rtl.def (CALL_PLACEHOLDER): New rtx code.
[gcc.git] / gcc / tree.c
1 /* Language-independent node constructors for parse phase of GNU compiler.
2 Copyright (C) 1987, 88, 92-98, 1999 Free Software Foundation, Inc.
3
4 This file is part of GNU CC.
5
6 GNU CC is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU CC is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU CC; see the file COPYING. If not, write to
18 the Free Software Foundation, 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21
22 /* This file contains the low level primitives for operating on tree nodes,
23 including allocation, list operations, interning of identifiers,
24 construction of data type nodes and statement nodes,
25 and construction of type conversion nodes. It also contains
26 tables index by tree code that describe how to take apart
27 nodes of that code.
28
29 It is intended to be language-independent, but occasionally
30 calls language-dependent routines defined (for C) in typecheck.c.
31
32 The low-level allocation routines oballoc and permalloc
33 are used also for allocating many other kinds of objects
34 by all passes of the compiler. */
35
36 #include "config.h"
37 #include "system.h"
38 #include <setjmp.h>
39 #include "flags.h"
40 #include "tree.h"
41 #include "except.h"
42 #include "function.h"
43 #include "obstack.h"
44 #include "toplev.h"
45
46 #define obstack_chunk_alloc xmalloc
47 #define obstack_chunk_free free
48 /* obstack.[ch] explicitly declined to prototype this. */
49 extern int _obstack_allocated_p PROTO ((struct obstack *h, GENERIC_PTR obj));
50
51 /* Tree nodes of permanent duration are allocated in this obstack.
52 They are the identifier nodes, and everything outside of
53 the bodies and parameters of function definitions. */
54
55 struct obstack permanent_obstack;
56
57 /* The initial RTL, and all ..._TYPE nodes, in a function
58 are allocated in this obstack. Usually they are freed at the
59 end of the function, but if the function is inline they are saved.
60 For top-level functions, this is maybepermanent_obstack.
61 Separate obstacks are made for nested functions. */
62
63 struct obstack *function_maybepermanent_obstack;
64
65 /* This is the function_maybepermanent_obstack for top-level functions. */
66
67 struct obstack maybepermanent_obstack;
68
69 /* This is a list of function_maybepermanent_obstacks for top-level inline
70 functions that are compiled in the middle of compiling other functions. */
71
72 struct simple_obstack_stack *toplev_inline_obstacks;
73
74 /* Former elements of toplev_inline_obstacks that have been recycled. */
75
76 struct simple_obstack_stack *extra_inline_obstacks;
77
78 /* This is a list of function_maybepermanent_obstacks for inline functions
79 nested in the current function that were compiled in the middle of
80 compiling other functions. */
81
82 struct simple_obstack_stack *inline_obstacks;
83
84 /* The contents of the current function definition are allocated
85 in this obstack, and all are freed at the end of the function.
86 For top-level functions, this is temporary_obstack.
87 Separate obstacks are made for nested functions. */
88
89 struct obstack *function_obstack;
90
91 /* This is used for reading initializers of global variables. */
92
93 struct obstack temporary_obstack;
94
95 /* The tree nodes of an expression are allocated
96 in this obstack, and all are freed at the end of the expression. */
97
98 struct obstack momentary_obstack;
99
100 /* The tree nodes of a declarator are allocated
101 in this obstack, and all are freed when the declarator
102 has been parsed. */
103
104 static struct obstack temp_decl_obstack;
105
106 /* This points at either permanent_obstack
107 or the current function_maybepermanent_obstack. */
108
109 struct obstack *saveable_obstack;
110
111 /* This is same as saveable_obstack during parse and expansion phase;
112 it points to the current function's obstack during optimization.
113 This is the obstack to be used for creating rtl objects. */
114
115 struct obstack *rtl_obstack;
116
117 /* This points at either permanent_obstack or the current function_obstack. */
118
119 struct obstack *current_obstack;
120
121 /* This points at either permanent_obstack or the current function_obstack
122 or momentary_obstack. */
123
124 struct obstack *expression_obstack;
125
126 /* Stack of obstack selections for push_obstacks and pop_obstacks. */
127
128 struct obstack_stack
129 {
130 struct obstack_stack *next;
131 struct obstack *current;
132 struct obstack *saveable;
133 struct obstack *expression;
134 struct obstack *rtl;
135 };
136
137 struct obstack_stack *obstack_stack;
138
139 /* Obstack for allocating struct obstack_stack entries. */
140
141 static struct obstack obstack_stack_obstack;
142
143 /* Addresses of first objects in some obstacks.
144 This is for freeing their entire contents. */
145 char *maybepermanent_firstobj;
146 char *temporary_firstobj;
147 char *momentary_firstobj;
148 char *temp_decl_firstobj;
149
150 /* This is used to preserve objects (mainly array initializers) that need to
151 live until the end of the current function, but no further. */
152 char *momentary_function_firstobj;
153
154 /* Nonzero means all ..._TYPE nodes should be allocated permanently. */
155
156 int all_types_permanent;
157
158 /* Stack of places to restore the momentary obstack back to. */
159
160 struct momentary_level
161 {
162 /* Pointer back to previous such level. */
163 struct momentary_level *prev;
164 /* First object allocated within this level. */
165 char *base;
166 /* Value of expression_obstack saved at entry to this level. */
167 struct obstack *obstack;
168 };
169
170 struct momentary_level *momentary_stack;
171
172 /* Table indexed by tree code giving a string containing a character
173 classifying the tree code. Possibilities are
174 t, d, s, c, r, <, 1, 2 and e. See tree.def for details. */
175
176 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) TYPE,
177
178 char tree_code_type[MAX_TREE_CODES] = {
179 #include "tree.def"
180 };
181 #undef DEFTREECODE
182
183 /* Table indexed by tree code giving number of expression
184 operands beyond the fixed part of the node structure.
185 Not used for types or decls. */
186
187 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) LENGTH,
188
189 int tree_code_length[MAX_TREE_CODES] = {
190 #include "tree.def"
191 };
192 #undef DEFTREECODE
193
194 /* Names of tree components.
195 Used for printing out the tree and error messages. */
196 #define DEFTREECODE(SYM, NAME, TYPE, LEN) NAME,
197
198 char *tree_code_name[MAX_TREE_CODES] = {
199 #include "tree.def"
200 };
201 #undef DEFTREECODE
202
203 /* Statistics-gathering stuff. */
204 typedef enum
205 {
206 d_kind,
207 t_kind,
208 b_kind,
209 s_kind,
210 r_kind,
211 e_kind,
212 c_kind,
213 id_kind,
214 op_id_kind,
215 perm_list_kind,
216 temp_list_kind,
217 vec_kind,
218 x_kind,
219 lang_decl,
220 lang_type,
221 all_kinds
222 } tree_node_kind;
223
224 int tree_node_counts[(int)all_kinds];
225 int tree_node_sizes[(int)all_kinds];
226 int id_string_size = 0;
227
228 char *tree_node_kind_names[] = {
229 "decls",
230 "types",
231 "blocks",
232 "stmts",
233 "refs",
234 "exprs",
235 "constants",
236 "identifiers",
237 "op_identifiers",
238 "perm_tree_lists",
239 "temp_tree_lists",
240 "vecs",
241 "random kinds",
242 "lang_decl kinds",
243 "lang_type kinds"
244 };
245
246 /* Hash table for uniquizing IDENTIFIER_NODEs by name. */
247
248 #define MAX_HASH_TABLE 1009
249 static tree hash_table[MAX_HASH_TABLE]; /* id hash buckets */
250
251 /* 0 while creating built-in identifiers. */
252 static int do_identifier_warnings;
253
254 /* Unique id for next decl created. */
255 static int next_decl_uid;
256 /* Unique id for next type created. */
257 static int next_type_uid = 1;
258
259 /* The language-specific function for alias analysis. If NULL, the
260 language does not do any special alias analysis. */
261 int (*lang_get_alias_set) PROTO((tree));
262
263 /* Here is how primitive or already-canonicalized types' hash
264 codes are made. */
265 #define TYPE_HASH(TYPE) ((unsigned long) (TYPE) & 0777777)
266
267 static void set_type_quals PROTO((tree, int));
268 static void append_random_chars PROTO((char *));
269
270 extern char *mode_name[];
271
272 void gcc_obstack_init ();
273 \f
274 /* Init the principal obstacks. */
275
276 void
277 init_obstacks ()
278 {
279 gcc_obstack_init (&obstack_stack_obstack);
280 gcc_obstack_init (&permanent_obstack);
281
282 gcc_obstack_init (&temporary_obstack);
283 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
284 gcc_obstack_init (&momentary_obstack);
285 momentary_firstobj = (char *) obstack_alloc (&momentary_obstack, 0);
286 momentary_function_firstobj = momentary_firstobj;
287 gcc_obstack_init (&maybepermanent_obstack);
288 maybepermanent_firstobj
289 = (char *) obstack_alloc (&maybepermanent_obstack, 0);
290 gcc_obstack_init (&temp_decl_obstack);
291 temp_decl_firstobj = (char *) obstack_alloc (&temp_decl_obstack, 0);
292
293 function_obstack = &temporary_obstack;
294 function_maybepermanent_obstack = &maybepermanent_obstack;
295 current_obstack = &permanent_obstack;
296 expression_obstack = &permanent_obstack;
297 rtl_obstack = saveable_obstack = &permanent_obstack;
298
299 /* Init the hash table of identifiers. */
300 bzero ((char *) hash_table, sizeof hash_table);
301 }
302
303 void
304 gcc_obstack_init (obstack)
305 struct obstack *obstack;
306 {
307 /* Let particular systems override the size of a chunk. */
308 #ifndef OBSTACK_CHUNK_SIZE
309 #define OBSTACK_CHUNK_SIZE 0
310 #endif
311 /* Let them override the alloc and free routines too. */
312 #ifndef OBSTACK_CHUNK_ALLOC
313 #define OBSTACK_CHUNK_ALLOC xmalloc
314 #endif
315 #ifndef OBSTACK_CHUNK_FREE
316 #define OBSTACK_CHUNK_FREE free
317 #endif
318 _obstack_begin (obstack, OBSTACK_CHUNK_SIZE, 0,
319 (void *(*) ()) OBSTACK_CHUNK_ALLOC,
320 (void (*) ()) OBSTACK_CHUNK_FREE);
321 }
322
323 /* Save all variables describing the current status into the structure *P.
324 This is used before starting a nested function.
325
326 CONTEXT is the decl_function_context for the function we're about to
327 compile; if it isn't current_function_decl, we have to play some games. */
328
329 void
330 save_tree_status (p, context)
331 struct function *p;
332 tree context;
333 {
334 p->all_types_permanent = all_types_permanent;
335 p->momentary_stack = momentary_stack;
336 p->maybepermanent_firstobj = maybepermanent_firstobj;
337 p->temporary_firstobj = temporary_firstobj;
338 p->momentary_firstobj = momentary_firstobj;
339 p->momentary_function_firstobj = momentary_function_firstobj;
340 p->function_obstack = function_obstack;
341 p->function_maybepermanent_obstack = function_maybepermanent_obstack;
342 p->current_obstack = current_obstack;
343 p->expression_obstack = expression_obstack;
344 p->saveable_obstack = saveable_obstack;
345 p->rtl_obstack = rtl_obstack;
346 p->inline_obstacks = inline_obstacks;
347
348 if (context == current_function_decl)
349 /* Objects that need to be saved in this function can be in the nonsaved
350 obstack of the enclosing function since they can't possibly be needed
351 once it has returned. */
352 function_maybepermanent_obstack = function_obstack;
353 else
354 {
355 /* We're compiling a function which isn't nested in the current
356 function. We need to create a new maybepermanent_obstack for this
357 function, since it can't go onto any of the existing obstacks. */
358 struct simple_obstack_stack **head;
359 struct simple_obstack_stack *current;
360
361 if (context == NULL_TREE)
362 head = &toplev_inline_obstacks;
363 else
364 {
365 struct function *f = find_function_data (context);
366 head = &f->inline_obstacks;
367 }
368
369 if (context == NULL_TREE && extra_inline_obstacks)
370 {
371 current = extra_inline_obstacks;
372 extra_inline_obstacks = current->next;
373 }
374 else
375 {
376 current = ((struct simple_obstack_stack *)
377 xmalloc (sizeof (struct simple_obstack_stack)));
378
379 current->obstack
380 = (struct obstack *) xmalloc (sizeof (struct obstack));
381 gcc_obstack_init (current->obstack);
382 }
383
384 function_maybepermanent_obstack = current->obstack;
385
386 current->next = *head;
387 *head = current;
388 }
389
390 maybepermanent_firstobj
391 = (char *) obstack_finish (function_maybepermanent_obstack);
392
393 function_obstack = (struct obstack *) xmalloc (sizeof (struct obstack));
394 gcc_obstack_init (function_obstack);
395
396 current_obstack = &permanent_obstack;
397 expression_obstack = &permanent_obstack;
398 rtl_obstack = saveable_obstack = &permanent_obstack;
399
400 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
401 momentary_firstobj = (char *) obstack_finish (&momentary_obstack);
402 momentary_function_firstobj = momentary_firstobj;
403 }
404
405 /* Restore all variables describing the current status from the structure *P.
406 This is used after a nested function. */
407
408 void
409 restore_tree_status (p, context)
410 struct function *p;
411 tree context;
412 {
413 all_types_permanent = p->all_types_permanent;
414 momentary_stack = p->momentary_stack;
415
416 obstack_free (&momentary_obstack, momentary_function_firstobj);
417
418 /* Free saveable storage used by the function just compiled and not
419 saved.
420
421 CAUTION: This is in function_obstack of the containing function.
422 So we must be sure that we never allocate from that obstack during
423 the compilation of a nested function if we expect it to survive
424 past the nested function's end. */
425 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
426
427 /* If we were compiling a toplevel function, we can free this space now. */
428 if (context == NULL_TREE)
429 {
430 obstack_free (&temporary_obstack, temporary_firstobj);
431 obstack_free (&momentary_obstack, momentary_function_firstobj);
432 }
433
434 /* If we were compiling a toplevel function that we don't actually want
435 to save anything from, return the obstack to the pool. */
436 if (context == NULL_TREE
437 && obstack_empty_p (function_maybepermanent_obstack))
438 {
439 struct simple_obstack_stack *current, **p = &toplev_inline_obstacks;
440
441 if ((*p) != NULL)
442 {
443 while ((*p)->obstack != function_maybepermanent_obstack)
444 p = &((*p)->next);
445 current = *p;
446 *p = current->next;
447
448 current->next = extra_inline_obstacks;
449 extra_inline_obstacks = current;
450 }
451 }
452
453 obstack_free (function_obstack, 0);
454 free (function_obstack);
455
456 temporary_firstobj = p->temporary_firstobj;
457 momentary_firstobj = p->momentary_firstobj;
458 momentary_function_firstobj = p->momentary_function_firstobj;
459 maybepermanent_firstobj = p->maybepermanent_firstobj;
460 function_obstack = p->function_obstack;
461 function_maybepermanent_obstack = p->function_maybepermanent_obstack;
462 current_obstack = p->current_obstack;
463 expression_obstack = p->expression_obstack;
464 saveable_obstack = p->saveable_obstack;
465 rtl_obstack = p->rtl_obstack;
466 inline_obstacks = p->inline_obstacks;
467 }
468 \f
469 /* Start allocating on the temporary (per function) obstack.
470 This is done in start_function before parsing the function body,
471 and before each initialization at top level, and to go back
472 to temporary allocation after doing permanent_allocation. */
473
474 void
475 temporary_allocation ()
476 {
477 /* Note that function_obstack at top level points to temporary_obstack.
478 But within a nested function context, it is a separate obstack. */
479 current_obstack = function_obstack;
480 expression_obstack = function_obstack;
481 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
482 momentary_stack = 0;
483 inline_obstacks = 0;
484 }
485
486 /* Start allocating on the permanent obstack but don't
487 free the temporary data. After calling this, call
488 `permanent_allocation' to fully resume permanent allocation status. */
489
490 void
491 end_temporary_allocation ()
492 {
493 current_obstack = &permanent_obstack;
494 expression_obstack = &permanent_obstack;
495 rtl_obstack = saveable_obstack = &permanent_obstack;
496 }
497
498 /* Resume allocating on the temporary obstack, undoing
499 effects of `end_temporary_allocation'. */
500
501 void
502 resume_temporary_allocation ()
503 {
504 current_obstack = function_obstack;
505 expression_obstack = function_obstack;
506 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
507 }
508
509 /* While doing temporary allocation, switch to allocating in such a
510 way as to save all nodes if the function is inlined. Call
511 resume_temporary_allocation to go back to ordinary temporary
512 allocation. */
513
514 void
515 saveable_allocation ()
516 {
517 /* Note that function_obstack at top level points to temporary_obstack.
518 But within a nested function context, it is a separate obstack. */
519 expression_obstack = current_obstack = saveable_obstack;
520 }
521
522 /* Switch to current obstack CURRENT and maybepermanent obstack SAVEABLE,
523 recording the previously current obstacks on a stack.
524 This does not free any storage in any obstack. */
525
526 void
527 push_obstacks (current, saveable)
528 struct obstack *current, *saveable;
529 {
530 struct obstack_stack *p
531 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
532 (sizeof (struct obstack_stack)));
533
534 p->current = current_obstack;
535 p->saveable = saveable_obstack;
536 p->expression = expression_obstack;
537 p->rtl = rtl_obstack;
538 p->next = obstack_stack;
539 obstack_stack = p;
540
541 current_obstack = current;
542 expression_obstack = current;
543 rtl_obstack = saveable_obstack = saveable;
544 }
545
546 /* Save the current set of obstacks, but don't change them. */
547
548 void
549 push_obstacks_nochange ()
550 {
551 struct obstack_stack *p
552 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
553 (sizeof (struct obstack_stack)));
554
555 p->current = current_obstack;
556 p->saveable = saveable_obstack;
557 p->expression = expression_obstack;
558 p->rtl = rtl_obstack;
559 p->next = obstack_stack;
560 obstack_stack = p;
561 }
562
563 /* Pop the obstack selection stack. */
564
565 void
566 pop_obstacks ()
567 {
568 struct obstack_stack *p = obstack_stack;
569 obstack_stack = p->next;
570
571 current_obstack = p->current;
572 saveable_obstack = p->saveable;
573 expression_obstack = p->expression;
574 rtl_obstack = p->rtl;
575
576 obstack_free (&obstack_stack_obstack, p);
577 }
578
579 /* Nonzero if temporary allocation is currently in effect.
580 Zero if currently doing permanent allocation. */
581
582 int
583 allocation_temporary_p ()
584 {
585 return current_obstack != &permanent_obstack;
586 }
587
588 /* Go back to allocating on the permanent obstack
589 and free everything in the temporary obstack.
590
591 FUNCTION_END is true only if we have just finished compiling a function.
592 In that case, we also free preserved initial values on the momentary
593 obstack. */
594
595 void
596 permanent_allocation (function_end)
597 int function_end;
598 {
599 /* Free up previous temporary obstack data */
600 obstack_free (&temporary_obstack, temporary_firstobj);
601 if (function_end)
602 {
603 obstack_free (&momentary_obstack, momentary_function_firstobj);
604 momentary_firstobj = momentary_function_firstobj;
605 }
606 else
607 obstack_free (&momentary_obstack, momentary_firstobj);
608 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
609 obstack_free (&temp_decl_obstack, temp_decl_firstobj);
610
611 /* Free up the maybepermanent_obstacks for any of our nested functions
612 which were compiled at a lower level. */
613 while (inline_obstacks)
614 {
615 struct simple_obstack_stack *current = inline_obstacks;
616 inline_obstacks = current->next;
617 obstack_free (current->obstack, 0);
618 free (current->obstack);
619 free (current);
620 }
621
622 current_obstack = &permanent_obstack;
623 expression_obstack = &permanent_obstack;
624 rtl_obstack = saveable_obstack = &permanent_obstack;
625 }
626
627 /* Save permanently everything on the maybepermanent_obstack. */
628
629 void
630 preserve_data ()
631 {
632 maybepermanent_firstobj
633 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
634 }
635
636 void
637 preserve_initializer ()
638 {
639 struct momentary_level *tem;
640 char *old_momentary;
641
642 temporary_firstobj
643 = (char *) obstack_alloc (&temporary_obstack, 0);
644 maybepermanent_firstobj
645 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
646
647 old_momentary = momentary_firstobj;
648 momentary_firstobj
649 = (char *) obstack_alloc (&momentary_obstack, 0);
650 if (momentary_firstobj != old_momentary)
651 for (tem = momentary_stack; tem; tem = tem->prev)
652 tem->base = momentary_firstobj;
653 }
654
655 /* Start allocating new rtl in current_obstack.
656 Use resume_temporary_allocation
657 to go back to allocating rtl in saveable_obstack. */
658
659 void
660 rtl_in_current_obstack ()
661 {
662 rtl_obstack = current_obstack;
663 }
664
665 /* Start allocating rtl from saveable_obstack. Intended to be used after
666 a call to push_obstacks_nochange. */
667
668 void
669 rtl_in_saveable_obstack ()
670 {
671 rtl_obstack = saveable_obstack;
672 }
673 \f
674 /* Allocate SIZE bytes in the current obstack
675 and return a pointer to them.
676 In practice the current obstack is always the temporary one. */
677
678 char *
679 oballoc (size)
680 int size;
681 {
682 return (char *) obstack_alloc (current_obstack, size);
683 }
684
685 /* Free the object PTR in the current obstack
686 as well as everything allocated since PTR.
687 In practice the current obstack is always the temporary one. */
688
689 void
690 obfree (ptr)
691 char *ptr;
692 {
693 obstack_free (current_obstack, ptr);
694 }
695
696 /* Allocate SIZE bytes in the permanent obstack
697 and return a pointer to them. */
698
699 char *
700 permalloc (size)
701 int size;
702 {
703 return (char *) obstack_alloc (&permanent_obstack, size);
704 }
705
706 /* Allocate NELEM items of SIZE bytes in the permanent obstack
707 and return a pointer to them. The storage is cleared before
708 returning the value. */
709
710 char *
711 perm_calloc (nelem, size)
712 int nelem;
713 long size;
714 {
715 char *rval = (char *) obstack_alloc (&permanent_obstack, nelem * size);
716 bzero (rval, nelem * size);
717 return rval;
718 }
719
720 /* Allocate SIZE bytes in the saveable obstack
721 and return a pointer to them. */
722
723 char *
724 savealloc (size)
725 int size;
726 {
727 return (char *) obstack_alloc (saveable_obstack, size);
728 }
729
730 /* Allocate SIZE bytes in the expression obstack
731 and return a pointer to them. */
732
733 char *
734 expralloc (size)
735 int size;
736 {
737 return (char *) obstack_alloc (expression_obstack, size);
738 }
739 \f
740 /* Print out which obstack an object is in. */
741
742 void
743 print_obstack_name (object, file, prefix)
744 char *object;
745 FILE *file;
746 char *prefix;
747 {
748 struct obstack *obstack = NULL;
749 char *obstack_name = NULL;
750 struct function *p;
751
752 for (p = outer_function_chain; p; p = p->next)
753 {
754 if (_obstack_allocated_p (p->function_obstack, object))
755 {
756 obstack = p->function_obstack;
757 obstack_name = "containing function obstack";
758 }
759 if (_obstack_allocated_p (p->function_maybepermanent_obstack, object))
760 {
761 obstack = p->function_maybepermanent_obstack;
762 obstack_name = "containing function maybepermanent obstack";
763 }
764 }
765
766 if (_obstack_allocated_p (&obstack_stack_obstack, object))
767 {
768 obstack = &obstack_stack_obstack;
769 obstack_name = "obstack_stack_obstack";
770 }
771 else if (_obstack_allocated_p (function_obstack, object))
772 {
773 obstack = function_obstack;
774 obstack_name = "function obstack";
775 }
776 else if (_obstack_allocated_p (&permanent_obstack, object))
777 {
778 obstack = &permanent_obstack;
779 obstack_name = "permanent_obstack";
780 }
781 else if (_obstack_allocated_p (&momentary_obstack, object))
782 {
783 obstack = &momentary_obstack;
784 obstack_name = "momentary_obstack";
785 }
786 else if (_obstack_allocated_p (function_maybepermanent_obstack, object))
787 {
788 obstack = function_maybepermanent_obstack;
789 obstack_name = "function maybepermanent obstack";
790 }
791 else if (_obstack_allocated_p (&temp_decl_obstack, object))
792 {
793 obstack = &temp_decl_obstack;
794 obstack_name = "temp_decl_obstack";
795 }
796
797 /* Check to see if the object is in the free area of the obstack. */
798 if (obstack != NULL)
799 {
800 if (object >= obstack->next_free
801 && object < obstack->chunk_limit)
802 fprintf (file, "%s in free portion of obstack %s",
803 prefix, obstack_name);
804 else
805 fprintf (file, "%s allocated from %s", prefix, obstack_name);
806 }
807 else
808 fprintf (file, "%s not allocated from any obstack", prefix);
809 }
810
811 void
812 debug_obstack (object)
813 char *object;
814 {
815 print_obstack_name (object, stderr, "object");
816 fprintf (stderr, ".\n");
817 }
818
819 /* Return 1 if OBJ is in the permanent obstack.
820 This is slow, and should be used only for debugging.
821 Use TREE_PERMANENT for other purposes. */
822
823 int
824 object_permanent_p (obj)
825 tree obj;
826 {
827 return _obstack_allocated_p (&permanent_obstack, obj);
828 }
829 \f
830 /* Start a level of momentary allocation.
831 In C, each compound statement has its own level
832 and that level is freed at the end of each statement.
833 All expression nodes are allocated in the momentary allocation level. */
834
835 void
836 push_momentary ()
837 {
838 struct momentary_level *tem
839 = (struct momentary_level *) obstack_alloc (&momentary_obstack,
840 sizeof (struct momentary_level));
841 tem->prev = momentary_stack;
842 tem->base = (char *) obstack_base (&momentary_obstack);
843 tem->obstack = expression_obstack;
844 momentary_stack = tem;
845 expression_obstack = &momentary_obstack;
846 }
847
848 /* Set things up so the next clear_momentary will only clear memory
849 past our present position in momentary_obstack. */
850
851 void
852 preserve_momentary ()
853 {
854 momentary_stack->base = (char *) obstack_base (&momentary_obstack);
855 }
856
857 /* Free all the storage in the current momentary-allocation level.
858 In C, this happens at the end of each statement. */
859
860 void
861 clear_momentary ()
862 {
863 obstack_free (&momentary_obstack, momentary_stack->base);
864 }
865
866 /* Discard a level of momentary allocation.
867 In C, this happens at the end of each compound statement.
868 Restore the status of expression node allocation
869 that was in effect before this level was created. */
870
871 void
872 pop_momentary ()
873 {
874 struct momentary_level *tem = momentary_stack;
875 momentary_stack = tem->prev;
876 expression_obstack = tem->obstack;
877 /* We can't free TEM from the momentary_obstack, because there might
878 be objects above it which have been saved. We can free back to the
879 stack of the level we are popping off though. */
880 obstack_free (&momentary_obstack, tem->base);
881 }
882
883 /* Pop back to the previous level of momentary allocation,
884 but don't free any momentary data just yet. */
885
886 void
887 pop_momentary_nofree ()
888 {
889 struct momentary_level *tem = momentary_stack;
890 momentary_stack = tem->prev;
891 expression_obstack = tem->obstack;
892 }
893
894 /* Call when starting to parse a declaration:
895 make expressions in the declaration last the length of the function.
896 Returns an argument that should be passed to resume_momentary later. */
897
898 int
899 suspend_momentary ()
900 {
901 register int tem = expression_obstack == &momentary_obstack;
902 expression_obstack = saveable_obstack;
903 return tem;
904 }
905
906 /* Call when finished parsing a declaration:
907 restore the treatment of node-allocation that was
908 in effect before the suspension.
909 YES should be the value previously returned by suspend_momentary. */
910
911 void
912 resume_momentary (yes)
913 int yes;
914 {
915 if (yes)
916 expression_obstack = &momentary_obstack;
917 }
918 \f
919 /* Init the tables indexed by tree code.
920 Note that languages can add to these tables to define their own codes. */
921
922 void
923 init_tree_codes ()
924 {
925
926 }
927
928 /* Return a newly allocated node of code CODE.
929 Initialize the node's unique id and its TREE_PERMANENT flag.
930 For decl and type nodes, some other fields are initialized.
931 The rest of the node is initialized to zero.
932
933 Achoo! I got a code in the node. */
934
935 tree
936 make_node (code)
937 enum tree_code code;
938 {
939 register tree t;
940 register int type = TREE_CODE_CLASS (code);
941 register int length = 0;
942 register struct obstack *obstack = current_obstack;
943 #ifdef GATHER_STATISTICS
944 register tree_node_kind kind;
945 #endif
946
947 switch (type)
948 {
949 case 'd': /* A decl node */
950 #ifdef GATHER_STATISTICS
951 kind = d_kind;
952 #endif
953 length = sizeof (struct tree_decl);
954 /* All decls in an inline function need to be saved. */
955 if (obstack != &permanent_obstack)
956 obstack = saveable_obstack;
957
958 /* PARM_DECLs go on the context of the parent. If this is a nested
959 function, then we must allocate the PARM_DECL on the parent's
960 obstack, so that they will live to the end of the parent's
961 closing brace. This is necessary in case we try to inline the
962 function into its parent.
963
964 PARM_DECLs of top-level functions do not have this problem. However,
965 we allocate them where we put the FUNCTION_DECL for languages such as
966 Ada that need to consult some flags in the PARM_DECLs of the function
967 when calling it.
968
969 See comment in restore_tree_status for why we can't put this
970 in function_obstack. */
971 if (code == PARM_DECL && obstack != &permanent_obstack)
972 {
973 tree context = 0;
974 if (current_function_decl)
975 context = decl_function_context (current_function_decl);
976
977 if (context)
978 obstack
979 = find_function_data (context)->function_maybepermanent_obstack;
980 }
981 break;
982
983 case 't': /* a type node */
984 #ifdef GATHER_STATISTICS
985 kind = t_kind;
986 #endif
987 length = sizeof (struct tree_type);
988 /* All data types are put where we can preserve them if nec. */
989 if (obstack != &permanent_obstack)
990 obstack = all_types_permanent ? &permanent_obstack : saveable_obstack;
991 break;
992
993 case 'b': /* a lexical block */
994 #ifdef GATHER_STATISTICS
995 kind = b_kind;
996 #endif
997 length = sizeof (struct tree_block);
998 /* All BLOCK nodes are put where we can preserve them if nec. */
999 if (obstack != &permanent_obstack)
1000 obstack = saveable_obstack;
1001 break;
1002
1003 case 's': /* an expression with side effects */
1004 #ifdef GATHER_STATISTICS
1005 kind = s_kind;
1006 goto usual_kind;
1007 #endif
1008 case 'r': /* a reference */
1009 #ifdef GATHER_STATISTICS
1010 kind = r_kind;
1011 goto usual_kind;
1012 #endif
1013 case 'e': /* an expression */
1014 case '<': /* a comparison expression */
1015 case '1': /* a unary arithmetic expression */
1016 case '2': /* a binary arithmetic expression */
1017 #ifdef GATHER_STATISTICS
1018 kind = e_kind;
1019 usual_kind:
1020 #endif
1021 obstack = expression_obstack;
1022 /* All BIND_EXPR nodes are put where we can preserve them if nec. */
1023 if (code == BIND_EXPR && obstack != &permanent_obstack)
1024 obstack = saveable_obstack;
1025 length = sizeof (struct tree_exp)
1026 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1027 break;
1028
1029 case 'c': /* a constant */
1030 #ifdef GATHER_STATISTICS
1031 kind = c_kind;
1032 #endif
1033 obstack = expression_obstack;
1034
1035 /* We can't use tree_code_length for INTEGER_CST, since the number of
1036 words is machine-dependent due to varying length of HOST_WIDE_INT,
1037 which might be wider than a pointer (e.g., long long). Similarly
1038 for REAL_CST, since the number of words is machine-dependent due
1039 to varying size and alignment of `double'. */
1040
1041 if (code == INTEGER_CST)
1042 length = sizeof (struct tree_int_cst);
1043 else if (code == REAL_CST)
1044 length = sizeof (struct tree_real_cst);
1045 else
1046 length = sizeof (struct tree_common)
1047 + tree_code_length[(int) code] * sizeof (char *);
1048 break;
1049
1050 case 'x': /* something random, like an identifier. */
1051 #ifdef GATHER_STATISTICS
1052 if (code == IDENTIFIER_NODE)
1053 kind = id_kind;
1054 else if (code == OP_IDENTIFIER)
1055 kind = op_id_kind;
1056 else if (code == TREE_VEC)
1057 kind = vec_kind;
1058 else
1059 kind = x_kind;
1060 #endif
1061 length = sizeof (struct tree_common)
1062 + tree_code_length[(int) code] * sizeof (char *);
1063 /* Identifier nodes are always permanent since they are
1064 unique in a compiler run. */
1065 if (code == IDENTIFIER_NODE) obstack = &permanent_obstack;
1066 break;
1067
1068 default:
1069 abort ();
1070 }
1071
1072 t = (tree) obstack_alloc (obstack, length);
1073 bzero ((PTR) t, length);
1074
1075 #ifdef GATHER_STATISTICS
1076 tree_node_counts[(int)kind]++;
1077 tree_node_sizes[(int)kind] += length;
1078 #endif
1079
1080 TREE_SET_CODE (t, code);
1081 if (obstack == &permanent_obstack)
1082 TREE_PERMANENT (t) = 1;
1083
1084 switch (type)
1085 {
1086 case 's':
1087 TREE_SIDE_EFFECTS (t) = 1;
1088 TREE_TYPE (t) = void_type_node;
1089 break;
1090
1091 case 'd':
1092 if (code != FUNCTION_DECL)
1093 DECL_ALIGN (t) = 1;
1094 DECL_IN_SYSTEM_HEADER (t)
1095 = in_system_header && (obstack == &permanent_obstack);
1096 DECL_SOURCE_LINE (t) = lineno;
1097 DECL_SOURCE_FILE (t) = (input_filename) ? input_filename : "<built-in>";
1098 DECL_UID (t) = next_decl_uid++;
1099 /* Note that we have not yet computed the alias set for this
1100 declaration. */
1101 DECL_POINTER_ALIAS_SET (t) = -1;
1102 break;
1103
1104 case 't':
1105 TYPE_UID (t) = next_type_uid++;
1106 TYPE_ALIGN (t) = 1;
1107 TYPE_MAIN_VARIANT (t) = t;
1108 TYPE_OBSTACK (t) = obstack;
1109 TYPE_ATTRIBUTES (t) = NULL_TREE;
1110 #ifdef SET_DEFAULT_TYPE_ATTRIBUTES
1111 SET_DEFAULT_TYPE_ATTRIBUTES (t);
1112 #endif
1113 /* Note that we have not yet computed the alias set for this
1114 type. */
1115 TYPE_ALIAS_SET (t) = -1;
1116 break;
1117
1118 case 'c':
1119 TREE_CONSTANT (t) = 1;
1120 break;
1121 }
1122
1123 return t;
1124 }
1125 \f
1126 /* Return a new node with the same contents as NODE
1127 except that its TREE_CHAIN is zero and it has a fresh uid. */
1128
1129 tree
1130 copy_node (node)
1131 tree node;
1132 {
1133 register tree t;
1134 register enum tree_code code = TREE_CODE (node);
1135 register int length = 0;
1136
1137 switch (TREE_CODE_CLASS (code))
1138 {
1139 case 'd': /* A decl node */
1140 length = sizeof (struct tree_decl);
1141 break;
1142
1143 case 't': /* a type node */
1144 length = sizeof (struct tree_type);
1145 break;
1146
1147 case 'b': /* a lexical block node */
1148 length = sizeof (struct tree_block);
1149 break;
1150
1151 case 'r': /* a reference */
1152 case 'e': /* an expression */
1153 case 's': /* an expression with side effects */
1154 case '<': /* a comparison expression */
1155 case '1': /* a unary arithmetic expression */
1156 case '2': /* a binary arithmetic expression */
1157 length = sizeof (struct tree_exp)
1158 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1159 break;
1160
1161 case 'c': /* a constant */
1162 /* We can't use tree_code_length for INTEGER_CST, since the number of
1163 words is machine-dependent due to varying length of HOST_WIDE_INT,
1164 which might be wider than a pointer (e.g., long long). Similarly
1165 for REAL_CST, since the number of words is machine-dependent due
1166 to varying size and alignment of `double'. */
1167 if (code == INTEGER_CST)
1168 length = sizeof (struct tree_int_cst);
1169 else if (code == REAL_CST)
1170 length = sizeof (struct tree_real_cst);
1171 else
1172 length = (sizeof (struct tree_common)
1173 + tree_code_length[(int) code] * sizeof (char *));
1174 break;
1175
1176 case 'x': /* something random, like an identifier. */
1177 length = sizeof (struct tree_common)
1178 + tree_code_length[(int) code] * sizeof (char *);
1179 if (code == TREE_VEC)
1180 length += (TREE_VEC_LENGTH (node) - 1) * sizeof (char *);
1181 }
1182
1183 t = (tree) obstack_alloc (current_obstack, length);
1184 memcpy (t, node, length);
1185
1186 /* EXPR_WITH_FILE_LOCATION must keep filename info stored in TREE_CHAIN */
1187 if (TREE_CODE (node) != EXPR_WITH_FILE_LOCATION)
1188 TREE_CHAIN (t) = 0;
1189 TREE_ASM_WRITTEN (t) = 0;
1190
1191 if (TREE_CODE_CLASS (code) == 'd')
1192 DECL_UID (t) = next_decl_uid++;
1193 else if (TREE_CODE_CLASS (code) == 't')
1194 {
1195 TYPE_UID (t) = next_type_uid++;
1196 TYPE_OBSTACK (t) = current_obstack;
1197
1198 /* The following is so that the debug code for
1199 the copy is different from the original type.
1200 The two statements usually duplicate each other
1201 (because they clear fields of the same union),
1202 but the optimizer should catch that. */
1203 TYPE_SYMTAB_POINTER (t) = 0;
1204 TYPE_SYMTAB_ADDRESS (t) = 0;
1205 }
1206
1207 TREE_PERMANENT (t) = (current_obstack == &permanent_obstack);
1208
1209 return t;
1210 }
1211
1212 /* Return a copy of a chain of nodes, chained through the TREE_CHAIN field.
1213 For example, this can copy a list made of TREE_LIST nodes. */
1214
1215 tree
1216 copy_list (list)
1217 tree list;
1218 {
1219 tree head;
1220 register tree prev, next;
1221
1222 if (list == 0)
1223 return 0;
1224
1225 head = prev = copy_node (list);
1226 next = TREE_CHAIN (list);
1227 while (next)
1228 {
1229 TREE_CHAIN (prev) = copy_node (next);
1230 prev = TREE_CHAIN (prev);
1231 next = TREE_CHAIN (next);
1232 }
1233 return head;
1234 }
1235 \f
1236 #define HASHBITS 30
1237
1238 /* Return an IDENTIFIER_NODE whose name is TEXT (a null-terminated string).
1239 If an identifier with that name has previously been referred to,
1240 the same node is returned this time. */
1241
1242 tree
1243 get_identifier (text)
1244 register char *text;
1245 {
1246 register int hi;
1247 register int i;
1248 register tree idp;
1249 register int len, hash_len;
1250
1251 /* Compute length of text in len. */
1252 len = strlen (text);
1253
1254 /* Decide how much of that length to hash on */
1255 hash_len = len;
1256 if (warn_id_clash && (unsigned)len > id_clash_len)
1257 hash_len = id_clash_len;
1258
1259 /* Compute hash code */
1260 hi = hash_len * 613 + (unsigned) text[0];
1261 for (i = 1; i < hash_len; i += 2)
1262 hi = ((hi * 613) + (unsigned) (text[i]));
1263
1264 hi &= (1 << HASHBITS) - 1;
1265 hi %= MAX_HASH_TABLE;
1266
1267 /* Search table for identifier */
1268 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1269 if (IDENTIFIER_LENGTH (idp) == len
1270 && IDENTIFIER_POINTER (idp)[0] == text[0]
1271 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1272 return idp; /* <-- return if found */
1273
1274 /* Not found; optionally warn about a similar identifier */
1275 if (warn_id_clash && do_identifier_warnings && (unsigned)len >= id_clash_len)
1276 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1277 if (!strncmp (IDENTIFIER_POINTER (idp), text, id_clash_len))
1278 {
1279 warning ("`%s' and `%s' identical in first %d characters",
1280 IDENTIFIER_POINTER (idp), text, id_clash_len);
1281 break;
1282 }
1283
1284 if (tree_code_length[(int) IDENTIFIER_NODE] < 0)
1285 abort (); /* set_identifier_size hasn't been called. */
1286
1287 /* Not found, create one, add to chain */
1288 idp = make_node (IDENTIFIER_NODE);
1289 IDENTIFIER_LENGTH (idp) = len;
1290 #ifdef GATHER_STATISTICS
1291 id_string_size += len;
1292 #endif
1293
1294 IDENTIFIER_POINTER (idp) = obstack_copy0 (&permanent_obstack, text, len);
1295
1296 TREE_CHAIN (idp) = hash_table[hi];
1297 hash_table[hi] = idp;
1298 return idp; /* <-- return if created */
1299 }
1300
1301 /* If an identifier with the name TEXT (a null-terminated string) has
1302 previously been referred to, return that node; otherwise return
1303 NULL_TREE. */
1304
1305 tree
1306 maybe_get_identifier (text)
1307 register char *text;
1308 {
1309 register int hi;
1310 register int i;
1311 register tree idp;
1312 register int len, hash_len;
1313
1314 /* Compute length of text in len. */
1315 len = strlen (text);
1316
1317 /* Decide how much of that length to hash on */
1318 hash_len = len;
1319 if (warn_id_clash && (unsigned)len > id_clash_len)
1320 hash_len = id_clash_len;
1321
1322 /* Compute hash code */
1323 hi = hash_len * 613 + (unsigned) text[0];
1324 for (i = 1; i < hash_len; i += 2)
1325 hi = ((hi * 613) + (unsigned) (text[i]));
1326
1327 hi &= (1 << HASHBITS) - 1;
1328 hi %= MAX_HASH_TABLE;
1329
1330 /* Search table for identifier */
1331 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1332 if (IDENTIFIER_LENGTH (idp) == len
1333 && IDENTIFIER_POINTER (idp)[0] == text[0]
1334 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1335 return idp; /* <-- return if found */
1336
1337 return NULL_TREE;
1338 }
1339
1340 /* Enable warnings on similar identifiers (if requested).
1341 Done after the built-in identifiers are created. */
1342
1343 void
1344 start_identifier_warnings ()
1345 {
1346 do_identifier_warnings = 1;
1347 }
1348
1349 /* Record the size of an identifier node for the language in use.
1350 SIZE is the total size in bytes.
1351 This is called by the language-specific files. This must be
1352 called before allocating any identifiers. */
1353
1354 void
1355 set_identifier_size (size)
1356 int size;
1357 {
1358 tree_code_length[(int) IDENTIFIER_NODE]
1359 = (size - sizeof (struct tree_common)) / sizeof (tree);
1360 }
1361 \f
1362 /* Return a newly constructed INTEGER_CST node whose constant value
1363 is specified by the two ints LOW and HI.
1364 The TREE_TYPE is set to `int'.
1365
1366 This function should be used via the `build_int_2' macro. */
1367
1368 tree
1369 build_int_2_wide (low, hi)
1370 HOST_WIDE_INT low, hi;
1371 {
1372 register tree t = make_node (INTEGER_CST);
1373 TREE_INT_CST_LOW (t) = low;
1374 TREE_INT_CST_HIGH (t) = hi;
1375 TREE_TYPE (t) = integer_type_node;
1376 return t;
1377 }
1378
1379 /* Return a new REAL_CST node whose type is TYPE and value is D. */
1380
1381 tree
1382 build_real (type, d)
1383 tree type;
1384 REAL_VALUE_TYPE d;
1385 {
1386 tree v;
1387 int overflow = 0;
1388
1389 /* Check for valid float value for this type on this target machine;
1390 if not, can print error message and store a valid value in D. */
1391 #ifdef CHECK_FLOAT_VALUE
1392 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1393 #endif
1394
1395 v = make_node (REAL_CST);
1396 TREE_TYPE (v) = type;
1397 TREE_REAL_CST (v) = d;
1398 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1399 return v;
1400 }
1401
1402 /* Return a new REAL_CST node whose type is TYPE
1403 and whose value is the integer value of the INTEGER_CST node I. */
1404
1405 #if !defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC)
1406
1407 REAL_VALUE_TYPE
1408 real_value_from_int_cst (type, i)
1409 tree type, i;
1410 {
1411 REAL_VALUE_TYPE d;
1412
1413 #ifdef REAL_ARITHMETIC
1414 if (! TREE_UNSIGNED (TREE_TYPE (i)))
1415 REAL_VALUE_FROM_INT (d, TREE_INT_CST_LOW (i), TREE_INT_CST_HIGH (i),
1416 TYPE_MODE (type));
1417 else
1418 REAL_VALUE_FROM_UNSIGNED_INT (d, TREE_INT_CST_LOW (i),
1419 TREE_INT_CST_HIGH (i), TYPE_MODE (type));
1420 #else /* not REAL_ARITHMETIC */
1421 /* Some 386 compilers mishandle unsigned int to float conversions,
1422 so introduce a temporary variable E to avoid those bugs. */
1423 if (TREE_INT_CST_HIGH (i) < 0 && ! TREE_UNSIGNED (TREE_TYPE (i)))
1424 {
1425 REAL_VALUE_TYPE e;
1426
1427 d = (double) (~ TREE_INT_CST_HIGH (i));
1428 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1429 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1430 d *= e;
1431 e = (double) (unsigned HOST_WIDE_INT) (~ TREE_INT_CST_LOW (i));
1432 d += e;
1433 d = (- d - 1.0);
1434 }
1435 else
1436 {
1437 REAL_VALUE_TYPE e;
1438
1439 d = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_HIGH (i);
1440 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1441 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1442 d *= e;
1443 e = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_LOW (i);
1444 d += e;
1445 }
1446 #endif /* not REAL_ARITHMETIC */
1447 return d;
1448 }
1449
1450 /* This function can't be implemented if we can't do arithmetic
1451 on the float representation. */
1452
1453 tree
1454 build_real_from_int_cst (type, i)
1455 tree type;
1456 tree i;
1457 {
1458 tree v;
1459 int overflow = TREE_OVERFLOW (i);
1460 REAL_VALUE_TYPE d;
1461 jmp_buf float_error;
1462
1463 v = make_node (REAL_CST);
1464 TREE_TYPE (v) = type;
1465
1466 if (setjmp (float_error))
1467 {
1468 d = dconst0;
1469 overflow = 1;
1470 goto got_it;
1471 }
1472
1473 set_float_handler (float_error);
1474
1475 #ifdef REAL_ARITHMETIC
1476 d = real_value_from_int_cst (type, i);
1477 #else
1478 d = REAL_VALUE_TRUNCATE (TYPE_MODE (type),
1479 real_value_from_int_cst (type, i));
1480 #endif
1481
1482 /* Check for valid float value for this type on this target machine. */
1483
1484 got_it:
1485 set_float_handler (NULL_PTR);
1486
1487 #ifdef CHECK_FLOAT_VALUE
1488 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1489 #endif
1490
1491 TREE_REAL_CST (v) = d;
1492 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1493 return v;
1494 }
1495
1496 #endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */
1497
1498 /* Return a newly constructed STRING_CST node whose value is
1499 the LEN characters at STR.
1500 The TREE_TYPE is not initialized. */
1501
1502 tree
1503 build_string (len, str)
1504 int len;
1505 char *str;
1506 {
1507 /* Put the string in saveable_obstack since it will be placed in the RTL
1508 for an "asm" statement and will also be kept around a while if
1509 deferring constant output in varasm.c. */
1510
1511 register tree s = make_node (STRING_CST);
1512 TREE_STRING_LENGTH (s) = len;
1513 TREE_STRING_POINTER (s) = obstack_copy0 (saveable_obstack, str, len);
1514 return s;
1515 }
1516
1517 /* Return a newly constructed COMPLEX_CST node whose value is
1518 specified by the real and imaginary parts REAL and IMAG.
1519 Both REAL and IMAG should be constant nodes. TYPE, if specified,
1520 will be the type of the COMPLEX_CST; otherwise a new type will be made. */
1521
1522 tree
1523 build_complex (type, real, imag)
1524 tree type;
1525 tree real, imag;
1526 {
1527 register tree t = make_node (COMPLEX_CST);
1528
1529 TREE_REALPART (t) = real;
1530 TREE_IMAGPART (t) = imag;
1531 TREE_TYPE (t) = type ? type : build_complex_type (TREE_TYPE (real));
1532 TREE_OVERFLOW (t) = TREE_OVERFLOW (real) | TREE_OVERFLOW (imag);
1533 TREE_CONSTANT_OVERFLOW (t)
1534 = TREE_CONSTANT_OVERFLOW (real) | TREE_CONSTANT_OVERFLOW (imag);
1535 return t;
1536 }
1537
1538 /* Build a newly constructed TREE_VEC node of length LEN. */
1539
1540 tree
1541 make_tree_vec (len)
1542 int len;
1543 {
1544 register tree t;
1545 register int length = (len-1) * sizeof (tree) + sizeof (struct tree_vec);
1546 register struct obstack *obstack = current_obstack;
1547
1548 #ifdef GATHER_STATISTICS
1549 tree_node_counts[(int)vec_kind]++;
1550 tree_node_sizes[(int)vec_kind] += length;
1551 #endif
1552
1553 t = (tree) obstack_alloc (obstack, length);
1554 bzero ((PTR) t, length);
1555
1556 TREE_SET_CODE (t, TREE_VEC);
1557 TREE_VEC_LENGTH (t) = len;
1558 if (obstack == &permanent_obstack)
1559 TREE_PERMANENT (t) = 1;
1560
1561 return t;
1562 }
1563 \f
1564 /* Return 1 if EXPR is the integer constant zero or a complex constant
1565 of zero. */
1566
1567 int
1568 integer_zerop (expr)
1569 tree expr;
1570 {
1571 STRIP_NOPS (expr);
1572
1573 return ((TREE_CODE (expr) == INTEGER_CST
1574 && ! TREE_CONSTANT_OVERFLOW (expr)
1575 && TREE_INT_CST_LOW (expr) == 0
1576 && TREE_INT_CST_HIGH (expr) == 0)
1577 || (TREE_CODE (expr) == COMPLEX_CST
1578 && integer_zerop (TREE_REALPART (expr))
1579 && integer_zerop (TREE_IMAGPART (expr))));
1580 }
1581
1582 /* Return 1 if EXPR is the integer constant one or the corresponding
1583 complex constant. */
1584
1585 int
1586 integer_onep (expr)
1587 tree expr;
1588 {
1589 STRIP_NOPS (expr);
1590
1591 return ((TREE_CODE (expr) == INTEGER_CST
1592 && ! TREE_CONSTANT_OVERFLOW (expr)
1593 && TREE_INT_CST_LOW (expr) == 1
1594 && TREE_INT_CST_HIGH (expr) == 0)
1595 || (TREE_CODE (expr) == COMPLEX_CST
1596 && integer_onep (TREE_REALPART (expr))
1597 && integer_zerop (TREE_IMAGPART (expr))));
1598 }
1599
1600 /* Return 1 if EXPR is an integer containing all 1's in as much precision as
1601 it contains. Likewise for the corresponding complex constant. */
1602
1603 int
1604 integer_all_onesp (expr)
1605 tree expr;
1606 {
1607 register int prec;
1608 register int uns;
1609
1610 STRIP_NOPS (expr);
1611
1612 if (TREE_CODE (expr) == COMPLEX_CST
1613 && integer_all_onesp (TREE_REALPART (expr))
1614 && integer_zerop (TREE_IMAGPART (expr)))
1615 return 1;
1616
1617 else if (TREE_CODE (expr) != INTEGER_CST
1618 || TREE_CONSTANT_OVERFLOW (expr))
1619 return 0;
1620
1621 uns = TREE_UNSIGNED (TREE_TYPE (expr));
1622 if (!uns)
1623 return TREE_INT_CST_LOW (expr) == -1 && TREE_INT_CST_HIGH (expr) == -1;
1624
1625 /* Note that using TYPE_PRECISION here is wrong. We care about the
1626 actual bits, not the (arbitrary) range of the type. */
1627 prec = GET_MODE_BITSIZE (TYPE_MODE (TREE_TYPE (expr)));
1628 if (prec >= HOST_BITS_PER_WIDE_INT)
1629 {
1630 int high_value, shift_amount;
1631
1632 shift_amount = prec - HOST_BITS_PER_WIDE_INT;
1633
1634 if (shift_amount > HOST_BITS_PER_WIDE_INT)
1635 /* Can not handle precisions greater than twice the host int size. */
1636 abort ();
1637 else if (shift_amount == HOST_BITS_PER_WIDE_INT)
1638 /* Shifting by the host word size is undefined according to the ANSI
1639 standard, so we must handle this as a special case. */
1640 high_value = -1;
1641 else
1642 high_value = ((HOST_WIDE_INT) 1 << shift_amount) - 1;
1643
1644 return TREE_INT_CST_LOW (expr) == -1
1645 && TREE_INT_CST_HIGH (expr) == high_value;
1646 }
1647 else
1648 return TREE_INT_CST_LOW (expr) == ((HOST_WIDE_INT) 1 << prec) - 1;
1649 }
1650
1651 /* Return 1 if EXPR is an integer constant that is a power of 2 (i.e., has only
1652 one bit on). */
1653
1654 int
1655 integer_pow2p (expr)
1656 tree expr;
1657 {
1658 int prec;
1659 HOST_WIDE_INT high, low;
1660
1661 STRIP_NOPS (expr);
1662
1663 if (TREE_CODE (expr) == COMPLEX_CST
1664 && integer_pow2p (TREE_REALPART (expr))
1665 && integer_zerop (TREE_IMAGPART (expr)))
1666 return 1;
1667
1668 if (TREE_CODE (expr) != INTEGER_CST || TREE_CONSTANT_OVERFLOW (expr))
1669 return 0;
1670
1671 prec = (POINTER_TYPE_P (TREE_TYPE (expr))
1672 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1673 high = TREE_INT_CST_HIGH (expr);
1674 low = TREE_INT_CST_LOW (expr);
1675
1676 /* First clear all bits that are beyond the type's precision in case
1677 we've been sign extended. */
1678
1679 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1680 ;
1681 else if (prec > HOST_BITS_PER_WIDE_INT)
1682 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1683 else
1684 {
1685 high = 0;
1686 if (prec < HOST_BITS_PER_WIDE_INT)
1687 low &= ~((HOST_WIDE_INT) (-1) << prec);
1688 }
1689
1690 if (high == 0 && low == 0)
1691 return 0;
1692
1693 return ((high == 0 && (low & (low - 1)) == 0)
1694 || (low == 0 && (high & (high - 1)) == 0));
1695 }
1696
1697 /* Return the power of two represented by a tree node known to be a
1698 power of two. */
1699
1700 int
1701 tree_log2 (expr)
1702 tree expr;
1703 {
1704 int prec;
1705 HOST_WIDE_INT high, low;
1706
1707 STRIP_NOPS (expr);
1708
1709 if (TREE_CODE (expr) == COMPLEX_CST)
1710 return tree_log2 (TREE_REALPART (expr));
1711
1712 prec = (POINTER_TYPE_P (TREE_TYPE (expr))
1713 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1714
1715 high = TREE_INT_CST_HIGH (expr);
1716 low = TREE_INT_CST_LOW (expr);
1717
1718 /* First clear all bits that are beyond the type's precision in case
1719 we've been sign extended. */
1720
1721 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1722 ;
1723 else if (prec > HOST_BITS_PER_WIDE_INT)
1724 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1725 else
1726 {
1727 high = 0;
1728 if (prec < HOST_BITS_PER_WIDE_INT)
1729 low &= ~((HOST_WIDE_INT) (-1) << prec);
1730 }
1731
1732 return (high != 0 ? HOST_BITS_PER_WIDE_INT + exact_log2 (high)
1733 : exact_log2 (low));
1734 }
1735
1736 /* Return 1 if EXPR is the real constant zero. */
1737
1738 int
1739 real_zerop (expr)
1740 tree expr;
1741 {
1742 STRIP_NOPS (expr);
1743
1744 return ((TREE_CODE (expr) == REAL_CST
1745 && ! TREE_CONSTANT_OVERFLOW (expr)
1746 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst0))
1747 || (TREE_CODE (expr) == COMPLEX_CST
1748 && real_zerop (TREE_REALPART (expr))
1749 && real_zerop (TREE_IMAGPART (expr))));
1750 }
1751
1752 /* Return 1 if EXPR is the real constant one in real or complex form. */
1753
1754 int
1755 real_onep (expr)
1756 tree expr;
1757 {
1758 STRIP_NOPS (expr);
1759
1760 return ((TREE_CODE (expr) == REAL_CST
1761 && ! TREE_CONSTANT_OVERFLOW (expr)
1762 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst1))
1763 || (TREE_CODE (expr) == COMPLEX_CST
1764 && real_onep (TREE_REALPART (expr))
1765 && real_zerop (TREE_IMAGPART (expr))));
1766 }
1767
1768 /* Return 1 if EXPR is the real constant two. */
1769
1770 int
1771 real_twop (expr)
1772 tree expr;
1773 {
1774 STRIP_NOPS (expr);
1775
1776 return ((TREE_CODE (expr) == REAL_CST
1777 && ! TREE_CONSTANT_OVERFLOW (expr)
1778 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst2))
1779 || (TREE_CODE (expr) == COMPLEX_CST
1780 && real_twop (TREE_REALPART (expr))
1781 && real_zerop (TREE_IMAGPART (expr))));
1782 }
1783
1784 /* Nonzero if EXP is a constant or a cast of a constant. */
1785
1786 int
1787 really_constant_p (exp)
1788 tree exp;
1789 {
1790 /* This is not quite the same as STRIP_NOPS. It does more. */
1791 while (TREE_CODE (exp) == NOP_EXPR
1792 || TREE_CODE (exp) == CONVERT_EXPR
1793 || TREE_CODE (exp) == NON_LVALUE_EXPR)
1794 exp = TREE_OPERAND (exp, 0);
1795 return TREE_CONSTANT (exp);
1796 }
1797 \f
1798 /* Return first list element whose TREE_VALUE is ELEM.
1799 Return 0 if ELEM is not in LIST. */
1800
1801 tree
1802 value_member (elem, list)
1803 tree elem, list;
1804 {
1805 while (list)
1806 {
1807 if (elem == TREE_VALUE (list))
1808 return list;
1809 list = TREE_CHAIN (list);
1810 }
1811 return NULL_TREE;
1812 }
1813
1814 /* Return first list element whose TREE_PURPOSE is ELEM.
1815 Return 0 if ELEM is not in LIST. */
1816
1817 tree
1818 purpose_member (elem, list)
1819 tree elem, list;
1820 {
1821 while (list)
1822 {
1823 if (elem == TREE_PURPOSE (list))
1824 return list;
1825 list = TREE_CHAIN (list);
1826 }
1827 return NULL_TREE;
1828 }
1829
1830 /* Return first list element whose BINFO_TYPE is ELEM.
1831 Return 0 if ELEM is not in LIST. */
1832
1833 tree
1834 binfo_member (elem, list)
1835 tree elem, list;
1836 {
1837 while (list)
1838 {
1839 if (elem == BINFO_TYPE (list))
1840 return list;
1841 list = TREE_CHAIN (list);
1842 }
1843 return NULL_TREE;
1844 }
1845
1846 /* Return nonzero if ELEM is part of the chain CHAIN. */
1847
1848 int
1849 chain_member (elem, chain)
1850 tree elem, chain;
1851 {
1852 while (chain)
1853 {
1854 if (elem == chain)
1855 return 1;
1856 chain = TREE_CHAIN (chain);
1857 }
1858
1859 return 0;
1860 }
1861
1862 /* Return nonzero if ELEM is equal to TREE_VALUE (CHAIN) for any piece of
1863 chain CHAIN. */
1864 /* ??? This function was added for machine specific attributes but is no
1865 longer used. It could be deleted if we could confirm all front ends
1866 don't use it. */
1867
1868 int
1869 chain_member_value (elem, chain)
1870 tree elem, chain;
1871 {
1872 while (chain)
1873 {
1874 if (elem == TREE_VALUE (chain))
1875 return 1;
1876 chain = TREE_CHAIN (chain);
1877 }
1878
1879 return 0;
1880 }
1881
1882 /* Return nonzero if ELEM is equal to TREE_PURPOSE (CHAIN)
1883 for any piece of chain CHAIN. */
1884 /* ??? This function was added for machine specific attributes but is no
1885 longer used. It could be deleted if we could confirm all front ends
1886 don't use it. */
1887
1888 int
1889 chain_member_purpose (elem, chain)
1890 tree elem, chain;
1891 {
1892 while (chain)
1893 {
1894 if (elem == TREE_PURPOSE (chain))
1895 return 1;
1896 chain = TREE_CHAIN (chain);
1897 }
1898
1899 return 0;
1900 }
1901
1902 /* Return the length of a chain of nodes chained through TREE_CHAIN.
1903 We expect a null pointer to mark the end of the chain.
1904 This is the Lisp primitive `length'. */
1905
1906 int
1907 list_length (t)
1908 tree t;
1909 {
1910 register tree tail;
1911 register int len = 0;
1912
1913 for (tail = t; tail; tail = TREE_CHAIN (tail))
1914 len++;
1915
1916 return len;
1917 }
1918
1919 /* Concatenate two chains of nodes (chained through TREE_CHAIN)
1920 by modifying the last node in chain 1 to point to chain 2.
1921 This is the Lisp primitive `nconc'. */
1922
1923 tree
1924 chainon (op1, op2)
1925 tree op1, op2;
1926 {
1927
1928 if (op1)
1929 {
1930 register tree t1;
1931 register tree t2;
1932
1933 for (t1 = op1; TREE_CHAIN (t1); t1 = TREE_CHAIN (t1))
1934 ;
1935 TREE_CHAIN (t1) = op2;
1936 for (t2 = op2; t2; t2 = TREE_CHAIN (t2))
1937 if (t2 == t1)
1938 abort (); /* Circularity created. */
1939 return op1;
1940 }
1941 else return op2;
1942 }
1943
1944 /* Return the last node in a chain of nodes (chained through TREE_CHAIN). */
1945
1946 tree
1947 tree_last (chain)
1948 register tree chain;
1949 {
1950 register tree next;
1951 if (chain)
1952 while ((next = TREE_CHAIN (chain)))
1953 chain = next;
1954 return chain;
1955 }
1956
1957 /* Reverse the order of elements in the chain T,
1958 and return the new head of the chain (old last element). */
1959
1960 tree
1961 nreverse (t)
1962 tree t;
1963 {
1964 register tree prev = 0, decl, next;
1965 for (decl = t; decl; decl = next)
1966 {
1967 next = TREE_CHAIN (decl);
1968 TREE_CHAIN (decl) = prev;
1969 prev = decl;
1970 }
1971 return prev;
1972 }
1973
1974 /* Given a chain CHAIN of tree nodes,
1975 construct and return a list of those nodes. */
1976
1977 tree
1978 listify (chain)
1979 tree chain;
1980 {
1981 tree result = NULL_TREE;
1982 tree in_tail = chain;
1983 tree out_tail = NULL_TREE;
1984
1985 while (in_tail)
1986 {
1987 tree next = tree_cons (NULL_TREE, in_tail, NULL_TREE);
1988 if (out_tail)
1989 TREE_CHAIN (out_tail) = next;
1990 else
1991 result = next;
1992 out_tail = next;
1993 in_tail = TREE_CHAIN (in_tail);
1994 }
1995
1996 return result;
1997 }
1998 \f
1999 /* Return a newly created TREE_LIST node whose
2000 purpose and value fields are PARM and VALUE. */
2001
2002 tree
2003 build_tree_list (parm, value)
2004 tree parm, value;
2005 {
2006 register tree t = make_node (TREE_LIST);
2007 TREE_PURPOSE (t) = parm;
2008 TREE_VALUE (t) = value;
2009 return t;
2010 }
2011
2012 /* Similar, but build on the temp_decl_obstack. */
2013
2014 tree
2015 build_decl_list (parm, value)
2016 tree parm, value;
2017 {
2018 register tree node;
2019 register struct obstack *ambient_obstack = current_obstack;
2020 current_obstack = &temp_decl_obstack;
2021 node = build_tree_list (parm, value);
2022 current_obstack = ambient_obstack;
2023 return node;
2024 }
2025
2026 /* Similar, but build on the expression_obstack. */
2027
2028 tree
2029 build_expr_list (parm, value)
2030 tree parm, value;
2031 {
2032 register tree node;
2033 register struct obstack *ambient_obstack = current_obstack;
2034 current_obstack = expression_obstack;
2035 node = build_tree_list (parm, value);
2036 current_obstack = ambient_obstack;
2037 return node;
2038 }
2039
2040 /* Return a newly created TREE_LIST node whose
2041 purpose and value fields are PARM and VALUE
2042 and whose TREE_CHAIN is CHAIN. */
2043
2044 tree
2045 tree_cons (purpose, value, chain)
2046 tree purpose, value, chain;
2047 {
2048 #if 0
2049 register tree node = make_node (TREE_LIST);
2050 #else
2051 register int i;
2052 register tree node = (tree) obstack_alloc (current_obstack, sizeof (struct tree_list));
2053 #ifdef GATHER_STATISTICS
2054 tree_node_counts[(int)x_kind]++;
2055 tree_node_sizes[(int)x_kind] += sizeof (struct tree_list);
2056 #endif
2057
2058 for (i = (sizeof (struct tree_common) / sizeof (int)) - 1; i >= 0; i--)
2059 ((int *) node)[i] = 0;
2060
2061 TREE_SET_CODE (node, TREE_LIST);
2062 if (current_obstack == &permanent_obstack)
2063 TREE_PERMANENT (node) = 1;
2064 #endif
2065
2066 TREE_CHAIN (node) = chain;
2067 TREE_PURPOSE (node) = purpose;
2068 TREE_VALUE (node) = value;
2069 return node;
2070 }
2071
2072 /* Similar, but build on the temp_decl_obstack. */
2073
2074 tree
2075 decl_tree_cons (purpose, value, chain)
2076 tree purpose, value, chain;
2077 {
2078 register tree node;
2079 register struct obstack *ambient_obstack = current_obstack;
2080 current_obstack = &temp_decl_obstack;
2081 node = tree_cons (purpose, value, chain);
2082 current_obstack = ambient_obstack;
2083 return node;
2084 }
2085
2086 /* Similar, but build on the expression_obstack. */
2087
2088 tree
2089 expr_tree_cons (purpose, value, chain)
2090 tree purpose, value, chain;
2091 {
2092 register tree node;
2093 register struct obstack *ambient_obstack = current_obstack;
2094 current_obstack = expression_obstack;
2095 node = tree_cons (purpose, value, chain);
2096 current_obstack = ambient_obstack;
2097 return node;
2098 }
2099
2100 /* Same as `tree_cons' but make a permanent object. */
2101
2102 tree
2103 perm_tree_cons (purpose, value, chain)
2104 tree purpose, value, chain;
2105 {
2106 register tree node;
2107 register struct obstack *ambient_obstack = current_obstack;
2108 current_obstack = &permanent_obstack;
2109
2110 node = tree_cons (purpose, value, chain);
2111 current_obstack = ambient_obstack;
2112 return node;
2113 }
2114
2115 /* Same as `tree_cons', but make this node temporary, regardless. */
2116
2117 tree
2118 temp_tree_cons (purpose, value, chain)
2119 tree purpose, value, chain;
2120 {
2121 register tree node;
2122 register struct obstack *ambient_obstack = current_obstack;
2123 current_obstack = &temporary_obstack;
2124
2125 node = tree_cons (purpose, value, chain);
2126 current_obstack = ambient_obstack;
2127 return node;
2128 }
2129
2130 /* Same as `tree_cons', but save this node if the function's RTL is saved. */
2131
2132 tree
2133 saveable_tree_cons (purpose, value, chain)
2134 tree purpose, value, chain;
2135 {
2136 register tree node;
2137 register struct obstack *ambient_obstack = current_obstack;
2138 current_obstack = saveable_obstack;
2139
2140 node = tree_cons (purpose, value, chain);
2141 current_obstack = ambient_obstack;
2142 return node;
2143 }
2144 \f
2145 /* Return the size nominally occupied by an object of type TYPE
2146 when it resides in memory. The value is measured in units of bytes,
2147 and its data type is that normally used for type sizes
2148 (which is the first type created by make_signed_type or
2149 make_unsigned_type). */
2150
2151 tree
2152 size_in_bytes (type)
2153 tree type;
2154 {
2155 tree t;
2156
2157 if (type == error_mark_node)
2158 return integer_zero_node;
2159
2160 type = TYPE_MAIN_VARIANT (type);
2161 t = TYPE_SIZE_UNIT (type);
2162 if (t == 0)
2163 {
2164 incomplete_type_error (NULL_TREE, type);
2165 return integer_zero_node;
2166 }
2167 if (TREE_CODE (t) == INTEGER_CST)
2168 force_fit_type (t, 0);
2169
2170 return t;
2171 }
2172
2173 /* Return the size of TYPE (in bytes) as a wide integer
2174 or return -1 if the size can vary or is larger than an integer. */
2175
2176 HOST_WIDE_INT
2177 int_size_in_bytes (type)
2178 tree type;
2179 {
2180 tree t;
2181
2182 if (type == error_mark_node)
2183 return 0;
2184
2185 type = TYPE_MAIN_VARIANT (type);
2186 t = TYPE_SIZE_UNIT (type);
2187 if (t == 0
2188 || TREE_CODE (t) != INTEGER_CST
2189 || TREE_INT_CST_HIGH (t) != 0)
2190 return -1;
2191
2192 return TREE_INT_CST_LOW (t);
2193 }
2194 \f
2195 /* Return, as a tree node, the number of elements for TYPE (which is an
2196 ARRAY_TYPE) minus one. This counts only elements of the top array.
2197
2198 Don't let any SAVE_EXPRs escape; if we are called as part of a cleanup
2199 action, they would get unsaved. */
2200
2201 tree
2202 array_type_nelts (type)
2203 tree type;
2204 {
2205 tree index_type, min, max;
2206
2207 /* If they did it with unspecified bounds, then we should have already
2208 given an error about it before we got here. */
2209 if (! TYPE_DOMAIN (type))
2210 return error_mark_node;
2211
2212 index_type = TYPE_DOMAIN (type);
2213 min = TYPE_MIN_VALUE (index_type);
2214 max = TYPE_MAX_VALUE (index_type);
2215
2216 if (! TREE_CONSTANT (min))
2217 {
2218 STRIP_NOPS (min);
2219 if (TREE_CODE (min) == SAVE_EXPR)
2220 min = build (RTL_EXPR, TREE_TYPE (TYPE_MIN_VALUE (index_type)), 0,
2221 SAVE_EXPR_RTL (min));
2222 else
2223 min = TYPE_MIN_VALUE (index_type);
2224 }
2225
2226 if (! TREE_CONSTANT (max))
2227 {
2228 STRIP_NOPS (max);
2229 if (TREE_CODE (max) == SAVE_EXPR)
2230 max = build (RTL_EXPR, TREE_TYPE (TYPE_MAX_VALUE (index_type)), 0,
2231 SAVE_EXPR_RTL (max));
2232 else
2233 max = TYPE_MAX_VALUE (index_type);
2234 }
2235
2236 return (integer_zerop (min)
2237 ? max
2238 : fold (build (MINUS_EXPR, TREE_TYPE (max), max, min)));
2239 }
2240 \f
2241 /* Return nonzero if arg is static -- a reference to an object in
2242 static storage. This is not the same as the C meaning of `static'. */
2243
2244 int
2245 staticp (arg)
2246 tree arg;
2247 {
2248 switch (TREE_CODE (arg))
2249 {
2250 case FUNCTION_DECL:
2251 /* Nested functions aren't static, since taking their address
2252 involves a trampoline. */
2253 return (decl_function_context (arg) == 0 || DECL_NO_STATIC_CHAIN (arg))
2254 && ! DECL_NON_ADDR_CONST_P (arg);
2255
2256 case VAR_DECL:
2257 return (TREE_STATIC (arg) || DECL_EXTERNAL (arg))
2258 && ! DECL_NON_ADDR_CONST_P (arg);
2259
2260 case CONSTRUCTOR:
2261 return TREE_STATIC (arg);
2262
2263 case STRING_CST:
2264 return 1;
2265
2266 /* If we are referencing a bitfield, we can't evaluate an
2267 ADDR_EXPR at compile time and so it isn't a constant. */
2268 case COMPONENT_REF:
2269 return (! DECL_BIT_FIELD (TREE_OPERAND (arg, 1))
2270 && staticp (TREE_OPERAND (arg, 0)));
2271
2272 case BIT_FIELD_REF:
2273 return 0;
2274
2275 #if 0
2276 /* This case is technically correct, but results in setting
2277 TREE_CONSTANT on ADDR_EXPRs that cannot be evaluated at
2278 compile time. */
2279 case INDIRECT_REF:
2280 return TREE_CONSTANT (TREE_OPERAND (arg, 0));
2281 #endif
2282
2283 case ARRAY_REF:
2284 if (TREE_CODE (TYPE_SIZE (TREE_TYPE (arg))) == INTEGER_CST
2285 && TREE_CODE (TREE_OPERAND (arg, 1)) == INTEGER_CST)
2286 return staticp (TREE_OPERAND (arg, 0));
2287
2288 default:
2289 return 0;
2290 }
2291 }
2292 \f
2293 /* Wrap a SAVE_EXPR around EXPR, if appropriate.
2294 Do this to any expression which may be used in more than one place,
2295 but must be evaluated only once.
2296
2297 Normally, expand_expr would reevaluate the expression each time.
2298 Calling save_expr produces something that is evaluated and recorded
2299 the first time expand_expr is called on it. Subsequent calls to
2300 expand_expr just reuse the recorded value.
2301
2302 The call to expand_expr that generates code that actually computes
2303 the value is the first call *at compile time*. Subsequent calls
2304 *at compile time* generate code to use the saved value.
2305 This produces correct result provided that *at run time* control
2306 always flows through the insns made by the first expand_expr
2307 before reaching the other places where the save_expr was evaluated.
2308 You, the caller of save_expr, must make sure this is so.
2309
2310 Constants, and certain read-only nodes, are returned with no
2311 SAVE_EXPR because that is safe. Expressions containing placeholders
2312 are not touched; see tree.def for an explanation of what these
2313 are used for. */
2314
2315 tree
2316 save_expr (expr)
2317 tree expr;
2318 {
2319 register tree t = fold (expr);
2320
2321 /* We don't care about whether this can be used as an lvalue in this
2322 context. */
2323 while (TREE_CODE (t) == NON_LVALUE_EXPR)
2324 t = TREE_OPERAND (t, 0);
2325
2326 /* If the tree evaluates to a constant, then we don't want to hide that
2327 fact (i.e. this allows further folding, and direct checks for constants).
2328 However, a read-only object that has side effects cannot be bypassed.
2329 Since it is no problem to reevaluate literals, we just return the
2330 literal node. */
2331
2332 if (TREE_CONSTANT (t) || (TREE_READONLY (t) && ! TREE_SIDE_EFFECTS (t))
2333 || TREE_CODE (t) == SAVE_EXPR || TREE_CODE (t) == ERROR_MARK)
2334 return t;
2335
2336 /* If T contains a PLACEHOLDER_EXPR, we must evaluate it each time, since
2337 it means that the size or offset of some field of an object depends on
2338 the value within another field.
2339
2340 Note that it must not be the case that T contains both a PLACEHOLDER_EXPR
2341 and some variable since it would then need to be both evaluated once and
2342 evaluated more than once. Front-ends must assure this case cannot
2343 happen by surrounding any such subexpressions in their own SAVE_EXPR
2344 and forcing evaluation at the proper time. */
2345 if (contains_placeholder_p (t))
2346 return t;
2347
2348 t = build (SAVE_EXPR, TREE_TYPE (expr), t, current_function_decl, NULL_TREE);
2349
2350 /* This expression might be placed ahead of a jump to ensure that the
2351 value was computed on both sides of the jump. So make sure it isn't
2352 eliminated as dead. */
2353 TREE_SIDE_EFFECTS (t) = 1;
2354 return t;
2355 }
2356
2357 /* Arrange for an expression to be expanded multiple independent
2358 times. This is useful for cleanup actions, as the backend can
2359 expand them multiple times in different places. */
2360
2361 tree
2362 unsave_expr (expr)
2363 tree expr;
2364 {
2365 tree t;
2366
2367 /* If this is already protected, no sense in protecting it again. */
2368 if (TREE_CODE (expr) == UNSAVE_EXPR)
2369 return expr;
2370
2371 t = build1 (UNSAVE_EXPR, TREE_TYPE (expr), expr);
2372 TREE_SIDE_EFFECTS (t) = TREE_SIDE_EFFECTS (expr);
2373 return t;
2374 }
2375
2376 /* Returns the index of the first non-tree operand for CODE, or the number
2377 of operands if all are trees. */
2378
2379 int
2380 first_rtl_op (code)
2381 enum tree_code code;
2382 {
2383 switch (code)
2384 {
2385 case SAVE_EXPR:
2386 return 2;
2387 case RTL_EXPR:
2388 return 0;
2389 case CALL_EXPR:
2390 return 2;
2391 case WITH_CLEANUP_EXPR:
2392 /* Should be defined to be 2. */
2393 return 1;
2394 case METHOD_CALL_EXPR:
2395 return 3;
2396 default:
2397 return tree_code_length [(int) code];
2398 }
2399 }
2400
2401 /* Modify a tree in place so that all the evaluate only once things
2402 are cleared out. Return the EXPR given. */
2403
2404 tree
2405 unsave_expr_now (expr)
2406 tree expr;
2407 {
2408 enum tree_code code;
2409 register int i;
2410 int first_rtl;
2411
2412 if (expr == NULL_TREE)
2413 return expr;
2414
2415 code = TREE_CODE (expr);
2416 first_rtl = first_rtl_op (code);
2417 switch (code)
2418 {
2419 case SAVE_EXPR:
2420 SAVE_EXPR_RTL (expr) = 0;
2421 break;
2422
2423 case TARGET_EXPR:
2424 TREE_OPERAND (expr, 1) = TREE_OPERAND (expr, 3);
2425 TREE_OPERAND (expr, 3) = NULL_TREE;
2426 break;
2427
2428 case RTL_EXPR:
2429 /* I don't yet know how to emit a sequence multiple times. */
2430 if (RTL_EXPR_SEQUENCE (expr) != 0)
2431 abort ();
2432 break;
2433
2434 case CALL_EXPR:
2435 CALL_EXPR_RTL (expr) = 0;
2436 if (TREE_OPERAND (expr, 1)
2437 && TREE_CODE (TREE_OPERAND (expr, 1)) == TREE_LIST)
2438 {
2439 tree exp = TREE_OPERAND (expr, 1);
2440 while (exp)
2441 {
2442 unsave_expr_now (TREE_VALUE (exp));
2443 exp = TREE_CHAIN (exp);
2444 }
2445 }
2446 break;
2447
2448 default:
2449 break;
2450 }
2451
2452 switch (TREE_CODE_CLASS (code))
2453 {
2454 case 'c': /* a constant */
2455 case 't': /* a type node */
2456 case 'x': /* something random, like an identifier or an ERROR_MARK. */
2457 case 'd': /* A decl node */
2458 case 'b': /* A block node */
2459 return expr;
2460
2461 case 'e': /* an expression */
2462 case 'r': /* a reference */
2463 case 's': /* an expression with side effects */
2464 case '<': /* a comparison expression */
2465 case '2': /* a binary arithmetic expression */
2466 case '1': /* a unary arithmetic expression */
2467 for (i = first_rtl - 1; i >= 0; i--)
2468 unsave_expr_now (TREE_OPERAND (expr, i));
2469 return expr;
2470
2471 default:
2472 abort ();
2473 }
2474 }
2475 \f
2476 /* Return 1 if EXP contains a PLACEHOLDER_EXPR; i.e., if it represents a size
2477 or offset that depends on a field within a record. */
2478
2479 int
2480 contains_placeholder_p (exp)
2481 tree exp;
2482 {
2483 register enum tree_code code = TREE_CODE (exp);
2484 int result;
2485
2486 /* If we have a WITH_RECORD_EXPR, it "cancels" any PLACEHOLDER_EXPR
2487 in it since it is supplying a value for it. */
2488 if (code == WITH_RECORD_EXPR)
2489 return 0;
2490 else if (code == PLACEHOLDER_EXPR)
2491 return 1;
2492
2493 switch (TREE_CODE_CLASS (code))
2494 {
2495 case 'r':
2496 /* Don't look at any PLACEHOLDER_EXPRs that might be in index or bit
2497 position computations since they will be converted into a
2498 WITH_RECORD_EXPR involving the reference, which will assume
2499 here will be valid. */
2500 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2501
2502 case 'x':
2503 if (code == TREE_LIST)
2504 return (contains_placeholder_p (TREE_VALUE (exp))
2505 || (TREE_CHAIN (exp) != 0
2506 && contains_placeholder_p (TREE_CHAIN (exp))));
2507 break;
2508
2509 case '1':
2510 case '2': case '<':
2511 case 'e':
2512 switch (code)
2513 {
2514 case COMPOUND_EXPR:
2515 /* Ignoring the first operand isn't quite right, but works best. */
2516 return contains_placeholder_p (TREE_OPERAND (exp, 1));
2517
2518 case RTL_EXPR:
2519 case CONSTRUCTOR:
2520 return 0;
2521
2522 case COND_EXPR:
2523 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2524 || contains_placeholder_p (TREE_OPERAND (exp, 1))
2525 || contains_placeholder_p (TREE_OPERAND (exp, 2)));
2526
2527 case SAVE_EXPR:
2528 /* If we already know this doesn't have a placeholder, don't
2529 check again. */
2530 if (SAVE_EXPR_NOPLACEHOLDER (exp) || SAVE_EXPR_RTL (exp) != 0)
2531 return 0;
2532
2533 SAVE_EXPR_NOPLACEHOLDER (exp) = 1;
2534 result = contains_placeholder_p (TREE_OPERAND (exp, 0));
2535 if (result)
2536 SAVE_EXPR_NOPLACEHOLDER (exp) = 0;
2537
2538 return result;
2539
2540 case CALL_EXPR:
2541 return (TREE_OPERAND (exp, 1) != 0
2542 && contains_placeholder_p (TREE_OPERAND (exp, 1)));
2543
2544 default:
2545 break;
2546 }
2547
2548 switch (tree_code_length[(int) code])
2549 {
2550 case 1:
2551 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2552 case 2:
2553 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2554 || contains_placeholder_p (TREE_OPERAND (exp, 1)));
2555 default:
2556 return 0;
2557 }
2558
2559 default:
2560 return 0;
2561 }
2562 return 0;
2563 }
2564
2565 /* Return 1 if EXP contains any expressions that produce cleanups for an
2566 outer scope to deal with. Used by fold. */
2567
2568 int
2569 has_cleanups (exp)
2570 tree exp;
2571 {
2572 int i, nops, cmp;
2573
2574 if (! TREE_SIDE_EFFECTS (exp))
2575 return 0;
2576
2577 switch (TREE_CODE (exp))
2578 {
2579 case TARGET_EXPR:
2580 case WITH_CLEANUP_EXPR:
2581 return 1;
2582
2583 case CLEANUP_POINT_EXPR:
2584 return 0;
2585
2586 case CALL_EXPR:
2587 for (exp = TREE_OPERAND (exp, 1); exp; exp = TREE_CHAIN (exp))
2588 {
2589 cmp = has_cleanups (TREE_VALUE (exp));
2590 if (cmp)
2591 return cmp;
2592 }
2593 return 0;
2594
2595 default:
2596 break;
2597 }
2598
2599 /* This general rule works for most tree codes. All exceptions should be
2600 handled above. If this is a language-specific tree code, we can't
2601 trust what might be in the operand, so say we don't know
2602 the situation. */
2603 if ((int) TREE_CODE (exp) >= (int) LAST_AND_UNUSED_TREE_CODE)
2604 return -1;
2605
2606 nops = first_rtl_op (TREE_CODE (exp));
2607 for (i = 0; i < nops; i++)
2608 if (TREE_OPERAND (exp, i) != 0)
2609 {
2610 int type = TREE_CODE_CLASS (TREE_CODE (TREE_OPERAND (exp, i)));
2611 if (type == 'e' || type == '<' || type == '1' || type == '2'
2612 || type == 'r' || type == 's')
2613 {
2614 cmp = has_cleanups (TREE_OPERAND (exp, i));
2615 if (cmp)
2616 return cmp;
2617 }
2618 }
2619
2620 return 0;
2621 }
2622 \f
2623 /* Given a tree EXP, a FIELD_DECL F, and a replacement value R,
2624 return a tree with all occurrences of references to F in a
2625 PLACEHOLDER_EXPR replaced by R. Note that we assume here that EXP
2626 contains only arithmetic expressions or a CALL_EXPR with a
2627 PLACEHOLDER_EXPR occurring only in its arglist. */
2628
2629 tree
2630 substitute_in_expr (exp, f, r)
2631 tree exp;
2632 tree f;
2633 tree r;
2634 {
2635 enum tree_code code = TREE_CODE (exp);
2636 tree op0, op1, op2;
2637 tree new;
2638 tree inner;
2639
2640 switch (TREE_CODE_CLASS (code))
2641 {
2642 case 'c':
2643 case 'd':
2644 return exp;
2645
2646 case 'x':
2647 if (code == PLACEHOLDER_EXPR)
2648 return exp;
2649 else if (code == TREE_LIST)
2650 {
2651 op0 = (TREE_CHAIN (exp) == 0
2652 ? 0 : substitute_in_expr (TREE_CHAIN (exp), f, r));
2653 op1 = substitute_in_expr (TREE_VALUE (exp), f, r);
2654 if (op0 == TREE_CHAIN (exp) && op1 == TREE_VALUE (exp))
2655 return exp;
2656
2657 return tree_cons (TREE_PURPOSE (exp), op1, op0);
2658 }
2659
2660 abort ();
2661
2662 case '1':
2663 case '2':
2664 case '<':
2665 case 'e':
2666 switch (tree_code_length[(int) code])
2667 {
2668 case 1:
2669 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2670 if (op0 == TREE_OPERAND (exp, 0))
2671 return exp;
2672
2673 new = fold (build1 (code, TREE_TYPE (exp), op0));
2674 break;
2675
2676 case 2:
2677 /* An RTL_EXPR cannot contain a PLACEHOLDER_EXPR; a CONSTRUCTOR
2678 could, but we don't support it. */
2679 if (code == RTL_EXPR)
2680 return exp;
2681 else if (code == CONSTRUCTOR)
2682 abort ();
2683
2684 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2685 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2686 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1))
2687 return exp;
2688
2689 new = fold (build (code, TREE_TYPE (exp), op0, op1));
2690 break;
2691
2692 case 3:
2693 /* It cannot be that anything inside a SAVE_EXPR contains a
2694 PLACEHOLDER_EXPR. */
2695 if (code == SAVE_EXPR)
2696 return exp;
2697
2698 else if (code == CALL_EXPR)
2699 {
2700 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2701 if (op1 == TREE_OPERAND (exp, 1))
2702 return exp;
2703
2704 return build (code, TREE_TYPE (exp),
2705 TREE_OPERAND (exp, 0), op1, NULL_TREE);
2706 }
2707
2708 else if (code != COND_EXPR)
2709 abort ();
2710
2711 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2712 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2713 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2714 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2715 && op2 == TREE_OPERAND (exp, 2))
2716 return exp;
2717
2718 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2719 break;
2720
2721 default:
2722 abort ();
2723 }
2724
2725 break;
2726
2727 case 'r':
2728 switch (code)
2729 {
2730 case COMPONENT_REF:
2731 /* If this expression is getting a value from a PLACEHOLDER_EXPR
2732 and it is the right field, replace it with R. */
2733 for (inner = TREE_OPERAND (exp, 0);
2734 TREE_CODE_CLASS (TREE_CODE (inner)) == 'r';
2735 inner = TREE_OPERAND (inner, 0))
2736 ;
2737 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2738 && TREE_OPERAND (exp, 1) == f)
2739 return r;
2740
2741 /* If this expression hasn't been completed let, leave it
2742 alone. */
2743 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2744 && TREE_TYPE (inner) == 0)
2745 return exp;
2746
2747 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2748 if (op0 == TREE_OPERAND (exp, 0))
2749 return exp;
2750
2751 new = fold (build (code, TREE_TYPE (exp), op0,
2752 TREE_OPERAND (exp, 1)));
2753 break;
2754
2755 case BIT_FIELD_REF:
2756 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2757 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2758 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2759 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2760 && op2 == TREE_OPERAND (exp, 2))
2761 return exp;
2762
2763 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2764 break;
2765
2766 case INDIRECT_REF:
2767 case BUFFER_REF:
2768 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2769 if (op0 == TREE_OPERAND (exp, 0))
2770 return exp;
2771
2772 new = fold (build1 (code, TREE_TYPE (exp), op0));
2773 break;
2774
2775 default:
2776 abort ();
2777 }
2778 break;
2779
2780 default:
2781 abort ();
2782 }
2783
2784 TREE_READONLY (new) = TREE_READONLY (exp);
2785 return new;
2786 }
2787 \f
2788 /* Stabilize a reference so that we can use it any number of times
2789 without causing its operands to be evaluated more than once.
2790 Returns the stabilized reference. This works by means of save_expr,
2791 so see the caveats in the comments about save_expr.
2792
2793 Also allows conversion expressions whose operands are references.
2794 Any other kind of expression is returned unchanged. */
2795
2796 tree
2797 stabilize_reference (ref)
2798 tree ref;
2799 {
2800 register tree result;
2801 register enum tree_code code = TREE_CODE (ref);
2802
2803 switch (code)
2804 {
2805 case VAR_DECL:
2806 case PARM_DECL:
2807 case RESULT_DECL:
2808 /* No action is needed in this case. */
2809 return ref;
2810
2811 case NOP_EXPR:
2812 case CONVERT_EXPR:
2813 case FLOAT_EXPR:
2814 case FIX_TRUNC_EXPR:
2815 case FIX_FLOOR_EXPR:
2816 case FIX_ROUND_EXPR:
2817 case FIX_CEIL_EXPR:
2818 result = build_nt (code, stabilize_reference (TREE_OPERAND (ref, 0)));
2819 break;
2820
2821 case INDIRECT_REF:
2822 result = build_nt (INDIRECT_REF,
2823 stabilize_reference_1 (TREE_OPERAND (ref, 0)));
2824 break;
2825
2826 case COMPONENT_REF:
2827 result = build_nt (COMPONENT_REF,
2828 stabilize_reference (TREE_OPERAND (ref, 0)),
2829 TREE_OPERAND (ref, 1));
2830 break;
2831
2832 case BIT_FIELD_REF:
2833 result = build_nt (BIT_FIELD_REF,
2834 stabilize_reference (TREE_OPERAND (ref, 0)),
2835 stabilize_reference_1 (TREE_OPERAND (ref, 1)),
2836 stabilize_reference_1 (TREE_OPERAND (ref, 2)));
2837 break;
2838
2839 case ARRAY_REF:
2840 result = build_nt (ARRAY_REF,
2841 stabilize_reference (TREE_OPERAND (ref, 0)),
2842 stabilize_reference_1 (TREE_OPERAND (ref, 1)));
2843 break;
2844
2845 case COMPOUND_EXPR:
2846 /* We cannot wrap the first expression in a SAVE_EXPR, as then
2847 it wouldn't be ignored. This matters when dealing with
2848 volatiles. */
2849 return stabilize_reference_1 (ref);
2850
2851 case RTL_EXPR:
2852 result = build1 (INDIRECT_REF, TREE_TYPE (ref),
2853 save_expr (build1 (ADDR_EXPR,
2854 build_pointer_type (TREE_TYPE (ref)),
2855 ref)));
2856 break;
2857
2858
2859 /* If arg isn't a kind of lvalue we recognize, make no change.
2860 Caller should recognize the error for an invalid lvalue. */
2861 default:
2862 return ref;
2863
2864 case ERROR_MARK:
2865 return error_mark_node;
2866 }
2867
2868 TREE_TYPE (result) = TREE_TYPE (ref);
2869 TREE_READONLY (result) = TREE_READONLY (ref);
2870 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (ref);
2871 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (ref);
2872 TREE_RAISES (result) = TREE_RAISES (ref);
2873
2874 return result;
2875 }
2876
2877 /* Subroutine of stabilize_reference; this is called for subtrees of
2878 references. Any expression with side-effects must be put in a SAVE_EXPR
2879 to ensure that it is only evaluated once.
2880
2881 We don't put SAVE_EXPR nodes around everything, because assigning very
2882 simple expressions to temporaries causes us to miss good opportunities
2883 for optimizations. Among other things, the opportunity to fold in the
2884 addition of a constant into an addressing mode often gets lost, e.g.
2885 "y[i+1] += x;". In general, we take the approach that we should not make
2886 an assignment unless we are forced into it - i.e., that any non-side effect
2887 operator should be allowed, and that cse should take care of coalescing
2888 multiple utterances of the same expression should that prove fruitful. */
2889
2890 tree
2891 stabilize_reference_1 (e)
2892 tree e;
2893 {
2894 register tree result;
2895 register enum tree_code code = TREE_CODE (e);
2896
2897 /* We cannot ignore const expressions because it might be a reference
2898 to a const array but whose index contains side-effects. But we can
2899 ignore things that are actual constant or that already have been
2900 handled by this function. */
2901
2902 if (TREE_CONSTANT (e) || code == SAVE_EXPR)
2903 return e;
2904
2905 switch (TREE_CODE_CLASS (code))
2906 {
2907 case 'x':
2908 case 't':
2909 case 'd':
2910 case 'b':
2911 case '<':
2912 case 's':
2913 case 'e':
2914 case 'r':
2915 /* If the expression has side-effects, then encase it in a SAVE_EXPR
2916 so that it will only be evaluated once. */
2917 /* The reference (r) and comparison (<) classes could be handled as
2918 below, but it is generally faster to only evaluate them once. */
2919 if (TREE_SIDE_EFFECTS (e))
2920 return save_expr (e);
2921 return e;
2922
2923 case 'c':
2924 /* Constants need no processing. In fact, we should never reach
2925 here. */
2926 return e;
2927
2928 case '2':
2929 /* Division is slow and tends to be compiled with jumps,
2930 especially the division by powers of 2 that is often
2931 found inside of an array reference. So do it just once. */
2932 if (code == TRUNC_DIV_EXPR || code == TRUNC_MOD_EXPR
2933 || code == FLOOR_DIV_EXPR || code == FLOOR_MOD_EXPR
2934 || code == CEIL_DIV_EXPR || code == CEIL_MOD_EXPR
2935 || code == ROUND_DIV_EXPR || code == ROUND_MOD_EXPR)
2936 return save_expr (e);
2937 /* Recursively stabilize each operand. */
2938 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)),
2939 stabilize_reference_1 (TREE_OPERAND (e, 1)));
2940 break;
2941
2942 case '1':
2943 /* Recursively stabilize each operand. */
2944 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)));
2945 break;
2946
2947 default:
2948 abort ();
2949 }
2950
2951 TREE_TYPE (result) = TREE_TYPE (e);
2952 TREE_READONLY (result) = TREE_READONLY (e);
2953 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (e);
2954 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (e);
2955 TREE_RAISES (result) = TREE_RAISES (e);
2956
2957 return result;
2958 }
2959 \f
2960 /* Low-level constructors for expressions. */
2961
2962 /* Build an expression of code CODE, data type TYPE,
2963 and operands as specified by the arguments ARG1 and following arguments.
2964 Expressions and reference nodes can be created this way.
2965 Constants, decls, types and misc nodes cannot be. */
2966
2967 tree
2968 build VPROTO((enum tree_code code, tree tt, ...))
2969 {
2970 #ifndef ANSI_PROTOTYPES
2971 enum tree_code code;
2972 tree tt;
2973 #endif
2974 va_list p;
2975 register tree t;
2976 register int length;
2977 register int i;
2978
2979 VA_START (p, tt);
2980
2981 #ifndef ANSI_PROTOTYPES
2982 code = va_arg (p, enum tree_code);
2983 tt = va_arg (p, tree);
2984 #endif
2985
2986 t = make_node (code);
2987 length = tree_code_length[(int) code];
2988 TREE_TYPE (t) = tt;
2989
2990 if (length == 2)
2991 {
2992 /* This is equivalent to the loop below, but faster. */
2993 register tree arg0 = va_arg (p, tree);
2994 register tree arg1 = va_arg (p, tree);
2995 TREE_OPERAND (t, 0) = arg0;
2996 TREE_OPERAND (t, 1) = arg1;
2997 if ((arg0 && TREE_SIDE_EFFECTS (arg0))
2998 || (arg1 && TREE_SIDE_EFFECTS (arg1)))
2999 TREE_SIDE_EFFECTS (t) = 1;
3000 TREE_RAISES (t)
3001 = (arg0 && TREE_RAISES (arg0)) || (arg1 && TREE_RAISES (arg1));
3002 }
3003 else if (length == 1)
3004 {
3005 register tree arg0 = va_arg (p, tree);
3006
3007 /* Call build1 for this! */
3008 if (TREE_CODE_CLASS (code) != 's')
3009 abort ();
3010 TREE_OPERAND (t, 0) = arg0;
3011 if (arg0 && TREE_SIDE_EFFECTS (arg0))
3012 TREE_SIDE_EFFECTS (t) = 1;
3013 TREE_RAISES (t) = (arg0 && TREE_RAISES (arg0));
3014 }
3015 else
3016 {
3017 for (i = 0; i < length; i++)
3018 {
3019 register tree operand = va_arg (p, tree);
3020 TREE_OPERAND (t, i) = operand;
3021 if (operand)
3022 {
3023 if (TREE_SIDE_EFFECTS (operand))
3024 TREE_SIDE_EFFECTS (t) = 1;
3025 if (TREE_RAISES (operand))
3026 TREE_RAISES (t) = 1;
3027 }
3028 }
3029 }
3030 va_end (p);
3031 return t;
3032 }
3033
3034 /* Same as above, but only builds for unary operators.
3035 Saves lions share of calls to `build'; cuts down use
3036 of varargs, which is expensive for RISC machines. */
3037
3038 tree
3039 build1 (code, type, node)
3040 enum tree_code code;
3041 tree type;
3042 tree node;
3043 {
3044 register struct obstack *obstack = expression_obstack;
3045 register int length;
3046 #ifdef GATHER_STATISTICS
3047 register tree_node_kind kind;
3048 #endif
3049 register tree t;
3050
3051 #ifdef GATHER_STATISTICS
3052 if (TREE_CODE_CLASS (code) == 'r')
3053 kind = r_kind;
3054 else
3055 kind = e_kind;
3056 #endif
3057
3058 length = sizeof (struct tree_exp);
3059
3060 t = (tree) obstack_alloc (obstack, length);
3061 bzero ((PTR) t, length);
3062
3063 #ifdef GATHER_STATISTICS
3064 tree_node_counts[(int)kind]++;
3065 tree_node_sizes[(int)kind] += length;
3066 #endif
3067
3068 TREE_TYPE (t) = type;
3069 TREE_SET_CODE (t, code);
3070
3071 if (obstack == &permanent_obstack)
3072 TREE_PERMANENT (t) = 1;
3073
3074 TREE_OPERAND (t, 0) = node;
3075 if (node)
3076 {
3077 if (TREE_SIDE_EFFECTS (node))
3078 TREE_SIDE_EFFECTS (t) = 1;
3079 if (TREE_RAISES (node))
3080 TREE_RAISES (t) = 1;
3081 }
3082
3083 return t;
3084 }
3085
3086 /* Similar except don't specify the TREE_TYPE
3087 and leave the TREE_SIDE_EFFECTS as 0.
3088 It is permissible for arguments to be null,
3089 or even garbage if their values do not matter. */
3090
3091 tree
3092 build_nt VPROTO((enum tree_code code, ...))
3093 {
3094 #ifndef ANSI_PROTOTYPES
3095 enum tree_code code;
3096 #endif
3097 va_list p;
3098 register tree t;
3099 register int length;
3100 register int i;
3101
3102 VA_START (p, code);
3103
3104 #ifndef ANSI_PROTOTYPES
3105 code = va_arg (p, enum tree_code);
3106 #endif
3107
3108 t = make_node (code);
3109 length = tree_code_length[(int) code];
3110
3111 for (i = 0; i < length; i++)
3112 TREE_OPERAND (t, i) = va_arg (p, tree);
3113
3114 va_end (p);
3115 return t;
3116 }
3117
3118 /* Similar to `build_nt', except we build
3119 on the temp_decl_obstack, regardless. */
3120
3121 tree
3122 build_parse_node VPROTO((enum tree_code code, ...))
3123 {
3124 #ifndef ANSI_PROTOTYPES
3125 enum tree_code code;
3126 #endif
3127 register struct obstack *ambient_obstack = expression_obstack;
3128 va_list p;
3129 register tree t;
3130 register int length;
3131 register int i;
3132
3133 VA_START (p, code);
3134
3135 #ifndef ANSI_PROTOTYPES
3136 code = va_arg (p, enum tree_code);
3137 #endif
3138
3139 expression_obstack = &temp_decl_obstack;
3140
3141 t = make_node (code);
3142 length = tree_code_length[(int) code];
3143
3144 for (i = 0; i < length; i++)
3145 TREE_OPERAND (t, i) = va_arg (p, tree);
3146
3147 va_end (p);
3148 expression_obstack = ambient_obstack;
3149 return t;
3150 }
3151
3152 #if 0
3153 /* Commented out because this wants to be done very
3154 differently. See cp-lex.c. */
3155 tree
3156 build_op_identifier (op1, op2)
3157 tree op1, op2;
3158 {
3159 register tree t = make_node (OP_IDENTIFIER);
3160 TREE_PURPOSE (t) = op1;
3161 TREE_VALUE (t) = op2;
3162 return t;
3163 }
3164 #endif
3165 \f
3166 /* Create a DECL_... node of code CODE, name NAME and data type TYPE.
3167 We do NOT enter this node in any sort of symbol table.
3168
3169 layout_decl is used to set up the decl's storage layout.
3170 Other slots are initialized to 0 or null pointers. */
3171
3172 tree
3173 build_decl (code, name, type)
3174 enum tree_code code;
3175 tree name, type;
3176 {
3177 register tree t;
3178
3179 t = make_node (code);
3180
3181 /* if (type == error_mark_node)
3182 type = integer_type_node; */
3183 /* That is not done, deliberately, so that having error_mark_node
3184 as the type can suppress useless errors in the use of this variable. */
3185
3186 DECL_NAME (t) = name;
3187 DECL_ASSEMBLER_NAME (t) = name;
3188 TREE_TYPE (t) = type;
3189
3190 if (code == VAR_DECL || code == PARM_DECL || code == RESULT_DECL)
3191 layout_decl (t, 0);
3192 else if (code == FUNCTION_DECL)
3193 DECL_MODE (t) = FUNCTION_MODE;
3194
3195 return t;
3196 }
3197 \f
3198 /* BLOCK nodes are used to represent the structure of binding contours
3199 and declarations, once those contours have been exited and their contents
3200 compiled. This information is used for outputting debugging info. */
3201
3202 tree
3203 build_block (vars, tags, subblocks, supercontext, chain)
3204 tree vars, tags, subblocks, supercontext, chain;
3205 {
3206 register tree block = make_node (BLOCK);
3207 BLOCK_VARS (block) = vars;
3208 BLOCK_TYPE_TAGS (block) = tags;
3209 BLOCK_SUBBLOCKS (block) = subblocks;
3210 BLOCK_SUPERCONTEXT (block) = supercontext;
3211 BLOCK_CHAIN (block) = chain;
3212 return block;
3213 }
3214
3215 /* EXPR_WITH_FILE_LOCATION are used to keep track of the exact
3216 location where an expression or an identifier were encountered. It
3217 is necessary for languages where the frontend parser will handle
3218 recursively more than one file (Java is one of them). */
3219
3220 tree
3221 build_expr_wfl (node, file, line, col)
3222 tree node;
3223 char *file;
3224 int line, col;
3225 {
3226 static char *last_file = 0;
3227 static tree last_filenode = NULL_TREE;
3228 register tree wfl = make_node (EXPR_WITH_FILE_LOCATION);
3229
3230 EXPR_WFL_NODE (wfl) = node;
3231 EXPR_WFL_SET_LINECOL (wfl, line, col);
3232 if (file != last_file)
3233 {
3234 last_file = file;
3235 last_filenode = file ? get_identifier (file) : NULL_TREE;
3236 }
3237 EXPR_WFL_FILENAME_NODE (wfl) = last_filenode;
3238 if (node)
3239 {
3240 TREE_SIDE_EFFECTS (wfl) = TREE_SIDE_EFFECTS (node);
3241 TREE_TYPE (wfl) = TREE_TYPE (node);
3242 }
3243 return wfl;
3244 }
3245 \f
3246 /* Return a declaration like DDECL except that its DECL_MACHINE_ATTRIBUTE
3247 is ATTRIBUTE. */
3248
3249 tree
3250 build_decl_attribute_variant (ddecl, attribute)
3251 tree ddecl, attribute;
3252 {
3253 DECL_MACHINE_ATTRIBUTES (ddecl) = attribute;
3254 return ddecl;
3255 }
3256
3257 /* Return a type like TTYPE except that its TYPE_ATTRIBUTE
3258 is ATTRIBUTE.
3259
3260 Record such modified types already made so we don't make duplicates. */
3261
3262 tree
3263 build_type_attribute_variant (ttype, attribute)
3264 tree ttype, attribute;
3265 {
3266 if ( ! attribute_list_equal (TYPE_ATTRIBUTES (ttype), attribute))
3267 {
3268 register int hashcode;
3269 register struct obstack *ambient_obstack = current_obstack;
3270 tree ntype;
3271
3272 if (ambient_obstack != &permanent_obstack)
3273 current_obstack = TYPE_OBSTACK (ttype);
3274
3275 ntype = copy_node (ttype);
3276 current_obstack = ambient_obstack;
3277
3278 TYPE_POINTER_TO (ntype) = 0;
3279 TYPE_REFERENCE_TO (ntype) = 0;
3280 TYPE_ATTRIBUTES (ntype) = attribute;
3281
3282 /* Create a new main variant of TYPE. */
3283 TYPE_MAIN_VARIANT (ntype) = ntype;
3284 TYPE_NEXT_VARIANT (ntype) = 0;
3285 set_type_quals (ntype, TYPE_UNQUALIFIED);
3286
3287 hashcode = TYPE_HASH (TREE_CODE (ntype))
3288 + TYPE_HASH (TREE_TYPE (ntype))
3289 + attribute_hash_list (attribute);
3290
3291 switch (TREE_CODE (ntype))
3292 {
3293 case FUNCTION_TYPE:
3294 hashcode += TYPE_HASH (TYPE_ARG_TYPES (ntype));
3295 break;
3296 case ARRAY_TYPE:
3297 hashcode += TYPE_HASH (TYPE_DOMAIN (ntype));
3298 break;
3299 case INTEGER_TYPE:
3300 hashcode += TYPE_HASH (TYPE_MAX_VALUE (ntype));
3301 break;
3302 case REAL_TYPE:
3303 hashcode += TYPE_HASH (TYPE_PRECISION (ntype));
3304 break;
3305 default:
3306 break;
3307 }
3308
3309 ntype = type_hash_canon (hashcode, ntype);
3310 ttype = build_qualified_type (ntype, TYPE_QUALS (ttype));
3311 }
3312
3313 return ttype;
3314 }
3315
3316 /* Return a 1 if ATTR_NAME and ATTR_ARGS is valid for either declaration DECL
3317 or type TYPE and 0 otherwise. Validity is determined the configuration
3318 macros VALID_MACHINE_DECL_ATTRIBUTE and VALID_MACHINE_TYPE_ATTRIBUTE. */
3319
3320 int
3321 valid_machine_attribute (attr_name, attr_args, decl, type)
3322 tree attr_name;
3323 tree attr_args ATTRIBUTE_UNUSED;
3324 tree decl ATTRIBUTE_UNUSED;
3325 tree type ATTRIBUTE_UNUSED;
3326 {
3327 int valid = 0;
3328 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3329 tree decl_attr_list = decl != 0 ? DECL_MACHINE_ATTRIBUTES (decl) : 0;
3330 #endif
3331 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3332 tree type_attr_list = TYPE_ATTRIBUTES (type);
3333 #endif
3334
3335 if (TREE_CODE (attr_name) != IDENTIFIER_NODE)
3336 abort ();
3337
3338 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3339 if (decl != 0
3340 && VALID_MACHINE_DECL_ATTRIBUTE (decl, decl_attr_list, attr_name, attr_args))
3341 {
3342 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3343 decl_attr_list);
3344
3345 if (attr != NULL_TREE)
3346 {
3347 /* Override existing arguments. Declarations are unique so we can
3348 modify this in place. */
3349 TREE_VALUE (attr) = attr_args;
3350 }
3351 else
3352 {
3353 decl_attr_list = tree_cons (attr_name, attr_args, decl_attr_list);
3354 decl = build_decl_attribute_variant (decl, decl_attr_list);
3355 }
3356
3357 valid = 1;
3358 }
3359 #endif
3360
3361 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3362 if (valid)
3363 /* Don't apply the attribute to both the decl and the type. */;
3364 else if (VALID_MACHINE_TYPE_ATTRIBUTE (type, type_attr_list, attr_name,
3365 attr_args))
3366 {
3367 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3368 type_attr_list);
3369
3370 if (attr != NULL_TREE)
3371 {
3372 /* Override existing arguments.
3373 ??? This currently works since attribute arguments are not
3374 included in `attribute_hash_list'. Something more complicated
3375 may be needed in the future. */
3376 TREE_VALUE (attr) = attr_args;
3377 }
3378 else
3379 {
3380 /* If this is part of a declaration, create a type variant,
3381 otherwise, this is part of a type definition, so add it
3382 to the base type. */
3383 type_attr_list = tree_cons (attr_name, attr_args, type_attr_list);
3384 if (decl != 0)
3385 type = build_type_attribute_variant (type, type_attr_list);
3386 else
3387 TYPE_ATTRIBUTES (type) = type_attr_list;
3388 }
3389 if (decl != 0)
3390 TREE_TYPE (decl) = type;
3391 valid = 1;
3392 }
3393
3394 /* Handle putting a type attribute on pointer-to-function-type by putting
3395 the attribute on the function type. */
3396 else if (POINTER_TYPE_P (type)
3397 && TREE_CODE (TREE_TYPE (type)) == FUNCTION_TYPE
3398 && VALID_MACHINE_TYPE_ATTRIBUTE (TREE_TYPE (type), type_attr_list,
3399 attr_name, attr_args))
3400 {
3401 tree inner_type = TREE_TYPE (type);
3402 tree inner_attr_list = TYPE_ATTRIBUTES (inner_type);
3403 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3404 type_attr_list);
3405
3406 if (attr != NULL_TREE)
3407 TREE_VALUE (attr) = attr_args;
3408 else
3409 {
3410 inner_attr_list = tree_cons (attr_name, attr_args, inner_attr_list);
3411 inner_type = build_type_attribute_variant (inner_type,
3412 inner_attr_list);
3413 }
3414
3415 if (decl != 0)
3416 TREE_TYPE (decl) = build_pointer_type (inner_type);
3417
3418 valid = 1;
3419 }
3420 #endif
3421
3422 return valid;
3423 }
3424
3425 /* Return non-zero if IDENT is a valid name for attribute ATTR,
3426 or zero if not.
3427
3428 We try both `text' and `__text__', ATTR may be either one. */
3429 /* ??? It might be a reasonable simplification to require ATTR to be only
3430 `text'. One might then also require attribute lists to be stored in
3431 their canonicalized form. */
3432
3433 int
3434 is_attribute_p (attr, ident)
3435 char *attr;
3436 tree ident;
3437 {
3438 int ident_len, attr_len;
3439 char *p;
3440
3441 if (TREE_CODE (ident) != IDENTIFIER_NODE)
3442 return 0;
3443
3444 if (strcmp (attr, IDENTIFIER_POINTER (ident)) == 0)
3445 return 1;
3446
3447 p = IDENTIFIER_POINTER (ident);
3448 ident_len = strlen (p);
3449 attr_len = strlen (attr);
3450
3451 /* If ATTR is `__text__', IDENT must be `text'; and vice versa. */
3452 if (attr[0] == '_')
3453 {
3454 if (attr[1] != '_'
3455 || attr[attr_len - 2] != '_'
3456 || attr[attr_len - 1] != '_')
3457 abort ();
3458 if (ident_len == attr_len - 4
3459 && strncmp (attr + 2, p, attr_len - 4) == 0)
3460 return 1;
3461 }
3462 else
3463 {
3464 if (ident_len == attr_len + 4
3465 && p[0] == '_' && p[1] == '_'
3466 && p[ident_len - 2] == '_' && p[ident_len - 1] == '_'
3467 && strncmp (attr, p + 2, attr_len) == 0)
3468 return 1;
3469 }
3470
3471 return 0;
3472 }
3473
3474 /* Given an attribute name and a list of attributes, return a pointer to the
3475 attribute's list element if the attribute is part of the list, or NULL_TREE
3476 if not found. */
3477
3478 tree
3479 lookup_attribute (attr_name, list)
3480 char *attr_name;
3481 tree list;
3482 {
3483 tree l;
3484
3485 for (l = list; l; l = TREE_CHAIN (l))
3486 {
3487 if (TREE_CODE (TREE_PURPOSE (l)) != IDENTIFIER_NODE)
3488 abort ();
3489 if (is_attribute_p (attr_name, TREE_PURPOSE (l)))
3490 return l;
3491 }
3492
3493 return NULL_TREE;
3494 }
3495
3496 /* Return an attribute list that is the union of a1 and a2. */
3497
3498 tree
3499 merge_attributes (a1, a2)
3500 register tree a1, a2;
3501 {
3502 tree attributes;
3503
3504 /* Either one unset? Take the set one. */
3505
3506 if (! (attributes = a1))
3507 attributes = a2;
3508
3509 /* One that completely contains the other? Take it. */
3510
3511 else if (a2 && ! attribute_list_contained (a1, a2))
3512 {
3513 if (attribute_list_contained (a2, a1))
3514 attributes = a2;
3515 else
3516 {
3517 /* Pick the longest list, and hang on the other list. */
3518 /* ??? For the moment we punt on the issue of attrs with args. */
3519
3520 if (list_length (a1) < list_length (a2))
3521 attributes = a2, a2 = a1;
3522
3523 for (; a2; a2 = TREE_CHAIN (a2))
3524 if (lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (a2)),
3525 attributes) == NULL_TREE)
3526 {
3527 a1 = copy_node (a2);
3528 TREE_CHAIN (a1) = attributes;
3529 attributes = a1;
3530 }
3531 }
3532 }
3533 return attributes;
3534 }
3535
3536 /* Given types T1 and T2, merge their attributes and return
3537 the result. */
3538
3539 tree
3540 merge_machine_type_attributes (t1, t2)
3541 tree t1, t2;
3542 {
3543 #ifdef MERGE_MACHINE_TYPE_ATTRIBUTES
3544 return MERGE_MACHINE_TYPE_ATTRIBUTES (t1, t2);
3545 #else
3546 return merge_attributes (TYPE_ATTRIBUTES (t1),
3547 TYPE_ATTRIBUTES (t2));
3548 #endif
3549 }
3550
3551 /* Given decls OLDDECL and NEWDECL, merge their attributes and return
3552 the result. */
3553
3554 tree
3555 merge_machine_decl_attributes (olddecl, newdecl)
3556 tree olddecl, newdecl;
3557 {
3558 #ifdef MERGE_MACHINE_DECL_ATTRIBUTES
3559 return MERGE_MACHINE_DECL_ATTRIBUTES (olddecl, newdecl);
3560 #else
3561 return merge_attributes (DECL_MACHINE_ATTRIBUTES (olddecl),
3562 DECL_MACHINE_ATTRIBUTES (newdecl));
3563 #endif
3564 }
3565 \f
3566 /* Set the type qualifiers for TYPE to TYPE_QUALS, which is a bitmask
3567 of the various TYPE_QUAL values. */
3568
3569 static void
3570 set_type_quals (type, type_quals)
3571 tree type;
3572 int type_quals;
3573 {
3574 TYPE_READONLY (type) = (type_quals & TYPE_QUAL_CONST) != 0;
3575 TYPE_VOLATILE (type) = (type_quals & TYPE_QUAL_VOLATILE) != 0;
3576 TYPE_RESTRICT (type) = (type_quals & TYPE_QUAL_RESTRICT) != 0;
3577 }
3578
3579 /* Given a type node TYPE and a TYPE_QUALIFIER_SET, return a type for
3580 the same kind of data as TYPE describes. Variants point to the
3581 "main variant" (which has no qualifiers set) via TYPE_MAIN_VARIANT,
3582 and it points to a chain of other variants so that duplicate
3583 variants are never made. Only main variants should ever appear as
3584 types of expressions. */
3585
3586 tree
3587 build_qualified_type (type, type_quals)
3588 tree type;
3589 int type_quals;
3590 {
3591 register tree t;
3592
3593 /* Search the chain of variants to see if there is already one there just
3594 like the one we need to have. If so, use that existing one. We must
3595 preserve the TYPE_NAME, since there is code that depends on this. */
3596
3597 for (t = TYPE_MAIN_VARIANT (type); t; t = TYPE_NEXT_VARIANT (t))
3598 if (TYPE_QUALS (t) == type_quals && TYPE_NAME (t) == TYPE_NAME (type))
3599 return t;
3600
3601 /* We need a new one. */
3602 t = build_type_copy (type);
3603 set_type_quals (t, type_quals);
3604 return t;
3605 }
3606
3607 /* Create a new variant of TYPE, equivalent but distinct.
3608 This is so the caller can modify it. */
3609
3610 tree
3611 build_type_copy (type)
3612 tree type;
3613 {
3614 register tree t, m = TYPE_MAIN_VARIANT (type);
3615 register struct obstack *ambient_obstack = current_obstack;
3616
3617 current_obstack = TYPE_OBSTACK (type);
3618 t = copy_node (type);
3619 current_obstack = ambient_obstack;
3620
3621 TYPE_POINTER_TO (t) = 0;
3622 TYPE_REFERENCE_TO (t) = 0;
3623
3624 /* Add this type to the chain of variants of TYPE. */
3625 TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (m);
3626 TYPE_NEXT_VARIANT (m) = t;
3627
3628 return t;
3629 }
3630 \f
3631 /* Hashing of types so that we don't make duplicates.
3632 The entry point is `type_hash_canon'. */
3633
3634 /* Each hash table slot is a bucket containing a chain
3635 of these structures. */
3636
3637 struct type_hash
3638 {
3639 struct type_hash *next; /* Next structure in the bucket. */
3640 int hashcode; /* Hash code of this type. */
3641 tree type; /* The type recorded here. */
3642 };
3643
3644 /* Now here is the hash table. When recording a type, it is added
3645 to the slot whose index is the hash code mod the table size.
3646 Note that the hash table is used for several kinds of types
3647 (function types, array types and array index range types, for now).
3648 While all these live in the same table, they are completely independent,
3649 and the hash code is computed differently for each of these. */
3650
3651 #define TYPE_HASH_SIZE 59
3652 struct type_hash *type_hash_table[TYPE_HASH_SIZE];
3653
3654 /* Compute a hash code for a list of types (chain of TREE_LIST nodes
3655 with types in the TREE_VALUE slots), by adding the hash codes
3656 of the individual types. */
3657
3658 int
3659 type_hash_list (list)
3660 tree list;
3661 {
3662 register int hashcode;
3663 register tree tail;
3664 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3665 hashcode += TYPE_HASH (TREE_VALUE (tail));
3666 return hashcode;
3667 }
3668
3669 /* Look in the type hash table for a type isomorphic to TYPE.
3670 If one is found, return it. Otherwise return 0. */
3671
3672 tree
3673 type_hash_lookup (hashcode, type)
3674 int hashcode;
3675 tree type;
3676 {
3677 register struct type_hash *h;
3678 for (h = type_hash_table[hashcode % TYPE_HASH_SIZE]; h; h = h->next)
3679 if (h->hashcode == hashcode
3680 && TREE_CODE (h->type) == TREE_CODE (type)
3681 && TREE_TYPE (h->type) == TREE_TYPE (type)
3682 && attribute_list_equal (TYPE_ATTRIBUTES (h->type),
3683 TYPE_ATTRIBUTES (type))
3684 && (TYPE_MAX_VALUE (h->type) == TYPE_MAX_VALUE (type)
3685 || tree_int_cst_equal (TYPE_MAX_VALUE (h->type),
3686 TYPE_MAX_VALUE (type)))
3687 && (TYPE_MIN_VALUE (h->type) == TYPE_MIN_VALUE (type)
3688 || tree_int_cst_equal (TYPE_MIN_VALUE (h->type),
3689 TYPE_MIN_VALUE (type)))
3690 /* Note that TYPE_DOMAIN is TYPE_ARG_TYPES for FUNCTION_TYPE. */
3691 && (TYPE_DOMAIN (h->type) == TYPE_DOMAIN (type)
3692 || (TYPE_DOMAIN (h->type)
3693 && TREE_CODE (TYPE_DOMAIN (h->type)) == TREE_LIST
3694 && TYPE_DOMAIN (type)
3695 && TREE_CODE (TYPE_DOMAIN (type)) == TREE_LIST
3696 && type_list_equal (TYPE_DOMAIN (h->type),
3697 TYPE_DOMAIN (type)))))
3698 return h->type;
3699 return 0;
3700 }
3701
3702 /* Add an entry to the type-hash-table
3703 for a type TYPE whose hash code is HASHCODE. */
3704
3705 void
3706 type_hash_add (hashcode, type)
3707 int hashcode;
3708 tree type;
3709 {
3710 register struct type_hash *h;
3711
3712 h = (struct type_hash *) oballoc (sizeof (struct type_hash));
3713 h->hashcode = hashcode;
3714 h->type = type;
3715 h->next = type_hash_table[hashcode % TYPE_HASH_SIZE];
3716 type_hash_table[hashcode % TYPE_HASH_SIZE] = h;
3717 }
3718
3719 /* Given TYPE, and HASHCODE its hash code, return the canonical
3720 object for an identical type if one already exists.
3721 Otherwise, return TYPE, and record it as the canonical object
3722 if it is a permanent object.
3723
3724 To use this function, first create a type of the sort you want.
3725 Then compute its hash code from the fields of the type that
3726 make it different from other similar types.
3727 Then call this function and use the value.
3728 This function frees the type you pass in if it is a duplicate. */
3729
3730 /* Set to 1 to debug without canonicalization. Never set by program. */
3731 int debug_no_type_hash = 0;
3732
3733 tree
3734 type_hash_canon (hashcode, type)
3735 int hashcode;
3736 tree type;
3737 {
3738 tree t1;
3739
3740 if (debug_no_type_hash)
3741 return type;
3742
3743 t1 = type_hash_lookup (hashcode, type);
3744 if (t1 != 0)
3745 {
3746 obstack_free (TYPE_OBSTACK (type), type);
3747 #ifdef GATHER_STATISTICS
3748 tree_node_counts[(int)t_kind]--;
3749 tree_node_sizes[(int)t_kind] -= sizeof (struct tree_type);
3750 #endif
3751 return t1;
3752 }
3753
3754 /* If this is a permanent type, record it for later reuse. */
3755 if (TREE_PERMANENT (type))
3756 type_hash_add (hashcode, type);
3757
3758 return type;
3759 }
3760
3761 /* Compute a hash code for a list of attributes (chain of TREE_LIST nodes
3762 with names in the TREE_PURPOSE slots and args in the TREE_VALUE slots),
3763 by adding the hash codes of the individual attributes. */
3764
3765 int
3766 attribute_hash_list (list)
3767 tree list;
3768 {
3769 register int hashcode;
3770 register tree tail;
3771 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3772 /* ??? Do we want to add in TREE_VALUE too? */
3773 hashcode += TYPE_HASH (TREE_PURPOSE (tail));
3774 return hashcode;
3775 }
3776
3777 /* Given two lists of attributes, return true if list l2 is
3778 equivalent to l1. */
3779
3780 int
3781 attribute_list_equal (l1, l2)
3782 tree l1, l2;
3783 {
3784 return attribute_list_contained (l1, l2)
3785 && attribute_list_contained (l2, l1);
3786 }
3787
3788 /* Given two lists of attributes, return true if list L2 is
3789 completely contained within L1. */
3790 /* ??? This would be faster if attribute names were stored in a canonicalized
3791 form. Otherwise, if L1 uses `foo' and L2 uses `__foo__', the long method
3792 must be used to show these elements are equivalent (which they are). */
3793 /* ??? It's not clear that attributes with arguments will always be handled
3794 correctly. */
3795
3796 int
3797 attribute_list_contained (l1, l2)
3798 tree l1, l2;
3799 {
3800 register tree t1, t2;
3801
3802 /* First check the obvious, maybe the lists are identical. */
3803 if (l1 == l2)
3804 return 1;
3805
3806 /* Maybe the lists are similar. */
3807 for (t1 = l1, t2 = l2;
3808 t1 && t2
3809 && TREE_PURPOSE (t1) == TREE_PURPOSE (t2)
3810 && TREE_VALUE (t1) == TREE_VALUE (t2);
3811 t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2));
3812
3813 /* Maybe the lists are equal. */
3814 if (t1 == 0 && t2 == 0)
3815 return 1;
3816
3817 for (; t2; t2 = TREE_CHAIN (t2))
3818 {
3819 tree attr
3820 = lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (t2)), l1);
3821
3822 if (attr == NULL_TREE)
3823 return 0;
3824 if (simple_cst_equal (TREE_VALUE (t2), TREE_VALUE (attr)) != 1)
3825 return 0;
3826 }
3827
3828 return 1;
3829 }
3830
3831 /* Given two lists of types
3832 (chains of TREE_LIST nodes with types in the TREE_VALUE slots)
3833 return 1 if the lists contain the same types in the same order.
3834 Also, the TREE_PURPOSEs must match. */
3835
3836 int
3837 type_list_equal (l1, l2)
3838 tree l1, l2;
3839 {
3840 register tree t1, t2;
3841
3842 for (t1 = l1, t2 = l2; t1 && t2; t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2))
3843 if (TREE_VALUE (t1) != TREE_VALUE (t2)
3844 || (TREE_PURPOSE (t1) != TREE_PURPOSE (t2)
3845 && ! (1 == simple_cst_equal (TREE_PURPOSE (t1), TREE_PURPOSE (t2))
3846 && (TREE_TYPE (TREE_PURPOSE (t1))
3847 == TREE_TYPE (TREE_PURPOSE (t2))))))
3848 return 0;
3849
3850 return t1 == t2;
3851 }
3852
3853 /* Nonzero if integer constants T1 and T2
3854 represent the same constant value. */
3855
3856 int
3857 tree_int_cst_equal (t1, t2)
3858 tree t1, t2;
3859 {
3860 if (t1 == t2)
3861 return 1;
3862 if (t1 == 0 || t2 == 0)
3863 return 0;
3864 if (TREE_CODE (t1) == INTEGER_CST
3865 && TREE_CODE (t2) == INTEGER_CST
3866 && TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3867 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2))
3868 return 1;
3869 return 0;
3870 }
3871
3872 /* Nonzero if integer constants T1 and T2 represent values that satisfy <.
3873 The precise way of comparison depends on their data type. */
3874
3875 int
3876 tree_int_cst_lt (t1, t2)
3877 tree t1, t2;
3878 {
3879 if (t1 == t2)
3880 return 0;
3881
3882 if (!TREE_UNSIGNED (TREE_TYPE (t1)))
3883 return INT_CST_LT (t1, t2);
3884 return INT_CST_LT_UNSIGNED (t1, t2);
3885 }
3886
3887 /* Return an indication of the sign of the integer constant T.
3888 The return value is -1 if T < 0, 0 if T == 0, and 1 if T > 0.
3889 Note that -1 will never be returned it T's type is unsigned. */
3890
3891 int
3892 tree_int_cst_sgn (t)
3893 tree t;
3894 {
3895 if (TREE_INT_CST_LOW (t) == 0 && TREE_INT_CST_HIGH (t) == 0)
3896 return 0;
3897 else if (TREE_UNSIGNED (TREE_TYPE (t)))
3898 return 1;
3899 else if (TREE_INT_CST_HIGH (t) < 0)
3900 return -1;
3901 else
3902 return 1;
3903 }
3904
3905 /* Compare two constructor-element-type constants. Return 1 if the lists
3906 are known to be equal; otherwise return 0. */
3907
3908 int
3909 simple_cst_list_equal (l1, l2)
3910 tree l1, l2;
3911 {
3912 while (l1 != NULL_TREE && l2 != NULL_TREE)
3913 {
3914 if (simple_cst_equal (TREE_VALUE (l1), TREE_VALUE (l2)) != 1)
3915 return 0;
3916
3917 l1 = TREE_CHAIN (l1);
3918 l2 = TREE_CHAIN (l2);
3919 }
3920
3921 return (l1 == l2);
3922 }
3923
3924 /* Return truthvalue of whether T1 is the same tree structure as T2.
3925 Return 1 if they are the same.
3926 Return 0 if they are understandably different.
3927 Return -1 if either contains tree structure not understood by
3928 this function. */
3929
3930 int
3931 simple_cst_equal (t1, t2)
3932 tree t1, t2;
3933 {
3934 register enum tree_code code1, code2;
3935 int cmp;
3936
3937 if (t1 == t2)
3938 return 1;
3939 if (t1 == 0 || t2 == 0)
3940 return 0;
3941
3942 code1 = TREE_CODE (t1);
3943 code2 = TREE_CODE (t2);
3944
3945 if (code1 == NOP_EXPR || code1 == CONVERT_EXPR || code1 == NON_LVALUE_EXPR)
3946 {
3947 if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
3948 || code2 == NON_LVALUE_EXPR)
3949 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3950 else
3951 return simple_cst_equal (TREE_OPERAND (t1, 0), t2);
3952 }
3953 else if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
3954 || code2 == NON_LVALUE_EXPR)
3955 return simple_cst_equal (t1, TREE_OPERAND (t2, 0));
3956
3957 if (code1 != code2)
3958 return 0;
3959
3960 switch (code1)
3961 {
3962 case INTEGER_CST:
3963 return TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3964 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2);
3965
3966 case REAL_CST:
3967 return REAL_VALUES_IDENTICAL (TREE_REAL_CST (t1), TREE_REAL_CST (t2));
3968
3969 case STRING_CST:
3970 return TREE_STRING_LENGTH (t1) == TREE_STRING_LENGTH (t2)
3971 && !bcmp (TREE_STRING_POINTER (t1), TREE_STRING_POINTER (t2),
3972 TREE_STRING_LENGTH (t1));
3973
3974 case CONSTRUCTOR:
3975 if (CONSTRUCTOR_ELTS (t1) == CONSTRUCTOR_ELTS (t2))
3976 return 1;
3977 else
3978 abort ();
3979
3980 case SAVE_EXPR:
3981 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3982
3983 case CALL_EXPR:
3984 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3985 if (cmp <= 0)
3986 return cmp;
3987 return simple_cst_list_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
3988
3989 case TARGET_EXPR:
3990 /* Special case: if either target is an unallocated VAR_DECL,
3991 it means that it's going to be unified with whatever the
3992 TARGET_EXPR is really supposed to initialize, so treat it
3993 as being equivalent to anything. */
3994 if ((TREE_CODE (TREE_OPERAND (t1, 0)) == VAR_DECL
3995 && DECL_NAME (TREE_OPERAND (t1, 0)) == NULL_TREE
3996 && DECL_RTL (TREE_OPERAND (t1, 0)) == 0)
3997 || (TREE_CODE (TREE_OPERAND (t2, 0)) == VAR_DECL
3998 && DECL_NAME (TREE_OPERAND (t2, 0)) == NULL_TREE
3999 && DECL_RTL (TREE_OPERAND (t2, 0)) == 0))
4000 cmp = 1;
4001 else
4002 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4003 if (cmp <= 0)
4004 return cmp;
4005 return simple_cst_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
4006
4007 case WITH_CLEANUP_EXPR:
4008 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4009 if (cmp <= 0)
4010 return cmp;
4011 return simple_cst_equal (TREE_OPERAND (t1, 2), TREE_OPERAND (t1, 2));
4012
4013 case COMPONENT_REF:
4014 if (TREE_OPERAND (t1, 1) == TREE_OPERAND (t2, 1))
4015 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4016 return 0;
4017
4018 case VAR_DECL:
4019 case PARM_DECL:
4020 case CONST_DECL:
4021 case FUNCTION_DECL:
4022 return 0;
4023
4024 default:
4025 break;
4026 }
4027
4028 /* This general rule works for most tree codes. All exceptions should be
4029 handled above. If this is a language-specific tree code, we can't
4030 trust what might be in the operand, so say we don't know
4031 the situation. */
4032 if ((int) code1 >= (int) LAST_AND_UNUSED_TREE_CODE)
4033 return -1;
4034
4035 switch (TREE_CODE_CLASS (code1))
4036 {
4037 int i;
4038 case '1':
4039 case '2':
4040 case '<':
4041 case 'e':
4042 case 'r':
4043 case 's':
4044 cmp = 1;
4045 for (i=0; i<tree_code_length[(int) code1]; ++i)
4046 {
4047 cmp = simple_cst_equal (TREE_OPERAND (t1, i), TREE_OPERAND (t2, i));
4048 if (cmp <= 0)
4049 return cmp;
4050 }
4051 return cmp;
4052
4053 default:
4054 return -1;
4055 }
4056 }
4057 \f
4058 /* Constructors for pointer, array and function types.
4059 (RECORD_TYPE, UNION_TYPE and ENUMERAL_TYPE nodes are
4060 constructed by language-dependent code, not here.) */
4061
4062 /* Construct, lay out and return the type of pointers to TO_TYPE.
4063 If such a type has already been constructed, reuse it. */
4064
4065 tree
4066 build_pointer_type (to_type)
4067 tree to_type;
4068 {
4069 register tree t = TYPE_POINTER_TO (to_type);
4070
4071 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4072
4073 if (t)
4074 return t;
4075
4076 /* We need a new one. Put this in the same obstack as TO_TYPE. */
4077 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
4078 t = make_node (POINTER_TYPE);
4079 pop_obstacks ();
4080
4081 TREE_TYPE (t) = to_type;
4082
4083 /* Record this type as the pointer to TO_TYPE. */
4084 TYPE_POINTER_TO (to_type) = t;
4085
4086 /* Lay out the type. This function has many callers that are concerned
4087 with expression-construction, and this simplifies them all.
4088 Also, it guarantees the TYPE_SIZE is in the same obstack as the type. */
4089 layout_type (t);
4090
4091 return t;
4092 }
4093
4094 /* Create a type of integers to be the TYPE_DOMAIN of an ARRAY_TYPE.
4095 MAXVAL should be the maximum value in the domain
4096 (one less than the length of the array).
4097
4098 The maximum value that MAXVAL can have is INT_MAX for a HOST_WIDE_INT.
4099 We don't enforce this limit, that is up to caller (e.g. language front end).
4100 The limit exists because the result is a signed type and we don't handle
4101 sizes that use more than one HOST_WIDE_INT. */
4102
4103 tree
4104 build_index_type (maxval)
4105 tree maxval;
4106 {
4107 register tree itype = make_node (INTEGER_TYPE);
4108
4109 TYPE_PRECISION (itype) = TYPE_PRECISION (sizetype);
4110 TYPE_MIN_VALUE (itype) = size_zero_node;
4111
4112 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
4113 TYPE_MAX_VALUE (itype) = convert (sizetype, maxval);
4114 pop_obstacks ();
4115
4116 TYPE_MODE (itype) = TYPE_MODE (sizetype);
4117 TYPE_SIZE (itype) = TYPE_SIZE (sizetype);
4118 TYPE_SIZE_UNIT (itype) = TYPE_SIZE_UNIT (sizetype);
4119 TYPE_ALIGN (itype) = TYPE_ALIGN (sizetype);
4120 if (TREE_CODE (maxval) == INTEGER_CST)
4121 {
4122 int maxint = (int) TREE_INT_CST_LOW (maxval);
4123 /* If the domain should be empty, make sure the maxval
4124 remains -1 and is not spoiled by truncation. */
4125 if (INT_CST_LT (maxval, integer_zero_node))
4126 {
4127 TYPE_MAX_VALUE (itype) = build_int_2 (-1, -1);
4128 TREE_TYPE (TYPE_MAX_VALUE (itype)) = sizetype;
4129 }
4130 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
4131 }
4132 else
4133 return itype;
4134 }
4135
4136 /* Create a range of some discrete type TYPE (an INTEGER_TYPE,
4137 ENUMERAL_TYPE, BOOLEAN_TYPE, or CHAR_TYPE), with
4138 low bound LOWVAL and high bound HIGHVAL.
4139 if TYPE==NULL_TREE, sizetype is used. */
4140
4141 tree
4142 build_range_type (type, lowval, highval)
4143 tree type, lowval, highval;
4144 {
4145 register tree itype = make_node (INTEGER_TYPE);
4146
4147 TREE_TYPE (itype) = type;
4148 if (type == NULL_TREE)
4149 type = sizetype;
4150
4151 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
4152 TYPE_MIN_VALUE (itype) = convert (type, lowval);
4153 TYPE_MAX_VALUE (itype) = highval ? convert (type, highval) : NULL;
4154 pop_obstacks ();
4155
4156 TYPE_PRECISION (itype) = TYPE_PRECISION (type);
4157 TYPE_MODE (itype) = TYPE_MODE (type);
4158 TYPE_SIZE (itype) = TYPE_SIZE (type);
4159 TYPE_SIZE_UNIT (itype) = TYPE_SIZE_UNIT (type);
4160 TYPE_ALIGN (itype) = TYPE_ALIGN (type);
4161 if (TREE_CODE (lowval) == INTEGER_CST)
4162 {
4163 HOST_WIDE_INT lowint, highint;
4164 int maxint;
4165
4166 lowint = TREE_INT_CST_LOW (lowval);
4167 if (highval && TREE_CODE (highval) == INTEGER_CST)
4168 highint = TREE_INT_CST_LOW (highval);
4169 else
4170 highint = (~(unsigned HOST_WIDE_INT)0) >> 1;
4171
4172 maxint = (int) (highint - lowint);
4173 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
4174 }
4175 else
4176 return itype;
4177 }
4178
4179 /* Just like build_index_type, but takes lowval and highval instead
4180 of just highval (maxval). */
4181
4182 tree
4183 build_index_2_type (lowval,highval)
4184 tree lowval, highval;
4185 {
4186 return build_range_type (NULL_TREE, lowval, highval);
4187 }
4188
4189 /* Return nonzero iff ITYPE1 and ITYPE2 are equal (in the LISP sense).
4190 Needed because when index types are not hashed, equal index types
4191 built at different times appear distinct, even though structurally,
4192 they are not. */
4193
4194 int
4195 index_type_equal (itype1, itype2)
4196 tree itype1, itype2;
4197 {
4198 if (TREE_CODE (itype1) != TREE_CODE (itype2))
4199 return 0;
4200 if (TREE_CODE (itype1) == INTEGER_TYPE)
4201 {
4202 if (TYPE_PRECISION (itype1) != TYPE_PRECISION (itype2)
4203 || TYPE_MODE (itype1) != TYPE_MODE (itype2)
4204 || simple_cst_equal (TYPE_SIZE (itype1), TYPE_SIZE (itype2)) != 1
4205 || TYPE_ALIGN (itype1) != TYPE_ALIGN (itype2))
4206 return 0;
4207 if (1 == simple_cst_equal (TYPE_MIN_VALUE (itype1),
4208 TYPE_MIN_VALUE (itype2))
4209 && 1 == simple_cst_equal (TYPE_MAX_VALUE (itype1),
4210 TYPE_MAX_VALUE (itype2)))
4211 return 1;
4212 }
4213
4214 return 0;
4215 }
4216
4217 /* Construct, lay out and return the type of arrays of elements with ELT_TYPE
4218 and number of elements specified by the range of values of INDEX_TYPE.
4219 If such a type has already been constructed, reuse it. */
4220
4221 tree
4222 build_array_type (elt_type, index_type)
4223 tree elt_type, index_type;
4224 {
4225 register tree t;
4226 int hashcode;
4227
4228 if (TREE_CODE (elt_type) == FUNCTION_TYPE)
4229 {
4230 error ("arrays of functions are not meaningful");
4231 elt_type = integer_type_node;
4232 }
4233
4234 /* Make sure TYPE_POINTER_TO (elt_type) is filled in. */
4235 build_pointer_type (elt_type);
4236
4237 /* Allocate the array after the pointer type,
4238 in case we free it in type_hash_canon. */
4239 t = make_node (ARRAY_TYPE);
4240 TREE_TYPE (t) = elt_type;
4241 TYPE_DOMAIN (t) = index_type;
4242
4243 if (index_type == 0)
4244 {
4245 return t;
4246 }
4247
4248 hashcode = TYPE_HASH (elt_type) + TYPE_HASH (index_type);
4249 t = type_hash_canon (hashcode, t);
4250
4251 if (TYPE_SIZE (t) == 0)
4252 layout_type (t);
4253 return t;
4254 }
4255
4256 /* Return the TYPE of the elements comprising
4257 the innermost dimension of ARRAY. */
4258
4259 tree
4260 get_inner_array_type (array)
4261 tree array;
4262 {
4263 tree type = TREE_TYPE (array);
4264
4265 while (TREE_CODE (type) == ARRAY_TYPE)
4266 type = TREE_TYPE (type);
4267
4268 return type;
4269 }
4270
4271 /* Construct, lay out and return
4272 the type of functions returning type VALUE_TYPE
4273 given arguments of types ARG_TYPES.
4274 ARG_TYPES is a chain of TREE_LIST nodes whose TREE_VALUEs
4275 are data type nodes for the arguments of the function.
4276 If such a type has already been constructed, reuse it. */
4277
4278 tree
4279 build_function_type (value_type, arg_types)
4280 tree value_type, arg_types;
4281 {
4282 register tree t;
4283 int hashcode;
4284
4285 if (TREE_CODE (value_type) == FUNCTION_TYPE)
4286 {
4287 error ("function return type cannot be function");
4288 value_type = integer_type_node;
4289 }
4290
4291 /* Make a node of the sort we want. */
4292 t = make_node (FUNCTION_TYPE);
4293 TREE_TYPE (t) = value_type;
4294 TYPE_ARG_TYPES (t) = arg_types;
4295
4296 /* If we already have such a type, use the old one and free this one. */
4297 hashcode = TYPE_HASH (value_type) + type_hash_list (arg_types);
4298 t = type_hash_canon (hashcode, t);
4299
4300 if (TYPE_SIZE (t) == 0)
4301 layout_type (t);
4302 return t;
4303 }
4304
4305 /* Build the node for the type of references-to-TO_TYPE. */
4306
4307 tree
4308 build_reference_type (to_type)
4309 tree to_type;
4310 {
4311 register tree t = TYPE_REFERENCE_TO (to_type);
4312
4313 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4314
4315 if (t)
4316 return t;
4317
4318 /* We need a new one. Put this in the same obstack as TO_TYPE. */
4319 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
4320 t = make_node (REFERENCE_TYPE);
4321 pop_obstacks ();
4322
4323 TREE_TYPE (t) = to_type;
4324
4325 /* Record this type as the pointer to TO_TYPE. */
4326 TYPE_REFERENCE_TO (to_type) = t;
4327
4328 layout_type (t);
4329
4330 return t;
4331 }
4332
4333 /* Construct, lay out and return the type of methods belonging to class
4334 BASETYPE and whose arguments and values are described by TYPE.
4335 If that type exists already, reuse it.
4336 TYPE must be a FUNCTION_TYPE node. */
4337
4338 tree
4339 build_method_type (basetype, type)
4340 tree basetype, type;
4341 {
4342 register tree t;
4343 int hashcode;
4344
4345 /* Make a node of the sort we want. */
4346 t = make_node (METHOD_TYPE);
4347
4348 if (TREE_CODE (type) != FUNCTION_TYPE)
4349 abort ();
4350
4351 TYPE_METHOD_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4352 TREE_TYPE (t) = TREE_TYPE (type);
4353
4354 /* The actual arglist for this function includes a "hidden" argument
4355 which is "this". Put it into the list of argument types. */
4356
4357 TYPE_ARG_TYPES (t)
4358 = tree_cons (NULL_TREE,
4359 build_pointer_type (basetype), TYPE_ARG_TYPES (type));
4360
4361 /* If we already have such a type, use the old one and free this one. */
4362 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4363 t = type_hash_canon (hashcode, t);
4364
4365 if (TYPE_SIZE (t) == 0)
4366 layout_type (t);
4367
4368 return t;
4369 }
4370
4371 /* Construct, lay out and return the type of offsets to a value
4372 of type TYPE, within an object of type BASETYPE.
4373 If a suitable offset type exists already, reuse it. */
4374
4375 tree
4376 build_offset_type (basetype, type)
4377 tree basetype, type;
4378 {
4379 register tree t;
4380 int hashcode;
4381
4382 /* Make a node of the sort we want. */
4383 t = make_node (OFFSET_TYPE);
4384
4385 TYPE_OFFSET_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4386 TREE_TYPE (t) = type;
4387
4388 /* If we already have such a type, use the old one and free this one. */
4389 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4390 t = type_hash_canon (hashcode, t);
4391
4392 if (TYPE_SIZE (t) == 0)
4393 layout_type (t);
4394
4395 return t;
4396 }
4397
4398 /* Create a complex type whose components are COMPONENT_TYPE. */
4399
4400 tree
4401 build_complex_type (component_type)
4402 tree component_type;
4403 {
4404 register tree t;
4405 int hashcode;
4406
4407 /* Make a node of the sort we want. */
4408 t = make_node (COMPLEX_TYPE);
4409
4410 TREE_TYPE (t) = TYPE_MAIN_VARIANT (component_type);
4411 set_type_quals (t, TYPE_QUALS (component_type));
4412
4413 /* If we already have such a type, use the old one and free this one. */
4414 hashcode = TYPE_HASH (component_type);
4415 t = type_hash_canon (hashcode, t);
4416
4417 if (TYPE_SIZE (t) == 0)
4418 layout_type (t);
4419
4420 return t;
4421 }
4422 \f
4423 /* Return OP, stripped of any conversions to wider types as much as is safe.
4424 Converting the value back to OP's type makes a value equivalent to OP.
4425
4426 If FOR_TYPE is nonzero, we return a value which, if converted to
4427 type FOR_TYPE, would be equivalent to converting OP to type FOR_TYPE.
4428
4429 If FOR_TYPE is nonzero, unaligned bit-field references may be changed to the
4430 narrowest type that can hold the value, even if they don't exactly fit.
4431 Otherwise, bit-field references are changed to a narrower type
4432 only if they can be fetched directly from memory in that type.
4433
4434 OP must have integer, real or enumeral type. Pointers are not allowed!
4435
4436 There are some cases where the obvious value we could return
4437 would regenerate to OP if converted to OP's type,
4438 but would not extend like OP to wider types.
4439 If FOR_TYPE indicates such extension is contemplated, we eschew such values.
4440 For example, if OP is (unsigned short)(signed char)-1,
4441 we avoid returning (signed char)-1 if FOR_TYPE is int,
4442 even though extending that to an unsigned short would regenerate OP,
4443 since the result of extending (signed char)-1 to (int)
4444 is different from (int) OP. */
4445
4446 tree
4447 get_unwidened (op, for_type)
4448 register tree op;
4449 tree for_type;
4450 {
4451 /* Set UNS initially if converting OP to FOR_TYPE is a zero-extension. */
4452 register tree type = TREE_TYPE (op);
4453 register unsigned final_prec
4454 = TYPE_PRECISION (for_type != 0 ? for_type : type);
4455 register int uns
4456 = (for_type != 0 && for_type != type
4457 && final_prec > TYPE_PRECISION (type)
4458 && TREE_UNSIGNED (type));
4459 register tree win = op;
4460
4461 while (TREE_CODE (op) == NOP_EXPR)
4462 {
4463 register int bitschange
4464 = TYPE_PRECISION (TREE_TYPE (op))
4465 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4466
4467 /* Truncations are many-one so cannot be removed.
4468 Unless we are later going to truncate down even farther. */
4469 if (bitschange < 0
4470 && final_prec > TYPE_PRECISION (TREE_TYPE (op)))
4471 break;
4472
4473 /* See what's inside this conversion. If we decide to strip it,
4474 we will set WIN. */
4475 op = TREE_OPERAND (op, 0);
4476
4477 /* If we have not stripped any zero-extensions (uns is 0),
4478 we can strip any kind of extension.
4479 If we have previously stripped a zero-extension,
4480 only zero-extensions can safely be stripped.
4481 Any extension can be stripped if the bits it would produce
4482 are all going to be discarded later by truncating to FOR_TYPE. */
4483
4484 if (bitschange > 0)
4485 {
4486 if (! uns || final_prec <= TYPE_PRECISION (TREE_TYPE (op)))
4487 win = op;
4488 /* TREE_UNSIGNED says whether this is a zero-extension.
4489 Let's avoid computing it if it does not affect WIN
4490 and if UNS will not be needed again. */
4491 if ((uns || TREE_CODE (op) == NOP_EXPR)
4492 && TREE_UNSIGNED (TREE_TYPE (op)))
4493 {
4494 uns = 1;
4495 win = op;
4496 }
4497 }
4498 }
4499
4500 if (TREE_CODE (op) == COMPONENT_REF
4501 /* Since type_for_size always gives an integer type. */
4502 && TREE_CODE (type) != REAL_TYPE
4503 /* Don't crash if field not laid out yet. */
4504 && DECL_SIZE (TREE_OPERAND (op, 1)) != 0)
4505 {
4506 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4507 type = type_for_size (innerprec, TREE_UNSIGNED (TREE_OPERAND (op, 1)));
4508
4509 /* We can get this structure field in the narrowest type it fits in.
4510 If FOR_TYPE is 0, do this only for a field that matches the
4511 narrower type exactly and is aligned for it
4512 The resulting extension to its nominal type (a fullword type)
4513 must fit the same conditions as for other extensions. */
4514
4515 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4516 && (for_type || ! DECL_BIT_FIELD (TREE_OPERAND (op, 1)))
4517 && (! uns || final_prec <= innerprec
4518 || TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4519 && type != 0)
4520 {
4521 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4522 TREE_OPERAND (op, 1));
4523 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4524 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4525 TREE_RAISES (win) = TREE_RAISES (op);
4526 }
4527 }
4528 return win;
4529 }
4530 \f
4531 /* Return OP or a simpler expression for a narrower value
4532 which can be sign-extended or zero-extended to give back OP.
4533 Store in *UNSIGNEDP_PTR either 1 if the value should be zero-extended
4534 or 0 if the value should be sign-extended. */
4535
4536 tree
4537 get_narrower (op, unsignedp_ptr)
4538 register tree op;
4539 int *unsignedp_ptr;
4540 {
4541 register int uns = 0;
4542 int first = 1;
4543 register tree win = op;
4544
4545 while (TREE_CODE (op) == NOP_EXPR)
4546 {
4547 register int bitschange
4548 = TYPE_PRECISION (TREE_TYPE (op))
4549 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4550
4551 /* Truncations are many-one so cannot be removed. */
4552 if (bitschange < 0)
4553 break;
4554
4555 /* See what's inside this conversion. If we decide to strip it,
4556 we will set WIN. */
4557 op = TREE_OPERAND (op, 0);
4558
4559 if (bitschange > 0)
4560 {
4561 /* An extension: the outermost one can be stripped,
4562 but remember whether it is zero or sign extension. */
4563 if (first)
4564 uns = TREE_UNSIGNED (TREE_TYPE (op));
4565 /* Otherwise, if a sign extension has been stripped,
4566 only sign extensions can now be stripped;
4567 if a zero extension has been stripped, only zero-extensions. */
4568 else if (uns != TREE_UNSIGNED (TREE_TYPE (op)))
4569 break;
4570 first = 0;
4571 }
4572 else /* bitschange == 0 */
4573 {
4574 /* A change in nominal type can always be stripped, but we must
4575 preserve the unsignedness. */
4576 if (first)
4577 uns = TREE_UNSIGNED (TREE_TYPE (op));
4578 first = 0;
4579 }
4580
4581 win = op;
4582 }
4583
4584 if (TREE_CODE (op) == COMPONENT_REF
4585 /* Since type_for_size always gives an integer type. */
4586 && TREE_CODE (TREE_TYPE (op)) != REAL_TYPE)
4587 {
4588 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4589 tree type = type_for_size (innerprec, TREE_UNSIGNED (op));
4590
4591 /* We can get this structure field in a narrower type that fits it,
4592 but the resulting extension to its nominal type (a fullword type)
4593 must satisfy the same conditions as for other extensions.
4594
4595 Do this only for fields that are aligned (not bit-fields),
4596 because when bit-field insns will be used there is no
4597 advantage in doing this. */
4598
4599 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4600 && ! DECL_BIT_FIELD (TREE_OPERAND (op, 1))
4601 && (first || uns == TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4602 && type != 0)
4603 {
4604 if (first)
4605 uns = TREE_UNSIGNED (TREE_OPERAND (op, 1));
4606 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4607 TREE_OPERAND (op, 1));
4608 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4609 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4610 TREE_RAISES (win) = TREE_RAISES (op);
4611 }
4612 }
4613 *unsignedp_ptr = uns;
4614 return win;
4615 }
4616 \f
4617 /* Nonzero if integer constant C has a value that is permissible
4618 for type TYPE (an INTEGER_TYPE). */
4619
4620 int
4621 int_fits_type_p (c, type)
4622 tree c, type;
4623 {
4624 if (TREE_UNSIGNED (type))
4625 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4626 && INT_CST_LT_UNSIGNED (TYPE_MAX_VALUE (type), c))
4627 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4628 && INT_CST_LT_UNSIGNED (c, TYPE_MIN_VALUE (type)))
4629 /* Negative ints never fit unsigned types. */
4630 && ! (TREE_INT_CST_HIGH (c) < 0
4631 && ! TREE_UNSIGNED (TREE_TYPE (c))));
4632 else
4633 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4634 && INT_CST_LT (TYPE_MAX_VALUE (type), c))
4635 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4636 && INT_CST_LT (c, TYPE_MIN_VALUE (type)))
4637 /* Unsigned ints with top bit set never fit signed types. */
4638 && ! (TREE_INT_CST_HIGH (c) < 0
4639 && TREE_UNSIGNED (TREE_TYPE (c))));
4640 }
4641
4642 /* Return the innermost context enclosing DECL that is
4643 a FUNCTION_DECL, or zero if none. */
4644
4645 tree
4646 decl_function_context (decl)
4647 tree decl;
4648 {
4649 tree context;
4650
4651 if (TREE_CODE (decl) == ERROR_MARK)
4652 return 0;
4653
4654 if (TREE_CODE (decl) == SAVE_EXPR)
4655 context = SAVE_EXPR_CONTEXT (decl);
4656 else
4657 context = DECL_CONTEXT (decl);
4658
4659 while (context && TREE_CODE (context) != FUNCTION_DECL)
4660 {
4661 if (TREE_CODE_CLASS (TREE_CODE (context)) == 't')
4662 context = TYPE_CONTEXT (context);
4663 else if (TREE_CODE_CLASS (TREE_CODE (context)) == 'd')
4664 context = DECL_CONTEXT (context);
4665 else if (TREE_CODE (context) == BLOCK)
4666 context = BLOCK_SUPERCONTEXT (context);
4667 else
4668 /* Unhandled CONTEXT !? */
4669 abort ();
4670 }
4671
4672 return context;
4673 }
4674
4675 /* Return the innermost context enclosing DECL that is
4676 a RECORD_TYPE, UNION_TYPE or QUAL_UNION_TYPE, or zero if none.
4677 TYPE_DECLs and FUNCTION_DECLs are transparent to this function. */
4678
4679 tree
4680 decl_type_context (decl)
4681 tree decl;
4682 {
4683 tree context = DECL_CONTEXT (decl);
4684
4685 while (context)
4686 {
4687 if (TREE_CODE (context) == RECORD_TYPE
4688 || TREE_CODE (context) == UNION_TYPE
4689 || TREE_CODE (context) == QUAL_UNION_TYPE)
4690 return context;
4691 if (TREE_CODE (context) == TYPE_DECL
4692 || TREE_CODE (context) == FUNCTION_DECL)
4693 context = DECL_CONTEXT (context);
4694 else if (TREE_CODE (context) == BLOCK)
4695 context = BLOCK_SUPERCONTEXT (context);
4696 else
4697 /* Unhandled CONTEXT!? */
4698 abort ();
4699 }
4700 return NULL_TREE;
4701 }
4702
4703 /* Print debugging information about the size of the
4704 toplev_inline_obstacks. */
4705
4706 void
4707 print_inline_obstack_statistics ()
4708 {
4709 struct simple_obstack_stack *current = toplev_inline_obstacks;
4710 int n_obstacks = 0;
4711 int n_alloc = 0;
4712 int n_chunks = 0;
4713
4714 for (; current; current = current->next, ++n_obstacks)
4715 {
4716 struct obstack *o = current->obstack;
4717 struct _obstack_chunk *chunk = o->chunk;
4718
4719 n_alloc += o->next_free - chunk->contents;
4720 chunk = chunk->prev;
4721 ++n_chunks;
4722 for (; chunk; chunk = chunk->prev, ++n_chunks)
4723 n_alloc += chunk->limit - &chunk->contents[0];
4724 }
4725 fprintf (stderr, "inline obstacks: %d obstacks, %d bytes, %d chunks\n",
4726 n_obstacks, n_alloc, n_chunks);
4727 }
4728
4729 /* Print debugging information about the obstack O, named STR. */
4730
4731 void
4732 print_obstack_statistics (str, o)
4733 char *str;
4734 struct obstack *o;
4735 {
4736 struct _obstack_chunk *chunk = o->chunk;
4737 int n_chunks = 1;
4738 int n_alloc = 0;
4739
4740 n_alloc += o->next_free - chunk->contents;
4741 chunk = chunk->prev;
4742 while (chunk)
4743 {
4744 n_chunks += 1;
4745 n_alloc += chunk->limit - &chunk->contents[0];
4746 chunk = chunk->prev;
4747 }
4748 fprintf (stderr, "obstack %s: %u bytes, %d chunks\n",
4749 str, n_alloc, n_chunks);
4750 }
4751
4752 /* Print debugging information about tree nodes generated during the compile,
4753 and any language-specific information. */
4754
4755 void
4756 dump_tree_statistics ()
4757 {
4758 #ifdef GATHER_STATISTICS
4759 int i;
4760 int total_nodes, total_bytes;
4761 #endif
4762
4763 fprintf (stderr, "\n??? tree nodes created\n\n");
4764 #ifdef GATHER_STATISTICS
4765 fprintf (stderr, "Kind Nodes Bytes\n");
4766 fprintf (stderr, "-------------------------------------\n");
4767 total_nodes = total_bytes = 0;
4768 for (i = 0; i < (int) all_kinds; i++)
4769 {
4770 fprintf (stderr, "%-20s %6d %9d\n", tree_node_kind_names[i],
4771 tree_node_counts[i], tree_node_sizes[i]);
4772 total_nodes += tree_node_counts[i];
4773 total_bytes += tree_node_sizes[i];
4774 }
4775 fprintf (stderr, "%-20s %9d\n", "identifier names", id_string_size);
4776 fprintf (stderr, "-------------------------------------\n");
4777 fprintf (stderr, "%-20s %6d %9d\n", "Total", total_nodes, total_bytes);
4778 fprintf (stderr, "-------------------------------------\n");
4779 #else
4780 fprintf (stderr, "(No per-node statistics)\n");
4781 #endif
4782 print_obstack_statistics ("permanent_obstack", &permanent_obstack);
4783 print_obstack_statistics ("maybepermanent_obstack", &maybepermanent_obstack);
4784 print_obstack_statistics ("temporary_obstack", &temporary_obstack);
4785 print_obstack_statistics ("momentary_obstack", &momentary_obstack);
4786 print_obstack_statistics ("temp_decl_obstack", &temp_decl_obstack);
4787 print_inline_obstack_statistics ();
4788 print_lang_statistics ();
4789 }
4790 \f
4791 #define FILE_FUNCTION_PREFIX_LEN 9
4792
4793 #ifndef NO_DOLLAR_IN_LABEL
4794 #define FILE_FUNCTION_FORMAT "_GLOBAL_$%s$%s"
4795 #else /* NO_DOLLAR_IN_LABEL */
4796 #ifndef NO_DOT_IN_LABEL
4797 #define FILE_FUNCTION_FORMAT "_GLOBAL_.%s.%s"
4798 #else /* NO_DOT_IN_LABEL */
4799 #define FILE_FUNCTION_FORMAT "_GLOBAL__%s_%s"
4800 #endif /* NO_DOT_IN_LABEL */
4801 #endif /* NO_DOLLAR_IN_LABEL */
4802
4803 extern char * first_global_object_name;
4804 extern char * weak_global_object_name;
4805
4806 /* Appends 6 random characters to TEMPLATE to (hopefully) avoid name
4807 clashes in cases where we can't reliably choose a unique name.
4808
4809 Derived from mkstemp.c in libiberty. */
4810
4811 static void
4812 append_random_chars (template)
4813 char *template;
4814 {
4815 static const char letters[]
4816 = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
4817 static unsigned HOST_WIDE_INT value;
4818 unsigned HOST_WIDE_INT v;
4819
4820 #ifdef HAVE_GETTIMEOFDAY
4821 struct timeval tv;
4822 #endif
4823
4824 template += strlen (template);
4825
4826 #ifdef HAVE_GETTIMEOFDAY
4827 /* Get some more or less random data. */
4828 gettimeofday (&tv, NULL);
4829 value += ((unsigned HOST_WIDE_INT) tv.tv_usec << 16) ^ tv.tv_sec ^ getpid ();
4830 #else
4831 value += getpid ();
4832 #endif
4833
4834 v = value;
4835
4836 /* Fill in the random bits. */
4837 template[0] = letters[v % 62];
4838 v /= 62;
4839 template[1] = letters[v % 62];
4840 v /= 62;
4841 template[2] = letters[v % 62];
4842 v /= 62;
4843 template[3] = letters[v % 62];
4844 v /= 62;
4845 template[4] = letters[v % 62];
4846 v /= 62;
4847 template[5] = letters[v % 62];
4848
4849 template[6] = '\0';
4850 }
4851
4852 /* Generate a name for a function unique to this translation unit.
4853 TYPE is some string to identify the purpose of this function to the
4854 linker or collect2. */
4855
4856 tree
4857 get_file_function_name_long (type)
4858 char *type;
4859 {
4860 char *buf;
4861 register char *p;
4862
4863 if (first_global_object_name)
4864 p = first_global_object_name;
4865 else
4866 {
4867 /* We don't have anything that we know to be unique to this translation
4868 unit, so use what we do have and throw in some randomness. */
4869
4870 char *name = weak_global_object_name;
4871 char *file = main_input_filename;
4872
4873 if (! name)
4874 name = "";
4875 if (! file)
4876 file = input_filename;
4877
4878 p = (char *) alloca (7 + strlen (name) + strlen (file));
4879
4880 sprintf (p, "%s%s", name, file);
4881 append_random_chars (p);
4882 }
4883
4884 buf = (char *) alloca (sizeof (FILE_FUNCTION_FORMAT) + strlen (p)
4885 + strlen (type));
4886
4887 /* Set up the name of the file-level functions we may need. */
4888 /* Use a global object (which is already required to be unique over
4889 the program) rather than the file name (which imposes extra
4890 constraints). -- Raeburn@MIT.EDU, 10 Jan 1990. */
4891 sprintf (buf, FILE_FUNCTION_FORMAT, type, p);
4892
4893 /* Don't need to pull weird characters out of global names. */
4894 if (p != first_global_object_name)
4895 {
4896 for (p = buf+11; *p; p++)
4897 if (! ((*p >= '0' && *p <= '9')
4898 #if 0 /* we always want labels, which are valid C++ identifiers (+ `$') */
4899 #ifndef ASM_IDENTIFY_GCC /* this is required if `.' is invalid -- k. raeburn */
4900 || *p == '.'
4901 #endif
4902 #endif
4903 #ifndef NO_DOLLAR_IN_LABEL /* this for `$'; unlikely, but... -- kr */
4904 || *p == '$'
4905 #endif
4906 #ifndef NO_DOT_IN_LABEL /* this for `.'; unlikely, but... */
4907 || *p == '.'
4908 #endif
4909 || (*p >= 'A' && *p <= 'Z')
4910 || (*p >= 'a' && *p <= 'z')))
4911 *p = '_';
4912 }
4913
4914 return get_identifier (buf);
4915 }
4916
4917 /* If KIND=='I', return a suitable global initializer (constructor) name.
4918 If KIND=='D', return a suitable global clean-up (destructor) name. */
4919
4920 tree
4921 get_file_function_name (kind)
4922 int kind;
4923 {
4924 char p[2];
4925 p[0] = kind;
4926 p[1] = 0;
4927
4928 return get_file_function_name_long (p);
4929 }
4930
4931 \f
4932 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4933 The result is placed in BUFFER (which has length BIT_SIZE),
4934 with one bit in each char ('\000' or '\001').
4935
4936 If the constructor is constant, NULL_TREE is returned.
4937 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4938
4939 tree
4940 get_set_constructor_bits (init, buffer, bit_size)
4941 tree init;
4942 char *buffer;
4943 int bit_size;
4944 {
4945 int i;
4946 tree vals;
4947 HOST_WIDE_INT domain_min
4948 = TREE_INT_CST_LOW (TYPE_MIN_VALUE (TYPE_DOMAIN (TREE_TYPE (init))));
4949 tree non_const_bits = NULL_TREE;
4950 for (i = 0; i < bit_size; i++)
4951 buffer[i] = 0;
4952
4953 for (vals = TREE_OPERAND (init, 1);
4954 vals != NULL_TREE; vals = TREE_CHAIN (vals))
4955 {
4956 if (TREE_CODE (TREE_VALUE (vals)) != INTEGER_CST
4957 || (TREE_PURPOSE (vals) != NULL_TREE
4958 && TREE_CODE (TREE_PURPOSE (vals)) != INTEGER_CST))
4959 non_const_bits
4960 = tree_cons (TREE_PURPOSE (vals), TREE_VALUE (vals), non_const_bits);
4961 else if (TREE_PURPOSE (vals) != NULL_TREE)
4962 {
4963 /* Set a range of bits to ones. */
4964 HOST_WIDE_INT lo_index
4965 = TREE_INT_CST_LOW (TREE_PURPOSE (vals)) - domain_min;
4966 HOST_WIDE_INT hi_index
4967 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
4968 if (lo_index < 0 || lo_index >= bit_size
4969 || hi_index < 0 || hi_index >= bit_size)
4970 abort ();
4971 for ( ; lo_index <= hi_index; lo_index++)
4972 buffer[lo_index] = 1;
4973 }
4974 else
4975 {
4976 /* Set a single bit to one. */
4977 HOST_WIDE_INT index
4978 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
4979 if (index < 0 || index >= bit_size)
4980 {
4981 error ("invalid initializer for bit string");
4982 return NULL_TREE;
4983 }
4984 buffer[index] = 1;
4985 }
4986 }
4987 return non_const_bits;
4988 }
4989
4990 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4991 The result is placed in BUFFER (which is an array of bytes).
4992 If the constructor is constant, NULL_TREE is returned.
4993 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4994
4995 tree
4996 get_set_constructor_bytes (init, buffer, wd_size)
4997 tree init;
4998 unsigned char *buffer;
4999 int wd_size;
5000 {
5001 int i;
5002 int set_word_size = BITS_PER_UNIT;
5003 int bit_size = wd_size * set_word_size;
5004 int bit_pos = 0;
5005 unsigned char *bytep = buffer;
5006 char *bit_buffer = (char *) alloca(bit_size);
5007 tree non_const_bits = get_set_constructor_bits (init, bit_buffer, bit_size);
5008
5009 for (i = 0; i < wd_size; i++)
5010 buffer[i] = 0;
5011
5012 for (i = 0; i < bit_size; i++)
5013 {
5014 if (bit_buffer[i])
5015 {
5016 if (BYTES_BIG_ENDIAN)
5017 *bytep |= (1 << (set_word_size - 1 - bit_pos));
5018 else
5019 *bytep |= 1 << bit_pos;
5020 }
5021 bit_pos++;
5022 if (bit_pos >= set_word_size)
5023 bit_pos = 0, bytep++;
5024 }
5025 return non_const_bits;
5026 }
5027 \f
5028 #ifdef ENABLE_CHECKING
5029
5030 /* Complain if the tree code does not match the expected one.
5031 NODE is the tree node in question, CODE is the expected tree code,
5032 and FILE and LINE are the filename and line number, respectively,
5033 of the line on which the check was done. If NONFATAL is nonzero,
5034 don't abort if the reference is invalid; instead, return 0.
5035 If the reference is valid, return NODE. */
5036
5037 tree
5038 tree_check (node, code, file, line, nofatal)
5039 tree node;
5040 enum tree_code code;
5041 char *file;
5042 int line;
5043 int nofatal;
5044 {
5045 if (TREE_CODE (node) == code)
5046 return node;
5047 else if (nofatal)
5048 return 0;
5049 else
5050 fatal ("%s:%d: Expect %s, have %s\n", file, line,
5051 tree_code_name[code], tree_code_name[TREE_CODE (node)]);
5052 }
5053
5054 /* Similar to above, except that we check for a class of tree
5055 code, given in CL. */
5056
5057 tree
5058 tree_class_check (node, cl, file, line, nofatal)
5059 tree node;
5060 char cl;
5061 char *file;
5062 int line;
5063 int nofatal;
5064 {
5065 if (TREE_CODE_CLASS (TREE_CODE (node)) == cl)
5066 return node;
5067 else if (nofatal)
5068 return 0;
5069 else
5070 fatal ("%s:%d: Expect '%c', have '%s'\n", file, line,
5071 cl, tree_code_name[TREE_CODE (node)]);
5072 }
5073
5074 /* Likewise, but complain if the tree node is not an expression. */
5075
5076 tree
5077 expr_check (node, ignored, file, line, nofatal)
5078 tree node;
5079 int ignored;
5080 char *file;
5081 int line;
5082 int nofatal;
5083 {
5084 switch (TREE_CODE_CLASS (TREE_CODE (node)))
5085 {
5086 case 'r':
5087 case 's':
5088 case 'e':
5089 case '<':
5090 case '1':
5091 case '2':
5092 break;
5093
5094 default:
5095 if (nofatal)
5096 return 0;
5097 else
5098 fatal ("%s:%d: Expect expression, have '%s'\n", file, line,
5099 tree_code_name[TREE_CODE (node)]);
5100 }
5101
5102 return node;
5103 }
5104 #endif
5105
5106 /* Return the alias set for T, which may be either a type or an
5107 expression. */
5108
5109 int
5110 get_alias_set (t)
5111 tree t;
5112 {
5113 if (!flag_strict_aliasing || !lang_get_alias_set)
5114 /* If we're not doing any lanaguage-specific alias analysis, just
5115 assume everything aliases everything else. */
5116 return 0;
5117 else
5118 return (*lang_get_alias_set) (t);
5119 }
5120
5121 /* Return a brand-new alias set. */
5122
5123 int
5124 new_alias_set ()
5125 {
5126 static int last_alias_set;
5127 if (flag_strict_aliasing)
5128 return ++last_alias_set;
5129 else
5130 return 0;
5131 }