alloc-pool.c: Fix comment formatting.
[gcc.git] / gcc / bitmap.c
1 /* Functions to support general ended bitmaps.
2 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2003
3 Free Software Foundation, Inc.
4
5 This file is part of GCC.
6
7 GCC is free software; you can redistribute it and/or modify it under
8 the terms of the GNU General Public License as published by the Free
9 Software Foundation; either version 2, or (at your option) any later
10 version.
11
12 GCC is distributed in the hope that it will be useful, but WITHOUT ANY
13 WARRANTY; without even the implied warranty of MERCHANTABILITY or
14 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
15 for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GCC; see the file COPYING. If not, write to the Free
19 Software Foundation, 59 Temple Place - Suite 330, Boston, MA
20 02111-1307, USA. */
21
22 #include "config.h"
23 #include "system.h"
24 #include "coretypes.h"
25 #include "tm.h"
26 #include "rtl.h"
27 #include "flags.h"
28 #include "obstack.h"
29 #include "ggc.h"
30 #include "bitmap.h"
31
32 /* Obstack to allocate bitmap elements from. */
33 static struct obstack bitmap_obstack;
34 static int bitmap_obstack_init = FALSE;
35 \f
36 #ifndef INLINE
37 #ifndef __GNUC__
38 #define INLINE
39 #else
40 #define INLINE __inline__
41 #endif
42 #endif
43
44 /* Global data */
45 bitmap_element bitmap_zero_bits; /* An element of all zero bits. */
46 static bitmap_element *bitmap_free; /* Freelist of bitmap elements. */
47 static GTY((deletable (""))) bitmap_element *bitmap_ggc_free;
48
49 static void bitmap_elem_to_freelist (bitmap, bitmap_element *);
50 static void bitmap_element_free (bitmap, bitmap_element *);
51 static bitmap_element *bitmap_element_allocate (bitmap);
52 static int bitmap_element_zerop (bitmap_element *);
53 static void bitmap_element_link (bitmap, bitmap_element *);
54 static bitmap_element *bitmap_find_bit (bitmap, unsigned int);
55 \f
56 /* Add ELEM to the appropriate freelist. */
57 static INLINE void
58 bitmap_elem_to_freelist (bitmap head, bitmap_element *elt)
59 {
60 if (head->using_obstack)
61 {
62 elt->next = bitmap_free;
63 bitmap_free = elt;
64 }
65 else
66 {
67 elt->next = bitmap_ggc_free;
68 bitmap_ggc_free = elt;
69 }
70 }
71
72 /* Free a bitmap element. Since these are allocated off the
73 bitmap_obstack, "free" actually means "put onto the freelist". */
74
75 static INLINE void
76 bitmap_element_free (bitmap head, bitmap_element *elt)
77 {
78 bitmap_element *next = elt->next;
79 bitmap_element *prev = elt->prev;
80
81 if (prev)
82 prev->next = next;
83
84 if (next)
85 next->prev = prev;
86
87 if (head->first == elt)
88 head->first = next;
89
90 /* Since the first thing we try is to insert before current,
91 make current the next entry in preference to the previous. */
92 if (head->current == elt)
93 {
94 head->current = next != 0 ? next : prev;
95 if (head->current)
96 head->indx = head->current->indx;
97 }
98 bitmap_elem_to_freelist (head, elt);
99 }
100 \f
101 /* Allocate a bitmap element. The bits are cleared, but nothing else is. */
102
103 static INLINE bitmap_element *
104 bitmap_element_allocate (bitmap head)
105 {
106 bitmap_element *element;
107
108 if (head->using_obstack)
109 {
110 if (bitmap_free != 0)
111 {
112 element = bitmap_free;
113 bitmap_free = element->next;
114 }
115 else
116 {
117 /* We can't use gcc_obstack_init to initialize the obstack since
118 print-rtl.c now calls bitmap functions, and bitmap is linked
119 into the gen* functions. */
120 if (!bitmap_obstack_init)
121 {
122 bitmap_obstack_init = TRUE;
123
124 #if !defined(__GNUC__) || (__GNUC__ < 2)
125 #define __alignof__(type) 0
126 #endif
127
128 obstack_specify_allocation (&bitmap_obstack, OBSTACK_CHUNK_SIZE,
129 __alignof__ (bitmap_element),
130 obstack_chunk_alloc,
131 obstack_chunk_free);
132 }
133
134 element = (bitmap_element *) obstack_alloc (&bitmap_obstack,
135 sizeof (bitmap_element));
136 }
137 }
138 else
139 {
140 if (bitmap_ggc_free != NULL)
141 {
142 element = bitmap_ggc_free;
143 bitmap_ggc_free = element->next;
144 }
145 else
146 element = ggc_alloc (sizeof (bitmap_element));
147 }
148
149 memset (element->bits, 0, sizeof (element->bits));
150
151 return element;
152 }
153
154 /* Release any memory allocated by bitmaps. */
155
156 void
157 bitmap_release_memory (void)
158 {
159 bitmap_free = 0;
160 if (bitmap_obstack_init)
161 {
162 bitmap_obstack_init = FALSE;
163 obstack_free (&bitmap_obstack, NULL);
164 }
165 }
166
167 /* Return nonzero if all bits in an element are zero. */
168
169 static INLINE int
170 bitmap_element_zerop (bitmap_element *element)
171 {
172 #if BITMAP_ELEMENT_WORDS == 2
173 return (element->bits[0] | element->bits[1]) == 0;
174 #else
175 int i;
176
177 for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
178 if (element->bits[i] != 0)
179 return 0;
180
181 return 1;
182 #endif
183 }
184 \f
185 /* Link the bitmap element into the current bitmap linked list. */
186
187 static INLINE void
188 bitmap_element_link (bitmap head, bitmap_element *element)
189 {
190 unsigned int indx = element->indx;
191 bitmap_element *ptr;
192
193 /* If this is the first and only element, set it in. */
194 if (head->first == 0)
195 {
196 element->next = element->prev = 0;
197 head->first = element;
198 }
199
200 /* If this index is less than that of the current element, it goes someplace
201 before the current element. */
202 else if (indx < head->indx)
203 {
204 for (ptr = head->current;
205 ptr->prev != 0 && ptr->prev->indx > indx;
206 ptr = ptr->prev)
207 ;
208
209 if (ptr->prev)
210 ptr->prev->next = element;
211 else
212 head->first = element;
213
214 element->prev = ptr->prev;
215 element->next = ptr;
216 ptr->prev = element;
217 }
218
219 /* Otherwise, it must go someplace after the current element. */
220 else
221 {
222 for (ptr = head->current;
223 ptr->next != 0 && ptr->next->indx < indx;
224 ptr = ptr->next)
225 ;
226
227 if (ptr->next)
228 ptr->next->prev = element;
229
230 element->next = ptr->next;
231 element->prev = ptr;
232 ptr->next = element;
233 }
234
235 /* Set up so this is the first element searched. */
236 head->current = element;
237 head->indx = indx;
238 }
239 \f
240 /* Clear a bitmap by freeing the linked list. */
241
242 INLINE void
243 bitmap_clear (bitmap head)
244 {
245 bitmap_element *element, *next;
246
247 for (element = head->first; element != 0; element = next)
248 {
249 next = element->next;
250 bitmap_elem_to_freelist (head, element);
251 }
252
253 head->first = head->current = 0;
254 }
255 \f
256 /* Copy a bitmap to another bitmap. */
257
258 void
259 bitmap_copy (bitmap to, bitmap from)
260 {
261 bitmap_element *from_ptr, *to_ptr = 0;
262 #if BITMAP_ELEMENT_WORDS != 2
263 int i;
264 #endif
265
266 bitmap_clear (to);
267
268 /* Copy elements in forward direction one at a time. */
269 for (from_ptr = from->first; from_ptr; from_ptr = from_ptr->next)
270 {
271 bitmap_element *to_elt = bitmap_element_allocate (to);
272
273 to_elt->indx = from_ptr->indx;
274
275 #if BITMAP_ELEMENT_WORDS == 2
276 to_elt->bits[0] = from_ptr->bits[0];
277 to_elt->bits[1] = from_ptr->bits[1];
278 #else
279 for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
280 to_elt->bits[i] = from_ptr->bits[i];
281 #endif
282
283 /* Here we have a special case of bitmap_element_link, for the case
284 where we know the links are being entered in sequence. */
285 if (to_ptr == 0)
286 {
287 to->first = to->current = to_elt;
288 to->indx = from_ptr->indx;
289 to_elt->next = to_elt->prev = 0;
290 }
291 else
292 {
293 to_elt->prev = to_ptr;
294 to_elt->next = 0;
295 to_ptr->next = to_elt;
296 }
297
298 to_ptr = to_elt;
299 }
300 }
301 \f
302 /* Find a bitmap element that would hold a bitmap's bit.
303 Update the `current' field even if we can't find an element that
304 would hold the bitmap's bit to make eventual allocation
305 faster. */
306
307 static INLINE bitmap_element *
308 bitmap_find_bit (bitmap head, unsigned int bit)
309 {
310 bitmap_element *element;
311 unsigned int indx = bit / BITMAP_ELEMENT_ALL_BITS;
312
313 if (head->current == 0
314 || head->indx == indx)
315 return head->current;
316
317 if (head->indx > indx)
318 for (element = head->current;
319 element->prev != 0 && element->indx > indx;
320 element = element->prev)
321 ;
322
323 else
324 for (element = head->current;
325 element->next != 0 && element->indx < indx;
326 element = element->next)
327 ;
328
329 /* `element' is the nearest to the one we want. If it's not the one we
330 want, the one we want doesn't exist. */
331 head->current = element;
332 head->indx = element->indx;
333 if (element != 0 && element->indx != indx)
334 element = 0;
335
336 return element;
337 }
338 \f
339 /* Clear a single bit in a bitmap. */
340
341 void
342 bitmap_clear_bit (bitmap head, int bit)
343 {
344 bitmap_element *ptr = bitmap_find_bit (head, bit);
345
346 if (ptr != 0)
347 {
348 unsigned bit_num = bit % BITMAP_WORD_BITS;
349 unsigned word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
350 ptr->bits[word_num] &= ~ (((BITMAP_WORD) 1) << bit_num);
351
352 /* If we cleared the entire word, free up the element */
353 if (bitmap_element_zerop (ptr))
354 bitmap_element_free (head, ptr);
355 }
356 }
357
358 /* Set a single bit in a bitmap. */
359
360 void
361 bitmap_set_bit (bitmap head, int bit)
362 {
363 bitmap_element *ptr = bitmap_find_bit (head, bit);
364 unsigned word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
365 unsigned bit_num = bit % BITMAP_WORD_BITS;
366 BITMAP_WORD bit_val = ((BITMAP_WORD) 1) << bit_num;
367
368 if (ptr == 0)
369 {
370 ptr = bitmap_element_allocate (head);
371 ptr->indx = bit / BITMAP_ELEMENT_ALL_BITS;
372 ptr->bits[word_num] = bit_val;
373 bitmap_element_link (head, ptr);
374 }
375 else
376 ptr->bits[word_num] |= bit_val;
377 }
378
379 /* Return whether a bit is set within a bitmap. */
380
381 int
382 bitmap_bit_p (bitmap head, int bit)
383 {
384 bitmap_element *ptr;
385 unsigned bit_num;
386 unsigned word_num;
387
388 ptr = bitmap_find_bit (head, bit);
389 if (ptr == 0)
390 return 0;
391
392 bit_num = bit % BITMAP_WORD_BITS;
393 word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
394
395 return (ptr->bits[word_num] >> bit_num) & 1;
396 }
397 \f
398 /* Return the bit number of the first set bit in the bitmap, or -1
399 if the bitmap is empty. */
400
401 int
402 bitmap_first_set_bit (bitmap a)
403 {
404 bitmap_element *ptr = a->first;
405 BITMAP_WORD word;
406 unsigned word_num, bit_num;
407
408 if (ptr == NULL)
409 return -1;
410
411 #if BITMAP_ELEMENT_WORDS == 2
412 word_num = 0, word = ptr->bits[0];
413 if (word == 0)
414 word_num = 1, word = ptr->bits[1];
415 #else
416 for (word_num = 0; word_num < BITMAP_ELEMENT_WORDS; ++word_num)
417 if ((word = ptr->bits[word_num]) != 0)
418 break;
419 #endif
420
421 /* Binary search for the first set bit. */
422 /* ??? It'd be nice to know if ffs or ffsl was available. */
423
424 bit_num = 0;
425 word = word & -word;
426
427 #if nBITMAP_WORD_BITS > 64
428 #error "Fill out the table."
429 #endif
430 #if nBITMAP_WORD_BITS > 32
431 if ((word & 0xffffffff) == 0)
432 word >>= 32, bit_num += 32;
433 #endif
434 if ((word & 0xffff) == 0)
435 word >>= 16, bit_num += 16;
436 if ((word & 0xff) == 0)
437 word >>= 8, bit_num += 8;
438 if (word & 0xf0)
439 bit_num += 4;
440 if (word & 0xcc)
441 bit_num += 2;
442 if (word & 0xaa)
443 bit_num += 1;
444
445 return (ptr->indx * BITMAP_ELEMENT_ALL_BITS
446 + word_num * BITMAP_WORD_BITS
447 + bit_num);
448 }
449
450 /* Return the bit number of the last set bit in the bitmap, or -1
451 if the bitmap is empty. */
452
453 int
454 bitmap_last_set_bit (bitmap a)
455 {
456 bitmap_element *ptr = a->first;
457 BITMAP_WORD word;
458 unsigned word_num, bit_num;
459
460 if (ptr == NULL)
461 return -1;
462
463 while (ptr->next != NULL)
464 ptr = ptr->next;
465
466 #if BITMAP_ELEMENT_WORDS == 2
467 word_num = 1, word = ptr->bits[1];
468 if (word == 0)
469 word_num = 0, word = ptr->bits[0];
470 #else
471 for (word_num = BITMAP_ELEMENT_WORDS; word_num-- > 0; )
472 if ((word = ptr->bits[word_num]) != 0)
473 break;
474 #endif
475
476 /* Binary search for the last set bit. */
477
478 bit_num = 0;
479 #if nBITMAP_WORD_BITS > 64
480 #error "Fill out the table."
481 #endif
482 #if nBITMAP_WORD_BITS > 32
483 if (word & ~(BITMAP_WORD)0xffffffff)
484 word >>= 32, bit_num += 32;
485 #endif
486 if (word & 0xffff0000)
487 word >>= 16, bit_num += 16;
488 if (word & 0xff00)
489 word >>= 8, bit_num += 8;
490 if (word & 0xf0)
491 word >>= 4, bit_num += 4;
492 if (word & 0xc)
493 word >>= 2, bit_num += 2;
494 if (word & 0x2)
495 bit_num += 1;
496
497 return (ptr->indx * BITMAP_ELEMENT_ALL_BITS
498 + word_num * BITMAP_WORD_BITS
499 + bit_num);
500 }
501 \f
502 /* Store in bitmap TO the result of combining bitmap FROM1 and FROM2 using
503 a specific bit manipulation. Return true if TO changes. */
504
505 int
506 bitmap_operation (bitmap to, bitmap from1, bitmap from2,
507 enum bitmap_bits operation)
508 {
509 #define HIGHEST_INDEX (unsigned int) ~0
510
511 bitmap_element *from1_ptr = from1->first;
512 bitmap_element *from2_ptr = from2->first;
513 unsigned int indx1 = (from1_ptr) ? from1_ptr->indx : HIGHEST_INDEX;
514 unsigned int indx2 = (from2_ptr) ? from2_ptr->indx : HIGHEST_INDEX;
515 bitmap_element *to_ptr = to->first;
516 bitmap_element *from1_tmp;
517 bitmap_element *from2_tmp;
518 bitmap_element *to_tmp;
519 unsigned int indx;
520 int changed = 0;
521
522 #if BITMAP_ELEMENT_WORDS == 2
523 #define DOIT(OP) \
524 do { \
525 BITMAP_WORD t0, t1, f10, f11, f20, f21; \
526 f10 = from1_tmp->bits[0]; \
527 f20 = from2_tmp->bits[0]; \
528 t0 = f10 OP f20; \
529 changed |= (t0 != to_tmp->bits[0]); \
530 f11 = from1_tmp->bits[1]; \
531 f21 = from2_tmp->bits[1]; \
532 t1 = f11 OP f21; \
533 changed |= (t1 != to_tmp->bits[1]); \
534 to_tmp->bits[0] = t0; \
535 to_tmp->bits[1] = t1; \
536 } while (0)
537 #else
538 #define DOIT(OP) \
539 do { \
540 BITMAP_WORD t, f1, f2; \
541 int i; \
542 for (i = 0; i < BITMAP_ELEMENT_WORDS; ++i) \
543 { \
544 f1 = from1_tmp->bits[i]; \
545 f2 = from2_tmp->bits[i]; \
546 t = f1 OP f2; \
547 changed |= (t != to_tmp->bits[i]); \
548 to_tmp->bits[i] = t; \
549 } \
550 } while (0)
551 #endif
552
553 to->first = to->current = 0;
554
555 while (from1_ptr != 0 || from2_ptr != 0)
556 {
557 /* Figure out whether we need to substitute zero elements for
558 missing links. */
559 if (indx1 == indx2)
560 {
561 indx = indx1;
562 from1_tmp = from1_ptr;
563 from2_tmp = from2_ptr;
564 from1_ptr = from1_ptr->next;
565 indx1 = (from1_ptr) ? from1_ptr->indx : HIGHEST_INDEX;
566 from2_ptr = from2_ptr->next;
567 indx2 = (from2_ptr) ? from2_ptr->indx : HIGHEST_INDEX;
568 }
569 else if (indx1 < indx2)
570 {
571 indx = indx1;
572 from1_tmp = from1_ptr;
573 from2_tmp = &bitmap_zero_bits;
574 from1_ptr = from1_ptr->next;
575 indx1 = (from1_ptr) ? from1_ptr->indx : HIGHEST_INDEX;
576 }
577 else
578 {
579 indx = indx2;
580 from1_tmp = &bitmap_zero_bits;
581 from2_tmp = from2_ptr;
582 from2_ptr = from2_ptr->next;
583 indx2 = (from2_ptr) ? from2_ptr->indx : HIGHEST_INDEX;
584 }
585
586 /* Find the appropriate element from TO. Begin by discarding
587 elements that we've skipped. */
588 while (to_ptr && to_ptr->indx < indx)
589 {
590 changed = 1;
591 to_tmp = to_ptr;
592 to_ptr = to_ptr->next;
593 bitmap_elem_to_freelist (to, to_tmp);
594 }
595 if (to_ptr && to_ptr->indx == indx)
596 {
597 to_tmp = to_ptr;
598 to_ptr = to_ptr->next;
599 }
600 else
601 to_tmp = bitmap_element_allocate (to);
602
603 /* Do the operation, and if any bits are set, link it into the
604 linked list. */
605 switch (operation)
606 {
607 default:
608 abort ();
609
610 case BITMAP_AND:
611 DOIT (&);
612 break;
613
614 case BITMAP_AND_COMPL:
615 DOIT (&~);
616 break;
617
618 case BITMAP_IOR:
619 DOIT (|);
620 break;
621 case BITMAP_IOR_COMPL:
622 DOIT (|~);
623 break;
624 case BITMAP_XOR:
625 DOIT (^);
626 break;
627 }
628
629 if (! bitmap_element_zerop (to_tmp))
630 {
631 to_tmp->indx = indx;
632 bitmap_element_link (to, to_tmp);
633 }
634 else
635 {
636 bitmap_elem_to_freelist (to, to_tmp);
637 }
638 }
639
640 /* If we have elements of TO left over, free the lot. */
641 if (to_ptr)
642 {
643 changed = 1;
644 for (to_tmp = to_ptr; to_tmp->next ; to_tmp = to_tmp->next)
645 continue;
646 if (to->using_obstack)
647 {
648 to_tmp->next = bitmap_free;
649 bitmap_free = to_ptr;
650 }
651 else
652 {
653 to_tmp->next = bitmap_ggc_free;
654 bitmap_ggc_free = to_ptr;
655 }
656 }
657
658 #undef DOIT
659
660 return changed;
661 }
662
663 /* Return true if two bitmaps are identical. */
664
665 int
666 bitmap_equal_p (bitmap a, bitmap b)
667 {
668 bitmap_head c;
669 int ret;
670
671 memset (&c, 0, sizeof (c));
672 ret = ! bitmap_operation (&c, a, b, BITMAP_XOR);
673 bitmap_clear (&c);
674
675 return ret;
676 }
677 \f
678 /* Or into bitmap TO bitmap FROM1 and'ed with the complement of
679 bitmap FROM2. */
680
681 void
682 bitmap_ior_and_compl (bitmap to, bitmap from1, bitmap from2)
683 {
684 bitmap_head tmp;
685
686 tmp.first = tmp.current = 0;
687 tmp.using_obstack = 0;
688
689 bitmap_operation (&tmp, from1, from2, BITMAP_AND_COMPL);
690 bitmap_operation (to, to, &tmp, BITMAP_IOR);
691 bitmap_clear (&tmp);
692 }
693
694 int
695 bitmap_union_of_diff (bitmap dst, bitmap a, bitmap b, bitmap c)
696 {
697 bitmap_head tmp;
698 int changed;
699
700 tmp.first = tmp.current = 0;
701 tmp.using_obstack = 0;
702
703 bitmap_operation (&tmp, b, c, BITMAP_AND_COMPL);
704 changed = bitmap_operation (dst, &tmp, a, BITMAP_IOR);
705 bitmap_clear (&tmp);
706
707 return changed;
708 }
709 \f
710 /* Initialize a bitmap header. */
711
712 bitmap
713 bitmap_initialize (bitmap head, int using_obstack)
714 {
715 if (head == NULL && ! using_obstack)
716 head = ggc_alloc (sizeof (*head));
717
718 head->first = head->current = 0;
719 head->using_obstack = using_obstack;
720
721 return head;
722 }
723 \f
724 /* Debugging function to print out the contents of a bitmap. */
725
726 void
727 debug_bitmap_file (FILE *file, bitmap head)
728 {
729 bitmap_element *ptr;
730
731 fprintf (file, "\nfirst = ");
732 fprintf (file, HOST_PTR_PRINTF, (void *) head->first);
733 fprintf (file, " current = ");
734 fprintf (file, HOST_PTR_PRINTF, (void *) head->current);
735 fprintf (file, " indx = %u\n", head->indx);
736
737 for (ptr = head->first; ptr; ptr = ptr->next)
738 {
739 unsigned int i, j, col = 26;
740
741 fprintf (file, "\t");
742 fprintf (file, HOST_PTR_PRINTF, (void *) ptr);
743 fprintf (file, " next = ");
744 fprintf (file, HOST_PTR_PRINTF, (void *) ptr->next);
745 fprintf (file, " prev = ");
746 fprintf (file, HOST_PTR_PRINTF, (void *) ptr->prev);
747 fprintf (file, " indx = %u\n\t\tbits = {", ptr->indx);
748
749 for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
750 for (j = 0; j < BITMAP_WORD_BITS; j++)
751 if ((ptr->bits[i] >> j) & 1)
752 {
753 if (col > 70)
754 {
755 fprintf (file, "\n\t\t\t");
756 col = 24;
757 }
758
759 fprintf (file, " %u", (ptr->indx * BITMAP_ELEMENT_ALL_BITS
760 + i * BITMAP_WORD_BITS + j));
761 col += 4;
762 }
763
764 fprintf (file, " }\n");
765 }
766 }
767
768 /* Function to be called from the debugger to print the contents
769 of a bitmap. */
770
771 void
772 debug_bitmap (bitmap head)
773 {
774 debug_bitmap_file (stdout, head);
775 }
776
777 /* Function to print out the contents of a bitmap. Unlike debug_bitmap_file,
778 it does not print anything but the bits. */
779
780 void
781 bitmap_print (FILE *file, bitmap head, const char *prefix, const char *suffix)
782 {
783 const char *comma = "";
784 int i;
785
786 fputs (prefix, file);
787 EXECUTE_IF_SET_IN_BITMAP (head, 0, i,
788 {
789 fprintf (file, "%s%d", comma, i);
790 comma = ", ";
791 });
792 fputs (suffix, file);
793 }
794
795 #include "gt-bitmap.h"