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[gcc.git] / gcc / loop-invariant.c
1 /* RTL-level loop invariant motion.
2 Copyright (C) 2004, 2005, 2006, 2007 Free Software Foundation, Inc.
3
4 This file is part of GCC.
5
6 GCC is free software; you can redistribute it and/or modify it
7 under the terms of the GNU General Public License as published by the
8 Free Software Foundation; either version 3, or (at your option) any
9 later version.
10
11 GCC is distributed in the hope that it will be useful, but WITHOUT
12 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
13 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
14 for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GCC; see the file COPYING3. If not see
18 <http://www.gnu.org/licenses/>. */
19
20 /* This implements the loop invariant motion pass. It is very simple
21 (no calls, libcalls, etc.). This should be sufficient to cleanup things
22 like address arithmetics -- other more complicated invariants should be
23 eliminated on tree level either in tree-ssa-loop-im.c or in tree-ssa-pre.c.
24
25 We proceed loop by loop -- it is simpler than trying to handle things
26 globally and should not lose much. First we inspect all sets inside loop
27 and create a dependency graph on insns (saying "to move this insn, you must
28 also move the following insns").
29
30 We then need to determine what to move. We estimate the number of registers
31 used and move as many invariants as possible while we still have enough free
32 registers. We prefer the expensive invariants.
33
34 Then we move the selected invariants out of the loop, creating a new
35 temporaries for them if necessary. */
36
37 #include "config.h"
38 #include "system.h"
39 #include "coretypes.h"
40 #include "tm.h"
41 #include "rtl.h"
42 #include "tm_p.h"
43 #include "hard-reg-set.h"
44 #include "obstack.h"
45 #include "basic-block.h"
46 #include "cfgloop.h"
47 #include "expr.h"
48 #include "recog.h"
49 #include "output.h"
50 #include "function.h"
51 #include "flags.h"
52 #include "df.h"
53 #include "hashtab.h"
54 #include "except.h"
55
56 /* The data stored for the loop. */
57
58 struct loop_data
59 {
60 struct loop *outermost_exit; /* The outermost exit of the loop. */
61 bool has_call; /* True if the loop contains a call. */
62 };
63
64 #define LOOP_DATA(LOOP) ((struct loop_data *) (LOOP)->aux)
65
66 /* The description of an use. */
67
68 struct use
69 {
70 rtx *pos; /* Position of the use. */
71 rtx insn; /* The insn in that the use occurs. */
72
73 struct use *next; /* Next use in the list. */
74 };
75
76 /* The description of a def. */
77
78 struct def
79 {
80 struct use *uses; /* The list of uses that are uniquely reached
81 by it. */
82 unsigned n_uses; /* Number of such uses. */
83 unsigned invno; /* The corresponding invariant. */
84 };
85
86 /* The data stored for each invariant. */
87
88 struct invariant
89 {
90 /* The number of the invariant. */
91 unsigned invno;
92
93 /* The number of the invariant with the same value. */
94 unsigned eqto;
95
96 /* If we moved the invariant out of the loop, the register that contains its
97 value. */
98 rtx reg;
99
100 /* The definition of the invariant. */
101 struct def *def;
102
103 /* The insn in that it is defined. */
104 rtx insn;
105
106 /* Whether it is always executed. */
107 bool always_executed;
108
109 /* Whether to move the invariant. */
110 bool move;
111
112 /* Cost of the invariant. */
113 unsigned cost;
114
115 /* The invariants it depends on. */
116 bitmap depends_on;
117
118 /* Used for detecting already visited invariants during determining
119 costs of movements. */
120 unsigned stamp;
121 };
122
123 /* Table of invariants indexed by the df_ref uid field. */
124
125 static unsigned int invariant_table_size = 0;
126 static struct invariant ** invariant_table;
127
128 /* Entry for hash table of invariant expressions. */
129
130 struct invariant_expr_entry
131 {
132 /* The invariant. */
133 struct invariant *inv;
134
135 /* Its value. */
136 rtx expr;
137
138 /* Its mode. */
139 enum machine_mode mode;
140
141 /* Its hash. */
142 hashval_t hash;
143 };
144
145 /* The actual stamp for marking already visited invariants during determining
146 costs of movements. */
147
148 static unsigned actual_stamp;
149
150 typedef struct invariant *invariant_p;
151
152 DEF_VEC_P(invariant_p);
153 DEF_VEC_ALLOC_P(invariant_p, heap);
154
155 /* The invariants. */
156
157 static VEC(invariant_p,heap) *invariants;
158
159 /* Check the size of the invariant table and realloc if necessary. */
160
161 static void
162 check_invariant_table_size (void)
163 {
164 if (invariant_table_size < DF_DEFS_TABLE_SIZE())
165 {
166 unsigned int new_size = DF_DEFS_TABLE_SIZE () + (DF_DEFS_TABLE_SIZE () / 4);
167 invariant_table = xrealloc (invariant_table,
168 sizeof (struct rtx_iv *) * new_size);
169 memset (&invariant_table[invariant_table_size], 0,
170 (new_size - invariant_table_size) * sizeof (struct rtx_iv *));
171 invariant_table_size = new_size;
172 }
173 }
174
175 /* Test for possibility of invariantness of X. */
176
177 static bool
178 check_maybe_invariant (rtx x)
179 {
180 enum rtx_code code = GET_CODE (x);
181 int i, j;
182 const char *fmt;
183
184 switch (code)
185 {
186 case CONST_INT:
187 case CONST_DOUBLE:
188 case SYMBOL_REF:
189 case CONST:
190 case LABEL_REF:
191 return true;
192
193 case PC:
194 case CC0:
195 case UNSPEC_VOLATILE:
196 case CALL:
197 return false;
198
199 case REG:
200 return true;
201
202 case MEM:
203 /* Load/store motion is done elsewhere. ??? Perhaps also add it here?
204 It should not be hard, and might be faster than "elsewhere". */
205
206 /* Just handle the most trivial case where we load from an unchanging
207 location (most importantly, pic tables). */
208 if (MEM_READONLY_P (x))
209 break;
210
211 return false;
212
213 case ASM_OPERANDS:
214 /* Don't mess with insns declared volatile. */
215 if (MEM_VOLATILE_P (x))
216 return false;
217 break;
218
219 default:
220 break;
221 }
222
223 fmt = GET_RTX_FORMAT (code);
224 for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
225 {
226 if (fmt[i] == 'e')
227 {
228 if (!check_maybe_invariant (XEXP (x, i)))
229 return false;
230 }
231 else if (fmt[i] == 'E')
232 {
233 for (j = 0; j < XVECLEN (x, i); j++)
234 if (!check_maybe_invariant (XVECEXP (x, i, j)))
235 return false;
236 }
237 }
238
239 return true;
240 }
241
242 /* Returns the invariant definition for USE, or NULL if USE is not
243 invariant. */
244
245 static struct invariant *
246 invariant_for_use (struct df_ref *use)
247 {
248 struct df_link *defs;
249 struct df_ref *def;
250 basic_block bb = BLOCK_FOR_INSN (use->insn), def_bb;
251
252 if (use->flags & DF_REF_READ_WRITE)
253 return NULL;
254
255 defs = DF_REF_CHAIN (use);
256 if (!defs || defs->next)
257 return NULL;
258 def = defs->ref;
259 check_invariant_table_size ();
260 if (!invariant_table[DF_REF_ID(def)])
261 return NULL;
262
263 def_bb = DF_REF_BB (def);
264 if (!dominated_by_p (CDI_DOMINATORS, bb, def_bb))
265 return NULL;
266 return invariant_table[DF_REF_ID(def)];
267 }
268
269 /* Computes hash value for invariant expression X in INSN. */
270
271 static hashval_t
272 hash_invariant_expr_1 (rtx insn, rtx x)
273 {
274 enum rtx_code code = GET_CODE (x);
275 int i, j;
276 const char *fmt;
277 hashval_t val = code;
278 int do_not_record_p;
279 struct df_ref *use;
280 struct invariant *inv;
281
282 switch (code)
283 {
284 case CONST_INT:
285 case CONST_DOUBLE:
286 case SYMBOL_REF:
287 case CONST:
288 case LABEL_REF:
289 return hash_rtx (x, GET_MODE (x), &do_not_record_p, NULL, false);
290
291 case REG:
292 use = df_find_use (insn, x);
293 if (!use)
294 return hash_rtx (x, GET_MODE (x), &do_not_record_p, NULL, false);
295 inv = invariant_for_use (use);
296 if (!inv)
297 return hash_rtx (x, GET_MODE (x), &do_not_record_p, NULL, false);
298
299 gcc_assert (inv->eqto != ~0u);
300 return inv->eqto;
301
302 default:
303 break;
304 }
305
306 fmt = GET_RTX_FORMAT (code);
307 for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
308 {
309 if (fmt[i] == 'e')
310 val ^= hash_invariant_expr_1 (insn, XEXP (x, i));
311 else if (fmt[i] == 'E')
312 {
313 for (j = 0; j < XVECLEN (x, i); j++)
314 val ^= hash_invariant_expr_1 (insn, XVECEXP (x, i, j));
315 }
316 else if (fmt[i] == 'i' || fmt[i] == 'n')
317 val ^= XINT (x, i);
318 }
319
320 return val;
321 }
322
323 /* Returns true if the invariant expressions E1 and E2 used in insns INSN1
324 and INSN2 have always the same value. */
325
326 static bool
327 invariant_expr_equal_p (rtx insn1, rtx e1, rtx insn2, rtx e2)
328 {
329 enum rtx_code code = GET_CODE (e1);
330 int i, j;
331 const char *fmt;
332 struct df_ref *use1, *use2;
333 struct invariant *inv1 = NULL, *inv2 = NULL;
334 rtx sub1, sub2;
335
336 /* If mode of only one of the operands is VOIDmode, it is not equivalent to
337 the other one. If both are VOIDmode, we rely on the caller of this
338 function to verify that their modes are the same. */
339 if (code != GET_CODE (e2) || GET_MODE (e1) != GET_MODE (e2))
340 return false;
341
342 switch (code)
343 {
344 case CONST_INT:
345 case CONST_DOUBLE:
346 case SYMBOL_REF:
347 case CONST:
348 case LABEL_REF:
349 return rtx_equal_p (e1, e2);
350
351 case REG:
352 use1 = df_find_use (insn1, e1);
353 use2 = df_find_use (insn2, e2);
354 if (use1)
355 inv1 = invariant_for_use (use1);
356 if (use2)
357 inv2 = invariant_for_use (use2);
358
359 if (!inv1 && !inv2)
360 return rtx_equal_p (e1, e2);
361
362 if (!inv1 || !inv2)
363 return false;
364
365 gcc_assert (inv1->eqto != ~0u);
366 gcc_assert (inv2->eqto != ~0u);
367 return inv1->eqto == inv2->eqto;
368
369 default:
370 break;
371 }
372
373 fmt = GET_RTX_FORMAT (code);
374 for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
375 {
376 if (fmt[i] == 'e')
377 {
378 sub1 = XEXP (e1, i);
379 sub2 = XEXP (e2, i);
380
381 if (!invariant_expr_equal_p (insn1, sub1, insn2, sub2))
382 return false;
383 }
384
385 else if (fmt[i] == 'E')
386 {
387 if (XVECLEN (e1, i) != XVECLEN (e2, i))
388 return false;
389
390 for (j = 0; j < XVECLEN (e1, i); j++)
391 {
392 sub1 = XVECEXP (e1, i, j);
393 sub2 = XVECEXP (e2, i, j);
394
395 if (!invariant_expr_equal_p (insn1, sub1, insn2, sub2))
396 return false;
397 }
398 }
399 else if (fmt[i] == 'i' || fmt[i] == 'n')
400 {
401 if (XINT (e1, i) != XINT (e2, i))
402 return false;
403 }
404 /* Unhandled type of subexpression, we fail conservatively. */
405 else
406 return false;
407 }
408
409 return true;
410 }
411
412 /* Returns hash value for invariant expression entry E. */
413
414 static hashval_t
415 hash_invariant_expr (const void *e)
416 {
417 const struct invariant_expr_entry *entry = e;
418
419 return entry->hash;
420 }
421
422 /* Compares invariant expression entries E1 and E2. */
423
424 static int
425 eq_invariant_expr (const void *e1, const void *e2)
426 {
427 const struct invariant_expr_entry *entry1 = e1;
428 const struct invariant_expr_entry *entry2 = e2;
429
430 if (entry1->mode != entry2->mode)
431 return 0;
432
433 return invariant_expr_equal_p (entry1->inv->insn, entry1->expr,
434 entry2->inv->insn, entry2->expr);
435 }
436
437 /* Checks whether invariant with value EXPR in machine mode MODE is
438 recorded in EQ. If this is the case, return the invariant. Otherwise
439 insert INV to the table for this expression and return INV. */
440
441 static struct invariant *
442 find_or_insert_inv (htab_t eq, rtx expr, enum machine_mode mode,
443 struct invariant *inv)
444 {
445 hashval_t hash = hash_invariant_expr_1 (inv->insn, expr);
446 struct invariant_expr_entry *entry;
447 struct invariant_expr_entry pentry;
448 PTR *slot;
449
450 pentry.expr = expr;
451 pentry.inv = inv;
452 pentry.mode = mode;
453 slot = htab_find_slot_with_hash (eq, &pentry, hash, INSERT);
454 entry = *slot;
455
456 if (entry)
457 return entry->inv;
458
459 entry = XNEW (struct invariant_expr_entry);
460 entry->inv = inv;
461 entry->expr = expr;
462 entry->mode = mode;
463 entry->hash = hash;
464 *slot = entry;
465
466 return inv;
467 }
468
469 /* Finds invariants identical to INV and records the equivalence. EQ is the
470 hash table of the invariants. */
471
472 static void
473 find_identical_invariants (htab_t eq, struct invariant *inv)
474 {
475 unsigned depno;
476 bitmap_iterator bi;
477 struct invariant *dep;
478 rtx expr, set;
479 enum machine_mode mode;
480
481 if (inv->eqto != ~0u)
482 return;
483
484 EXECUTE_IF_SET_IN_BITMAP (inv->depends_on, 0, depno, bi)
485 {
486 dep = VEC_index (invariant_p, invariants, depno);
487 find_identical_invariants (eq, dep);
488 }
489
490 set = single_set (inv->insn);
491 expr = SET_SRC (set);
492 mode = GET_MODE (expr);
493 if (mode == VOIDmode)
494 mode = GET_MODE (SET_DEST (set));
495 inv->eqto = find_or_insert_inv (eq, expr, mode, inv)->invno;
496
497 if (dump_file && inv->eqto != inv->invno)
498 fprintf (dump_file,
499 "Invariant %d is equivalent to invariant %d.\n",
500 inv->invno, inv->eqto);
501 }
502
503 /* Find invariants with the same value and record the equivalences. */
504
505 static void
506 merge_identical_invariants (void)
507 {
508 unsigned i;
509 struct invariant *inv;
510 htab_t eq = htab_create (VEC_length (invariant_p, invariants),
511 hash_invariant_expr, eq_invariant_expr, free);
512
513 for (i = 0; VEC_iterate (invariant_p, invariants, i, inv); i++)
514 find_identical_invariants (eq, inv);
515
516 htab_delete (eq);
517 }
518
519 /* Determines the basic blocks inside LOOP that are always executed and
520 stores their bitmap to ALWAYS_REACHED. MAY_EXIT is a bitmap of
521 basic blocks that may either exit the loop, or contain the call that
522 does not have to return. BODY is body of the loop obtained by
523 get_loop_body_in_dom_order. */
524
525 static void
526 compute_always_reached (struct loop *loop, basic_block *body,
527 bitmap may_exit, bitmap always_reached)
528 {
529 unsigned i;
530
531 for (i = 0; i < loop->num_nodes; i++)
532 {
533 if (dominated_by_p (CDI_DOMINATORS, loop->latch, body[i]))
534 bitmap_set_bit (always_reached, i);
535
536 if (bitmap_bit_p (may_exit, i))
537 return;
538 }
539 }
540
541 /* Finds exits out of the LOOP with body BODY. Marks blocks in that we may
542 exit the loop by cfg edge to HAS_EXIT and MAY_EXIT. In MAY_EXIT
543 additionally mark blocks that may exit due to a call. */
544
545 static void
546 find_exits (struct loop *loop, basic_block *body,
547 bitmap may_exit, bitmap has_exit)
548 {
549 unsigned i;
550 edge_iterator ei;
551 edge e;
552 struct loop *outermost_exit = loop, *aexit;
553 bool has_call = false;
554 rtx insn;
555
556 for (i = 0; i < loop->num_nodes; i++)
557 {
558 if (body[i]->loop_father == loop)
559 {
560 FOR_BB_INSNS (body[i], insn)
561 {
562 if (CALL_P (insn)
563 && !CONST_OR_PURE_CALL_P (insn))
564 {
565 has_call = true;
566 bitmap_set_bit (may_exit, i);
567 break;
568 }
569 }
570
571 FOR_EACH_EDGE (e, ei, body[i]->succs)
572 {
573 if (flow_bb_inside_loop_p (loop, e->dest))
574 continue;
575
576 bitmap_set_bit (may_exit, i);
577 bitmap_set_bit (has_exit, i);
578 outermost_exit = find_common_loop (outermost_exit,
579 e->dest->loop_father);
580 }
581 continue;
582 }
583
584 /* Use the data stored for the subloop to decide whether we may exit
585 through it. It is sufficient to do this for header of the loop,
586 as other basic blocks inside it must be dominated by it. */
587 if (body[i]->loop_father->header != body[i])
588 continue;
589
590 if (LOOP_DATA (body[i]->loop_father)->has_call)
591 {
592 has_call = true;
593 bitmap_set_bit (may_exit, i);
594 }
595 aexit = LOOP_DATA (body[i]->loop_father)->outermost_exit;
596 if (aexit != loop)
597 {
598 bitmap_set_bit (may_exit, i);
599 bitmap_set_bit (has_exit, i);
600
601 if (flow_loop_nested_p (aexit, outermost_exit))
602 outermost_exit = aexit;
603 }
604 }
605
606 loop->aux = xcalloc (1, sizeof (struct loop_data));
607 LOOP_DATA (loop)->outermost_exit = outermost_exit;
608 LOOP_DATA (loop)->has_call = has_call;
609 }
610
611 /* Check whether we may assign a value to X from a register. */
612
613 static bool
614 may_assign_reg_p (rtx x)
615 {
616 return (GET_MODE (x) != VOIDmode
617 && GET_MODE (x) != BLKmode
618 && can_copy_p (GET_MODE (x))
619 && (!REG_P (x)
620 || !HARD_REGISTER_P (x)
621 || REGNO_REG_CLASS (REGNO (x)) != NO_REGS));
622 }
623
624 /* Finds definitions that may correspond to invariants in LOOP with body
625 BODY. */
626
627 static void
628 find_defs (struct loop *loop, basic_block *body)
629 {
630 unsigned i;
631 bitmap blocks = BITMAP_ALLOC (NULL);
632
633 for (i = 0; i < loop->num_nodes; i++)
634 bitmap_set_bit (blocks, body[i]->index);
635
636 df_remove_problem (df_chain);
637 df_process_deferred_rescans ();
638 df_chain_add_problem (DF_UD_CHAIN);
639 df_set_blocks (blocks);
640 df_analyze ();
641
642 if (dump_file)
643 {
644 fprintf (dump_file, "*****starting processing of loop ******\n");
645 print_rtl_with_bb (dump_file, get_insns ());
646 fprintf (dump_file, "*****ending processing of loop ******\n");
647 }
648 check_invariant_table_size ();
649
650 BITMAP_FREE (blocks);
651 }
652
653 /* Creates a new invariant for definition DEF in INSN, depending on invariants
654 in DEPENDS_ON. ALWAYS_EXECUTED is true if the insn is always executed,
655 unless the program ends due to a function call. The newly created invariant
656 is returned. */
657
658 static struct invariant *
659 create_new_invariant (struct def *def, rtx insn, bitmap depends_on,
660 bool always_executed)
661 {
662 struct invariant *inv = XNEW (struct invariant);
663 rtx set = single_set (insn);
664
665 inv->def = def;
666 inv->always_executed = always_executed;
667 inv->depends_on = depends_on;
668
669 /* If the set is simple, usually by moving it we move the whole store out of
670 the loop. Otherwise we save only cost of the computation. */
671 if (def)
672 inv->cost = rtx_cost (set, SET);
673 else
674 inv->cost = rtx_cost (SET_SRC (set), SET);
675
676 inv->move = false;
677 inv->reg = NULL_RTX;
678 inv->stamp = 0;
679 inv->insn = insn;
680
681 inv->invno = VEC_length (invariant_p, invariants);
682 inv->eqto = ~0u;
683 if (def)
684 def->invno = inv->invno;
685 VEC_safe_push (invariant_p, heap, invariants, inv);
686
687 if (dump_file)
688 {
689 fprintf (dump_file,
690 "Set in insn %d is invariant (%d), cost %d, depends on ",
691 INSN_UID (insn), inv->invno, inv->cost);
692 dump_bitmap (dump_file, inv->depends_on);
693 }
694
695 return inv;
696 }
697
698 /* Record USE at DEF. */
699
700 static void
701 record_use (struct def *def, rtx *use, rtx insn)
702 {
703 struct use *u = XNEW (struct use);
704
705 gcc_assert (REG_P (*use));
706
707 u->pos = use;
708 u->insn = insn;
709 u->next = def->uses;
710 def->uses = u;
711 def->n_uses++;
712 }
713
714 /* Finds the invariants USE depends on and store them to the DEPENDS_ON
715 bitmap. Returns true if all dependencies of USE are known to be
716 loop invariants, false otherwise. */
717
718 static bool
719 check_dependency (basic_block bb, struct df_ref *use, bitmap depends_on)
720 {
721 struct df_ref *def;
722 basic_block def_bb;
723 struct df_link *defs;
724 struct def *def_data;
725 struct invariant *inv;
726
727 if (use->flags & DF_REF_READ_WRITE)
728 return false;
729
730 defs = DF_REF_CHAIN (use);
731 if (!defs)
732 return true;
733
734 if (defs->next)
735 return false;
736
737 def = defs->ref;
738 check_invariant_table_size ();
739 inv = invariant_table[DF_REF_ID(def)];
740 if (!inv)
741 return false;
742
743 def_data = inv->def;
744 gcc_assert (def_data != NULL);
745
746 def_bb = DF_REF_BB (def);
747 /* Note that in case bb == def_bb, we know that the definition
748 dominates insn, because def has invariant_table[DF_REF_ID(def)]
749 defined and we process the insns in the basic block bb
750 sequentially. */
751 if (!dominated_by_p (CDI_DOMINATORS, bb, def_bb))
752 return false;
753
754 bitmap_set_bit (depends_on, def_data->invno);
755 return true;
756 }
757
758
759 /* Finds the invariants INSN depends on and store them to the DEPENDS_ON
760 bitmap. Returns true if all dependencies of INSN are known to be
761 loop invariants, false otherwise. */
762
763 static bool
764 check_dependencies (rtx insn, bitmap depends_on)
765 {
766 struct df_ref **use_rec;
767 basic_block bb = BLOCK_FOR_INSN (insn);
768
769 for (use_rec = DF_INSN_USES (insn); *use_rec; use_rec++)
770 if (!check_dependency (bb, *use_rec, depends_on))
771 return false;
772 for (use_rec = DF_INSN_EQ_USES (insn); *use_rec; use_rec++)
773 if (!check_dependency (bb, *use_rec, depends_on))
774 return false;
775
776 return true;
777 }
778
779 /* Finds invariant in INSN. ALWAYS_REACHED is true if the insn is always
780 executed. ALWAYS_EXECUTED is true if the insn is always executed,
781 unless the program ends due to a function call. */
782
783 static void
784 find_invariant_insn (rtx insn, bool always_reached, bool always_executed)
785 {
786 struct df_ref *ref;
787 struct def *def;
788 bitmap depends_on;
789 rtx set, dest;
790 bool simple = true;
791 struct invariant *inv;
792
793 /* Until we get rid of LIBCALLS. */
794 if (find_reg_note (insn, REG_RETVAL, NULL_RTX)
795 || find_reg_note (insn, REG_LIBCALL, NULL_RTX)
796 || find_reg_note (insn, REG_NO_CONFLICT, NULL_RTX))
797 return;
798
799 #ifdef HAVE_cc0
800 /* We can't move a CC0 setter without the user. */
801 if (sets_cc0_p (insn))
802 return;
803 #endif
804
805 set = single_set (insn);
806 if (!set)
807 return;
808 dest = SET_DEST (set);
809
810 if (!REG_P (dest)
811 || HARD_REGISTER_P (dest))
812 simple = false;
813
814 if (!may_assign_reg_p (SET_DEST (set))
815 || !check_maybe_invariant (SET_SRC (set)))
816 return;
817
818 /* If the insn can throw exception, we cannot move it at all without changing
819 cfg. */
820 if (can_throw_internal (insn))
821 return;
822
823 /* We cannot make trapping insn executed, unless it was executed before. */
824 if (may_trap_after_code_motion_p (PATTERN (insn)) && !always_reached)
825 return;
826
827 depends_on = BITMAP_ALLOC (NULL);
828 if (!check_dependencies (insn, depends_on))
829 {
830 BITMAP_FREE (depends_on);
831 return;
832 }
833
834 if (simple)
835 def = XCNEW (struct def);
836 else
837 def = NULL;
838
839 inv = create_new_invariant (def, insn, depends_on, always_executed);
840
841 if (simple)
842 {
843 ref = df_find_def (insn, dest);
844 check_invariant_table_size ();
845 invariant_table[DF_REF_ID(ref)] = inv;
846 }
847 }
848
849 /* Record registers used in INSN that have a unique invariant definition. */
850
851 static void
852 record_uses (rtx insn)
853 {
854 struct df_ref **use_rec;
855 struct invariant *inv;
856
857 for (use_rec = DF_INSN_USES (insn); *use_rec; use_rec++)
858 {
859 struct df_ref *use = *use_rec;
860 inv = invariant_for_use (use);
861 if (inv)
862 record_use (inv->def, DF_REF_REAL_LOC (use), DF_REF_INSN (use));
863 }
864 for (use_rec = DF_INSN_EQ_USES (insn); *use_rec; use_rec++)
865 {
866 struct df_ref *use = *use_rec;
867 inv = invariant_for_use (use);
868 if (inv)
869 record_use (inv->def, DF_REF_REAL_LOC (use), DF_REF_INSN (use));
870 }
871 }
872
873 /* Finds invariants in INSN. ALWAYS_REACHED is true if the insn is always
874 executed. ALWAYS_EXECUTED is true if the insn is always executed,
875 unless the program ends due to a function call. */
876
877 static void
878 find_invariants_insn (rtx insn, bool always_reached, bool always_executed)
879 {
880 find_invariant_insn (insn, always_reached, always_executed);
881 record_uses (insn);
882 }
883
884 /* Finds invariants in basic block BB. ALWAYS_REACHED is true if the
885 basic block is always executed. ALWAYS_EXECUTED is true if the basic
886 block is always executed, unless the program ends due to a function
887 call. */
888
889 static void
890 find_invariants_bb (basic_block bb, bool always_reached, bool always_executed)
891 {
892 rtx insn;
893
894 FOR_BB_INSNS (bb, insn)
895 {
896 if (!INSN_P (insn))
897 continue;
898
899 find_invariants_insn (insn, always_reached, always_executed);
900
901 if (always_reached
902 && CALL_P (insn)
903 && !CONST_OR_PURE_CALL_P (insn))
904 always_reached = false;
905 }
906 }
907
908 /* Finds invariants in LOOP with body BODY. ALWAYS_REACHED is the bitmap of
909 basic blocks in BODY that are always executed. ALWAYS_EXECUTED is the
910 bitmap of basic blocks in BODY that are always executed unless the program
911 ends due to a function call. */
912
913 static void
914 find_invariants_body (struct loop *loop, basic_block *body,
915 bitmap always_reached, bitmap always_executed)
916 {
917 unsigned i;
918
919 for (i = 0; i < loop->num_nodes; i++)
920 find_invariants_bb (body[i],
921 bitmap_bit_p (always_reached, i),
922 bitmap_bit_p (always_executed, i));
923 }
924
925 /* Finds invariants in LOOP. */
926
927 static void
928 find_invariants (struct loop *loop)
929 {
930 bitmap may_exit = BITMAP_ALLOC (NULL);
931 bitmap always_reached = BITMAP_ALLOC (NULL);
932 bitmap has_exit = BITMAP_ALLOC (NULL);
933 bitmap always_executed = BITMAP_ALLOC (NULL);
934 basic_block *body = get_loop_body_in_dom_order (loop);
935
936 find_exits (loop, body, may_exit, has_exit);
937 compute_always_reached (loop, body, may_exit, always_reached);
938 compute_always_reached (loop, body, has_exit, always_executed);
939
940 find_defs (loop, body);
941 find_invariants_body (loop, body, always_reached, always_executed);
942 merge_identical_invariants ();
943
944 BITMAP_FREE (always_reached);
945 BITMAP_FREE (always_executed);
946 BITMAP_FREE (may_exit);
947 BITMAP_FREE (has_exit);
948 free (body);
949 }
950
951 /* Frees a list of uses USE. */
952
953 static void
954 free_use_list (struct use *use)
955 {
956 struct use *next;
957
958 for (; use; use = next)
959 {
960 next = use->next;
961 free (use);
962 }
963 }
964
965 /* Calculates cost and number of registers needed for moving invariant INV
966 out of the loop and stores them to *COST and *REGS_NEEDED. */
967
968 static void
969 get_inv_cost (struct invariant *inv, int *comp_cost, unsigned *regs_needed)
970 {
971 int acomp_cost;
972 unsigned aregs_needed;
973 unsigned depno;
974 struct invariant *dep;
975 bitmap_iterator bi;
976
977 /* Find the representative of the class of the equivalent invariants. */
978 inv = VEC_index (invariant_p, invariants, inv->eqto);
979
980 *comp_cost = 0;
981 *regs_needed = 0;
982 if (inv->move
983 || inv->stamp == actual_stamp)
984 return;
985 inv->stamp = actual_stamp;
986
987 (*regs_needed)++;
988 (*comp_cost) += inv->cost;
989
990 #ifdef STACK_REGS
991 {
992 /* Hoisting constant pool constants into stack regs may cost more than
993 just single register. On x87, the balance is affected both by the
994 small number of FP registers, and by its register stack organization,
995 that forces us to add compensation code in and around the loop to
996 shuffle the operands to the top of stack before use, and pop them
997 from the stack after the loop finishes.
998
999 To model this effect, we increase the number of registers needed for
1000 stack registers by two: one register push, and one register pop.
1001 This usually has the effect that FP constant loads from the constant
1002 pool are not moved out of the loop.
1003
1004 Note that this also means that dependent invariants can not be moved.
1005 However, the primary purpose of this pass is to move loop invariant
1006 address arithmetic out of loops, and address arithmetic that depends
1007 on floating point constants is unlikely to ever occur. */
1008 rtx set = single_set (inv->insn);
1009 if (set
1010 && IS_STACK_MODE (GET_MODE (SET_SRC (set)))
1011 && constant_pool_constant_p (SET_SRC (set)))
1012 (*regs_needed) += 2;
1013 }
1014 #endif
1015
1016 EXECUTE_IF_SET_IN_BITMAP (inv->depends_on, 0, depno, bi)
1017 {
1018 dep = VEC_index (invariant_p, invariants, depno);
1019
1020 get_inv_cost (dep, &acomp_cost, &aregs_needed);
1021
1022 if (aregs_needed
1023 /* We need to check always_executed, since if the original value of
1024 the invariant may be preserved, we may need to keep it in a
1025 separate register. TODO check whether the register has an
1026 use outside of the loop. */
1027 && dep->always_executed
1028 && !dep->def->uses->next)
1029 {
1030 /* If this is a single use, after moving the dependency we will not
1031 need a new register. */
1032 aregs_needed--;
1033 }
1034
1035 (*regs_needed) += aregs_needed;
1036 (*comp_cost) += acomp_cost;
1037 }
1038 }
1039
1040 /* Calculates gain for eliminating invariant INV. REGS_USED is the number
1041 of registers used in the loop, NEW_REGS is the number of new variables
1042 already added due to the invariant motion. The number of registers needed
1043 for it is stored in *REGS_NEEDED. */
1044
1045 static int
1046 gain_for_invariant (struct invariant *inv, unsigned *regs_needed,
1047 unsigned new_regs, unsigned regs_used)
1048 {
1049 int comp_cost, size_cost;
1050
1051 get_inv_cost (inv, &comp_cost, regs_needed);
1052 actual_stamp++;
1053
1054 size_cost = (estimate_reg_pressure_cost (new_regs + *regs_needed, regs_used)
1055 - estimate_reg_pressure_cost (new_regs, regs_used));
1056
1057 return comp_cost - size_cost;
1058 }
1059
1060 /* Finds invariant with best gain for moving. Returns the gain, stores
1061 the invariant in *BEST and number of registers needed for it to
1062 *REGS_NEEDED. REGS_USED is the number of registers used in the loop.
1063 NEW_REGS is the number of new variables already added due to invariant
1064 motion. */
1065
1066 static int
1067 best_gain_for_invariant (struct invariant **best, unsigned *regs_needed,
1068 unsigned new_regs, unsigned regs_used)
1069 {
1070 struct invariant *inv;
1071 int gain = 0, again;
1072 unsigned aregs_needed, invno;
1073
1074 for (invno = 0; VEC_iterate (invariant_p, invariants, invno, inv); invno++)
1075 {
1076 if (inv->move)
1077 continue;
1078
1079 /* Only consider the "representatives" of equivalent invariants. */
1080 if (inv->eqto != inv->invno)
1081 continue;
1082
1083 again = gain_for_invariant (inv, &aregs_needed, new_regs, regs_used);
1084 if (again > gain)
1085 {
1086 gain = again;
1087 *best = inv;
1088 *regs_needed = aregs_needed;
1089 }
1090 }
1091
1092 return gain;
1093 }
1094
1095 /* Marks invariant INVNO and all its dependencies for moving. */
1096
1097 static void
1098 set_move_mark (unsigned invno)
1099 {
1100 struct invariant *inv = VEC_index (invariant_p, invariants, invno);
1101 bitmap_iterator bi;
1102
1103 /* Find the representative of the class of the equivalent invariants. */
1104 inv = VEC_index (invariant_p, invariants, inv->eqto);
1105
1106 if (inv->move)
1107 return;
1108 inv->move = true;
1109
1110 if (dump_file)
1111 fprintf (dump_file, "Decided to move invariant %d\n", invno);
1112
1113 EXECUTE_IF_SET_IN_BITMAP (inv->depends_on, 0, invno, bi)
1114 {
1115 set_move_mark (invno);
1116 }
1117 }
1118
1119 /* Determines which invariants to move. */
1120
1121 static void
1122 find_invariants_to_move (void)
1123 {
1124 unsigned i, regs_used, regs_needed = 0, new_regs;
1125 struct invariant *inv = NULL;
1126 unsigned int n_regs = DF_REG_SIZE ();
1127
1128 if (!VEC_length (invariant_p, invariants))
1129 return;
1130
1131 /* We do not really do a good job in estimating number of registers used;
1132 we put some initial bound here to stand for induction variables etc.
1133 that we do not detect. */
1134 regs_used = 2;
1135
1136 for (i = 0; i < n_regs; i++)
1137 {
1138 if (!DF_REGNO_FIRST_DEF (i) && DF_REGNO_LAST_USE (i))
1139 {
1140 /* This is a value that is used but not changed inside loop. */
1141 regs_used++;
1142 }
1143 }
1144
1145 new_regs = 0;
1146 while (best_gain_for_invariant (&inv, &regs_needed, new_regs, regs_used) > 0)
1147 {
1148 set_move_mark (inv->invno);
1149 new_regs += regs_needed;
1150 }
1151 }
1152
1153 /* Returns true if all insns in SEQ are valid. */
1154
1155 static bool
1156 seq_insns_valid_p (rtx seq)
1157 {
1158 rtx x;
1159
1160 for (x = seq; x; x = NEXT_INSN (x))
1161 if (insn_invalid_p (x))
1162 return false;
1163
1164 return true;
1165 }
1166
1167 /* Move invariant INVNO out of the LOOP. Returns true if this succeeds, false
1168 otherwise. */
1169
1170 static bool
1171 move_invariant_reg (struct loop *loop, unsigned invno)
1172 {
1173 struct invariant *inv = VEC_index (invariant_p, invariants, invno);
1174 struct invariant *repr = VEC_index (invariant_p, invariants, inv->eqto);
1175 unsigned i;
1176 basic_block preheader = loop_preheader_edge (loop)->src;
1177 rtx reg, set, dest, seq, op;
1178 struct use *use;
1179 bitmap_iterator bi;
1180
1181 if (inv->reg)
1182 return true;
1183 if (!repr->move)
1184 return false;
1185 /* If this is a representative of the class of equivalent invariants,
1186 really move the invariant. Otherwise just replace its use with
1187 the register used for the representative. */
1188 if (inv == repr)
1189 {
1190 if (inv->depends_on)
1191 {
1192 EXECUTE_IF_SET_IN_BITMAP (inv->depends_on, 0, i, bi)
1193 {
1194 if (!move_invariant_reg (loop, i))
1195 goto fail;
1196 }
1197 }
1198
1199 /* Move the set out of the loop. If the set is always executed (we could
1200 omit this condition if we know that the register is unused outside of the
1201 loop, but it does not seem worth finding out) and it has no uses that
1202 would not be dominated by it, we may just move it (TODO). Otherwise we
1203 need to create a temporary register. */
1204 set = single_set (inv->insn);
1205 dest = SET_DEST (set);
1206 reg = gen_reg_rtx (GET_MODE (dest));
1207
1208 /* If the SET_DEST of the invariant insn is a pseudo, we can just move
1209 the insn out of the loop. Otherwise, we have to use gen_move_insn
1210 to let emit_move_insn produce a valid instruction stream. */
1211 if (REG_P (dest) && !HARD_REGISTER_P (dest))
1212 {
1213 rtx note;
1214
1215 emit_insn_after (gen_move_insn (dest, reg), inv->insn);
1216 SET_DEST (set) = reg;
1217 df_insn_rescan (inv->insn);
1218 reorder_insns (inv->insn, inv->insn, BB_END (preheader));
1219
1220 /* If there is a REG_EQUAL note on the insn we just moved, and
1221 insn is in a basic block that is not always executed, the note
1222 may no longer be valid after we move the insn.
1223 Note that uses in REG_EQUAL notes are taken into account in
1224 the computation of invariants. Hence it is safe to retain the
1225 note even if the note contains register references. */
1226 if (! inv->always_executed
1227 && (note = find_reg_note (inv->insn, REG_EQUAL, NULL_RTX)))
1228 remove_note (inv->insn, note);
1229 }
1230 else
1231 {
1232 start_sequence ();
1233 op = force_operand (SET_SRC (set), reg);
1234 if (!op)
1235 {
1236 end_sequence ();
1237 goto fail;
1238 }
1239 if (op != reg)
1240 emit_move_insn (reg, op);
1241 seq = get_insns ();
1242 end_sequence ();
1243
1244 if (!seq_insns_valid_p (seq))
1245 goto fail;
1246 emit_insn_after (seq, BB_END (preheader));
1247
1248 emit_insn_after (gen_move_insn (dest, reg), inv->insn);
1249 delete_insn (inv->insn);
1250 }
1251 }
1252 else
1253 {
1254 if (!move_invariant_reg (loop, repr->invno))
1255 goto fail;
1256 reg = repr->reg;
1257 set = single_set (inv->insn);
1258 emit_insn_after (gen_move_insn (SET_DEST (set), reg), inv->insn);
1259 delete_insn (inv->insn);
1260 }
1261
1262
1263 inv->reg = reg;
1264
1265 /* Replace the uses we know to be dominated. It saves work for copy
1266 propagation, and also it is necessary so that dependent invariants
1267 are computed right. */
1268 if (inv->def)
1269 {
1270 for (use = inv->def->uses; use; use = use->next)
1271 {
1272 *use->pos = reg;
1273 df_insn_rescan (use->insn);
1274 }
1275 }
1276
1277 return true;
1278
1279 fail:
1280 /* If we failed, clear move flag, so that we do not try to move inv
1281 again. */
1282 if (dump_file)
1283 fprintf (dump_file, "Failed to move invariant %d\n", invno);
1284 inv->move = false;
1285 inv->reg = NULL_RTX;
1286
1287 return false;
1288 }
1289
1290 /* Move selected invariant out of the LOOP. Newly created regs are marked
1291 in TEMPORARY_REGS. */
1292
1293 static void
1294 move_invariants (struct loop *loop)
1295 {
1296 struct invariant *inv;
1297 unsigned i;
1298
1299 for (i = 0; VEC_iterate (invariant_p, invariants, i, inv); i++)
1300 move_invariant_reg (loop, i);
1301 }
1302
1303 /* Initializes invariant motion data. */
1304
1305 static void
1306 init_inv_motion_data (void)
1307 {
1308 actual_stamp = 1;
1309
1310 invariants = VEC_alloc (invariant_p, heap, 100);
1311 }
1312
1313 /* Frees the data allocated by invariant motion. */
1314
1315 static void
1316 free_inv_motion_data (void)
1317 {
1318 unsigned i;
1319 struct def *def;
1320 struct invariant *inv;
1321
1322 check_invariant_table_size ();
1323 for (i = 0; i < DF_DEFS_TABLE_SIZE (); i++)
1324 {
1325 inv = invariant_table[i];
1326 if (inv)
1327 {
1328 def = inv->def;
1329 gcc_assert (def != NULL);
1330
1331 free_use_list (def->uses);
1332 free (def);
1333 invariant_table[i] = NULL;
1334 }
1335 }
1336
1337 for (i = 0; VEC_iterate (invariant_p, invariants, i, inv); i++)
1338 {
1339 BITMAP_FREE (inv->depends_on);
1340 free (inv);
1341 }
1342 VEC_free (invariant_p, heap, invariants);
1343 }
1344
1345 /* Move the invariants out of the LOOP. */
1346
1347 static void
1348 move_single_loop_invariants (struct loop *loop)
1349 {
1350 init_inv_motion_data ();
1351
1352 find_invariants (loop);
1353 find_invariants_to_move ();
1354 move_invariants (loop);
1355
1356 free_inv_motion_data ();
1357 }
1358
1359 /* Releases the auxiliary data for LOOP. */
1360
1361 static void
1362 free_loop_data (struct loop *loop)
1363 {
1364 struct loop_data *data = LOOP_DATA (loop);
1365
1366 free (data);
1367 loop->aux = NULL;
1368 }
1369
1370 /* Move the invariants out of the loops. */
1371
1372 void
1373 move_loop_invariants (void)
1374 {
1375 struct loop *loop;
1376 loop_iterator li;
1377
1378 df_set_flags (DF_EQ_NOTES + DF_DEFER_INSN_RESCAN);
1379 /* Process the loops, innermost first. */
1380 FOR_EACH_LOOP (li, loop, LI_FROM_INNERMOST)
1381 {
1382 move_single_loop_invariants (loop);
1383 }
1384
1385 FOR_EACH_LOOP (li, loop, 0)
1386 {
1387 free_loop_data (loop);
1388 }
1389
1390 free (invariant_table);
1391 invariant_table = NULL;
1392 invariant_table_size = 0;
1393
1394 #ifdef ENABLE_CHECKING
1395 verify_flow_info ();
1396 #endif
1397 }