d52179c44d1a931bd27d8f8fbec2c44622261c69
[gcc.git] / gcc / tree.c
1 /* Language-independent node constructors for parse phase of GNU compiler.
2 Copyright (C) 1987, 1988, 1992, 1993, 1994, 1995, 1996, 1997, 1998,
3 1999, 2000 Free Software Foundation, Inc.
4
5 This file is part of GNU CC.
6
7 GNU CC is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU CC is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU CC; see the file COPYING. If not, write to
19 the Free Software Foundation, 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22
23 /* This file contains the low level primitives for operating on tree nodes,
24 including allocation, list operations, interning of identifiers,
25 construction of data type nodes and statement nodes,
26 and construction of type conversion nodes. It also contains
27 tables index by tree code that describe how to take apart
28 nodes of that code.
29
30 It is intended to be language-independent, but occasionally
31 calls language-dependent routines defined (for C) in typecheck.c.
32
33 The low-level allocation routines oballoc and permalloc
34 are used also for allocating many other kinds of objects
35 by all passes of the compiler. */
36
37 #include "config.h"
38 #include "system.h"
39 #include "flags.h"
40 #include "tree.h"
41 #include "tm_p.h"
42 #include "function.h"
43 #include "obstack.h"
44 #include "toplev.h"
45 #include "ggc.h"
46
47 #define obstack_chunk_alloc xmalloc
48 #define obstack_chunk_free free
49 /* obstack.[ch] explicitly declined to prototype this. */
50 extern int _obstack_allocated_p PARAMS ((struct obstack *h, PTR obj));
51
52 static void unsave_expr_now_r PARAMS ((tree));
53
54 /* Tree nodes of permanent duration are allocated in this obstack.
55 They are the identifier nodes, and everything outside of
56 the bodies and parameters of function definitions. */
57
58 struct obstack permanent_obstack;
59
60 /* The initial RTL, and all ..._TYPE nodes, in a function
61 are allocated in this obstack. Usually they are freed at the
62 end of the function, but if the function is inline they are saved.
63 For top-level functions, this is maybepermanent_obstack.
64 Separate obstacks are made for nested functions. */
65
66 struct obstack *function_maybepermanent_obstack;
67
68 /* This is the function_maybepermanent_obstack for top-level functions. */
69
70 struct obstack maybepermanent_obstack;
71
72 /* The contents of the current function definition are allocated
73 in this obstack, and all are freed at the end of the function.
74 For top-level functions, this is temporary_obstack.
75 Separate obstacks are made for nested functions. */
76
77 struct obstack *function_obstack;
78
79 /* This is used for reading initializers of global variables. */
80
81 struct obstack temporary_obstack;
82
83 /* The tree nodes of an expression are allocated
84 in this obstack, and all are freed at the end of the expression. */
85
86 struct obstack momentary_obstack;
87
88 /* The tree nodes of a declarator are allocated
89 in this obstack, and all are freed when the declarator
90 has been parsed. */
91
92 static struct obstack temp_decl_obstack;
93
94 /* This points at either permanent_obstack
95 or the current function_maybepermanent_obstack. */
96
97 struct obstack *saveable_obstack;
98
99 /* This is same as saveable_obstack during parse and expansion phase;
100 it points to the current function's obstack during optimization.
101 This is the obstack to be used for creating rtl objects. */
102
103 struct obstack *rtl_obstack;
104
105 /* This points at either permanent_obstack or the current function_obstack. */
106
107 struct obstack *current_obstack;
108
109 /* This points at either permanent_obstack or the current function_obstack
110 or momentary_obstack. */
111
112 struct obstack *expression_obstack;
113
114 /* Stack of obstack selections for push_obstacks and pop_obstacks. */
115
116 struct obstack_stack
117 {
118 struct obstack_stack *next;
119 struct obstack *current;
120 struct obstack *saveable;
121 struct obstack *expression;
122 struct obstack *rtl;
123 };
124
125 struct obstack_stack *obstack_stack;
126
127 /* Obstack for allocating struct obstack_stack entries. */
128
129 static struct obstack obstack_stack_obstack;
130
131 /* Addresses of first objects in some obstacks.
132 This is for freeing their entire contents. */
133 char *maybepermanent_firstobj;
134 char *temporary_firstobj;
135 char *momentary_firstobj;
136 char *temp_decl_firstobj;
137
138 /* This is used to preserve objects (mainly array initializers) that need to
139 live until the end of the current function, but no further. */
140 char *momentary_function_firstobj;
141
142 /* Nonzero means all ..._TYPE nodes should be allocated permanently. */
143
144 int all_types_permanent;
145
146 /* Stack of places to restore the momentary obstack back to. */
147
148 struct momentary_level
149 {
150 /* Pointer back to previous such level. */
151 struct momentary_level *prev;
152 /* First object allocated within this level. */
153 char *base;
154 /* Value of expression_obstack saved at entry to this level. */
155 struct obstack *obstack;
156 };
157
158 struct momentary_level *momentary_stack;
159
160 /* Table indexed by tree code giving a string containing a character
161 classifying the tree code. Possibilities are
162 t, d, s, c, r, <, 1, 2 and e. See tree.def for details. */
163
164 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) TYPE,
165
166 char tree_code_type[MAX_TREE_CODES] = {
167 #include "tree.def"
168 };
169 #undef DEFTREECODE
170
171 /* Table indexed by tree code giving number of expression
172 operands beyond the fixed part of the node structure.
173 Not used for types or decls. */
174
175 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) LENGTH,
176
177 int tree_code_length[MAX_TREE_CODES] = {
178 #include "tree.def"
179 };
180 #undef DEFTREECODE
181
182 /* Names of tree components.
183 Used for printing out the tree and error messages. */
184 #define DEFTREECODE(SYM, NAME, TYPE, LEN) NAME,
185
186 const char *tree_code_name[MAX_TREE_CODES] = {
187 #include "tree.def"
188 };
189 #undef DEFTREECODE
190
191 /* Statistics-gathering stuff. */
192 typedef enum
193 {
194 d_kind,
195 t_kind,
196 b_kind,
197 s_kind,
198 r_kind,
199 e_kind,
200 c_kind,
201 id_kind,
202 op_id_kind,
203 perm_list_kind,
204 temp_list_kind,
205 vec_kind,
206 x_kind,
207 lang_decl,
208 lang_type,
209 all_kinds
210 } tree_node_kind;
211
212 int tree_node_counts[(int)all_kinds];
213 int tree_node_sizes[(int)all_kinds];
214 int id_string_size = 0;
215
216 static const char * const tree_node_kind_names[] = {
217 "decls",
218 "types",
219 "blocks",
220 "stmts",
221 "refs",
222 "exprs",
223 "constants",
224 "identifiers",
225 "op_identifiers",
226 "perm_tree_lists",
227 "temp_tree_lists",
228 "vecs",
229 "random kinds",
230 "lang_decl kinds",
231 "lang_type kinds"
232 };
233
234 /* Hash table for uniquizing IDENTIFIER_NODEs by name. */
235
236 #define MAX_HASH_TABLE 1009
237 static tree hash_table[MAX_HASH_TABLE]; /* id hash buckets */
238
239 /* 0 while creating built-in identifiers. */
240 static int do_identifier_warnings;
241
242 /* Unique id for next decl created. */
243 static int next_decl_uid;
244 /* Unique id for next type created. */
245 static int next_type_uid = 1;
246
247 /* The language-specific function for alias analysis. If NULL, the
248 language does not do any special alias analysis. */
249 int (*lang_get_alias_set) PARAMS ((tree));
250
251 /* Here is how primitive or already-canonicalized types' hash
252 codes are made. */
253 #define TYPE_HASH(TYPE) ((unsigned long) (TYPE) & 0777777)
254
255 /* Each hash table slot is a bucket containing a chain
256 of these structures. */
257
258 struct type_hash
259 {
260 struct type_hash *next; /* Next structure in the bucket. */
261 unsigned int hashcode; /* Hash code of this type. */
262 tree type; /* The type recorded here. */
263 };
264
265 /* Now here is the hash table. When recording a type, it is added
266 to the slot whose index is the hash code mod the table size.
267 Note that the hash table is used for several kinds of types
268 (function types, array types and array index range types, for now).
269 While all these live in the same table, they are completely independent,
270 and the hash code is computed differently for each of these. */
271
272 #define TYPE_HASH_SIZE 59
273 struct type_hash *type_hash_table[TYPE_HASH_SIZE];
274
275 static void build_real_from_int_cst_1 PARAMS ((PTR));
276 static void set_type_quals PARAMS ((tree, int));
277 static void append_random_chars PARAMS ((char *));
278 static void mark_type_hash PARAMS ((void *));
279
280 /* If non-null, these are language-specific helper functions for
281 unsave_expr_now. If present, LANG_UNSAVE is called before its
282 argument (an UNSAVE_EXPR) is to be unsaved, and all other
283 processing in unsave_expr_now is aborted. LANG_UNSAVE_EXPR_NOW is
284 called from unsave_expr_1 for language-specific tree codes. */
285 void (*lang_unsave) PARAMS ((tree *));
286 void (*lang_unsave_expr_now) PARAMS ((tree));
287
288 /* The string used as a placeholder instead of a source file name for
289 built-in tree nodes. The variable, which is dynamically allocated,
290 should be used; the macro is only used to initialize it. */
291
292 static char *built_in_filename;
293 #define BUILT_IN_FILENAME ("<built-in>")
294 \f
295 tree global_trees[TI_MAX];
296 \f
297 /* Init the principal obstacks. */
298
299 void
300 init_obstacks ()
301 {
302 gcc_obstack_init (&obstack_stack_obstack);
303 gcc_obstack_init (&permanent_obstack);
304
305 gcc_obstack_init (&temporary_obstack);
306 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
307 gcc_obstack_init (&momentary_obstack);
308 momentary_firstobj = (char *) obstack_alloc (&momentary_obstack, 0);
309 momentary_function_firstobj = momentary_firstobj;
310 gcc_obstack_init (&maybepermanent_obstack);
311 maybepermanent_firstobj
312 = (char *) obstack_alloc (&maybepermanent_obstack, 0);
313 gcc_obstack_init (&temp_decl_obstack);
314 temp_decl_firstobj = (char *) obstack_alloc (&temp_decl_obstack, 0);
315
316 function_obstack = &temporary_obstack;
317 function_maybepermanent_obstack = &maybepermanent_obstack;
318 current_obstack = &permanent_obstack;
319 expression_obstack = &permanent_obstack;
320 rtl_obstack = saveable_obstack = &permanent_obstack;
321
322 /* Init the hash table of identifiers. */
323 bzero ((char *) hash_table, sizeof hash_table);
324 ggc_add_tree_root (hash_table, sizeof hash_table / sizeof (tree));
325
326 /* Initialize the hash table of types. */
327 bzero ((char *) type_hash_table,
328 sizeof type_hash_table / sizeof type_hash_table[0]);
329 ggc_add_root (type_hash_table,
330 sizeof type_hash_table / sizeof type_hash_table [0],
331 sizeof type_hash_table[0], mark_type_hash);
332 ggc_add_tree_root (global_trees, TI_MAX);
333 }
334
335 void
336 gcc_obstack_init (obstack)
337 struct obstack *obstack;
338 {
339 /* Let particular systems override the size of a chunk. */
340 #ifndef OBSTACK_CHUNK_SIZE
341 #define OBSTACK_CHUNK_SIZE 0
342 #endif
343 /* Let them override the alloc and free routines too. */
344 #ifndef OBSTACK_CHUNK_ALLOC
345 #define OBSTACK_CHUNK_ALLOC xmalloc
346 #endif
347 #ifndef OBSTACK_CHUNK_FREE
348 #define OBSTACK_CHUNK_FREE free
349 #endif
350 _obstack_begin (obstack, OBSTACK_CHUNK_SIZE, 0,
351 (void *(*) PARAMS ((long))) OBSTACK_CHUNK_ALLOC,
352 (void (*) PARAMS ((void *))) OBSTACK_CHUNK_FREE);
353 }
354
355 /* Save all variables describing the current status into the structure
356 *P. This function is called whenever we start compiling one
357 function in the midst of compiling another. For example, when
358 compiling a nested function, or, in C++, a template instantiation
359 that is required by the function we are currently compiling.
360
361 CONTEXT is the decl_function_context for the function we're about to
362 compile; if it isn't current_function_decl, we have to play some games. */
363
364 void
365 save_tree_status (p)
366 struct function *p;
367 {
368 p->all_types_permanent = all_types_permanent;
369 p->momentary_stack = momentary_stack;
370 p->maybepermanent_firstobj = maybepermanent_firstobj;
371 p->temporary_firstobj = temporary_firstobj;
372 p->momentary_firstobj = momentary_firstobj;
373 p->momentary_function_firstobj = momentary_function_firstobj;
374 p->function_obstack = function_obstack;
375 p->function_maybepermanent_obstack = function_maybepermanent_obstack;
376 p->current_obstack = current_obstack;
377 p->expression_obstack = expression_obstack;
378 p->saveable_obstack = saveable_obstack;
379 p->rtl_obstack = rtl_obstack;
380
381 function_maybepermanent_obstack
382 = (struct obstack *) xmalloc (sizeof (struct obstack));
383 gcc_obstack_init (function_maybepermanent_obstack);
384 maybepermanent_firstobj
385 = (char *) obstack_finish (function_maybepermanent_obstack);
386
387 function_obstack = (struct obstack *) xmalloc (sizeof (struct obstack));
388 gcc_obstack_init (function_obstack);
389
390 current_obstack = &permanent_obstack;
391 expression_obstack = &permanent_obstack;
392 rtl_obstack = saveable_obstack = &permanent_obstack;
393
394 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
395 momentary_firstobj = (char *) obstack_finish (&momentary_obstack);
396 momentary_function_firstobj = momentary_firstobj;
397 }
398
399 /* Restore all variables describing the current status from the structure *P.
400 This is used after a nested function. */
401
402 void
403 restore_tree_status (p)
404 struct function *p;
405 {
406 all_types_permanent = p->all_types_permanent;
407 momentary_stack = p->momentary_stack;
408
409 obstack_free (&momentary_obstack, momentary_function_firstobj);
410
411 /* Free saveable storage used by the function just compiled and not
412 saved. */
413 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
414 if (obstack_empty_p (function_maybepermanent_obstack))
415 {
416 obstack_free (function_maybepermanent_obstack, NULL);
417 free (function_maybepermanent_obstack);
418 }
419
420 obstack_free (&temporary_obstack, temporary_firstobj);
421 obstack_free (&momentary_obstack, momentary_function_firstobj);
422
423 obstack_free (function_obstack, NULL);
424 free (function_obstack);
425
426 temporary_firstobj = p->temporary_firstobj;
427 momentary_firstobj = p->momentary_firstobj;
428 momentary_function_firstobj = p->momentary_function_firstobj;
429 maybepermanent_firstobj = p->maybepermanent_firstobj;
430 function_obstack = p->function_obstack;
431 function_maybepermanent_obstack = p->function_maybepermanent_obstack;
432 current_obstack = p->current_obstack;
433 expression_obstack = p->expression_obstack;
434 saveable_obstack = p->saveable_obstack;
435 rtl_obstack = p->rtl_obstack;
436 }
437 \f
438 /* Start allocating on the temporary (per function) obstack.
439 This is done in start_function before parsing the function body,
440 and before each initialization at top level, and to go back
441 to temporary allocation after doing permanent_allocation. */
442
443 void
444 temporary_allocation ()
445 {
446 /* Note that function_obstack at top level points to temporary_obstack.
447 But within a nested function context, it is a separate obstack. */
448 current_obstack = function_obstack;
449 expression_obstack = function_obstack;
450 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
451 momentary_stack = 0;
452 }
453
454 /* Start allocating on the permanent obstack but don't
455 free the temporary data. After calling this, call
456 `permanent_allocation' to fully resume permanent allocation status. */
457
458 void
459 end_temporary_allocation ()
460 {
461 current_obstack = &permanent_obstack;
462 expression_obstack = &permanent_obstack;
463 rtl_obstack = saveable_obstack = &permanent_obstack;
464 }
465
466 /* Resume allocating on the temporary obstack, undoing
467 effects of `end_temporary_allocation'. */
468
469 void
470 resume_temporary_allocation ()
471 {
472 current_obstack = function_obstack;
473 expression_obstack = function_obstack;
474 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
475 }
476
477 /* While doing temporary allocation, switch to allocating in such a
478 way as to save all nodes if the function is inlined. Call
479 resume_temporary_allocation to go back to ordinary temporary
480 allocation. */
481
482 void
483 saveable_allocation ()
484 {
485 /* Note that function_obstack at top level points to temporary_obstack.
486 But within a nested function context, it is a separate obstack. */
487 expression_obstack = current_obstack = saveable_obstack;
488 }
489
490 /* Switch to current obstack CURRENT and maybepermanent obstack SAVEABLE,
491 recording the previously current obstacks on a stack.
492 This does not free any storage in any obstack. */
493
494 void
495 push_obstacks (current, saveable)
496 struct obstack *current, *saveable;
497 {
498 struct obstack_stack *p;
499
500 p = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
501 (sizeof (struct obstack_stack)));
502
503 p->current = current_obstack;
504 p->saveable = saveable_obstack;
505 p->expression = expression_obstack;
506 p->rtl = rtl_obstack;
507 p->next = obstack_stack;
508 obstack_stack = p;
509
510 current_obstack = current;
511 expression_obstack = current;
512 rtl_obstack = saveable_obstack = saveable;
513 }
514
515 /* Save the current set of obstacks, but don't change them. */
516
517 void
518 push_obstacks_nochange ()
519 {
520 struct obstack_stack *p;
521
522 p = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
523 (sizeof (struct obstack_stack)));
524
525 p->current = current_obstack;
526 p->saveable = saveable_obstack;
527 p->expression = expression_obstack;
528 p->rtl = rtl_obstack;
529 p->next = obstack_stack;
530 obstack_stack = p;
531 }
532
533 /* Pop the obstack selection stack. */
534
535 void
536 pop_obstacks ()
537 {
538 struct obstack_stack *p;
539
540 p = obstack_stack;
541 obstack_stack = p->next;
542
543 current_obstack = p->current;
544 saveable_obstack = p->saveable;
545 expression_obstack = p->expression;
546 rtl_obstack = p->rtl;
547
548 obstack_free (&obstack_stack_obstack, p);
549 }
550
551 /* Nonzero if temporary allocation is currently in effect.
552 Zero if currently doing permanent allocation. */
553
554 int
555 allocation_temporary_p ()
556 {
557 return current_obstack != &permanent_obstack;
558 }
559
560 /* Go back to allocating on the permanent obstack
561 and free everything in the temporary obstack.
562
563 FUNCTION_END is true only if we have just finished compiling a function.
564 In that case, we also free preserved initial values on the momentary
565 obstack. */
566
567 void
568 permanent_allocation (function_end)
569 int function_end;
570 {
571 /* Free up previous temporary obstack data */
572 obstack_free (&temporary_obstack, temporary_firstobj);
573 if (function_end)
574 {
575 obstack_free (&momentary_obstack, momentary_function_firstobj);
576 momentary_firstobj = momentary_function_firstobj;
577 }
578 else
579 obstack_free (&momentary_obstack, momentary_firstobj);
580
581 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
582 obstack_free (&temp_decl_obstack, temp_decl_firstobj);
583
584 current_obstack = &permanent_obstack;
585 expression_obstack = &permanent_obstack;
586 rtl_obstack = saveable_obstack = &permanent_obstack;
587 }
588
589 /* Save permanently everything on the maybepermanent_obstack. */
590
591 void
592 preserve_data ()
593 {
594 maybepermanent_firstobj
595 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
596 }
597
598 void
599 preserve_initializer ()
600 {
601 struct momentary_level *tem;
602 char *old_momentary;
603
604 temporary_firstobj
605 = (char *) obstack_alloc (&temporary_obstack, 0);
606 maybepermanent_firstobj
607 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
608
609 old_momentary = momentary_firstobj;
610 momentary_firstobj
611 = (char *) obstack_alloc (&momentary_obstack, 0);
612 if (momentary_firstobj != old_momentary)
613 for (tem = momentary_stack; tem; tem = tem->prev)
614 tem->base = momentary_firstobj;
615 }
616
617 /* Start allocating new rtl in current_obstack.
618 Use resume_temporary_allocation
619 to go back to allocating rtl in saveable_obstack. */
620
621 void
622 rtl_in_current_obstack ()
623 {
624 rtl_obstack = current_obstack;
625 }
626
627 /* Start allocating rtl from saveable_obstack. Intended to be used after
628 a call to push_obstacks_nochange. */
629
630 void
631 rtl_in_saveable_obstack ()
632 {
633 rtl_obstack = saveable_obstack;
634 }
635 \f
636 /* Allocate SIZE bytes in the current obstack
637 and return a pointer to them.
638 In practice the current obstack is always the temporary one. */
639
640 char *
641 oballoc (size)
642 int size;
643 {
644 return (char *) obstack_alloc (current_obstack, size);
645 }
646
647 /* Free the object PTR in the current obstack
648 as well as everything allocated since PTR.
649 In practice the current obstack is always the temporary one. */
650
651 void
652 obfree (ptr)
653 char *ptr;
654 {
655 obstack_free (current_obstack, ptr);
656 }
657
658 /* Allocate SIZE bytes in the permanent obstack
659 and return a pointer to them. */
660
661 char *
662 permalloc (size)
663 int size;
664 {
665 return (char *) obstack_alloc (&permanent_obstack, size);
666 }
667
668 /* Allocate NELEM items of SIZE bytes in the permanent obstack
669 and return a pointer to them. The storage is cleared before
670 returning the value. */
671
672 char *
673 perm_calloc (nelem, size)
674 int nelem;
675 long size;
676 {
677 char *rval = (char *) obstack_alloc (&permanent_obstack, nelem * size);
678 bzero (rval, nelem * size);
679 return rval;
680 }
681
682 /* Allocate SIZE bytes in the saveable obstack
683 and return a pointer to them. */
684
685 char *
686 savealloc (size)
687 int size;
688 {
689 return (char *) obstack_alloc (saveable_obstack, size);
690 }
691
692 /* Allocate SIZE bytes in the expression obstack
693 and return a pointer to them. */
694
695 char *
696 expralloc (size)
697 int size;
698 {
699 return (char *) obstack_alloc (expression_obstack, size);
700 }
701 \f
702 /* Print out which obstack an object is in. */
703
704 void
705 print_obstack_name (object, file, prefix)
706 char *object;
707 FILE *file;
708 const char *prefix;
709 {
710 struct obstack *obstack = NULL;
711 const char *obstack_name = NULL;
712 struct function *p;
713
714 for (p = outer_function_chain; p; p = p->next)
715 {
716 if (_obstack_allocated_p (p->function_obstack, object))
717 {
718 obstack = p->function_obstack;
719 obstack_name = "containing function obstack";
720 }
721 if (_obstack_allocated_p (p->function_maybepermanent_obstack, object))
722 {
723 obstack = p->function_maybepermanent_obstack;
724 obstack_name = "containing function maybepermanent obstack";
725 }
726 }
727
728 if (_obstack_allocated_p (&obstack_stack_obstack, object))
729 {
730 obstack = &obstack_stack_obstack;
731 obstack_name = "obstack_stack_obstack";
732 }
733 else if (_obstack_allocated_p (function_obstack, object))
734 {
735 obstack = function_obstack;
736 obstack_name = "function obstack";
737 }
738 else if (_obstack_allocated_p (&permanent_obstack, object))
739 {
740 obstack = &permanent_obstack;
741 obstack_name = "permanent_obstack";
742 }
743 else if (_obstack_allocated_p (&momentary_obstack, object))
744 {
745 obstack = &momentary_obstack;
746 obstack_name = "momentary_obstack";
747 }
748 else if (_obstack_allocated_p (function_maybepermanent_obstack, object))
749 {
750 obstack = function_maybepermanent_obstack;
751 obstack_name = "function maybepermanent obstack";
752 }
753 else if (_obstack_allocated_p (&temp_decl_obstack, object))
754 {
755 obstack = &temp_decl_obstack;
756 obstack_name = "temp_decl_obstack";
757 }
758
759 /* Check to see if the object is in the free area of the obstack. */
760 if (obstack != NULL)
761 {
762 if (object >= obstack->next_free
763 && object < obstack->chunk_limit)
764 fprintf (file, "%s in free portion of obstack %s",
765 prefix, obstack_name);
766 else
767 fprintf (file, "%s allocated from %s", prefix, obstack_name);
768 }
769 else
770 fprintf (file, "%s not allocated from any obstack", prefix);
771 }
772
773 void
774 debug_obstack (object)
775 char *object;
776 {
777 print_obstack_name (object, stderr, "object");
778 fprintf (stderr, ".\n");
779 }
780
781 /* Return 1 if OBJ is in the permanent obstack.
782 This is slow, and should be used only for debugging.
783 Use TREE_PERMANENT for other purposes. */
784
785 int
786 object_permanent_p (obj)
787 tree obj;
788 {
789 return _obstack_allocated_p (&permanent_obstack, obj);
790 }
791 \f
792 /* Start a level of momentary allocation.
793 In C, each compound statement has its own level
794 and that level is freed at the end of each statement.
795 All expression nodes are allocated in the momentary allocation level. */
796
797 void
798 push_momentary ()
799 {
800 struct momentary_level *tem
801 = (struct momentary_level *) obstack_alloc (&momentary_obstack,
802 sizeof (struct momentary_level));
803 tem->prev = momentary_stack;
804 tem->base = (char *) obstack_base (&momentary_obstack);
805 tem->obstack = expression_obstack;
806 momentary_stack = tem;
807 expression_obstack = &momentary_obstack;
808 }
809
810 /* Set things up so the next clear_momentary will only clear memory
811 past our present position in momentary_obstack. */
812
813 void
814 preserve_momentary ()
815 {
816 momentary_stack->base = (char *) obstack_base (&momentary_obstack);
817 }
818
819 /* Free all the storage in the current momentary-allocation level.
820 In C, this happens at the end of each statement. */
821
822 void
823 clear_momentary ()
824 {
825 obstack_free (&momentary_obstack, momentary_stack->base);
826 }
827
828 /* Discard a level of momentary allocation.
829 In C, this happens at the end of each compound statement.
830 Restore the status of expression node allocation
831 that was in effect before this level was created. */
832
833 void
834 pop_momentary ()
835 {
836 struct momentary_level *tem = momentary_stack;
837 momentary_stack = tem->prev;
838 expression_obstack = tem->obstack;
839 /* We can't free TEM from the momentary_obstack, because there might
840 be objects above it which have been saved. We can free back to the
841 stack of the level we are popping off though. */
842 obstack_free (&momentary_obstack, tem->base);
843 }
844
845 /* Pop back to the previous level of momentary allocation,
846 but don't free any momentary data just yet. */
847
848 void
849 pop_momentary_nofree ()
850 {
851 struct momentary_level *tem = momentary_stack;
852 momentary_stack = tem->prev;
853 expression_obstack = tem->obstack;
854 }
855
856 /* Call when starting to parse a declaration:
857 make expressions in the declaration last the length of the function.
858 Returns an argument that should be passed to resume_momentary later. */
859
860 int
861 suspend_momentary ()
862 {
863 register int tem = expression_obstack == &momentary_obstack;
864 expression_obstack = saveable_obstack;
865 return tem;
866 }
867
868 /* Call when finished parsing a declaration:
869 restore the treatment of node-allocation that was
870 in effect before the suspension.
871 YES should be the value previously returned by suspend_momentary. */
872
873 void
874 resume_momentary (yes)
875 int yes;
876 {
877 if (yes)
878 expression_obstack = &momentary_obstack;
879 }
880 \f
881 /* Init the tables indexed by tree code.
882 Note that languages can add to these tables to define their own codes. */
883
884 void
885 init_tree_codes ()
886 {
887 built_in_filename
888 = ggc_alloc_string (BUILT_IN_FILENAME, sizeof (BUILT_IN_FILENAME));
889 ggc_add_string_root (&built_in_filename, 1);
890 }
891
892 /* Return a newly allocated node of code CODE.
893 Initialize the node's unique id and its TREE_PERMANENT flag.
894 Note that if garbage collection is in use, TREE_PERMANENT will
895 always be zero - we want to eliminate use of TREE_PERMANENT.
896 For decl and type nodes, some other fields are initialized.
897 The rest of the node is initialized to zero.
898
899 Achoo! I got a code in the node. */
900
901 tree
902 make_node (code)
903 enum tree_code code;
904 {
905 register tree t;
906 register int type = TREE_CODE_CLASS (code);
907 register int length = 0;
908 register struct obstack *obstack = current_obstack;
909 #ifdef GATHER_STATISTICS
910 register tree_node_kind kind;
911 #endif
912
913 switch (type)
914 {
915 case 'd': /* A decl node */
916 #ifdef GATHER_STATISTICS
917 kind = d_kind;
918 #endif
919 length = sizeof (struct tree_decl);
920 /* All decls in an inline function need to be saved. */
921 if (obstack != &permanent_obstack)
922 obstack = saveable_obstack;
923
924 /* PARM_DECLs go on the context of the parent. If this is a nested
925 function, then we must allocate the PARM_DECL on the parent's
926 obstack, so that they will live to the end of the parent's
927 closing brace. This is necessary in case we try to inline the
928 function into its parent.
929
930 PARM_DECLs of top-level functions do not have this problem. However,
931 we allocate them where we put the FUNCTION_DECL for languages such as
932 Ada that need to consult some flags in the PARM_DECLs of the function
933 when calling it.
934
935 See comment in restore_tree_status for why we can't put this
936 in function_obstack. */
937 if (code == PARM_DECL && obstack != &permanent_obstack)
938 {
939 tree context = 0;
940 if (current_function_decl)
941 context = decl_function_context (current_function_decl);
942
943 if (context)
944 obstack
945 = find_function_data (context)->function_maybepermanent_obstack;
946 }
947 break;
948
949 case 't': /* a type node */
950 #ifdef GATHER_STATISTICS
951 kind = t_kind;
952 #endif
953 length = sizeof (struct tree_type);
954 /* All data types are put where we can preserve them if nec. */
955 if (obstack != &permanent_obstack)
956 obstack = all_types_permanent ? &permanent_obstack : saveable_obstack;
957 break;
958
959 case 'b': /* a lexical block */
960 #ifdef GATHER_STATISTICS
961 kind = b_kind;
962 #endif
963 length = sizeof (struct tree_block);
964 /* All BLOCK nodes are put where we can preserve them if nec. */
965 if (obstack != &permanent_obstack)
966 obstack = saveable_obstack;
967 break;
968
969 case 's': /* an expression with side effects */
970 #ifdef GATHER_STATISTICS
971 kind = s_kind;
972 goto usual_kind;
973 #endif
974 case 'r': /* a reference */
975 #ifdef GATHER_STATISTICS
976 kind = r_kind;
977 goto usual_kind;
978 #endif
979 case 'e': /* an expression */
980 case '<': /* a comparison expression */
981 case '1': /* a unary arithmetic expression */
982 case '2': /* a binary arithmetic expression */
983 #ifdef GATHER_STATISTICS
984 kind = e_kind;
985 usual_kind:
986 #endif
987 obstack = expression_obstack;
988 /* All BIND_EXPR nodes are put where we can preserve them if nec. */
989 if (code == BIND_EXPR && obstack != &permanent_obstack)
990 obstack = saveable_obstack;
991 length = sizeof (struct tree_exp)
992 + (tree_code_length[(int) code] - 1) * sizeof (char *);
993 break;
994
995 case 'c': /* a constant */
996 #ifdef GATHER_STATISTICS
997 kind = c_kind;
998 #endif
999 obstack = expression_obstack;
1000
1001 /* We can't use tree_code_length for INTEGER_CST, since the number of
1002 words is machine-dependent due to varying length of HOST_WIDE_INT,
1003 which might be wider than a pointer (e.g., long long). Similarly
1004 for REAL_CST, since the number of words is machine-dependent due
1005 to varying size and alignment of `double'. */
1006
1007 if (code == INTEGER_CST)
1008 length = sizeof (struct tree_int_cst);
1009 else if (code == REAL_CST)
1010 length = sizeof (struct tree_real_cst);
1011 else
1012 length = sizeof (struct tree_common)
1013 + tree_code_length[(int) code] * sizeof (char *);
1014 break;
1015
1016 case 'x': /* something random, like an identifier. */
1017 #ifdef GATHER_STATISTICS
1018 if (code == IDENTIFIER_NODE)
1019 kind = id_kind;
1020 else if (code == OP_IDENTIFIER)
1021 kind = op_id_kind;
1022 else if (code == TREE_VEC)
1023 kind = vec_kind;
1024 else
1025 kind = x_kind;
1026 #endif
1027 length = sizeof (struct tree_common)
1028 + tree_code_length[(int) code] * sizeof (char *);
1029 /* Identifier nodes are always permanent since they are
1030 unique in a compiler run. */
1031 if (code == IDENTIFIER_NODE) obstack = &permanent_obstack;
1032 break;
1033
1034 default:
1035 abort ();
1036 }
1037
1038 if (ggc_p)
1039 t = ggc_alloc_tree (length);
1040 else
1041 {
1042 t = (tree) obstack_alloc (obstack, length);
1043 memset ((PTR) t, 0, length);
1044 }
1045
1046 #ifdef GATHER_STATISTICS
1047 tree_node_counts[(int)kind]++;
1048 tree_node_sizes[(int)kind] += length;
1049 #endif
1050
1051 TREE_SET_CODE (t, code);
1052 TREE_SET_PERMANENT (t);
1053
1054 switch (type)
1055 {
1056 case 's':
1057 TREE_SIDE_EFFECTS (t) = 1;
1058 TREE_TYPE (t) = void_type_node;
1059 break;
1060
1061 case 'd':
1062 if (code != FUNCTION_DECL)
1063 DECL_ALIGN (t) = 1;
1064 DECL_IN_SYSTEM_HEADER (t) = in_system_header;
1065 DECL_SOURCE_LINE (t) = lineno;
1066 DECL_SOURCE_FILE (t) =
1067 (input_filename) ? input_filename : built_in_filename;
1068 DECL_UID (t) = next_decl_uid++;
1069 /* Note that we have not yet computed the alias set for this
1070 declaration. */
1071 DECL_POINTER_ALIAS_SET (t) = -1;
1072 break;
1073
1074 case 't':
1075 TYPE_UID (t) = next_type_uid++;
1076 TYPE_ALIGN (t) = 1;
1077 TYPE_MAIN_VARIANT (t) = t;
1078 TYPE_OBSTACK (t) = obstack;
1079 TYPE_ATTRIBUTES (t) = NULL_TREE;
1080 #ifdef SET_DEFAULT_TYPE_ATTRIBUTES
1081 SET_DEFAULT_TYPE_ATTRIBUTES (t);
1082 #endif
1083 /* Note that we have not yet computed the alias set for this
1084 type. */
1085 TYPE_ALIAS_SET (t) = -1;
1086 break;
1087
1088 case 'c':
1089 TREE_CONSTANT (t) = 1;
1090 break;
1091
1092 case 'e':
1093 switch (code)
1094 {
1095 case INIT_EXPR:
1096 case MODIFY_EXPR:
1097 case VA_ARG_EXPR:
1098 case RTL_EXPR:
1099 case PREDECREMENT_EXPR:
1100 case PREINCREMENT_EXPR:
1101 case POSTDECREMENT_EXPR:
1102 case POSTINCREMENT_EXPR:
1103 /* All of these have side-effects, no matter what their
1104 operands are. */
1105 TREE_SIDE_EFFECTS (t) = 1;
1106 break;
1107
1108 default:
1109 break;
1110 }
1111 break;
1112 }
1113
1114 return t;
1115 }
1116
1117 /* A front-end can reset this to an appropriate function if types need
1118 special handling. */
1119
1120 tree (*make_lang_type_fn) PARAMS ((enum tree_code)) = make_node;
1121
1122 /* Return a new type (with the indicated CODE), doing whatever
1123 language-specific processing is required. */
1124
1125 tree
1126 make_lang_type (code)
1127 enum tree_code code;
1128 {
1129 return (*make_lang_type_fn) (code);
1130 }
1131 \f
1132 /* Return a new node with the same contents as NODE except that its
1133 TREE_CHAIN is zero and it has a fresh uid. Unlike make_node, this
1134 function always performs the allocation on the CURRENT_OBSTACK;
1135 it's up to the caller to pick the right obstack before calling this
1136 function. */
1137
1138 tree
1139 copy_node (node)
1140 tree node;
1141 {
1142 register tree t;
1143 register enum tree_code code = TREE_CODE (node);
1144 register int length = 0;
1145
1146 switch (TREE_CODE_CLASS (code))
1147 {
1148 case 'd': /* A decl node */
1149 length = sizeof (struct tree_decl);
1150 break;
1151
1152 case 't': /* a type node */
1153 length = sizeof (struct tree_type);
1154 break;
1155
1156 case 'b': /* a lexical block node */
1157 length = sizeof (struct tree_block);
1158 break;
1159
1160 case 'r': /* a reference */
1161 case 'e': /* an expression */
1162 case 's': /* an expression with side effects */
1163 case '<': /* a comparison expression */
1164 case '1': /* a unary arithmetic expression */
1165 case '2': /* a binary arithmetic expression */
1166 length = sizeof (struct tree_exp)
1167 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1168 break;
1169
1170 case 'c': /* a constant */
1171 /* We can't use tree_code_length for INTEGER_CST, since the number of
1172 words is machine-dependent due to varying length of HOST_WIDE_INT,
1173 which might be wider than a pointer (e.g., long long). Similarly
1174 for REAL_CST, since the number of words is machine-dependent due
1175 to varying size and alignment of `double'. */
1176 if (code == INTEGER_CST)
1177 length = sizeof (struct tree_int_cst);
1178 else if (code == REAL_CST)
1179 length = sizeof (struct tree_real_cst);
1180 else
1181 length = (sizeof (struct tree_common)
1182 + tree_code_length[(int) code] * sizeof (char *));
1183 break;
1184
1185 case 'x': /* something random, like an identifier. */
1186 length = sizeof (struct tree_common)
1187 + tree_code_length[(int) code] * sizeof (char *);
1188 if (code == TREE_VEC)
1189 length += (TREE_VEC_LENGTH (node) - 1) * sizeof (char *);
1190 }
1191
1192 if (ggc_p)
1193 t = ggc_alloc_tree (length);
1194 else
1195 t = (tree) obstack_alloc (current_obstack, length);
1196 memcpy (t, node, length);
1197
1198 TREE_CHAIN (t) = 0;
1199 TREE_ASM_WRITTEN (t) = 0;
1200
1201 if (TREE_CODE_CLASS (code) == 'd')
1202 DECL_UID (t) = next_decl_uid++;
1203 else if (TREE_CODE_CLASS (code) == 't')
1204 {
1205 TYPE_UID (t) = next_type_uid++;
1206 TYPE_OBSTACK (t) = current_obstack;
1207
1208 /* The following is so that the debug code for
1209 the copy is different from the original type.
1210 The two statements usually duplicate each other
1211 (because they clear fields of the same union),
1212 but the optimizer should catch that. */
1213 TYPE_SYMTAB_POINTER (t) = 0;
1214 TYPE_SYMTAB_ADDRESS (t) = 0;
1215 }
1216
1217 TREE_SET_PERMANENT (t);
1218
1219 return t;
1220 }
1221
1222 /* Return a copy of a chain of nodes, chained through the TREE_CHAIN field.
1223 For example, this can copy a list made of TREE_LIST nodes. */
1224
1225 tree
1226 copy_list (list)
1227 tree list;
1228 {
1229 tree head;
1230 register tree prev, next;
1231
1232 if (list == 0)
1233 return 0;
1234
1235 head = prev = copy_node (list);
1236 next = TREE_CHAIN (list);
1237 while (next)
1238 {
1239 TREE_CHAIN (prev) = copy_node (next);
1240 prev = TREE_CHAIN (prev);
1241 next = TREE_CHAIN (next);
1242 }
1243 return head;
1244 }
1245 \f
1246 #define HASHBITS 30
1247
1248 /* Return an IDENTIFIER_NODE whose name is TEXT (a null-terminated string).
1249 If an identifier with that name has previously been referred to,
1250 the same node is returned this time. */
1251
1252 tree
1253 get_identifier (text)
1254 register const char *text;
1255 {
1256 register int hi;
1257 register int i;
1258 register tree idp;
1259 register int len, hash_len;
1260
1261 /* Compute length of text in len. */
1262 len = strlen (text);
1263
1264 /* Decide how much of that length to hash on */
1265 hash_len = len;
1266 if (warn_id_clash && len > id_clash_len)
1267 hash_len = id_clash_len;
1268
1269 /* Compute hash code */
1270 hi = hash_len * 613 + (unsigned) text[0];
1271 for (i = 1; i < hash_len; i += 2)
1272 hi = ((hi * 613) + (unsigned) (text[i]));
1273
1274 hi &= (1 << HASHBITS) - 1;
1275 hi %= MAX_HASH_TABLE;
1276
1277 /* Search table for identifier */
1278 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1279 if (IDENTIFIER_LENGTH (idp) == len
1280 && IDENTIFIER_POINTER (idp)[0] == text[0]
1281 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1282 return idp; /* <-- return if found */
1283
1284 /* Not found; optionally warn about a similar identifier */
1285 if (warn_id_clash && do_identifier_warnings && len >= id_clash_len)
1286 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1287 if (!strncmp (IDENTIFIER_POINTER (idp), text, id_clash_len))
1288 {
1289 warning ("`%s' and `%s' identical in first %d characters",
1290 IDENTIFIER_POINTER (idp), text, id_clash_len);
1291 break;
1292 }
1293
1294 if (tree_code_length[(int) IDENTIFIER_NODE] < 0)
1295 abort (); /* set_identifier_size hasn't been called. */
1296
1297 /* Not found, create one, add to chain */
1298 idp = make_node (IDENTIFIER_NODE);
1299 IDENTIFIER_LENGTH (idp) = len;
1300 #ifdef GATHER_STATISTICS
1301 id_string_size += len;
1302 #endif
1303
1304 if (ggc_p)
1305 IDENTIFIER_POINTER (idp) = ggc_alloc_string (text, len);
1306 else
1307 IDENTIFIER_POINTER (idp) = obstack_copy0 (&permanent_obstack, text, len);
1308
1309 TREE_CHAIN (idp) = hash_table[hi];
1310 hash_table[hi] = idp;
1311 return idp; /* <-- return if created */
1312 }
1313
1314 /* If an identifier with the name TEXT (a null-terminated string) has
1315 previously been referred to, return that node; otherwise return
1316 NULL_TREE. */
1317
1318 tree
1319 maybe_get_identifier (text)
1320 register const char *text;
1321 {
1322 register int hi;
1323 register int i;
1324 register tree idp;
1325 register int len, hash_len;
1326
1327 /* Compute length of text in len. */
1328 len = strlen (text);
1329
1330 /* Decide how much of that length to hash on */
1331 hash_len = len;
1332 if (warn_id_clash && len > id_clash_len)
1333 hash_len = id_clash_len;
1334
1335 /* Compute hash code */
1336 hi = hash_len * 613 + (unsigned) text[0];
1337 for (i = 1; i < hash_len; i += 2)
1338 hi = ((hi * 613) + (unsigned) (text[i]));
1339
1340 hi &= (1 << HASHBITS) - 1;
1341 hi %= MAX_HASH_TABLE;
1342
1343 /* Search table for identifier */
1344 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1345 if (IDENTIFIER_LENGTH (idp) == len
1346 && IDENTIFIER_POINTER (idp)[0] == text[0]
1347 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1348 return idp; /* <-- return if found */
1349
1350 return NULL_TREE;
1351 }
1352
1353 /* Enable warnings on similar identifiers (if requested).
1354 Done after the built-in identifiers are created. */
1355
1356 void
1357 start_identifier_warnings ()
1358 {
1359 do_identifier_warnings = 1;
1360 }
1361
1362 /* Record the size of an identifier node for the language in use.
1363 SIZE is the total size in bytes.
1364 This is called by the language-specific files. This must be
1365 called before allocating any identifiers. */
1366
1367 void
1368 set_identifier_size (size)
1369 int size;
1370 {
1371 tree_code_length[(int) IDENTIFIER_NODE]
1372 = (size - sizeof (struct tree_common)) / sizeof (tree);
1373 }
1374 \f
1375 /* Return a newly constructed INTEGER_CST node whose constant value
1376 is specified by the two ints LOW and HI.
1377 The TREE_TYPE is set to `int'.
1378
1379 This function should be used via the `build_int_2' macro. */
1380
1381 tree
1382 build_int_2_wide (low, hi)
1383 HOST_WIDE_INT low, hi;
1384 {
1385 register tree t = make_node (INTEGER_CST);
1386
1387 TREE_INT_CST_LOW (t) = low;
1388 TREE_INT_CST_HIGH (t) = hi;
1389 TREE_TYPE (t) = integer_type_node;
1390 return t;
1391 }
1392
1393 /* Return a new REAL_CST node whose type is TYPE and value is D. */
1394
1395 tree
1396 build_real (type, d)
1397 tree type;
1398 REAL_VALUE_TYPE d;
1399 {
1400 tree v;
1401 int overflow = 0;
1402
1403 /* Check for valid float value for this type on this target machine;
1404 if not, can print error message and store a valid value in D. */
1405 #ifdef CHECK_FLOAT_VALUE
1406 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1407 #endif
1408
1409 v = make_node (REAL_CST);
1410 TREE_TYPE (v) = type;
1411 TREE_REAL_CST (v) = d;
1412 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1413 return v;
1414 }
1415
1416 /* Return a new REAL_CST node whose type is TYPE
1417 and whose value is the integer value of the INTEGER_CST node I. */
1418
1419 #if !defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC)
1420
1421 REAL_VALUE_TYPE
1422 real_value_from_int_cst (type, i)
1423 tree type ATTRIBUTE_UNUSED, i;
1424 {
1425 REAL_VALUE_TYPE d;
1426
1427 #ifdef REAL_ARITHMETIC
1428 /* Clear all bits of the real value type so that we can later do
1429 bitwise comparisons to see if two values are the same. */
1430 bzero ((char *) &d, sizeof d);
1431
1432 if (! TREE_UNSIGNED (TREE_TYPE (i)))
1433 REAL_VALUE_FROM_INT (d, TREE_INT_CST_LOW (i), TREE_INT_CST_HIGH (i),
1434 TYPE_MODE (type));
1435 else
1436 REAL_VALUE_FROM_UNSIGNED_INT (d, TREE_INT_CST_LOW (i),
1437 TREE_INT_CST_HIGH (i), TYPE_MODE (type));
1438 #else /* not REAL_ARITHMETIC */
1439 /* Some 386 compilers mishandle unsigned int to float conversions,
1440 so introduce a temporary variable E to avoid those bugs. */
1441 if (TREE_INT_CST_HIGH (i) < 0 && ! TREE_UNSIGNED (TREE_TYPE (i)))
1442 {
1443 REAL_VALUE_TYPE e;
1444
1445 d = (double) (~ TREE_INT_CST_HIGH (i));
1446 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1447 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1448 d *= e;
1449 e = (double) (~ TREE_INT_CST_LOW (i));
1450 d += e;
1451 d = (- d - 1.0);
1452 }
1453 else
1454 {
1455 REAL_VALUE_TYPE e;
1456
1457 d = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_HIGH (i);
1458 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1459 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1460 d *= e;
1461 e = (double) TREE_INT_CST_LOW (i);
1462 d += e;
1463 }
1464 #endif /* not REAL_ARITHMETIC */
1465 return d;
1466 }
1467
1468 /* Args to pass to and from build_real_from_int_cst_1. */
1469
1470 struct brfic_args
1471 {
1472 tree type; /* Input: type to conver to. */
1473 tree i; /* Input: operand to convert */
1474 REAL_VALUE_TYPE d; /* Output: floating point value. */
1475 };
1476
1477 /* Convert an integer to a floating point value while protected by a floating
1478 point exception handler. */
1479
1480 static void
1481 build_real_from_int_cst_1 (data)
1482 PTR data;
1483 {
1484 struct brfic_args *args = (struct brfic_args *) data;
1485
1486 #ifdef REAL_ARITHMETIC
1487 args->d = real_value_from_int_cst (args->type, args->i);
1488 #else
1489 args->d
1490 = REAL_VALUE_TRUNCATE (TYPE_MODE (args->type),
1491 real_value_from_int_cst (args->type, args->i));
1492 #endif
1493 }
1494
1495 /* Given a tree representing an integer constant I, return a tree
1496 representing the same value as a floating-point constant of type TYPE.
1497 We cannot perform this operation if there is no way of doing arithmetic
1498 on floating-point values. */
1499
1500 tree
1501 build_real_from_int_cst (type, i)
1502 tree type;
1503 tree i;
1504 {
1505 tree v;
1506 int overflow = TREE_OVERFLOW (i);
1507 REAL_VALUE_TYPE d;
1508 struct brfic_args args;
1509
1510 v = make_node (REAL_CST);
1511 TREE_TYPE (v) = type;
1512
1513 /* Setup input for build_real_from_int_cst_1() */
1514 args.type = type;
1515 args.i = i;
1516
1517 if (do_float_handler (build_real_from_int_cst_1, (PTR) &args))
1518 /* Receive output from build_real_from_int_cst_1() */
1519 d = args.d;
1520 else
1521 {
1522 /* We got an exception from build_real_from_int_cst_1() */
1523 d = dconst0;
1524 overflow = 1;
1525 }
1526
1527 /* Check for valid float value for this type on this target machine. */
1528
1529 #ifdef CHECK_FLOAT_VALUE
1530 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1531 #endif
1532
1533 TREE_REAL_CST (v) = d;
1534 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1535 return v;
1536 }
1537
1538 #endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */
1539
1540 /* Return a newly constructed STRING_CST node whose value is
1541 the LEN characters at STR.
1542 The TREE_TYPE is not initialized. */
1543
1544 tree
1545 build_string (len, str)
1546 int len;
1547 const char *str;
1548 {
1549 /* Put the string in saveable_obstack since it will be placed in the RTL
1550 for an "asm" statement and will also be kept around a while if
1551 deferring constant output in varasm.c. */
1552
1553 register tree s = make_node (STRING_CST);
1554
1555 TREE_STRING_LENGTH (s) = len;
1556 if (ggc_p)
1557 TREE_STRING_POINTER (s) = ggc_alloc_string (str, len);
1558 else
1559 TREE_STRING_POINTER (s) = obstack_copy0 (saveable_obstack, str, len);
1560
1561 return s;
1562 }
1563
1564 /* Return a newly constructed COMPLEX_CST node whose value is
1565 specified by the real and imaginary parts REAL and IMAG.
1566 Both REAL and IMAG should be constant nodes. TYPE, if specified,
1567 will be the type of the COMPLEX_CST; otherwise a new type will be made. */
1568
1569 tree
1570 build_complex (type, real, imag)
1571 tree type;
1572 tree real, imag;
1573 {
1574 register tree t = make_node (COMPLEX_CST);
1575
1576 TREE_REALPART (t) = real;
1577 TREE_IMAGPART (t) = imag;
1578 TREE_TYPE (t) = type ? type : build_complex_type (TREE_TYPE (real));
1579 TREE_OVERFLOW (t) = TREE_OVERFLOW (real) | TREE_OVERFLOW (imag);
1580 TREE_CONSTANT_OVERFLOW (t)
1581 = TREE_CONSTANT_OVERFLOW (real) | TREE_CONSTANT_OVERFLOW (imag);
1582 return t;
1583 }
1584
1585 /* Build a newly constructed TREE_VEC node of length LEN. */
1586
1587 tree
1588 make_tree_vec (len)
1589 int len;
1590 {
1591 register tree t;
1592 register int length = (len-1) * sizeof (tree) + sizeof (struct tree_vec);
1593 register struct obstack *obstack = current_obstack;
1594
1595 #ifdef GATHER_STATISTICS
1596 tree_node_counts[(int)vec_kind]++;
1597 tree_node_sizes[(int)vec_kind] += length;
1598 #endif
1599
1600 if (ggc_p)
1601 t = ggc_alloc_tree (length);
1602 else
1603 {
1604 t = (tree) obstack_alloc (obstack, length);
1605 bzero ((PTR) t, length);
1606 }
1607
1608 TREE_SET_CODE (t, TREE_VEC);
1609 TREE_VEC_LENGTH (t) = len;
1610 TREE_SET_PERMANENT (t);
1611
1612 return t;
1613 }
1614 \f
1615 /* Return 1 if EXPR is the integer constant zero or a complex constant
1616 of zero. */
1617
1618 int
1619 integer_zerop (expr)
1620 tree expr;
1621 {
1622 STRIP_NOPS (expr);
1623
1624 return ((TREE_CODE (expr) == INTEGER_CST
1625 && ! TREE_CONSTANT_OVERFLOW (expr)
1626 && TREE_INT_CST_LOW (expr) == 0
1627 && TREE_INT_CST_HIGH (expr) == 0)
1628 || (TREE_CODE (expr) == COMPLEX_CST
1629 && integer_zerop (TREE_REALPART (expr))
1630 && integer_zerop (TREE_IMAGPART (expr))));
1631 }
1632
1633 /* Return 1 if EXPR is the integer constant one or the corresponding
1634 complex constant. */
1635
1636 int
1637 integer_onep (expr)
1638 tree expr;
1639 {
1640 STRIP_NOPS (expr);
1641
1642 return ((TREE_CODE (expr) == INTEGER_CST
1643 && ! TREE_CONSTANT_OVERFLOW (expr)
1644 && TREE_INT_CST_LOW (expr) == 1
1645 && TREE_INT_CST_HIGH (expr) == 0)
1646 || (TREE_CODE (expr) == COMPLEX_CST
1647 && integer_onep (TREE_REALPART (expr))
1648 && integer_zerop (TREE_IMAGPART (expr))));
1649 }
1650
1651 /* Return 1 if EXPR is an integer containing all 1's in as much precision as
1652 it contains. Likewise for the corresponding complex constant. */
1653
1654 int
1655 integer_all_onesp (expr)
1656 tree expr;
1657 {
1658 register int prec;
1659 register int uns;
1660
1661 STRIP_NOPS (expr);
1662
1663 if (TREE_CODE (expr) == COMPLEX_CST
1664 && integer_all_onesp (TREE_REALPART (expr))
1665 && integer_zerop (TREE_IMAGPART (expr)))
1666 return 1;
1667
1668 else if (TREE_CODE (expr) != INTEGER_CST
1669 || TREE_CONSTANT_OVERFLOW (expr))
1670 return 0;
1671
1672 uns = TREE_UNSIGNED (TREE_TYPE (expr));
1673 if (!uns)
1674 return (TREE_INT_CST_LOW (expr) == ~ (unsigned HOST_WIDE_INT) 0
1675 && TREE_INT_CST_HIGH (expr) == -1);
1676
1677 /* Note that using TYPE_PRECISION here is wrong. We care about the
1678 actual bits, not the (arbitrary) range of the type. */
1679 prec = GET_MODE_BITSIZE (TYPE_MODE (TREE_TYPE (expr)));
1680 if (prec >= HOST_BITS_PER_WIDE_INT)
1681 {
1682 HOST_WIDE_INT high_value;
1683 int shift_amount;
1684
1685 shift_amount = prec - HOST_BITS_PER_WIDE_INT;
1686
1687 if (shift_amount > HOST_BITS_PER_WIDE_INT)
1688 /* Can not handle precisions greater than twice the host int size. */
1689 abort ();
1690 else if (shift_amount == HOST_BITS_PER_WIDE_INT)
1691 /* Shifting by the host word size is undefined according to the ANSI
1692 standard, so we must handle this as a special case. */
1693 high_value = -1;
1694 else
1695 high_value = ((HOST_WIDE_INT) 1 << shift_amount) - 1;
1696
1697 return (TREE_INT_CST_LOW (expr) == ~ (unsigned HOST_WIDE_INT) 0
1698 && TREE_INT_CST_HIGH (expr) == high_value);
1699 }
1700 else
1701 return TREE_INT_CST_LOW (expr) == ((unsigned HOST_WIDE_INT) 1 << prec) - 1;
1702 }
1703
1704 /* Return 1 if EXPR is an integer constant that is a power of 2 (i.e., has only
1705 one bit on). */
1706
1707 int
1708 integer_pow2p (expr)
1709 tree expr;
1710 {
1711 int prec;
1712 HOST_WIDE_INT high, low;
1713
1714 STRIP_NOPS (expr);
1715
1716 if (TREE_CODE (expr) == COMPLEX_CST
1717 && integer_pow2p (TREE_REALPART (expr))
1718 && integer_zerop (TREE_IMAGPART (expr)))
1719 return 1;
1720
1721 if (TREE_CODE (expr) != INTEGER_CST || TREE_CONSTANT_OVERFLOW (expr))
1722 return 0;
1723
1724 prec = (POINTER_TYPE_P (TREE_TYPE (expr))
1725 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1726 high = TREE_INT_CST_HIGH (expr);
1727 low = TREE_INT_CST_LOW (expr);
1728
1729 /* First clear all bits that are beyond the type's precision in case
1730 we've been sign extended. */
1731
1732 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1733 ;
1734 else if (prec > HOST_BITS_PER_WIDE_INT)
1735 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1736 else
1737 {
1738 high = 0;
1739 if (prec < HOST_BITS_PER_WIDE_INT)
1740 low &= ~((HOST_WIDE_INT) (-1) << prec);
1741 }
1742
1743 if (high == 0 && low == 0)
1744 return 0;
1745
1746 return ((high == 0 && (low & (low - 1)) == 0)
1747 || (low == 0 && (high & (high - 1)) == 0));
1748 }
1749
1750 /* Return the power of two represented by a tree node known to be a
1751 power of two. */
1752
1753 int
1754 tree_log2 (expr)
1755 tree expr;
1756 {
1757 int prec;
1758 HOST_WIDE_INT high, low;
1759
1760 STRIP_NOPS (expr);
1761
1762 if (TREE_CODE (expr) == COMPLEX_CST)
1763 return tree_log2 (TREE_REALPART (expr));
1764
1765 prec = (POINTER_TYPE_P (TREE_TYPE (expr))
1766 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1767
1768 high = TREE_INT_CST_HIGH (expr);
1769 low = TREE_INT_CST_LOW (expr);
1770
1771 /* First clear all bits that are beyond the type's precision in case
1772 we've been sign extended. */
1773
1774 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1775 ;
1776 else if (prec > HOST_BITS_PER_WIDE_INT)
1777 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1778 else
1779 {
1780 high = 0;
1781 if (prec < HOST_BITS_PER_WIDE_INT)
1782 low &= ~((HOST_WIDE_INT) (-1) << prec);
1783 }
1784
1785 return (high != 0 ? HOST_BITS_PER_WIDE_INT + exact_log2 (high)
1786 : exact_log2 (low));
1787 }
1788
1789 /* Similar, but return the largest integer Y such that 2 ** Y is less
1790 than or equal to EXPR. */
1791
1792 int
1793 tree_floor_log2 (expr)
1794 tree expr;
1795 {
1796 int prec;
1797 HOST_WIDE_INT high, low;
1798
1799 STRIP_NOPS (expr);
1800
1801 if (TREE_CODE (expr) == COMPLEX_CST)
1802 return tree_log2 (TREE_REALPART (expr));
1803
1804 prec = (POINTER_TYPE_P (TREE_TYPE (expr))
1805 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1806
1807 high = TREE_INT_CST_HIGH (expr);
1808 low = TREE_INT_CST_LOW (expr);
1809
1810 /* First clear all bits that are beyond the type's precision in case
1811 we've been sign extended. Ignore if type's precision hasn't been set
1812 since what we are doing is setting it. */
1813
1814 if (prec == 2 * HOST_BITS_PER_WIDE_INT || prec == 0)
1815 ;
1816 else if (prec > HOST_BITS_PER_WIDE_INT)
1817 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1818 else
1819 {
1820 high = 0;
1821 if (prec < HOST_BITS_PER_WIDE_INT)
1822 low &= ~((HOST_WIDE_INT) (-1) << prec);
1823 }
1824
1825 return (high != 0 ? HOST_BITS_PER_WIDE_INT + floor_log2 (high)
1826 : floor_log2 (low));
1827 }
1828
1829 /* Return 1 if EXPR is the real constant zero. */
1830
1831 int
1832 real_zerop (expr)
1833 tree expr;
1834 {
1835 STRIP_NOPS (expr);
1836
1837 return ((TREE_CODE (expr) == REAL_CST
1838 && ! TREE_CONSTANT_OVERFLOW (expr)
1839 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst0))
1840 || (TREE_CODE (expr) == COMPLEX_CST
1841 && real_zerop (TREE_REALPART (expr))
1842 && real_zerop (TREE_IMAGPART (expr))));
1843 }
1844
1845 /* Return 1 if EXPR is the real constant one in real or complex form. */
1846
1847 int
1848 real_onep (expr)
1849 tree expr;
1850 {
1851 STRIP_NOPS (expr);
1852
1853 return ((TREE_CODE (expr) == REAL_CST
1854 && ! TREE_CONSTANT_OVERFLOW (expr)
1855 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst1))
1856 || (TREE_CODE (expr) == COMPLEX_CST
1857 && real_onep (TREE_REALPART (expr))
1858 && real_zerop (TREE_IMAGPART (expr))));
1859 }
1860
1861 /* Return 1 if EXPR is the real constant two. */
1862
1863 int
1864 real_twop (expr)
1865 tree expr;
1866 {
1867 STRIP_NOPS (expr);
1868
1869 return ((TREE_CODE (expr) == REAL_CST
1870 && ! TREE_CONSTANT_OVERFLOW (expr)
1871 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst2))
1872 || (TREE_CODE (expr) == COMPLEX_CST
1873 && real_twop (TREE_REALPART (expr))
1874 && real_zerop (TREE_IMAGPART (expr))));
1875 }
1876
1877 /* Nonzero if EXP is a constant or a cast of a constant. */
1878
1879 int
1880 really_constant_p (exp)
1881 tree exp;
1882 {
1883 /* This is not quite the same as STRIP_NOPS. It does more. */
1884 while (TREE_CODE (exp) == NOP_EXPR
1885 || TREE_CODE (exp) == CONVERT_EXPR
1886 || TREE_CODE (exp) == NON_LVALUE_EXPR)
1887 exp = TREE_OPERAND (exp, 0);
1888 return TREE_CONSTANT (exp);
1889 }
1890 \f
1891 /* Return first list element whose TREE_VALUE is ELEM.
1892 Return 0 if ELEM is not in LIST. */
1893
1894 tree
1895 value_member (elem, list)
1896 tree elem, list;
1897 {
1898 while (list)
1899 {
1900 if (elem == TREE_VALUE (list))
1901 return list;
1902 list = TREE_CHAIN (list);
1903 }
1904 return NULL_TREE;
1905 }
1906
1907 /* Return first list element whose TREE_PURPOSE is ELEM.
1908 Return 0 if ELEM is not in LIST. */
1909
1910 tree
1911 purpose_member (elem, list)
1912 tree elem, list;
1913 {
1914 while (list)
1915 {
1916 if (elem == TREE_PURPOSE (list))
1917 return list;
1918 list = TREE_CHAIN (list);
1919 }
1920 return NULL_TREE;
1921 }
1922
1923 /* Return first list element whose BINFO_TYPE is ELEM.
1924 Return 0 if ELEM is not in LIST. */
1925
1926 tree
1927 binfo_member (elem, list)
1928 tree elem, list;
1929 {
1930 while (list)
1931 {
1932 if (elem == BINFO_TYPE (list))
1933 return list;
1934 list = TREE_CHAIN (list);
1935 }
1936 return NULL_TREE;
1937 }
1938
1939 /* Return nonzero if ELEM is part of the chain CHAIN. */
1940
1941 int
1942 chain_member (elem, chain)
1943 tree elem, chain;
1944 {
1945 while (chain)
1946 {
1947 if (elem == chain)
1948 return 1;
1949 chain = TREE_CHAIN (chain);
1950 }
1951
1952 return 0;
1953 }
1954
1955 /* Return nonzero if ELEM is equal to TREE_VALUE (CHAIN) for any piece of
1956 chain CHAIN. This and the next function are currently unused, but
1957 are retained for completeness. */
1958
1959 int
1960 chain_member_value (elem, chain)
1961 tree elem, chain;
1962 {
1963 while (chain)
1964 {
1965 if (elem == TREE_VALUE (chain))
1966 return 1;
1967 chain = TREE_CHAIN (chain);
1968 }
1969
1970 return 0;
1971 }
1972
1973 /* Return nonzero if ELEM is equal to TREE_PURPOSE (CHAIN)
1974 for any piece of chain CHAIN. */
1975
1976 int
1977 chain_member_purpose (elem, chain)
1978 tree elem, chain;
1979 {
1980 while (chain)
1981 {
1982 if (elem == TREE_PURPOSE (chain))
1983 return 1;
1984 chain = TREE_CHAIN (chain);
1985 }
1986
1987 return 0;
1988 }
1989
1990 /* Return the length of a chain of nodes chained through TREE_CHAIN.
1991 We expect a null pointer to mark the end of the chain.
1992 This is the Lisp primitive `length'. */
1993
1994 int
1995 list_length (t)
1996 tree t;
1997 {
1998 register tree tail;
1999 register int len = 0;
2000
2001 for (tail = t; tail; tail = TREE_CHAIN (tail))
2002 len++;
2003
2004 return len;
2005 }
2006
2007 /* Returns the number of FIELD_DECLs in TYPE. */
2008
2009 int
2010 fields_length (type)
2011 tree type;
2012 {
2013 tree t = TYPE_FIELDS (type);
2014 int count = 0;
2015
2016 for (; t; t = TREE_CHAIN (t))
2017 if (TREE_CODE (t) == FIELD_DECL)
2018 ++count;
2019
2020 return count;
2021 }
2022
2023 /* Concatenate two chains of nodes (chained through TREE_CHAIN)
2024 by modifying the last node in chain 1 to point to chain 2.
2025 This is the Lisp primitive `nconc'. */
2026
2027 tree
2028 chainon (op1, op2)
2029 tree op1, op2;
2030 {
2031
2032 if (op1)
2033 {
2034 register tree t1;
2035 #ifdef ENABLE_TREE_CHECKING
2036 register tree t2;
2037 #endif
2038
2039 for (t1 = op1; TREE_CHAIN (t1); t1 = TREE_CHAIN (t1))
2040 ;
2041 TREE_CHAIN (t1) = op2;
2042 #ifdef ENABLE_TREE_CHECKING
2043 for (t2 = op2; t2; t2 = TREE_CHAIN (t2))
2044 if (t2 == t1)
2045 abort (); /* Circularity created. */
2046 #endif
2047 return op1;
2048 }
2049 else return op2;
2050 }
2051
2052 /* Return the last node in a chain of nodes (chained through TREE_CHAIN). */
2053
2054 tree
2055 tree_last (chain)
2056 register tree chain;
2057 {
2058 register tree next;
2059 if (chain)
2060 while ((next = TREE_CHAIN (chain)))
2061 chain = next;
2062 return chain;
2063 }
2064
2065 /* Reverse the order of elements in the chain T,
2066 and return the new head of the chain (old last element). */
2067
2068 tree
2069 nreverse (t)
2070 tree t;
2071 {
2072 register tree prev = 0, decl, next;
2073 for (decl = t; decl; decl = next)
2074 {
2075 next = TREE_CHAIN (decl);
2076 TREE_CHAIN (decl) = prev;
2077 prev = decl;
2078 }
2079 return prev;
2080 }
2081
2082 /* Given a chain CHAIN of tree nodes,
2083 construct and return a list of those nodes. */
2084
2085 tree
2086 listify (chain)
2087 tree chain;
2088 {
2089 tree result = NULL_TREE;
2090 tree in_tail = chain;
2091 tree out_tail = NULL_TREE;
2092
2093 while (in_tail)
2094 {
2095 tree next = tree_cons (NULL_TREE, in_tail, NULL_TREE);
2096 if (out_tail)
2097 TREE_CHAIN (out_tail) = next;
2098 else
2099 result = next;
2100 out_tail = next;
2101 in_tail = TREE_CHAIN (in_tail);
2102 }
2103
2104 return result;
2105 }
2106 \f
2107 /* Return a newly created TREE_LIST node whose
2108 purpose and value fields are PARM and VALUE. */
2109
2110 tree
2111 build_tree_list (parm, value)
2112 tree parm, value;
2113 {
2114 register tree t = make_node (TREE_LIST);
2115 TREE_PURPOSE (t) = parm;
2116 TREE_VALUE (t) = value;
2117 return t;
2118 }
2119
2120 /* Similar, but build on the temp_decl_obstack. */
2121
2122 tree
2123 build_decl_list (parm, value)
2124 tree parm, value;
2125 {
2126 register tree node;
2127 register struct obstack *ambient_obstack = current_obstack;
2128
2129 current_obstack = &temp_decl_obstack;
2130 node = build_tree_list (parm, value);
2131 current_obstack = ambient_obstack;
2132 return node;
2133 }
2134
2135 /* Similar, but build on the expression_obstack. */
2136
2137 tree
2138 build_expr_list (parm, value)
2139 tree parm, value;
2140 {
2141 register tree node;
2142 register struct obstack *ambient_obstack = current_obstack;
2143
2144 current_obstack = expression_obstack;
2145 node = build_tree_list (parm, value);
2146 current_obstack = ambient_obstack;
2147 return node;
2148 }
2149
2150 /* Return a newly created TREE_LIST node whose
2151 purpose and value fields are PARM and VALUE
2152 and whose TREE_CHAIN is CHAIN. */
2153
2154 tree
2155 tree_cons (purpose, value, chain)
2156 tree purpose, value, chain;
2157 {
2158 register tree node;
2159
2160 if (ggc_p)
2161 node = ggc_alloc_tree (sizeof (struct tree_list));
2162 else
2163 {
2164 node = (tree) obstack_alloc (current_obstack, sizeof (struct tree_list));
2165 memset (node, 0, sizeof (struct tree_common));
2166 }
2167
2168 #ifdef GATHER_STATISTICS
2169 tree_node_counts[(int)x_kind]++;
2170 tree_node_sizes[(int)x_kind] += sizeof (struct tree_list);
2171 #endif
2172
2173 TREE_SET_CODE (node, TREE_LIST);
2174 TREE_SET_PERMANENT (node);
2175
2176 TREE_CHAIN (node) = chain;
2177 TREE_PURPOSE (node) = purpose;
2178 TREE_VALUE (node) = value;
2179 return node;
2180 }
2181
2182 /* Similar, but build on the temp_decl_obstack. */
2183
2184 tree
2185 decl_tree_cons (purpose, value, chain)
2186 tree purpose, value, chain;
2187 {
2188 register tree node;
2189 register struct obstack *ambient_obstack = current_obstack;
2190
2191 current_obstack = &temp_decl_obstack;
2192 node = tree_cons (purpose, value, chain);
2193 current_obstack = ambient_obstack;
2194 return node;
2195 }
2196
2197 /* Similar, but build on the expression_obstack. */
2198
2199 tree
2200 expr_tree_cons (purpose, value, chain)
2201 tree purpose, value, chain;
2202 {
2203 register tree node;
2204 register struct obstack *ambient_obstack = current_obstack;
2205
2206 current_obstack = expression_obstack;
2207 node = tree_cons (purpose, value, chain);
2208 current_obstack = ambient_obstack;
2209 return node;
2210 }
2211
2212 /* Same as `tree_cons' but make a permanent object. */
2213
2214 tree
2215 perm_tree_cons (purpose, value, chain)
2216 tree purpose, value, chain;
2217 {
2218 register tree node;
2219 register struct obstack *ambient_obstack = current_obstack;
2220
2221 current_obstack = &permanent_obstack;
2222 node = tree_cons (purpose, value, chain);
2223 current_obstack = ambient_obstack;
2224 return node;
2225 }
2226
2227 /* Same as `tree_cons', but make this node temporary, regardless. */
2228
2229 tree
2230 temp_tree_cons (purpose, value, chain)
2231 tree purpose, value, chain;
2232 {
2233 register tree node;
2234 register struct obstack *ambient_obstack = current_obstack;
2235
2236 current_obstack = &temporary_obstack;
2237 node = tree_cons (purpose, value, chain);
2238 current_obstack = ambient_obstack;
2239 return node;
2240 }
2241
2242 /* Same as `tree_cons', but save this node if the function's RTL is saved. */
2243
2244 tree
2245 saveable_tree_cons (purpose, value, chain)
2246 tree purpose, value, chain;
2247 {
2248 register tree node;
2249 register struct obstack *ambient_obstack = current_obstack;
2250
2251 current_obstack = saveable_obstack;
2252 node = tree_cons (purpose, value, chain);
2253 current_obstack = ambient_obstack;
2254 return node;
2255 }
2256 \f
2257 /* Return the size nominally occupied by an object of type TYPE
2258 when it resides in memory. The value is measured in units of bytes,
2259 and its data type is that normally used for type sizes
2260 (which is the first type created by make_signed_type or
2261 make_unsigned_type). */
2262
2263 tree
2264 size_in_bytes (type)
2265 tree type;
2266 {
2267 tree t;
2268
2269 if (type == error_mark_node)
2270 return integer_zero_node;
2271
2272 type = TYPE_MAIN_VARIANT (type);
2273 t = TYPE_SIZE_UNIT (type);
2274
2275 if (t == 0)
2276 {
2277 incomplete_type_error (NULL_TREE, type);
2278 return integer_zero_node;
2279 }
2280
2281 if (TREE_CODE (t) == INTEGER_CST)
2282 force_fit_type (t, 0);
2283
2284 return t;
2285 }
2286
2287 /* Return the size of TYPE (in bytes) as a wide integer
2288 or return -1 if the size can vary or is larger than an integer. */
2289
2290 HOST_WIDE_INT
2291 int_size_in_bytes (type)
2292 tree type;
2293 {
2294 tree t;
2295
2296 if (type == error_mark_node)
2297 return 0;
2298
2299 type = TYPE_MAIN_VARIANT (type);
2300 t = TYPE_SIZE_UNIT (type);
2301 if (t == 0
2302 || TREE_CODE (t) != INTEGER_CST
2303 || TREE_OVERFLOW (t)
2304 || TREE_INT_CST_HIGH (t) != 0)
2305 return -1;
2306
2307 return TREE_INT_CST_LOW (t);
2308 }
2309
2310 /* Return the strictest alignment, in bits, that T is known to have. */
2311
2312 unsigned int
2313 expr_align (t)
2314 tree t;
2315 {
2316 unsigned int align0, align1;
2317
2318 switch (TREE_CODE (t))
2319 {
2320 case NOP_EXPR: case CONVERT_EXPR: case NON_LVALUE_EXPR:
2321 /* If we have conversions, we know that the alignment of the
2322 object must meet each of the alignments of the types. */
2323 align0 = expr_align (TREE_OPERAND (t, 0));
2324 align1 = TYPE_ALIGN (TREE_TYPE (t));
2325 return MAX (align0, align1);
2326
2327 case SAVE_EXPR: case COMPOUND_EXPR: case MODIFY_EXPR:
2328 case INIT_EXPR: case TARGET_EXPR: case WITH_CLEANUP_EXPR:
2329 case WITH_RECORD_EXPR: case CLEANUP_POINT_EXPR: case UNSAVE_EXPR:
2330 /* These don't change the alignment of an object. */
2331 return expr_align (TREE_OPERAND (t, 0));
2332
2333 case COND_EXPR:
2334 /* The best we can do is say that the alignment is the least aligned
2335 of the two arms. */
2336 align0 = expr_align (TREE_OPERAND (t, 1));
2337 align1 = expr_align (TREE_OPERAND (t, 2));
2338 return MIN (align0, align1);
2339
2340 case LABEL_DECL: case CONST_DECL:
2341 case VAR_DECL: case PARM_DECL: case RESULT_DECL:
2342 if (DECL_ALIGN (t) != 0)
2343 return DECL_ALIGN (t);
2344 break;
2345
2346 case FUNCTION_DECL:
2347 return FUNCTION_BOUNDARY;
2348
2349 default:
2350 break;
2351 }
2352
2353 /* Otherwise take the alignment from that of the type. */
2354 return TYPE_ALIGN (TREE_TYPE (t));
2355 }
2356 \f
2357 /* Return, as a tree node, the number of elements for TYPE (which is an
2358 ARRAY_TYPE) minus one. This counts only elements of the top array. */
2359
2360 tree
2361 array_type_nelts (type)
2362 tree type;
2363 {
2364 tree index_type, min, max;
2365
2366 /* If they did it with unspecified bounds, then we should have already
2367 given an error about it before we got here. */
2368 if (! TYPE_DOMAIN (type))
2369 return error_mark_node;
2370
2371 index_type = TYPE_DOMAIN (type);
2372 min = TYPE_MIN_VALUE (index_type);
2373 max = TYPE_MAX_VALUE (index_type);
2374
2375 return (integer_zerop (min)
2376 ? max
2377 : fold (build (MINUS_EXPR, TREE_TYPE (max), max, min)));
2378 }
2379 \f
2380 /* Return nonzero if arg is static -- a reference to an object in
2381 static storage. This is not the same as the C meaning of `static'. */
2382
2383 int
2384 staticp (arg)
2385 tree arg;
2386 {
2387 switch (TREE_CODE (arg))
2388 {
2389 case FUNCTION_DECL:
2390 /* Nested functions aren't static, since taking their address
2391 involves a trampoline. */
2392 return (decl_function_context (arg) == 0 || DECL_NO_STATIC_CHAIN (arg))
2393 && ! DECL_NON_ADDR_CONST_P (arg);
2394
2395 case VAR_DECL:
2396 return (TREE_STATIC (arg) || DECL_EXTERNAL (arg))
2397 && ! DECL_NON_ADDR_CONST_P (arg);
2398
2399 case CONSTRUCTOR:
2400 return TREE_STATIC (arg);
2401
2402 case STRING_CST:
2403 return 1;
2404
2405 /* If we are referencing a bitfield, we can't evaluate an
2406 ADDR_EXPR at compile time and so it isn't a constant. */
2407 case COMPONENT_REF:
2408 return (! DECL_BIT_FIELD (TREE_OPERAND (arg, 1))
2409 && staticp (TREE_OPERAND (arg, 0)));
2410
2411 case BIT_FIELD_REF:
2412 return 0;
2413
2414 #if 0
2415 /* This case is technically correct, but results in setting
2416 TREE_CONSTANT on ADDR_EXPRs that cannot be evaluated at
2417 compile time. */
2418 case INDIRECT_REF:
2419 return TREE_CONSTANT (TREE_OPERAND (arg, 0));
2420 #endif
2421
2422 case ARRAY_REF:
2423 if (TREE_CODE (TYPE_SIZE (TREE_TYPE (arg))) == INTEGER_CST
2424 && TREE_CODE (TREE_OPERAND (arg, 1)) == INTEGER_CST)
2425 return staticp (TREE_OPERAND (arg, 0));
2426
2427 default:
2428 return 0;
2429 }
2430 }
2431 \f
2432 /* Wrap a SAVE_EXPR around EXPR, if appropriate.
2433 Do this to any expression which may be used in more than one place,
2434 but must be evaluated only once.
2435
2436 Normally, expand_expr would reevaluate the expression each time.
2437 Calling save_expr produces something that is evaluated and recorded
2438 the first time expand_expr is called on it. Subsequent calls to
2439 expand_expr just reuse the recorded value.
2440
2441 The call to expand_expr that generates code that actually computes
2442 the value is the first call *at compile time*. Subsequent calls
2443 *at compile time* generate code to use the saved value.
2444 This produces correct result provided that *at run time* control
2445 always flows through the insns made by the first expand_expr
2446 before reaching the other places where the save_expr was evaluated.
2447 You, the caller of save_expr, must make sure this is so.
2448
2449 Constants, and certain read-only nodes, are returned with no
2450 SAVE_EXPR because that is safe. Expressions containing placeholders
2451 are not touched; see tree.def for an explanation of what these
2452 are used for. */
2453
2454 tree
2455 save_expr (expr)
2456 tree expr;
2457 {
2458 register tree t = fold (expr);
2459
2460 /* We don't care about whether this can be used as an lvalue in this
2461 context. */
2462 while (TREE_CODE (t) == NON_LVALUE_EXPR)
2463 t = TREE_OPERAND (t, 0);
2464
2465 /* If the tree evaluates to a constant, then we don't want to hide that
2466 fact (i.e. this allows further folding, and direct checks for constants).
2467 However, a read-only object that has side effects cannot be bypassed.
2468 Since it is no problem to reevaluate literals, we just return the
2469 literal node. */
2470
2471 if (TREE_CONSTANT (t) || (TREE_READONLY (t) && ! TREE_SIDE_EFFECTS (t))
2472 || TREE_CODE (t) == SAVE_EXPR || TREE_CODE (t) == ERROR_MARK)
2473 return t;
2474
2475 /* If T contains a PLACEHOLDER_EXPR, we must evaluate it each time, since
2476 it means that the size or offset of some field of an object depends on
2477 the value within another field.
2478
2479 Note that it must not be the case that T contains both a PLACEHOLDER_EXPR
2480 and some variable since it would then need to be both evaluated once and
2481 evaluated more than once. Front-ends must assure this case cannot
2482 happen by surrounding any such subexpressions in their own SAVE_EXPR
2483 and forcing evaluation at the proper time. */
2484 if (contains_placeholder_p (t))
2485 return t;
2486
2487 t = build (SAVE_EXPR, TREE_TYPE (expr), t, current_function_decl, NULL_TREE);
2488
2489 /* This expression might be placed ahead of a jump to ensure that the
2490 value was computed on both sides of the jump. So make sure it isn't
2491 eliminated as dead. */
2492 TREE_SIDE_EFFECTS (t) = 1;
2493 return t;
2494 }
2495
2496 /* Arrange for an expression to be expanded multiple independent
2497 times. This is useful for cleanup actions, as the backend can
2498 expand them multiple times in different places. */
2499
2500 tree
2501 unsave_expr (expr)
2502 tree expr;
2503 {
2504 tree t;
2505
2506 /* If this is already protected, no sense in protecting it again. */
2507 if (TREE_CODE (expr) == UNSAVE_EXPR)
2508 return expr;
2509
2510 t = build1 (UNSAVE_EXPR, TREE_TYPE (expr), expr);
2511 TREE_SIDE_EFFECTS (t) = TREE_SIDE_EFFECTS (expr);
2512 return t;
2513 }
2514
2515 /* Returns the index of the first non-tree operand for CODE, or the number
2516 of operands if all are trees. */
2517
2518 int
2519 first_rtl_op (code)
2520 enum tree_code code;
2521 {
2522 switch (code)
2523 {
2524 case SAVE_EXPR:
2525 return 2;
2526 case GOTO_SUBROUTINE_EXPR:
2527 case RTL_EXPR:
2528 return 0;
2529 case CALL_EXPR:
2530 return 2;
2531 case WITH_CLEANUP_EXPR:
2532 /* Should be defined to be 2. */
2533 return 1;
2534 case METHOD_CALL_EXPR:
2535 return 3;
2536 default:
2537 return tree_code_length [(int) code];
2538 }
2539 }
2540
2541 /* Perform any modifications to EXPR required when it is unsaved. Does
2542 not recurse into EXPR's subtrees. */
2543
2544 void
2545 unsave_expr_1 (expr)
2546 tree expr;
2547 {
2548 switch (TREE_CODE (expr))
2549 {
2550 case SAVE_EXPR:
2551 if (! SAVE_EXPR_PERSISTENT_P (expr))
2552 SAVE_EXPR_RTL (expr) = 0;
2553 break;
2554
2555 case TARGET_EXPR:
2556 TREE_OPERAND (expr, 1) = TREE_OPERAND (expr, 3);
2557 TREE_OPERAND (expr, 3) = NULL_TREE;
2558 break;
2559
2560 case RTL_EXPR:
2561 /* I don't yet know how to emit a sequence multiple times. */
2562 if (RTL_EXPR_SEQUENCE (expr) != 0)
2563 abort ();
2564 break;
2565
2566 case CALL_EXPR:
2567 CALL_EXPR_RTL (expr) = 0;
2568 break;
2569
2570 default:
2571 if (lang_unsave_expr_now != 0)
2572 (*lang_unsave_expr_now) (expr);
2573 break;
2574 }
2575 }
2576
2577 /* Helper function for unsave_expr_now. */
2578
2579 static void
2580 unsave_expr_now_r (expr)
2581 tree expr;
2582 {
2583 enum tree_code code;
2584
2585 /* There's nothing to do for NULL_TREE. */
2586 if (expr == 0)
2587 return;
2588
2589 unsave_expr_1 (expr);
2590
2591 code = TREE_CODE (expr);
2592 if (code == CALL_EXPR
2593 && TREE_OPERAND (expr, 1)
2594 && TREE_CODE (TREE_OPERAND (expr, 1)) == TREE_LIST)
2595 {
2596 tree exp = TREE_OPERAND (expr, 1);
2597 while (exp)
2598 {
2599 unsave_expr_now_r (TREE_VALUE (exp));
2600 exp = TREE_CHAIN (exp);
2601 }
2602 }
2603
2604 switch (TREE_CODE_CLASS (code))
2605 {
2606 case 'c': /* a constant */
2607 case 't': /* a type node */
2608 case 'x': /* something random, like an identifier or an ERROR_MARK. */
2609 case 'd': /* A decl node */
2610 case 'b': /* A block node */
2611 break;
2612
2613 case 'e': /* an expression */
2614 case 'r': /* a reference */
2615 case 's': /* an expression with side effects */
2616 case '<': /* a comparison expression */
2617 case '2': /* a binary arithmetic expression */
2618 case '1': /* a unary arithmetic expression */
2619 {
2620 int i;
2621
2622 for (i = first_rtl_op (code) - 1; i >= 0; i--)
2623 unsave_expr_now_r (TREE_OPERAND (expr, i));
2624 }
2625 break;
2626
2627 default:
2628 abort ();
2629 }
2630 }
2631
2632 /* Modify a tree in place so that all the evaluate only once things
2633 are cleared out. Return the EXPR given. */
2634
2635 tree
2636 unsave_expr_now (expr)
2637 tree expr;
2638 {
2639 if (lang_unsave!= 0)
2640 (*lang_unsave) (&expr);
2641 else
2642 unsave_expr_now_r (expr);
2643
2644 return expr;
2645 }
2646 \f
2647 /* Return 1 if EXP contains a PLACEHOLDER_EXPR; i.e., if it represents a size
2648 or offset that depends on a field within a record. */
2649
2650 int
2651 contains_placeholder_p (exp)
2652 tree exp;
2653 {
2654 register enum tree_code code = TREE_CODE (exp);
2655 int result;
2656
2657 /* If we have a WITH_RECORD_EXPR, it "cancels" any PLACEHOLDER_EXPR
2658 in it since it is supplying a value for it. */
2659 if (code == WITH_RECORD_EXPR)
2660 return 0;
2661 else if (code == PLACEHOLDER_EXPR)
2662 return 1;
2663
2664 switch (TREE_CODE_CLASS (code))
2665 {
2666 case 'r':
2667 /* Don't look at any PLACEHOLDER_EXPRs that might be in index or bit
2668 position computations since they will be converted into a
2669 WITH_RECORD_EXPR involving the reference, which will assume
2670 here will be valid. */
2671 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2672
2673 case 'x':
2674 if (code == TREE_LIST)
2675 return (contains_placeholder_p (TREE_VALUE (exp))
2676 || (TREE_CHAIN (exp) != 0
2677 && contains_placeholder_p (TREE_CHAIN (exp))));
2678 break;
2679
2680 case '1':
2681 case '2': case '<':
2682 case 'e':
2683 switch (code)
2684 {
2685 case COMPOUND_EXPR:
2686 /* Ignoring the first operand isn't quite right, but works best. */
2687 return contains_placeholder_p (TREE_OPERAND (exp, 1));
2688
2689 case RTL_EXPR:
2690 case CONSTRUCTOR:
2691 return 0;
2692
2693 case COND_EXPR:
2694 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2695 || contains_placeholder_p (TREE_OPERAND (exp, 1))
2696 || contains_placeholder_p (TREE_OPERAND (exp, 2)));
2697
2698 case SAVE_EXPR:
2699 /* If we already know this doesn't have a placeholder, don't
2700 check again. */
2701 if (SAVE_EXPR_NOPLACEHOLDER (exp) || SAVE_EXPR_RTL (exp) != 0)
2702 return 0;
2703
2704 SAVE_EXPR_NOPLACEHOLDER (exp) = 1;
2705 result = contains_placeholder_p (TREE_OPERAND (exp, 0));
2706 if (result)
2707 SAVE_EXPR_NOPLACEHOLDER (exp) = 0;
2708
2709 return result;
2710
2711 case CALL_EXPR:
2712 return (TREE_OPERAND (exp, 1) != 0
2713 && contains_placeholder_p (TREE_OPERAND (exp, 1)));
2714
2715 default:
2716 break;
2717 }
2718
2719 switch (tree_code_length[(int) code])
2720 {
2721 case 1:
2722 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2723 case 2:
2724 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2725 || contains_placeholder_p (TREE_OPERAND (exp, 1)));
2726 default:
2727 return 0;
2728 }
2729
2730 default:
2731 return 0;
2732 }
2733 return 0;
2734 }
2735
2736 /* Return 1 if EXP contains any expressions that produce cleanups for an
2737 outer scope to deal with. Used by fold. */
2738
2739 int
2740 has_cleanups (exp)
2741 tree exp;
2742 {
2743 int i, nops, cmp;
2744
2745 if (! TREE_SIDE_EFFECTS (exp))
2746 return 0;
2747
2748 switch (TREE_CODE (exp))
2749 {
2750 case TARGET_EXPR:
2751 case GOTO_SUBROUTINE_EXPR:
2752 case WITH_CLEANUP_EXPR:
2753 return 1;
2754
2755 case CLEANUP_POINT_EXPR:
2756 return 0;
2757
2758 case CALL_EXPR:
2759 for (exp = TREE_OPERAND (exp, 1); exp; exp = TREE_CHAIN (exp))
2760 {
2761 cmp = has_cleanups (TREE_VALUE (exp));
2762 if (cmp)
2763 return cmp;
2764 }
2765 return 0;
2766
2767 default:
2768 break;
2769 }
2770
2771 /* This general rule works for most tree codes. All exceptions should be
2772 handled above. If this is a language-specific tree code, we can't
2773 trust what might be in the operand, so say we don't know
2774 the situation. */
2775 if ((int) TREE_CODE (exp) >= (int) LAST_AND_UNUSED_TREE_CODE)
2776 return -1;
2777
2778 nops = first_rtl_op (TREE_CODE (exp));
2779 for (i = 0; i < nops; i++)
2780 if (TREE_OPERAND (exp, i) != 0)
2781 {
2782 int type = TREE_CODE_CLASS (TREE_CODE (TREE_OPERAND (exp, i)));
2783 if (type == 'e' || type == '<' || type == '1' || type == '2'
2784 || type == 'r' || type == 's')
2785 {
2786 cmp = has_cleanups (TREE_OPERAND (exp, i));
2787 if (cmp)
2788 return cmp;
2789 }
2790 }
2791
2792 return 0;
2793 }
2794 \f
2795 /* Given a tree EXP, a FIELD_DECL F, and a replacement value R,
2796 return a tree with all occurrences of references to F in a
2797 PLACEHOLDER_EXPR replaced by R. Note that we assume here that EXP
2798 contains only arithmetic expressions or a CALL_EXPR with a
2799 PLACEHOLDER_EXPR occurring only in its arglist. */
2800
2801 tree
2802 substitute_in_expr (exp, f, r)
2803 tree exp;
2804 tree f;
2805 tree r;
2806 {
2807 enum tree_code code = TREE_CODE (exp);
2808 tree op0, op1, op2;
2809 tree new;
2810 tree inner;
2811
2812 switch (TREE_CODE_CLASS (code))
2813 {
2814 case 'c':
2815 case 'd':
2816 return exp;
2817
2818 case 'x':
2819 if (code == PLACEHOLDER_EXPR)
2820 return exp;
2821 else if (code == TREE_LIST)
2822 {
2823 op0 = (TREE_CHAIN (exp) == 0
2824 ? 0 : substitute_in_expr (TREE_CHAIN (exp), f, r));
2825 op1 = substitute_in_expr (TREE_VALUE (exp), f, r);
2826 if (op0 == TREE_CHAIN (exp) && op1 == TREE_VALUE (exp))
2827 return exp;
2828
2829 return tree_cons (TREE_PURPOSE (exp), op1, op0);
2830 }
2831
2832 abort ();
2833
2834 case '1':
2835 case '2':
2836 case '<':
2837 case 'e':
2838 switch (tree_code_length[(int) code])
2839 {
2840 case 1:
2841 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2842 if (op0 == TREE_OPERAND (exp, 0))
2843 return exp;
2844
2845 new = fold (build1 (code, TREE_TYPE (exp), op0));
2846 break;
2847
2848 case 2:
2849 /* An RTL_EXPR cannot contain a PLACEHOLDER_EXPR; a CONSTRUCTOR
2850 could, but we don't support it. */
2851 if (code == RTL_EXPR)
2852 return exp;
2853 else if (code == CONSTRUCTOR)
2854 abort ();
2855
2856 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2857 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2858 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1))
2859 return exp;
2860
2861 new = fold (build (code, TREE_TYPE (exp), op0, op1));
2862 break;
2863
2864 case 3:
2865 /* It cannot be that anything inside a SAVE_EXPR contains a
2866 PLACEHOLDER_EXPR. */
2867 if (code == SAVE_EXPR)
2868 return exp;
2869
2870 else if (code == CALL_EXPR)
2871 {
2872 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2873 if (op1 == TREE_OPERAND (exp, 1))
2874 return exp;
2875
2876 return build (code, TREE_TYPE (exp),
2877 TREE_OPERAND (exp, 0), op1, NULL_TREE);
2878 }
2879
2880 else if (code != COND_EXPR)
2881 abort ();
2882
2883 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2884 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2885 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2886 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2887 && op2 == TREE_OPERAND (exp, 2))
2888 return exp;
2889
2890 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2891 break;
2892
2893 default:
2894 abort ();
2895 }
2896
2897 break;
2898
2899 case 'r':
2900 switch (code)
2901 {
2902 case COMPONENT_REF:
2903 /* If this expression is getting a value from a PLACEHOLDER_EXPR
2904 and it is the right field, replace it with R. */
2905 for (inner = TREE_OPERAND (exp, 0);
2906 TREE_CODE_CLASS (TREE_CODE (inner)) == 'r';
2907 inner = TREE_OPERAND (inner, 0))
2908 ;
2909 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2910 && TREE_OPERAND (exp, 1) == f)
2911 return r;
2912
2913 /* If this expression hasn't been completed let, leave it
2914 alone. */
2915 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2916 && TREE_TYPE (inner) == 0)
2917 return exp;
2918
2919 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2920 if (op0 == TREE_OPERAND (exp, 0))
2921 return exp;
2922
2923 new = fold (build (code, TREE_TYPE (exp), op0,
2924 TREE_OPERAND (exp, 1)));
2925 break;
2926
2927 case BIT_FIELD_REF:
2928 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2929 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2930 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2931 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2932 && op2 == TREE_OPERAND (exp, 2))
2933 return exp;
2934
2935 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2936 break;
2937
2938 case INDIRECT_REF:
2939 case BUFFER_REF:
2940 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2941 if (op0 == TREE_OPERAND (exp, 0))
2942 return exp;
2943
2944 new = fold (build1 (code, TREE_TYPE (exp), op0));
2945 break;
2946
2947 default:
2948 abort ();
2949 }
2950 break;
2951
2952 default:
2953 abort ();
2954 }
2955
2956 TREE_READONLY (new) = TREE_READONLY (exp);
2957 return new;
2958 }
2959 \f
2960 /* Stabilize a reference so that we can use it any number of times
2961 without causing its operands to be evaluated more than once.
2962 Returns the stabilized reference. This works by means of save_expr,
2963 so see the caveats in the comments about save_expr.
2964
2965 Also allows conversion expressions whose operands are references.
2966 Any other kind of expression is returned unchanged. */
2967
2968 tree
2969 stabilize_reference (ref)
2970 tree ref;
2971 {
2972 register tree result;
2973 register enum tree_code code = TREE_CODE (ref);
2974
2975 switch (code)
2976 {
2977 case VAR_DECL:
2978 case PARM_DECL:
2979 case RESULT_DECL:
2980 /* No action is needed in this case. */
2981 return ref;
2982
2983 case NOP_EXPR:
2984 case CONVERT_EXPR:
2985 case FLOAT_EXPR:
2986 case FIX_TRUNC_EXPR:
2987 case FIX_FLOOR_EXPR:
2988 case FIX_ROUND_EXPR:
2989 case FIX_CEIL_EXPR:
2990 result = build_nt (code, stabilize_reference (TREE_OPERAND (ref, 0)));
2991 break;
2992
2993 case INDIRECT_REF:
2994 result = build_nt (INDIRECT_REF,
2995 stabilize_reference_1 (TREE_OPERAND (ref, 0)));
2996 break;
2997
2998 case COMPONENT_REF:
2999 result = build_nt (COMPONENT_REF,
3000 stabilize_reference (TREE_OPERAND (ref, 0)),
3001 TREE_OPERAND (ref, 1));
3002 break;
3003
3004 case BIT_FIELD_REF:
3005 result = build_nt (BIT_FIELD_REF,
3006 stabilize_reference (TREE_OPERAND (ref, 0)),
3007 stabilize_reference_1 (TREE_OPERAND (ref, 1)),
3008 stabilize_reference_1 (TREE_OPERAND (ref, 2)));
3009 break;
3010
3011 case ARRAY_REF:
3012 result = build_nt (ARRAY_REF,
3013 stabilize_reference (TREE_OPERAND (ref, 0)),
3014 stabilize_reference_1 (TREE_OPERAND (ref, 1)));
3015 break;
3016
3017 case COMPOUND_EXPR:
3018 /* We cannot wrap the first expression in a SAVE_EXPR, as then
3019 it wouldn't be ignored. This matters when dealing with
3020 volatiles. */
3021 return stabilize_reference_1 (ref);
3022
3023 case RTL_EXPR:
3024 result = build1 (INDIRECT_REF, TREE_TYPE (ref),
3025 save_expr (build1 (ADDR_EXPR,
3026 build_pointer_type (TREE_TYPE (ref)),
3027 ref)));
3028 break;
3029
3030
3031 /* If arg isn't a kind of lvalue we recognize, make no change.
3032 Caller should recognize the error for an invalid lvalue. */
3033 default:
3034 return ref;
3035
3036 case ERROR_MARK:
3037 return error_mark_node;
3038 }
3039
3040 TREE_TYPE (result) = TREE_TYPE (ref);
3041 TREE_READONLY (result) = TREE_READONLY (ref);
3042 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (ref);
3043 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (ref);
3044
3045 return result;
3046 }
3047
3048 /* Subroutine of stabilize_reference; this is called for subtrees of
3049 references. Any expression with side-effects must be put in a SAVE_EXPR
3050 to ensure that it is only evaluated once.
3051
3052 We don't put SAVE_EXPR nodes around everything, because assigning very
3053 simple expressions to temporaries causes us to miss good opportunities
3054 for optimizations. Among other things, the opportunity to fold in the
3055 addition of a constant into an addressing mode often gets lost, e.g.
3056 "y[i+1] += x;". In general, we take the approach that we should not make
3057 an assignment unless we are forced into it - i.e., that any non-side effect
3058 operator should be allowed, and that cse should take care of coalescing
3059 multiple utterances of the same expression should that prove fruitful. */
3060
3061 tree
3062 stabilize_reference_1 (e)
3063 tree e;
3064 {
3065 register tree result;
3066 register enum tree_code code = TREE_CODE (e);
3067
3068 /* We cannot ignore const expressions because it might be a reference
3069 to a const array but whose index contains side-effects. But we can
3070 ignore things that are actual constant or that already have been
3071 handled by this function. */
3072
3073 if (TREE_CONSTANT (e) || code == SAVE_EXPR)
3074 return e;
3075
3076 switch (TREE_CODE_CLASS (code))
3077 {
3078 case 'x':
3079 case 't':
3080 case 'd':
3081 case 'b':
3082 case '<':
3083 case 's':
3084 case 'e':
3085 case 'r':
3086 /* If the expression has side-effects, then encase it in a SAVE_EXPR
3087 so that it will only be evaluated once. */
3088 /* The reference (r) and comparison (<) classes could be handled as
3089 below, but it is generally faster to only evaluate them once. */
3090 if (TREE_SIDE_EFFECTS (e))
3091 return save_expr (e);
3092 return e;
3093
3094 case 'c':
3095 /* Constants need no processing. In fact, we should never reach
3096 here. */
3097 return e;
3098
3099 case '2':
3100 /* Division is slow and tends to be compiled with jumps,
3101 especially the division by powers of 2 that is often
3102 found inside of an array reference. So do it just once. */
3103 if (code == TRUNC_DIV_EXPR || code == TRUNC_MOD_EXPR
3104 || code == FLOOR_DIV_EXPR || code == FLOOR_MOD_EXPR
3105 || code == CEIL_DIV_EXPR || code == CEIL_MOD_EXPR
3106 || code == ROUND_DIV_EXPR || code == ROUND_MOD_EXPR)
3107 return save_expr (e);
3108 /* Recursively stabilize each operand. */
3109 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)),
3110 stabilize_reference_1 (TREE_OPERAND (e, 1)));
3111 break;
3112
3113 case '1':
3114 /* Recursively stabilize each operand. */
3115 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)));
3116 break;
3117
3118 default:
3119 abort ();
3120 }
3121
3122 TREE_TYPE (result) = TREE_TYPE (e);
3123 TREE_READONLY (result) = TREE_READONLY (e);
3124 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (e);
3125 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (e);
3126
3127 return result;
3128 }
3129 \f
3130 /* Low-level constructors for expressions. */
3131
3132 /* Build an expression of code CODE, data type TYPE,
3133 and operands as specified by the arguments ARG1 and following arguments.
3134 Expressions and reference nodes can be created this way.
3135 Constants, decls, types and misc nodes cannot be. */
3136
3137 tree
3138 build VPARAMS ((enum tree_code code, tree tt, ...))
3139 {
3140 #ifndef ANSI_PROTOTYPES
3141 enum tree_code code;
3142 tree tt;
3143 #endif
3144 va_list p;
3145 register tree t;
3146 register int length;
3147 register int i;
3148 int fro;
3149
3150 VA_START (p, tt);
3151
3152 #ifndef ANSI_PROTOTYPES
3153 code = va_arg (p, enum tree_code);
3154 tt = va_arg (p, tree);
3155 #endif
3156
3157 t = make_node (code);
3158 length = tree_code_length[(int) code];
3159 TREE_TYPE (t) = tt;
3160
3161 /* Below, we automatically set TREE_SIDE_EFFECTS and TREE_RAISED for
3162 the result based on those same flags for the arguments. But, if
3163 the arguments aren't really even `tree' expressions, we shouldn't
3164 be trying to do this. */
3165 fro = first_rtl_op (code);
3166
3167 if (length == 2)
3168 {
3169 /* This is equivalent to the loop below, but faster. */
3170 register tree arg0 = va_arg (p, tree);
3171 register tree arg1 = va_arg (p, tree);
3172 TREE_OPERAND (t, 0) = arg0;
3173 TREE_OPERAND (t, 1) = arg1;
3174 if (arg0 && fro > 0)
3175 {
3176 if (TREE_SIDE_EFFECTS (arg0))
3177 TREE_SIDE_EFFECTS (t) = 1;
3178 }
3179 if (arg1 && fro > 1)
3180 {
3181 if (TREE_SIDE_EFFECTS (arg1))
3182 TREE_SIDE_EFFECTS (t) = 1;
3183 }
3184 }
3185 else if (length == 1)
3186 {
3187 register tree arg0 = va_arg (p, tree);
3188
3189 /* Call build1 for this! */
3190 if (TREE_CODE_CLASS (code) != 's')
3191 abort ();
3192 TREE_OPERAND (t, 0) = arg0;
3193 if (fro > 0)
3194 {
3195 if (arg0 && TREE_SIDE_EFFECTS (arg0))
3196 TREE_SIDE_EFFECTS (t) = 1;
3197 }
3198 }
3199 else
3200 {
3201 for (i = 0; i < length; i++)
3202 {
3203 register tree operand = va_arg (p, tree);
3204 TREE_OPERAND (t, i) = operand;
3205 if (operand && fro > i)
3206 {
3207 if (TREE_SIDE_EFFECTS (operand))
3208 TREE_SIDE_EFFECTS (t) = 1;
3209 }
3210 }
3211 }
3212 va_end (p);
3213 return t;
3214 }
3215
3216 /* Same as above, but only builds for unary operators.
3217 Saves lions share of calls to `build'; cuts down use
3218 of varargs, which is expensive for RISC machines. */
3219
3220 tree
3221 build1 (code, type, node)
3222 enum tree_code code;
3223 tree type;
3224 tree node;
3225 {
3226 register struct obstack *obstack = expression_obstack;
3227 register int length;
3228 #ifdef GATHER_STATISTICS
3229 register tree_node_kind kind;
3230 #endif
3231 register tree t;
3232
3233 #ifdef GATHER_STATISTICS
3234 if (TREE_CODE_CLASS (code) == 'r')
3235 kind = r_kind;
3236 else
3237 kind = e_kind;
3238 #endif
3239
3240 length = sizeof (struct tree_exp);
3241
3242 if (ggc_p)
3243 t = ggc_alloc_tree (length);
3244 else
3245 {
3246 t = (tree) obstack_alloc (obstack, length);
3247 memset ((PTR) t, 0, length);
3248 }
3249
3250 #ifdef GATHER_STATISTICS
3251 tree_node_counts[(int)kind]++;
3252 tree_node_sizes[(int)kind] += length;
3253 #endif
3254
3255 TREE_TYPE (t) = type;
3256 TREE_SET_CODE (t, code);
3257 TREE_SET_PERMANENT (t);
3258
3259 TREE_OPERAND (t, 0) = node;
3260 if (node && first_rtl_op (code) != 0)
3261 {
3262 if (TREE_SIDE_EFFECTS (node))
3263 TREE_SIDE_EFFECTS (t) = 1;
3264 }
3265
3266 switch (code)
3267 {
3268 case INIT_EXPR:
3269 case MODIFY_EXPR:
3270 case VA_ARG_EXPR:
3271 case RTL_EXPR:
3272 case PREDECREMENT_EXPR:
3273 case PREINCREMENT_EXPR:
3274 case POSTDECREMENT_EXPR:
3275 case POSTINCREMENT_EXPR:
3276 /* All of these have side-effects, no matter what their
3277 operands are. */
3278 TREE_SIDE_EFFECTS (t) = 1;
3279 break;
3280
3281 default:
3282 break;
3283 }
3284
3285 return t;
3286 }
3287
3288 /* Similar except don't specify the TREE_TYPE
3289 and leave the TREE_SIDE_EFFECTS as 0.
3290 It is permissible for arguments to be null,
3291 or even garbage if their values do not matter. */
3292
3293 tree
3294 build_nt VPARAMS ((enum tree_code code, ...))
3295 {
3296 #ifndef ANSI_PROTOTYPES
3297 enum tree_code code;
3298 #endif
3299 va_list p;
3300 register tree t;
3301 register int length;
3302 register int i;
3303
3304 VA_START (p, code);
3305
3306 #ifndef ANSI_PROTOTYPES
3307 code = va_arg (p, enum tree_code);
3308 #endif
3309
3310 t = make_node (code);
3311 length = tree_code_length[(int) code];
3312
3313 for (i = 0; i < length; i++)
3314 TREE_OPERAND (t, i) = va_arg (p, tree);
3315
3316 va_end (p);
3317 return t;
3318 }
3319
3320 /* Similar to `build_nt', except we build
3321 on the temp_decl_obstack, regardless. */
3322
3323 tree
3324 build_parse_node VPARAMS ((enum tree_code code, ...))
3325 {
3326 #ifndef ANSI_PROTOTYPES
3327 enum tree_code code;
3328 #endif
3329 register struct obstack *ambient_obstack = expression_obstack;
3330 va_list p;
3331 register tree t;
3332 register int length;
3333 register int i;
3334
3335 VA_START (p, code);
3336
3337 #ifndef ANSI_PROTOTYPES
3338 code = va_arg (p, enum tree_code);
3339 #endif
3340
3341 expression_obstack = &temp_decl_obstack;
3342
3343 t = make_node (code);
3344 length = tree_code_length[(int) code];
3345
3346 for (i = 0; i < length; i++)
3347 TREE_OPERAND (t, i) = va_arg (p, tree);
3348
3349 va_end (p);
3350 expression_obstack = ambient_obstack;
3351 return t;
3352 }
3353
3354 #if 0
3355 /* Commented out because this wants to be done very
3356 differently. See cp-lex.c. */
3357 tree
3358 build_op_identifier (op1, op2)
3359 tree op1, op2;
3360 {
3361 register tree t = make_node (OP_IDENTIFIER);
3362 TREE_PURPOSE (t) = op1;
3363 TREE_VALUE (t) = op2;
3364 return t;
3365 }
3366 #endif
3367 \f
3368 /* Create a DECL_... node of code CODE, name NAME and data type TYPE.
3369 We do NOT enter this node in any sort of symbol table.
3370
3371 layout_decl is used to set up the decl's storage layout.
3372 Other slots are initialized to 0 or null pointers. */
3373
3374 tree
3375 build_decl (code, name, type)
3376 enum tree_code code;
3377 tree name, type;
3378 {
3379 register tree t;
3380
3381 t = make_node (code);
3382
3383 /* if (type == error_mark_node)
3384 type = integer_type_node; */
3385 /* That is not done, deliberately, so that having error_mark_node
3386 as the type can suppress useless errors in the use of this variable. */
3387
3388 DECL_NAME (t) = name;
3389 DECL_ASSEMBLER_NAME (t) = name;
3390 TREE_TYPE (t) = type;
3391
3392 if (code == VAR_DECL || code == PARM_DECL || code == RESULT_DECL)
3393 layout_decl (t, 0);
3394 else if (code == FUNCTION_DECL)
3395 DECL_MODE (t) = FUNCTION_MODE;
3396
3397 return t;
3398 }
3399 \f
3400 /* BLOCK nodes are used to represent the structure of binding contours
3401 and declarations, once those contours have been exited and their contents
3402 compiled. This information is used for outputting debugging info. */
3403
3404 tree
3405 build_block (vars, tags, subblocks, supercontext, chain)
3406 tree vars, tags ATTRIBUTE_UNUSED, subblocks, supercontext, chain;
3407 {
3408 register tree block = make_node (BLOCK);
3409
3410 BLOCK_VARS (block) = vars;
3411 BLOCK_SUBBLOCKS (block) = subblocks;
3412 BLOCK_SUPERCONTEXT (block) = supercontext;
3413 BLOCK_CHAIN (block) = chain;
3414 return block;
3415 }
3416
3417 /* EXPR_WITH_FILE_LOCATION are used to keep track of the exact
3418 location where an expression or an identifier were encountered. It
3419 is necessary for languages where the frontend parser will handle
3420 recursively more than one file (Java is one of them). */
3421
3422 tree
3423 build_expr_wfl (node, file, line, col)
3424 tree node;
3425 const char *file;
3426 int line, col;
3427 {
3428 static const char *last_file = 0;
3429 static tree last_filenode = NULL_TREE;
3430 register tree wfl = make_node (EXPR_WITH_FILE_LOCATION);
3431
3432 EXPR_WFL_NODE (wfl) = node;
3433 EXPR_WFL_SET_LINECOL (wfl, line, col);
3434 if (file != last_file)
3435 {
3436 last_file = file;
3437 last_filenode = file ? get_identifier (file) : NULL_TREE;
3438 }
3439
3440 EXPR_WFL_FILENAME_NODE (wfl) = last_filenode;
3441 if (node)
3442 {
3443 TREE_SIDE_EFFECTS (wfl) = TREE_SIDE_EFFECTS (node);
3444 TREE_TYPE (wfl) = TREE_TYPE (node);
3445 }
3446
3447 return wfl;
3448 }
3449 \f
3450 /* Return a declaration like DDECL except that its DECL_MACHINE_ATTRIBUTE
3451 is ATTRIBUTE. */
3452
3453 tree
3454 build_decl_attribute_variant (ddecl, attribute)
3455 tree ddecl, attribute;
3456 {
3457 DECL_MACHINE_ATTRIBUTES (ddecl) = attribute;
3458 return ddecl;
3459 }
3460
3461 /* Return a type like TTYPE except that its TYPE_ATTRIBUTE
3462 is ATTRIBUTE.
3463
3464 Record such modified types already made so we don't make duplicates. */
3465
3466 tree
3467 build_type_attribute_variant (ttype, attribute)
3468 tree ttype, attribute;
3469 {
3470 if ( ! attribute_list_equal (TYPE_ATTRIBUTES (ttype), attribute))
3471 {
3472 unsigned int hashcode;
3473 tree ntype;
3474
3475 push_obstacks (TYPE_OBSTACK (ttype), TYPE_OBSTACK (ttype));
3476 ntype = copy_node (ttype);
3477
3478 TYPE_POINTER_TO (ntype) = 0;
3479 TYPE_REFERENCE_TO (ntype) = 0;
3480 TYPE_ATTRIBUTES (ntype) = attribute;
3481
3482 /* Create a new main variant of TYPE. */
3483 TYPE_MAIN_VARIANT (ntype) = ntype;
3484 TYPE_NEXT_VARIANT (ntype) = 0;
3485 set_type_quals (ntype, TYPE_UNQUALIFIED);
3486
3487 hashcode = (TYPE_HASH (TREE_CODE (ntype))
3488 + TYPE_HASH (TREE_TYPE (ntype))
3489 + attribute_hash_list (attribute));
3490
3491 switch (TREE_CODE (ntype))
3492 {
3493 case FUNCTION_TYPE:
3494 hashcode += TYPE_HASH (TYPE_ARG_TYPES (ntype));
3495 break;
3496 case ARRAY_TYPE:
3497 hashcode += TYPE_HASH (TYPE_DOMAIN (ntype));
3498 break;
3499 case INTEGER_TYPE:
3500 hashcode += TYPE_HASH (TYPE_MAX_VALUE (ntype));
3501 break;
3502 case REAL_TYPE:
3503 hashcode += TYPE_HASH (TYPE_PRECISION (ntype));
3504 break;
3505 default:
3506 break;
3507 }
3508
3509 ntype = type_hash_canon (hashcode, ntype);
3510 ttype = build_qualified_type (ntype, TYPE_QUALS (ttype));
3511 pop_obstacks ();
3512 }
3513
3514 return ttype;
3515 }
3516
3517 /* Return a 1 if ATTR_NAME and ATTR_ARGS is valid for either declaration DECL
3518 or type TYPE and 0 otherwise. Validity is determined the configuration
3519 macros VALID_MACHINE_DECL_ATTRIBUTE and VALID_MACHINE_TYPE_ATTRIBUTE. */
3520
3521 int
3522 valid_machine_attribute (attr_name, attr_args, decl, type)
3523 tree attr_name;
3524 tree attr_args ATTRIBUTE_UNUSED;
3525 tree decl ATTRIBUTE_UNUSED;
3526 tree type ATTRIBUTE_UNUSED;
3527 {
3528 int validated = 0;
3529 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3530 tree decl_attr_list = decl != 0 ? DECL_MACHINE_ATTRIBUTES (decl) : 0;
3531 #endif
3532 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3533 tree type_attr_list = TYPE_ATTRIBUTES (type);
3534 #endif
3535
3536 if (TREE_CODE (attr_name) != IDENTIFIER_NODE)
3537 abort ();
3538
3539 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3540 if (decl != 0
3541 && VALID_MACHINE_DECL_ATTRIBUTE (decl, decl_attr_list, attr_name,
3542 attr_args))
3543 {
3544 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3545 decl_attr_list);
3546
3547 if (attr != NULL_TREE)
3548 {
3549 /* Override existing arguments. Declarations are unique so we can
3550 modify this in place. */
3551 TREE_VALUE (attr) = attr_args;
3552 }
3553 else
3554 {
3555 decl_attr_list = tree_cons (attr_name, attr_args, decl_attr_list);
3556 decl = build_decl_attribute_variant (decl, decl_attr_list);
3557 }
3558
3559 validated = 1;
3560 }
3561 #endif
3562
3563 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3564 if (validated)
3565 /* Don't apply the attribute to both the decl and the type. */;
3566 else if (VALID_MACHINE_TYPE_ATTRIBUTE (type, type_attr_list, attr_name,
3567 attr_args))
3568 {
3569 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3570 type_attr_list);
3571
3572 if (attr != NULL_TREE)
3573 {
3574 /* Override existing arguments.
3575 ??? This currently works since attribute arguments are not
3576 included in `attribute_hash_list'. Something more complicated
3577 may be needed in the future. */
3578 TREE_VALUE (attr) = attr_args;
3579 }
3580 else
3581 {
3582 /* If this is part of a declaration, create a type variant,
3583 otherwise, this is part of a type definition, so add it
3584 to the base type. */
3585 type_attr_list = tree_cons (attr_name, attr_args, type_attr_list);
3586 if (decl != 0)
3587 type = build_type_attribute_variant (type, type_attr_list);
3588 else
3589 TYPE_ATTRIBUTES (type) = type_attr_list;
3590 }
3591
3592 if (decl != 0)
3593 TREE_TYPE (decl) = type;
3594
3595 validated = 1;
3596 }
3597
3598 /* Handle putting a type attribute on pointer-to-function-type by putting
3599 the attribute on the function type. */
3600 else if (POINTER_TYPE_P (type)
3601 && TREE_CODE (TREE_TYPE (type)) == FUNCTION_TYPE
3602 && VALID_MACHINE_TYPE_ATTRIBUTE (TREE_TYPE (type), type_attr_list,
3603 attr_name, attr_args))
3604 {
3605 tree inner_type = TREE_TYPE (type);
3606 tree inner_attr_list = TYPE_ATTRIBUTES (inner_type);
3607 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3608 type_attr_list);
3609
3610 if (attr != NULL_TREE)
3611 TREE_VALUE (attr) = attr_args;
3612 else
3613 {
3614 inner_attr_list = tree_cons (attr_name, attr_args, inner_attr_list);
3615 inner_type = build_type_attribute_variant (inner_type,
3616 inner_attr_list);
3617 }
3618
3619 if (decl != 0)
3620 TREE_TYPE (decl) = build_pointer_type (inner_type);
3621 else
3622 {
3623 /* Clear TYPE_POINTER_TO for the old inner type, since
3624 `type' won't be pointing to it anymore. */
3625 TYPE_POINTER_TO (TREE_TYPE (type)) = NULL_TREE;
3626 TREE_TYPE (type) = inner_type;
3627 }
3628
3629 validated = 1;
3630 }
3631 #endif
3632
3633 return validated;
3634 }
3635
3636 /* Return non-zero if IDENT is a valid name for attribute ATTR,
3637 or zero if not.
3638
3639 We try both `text' and `__text__', ATTR may be either one. */
3640 /* ??? It might be a reasonable simplification to require ATTR to be only
3641 `text'. One might then also require attribute lists to be stored in
3642 their canonicalized form. */
3643
3644 int
3645 is_attribute_p (attr, ident)
3646 const char *attr;
3647 tree ident;
3648 {
3649 int ident_len, attr_len;
3650 char *p;
3651
3652 if (TREE_CODE (ident) != IDENTIFIER_NODE)
3653 return 0;
3654
3655 if (strcmp (attr, IDENTIFIER_POINTER (ident)) == 0)
3656 return 1;
3657
3658 p = IDENTIFIER_POINTER (ident);
3659 ident_len = strlen (p);
3660 attr_len = strlen (attr);
3661
3662 /* If ATTR is `__text__', IDENT must be `text'; and vice versa. */
3663 if (attr[0] == '_')
3664 {
3665 if (attr[1] != '_'
3666 || attr[attr_len - 2] != '_'
3667 || attr[attr_len - 1] != '_')
3668 abort ();
3669 if (ident_len == attr_len - 4
3670 && strncmp (attr + 2, p, attr_len - 4) == 0)
3671 return 1;
3672 }
3673 else
3674 {
3675 if (ident_len == attr_len + 4
3676 && p[0] == '_' && p[1] == '_'
3677 && p[ident_len - 2] == '_' && p[ident_len - 1] == '_'
3678 && strncmp (attr, p + 2, attr_len) == 0)
3679 return 1;
3680 }
3681
3682 return 0;
3683 }
3684
3685 /* Given an attribute name and a list of attributes, return a pointer to the
3686 attribute's list element if the attribute is part of the list, or NULL_TREE
3687 if not found. */
3688
3689 tree
3690 lookup_attribute (attr_name, list)
3691 const char *attr_name;
3692 tree list;
3693 {
3694 tree l;
3695
3696 for (l = list; l; l = TREE_CHAIN (l))
3697 {
3698 if (TREE_CODE (TREE_PURPOSE (l)) != IDENTIFIER_NODE)
3699 abort ();
3700 if (is_attribute_p (attr_name, TREE_PURPOSE (l)))
3701 return l;
3702 }
3703
3704 return NULL_TREE;
3705 }
3706
3707 /* Return an attribute list that is the union of a1 and a2. */
3708
3709 tree
3710 merge_attributes (a1, a2)
3711 register tree a1, a2;
3712 {
3713 tree attributes;
3714
3715 /* Either one unset? Take the set one. */
3716
3717 if ((attributes = a1) == 0)
3718 attributes = a2;
3719
3720 /* One that completely contains the other? Take it. */
3721
3722 else if (a2 != 0 && ! attribute_list_contained (a1, a2))
3723 {
3724 if (attribute_list_contained (a2, a1))
3725 attributes = a2;
3726 else
3727 {
3728 /* Pick the longest list, and hang on the other list. */
3729 /* ??? For the moment we punt on the issue of attrs with args. */
3730
3731 if (list_length (a1) < list_length (a2))
3732 attributes = a2, a2 = a1;
3733
3734 for (; a2 != 0; a2 = TREE_CHAIN (a2))
3735 if (lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (a2)),
3736 attributes) == NULL_TREE)
3737 {
3738 a1 = copy_node (a2);
3739 TREE_CHAIN (a1) = attributes;
3740 attributes = a1;
3741 }
3742 }
3743 }
3744 return attributes;
3745 }
3746
3747 /* Given types T1 and T2, merge their attributes and return
3748 the result. */
3749
3750 tree
3751 merge_machine_type_attributes (t1, t2)
3752 tree t1, t2;
3753 {
3754 #ifdef MERGE_MACHINE_TYPE_ATTRIBUTES
3755 return MERGE_MACHINE_TYPE_ATTRIBUTES (t1, t2);
3756 #else
3757 return merge_attributes (TYPE_ATTRIBUTES (t1),
3758 TYPE_ATTRIBUTES (t2));
3759 #endif
3760 }
3761
3762 /* Given decls OLDDECL and NEWDECL, merge their attributes and return
3763 the result. */
3764
3765 tree
3766 merge_machine_decl_attributes (olddecl, newdecl)
3767 tree olddecl, newdecl;
3768 {
3769 #ifdef MERGE_MACHINE_DECL_ATTRIBUTES
3770 return MERGE_MACHINE_DECL_ATTRIBUTES (olddecl, newdecl);
3771 #else
3772 return merge_attributes (DECL_MACHINE_ATTRIBUTES (olddecl),
3773 DECL_MACHINE_ATTRIBUTES (newdecl));
3774 #endif
3775 }
3776 \f
3777 /* Set the type qualifiers for TYPE to TYPE_QUALS, which is a bitmask
3778 of the various TYPE_QUAL values. */
3779
3780 static void
3781 set_type_quals (type, type_quals)
3782 tree type;
3783 int type_quals;
3784 {
3785 TYPE_READONLY (type) = (type_quals & TYPE_QUAL_CONST) != 0;
3786 TYPE_VOLATILE (type) = (type_quals & TYPE_QUAL_VOLATILE) != 0;
3787 TYPE_RESTRICT (type) = (type_quals & TYPE_QUAL_RESTRICT) != 0;
3788 }
3789
3790 /* Given a type node TYPE and a TYPE_QUALIFIER_SET, return a type for
3791 the same kind of data as TYPE describes. Variants point to the
3792 "main variant" (which has no qualifiers set) via TYPE_MAIN_VARIANT,
3793 and it points to a chain of other variants so that duplicate
3794 variants are never made. Only main variants should ever appear as
3795 types of expressions. */
3796
3797 tree
3798 build_qualified_type (type, type_quals)
3799 tree type;
3800 int type_quals;
3801 {
3802 register tree t;
3803
3804 /* Search the chain of variants to see if there is already one there just
3805 like the one we need to have. If so, use that existing one. We must
3806 preserve the TYPE_NAME, since there is code that depends on this. */
3807
3808 for (t = TYPE_MAIN_VARIANT (type); t; t = TYPE_NEXT_VARIANT (t))
3809 if (TYPE_QUALS (t) == type_quals && TYPE_NAME (t) == TYPE_NAME (type))
3810 return t;
3811
3812 /* We need a new one. */
3813 t = build_type_copy (type);
3814 set_type_quals (t, type_quals);
3815 return t;
3816 }
3817
3818 /* Create a new variant of TYPE, equivalent but distinct.
3819 This is so the caller can modify it. */
3820
3821 tree
3822 build_type_copy (type)
3823 tree type;
3824 {
3825 register tree t, m = TYPE_MAIN_VARIANT (type);
3826 register struct obstack *ambient_obstack = current_obstack;
3827
3828 current_obstack = TYPE_OBSTACK (type);
3829 t = copy_node (type);
3830 current_obstack = ambient_obstack;
3831
3832 TYPE_POINTER_TO (t) = 0;
3833 TYPE_REFERENCE_TO (t) = 0;
3834
3835 /* Add this type to the chain of variants of TYPE. */
3836 TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (m);
3837 TYPE_NEXT_VARIANT (m) = t;
3838
3839 return t;
3840 }
3841 \f
3842 /* Hashing of types so that we don't make duplicates.
3843 The entry point is `type_hash_canon'. */
3844
3845 /* Compute a hash code for a list of types (chain of TREE_LIST nodes
3846 with types in the TREE_VALUE slots), by adding the hash codes
3847 of the individual types. */
3848
3849 unsigned int
3850 type_hash_list (list)
3851 tree list;
3852 {
3853 unsigned int hashcode;
3854 register tree tail;
3855
3856 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3857 hashcode += TYPE_HASH (TREE_VALUE (tail));
3858
3859 return hashcode;
3860 }
3861
3862 /* Look in the type hash table for a type isomorphic to TYPE.
3863 If one is found, return it. Otherwise return 0. */
3864
3865 tree
3866 type_hash_lookup (hashcode, type)
3867 unsigned int hashcode;
3868 tree type;
3869 {
3870 register struct type_hash *h;
3871
3872 /* The TYPE_ALIGN field of a type is set by layout_type(), so we
3873 must call that routine before comparing TYPE_ALIGNs. */
3874 layout_type (type);
3875
3876 for (h = type_hash_table[hashcode % TYPE_HASH_SIZE]; h; h = h->next)
3877 if (h->hashcode == hashcode
3878 && TREE_CODE (h->type) == TREE_CODE (type)
3879 && TREE_TYPE (h->type) == TREE_TYPE (type)
3880 && attribute_list_equal (TYPE_ATTRIBUTES (h->type),
3881 TYPE_ATTRIBUTES (type))
3882 && TYPE_ALIGN (h->type) == TYPE_ALIGN (type)
3883 && (TYPE_MAX_VALUE (h->type) == TYPE_MAX_VALUE (type)
3884 || tree_int_cst_equal (TYPE_MAX_VALUE (h->type),
3885 TYPE_MAX_VALUE (type)))
3886 && (TYPE_MIN_VALUE (h->type) == TYPE_MIN_VALUE (type)
3887 || tree_int_cst_equal (TYPE_MIN_VALUE (h->type),
3888 TYPE_MIN_VALUE (type)))
3889 /* Note that TYPE_DOMAIN is TYPE_ARG_TYPES for FUNCTION_TYPE. */
3890 && (TYPE_DOMAIN (h->type) == TYPE_DOMAIN (type)
3891 || (TYPE_DOMAIN (h->type)
3892 && TREE_CODE (TYPE_DOMAIN (h->type)) == TREE_LIST
3893 && TYPE_DOMAIN (type)
3894 && TREE_CODE (TYPE_DOMAIN (type)) == TREE_LIST
3895 && type_list_equal (TYPE_DOMAIN (h->type),
3896 TYPE_DOMAIN (type)))))
3897 return h->type;
3898
3899 return 0;
3900 }
3901
3902 /* Add an entry to the type-hash-table
3903 for a type TYPE whose hash code is HASHCODE. */
3904
3905 void
3906 type_hash_add (hashcode, type)
3907 unsigned int hashcode;
3908 tree type;
3909 {
3910 register struct type_hash *h;
3911
3912 h = (struct type_hash *) permalloc (sizeof (struct type_hash));
3913 h->hashcode = hashcode;
3914 h->type = type;
3915 h->next = type_hash_table[hashcode % TYPE_HASH_SIZE];
3916 type_hash_table[hashcode % TYPE_HASH_SIZE] = h;
3917 }
3918
3919 /* Given TYPE, and HASHCODE its hash code, return the canonical
3920 object for an identical type if one already exists.
3921 Otherwise, return TYPE, and record it as the canonical object
3922 if it is a permanent object.
3923
3924 To use this function, first create a type of the sort you want.
3925 Then compute its hash code from the fields of the type that
3926 make it different from other similar types.
3927 Then call this function and use the value.
3928 This function frees the type you pass in if it is a duplicate. */
3929
3930 /* Set to 1 to debug without canonicalization. Never set by program. */
3931 int debug_no_type_hash = 0;
3932
3933 tree
3934 type_hash_canon (hashcode, type)
3935 unsigned int hashcode;
3936 tree type;
3937 {
3938 tree t1;
3939
3940 if (debug_no_type_hash)
3941 return type;
3942
3943 t1 = type_hash_lookup (hashcode, type);
3944 if (t1 != 0)
3945 {
3946 if (!ggc_p)
3947 obstack_free (TYPE_OBSTACK (type), type);
3948
3949 #ifdef GATHER_STATISTICS
3950 tree_node_counts[(int)t_kind]--;
3951 tree_node_sizes[(int)t_kind] -= sizeof (struct tree_type);
3952 #endif
3953 return t1;
3954 }
3955
3956 /* If this is a permanent type, record it for later reuse. */
3957 if (ggc_p || TREE_PERMANENT (type))
3958 type_hash_add (hashcode, type);
3959
3960 return type;
3961 }
3962
3963 /* Mark ARG (which is really a struct type_hash **) for GC. */
3964
3965 static void
3966 mark_type_hash (arg)
3967 void *arg;
3968 {
3969 struct type_hash *t = *(struct type_hash **) arg;
3970
3971 while (t)
3972 {
3973 ggc_mark_tree (t->type);
3974 t = t->next;
3975 }
3976 }
3977
3978 /* Compute a hash code for a list of attributes (chain of TREE_LIST nodes
3979 with names in the TREE_PURPOSE slots and args in the TREE_VALUE slots),
3980 by adding the hash codes of the individual attributes. */
3981
3982 unsigned int
3983 attribute_hash_list (list)
3984 tree list;
3985 {
3986 unsigned int hashcode;
3987 register tree tail;
3988
3989 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3990 /* ??? Do we want to add in TREE_VALUE too? */
3991 hashcode += TYPE_HASH (TREE_PURPOSE (tail));
3992 return hashcode;
3993 }
3994
3995 /* Given two lists of attributes, return true if list l2 is
3996 equivalent to l1. */
3997
3998 int
3999 attribute_list_equal (l1, l2)
4000 tree l1, l2;
4001 {
4002 return attribute_list_contained (l1, l2)
4003 && attribute_list_contained (l2, l1);
4004 }
4005
4006 /* Given two lists of attributes, return true if list L2 is
4007 completely contained within L1. */
4008 /* ??? This would be faster if attribute names were stored in a canonicalized
4009 form. Otherwise, if L1 uses `foo' and L2 uses `__foo__', the long method
4010 must be used to show these elements are equivalent (which they are). */
4011 /* ??? It's not clear that attributes with arguments will always be handled
4012 correctly. */
4013
4014 int
4015 attribute_list_contained (l1, l2)
4016 tree l1, l2;
4017 {
4018 register tree t1, t2;
4019
4020 /* First check the obvious, maybe the lists are identical. */
4021 if (l1 == l2)
4022 return 1;
4023
4024 /* Maybe the lists are similar. */
4025 for (t1 = l1, t2 = l2;
4026 t1 != 0 && t2 != 0
4027 && TREE_PURPOSE (t1) == TREE_PURPOSE (t2)
4028 && TREE_VALUE (t1) == TREE_VALUE (t2);
4029 t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2));
4030
4031 /* Maybe the lists are equal. */
4032 if (t1 == 0 && t2 == 0)
4033 return 1;
4034
4035 for (; t2 != 0; t2 = TREE_CHAIN (t2))
4036 {
4037 tree attr
4038 = lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (t2)), l1);
4039
4040 if (attr == 0)
4041 return 0;
4042
4043 if (simple_cst_equal (TREE_VALUE (t2), TREE_VALUE (attr)) != 1)
4044 return 0;
4045 }
4046
4047 return 1;
4048 }
4049
4050 /* Given two lists of types
4051 (chains of TREE_LIST nodes with types in the TREE_VALUE slots)
4052 return 1 if the lists contain the same types in the same order.
4053 Also, the TREE_PURPOSEs must match. */
4054
4055 int
4056 type_list_equal (l1, l2)
4057 tree l1, l2;
4058 {
4059 register tree t1, t2;
4060
4061 for (t1 = l1, t2 = l2; t1 && t2; t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2))
4062 if (TREE_VALUE (t1) != TREE_VALUE (t2)
4063 || (TREE_PURPOSE (t1) != TREE_PURPOSE (t2)
4064 && ! (1 == simple_cst_equal (TREE_PURPOSE (t1), TREE_PURPOSE (t2))
4065 && (TREE_TYPE (TREE_PURPOSE (t1))
4066 == TREE_TYPE (TREE_PURPOSE (t2))))))
4067 return 0;
4068
4069 return t1 == t2;
4070 }
4071
4072 /* Nonzero if integer constants T1 and T2
4073 represent the same constant value. */
4074
4075 int
4076 tree_int_cst_equal (t1, t2)
4077 tree t1, t2;
4078 {
4079 if (t1 == t2)
4080 return 1;
4081
4082 if (t1 == 0 || t2 == 0)
4083 return 0;
4084
4085 if (TREE_CODE (t1) == INTEGER_CST
4086 && TREE_CODE (t2) == INTEGER_CST
4087 && TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
4088 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2))
4089 return 1;
4090
4091 return 0;
4092 }
4093
4094 /* Nonzero if integer constants T1 and T2 represent values that satisfy <.
4095 The precise way of comparison depends on their data type. */
4096
4097 int
4098 tree_int_cst_lt (t1, t2)
4099 tree t1, t2;
4100 {
4101 if (t1 == t2)
4102 return 0;
4103
4104 if (! TREE_UNSIGNED (TREE_TYPE (t1)))
4105 return INT_CST_LT (t1, t2);
4106
4107 return INT_CST_LT_UNSIGNED (t1, t2);
4108 }
4109
4110 /* Return the most significant bit of the integer constant T. */
4111
4112 int
4113 tree_int_cst_msb (t)
4114 tree t;
4115 {
4116 register int prec;
4117 HOST_WIDE_INT h;
4118 HOST_WIDE_INT l;
4119
4120 /* Note that using TYPE_PRECISION here is wrong. We care about the
4121 actual bits, not the (arbitrary) range of the type. */
4122 prec = GET_MODE_BITSIZE (TYPE_MODE (TREE_TYPE (t))) - 1;
4123 rshift_double (TREE_INT_CST_LOW (t), TREE_INT_CST_HIGH (t), prec,
4124 2 * HOST_BITS_PER_WIDE_INT, &l, &h, 0);
4125 return (l & 1) == 1;
4126 }
4127
4128 /* Return an indication of the sign of the integer constant T.
4129 The return value is -1 if T < 0, 0 if T == 0, and 1 if T > 0.
4130 Note that -1 will never be returned it T's type is unsigned. */
4131
4132 int
4133 tree_int_cst_sgn (t)
4134 tree t;
4135 {
4136 if (TREE_INT_CST_LOW (t) == 0 && TREE_INT_CST_HIGH (t) == 0)
4137 return 0;
4138 else if (TREE_UNSIGNED (TREE_TYPE (t)))
4139 return 1;
4140 else if (TREE_INT_CST_HIGH (t) < 0)
4141 return -1;
4142 else
4143 return 1;
4144 }
4145
4146 /* Compare two constructor-element-type constants. Return 1 if the lists
4147 are known to be equal; otherwise return 0. */
4148
4149 int
4150 simple_cst_list_equal (l1, l2)
4151 tree l1, l2;
4152 {
4153 while (l1 != NULL_TREE && l2 != NULL_TREE)
4154 {
4155 if (simple_cst_equal (TREE_VALUE (l1), TREE_VALUE (l2)) != 1)
4156 return 0;
4157
4158 l1 = TREE_CHAIN (l1);
4159 l2 = TREE_CHAIN (l2);
4160 }
4161
4162 return l1 == l2;
4163 }
4164
4165 /* Return truthvalue of whether T1 is the same tree structure as T2.
4166 Return 1 if they are the same.
4167 Return 0 if they are understandably different.
4168 Return -1 if either contains tree structure not understood by
4169 this function. */
4170
4171 int
4172 simple_cst_equal (t1, t2)
4173 tree t1, t2;
4174 {
4175 register enum tree_code code1, code2;
4176 int cmp;
4177 int i;
4178
4179 if (t1 == t2)
4180 return 1;
4181 if (t1 == 0 || t2 == 0)
4182 return 0;
4183
4184 code1 = TREE_CODE (t1);
4185 code2 = TREE_CODE (t2);
4186
4187 if (code1 == NOP_EXPR || code1 == CONVERT_EXPR || code1 == NON_LVALUE_EXPR)
4188 {
4189 if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
4190 || code2 == NON_LVALUE_EXPR)
4191 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4192 else
4193 return simple_cst_equal (TREE_OPERAND (t1, 0), t2);
4194 }
4195
4196 else if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
4197 || code2 == NON_LVALUE_EXPR)
4198 return simple_cst_equal (t1, TREE_OPERAND (t2, 0));
4199
4200 if (code1 != code2)
4201 return 0;
4202
4203 switch (code1)
4204 {
4205 case INTEGER_CST:
4206 return (TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
4207 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2));
4208
4209 case REAL_CST:
4210 return REAL_VALUES_IDENTICAL (TREE_REAL_CST (t1), TREE_REAL_CST (t2));
4211
4212 case STRING_CST:
4213 return (TREE_STRING_LENGTH (t1) == TREE_STRING_LENGTH (t2)
4214 && ! bcmp (TREE_STRING_POINTER (t1), TREE_STRING_POINTER (t2),
4215 TREE_STRING_LENGTH (t1)));
4216
4217 case CONSTRUCTOR:
4218 if (CONSTRUCTOR_ELTS (t1) == CONSTRUCTOR_ELTS (t2))
4219 return 1;
4220 else
4221 abort ();
4222
4223 case SAVE_EXPR:
4224 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4225
4226 case CALL_EXPR:
4227 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4228 if (cmp <= 0)
4229 return cmp;
4230 return
4231 simple_cst_list_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
4232
4233 case TARGET_EXPR:
4234 /* Special case: if either target is an unallocated VAR_DECL,
4235 it means that it's going to be unified with whatever the
4236 TARGET_EXPR is really supposed to initialize, so treat it
4237 as being equivalent to anything. */
4238 if ((TREE_CODE (TREE_OPERAND (t1, 0)) == VAR_DECL
4239 && DECL_NAME (TREE_OPERAND (t1, 0)) == NULL_TREE
4240 && DECL_RTL (TREE_OPERAND (t1, 0)) == 0)
4241 || (TREE_CODE (TREE_OPERAND (t2, 0)) == VAR_DECL
4242 && DECL_NAME (TREE_OPERAND (t2, 0)) == NULL_TREE
4243 && DECL_RTL (TREE_OPERAND (t2, 0)) == 0))
4244 cmp = 1;
4245 else
4246 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4247
4248 if (cmp <= 0)
4249 return cmp;
4250
4251 return simple_cst_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
4252
4253 case WITH_CLEANUP_EXPR:
4254 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4255 if (cmp <= 0)
4256 return cmp;
4257
4258 return simple_cst_equal (TREE_OPERAND (t1, 2), TREE_OPERAND (t1, 2));
4259
4260 case COMPONENT_REF:
4261 if (TREE_OPERAND (t1, 1) == TREE_OPERAND (t2, 1))
4262 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4263
4264 return 0;
4265
4266 case VAR_DECL:
4267 case PARM_DECL:
4268 case CONST_DECL:
4269 case FUNCTION_DECL:
4270 return 0;
4271
4272 default:
4273 break;
4274 }
4275
4276 /* This general rule works for most tree codes. All exceptions should be
4277 handled above. If this is a language-specific tree code, we can't
4278 trust what might be in the operand, so say we don't know
4279 the situation. */
4280 if ((int) code1 >= (int) LAST_AND_UNUSED_TREE_CODE)
4281 return -1;
4282
4283 switch (TREE_CODE_CLASS (code1))
4284 {
4285 case '1':
4286 case '2':
4287 case '<':
4288 case 'e':
4289 case 'r':
4290 case 's':
4291 cmp = 1;
4292 for (i = 0; i < tree_code_length[(int) code1]; i++)
4293 {
4294 cmp = simple_cst_equal (TREE_OPERAND (t1, i), TREE_OPERAND (t2, i));
4295 if (cmp <= 0)
4296 return cmp;
4297 }
4298
4299 return cmp;
4300
4301 default:
4302 return -1;
4303 }
4304 }
4305
4306 /* Compare the value of T, an INTEGER_CST, with U, an unsigned integer value.
4307 Return -1, 0, or 1 if the value of T is less than, equal to, or greater
4308 than U, respectively. */
4309
4310 int
4311 compare_tree_int (t, u)
4312 tree t;
4313 unsigned int u;
4314 {
4315 if (tree_int_cst_sgn (t) < 0)
4316 return -1;
4317 else if (TREE_INT_CST_HIGH (t) != 0)
4318 return 1;
4319 else if (TREE_INT_CST_LOW (t) == u)
4320 return 0;
4321 else if (TREE_INT_CST_LOW (t) < u)
4322 return -1;
4323 else
4324 return 1;
4325 }
4326 \f
4327 /* Constructors for pointer, array and function types.
4328 (RECORD_TYPE, UNION_TYPE and ENUMERAL_TYPE nodes are
4329 constructed by language-dependent code, not here.) */
4330
4331 /* Construct, lay out and return the type of pointers to TO_TYPE.
4332 If such a type has already been constructed, reuse it. */
4333
4334 tree
4335 build_pointer_type (to_type)
4336 tree to_type;
4337 {
4338 register tree t = TYPE_POINTER_TO (to_type);
4339
4340 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4341
4342 if (t != 0)
4343 return t;
4344
4345 /* We need a new one. Put this in the same obstack as TO_TYPE. */
4346 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
4347 t = make_node (POINTER_TYPE);
4348 pop_obstacks ();
4349
4350 TREE_TYPE (t) = to_type;
4351
4352 /* Record this type as the pointer to TO_TYPE. */
4353 TYPE_POINTER_TO (to_type) = t;
4354
4355 /* Lay out the type. This function has many callers that are concerned
4356 with expression-construction, and this simplifies them all.
4357 Also, it guarantees the TYPE_SIZE is in the same obstack as the type. */
4358 layout_type (t);
4359
4360 return t;
4361 }
4362
4363 /* Build the node for the type of references-to-TO_TYPE. */
4364
4365 tree
4366 build_reference_type (to_type)
4367 tree to_type;
4368 {
4369 register tree t = TYPE_REFERENCE_TO (to_type);
4370
4371 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4372
4373 if (t)
4374 return t;
4375
4376 /* We need a new one. Put this in the same obstack as TO_TYPE. */
4377 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
4378 t = make_node (REFERENCE_TYPE);
4379 pop_obstacks ();
4380
4381 TREE_TYPE (t) = to_type;
4382
4383 /* Record this type as the pointer to TO_TYPE. */
4384 TYPE_REFERENCE_TO (to_type) = t;
4385
4386 layout_type (t);
4387
4388 return t;
4389 }
4390
4391 /* Create a type of integers to be the TYPE_DOMAIN of an ARRAY_TYPE.
4392 MAXVAL should be the maximum value in the domain
4393 (one less than the length of the array).
4394
4395 The maximum value that MAXVAL can have is INT_MAX for a HOST_WIDE_INT.
4396 We don't enforce this limit, that is up to caller (e.g. language front end).
4397 The limit exists because the result is a signed type and we don't handle
4398 sizes that use more than one HOST_WIDE_INT. */
4399
4400 tree
4401 build_index_type (maxval)
4402 tree maxval;
4403 {
4404 register tree itype = make_node (INTEGER_TYPE);
4405
4406 TYPE_PRECISION (itype) = TYPE_PRECISION (sizetype);
4407 TYPE_MIN_VALUE (itype) = size_zero_node;
4408
4409 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
4410 TYPE_MAX_VALUE (itype) = convert (sizetype, maxval);
4411 pop_obstacks ();
4412
4413 TYPE_MODE (itype) = TYPE_MODE (sizetype);
4414 TYPE_SIZE (itype) = TYPE_SIZE (sizetype);
4415 TYPE_SIZE_UNIT (itype) = TYPE_SIZE_UNIT (sizetype);
4416 TYPE_ALIGN (itype) = TYPE_ALIGN (sizetype);
4417 if (TREE_CODE (maxval) == INTEGER_CST)
4418 {
4419 int maxint = TREE_INT_CST_LOW (maxval);
4420
4421 /* If the domain should be empty, make sure the maxval
4422 remains -1 and is not spoiled by truncation. */
4423 if (tree_int_cst_sgn (maxval) < 0)
4424 {
4425 TYPE_MAX_VALUE (itype) = build_int_2 (-1, -1);
4426 TREE_TYPE (TYPE_MAX_VALUE (itype)) = sizetype;
4427 }
4428
4429 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
4430 }
4431 else
4432 return itype;
4433 }
4434
4435 /* Create a range of some discrete type TYPE (an INTEGER_TYPE,
4436 ENUMERAL_TYPE, BOOLEAN_TYPE, or CHAR_TYPE), with
4437 low bound LOWVAL and high bound HIGHVAL.
4438 if TYPE==NULL_TREE, sizetype is used. */
4439
4440 tree
4441 build_range_type (type, lowval, highval)
4442 tree type, lowval, highval;
4443 {
4444 register tree itype = make_node (INTEGER_TYPE);
4445
4446 TREE_TYPE (itype) = type;
4447 if (type == NULL_TREE)
4448 type = sizetype;
4449
4450 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
4451 TYPE_MIN_VALUE (itype) = convert (type, lowval);
4452 TYPE_MAX_VALUE (itype) = highval ? convert (type, highval) : NULL;
4453 pop_obstacks ();
4454
4455 TYPE_PRECISION (itype) = TYPE_PRECISION (type);
4456 TYPE_MODE (itype) = TYPE_MODE (type);
4457 TYPE_SIZE (itype) = TYPE_SIZE (type);
4458 TYPE_SIZE_UNIT (itype) = TYPE_SIZE_UNIT (type);
4459 TYPE_ALIGN (itype) = TYPE_ALIGN (type);
4460 if (TREE_CODE (lowval) == INTEGER_CST)
4461 {
4462 HOST_WIDE_INT lowint, highint;
4463 int maxint;
4464
4465 lowint = TREE_INT_CST_LOW (lowval);
4466 if (highval && TREE_CODE (highval) == INTEGER_CST)
4467 highint = TREE_INT_CST_LOW (highval);
4468 else
4469 highint = (~(unsigned HOST_WIDE_INT) 0) >> 1;
4470
4471 maxint = (int) (highint - lowint);
4472
4473 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
4474 }
4475 else
4476 return itype;
4477 }
4478
4479 /* Just like build_index_type, but takes lowval and highval instead
4480 of just highval (maxval). */
4481
4482 tree
4483 build_index_2_type (lowval,highval)
4484 tree lowval, highval;
4485 {
4486 return build_range_type (NULL_TREE, lowval, highval);
4487 }
4488
4489 /* Return nonzero iff ITYPE1 and ITYPE2 are equal (in the LISP sense).
4490 Needed because when index types are not hashed, equal index types
4491 built at different times appear distinct, even though structurally,
4492 they are not. */
4493
4494 int
4495 index_type_equal (itype1, itype2)
4496 tree itype1, itype2;
4497 {
4498 if (TREE_CODE (itype1) != TREE_CODE (itype2))
4499 return 0;
4500
4501 if (TREE_CODE (itype1) == INTEGER_TYPE)
4502 {
4503 if (TYPE_PRECISION (itype1) != TYPE_PRECISION (itype2)
4504 || TYPE_MODE (itype1) != TYPE_MODE (itype2)
4505 || simple_cst_equal (TYPE_SIZE (itype1), TYPE_SIZE (itype2)) != 1
4506 || TYPE_ALIGN (itype1) != TYPE_ALIGN (itype2))
4507 return 0;
4508
4509 if (1 == simple_cst_equal (TYPE_MIN_VALUE (itype1),
4510 TYPE_MIN_VALUE (itype2))
4511 && 1 == simple_cst_equal (TYPE_MAX_VALUE (itype1),
4512 TYPE_MAX_VALUE (itype2)))
4513 return 1;
4514 }
4515
4516 return 0;
4517 }
4518
4519 /* Construct, lay out and return the type of arrays of elements with ELT_TYPE
4520 and number of elements specified by the range of values of INDEX_TYPE.
4521 If such a type has already been constructed, reuse it. */
4522
4523 tree
4524 build_array_type (elt_type, index_type)
4525 tree elt_type, index_type;
4526 {
4527 register tree t;
4528 unsigned int hashcode;
4529
4530 if (TREE_CODE (elt_type) == FUNCTION_TYPE)
4531 {
4532 error ("arrays of functions are not meaningful");
4533 elt_type = integer_type_node;
4534 }
4535
4536 /* Make sure TYPE_POINTER_TO (elt_type) is filled in. */
4537 build_pointer_type (elt_type);
4538
4539 /* Allocate the array after the pointer type,
4540 in case we free it in type_hash_canon. */
4541 t = make_node (ARRAY_TYPE);
4542 TREE_TYPE (t) = elt_type;
4543 TYPE_DOMAIN (t) = index_type;
4544
4545 if (index_type == 0)
4546 {
4547 return t;
4548 }
4549
4550 hashcode = TYPE_HASH (elt_type) + TYPE_HASH (index_type);
4551 t = type_hash_canon (hashcode, t);
4552
4553 if (TYPE_SIZE (t) == 0)
4554 layout_type (t);
4555 return t;
4556 }
4557
4558 /* Return the TYPE of the elements comprising
4559 the innermost dimension of ARRAY. */
4560
4561 tree
4562 get_inner_array_type (array)
4563 tree array;
4564 {
4565 tree type = TREE_TYPE (array);
4566
4567 while (TREE_CODE (type) == ARRAY_TYPE)
4568 type = TREE_TYPE (type);
4569
4570 return type;
4571 }
4572
4573 /* Construct, lay out and return
4574 the type of functions returning type VALUE_TYPE
4575 given arguments of types ARG_TYPES.
4576 ARG_TYPES is a chain of TREE_LIST nodes whose TREE_VALUEs
4577 are data type nodes for the arguments of the function.
4578 If such a type has already been constructed, reuse it. */
4579
4580 tree
4581 build_function_type (value_type, arg_types)
4582 tree value_type, arg_types;
4583 {
4584 register tree t;
4585 unsigned int hashcode;
4586
4587 if (TREE_CODE (value_type) == FUNCTION_TYPE)
4588 {
4589 error ("function return type cannot be function");
4590 value_type = integer_type_node;
4591 }
4592
4593 /* Make a node of the sort we want. */
4594 t = make_node (FUNCTION_TYPE);
4595 TREE_TYPE (t) = value_type;
4596 TYPE_ARG_TYPES (t) = arg_types;
4597
4598 /* If we already have such a type, use the old one and free this one. */
4599 hashcode = TYPE_HASH (value_type) + type_hash_list (arg_types);
4600 t = type_hash_canon (hashcode, t);
4601
4602 if (TYPE_SIZE (t) == 0)
4603 layout_type (t);
4604 return t;
4605 }
4606
4607 /* Construct, lay out and return the type of methods belonging to class
4608 BASETYPE and whose arguments and values are described by TYPE.
4609 If that type exists already, reuse it.
4610 TYPE must be a FUNCTION_TYPE node. */
4611
4612 tree
4613 build_method_type (basetype, type)
4614 tree basetype, type;
4615 {
4616 register tree t;
4617 unsigned int hashcode;
4618
4619 /* Make a node of the sort we want. */
4620 t = make_node (METHOD_TYPE);
4621
4622 if (TREE_CODE (type) != FUNCTION_TYPE)
4623 abort ();
4624
4625 TYPE_METHOD_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4626 TREE_TYPE (t) = TREE_TYPE (type);
4627
4628 /* The actual arglist for this function includes a "hidden" argument
4629 which is "this". Put it into the list of argument types. */
4630
4631 TYPE_ARG_TYPES (t)
4632 = tree_cons (NULL_TREE,
4633 build_pointer_type (basetype), TYPE_ARG_TYPES (type));
4634
4635 /* If we already have such a type, use the old one and free this one. */
4636 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4637 t = type_hash_canon (hashcode, t);
4638
4639 if (TYPE_SIZE (t) == 0)
4640 layout_type (t);
4641
4642 return t;
4643 }
4644
4645 /* Construct, lay out and return the type of offsets to a value
4646 of type TYPE, within an object of type BASETYPE.
4647 If a suitable offset type exists already, reuse it. */
4648
4649 tree
4650 build_offset_type (basetype, type)
4651 tree basetype, type;
4652 {
4653 register tree t;
4654 unsigned int hashcode;
4655
4656 /* Make a node of the sort we want. */
4657 t = make_node (OFFSET_TYPE);
4658
4659 TYPE_OFFSET_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4660 TREE_TYPE (t) = type;
4661
4662 /* If we already have such a type, use the old one and free this one. */
4663 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4664 t = type_hash_canon (hashcode, t);
4665
4666 if (TYPE_SIZE (t) == 0)
4667 layout_type (t);
4668
4669 return t;
4670 }
4671
4672 /* Create a complex type whose components are COMPONENT_TYPE. */
4673
4674 tree
4675 build_complex_type (component_type)
4676 tree component_type;
4677 {
4678 register tree t;
4679 unsigned int hashcode;
4680
4681 /* Make a node of the sort we want. */
4682 t = make_node (COMPLEX_TYPE);
4683
4684 TREE_TYPE (t) = TYPE_MAIN_VARIANT (component_type);
4685 set_type_quals (t, TYPE_QUALS (component_type));
4686
4687 /* If we already have such a type, use the old one and free this one. */
4688 hashcode = TYPE_HASH (component_type);
4689 t = type_hash_canon (hashcode, t);
4690
4691 if (TYPE_SIZE (t) == 0)
4692 layout_type (t);
4693
4694 /* If we are writing Dwarf2 output we need to create a name,
4695 since complex is a fundamental type. */
4696 if (write_symbols == DWARF2_DEBUG && ! TYPE_NAME (t))
4697 {
4698 const char *name;
4699 if (component_type == char_type_node)
4700 name = "complex char";
4701 else if (component_type == signed_char_type_node)
4702 name = "complex signed char";
4703 else if (component_type == unsigned_char_type_node)
4704 name = "complex unsigned char";
4705 else if (component_type == short_integer_type_node)
4706 name = "complex short int";
4707 else if (component_type == short_unsigned_type_node)
4708 name = "complex short unsigned int";
4709 else if (component_type == integer_type_node)
4710 name = "complex int";
4711 else if (component_type == unsigned_type_node)
4712 name = "complex unsigned int";
4713 else if (component_type == long_integer_type_node)
4714 name = "complex long int";
4715 else if (component_type == long_unsigned_type_node)
4716 name = "complex long unsigned int";
4717 else if (component_type == long_long_integer_type_node)
4718 name = "complex long long int";
4719 else if (component_type == long_long_unsigned_type_node)
4720 name = "complex long long unsigned int";
4721 else
4722 name = 0;
4723
4724 if (name != 0)
4725 TYPE_NAME (t) = get_identifier (name);
4726 }
4727
4728 return t;
4729 }
4730 \f
4731 /* Return OP, stripped of any conversions to wider types as much as is safe.
4732 Converting the value back to OP's type makes a value equivalent to OP.
4733
4734 If FOR_TYPE is nonzero, we return a value which, if converted to
4735 type FOR_TYPE, would be equivalent to converting OP to type FOR_TYPE.
4736
4737 If FOR_TYPE is nonzero, unaligned bit-field references may be changed to the
4738 narrowest type that can hold the value, even if they don't exactly fit.
4739 Otherwise, bit-field references are changed to a narrower type
4740 only if they can be fetched directly from memory in that type.
4741
4742 OP must have integer, real or enumeral type. Pointers are not allowed!
4743
4744 There are some cases where the obvious value we could return
4745 would regenerate to OP if converted to OP's type,
4746 but would not extend like OP to wider types.
4747 If FOR_TYPE indicates such extension is contemplated, we eschew such values.
4748 For example, if OP is (unsigned short)(signed char)-1,
4749 we avoid returning (signed char)-1 if FOR_TYPE is int,
4750 even though extending that to an unsigned short would regenerate OP,
4751 since the result of extending (signed char)-1 to (int)
4752 is different from (int) OP. */
4753
4754 tree
4755 get_unwidened (op, for_type)
4756 register tree op;
4757 tree for_type;
4758 {
4759 /* Set UNS initially if converting OP to FOR_TYPE is a zero-extension. */
4760 register tree type = TREE_TYPE (op);
4761 register unsigned final_prec
4762 = TYPE_PRECISION (for_type != 0 ? for_type : type);
4763 register int uns
4764 = (for_type != 0 && for_type != type
4765 && final_prec > TYPE_PRECISION (type)
4766 && TREE_UNSIGNED (type));
4767 register tree win = op;
4768
4769 while (TREE_CODE (op) == NOP_EXPR)
4770 {
4771 register int bitschange
4772 = TYPE_PRECISION (TREE_TYPE (op))
4773 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4774
4775 /* Truncations are many-one so cannot be removed.
4776 Unless we are later going to truncate down even farther. */
4777 if (bitschange < 0
4778 && final_prec > TYPE_PRECISION (TREE_TYPE (op)))
4779 break;
4780
4781 /* See what's inside this conversion. If we decide to strip it,
4782 we will set WIN. */
4783 op = TREE_OPERAND (op, 0);
4784
4785 /* If we have not stripped any zero-extensions (uns is 0),
4786 we can strip any kind of extension.
4787 If we have previously stripped a zero-extension,
4788 only zero-extensions can safely be stripped.
4789 Any extension can be stripped if the bits it would produce
4790 are all going to be discarded later by truncating to FOR_TYPE. */
4791
4792 if (bitschange > 0)
4793 {
4794 if (! uns || final_prec <= TYPE_PRECISION (TREE_TYPE (op)))
4795 win = op;
4796 /* TREE_UNSIGNED says whether this is a zero-extension.
4797 Let's avoid computing it if it does not affect WIN
4798 and if UNS will not be needed again. */
4799 if ((uns || TREE_CODE (op) == NOP_EXPR)
4800 && TREE_UNSIGNED (TREE_TYPE (op)))
4801 {
4802 uns = 1;
4803 win = op;
4804 }
4805 }
4806 }
4807
4808 if (TREE_CODE (op) == COMPONENT_REF
4809 /* Since type_for_size always gives an integer type. */
4810 && TREE_CODE (type) != REAL_TYPE
4811 /* Don't crash if field not laid out yet. */
4812 && DECL_SIZE (TREE_OPERAND (op, 1)) != 0)
4813 {
4814 unsigned int innerprec
4815 = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4816
4817 type = type_for_size (innerprec, TREE_UNSIGNED (TREE_OPERAND (op, 1)));
4818
4819 /* We can get this structure field in the narrowest type it fits in.
4820 If FOR_TYPE is 0, do this only for a field that matches the
4821 narrower type exactly and is aligned for it
4822 The resulting extension to its nominal type (a fullword type)
4823 must fit the same conditions as for other extensions. */
4824
4825 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4826 && (for_type || ! DECL_BIT_FIELD (TREE_OPERAND (op, 1)))
4827 && (! uns || final_prec <= innerprec
4828 || TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4829 && type != 0)
4830 {
4831 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4832 TREE_OPERAND (op, 1));
4833 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4834 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4835 }
4836 }
4837 return win;
4838 }
4839 \f
4840 /* Return OP or a simpler expression for a narrower value
4841 which can be sign-extended or zero-extended to give back OP.
4842 Store in *UNSIGNEDP_PTR either 1 if the value should be zero-extended
4843 or 0 if the value should be sign-extended. */
4844
4845 tree
4846 get_narrower (op, unsignedp_ptr)
4847 register tree op;
4848 int *unsignedp_ptr;
4849 {
4850 register int uns = 0;
4851 int first = 1;
4852 register tree win = op;
4853
4854 while (TREE_CODE (op) == NOP_EXPR)
4855 {
4856 register int bitschange
4857 = (TYPE_PRECISION (TREE_TYPE (op))
4858 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0))));
4859
4860 /* Truncations are many-one so cannot be removed. */
4861 if (bitschange < 0)
4862 break;
4863
4864 /* See what's inside this conversion. If we decide to strip it,
4865 we will set WIN. */
4866 op = TREE_OPERAND (op, 0);
4867
4868 if (bitschange > 0)
4869 {
4870 /* An extension: the outermost one can be stripped,
4871 but remember whether it is zero or sign extension. */
4872 if (first)
4873 uns = TREE_UNSIGNED (TREE_TYPE (op));
4874 /* Otherwise, if a sign extension has been stripped,
4875 only sign extensions can now be stripped;
4876 if a zero extension has been stripped, only zero-extensions. */
4877 else if (uns != TREE_UNSIGNED (TREE_TYPE (op)))
4878 break;
4879 first = 0;
4880 }
4881 else /* bitschange == 0 */
4882 {
4883 /* A change in nominal type can always be stripped, but we must
4884 preserve the unsignedness. */
4885 if (first)
4886 uns = TREE_UNSIGNED (TREE_TYPE (op));
4887 first = 0;
4888 }
4889
4890 win = op;
4891 }
4892
4893 if (TREE_CODE (op) == COMPONENT_REF
4894 /* Since type_for_size always gives an integer type. */
4895 && TREE_CODE (TREE_TYPE (op)) != REAL_TYPE)
4896 {
4897 unsigned int innerprec
4898 = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4899
4900 tree type = type_for_size (innerprec, TREE_UNSIGNED (op));
4901
4902 /* We can get this structure field in a narrower type that fits it,
4903 but the resulting extension to its nominal type (a fullword type)
4904 must satisfy the same conditions as for other extensions.
4905
4906 Do this only for fields that are aligned (not bit-fields),
4907 because when bit-field insns will be used there is no
4908 advantage in doing this. */
4909
4910 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4911 && ! DECL_BIT_FIELD (TREE_OPERAND (op, 1))
4912 && (first || uns == TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4913 && type != 0)
4914 {
4915 if (first)
4916 uns = TREE_UNSIGNED (TREE_OPERAND (op, 1));
4917 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4918 TREE_OPERAND (op, 1));
4919 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4920 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4921 }
4922 }
4923 *unsignedp_ptr = uns;
4924 return win;
4925 }
4926 \f
4927 /* Nonzero if integer constant C has a value that is permissible
4928 for type TYPE (an INTEGER_TYPE). */
4929
4930 int
4931 int_fits_type_p (c, type)
4932 tree c, type;
4933 {
4934 if (TREE_UNSIGNED (type))
4935 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4936 && INT_CST_LT_UNSIGNED (TYPE_MAX_VALUE (type), c))
4937 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4938 && INT_CST_LT_UNSIGNED (c, TYPE_MIN_VALUE (type)))
4939 /* Negative ints never fit unsigned types. */
4940 && ! (TREE_INT_CST_HIGH (c) < 0
4941 && ! TREE_UNSIGNED (TREE_TYPE (c))));
4942 else
4943 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4944 && INT_CST_LT (TYPE_MAX_VALUE (type), c))
4945 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4946 && INT_CST_LT (c, TYPE_MIN_VALUE (type)))
4947 /* Unsigned ints with top bit set never fit signed types. */
4948 && ! (TREE_INT_CST_HIGH (c) < 0
4949 && TREE_UNSIGNED (TREE_TYPE (c))));
4950 }
4951
4952 /* Given a DECL or TYPE, return the scope in which it was declared, or
4953 NUL_TREE if there is no containing scope. */
4954
4955 tree
4956 get_containing_scope (t)
4957 tree t;
4958 {
4959 return (TYPE_P (t) ? TYPE_CONTEXT (t) : DECL_CONTEXT (t));
4960 }
4961
4962 /* Return the innermost context enclosing DECL that is
4963 a FUNCTION_DECL, or zero if none. */
4964
4965 tree
4966 decl_function_context (decl)
4967 tree decl;
4968 {
4969 tree context;
4970
4971 if (TREE_CODE (decl) == ERROR_MARK)
4972 return 0;
4973
4974 if (TREE_CODE (decl) == SAVE_EXPR)
4975 context = SAVE_EXPR_CONTEXT (decl);
4976 /* C++ virtual functions use DECL_CONTEXT for the class of the vtable
4977 where we look up the function at runtime. Such functions always take
4978 a first argument of type 'pointer to real context'.
4979
4980 C++ should really be fixed to use DECL_CONTEXT for the real context,
4981 and use something else for the "virtual context". */
4982 else if (TREE_CODE (decl) == FUNCTION_DECL && DECL_VINDEX (decl))
4983 context = TYPE_MAIN_VARIANT
4984 (TREE_TYPE (TREE_VALUE (TYPE_ARG_TYPES (TREE_TYPE (decl)))));
4985 else
4986 context = DECL_CONTEXT (decl);
4987
4988 while (context && TREE_CODE (context) != FUNCTION_DECL)
4989 {
4990 if (TREE_CODE (context) == BLOCK)
4991 context = BLOCK_SUPERCONTEXT (context);
4992 else
4993 context = get_containing_scope (context);
4994 }
4995
4996 return context;
4997 }
4998
4999 /* Return the innermost context enclosing DECL that is
5000 a RECORD_TYPE, UNION_TYPE or QUAL_UNION_TYPE, or zero if none.
5001 TYPE_DECLs and FUNCTION_DECLs are transparent to this function. */
5002
5003 tree
5004 decl_type_context (decl)
5005 tree decl;
5006 {
5007 tree context = DECL_CONTEXT (decl);
5008
5009 while (context)
5010 {
5011 if (TREE_CODE (context) == RECORD_TYPE
5012 || TREE_CODE (context) == UNION_TYPE
5013 || TREE_CODE (context) == QUAL_UNION_TYPE)
5014 return context;
5015
5016 if (TREE_CODE (context) == TYPE_DECL
5017 || TREE_CODE (context) == FUNCTION_DECL)
5018 context = DECL_CONTEXT (context);
5019
5020 else if (TREE_CODE (context) == BLOCK)
5021 context = BLOCK_SUPERCONTEXT (context);
5022
5023 else
5024 /* Unhandled CONTEXT!? */
5025 abort ();
5026 }
5027 return NULL_TREE;
5028 }
5029
5030 /* CALL is a CALL_EXPR. Return the declaration for the function
5031 called, or NULL_TREE if the called function cannot be
5032 determined. */
5033
5034 tree
5035 get_callee_fndecl (call)
5036 tree call;
5037 {
5038 tree addr;
5039
5040 /* It's invalid to call this function with anything but a
5041 CALL_EXPR. */
5042 if (TREE_CODE (call) != CALL_EXPR)
5043 abort ();
5044
5045 /* The first operand to the CALL is the address of the function
5046 called. */
5047 addr = TREE_OPERAND (call, 0);
5048
5049 /* If the address is just `&f' for some function `f', then we know
5050 that `f' is being called. */
5051 if (TREE_CODE (addr) == ADDR_EXPR
5052 && TREE_CODE (TREE_OPERAND (addr, 0)) == FUNCTION_DECL)
5053 return TREE_OPERAND (addr, 0);
5054
5055 /* We couldn't figure out what was being called. */
5056 return NULL_TREE;
5057 }
5058
5059 /* Print debugging information about the obstack O, named STR. */
5060
5061 void
5062 print_obstack_statistics (str, o)
5063 const char *str;
5064 struct obstack *o;
5065 {
5066 struct _obstack_chunk *chunk = o->chunk;
5067 int n_chunks = 1;
5068 int n_alloc = 0;
5069
5070 n_alloc += o->next_free - chunk->contents;
5071 chunk = chunk->prev;
5072 while (chunk)
5073 {
5074 n_chunks += 1;
5075 n_alloc += chunk->limit - &chunk->contents[0];
5076 chunk = chunk->prev;
5077 }
5078 fprintf (stderr, "obstack %s: %u bytes, %d chunks\n",
5079 str, n_alloc, n_chunks);
5080 }
5081
5082 /* Print debugging information about tree nodes generated during the compile,
5083 and any language-specific information. */
5084
5085 void
5086 dump_tree_statistics ()
5087 {
5088 #ifdef GATHER_STATISTICS
5089 int i;
5090 int total_nodes, total_bytes;
5091 #endif
5092
5093 fprintf (stderr, "\n??? tree nodes created\n\n");
5094 #ifdef GATHER_STATISTICS
5095 fprintf (stderr, "Kind Nodes Bytes\n");
5096 fprintf (stderr, "-------------------------------------\n");
5097 total_nodes = total_bytes = 0;
5098 for (i = 0; i < (int) all_kinds; i++)
5099 {
5100 fprintf (stderr, "%-20s %6d %9d\n", tree_node_kind_names[i],
5101 tree_node_counts[i], tree_node_sizes[i]);
5102 total_nodes += tree_node_counts[i];
5103 total_bytes += tree_node_sizes[i];
5104 }
5105 fprintf (stderr, "%-20s %9d\n", "identifier names", id_string_size);
5106 fprintf (stderr, "-------------------------------------\n");
5107 fprintf (stderr, "%-20s %6d %9d\n", "Total", total_nodes, total_bytes);
5108 fprintf (stderr, "-------------------------------------\n");
5109 #else
5110 fprintf (stderr, "(No per-node statistics)\n");
5111 #endif
5112 print_obstack_statistics ("permanent_obstack", &permanent_obstack);
5113 print_obstack_statistics ("maybepermanent_obstack", &maybepermanent_obstack);
5114 print_obstack_statistics ("temporary_obstack", &temporary_obstack);
5115 print_obstack_statistics ("momentary_obstack", &momentary_obstack);
5116 print_obstack_statistics ("temp_decl_obstack", &temp_decl_obstack);
5117 print_lang_statistics ();
5118 }
5119 \f
5120 #define FILE_FUNCTION_PREFIX_LEN 9
5121
5122 #ifndef NO_DOLLAR_IN_LABEL
5123 #define FILE_FUNCTION_FORMAT "_GLOBAL_$%s$%s"
5124 #else /* NO_DOLLAR_IN_LABEL */
5125 #ifndef NO_DOT_IN_LABEL
5126 #define FILE_FUNCTION_FORMAT "_GLOBAL_.%s.%s"
5127 #else /* NO_DOT_IN_LABEL */
5128 #define FILE_FUNCTION_FORMAT "_GLOBAL__%s_%s"
5129 #endif /* NO_DOT_IN_LABEL */
5130 #endif /* NO_DOLLAR_IN_LABEL */
5131
5132 extern char *first_global_object_name;
5133 extern char *weak_global_object_name;
5134
5135 /* Appends 6 random characters to TEMPLATE to (hopefully) avoid name
5136 clashes in cases where we can't reliably choose a unique name.
5137
5138 Derived from mkstemp.c in libiberty. */
5139
5140 static void
5141 append_random_chars (template)
5142 char *template;
5143 {
5144 static const char letters[]
5145 = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
5146 static unsigned HOST_WIDE_INT value;
5147 unsigned HOST_WIDE_INT v;
5148
5149 #ifdef HAVE_GETTIMEOFDAY
5150 struct timeval tv;
5151 #endif
5152
5153 template += strlen (template);
5154
5155 #ifdef HAVE_GETTIMEOFDAY
5156 /* Get some more or less random data. */
5157 gettimeofday (&tv, NULL);
5158 value += ((unsigned HOST_WIDE_INT) tv.tv_usec << 16) ^ tv.tv_sec ^ getpid ();
5159 #else
5160 value += getpid ();
5161 #endif
5162
5163 v = value;
5164
5165 /* Fill in the random bits. */
5166 template[0] = letters[v % 62];
5167 v /= 62;
5168 template[1] = letters[v % 62];
5169 v /= 62;
5170 template[2] = letters[v % 62];
5171 v /= 62;
5172 template[3] = letters[v % 62];
5173 v /= 62;
5174 template[4] = letters[v % 62];
5175 v /= 62;
5176 template[5] = letters[v % 62];
5177
5178 template[6] = '\0';
5179 }
5180
5181 /* Generate a name for a function unique to this translation unit.
5182 TYPE is some string to identify the purpose of this function to the
5183 linker or collect2. */
5184
5185 tree
5186 get_file_function_name_long (type)
5187 const char *type;
5188 {
5189 char *buf;
5190 register char *p;
5191
5192 if (first_global_object_name)
5193 p = first_global_object_name;
5194 else
5195 {
5196 /* We don't have anything that we know to be unique to this translation
5197 unit, so use what we do have and throw in some randomness. */
5198
5199 const char *name = weak_global_object_name;
5200 const char *file = main_input_filename;
5201
5202 if (! name)
5203 name = "";
5204 if (! file)
5205 file = input_filename;
5206
5207 p = (char *) alloca (7 + strlen (name) + strlen (file));
5208
5209 sprintf (p, "%s%s", name, file);
5210 append_random_chars (p);
5211 }
5212
5213 buf = (char *) alloca (sizeof (FILE_FUNCTION_FORMAT) + strlen (p)
5214 + strlen (type));
5215
5216 /* Set up the name of the file-level functions we may need.
5217 Use a global object (which is already required to be unique over
5218 the program) rather than the file name (which imposes extra
5219 constraints). */
5220 sprintf (buf, FILE_FUNCTION_FORMAT, type, p);
5221
5222 /* Don't need to pull weird characters out of global names. */
5223 if (p != first_global_object_name)
5224 {
5225 for (p = buf+11; *p; p++)
5226 if (! ( ISDIGIT(*p)
5227 #if 0 /* we always want labels, which are valid C++ identifiers (+ `$') */
5228 #ifndef ASM_IDENTIFY_GCC /* this is required if `.' is invalid -- k. raeburn */
5229 || *p == '.'
5230 #endif
5231 #endif
5232 #ifndef NO_DOLLAR_IN_LABEL /* this for `$'; unlikely, but... -- kr */
5233 || *p == '$'
5234 #endif
5235 #ifndef NO_DOT_IN_LABEL /* this for `.'; unlikely, but... */
5236 || *p == '.'
5237 #endif
5238 || ISUPPER(*p)
5239 || ISLOWER(*p)))
5240 *p = '_';
5241 }
5242
5243 return get_identifier (buf);
5244 }
5245
5246 /* If KIND=='I', return a suitable global initializer (constructor) name.
5247 If KIND=='D', return a suitable global clean-up (destructor) name. */
5248
5249 tree
5250 get_file_function_name (kind)
5251 int kind;
5252 {
5253 char p[2];
5254
5255 p[0] = kind;
5256 p[1] = 0;
5257
5258 return get_file_function_name_long (p);
5259 }
5260 \f
5261 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
5262 The result is placed in BUFFER (which has length BIT_SIZE),
5263 with one bit in each char ('\000' or '\001').
5264
5265 If the constructor is constant, NULL_TREE is returned.
5266 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
5267
5268 tree
5269 get_set_constructor_bits (init, buffer, bit_size)
5270 tree init;
5271 char *buffer;
5272 int bit_size;
5273 {
5274 int i;
5275 tree vals;
5276 HOST_WIDE_INT domain_min
5277 = TREE_INT_CST_LOW (TYPE_MIN_VALUE (TYPE_DOMAIN (TREE_TYPE (init))));
5278 tree non_const_bits = NULL_TREE;
5279 for (i = 0; i < bit_size; i++)
5280 buffer[i] = 0;
5281
5282 for (vals = TREE_OPERAND (init, 1);
5283 vals != NULL_TREE; vals = TREE_CHAIN (vals))
5284 {
5285 if (TREE_CODE (TREE_VALUE (vals)) != INTEGER_CST
5286 || (TREE_PURPOSE (vals) != NULL_TREE
5287 && TREE_CODE (TREE_PURPOSE (vals)) != INTEGER_CST))
5288 non_const_bits
5289 = tree_cons (TREE_PURPOSE (vals), TREE_VALUE (vals), non_const_bits);
5290 else if (TREE_PURPOSE (vals) != NULL_TREE)
5291 {
5292 /* Set a range of bits to ones. */
5293 HOST_WIDE_INT lo_index
5294 = TREE_INT_CST_LOW (TREE_PURPOSE (vals)) - domain_min;
5295 HOST_WIDE_INT hi_index
5296 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
5297
5298 if (lo_index < 0 || lo_index >= bit_size
5299 || hi_index < 0 || hi_index >= bit_size)
5300 abort ();
5301 for ( ; lo_index <= hi_index; lo_index++)
5302 buffer[lo_index] = 1;
5303 }
5304 else
5305 {
5306 /* Set a single bit to one. */
5307 HOST_WIDE_INT index
5308 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
5309 if (index < 0 || index >= bit_size)
5310 {
5311 error ("invalid initializer for bit string");
5312 return NULL_TREE;
5313 }
5314 buffer[index] = 1;
5315 }
5316 }
5317 return non_const_bits;
5318 }
5319
5320 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
5321 The result is placed in BUFFER (which is an array of bytes).
5322 If the constructor is constant, NULL_TREE is returned.
5323 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
5324
5325 tree
5326 get_set_constructor_bytes (init, buffer, wd_size)
5327 tree init;
5328 unsigned char *buffer;
5329 int wd_size;
5330 {
5331 int i;
5332 int set_word_size = BITS_PER_UNIT;
5333 int bit_size = wd_size * set_word_size;
5334 int bit_pos = 0;
5335 unsigned char *bytep = buffer;
5336 char *bit_buffer = (char *) alloca(bit_size);
5337 tree non_const_bits = get_set_constructor_bits (init, bit_buffer, bit_size);
5338
5339 for (i = 0; i < wd_size; i++)
5340 buffer[i] = 0;
5341
5342 for (i = 0; i < bit_size; i++)
5343 {
5344 if (bit_buffer[i])
5345 {
5346 if (BYTES_BIG_ENDIAN)
5347 *bytep |= (1 << (set_word_size - 1 - bit_pos));
5348 else
5349 *bytep |= 1 << bit_pos;
5350 }
5351 bit_pos++;
5352 if (bit_pos >= set_word_size)
5353 bit_pos = 0, bytep++;
5354 }
5355 return non_const_bits;
5356 }
5357 \f
5358 #if defined ENABLE_TREE_CHECKING && (GCC_VERSION >= 2007)
5359 /* Complain that the tree code of NODE does not match the expected CODE.
5360 FILE, LINE, and FUNCTION are of the caller. */
5361 void
5362 tree_check_failed (node, code, file, line, function)
5363 const tree node;
5364 enum tree_code code;
5365 const char *file;
5366 int line;
5367 const char *function;
5368 {
5369 error ("Tree check: expected %s, have %s",
5370 tree_code_name[code], tree_code_name[TREE_CODE (node)]);
5371 fancy_abort (file, line, function);
5372 }
5373
5374 /* Similar to above, except that we check for a class of tree
5375 code, given in CL. */
5376 void
5377 tree_class_check_failed (node, cl, file, line, function)
5378 const tree node;
5379 char cl;
5380 const char *file;
5381 int line;
5382 const char *function;
5383 {
5384 error ("Tree check: expected class '%c', have '%c' (%s)",
5385 cl, TREE_CODE_CLASS (TREE_CODE (node)),
5386 tree_code_name[TREE_CODE (node)]);
5387 fancy_abort (file, line, function);
5388 }
5389
5390 #endif /* ENABLE_TREE_CHECKING */
5391
5392 /* Return the alias set for T, which may be either a type or an
5393 expression. */
5394
5395 int
5396 get_alias_set (t)
5397 tree t;
5398 {
5399 if (! flag_strict_aliasing || lang_get_alias_set == 0)
5400 /* If we're not doing any lanaguage-specific alias analysis, just
5401 assume everything aliases everything else. */
5402 return 0;
5403 else
5404 return (*lang_get_alias_set) (t);
5405 }
5406
5407 /* Return a brand-new alias set. */
5408
5409 int
5410 new_alias_set ()
5411 {
5412 static int last_alias_set;
5413
5414 if (flag_strict_aliasing)
5415 return ++last_alias_set;
5416 else
5417 return 0;
5418 }
5419 \f
5420 #ifndef CHAR_TYPE_SIZE
5421 #define CHAR_TYPE_SIZE BITS_PER_UNIT
5422 #endif
5423
5424 #ifndef SHORT_TYPE_SIZE
5425 #define SHORT_TYPE_SIZE (BITS_PER_UNIT * MIN ((UNITS_PER_WORD + 1) / 2, 2))
5426 #endif
5427
5428 #ifndef INT_TYPE_SIZE
5429 #define INT_TYPE_SIZE BITS_PER_WORD
5430 #endif
5431
5432 #ifndef LONG_TYPE_SIZE
5433 #define LONG_TYPE_SIZE BITS_PER_WORD
5434 #endif
5435
5436 #ifndef LONG_LONG_TYPE_SIZE
5437 #define LONG_LONG_TYPE_SIZE (BITS_PER_WORD * 2)
5438 #endif
5439
5440 #ifndef FLOAT_TYPE_SIZE
5441 #define FLOAT_TYPE_SIZE BITS_PER_WORD
5442 #endif
5443
5444 #ifndef DOUBLE_TYPE_SIZE
5445 #define DOUBLE_TYPE_SIZE (BITS_PER_WORD * 2)
5446 #endif
5447
5448 #ifndef LONG_DOUBLE_TYPE_SIZE
5449 #define LONG_DOUBLE_TYPE_SIZE (BITS_PER_WORD * 2)
5450 #endif
5451
5452 /* Create nodes for all integer types (and error_mark_node) using the sizes
5453 of C datatypes. The caller should call set_sizetype soon after calling
5454 this function to select one of the types as sizetype. */
5455
5456 void
5457 build_common_tree_nodes (signed_char)
5458 int signed_char;
5459 {
5460 error_mark_node = make_node (ERROR_MARK);
5461 TREE_TYPE (error_mark_node) = error_mark_node;
5462
5463 initialize_sizetypes ();
5464
5465 /* Define both `signed char' and `unsigned char'. */
5466 signed_char_type_node = make_signed_type (CHAR_TYPE_SIZE);
5467 unsigned_char_type_node = make_unsigned_type (CHAR_TYPE_SIZE);
5468
5469 /* Define `char', which is like either `signed char' or `unsigned char'
5470 but not the same as either. */
5471 char_type_node
5472 = (signed_char
5473 ? make_signed_type (CHAR_TYPE_SIZE)
5474 : make_unsigned_type (CHAR_TYPE_SIZE));
5475
5476 short_integer_type_node = make_signed_type (SHORT_TYPE_SIZE);
5477 short_unsigned_type_node = make_unsigned_type (SHORT_TYPE_SIZE);
5478 integer_type_node = make_signed_type (INT_TYPE_SIZE);
5479 unsigned_type_node = make_unsigned_type (INT_TYPE_SIZE);
5480 long_integer_type_node = make_signed_type (LONG_TYPE_SIZE);
5481 long_unsigned_type_node = make_unsigned_type (LONG_TYPE_SIZE);
5482 long_long_integer_type_node = make_signed_type (LONG_LONG_TYPE_SIZE);
5483 long_long_unsigned_type_node = make_unsigned_type (LONG_LONG_TYPE_SIZE);
5484
5485 intQI_type_node = make_signed_type (GET_MODE_BITSIZE (QImode));
5486 intHI_type_node = make_signed_type (GET_MODE_BITSIZE (HImode));
5487 intSI_type_node = make_signed_type (GET_MODE_BITSIZE (SImode));
5488 intDI_type_node = make_signed_type (GET_MODE_BITSIZE (DImode));
5489 intTI_type_node = make_signed_type (GET_MODE_BITSIZE (TImode));
5490
5491 unsigned_intQI_type_node = make_unsigned_type (GET_MODE_BITSIZE (QImode));
5492 unsigned_intHI_type_node = make_unsigned_type (GET_MODE_BITSIZE (HImode));
5493 unsigned_intSI_type_node = make_unsigned_type (GET_MODE_BITSIZE (SImode));
5494 unsigned_intDI_type_node = make_unsigned_type (GET_MODE_BITSIZE (DImode));
5495 unsigned_intTI_type_node = make_unsigned_type (GET_MODE_BITSIZE (TImode));
5496 }
5497
5498 /* Call this function after calling build_common_tree_nodes and set_sizetype.
5499 It will create several other common tree nodes. */
5500
5501 void
5502 build_common_tree_nodes_2 (short_double)
5503 int short_double;
5504 {
5505 /* Define these next since types below may used them. */
5506 integer_zero_node = build_int_2 (0, 0);
5507 TREE_TYPE (integer_zero_node) = integer_type_node;
5508 integer_one_node = build_int_2 (1, 0);
5509 TREE_TYPE (integer_one_node) = integer_type_node;
5510
5511 size_zero_node = build_int_2 (0, 0);
5512 TREE_TYPE (size_zero_node) = sizetype;
5513 size_one_node = build_int_2 (1, 0);
5514 TREE_TYPE (size_one_node) = sizetype;
5515
5516 void_type_node = make_node (VOID_TYPE);
5517 layout_type (void_type_node);
5518
5519 /* We are not going to have real types in C with less than byte alignment,
5520 so we might as well not have any types that claim to have it. */
5521 TYPE_ALIGN (void_type_node) = BITS_PER_UNIT;
5522
5523 null_pointer_node = build_int_2 (0, 0);
5524 TREE_TYPE (null_pointer_node) = build_pointer_type (void_type_node);
5525 layout_type (TREE_TYPE (null_pointer_node));
5526
5527 ptr_type_node = build_pointer_type (void_type_node);
5528 const_ptr_type_node
5529 = build_pointer_type (build_type_variant (void_type_node, 1, 0));
5530
5531 float_type_node = make_node (REAL_TYPE);
5532 TYPE_PRECISION (float_type_node) = FLOAT_TYPE_SIZE;
5533 layout_type (float_type_node);
5534
5535 double_type_node = make_node (REAL_TYPE);
5536 if (short_double)
5537 TYPE_PRECISION (double_type_node) = FLOAT_TYPE_SIZE;
5538 else
5539 TYPE_PRECISION (double_type_node) = DOUBLE_TYPE_SIZE;
5540 layout_type (double_type_node);
5541
5542 long_double_type_node = make_node (REAL_TYPE);
5543 TYPE_PRECISION (long_double_type_node) = LONG_DOUBLE_TYPE_SIZE;
5544 layout_type (long_double_type_node);
5545
5546 complex_integer_type_node = make_node (COMPLEX_TYPE);
5547 TREE_TYPE (complex_integer_type_node) = integer_type_node;
5548 layout_type (complex_integer_type_node);
5549
5550 complex_float_type_node = make_node (COMPLEX_TYPE);
5551 TREE_TYPE (complex_float_type_node) = float_type_node;
5552 layout_type (complex_float_type_node);
5553
5554 complex_double_type_node = make_node (COMPLEX_TYPE);
5555 TREE_TYPE (complex_double_type_node) = double_type_node;
5556 layout_type (complex_double_type_node);
5557
5558 complex_long_double_type_node = make_node (COMPLEX_TYPE);
5559 TREE_TYPE (complex_long_double_type_node) = long_double_type_node;
5560 layout_type (complex_long_double_type_node);
5561
5562 #ifdef BUILD_VA_LIST_TYPE
5563 BUILD_VA_LIST_TYPE(va_list_type_node);
5564 #else
5565 va_list_type_node = ptr_type_node;
5566 #endif
5567 }