3edd3f4285edc0143546d7b5c7a79d46ffa0bd67
[gcc.git] / gcc / obstack.h
1 /* obstack.h - object stack macros
2 Copyright (C) 1988,89,90,91,92,93,94,96,97 Free Software Foundation, Inc.
3
4 the C library, however. The master source lives in /gd/gnu/lib.
5
6 NOTE: The canonical source of this file is maintained with the GNU C Library.
7 Bugs can be reported to bug-glibc@prep.ai.mit.edu.
8
9 This program is free software; you can redistribute it and/or modify it
10 under the terms of the GNU General Public License as published by the
11 Free Software Foundation; either version 2, or (at your option) any
12 later version.
13
14 This program is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
18
19 You should have received a copy of the GNU General Public License
20 along with this program; if not, write to the Free Software
21 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
22 USA. */
23
24 /* Summary:
25
26 All the apparent functions defined here are macros. The idea
27 is that you would use these pre-tested macros to solve a
28 very specific set of problems, and they would run fast.
29 Caution: no side-effects in arguments please!! They may be
30 evaluated MANY times!!
31
32 These macros operate a stack of objects. Each object starts life
33 small, and may grow to maturity. (Consider building a word syllable
34 by syllable.) An object can move while it is growing. Once it has
35 been "finished" it never changes address again. So the "top of the
36 stack" is typically an immature growing object, while the rest of the
37 stack is of mature, fixed size and fixed address objects.
38
39 These routines grab large chunks of memory, using a function you
40 supply, called `obstack_chunk_alloc'. On occasion, they free chunks,
41 by calling `obstack_chunk_free'. You must define them and declare
42 them before using any obstack macros.
43
44 Each independent stack is represented by a `struct obstack'.
45 Each of the obstack macros expects a pointer to such a structure
46 as the first argument.
47
48 One motivation for this package is the problem of growing char strings
49 in symbol tables. Unless you are "fascist pig with a read-only mind"
50 --Gosper's immortal quote from HAKMEM item 154, out of context--you
51 would not like to put any arbitrary upper limit on the length of your
52 symbols.
53
54 In practice this often means you will build many short symbols and a
55 few long symbols. At the time you are reading a symbol you don't know
56 how long it is. One traditional method is to read a symbol into a
57 buffer, realloc()ating the buffer every time you try to read a symbol
58 that is longer than the buffer. This is beaut, but you still will
59 want to copy the symbol from the buffer to a more permanent
60 symbol-table entry say about half the time.
61
62 With obstacks, you can work differently. Use one obstack for all symbol
63 names. As you read a symbol, grow the name in the obstack gradually.
64 When the name is complete, finalize it. Then, if the symbol exists already,
65 free the newly read name.
66
67 The way we do this is to take a large chunk, allocating memory from
68 low addresses. When you want to build a symbol in the chunk you just
69 add chars above the current "high water mark" in the chunk. When you
70 have finished adding chars, because you got to the end of the symbol,
71 you know how long the chars are, and you can create a new object.
72 Mostly the chars will not burst over the highest address of the chunk,
73 because you would typically expect a chunk to be (say) 100 times as
74 long as an average object.
75
76 In case that isn't clear, when we have enough chars to make up
77 the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
78 so we just point to it where it lies. No moving of chars is
79 needed and this is the second win: potentially long strings need
80 never be explicitly shuffled. Once an object is formed, it does not
81 change its address during its lifetime.
82
83 When the chars burst over a chunk boundary, we allocate a larger
84 chunk, and then copy the partly formed object from the end of the old
85 chunk to the beginning of the new larger chunk. We then carry on
86 accreting characters to the end of the object as we normally would.
87
88 A special macro is provided to add a single char at a time to a
89 growing object. This allows the use of register variables, which
90 break the ordinary 'growth' macro.
91
92 Summary:
93 We allocate large chunks.
94 We carve out one object at a time from the current chunk.
95 Once carved, an object never moves.
96 We are free to append data of any size to the currently
97 growing object.
98 Exactly one object is growing in an obstack at any one time.
99 You can run one obstack per control block.
100 You may have as many control blocks as you dare.
101 Because of the way we do it, you can `unwind' an obstack
102 back to a previous state. (You may remove objects much
103 as you would with a stack.)
104 */
105
106
107 /* Don't do the contents of this file more than once. */
108
109 #ifndef _OBSTACK_H
110 #define _OBSTACK_H 1
111
112 #ifdef __cplusplus
113 extern "C" {
114 #endif
115 \f
116 /* We use subtraction of (char *) 0 instead of casting to int
117 because on word-addressable machines a simple cast to int
118 may ignore the byte-within-word field of the pointer. */
119
120 #ifndef __PTR_TO_INT
121 #define __PTR_TO_INT(P) ((P) - (char *) 0)
122 #endif
123
124 #ifndef __INT_TO_PTR
125 #define __INT_TO_PTR(P) ((P) + (char *) 0)
126 #endif
127
128 /* We need the type of the resulting object. In ANSI C it is ptrdiff_t
129 but in traditional C it is usually long. If we are in ANSI C and
130 don't already have ptrdiff_t get it. */
131
132 #if defined (__STDC__) && __STDC__ && ! defined (offsetof)
133 #if defined (__GNUC__) && defined (IN_GCC)
134 /* On Next machine, the system's stddef.h screws up if included
135 after we have defined just ptrdiff_t, so include all of stddef.h.
136 Otherwise, define just ptrdiff_t, which is all we need. */
137 #ifndef __NeXT__
138 #define __need_ptrdiff_t
139 #endif
140 #endif
141
142 #include <stddef.h>
143 #endif
144
145 #if defined (__STDC__) && __STDC__
146 #define PTR_INT_TYPE ptrdiff_t
147 #else
148 #define PTR_INT_TYPE long
149 #endif
150
151 #if defined (_LIBC) || defined (HAVE_STRING_H)
152 #include <string.h>
153 #define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
154 #else
155 #ifdef memcpy
156 #define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
157 #else
158 #define _obstack_memcpy(To, From, N) bcopy ((From), (To), (N))
159 #endif
160 #endif
161
162 struct _obstack_chunk /* Lives at front of each chunk. */
163 {
164 char *limit; /* 1 past end of this chunk */
165 struct _obstack_chunk *prev; /* address of prior chunk or NULL */
166 char contents[4]; /* objects begin here */
167 };
168
169 struct obstack /* control current object in current chunk */
170 {
171 long chunk_size; /* preferred size to allocate chunks in */
172 struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */
173 char *object_base; /* address of object we are building */
174 char *next_free; /* where to add next char to current object */
175 char *chunk_limit; /* address of char after current chunk */
176 PTR_INT_TYPE temp; /* Temporary for some macros. */
177 int alignment_mask; /* Mask of alignment for each object. */
178 #if defined (__STDC__) && __STDC__
179 /* These prototypes vary based on `use_extra_arg', and we use
180 casts to the prototypeless function type in all assignments,
181 but having prototypes here quiets -Wstrict-prototypes. */
182 struct _obstack_chunk *(*chunkfun) (void *, long);
183 void (*freefun) (void *, struct _obstack_chunk *);
184 void *extra_arg; /* first arg for chunk alloc/dealloc funcs */
185 #else
186 struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk. */
187 void (*freefun) (); /* User's function to free a chunk. */
188 char *extra_arg; /* first arg for chunk alloc/dealloc funcs */
189 #endif
190 unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */
191 unsigned maybe_empty_object:1;/* There is a possibility that the current
192 chunk contains a zero-length object. This
193 prevents freeing the chunk if we allocate
194 a bigger chunk to replace it. */
195 unsigned alloc_failed:1; /* No longer used, as we now call the failed
196 handler on error, but retained for binary
197 compatibility. */
198 };
199
200 /* Declare the external functions we use; they are in obstack.c. */
201
202 #if defined (__STDC__) && __STDC__
203 extern void _obstack_newchunk (struct obstack *, int);
204 extern void _obstack_free (struct obstack *, void *);
205 extern int _obstack_begin (struct obstack *, int, int,
206 void *(*) (long), void (*) (void *));
207 extern int _obstack_begin_1 (struct obstack *, int, int,
208 void *(*) (void *, long),
209 void (*) (void *, void *), void *);
210 extern int _obstack_memory_used (struct obstack *);
211 #else
212 extern void _obstack_newchunk ();
213 extern void _obstack_free ();
214 extern int _obstack_begin ();
215 extern int _obstack_begin_1 ();
216 extern int _obstack_memory_used ();
217 #endif
218 \f
219 #if defined (__STDC__) && __STDC__
220
221 /* Do the function-declarations after the structs
222 but before defining the macros. */
223
224 void obstack_init (struct obstack *obstack);
225
226 void * obstack_alloc (struct obstack *obstack, int size);
227
228 void * obstack_copy (struct obstack *obstack, void *address, int size);
229 void * obstack_copy0 (struct obstack *obstack, void *address, int size);
230
231 void obstack_free (struct obstack *obstack, void *block);
232
233 void obstack_blank (struct obstack *obstack, int size);
234
235 void obstack_grow (struct obstack *obstack, void *data, int size);
236 void obstack_grow0 (struct obstack *obstack, void *data, int size);
237
238 void obstack_1grow (struct obstack *obstack, int data_char);
239 void obstack_ptr_grow (struct obstack *obstack, void *data);
240 void obstack_int_grow (struct obstack *obstack, int data);
241
242 void * obstack_finish (struct obstack *obstack);
243
244 int obstack_object_size (struct obstack *obstack);
245
246 int obstack_room (struct obstack *obstack);
247 void obstack_make_room (struct obstack *obstack, int size);
248 void obstack_1grow_fast (struct obstack *obstack, int data_char);
249 void obstack_ptr_grow_fast (struct obstack *obstack, void *data);
250 void obstack_int_grow_fast (struct obstack *obstack, int data);
251 void obstack_blank_fast (struct obstack *obstack, int size);
252
253 void * obstack_base (struct obstack *obstack);
254 void * obstack_next_free (struct obstack *obstack);
255 int obstack_alignment_mask (struct obstack *obstack);
256 int obstack_chunk_size (struct obstack *obstack);
257 int obstack_memory_used (struct obstack *obstack);
258
259 #endif /* __STDC__ */
260
261 /* Non-ANSI C cannot really support alternative functions for these macros,
262 so we do not declare them. */
263
264 /* Error handler called when `obstack_chunk_alloc' failed to allocate
265 more memory. This can be set to a user defined function. The
266 default action is to print a message and abort. */
267 #if defined (__STDC__) && __STDC__
268 extern void (*obstack_alloc_failed_handler) (void);
269 #else
270 extern void (*obstack_alloc_failed_handler) ();
271 #endif
272
273 /* Exit value used when `print_and_abort' is used. */
274 extern int obstack_exit_failure;
275 \f
276 /* Pointer to beginning of object being allocated or to be allocated next.
277 Note that this might not be the final address of the object
278 because a new chunk might be needed to hold the final size. */
279
280 #define obstack_base(h) ((h)->object_base)
281
282 /* Size for allocating ordinary chunks. */
283
284 #define obstack_chunk_size(h) ((h)->chunk_size)
285
286 /* Pointer to next byte not yet allocated in current chunk. */
287
288 #define obstack_next_free(h) ((h)->next_free)
289
290 /* Mask specifying low bits that should be clear in address of an object. */
291
292 #define obstack_alignment_mask(h) ((h)->alignment_mask)
293
294 /* To prevent prototype warnings provide complete argument list in
295 standard C version. */
296 #if defined (__STDC__) && __STDC__
297
298 #define obstack_init(h) \
299 _obstack_begin ((h), 0, 0, \
300 (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
301
302 #define obstack_begin(h, size) \
303 _obstack_begin ((h), (size), 0, \
304 (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
305
306 #define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
307 _obstack_begin ((h), (size), (alignment), \
308 (void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun))
309
310 #define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
311 _obstack_begin_1 ((h), (size), (alignment), \
312 (void *(*) (void *, long)) (chunkfun), \
313 (void (*) (void *, void *)) (freefun), (arg))
314
315 #define obstack_chunkfun(h, newchunkfun) \
316 ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
317
318 #define obstack_freefun(h, newfreefun) \
319 ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
320
321 #else
322
323 #define obstack_init(h) \
324 _obstack_begin ((h), 0, 0, \
325 (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
326
327 #define obstack_begin(h, size) \
328 _obstack_begin ((h), (size), 0, \
329 (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
330
331 #define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
332 _obstack_begin ((h), (size), (alignment), \
333 (void *(*) ()) (chunkfun), (void (*) ()) (freefun))
334
335 #define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
336 _obstack_begin_1 ((h), (size), (alignment), \
337 (void *(*) ()) (chunkfun), (void (*) ()) (freefun), (arg))
338
339 #define obstack_chunkfun(h, newchunkfun) \
340 ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun))
341
342 #define obstack_freefun(h, newfreefun) \
343 ((h) -> freefun = (void (*)()) (newfreefun))
344
345 #endif
346
347 #define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
348
349 #define obstack_blank_fast(h,n) ((h)->next_free += (n))
350
351 #define obstack_memory_used(h) _obstack_memory_used (h)
352 \f
353 #if defined (__GNUC__) && defined (__STDC__) && __STDC__
354 /* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
355 does not implement __extension__. But that compiler doesn't define
356 __GNUC_MINOR__. */
357 #if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
358 #define __extension__
359 #endif
360
361 /* For GNU C, if not -traditional,
362 we can define these macros to compute all args only once
363 without using a global variable.
364 Also, we can avoid using the `temp' slot, to make faster code. */
365
366 #define obstack_object_size(OBSTACK) \
367 __extension__ \
368 ({ struct obstack *__o = (OBSTACK); \
369 (unsigned) (__o->next_free - __o->object_base); })
370
371 #define obstack_room(OBSTACK) \
372 __extension__ \
373 ({ struct obstack *__o = (OBSTACK); \
374 (unsigned) (__o->chunk_limit - __o->next_free); })
375
376 #define obstack_make_room(OBSTACK,length) \
377 __extension__ \
378 ({ struct obstack *__o = (OBSTACK); \
379 int __len = (length); \
380 if (__o->chunk_limit - __o->next_free < __len) \
381 _obstack_newchunk (__o, __len); \
382 (void) 0; })
383
384 #define obstack_empty_p(OBSTACK) \
385 __extension__ \
386 ({ struct obstack *__o = (OBSTACK); \
387 (__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); })
388
389 #define obstack_grow(OBSTACK,where,length) \
390 __extension__ \
391 ({ struct obstack *__o = (OBSTACK); \
392 int __len = (length); \
393 if (__o->next_free + __len > __o->chunk_limit) \
394 _obstack_newchunk (__o, __len); \
395 _obstack_memcpy (__o->next_free, (char *) (where), __len); \
396 __o->next_free += __len; \
397 (void) 0; })
398
399 #define obstack_grow0(OBSTACK,where,length) \
400 __extension__ \
401 ({ struct obstack *__o = (OBSTACK); \
402 int __len = (length); \
403 if (__o->next_free + __len + 1 > __o->chunk_limit) \
404 _obstack_newchunk (__o, __len + 1); \
405 _obstack_memcpy (__o->next_free, (char *) (where), __len); \
406 __o->next_free += __len; \
407 *(__o->next_free)++ = 0; \
408 (void) 0; })
409
410 #define obstack_1grow(OBSTACK,datum) \
411 __extension__ \
412 ({ struct obstack *__o = (OBSTACK); \
413 if (__o->next_free + 1 > __o->chunk_limit) \
414 _obstack_newchunk (__o, 1); \
415 *(__o->next_free)++ = (datum); \
416 (void) 0; })
417
418 /* These assume that the obstack alignment is good enough for pointers or ints,
419 and that the data added so far to the current object
420 shares that much alignment. */
421
422 #define obstack_ptr_grow(OBSTACK,datum) \
423 __extension__ \
424 ({ struct obstack *__o = (OBSTACK); \
425 if (__o->next_free + sizeof (void *) > __o->chunk_limit) \
426 _obstack_newchunk (__o, sizeof (void *)); \
427 *((void **)__o->next_free)++ = ((void *)datum); \
428 (void) 0; })
429
430 #define obstack_int_grow(OBSTACK,datum) \
431 __extension__ \
432 ({ struct obstack *__o = (OBSTACK); \
433 if (__o->next_free + sizeof (int) > __o->chunk_limit) \
434 _obstack_newchunk (__o, sizeof (int)); \
435 *((int *)__o->next_free)++ = ((int)datum); \
436 (void) 0; })
437
438 #define obstack_ptr_grow_fast(h,aptr) (*((void **) (h)->next_free)++ = (void *)aptr)
439 #define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
440
441 #define obstack_blank(OBSTACK,length) \
442 __extension__ \
443 ({ struct obstack *__o = (OBSTACK); \
444 int __len = (length); \
445 if (__o->chunk_limit - __o->next_free < __len) \
446 _obstack_newchunk (__o, __len); \
447 __o->next_free += __len; \
448 (void) 0; })
449
450 #define obstack_alloc(OBSTACK,length) \
451 __extension__ \
452 ({ struct obstack *__h = (OBSTACK); \
453 obstack_blank (__h, (length)); \
454 obstack_finish (__h); })
455
456 #define obstack_copy(OBSTACK,where,length) \
457 __extension__ \
458 ({ struct obstack *__h = (OBSTACK); \
459 obstack_grow (__h, (where), (length)); \
460 obstack_finish (__h); })
461
462 #define obstack_copy0(OBSTACK,where,length) \
463 __extension__ \
464 ({ struct obstack *__h = (OBSTACK); \
465 obstack_grow0 (__h, (where), (length)); \
466 obstack_finish (__h); })
467
468 /* The local variable is named __o1 to avoid a name conflict
469 when obstack_blank is called. */
470 #define obstack_finish(OBSTACK) \
471 __extension__ \
472 ({ struct obstack *__o1 = (OBSTACK); \
473 void *value; \
474 value = (void *) __o1->object_base; \
475 if (__o1->next_free == value) \
476 __o1->maybe_empty_object = 1; \
477 __o1->next_free \
478 = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
479 & ~ (__o1->alignment_mask)); \
480 if (__o1->next_free - (char *)__o1->chunk \
481 > __o1->chunk_limit - (char *)__o1->chunk) \
482 __o1->next_free = __o1->chunk_limit; \
483 __o1->object_base = __o1->next_free; \
484 value; })
485
486 #define obstack_free(OBSTACK, OBJ) \
487 __extension__ \
488 ({ struct obstack *__o = (OBSTACK); \
489 void *__obj = (OBJ); \
490 if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \
491 __o->next_free = __o->object_base = __obj; \
492 else (obstack_free) (__o, __obj); })
493 \f
494 #else /* not __GNUC__ or not __STDC__ */
495
496 #define obstack_object_size(h) \
497 (unsigned) ((h)->next_free - (h)->object_base)
498
499 #define obstack_room(h) \
500 (unsigned) ((h)->chunk_limit - (h)->next_free)
501
502 #define obstack_empty_p(h) \
503 ((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0)
504
505 /* Note that the call to _obstack_newchunk is enclosed in (..., 0)
506 so that we can avoid having void expressions
507 in the arms of the conditional expression.
508 Casting the third operand to void was tried before,
509 but some compilers won't accept it. */
510
511 #define obstack_make_room(h,length) \
512 ( (h)->temp = (length), \
513 (((h)->next_free + (h)->temp > (h)->chunk_limit) \
514 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0))
515
516 #define obstack_grow(h,where,length) \
517 ( (h)->temp = (length), \
518 (((h)->next_free + (h)->temp > (h)->chunk_limit) \
519 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
520 _obstack_memcpy ((h)->next_free, (char *) (where), (h)->temp), \
521 (h)->next_free += (h)->temp)
522
523 #define obstack_grow0(h,where,length) \
524 ( (h)->temp = (length), \
525 (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \
526 ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0), \
527 _obstack_memcpy ((h)->next_free, (char *) (where), (h)->temp), \
528 (h)->next_free += (h)->temp, \
529 *((h)->next_free)++ = 0)
530
531 #define obstack_1grow(h,datum) \
532 ( (((h)->next_free + 1 > (h)->chunk_limit) \
533 ? (_obstack_newchunk ((h), 1), 0) : 0), \
534 (*((h)->next_free)++ = (datum)))
535
536 #define obstack_ptr_grow(h,datum) \
537 ( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \
538 ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \
539 (*((char **) (((h)->next_free+=sizeof(char *))-sizeof(char *))) = ((char *) datum)))
540
541 #define obstack_int_grow(h,datum) \
542 ( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \
543 ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \
544 (*((int *) (((h)->next_free+=sizeof(int))-sizeof(int))) = ((int) datum)))
545
546 #define obstack_ptr_grow_fast(h,aptr) (*((char **) (h)->next_free)++ = (char *) aptr)
547 #define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
548
549 #define obstack_blank(h,length) \
550 ( (h)->temp = (length), \
551 (((h)->chunk_limit - (h)->next_free < (h)->temp) \
552 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
553 ((h)->next_free += (h)->temp))
554
555 #define obstack_alloc(h,length) \
556 (obstack_blank ((h), (length)), obstack_finish ((h)))
557
558 #define obstack_copy(h,where,length) \
559 (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
560
561 #define obstack_copy0(h,where,length) \
562 (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
563
564 #define obstack_finish(h) \
565 ( ((h)->next_free == (h)->object_base \
566 ? (((h)->maybe_empty_object = 1), 0) \
567 : 0), \
568 (h)->temp = __PTR_TO_INT ((h)->object_base), \
569 (h)->next_free \
570 = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \
571 & ~ ((h)->alignment_mask)), \
572 (((h)->next_free - (char *) (h)->chunk \
573 > (h)->chunk_limit - (char *) (h)->chunk) \
574 ? ((h)->next_free = (h)->chunk_limit) : 0), \
575 (h)->object_base = (h)->next_free, \
576 __INT_TO_PTR ((h)->temp))
577
578 #if defined (__STDC__) && __STDC__
579 #define obstack_free(h,obj) \
580 ( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
581 (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
582 ? (int) ((h)->next_free = (h)->object_base \
583 = (h)->temp + (char *) (h)->chunk) \
584 : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
585 #else
586 #define obstack_free(h,obj) \
587 ( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
588 (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
589 ? (int) ((h)->next_free = (h)->object_base \
590 = (h)->temp + (char *) (h)->chunk) \
591 : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0)))
592 #endif
593
594 #endif /* not __GNUC__ or not __STDC__ */
595
596 #ifdef __cplusplus
597 } /* C++ */
598 #endif
599
600 #endif /* obstack.h */