rs6000.md (fseldfsf4): Add TARGET_SINGLE_FLOAT condition.
[gcc.git] / gcc / tree-loop-distribution.c
1 /* Loop distribution.
2 Copyright (C) 2006, 2007, 2008 Free Software Foundation, Inc.
3 Contributed by Georges-Andre Silber <Georges-Andre.Silber@ensmp.fr>
4 and Sebastian Pop <sebastian.pop@amd.com>.
5
6 This file is part of GCC.
7
8 GCC is free software; you can redistribute it and/or modify it
9 under the terms of the GNU General Public License as published by the
10 Free Software Foundation; either version 3, or (at your option) any
11 later version.
12
13 GCC is distributed in the hope that it will be useful, but WITHOUT
14 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
15 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
16 for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GCC; see the file COPYING3. If not see
20 <http://www.gnu.org/licenses/>. */
21
22 /* This pass performs loop distribution: for example, the loop
23
24 |DO I = 2, N
25 | A(I) = B(I) + C
26 | D(I) = A(I-1)*E
27 |ENDDO
28
29 is transformed to
30
31 |DOALL I = 2, N
32 | A(I) = B(I) + C
33 |ENDDO
34 |
35 |DOALL I = 2, N
36 | D(I) = A(I-1)*E
37 |ENDDO
38
39 This pass uses an RDG, Reduced Dependence Graph built on top of the
40 data dependence relations. The RDG is then topologically sorted to
41 obtain a map of information producers/consumers based on which it
42 generates the new loops. */
43
44 #include "config.h"
45 #include "system.h"
46 #include "coretypes.h"
47 #include "tm.h"
48 #include "ggc.h"
49 #include "tree.h"
50 #include "target.h"
51
52 #include "rtl.h"
53 #include "basic-block.h"
54 #include "diagnostic.h"
55 #include "tree-flow.h"
56 #include "tree-dump.h"
57 #include "timevar.h"
58 #include "cfgloop.h"
59 #include "expr.h"
60 #include "optabs.h"
61 #include "tree-chrec.h"
62 #include "tree-data-ref.h"
63 #include "tree-scalar-evolution.h"
64 #include "tree-pass.h"
65 #include "lambda.h"
66 #include "langhooks.h"
67 #include "tree-vectorizer.h"
68
69 /* If bit I is not set, it means that this node represents an
70 operation that has already been performed, and that should not be
71 performed again. This is the subgraph of remaining important
72 computations that is passed to the DFS algorithm for avoiding to
73 include several times the same stores in different loops. */
74 static bitmap remaining_stmts;
75
76 /* A node of the RDG is marked in this bitmap when it has as a
77 predecessor a node that writes to memory. */
78 static bitmap upstream_mem_writes;
79
80 /* Update the PHI nodes of NEW_LOOP. NEW_LOOP is a duplicate of
81 ORIG_LOOP. */
82
83 static void
84 update_phis_for_loop_copy (struct loop *orig_loop, struct loop *new_loop)
85 {
86 tree new_ssa_name;
87 gimple_stmt_iterator si_new, si_orig;
88 edge orig_loop_latch = loop_latch_edge (orig_loop);
89 edge orig_entry_e = loop_preheader_edge (orig_loop);
90 edge new_loop_entry_e = loop_preheader_edge (new_loop);
91
92 /* Scan the phis in the headers of the old and new loops
93 (they are organized in exactly the same order). */
94 for (si_new = gsi_start_phis (new_loop->header),
95 si_orig = gsi_start_phis (orig_loop->header);
96 !gsi_end_p (si_new) && !gsi_end_p (si_orig);
97 gsi_next (&si_new), gsi_next (&si_orig))
98 {
99 tree def;
100 gimple phi_new = gsi_stmt (si_new);
101 gimple phi_orig = gsi_stmt (si_orig);
102
103 /* Add the first phi argument for the phi in NEW_LOOP (the one
104 associated with the entry of NEW_LOOP) */
105 def = PHI_ARG_DEF_FROM_EDGE (phi_orig, orig_entry_e);
106 add_phi_arg (phi_new, def, new_loop_entry_e);
107
108 /* Add the second phi argument for the phi in NEW_LOOP (the one
109 associated with the latch of NEW_LOOP) */
110 def = PHI_ARG_DEF_FROM_EDGE (phi_orig, orig_loop_latch);
111
112 if (TREE_CODE (def) == SSA_NAME)
113 {
114 new_ssa_name = get_current_def (def);
115
116 if (!new_ssa_name)
117 /* This only happens if there are no definitions inside the
118 loop. Use the phi_result in this case. */
119 new_ssa_name = PHI_RESULT (phi_new);
120 }
121 else
122 /* Could be an integer. */
123 new_ssa_name = def;
124
125 add_phi_arg (phi_new, new_ssa_name, loop_latch_edge (new_loop));
126 }
127 }
128
129 /* Return a copy of LOOP placed before LOOP. */
130
131 static struct loop *
132 copy_loop_before (struct loop *loop)
133 {
134 struct loop *res;
135 edge preheader = loop_preheader_edge (loop);
136
137 if (!single_exit (loop))
138 return NULL;
139
140 initialize_original_copy_tables ();
141 res = slpeel_tree_duplicate_loop_to_edge_cfg (loop, preheader);
142 free_original_copy_tables ();
143
144 if (!res)
145 return NULL;
146
147 update_phis_for_loop_copy (loop, res);
148 rename_variables_in_loop (res);
149
150 return res;
151 }
152
153 /* Creates an empty basic block after LOOP. */
154
155 static void
156 create_bb_after_loop (struct loop *loop)
157 {
158 edge exit = single_exit (loop);
159
160 if (!exit)
161 return;
162
163 split_edge (exit);
164 }
165
166 /* Generate code for PARTITION from the code in LOOP. The loop is
167 copied when COPY_P is true. All the statements not flagged in the
168 PARTITION bitmap are removed from the loop or from its copy. The
169 statements are indexed in sequence inside a basic block, and the
170 basic blocks of a loop are taken in dom order. Returns true when
171 the code gen succeeded. */
172
173 static bool
174 generate_loops_for_partition (struct loop *loop, bitmap partition, bool copy_p)
175 {
176 unsigned i, x;
177 gimple_stmt_iterator bsi;
178 basic_block *bbs;
179
180 if (copy_p)
181 {
182 loop = copy_loop_before (loop);
183 create_preheader (loop, CP_SIMPLE_PREHEADERS);
184 create_bb_after_loop (loop);
185 }
186
187 if (loop == NULL)
188 return false;
189
190 /* Remove stmts not in the PARTITION bitmap. The order in which we
191 visit the phi nodes and the statements is exactly as in
192 stmts_from_loop. */
193 bbs = get_loop_body_in_dom_order (loop);
194
195 for (x = 0, i = 0; i < loop->num_nodes; i++)
196 {
197 basic_block bb = bbs[i];
198
199 for (bsi = gsi_start_phis (bb); !gsi_end_p (bsi);)
200 if (!bitmap_bit_p (partition, x++))
201 remove_phi_node (&bsi, true);
202 else
203 gsi_next (&bsi);
204
205 for (bsi = gsi_start_bb (bb); !gsi_end_p (bsi);)
206 if (gimple_code (gsi_stmt (bsi)) != GIMPLE_LABEL
207 && !bitmap_bit_p (partition, x++))
208 gsi_remove (&bsi, false);
209 else
210 gsi_next (&bsi);
211
212 mark_virtual_ops_in_bb (bb);
213 }
214
215 free (bbs);
216 return true;
217 }
218
219 /* Generate a call to memset. Return true when the operation succeeded. */
220
221 static bool
222 generate_memset_zero (gimple stmt, tree op0, tree nb_iter,
223 gimple_stmt_iterator bsi)
224 {
225 tree t, nb_bytes, addr_base;
226 bool res = false;
227 gimple_seq stmts = NULL, stmt_list = NULL;
228 gimple fn_call;
229 tree mem, fndecl, fntype, fn;
230 gimple_stmt_iterator i;
231 ssa_op_iter iter;
232 struct data_reference *dr = XCNEW (struct data_reference);
233
234 nb_bytes = fold_build2 (MULT_EXPR, TREE_TYPE (nb_iter),
235 nb_iter, TYPE_SIZE_UNIT (TREE_TYPE (op0)));
236 nb_bytes = force_gimple_operand (nb_bytes, &stmts, true, NULL);
237 gimple_seq_add_seq (&stmt_list, stmts);
238
239 DR_STMT (dr) = stmt;
240 DR_REF (dr) = op0;
241 dr_analyze_innermost (dr);
242
243 /* Test for a positive stride, iterating over every element. */
244 if (integer_zerop (fold_build2 (MINUS_EXPR, integer_type_node, DR_STEP (dr),
245 TYPE_SIZE_UNIT (TREE_TYPE (op0)))))
246 addr_base = fold_build2 (PLUS_EXPR, TREE_TYPE (DR_BASE_ADDRESS (dr)),
247 DR_BASE_ADDRESS (dr),
248 size_binop (PLUS_EXPR,
249 DR_OFFSET (dr), DR_INIT (dr)));
250
251 /* Test for a negative stride, iterating over every element. */
252 else if (integer_zerop (fold_build2 (PLUS_EXPR, integer_type_node,
253 TYPE_SIZE_UNIT (TREE_TYPE (op0)),
254 DR_STEP (dr))))
255 {
256 addr_base = size_binop (PLUS_EXPR, DR_OFFSET (dr), DR_INIT (dr));
257 addr_base = fold_build2 (MINUS_EXPR, sizetype, addr_base, nb_bytes);
258 addr_base = force_gimple_operand (addr_base, &stmts, true, NULL);
259 gimple_seq_add_seq (&stmt_list, stmts);
260
261 addr_base = fold_build2 (POINTER_PLUS_EXPR,
262 TREE_TYPE (DR_BASE_ADDRESS (dr)),
263 DR_BASE_ADDRESS (dr), addr_base);
264 }
265 else
266 goto end;
267
268 mem = force_gimple_operand (addr_base, &stmts, true, NULL);
269 gimple_seq_add_seq (&stmt_list, stmts);
270
271 fndecl = implicit_built_in_decls [BUILT_IN_MEMSET];
272 fntype = TREE_TYPE (fndecl);
273 fn = build1 (ADDR_EXPR, build_pointer_type (fntype), fndecl);
274
275 fn_call = gimple_build_call (fn, 3, mem, integer_zero_node, nb_bytes);
276 gimple_seq_add_stmt (&stmt_list, fn_call);
277
278 for (i = gsi_start (stmt_list); !gsi_end_p (i); gsi_next (&i))
279 {
280 gimple s = gsi_stmt (i);
281 update_stmt_if_modified (s);
282
283 FOR_EACH_SSA_TREE_OPERAND (t, s, iter, SSA_OP_VIRTUAL_DEFS)
284 {
285 if (TREE_CODE (t) == SSA_NAME)
286 t = SSA_NAME_VAR (t);
287 mark_sym_for_renaming (t);
288 }
289 }
290
291 /* Mark also the uses of the VDEFS of STMT to be renamed. */
292 FOR_EACH_SSA_TREE_OPERAND (t, stmt, iter, SSA_OP_VIRTUAL_DEFS)
293 {
294 if (TREE_CODE (t) == SSA_NAME)
295 {
296 gimple s;
297 imm_use_iterator imm_iter;
298
299 FOR_EACH_IMM_USE_STMT (s, imm_iter, t)
300 update_stmt (s);
301
302 t = SSA_NAME_VAR (t);
303 }
304 mark_sym_for_renaming (t);
305 }
306
307 gsi_insert_seq_after (&bsi, stmt_list, GSI_CONTINUE_LINKING);
308 res = true;
309
310 if (dump_file && (dump_flags & TDF_DETAILS))
311 fprintf (dump_file, "generated memset zero\n");
312
313 end:
314 free_data_ref (dr);
315 return res;
316 }
317
318 /* Tries to generate a builtin function for the instructions of LOOP
319 pointed to by the bits set in PARTITION. Returns true when the
320 operation succeeded. */
321
322 static bool
323 generate_builtin (struct loop *loop, bitmap partition, bool copy_p)
324 {
325 bool res = false;
326 unsigned i, x = 0;
327 basic_block *bbs;
328 gimple write = NULL;
329 tree op0, op1;
330 gimple_stmt_iterator bsi;
331 tree nb_iter = number_of_exit_cond_executions (loop);
332
333 if (!nb_iter || nb_iter == chrec_dont_know)
334 return false;
335
336 bbs = get_loop_body_in_dom_order (loop);
337
338 for (i = 0; i < loop->num_nodes; i++)
339 {
340 basic_block bb = bbs[i];
341
342 for (bsi = gsi_start_phis (bb); !gsi_end_p (bsi); gsi_next (&bsi))
343 x++;
344
345 for (bsi = gsi_start_bb (bb); !gsi_end_p (bsi); gsi_next (&bsi))
346 {
347 gimple stmt = gsi_stmt (bsi);
348
349 if (bitmap_bit_p (partition, x++)
350 && is_gimple_assign (stmt)
351 && !is_gimple_reg (gimple_assign_lhs (stmt)))
352 {
353 /* Don't generate the builtins when there are more than
354 one memory write. */
355 if (write != NULL)
356 goto end;
357
358 write = stmt;
359 }
360 }
361 }
362
363 if (!write)
364 goto end;
365
366 op0 = gimple_assign_lhs (write);
367 op1 = gimple_assign_rhs1 (write);
368
369 if (!(TREE_CODE (op0) == ARRAY_REF
370 || TREE_CODE (op0) == INDIRECT_REF))
371 goto end;
372
373 /* The new statements will be placed before LOOP. */
374 bsi = gsi_last_bb (loop_preheader_edge (loop)->src);
375
376 if (gimple_assign_rhs_code (write) == INTEGER_CST
377 && (integer_zerop (op1) || real_zerop (op1)))
378 res = generate_memset_zero (write, op0, nb_iter, bsi);
379
380 /* If this is the last partition for which we generate code, we have
381 to destroy the loop. */
382 if (res && !copy_p)
383 {
384 unsigned nbbs = loop->num_nodes;
385 basic_block src = loop_preheader_edge (loop)->src;
386 basic_block dest = single_exit (loop)->dest;
387 make_edge (src, dest, EDGE_FALLTHRU);
388 set_immediate_dominator (CDI_DOMINATORS, dest, src);
389 cancel_loop_tree (loop);
390
391 for (i = 0; i < nbbs; i++)
392 delete_basic_block (bbs[i]);
393 }
394
395 end:
396 free (bbs);
397 return res;
398 }
399
400 /* Generates code for PARTITION. For simple loops, this function can
401 generate a built-in. */
402
403 static bool
404 generate_code_for_partition (struct loop *loop, bitmap partition, bool copy_p)
405 {
406 if (generate_builtin (loop, partition, copy_p))
407 return true;
408
409 return generate_loops_for_partition (loop, partition, copy_p);
410 }
411
412
413 /* Returns true if the node V of RDG cannot be recomputed. */
414
415 static bool
416 rdg_cannot_recompute_vertex_p (struct graph *rdg, int v)
417 {
418 if (RDG_MEM_WRITE_STMT (rdg, v))
419 return true;
420
421 return false;
422 }
423
424 /* Returns true when the vertex V has already been generated in the
425 current partition (V is in PROCESSED), or when V belongs to another
426 partition and cannot be recomputed (V is not in REMAINING_STMTS). */
427
428 static inline bool
429 already_processed_vertex_p (bitmap processed, int v)
430 {
431 return (bitmap_bit_p (processed, v)
432 || !bitmap_bit_p (remaining_stmts, v));
433 }
434
435 /* Returns NULL when there is no anti-dependence among the successors
436 of vertex V, otherwise returns the edge with the anti-dep. */
437
438 static struct graph_edge *
439 has_anti_dependence (struct vertex *v)
440 {
441 struct graph_edge *e;
442
443 if (v->succ)
444 for (e = v->succ; e; e = e->succ_next)
445 if (RDGE_TYPE (e) == anti_dd)
446 return e;
447
448 return NULL;
449 }
450
451 /* Returns true when V has an anti-dependence edge among its successors. */
452
453 static bool
454 predecessor_has_mem_write (struct graph *rdg, struct vertex *v)
455 {
456 struct graph_edge *e;
457
458 if (v->pred)
459 for (e = v->pred; e; e = e->pred_next)
460 if (bitmap_bit_p (upstream_mem_writes, e->src)
461 /* Don't consider flow channels: a write to memory followed
462 by a read from memory. These channels allow the split of
463 the RDG in different partitions. */
464 && !RDG_MEM_WRITE_STMT (rdg, e->src))
465 return true;
466
467 return false;
468 }
469
470 /* Initializes the upstream_mem_writes bitmap following the
471 information from RDG. */
472
473 static void
474 mark_nodes_having_upstream_mem_writes (struct graph *rdg)
475 {
476 int v, x;
477 bitmap seen = BITMAP_ALLOC (NULL);
478
479 for (v = rdg->n_vertices - 1; v >= 0; v--)
480 if (!bitmap_bit_p (seen, v))
481 {
482 unsigned i;
483 VEC (int, heap) *nodes = VEC_alloc (int, heap, 3);
484 bool has_upstream_mem_write_p = false;
485
486 graphds_dfs (rdg, &v, 1, &nodes, false, NULL);
487
488 for (i = 0; VEC_iterate (int, nodes, i, x); i++)
489 {
490 if (bitmap_bit_p (seen, x))
491 continue;
492
493 bitmap_set_bit (seen, x);
494
495 if (RDG_MEM_WRITE_STMT (rdg, x)
496 || predecessor_has_mem_write (rdg, &(rdg->vertices[x]))
497 /* In anti dependences the read should occur before
498 the write, this is why both the read and the write
499 should be placed in the same partition. */
500 || has_anti_dependence (&(rdg->vertices[x])))
501 {
502 has_upstream_mem_write_p = true;
503 bitmap_set_bit (upstream_mem_writes, x);
504 }
505 }
506
507 VEC_free (int, heap, nodes);
508 }
509 }
510
511 /* Returns true when vertex u has a memory write node as a predecessor
512 in RDG. */
513
514 static bool
515 has_upstream_mem_writes (int u)
516 {
517 return bitmap_bit_p (upstream_mem_writes, u);
518 }
519
520 static void rdg_flag_vertex_and_dependent (struct graph *, int, bitmap, bitmap,
521 bitmap, bool *);
522
523 /* Flag all the uses of U. */
524
525 static void
526 rdg_flag_all_uses (struct graph *rdg, int u, bitmap partition, bitmap loops,
527 bitmap processed, bool *part_has_writes)
528 {
529 struct graph_edge *e;
530
531 for (e = rdg->vertices[u].succ; e; e = e->succ_next)
532 if (!bitmap_bit_p (processed, e->dest))
533 {
534 rdg_flag_vertex_and_dependent (rdg, e->dest, partition, loops,
535 processed, part_has_writes);
536 rdg_flag_all_uses (rdg, e->dest, partition, loops, processed,
537 part_has_writes);
538 }
539 }
540
541 /* Flag the uses of U stopping following the information from
542 upstream_mem_writes. */
543
544 static void
545 rdg_flag_uses (struct graph *rdg, int u, bitmap partition, bitmap loops,
546 bitmap processed, bool *part_has_writes)
547 {
548 ssa_op_iter iter;
549 use_operand_p use_p;
550 struct vertex *x = &(rdg->vertices[u]);
551 gimple stmt = RDGV_STMT (x);
552 struct graph_edge *anti_dep = has_anti_dependence (x);
553
554 /* Keep in the same partition the destination of an antidependence,
555 because this is a store to the exact same location. Putting this
556 in another partition is bad for cache locality. */
557 if (anti_dep)
558 {
559 int v = anti_dep->dest;
560
561 if (!already_processed_vertex_p (processed, v))
562 rdg_flag_vertex_and_dependent (rdg, v, partition, loops,
563 processed, part_has_writes);
564 }
565
566 if (gimple_code (stmt) != GIMPLE_PHI)
567 {
568 FOR_EACH_SSA_USE_OPERAND (use_p, stmt, iter, SSA_OP_VIRTUAL_USES)
569 {
570 tree use = USE_FROM_PTR (use_p);
571
572 if (TREE_CODE (use) == SSA_NAME)
573 {
574 gimple def_stmt = SSA_NAME_DEF_STMT (use);
575 int v = rdg_vertex_for_stmt (rdg, def_stmt);
576
577 if (v >= 0
578 && !already_processed_vertex_p (processed, v))
579 rdg_flag_vertex_and_dependent (rdg, v, partition, loops,
580 processed, part_has_writes);
581 }
582 }
583 }
584
585 if (is_gimple_assign (stmt) && has_upstream_mem_writes (u))
586 {
587 tree op0 = gimple_assign_lhs (stmt);
588
589 /* Scalar channels don't have enough space for transmitting data
590 between tasks, unless we add more storage by privatizing. */
591 if (is_gimple_reg (op0))
592 {
593 use_operand_p use_p;
594 imm_use_iterator iter;
595
596 FOR_EACH_IMM_USE_FAST (use_p, iter, op0)
597 {
598 int v = rdg_vertex_for_stmt (rdg, USE_STMT (use_p));
599
600 if (!already_processed_vertex_p (processed, v))
601 rdg_flag_vertex_and_dependent (rdg, v, partition, loops,
602 processed, part_has_writes);
603 }
604 }
605 }
606 }
607
608 /* Flag V from RDG as part of PARTITION, and also flag its loop number
609 in LOOPS. */
610
611 static void
612 rdg_flag_vertex (struct graph *rdg, int v, bitmap partition, bitmap loops,
613 bool *part_has_writes)
614 {
615 struct loop *loop;
616
617 if (bitmap_bit_p (partition, v))
618 return;
619
620 loop = loop_containing_stmt (RDG_STMT (rdg, v));
621 bitmap_set_bit (loops, loop->num);
622 bitmap_set_bit (partition, v);
623
624 if (rdg_cannot_recompute_vertex_p (rdg, v))
625 {
626 *part_has_writes = true;
627 bitmap_clear_bit (remaining_stmts, v);
628 }
629 }
630
631 /* Flag in the bitmap PARTITION the vertex V and all its predecessors.
632 Also flag their loop number in LOOPS. */
633
634 static void
635 rdg_flag_vertex_and_dependent (struct graph *rdg, int v, bitmap partition,
636 bitmap loops, bitmap processed,
637 bool *part_has_writes)
638 {
639 unsigned i;
640 VEC (int, heap) *nodes = VEC_alloc (int, heap, 3);
641 int x;
642
643 bitmap_set_bit (processed, v);
644 rdg_flag_uses (rdg, v, partition, loops, processed, part_has_writes);
645 graphds_dfs (rdg, &v, 1, &nodes, false, remaining_stmts);
646 rdg_flag_vertex (rdg, v, partition, loops, part_has_writes);
647
648 for (i = 0; VEC_iterate (int, nodes, i, x); i++)
649 if (!already_processed_vertex_p (processed, x))
650 rdg_flag_vertex_and_dependent (rdg, x, partition, loops, processed,
651 part_has_writes);
652
653 VEC_free (int, heap, nodes);
654 }
655
656 /* Initialize CONDS with all the condition statements from the basic
657 blocks of LOOP. */
658
659 static void
660 collect_condition_stmts (struct loop *loop, VEC (gimple, heap) **conds)
661 {
662 unsigned i;
663 edge e;
664 VEC (edge, heap) *exits = get_loop_exit_edges (loop);
665
666 for (i = 0; VEC_iterate (edge, exits, i, e); i++)
667 {
668 gimple cond = last_stmt (e->src);
669
670 if (cond)
671 VEC_safe_push (gimple, heap, *conds, cond);
672 }
673
674 VEC_free (edge, heap, exits);
675 }
676
677 /* Add to PARTITION all the exit condition statements for LOOPS
678 together with all their dependent statements determined from
679 RDG. */
680
681 static void
682 rdg_flag_loop_exits (struct graph *rdg, bitmap loops, bitmap partition,
683 bitmap processed, bool *part_has_writes)
684 {
685 unsigned i;
686 bitmap_iterator bi;
687 VEC (gimple, heap) *conds = VEC_alloc (gimple, heap, 3);
688
689 EXECUTE_IF_SET_IN_BITMAP (loops, 0, i, bi)
690 collect_condition_stmts (get_loop (i), &conds);
691
692 while (!VEC_empty (gimple, conds))
693 {
694 gimple cond = VEC_pop (gimple, conds);
695 int v = rdg_vertex_for_stmt (rdg, cond);
696 bitmap new_loops = BITMAP_ALLOC (NULL);
697
698 if (!already_processed_vertex_p (processed, v))
699 rdg_flag_vertex_and_dependent (rdg, v, partition, new_loops, processed,
700 part_has_writes);
701
702 EXECUTE_IF_SET_IN_BITMAP (new_loops, 0, i, bi)
703 if (!bitmap_bit_p (loops, i))
704 {
705 bitmap_set_bit (loops, i);
706 collect_condition_stmts (get_loop (i), &conds);
707 }
708
709 BITMAP_FREE (new_loops);
710 }
711 }
712
713 /* Flag all the nodes of RDG containing memory accesses that could
714 potentially belong to arrays already accessed in the current
715 PARTITION. */
716
717 static void
718 rdg_flag_similar_memory_accesses (struct graph *rdg, bitmap partition,
719 bitmap loops, bitmap processed,
720 VEC (int, heap) **other_stores)
721 {
722 bool foo;
723 unsigned i, n;
724 int j, k, kk;
725 bitmap_iterator ii;
726 struct graph_edge *e;
727
728 EXECUTE_IF_SET_IN_BITMAP (partition, 0, i, ii)
729 if (RDG_MEM_WRITE_STMT (rdg, i)
730 || RDG_MEM_READS_STMT (rdg, i))
731 {
732 for (j = 0; j < rdg->n_vertices; j++)
733 if (!bitmap_bit_p (processed, j)
734 && (RDG_MEM_WRITE_STMT (rdg, j)
735 || RDG_MEM_READS_STMT (rdg, j))
736 && rdg_has_similar_memory_accesses (rdg, i, j))
737 {
738 /* Flag first the node J itself, and all the nodes that
739 are needed to compute J. */
740 rdg_flag_vertex_and_dependent (rdg, j, partition, loops,
741 processed, &foo);
742
743 /* When J is a read, we want to coalesce in the same
744 PARTITION all the nodes that are using J: this is
745 needed for better cache locality. */
746 rdg_flag_all_uses (rdg, j, partition, loops, processed, &foo);
747
748 /* Remove from OTHER_STORES the vertex that we flagged. */
749 if (RDG_MEM_WRITE_STMT (rdg, j))
750 for (k = 0; VEC_iterate (int, *other_stores, k, kk); k++)
751 if (kk == j)
752 {
753 VEC_unordered_remove (int, *other_stores, k);
754 break;
755 }
756 }
757
758 /* If the node I has two uses, then keep these together in the
759 same PARTITION. */
760 for (n = 0, e = rdg->vertices[i].succ; e; e = e->succ_next, n++);
761
762 if (n > 1)
763 rdg_flag_all_uses (rdg, i, partition, loops, processed, &foo);
764 }
765 }
766
767 /* Returns a bitmap in which all the statements needed for computing
768 the strongly connected component C of the RDG are flagged, also
769 including the loop exit conditions. */
770
771 static bitmap
772 build_rdg_partition_for_component (struct graph *rdg, rdgc c,
773 bool *part_has_writes,
774 VEC (int, heap) **other_stores)
775 {
776 int i, v;
777 bitmap partition = BITMAP_ALLOC (NULL);
778 bitmap loops = BITMAP_ALLOC (NULL);
779 bitmap processed = BITMAP_ALLOC (NULL);
780
781 for (i = 0; VEC_iterate (int, c->vertices, i, v); i++)
782 if (!already_processed_vertex_p (processed, v))
783 rdg_flag_vertex_and_dependent (rdg, v, partition, loops, processed,
784 part_has_writes);
785
786 /* Also iterate on the array of stores not in the starting vertices,
787 and determine those vertices that have some memory affinity with
788 the current nodes in the component: these are stores to the same
789 arrays, i.e. we're taking care of cache locality. */
790 rdg_flag_similar_memory_accesses (rdg, partition, loops, processed,
791 other_stores);
792
793 rdg_flag_loop_exits (rdg, loops, partition, processed, part_has_writes);
794
795 BITMAP_FREE (processed);
796 BITMAP_FREE (loops);
797 return partition;
798 }
799
800 /* Free memory for COMPONENTS. */
801
802 static void
803 free_rdg_components (VEC (rdgc, heap) *components)
804 {
805 int i;
806 rdgc x;
807
808 for (i = 0; VEC_iterate (rdgc, components, i, x); i++)
809 {
810 VEC_free (int, heap, x->vertices);
811 free (x);
812 }
813 }
814
815 /* Build the COMPONENTS vector with the strongly connected components
816 of RDG in which the STARTING_VERTICES occur. */
817
818 static void
819 rdg_build_components (struct graph *rdg, VEC (int, heap) *starting_vertices,
820 VEC (rdgc, heap) **components)
821 {
822 int i, v;
823 bitmap saved_components = BITMAP_ALLOC (NULL);
824 int n_components = graphds_scc (rdg, NULL);
825 VEC (int, heap) **all_components = XNEWVEC (VEC (int, heap) *, n_components);
826
827 for (i = 0; i < n_components; i++)
828 all_components[i] = VEC_alloc (int, heap, 3);
829
830 for (i = 0; i < rdg->n_vertices; i++)
831 VEC_safe_push (int, heap, all_components[rdg->vertices[i].component], i);
832
833 for (i = 0; VEC_iterate (int, starting_vertices, i, v); i++)
834 {
835 int c = rdg->vertices[v].component;
836
837 if (!bitmap_bit_p (saved_components, c))
838 {
839 rdgc x = XCNEW (struct rdg_component);
840 x->num = c;
841 x->vertices = all_components[c];
842
843 VEC_safe_push (rdgc, heap, *components, x);
844 bitmap_set_bit (saved_components, c);
845 }
846 }
847
848 for (i = 0; i < n_components; i++)
849 if (!bitmap_bit_p (saved_components, i))
850 VEC_free (int, heap, all_components[i]);
851
852 free (all_components);
853 BITMAP_FREE (saved_components);
854 }
855
856 /* Aggregate several components into a useful partition that is
857 registered in the PARTITIONS vector. Partitions will be
858 distributed in different loops. */
859
860 static void
861 rdg_build_partitions (struct graph *rdg, VEC (rdgc, heap) *components,
862 VEC (int, heap) **other_stores,
863 VEC (bitmap, heap) **partitions, bitmap processed)
864 {
865 int i;
866 rdgc x;
867 bitmap partition = BITMAP_ALLOC (NULL);
868
869 for (i = 0; VEC_iterate (rdgc, components, i, x); i++)
870 {
871 bitmap np;
872 bool part_has_writes = false;
873 int v = VEC_index (int, x->vertices, 0);
874
875 if (bitmap_bit_p (processed, v))
876 continue;
877
878 np = build_rdg_partition_for_component (rdg, x, &part_has_writes,
879 other_stores);
880 bitmap_ior_into (partition, np);
881 bitmap_ior_into (processed, np);
882 BITMAP_FREE (np);
883
884 if (part_has_writes)
885 {
886 if (dump_file && (dump_flags & TDF_DETAILS))
887 {
888 fprintf (dump_file, "ldist useful partition:\n");
889 dump_bitmap (dump_file, partition);
890 }
891
892 VEC_safe_push (bitmap, heap, *partitions, partition);
893 partition = BITMAP_ALLOC (NULL);
894 }
895 }
896
897 /* Add the nodes from the RDG that were not marked as processed, and
898 that are used outside the current loop. These are scalar
899 computations that are not yet part of previous partitions. */
900 for (i = 0; i < rdg->n_vertices; i++)
901 if (!bitmap_bit_p (processed, i)
902 && rdg_defs_used_in_other_loops_p (rdg, i))
903 VEC_safe_push (int, heap, *other_stores, i);
904
905 /* If there are still statements left in the OTHER_STORES array,
906 create other components and partitions with these stores and
907 their dependences. */
908 if (VEC_length (int, *other_stores) > 0)
909 {
910 VEC (rdgc, heap) *comps = VEC_alloc (rdgc, heap, 3);
911 VEC (int, heap) *foo = VEC_alloc (int, heap, 3);
912
913 rdg_build_components (rdg, *other_stores, &comps);
914 rdg_build_partitions (rdg, comps, &foo, partitions, processed);
915
916 VEC_free (int, heap, foo);
917 free_rdg_components (comps);
918 }
919
920 /* If there is something left in the last partition, save it. */
921 if (bitmap_count_bits (partition) > 0)
922 VEC_safe_push (bitmap, heap, *partitions, partition);
923 else
924 BITMAP_FREE (partition);
925 }
926
927 /* Dump to FILE the PARTITIONS. */
928
929 static void
930 dump_rdg_partitions (FILE *file, VEC (bitmap, heap) *partitions)
931 {
932 int i;
933 bitmap partition;
934
935 for (i = 0; VEC_iterate (bitmap, partitions, i, partition); i++)
936 debug_bitmap_file (file, partition);
937 }
938
939 /* Debug PARTITIONS. */
940 extern void debug_rdg_partitions (VEC (bitmap, heap) *);
941
942 void
943 debug_rdg_partitions (VEC (bitmap, heap) *partitions)
944 {
945 dump_rdg_partitions (stderr, partitions);
946 }
947
948 /* Generate code from STARTING_VERTICES in RDG. Returns the number of
949 distributed loops. */
950
951 static int
952 ldist_gen (struct loop *loop, struct graph *rdg,
953 VEC (int, heap) *starting_vertices)
954 {
955 int i, nbp;
956 VEC (rdgc, heap) *components = VEC_alloc (rdgc, heap, 3);
957 VEC (bitmap, heap) *partitions = VEC_alloc (bitmap, heap, 3);
958 VEC (int, heap) *other_stores = VEC_alloc (int, heap, 3);
959 bitmap partition, processed = BITMAP_ALLOC (NULL);
960
961 remaining_stmts = BITMAP_ALLOC (NULL);
962 upstream_mem_writes = BITMAP_ALLOC (NULL);
963
964 for (i = 0; i < rdg->n_vertices; i++)
965 {
966 bitmap_set_bit (remaining_stmts, i);
967
968 /* Save in OTHER_STORES all the memory writes that are not in
969 STARTING_VERTICES. */
970 if (RDG_MEM_WRITE_STMT (rdg, i))
971 {
972 int v;
973 unsigned j;
974 bool found = false;
975
976 for (j = 0; VEC_iterate (int, starting_vertices, j, v); j++)
977 if (i == v)
978 {
979 found = true;
980 break;
981 }
982
983 if (!found)
984 VEC_safe_push (int, heap, other_stores, i);
985 }
986 }
987
988 mark_nodes_having_upstream_mem_writes (rdg);
989 rdg_build_components (rdg, starting_vertices, &components);
990 rdg_build_partitions (rdg, components, &other_stores, &partitions,
991 processed);
992 BITMAP_FREE (processed);
993 nbp = VEC_length (bitmap, partitions);
994
995 if (nbp <= 1)
996 goto ldist_done;
997
998 if (dump_file && (dump_flags & TDF_DETAILS))
999 dump_rdg_partitions (dump_file, partitions);
1000
1001 for (i = 0; VEC_iterate (bitmap, partitions, i, partition); i++)
1002 if (!generate_code_for_partition (loop, partition, i < nbp - 1))
1003 goto ldist_done;
1004
1005 rewrite_into_loop_closed_ssa (NULL, TODO_update_ssa);
1006 update_ssa (TODO_update_ssa_only_virtuals | TODO_update_ssa);
1007
1008 ldist_done:
1009
1010 BITMAP_FREE (remaining_stmts);
1011 BITMAP_FREE (upstream_mem_writes);
1012
1013 for (i = 0; VEC_iterate (bitmap, partitions, i, partition); i++)
1014 BITMAP_FREE (partition);
1015
1016 VEC_free (int, heap, other_stores);
1017 VEC_free (bitmap, heap, partitions);
1018 free_rdg_components (components);
1019 return nbp;
1020 }
1021
1022 /* Distributes the code from LOOP in such a way that producer
1023 statements are placed before consumer statements. When STMTS is
1024 NULL, performs the maximal distribution, if STMTS is not NULL,
1025 tries to separate only these statements from the LOOP's body.
1026 Returns the number of distributed loops. */
1027
1028 static int
1029 distribute_loop (struct loop *loop, VEC (gimple, heap) *stmts)
1030 {
1031 bool res = false;
1032 struct graph *rdg;
1033 gimple s;
1034 unsigned i;
1035 VEC (int, heap) *vertices;
1036
1037 if (loop->num_nodes > 2)
1038 {
1039 if (dump_file && (dump_flags & TDF_DETAILS))
1040 fprintf (dump_file,
1041 "FIXME: Loop %d not distributed: it has more than two basic blocks.\n",
1042 loop->num);
1043
1044 return res;
1045 }
1046
1047 rdg = build_rdg (loop);
1048
1049 if (!rdg)
1050 {
1051 if (dump_file && (dump_flags & TDF_DETAILS))
1052 fprintf (dump_file,
1053 "FIXME: Loop %d not distributed: failed to build the RDG.\n",
1054 loop->num);
1055
1056 return res;
1057 }
1058
1059 vertices = VEC_alloc (int, heap, 3);
1060
1061 if (dump_file && (dump_flags & TDF_DETAILS))
1062 dump_rdg (dump_file, rdg);
1063
1064 for (i = 0; VEC_iterate (gimple, stmts, i, s); i++)
1065 {
1066 int v = rdg_vertex_for_stmt (rdg, s);
1067
1068 if (v >= 0)
1069 {
1070 VEC_safe_push (int, heap, vertices, v);
1071
1072 if (dump_file && (dump_flags & TDF_DETAILS))
1073 fprintf (dump_file,
1074 "ldist asked to generate code for vertex %d\n", v);
1075 }
1076 }
1077
1078 res = ldist_gen (loop, rdg, vertices);
1079 VEC_free (int, heap, vertices);
1080 free_rdg (rdg);
1081
1082 return res;
1083 }
1084
1085 /* Distribute all loops in the current function. */
1086
1087 static unsigned int
1088 tree_loop_distribution (void)
1089 {
1090 struct loop *loop;
1091 loop_iterator li;
1092 int nb_generated_loops = 0;
1093
1094 FOR_EACH_LOOP (li, loop, 0)
1095 {
1096 VEC (gimple, heap) *work_list = VEC_alloc (gimple, heap, 3);
1097
1098 /* With the following working list, we're asking distribute_loop
1099 to separate the stores of the loop: when dependences allow,
1100 it will end on having one store per loop. */
1101 stores_from_loop (loop, &work_list);
1102
1103 /* A simple heuristic for cache locality is to not split stores
1104 to the same array. Without this call, an unrolled loop would
1105 be split into as many loops as unroll factor, each loop
1106 storing in the same array. */
1107 remove_similar_memory_refs (&work_list);
1108
1109 nb_generated_loops = distribute_loop (loop, work_list);
1110
1111 if (dump_file && (dump_flags & TDF_DETAILS))
1112 {
1113 if (nb_generated_loops > 1)
1114 fprintf (dump_file, "Loop %d distributed: split to %d loops.\n",
1115 loop->num, nb_generated_loops);
1116 else
1117 fprintf (dump_file, "Loop %d is the same.\n", loop->num);
1118 }
1119
1120 verify_loop_structure ();
1121
1122 VEC_free (gimple, heap, work_list);
1123 }
1124
1125 return 0;
1126 }
1127
1128 static bool
1129 gate_tree_loop_distribution (void)
1130 {
1131 return flag_tree_loop_distribution != 0;
1132 }
1133
1134 struct gimple_opt_pass pass_loop_distribution =
1135 {
1136 {
1137 GIMPLE_PASS,
1138 "ldist", /* name */
1139 gate_tree_loop_distribution, /* gate */
1140 tree_loop_distribution, /* execute */
1141 NULL, /* sub */
1142 NULL, /* next */
1143 0, /* static_pass_number */
1144 TV_TREE_LOOP_DISTRIBUTION, /* tv_id */
1145 PROP_cfg | PROP_ssa, /* properties_required */
1146 0, /* properties_provided */
1147 0, /* properties_destroyed */
1148 0, /* todo_flags_start */
1149 TODO_dump_func | TODO_verify_loops /* todo_flags_finish */
1150 }
1151 };