tree-data-ref.c (subscript_dependence_tester_1): Call free_conflict_function.
[gcc.git] / gcc / bitmap.h
1 /* Functions to support general ended bitmaps.
2 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005,
3 2006, 2007 Free Software Foundation, Inc.
4
5 This file is part of GCC.
6
7 GCC is free software; you can redistribute it and/or modify it under
8 the terms of the GNU General Public License as published by the Free
9 Software Foundation; either version 3, or (at your option) any later
10 version.
11
12 GCC is distributed in the hope that it will be useful, but WITHOUT ANY
13 WARRANTY; without even the implied warranty of MERCHANTABILITY or
14 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
15 for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GCC; see the file COPYING3. If not see
19 <http://www.gnu.org/licenses/>. */
20
21 #ifndef GCC_BITMAP_H
22 #define GCC_BITMAP_H
23 #include "hashtab.h"
24 #include "statistics.h"
25
26 /* Fundamental storage type for bitmap. */
27
28 typedef unsigned long BITMAP_WORD;
29 /* BITMAP_WORD_BITS needs to be unsigned, but cannot contain casts as
30 it is used in preprocessor directives -- hence the 1u. */
31 #define BITMAP_WORD_BITS (CHAR_BIT * SIZEOF_LONG * 1u)
32
33 /* Number of words to use for each element in the linked list. */
34
35 #ifndef BITMAP_ELEMENT_WORDS
36 #define BITMAP_ELEMENT_WORDS ((128 + BITMAP_WORD_BITS - 1) / BITMAP_WORD_BITS)
37 #endif
38
39 /* Number of bits in each actual element of a bitmap. */
40
41 #define BITMAP_ELEMENT_ALL_BITS (BITMAP_ELEMENT_WORDS * BITMAP_WORD_BITS)
42
43 /* Obstack for allocating bitmaps and elements from. */
44 typedef struct bitmap_obstack GTY (())
45 {
46 struct bitmap_element_def *elements;
47 struct bitmap_head_def *heads;
48 struct obstack GTY ((skip)) obstack;
49 } bitmap_obstack;
50
51 /* Bitmap set element. We use a linked list to hold only the bits that
52 are set. This allows for use to grow the bitset dynamically without
53 having to realloc and copy a giant bit array.
54
55 The free list is implemented as a list of lists. There is one
56 outer list connected together by prev fields. Each element of that
57 outer is an inner list (that may consist only of the outer list
58 element) that are connected by the next fields. The prev pointer
59 is undefined for interior elements. This allows
60 bitmap_elt_clear_from to be implemented in unit time rather than
61 linear in the number of elements to be freed. */
62
63 typedef struct bitmap_element_def GTY(())
64 {
65 struct bitmap_element_def *next; /* Next element. */
66 struct bitmap_element_def *prev; /* Previous element. */
67 unsigned int indx; /* regno/BITMAP_ELEMENT_ALL_BITS. */
68 BITMAP_WORD bits[BITMAP_ELEMENT_WORDS]; /* Bits that are set. */
69 } bitmap_element;
70
71 struct bitmap_descriptor;
72 /* Head of bitmap linked list. gengtype ignores ifdefs, but for
73 statistics we need to add a bitmap descriptor pointer. As it is
74 not collected, we can just GTY((skip)) it. */
75
76 typedef struct bitmap_head_def GTY(()) {
77 bitmap_element *first; /* First element in linked list. */
78 bitmap_element *current; /* Last element looked at. */
79 unsigned int indx; /* Index of last element looked at. */
80 bitmap_obstack *obstack; /* Obstack to allocate elements from.
81 If NULL, then use ggc_alloc. */
82 #ifdef GATHER_STATISTICS
83 struct bitmap_descriptor GTY((skip)) *desc;
84 #endif
85 } bitmap_head;
86
87 /* Global data */
88 extern bitmap_element bitmap_zero_bits; /* Zero bitmap element */
89 extern bitmap_obstack bitmap_default_obstack; /* Default bitmap obstack */
90
91 /* Clear a bitmap by freeing up the linked list. */
92 extern void bitmap_clear (bitmap);
93
94 /* Copy a bitmap to another bitmap. */
95 extern void bitmap_copy (bitmap, const_bitmap);
96
97 /* True if two bitmaps are identical. */
98 extern bool bitmap_equal_p (const_bitmap, const_bitmap);
99
100 /* True if the bitmaps intersect (their AND is non-empty). */
101 extern bool bitmap_intersect_p (const_bitmap, const_bitmap);
102
103 /* True if the complement of the second intersects the first (their
104 AND_COMPL is non-empty). */
105 extern bool bitmap_intersect_compl_p (const_bitmap, const_bitmap);
106
107 /* True if MAP is an empty bitmap. */
108 #define bitmap_empty_p(MAP) (!(MAP)->first)
109
110 /* True if the bitmap has only a single bit set. */
111 extern bool bitmap_single_bit_set_p (const_bitmap);
112
113 /* Count the number of bits set in the bitmap. */
114 extern unsigned long bitmap_count_bits (const_bitmap);
115
116 /* Boolean operations on bitmaps. The _into variants are two operand
117 versions that modify the first source operand. The other variants
118 are three operand versions that to not destroy the source bitmaps.
119 The operations supported are &, & ~, |, ^. */
120 extern void bitmap_and (bitmap, const_bitmap, const_bitmap);
121 extern void bitmap_and_into (bitmap, const_bitmap);
122 extern bool bitmap_and_compl (bitmap, const_bitmap, const_bitmap);
123 extern bool bitmap_and_compl_into (bitmap, const_bitmap);
124 #define bitmap_compl_and(DST, A, B) bitmap_and_compl (DST, B, A)
125 extern void bitmap_compl_and_into (bitmap, const_bitmap);
126 extern void bitmap_clear_range (bitmap, unsigned int, unsigned int);
127 extern void bitmap_set_range (bitmap, unsigned int, unsigned int);
128 extern bool bitmap_ior (bitmap, const_bitmap, const_bitmap);
129 extern bool bitmap_ior_into (bitmap, const_bitmap);
130 extern void bitmap_xor (bitmap, const_bitmap, const_bitmap);
131 extern void bitmap_xor_into (bitmap, const_bitmap);
132
133 /* DST = A | (B & ~C). Return true if DST changes. */
134 extern bool bitmap_ior_and_compl (bitmap DST, const_bitmap A, const_bitmap B, const_bitmap C);
135 /* A |= (B & ~C). Return true if A changes. */
136 extern bool bitmap_ior_and_compl_into (bitmap DST, const_bitmap B, const_bitmap C);
137
138 /* Clear a single register in a register set. */
139 extern void bitmap_clear_bit (bitmap, int);
140
141 /* Set a single register in a register set. */
142 extern void bitmap_set_bit (bitmap, int);
143
144 /* Return true if a register is set in a register set. */
145 extern int bitmap_bit_p (bitmap, int);
146
147 /* Debug functions to print a bitmap linked list. */
148 extern void debug_bitmap (const_bitmap);
149 extern void debug_bitmap_file (FILE *, const_bitmap);
150
151 /* Print a bitmap. */
152 extern void bitmap_print (FILE *, const_bitmap, const char *, const char *);
153
154 /* Initialize and release a bitmap obstack. */
155 extern void bitmap_obstack_initialize (bitmap_obstack *);
156 extern void bitmap_obstack_release (bitmap_obstack *);
157 extern void bitmap_register (bitmap MEM_STAT_DECL);
158 extern void dump_bitmap_statistics (void);
159
160 /* Initialize a bitmap header. OBSTACK indicates the bitmap obstack
161 to allocate from, NULL for GC'd bitmap. */
162
163 static inline void
164 bitmap_initialize_stat (bitmap head, bitmap_obstack *obstack MEM_STAT_DECL)
165 {
166 head->first = head->current = NULL;
167 head->obstack = obstack;
168 #ifdef GATHER_STATISTICS
169 bitmap_register (head PASS_MEM_STAT);
170 #endif
171 }
172 #define bitmap_initialize(h,o) bitmap_initialize_stat (h,o MEM_STAT_INFO)
173
174 /* Allocate and free bitmaps from obstack, malloc and gc'd memory. */
175 extern bitmap bitmap_obstack_alloc_stat (bitmap_obstack *obstack MEM_STAT_DECL);
176 #define bitmap_obstack_alloc(t) bitmap_obstack_alloc_stat (t MEM_STAT_INFO)
177 extern bitmap bitmap_gc_alloc_stat (ALONE_MEM_STAT_DECL);
178 #define bitmap_gc_alloc() bitmap_gc_alloc_stat (ALONE_MEM_STAT_INFO)
179 extern void bitmap_obstack_free (bitmap);
180
181 /* A few compatibility/functions macros for compatibility with sbitmaps */
182 #define dump_bitmap(file, bitmap) bitmap_print (file, bitmap, "", "\n")
183 #define bitmap_zero(a) bitmap_clear (a)
184 extern unsigned bitmap_first_set_bit (const_bitmap);
185
186 /* Compute bitmap hash (for purposes of hashing etc.) */
187 extern hashval_t bitmap_hash(const_bitmap);
188
189 /* Allocate a bitmap from a bit obstack. */
190 #define BITMAP_ALLOC(OBSTACK) bitmap_obstack_alloc (OBSTACK)
191
192 /* Allocate a gc'd bitmap. */
193 #define BITMAP_GGC_ALLOC() bitmap_gc_alloc ()
194
195 /* Do any cleanup needed on a bitmap when it is no longer used. */
196 #define BITMAP_FREE(BITMAP) \
197 ((void)(bitmap_obstack_free (BITMAP), (BITMAP) = NULL))
198
199 /* Iterator for bitmaps. */
200
201 typedef struct
202 {
203 /* Pointer to the current bitmap element. */
204 bitmap_element *elt1;
205
206 /* Pointer to 2nd bitmap element when two are involved. */
207 bitmap_element *elt2;
208
209 /* Word within the current element. */
210 unsigned word_no;
211
212 /* Contents of the actually processed word. When finding next bit
213 it is shifted right, so that the actual bit is always the least
214 significant bit of ACTUAL. */
215 BITMAP_WORD bits;
216 } bitmap_iterator;
217
218 /* Initialize a single bitmap iterator. START_BIT is the first bit to
219 iterate from. */
220
221 static inline void
222 bmp_iter_set_init (bitmap_iterator *bi, const_bitmap map,
223 unsigned start_bit, unsigned *bit_no)
224 {
225 bi->elt1 = map->first;
226 bi->elt2 = NULL;
227
228 /* Advance elt1 until it is not before the block containing start_bit. */
229 while (1)
230 {
231 if (!bi->elt1)
232 {
233 bi->elt1 = &bitmap_zero_bits;
234 break;
235 }
236
237 if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
238 break;
239 bi->elt1 = bi->elt1->next;
240 }
241
242 /* We might have gone past the start bit, so reinitialize it. */
243 if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
244 start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
245
246 /* Initialize for what is now start_bit. */
247 bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
248 bi->bits = bi->elt1->bits[bi->word_no];
249 bi->bits >>= start_bit % BITMAP_WORD_BITS;
250
251 /* If this word is zero, we must make sure we're not pointing at the
252 first bit, otherwise our incrementing to the next word boundary
253 will fail. It won't matter if this increment moves us into the
254 next word. */
255 start_bit += !bi->bits;
256
257 *bit_no = start_bit;
258 }
259
260 /* Initialize an iterator to iterate over the intersection of two
261 bitmaps. START_BIT is the bit to commence from. */
262
263 static inline void
264 bmp_iter_and_init (bitmap_iterator *bi, const_bitmap map1, const_bitmap map2,
265 unsigned start_bit, unsigned *bit_no)
266 {
267 bi->elt1 = map1->first;
268 bi->elt2 = map2->first;
269
270 /* Advance elt1 until it is not before the block containing
271 start_bit. */
272 while (1)
273 {
274 if (!bi->elt1)
275 {
276 bi->elt2 = NULL;
277 break;
278 }
279
280 if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
281 break;
282 bi->elt1 = bi->elt1->next;
283 }
284
285 /* Advance elt2 until it is not before elt1. */
286 while (1)
287 {
288 if (!bi->elt2)
289 {
290 bi->elt1 = bi->elt2 = &bitmap_zero_bits;
291 break;
292 }
293
294 if (bi->elt2->indx >= bi->elt1->indx)
295 break;
296 bi->elt2 = bi->elt2->next;
297 }
298
299 /* If we're at the same index, then we have some intersecting bits. */
300 if (bi->elt1->indx == bi->elt2->indx)
301 {
302 /* We might have advanced beyond the start_bit, so reinitialize
303 for that. */
304 if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
305 start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
306
307 bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
308 bi->bits = bi->elt1->bits[bi->word_no] & bi->elt2->bits[bi->word_no];
309 bi->bits >>= start_bit % BITMAP_WORD_BITS;
310 }
311 else
312 {
313 /* Otherwise we must immediately advance elt1, so initialize for
314 that. */
315 bi->word_no = BITMAP_ELEMENT_WORDS - 1;
316 bi->bits = 0;
317 }
318
319 /* If this word is zero, we must make sure we're not pointing at the
320 first bit, otherwise our incrementing to the next word boundary
321 will fail. It won't matter if this increment moves us into the
322 next word. */
323 start_bit += !bi->bits;
324
325 *bit_no = start_bit;
326 }
327
328 /* Initialize an iterator to iterate over the bits in MAP1 & ~MAP2.
329 */
330
331 static inline void
332 bmp_iter_and_compl_init (bitmap_iterator *bi, const_bitmap map1, const_bitmap map2,
333 unsigned start_bit, unsigned *bit_no)
334 {
335 bi->elt1 = map1->first;
336 bi->elt2 = map2->first;
337
338 /* Advance elt1 until it is not before the block containing start_bit. */
339 while (1)
340 {
341 if (!bi->elt1)
342 {
343 bi->elt1 = &bitmap_zero_bits;
344 break;
345 }
346
347 if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
348 break;
349 bi->elt1 = bi->elt1->next;
350 }
351
352 /* Advance elt2 until it is not before elt1. */
353 while (bi->elt2 && bi->elt2->indx < bi->elt1->indx)
354 bi->elt2 = bi->elt2->next;
355
356 /* We might have advanced beyond the start_bit, so reinitialize for
357 that. */
358 if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
359 start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
360
361 bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
362 bi->bits = bi->elt1->bits[bi->word_no];
363 if (bi->elt2 && bi->elt1->indx == bi->elt2->indx)
364 bi->bits &= ~bi->elt2->bits[bi->word_no];
365 bi->bits >>= start_bit % BITMAP_WORD_BITS;
366
367 /* If this word is zero, we must make sure we're not pointing at the
368 first bit, otherwise our incrementing to the next word boundary
369 will fail. It won't matter if this increment moves us into the
370 next word. */
371 start_bit += !bi->bits;
372
373 *bit_no = start_bit;
374 }
375
376 /* Advance to the next bit in BI. We don't advance to the next
377 nonzero bit yet. */
378
379 static inline void
380 bmp_iter_next (bitmap_iterator *bi, unsigned *bit_no)
381 {
382 bi->bits >>= 1;
383 *bit_no += 1;
384 }
385
386 /* Advance to the next nonzero bit of a single bitmap, we will have
387 already advanced past the just iterated bit. Return true if there
388 is a bit to iterate. */
389
390 static inline bool
391 bmp_iter_set (bitmap_iterator *bi, unsigned *bit_no)
392 {
393 /* If our current word is nonzero, it contains the bit we want. */
394 if (bi->bits)
395 {
396 next_bit:
397 while (!(bi->bits & 1))
398 {
399 bi->bits >>= 1;
400 *bit_no += 1;
401 }
402 return true;
403 }
404
405 /* Round up to the word boundary. We might have just iterated past
406 the end of the last word, hence the -1. It is not possible for
407 bit_no to point at the beginning of the now last word. */
408 *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
409 / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
410 bi->word_no++;
411
412 while (1)
413 {
414 /* Find the next nonzero word in this elt. */
415 while (bi->word_no != BITMAP_ELEMENT_WORDS)
416 {
417 bi->bits = bi->elt1->bits[bi->word_no];
418 if (bi->bits)
419 goto next_bit;
420 *bit_no += BITMAP_WORD_BITS;
421 bi->word_no++;
422 }
423
424 /* Advance to the next element. */
425 bi->elt1 = bi->elt1->next;
426 if (!bi->elt1)
427 return false;
428 *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
429 bi->word_no = 0;
430 }
431 }
432
433 /* Advance to the next nonzero bit of an intersecting pair of
434 bitmaps. We will have already advanced past the just iterated bit.
435 Return true if there is a bit to iterate. */
436
437 static inline bool
438 bmp_iter_and (bitmap_iterator *bi, unsigned *bit_no)
439 {
440 /* If our current word is nonzero, it contains the bit we want. */
441 if (bi->bits)
442 {
443 next_bit:
444 while (!(bi->bits & 1))
445 {
446 bi->bits >>= 1;
447 *bit_no += 1;
448 }
449 return true;
450 }
451
452 /* Round up to the word boundary. We might have just iterated past
453 the end of the last word, hence the -1. It is not possible for
454 bit_no to point at the beginning of the now last word. */
455 *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
456 / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
457 bi->word_no++;
458
459 while (1)
460 {
461 /* Find the next nonzero word in this elt. */
462 while (bi->word_no != BITMAP_ELEMENT_WORDS)
463 {
464 bi->bits = bi->elt1->bits[bi->word_no] & bi->elt2->bits[bi->word_no];
465 if (bi->bits)
466 goto next_bit;
467 *bit_no += BITMAP_WORD_BITS;
468 bi->word_no++;
469 }
470
471 /* Advance to the next identical element. */
472 do
473 {
474 /* Advance elt1 while it is less than elt2. We always want
475 to advance one elt. */
476 do
477 {
478 bi->elt1 = bi->elt1->next;
479 if (!bi->elt1)
480 return false;
481 }
482 while (bi->elt1->indx < bi->elt2->indx);
483
484 /* Advance elt2 to be no less than elt1. This might not
485 advance. */
486 while (bi->elt2->indx < bi->elt1->indx)
487 {
488 bi->elt2 = bi->elt2->next;
489 if (!bi->elt2)
490 return false;
491 }
492 }
493 while (bi->elt1->indx != bi->elt2->indx);
494
495 *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
496 bi->word_no = 0;
497 }
498 }
499
500 /* Advance to the next nonzero bit in the intersection of
501 complemented bitmaps. We will have already advanced past the just
502 iterated bit. */
503
504 static inline bool
505 bmp_iter_and_compl (bitmap_iterator *bi, unsigned *bit_no)
506 {
507 /* If our current word is nonzero, it contains the bit we want. */
508 if (bi->bits)
509 {
510 next_bit:
511 while (!(bi->bits & 1))
512 {
513 bi->bits >>= 1;
514 *bit_no += 1;
515 }
516 return true;
517 }
518
519 /* Round up to the word boundary. We might have just iterated past
520 the end of the last word, hence the -1. It is not possible for
521 bit_no to point at the beginning of the now last word. */
522 *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
523 / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
524 bi->word_no++;
525
526 while (1)
527 {
528 /* Find the next nonzero word in this elt. */
529 while (bi->word_no != BITMAP_ELEMENT_WORDS)
530 {
531 bi->bits = bi->elt1->bits[bi->word_no];
532 if (bi->elt2 && bi->elt2->indx == bi->elt1->indx)
533 bi->bits &= ~bi->elt2->bits[bi->word_no];
534 if (bi->bits)
535 goto next_bit;
536 *bit_no += BITMAP_WORD_BITS;
537 bi->word_no++;
538 }
539
540 /* Advance to the next element of elt1. */
541 bi->elt1 = bi->elt1->next;
542 if (!bi->elt1)
543 return false;
544
545 /* Advance elt2 until it is no less than elt1. */
546 while (bi->elt2 && bi->elt2->indx < bi->elt1->indx)
547 bi->elt2 = bi->elt2->next;
548
549 *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
550 bi->word_no = 0;
551 }
552 }
553
554 /* Loop over all bits set in BITMAP, starting with MIN and setting
555 BITNUM to the bit number. ITER is a bitmap iterator. BITNUM
556 should be treated as a read-only variable as it contains loop
557 state. */
558
559 #define EXECUTE_IF_SET_IN_BITMAP(BITMAP, MIN, BITNUM, ITER) \
560 for (bmp_iter_set_init (&(ITER), (BITMAP), (MIN), &(BITNUM)); \
561 bmp_iter_set (&(ITER), &(BITNUM)); \
562 bmp_iter_next (&(ITER), &(BITNUM)))
563
564 /* Loop over all the bits set in BITMAP1 & BITMAP2, starting with MIN
565 and setting BITNUM to the bit number. ITER is a bitmap iterator.
566 BITNUM should be treated as a read-only variable as it contains
567 loop state. */
568
569 #define EXECUTE_IF_AND_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, ITER) \
570 for (bmp_iter_and_init (&(ITER), (BITMAP1), (BITMAP2), (MIN), \
571 &(BITNUM)); \
572 bmp_iter_and (&(ITER), &(BITNUM)); \
573 bmp_iter_next (&(ITER), &(BITNUM)))
574
575 /* Loop over all the bits set in BITMAP1 & ~BITMAP2, starting with MIN
576 and setting BITNUM to the bit number. ITER is a bitmap iterator.
577 BITNUM should be treated as a read-only variable as it contains
578 loop state. */
579
580 #define EXECUTE_IF_AND_COMPL_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, ITER) \
581 for (bmp_iter_and_compl_init (&(ITER), (BITMAP1), (BITMAP2), (MIN), \
582 &(BITNUM)); \
583 bmp_iter_and_compl (&(ITER), &(BITNUM)); \
584 bmp_iter_next (&(ITER), &(BITNUM)))
585
586 #endif /* GCC_BITMAP_H */