cb6e1385d1fd88fbc8877d62d5f10f2f375e5a6e
[gcc.git] / gcc / cp / ir.texi
1 \input texinfo
2
3 @c ---------------------------------------------------------------------
4 @c This file is part of GNU CC.
5 @c
6 @c GNU CC is free software; you can redistribute it and/or modify
7 @c it under the terms of the GNU General Public License as published by
8 @c the Free Software Foundation; either version 2, or (at your option)
9 @c any later version.
10 @c
11 @c GNU CC is distributed in the hope that it will be useful,
12 @c but WITHOUT ANY WARRANTY; without even the implied warranty of
13 @c MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 @c GNU General Public License for more details.
15 @c
16 @c You should have received a copy of the GNU General Public License
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18 @c the Free Software Foundation, 59 Temple Place - Suite 330,
19 @c Boston, MA 02111-1307, USA.
20 @c ---------------------------------------------------------------------
21
22 @c ---------------------------------------------------------------------
23 @c Prologue
24 @c ---------------------------------------------------------------------
25
26 @setfilename ir.info
27 @settitle G++ Internal Representation
28 @setchapternewpage on
29
30 @ifinfo
31 This manual documents the internal representation used by G++ to represent
32 C++ source programs.
33
34 Copyright (c) 1999 Free Software Foundation, Inc.
35 @end ifinfo
36
37 @c ---------------------------------------------------------------------
38 @c Title page
39 @c ---------------------------------------------------------------------
40
41 @titlepage
42 @title G++ Internal Representation
43 @author CodeSourcery, LLC <info@@codesourcery.com>
44 @page
45 @vskip 0pt plus 1filll
46 Copyright @copyright{} 1999 Free Software Foundation, Inc.
47 @end titlepage
48
49 @c ---------------------------------------------------------------------
50 @c Top
51 @c ---------------------------------------------------------------------
52
53 @node Top
54 @top G++ Internal Representation
55
56 This manual documents the internal representation used by G++ to
57 represent C++ source programs. When presented with a C++ source
58 program, G++ parses the program, performs semantic analysis (including
59 the generation of error messages), and then produces the internal
60 representation described here. This representation contains a complete
61 representation for the entire translation unit provided as input to the
62 G++ front-end. This representation is then typically processed by a
63 code-generator in order to produce machine code, but could also be used
64 in the creation of source browsers, intelligent editors, automatic
65 documentation generators, interpreters, and any other programs needing
66 the ability to process C++ code.
67
68 This manual explains the internal representation. In particular, this
69 manual documents the internal representation for C++ source constructs,
70 and the macros, functions, and variables that can be used to access
71 these constructs.
72
73 If you are developing a ``back-end'', be it is a code-generator or some
74 other tool, that uses this representation, you may occasionally find
75 that you need to ask questions not easily answered by the functions and
76 macros available here. If that situation occurs, it is quite likely
77 that G++ already supports the functionality you desire, but that the
78 interface is simply not documented here. In that case, you should ask
79 the G++ maintainers (via mail to @url{mailto:gcc@@gcc.gnu.org}) about
80 documenting the functionality you require. Similarly, if you find
81 yourself writing functions that do not deal directly with your back-end,
82 but instead might be useful to other people using the G++ front-end, you
83 should submit your patches for inclusion in G++.
84
85 @menu
86 * Deficiencies:: Topics net yet covered in this document.
87 * Overview:: All about @code{tree}s.
88 * Types:: Fundamental and aggregate types.
89 * Scopes:: Namespaces and classes.
90 * Functions:: Overloading, function bodies, and linkage.
91 * Declarations:: Type declarations and variables.
92 * Expressions:: From @code{typeid} to @code{throw}.
93 * Node Index:: The various types of tree nodes.
94 * Function Index:: Functions and macros described in this manual.
95 * Concept Index:: Index.
96 @end menu
97
98 @c ---------------------------------------------------------------------
99 @c Deficiencies
100 @c ---------------------------------------------------------------------
101
102 @node Deficiencies
103 @chapter Deficiencies
104
105 There are many places in which this document is incomplet and incorrekt.
106 It is, as of yet, only @emph{preliminary} documentation.
107
108 @c ---------------------------------------------------------------------
109 @c Overview
110 @c ---------------------------------------------------------------------
111
112 @node Overview
113 @chapter Overview
114 @cindex tree
115 @findex TREE_CODE
116
117 The central data structure used by the internal representation is the
118 @code{tree}. These nodes, while all of the C type @code{tree}, are of
119 many varieties. A @code{tree} is a pointer type, but the object to
120 which it points may be of a variety of types. From this point forward,
121 we will refer to trees in ordinary type, rather than in @code{this
122 font}, except when talking about the actual C type @code{tree}.
123
124 You can tell what kind of node a particular tree is by using the
125 @code{TREE_CODE} macro. Many, many macros take a trees as input and
126 return trees as output. However, most macros require a certain kinds of
127 tree node as input. In other words, there is a type-system for trees,
128 but it is not reflected in the C type-system.
129
130 For safety, it is useful to configure G++ with @code{--enable-checking}.
131 Although this results in a significant performance penalty (since all
132 tree types are checked at run-time), and is therefore inappropriate in a
133 release version, it is extremely helpful during the development process.
134
135 Many macros behave as predicates. Many, although not all, of these
136 predicates end in @samp{_P}. Do not rely on the result type of these
137 macros being of any particular type. You may, however, rely on the fact
138 that the type can be compared to @code{0}, so that statements like
139 @example
140 if (TEST_P (t) && !TEST_P (y))
141 x = 1;
142 @end example
143 @noindent
144 and
145 @example
146 int i = (TEST_P (t) != 0);
147 @end example
148 @noindent
149 are legal. Macros that return @code{int} values now may be changed to
150 return @code{tree} values, or other pointers in the future. Even those
151 that continue to return @code{int} may return multiple non-zero codes
152 where previously they returned only zero and one. Therefore, you should
153 not write code like
154 @example
155 if (TEST_P (t) == 1)
156 @end example
157 @noindent
158 as this code is not guaranteed to work correctly in the future.
159
160 You should not take the address of values returned by the macros or
161 functions described here. In particular, no guarantee is given that the
162 values are lvalues.
163
164 In general, the names of macros are all in uppercase, while the names of
165 functions are entirely in lower case. There are rare exceptions to this
166 rule. You should assume that any macro or function whose name is made
167 up entirely of uppercase letters may evaluate its arguments more than
168 once. You may assume that a macro or function whose name is made up
169 entirely of lowercase letters will evaluate its arguments only once.
170
171 The @code{error_mark_node} is a special tree. Its tree code is
172 @code{ERROR_MARK}, but since there is only ever one node with that code,
173 the usual practice is to compare the tree against
174 @code{error_mark_node}. (This test is just a test for pointer
175 equality.) If an error has occurred during front-end processing the
176 flag @code{errorcount} will be set. If the front-end has encountered
177 code it cannot handle, it will issue a message to the user and set
178 @code{sorrycount}. When these flags are set, any macro or function
179 which normally returns a tree of a particular kind may instead return
180 the @code{error_mark_node}. Thus, if you intend to do any processing of
181 erroneous code, you must be prepared to deal with the
182 @code{error_mark_node}.
183
184 Occasionally, a particular tree slot (like an operand to an expression,
185 or a particular field in a declaration) will be referred to as
186 ``reserved for the back-end.'' These slots are used to store RTL when
187 the tree is converted to RTL for use by the GCC back-end. However, if
188 that process is not taking place (e.g., if the front-end is being hooked
189 up to an intelligent editor), then those slots may be used by the
190 back-end presently in use.
191
192 If you encounter situations that do not match this documentation, such
193 as tree nodes of types not mentioned here, or macros documented to
194 return entities of a particular kind that instead return entities of
195 some different kind, you have found a bug, either in the front-end or in
196 the documentation. Please report these bugs as you would any other
197 bug.
198
199 @menu
200 * Trees:: Macros and functions that can be used with all trees.
201 * Identifiers:: The names of things.
202 * Containers:: Lists and vectors.
203 @end menu
204
205 @c ---------------------------------------------------------------------
206 @c Trees
207 @c ---------------------------------------------------------------------
208
209 @node Trees
210 @section Trees
211 @cindex tree
212
213 This section is not here yet.
214
215 @c ---------------------------------------------------------------------
216 @c Identifiers
217 @c ---------------------------------------------------------------------
218
219 @node Identifiers
220 @section Identifiers
221 @cindex identifier
222 @cindex name
223 @tindex IDENTIFIER_NODE
224
225 An @code{IDENTIFIER_NODE} represents a slightly more general concept
226 that the standard C or C++ concept of identifier. In particular, an
227 @code{IDENTIFIER_NODE} may contain a @samp{$}, or other extraordinary
228 characters.
229
230 There are never two distinct @code{IDENTIFIER_NODE}s representing the
231 same identifier. Therefore, you may use pointer equality to compare
232 @code{IDENTIFIER_NODE}s, rather than using a routine like @code{strcmp}.
233
234 You can use the following macros to access identifiers:
235 @ftable @code
236 @item IDENTIFIER_POINTER
237 The string represented by the identifier, represented as a
238 @code{char*}. This string is always @code{NUL}-terminated, and contains
239 no embedded @code{NUL} characters.
240
241 @item IDENTIFIER_LENGTH
242 The length of the string returned by @code{IDENTIFIER_POINTER}, not
243 including the trailing @code{NUL}. This value of
244 @code{IDENTIFIER_POINTER (x)} is always the same as @code{strlen
245 (IDENTIFIER_POINTER (x))}.
246
247 @item IDENTIFIER_OPNAME_P
248 This predicate holds if the identifier represents the name of an
249 overloaded operator. In this case, you should not depend on the
250 contents of either the @code{IDENTIFIER_POINTER} or the
251 @code{IDENTIFIER_LENGTH}.
252
253 @item IDENTIFIER_TYPENAME_P
254 This predicate holds if the identifier represents the name of a
255 user-defined conversion operator. In this case, the @code{TREE_TYPE} of
256 the @code{IDENTIFIER_NODE} holds the type to which the conversion
257 operator converts.
258
259 @end ftable
260
261 @c ---------------------------------------------------------------------
262 @c Containers
263 @c ---------------------------------------------------------------------
264
265 @node Containers
266 @section Containers
267 @cindex container
268 @cindex list
269 @cindex vector
270 @tindex TREE_LIST
271 @tindex TREE_VEC
272 @findex TREE_PURPOSE
273 @findex TREE_VALUE
274 @findex TREE_VEC_LENGTH
275 @findex TREE_VEC_ELT
276
277 Two common container data structures can be represented directly with
278 tree nodes. A @code{TREE_LIST} is a singly linked list containing two
279 trees per node. These are the @code{TREE_PURPOSE} and @code{TREE_VALUE}
280 of each node. (Often, the @code{TREE_PURPOSE} contains some kind of
281 tag, or additional information, while the @code{TREE_VALUE} contains the
282 majority of the payload. In other cases, the @code{TREE_PURPOSE} is
283 simply @code{NULL_TREE}, while in still others both the
284 @code{TREE_PURPOSE} and @code{TREE_VALUE} are of equal stature.) Given
285 one @code{TREE_LIST} node, the next node is found by following the
286 @code{TREE_CHAIN}. If the @code{TREE_CHAIN} is @code{NULL_TREE}, then
287 you have reached the end of the list.
288
289 A @code{TREE_VEC} is a simple vector. The @code{TREE_VEC_LENGTH} is an
290 integer (not a tree) giving the number of nodes in the vector. The
291 nodes themselves are accessed using the @code{TREE_VEC_ELT} macro, which
292 takes two arguments. The first is the @code{TREE_VEC} in question; the
293 second is an integer indicating which element in the vector is desired.
294 The elements are indexed from zero.
295
296 @c ---------------------------------------------------------------------
297 @c Types
298 @c ---------------------------------------------------------------------
299
300 @node Types
301 @chapter Types
302 @cindex type
303 @cindex pointer
304 @cindex reference
305 @cindex fundamental type
306 @cindex array
307 @tindex VOID_TYPE
308 @tindex INTEGER_TYPE
309 @tindex TYPE_MIN_VALUE
310 @tindex TYPE_MAX_VALUE
311 @tindex REAL_TYPE
312 @tindex COMPLEX_TYPE
313 @tindex ENUMERAL_TYPE
314 @tindex BOOLEAN_TYPE
315 @tindex POINTER_TYPE
316 @tindex REFERENCE_TYPE
317 @tindex FUNCTION_TYPE
318 @tindex METHOD_TYPE
319 @tindex ARRAY_TYPE
320 @tindex RECORD_TYPE
321 @tindex UNION_TYPE
322 @findex CP_TYPE_QUALS
323 @findex TYPE_UNQUALIFIED
324 @findex TYPE_QUAL_CONST
325 @findex TYPE_QUAL_VOLATILE
326 @findex TYPE_QUAL_RESTRICT
327 @cindex qualified type
328 @findex TYPE_SIZE
329 @findex TYPE_ALIGN
330 @findex TYPE_PRECISION
331 @findex TYPE_ARG_TYPES
332 @findex TYPE_METHOD_BASETYPE
333 @findex TYPE_PTRMEM_P
334
335 All C++ types have corresponding tree nodes. However, you should not
336 assume that there is exactly one tree node corresponding to each C++
337 type. There are often several.
338
339 For the most part, different kinds of types have different tree codes.
340 (For example, pointer types use a @code{POINTER_TYPE} code while arrays
341 use an @code{ARRAY_TYPE} code.) However, pointers to member functions
342 use the @code{RECORD_TYPE} code. Therefore, when writing a
343 @code{switch} statement that depends on the code associated with a
344 particular type, you should take care to handle pointers to member
345 functions under the @code{RECORD_TYPE} case label.
346
347 In C++, an array type is not qualified; rather the type of the array
348 elements is qualified. This situation is reflected in the intermediate
349 representation. The macros described here will always examine the
350 qualification of the underlying element type when applied to an array
351 type. (If the element type is itself an array, then the recursion
352 continues until a non-array type is found, and the qualification of this
353 type is examined.) So, for example, @code{CP_TYPE_CONST_P} will hold of
354 the type @code{const int ()[7]}, denoting an array of seven @code{int}s.
355
356 The following functions and macros deal with cv-qualification of types:
357 @ftable @code
358 @item CP_TYPE_QUALS
359 This macro returns the set of type qualifiers applied to this type.
360 This value is @code{TYPE_UNQUALIFIED} if no qualifiers have been
361 applied. The @code{TYPE_QUAL_CONST} bit is set if the type is
362 @code{const}-qualified. The @code{TYPE_QUAL_VOLATILE} bit is set if the
363 type is @code{volatile}-qualified. The @code{TYPE_QUAL_RESTRICT} bit is
364 set if the type is @code{restrict}-qualified.
365
366 @item CP_TYPE_CONST_P
367 This macro holds if the type is @code{const}-qualified.
368
369 @item CP_TYPE_VOLATILE_P
370 This macro holds if the type is @code{volatile}-qualified.
371
372 @item CP_TYPE_RESTRICT_P
373 This macro holds if the type is @code{restrict}-qualified.
374
375 @item TYPE_MAIN_VARIANT
376 This macro returns the unqualified version of a type. It may be applied
377 to an unqualified type, but it is not always the identity function in
378 that case.
379 @end ftable
380
381 A few other macros and functions are usable with all types:
382 @ftable @code
383 @item TYPE_SIZE
384 The number of bits required to represent the type, represented as an
385 @code{INTEGER_CST}. For an incomplete type, @code{TYPE_SIZE} will be
386 @code{NULL_TREE}.
387
388 @item TYPE_ALIGN
389 The alignment of the type, in bits, represented as an @code{int}.
390
391 @item TYPE_NAME
392 This macro returns a declaration (in the form of a @code{TYPE_DECL}) for
393 the type. (Note this macro does @emph{not} return a
394 @code{IDENTIFIER_NODE}, as you might expect, given its name!) You can
395 look at the @code{DECL_NAME} of the @code{TYPE_DECL} to obtain the
396 actual name of the type. The @code{TYPE_NAME} will be @code{NULL_TREE}
397 for a type that is not a builtin type, the result of a typedef, or a
398 named class type.
399
400 @item same_type_p
401 This predicate takes two types as input, and holds if they are the same
402 type. For example, if one type is a @code{typedef} for the other, or
403 both are @code{typedef}s for the same type. This predicate also holds if
404 the two trees given as input are simply copies of one another; i.e.,
405 there is no difference between them at the source level, but, for
406 whatever reason, a duplicate has been made in the representation. You
407 should never use @code{==} (pointer equality) to compare types; always
408 use @code{same_type_p} instead.
409 @end ftable
410
411 Detailed below are the various kinds of types, and the macros that can
412 be used to access them. Although other kinds of types are used
413 elsewhere in G++, the types described here are the only ones that you
414 will encounter while examining the intermediate representation.
415
416 @table @code
417 @item VOID_TYPE
418 Used to represent the @code{void} type.
419
420 @item INTEGER_TYPE
421 Used to represent the various integral types, including @code{char},
422 @code{short}, @code{int}, @code{long}, and @code{long long}. This code
423 is not used for enumeration types, nor for the @code{bool} type. Note
424 that GCC's @code{CHAR_TYPE} node is @emph{not} used to represent
425 @code{char}. The @code{TYPE_PRECISION} is the number of bits used in
426 the representation, represented as an @code{unsigned int}. (Note that
427 in the general case this is not the same value as @code{TYPE_SIZE};
428 suppose that there were a 24-bit integer type, but that alignment
429 requirements for the ABI required 32-bit alignment. Then,
430 @code{TYPE_SIZE} would be an @code{INTEGER_CST} for 32, while
431 @code{TYPE_PRECISION} would be 24.) The integer type is unsigned if
432 @code{TREE_UNSIGNED} holds; otherwise, it is signed.
433
434 The @code{TYPE_MIN_VALUE} is an @code{INTEGER_CST} for the smallest
435 integer that may be represented by this type. Similarly, the
436 @code{TYPE_MAX_VALUE} is an @code{INTEGER_CST} for the largest integer
437 that may be represented by this type.
438
439 @item REAL_TYPE
440 Used to represent the @code{float}, @code{double}, and @code{long
441 double} types. The number of bits in the floating-point representation
442 is given by @code{TYPE_PRECISION}, as in the @code{INTEGER_TYPE} case.
443
444 @item COMPLEX_TYPE
445 FIXME: The __complex__ extension is supported in G++. Document.
446
447 @item ENUMERAL_TYPE
448 Used to represent an enumeration type. The @code{TYPE_PRECISION} gives
449 (as an @code{int}), the number of bits used to represent the type. If
450 there are no negative enumeration constants, @code{TREE_UNSIGNED} will
451 hold. The minimum and maximum enumeration constants may be obtained
452 with @code{TYPE_MIN_VALUE} and @code{TYPE_MAX_VALUE}, respectively; each
453 of these macros returns an @code{INTEGER_CST}.
454
455 The actual enumeration constants themselves may be obtained by looking
456 at the @code{TYPE_VALUES}. This macro will return a @code{TREE_LIST},
457 containing the constants. The @code{TREE_PURPOSE} of each node will be
458 an @code{IDENTIFIER_NODE} giving the name of the constant; the
459 @code{TREE_VALUE} will be an @code{INTEGER_CST} giving the value
460 assigned to that constant. These constants will appear in the order in
461 which they were declared. The @code{TREE_TYPE} of each of these
462 constants will be the type of enumeration type itself.
463
464 @item BOOLEAN_TYPE
465 Used to represent the @code{bool} type.
466
467 @item POINTER_TYPE
468 Used to represent pointer types, and pointer to data member types. The
469 @code{TREE_TYPE} gives the type to which this type points. If the type
470 is a pointer to data member type, then @code{TYPE_PTRMEM_P} will hold.
471 For a pointer to data member type of the form @samp{T X::*},
472 @code{TYPE_PTRMEM_CLASS_TYPE} will be the type @code{X}, while
473 @code{TYPE_PTRMEM_POINTED_TO_TYPE} will be the type @code{T}.
474
475 @item REFERENCE_TYPE
476 Used to represent reference types. The @code{TREE_TYPE} gives the type
477 to which this type refers.
478
479 @item FUNCTION_TYPE
480 Used to represent the type of non-member functions and of static member
481 functions. The @code{TREE_TYPE} gives the return type of the function.
482 The @code{TYPE_ARG_TYPES} are a @code{TREE_LIST} of the argument types.
483 The @code{TREE_VALUE} of each node in this list is the type of the
484 corresponding argument; the @code{TREE_PURPOSE} is an expression for the
485 default argument value, if any. If the last node in the list is
486 @code{void_list_node} (a @code{TREE_LIST} node whose @code{TREE_VALUE}
487 is the @code{void_type_node}), then functions of this type do not take
488 variable arguments. Otherwise, they do take a variable number of
489 arguments.
490
491 @item METHOD_TYPE
492 Used to represent the type of a non-static member function. Like a
493 @code{FUNCTION_TYPE}, the return type is given by the @code{TREE_TYPE}.
494 The type of @code{*this}, i.e., the class of which functions of this
495 type are a member, is given by the @code{TYPE_METHOD_BASETYPE}. The
496 @code{TYPE_ARG_TYPES} is the parameter list, as for a
497 @code{FUNCTION_TYPE}, and includes the @code{this} argument.
498
499 @item ARRAY_TYPE
500 Used to represent array types. The @code{TREE_TYPE} gives the type of
501 the elements in the array. If the array-bound is present in the type,
502 the @code{TYPE_DOMAIN} is an @code{INTEGER_TYPE} whose
503 @code{TYPE_MIN_VALUE} and @code{TYPE_MAX_VALUE} will be the lower and
504 upper bounds of the array, respectively. The @code{TYPE_MIN_VALUE} will
505 always be an @code{INTEGER_CST} for zero, while the
506 @code{TYPE_MAX_VALUE} will be one less than the number of elements in
507 the array, i.e., the highest value which may be used to index an element
508 in the array.
509
510 @item RECORD_TYPE
511 Used to represent @code{struct} and @code{class} types, as well as
512 pointers to member functions. If @code{TYPE_PTRMEMFUNC_P} holds, then
513 this type is a pointer-to-member type. In that case, the
514 @code{TYPE_PTRMEMFUNC_FN_TYPE} is a @code{POINTER_TYPE} pointing to a
515 @code{METHOD_TYPE}. The @code{METHOD_TYPE} is the type of a function
516 pointed to by the pointer-to-member function. If
517 @code{TYPE_PTRMEMFUNC_P} does not hold, this type is a class type. For
518 more information, see @pxref{Classes}.
519
520 @item UNION_TYPE
521 Used to represent @code{union} types. For more information, @pxref{Classes}.
522 @end table
523
524 There are variables whose values represent some of the basic types.
525 These include:
526 @table @code
527 @item void_type_node
528 A node for @code{void}.
529
530 @item integer_type_node
531 A node for @code{int}.
532
533 @item unsigned_type_node.
534 A node for @code{unsigned int}.
535
536 @item char_type_node.
537 A node for @code{char}.
538 @end table
539 @noindent
540 It may sometimes be useful to compare one of these variables with a type
541 in hand, using @code{same_type_p}.
542
543 @c ---------------------------------------------------------------------
544 @c Scopes
545 @c ---------------------------------------------------------------------
546
547 @node Scopes
548 @chapter Scopes
549 @cindex namespace, class, scope
550
551 The root of the entire intermediate representation is the variable
552 @code{global_namespace}. This is the namespace specified with @code{::}
553 in C++ source code. All other namespaces, types, variables, functions,
554 and so forth can be found starting with this namespace.
555
556 Besides namespaces, the other high-level scoping construct in C++ is the
557 class. (Throughout this manual the term @dfn{class} is used to mean the
558 types referred to in the ANSI/ISO C++ Standard as classes; these include
559 types defined with the @code{class}, @code{struct}, and @code{union}
560 keywords.)
561
562 @menu
563 * Namespaces:: Member functions, types, etc.
564 * Classes:: Members, bases, friends, etc.
565 @end menu
566
567 @c ---------------------------------------------------------------------
568 @c Namespaces
569 @c ---------------------------------------------------------------------
570
571 @node Namespaces
572 @section Namespaces
573 @cindex namespace
574 @tindex NAMESPACE_DECL
575
576 A namespace is represented by a @code{NAMESPACE_DECL} node.
577
578 However, except for the fact that it is distinguished as the root of the
579 representation, the global namespace is no different from any other
580 namespace. Thus, in what follows, we describe namespaces generally,
581 rather than the global namespace in particular.
582
583 The @code{::std} namespace, however, @emph{is} special, unless
584 @code{flag_honor_std} is set. This variable is set by the use
585 @samp{-fhonor-std} (or an option that implies it, like
586 @samp{-fnew-abi}), when invoking G++. When @code{flag_honor_std} is
587 set, the @code{std} namespace is just like any other namespace. When
588 @code{flag_honor_std} is not set, however, the @code{::std} namespace is
589 treated as a synonym for the global namespace, thereby allowing users to
590 write code that will work with compilers that put the standard library
591 in the @code{::std} namespace, even though the library supplied with G++
592 does not do so, as of GCC 2.95. The @code{std} namespace is represented
593 by the variable @code{std_node}. Although @code{std_node} is a
594 @code{NAMESPACE_DECL}, it does not have all the fields required of a
595 real namespace, and the macros and functions described here do not work,
596 in general. It is safest simply to ignore @code{std_node} should you
597 encounter it while examining the internal representation. In
598 particular, you will encounter @code{std_node} while looking at the
599 members of the global namespace. Just skip it without attempting to
600 examine its members.
601
602 The following macros and functions can be used on a @code{NAMESPACE_DECL}:
603
604 @ftable @code
605 @item DECL_NAME
606 This macro is used to obtain the @code{IDENTIFIER_NODE} corresponding to
607 the unqualified name of the name of the namespace (@pxref{Identifiers}).
608 The name of the global namespace is @samp{::}, even though in C++ the
609 global namespace is unnamed. However, you should use comparison with
610 @code{global_namespace}, rather than @code{DECL_NAME} to determine
611 whether or not a namespaces is the global one. An unnamed namespace
612 will have a @code{DECL_NAME} equal to @code{anonymous_namespace_name}.
613 Within a single translation unit, all unnamed namespaces will have the
614 same name.
615
616 @item DECL_CONTEXT
617 This macro returns the enclosing namespace. The @code{DECL_CONTEXT} for
618 the @code{global_namespace} is @code{NULL_TREE}.
619
620 @item cp_namespace_decls
621 This function will return the declarations contained in the namespace,
622 including types, overloaded functions, other namespaces, and so forth.
623 If there are no declarations, this function will return
624 @code{NULL_TREE}. The declarations are connected through their
625 @code{TREE_CHAIN} fields.
626
627 Although most entries on this list will be declarations,
628 @code{TREE_LIST} nodes may also appear. In this case, the
629 @code{TREE_VALUE} will be an @code{OVERLOAD}. The value of the
630 @code{TREE_PURPOSE} is unspecified; back-ends should ignore this value.
631 As with the other kinds of declarations returned by
632 @code{cp_namespace_decls}, the @code{TREE_CHAIN} will point to the next
633 declaration in this list.
634
635 For more information on the kinds of declarations that can occur on this
636 list, @xref{Declarations}. Some declarations will not appear on this
637 list. In particular, no @code{FIELD_DECL}, @code{LABEL_DECL}, or
638 @code{PARM_DECL} nodes will appear here.
639
640 @end ftable
641
642 @c ---------------------------------------------------------------------
643 @c Classes
644 @c ---------------------------------------------------------------------
645
646 @node Classes
647 @section Classes
648 @cindex class
649 @tindex RECORD_TYPE
650 @tindex UNION_TYPE
651 @findex CLASSTYPE_DECLARED_CLASS
652 @findex TYPE_BINFO
653 @findex BINFO_TYPE
654 @findex TREE_VIA_PUBLIC
655 @findex TREE_VIA_PROTECTED
656 @findex TREE_VIA_PRIVATE
657 @findex TYPE_FIELDS
658 @findex TYPE_VFIELD
659 @findex TYPE_METHODS
660
661 A class type is represented by either a @code{RECORD_TYPE} or a
662 @code{UNION_TYPE}. A class declared with the @code{union} tag is
663 represented by a @code{UNION_TYPE}, while classes declared with either
664 the @code{struct} or the @code{class} tag are represented by
665 @code{RECORD_TYPE}s. You can use the @code{CLASSTYPE_DECLARED_CLASS}
666 macro to discern whether or not a particular type is a @code{class} as
667 opposed to a @code{struct}. This macro will be true only for classes
668 declared with the @code{class} tag.
669
670 Almost all non-function members are available on the @code{TYPE_FIELDS}
671 list. Given one member, the next can be found by following the
672 @code{TREE_CHAIN}. You should not depend in any way on the order in
673 which fields appear on this list. All nodes on this list will be
674 @samp{DECL} nodes. A @code{FIELD_DECL} is used to represent a non-static
675 data member, a @code{VAR_DECL} is used to represent a static data
676 member, and a @code{TYPE_DECL} is used to represent a type. Note that
677 the @code{CONST_DECL} for an enumeration constant will appear on this
678 list, if the enumeration type was declared in the class. (Of course,
679 the @code{TYPE_DECL} for the enumeration type will appear here as well.)
680 There are no entries for base classes on this list. In particular,
681 there is no @code{FIELD_DECL} for the ``base-class portion'' of an
682 object.
683
684 The @code{TYPE_VFIELD} is a compiler-generated field used to point to
685 virtual function tables. It may or may not appear on the
686 @code{TYPE_FIELDS} list. However, back-ends should handle the
687 @code{TYPE_VFIELD} just like all the entries on the @code{TYPE_FIELDS}
688 list.
689
690 The function members are available on the @code{TYPE_METHODS} list.
691 Again, subsequent members are found by following the @code{TREE_CHAIN}
692 field. If a function is overloaded, each of the overloaded functions
693 appears; no @code{OVERLOAD} nodes appear on the @code{TYPE_METHODS}
694 list. Implicitly declared functions (including default constructors,
695 copy constructors, assignment operators, and destructors) will appear on
696 this list as well.
697
698 Every class has an associated @dfn{binfo}, which can be obtained with
699 @code{TYPE_BINFO}. Binfos are used to represent base-classes. The
700 binfo given by @code{TYPE_BINFO} is the degenerate case, whereby every
701 class is considered to be its own base-class. The base classes for a
702 particular binfo can be obtained with @code{BINFO_BASETYPES}. These
703 base-classes are themselves binfos. The class type associated with a
704 binfo is given by @code{BINFO_TYPE}. It is always the case that
705 @code{BINFO_TYPE (TYPE_BINFO (x))} is the same type as @code{x}, up to
706 qualifiers. However, it is not always the case that @code{TYPE_BINFO
707 (BINFO_TYPE (y))} is always the same binfo as @code{y}. The reason is
708 that if @code{y} is a binfo representing a base-class @code{B} of a
709 derived class @code{D}, then @code{BINFO_TYPE (y)} will be @code{B}, and
710 @code{TYPE_INFO (BINFO_TYPE (y))} will be @code{B} as its own
711 base-class, rather than as a base-class of @code{D}.
712
713 The @code{BINFO_BASETYPES} is a @code{TREE_VEC} (@pxref{Containers}).
714 Base types appear in left-to-right order in this vector. You can tell
715 whether or @code{public}, @code{protected}, or @code{private}
716 inheritance was used by using the @code{TREE_VIA_PUBLIC},
717 @code{TREE_VIA_PROTECTED}, and @code{TREE_VIA_PRIVATE} macros. Each of
718 these macros takes a @code{BINFO} and is true if and only if the
719 indicated kind of inheritance was used. If @code{TREE_VIA_VIRTUAL}
720 holds of a binfo, then its @code{BINFO_TYPE} was inherited from
721 virtually.
722
723 FIXME: Talk about @code{TYPE_NONCOPIED_PARTS}.
724
725 @c ---------------------------------------------------------------------
726 @c Declarations
727 @c ---------------------------------------------------------------------
728
729 @node Declarations
730 @chapter Declarations
731 @cindex declaration
732 @cindex variable
733 @cindex type declaration
734 @tindex LABEL_DECL
735 @tindex CONST_DECL
736 @tindex TYPE_DECL
737 @tindex VAR_DECL
738 @tindex PARM_DECL
739 @tindex FIELD_DECL
740 @tindex NAMESPACE_DECL
741 @tindex RESULT_DECL
742 @tindex TEMPLATE_DECL
743 @tindex THUNK_DECL
744 @findex THUNK_DELTA
745 @tindex USING_DECL
746 @findex DECL_INITIAL
747 @findex DECL_SIZE
748 @findex DECL_ALIGN
749 @findex DECL_EXTERNAL
750
751 This chapter covers the various kinds of declarations that appear in the
752 internal representation, except for declarations of functions
753 (represented by @code{FUNCTION_DECL} nodes), which are described in
754 @ref{Functions}.
755
756 Some macros can be used with any kind of declaration. These include:
757 @ftable @code
758 @item DECL_NAME
759 This macro returns an @code{IDENTIFIER_NODE} giving the name of the
760 entity.
761
762 @item TREE_TYPE
763 This macro returns the type of the entity declared.
764
765 @item DECL_SOURCE_FILE
766 This macro returns the name of the file in which the entity was
767 declared, as a @code{char*}. For an entity declared implicitly by the
768 compiler (like @code{__builtin_memcpy}), this will be the string
769 @code{"<internal>"}.
770
771 @item DECL_SOURCE_LINE
772 This macro returns the line number at which the entity was declared, as
773 an @code{int}.
774
775 @item DECL_ARTIFICIAL
776 This predicate holds if the declaration was implicitly generated by the
777 compiler. For example, this predicate will hold of an implicitly
778 declared member function, or of the @code{TYPE_DECL} implicitly
779 generated for a class type. Recall that in C++ code like:
780 @example
781 struct S @{@};
782 @end example
783 @noindent
784 is roughly equivalent to C code like:
785 @example
786 struct S @{@};
787 typedef struct S S;
788 @end example
789 The implicitly generated @code{typedef} declaration is represented by a
790 @code{TYPE_DECL} for which @code{DECL_ARTIFICIAL} holds.
791 @end ftable
792
793 The various kinds of declarations include:
794 @table @code
795 @item LABEL_DECL
796 These nodes are used to represent labels in function bodies. For more
797 information, see @ref{Functions}. These nodes only appear in block
798 scopes.
799
800 @item CONST_DECL
801 These nodes are used to represent enumeration constants. The value of
802 the constant is given by @code{DECL_INITIAL} which will be an
803 @code{INTEGER_CST} with the same type as the @code{TREE_TYPE} of the
804 @code{CONST_DECL}, i.e., an @code{ENUMERAL_TYPE}.
805
806 @item RESULT_DECL
807 These nodes represent the value returned by a function. When a value is
808 assigned to a @code{RESULT_DECL}, that indicates that the value should
809 be returned, via bitwise copy, by the function. You can use
810 @code{DECL_SIZE} and @code{DECL_ALIGN} on a @code{RESULT_DECL}, just as
811 with a @code{VAR_DECL}.
812
813 @item TYPE_DECL
814 These nodes represent @code{typedef} declarations. The @code{TREE_TYPE}
815 is the type declared to have the name given by @code{DECL_NAME}. In
816 some cases, there is no associated name.
817
818 @item VAR_DECL
819 These nodes represent variables with namespace or block scope, as well
820 as static data members. The @code{DECL_SIZE} and @code{DECL_ALIGN} are
821 analogous to @code{TYPE_SIZE} and @code{TYPE_ALIGN}. For a declaration,
822 you should always use the @code{DECL_SIZE} and @code{DECL_ALIGN} rather
823 than the @code{TYPE_SIZE} and @code{TYPE_ALIGN} given by the
824 @code{TREE_TYPE}, since special attributes may have been applied to the
825 variable to give it a particular size and alignment.
826
827 If this variable is initialized (but does not require a constructor),
828 the @code{DECL_INITIAL} will be an expression for the initializer. The
829 initializer should be evaluated, and a bitwise copy into the variable
830 performed. If the @code{DECL_INITIAL} is the @code{error_mark_node},
831 there is an initializer, but it is given by an explicit statement later
832 in the code; no bitwise copy is required.
833
834 @item PARM_DECL
835 Used to represent a parameter to a function. Treat these nodes
836 similarly to @code{VAR_DECL} nodes. These nodes only appear in the
837 @code{DECL_ARGUMENTS} for a @code{FUNCTION_DECL}.
838
839 The @code{DECL_ARG_TYPE} for a @code{PARM_DECL} is the type that will
840 actually be used when a value is passed to this function. It may be a
841 wider type than the @code{TREE_TYPE} of the parameter; for example, the
842 ordinary type might be @code{short} while the @code{DECL_ARG_TYPE} is
843 @code{int}.
844
845 @item FIELD_DECL
846 These nodes represent non-static data members. The @code{DECL_SIZE} and
847 @code{DECL_ALIGN} behave as for @code{VAR_DECL} nodes. The
848 @code{DECL_FIELD_BITPOS} gives the first bit used for this field, as an
849 @code{INTEGER_CST}. These values are indexed from zero, where zero
850 indicates the first bit in the object.
851
852 If @code{DECL_C_BIT_FIELD} holds, this field is a bitfield.
853
854 @item NAMESPACE_DECL
855 @xref{Namespaces}.
856
857 @item TEMPLATE_DECL
858
859 These nodes are used to represent class, function, and variable (static
860 data member) templates. The @code{DECL_TEMPLATE_SPECIALIZATIONS} are a
861 @code{TREE_LIST}. The @code{TREE_VALUE} of each node in the lst is a
862 @code{TEMPLATE_DECL}s or @code{FUNCTION_DECL}s representing
863 specializations (including instantiations) of this template. Back-ends
864 can safely ignore @code{TEMPLATE_DECL}s, but should examine
865 @code{FUNCTION_DECL} nodes on the specializations list just as they
866 would ordinary @code{FUNCTION_DECL} nodes.
867
868 @item THUNK_DECL
869
870 These nodes represent stub code that adjusts the @code{this} pointer and
871 then jumps to another function. When the jumped-to function returns,
872 control is transferred directly to the caller, without returning to the
873 thunk. The first parameter to the thunk is always the @code{this}
874 pointer; the thunk should add @code{THUNK_DELTA} to this value. (The
875 @code{THUNK_DELTA} is an @code{int}, not an @code{INTEGER_CST}.) Then,
876 the thunk should jump to the location given by @code{DECL_INITIAL}; this
877 will always be an expression for the address of a function.
878
879 You can use @code{DECL_ASSEMBLER_NAME}, @code{TREE_PUBLIC}, and
880 @code{DECL_ARGUMENTS} with a @code{THUNK_DECL}, just as with a
881 @code{FUNCTION_DECL}.
882
883 @item USING_DECL
884
885 Back-ends can safely ignore these nodes.
886
887 @end table
888
889 @c ---------------------------------------------------------------------
890 @c Functions
891 @c ---------------------------------------------------------------------
892
893 @node Functions
894 @chapter Functions
895 @cindex function
896 @tindex FUNCTION_DECL
897 @tindex OVERLOAD
898 @findex OVL_CURRENT
899 @findex OVL_NEXT
900
901 A function is represented by a @code{FUNCTION_DECL} node. A set of
902 overloaded functions is sometimes represented by a @code{OVERLOAD} node.
903
904 An @code{OVERLOAD} node is not a declaration, so none of the
905 @samp{DECL_} macros should be used on an @code{OVERLOAD}. An
906 @code{OVERLOAD} node is similar to a @code{TREE_LIST}. Use
907 @code{OVL_CURRENT} to get the function associated with an
908 @code{OVERLOAD} node; use @code{OVL_NEXT} to get the next
909 @code{OVERLOAD} node in the list of overloaded functions. The macros
910 @code{OVL_CURRENT} and @code{OVL_NEXT} are actually polymorphic; you can
911 use them to work with @code{FUNCTION_DECL} nodes as well as with
912 overlods. In the case of a @code{FUNCTION_DECL}, @code{OVL_CURRENT}
913 will always return the function itself, and @code{OVL_NEXT} will always
914 be @code{NULL_TREE}.
915
916 To determine the scope of a function, you can use the
917 @code{DECL_REAL_CONTEXT} macro. This macro will return the class
918 (either a @code{RECORD_TYPE} or a @code{UNION_TYPE}) or namespace (a
919 @code{NAMESPACE_DECL}) of which the function is a member. For a virtual
920 function, this macro returns the class in which the function was
921 actually defined, not the base class in which the virtual declaration
922 occurred. If a friend function is defined in a class scope, the
923 @code{DECL_CLASS_CONTEXT} macro can be used to determine the class in
924 which it was defined. For example, in
925 @example
926 class C @{ friend void f() @{@} @};
927 @end example
928 the @code{DECL_REAL_CONTEXT} for @code{f} will be the
929 @code{global_namespace}, but the @code{DECL_CLASS_CONTEXT} will be the
930 @code{RECORD_TYPE} for @code{C}.
931
932 @menu
933 * Function Basics:: Function names, linkage, and so forth.
934 * Function Bodies:: The statements that make up a function body.
935 @end menu
936
937 @c ---------------------------------------------------------------------
938 @c Function Basics
939 @c ---------------------------------------------------------------------
940
941 @node Function Basics
942 @section Function Basics
943 @cindex constructor
944 @cindex destructor
945 @cindex copy constructor
946 @cindex assignment operator
947 @cindex linkage
948 @findex DECL_NAME
949 @findex DECL_ASSEMBLER_NAME
950 @findex TREE_PUBLIC
951 @findex DECL_LINKONCE_P
952 @findex DECL_FUNCTION_MEMBER_P
953 @findex DECL_CONSTRUCTOR_P
954 @findex DECL_DESTRUCTOR_P
955 @findex DECL_OVERLOADED_OPERATOR_P
956 @findex DECL_CONV_FN_P
957 @findex DECL_ARTIFIICIAL
958 @findex DECL_GLOBAL_CTOR_P
959 @findex DECL_GLOBAL_DTOR_P
960 @findex GLOBAL_INIT_PRIORITY
961
962 The following macros and functions can be used on a @code{FUNCTION_DECL}:
963 @ftable @code
964 @item DECL_NAME
965 This macro returns the unqualified name of the function, as an
966 @code{IDENTIFIER_NODE}. For an instantiation of a function template,
967 the @code{DECL_NAME} is the unqualified name of the template, not
968 something like @code{f<int>}. The value of @code{DECL_NAME} is
969 undefined when used on a constructor, destructor, overloaded operator,
970 or type-conversion operator, or any function that is implicitly
971 generated by the compiler. See below for macros that can be used to
972 distinguish these cases.
973
974 @item DECL_ASSEMBLER_NAME
975 This macro returns the mangled name of the function, also an
976 @code{IDENTIFIER_NODE}. This name does not contain leading underscores
977 on systems that prefix all identifiers with underscores. The mangled
978 name is computed in the same way on all platforms; if special processing
979 is required to deal with the object file format used on a particular
980 platform, it is the responsibility of the back-end to perform those
981 modifications. (Of course, the back-end should not modify
982 @code{DECL_ASSEMBLER_NAME} itself.)
983
984 @item DECL_EXTERNAL
985 This predicate holds if the function is undefined.
986
987 @item TREE_PUBLIC
988 This predicate holds if the function has external linkage.
989
990 @item DECL_LINKONCE_P
991 This macro holds if multiple copies of this function may be emitted in
992 various translation units. It is the responsibility of the linker to
993 merge the various copies. Template instantiations are the most common
994 example of functions for which @code{DECL_LINKONCE_P} holds; G++
995 instantiates needed templates in all translation units which require them,
996 and then relies on the linker to remove duplicate instantiations.
997
998 FIXME: This macro is not yet implemented.
999
1000 @item DECL_FUNCTION_MEMBER_P
1001 This macro holds if the function is a member of a class, rather than a
1002 member of a namespace.
1003
1004 @item DECL_NONSTATIC_MEMBER_FUNCTION_P
1005 This macro holds for a non-static member function.
1006
1007 @item DECL_CONSTRUCTOR_P
1008 This macro holds if the function is a constructor.
1009
1010 @item DECL_DESTRUCTOR_P
1011 This macro holds if the function is a destructor.
1012
1013 @item DECL_OVERLOADED_OPERATOR_P
1014 This macro holds if the function is an overloaded operator.
1015
1016 @item DECL_CONV_FN_P
1017 This macro holds if the function is a type-conversion operator.
1018
1019 @item DECL_GLOBAL_CTOR_P
1020 This predicate holds if the function is a file-scope initialization
1021 function.
1022
1023 @item DECL_GLOBAL_DTOR_P
1024 This predicate holds if the function is a file-scope finalization
1025 function.
1026
1027 @item GLOBAL_INIT_PRIORITY
1028 If either @code{DECL_GLOBAL_CTOR_P} or @code{DECL_GLOBAL_DTOR_P} holds,
1029 then this gives the initialization priority for the function. The
1030 linker will arrange that all functions for which
1031 @code{DECL_GLOBAL_CTOR_P} holds are run in increasing order of priority
1032 before @code{main} is called. When the program exits, all functions for
1033 which @code{DECL_GLOBAL_DTOR_P} holds are run in the reverse order.
1034
1035 @item DECL_ARTIFICIAL
1036 This macro holds if the function was implicitly generated by the
1037 compiler, rather than explicitly declared. In addition to implicitly
1038 generated class member functions, this macro holds for the special
1039 functions created to implement static initialization and destruction, to
1040 compute run-time type information, and so forth.
1041
1042 @item DECL_ARGUMENTS
1043 This macro returns the @code{PARM_DECL} for the first argument to the
1044 function. Subsequent @code{PARM_DECL} nodes can be obtained by
1045 following the @code{TREE_CHAIN} links.
1046
1047 @item DECL_RESULT
1048 This macro returns the @code{RESULT_DECL} for the function.
1049
1050 @item TREE_TYPE
1051 This macro returns the @code{FUNCTION_TYPE} or @code{METHOD_TYPE} for
1052 the function.
1053
1054 @end ftable
1055
1056 @c ---------------------------------------------------------------------
1057 @c Function Bodies
1058 @c ---------------------------------------------------------------------
1059
1060 @node Function Bodies
1061 @section Function Bodies
1062 @cindex function body
1063 @cindex statements
1064 @tindex ASM_STMT
1065 @findex ASM_STRING
1066 @findex ASM_CV_QUAL
1067 @findex ASM_INPUTS
1068 @findex ASM_OUTPUTS
1069 @findex ASM_CLOBBERS
1070 @tindex BREAK_STMT
1071 @tindex CLEANUP_STMT
1072 @findex CLEANUP_DECL
1073 @findex CLEANUP_EXPR
1074 @tindex COMPOUND_STMT
1075 @findex COMPOUND_BODY
1076 @tindex CONTINUE_STMT
1077 @tindex DECL_STMT
1078 @findex DECL_STMT_DECL
1079 @tindex DO_STMT
1080 @findex DO_BODY
1081 @findex DO_COND
1082 @tindex EMPTY_CLASS_EXPR
1083 @tindex EXPR_STMT
1084 @findex EXPR_STMT_EXPR
1085 @tindex FOR_STMT
1086 @findex FOR_INIT_STMT
1087 @findex FOR_COND
1088 @findex FOR_EXPR
1089 @findex FOR_BODY
1090 @tindex GOTO_STMT
1091 @findex GOTO_DESTINATION
1092 @tindex HANDLER
1093 @tindex IF_STMT
1094 @findex IF_COND
1095 @findex THEN_CLAUSE
1096 @findex ELSE_CLAUSE
1097 @tindex LABEL_STMT
1098 @tindex LABEL_STMT_LABEL
1099 @tindex RETURN_INIT
1100 @tindex RETURN_STMT
1101 @findex RETURN_EXPR
1102 @tindex SCOPE_STMT
1103 @findex SCOPE_BEGIN_P
1104 @findex SCOPE_END_P
1105 @findex SCOPE_NULLIFIED_P
1106 @tindex START_CATCH_STMT
1107 @findex START_CATCH_TYPE
1108 @tindex SUBOBJECT
1109 @findex SUBOBJECT_CLEANUP
1110 @tindex SWITCH_STMT
1111 @findex SWITCH_COND
1112 @findex SWITCH_BODY
1113 @tindex TRY_BLOCK
1114 @findex TRY_STMTS
1115 @findex TRY_HANDLERS
1116 @findex HANDLER_PARMS
1117 @findex HANDLER_BODY
1118 @tindex WHILE_STMT
1119 @findex WHILE_BODY
1120 @findex WHILE_COND
1121
1122 A function that has a definition in the current translation unit will
1123 have a non-NULL @code{DECL_INITIAL}. However, back-ends should not make
1124 use of the particular value given by @code{DECL_INITIAL}.
1125
1126 The @code{DECL_SAVED_TREE} macro will give the complete body of the
1127 function. This node will usually be a @code{COMPOUND_STMT} representing
1128 the outermost block of the function, but it may also be a
1129 @code{TRY_BLOCK}, a @code{RETURN_INIT}, or any other valid statement.
1130
1131 @subsection Statements
1132
1133 There are tree nodes corresponding to all of the source-level statement
1134 constructs. These are enumerated here, together with a list of the
1135 various macros that can be used to obtain information about them. There
1136 are a few macros that can be used with all statements:
1137
1138 @ftable @code
1139 @item STMT_LINENO
1140 This macro returns the line number for the statement. If the statement
1141 spans multiple lines, this value will be the number of the first line on
1142 which the statement occurs. Although we mention @code{CASE_LABEL} below
1143 as if it were a statement, they do not allow the use of
1144 @code{STMT_LINENO}. There is no way to obtain the line number for a
1145 @code{CASE_LABEL}.
1146
1147 Statements do not contain information about
1148 the file from which they came; that information is implicit in the
1149 @code{FUNCTION_DECL} from which the statements originate.
1150
1151 @item STMT_IS_FULL_EXPR_P
1152 In C++, statements normally constitute ``full expressions''; temporaries
1153 created during a statement are destroyed when the statement is complete.
1154 However, G++ sometimes represents expressions by statements; these
1155 statements will not have @code{STMT_IS_FULL_EXPR_P} set. Temporaries
1156 created during such statements should be destroyed when the innermost
1157 enclosing statement with @code{STMT_IS_FULL_EXPR_P} set is exited.
1158
1159 @end ftable
1160
1161 Here is the list of the various statement nodes, and the macros used to
1162 access them. This documentation describes the use of these nodes in
1163 non-template functions (including instantiations of template functions).
1164 In template functions, the same nodes are used, but sometimes in
1165 slightly different ways.
1166
1167 Many of the statements have substatements. For example, a @code{while}
1168 loop will have a body, which is itself a statement. If the substatement
1169 is @code{NULL_TREE}, it is considered equivalent to a statement
1170 consisting of a single @code{;}, i.e., an expression statement in which
1171 the expression has been omitted. A substatement may in fact be a list
1172 of statements, connected via their @code{TREE_CHAIN}s. So, you should
1173 always process the statement tree by looping over substatements, like
1174 this:
1175 @example
1176 void process_stmt (stmt)
1177 tree stmt;
1178 @{
1179 while (stmt)
1180 @{
1181 switch (TREE_CODE (stmt))
1182 @{
1183 case IF_STMT:
1184 process_stmt (THEN_CLAUSE (stmt));
1185 /* More processing here. */
1186 break;
1187
1188 ...
1189 @}
1190
1191 stmt = TREE_CHAIN (stmt);
1192 @}
1193 @}
1194 @end example
1195 In other words, while the @code{then} clause of an @code{if} statement
1196 in C++ can be only one statement (although that one statement may be a
1197 compound statement), the intermediate representation will sometimes use
1198 several statements chained together.
1199
1200 @table @code
1201 @item ASM_STMT
1202
1203 Used to represent an inline assembly statement. For an inline assembly
1204 statement like:
1205 @example
1206 asm ("mov x, y");
1207 @end example
1208 The @code{ASM_STRING} macro will return a @code{STRING_CST} node for
1209 @code{"mov x, y"}. If the original statement made use of G++'s
1210 extended-assembly syntax, then @code{ASM_OUTPUTS},
1211 @code{ASM_INPUTS}, and @code{ASM_CLOBBERS} will be the outputs, inputs,
1212 and clobbers for the statement, represented as @code{STRING_CST} nodes.
1213 The extended-assembly syntax looks like:
1214 @example
1215 asm ("fsinx %1,%0" : "=f" (result) : "f" (angle));
1216 @end example
1217 The first string is the @code{ASM_STRING}, containing the instruction
1218 template. The next two strings are the output and inputs, respectively;
1219 this statement has no clobbers. As this example indicates, ``plain''
1220 assembly statements are merely a special case of extended assembly
1221 statements; they have no cv-qualifiers, outputs, inputs, or clobbers.
1222 All of the strings will be @code{NUL}-terminated, and will contain no
1223 embedded @code{NUL}-characters.
1224
1225 If the assembly statement is declared @code{volatile}, or if the
1226 statement was not an extended assembly statement, and is therefore
1227 implicitly volatile, then the predicate @code{ASM_VOLATILE_P} will hold
1228 of the @code{ASM_STMT}.
1229
1230 @item BREAK_STMT
1231
1232 Used to represent a @code{break} statement. There are no additional
1233 fields.
1234
1235 @item CASE_LABEL
1236
1237 Use to represent a @code{case} label, range of @code{case} labels, or a
1238 @code{default} label. If @code{CASE_LOW} is NULL_TREE, then this is a a
1239 @code{default} label. Otherwise, if @code{CASE_HIGH} is NULL_TREE, then
1240 this is an ordinary @code{case} label. In this case, @code{CASE_LOW} is
1241 an expression giving the value of the label. Both @code{CASE_LOW} and
1242 @code{CASE_HIGH} are @code{INTEGER_CST} nodes. These values will have
1243 the same type as the condition expression in the switch statement.
1244
1245 Otherwise, if both @code{CASE_LOW} and @code{CASE_HIGH} are defined, the
1246 statement is a range of case labels. Such statements originate with the
1247 G++ extension that allows users to write things of the form:
1248 @example
1249 case 2 ... 5:
1250 @end example
1251 The first value will be @code{CASE_LOW}, while the second will be
1252 @code{CASE_HIGH}.
1253
1254 @item CLEANUP_STMT
1255
1256 Used to represent an action that should take place upon exit from the
1257 enclosing scope. Typically, these actions are calls to destructors for
1258 local objects, but back-ends cannot rely on this fact. If these nodes
1259 are in fact representing such destructors, @code{CLEANUP_DECL} will be
1260 the @code{VAR_DECL} destroyed. Otherwise, @code{CLEANUP_DECL} will be
1261 @code{NULL_TREE}. In any case, the @code{CLEANUP_EXPR} is the
1262 expression to execute. The cleanups executed on exit from a scope
1263 should be run in the reverse order of the order in which the associated
1264 @code{CLEANUP_STMT}s were encountered.
1265
1266 @item COMPOUND_STMT
1267
1268 Used to represent a brace-enclosed block. The first substatement is
1269 given by @code{COMPOUND_BODY}. Subsequent substatements are found by
1270 following the @code{TREE_CHAIN} link from one substatement to the next.
1271
1272 @item CONTINUE_STMT
1273
1274 Used to represent a @code{continue} statement. There are no additional
1275 fields.
1276
1277 @item CTOR_STMT
1278
1279 Used to mark the beginning (if @code{CTOR_BEGIN_P} holds) or end (if
1280 @code{CTOR_END_P} holds of the main body of a constructor. See also
1281 @code{SUBOBJECT} for more information on how to use these nodes.
1282
1283 @item DECL_STMT
1284
1285 Used to represent a local declaration. The @code{DECL_STMT_DECL} macro
1286 can be used to obtain the entity declared. This declaration may be a
1287 @code{LABEL_DECL}, indicating that the label declared is a local label.
1288 (As an extension, GCC allows the declaration of labels with scope.)
1289
1290 @item DO_STMT
1291
1292 Used to represent a @code{do} loop. The body of the loop is given by
1293 @code{DO_BODY} while the termination condition for the loop is given by
1294 @code{DO_COND}. The condition for a @code{do}-statement is always an
1295 expression.
1296
1297 @item EMPTY_CLASS_EXPR
1298
1299 Used to represent a temporary object of a class with no data whose
1300 address is never taken. (All such objects are interchangeable.) The
1301 @code{TREE_TYPE} represents the type of the object.
1302
1303 @item EXPR_STMT
1304
1305 Used to represent an expression statement. Use @code{EXPR_STMT_EXPR} to
1306 obtain the expression.
1307
1308 @item FOR_STMT
1309
1310 Used to represent a @code{for} statement. The @code{FOR_INIT_STMT} is
1311 the initialization statement for the loop. The @code{FOR_COND} is the
1312 termination condition. The @code{FOR_EXPR} is the expression executed
1313 right before the @code{FOR_COND} on each loop iteration; often, this
1314 expression increments a counter. The body of the loop is given by
1315 @code{FOR_BODY}. Note that @code{FOR_INIT_STMT} and @code{FOR_BODY}
1316 return statements, while @code{FOR_COND} and @code{FOR_EXPR} return
1317 expressions.
1318
1319 @item GOTO_STMT
1320
1321 Used to represent a @code{goto} statement. The @code{GOTO_DESTINATION}
1322 will usually be a @code{LABEL_DECL}. However, if G++'s ``computed
1323 goto'' extension has been used, the @code{GOTO_DESTINATION} will be an
1324 arbitrary expression indicating the destination. This expression will
1325 always have pointer type.
1326
1327 @item IF_STMT
1328
1329 Used to represent an @code{if} statement. The @code{IF_COND} is the
1330 expression or statement used as the condition. If the condition is a
1331 statement, it will always be a @code{DECL_STMT}; the variable will then
1332 be used as the condition.
1333
1334 The @code{THEN_CLAUSE} represents the statement given by the @code{then}
1335 condition, while the @code{ELSE_CLAUSE} represents the statement given
1336 by the @code{else} condition.
1337
1338 @item LABEL_STMT
1339
1340 Used to represent a label. The @code{LABEL_DECL} declared by this
1341 statement can be obtained with the @code{LABEL_STMT_LABEL} macro. The
1342 @code{IDENTIFIER_NODE} giving the name of the label can be obtained from
1343 the @code{LABEL_DECL} with @code{DECL_NAME}.
1344
1345 @item RETURN_INIT
1346
1347 If the function uses the G++ ``named return value'' extension, meaning
1348 that the function has been defined like:
1349 @example
1350 S f(int) return s @{...@}
1351 @end example
1352 then there will be a @code{RETURN_INIT}. There is never a named
1353 returned value for a constructor. The first argument to the
1354 @code{RETURN_INIT} is the name of the object returned; the second
1355 argument is the initializer for the object. The object is initialized
1356 when the @code{RETURN_INIT} is encountered. The object referred to is
1357 the actual object returned; this extension is a manual way of doing the
1358 ``return-value optimization.'' Therefore, the object must actually be
1359 constructed in the place where the object will be returned.
1360
1361 @item RETURN_STMT
1362
1363 Used to represent a @code{return} statement. The @code{RETURN_EXPR} is
1364 the expression returned; it will be @code{NULL_TREE} if the statement
1365 was just
1366 @example
1367 return;
1368 @end example
1369
1370 @item SCOPE_STMT
1371
1372 A scope-statement represents the beginning or end of a scope. If
1373 @code{SCOPE_BEGIN_P} holds, this statement represents the beginning of a
1374 scope; if @code{SCOPE_END_P} holds this statement represents the end of
1375 a scope. On exit from a scope, all cleanups from @code{CLEANUP_STMT}s
1376 occurring in the scope must be run, in reverse order to the order in
1377 which they were encountered. If @code{SCOPE_NULLIFIED_P} or
1378 @code{SCOPE_NO_CLEANUPS_P} holds of the scope, back-ends should behave
1379 as if the @code{SCOPE_STMT} were not present at all.
1380
1381 @item START_CATCH_STMT
1382
1383 These statements represent the location to which control is transferred
1384 when an exception is thrown. The @code{START_CATCH_TYPE} is the type of
1385 exception that will be caught by this handler; it is equal (by pointer
1386 equalit) to @code{CATCH_ALL_TYPE} if this handler is for all types.
1387
1388 @item SUBOBJECT
1389
1390 In a constructor, these nodes are used to mark the point at which a
1391 subobject of @code{this} is fully constructed. If, after this point, an
1392 exception is thrown before a @code{CTOR_STMT} with @code{CTOR_END_P} set
1393 is encountered, the @code{SUBOBJECT_CLEANUP} must be executed. The
1394 cleanups must be executed in the reverse order in which they appear.
1395
1396 @item SWITCH_STMT
1397
1398 Used to represent a @code{switch} statement. The @code{SWITCH_COND} is
1399 the expression on which the switch is occurring. (It may be either a
1400 statement, or an expression.) The @code{SWITCH_BODY} is the body of the
1401 switch statement.
1402
1403 @item TRY_BLOCK
1404 Used to represent a @code{try} block. The body of the try block is
1405 given by @code{TRY_STMTS}. Each of the catch blocks is a @code{HANDLER}
1406 node. The first handler is given by @code{TRY_HANDLERS}. Subsequent
1407 handlers are obtained by following the @code{TREE_CHAIN} link from one
1408 handler to the next. The body of the handler is given by
1409 @code{HANDLER_BODY}.
1410
1411 If @code{CLEANUP_P} holds of the @code{TRY_BLOCK}, then the
1412 @code{TRY_HANDLERS} will not be a @code{HANDLER} node. Instead, it will
1413 be an expression that should be executed if an exception is thrown in
1414 the try block. It must rethrow the exception after executing that code.
1415 And, if an exception is thrown while the expression is executing,
1416 @code{terminate} must be called.
1417
1418 @item WHILE_STMT
1419
1420 Used to represent a @code{while} loop. The @code{WHILE_COND} is the
1421 termination condition for the loop. This condition may be either a
1422 statement or an expression. If the condition is a statement, it will
1423 always be a @code{DECL_STMT}; see @code{IF_STMT} for more information.
1424
1425 The @code{WHILE_BODY} is the body of the loop.
1426
1427 @end table
1428
1429 @c ---------------------------------------------------------------------
1430 @c Expressions
1431 @c ---------------------------------------------------------------------
1432
1433 @node Expressions
1434 @chapter Expressions
1435 @cindex expression
1436 @findex TREE_OPERAND
1437 @tindex INTEGER_CST
1438 @findex TREE_INT_CST_HIGH
1439 @findex TREE_INT_CST_LOW
1440 @findex tree_int_cst_lt
1441 @findex tree_int_cst_equal
1442 @tindex REAL_CST
1443 @tindex STRING_CST
1444 @findex TREE_STRING_LENGTH
1445 @findex TREE_STRING_POINTER
1446 @tindex PTRMEM_CST
1447 @findex PTRMEM_CST_CLASS
1448 @findex PTRMEM_CST_MEMBER
1449 @tindex VAR_DECL
1450 @tindex NEGATE_EXPR
1451 @tindex BIT_NOT_EXPR
1452 @tindex TRUTH_NOT_EXPR
1453 @tindex ADDR_EXPR
1454 @tindex INDIRECT_REF
1455 @tindex FIX_TRUNC_EXPR
1456 @tindex FLOAT_EXPR
1457 @tindex NOP_EXPR
1458 @tindex CONVERT_EXPR
1459 @tindex THROW_EXPR
1460 @tindex LSHIFT_EXPR
1461 @tindex RSHIFT_EXPR
1462 @tindex BIT_IOR_EXPR
1463 @tindex BIT_XOR_EXPR
1464 @tindex BIT_AND_EXPR
1465 @tindex TRUTH_ANDIF_EXPR
1466 @tindex TRUTH_ORIF_EXPR
1467 @tindex TRUTH_AND_EXPR
1468 @tindex TRUTH_OR_EXPR
1469 @tindex TRUTH_XOR_EXPR
1470 @tindex PLUS_EXPR
1471 @tindex MINUS_EXPR
1472 @tindex MULT_EXPR
1473 @tindex TRUNC_DIV_EXPR
1474 @tindex TRUNC_MOD_EXPR
1475 @tindex RDIV_EXPR
1476 @tindex LT_EXPR
1477 @tindex LE_EXPR
1478 @tindex GT_EXPR
1479 @tindex GE_EXPR
1480 @tindex EQ_EXPR
1481 @tindex NE_EXPR
1482 @tindex INIT_EXPR
1483 @tindex MODIFY_EXPR
1484 @tindex COMPONENT_REF
1485 @tindex COMPOUND_EXPR
1486 @tindex COND_EXPR
1487 @tindex CALL_EXPR
1488 @tindex CONSTRUCTOR
1489 @tindex STMT_EXPR
1490 @tindex BIND_EXPR
1491 @tindex LOOP_EXPR
1492 @tindex EXIT_EXPR
1493 @tindex CLEANUP_POINT_EXPR
1494 @tindex ARRAY_REF
1495
1496 The internal representation for expressions is for the most part quite
1497 straightforward. However, there are a few facts that one must bear in
1498 mind. In particular, the expression ``tree'' is actually a directed
1499 acyclic graph. (For example there may be many references to the integer
1500 constant zero throughout the source program; many of these will be
1501 represented by the same expression node.) You should not rely on
1502 certain kinds of node being shared, nor should rely on certain kinds of
1503 nodes being unshared.
1504
1505 The following macros can be used with all expression nodes:
1506 @ftable @code
1507 @item TREE_TYPE
1508 Returns the type of the expression. This value may not be precisely the
1509 same type that would be given the expression in the original C++
1510 program.
1511 @end ftable
1512
1513 In what follows, some nodes that one might expect to always have type
1514 @code{bool} are documented to have either integral or boolean type. At
1515 some point in the future, the C front-end may also make use of this same
1516 intermediate representation, and at this point these nodes will
1517 certainly have integral type. The previous sentence is not meant to
1518 imply that the C++ front-end does not or will not give these nodes
1519 integral type.
1520
1521 Below, we list the various kinds of expression nodes. Except where
1522 noted otherwise, the operands to an expression are accessed using the
1523 @code{TREE_OPERAND} macro. For example, to access the first operand to
1524 a binary plus expression @code{expr}, use:
1525 @example
1526 TREE_OPERAND (expr, 0)
1527 @end example
1528 @noindent
1529 As this example indicates, the operands are zero-indexed.
1530
1531 The table below begins with constants, moves on to unary expressions,
1532 then proceeds to binary expressions, and concludes with various other
1533 kinds of expressions:
1534 @table @code
1535 @item INTEGER_CST
1536 These nodes represent integer constants. Note that the type of these
1537 constants is obtained with @code{TREE_TYPE}; they are not always of type
1538 @code{int}. In particular, @code{char} constants are represented with
1539 @code{INTEGER_CST} nodes. The value of the integer constant @code{e} is
1540 given by @example
1541 ((TREE_INT_CST_HIGH (e) << HOST_BITS_PER_WIDE_INT)
1542 + TREE_INST_CST_LOW (e))
1543 @end example
1544 @noindent
1545 HOST_BITS_PER_WIDE_INT is at least thirty-two on all platforms. Both
1546 @code{TREE_INT_CST_HIGH} and @code{TREE_INT_CST_LOW} return a
1547 @code{HOST_WIDE_INT}. The value of an @code{INTEGER_CST} is interpreted
1548 as a signed or unsigned quantity depending on the type of the constant.
1549 In general, the expression given above will overflow, so it should not
1550 be used to calculate the value of the constant.
1551
1552 The variable @code{integer_zero_node} is a integer constant with value
1553 zero. Similarly, @code{integer_one_node} is an integer constant with
1554 value one. The @code{size_zero_node} and @code{size_one_node} variables
1555 are analogous, but have type @code{size_t} rather than @code{int}.
1556
1557 The function @code{tree_int_cst_lt} is a predicate which holds if its
1558 first argument is less than its second. Both constants are assumed to
1559 have the same signedness (i.e., either both should be signed or both
1560 should be unsigned.) The full width of the constant is used when doing
1561 the comparison; the usual rules about promotions and conversions are
1562 ignored. Similarly, @code{tree_int_cst_equal} holds if the two
1563 constants are equal. The @code{tree_int_cst_sgn} function returns the
1564 sign of a constant. The value is @code{1}, @code{0}, or @code{-1}
1565 according on whether the constant is greater than, equal to, or less
1566 than zero. Again, the signedness of the constant's type is taken into
1567 account; an unsigned constant is never less than zero, no matter what
1568 its bit-pattern.
1569
1570 @item REAL_CST
1571
1572 FIXME: Talk about how to obtain representations of this constant, do
1573 comparisons, and so forth.
1574
1575 @item STRING_CST
1576 These nodes represent string-constants. The @code{TREE_STRING_LENGTH}
1577 returns the length of the string, as an @code{int}. The
1578 @code{TREE_STRING_POINTER} is a @code{char*} containing the string
1579 itself. The string may not be @code{NUL}-terminated, and it may contain
1580 embedded @code{NUL} characters. Therefore, the
1581 @code{TREE_STRING_LENGTH} includes the trailing @code{NUL} if it is
1582 present.
1583
1584 FIXME: How are wide strings represented?
1585
1586 @item PTRMEM_CST
1587 These nodes are used to represent pointer-to-member constants. The
1588 @code{PTRMEM_CST_CLASS} is the class type (either a @code{RECORD_TYPE}
1589 or @code{UNION_TYPE} within which the pointer points), and the
1590 @code{PTRMEM_CST_MEMBER} is the declaration for the pointed to object.
1591 Note that the @code{DECL_CONTEXT} for the @code{PTRMEM_CST_MEMBER} is in
1592 general different from from the @code{PTRMEM_CST_CLASS}. For example,
1593 given:
1594 @example
1595 struct B @{ int i; @};
1596 struct D : public B @{@};
1597 int D::*dp = &D::i;
1598 @end example
1599 @noindent
1600 The @code{PTRMEM_CST_CLASS} for @code{&D::I} is @code{D}, even though
1601 the @code{DECL_CONTEXT} for the @code{PTRMEM_CST_MEMBER} is @code{B},
1602 since @code{B::I} is a member of @code{B}, not @code{D}.
1603
1604 @item VAR_DECL
1605
1606 These nodes represent variables, including static data members. For
1607 more information, @pxref{Declarations}.
1608
1609 @item NEGATE_EXPR
1610 These nodes represent unary negation of the single operand, for both
1611 integer and floating-point types. The type of negation can be
1612 determined by looking at the type of the expression.
1613
1614 @item BIT_NOT_EXPR
1615 These nodes represent bitwise complement, and will always have integral
1616 type. The only operand is the value to be complemented.
1617
1618 @item TRUTH_NOT_EXPR
1619 These nodes represent logical negation, and will always have integral
1620 (or boolean) type. The operand is the value being negated.
1621
1622 @item PREDECREMENT_EXPR
1623 @itemx PREINCREMENT_EXPR
1624 @itemx POSTDECREMENT_EXPR
1625 @itemx POSTINCREMENT_EXPR
1626 These nodes represent increment and decrement expressions. The value of
1627 the single operand is computed, and the operand incremented or
1628 decremented. In the case of @code{PREDECREMENT_EXPR} and
1629 @code{PREINCREMENT_EXPR}, the value of the expression is the value
1630 resulting after the increment or decrement; in the case of
1631 @code{POSTDECREMENT_EXPR} and @code{POSTINCREMENT_EXPR} is the value
1632 before the increment or decrement occurs. The type of the operand, like
1633 that of the result, will be either integral, boolean, or floating-point.
1634
1635 @item ADDR_EXPR
1636 These nodes are used to represent the address of an object. (These
1637 expression will always have pointer or reference type.) The operand may
1638 be another expression, or it may be a declaration.
1639
1640 As an extension, G++ allows users to take the address of a label. In
1641 this case, the operand of the @code{ADDR_EXPR} will be a
1642 @code{LABEL_DECL}. The type of such an expression is @code{void*}.
1643
1644 @item INDIRECT_REF
1645 These nodes are used to represent the object pointed to by a pointer.
1646 The operand is the pointer being dereferenced; it will always have
1647 pointer or reference type.
1648
1649 @item FIX_TRUNC_EXPR
1650 These nodes represent conversion of a floating-point value to an
1651 integer. The single operand will have a floating-point type, while the
1652 the complete expression will have an integral (or boolean) type. The
1653 operand is rounded towards zero.
1654
1655 @item FLOAT_EXPR
1656 These nodes represent conversion of an integral (or boolean) value to a
1657 floating-point value. The single operand will have integral type, while
1658 the complete expression will have a floating-point type.
1659
1660 FIXME: How is the operand supposed to be rounded? Is this dependent on
1661 -mieee?
1662
1663 @item NON_LVALUE_EXPR
1664 These nodes indicate that their one and only operand is not an lvalue.
1665 A back-end can treat these identically to the single operand.
1666
1667 @item NOP_EXPR
1668 These nodes are used to represent conversions that do not require any
1669 code-generation. For example, conversion of a @code{char*} to an
1670 @code{int*} does not require any code be generated; such a conversion is
1671 represented by a @code{NOP_EXPR}. The single operand is the expression
1672 to be converted. The conversion from a pointer to a reference is also
1673 represented with a @code{NOP_EXPR}.
1674
1675 @item CONVERT_EXPR
1676 These nodes are similar to @code{NOP_EXPR}s, but are used in those
1677 situations where code may need to be generated. For example, if an
1678 @code{int*} is converted to an @code{int} code may need to be generated
1679 on some platforms. These nodes are never used for C++-specific
1680 conversions, like conversions between pointers to different classes in
1681 an inheritance hierarchy. Any adjustments that need to be made in such
1682 cases are always indicated explicitly. Similarly, a user-defined
1683 conversion is never represented by a @code{CONVERT_EXPR}; instead, the
1684 function calls are made explicit.
1685
1686 @item THROW_EXPR
1687 These nodes represent @code{throw} expressions. The single operand is
1688 an expression for the code that should be executed to throw the
1689 exception. However, there is one implicit action not represented in
1690 that expression; namely the call to @code{__throw}. This function takes
1691 no arguments. If @code{setjmp}/@code{longjmp} exceptions are used, the
1692 function @code{__sjthrow} is called instead. The normal G++ back-end
1693 uses the function @code{emit_throw} to generate this code; you can
1694 examine this function to see what needs to be done.
1695
1696 @item LSHIFT_EXPR
1697 @itemx RSHIFT_EXPR
1698 These nodes represent left and right shifts, respectively. The first
1699 operand is the value to shift; it will always be of integral type. The
1700 second operand is an expression for the number of bits by which to
1701 shift. Right shift should be treated as arithmetic, i.e., the
1702 high-order bits should be zero-filled when the expression has unsigned
1703 type and filled with the sign bit when the expression has signed type.
1704
1705 @item BIT_IOR_EXPR
1706 @itemx BIT_XOR_EXPR
1707 @itemx BIT_AND_EXPR
1708 These nodes represent bitwise inclusive or, bitwise exclusive or, and
1709 bitwise and, respectively. Both operands will always have integral
1710 type.
1711
1712 @item TRUTH_ANDIF_EXPR
1713 @itemx TRUTH_ORIF_EXPR
1714 These nodes represent logical and and logical or, respectively. These
1715 operators are not strict; i.e., the second operand is evaluated only if
1716 the value of the expression is not determined by evaluation of the first
1717 operand. The type of the operands, and the result type, is always of
1718 boolean or integral type.
1719
1720 @item TRUTH_AND_EXPR
1721 @itemx TRUTH_OR_EXPR
1722 @itemx TRUTH_XOR_EXPR
1723 These nodes represent logical and, logical or, and logical exclusive or.
1724 They are strict; both arguments are always evaluated. There are no
1725 corresponding operators in C++, but the front-end will sometimes
1726 generate these expressions anyhow, if it can tell that strictness does
1727 not matter.
1728
1729 @itemx PLUS_EXPR
1730 @itemx MINUS_EXPR
1731 @itemx MULT_EXPR
1732 @itemx TRUNC_DIV_EXPR
1733 @itemx TRUNC_MOD_EXPR
1734 @itemx RDIV_EXPR
1735 These nodes represent various binary arithmetic operations.
1736 Respectively, these operations are addition, subtraction (of the second
1737 operand from the first), multiplication, integer division, integer
1738 remainder, and floating-point division. The operands to the first three
1739 of these may have either integral or floating type, but there will never
1740 be case in which one operand is of floating type and the other is of
1741 integral type.
1742
1743 The result of a @code{TRUNC_DIV_EXPR} is always rounded towards zero.
1744 The @code{TRUNC_MOD_EXPR} of two operands @code{a} and @code{b} is
1745 always @code{a - a/b} where the division is as if computed by a
1746 @code{TRUNC_DIV_EXPR}.
1747
1748 @item ARRAY_REF
1749 These nodes represent array accesses. The first operand is the array;
1750 the second is the index. To calculate the address of the memory
1751 accessed, you must scale the index by the size of the type of the array
1752 elements.
1753
1754 @item EXACT_DIV_EXPR
1755 Document.
1756
1757 @item LT_EXPR
1758 @itemx LE_EXPR
1759 @itemx GT_EXPR
1760 @itemx GE_EXPR
1761 @itemx EQ_EXPR
1762 @itemx NE_EXPR
1763
1764 These nodes represent the less than, less than or equal to, greater
1765 than, greater than or equal to, equal, and not equal comparison
1766 operators. The first and second operand with either be both of integral
1767 type or both of floating type. The result type of these expressions
1768 will always be of integral or boolean type.
1769
1770 @item MODIFY_EXPR
1771 These nodes represent assignment. The left-hand side is the first
1772 operand; the right-hand side is the second operand. The left-hand side
1773 will be a @code{VAR_DECL}, @code{INDIRECT_REF}, @code{COMPONENT_REF}, or
1774 other lvalue.
1775
1776 These nodes are used to represent not only assignment with @samp{=} but
1777 also compount assignments (like @samp{+=}), by reduction to @samp{=}
1778 assignment. In other words, the representation for @samp{i += 3} looks
1779 just like that for @samp{i = i + 3}.
1780
1781 @item INIT_EXPR
1782 These nodes are just like @code{MODIFY_EXPR}, but are used only when a
1783 variable is initialized, rather than assigned to subsequently.
1784
1785 @item COMPONENT_REF
1786 These nodes represent non-static data member accesses. The first
1787 operand is the object (rather than a pointer to it); the second operand
1788 is the @code{FIELD_DECL} for the data member.
1789
1790 @item COMPOUND_EXPR
1791 These nodes represent C or C++ comma-expressions. The first operand is
1792 an expression whose value is computed and thrown away prior to the
1793 evaluation of the second operand. The value of the entire expression is
1794 the value of the second operand.
1795
1796 @item COND_EXPR
1797 These nodes represent C or C++ @code{?:} expressions. The first operand
1798 is of boolean or integral type. If it evaluates to a non-zero value,
1799 the second operand should be evaluated, and returned as the value of the
1800 expression. Otherwise, the third operand is evaluated, and returned as
1801 the value of the expression. As a GNU extension, the middle operand of
1802 the @code{?:} operator may be omitted in the source, like this:
1803 @example
1804 x ? : 3
1805 @end example
1806 @noindent
1807 which is equivalent to
1808 @example
1809 x ? x : 3
1810 @end example
1811 assuming that @code{x} is an expression without side-effects. However,
1812 in the case that the first operation causes side effects, the
1813 side-effects occur only once. Consumers of the internal representation
1814 do not need to worry about this oddity; the second operand will be
1815 always be present in the internal representation.
1816
1817 @item CALL_EXPR
1818 These nodes are used to represent calls to functions, including
1819 non-static member functions. The first operand is a pointer to the
1820 function to call; it is always an expresion whose type is a
1821 @code{POINTER_TYPE}. The second argument is a @code{TREE_LIST}. The
1822 arguments to the call appear left-to-right in the list. The
1823 @code{TREE_VALUE} of each list node contains the expression
1824 corresponding to that argument. (The value of @code{TREE_PURPOSE} for
1825 these nodes is unspecified, and should be ignored.) For non-static
1826 member functions, there will be an operand corresponding to the
1827 @code{this} pointer. There will always be expressions corresponding to
1828 all of the arguments, even if the function is declared with default
1829 arguments and some arguments are not explicitly provided at the call
1830 sites.
1831
1832 @item STMT_EXPR
1833 These nodes are used to represent G++'s statement-expression extension.
1834 The statement-expression extension allows code like this:
1835 @example
1836 int f() @{ return (@{ int j; j = 3; j + 7; @}); @}
1837 @end example
1838 In other words, an sequence of statements may occur where a single
1839 expression would normally appear. The @code{STMT_EXPR} node represents
1840 such an expression. The @code{STMT_EXPR_STMT} gives the statement
1841 contained in the expression; this is always a @code{COMPOUND_STMT}. The
1842 value of the expression is the value of the last sub-statement in the
1843 @code{COMPOUND_STMT}. More precisely, the value is the value computed
1844 by the last @code{EXPR_STMT} in the outermost scope of the
1845 @code{COMPOUND_STMT}. For example, in:
1846 @example
1847 (@{ 3; @})
1848 @end example
1849 the value is @code{3} while in:
1850 @example
1851 (@{ if (x) { 3; } @})
1852 @end example
1853 (represented by a nested @code{COMPOUND_STMT}), there is no value. If
1854 the @code{STMT_EXPR} does not yield a value, it's type will be
1855 @code{void}.
1856
1857 @item BIND_EXPR
1858 These nodes represent local blocks. The first operand is a list of
1859 temporary variables, connected via their @code{TREE_CHAIN} field. These
1860 will never require cleanups. The scope of these variables is just the
1861 body of the @code{BIND_EXPR}. The body of the @code{BIND_EXPR} is the
1862 second operand.
1863
1864 @item LOOP_EXPR
1865 These nodes represent ``infinite'' loops. The @code{LOOP_EXPR_BODY}
1866 represents the body of the loop. It should be executed forever, unless
1867 an @code{EXIT_EXPR} is encountered.
1868
1869 @item EXIT_EXPR
1870 These nodes represent conditional exits from the nearest enclosing
1871 @code{LOOP_EXPR}. The single operand is the condition; if it is
1872 non-zero, then the loop should be exited. An @code{EXIT_EXPR} will only
1873 appear within a @code{LOOP_EXPR}.
1874
1875 @item CLEANUP_POINT_EXPR
1876 These nodes represent full-expressions. The single oeprand is an
1877 expression to evaluate. Any destructor calls engendered by the creation
1878 of temporaries during the evaluation of that expression should be
1879 performed immediately after the expression is evaluated.
1880
1881 @item CONSTRUCTOR
1882 These nodes represent the brace-enclosed initializers for a structure or
1883 array. The first operand is reserved for use by the back-end. The
1884 second operand is a @code{TREE_LIST}. If the @code{TREE_TYPE} of the
1885 @code{CONSTRUCTOR} is a @code{RECORD_TYPE} or @code{UNION_TYPE}, then
1886 the @code{TREE_PURPOSE} of each node in the @code{TREE_LIST} will be a
1887 @code{FIELD_DECL} and the @code{TREE_VALUE} of each node will be the
1888 expression used to initialize that field. You should not depend on the
1889 fields appearing in any particular order, nor should you assume that all
1890 fields will be represented. Unrepresented fields may be assigned any
1891 value.
1892
1893 If the @code{TREE_TYPE} of the @code{CONSTRUCTOR} is an
1894 @code{ARRAY_TYPE}, then the @code{TREE_PURPOSE} of each element in the
1895 @code{TREE_LIST} will be an @code{INTEGER_CST}. This constant indicates
1896 which element of the array (indexed from zero) is being assigned to;
1897 again, the @code{TREE_VALUE} is the corresponding initializer. If the
1898 @code{TREE_PURPOSE} is @code{NULL_TREE}, then the initializer is for the
1899 next available array element.
1900
1901 Conceptually, before any initialization is done, the entire area of
1902 storage is initialized to zero.
1903
1904 @item SAVE_EXPR
1905
1906 A @code{SAVE_EXPR} represents an expression (possibly involving
1907 side-effects) that is used more than once. The side-effects should
1908 occur only the first time the expression is evaluated. Subsequent uses
1909 should juse reuse the computed value. The first operand to the
1910 @code{SAVE_EXPR} is the expression to evaluate. The side-effects should
1911 be executed where the @code{SAVE_EXPR} is first encountered in a
1912 depth-first preorder traversal of the expression tree.
1913
1914 @item TARGET_EXPR
1915 A @code{TARGET_EXPR} represents a temporary object. The first operand
1916 is a @code{VAR_DECL} for the temporary variable. The second operand is
1917 the initializer for the temporary. The initializer is evaluated, and
1918 copied (bitwise) into the temporary.
1919
1920 Often, a @code{TARGET_EXPR} occurs on the right-hand side of an
1921 assignment, or as the second operand to a comma-expression which is
1922 itself the right-hand side of an assignment, etc. In this case, we say
1923 that the @code{TARGET_EXPR} is ``normal''; otherwise, we say it is
1924 ``orphaned''. For a normal @code{TARGET_EXPR} the temporary variable
1925 should be treated as an alias for the left-hand side of the assignment,
1926 rather than as a new temporary variable.
1927
1928 The third operand to the @code{TARGET_EXPR}, if present, is a
1929 cleanup-expression (i.e., destructor call) for the temporary. If this
1930 expression is orphaned, then this expression must be executed when the
1931 statement containing this expression is complete. These cleanups must
1932 always be executed in the order opposite to that in which they were
1933 encountered. Note that if a temporary is created on one branch of a
1934 conditional operator (i.e., in the second or third operand to a
1935 @code{COND_EXPR}), the cleanup must be run only if that branch is
1936 actually executed.
1937
1938 See @code{STMT_IS_FULL_EXPR_P} for more information about running these
1939 cleanups.
1940
1941 @item AGGR_INIT_EXPR
1942 An @code{AGGR_INIT_EXPR} represents the initialization as the return
1943 value of a function call, or as the result of a constructor. An
1944 @code{AGGR_INIT_EXPR} will only appear as the second operand of a
1945 @code{TARGET_EXPR}. The first operand to the @code{AGGR_INIT_EXPR} is
1946 the address of a function to call, just as in a @code{CALL_EXPR}. The
1947 second operand are the arguments to pass that function, as a
1948 @code{TREE_LIST}, again in a manner similar to that of a
1949 @code{CALL_EXPR}. The value of the expression is that returned by the
1950 function.
1951
1952 If @code{AGGR_INIT_VIA_CTOR_P} holds of the @code{AGGR_INIT_EXPR}, then
1953 the initialization is via a constructor call. The address of the third
1954 operand of the @code{AGGR_INIT_EXPR}, which is always a @code{VAR_DECL},
1955 is taken, and this value replaces the first argument in the argument
1956 list. In this case, the value of the expression is the @code{VAR_DECL}
1957 given by the third operand to the @code{AGGR_INIT_EXPR}; constructors do
1958 not return a value.
1959
1960 @end table
1961
1962 @c ---------------------------------------------------------------------
1963 @c Node Index
1964 @c ---------------------------------------------------------------------
1965
1966 @node Node Index
1967 @unnumbered Node Index
1968
1969 @printindex tp
1970
1971 @c ---------------------------------------------------------------------
1972 @c Function Index
1973 @c ---------------------------------------------------------------------
1974
1975 @node Function Index
1976 @unnumbered Function Index
1977
1978 @printindex fn
1979
1980 @c ---------------------------------------------------------------------
1981 @c Concept Index
1982 @c ---------------------------------------------------------------------
1983
1984 @node Concept Index
1985 @unnumbered Concept Index
1986
1987 @printindex cp
1988
1989 @c ---------------------------------------------------------------------
1990 @c Epilogue
1991 @c ---------------------------------------------------------------------
1992
1993 @summarycontents
1994 @contents
1995 @contents
1996 @bye