* bitmap.c (bitmap_operation): Don't leak bitmap elements.
[gcc.git] / gcc / bitmap.c
1 /* Functions to support general ended bitmaps.
2 Copyright (C) 1997, 1998, 1999, 2000 Free Software Foundation, Inc.
3
4 This file is part of GNU CC.
5
6 GNU CC is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU CC is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU CC; see the file COPYING. If not, write to
18 the Free Software Foundation, 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21 #include "config.h"
22 #include "system.h"
23 #include "rtl.h"
24 #include "flags.h"
25 #include "obstack.h"
26 #include "regs.h"
27 #include "basic-block.h"
28
29 /* Obstack to allocate bitmap elements from. */
30 static struct obstack bitmap_obstack;
31 static int bitmap_obstack_init = FALSE;
32 \f
33 #ifndef INLINE
34 #ifndef __GNUC__
35 #define INLINE
36 #else
37 #define INLINE __inline__
38 #endif
39 #endif
40
41 /* Global data */
42 bitmap_element bitmap_zero; /* An element of all zero bits. */
43 bitmap_element *bitmap_free; /* Freelist of bitmap elements. */
44
45 static void bitmap_element_free PARAMS ((bitmap, bitmap_element *));
46 static bitmap_element *bitmap_element_allocate PARAMS ((void));
47 static int bitmap_element_zerop PARAMS ((bitmap_element *));
48 static void bitmap_element_link PARAMS ((bitmap, bitmap_element *));
49 static bitmap_element *bitmap_find_bit PARAMS ((bitmap, unsigned int));
50 \f
51 /* Free a bitmap element */
52
53 static INLINE void
54 bitmap_element_free (head, elt)
55 bitmap head;
56 bitmap_element *elt;
57 {
58 bitmap_element *next = elt->next;
59 bitmap_element *prev = elt->prev;
60
61 if (prev)
62 prev->next = next;
63
64 if (next)
65 next->prev = prev;
66
67 if (head->first == elt)
68 head->first = next;
69
70 /* Since the first thing we try is to insert before current,
71 make current the next entry in preference to the previous. */
72 if (head->current == elt)
73 head->current = next != 0 ? next : prev;
74
75 elt->next = bitmap_free;
76 bitmap_free = elt;
77 }
78 \f
79 /* Allocate a bitmap element. The bits are cleared, but nothing else is. */
80
81 static INLINE bitmap_element *
82 bitmap_element_allocate ()
83 {
84 bitmap_element *element;
85 #if BITMAP_ELEMENT_WORDS != 2
86 int i;
87 #endif
88
89 if (bitmap_free != 0)
90 {
91 element = bitmap_free;
92 bitmap_free = element->next;
93 }
94 else
95 {
96 /* We can't use gcc_obstack_init to initialize the obstack since
97 print-rtl.c now calls bitmap functions, and bitmap is linked
98 into the gen* functions. */
99 if (!bitmap_obstack_init)
100 {
101 bitmap_obstack_init = TRUE;
102
103 /* Let particular systems override the size of a chunk. */
104 #ifndef OBSTACK_CHUNK_SIZE
105 #define OBSTACK_CHUNK_SIZE 0
106 #endif
107 /* Let them override the alloc and free routines too. */
108 #ifndef OBSTACK_CHUNK_ALLOC
109 #define OBSTACK_CHUNK_ALLOC xmalloc
110 #endif
111 #ifndef OBSTACK_CHUNK_FREE
112 #define OBSTACK_CHUNK_FREE free
113 #endif
114
115 #if !defined(__GNUC__) || (__GNUC__ < 2)
116 #define __alignof__(type) 0
117 #endif
118
119 obstack_specify_allocation (&bitmap_obstack, OBSTACK_CHUNK_SIZE,
120 __alignof__ (bitmap_element),
121 (void *(*) PARAMS ((long))) OBSTACK_CHUNK_ALLOC,
122 (void (*) PARAMS ((void *))) OBSTACK_CHUNK_FREE);
123 }
124
125 element = (bitmap_element *) obstack_alloc (&bitmap_obstack,
126 sizeof (bitmap_element));
127 }
128
129 #if BITMAP_ELEMENT_WORDS == 2
130 element->bits[0] = element->bits[1] = 0;
131 #else
132 for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
133 element->bits[i] = 0;
134 #endif
135
136 return element;
137 }
138
139 /* Return nonzero if all bits in an element are zero. */
140
141 static INLINE int
142 bitmap_element_zerop (element)
143 bitmap_element *element;
144 {
145 #if BITMAP_ELEMENT_WORDS == 2
146 return (element->bits[0] | element->bits[1]) == 0;
147 #else
148 int i;
149
150 for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
151 if (element->bits[i] != 0)
152 return 0;
153
154 return 1;
155 #endif
156 }
157 \f
158 /* Link the bitmap element into the current bitmap linked list. */
159
160 static INLINE void
161 bitmap_element_link (head, element)
162 bitmap head;
163 bitmap_element *element;
164 {
165 unsigned int indx = element->indx;
166 bitmap_element *ptr;
167
168 /* If this is the first and only element, set it in. */
169 if (head->first == 0)
170 {
171 element->next = element->prev = 0;
172 head->first = element;
173 }
174
175 /* If this index is less than that of the current element, it goes someplace
176 before the current element. */
177 else if (indx < head->indx)
178 {
179 for (ptr = head->current;
180 ptr->prev != 0 && ptr->prev->indx > indx;
181 ptr = ptr->prev)
182 ;
183
184 if (ptr->prev)
185 ptr->prev->next = element;
186 else
187 head->first = element;
188
189 element->prev = ptr->prev;
190 element->next = ptr;
191 ptr->prev = element;
192 }
193
194 /* Otherwise, it must go someplace after the current element. */
195 else
196 {
197 for (ptr = head->current;
198 ptr->next != 0 && ptr->next->indx < indx;
199 ptr = ptr->next)
200 ;
201
202 if (ptr->next)
203 ptr->next->prev = element;
204
205 element->next = ptr->next;
206 element->prev = ptr;
207 ptr->next = element;
208 }
209
210 /* Set up so this is the first element searched. */
211 head->current = element;
212 head->indx = indx;
213 }
214 \f
215 /* Clear a bitmap by freeing the linked list. */
216
217 INLINE void
218 bitmap_clear (head)
219 bitmap head;
220 {
221 bitmap_element *element, *next;
222
223 for (element = head->first; element != 0; element = next)
224 {
225 next = element->next;
226 element->next = bitmap_free;
227 bitmap_free = element;
228 }
229
230 head->first = head->current = 0;
231 }
232 \f
233 /* Copy a bitmap to another bitmap */
234
235 void
236 bitmap_copy (to, from)
237 bitmap to;
238 bitmap from;
239 {
240 bitmap_element *from_ptr, *to_ptr = 0;
241 #if BITMAP_ELEMENT_WORDS != 2
242 int i;
243 #endif
244
245 bitmap_clear (to);
246
247 /* Copy elements in forward direction one at a time */
248 for (from_ptr = from->first; from_ptr; from_ptr = from_ptr->next)
249 {
250 bitmap_element *to_elt = bitmap_element_allocate ();
251
252 to_elt->indx = from_ptr->indx;
253
254 #if BITMAP_ELEMENT_WORDS == 2
255 to_elt->bits[0] = from_ptr->bits[0];
256 to_elt->bits[1] = from_ptr->bits[1];
257 #else
258 for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
259 to_elt->bits[i] = from_ptr->bits[i];
260 #endif
261
262 /* Here we have a special case of bitmap_element_link, for the case
263 where we know the links are being entered in sequence. */
264 if (to_ptr == 0)
265 {
266 to->first = to->current = to_elt;
267 to->indx = from_ptr->indx;
268 to_elt->next = to_elt->prev = 0;
269 }
270 else
271 {
272 to_elt->prev = to_ptr;
273 to_elt->next = 0;
274 to_ptr->next = to_elt;
275 }
276
277 to_ptr = to_elt;
278 }
279 }
280 \f
281 /* Find a bitmap element that would hold a bitmap's bit.
282 Update the `current' field even if we can't find an element that
283 would hold the bitmap's bit to make eventual allocation
284 faster. */
285
286 static INLINE bitmap_element *
287 bitmap_find_bit (head, bit)
288 bitmap head;
289 unsigned int bit;
290 {
291 bitmap_element *element;
292 unsigned HOST_WIDE_INT indx = bit / BITMAP_ELEMENT_ALL_BITS;
293
294 if (head->current == 0)
295 return 0;
296
297 if (head->indx > indx)
298 for (element = head->current;
299 element->prev != 0 && element->indx > indx;
300 element = element->prev)
301 ;
302
303 else
304 for (element = head->current;
305 element->next != 0 && element->indx < indx;
306 element = element->next)
307 ;
308
309 /* `element' is the nearest to the one we want. If it's not the one we
310 want, the one we want doesn't exist. */
311 head->current = element;
312 head->indx = element->indx;
313 if (element != 0 && element->indx != indx)
314 element = 0;
315
316 return element;
317 }
318 \f
319 /* Clear a single bit in a bitmap. */
320
321 void
322 bitmap_clear_bit (head, bit)
323 bitmap head;
324 int bit;
325 {
326 bitmap_element *ptr = bitmap_find_bit (head, bit);
327
328 if (ptr != 0)
329 {
330 unsigned bit_num = bit % (unsigned) HOST_BITS_PER_WIDE_INT;
331 unsigned word_num = ((bit / (unsigned) HOST_BITS_PER_WIDE_INT)
332 % BITMAP_ELEMENT_WORDS);
333 ptr->bits[word_num] &= ~ (((unsigned HOST_WIDE_INT) 1) << bit_num);
334
335 /* If we cleared the entire word, free up the element */
336 if (bitmap_element_zerop (ptr))
337 bitmap_element_free (head, ptr);
338 }
339 }
340
341 \f
342 /* Set a single bit in a bitmap. */
343
344 void
345 bitmap_set_bit (head, bit)
346 bitmap head;
347 int bit;
348 {
349 bitmap_element *ptr = bitmap_find_bit (head, bit);
350 unsigned word_num
351 = ((bit / (unsigned) HOST_BITS_PER_WIDE_INT) % BITMAP_ELEMENT_WORDS);
352 unsigned bit_num = bit % (unsigned) HOST_BITS_PER_WIDE_INT;
353 unsigned HOST_WIDE_INT bit_val = ((unsigned HOST_WIDE_INT) 1) << bit_num;
354
355 if (ptr == 0)
356 {
357 ptr = bitmap_element_allocate ();
358 ptr->indx = bit / BITMAP_ELEMENT_ALL_BITS;
359 ptr->bits[word_num] = bit_val;
360 bitmap_element_link (head, ptr);
361 }
362 else
363 ptr->bits[word_num] |= bit_val;
364 }
365 \f
366 /* Return whether a bit is set within a bitmap. */
367
368 int
369 bitmap_bit_p (head, bit)
370 bitmap head;
371 int bit;
372 {
373 bitmap_element *ptr;
374 unsigned bit_num;
375 unsigned word_num;
376
377 ptr = bitmap_find_bit (head, bit);
378 if (ptr == 0)
379 return 0;
380
381 bit_num = bit % (unsigned) HOST_BITS_PER_WIDE_INT;
382 word_num
383 = ((bit / (unsigned) HOST_BITS_PER_WIDE_INT) % BITMAP_ELEMENT_WORDS);
384
385 return (ptr->bits[word_num] >> bit_num) & 1;
386 }
387 \f
388 /* Store in bitmap TO the result of combining bitmap FROM1 and FROM2 using
389 a specific bit manipulation. Return true if TO changes. */
390
391 int
392 bitmap_operation (to, from1, from2, operation)
393 bitmap to;
394 bitmap from1;
395 bitmap from2;
396 enum bitmap_bits operation;
397 {
398 bitmap_element *from1_ptr = from1->first;
399 bitmap_element *from2_ptr = from2->first;
400 unsigned int indx1 = (from1_ptr) ? from1_ptr->indx : -1;
401 unsigned int indx2 = (from2_ptr) ? from2_ptr->indx : -1;
402 bitmap_element *to_ptr = to->first;
403 bitmap_element *from1_tmp;
404 bitmap_element *from2_tmp;
405 bitmap_element *to_tmp;
406 unsigned int indx;
407 int changed = 0;
408
409 #if BITMAP_ELEMENT_WORDS == 2
410 #define DOIT(OP) \
411 do { \
412 unsigned HOST_WIDE_INT t0, t1, f10, f11, f20, f21; \
413 f10 = from1_tmp->bits[0]; \
414 f20 = from2_tmp->bits[0]; \
415 t0 = f10 OP f20; \
416 changed |= (t0 != to_tmp->bits[0]); \
417 f11 = from1_tmp->bits[1]; \
418 f21 = from2_tmp->bits[1]; \
419 t1 = f11 OP f21; \
420 changed |= (t1 != to_tmp->bits[1]); \
421 to_tmp->bits[0] = t0; \
422 to_tmp->bits[1] = t1; \
423 } while (0)
424 #else
425 #define DOIT(OP) \
426 do { \
427 unsigned HOST_WIDE_INT t, f1, f2; \
428 int i; \
429 for (i = 0; i < BITMAP_ELEMENT_WORDS; ++i) \
430 { \
431 f1 = from1_tmp->bits[i]; \
432 f2 = from2_tmp->bits[i]; \
433 t = f1 OP f2; \
434 changed |= (t != to_tmp->bits[i]); \
435 to_tmp->bits[i] = t; \
436 } \
437 } while (0)
438 #endif
439
440 to->first = to->current = 0;
441
442 while (from1_ptr != 0 || from2_ptr != 0)
443 {
444 /* Figure out whether we need to substitute zero elements for
445 missing links. */
446 if (indx1 == indx2)
447 {
448 indx = indx1;
449 from1_tmp = from1_ptr;
450 from2_tmp = from2_ptr;
451 from1_ptr = from1_ptr->next;
452 indx1 = (from1_ptr) ? from1_ptr->indx : -1;
453 from2_ptr = from2_ptr->next;
454 indx2 = (from2_ptr) ? from2_ptr->indx : -1;
455 }
456 else if (indx1 < indx2)
457 {
458 indx = indx1;
459 from1_tmp = from1_ptr;
460 from2_tmp = &bitmap_zero;
461 from1_ptr = from1_ptr->next;
462 indx1 = (from1_ptr) ? from1_ptr->indx : -1;
463 }
464 else
465 {
466 indx = indx2;
467 from1_tmp = &bitmap_zero;
468 from2_tmp = from2_ptr;
469 from2_ptr = from2_ptr->next;
470 indx2 = (from2_ptr) ? from2_ptr->indx : -1;
471 }
472
473 /* Find the appropriate element from TO. Begin by discarding
474 elements that we've skipped. */
475 while (to_ptr && to_ptr->indx < indx)
476 {
477 changed = 1;
478 to_tmp = to_ptr;
479 to_ptr = to_ptr->next;
480 to_tmp->next = bitmap_free;
481 bitmap_free = to_tmp;
482 }
483 if (to_ptr && to_ptr->indx == indx)
484 {
485 to_tmp = to_ptr;
486 to_ptr = to_ptr->next;
487 }
488 else
489 to_tmp = bitmap_element_allocate ();
490
491 /* Do the operation, and if any bits are set, link it into the
492 linked list. */
493 switch (operation)
494 {
495 default:
496 abort ();
497
498 case BITMAP_AND:
499 DOIT (&);
500 break;
501
502 case BITMAP_AND_COMPL:
503 DOIT (&~);
504 break;
505
506 case BITMAP_IOR:
507 DOIT (|);
508 break;
509
510 case BITMAP_XOR:
511 DOIT (^);
512 break;
513 }
514
515 if (! bitmap_element_zerop (to_tmp))
516 {
517 to_tmp->indx = indx;
518 bitmap_element_link (to, to_tmp);
519 }
520 else
521 {
522 to_tmp->next = bitmap_free;
523 bitmap_free = to_tmp;
524 }
525 }
526
527 /* If we have elements of TO left over, free the lot. */
528 if (to_ptr)
529 {
530 changed = 1;
531 for (to_tmp = to_ptr; to_tmp->next ; to_tmp = to_tmp->next)
532 continue;
533 to_tmp->next = bitmap_free;
534 bitmap_free = to_ptr;
535 }
536
537 #undef DOIT
538
539 return changed;
540 }
541
542 /* Return true if two bitmaps are identical. */
543
544 int
545 bitmap_equal_p (a, b)
546 bitmap a;
547 bitmap b;
548 {
549 bitmap_head c;
550 int ret;
551
552 c.first = c.current = 0;
553 ret = ! bitmap_operation (&c, a, b, BITMAP_XOR);
554 bitmap_clear (&c);
555
556 return ret;
557 }
558 \f
559 /* Or into bitmap TO bitmap FROM1 and'ed with the complement of
560 bitmap FROM2. */
561
562 void
563 bitmap_ior_and_compl (to, from1, from2)
564 bitmap to;
565 bitmap from1;
566 bitmap from2;
567 {
568 bitmap_head tmp;
569
570 tmp.first = tmp.current = 0;
571
572 bitmap_operation (&tmp, from1, from2, BITMAP_AND_COMPL);
573 bitmap_operation (to, to, &tmp, BITMAP_IOR);
574 bitmap_clear (&tmp);
575 }
576 \f
577 /* Initialize a bitmap header. */
578
579 bitmap
580 bitmap_initialize (head)
581 bitmap head;
582 {
583 head->first = head->current = 0;
584
585 return head;
586 }
587 \f
588 /* Debugging function to print out the contents of a bitmap. */
589
590 void
591 debug_bitmap_file (file, head)
592 FILE *file;
593 bitmap head;
594 {
595 bitmap_element *ptr;
596
597 fprintf (file, "\nfirst = ");
598 fprintf (file, HOST_PTR_PRINTF, head->first);
599 fprintf (file, " current = ");
600 fprintf (file, HOST_PTR_PRINTF, head->current);
601 fprintf (file, " indx = %u\n", head->indx);
602
603 for (ptr = head->first; ptr; ptr = ptr->next)
604 {
605 int i, j, col = 26;
606
607 fprintf (file, "\t");
608 fprintf (file, HOST_PTR_PRINTF, ptr);
609 fprintf (file, " next = ");
610 fprintf (file, HOST_PTR_PRINTF, ptr->next);
611 fprintf (file, " prev = ");
612 fprintf (file, HOST_PTR_PRINTF, ptr->prev);
613 fprintf (file, " indx = %u\n\t\tbits = {", ptr->indx);
614
615 for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
616 for (j = 0; j < HOST_BITS_PER_WIDE_INT; j++)
617 if ((ptr->bits[i] >> j) & 1)
618 {
619 if (col > 70)
620 {
621 fprintf (file, "\n\t\t\t");
622 col = 24;
623 }
624
625 fprintf (file, " %u", (ptr->indx * BITMAP_ELEMENT_ALL_BITS
626 + i * HOST_BITS_PER_WIDE_INT + j));
627 col += 4;
628 }
629
630 fprintf (file, " }\n");
631 }
632 }
633 \f
634 /* Function to be called from the debugger to print the contents
635 of a bitmap. */
636
637 void
638 debug_bitmap (head)
639 bitmap head;
640 {
641 debug_bitmap_file (stdout, head);
642 }
643 \f
644 /* Function to print out the contents of a bitmap. Unlike debug_bitmap_file,
645 it does not print anything but the bits. */
646
647 void
648 bitmap_print (file, head, prefix, suffix)
649 FILE *file;
650 bitmap head;
651 const char *prefix;
652 const char *suffix;
653 {
654 const char *comma = "";
655 int i;
656
657 fputs (prefix, file);
658 EXECUTE_IF_SET_IN_BITMAP (head, 0, i,
659 {
660 fprintf (file, "%s%d", comma, i);
661 comma = ", ";
662 });
663 fputs (suffix, file);
664 }
665 \f
666 /* Release any memory allocated by bitmaps. */
667
668 void
669 bitmap_release_memory ()
670 {
671 bitmap_free = 0;
672 if (bitmap_obstack_init)
673 {
674 bitmap_obstack_init = FALSE;
675 obstack_free (&bitmap_obstack, NULL_PTR);
676 }
677 }