tree.c (make_lang_type_fn): New funtion pointer.
[gcc.git] / gcc / tree.c
1 /* Language-independent node constructors for parse phase of GNU compiler.
2 Copyright (C) 1987, 88, 92-98, 1999 Free Software Foundation, Inc.
3
4 This file is part of GNU CC.
5
6 GNU CC is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU CC is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU CC; see the file COPYING. If not, write to
18 the Free Software Foundation, 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21
22 /* This file contains the low level primitives for operating on tree nodes,
23 including allocation, list operations, interning of identifiers,
24 construction of data type nodes and statement nodes,
25 and construction of type conversion nodes. It also contains
26 tables index by tree code that describe how to take apart
27 nodes of that code.
28
29 It is intended to be language-independent, but occasionally
30 calls language-dependent routines defined (for C) in typecheck.c.
31
32 The low-level allocation routines oballoc and permalloc
33 are used also for allocating many other kinds of objects
34 by all passes of the compiler. */
35
36 #include "config.h"
37 #include "system.h"
38 #include "flags.h"
39 #include "tree.h"
40 #include "tm_p.h"
41 #include "function.h"
42 #include "obstack.h"
43 #include "toplev.h"
44 #include "ggc.h"
45
46 #define obstack_chunk_alloc xmalloc
47 #define obstack_chunk_free free
48 /* obstack.[ch] explicitly declined to prototype this. */
49 extern int _obstack_allocated_p PROTO ((struct obstack *h, PTR obj));
50
51 /* Tree nodes of permanent duration are allocated in this obstack.
52 They are the identifier nodes, and everything outside of
53 the bodies and parameters of function definitions. */
54
55 struct obstack permanent_obstack;
56
57 /* The initial RTL, and all ..._TYPE nodes, in a function
58 are allocated in this obstack. Usually they are freed at the
59 end of the function, but if the function is inline they are saved.
60 For top-level functions, this is maybepermanent_obstack.
61 Separate obstacks are made for nested functions. */
62
63 struct obstack *function_maybepermanent_obstack;
64
65 /* This is the function_maybepermanent_obstack for top-level functions. */
66
67 struct obstack maybepermanent_obstack;
68
69 /* The contents of the current function definition are allocated
70 in this obstack, and all are freed at the end of the function.
71 For top-level functions, this is temporary_obstack.
72 Separate obstacks are made for nested functions. */
73
74 struct obstack *function_obstack;
75
76 /* This is used for reading initializers of global variables. */
77
78 struct obstack temporary_obstack;
79
80 /* The tree nodes of an expression are allocated
81 in this obstack, and all are freed at the end of the expression. */
82
83 struct obstack momentary_obstack;
84
85 /* The tree nodes of a declarator are allocated
86 in this obstack, and all are freed when the declarator
87 has been parsed. */
88
89 static struct obstack temp_decl_obstack;
90
91 /* This points at either permanent_obstack
92 or the current function_maybepermanent_obstack. */
93
94 struct obstack *saveable_obstack;
95
96 /* This is same as saveable_obstack during parse and expansion phase;
97 it points to the current function's obstack during optimization.
98 This is the obstack to be used for creating rtl objects. */
99
100 struct obstack *rtl_obstack;
101
102 /* This points at either permanent_obstack or the current function_obstack. */
103
104 struct obstack *current_obstack;
105
106 /* This points at either permanent_obstack or the current function_obstack
107 or momentary_obstack. */
108
109 struct obstack *expression_obstack;
110
111 /* Stack of obstack selections for push_obstacks and pop_obstacks. */
112
113 struct obstack_stack
114 {
115 struct obstack_stack *next;
116 struct obstack *current;
117 struct obstack *saveable;
118 struct obstack *expression;
119 struct obstack *rtl;
120 };
121
122 struct obstack_stack *obstack_stack;
123
124 /* Obstack for allocating struct obstack_stack entries. */
125
126 static struct obstack obstack_stack_obstack;
127
128 /* Addresses of first objects in some obstacks.
129 This is for freeing their entire contents. */
130 char *maybepermanent_firstobj;
131 char *temporary_firstobj;
132 char *momentary_firstobj;
133 char *temp_decl_firstobj;
134
135 /* This is used to preserve objects (mainly array initializers) that need to
136 live until the end of the current function, but no further. */
137 char *momentary_function_firstobj;
138
139 /* Nonzero means all ..._TYPE nodes should be allocated permanently. */
140
141 int all_types_permanent;
142
143 /* Stack of places to restore the momentary obstack back to. */
144
145 struct momentary_level
146 {
147 /* Pointer back to previous such level. */
148 struct momentary_level *prev;
149 /* First object allocated within this level. */
150 char *base;
151 /* Value of expression_obstack saved at entry to this level. */
152 struct obstack *obstack;
153 };
154
155 struct momentary_level *momentary_stack;
156
157 /* Table indexed by tree code giving a string containing a character
158 classifying the tree code. Possibilities are
159 t, d, s, c, r, <, 1, 2 and e. See tree.def for details. */
160
161 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) TYPE,
162
163 char tree_code_type[MAX_TREE_CODES] = {
164 #include "tree.def"
165 };
166 #undef DEFTREECODE
167
168 /* Table indexed by tree code giving number of expression
169 operands beyond the fixed part of the node structure.
170 Not used for types or decls. */
171
172 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) LENGTH,
173
174 int tree_code_length[MAX_TREE_CODES] = {
175 #include "tree.def"
176 };
177 #undef DEFTREECODE
178
179 /* Names of tree components.
180 Used for printing out the tree and error messages. */
181 #define DEFTREECODE(SYM, NAME, TYPE, LEN) NAME,
182
183 const char *tree_code_name[MAX_TREE_CODES] = {
184 #include "tree.def"
185 };
186 #undef DEFTREECODE
187
188 /* Statistics-gathering stuff. */
189 typedef enum
190 {
191 d_kind,
192 t_kind,
193 b_kind,
194 s_kind,
195 r_kind,
196 e_kind,
197 c_kind,
198 id_kind,
199 op_id_kind,
200 perm_list_kind,
201 temp_list_kind,
202 vec_kind,
203 x_kind,
204 lang_decl,
205 lang_type,
206 all_kinds
207 } tree_node_kind;
208
209 int tree_node_counts[(int)all_kinds];
210 int tree_node_sizes[(int)all_kinds];
211 int id_string_size = 0;
212
213 static const char * const tree_node_kind_names[] = {
214 "decls",
215 "types",
216 "blocks",
217 "stmts",
218 "refs",
219 "exprs",
220 "constants",
221 "identifiers",
222 "op_identifiers",
223 "perm_tree_lists",
224 "temp_tree_lists",
225 "vecs",
226 "random kinds",
227 "lang_decl kinds",
228 "lang_type kinds"
229 };
230
231 /* Hash table for uniquizing IDENTIFIER_NODEs by name. */
232
233 #define MAX_HASH_TABLE 1009
234 static tree hash_table[MAX_HASH_TABLE]; /* id hash buckets */
235
236 /* 0 while creating built-in identifiers. */
237 static int do_identifier_warnings;
238
239 /* Unique id for next decl created. */
240 static int next_decl_uid;
241 /* Unique id for next type created. */
242 static int next_type_uid = 1;
243
244 /* The language-specific function for alias analysis. If NULL, the
245 language does not do any special alias analysis. */
246 int (*lang_get_alias_set) PROTO((tree));
247
248 /* Here is how primitive or already-canonicalized types' hash
249 codes are made. */
250 #define TYPE_HASH(TYPE) ((unsigned long) (TYPE) & 0777777)
251
252 /* Each hash table slot is a bucket containing a chain
253 of these structures. */
254
255 struct type_hash
256 {
257 struct type_hash *next; /* Next structure in the bucket. */
258 int hashcode; /* Hash code of this type. */
259 tree type; /* The type recorded here. */
260 };
261
262 /* Now here is the hash table. When recording a type, it is added
263 to the slot whose index is the hash code mod the table size.
264 Note that the hash table is used for several kinds of types
265 (function types, array types and array index range types, for now).
266 While all these live in the same table, they are completely independent,
267 and the hash code is computed differently for each of these. */
268
269 #define TYPE_HASH_SIZE 59
270 struct type_hash *type_hash_table[TYPE_HASH_SIZE];
271
272 static void set_type_quals PROTO((tree, int));
273 static void append_random_chars PROTO((char *));
274 static void build_real_from_int_cst_1 PROTO((PTR));
275 static void mark_type_hash PROTO ((void *));
276 static void fix_sizetype PROTO ((tree));
277
278 /* If non-null, a language specific helper for unsave_expr_now. */
279
280 void (*lang_unsave_expr_now) PROTO((tree));
281
282 /* The string used as a placeholder instead of a source file name for
283 built-in tree nodes. The variable, which is dynamically allocated,
284 should be used; the macro is only used to initialize it. */
285
286 static char *built_in_filename;
287 #define BUILT_IN_FILENAME ("<built-in>")
288 \f
289 tree global_trees[TI_MAX];
290 \f
291 /* Init the principal obstacks. */
292
293 void
294 init_obstacks ()
295 {
296 gcc_obstack_init (&obstack_stack_obstack);
297 gcc_obstack_init (&permanent_obstack);
298
299 gcc_obstack_init (&temporary_obstack);
300 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
301 gcc_obstack_init (&momentary_obstack);
302 momentary_firstobj = (char *) obstack_alloc (&momentary_obstack, 0);
303 momentary_function_firstobj = momentary_firstobj;
304 gcc_obstack_init (&maybepermanent_obstack);
305 maybepermanent_firstobj
306 = (char *) obstack_alloc (&maybepermanent_obstack, 0);
307 gcc_obstack_init (&temp_decl_obstack);
308 temp_decl_firstobj = (char *) obstack_alloc (&temp_decl_obstack, 0);
309
310 function_obstack = &temporary_obstack;
311 function_maybepermanent_obstack = &maybepermanent_obstack;
312 current_obstack = &permanent_obstack;
313 expression_obstack = &permanent_obstack;
314 rtl_obstack = saveable_obstack = &permanent_obstack;
315
316 /* Init the hash table of identifiers. */
317 bzero ((char *) hash_table, sizeof hash_table);
318
319 ggc_add_tree_root (hash_table, MAX_HASH_TABLE);
320 ggc_add_root (type_hash_table, TYPE_HASH_SIZE,
321 sizeof(struct type_hash *),
322 mark_type_hash);
323 ggc_add_tree_root (global_trees, TI_MAX);
324 }
325
326 void
327 gcc_obstack_init (obstack)
328 struct obstack *obstack;
329 {
330 /* Let particular systems override the size of a chunk. */
331 #ifndef OBSTACK_CHUNK_SIZE
332 #define OBSTACK_CHUNK_SIZE 0
333 #endif
334 /* Let them override the alloc and free routines too. */
335 #ifndef OBSTACK_CHUNK_ALLOC
336 #define OBSTACK_CHUNK_ALLOC xmalloc
337 #endif
338 #ifndef OBSTACK_CHUNK_FREE
339 #define OBSTACK_CHUNK_FREE free
340 #endif
341 _obstack_begin (obstack, OBSTACK_CHUNK_SIZE, 0,
342 (void *(*) PROTO ((long))) OBSTACK_CHUNK_ALLOC,
343 (void (*) PROTO ((void *))) OBSTACK_CHUNK_FREE);
344 }
345
346 /* Save all variables describing the current status into the structure
347 *P. This function is called whenever we start compiling one
348 function in the midst of compiling another. For example, when
349 compiling a nested function, or, in C++, a template instantiation
350 that is required by the function we are currently compiling.
351
352 CONTEXT is the decl_function_context for the function we're about to
353 compile; if it isn't current_function_decl, we have to play some games. */
354
355 void
356 save_tree_status (p)
357 struct function *p;
358 {
359 p->all_types_permanent = all_types_permanent;
360 p->momentary_stack = momentary_stack;
361 p->maybepermanent_firstobj = maybepermanent_firstobj;
362 p->temporary_firstobj = temporary_firstobj;
363 p->momentary_firstobj = momentary_firstobj;
364 p->momentary_function_firstobj = momentary_function_firstobj;
365 p->function_obstack = function_obstack;
366 p->function_maybepermanent_obstack = function_maybepermanent_obstack;
367 p->current_obstack = current_obstack;
368 p->expression_obstack = expression_obstack;
369 p->saveable_obstack = saveable_obstack;
370 p->rtl_obstack = rtl_obstack;
371
372 function_maybepermanent_obstack
373 = (struct obstack *) xmalloc (sizeof (struct obstack));
374 gcc_obstack_init (function_maybepermanent_obstack);
375 maybepermanent_firstobj
376 = (char *) obstack_finish (function_maybepermanent_obstack);
377
378 function_obstack = (struct obstack *) xmalloc (sizeof (struct obstack));
379 gcc_obstack_init (function_obstack);
380
381 current_obstack = &permanent_obstack;
382 expression_obstack = &permanent_obstack;
383 rtl_obstack = saveable_obstack = &permanent_obstack;
384
385 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
386 momentary_firstobj = (char *) obstack_finish (&momentary_obstack);
387 momentary_function_firstobj = momentary_firstobj;
388 }
389
390 /* Restore all variables describing the current status from the structure *P.
391 This is used after a nested function. */
392
393 void
394 restore_tree_status (p)
395 struct function *p;
396 {
397 all_types_permanent = p->all_types_permanent;
398 momentary_stack = p->momentary_stack;
399
400 obstack_free (&momentary_obstack, momentary_function_firstobj);
401
402 /* Free saveable storage used by the function just compiled and not
403 saved. */
404 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
405 if (obstack_empty_p (function_maybepermanent_obstack))
406 {
407 obstack_free (function_maybepermanent_obstack, NULL);
408 free (function_maybepermanent_obstack);
409 }
410
411 obstack_free (&temporary_obstack, temporary_firstobj);
412 obstack_free (&momentary_obstack, momentary_function_firstobj);
413
414 obstack_free (function_obstack, NULL);
415 free (function_obstack);
416
417 temporary_firstobj = p->temporary_firstobj;
418 momentary_firstobj = p->momentary_firstobj;
419 momentary_function_firstobj = p->momentary_function_firstobj;
420 maybepermanent_firstobj = p->maybepermanent_firstobj;
421 function_obstack = p->function_obstack;
422 function_maybepermanent_obstack = p->function_maybepermanent_obstack;
423 current_obstack = p->current_obstack;
424 expression_obstack = p->expression_obstack;
425 saveable_obstack = p->saveable_obstack;
426 rtl_obstack = p->rtl_obstack;
427 }
428 \f
429 /* Start allocating on the temporary (per function) obstack.
430 This is done in start_function before parsing the function body,
431 and before each initialization at top level, and to go back
432 to temporary allocation after doing permanent_allocation. */
433
434 void
435 temporary_allocation ()
436 {
437 /* Note that function_obstack at top level points to temporary_obstack.
438 But within a nested function context, it is a separate obstack. */
439 current_obstack = function_obstack;
440 expression_obstack = function_obstack;
441 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
442 momentary_stack = 0;
443 }
444
445 /* Start allocating on the permanent obstack but don't
446 free the temporary data. After calling this, call
447 `permanent_allocation' to fully resume permanent allocation status. */
448
449 void
450 end_temporary_allocation ()
451 {
452 current_obstack = &permanent_obstack;
453 expression_obstack = &permanent_obstack;
454 rtl_obstack = saveable_obstack = &permanent_obstack;
455 }
456
457 /* Resume allocating on the temporary obstack, undoing
458 effects of `end_temporary_allocation'. */
459
460 void
461 resume_temporary_allocation ()
462 {
463 current_obstack = function_obstack;
464 expression_obstack = function_obstack;
465 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
466 }
467
468 /* While doing temporary allocation, switch to allocating in such a
469 way as to save all nodes if the function is inlined. Call
470 resume_temporary_allocation to go back to ordinary temporary
471 allocation. */
472
473 void
474 saveable_allocation ()
475 {
476 /* Note that function_obstack at top level points to temporary_obstack.
477 But within a nested function context, it is a separate obstack. */
478 expression_obstack = current_obstack = saveable_obstack;
479 }
480
481 /* Switch to current obstack CURRENT and maybepermanent obstack SAVEABLE,
482 recording the previously current obstacks on a stack.
483 This does not free any storage in any obstack. */
484
485 void
486 push_obstacks (current, saveable)
487 struct obstack *current, *saveable;
488 {
489 struct obstack_stack *p;
490
491 p = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
492 (sizeof (struct obstack_stack)));
493
494 p->current = current_obstack;
495 p->saveable = saveable_obstack;
496 p->expression = expression_obstack;
497 p->rtl = rtl_obstack;
498 p->next = obstack_stack;
499 obstack_stack = p;
500
501 current_obstack = current;
502 expression_obstack = current;
503 rtl_obstack = saveable_obstack = saveable;
504 }
505
506 /* Save the current set of obstacks, but don't change them. */
507
508 void
509 push_obstacks_nochange ()
510 {
511 struct obstack_stack *p;
512
513 p = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
514 (sizeof (struct obstack_stack)));
515
516 p->current = current_obstack;
517 p->saveable = saveable_obstack;
518 p->expression = expression_obstack;
519 p->rtl = rtl_obstack;
520 p->next = obstack_stack;
521 obstack_stack = p;
522 }
523
524 /* Pop the obstack selection stack. */
525
526 void
527 pop_obstacks ()
528 {
529 struct obstack_stack *p;
530
531 p = obstack_stack;
532 obstack_stack = p->next;
533
534 current_obstack = p->current;
535 saveable_obstack = p->saveable;
536 expression_obstack = p->expression;
537 rtl_obstack = p->rtl;
538
539 obstack_free (&obstack_stack_obstack, p);
540 }
541
542 /* Nonzero if temporary allocation is currently in effect.
543 Zero if currently doing permanent allocation. */
544
545 int
546 allocation_temporary_p ()
547 {
548 return current_obstack != &permanent_obstack;
549 }
550
551 /* Go back to allocating on the permanent obstack
552 and free everything in the temporary obstack.
553
554 FUNCTION_END is true only if we have just finished compiling a function.
555 In that case, we also free preserved initial values on the momentary
556 obstack. */
557
558 void
559 permanent_allocation (function_end)
560 int function_end;
561 {
562 /* Free up previous temporary obstack data */
563 obstack_free (&temporary_obstack, temporary_firstobj);
564 if (function_end)
565 {
566 obstack_free (&momentary_obstack, momentary_function_firstobj);
567 momentary_firstobj = momentary_function_firstobj;
568 }
569 else
570 obstack_free (&momentary_obstack, momentary_firstobj);
571 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
572 obstack_free (&temp_decl_obstack, temp_decl_firstobj);
573
574 current_obstack = &permanent_obstack;
575 expression_obstack = &permanent_obstack;
576 rtl_obstack = saveable_obstack = &permanent_obstack;
577 }
578
579 /* Save permanently everything on the maybepermanent_obstack. */
580
581 void
582 preserve_data ()
583 {
584 maybepermanent_firstobj
585 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
586 }
587
588 void
589 preserve_initializer ()
590 {
591 struct momentary_level *tem;
592 char *old_momentary;
593
594 temporary_firstobj
595 = (char *) obstack_alloc (&temporary_obstack, 0);
596 maybepermanent_firstobj
597 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
598
599 old_momentary = momentary_firstobj;
600 momentary_firstobj
601 = (char *) obstack_alloc (&momentary_obstack, 0);
602 if (momentary_firstobj != old_momentary)
603 for (tem = momentary_stack; tem; tem = tem->prev)
604 tem->base = momentary_firstobj;
605 }
606
607 /* Start allocating new rtl in current_obstack.
608 Use resume_temporary_allocation
609 to go back to allocating rtl in saveable_obstack. */
610
611 void
612 rtl_in_current_obstack ()
613 {
614 rtl_obstack = current_obstack;
615 }
616
617 /* Start allocating rtl from saveable_obstack. Intended to be used after
618 a call to push_obstacks_nochange. */
619
620 void
621 rtl_in_saveable_obstack ()
622 {
623 rtl_obstack = saveable_obstack;
624 }
625 \f
626 /* Allocate SIZE bytes in the current obstack
627 and return a pointer to them.
628 In practice the current obstack is always the temporary one. */
629
630 char *
631 oballoc (size)
632 int size;
633 {
634 return (char *) obstack_alloc (current_obstack, size);
635 }
636
637 /* Free the object PTR in the current obstack
638 as well as everything allocated since PTR.
639 In practice the current obstack is always the temporary one. */
640
641 void
642 obfree (ptr)
643 char *ptr;
644 {
645 obstack_free (current_obstack, ptr);
646 }
647
648 /* Allocate SIZE bytes in the permanent obstack
649 and return a pointer to them. */
650
651 char *
652 permalloc (size)
653 int size;
654 {
655 return (char *) obstack_alloc (&permanent_obstack, size);
656 }
657
658 /* Allocate NELEM items of SIZE bytes in the permanent obstack
659 and return a pointer to them. The storage is cleared before
660 returning the value. */
661
662 char *
663 perm_calloc (nelem, size)
664 int nelem;
665 long size;
666 {
667 char *rval = (char *) obstack_alloc (&permanent_obstack, nelem * size);
668 bzero (rval, nelem * size);
669 return rval;
670 }
671
672 /* Allocate SIZE bytes in the saveable obstack
673 and return a pointer to them. */
674
675 char *
676 savealloc (size)
677 int size;
678 {
679 return (char *) obstack_alloc (saveable_obstack, size);
680 }
681
682 /* Allocate SIZE bytes in the expression obstack
683 and return a pointer to them. */
684
685 char *
686 expralloc (size)
687 int size;
688 {
689 return (char *) obstack_alloc (expression_obstack, size);
690 }
691 \f
692 /* Print out which obstack an object is in. */
693
694 void
695 print_obstack_name (object, file, prefix)
696 char *object;
697 FILE *file;
698 const char *prefix;
699 {
700 struct obstack *obstack = NULL;
701 const char *obstack_name = NULL;
702 struct function *p;
703
704 for (p = outer_function_chain; p; p = p->next)
705 {
706 if (_obstack_allocated_p (p->function_obstack, object))
707 {
708 obstack = p->function_obstack;
709 obstack_name = "containing function obstack";
710 }
711 if (_obstack_allocated_p (p->function_maybepermanent_obstack, object))
712 {
713 obstack = p->function_maybepermanent_obstack;
714 obstack_name = "containing function maybepermanent obstack";
715 }
716 }
717
718 if (_obstack_allocated_p (&obstack_stack_obstack, object))
719 {
720 obstack = &obstack_stack_obstack;
721 obstack_name = "obstack_stack_obstack";
722 }
723 else if (_obstack_allocated_p (function_obstack, object))
724 {
725 obstack = function_obstack;
726 obstack_name = "function obstack";
727 }
728 else if (_obstack_allocated_p (&permanent_obstack, object))
729 {
730 obstack = &permanent_obstack;
731 obstack_name = "permanent_obstack";
732 }
733 else if (_obstack_allocated_p (&momentary_obstack, object))
734 {
735 obstack = &momentary_obstack;
736 obstack_name = "momentary_obstack";
737 }
738 else if (_obstack_allocated_p (function_maybepermanent_obstack, object))
739 {
740 obstack = function_maybepermanent_obstack;
741 obstack_name = "function maybepermanent obstack";
742 }
743 else if (_obstack_allocated_p (&temp_decl_obstack, object))
744 {
745 obstack = &temp_decl_obstack;
746 obstack_name = "temp_decl_obstack";
747 }
748
749 /* Check to see if the object is in the free area of the obstack. */
750 if (obstack != NULL)
751 {
752 if (object >= obstack->next_free
753 && object < obstack->chunk_limit)
754 fprintf (file, "%s in free portion of obstack %s",
755 prefix, obstack_name);
756 else
757 fprintf (file, "%s allocated from %s", prefix, obstack_name);
758 }
759 else
760 fprintf (file, "%s not allocated from any obstack", prefix);
761 }
762
763 void
764 debug_obstack (object)
765 char *object;
766 {
767 print_obstack_name (object, stderr, "object");
768 fprintf (stderr, ".\n");
769 }
770
771 /* Return 1 if OBJ is in the permanent obstack.
772 This is slow, and should be used only for debugging.
773 Use TREE_PERMANENT for other purposes. */
774
775 int
776 object_permanent_p (obj)
777 tree obj;
778 {
779 return _obstack_allocated_p (&permanent_obstack, obj);
780 }
781 \f
782 /* Start a level of momentary allocation.
783 In C, each compound statement has its own level
784 and that level is freed at the end of each statement.
785 All expression nodes are allocated in the momentary allocation level. */
786
787 void
788 push_momentary ()
789 {
790 struct momentary_level *tem
791 = (struct momentary_level *) obstack_alloc (&momentary_obstack,
792 sizeof (struct momentary_level));
793 tem->prev = momentary_stack;
794 tem->base = (char *) obstack_base (&momentary_obstack);
795 tem->obstack = expression_obstack;
796 momentary_stack = tem;
797 expression_obstack = &momentary_obstack;
798 }
799
800 /* Set things up so the next clear_momentary will only clear memory
801 past our present position in momentary_obstack. */
802
803 void
804 preserve_momentary ()
805 {
806 momentary_stack->base = (char *) obstack_base (&momentary_obstack);
807 }
808
809 /* Free all the storage in the current momentary-allocation level.
810 In C, this happens at the end of each statement. */
811
812 void
813 clear_momentary ()
814 {
815 obstack_free (&momentary_obstack, momentary_stack->base);
816 }
817
818 /* Discard a level of momentary allocation.
819 In C, this happens at the end of each compound statement.
820 Restore the status of expression node allocation
821 that was in effect before this level was created. */
822
823 void
824 pop_momentary ()
825 {
826 struct momentary_level *tem = momentary_stack;
827 momentary_stack = tem->prev;
828 expression_obstack = tem->obstack;
829 /* We can't free TEM from the momentary_obstack, because there might
830 be objects above it which have been saved. We can free back to the
831 stack of the level we are popping off though. */
832 obstack_free (&momentary_obstack, tem->base);
833 }
834
835 /* Pop back to the previous level of momentary allocation,
836 but don't free any momentary data just yet. */
837
838 void
839 pop_momentary_nofree ()
840 {
841 struct momentary_level *tem = momentary_stack;
842 momentary_stack = tem->prev;
843 expression_obstack = tem->obstack;
844 }
845
846 /* Call when starting to parse a declaration:
847 make expressions in the declaration last the length of the function.
848 Returns an argument that should be passed to resume_momentary later. */
849
850 int
851 suspend_momentary ()
852 {
853 register int tem = expression_obstack == &momentary_obstack;
854 expression_obstack = saveable_obstack;
855 return tem;
856 }
857
858 /* Call when finished parsing a declaration:
859 restore the treatment of node-allocation that was
860 in effect before the suspension.
861 YES should be the value previously returned by suspend_momentary. */
862
863 void
864 resume_momentary (yes)
865 int yes;
866 {
867 if (yes)
868 expression_obstack = &momentary_obstack;
869 }
870 \f
871 /* Init the tables indexed by tree code.
872 Note that languages can add to these tables to define their own codes. */
873
874 void
875 init_tree_codes ()
876 {
877 built_in_filename =
878 ggc_alloc_string (BUILT_IN_FILENAME, sizeof (BUILT_IN_FILENAME));
879 ggc_add_string_root (&built_in_filename, 1);
880 }
881
882 /* Return a newly allocated node of code CODE.
883 Initialize the node's unique id and its TREE_PERMANENT flag.
884 For decl and type nodes, some other fields are initialized.
885 The rest of the node is initialized to zero.
886
887 Achoo! I got a code in the node. */
888
889 tree
890 make_node (code)
891 enum tree_code code;
892 {
893 register tree t;
894 register int type = TREE_CODE_CLASS (code);
895 register int length = 0;
896 register struct obstack *obstack = current_obstack;
897 #ifdef GATHER_STATISTICS
898 register tree_node_kind kind;
899 #endif
900
901 switch (type)
902 {
903 case 'd': /* A decl node */
904 #ifdef GATHER_STATISTICS
905 kind = d_kind;
906 #endif
907 length = sizeof (struct tree_decl);
908 /* All decls in an inline function need to be saved. */
909 if (obstack != &permanent_obstack)
910 obstack = saveable_obstack;
911
912 /* PARM_DECLs go on the context of the parent. If this is a nested
913 function, then we must allocate the PARM_DECL on the parent's
914 obstack, so that they will live to the end of the parent's
915 closing brace. This is necessary in case we try to inline the
916 function into its parent.
917
918 PARM_DECLs of top-level functions do not have this problem. However,
919 we allocate them where we put the FUNCTION_DECL for languages such as
920 Ada that need to consult some flags in the PARM_DECLs of the function
921 when calling it.
922
923 See comment in restore_tree_status for why we can't put this
924 in function_obstack. */
925 if (code == PARM_DECL && obstack != &permanent_obstack)
926 {
927 tree context = 0;
928 if (current_function_decl)
929 context = decl_function_context (current_function_decl);
930
931 if (context)
932 obstack
933 = find_function_data (context)->function_maybepermanent_obstack;
934 }
935 break;
936
937 case 't': /* a type node */
938 #ifdef GATHER_STATISTICS
939 kind = t_kind;
940 #endif
941 length = sizeof (struct tree_type);
942 /* All data types are put where we can preserve them if nec. */
943 if (obstack != &permanent_obstack)
944 obstack = all_types_permanent ? &permanent_obstack : saveable_obstack;
945 break;
946
947 case 'b': /* a lexical block */
948 #ifdef GATHER_STATISTICS
949 kind = b_kind;
950 #endif
951 length = sizeof (struct tree_block);
952 /* All BLOCK nodes are put where we can preserve them if nec. */
953 if (obstack != &permanent_obstack)
954 obstack = saveable_obstack;
955 break;
956
957 case 's': /* an expression with side effects */
958 #ifdef GATHER_STATISTICS
959 kind = s_kind;
960 goto usual_kind;
961 #endif
962 case 'r': /* a reference */
963 #ifdef GATHER_STATISTICS
964 kind = r_kind;
965 goto usual_kind;
966 #endif
967 case 'e': /* an expression */
968 case '<': /* a comparison expression */
969 case '1': /* a unary arithmetic expression */
970 case '2': /* a binary arithmetic expression */
971 #ifdef GATHER_STATISTICS
972 kind = e_kind;
973 usual_kind:
974 #endif
975 obstack = expression_obstack;
976 /* All BIND_EXPR nodes are put where we can preserve them if nec. */
977 if (code == BIND_EXPR && obstack != &permanent_obstack)
978 obstack = saveable_obstack;
979 length = sizeof (struct tree_exp)
980 + (tree_code_length[(int) code] - 1) * sizeof (char *);
981 break;
982
983 case 'c': /* a constant */
984 #ifdef GATHER_STATISTICS
985 kind = c_kind;
986 #endif
987 obstack = expression_obstack;
988
989 /* We can't use tree_code_length for INTEGER_CST, since the number of
990 words is machine-dependent due to varying length of HOST_WIDE_INT,
991 which might be wider than a pointer (e.g., long long). Similarly
992 for REAL_CST, since the number of words is machine-dependent due
993 to varying size and alignment of `double'. */
994
995 if (code == INTEGER_CST)
996 length = sizeof (struct tree_int_cst);
997 else if (code == REAL_CST)
998 length = sizeof (struct tree_real_cst);
999 else
1000 length = sizeof (struct tree_common)
1001 + tree_code_length[(int) code] * sizeof (char *);
1002 break;
1003
1004 case 'x': /* something random, like an identifier. */
1005 #ifdef GATHER_STATISTICS
1006 if (code == IDENTIFIER_NODE)
1007 kind = id_kind;
1008 else if (code == OP_IDENTIFIER)
1009 kind = op_id_kind;
1010 else if (code == TREE_VEC)
1011 kind = vec_kind;
1012 else
1013 kind = x_kind;
1014 #endif
1015 length = sizeof (struct tree_common)
1016 + tree_code_length[(int) code] * sizeof (char *);
1017 /* Identifier nodes are always permanent since they are
1018 unique in a compiler run. */
1019 if (code == IDENTIFIER_NODE) obstack = &permanent_obstack;
1020 break;
1021
1022 default:
1023 abort ();
1024 }
1025
1026 if (ggc_p)
1027 t = ggc_alloc_tree (length);
1028 else
1029 {
1030 t = (tree) obstack_alloc (obstack, length);
1031 memset ((PTR) t, 0, length);
1032 }
1033
1034 #ifdef GATHER_STATISTICS
1035 tree_node_counts[(int)kind]++;
1036 tree_node_sizes[(int)kind] += length;
1037 #endif
1038
1039 TREE_SET_CODE (t, code);
1040 if (obstack == &permanent_obstack)
1041 TREE_PERMANENT (t) = 1;
1042
1043 switch (type)
1044 {
1045 case 's':
1046 TREE_SIDE_EFFECTS (t) = 1;
1047 TREE_TYPE (t) = void_type_node;
1048 break;
1049
1050 case 'd':
1051 if (code != FUNCTION_DECL)
1052 DECL_ALIGN (t) = 1;
1053 DECL_IN_SYSTEM_HEADER (t)
1054 = in_system_header && (obstack == &permanent_obstack);
1055 DECL_SOURCE_LINE (t) = lineno;
1056 DECL_SOURCE_FILE (t) =
1057 (input_filename) ? input_filename : built_in_filename;
1058 DECL_UID (t) = next_decl_uid++;
1059 /* Note that we have not yet computed the alias set for this
1060 declaration. */
1061 DECL_POINTER_ALIAS_SET (t) = -1;
1062 break;
1063
1064 case 't':
1065 TYPE_UID (t) = next_type_uid++;
1066 TYPE_ALIGN (t) = 1;
1067 TYPE_MAIN_VARIANT (t) = t;
1068 TYPE_OBSTACK (t) = obstack;
1069 TYPE_ATTRIBUTES (t) = NULL_TREE;
1070 #ifdef SET_DEFAULT_TYPE_ATTRIBUTES
1071 SET_DEFAULT_TYPE_ATTRIBUTES (t);
1072 #endif
1073 /* Note that we have not yet computed the alias set for this
1074 type. */
1075 TYPE_ALIAS_SET (t) = -1;
1076 break;
1077
1078 case 'c':
1079 TREE_CONSTANT (t) = 1;
1080 break;
1081
1082 case 'e':
1083 switch (code)
1084 {
1085 case INIT_EXPR:
1086 case MODIFY_EXPR:
1087 case VA_ARG_EXPR:
1088 case RTL_EXPR:
1089 case PREDECREMENT_EXPR:
1090 case PREINCREMENT_EXPR:
1091 case POSTDECREMENT_EXPR:
1092 case POSTINCREMENT_EXPR:
1093 /* All of these have side-effects, no matter what their
1094 operands are. */
1095 TREE_SIDE_EFFECTS (t) = 1;
1096 break;
1097
1098 default:
1099 break;
1100 }
1101 break;
1102 }
1103
1104 return t;
1105 }
1106
1107 /* A front-end can reset this to an appropriate function if types need
1108 special handling. */
1109
1110 tree (*make_lang_type_fn) PROTO((enum tree_code)) = make_node;
1111
1112 /* Return a new type (with the indicated CODE), doing whatever
1113 language-specific processing is required. */
1114
1115 tree
1116 make_lang_type (code)
1117 enum tree_code code;
1118 {
1119 return (*make_lang_type_fn) (code);
1120 }
1121 \f
1122 /* Return a new node with the same contents as NODE except that its
1123 TREE_CHAIN is zero and it has a fresh uid. Unlike make_node, this
1124 function always performs the allocation on the CURRENT_OBSTACK;
1125 it's up to the caller to pick the right obstack before calling this
1126 function. */
1127
1128 tree
1129 copy_node (node)
1130 tree node;
1131 {
1132 register tree t;
1133 register enum tree_code code = TREE_CODE (node);
1134 register int length = 0;
1135
1136 switch (TREE_CODE_CLASS (code))
1137 {
1138 case 'd': /* A decl node */
1139 length = sizeof (struct tree_decl);
1140 break;
1141
1142 case 't': /* a type node */
1143 length = sizeof (struct tree_type);
1144 break;
1145
1146 case 'b': /* a lexical block node */
1147 length = sizeof (struct tree_block);
1148 break;
1149
1150 case 'r': /* a reference */
1151 case 'e': /* an expression */
1152 case 's': /* an expression with side effects */
1153 case '<': /* a comparison expression */
1154 case '1': /* a unary arithmetic expression */
1155 case '2': /* a binary arithmetic expression */
1156 length = sizeof (struct tree_exp)
1157 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1158 break;
1159
1160 case 'c': /* a constant */
1161 /* We can't use tree_code_length for INTEGER_CST, since the number of
1162 words is machine-dependent due to varying length of HOST_WIDE_INT,
1163 which might be wider than a pointer (e.g., long long). Similarly
1164 for REAL_CST, since the number of words is machine-dependent due
1165 to varying size and alignment of `double'. */
1166 if (code == INTEGER_CST)
1167 length = sizeof (struct tree_int_cst);
1168 else if (code == REAL_CST)
1169 length = sizeof (struct tree_real_cst);
1170 else
1171 length = (sizeof (struct tree_common)
1172 + tree_code_length[(int) code] * sizeof (char *));
1173 break;
1174
1175 case 'x': /* something random, like an identifier. */
1176 length = sizeof (struct tree_common)
1177 + tree_code_length[(int) code] * sizeof (char *);
1178 if (code == TREE_VEC)
1179 length += (TREE_VEC_LENGTH (node) - 1) * sizeof (char *);
1180 }
1181
1182 if (ggc_p)
1183 t = ggc_alloc_tree (length);
1184 else
1185 t = (tree) obstack_alloc (current_obstack, length);
1186 memcpy (t, node, length);
1187
1188 /* EXPR_WITH_FILE_LOCATION must keep filename info stored in TREE_CHAIN */
1189 if (TREE_CODE (node) != EXPR_WITH_FILE_LOCATION)
1190 TREE_CHAIN (t) = 0;
1191 TREE_ASM_WRITTEN (t) = 0;
1192
1193 if (TREE_CODE_CLASS (code) == 'd')
1194 DECL_UID (t) = next_decl_uid++;
1195 else if (TREE_CODE_CLASS (code) == 't')
1196 {
1197 TYPE_UID (t) = next_type_uid++;
1198 TYPE_OBSTACK (t) = current_obstack;
1199
1200 /* The following is so that the debug code for
1201 the copy is different from the original type.
1202 The two statements usually duplicate each other
1203 (because they clear fields of the same union),
1204 but the optimizer should catch that. */
1205 TYPE_SYMTAB_POINTER (t) = 0;
1206 TYPE_SYMTAB_ADDRESS (t) = 0;
1207 }
1208
1209 TREE_PERMANENT (t) = (current_obstack == &permanent_obstack);
1210
1211 return t;
1212 }
1213
1214 /* Return a copy of a chain of nodes, chained through the TREE_CHAIN field.
1215 For example, this can copy a list made of TREE_LIST nodes. */
1216
1217 tree
1218 copy_list (list)
1219 tree list;
1220 {
1221 tree head;
1222 register tree prev, next;
1223
1224 if (list == 0)
1225 return 0;
1226
1227 head = prev = copy_node (list);
1228 next = TREE_CHAIN (list);
1229 while (next)
1230 {
1231 TREE_CHAIN (prev) = copy_node (next);
1232 prev = TREE_CHAIN (prev);
1233 next = TREE_CHAIN (next);
1234 }
1235 return head;
1236 }
1237 \f
1238 #define HASHBITS 30
1239
1240 /* Return an IDENTIFIER_NODE whose name is TEXT (a null-terminated string).
1241 If an identifier with that name has previously been referred to,
1242 the same node is returned this time. */
1243
1244 tree
1245 get_identifier (text)
1246 register const char *text;
1247 {
1248 register int hi;
1249 register int i;
1250 register tree idp;
1251 register int len, hash_len;
1252
1253 /* Compute length of text in len. */
1254 len = strlen (text);
1255
1256 /* Decide how much of that length to hash on */
1257 hash_len = len;
1258 if (warn_id_clash && (unsigned)len > id_clash_len)
1259 hash_len = id_clash_len;
1260
1261 /* Compute hash code */
1262 hi = hash_len * 613 + (unsigned) text[0];
1263 for (i = 1; i < hash_len; i += 2)
1264 hi = ((hi * 613) + (unsigned) (text[i]));
1265
1266 hi &= (1 << HASHBITS) - 1;
1267 hi %= MAX_HASH_TABLE;
1268
1269 /* Search table for identifier */
1270 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1271 if (IDENTIFIER_LENGTH (idp) == len
1272 && IDENTIFIER_POINTER (idp)[0] == text[0]
1273 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1274 return idp; /* <-- return if found */
1275
1276 /* Not found; optionally warn about a similar identifier */
1277 if (warn_id_clash && do_identifier_warnings && (unsigned)len >= id_clash_len)
1278 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1279 if (!strncmp (IDENTIFIER_POINTER (idp), text, id_clash_len))
1280 {
1281 warning ("`%s' and `%s' identical in first %d characters",
1282 IDENTIFIER_POINTER (idp), text, id_clash_len);
1283 break;
1284 }
1285
1286 if (tree_code_length[(int) IDENTIFIER_NODE] < 0)
1287 abort (); /* set_identifier_size hasn't been called. */
1288
1289 /* Not found, create one, add to chain */
1290 idp = make_node (IDENTIFIER_NODE);
1291 IDENTIFIER_LENGTH (idp) = len;
1292 #ifdef GATHER_STATISTICS
1293 id_string_size += len;
1294 #endif
1295
1296 if (ggc_p)
1297 IDENTIFIER_POINTER (idp) = ggc_alloc_string (text, len);
1298 else
1299 IDENTIFIER_POINTER (idp) = obstack_copy0 (&permanent_obstack, text, len);
1300
1301 TREE_CHAIN (idp) = hash_table[hi];
1302 hash_table[hi] = idp;
1303 return idp; /* <-- return if created */
1304 }
1305
1306 /* If an identifier with the name TEXT (a null-terminated string) has
1307 previously been referred to, return that node; otherwise return
1308 NULL_TREE. */
1309
1310 tree
1311 maybe_get_identifier (text)
1312 register const char *text;
1313 {
1314 register int hi;
1315 register int i;
1316 register tree idp;
1317 register int len, hash_len;
1318
1319 /* Compute length of text in len. */
1320 len = strlen (text);
1321
1322 /* Decide how much of that length to hash on */
1323 hash_len = len;
1324 if (warn_id_clash && (unsigned)len > id_clash_len)
1325 hash_len = id_clash_len;
1326
1327 /* Compute hash code */
1328 hi = hash_len * 613 + (unsigned) text[0];
1329 for (i = 1; i < hash_len; i += 2)
1330 hi = ((hi * 613) + (unsigned) (text[i]));
1331
1332 hi &= (1 << HASHBITS) - 1;
1333 hi %= MAX_HASH_TABLE;
1334
1335 /* Search table for identifier */
1336 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1337 if (IDENTIFIER_LENGTH (idp) == len
1338 && IDENTIFIER_POINTER (idp)[0] == text[0]
1339 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1340 return idp; /* <-- return if found */
1341
1342 return NULL_TREE;
1343 }
1344
1345 /* Enable warnings on similar identifiers (if requested).
1346 Done after the built-in identifiers are created. */
1347
1348 void
1349 start_identifier_warnings ()
1350 {
1351 do_identifier_warnings = 1;
1352 }
1353
1354 /* Record the size of an identifier node for the language in use.
1355 SIZE is the total size in bytes.
1356 This is called by the language-specific files. This must be
1357 called before allocating any identifiers. */
1358
1359 void
1360 set_identifier_size (size)
1361 int size;
1362 {
1363 tree_code_length[(int) IDENTIFIER_NODE]
1364 = (size - sizeof (struct tree_common)) / sizeof (tree);
1365 }
1366 \f
1367 /* Return a newly constructed INTEGER_CST node whose constant value
1368 is specified by the two ints LOW and HI.
1369 The TREE_TYPE is set to `int'.
1370
1371 This function should be used via the `build_int_2' macro. */
1372
1373 tree
1374 build_int_2_wide (low, hi)
1375 HOST_WIDE_INT low, hi;
1376 {
1377 register tree t = make_node (INTEGER_CST);
1378 TREE_INT_CST_LOW (t) = low;
1379 TREE_INT_CST_HIGH (t) = hi;
1380 TREE_TYPE (t) = integer_type_node;
1381 return t;
1382 }
1383
1384 /* Return a new REAL_CST node whose type is TYPE and value is D. */
1385
1386 tree
1387 build_real (type, d)
1388 tree type;
1389 REAL_VALUE_TYPE d;
1390 {
1391 tree v;
1392 int overflow = 0;
1393
1394 /* Check for valid float value for this type on this target machine;
1395 if not, can print error message and store a valid value in D. */
1396 #ifdef CHECK_FLOAT_VALUE
1397 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1398 #endif
1399
1400 v = make_node (REAL_CST);
1401 TREE_TYPE (v) = type;
1402 TREE_REAL_CST (v) = d;
1403 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1404 return v;
1405 }
1406
1407 /* Return a new REAL_CST node whose type is TYPE
1408 and whose value is the integer value of the INTEGER_CST node I. */
1409
1410 #if !defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC)
1411
1412 REAL_VALUE_TYPE
1413 real_value_from_int_cst (type, i)
1414 tree type, i;
1415 {
1416 REAL_VALUE_TYPE d;
1417
1418 #ifdef REAL_ARITHMETIC
1419 if (! TREE_UNSIGNED (TREE_TYPE (i)))
1420 REAL_VALUE_FROM_INT (d, TREE_INT_CST_LOW (i), TREE_INT_CST_HIGH (i),
1421 TYPE_MODE (type));
1422 else
1423 REAL_VALUE_FROM_UNSIGNED_INT (d, TREE_INT_CST_LOW (i),
1424 TREE_INT_CST_HIGH (i), TYPE_MODE (type));
1425 #else /* not REAL_ARITHMETIC */
1426 /* Some 386 compilers mishandle unsigned int to float conversions,
1427 so introduce a temporary variable E to avoid those bugs. */
1428 if (TREE_INT_CST_HIGH (i) < 0 && ! TREE_UNSIGNED (TREE_TYPE (i)))
1429 {
1430 REAL_VALUE_TYPE e;
1431
1432 d = (double) (~ TREE_INT_CST_HIGH (i));
1433 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1434 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1435 d *= e;
1436 e = (double) (unsigned HOST_WIDE_INT) (~ TREE_INT_CST_LOW (i));
1437 d += e;
1438 d = (- d - 1.0);
1439 }
1440 else
1441 {
1442 REAL_VALUE_TYPE e;
1443
1444 d = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_HIGH (i);
1445 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1446 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1447 d *= e;
1448 e = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_LOW (i);
1449 d += e;
1450 }
1451 #endif /* not REAL_ARITHMETIC */
1452 return d;
1453 }
1454
1455 struct brfic_args
1456 {
1457 /* Input */
1458 tree type, i;
1459 /* Output */
1460 REAL_VALUE_TYPE d;
1461 };
1462
1463 static void
1464 build_real_from_int_cst_1 (data)
1465 PTR data;
1466 {
1467 struct brfic_args * args = (struct brfic_args *) data;
1468
1469 #ifdef REAL_ARITHMETIC
1470 args->d = real_value_from_int_cst (args->type, args->i);
1471 #else
1472 args->d =
1473 REAL_VALUE_TRUNCATE (TYPE_MODE (args->type),
1474 real_value_from_int_cst (args->type, args->i));
1475 #endif
1476 }
1477
1478 /* This function can't be implemented if we can't do arithmetic
1479 on the float representation. */
1480
1481 tree
1482 build_real_from_int_cst (type, i)
1483 tree type;
1484 tree i;
1485 {
1486 tree v;
1487 int overflow = TREE_OVERFLOW (i);
1488 REAL_VALUE_TYPE d;
1489 struct brfic_args args;
1490
1491 v = make_node (REAL_CST);
1492 TREE_TYPE (v) = type;
1493
1494 /* Setup input for build_real_from_int_cst_1() */
1495 args.type = type;
1496 args.i = i;
1497
1498 if (do_float_handler (build_real_from_int_cst_1, (PTR) &args))
1499 {
1500 /* Receive output from build_real_from_int_cst_1() */
1501 d = args.d;
1502 }
1503 else
1504 {
1505 /* We got an exception from build_real_from_int_cst_1() */
1506 d = dconst0;
1507 overflow = 1;
1508 }
1509
1510 /* Check for valid float value for this type on this target machine. */
1511
1512 #ifdef CHECK_FLOAT_VALUE
1513 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1514 #endif
1515
1516 TREE_REAL_CST (v) = d;
1517 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1518 return v;
1519 }
1520
1521 #endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */
1522
1523 /* Return a newly constructed STRING_CST node whose value is
1524 the LEN characters at STR.
1525 The TREE_TYPE is not initialized. */
1526
1527 tree
1528 build_string (len, str)
1529 int len;
1530 const char *str;
1531 {
1532 /* Put the string in saveable_obstack since it will be placed in the RTL
1533 for an "asm" statement and will also be kept around a while if
1534 deferring constant output in varasm.c. */
1535
1536 register tree s = make_node (STRING_CST);
1537 TREE_STRING_LENGTH (s) = len;
1538 if (ggc_p)
1539 TREE_STRING_POINTER (s) = ggc_alloc_string (str, len);
1540 else
1541 TREE_STRING_POINTER (s) = obstack_copy0 (saveable_obstack, str, len);
1542 return s;
1543 }
1544
1545 /* Return a newly constructed COMPLEX_CST node whose value is
1546 specified by the real and imaginary parts REAL and IMAG.
1547 Both REAL and IMAG should be constant nodes. TYPE, if specified,
1548 will be the type of the COMPLEX_CST; otherwise a new type will be made. */
1549
1550 tree
1551 build_complex (type, real, imag)
1552 tree type;
1553 tree real, imag;
1554 {
1555 register tree t = make_node (COMPLEX_CST);
1556
1557 TREE_REALPART (t) = real;
1558 TREE_IMAGPART (t) = imag;
1559 TREE_TYPE (t) = type ? type : build_complex_type (TREE_TYPE (real));
1560 TREE_OVERFLOW (t) = TREE_OVERFLOW (real) | TREE_OVERFLOW (imag);
1561 TREE_CONSTANT_OVERFLOW (t)
1562 = TREE_CONSTANT_OVERFLOW (real) | TREE_CONSTANT_OVERFLOW (imag);
1563 return t;
1564 }
1565
1566 /* Build a newly constructed TREE_VEC node of length LEN. */
1567
1568 tree
1569 make_tree_vec (len)
1570 int len;
1571 {
1572 register tree t;
1573 register int length = (len-1) * sizeof (tree) + sizeof (struct tree_vec);
1574 register struct obstack *obstack = current_obstack;
1575
1576 #ifdef GATHER_STATISTICS
1577 tree_node_counts[(int)vec_kind]++;
1578 tree_node_sizes[(int)vec_kind] += length;
1579 #endif
1580
1581 if (ggc_p)
1582 t = ggc_alloc_tree (length);
1583 else
1584 {
1585 t = (tree) obstack_alloc (obstack, length);
1586 bzero ((PTR) t, length);
1587 }
1588
1589 TREE_SET_CODE (t, TREE_VEC);
1590 TREE_VEC_LENGTH (t) = len;
1591 if (obstack == &permanent_obstack)
1592 TREE_PERMANENT (t) = 1;
1593
1594 return t;
1595 }
1596 \f
1597 /* Return 1 if EXPR is the integer constant zero or a complex constant
1598 of zero. */
1599
1600 int
1601 integer_zerop (expr)
1602 tree expr;
1603 {
1604 STRIP_NOPS (expr);
1605
1606 return ((TREE_CODE (expr) == INTEGER_CST
1607 && ! TREE_CONSTANT_OVERFLOW (expr)
1608 && TREE_INT_CST_LOW (expr) == 0
1609 && TREE_INT_CST_HIGH (expr) == 0)
1610 || (TREE_CODE (expr) == COMPLEX_CST
1611 && integer_zerop (TREE_REALPART (expr))
1612 && integer_zerop (TREE_IMAGPART (expr))));
1613 }
1614
1615 /* Return 1 if EXPR is the integer constant one or the corresponding
1616 complex constant. */
1617
1618 int
1619 integer_onep (expr)
1620 tree expr;
1621 {
1622 STRIP_NOPS (expr);
1623
1624 return ((TREE_CODE (expr) == INTEGER_CST
1625 && ! TREE_CONSTANT_OVERFLOW (expr)
1626 && TREE_INT_CST_LOW (expr) == 1
1627 && TREE_INT_CST_HIGH (expr) == 0)
1628 || (TREE_CODE (expr) == COMPLEX_CST
1629 && integer_onep (TREE_REALPART (expr))
1630 && integer_zerop (TREE_IMAGPART (expr))));
1631 }
1632
1633 /* Return 1 if EXPR is an integer containing all 1's in as much precision as
1634 it contains. Likewise for the corresponding complex constant. */
1635
1636 int
1637 integer_all_onesp (expr)
1638 tree expr;
1639 {
1640 register int prec;
1641 register int uns;
1642
1643 STRIP_NOPS (expr);
1644
1645 if (TREE_CODE (expr) == COMPLEX_CST
1646 && integer_all_onesp (TREE_REALPART (expr))
1647 && integer_zerop (TREE_IMAGPART (expr)))
1648 return 1;
1649
1650 else if (TREE_CODE (expr) != INTEGER_CST
1651 || TREE_CONSTANT_OVERFLOW (expr))
1652 return 0;
1653
1654 uns = TREE_UNSIGNED (TREE_TYPE (expr));
1655 if (!uns)
1656 return TREE_INT_CST_LOW (expr) == -1 && TREE_INT_CST_HIGH (expr) == -1;
1657
1658 /* Note that using TYPE_PRECISION here is wrong. We care about the
1659 actual bits, not the (arbitrary) range of the type. */
1660 prec = GET_MODE_BITSIZE (TYPE_MODE (TREE_TYPE (expr)));
1661 if (prec >= HOST_BITS_PER_WIDE_INT)
1662 {
1663 int high_value, shift_amount;
1664
1665 shift_amount = prec - HOST_BITS_PER_WIDE_INT;
1666
1667 if (shift_amount > HOST_BITS_PER_WIDE_INT)
1668 /* Can not handle precisions greater than twice the host int size. */
1669 abort ();
1670 else if (shift_amount == HOST_BITS_PER_WIDE_INT)
1671 /* Shifting by the host word size is undefined according to the ANSI
1672 standard, so we must handle this as a special case. */
1673 high_value = -1;
1674 else
1675 high_value = ((HOST_WIDE_INT) 1 << shift_amount) - 1;
1676
1677 return TREE_INT_CST_LOW (expr) == -1
1678 && TREE_INT_CST_HIGH (expr) == high_value;
1679 }
1680 else
1681 return TREE_INT_CST_LOW (expr) == ((HOST_WIDE_INT) 1 << prec) - 1;
1682 }
1683
1684 /* Return 1 if EXPR is an integer constant that is a power of 2 (i.e., has only
1685 one bit on). */
1686
1687 int
1688 integer_pow2p (expr)
1689 tree expr;
1690 {
1691 int prec;
1692 HOST_WIDE_INT high, low;
1693
1694 STRIP_NOPS (expr);
1695
1696 if (TREE_CODE (expr) == COMPLEX_CST
1697 && integer_pow2p (TREE_REALPART (expr))
1698 && integer_zerop (TREE_IMAGPART (expr)))
1699 return 1;
1700
1701 if (TREE_CODE (expr) != INTEGER_CST || TREE_CONSTANT_OVERFLOW (expr))
1702 return 0;
1703
1704 prec = (POINTER_TYPE_P (TREE_TYPE (expr))
1705 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1706 high = TREE_INT_CST_HIGH (expr);
1707 low = TREE_INT_CST_LOW (expr);
1708
1709 /* First clear all bits that are beyond the type's precision in case
1710 we've been sign extended. */
1711
1712 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1713 ;
1714 else if (prec > HOST_BITS_PER_WIDE_INT)
1715 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1716 else
1717 {
1718 high = 0;
1719 if (prec < HOST_BITS_PER_WIDE_INT)
1720 low &= ~((HOST_WIDE_INT) (-1) << prec);
1721 }
1722
1723 if (high == 0 && low == 0)
1724 return 0;
1725
1726 return ((high == 0 && (low & (low - 1)) == 0)
1727 || (low == 0 && (high & (high - 1)) == 0));
1728 }
1729
1730 /* Return the power of two represented by a tree node known to be a
1731 power of two. */
1732
1733 int
1734 tree_log2 (expr)
1735 tree expr;
1736 {
1737 int prec;
1738 HOST_WIDE_INT high, low;
1739
1740 STRIP_NOPS (expr);
1741
1742 if (TREE_CODE (expr) == COMPLEX_CST)
1743 return tree_log2 (TREE_REALPART (expr));
1744
1745 prec = (POINTER_TYPE_P (TREE_TYPE (expr))
1746 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1747
1748 high = TREE_INT_CST_HIGH (expr);
1749 low = TREE_INT_CST_LOW (expr);
1750
1751 /* First clear all bits that are beyond the type's precision in case
1752 we've been sign extended. */
1753
1754 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1755 ;
1756 else if (prec > HOST_BITS_PER_WIDE_INT)
1757 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1758 else
1759 {
1760 high = 0;
1761 if (prec < HOST_BITS_PER_WIDE_INT)
1762 low &= ~((HOST_WIDE_INT) (-1) << prec);
1763 }
1764
1765 return (high != 0 ? HOST_BITS_PER_WIDE_INT + exact_log2 (high)
1766 : exact_log2 (low));
1767 }
1768
1769 /* Return 1 if EXPR is the real constant zero. */
1770
1771 int
1772 real_zerop (expr)
1773 tree expr;
1774 {
1775 STRIP_NOPS (expr);
1776
1777 return ((TREE_CODE (expr) == REAL_CST
1778 && ! TREE_CONSTANT_OVERFLOW (expr)
1779 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst0))
1780 || (TREE_CODE (expr) == COMPLEX_CST
1781 && real_zerop (TREE_REALPART (expr))
1782 && real_zerop (TREE_IMAGPART (expr))));
1783 }
1784
1785 /* Return 1 if EXPR is the real constant one in real or complex form. */
1786
1787 int
1788 real_onep (expr)
1789 tree expr;
1790 {
1791 STRIP_NOPS (expr);
1792
1793 return ((TREE_CODE (expr) == REAL_CST
1794 && ! TREE_CONSTANT_OVERFLOW (expr)
1795 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst1))
1796 || (TREE_CODE (expr) == COMPLEX_CST
1797 && real_onep (TREE_REALPART (expr))
1798 && real_zerop (TREE_IMAGPART (expr))));
1799 }
1800
1801 /* Return 1 if EXPR is the real constant two. */
1802
1803 int
1804 real_twop (expr)
1805 tree expr;
1806 {
1807 STRIP_NOPS (expr);
1808
1809 return ((TREE_CODE (expr) == REAL_CST
1810 && ! TREE_CONSTANT_OVERFLOW (expr)
1811 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst2))
1812 || (TREE_CODE (expr) == COMPLEX_CST
1813 && real_twop (TREE_REALPART (expr))
1814 && real_zerop (TREE_IMAGPART (expr))));
1815 }
1816
1817 /* Nonzero if EXP is a constant or a cast of a constant. */
1818
1819 int
1820 really_constant_p (exp)
1821 tree exp;
1822 {
1823 /* This is not quite the same as STRIP_NOPS. It does more. */
1824 while (TREE_CODE (exp) == NOP_EXPR
1825 || TREE_CODE (exp) == CONVERT_EXPR
1826 || TREE_CODE (exp) == NON_LVALUE_EXPR)
1827 exp = TREE_OPERAND (exp, 0);
1828 return TREE_CONSTANT (exp);
1829 }
1830 \f
1831 /* Return first list element whose TREE_VALUE is ELEM.
1832 Return 0 if ELEM is not in LIST. */
1833
1834 tree
1835 value_member (elem, list)
1836 tree elem, list;
1837 {
1838 while (list)
1839 {
1840 if (elem == TREE_VALUE (list))
1841 return list;
1842 list = TREE_CHAIN (list);
1843 }
1844 return NULL_TREE;
1845 }
1846
1847 /* Return first list element whose TREE_PURPOSE is ELEM.
1848 Return 0 if ELEM is not in LIST. */
1849
1850 tree
1851 purpose_member (elem, list)
1852 tree elem, list;
1853 {
1854 while (list)
1855 {
1856 if (elem == TREE_PURPOSE (list))
1857 return list;
1858 list = TREE_CHAIN (list);
1859 }
1860 return NULL_TREE;
1861 }
1862
1863 /* Return first list element whose BINFO_TYPE is ELEM.
1864 Return 0 if ELEM is not in LIST. */
1865
1866 tree
1867 binfo_member (elem, list)
1868 tree elem, list;
1869 {
1870 while (list)
1871 {
1872 if (elem == BINFO_TYPE (list))
1873 return list;
1874 list = TREE_CHAIN (list);
1875 }
1876 return NULL_TREE;
1877 }
1878
1879 /* Return nonzero if ELEM is part of the chain CHAIN. */
1880
1881 int
1882 chain_member (elem, chain)
1883 tree elem, chain;
1884 {
1885 while (chain)
1886 {
1887 if (elem == chain)
1888 return 1;
1889 chain = TREE_CHAIN (chain);
1890 }
1891
1892 return 0;
1893 }
1894
1895 /* Return nonzero if ELEM is equal to TREE_VALUE (CHAIN) for any piece of
1896 chain CHAIN. */
1897 /* ??? This function was added for machine specific attributes but is no
1898 longer used. It could be deleted if we could confirm all front ends
1899 don't use it. */
1900
1901 int
1902 chain_member_value (elem, chain)
1903 tree elem, chain;
1904 {
1905 while (chain)
1906 {
1907 if (elem == TREE_VALUE (chain))
1908 return 1;
1909 chain = TREE_CHAIN (chain);
1910 }
1911
1912 return 0;
1913 }
1914
1915 /* Return nonzero if ELEM is equal to TREE_PURPOSE (CHAIN)
1916 for any piece of chain CHAIN. */
1917 /* ??? This function was added for machine specific attributes but is no
1918 longer used. It could be deleted if we could confirm all front ends
1919 don't use it. */
1920
1921 int
1922 chain_member_purpose (elem, chain)
1923 tree elem, chain;
1924 {
1925 while (chain)
1926 {
1927 if (elem == TREE_PURPOSE (chain))
1928 return 1;
1929 chain = TREE_CHAIN (chain);
1930 }
1931
1932 return 0;
1933 }
1934
1935 /* Return the length of a chain of nodes chained through TREE_CHAIN.
1936 We expect a null pointer to mark the end of the chain.
1937 This is the Lisp primitive `length'. */
1938
1939 int
1940 list_length (t)
1941 tree t;
1942 {
1943 register tree tail;
1944 register int len = 0;
1945
1946 for (tail = t; tail; tail = TREE_CHAIN (tail))
1947 len++;
1948
1949 return len;
1950 }
1951
1952 /* Concatenate two chains of nodes (chained through TREE_CHAIN)
1953 by modifying the last node in chain 1 to point to chain 2.
1954 This is the Lisp primitive `nconc'. */
1955
1956 tree
1957 chainon (op1, op2)
1958 tree op1, op2;
1959 {
1960
1961 if (op1)
1962 {
1963 register tree t1;
1964 #ifdef ENABLE_CHECKING
1965 register tree t2;
1966 #endif
1967
1968 for (t1 = op1; TREE_CHAIN (t1); t1 = TREE_CHAIN (t1))
1969 ;
1970 TREE_CHAIN (t1) = op2;
1971 #ifdef ENABLE_CHECKING
1972 for (t2 = op2; t2; t2 = TREE_CHAIN (t2))
1973 if (t2 == t1)
1974 abort (); /* Circularity created. */
1975 #endif
1976 return op1;
1977 }
1978 else return op2;
1979 }
1980
1981 /* Return the last node in a chain of nodes (chained through TREE_CHAIN). */
1982
1983 tree
1984 tree_last (chain)
1985 register tree chain;
1986 {
1987 register tree next;
1988 if (chain)
1989 while ((next = TREE_CHAIN (chain)))
1990 chain = next;
1991 return chain;
1992 }
1993
1994 /* Reverse the order of elements in the chain T,
1995 and return the new head of the chain (old last element). */
1996
1997 tree
1998 nreverse (t)
1999 tree t;
2000 {
2001 register tree prev = 0, decl, next;
2002 for (decl = t; decl; decl = next)
2003 {
2004 next = TREE_CHAIN (decl);
2005 TREE_CHAIN (decl) = prev;
2006 prev = decl;
2007 }
2008 return prev;
2009 }
2010
2011 /* Given a chain CHAIN of tree nodes,
2012 construct and return a list of those nodes. */
2013
2014 tree
2015 listify (chain)
2016 tree chain;
2017 {
2018 tree result = NULL_TREE;
2019 tree in_tail = chain;
2020 tree out_tail = NULL_TREE;
2021
2022 while (in_tail)
2023 {
2024 tree next = tree_cons (NULL_TREE, in_tail, NULL_TREE);
2025 if (out_tail)
2026 TREE_CHAIN (out_tail) = next;
2027 else
2028 result = next;
2029 out_tail = next;
2030 in_tail = TREE_CHAIN (in_tail);
2031 }
2032
2033 return result;
2034 }
2035 \f
2036 /* Return a newly created TREE_LIST node whose
2037 purpose and value fields are PARM and VALUE. */
2038
2039 tree
2040 build_tree_list (parm, value)
2041 tree parm, value;
2042 {
2043 register tree t = make_node (TREE_LIST);
2044 TREE_PURPOSE (t) = parm;
2045 TREE_VALUE (t) = value;
2046 return t;
2047 }
2048
2049 /* Similar, but build on the temp_decl_obstack. */
2050
2051 tree
2052 build_decl_list (parm, value)
2053 tree parm, value;
2054 {
2055 register tree node;
2056 register struct obstack *ambient_obstack = current_obstack;
2057 current_obstack = &temp_decl_obstack;
2058 node = build_tree_list (parm, value);
2059 current_obstack = ambient_obstack;
2060 return node;
2061 }
2062
2063 /* Similar, but build on the expression_obstack. */
2064
2065 tree
2066 build_expr_list (parm, value)
2067 tree parm, value;
2068 {
2069 register tree node;
2070 register struct obstack *ambient_obstack = current_obstack;
2071 current_obstack = expression_obstack;
2072 node = build_tree_list (parm, value);
2073 current_obstack = ambient_obstack;
2074 return node;
2075 }
2076
2077 /* Return a newly created TREE_LIST node whose
2078 purpose and value fields are PARM and VALUE
2079 and whose TREE_CHAIN is CHAIN. */
2080
2081 tree
2082 tree_cons (purpose, value, chain)
2083 tree purpose, value, chain;
2084 {
2085 #if 0
2086 register tree node = make_node (TREE_LIST);
2087 #else
2088 register tree node;
2089
2090 if (ggc_p)
2091 node = ggc_alloc_tree (sizeof (struct tree_list));
2092 else
2093 {
2094 node = (tree) obstack_alloc (current_obstack, sizeof (struct tree_list));
2095 memset (node, 0, sizeof (struct tree_common));
2096 }
2097
2098 #ifdef GATHER_STATISTICS
2099 tree_node_counts[(int)x_kind]++;
2100 tree_node_sizes[(int)x_kind] += sizeof (struct tree_list);
2101 #endif
2102
2103
2104 TREE_SET_CODE (node, TREE_LIST);
2105 if (current_obstack == &permanent_obstack)
2106 TREE_PERMANENT (node) = 1;
2107 #endif
2108
2109 TREE_CHAIN (node) = chain;
2110 TREE_PURPOSE (node) = purpose;
2111 TREE_VALUE (node) = value;
2112 return node;
2113 }
2114
2115 /* Similar, but build on the temp_decl_obstack. */
2116
2117 tree
2118 decl_tree_cons (purpose, value, chain)
2119 tree purpose, value, chain;
2120 {
2121 register tree node;
2122 register struct obstack *ambient_obstack = current_obstack;
2123 current_obstack = &temp_decl_obstack;
2124 node = tree_cons (purpose, value, chain);
2125 current_obstack = ambient_obstack;
2126 return node;
2127 }
2128
2129 /* Similar, but build on the expression_obstack. */
2130
2131 tree
2132 expr_tree_cons (purpose, value, chain)
2133 tree purpose, value, chain;
2134 {
2135 register tree node;
2136 register struct obstack *ambient_obstack = current_obstack;
2137 current_obstack = expression_obstack;
2138 node = tree_cons (purpose, value, chain);
2139 current_obstack = ambient_obstack;
2140 return node;
2141 }
2142
2143 /* Same as `tree_cons' but make a permanent object. */
2144
2145 tree
2146 perm_tree_cons (purpose, value, chain)
2147 tree purpose, value, chain;
2148 {
2149 register tree node;
2150 register struct obstack *ambient_obstack = current_obstack;
2151 current_obstack = &permanent_obstack;
2152
2153 node = tree_cons (purpose, value, chain);
2154 current_obstack = ambient_obstack;
2155 return node;
2156 }
2157
2158 /* Same as `tree_cons', but make this node temporary, regardless. */
2159
2160 tree
2161 temp_tree_cons (purpose, value, chain)
2162 tree purpose, value, chain;
2163 {
2164 register tree node;
2165 register struct obstack *ambient_obstack = current_obstack;
2166 current_obstack = &temporary_obstack;
2167
2168 node = tree_cons (purpose, value, chain);
2169 current_obstack = ambient_obstack;
2170 return node;
2171 }
2172
2173 /* Same as `tree_cons', but save this node if the function's RTL is saved. */
2174
2175 tree
2176 saveable_tree_cons (purpose, value, chain)
2177 tree purpose, value, chain;
2178 {
2179 register tree node;
2180 register struct obstack *ambient_obstack = current_obstack;
2181 current_obstack = saveable_obstack;
2182
2183 node = tree_cons (purpose, value, chain);
2184 current_obstack = ambient_obstack;
2185 return node;
2186 }
2187 \f
2188 /* Return the size nominally occupied by an object of type TYPE
2189 when it resides in memory. The value is measured in units of bytes,
2190 and its data type is that normally used for type sizes
2191 (which is the first type created by make_signed_type or
2192 make_unsigned_type). */
2193
2194 tree
2195 size_in_bytes (type)
2196 tree type;
2197 {
2198 tree t;
2199
2200 if (type == error_mark_node)
2201 return integer_zero_node;
2202
2203 type = TYPE_MAIN_VARIANT (type);
2204 t = TYPE_SIZE_UNIT (type);
2205 if (t == 0)
2206 {
2207 incomplete_type_error (NULL_TREE, type);
2208 return integer_zero_node;
2209 }
2210 if (TREE_CODE (t) == INTEGER_CST)
2211 force_fit_type (t, 0);
2212
2213 return t;
2214 }
2215
2216 /* Return the size of TYPE (in bytes) as a wide integer
2217 or return -1 if the size can vary or is larger than an integer. */
2218
2219 HOST_WIDE_INT
2220 int_size_in_bytes (type)
2221 tree type;
2222 {
2223 tree t;
2224
2225 if (type == error_mark_node)
2226 return 0;
2227
2228 type = TYPE_MAIN_VARIANT (type);
2229 t = TYPE_SIZE_UNIT (type);
2230 if (t == 0
2231 || TREE_CODE (t) != INTEGER_CST
2232 || TREE_INT_CST_HIGH (t) != 0)
2233 return -1;
2234
2235 return TREE_INT_CST_LOW (t);
2236 }
2237 \f
2238 /* Return, as a tree node, the number of elements for TYPE (which is an
2239 ARRAY_TYPE) minus one. This counts only elements of the top array.
2240
2241 Don't let any SAVE_EXPRs escape; if we are called as part of a cleanup
2242 action, they would get unsaved. */
2243
2244 tree
2245 array_type_nelts (type)
2246 tree type;
2247 {
2248 tree index_type, min, max;
2249
2250 /* If they did it with unspecified bounds, then we should have already
2251 given an error about it before we got here. */
2252 if (! TYPE_DOMAIN (type))
2253 return error_mark_node;
2254
2255 index_type = TYPE_DOMAIN (type);
2256 min = TYPE_MIN_VALUE (index_type);
2257 max = TYPE_MAX_VALUE (index_type);
2258
2259 if (! TREE_CONSTANT (min))
2260 {
2261 STRIP_NOPS (min);
2262 if (TREE_CODE (min) == SAVE_EXPR && SAVE_EXPR_RTL (min))
2263 min = build (RTL_EXPR, TREE_TYPE (TYPE_MIN_VALUE (index_type)), 0,
2264 SAVE_EXPR_RTL (min));
2265 else
2266 min = TYPE_MIN_VALUE (index_type);
2267 }
2268
2269 if (! TREE_CONSTANT (max))
2270 {
2271 STRIP_NOPS (max);
2272 if (TREE_CODE (max) == SAVE_EXPR && SAVE_EXPR_RTL (max))
2273 max = build (RTL_EXPR, TREE_TYPE (TYPE_MAX_VALUE (index_type)), 0,
2274 SAVE_EXPR_RTL (max));
2275 else
2276 max = TYPE_MAX_VALUE (index_type);
2277 }
2278
2279 return (integer_zerop (min)
2280 ? max
2281 : fold (build (MINUS_EXPR, TREE_TYPE (max), max, min)));
2282 }
2283 \f
2284 /* Return nonzero if arg is static -- a reference to an object in
2285 static storage. This is not the same as the C meaning of `static'. */
2286
2287 int
2288 staticp (arg)
2289 tree arg;
2290 {
2291 switch (TREE_CODE (arg))
2292 {
2293 case FUNCTION_DECL:
2294 /* Nested functions aren't static, since taking their address
2295 involves a trampoline. */
2296 return (decl_function_context (arg) == 0 || DECL_NO_STATIC_CHAIN (arg))
2297 && ! DECL_NON_ADDR_CONST_P (arg);
2298
2299 case VAR_DECL:
2300 return (TREE_STATIC (arg) || DECL_EXTERNAL (arg))
2301 && ! DECL_NON_ADDR_CONST_P (arg);
2302
2303 case CONSTRUCTOR:
2304 return TREE_STATIC (arg);
2305
2306 case STRING_CST:
2307 return 1;
2308
2309 /* If we are referencing a bitfield, we can't evaluate an
2310 ADDR_EXPR at compile time and so it isn't a constant. */
2311 case COMPONENT_REF:
2312 return (! DECL_BIT_FIELD (TREE_OPERAND (arg, 1))
2313 && staticp (TREE_OPERAND (arg, 0)));
2314
2315 case BIT_FIELD_REF:
2316 return 0;
2317
2318 #if 0
2319 /* This case is technically correct, but results in setting
2320 TREE_CONSTANT on ADDR_EXPRs that cannot be evaluated at
2321 compile time. */
2322 case INDIRECT_REF:
2323 return TREE_CONSTANT (TREE_OPERAND (arg, 0));
2324 #endif
2325
2326 case ARRAY_REF:
2327 if (TREE_CODE (TYPE_SIZE (TREE_TYPE (arg))) == INTEGER_CST
2328 && TREE_CODE (TREE_OPERAND (arg, 1)) == INTEGER_CST)
2329 return staticp (TREE_OPERAND (arg, 0));
2330
2331 default:
2332 return 0;
2333 }
2334 }
2335 \f
2336 /* Wrap a SAVE_EXPR around EXPR, if appropriate.
2337 Do this to any expression which may be used in more than one place,
2338 but must be evaluated only once.
2339
2340 Normally, expand_expr would reevaluate the expression each time.
2341 Calling save_expr produces something that is evaluated and recorded
2342 the first time expand_expr is called on it. Subsequent calls to
2343 expand_expr just reuse the recorded value.
2344
2345 The call to expand_expr that generates code that actually computes
2346 the value is the first call *at compile time*. Subsequent calls
2347 *at compile time* generate code to use the saved value.
2348 This produces correct result provided that *at run time* control
2349 always flows through the insns made by the first expand_expr
2350 before reaching the other places where the save_expr was evaluated.
2351 You, the caller of save_expr, must make sure this is so.
2352
2353 Constants, and certain read-only nodes, are returned with no
2354 SAVE_EXPR because that is safe. Expressions containing placeholders
2355 are not touched; see tree.def for an explanation of what these
2356 are used for. */
2357
2358 tree
2359 save_expr (expr)
2360 tree expr;
2361 {
2362 register tree t = fold (expr);
2363
2364 /* We don't care about whether this can be used as an lvalue in this
2365 context. */
2366 while (TREE_CODE (t) == NON_LVALUE_EXPR)
2367 t = TREE_OPERAND (t, 0);
2368
2369 /* If the tree evaluates to a constant, then we don't want to hide that
2370 fact (i.e. this allows further folding, and direct checks for constants).
2371 However, a read-only object that has side effects cannot be bypassed.
2372 Since it is no problem to reevaluate literals, we just return the
2373 literal node. */
2374
2375 if (TREE_CONSTANT (t) || (TREE_READONLY (t) && ! TREE_SIDE_EFFECTS (t))
2376 || TREE_CODE (t) == SAVE_EXPR || TREE_CODE (t) == ERROR_MARK)
2377 return t;
2378
2379 /* If T contains a PLACEHOLDER_EXPR, we must evaluate it each time, since
2380 it means that the size or offset of some field of an object depends on
2381 the value within another field.
2382
2383 Note that it must not be the case that T contains both a PLACEHOLDER_EXPR
2384 and some variable since it would then need to be both evaluated once and
2385 evaluated more than once. Front-ends must assure this case cannot
2386 happen by surrounding any such subexpressions in their own SAVE_EXPR
2387 and forcing evaluation at the proper time. */
2388 if (contains_placeholder_p (t))
2389 return t;
2390
2391 t = build (SAVE_EXPR, TREE_TYPE (expr), t, current_function_decl, NULL_TREE);
2392
2393 /* This expression might be placed ahead of a jump to ensure that the
2394 value was computed on both sides of the jump. So make sure it isn't
2395 eliminated as dead. */
2396 TREE_SIDE_EFFECTS (t) = 1;
2397 return t;
2398 }
2399
2400 /* Arrange for an expression to be expanded multiple independent
2401 times. This is useful for cleanup actions, as the backend can
2402 expand them multiple times in different places. */
2403
2404 tree
2405 unsave_expr (expr)
2406 tree expr;
2407 {
2408 tree t;
2409
2410 /* If this is already protected, no sense in protecting it again. */
2411 if (TREE_CODE (expr) == UNSAVE_EXPR)
2412 return expr;
2413
2414 t = build1 (UNSAVE_EXPR, TREE_TYPE (expr), expr);
2415 TREE_SIDE_EFFECTS (t) = TREE_SIDE_EFFECTS (expr);
2416 return t;
2417 }
2418
2419 /* Returns the index of the first non-tree operand for CODE, or the number
2420 of operands if all are trees. */
2421
2422 int
2423 first_rtl_op (code)
2424 enum tree_code code;
2425 {
2426 switch (code)
2427 {
2428 case SAVE_EXPR:
2429 return 2;
2430 case GOTO_SUBROUTINE_EXPR:
2431 case RTL_EXPR:
2432 return 0;
2433 case CALL_EXPR:
2434 return 2;
2435 case WITH_CLEANUP_EXPR:
2436 /* Should be defined to be 2. */
2437 return 1;
2438 case METHOD_CALL_EXPR:
2439 return 3;
2440 default:
2441 return tree_code_length [(int) code];
2442 }
2443 }
2444
2445 /* Modify a tree in place so that all the evaluate only once things
2446 are cleared out. Return the EXPR given.
2447
2448 LANG_UNSAVE_EXPR_NOW, if set, is a pointer to a function to handle
2449 language specific nodes.
2450 */
2451
2452 tree
2453 unsave_expr_now (expr)
2454 tree expr;
2455 {
2456 enum tree_code code;
2457 register int i;
2458 int first_rtl;
2459
2460 if (expr == NULL_TREE)
2461 return expr;
2462
2463 code = TREE_CODE (expr);
2464 first_rtl = first_rtl_op (code);
2465 switch (code)
2466 {
2467 case SAVE_EXPR:
2468 SAVE_EXPR_RTL (expr) = 0;
2469 break;
2470
2471 case TARGET_EXPR:
2472 TREE_OPERAND (expr, 1) = TREE_OPERAND (expr, 3);
2473 TREE_OPERAND (expr, 3) = NULL_TREE;
2474 break;
2475
2476 case RTL_EXPR:
2477 /* I don't yet know how to emit a sequence multiple times. */
2478 if (RTL_EXPR_SEQUENCE (expr) != 0)
2479 abort ();
2480 break;
2481
2482 case CALL_EXPR:
2483 CALL_EXPR_RTL (expr) = 0;
2484 if (TREE_OPERAND (expr, 1)
2485 && TREE_CODE (TREE_OPERAND (expr, 1)) == TREE_LIST)
2486 {
2487 tree exp = TREE_OPERAND (expr, 1);
2488 while (exp)
2489 {
2490 unsave_expr_now (TREE_VALUE (exp));
2491 exp = TREE_CHAIN (exp);
2492 }
2493 }
2494 break;
2495
2496 default:
2497 if (lang_unsave_expr_now)
2498 (*lang_unsave_expr_now) (expr);
2499 break;
2500 }
2501
2502 switch (TREE_CODE_CLASS (code))
2503 {
2504 case 'c': /* a constant */
2505 case 't': /* a type node */
2506 case 'x': /* something random, like an identifier or an ERROR_MARK. */
2507 case 'd': /* A decl node */
2508 case 'b': /* A block node */
2509 return expr;
2510
2511 case 'e': /* an expression */
2512 case 'r': /* a reference */
2513 case 's': /* an expression with side effects */
2514 case '<': /* a comparison expression */
2515 case '2': /* a binary arithmetic expression */
2516 case '1': /* a unary arithmetic expression */
2517 for (i = first_rtl - 1; i >= 0; i--)
2518 unsave_expr_now (TREE_OPERAND (expr, i));
2519 return expr;
2520
2521 default:
2522 abort ();
2523 }
2524 }
2525 \f
2526 /* Return 1 if EXP contains a PLACEHOLDER_EXPR; i.e., if it represents a size
2527 or offset that depends on a field within a record. */
2528
2529 int
2530 contains_placeholder_p (exp)
2531 tree exp;
2532 {
2533 register enum tree_code code = TREE_CODE (exp);
2534 int result;
2535
2536 /* If we have a WITH_RECORD_EXPR, it "cancels" any PLACEHOLDER_EXPR
2537 in it since it is supplying a value for it. */
2538 if (code == WITH_RECORD_EXPR)
2539 return 0;
2540 else if (code == PLACEHOLDER_EXPR)
2541 return 1;
2542
2543 switch (TREE_CODE_CLASS (code))
2544 {
2545 case 'r':
2546 /* Don't look at any PLACEHOLDER_EXPRs that might be in index or bit
2547 position computations since they will be converted into a
2548 WITH_RECORD_EXPR involving the reference, which will assume
2549 here will be valid. */
2550 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2551
2552 case 'x':
2553 if (code == TREE_LIST)
2554 return (contains_placeholder_p (TREE_VALUE (exp))
2555 || (TREE_CHAIN (exp) != 0
2556 && contains_placeholder_p (TREE_CHAIN (exp))));
2557 break;
2558
2559 case '1':
2560 case '2': case '<':
2561 case 'e':
2562 switch (code)
2563 {
2564 case COMPOUND_EXPR:
2565 /* Ignoring the first operand isn't quite right, but works best. */
2566 return contains_placeholder_p (TREE_OPERAND (exp, 1));
2567
2568 case RTL_EXPR:
2569 case CONSTRUCTOR:
2570 return 0;
2571
2572 case COND_EXPR:
2573 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2574 || contains_placeholder_p (TREE_OPERAND (exp, 1))
2575 || contains_placeholder_p (TREE_OPERAND (exp, 2)));
2576
2577 case SAVE_EXPR:
2578 /* If we already know this doesn't have a placeholder, don't
2579 check again. */
2580 if (SAVE_EXPR_NOPLACEHOLDER (exp) || SAVE_EXPR_RTL (exp) != 0)
2581 return 0;
2582
2583 SAVE_EXPR_NOPLACEHOLDER (exp) = 1;
2584 result = contains_placeholder_p (TREE_OPERAND (exp, 0));
2585 if (result)
2586 SAVE_EXPR_NOPLACEHOLDER (exp) = 0;
2587
2588 return result;
2589
2590 case CALL_EXPR:
2591 return (TREE_OPERAND (exp, 1) != 0
2592 && contains_placeholder_p (TREE_OPERAND (exp, 1)));
2593
2594 default:
2595 break;
2596 }
2597
2598 switch (tree_code_length[(int) code])
2599 {
2600 case 1:
2601 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2602 case 2:
2603 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2604 || contains_placeholder_p (TREE_OPERAND (exp, 1)));
2605 default:
2606 return 0;
2607 }
2608
2609 default:
2610 return 0;
2611 }
2612 return 0;
2613 }
2614
2615 /* Return 1 if EXP contains any expressions that produce cleanups for an
2616 outer scope to deal with. Used by fold. */
2617
2618 int
2619 has_cleanups (exp)
2620 tree exp;
2621 {
2622 int i, nops, cmp;
2623
2624 if (! TREE_SIDE_EFFECTS (exp))
2625 return 0;
2626
2627 switch (TREE_CODE (exp))
2628 {
2629 case TARGET_EXPR:
2630 case GOTO_SUBROUTINE_EXPR:
2631 case WITH_CLEANUP_EXPR:
2632 return 1;
2633
2634 case CLEANUP_POINT_EXPR:
2635 return 0;
2636
2637 case CALL_EXPR:
2638 for (exp = TREE_OPERAND (exp, 1); exp; exp = TREE_CHAIN (exp))
2639 {
2640 cmp = has_cleanups (TREE_VALUE (exp));
2641 if (cmp)
2642 return cmp;
2643 }
2644 return 0;
2645
2646 default:
2647 break;
2648 }
2649
2650 /* This general rule works for most tree codes. All exceptions should be
2651 handled above. If this is a language-specific tree code, we can't
2652 trust what might be in the operand, so say we don't know
2653 the situation. */
2654 if ((int) TREE_CODE (exp) >= (int) LAST_AND_UNUSED_TREE_CODE)
2655 return -1;
2656
2657 nops = first_rtl_op (TREE_CODE (exp));
2658 for (i = 0; i < nops; i++)
2659 if (TREE_OPERAND (exp, i) != 0)
2660 {
2661 int type = TREE_CODE_CLASS (TREE_CODE (TREE_OPERAND (exp, i)));
2662 if (type == 'e' || type == '<' || type == '1' || type == '2'
2663 || type == 'r' || type == 's')
2664 {
2665 cmp = has_cleanups (TREE_OPERAND (exp, i));
2666 if (cmp)
2667 return cmp;
2668 }
2669 }
2670
2671 return 0;
2672 }
2673 \f
2674 /* Given a tree EXP, a FIELD_DECL F, and a replacement value R,
2675 return a tree with all occurrences of references to F in a
2676 PLACEHOLDER_EXPR replaced by R. Note that we assume here that EXP
2677 contains only arithmetic expressions or a CALL_EXPR with a
2678 PLACEHOLDER_EXPR occurring only in its arglist. */
2679
2680 tree
2681 substitute_in_expr (exp, f, r)
2682 tree exp;
2683 tree f;
2684 tree r;
2685 {
2686 enum tree_code code = TREE_CODE (exp);
2687 tree op0, op1, op2;
2688 tree new;
2689 tree inner;
2690
2691 switch (TREE_CODE_CLASS (code))
2692 {
2693 case 'c':
2694 case 'd':
2695 return exp;
2696
2697 case 'x':
2698 if (code == PLACEHOLDER_EXPR)
2699 return exp;
2700 else if (code == TREE_LIST)
2701 {
2702 op0 = (TREE_CHAIN (exp) == 0
2703 ? 0 : substitute_in_expr (TREE_CHAIN (exp), f, r));
2704 op1 = substitute_in_expr (TREE_VALUE (exp), f, r);
2705 if (op0 == TREE_CHAIN (exp) && op1 == TREE_VALUE (exp))
2706 return exp;
2707
2708 return tree_cons (TREE_PURPOSE (exp), op1, op0);
2709 }
2710
2711 abort ();
2712
2713 case '1':
2714 case '2':
2715 case '<':
2716 case 'e':
2717 switch (tree_code_length[(int) code])
2718 {
2719 case 1:
2720 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2721 if (op0 == TREE_OPERAND (exp, 0))
2722 return exp;
2723
2724 new = fold (build1 (code, TREE_TYPE (exp), op0));
2725 break;
2726
2727 case 2:
2728 /* An RTL_EXPR cannot contain a PLACEHOLDER_EXPR; a CONSTRUCTOR
2729 could, but we don't support it. */
2730 if (code == RTL_EXPR)
2731 return exp;
2732 else if (code == CONSTRUCTOR)
2733 abort ();
2734
2735 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2736 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2737 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1))
2738 return exp;
2739
2740 new = fold (build (code, TREE_TYPE (exp), op0, op1));
2741 break;
2742
2743 case 3:
2744 /* It cannot be that anything inside a SAVE_EXPR contains a
2745 PLACEHOLDER_EXPR. */
2746 if (code == SAVE_EXPR)
2747 return exp;
2748
2749 else if (code == CALL_EXPR)
2750 {
2751 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2752 if (op1 == TREE_OPERAND (exp, 1))
2753 return exp;
2754
2755 return build (code, TREE_TYPE (exp),
2756 TREE_OPERAND (exp, 0), op1, NULL_TREE);
2757 }
2758
2759 else if (code != COND_EXPR)
2760 abort ();
2761
2762 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2763 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2764 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2765 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2766 && op2 == TREE_OPERAND (exp, 2))
2767 return exp;
2768
2769 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2770 break;
2771
2772 default:
2773 abort ();
2774 }
2775
2776 break;
2777
2778 case 'r':
2779 switch (code)
2780 {
2781 case COMPONENT_REF:
2782 /* If this expression is getting a value from a PLACEHOLDER_EXPR
2783 and it is the right field, replace it with R. */
2784 for (inner = TREE_OPERAND (exp, 0);
2785 TREE_CODE_CLASS (TREE_CODE (inner)) == 'r';
2786 inner = TREE_OPERAND (inner, 0))
2787 ;
2788 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2789 && TREE_OPERAND (exp, 1) == f)
2790 return r;
2791
2792 /* If this expression hasn't been completed let, leave it
2793 alone. */
2794 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2795 && TREE_TYPE (inner) == 0)
2796 return exp;
2797
2798 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2799 if (op0 == TREE_OPERAND (exp, 0))
2800 return exp;
2801
2802 new = fold (build (code, TREE_TYPE (exp), op0,
2803 TREE_OPERAND (exp, 1)));
2804 break;
2805
2806 case BIT_FIELD_REF:
2807 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2808 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2809 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2810 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2811 && op2 == TREE_OPERAND (exp, 2))
2812 return exp;
2813
2814 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2815 break;
2816
2817 case INDIRECT_REF:
2818 case BUFFER_REF:
2819 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2820 if (op0 == TREE_OPERAND (exp, 0))
2821 return exp;
2822
2823 new = fold (build1 (code, TREE_TYPE (exp), op0));
2824 break;
2825
2826 default:
2827 abort ();
2828 }
2829 break;
2830
2831 default:
2832 abort ();
2833 }
2834
2835 TREE_READONLY (new) = TREE_READONLY (exp);
2836 return new;
2837 }
2838 \f
2839 /* Stabilize a reference so that we can use it any number of times
2840 without causing its operands to be evaluated more than once.
2841 Returns the stabilized reference. This works by means of save_expr,
2842 so see the caveats in the comments about save_expr.
2843
2844 Also allows conversion expressions whose operands are references.
2845 Any other kind of expression is returned unchanged. */
2846
2847 tree
2848 stabilize_reference (ref)
2849 tree ref;
2850 {
2851 register tree result;
2852 register enum tree_code code = TREE_CODE (ref);
2853
2854 switch (code)
2855 {
2856 case VAR_DECL:
2857 case PARM_DECL:
2858 case RESULT_DECL:
2859 /* No action is needed in this case. */
2860 return ref;
2861
2862 case NOP_EXPR:
2863 case CONVERT_EXPR:
2864 case FLOAT_EXPR:
2865 case FIX_TRUNC_EXPR:
2866 case FIX_FLOOR_EXPR:
2867 case FIX_ROUND_EXPR:
2868 case FIX_CEIL_EXPR:
2869 result = build_nt (code, stabilize_reference (TREE_OPERAND (ref, 0)));
2870 break;
2871
2872 case INDIRECT_REF:
2873 result = build_nt (INDIRECT_REF,
2874 stabilize_reference_1 (TREE_OPERAND (ref, 0)));
2875 break;
2876
2877 case COMPONENT_REF:
2878 result = build_nt (COMPONENT_REF,
2879 stabilize_reference (TREE_OPERAND (ref, 0)),
2880 TREE_OPERAND (ref, 1));
2881 break;
2882
2883 case BIT_FIELD_REF:
2884 result = build_nt (BIT_FIELD_REF,
2885 stabilize_reference (TREE_OPERAND (ref, 0)),
2886 stabilize_reference_1 (TREE_OPERAND (ref, 1)),
2887 stabilize_reference_1 (TREE_OPERAND (ref, 2)));
2888 break;
2889
2890 case ARRAY_REF:
2891 result = build_nt (ARRAY_REF,
2892 stabilize_reference (TREE_OPERAND (ref, 0)),
2893 stabilize_reference_1 (TREE_OPERAND (ref, 1)));
2894 break;
2895
2896 case COMPOUND_EXPR:
2897 /* We cannot wrap the first expression in a SAVE_EXPR, as then
2898 it wouldn't be ignored. This matters when dealing with
2899 volatiles. */
2900 return stabilize_reference_1 (ref);
2901
2902 case RTL_EXPR:
2903 result = build1 (INDIRECT_REF, TREE_TYPE (ref),
2904 save_expr (build1 (ADDR_EXPR,
2905 build_pointer_type (TREE_TYPE (ref)),
2906 ref)));
2907 break;
2908
2909
2910 /* If arg isn't a kind of lvalue we recognize, make no change.
2911 Caller should recognize the error for an invalid lvalue. */
2912 default:
2913 return ref;
2914
2915 case ERROR_MARK:
2916 return error_mark_node;
2917 }
2918
2919 TREE_TYPE (result) = TREE_TYPE (ref);
2920 TREE_READONLY (result) = TREE_READONLY (ref);
2921 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (ref);
2922 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (ref);
2923 TREE_RAISES (result) = TREE_RAISES (ref);
2924
2925 return result;
2926 }
2927
2928 /* Subroutine of stabilize_reference; this is called for subtrees of
2929 references. Any expression with side-effects must be put in a SAVE_EXPR
2930 to ensure that it is only evaluated once.
2931
2932 We don't put SAVE_EXPR nodes around everything, because assigning very
2933 simple expressions to temporaries causes us to miss good opportunities
2934 for optimizations. Among other things, the opportunity to fold in the
2935 addition of a constant into an addressing mode often gets lost, e.g.
2936 "y[i+1] += x;". In general, we take the approach that we should not make
2937 an assignment unless we are forced into it - i.e., that any non-side effect
2938 operator should be allowed, and that cse should take care of coalescing
2939 multiple utterances of the same expression should that prove fruitful. */
2940
2941 tree
2942 stabilize_reference_1 (e)
2943 tree e;
2944 {
2945 register tree result;
2946 register enum tree_code code = TREE_CODE (e);
2947
2948 /* We cannot ignore const expressions because it might be a reference
2949 to a const array but whose index contains side-effects. But we can
2950 ignore things that are actual constant or that already have been
2951 handled by this function. */
2952
2953 if (TREE_CONSTANT (e) || code == SAVE_EXPR)
2954 return e;
2955
2956 switch (TREE_CODE_CLASS (code))
2957 {
2958 case 'x':
2959 case 't':
2960 case 'd':
2961 case 'b':
2962 case '<':
2963 case 's':
2964 case 'e':
2965 case 'r':
2966 /* If the expression has side-effects, then encase it in a SAVE_EXPR
2967 so that it will only be evaluated once. */
2968 /* The reference (r) and comparison (<) classes could be handled as
2969 below, but it is generally faster to only evaluate them once. */
2970 if (TREE_SIDE_EFFECTS (e))
2971 return save_expr (e);
2972 return e;
2973
2974 case 'c':
2975 /* Constants need no processing. In fact, we should never reach
2976 here. */
2977 return e;
2978
2979 case '2':
2980 /* Division is slow and tends to be compiled with jumps,
2981 especially the division by powers of 2 that is often
2982 found inside of an array reference. So do it just once. */
2983 if (code == TRUNC_DIV_EXPR || code == TRUNC_MOD_EXPR
2984 || code == FLOOR_DIV_EXPR || code == FLOOR_MOD_EXPR
2985 || code == CEIL_DIV_EXPR || code == CEIL_MOD_EXPR
2986 || code == ROUND_DIV_EXPR || code == ROUND_MOD_EXPR)
2987 return save_expr (e);
2988 /* Recursively stabilize each operand. */
2989 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)),
2990 stabilize_reference_1 (TREE_OPERAND (e, 1)));
2991 break;
2992
2993 case '1':
2994 /* Recursively stabilize each operand. */
2995 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)));
2996 break;
2997
2998 default:
2999 abort ();
3000 }
3001
3002 TREE_TYPE (result) = TREE_TYPE (e);
3003 TREE_READONLY (result) = TREE_READONLY (e);
3004 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (e);
3005 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (e);
3006 TREE_RAISES (result) = TREE_RAISES (e);
3007
3008 return result;
3009 }
3010 \f
3011 /* Low-level constructors for expressions. */
3012
3013 /* Build an expression of code CODE, data type TYPE,
3014 and operands as specified by the arguments ARG1 and following arguments.
3015 Expressions and reference nodes can be created this way.
3016 Constants, decls, types and misc nodes cannot be. */
3017
3018 tree
3019 build VPROTO((enum tree_code code, tree tt, ...))
3020 {
3021 #ifndef ANSI_PROTOTYPES
3022 enum tree_code code;
3023 tree tt;
3024 #endif
3025 va_list p;
3026 register tree t;
3027 register int length;
3028 register int i;
3029 int fro;
3030
3031 VA_START (p, tt);
3032
3033 #ifndef ANSI_PROTOTYPES
3034 code = va_arg (p, enum tree_code);
3035 tt = va_arg (p, tree);
3036 #endif
3037
3038 t = make_node (code);
3039 length = tree_code_length[(int) code];
3040 TREE_TYPE (t) = tt;
3041
3042 /* Below, we automatically set TREE_SIDE_EFFECTS and TREE_RAISED for
3043 the result based on those same flags for the arguments. But, if
3044 the arguments aren't really even `tree' expressions, we shouldn't
3045 be trying to do this. */
3046 fro = first_rtl_op (code);
3047
3048 if (length == 2)
3049 {
3050 /* This is equivalent to the loop below, but faster. */
3051 register tree arg0 = va_arg (p, tree);
3052 register tree arg1 = va_arg (p, tree);
3053 TREE_OPERAND (t, 0) = arg0;
3054 TREE_OPERAND (t, 1) = arg1;
3055 if (arg0 && fro > 0)
3056 {
3057 if (TREE_SIDE_EFFECTS (arg0))
3058 TREE_SIDE_EFFECTS (t) = 1;
3059 if (TREE_RAISES (arg0))
3060 TREE_RAISES (t) = 1;
3061 }
3062 if (arg1 && fro > 1)
3063 {
3064 if (TREE_SIDE_EFFECTS (arg1))
3065 TREE_SIDE_EFFECTS (t) = 1;
3066 if (TREE_RAISES (arg1))
3067 TREE_RAISES (t) = 1;
3068 }
3069 }
3070 else if (length == 1)
3071 {
3072 register tree arg0 = va_arg (p, tree);
3073
3074 /* Call build1 for this! */
3075 if (TREE_CODE_CLASS (code) != 's')
3076 abort ();
3077 TREE_OPERAND (t, 0) = arg0;
3078 if (fro > 0)
3079 {
3080 if (arg0 && TREE_SIDE_EFFECTS (arg0))
3081 TREE_SIDE_EFFECTS (t) = 1;
3082 TREE_RAISES (t) = (arg0 && TREE_RAISES (arg0));
3083 }
3084 }
3085 else
3086 {
3087 for (i = 0; i < length; i++)
3088 {
3089 register tree operand = va_arg (p, tree);
3090 TREE_OPERAND (t, i) = operand;
3091 if (operand && fro > i)
3092 {
3093 if (TREE_SIDE_EFFECTS (operand))
3094 TREE_SIDE_EFFECTS (t) = 1;
3095 if (TREE_RAISES (operand))
3096 TREE_RAISES (t) = 1;
3097 }
3098 }
3099 }
3100 va_end (p);
3101 return t;
3102 }
3103
3104 /* Same as above, but only builds for unary operators.
3105 Saves lions share of calls to `build'; cuts down use
3106 of varargs, which is expensive for RISC machines. */
3107
3108 tree
3109 build1 (code, type, node)
3110 enum tree_code code;
3111 tree type;
3112 tree node;
3113 {
3114 register struct obstack *obstack = expression_obstack;
3115 register int length;
3116 #ifdef GATHER_STATISTICS
3117 register tree_node_kind kind;
3118 #endif
3119 register tree t;
3120
3121 #ifdef GATHER_STATISTICS
3122 if (TREE_CODE_CLASS (code) == 'r')
3123 kind = r_kind;
3124 else
3125 kind = e_kind;
3126 #endif
3127
3128 length = sizeof (struct tree_exp);
3129
3130 if (ggc_p)
3131 t = ggc_alloc_tree (length);
3132 else
3133 {
3134 t = (tree) obstack_alloc (obstack, length);
3135 memset ((PTR) t, 0, length);
3136 }
3137
3138 #ifdef GATHER_STATISTICS
3139 tree_node_counts[(int)kind]++;
3140 tree_node_sizes[(int)kind] += length;
3141 #endif
3142
3143 TREE_TYPE (t) = type;
3144 TREE_SET_CODE (t, code);
3145
3146 if (obstack == &permanent_obstack)
3147 TREE_PERMANENT (t) = 1;
3148
3149 TREE_OPERAND (t, 0) = node;
3150 if (node && first_rtl_op (code) != 0)
3151 {
3152 if (TREE_SIDE_EFFECTS (node))
3153 TREE_SIDE_EFFECTS (t) = 1;
3154 if (TREE_RAISES (node))
3155 TREE_RAISES (t) = 1;
3156 }
3157
3158 switch (code)
3159 {
3160 case INIT_EXPR:
3161 case MODIFY_EXPR:
3162 case VA_ARG_EXPR:
3163 case RTL_EXPR:
3164 case PREDECREMENT_EXPR:
3165 case PREINCREMENT_EXPR:
3166 case POSTDECREMENT_EXPR:
3167 case POSTINCREMENT_EXPR:
3168 /* All of these have side-effects, no matter what their
3169 operands are. */
3170 TREE_SIDE_EFFECTS (t) = 1;
3171 break;
3172
3173 default:
3174 break;
3175 }
3176
3177 return t;
3178 }
3179
3180 /* Similar except don't specify the TREE_TYPE
3181 and leave the TREE_SIDE_EFFECTS as 0.
3182 It is permissible for arguments to be null,
3183 or even garbage if their values do not matter. */
3184
3185 tree
3186 build_nt VPROTO((enum tree_code code, ...))
3187 {
3188 #ifndef ANSI_PROTOTYPES
3189 enum tree_code code;
3190 #endif
3191 va_list p;
3192 register tree t;
3193 register int length;
3194 register int i;
3195
3196 VA_START (p, code);
3197
3198 #ifndef ANSI_PROTOTYPES
3199 code = va_arg (p, enum tree_code);
3200 #endif
3201
3202 t = make_node (code);
3203 length = tree_code_length[(int) code];
3204
3205 for (i = 0; i < length; i++)
3206 TREE_OPERAND (t, i) = va_arg (p, tree);
3207
3208 va_end (p);
3209 return t;
3210 }
3211
3212 /* Similar to `build_nt', except we build
3213 on the temp_decl_obstack, regardless. */
3214
3215 tree
3216 build_parse_node VPROTO((enum tree_code code, ...))
3217 {
3218 #ifndef ANSI_PROTOTYPES
3219 enum tree_code code;
3220 #endif
3221 register struct obstack *ambient_obstack = expression_obstack;
3222 va_list p;
3223 register tree t;
3224 register int length;
3225 register int i;
3226
3227 VA_START (p, code);
3228
3229 #ifndef ANSI_PROTOTYPES
3230 code = va_arg (p, enum tree_code);
3231 #endif
3232
3233 expression_obstack = &temp_decl_obstack;
3234
3235 t = make_node (code);
3236 length = tree_code_length[(int) code];
3237
3238 for (i = 0; i < length; i++)
3239 TREE_OPERAND (t, i) = va_arg (p, tree);
3240
3241 va_end (p);
3242 expression_obstack = ambient_obstack;
3243 return t;
3244 }
3245
3246 #if 0
3247 /* Commented out because this wants to be done very
3248 differently. See cp-lex.c. */
3249 tree
3250 build_op_identifier (op1, op2)
3251 tree op1, op2;
3252 {
3253 register tree t = make_node (OP_IDENTIFIER);
3254 TREE_PURPOSE (t) = op1;
3255 TREE_VALUE (t) = op2;
3256 return t;
3257 }
3258 #endif
3259 \f
3260 /* Create a DECL_... node of code CODE, name NAME and data type TYPE.
3261 We do NOT enter this node in any sort of symbol table.
3262
3263 layout_decl is used to set up the decl's storage layout.
3264 Other slots are initialized to 0 or null pointers. */
3265
3266 tree
3267 build_decl (code, name, type)
3268 enum tree_code code;
3269 tree name, type;
3270 {
3271 register tree t;
3272
3273 t = make_node (code);
3274
3275 /* if (type == error_mark_node)
3276 type = integer_type_node; */
3277 /* That is not done, deliberately, so that having error_mark_node
3278 as the type can suppress useless errors in the use of this variable. */
3279
3280 DECL_NAME (t) = name;
3281 DECL_ASSEMBLER_NAME (t) = name;
3282 TREE_TYPE (t) = type;
3283
3284 if (code == VAR_DECL || code == PARM_DECL || code == RESULT_DECL)
3285 layout_decl (t, 0);
3286 else if (code == FUNCTION_DECL)
3287 DECL_MODE (t) = FUNCTION_MODE;
3288
3289 return t;
3290 }
3291 \f
3292 /* BLOCK nodes are used to represent the structure of binding contours
3293 and declarations, once those contours have been exited and their contents
3294 compiled. This information is used for outputting debugging info. */
3295
3296 tree
3297 build_block (vars, tags, subblocks, supercontext, chain)
3298 tree vars, tags, subblocks, supercontext, chain;
3299 {
3300 register tree block = make_node (BLOCK);
3301 BLOCK_VARS (block) = vars;
3302 BLOCK_TYPE_TAGS (block) = tags;
3303 BLOCK_SUBBLOCKS (block) = subblocks;
3304 BLOCK_SUPERCONTEXT (block) = supercontext;
3305 BLOCK_CHAIN (block) = chain;
3306 return block;
3307 }
3308
3309 /* EXPR_WITH_FILE_LOCATION are used to keep track of the exact
3310 location where an expression or an identifier were encountered. It
3311 is necessary for languages where the frontend parser will handle
3312 recursively more than one file (Java is one of them). */
3313
3314 tree
3315 build_expr_wfl (node, file, line, col)
3316 tree node;
3317 const char *file;
3318 int line, col;
3319 {
3320 static const char *last_file = 0;
3321 static tree last_filenode = NULL_TREE;
3322 register tree wfl = make_node (EXPR_WITH_FILE_LOCATION);
3323
3324 EXPR_WFL_NODE (wfl) = node;
3325 EXPR_WFL_SET_LINECOL (wfl, line, col);
3326 if (file != last_file)
3327 {
3328 last_file = file;
3329 last_filenode = file ? get_identifier (file) : NULL_TREE;
3330 }
3331 EXPR_WFL_FILENAME_NODE (wfl) = last_filenode;
3332 if (node)
3333 {
3334 TREE_SIDE_EFFECTS (wfl) = TREE_SIDE_EFFECTS (node);
3335 TREE_TYPE (wfl) = TREE_TYPE (node);
3336 }
3337 return wfl;
3338 }
3339 \f
3340 /* Return a declaration like DDECL except that its DECL_MACHINE_ATTRIBUTE
3341 is ATTRIBUTE. */
3342
3343 tree
3344 build_decl_attribute_variant (ddecl, attribute)
3345 tree ddecl, attribute;
3346 {
3347 DECL_MACHINE_ATTRIBUTES (ddecl) = attribute;
3348 return ddecl;
3349 }
3350
3351 /* Return a type like TTYPE except that its TYPE_ATTRIBUTE
3352 is ATTRIBUTE.
3353
3354 Record such modified types already made so we don't make duplicates. */
3355
3356 tree
3357 build_type_attribute_variant (ttype, attribute)
3358 tree ttype, attribute;
3359 {
3360 if ( ! attribute_list_equal (TYPE_ATTRIBUTES (ttype), attribute))
3361 {
3362 register int hashcode;
3363 register struct obstack *ambient_obstack = current_obstack;
3364 tree ntype;
3365
3366 if (ambient_obstack != &permanent_obstack)
3367 current_obstack = TYPE_OBSTACK (ttype);
3368
3369 ntype = copy_node (ttype);
3370
3371 TYPE_POINTER_TO (ntype) = 0;
3372 TYPE_REFERENCE_TO (ntype) = 0;
3373 TYPE_ATTRIBUTES (ntype) = attribute;
3374
3375 /* Create a new main variant of TYPE. */
3376 TYPE_MAIN_VARIANT (ntype) = ntype;
3377 TYPE_NEXT_VARIANT (ntype) = 0;
3378 set_type_quals (ntype, TYPE_UNQUALIFIED);
3379
3380 hashcode = TYPE_HASH (TREE_CODE (ntype))
3381 + TYPE_HASH (TREE_TYPE (ntype))
3382 + attribute_hash_list (attribute);
3383
3384 switch (TREE_CODE (ntype))
3385 {
3386 case FUNCTION_TYPE:
3387 hashcode += TYPE_HASH (TYPE_ARG_TYPES (ntype));
3388 break;
3389 case ARRAY_TYPE:
3390 hashcode += TYPE_HASH (TYPE_DOMAIN (ntype));
3391 break;
3392 case INTEGER_TYPE:
3393 hashcode += TYPE_HASH (TYPE_MAX_VALUE (ntype));
3394 break;
3395 case REAL_TYPE:
3396 hashcode += TYPE_HASH (TYPE_PRECISION (ntype));
3397 break;
3398 default:
3399 break;
3400 }
3401
3402 ntype = type_hash_canon (hashcode, ntype);
3403 ttype = build_qualified_type (ntype, TYPE_QUALS (ttype));
3404
3405 /* We must restore the current obstack after the type_hash_canon call,
3406 because type_hash_canon calls type_hash_add for permanent types, and
3407 then type_hash_add calls oballoc expecting to get something permanent
3408 back. */
3409 current_obstack = ambient_obstack;
3410 }
3411
3412 return ttype;
3413 }
3414
3415 /* Return a 1 if ATTR_NAME and ATTR_ARGS is valid for either declaration DECL
3416 or type TYPE and 0 otherwise. Validity is determined the configuration
3417 macros VALID_MACHINE_DECL_ATTRIBUTE and VALID_MACHINE_TYPE_ATTRIBUTE. */
3418
3419 int
3420 valid_machine_attribute (attr_name, attr_args, decl, type)
3421 tree attr_name;
3422 tree attr_args ATTRIBUTE_UNUSED;
3423 tree decl ATTRIBUTE_UNUSED;
3424 tree type ATTRIBUTE_UNUSED;
3425 {
3426 int validated = 0;
3427 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3428 tree decl_attr_list = decl != 0 ? DECL_MACHINE_ATTRIBUTES (decl) : 0;
3429 #endif
3430 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3431 tree type_attr_list = TYPE_ATTRIBUTES (type);
3432 #endif
3433
3434 if (TREE_CODE (attr_name) != IDENTIFIER_NODE)
3435 abort ();
3436
3437 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3438 if (decl != 0
3439 && VALID_MACHINE_DECL_ATTRIBUTE (decl, decl_attr_list, attr_name, attr_args))
3440 {
3441 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3442 decl_attr_list);
3443
3444 if (attr != NULL_TREE)
3445 {
3446 /* Override existing arguments. Declarations are unique so we can
3447 modify this in place. */
3448 TREE_VALUE (attr) = attr_args;
3449 }
3450 else
3451 {
3452 decl_attr_list = tree_cons (attr_name, attr_args, decl_attr_list);
3453 decl = build_decl_attribute_variant (decl, decl_attr_list);
3454 }
3455
3456 validated = 1;
3457 }
3458 #endif
3459
3460 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3461 if (validated)
3462 /* Don't apply the attribute to both the decl and the type. */;
3463 else if (VALID_MACHINE_TYPE_ATTRIBUTE (type, type_attr_list, attr_name,
3464 attr_args))
3465 {
3466 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3467 type_attr_list);
3468
3469 if (attr != NULL_TREE)
3470 {
3471 /* Override existing arguments.
3472 ??? This currently works since attribute arguments are not
3473 included in `attribute_hash_list'. Something more complicated
3474 may be needed in the future. */
3475 TREE_VALUE (attr) = attr_args;
3476 }
3477 else
3478 {
3479 /* If this is part of a declaration, create a type variant,
3480 otherwise, this is part of a type definition, so add it
3481 to the base type. */
3482 type_attr_list = tree_cons (attr_name, attr_args, type_attr_list);
3483 if (decl != 0)
3484 type = build_type_attribute_variant (type, type_attr_list);
3485 else
3486 TYPE_ATTRIBUTES (type) = type_attr_list;
3487 }
3488 if (decl != 0)
3489 TREE_TYPE (decl) = type;
3490 validated = 1;
3491 }
3492
3493 /* Handle putting a type attribute on pointer-to-function-type by putting
3494 the attribute on the function type. */
3495 else if (POINTER_TYPE_P (type)
3496 && TREE_CODE (TREE_TYPE (type)) == FUNCTION_TYPE
3497 && VALID_MACHINE_TYPE_ATTRIBUTE (TREE_TYPE (type), type_attr_list,
3498 attr_name, attr_args))
3499 {
3500 tree inner_type = TREE_TYPE (type);
3501 tree inner_attr_list = TYPE_ATTRIBUTES (inner_type);
3502 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3503 type_attr_list);
3504
3505 if (attr != NULL_TREE)
3506 TREE_VALUE (attr) = attr_args;
3507 else
3508 {
3509 inner_attr_list = tree_cons (attr_name, attr_args, inner_attr_list);
3510 inner_type = build_type_attribute_variant (inner_type,
3511 inner_attr_list);
3512 }
3513
3514 if (decl != 0)
3515 TREE_TYPE (decl) = build_pointer_type (inner_type);
3516 else
3517 {
3518 /* Clear TYPE_POINTER_TO for the old inner type, since
3519 `type' won't be pointing to it anymore. */
3520 TYPE_POINTER_TO (TREE_TYPE (type)) = NULL_TREE;
3521 TREE_TYPE (type) = inner_type;
3522 }
3523
3524 validated = 1;
3525 }
3526 #endif
3527
3528 return validated;
3529 }
3530
3531 /* Return non-zero if IDENT is a valid name for attribute ATTR,
3532 or zero if not.
3533
3534 We try both `text' and `__text__', ATTR may be either one. */
3535 /* ??? It might be a reasonable simplification to require ATTR to be only
3536 `text'. One might then also require attribute lists to be stored in
3537 their canonicalized form. */
3538
3539 int
3540 is_attribute_p (attr, ident)
3541 const char *attr;
3542 tree ident;
3543 {
3544 int ident_len, attr_len;
3545 char *p;
3546
3547 if (TREE_CODE (ident) != IDENTIFIER_NODE)
3548 return 0;
3549
3550 if (strcmp (attr, IDENTIFIER_POINTER (ident)) == 0)
3551 return 1;
3552
3553 p = IDENTIFIER_POINTER (ident);
3554 ident_len = strlen (p);
3555 attr_len = strlen (attr);
3556
3557 /* If ATTR is `__text__', IDENT must be `text'; and vice versa. */
3558 if (attr[0] == '_')
3559 {
3560 if (attr[1] != '_'
3561 || attr[attr_len - 2] != '_'
3562 || attr[attr_len - 1] != '_')
3563 abort ();
3564 if (ident_len == attr_len - 4
3565 && strncmp (attr + 2, p, attr_len - 4) == 0)
3566 return 1;
3567 }
3568 else
3569 {
3570 if (ident_len == attr_len + 4
3571 && p[0] == '_' && p[1] == '_'
3572 && p[ident_len - 2] == '_' && p[ident_len - 1] == '_'
3573 && strncmp (attr, p + 2, attr_len) == 0)
3574 return 1;
3575 }
3576
3577 return 0;
3578 }
3579
3580 /* Given an attribute name and a list of attributes, return a pointer to the
3581 attribute's list element if the attribute is part of the list, or NULL_TREE
3582 if not found. */
3583
3584 tree
3585 lookup_attribute (attr_name, list)
3586 const char *attr_name;
3587 tree list;
3588 {
3589 tree l;
3590
3591 for (l = list; l; l = TREE_CHAIN (l))
3592 {
3593 if (TREE_CODE (TREE_PURPOSE (l)) != IDENTIFIER_NODE)
3594 abort ();
3595 if (is_attribute_p (attr_name, TREE_PURPOSE (l)))
3596 return l;
3597 }
3598
3599 return NULL_TREE;
3600 }
3601
3602 /* Return an attribute list that is the union of a1 and a2. */
3603
3604 tree
3605 merge_attributes (a1, a2)
3606 register tree a1, a2;
3607 {
3608 tree attributes;
3609
3610 /* Either one unset? Take the set one. */
3611
3612 if (! (attributes = a1))
3613 attributes = a2;
3614
3615 /* One that completely contains the other? Take it. */
3616
3617 else if (a2 && ! attribute_list_contained (a1, a2))
3618 {
3619 if (attribute_list_contained (a2, a1))
3620 attributes = a2;
3621 else
3622 {
3623 /* Pick the longest list, and hang on the other list. */
3624 /* ??? For the moment we punt on the issue of attrs with args. */
3625
3626 if (list_length (a1) < list_length (a2))
3627 attributes = a2, a2 = a1;
3628
3629 for (; a2; a2 = TREE_CHAIN (a2))
3630 if (lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (a2)),
3631 attributes) == NULL_TREE)
3632 {
3633 a1 = copy_node (a2);
3634 TREE_CHAIN (a1) = attributes;
3635 attributes = a1;
3636 }
3637 }
3638 }
3639 return attributes;
3640 }
3641
3642 /* Given types T1 and T2, merge their attributes and return
3643 the result. */
3644
3645 tree
3646 merge_machine_type_attributes (t1, t2)
3647 tree t1, t2;
3648 {
3649 #ifdef MERGE_MACHINE_TYPE_ATTRIBUTES
3650 return MERGE_MACHINE_TYPE_ATTRIBUTES (t1, t2);
3651 #else
3652 return merge_attributes (TYPE_ATTRIBUTES (t1),
3653 TYPE_ATTRIBUTES (t2));
3654 #endif
3655 }
3656
3657 /* Given decls OLDDECL and NEWDECL, merge their attributes and return
3658 the result. */
3659
3660 tree
3661 merge_machine_decl_attributes (olddecl, newdecl)
3662 tree olddecl, newdecl;
3663 {
3664 #ifdef MERGE_MACHINE_DECL_ATTRIBUTES
3665 return MERGE_MACHINE_DECL_ATTRIBUTES (olddecl, newdecl);
3666 #else
3667 return merge_attributes (DECL_MACHINE_ATTRIBUTES (olddecl),
3668 DECL_MACHINE_ATTRIBUTES (newdecl));
3669 #endif
3670 }
3671 \f
3672 /* Set the type qualifiers for TYPE to TYPE_QUALS, which is a bitmask
3673 of the various TYPE_QUAL values. */
3674
3675 static void
3676 set_type_quals (type, type_quals)
3677 tree type;
3678 int type_quals;
3679 {
3680 TYPE_READONLY (type) = (type_quals & TYPE_QUAL_CONST) != 0;
3681 TYPE_VOLATILE (type) = (type_quals & TYPE_QUAL_VOLATILE) != 0;
3682 TYPE_RESTRICT (type) = (type_quals & TYPE_QUAL_RESTRICT) != 0;
3683 }
3684
3685 /* Given a type node TYPE and a TYPE_QUALIFIER_SET, return a type for
3686 the same kind of data as TYPE describes. Variants point to the
3687 "main variant" (which has no qualifiers set) via TYPE_MAIN_VARIANT,
3688 and it points to a chain of other variants so that duplicate
3689 variants are never made. Only main variants should ever appear as
3690 types of expressions. */
3691
3692 tree
3693 build_qualified_type (type, type_quals)
3694 tree type;
3695 int type_quals;
3696 {
3697 register tree t;
3698
3699 /* Search the chain of variants to see if there is already one there just
3700 like the one we need to have. If so, use that existing one. We must
3701 preserve the TYPE_NAME, since there is code that depends on this. */
3702
3703 for (t = TYPE_MAIN_VARIANT (type); t; t = TYPE_NEXT_VARIANT (t))
3704 if (TYPE_QUALS (t) == type_quals && TYPE_NAME (t) == TYPE_NAME (type))
3705 return t;
3706
3707 /* We need a new one. */
3708 t = build_type_copy (type);
3709 set_type_quals (t, type_quals);
3710 return t;
3711 }
3712
3713 /* Create a new variant of TYPE, equivalent but distinct.
3714 This is so the caller can modify it. */
3715
3716 tree
3717 build_type_copy (type)
3718 tree type;
3719 {
3720 register tree t, m = TYPE_MAIN_VARIANT (type);
3721 register struct obstack *ambient_obstack = current_obstack;
3722
3723 current_obstack = TYPE_OBSTACK (type);
3724 t = copy_node (type);
3725 current_obstack = ambient_obstack;
3726
3727 TYPE_POINTER_TO (t) = 0;
3728 TYPE_REFERENCE_TO (t) = 0;
3729
3730 /* Add this type to the chain of variants of TYPE. */
3731 TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (m);
3732 TYPE_NEXT_VARIANT (m) = t;
3733
3734 return t;
3735 }
3736 \f
3737 /* Hashing of types so that we don't make duplicates.
3738 The entry point is `type_hash_canon'. */
3739
3740 /* Compute a hash code for a list of types (chain of TREE_LIST nodes
3741 with types in the TREE_VALUE slots), by adding the hash codes
3742 of the individual types. */
3743
3744 int
3745 type_hash_list (list)
3746 tree list;
3747 {
3748 register int hashcode;
3749 register tree tail;
3750 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3751 hashcode += TYPE_HASH (TREE_VALUE (tail));
3752 return hashcode;
3753 }
3754
3755 /* Look in the type hash table for a type isomorphic to TYPE.
3756 If one is found, return it. Otherwise return 0. */
3757
3758 tree
3759 type_hash_lookup (hashcode, type)
3760 int hashcode;
3761 tree type;
3762 {
3763 register struct type_hash *h;
3764
3765 /* The TYPE_ALIGN field of a type is set by layout_type(), so we
3766 must call that routine before comparing TYPE_ALIGNs. */
3767 layout_type (type);
3768
3769 for (h = type_hash_table[hashcode % TYPE_HASH_SIZE]; h; h = h->next)
3770 if (h->hashcode == hashcode
3771 && TREE_CODE (h->type) == TREE_CODE (type)
3772 && TREE_TYPE (h->type) == TREE_TYPE (type)
3773 && attribute_list_equal (TYPE_ATTRIBUTES (h->type),
3774 TYPE_ATTRIBUTES (type))
3775 && TYPE_ALIGN (h->type) == TYPE_ALIGN (type)
3776 && (TYPE_MAX_VALUE (h->type) == TYPE_MAX_VALUE (type)
3777 || tree_int_cst_equal (TYPE_MAX_VALUE (h->type),
3778 TYPE_MAX_VALUE (type)))
3779 && (TYPE_MIN_VALUE (h->type) == TYPE_MIN_VALUE (type)
3780 || tree_int_cst_equal (TYPE_MIN_VALUE (h->type),
3781 TYPE_MIN_VALUE (type)))
3782 /* Note that TYPE_DOMAIN is TYPE_ARG_TYPES for FUNCTION_TYPE. */
3783 && (TYPE_DOMAIN (h->type) == TYPE_DOMAIN (type)
3784 || (TYPE_DOMAIN (h->type)
3785 && TREE_CODE (TYPE_DOMAIN (h->type)) == TREE_LIST
3786 && TYPE_DOMAIN (type)
3787 && TREE_CODE (TYPE_DOMAIN (type)) == TREE_LIST
3788 && type_list_equal (TYPE_DOMAIN (h->type),
3789 TYPE_DOMAIN (type)))))
3790 return h->type;
3791 return 0;
3792 }
3793
3794 /* Add an entry to the type-hash-table
3795 for a type TYPE whose hash code is HASHCODE. */
3796
3797 void
3798 type_hash_add (hashcode, type)
3799 int hashcode;
3800 tree type;
3801 {
3802 register struct type_hash *h;
3803
3804 h = (struct type_hash *) permalloc (sizeof (struct type_hash));
3805 h->hashcode = hashcode;
3806 h->type = type;
3807 h->next = type_hash_table[hashcode % TYPE_HASH_SIZE];
3808 type_hash_table[hashcode % TYPE_HASH_SIZE] = h;
3809 }
3810
3811 /* Given TYPE, and HASHCODE its hash code, return the canonical
3812 object for an identical type if one already exists.
3813 Otherwise, return TYPE, and record it as the canonical object
3814 if it is a permanent object.
3815
3816 To use this function, first create a type of the sort you want.
3817 Then compute its hash code from the fields of the type that
3818 make it different from other similar types.
3819 Then call this function and use the value.
3820 This function frees the type you pass in if it is a duplicate. */
3821
3822 /* Set to 1 to debug without canonicalization. Never set by program. */
3823 int debug_no_type_hash = 0;
3824
3825 tree
3826 type_hash_canon (hashcode, type)
3827 int hashcode;
3828 tree type;
3829 {
3830 tree t1;
3831
3832 if (debug_no_type_hash)
3833 return type;
3834
3835 t1 = type_hash_lookup (hashcode, type);
3836 if (t1 != 0)
3837 {
3838 if (!ggc_p)
3839 obstack_free (TYPE_OBSTACK (type), type);
3840 #ifdef GATHER_STATISTICS
3841 tree_node_counts[(int)t_kind]--;
3842 tree_node_sizes[(int)t_kind] -= sizeof (struct tree_type);
3843 #endif
3844 return t1;
3845 }
3846
3847 /* If this is a permanent type, record it for later reuse. */
3848 if (ggc_p || TREE_PERMANENT (type))
3849 type_hash_add (hashcode, type);
3850
3851 return type;
3852 }
3853
3854 /* Mark ARG (which is really a struct type_hash **) for GC. */
3855
3856 static void
3857 mark_type_hash (arg)
3858 void *arg;
3859 {
3860 struct type_hash *t = *(struct type_hash **) arg;
3861
3862 while (t)
3863 {
3864 ggc_mark_tree (t->type);
3865 t = t->next;
3866 }
3867 }
3868
3869 /* Compute a hash code for a list of attributes (chain of TREE_LIST nodes
3870 with names in the TREE_PURPOSE slots and args in the TREE_VALUE slots),
3871 by adding the hash codes of the individual attributes. */
3872
3873 int
3874 attribute_hash_list (list)
3875 tree list;
3876 {
3877 register int hashcode;
3878 register tree tail;
3879 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3880 /* ??? Do we want to add in TREE_VALUE too? */
3881 hashcode += TYPE_HASH (TREE_PURPOSE (tail));
3882 return hashcode;
3883 }
3884
3885 /* Given two lists of attributes, return true if list l2 is
3886 equivalent to l1. */
3887
3888 int
3889 attribute_list_equal (l1, l2)
3890 tree l1, l2;
3891 {
3892 return attribute_list_contained (l1, l2)
3893 && attribute_list_contained (l2, l1);
3894 }
3895
3896 /* Given two lists of attributes, return true if list L2 is
3897 completely contained within L1. */
3898 /* ??? This would be faster if attribute names were stored in a canonicalized
3899 form. Otherwise, if L1 uses `foo' and L2 uses `__foo__', the long method
3900 must be used to show these elements are equivalent (which they are). */
3901 /* ??? It's not clear that attributes with arguments will always be handled
3902 correctly. */
3903
3904 int
3905 attribute_list_contained (l1, l2)
3906 tree l1, l2;
3907 {
3908 register tree t1, t2;
3909
3910 /* First check the obvious, maybe the lists are identical. */
3911 if (l1 == l2)
3912 return 1;
3913
3914 /* Maybe the lists are similar. */
3915 for (t1 = l1, t2 = l2;
3916 t1 && t2
3917 && TREE_PURPOSE (t1) == TREE_PURPOSE (t2)
3918 && TREE_VALUE (t1) == TREE_VALUE (t2);
3919 t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2));
3920
3921 /* Maybe the lists are equal. */
3922 if (t1 == 0 && t2 == 0)
3923 return 1;
3924
3925 for (; t2; t2 = TREE_CHAIN (t2))
3926 {
3927 tree attr
3928 = lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (t2)), l1);
3929
3930 if (attr == NULL_TREE)
3931 return 0;
3932 if (simple_cst_equal (TREE_VALUE (t2), TREE_VALUE (attr)) != 1)
3933 return 0;
3934 }
3935
3936 return 1;
3937 }
3938
3939 /* Given two lists of types
3940 (chains of TREE_LIST nodes with types in the TREE_VALUE slots)
3941 return 1 if the lists contain the same types in the same order.
3942 Also, the TREE_PURPOSEs must match. */
3943
3944 int
3945 type_list_equal (l1, l2)
3946 tree l1, l2;
3947 {
3948 register tree t1, t2;
3949
3950 for (t1 = l1, t2 = l2; t1 && t2; t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2))
3951 if (TREE_VALUE (t1) != TREE_VALUE (t2)
3952 || (TREE_PURPOSE (t1) != TREE_PURPOSE (t2)
3953 && ! (1 == simple_cst_equal (TREE_PURPOSE (t1), TREE_PURPOSE (t2))
3954 && (TREE_TYPE (TREE_PURPOSE (t1))
3955 == TREE_TYPE (TREE_PURPOSE (t2))))))
3956 return 0;
3957
3958 return t1 == t2;
3959 }
3960
3961 /* Nonzero if integer constants T1 and T2
3962 represent the same constant value. */
3963
3964 int
3965 tree_int_cst_equal (t1, t2)
3966 tree t1, t2;
3967 {
3968 if (t1 == t2)
3969 return 1;
3970 if (t1 == 0 || t2 == 0)
3971 return 0;
3972 if (TREE_CODE (t1) == INTEGER_CST
3973 && TREE_CODE (t2) == INTEGER_CST
3974 && TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3975 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2))
3976 return 1;
3977 return 0;
3978 }
3979
3980 /* Nonzero if integer constants T1 and T2 represent values that satisfy <.
3981 The precise way of comparison depends on their data type. */
3982
3983 int
3984 tree_int_cst_lt (t1, t2)
3985 tree t1, t2;
3986 {
3987 if (t1 == t2)
3988 return 0;
3989
3990 if (!TREE_UNSIGNED (TREE_TYPE (t1)))
3991 return INT_CST_LT (t1, t2);
3992 return INT_CST_LT_UNSIGNED (t1, t2);
3993 }
3994
3995 /* Return an indication of the sign of the integer constant T.
3996 The return value is -1 if T < 0, 0 if T == 0, and 1 if T > 0.
3997 Note that -1 will never be returned it T's type is unsigned. */
3998
3999 int
4000 tree_int_cst_sgn (t)
4001 tree t;
4002 {
4003 if (TREE_INT_CST_LOW (t) == 0 && TREE_INT_CST_HIGH (t) == 0)
4004 return 0;
4005 else if (TREE_UNSIGNED (TREE_TYPE (t)))
4006 return 1;
4007 else if (TREE_INT_CST_HIGH (t) < 0)
4008 return -1;
4009 else
4010 return 1;
4011 }
4012
4013 /* Compare two constructor-element-type constants. Return 1 if the lists
4014 are known to be equal; otherwise return 0. */
4015
4016 int
4017 simple_cst_list_equal (l1, l2)
4018 tree l1, l2;
4019 {
4020 while (l1 != NULL_TREE && l2 != NULL_TREE)
4021 {
4022 if (simple_cst_equal (TREE_VALUE (l1), TREE_VALUE (l2)) != 1)
4023 return 0;
4024
4025 l1 = TREE_CHAIN (l1);
4026 l2 = TREE_CHAIN (l2);
4027 }
4028
4029 return (l1 == l2);
4030 }
4031
4032 /* Return truthvalue of whether T1 is the same tree structure as T2.
4033 Return 1 if they are the same.
4034 Return 0 if they are understandably different.
4035 Return -1 if either contains tree structure not understood by
4036 this function. */
4037
4038 int
4039 simple_cst_equal (t1, t2)
4040 tree t1, t2;
4041 {
4042 register enum tree_code code1, code2;
4043 int cmp;
4044
4045 if (t1 == t2)
4046 return 1;
4047 if (t1 == 0 || t2 == 0)
4048 return 0;
4049
4050 code1 = TREE_CODE (t1);
4051 code2 = TREE_CODE (t2);
4052
4053 if (code1 == NOP_EXPR || code1 == CONVERT_EXPR || code1 == NON_LVALUE_EXPR)
4054 {
4055 if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
4056 || code2 == NON_LVALUE_EXPR)
4057 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4058 else
4059 return simple_cst_equal (TREE_OPERAND (t1, 0), t2);
4060 }
4061 else if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
4062 || code2 == NON_LVALUE_EXPR)
4063 return simple_cst_equal (t1, TREE_OPERAND (t2, 0));
4064
4065 if (code1 != code2)
4066 return 0;
4067
4068 switch (code1)
4069 {
4070 case INTEGER_CST:
4071 return TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
4072 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2);
4073
4074 case REAL_CST:
4075 return REAL_VALUES_IDENTICAL (TREE_REAL_CST (t1), TREE_REAL_CST (t2));
4076
4077 case STRING_CST:
4078 return TREE_STRING_LENGTH (t1) == TREE_STRING_LENGTH (t2)
4079 && !bcmp (TREE_STRING_POINTER (t1), TREE_STRING_POINTER (t2),
4080 TREE_STRING_LENGTH (t1));
4081
4082 case CONSTRUCTOR:
4083 if (CONSTRUCTOR_ELTS (t1) == CONSTRUCTOR_ELTS (t2))
4084 return 1;
4085 else
4086 abort ();
4087
4088 case SAVE_EXPR:
4089 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4090
4091 case CALL_EXPR:
4092 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4093 if (cmp <= 0)
4094 return cmp;
4095 return simple_cst_list_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
4096
4097 case TARGET_EXPR:
4098 /* Special case: if either target is an unallocated VAR_DECL,
4099 it means that it's going to be unified with whatever the
4100 TARGET_EXPR is really supposed to initialize, so treat it
4101 as being equivalent to anything. */
4102 if ((TREE_CODE (TREE_OPERAND (t1, 0)) == VAR_DECL
4103 && DECL_NAME (TREE_OPERAND (t1, 0)) == NULL_TREE
4104 && DECL_RTL (TREE_OPERAND (t1, 0)) == 0)
4105 || (TREE_CODE (TREE_OPERAND (t2, 0)) == VAR_DECL
4106 && DECL_NAME (TREE_OPERAND (t2, 0)) == NULL_TREE
4107 && DECL_RTL (TREE_OPERAND (t2, 0)) == 0))
4108 cmp = 1;
4109 else
4110 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4111 if (cmp <= 0)
4112 return cmp;
4113 return simple_cst_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
4114
4115 case WITH_CLEANUP_EXPR:
4116 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4117 if (cmp <= 0)
4118 return cmp;
4119 return simple_cst_equal (TREE_OPERAND (t1, 2), TREE_OPERAND (t1, 2));
4120
4121 case COMPONENT_REF:
4122 if (TREE_OPERAND (t1, 1) == TREE_OPERAND (t2, 1))
4123 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4124 return 0;
4125
4126 case VAR_DECL:
4127 case PARM_DECL:
4128 case CONST_DECL:
4129 case FUNCTION_DECL:
4130 return 0;
4131
4132 default:
4133 break;
4134 }
4135
4136 /* This general rule works for most tree codes. All exceptions should be
4137 handled above. If this is a language-specific tree code, we can't
4138 trust what might be in the operand, so say we don't know
4139 the situation. */
4140 if ((int) code1 >= (int) LAST_AND_UNUSED_TREE_CODE)
4141 return -1;
4142
4143 switch (TREE_CODE_CLASS (code1))
4144 {
4145 int i;
4146 case '1':
4147 case '2':
4148 case '<':
4149 case 'e':
4150 case 'r':
4151 case 's':
4152 cmp = 1;
4153 for (i=0; i<tree_code_length[(int) code1]; ++i)
4154 {
4155 cmp = simple_cst_equal (TREE_OPERAND (t1, i), TREE_OPERAND (t2, i));
4156 if (cmp <= 0)
4157 return cmp;
4158 }
4159 return cmp;
4160
4161 default:
4162 return -1;
4163 }
4164 }
4165 \f
4166 /* Constructors for pointer, array and function types.
4167 (RECORD_TYPE, UNION_TYPE and ENUMERAL_TYPE nodes are
4168 constructed by language-dependent code, not here.) */
4169
4170 /* Construct, lay out and return the type of pointers to TO_TYPE.
4171 If such a type has already been constructed, reuse it. */
4172
4173 tree
4174 build_pointer_type (to_type)
4175 tree to_type;
4176 {
4177 register tree t = TYPE_POINTER_TO (to_type);
4178
4179 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4180
4181 if (t)
4182 return t;
4183
4184 /* We need a new one. Put this in the same obstack as TO_TYPE. */
4185 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
4186 t = make_node (POINTER_TYPE);
4187 pop_obstacks ();
4188
4189 TREE_TYPE (t) = to_type;
4190
4191 /* Record this type as the pointer to TO_TYPE. */
4192 TYPE_POINTER_TO (to_type) = t;
4193
4194 /* Lay out the type. This function has many callers that are concerned
4195 with expression-construction, and this simplifies them all.
4196 Also, it guarantees the TYPE_SIZE is in the same obstack as the type. */
4197 layout_type (t);
4198
4199 return t;
4200 }
4201
4202 /* Create a type of integers to be the TYPE_DOMAIN of an ARRAY_TYPE.
4203 MAXVAL should be the maximum value in the domain
4204 (one less than the length of the array).
4205
4206 The maximum value that MAXVAL can have is INT_MAX for a HOST_WIDE_INT.
4207 We don't enforce this limit, that is up to caller (e.g. language front end).
4208 The limit exists because the result is a signed type and we don't handle
4209 sizes that use more than one HOST_WIDE_INT. */
4210
4211 tree
4212 build_index_type (maxval)
4213 tree maxval;
4214 {
4215 register tree itype = make_node (INTEGER_TYPE);
4216
4217 TYPE_PRECISION (itype) = TYPE_PRECISION (sizetype);
4218 TYPE_MIN_VALUE (itype) = size_zero_node;
4219
4220 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
4221 TYPE_MAX_VALUE (itype) = convert (sizetype, maxval);
4222 pop_obstacks ();
4223
4224 TYPE_MODE (itype) = TYPE_MODE (sizetype);
4225 TYPE_SIZE (itype) = TYPE_SIZE (sizetype);
4226 TYPE_SIZE_UNIT (itype) = TYPE_SIZE_UNIT (sizetype);
4227 TYPE_ALIGN (itype) = TYPE_ALIGN (sizetype);
4228 if (TREE_CODE (maxval) == INTEGER_CST)
4229 {
4230 int maxint = (int) TREE_INT_CST_LOW (maxval);
4231 /* If the domain should be empty, make sure the maxval
4232 remains -1 and is not spoiled by truncation. */
4233 if (INT_CST_LT (maxval, integer_zero_node))
4234 {
4235 TYPE_MAX_VALUE (itype) = build_int_2 (-1, -1);
4236 TREE_TYPE (TYPE_MAX_VALUE (itype)) = sizetype;
4237 }
4238 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
4239 }
4240 else
4241 return itype;
4242 }
4243
4244 /* Create a range of some discrete type TYPE (an INTEGER_TYPE,
4245 ENUMERAL_TYPE, BOOLEAN_TYPE, or CHAR_TYPE), with
4246 low bound LOWVAL and high bound HIGHVAL.
4247 if TYPE==NULL_TREE, sizetype is used. */
4248
4249 tree
4250 build_range_type (type, lowval, highval)
4251 tree type, lowval, highval;
4252 {
4253 register tree itype = make_node (INTEGER_TYPE);
4254
4255 TREE_TYPE (itype) = type;
4256 if (type == NULL_TREE)
4257 type = sizetype;
4258
4259 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
4260 TYPE_MIN_VALUE (itype) = convert (type, lowval);
4261 TYPE_MAX_VALUE (itype) = highval ? convert (type, highval) : NULL;
4262 pop_obstacks ();
4263
4264 TYPE_PRECISION (itype) = TYPE_PRECISION (type);
4265 TYPE_MODE (itype) = TYPE_MODE (type);
4266 TYPE_SIZE (itype) = TYPE_SIZE (type);
4267 TYPE_SIZE_UNIT (itype) = TYPE_SIZE_UNIT (type);
4268 TYPE_ALIGN (itype) = TYPE_ALIGN (type);
4269 if (TREE_CODE (lowval) == INTEGER_CST)
4270 {
4271 HOST_WIDE_INT lowint, highint;
4272 int maxint;
4273
4274 lowint = TREE_INT_CST_LOW (lowval);
4275 if (highval && TREE_CODE (highval) == INTEGER_CST)
4276 highint = TREE_INT_CST_LOW (highval);
4277 else
4278 highint = (~(unsigned HOST_WIDE_INT)0) >> 1;
4279
4280 maxint = (int) (highint - lowint);
4281 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
4282 }
4283 else
4284 return itype;
4285 }
4286
4287 /* Just like build_index_type, but takes lowval and highval instead
4288 of just highval (maxval). */
4289
4290 tree
4291 build_index_2_type (lowval,highval)
4292 tree lowval, highval;
4293 {
4294 return build_range_type (NULL_TREE, lowval, highval);
4295 }
4296
4297 /* Return nonzero iff ITYPE1 and ITYPE2 are equal (in the LISP sense).
4298 Needed because when index types are not hashed, equal index types
4299 built at different times appear distinct, even though structurally,
4300 they are not. */
4301
4302 int
4303 index_type_equal (itype1, itype2)
4304 tree itype1, itype2;
4305 {
4306 if (TREE_CODE (itype1) != TREE_CODE (itype2))
4307 return 0;
4308 if (TREE_CODE (itype1) == INTEGER_TYPE)
4309 {
4310 if (TYPE_PRECISION (itype1) != TYPE_PRECISION (itype2)
4311 || TYPE_MODE (itype1) != TYPE_MODE (itype2)
4312 || simple_cst_equal (TYPE_SIZE (itype1), TYPE_SIZE (itype2)) != 1
4313 || TYPE_ALIGN (itype1) != TYPE_ALIGN (itype2))
4314 return 0;
4315 if (1 == simple_cst_equal (TYPE_MIN_VALUE (itype1),
4316 TYPE_MIN_VALUE (itype2))
4317 && 1 == simple_cst_equal (TYPE_MAX_VALUE (itype1),
4318 TYPE_MAX_VALUE (itype2)))
4319 return 1;
4320 }
4321
4322 return 0;
4323 }
4324
4325 /* Construct, lay out and return the type of arrays of elements with ELT_TYPE
4326 and number of elements specified by the range of values of INDEX_TYPE.
4327 If such a type has already been constructed, reuse it. */
4328
4329 tree
4330 build_array_type (elt_type, index_type)
4331 tree elt_type, index_type;
4332 {
4333 register tree t;
4334 int hashcode;
4335
4336 if (TREE_CODE (elt_type) == FUNCTION_TYPE)
4337 {
4338 error ("arrays of functions are not meaningful");
4339 elt_type = integer_type_node;
4340 }
4341
4342 /* Make sure TYPE_POINTER_TO (elt_type) is filled in. */
4343 build_pointer_type (elt_type);
4344
4345 /* Allocate the array after the pointer type,
4346 in case we free it in type_hash_canon. */
4347 t = make_node (ARRAY_TYPE);
4348 TREE_TYPE (t) = elt_type;
4349 TYPE_DOMAIN (t) = index_type;
4350
4351 if (index_type == 0)
4352 {
4353 return t;
4354 }
4355
4356 hashcode = TYPE_HASH (elt_type) + TYPE_HASH (index_type);
4357 t = type_hash_canon (hashcode, t);
4358
4359 if (TYPE_SIZE (t) == 0)
4360 layout_type (t);
4361 return t;
4362 }
4363
4364 /* Return the TYPE of the elements comprising
4365 the innermost dimension of ARRAY. */
4366
4367 tree
4368 get_inner_array_type (array)
4369 tree array;
4370 {
4371 tree type = TREE_TYPE (array);
4372
4373 while (TREE_CODE (type) == ARRAY_TYPE)
4374 type = TREE_TYPE (type);
4375
4376 return type;
4377 }
4378
4379 /* Construct, lay out and return
4380 the type of functions returning type VALUE_TYPE
4381 given arguments of types ARG_TYPES.
4382 ARG_TYPES is a chain of TREE_LIST nodes whose TREE_VALUEs
4383 are data type nodes for the arguments of the function.
4384 If such a type has already been constructed, reuse it. */
4385
4386 tree
4387 build_function_type (value_type, arg_types)
4388 tree value_type, arg_types;
4389 {
4390 register tree t;
4391 int hashcode;
4392
4393 if (TREE_CODE (value_type) == FUNCTION_TYPE)
4394 {
4395 error ("function return type cannot be function");
4396 value_type = integer_type_node;
4397 }
4398
4399 /* Make a node of the sort we want. */
4400 t = make_node (FUNCTION_TYPE);
4401 TREE_TYPE (t) = value_type;
4402 TYPE_ARG_TYPES (t) = arg_types;
4403
4404 /* If we already have such a type, use the old one and free this one. */
4405 hashcode = TYPE_HASH (value_type) + type_hash_list (arg_types);
4406 t = type_hash_canon (hashcode, t);
4407
4408 if (TYPE_SIZE (t) == 0)
4409 layout_type (t);
4410 return t;
4411 }
4412
4413 /* Build the node for the type of references-to-TO_TYPE. */
4414
4415 tree
4416 build_reference_type (to_type)
4417 tree to_type;
4418 {
4419 register tree t = TYPE_REFERENCE_TO (to_type);
4420
4421 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4422
4423 if (t)
4424 return t;
4425
4426 /* We need a new one. Put this in the same obstack as TO_TYPE. */
4427 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
4428 t = make_node (REFERENCE_TYPE);
4429 pop_obstacks ();
4430
4431 TREE_TYPE (t) = to_type;
4432
4433 /* Record this type as the pointer to TO_TYPE. */
4434 TYPE_REFERENCE_TO (to_type) = t;
4435
4436 layout_type (t);
4437
4438 return t;
4439 }
4440
4441 /* Construct, lay out and return the type of methods belonging to class
4442 BASETYPE and whose arguments and values are described by TYPE.
4443 If that type exists already, reuse it.
4444 TYPE must be a FUNCTION_TYPE node. */
4445
4446 tree
4447 build_method_type (basetype, type)
4448 tree basetype, type;
4449 {
4450 register tree t;
4451 int hashcode;
4452
4453 /* Make a node of the sort we want. */
4454 t = make_node (METHOD_TYPE);
4455
4456 if (TREE_CODE (type) != FUNCTION_TYPE)
4457 abort ();
4458
4459 TYPE_METHOD_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4460 TREE_TYPE (t) = TREE_TYPE (type);
4461
4462 /* The actual arglist for this function includes a "hidden" argument
4463 which is "this". Put it into the list of argument types. */
4464
4465 TYPE_ARG_TYPES (t)
4466 = tree_cons (NULL_TREE,
4467 build_pointer_type (basetype), TYPE_ARG_TYPES (type));
4468
4469 /* If we already have such a type, use the old one and free this one. */
4470 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4471 t = type_hash_canon (hashcode, t);
4472
4473 if (TYPE_SIZE (t) == 0)
4474 layout_type (t);
4475
4476 return t;
4477 }
4478
4479 /* Construct, lay out and return the type of offsets to a value
4480 of type TYPE, within an object of type BASETYPE.
4481 If a suitable offset type exists already, reuse it. */
4482
4483 tree
4484 build_offset_type (basetype, type)
4485 tree basetype, type;
4486 {
4487 register tree t;
4488 int hashcode;
4489
4490 /* Make a node of the sort we want. */
4491 t = make_node (OFFSET_TYPE);
4492
4493 TYPE_OFFSET_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4494 TREE_TYPE (t) = type;
4495
4496 /* If we already have such a type, use the old one and free this one. */
4497 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4498 t = type_hash_canon (hashcode, t);
4499
4500 if (TYPE_SIZE (t) == 0)
4501 layout_type (t);
4502
4503 return t;
4504 }
4505
4506 /* Create a complex type whose components are COMPONENT_TYPE. */
4507
4508 tree
4509 build_complex_type (component_type)
4510 tree component_type;
4511 {
4512 register tree t;
4513 int hashcode;
4514
4515 /* Make a node of the sort we want. */
4516 t = make_node (COMPLEX_TYPE);
4517
4518 TREE_TYPE (t) = TYPE_MAIN_VARIANT (component_type);
4519 set_type_quals (t, TYPE_QUALS (component_type));
4520
4521 /* If we already have such a type, use the old one and free this one. */
4522 hashcode = TYPE_HASH (component_type);
4523 t = type_hash_canon (hashcode, t);
4524
4525 if (TYPE_SIZE (t) == 0)
4526 layout_type (t);
4527
4528 /* If we are writing Dwarf2 output we need to create a name,
4529 since complex is a fundamental type. */
4530 if (write_symbols == DWARF2_DEBUG && ! TYPE_NAME (t))
4531 {
4532 char *name;
4533 if (component_type == char_type_node)
4534 name = "complex char";
4535 else if (component_type == signed_char_type_node)
4536 name = "complex signed char";
4537 else if (component_type == unsigned_char_type_node)
4538 name = "complex unsigned char";
4539 else if (component_type == short_integer_type_node)
4540 name = "complex short int";
4541 else if (component_type == short_unsigned_type_node)
4542 name = "complex short unsigned int";
4543 else if (component_type == integer_type_node)
4544 name = "complex int";
4545 else if (component_type == unsigned_type_node)
4546 name = "complex unsigned int";
4547 else if (component_type == long_integer_type_node)
4548 name = "complex long int";
4549 else if (component_type == long_unsigned_type_node)
4550 name = "complex long unsigned int";
4551 else if (component_type == long_long_integer_type_node)
4552 name = "complex long long int";
4553 else if (component_type == long_long_unsigned_type_node)
4554 name = "complex long long unsigned int";
4555 else
4556 name = (char *)0;
4557
4558 if (name)
4559 TYPE_NAME (t) = get_identifier (name);
4560 }
4561
4562 return t;
4563 }
4564 \f
4565 /* Return OP, stripped of any conversions to wider types as much as is safe.
4566 Converting the value back to OP's type makes a value equivalent to OP.
4567
4568 If FOR_TYPE is nonzero, we return a value which, if converted to
4569 type FOR_TYPE, would be equivalent to converting OP to type FOR_TYPE.
4570
4571 If FOR_TYPE is nonzero, unaligned bit-field references may be changed to the
4572 narrowest type that can hold the value, even if they don't exactly fit.
4573 Otherwise, bit-field references are changed to a narrower type
4574 only if they can be fetched directly from memory in that type.
4575
4576 OP must have integer, real or enumeral type. Pointers are not allowed!
4577
4578 There are some cases where the obvious value we could return
4579 would regenerate to OP if converted to OP's type,
4580 but would not extend like OP to wider types.
4581 If FOR_TYPE indicates such extension is contemplated, we eschew such values.
4582 For example, if OP is (unsigned short)(signed char)-1,
4583 we avoid returning (signed char)-1 if FOR_TYPE is int,
4584 even though extending that to an unsigned short would regenerate OP,
4585 since the result of extending (signed char)-1 to (int)
4586 is different from (int) OP. */
4587
4588 tree
4589 get_unwidened (op, for_type)
4590 register tree op;
4591 tree for_type;
4592 {
4593 /* Set UNS initially if converting OP to FOR_TYPE is a zero-extension. */
4594 register tree type = TREE_TYPE (op);
4595 register unsigned final_prec
4596 = TYPE_PRECISION (for_type != 0 ? for_type : type);
4597 register int uns
4598 = (for_type != 0 && for_type != type
4599 && final_prec > TYPE_PRECISION (type)
4600 && TREE_UNSIGNED (type));
4601 register tree win = op;
4602
4603 while (TREE_CODE (op) == NOP_EXPR)
4604 {
4605 register int bitschange
4606 = TYPE_PRECISION (TREE_TYPE (op))
4607 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4608
4609 /* Truncations are many-one so cannot be removed.
4610 Unless we are later going to truncate down even farther. */
4611 if (bitschange < 0
4612 && final_prec > TYPE_PRECISION (TREE_TYPE (op)))
4613 break;
4614
4615 /* See what's inside this conversion. If we decide to strip it,
4616 we will set WIN. */
4617 op = TREE_OPERAND (op, 0);
4618
4619 /* If we have not stripped any zero-extensions (uns is 0),
4620 we can strip any kind of extension.
4621 If we have previously stripped a zero-extension,
4622 only zero-extensions can safely be stripped.
4623 Any extension can be stripped if the bits it would produce
4624 are all going to be discarded later by truncating to FOR_TYPE. */
4625
4626 if (bitschange > 0)
4627 {
4628 if (! uns || final_prec <= TYPE_PRECISION (TREE_TYPE (op)))
4629 win = op;
4630 /* TREE_UNSIGNED says whether this is a zero-extension.
4631 Let's avoid computing it if it does not affect WIN
4632 and if UNS will not be needed again. */
4633 if ((uns || TREE_CODE (op) == NOP_EXPR)
4634 && TREE_UNSIGNED (TREE_TYPE (op)))
4635 {
4636 uns = 1;
4637 win = op;
4638 }
4639 }
4640 }
4641
4642 if (TREE_CODE (op) == COMPONENT_REF
4643 /* Since type_for_size always gives an integer type. */
4644 && TREE_CODE (type) != REAL_TYPE
4645 /* Don't crash if field not laid out yet. */
4646 && DECL_SIZE (TREE_OPERAND (op, 1)) != 0)
4647 {
4648 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4649 type = type_for_size (innerprec, TREE_UNSIGNED (TREE_OPERAND (op, 1)));
4650
4651 /* We can get this structure field in the narrowest type it fits in.
4652 If FOR_TYPE is 0, do this only for a field that matches the
4653 narrower type exactly and is aligned for it
4654 The resulting extension to its nominal type (a fullword type)
4655 must fit the same conditions as for other extensions. */
4656
4657 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4658 && (for_type || ! DECL_BIT_FIELD (TREE_OPERAND (op, 1)))
4659 && (! uns || final_prec <= innerprec
4660 || TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4661 && type != 0)
4662 {
4663 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4664 TREE_OPERAND (op, 1));
4665 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4666 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4667 TREE_RAISES (win) = TREE_RAISES (op);
4668 }
4669 }
4670 return win;
4671 }
4672 \f
4673 /* Return OP or a simpler expression for a narrower value
4674 which can be sign-extended or zero-extended to give back OP.
4675 Store in *UNSIGNEDP_PTR either 1 if the value should be zero-extended
4676 or 0 if the value should be sign-extended. */
4677
4678 tree
4679 get_narrower (op, unsignedp_ptr)
4680 register tree op;
4681 int *unsignedp_ptr;
4682 {
4683 register int uns = 0;
4684 int first = 1;
4685 register tree win = op;
4686
4687 while (TREE_CODE (op) == NOP_EXPR)
4688 {
4689 register int bitschange
4690 = TYPE_PRECISION (TREE_TYPE (op))
4691 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4692
4693 /* Truncations are many-one so cannot be removed. */
4694 if (bitschange < 0)
4695 break;
4696
4697 /* See what's inside this conversion. If we decide to strip it,
4698 we will set WIN. */
4699 op = TREE_OPERAND (op, 0);
4700
4701 if (bitschange > 0)
4702 {
4703 /* An extension: the outermost one can be stripped,
4704 but remember whether it is zero or sign extension. */
4705 if (first)
4706 uns = TREE_UNSIGNED (TREE_TYPE (op));
4707 /* Otherwise, if a sign extension has been stripped,
4708 only sign extensions can now be stripped;
4709 if a zero extension has been stripped, only zero-extensions. */
4710 else if (uns != TREE_UNSIGNED (TREE_TYPE (op)))
4711 break;
4712 first = 0;
4713 }
4714 else /* bitschange == 0 */
4715 {
4716 /* A change in nominal type can always be stripped, but we must
4717 preserve the unsignedness. */
4718 if (first)
4719 uns = TREE_UNSIGNED (TREE_TYPE (op));
4720 first = 0;
4721 }
4722
4723 win = op;
4724 }
4725
4726 if (TREE_CODE (op) == COMPONENT_REF
4727 /* Since type_for_size always gives an integer type. */
4728 && TREE_CODE (TREE_TYPE (op)) != REAL_TYPE)
4729 {
4730 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4731 tree type = type_for_size (innerprec, TREE_UNSIGNED (op));
4732
4733 /* We can get this structure field in a narrower type that fits it,
4734 but the resulting extension to its nominal type (a fullword type)
4735 must satisfy the same conditions as for other extensions.
4736
4737 Do this only for fields that are aligned (not bit-fields),
4738 because when bit-field insns will be used there is no
4739 advantage in doing this. */
4740
4741 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4742 && ! DECL_BIT_FIELD (TREE_OPERAND (op, 1))
4743 && (first || uns == TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4744 && type != 0)
4745 {
4746 if (first)
4747 uns = TREE_UNSIGNED (TREE_OPERAND (op, 1));
4748 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4749 TREE_OPERAND (op, 1));
4750 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4751 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4752 TREE_RAISES (win) = TREE_RAISES (op);
4753 }
4754 }
4755 *unsignedp_ptr = uns;
4756 return win;
4757 }
4758 \f
4759 /* Nonzero if integer constant C has a value that is permissible
4760 for type TYPE (an INTEGER_TYPE). */
4761
4762 int
4763 int_fits_type_p (c, type)
4764 tree c, type;
4765 {
4766 if (TREE_UNSIGNED (type))
4767 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4768 && INT_CST_LT_UNSIGNED (TYPE_MAX_VALUE (type), c))
4769 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4770 && INT_CST_LT_UNSIGNED (c, TYPE_MIN_VALUE (type)))
4771 /* Negative ints never fit unsigned types. */
4772 && ! (TREE_INT_CST_HIGH (c) < 0
4773 && ! TREE_UNSIGNED (TREE_TYPE (c))));
4774 else
4775 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4776 && INT_CST_LT (TYPE_MAX_VALUE (type), c))
4777 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4778 && INT_CST_LT (c, TYPE_MIN_VALUE (type)))
4779 /* Unsigned ints with top bit set never fit signed types. */
4780 && ! (TREE_INT_CST_HIGH (c) < 0
4781 && TREE_UNSIGNED (TREE_TYPE (c))));
4782 }
4783
4784 /* Return the innermost context enclosing DECL that is
4785 a FUNCTION_DECL, or zero if none. */
4786
4787 tree
4788 decl_function_context (decl)
4789 tree decl;
4790 {
4791 tree context;
4792
4793 if (TREE_CODE (decl) == ERROR_MARK)
4794 return 0;
4795
4796 if (TREE_CODE (decl) == SAVE_EXPR)
4797 context = SAVE_EXPR_CONTEXT (decl);
4798 else
4799 context = DECL_CONTEXT (decl);
4800
4801 while (context && TREE_CODE (context) != FUNCTION_DECL)
4802 {
4803 if (TREE_CODE_CLASS (TREE_CODE (context)) == 't')
4804 context = TYPE_CONTEXT (context);
4805 else if (TREE_CODE_CLASS (TREE_CODE (context)) == 'd')
4806 context = DECL_CONTEXT (context);
4807 else if (TREE_CODE (context) == BLOCK)
4808 context = BLOCK_SUPERCONTEXT (context);
4809 else
4810 /* Unhandled CONTEXT !? */
4811 abort ();
4812 }
4813
4814 return context;
4815 }
4816
4817 /* Return the innermost context enclosing DECL that is
4818 a RECORD_TYPE, UNION_TYPE or QUAL_UNION_TYPE, or zero if none.
4819 TYPE_DECLs and FUNCTION_DECLs are transparent to this function. */
4820
4821 tree
4822 decl_type_context (decl)
4823 tree decl;
4824 {
4825 tree context = DECL_CONTEXT (decl);
4826
4827 while (context)
4828 {
4829 if (TREE_CODE (context) == RECORD_TYPE
4830 || TREE_CODE (context) == UNION_TYPE
4831 || TREE_CODE (context) == QUAL_UNION_TYPE)
4832 return context;
4833 if (TREE_CODE (context) == TYPE_DECL
4834 || TREE_CODE (context) == FUNCTION_DECL)
4835 context = DECL_CONTEXT (context);
4836 else if (TREE_CODE (context) == BLOCK)
4837 context = BLOCK_SUPERCONTEXT (context);
4838 else
4839 /* Unhandled CONTEXT!? */
4840 abort ();
4841 }
4842 return NULL_TREE;
4843 }
4844
4845 /* Print debugging information about the obstack O, named STR. */
4846
4847 void
4848 print_obstack_statistics (str, o)
4849 const char *str;
4850 struct obstack *o;
4851 {
4852 struct _obstack_chunk *chunk = o->chunk;
4853 int n_chunks = 1;
4854 int n_alloc = 0;
4855
4856 n_alloc += o->next_free - chunk->contents;
4857 chunk = chunk->prev;
4858 while (chunk)
4859 {
4860 n_chunks += 1;
4861 n_alloc += chunk->limit - &chunk->contents[0];
4862 chunk = chunk->prev;
4863 }
4864 fprintf (stderr, "obstack %s: %u bytes, %d chunks\n",
4865 str, n_alloc, n_chunks);
4866 }
4867
4868 /* Print debugging information about tree nodes generated during the compile,
4869 and any language-specific information. */
4870
4871 void
4872 dump_tree_statistics ()
4873 {
4874 #ifdef GATHER_STATISTICS
4875 int i;
4876 int total_nodes, total_bytes;
4877 #endif
4878
4879 fprintf (stderr, "\n??? tree nodes created\n\n");
4880 #ifdef GATHER_STATISTICS
4881 fprintf (stderr, "Kind Nodes Bytes\n");
4882 fprintf (stderr, "-------------------------------------\n");
4883 total_nodes = total_bytes = 0;
4884 for (i = 0; i < (int) all_kinds; i++)
4885 {
4886 fprintf (stderr, "%-20s %6d %9d\n", tree_node_kind_names[i],
4887 tree_node_counts[i], tree_node_sizes[i]);
4888 total_nodes += tree_node_counts[i];
4889 total_bytes += tree_node_sizes[i];
4890 }
4891 fprintf (stderr, "%-20s %9d\n", "identifier names", id_string_size);
4892 fprintf (stderr, "-------------------------------------\n");
4893 fprintf (stderr, "%-20s %6d %9d\n", "Total", total_nodes, total_bytes);
4894 fprintf (stderr, "-------------------------------------\n");
4895 #else
4896 fprintf (stderr, "(No per-node statistics)\n");
4897 #endif
4898 print_obstack_statistics ("permanent_obstack", &permanent_obstack);
4899 print_obstack_statistics ("maybepermanent_obstack", &maybepermanent_obstack);
4900 print_obstack_statistics ("temporary_obstack", &temporary_obstack);
4901 print_obstack_statistics ("momentary_obstack", &momentary_obstack);
4902 print_obstack_statistics ("temp_decl_obstack", &temp_decl_obstack);
4903 print_lang_statistics ();
4904 }
4905 \f
4906 #define FILE_FUNCTION_PREFIX_LEN 9
4907
4908 #ifndef NO_DOLLAR_IN_LABEL
4909 #define FILE_FUNCTION_FORMAT "_GLOBAL_$%s$%s"
4910 #else /* NO_DOLLAR_IN_LABEL */
4911 #ifndef NO_DOT_IN_LABEL
4912 #define FILE_FUNCTION_FORMAT "_GLOBAL_.%s.%s"
4913 #else /* NO_DOT_IN_LABEL */
4914 #define FILE_FUNCTION_FORMAT "_GLOBAL__%s_%s"
4915 #endif /* NO_DOT_IN_LABEL */
4916 #endif /* NO_DOLLAR_IN_LABEL */
4917
4918 extern char * first_global_object_name;
4919 extern char * weak_global_object_name;
4920
4921 /* Appends 6 random characters to TEMPLATE to (hopefully) avoid name
4922 clashes in cases where we can't reliably choose a unique name.
4923
4924 Derived from mkstemp.c in libiberty. */
4925
4926 static void
4927 append_random_chars (template)
4928 char *template;
4929 {
4930 static const char letters[]
4931 = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
4932 static unsigned HOST_WIDE_INT value;
4933 unsigned HOST_WIDE_INT v;
4934
4935 #ifdef HAVE_GETTIMEOFDAY
4936 struct timeval tv;
4937 #endif
4938
4939 template += strlen (template);
4940
4941 #ifdef HAVE_GETTIMEOFDAY
4942 /* Get some more or less random data. */
4943 gettimeofday (&tv, NULL);
4944 value += ((unsigned HOST_WIDE_INT) tv.tv_usec << 16) ^ tv.tv_sec ^ getpid ();
4945 #else
4946 value += getpid ();
4947 #endif
4948
4949 v = value;
4950
4951 /* Fill in the random bits. */
4952 template[0] = letters[v % 62];
4953 v /= 62;
4954 template[1] = letters[v % 62];
4955 v /= 62;
4956 template[2] = letters[v % 62];
4957 v /= 62;
4958 template[3] = letters[v % 62];
4959 v /= 62;
4960 template[4] = letters[v % 62];
4961 v /= 62;
4962 template[5] = letters[v % 62];
4963
4964 template[6] = '\0';
4965 }
4966
4967 /* Generate a name for a function unique to this translation unit.
4968 TYPE is some string to identify the purpose of this function to the
4969 linker or collect2. */
4970
4971 tree
4972 get_file_function_name_long (type)
4973 const char *type;
4974 {
4975 char *buf;
4976 register char *p;
4977
4978 if (first_global_object_name)
4979 p = first_global_object_name;
4980 else
4981 {
4982 /* We don't have anything that we know to be unique to this translation
4983 unit, so use what we do have and throw in some randomness. */
4984
4985 const char *name = weak_global_object_name;
4986 const char *file = main_input_filename;
4987
4988 if (! name)
4989 name = "";
4990 if (! file)
4991 file = input_filename;
4992
4993 p = (char *) alloca (7 + strlen (name) + strlen (file));
4994
4995 sprintf (p, "%s%s", name, file);
4996 append_random_chars (p);
4997 }
4998
4999 buf = (char *) alloca (sizeof (FILE_FUNCTION_FORMAT) + strlen (p)
5000 + strlen (type));
5001
5002 /* Set up the name of the file-level functions we may need. */
5003 /* Use a global object (which is already required to be unique over
5004 the program) rather than the file name (which imposes extra
5005 constraints). -- Raeburn@MIT.EDU, 10 Jan 1990. */
5006 sprintf (buf, FILE_FUNCTION_FORMAT, type, p);
5007
5008 /* Don't need to pull weird characters out of global names. */
5009 if (p != first_global_object_name)
5010 {
5011 for (p = buf+11; *p; p++)
5012 if (! ( ISDIGIT(*p)
5013 #if 0 /* we always want labels, which are valid C++ identifiers (+ `$') */
5014 #ifndef ASM_IDENTIFY_GCC /* this is required if `.' is invalid -- k. raeburn */
5015 || *p == '.'
5016 #endif
5017 #endif
5018 #ifndef NO_DOLLAR_IN_LABEL /* this for `$'; unlikely, but... -- kr */
5019 || *p == '$'
5020 #endif
5021 #ifndef NO_DOT_IN_LABEL /* this for `.'; unlikely, but... */
5022 || *p == '.'
5023 #endif
5024 || ISUPPER(*p)
5025 || ISLOWER(*p)))
5026 *p = '_';
5027 }
5028
5029 return get_identifier (buf);
5030 }
5031
5032 /* If KIND=='I', return a suitable global initializer (constructor) name.
5033 If KIND=='D', return a suitable global clean-up (destructor) name. */
5034
5035 tree
5036 get_file_function_name (kind)
5037 int kind;
5038 {
5039 char p[2];
5040 p[0] = kind;
5041 p[1] = 0;
5042
5043 return get_file_function_name_long (p);
5044 }
5045
5046 \f
5047 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
5048 The result is placed in BUFFER (which has length BIT_SIZE),
5049 with one bit in each char ('\000' or '\001').
5050
5051 If the constructor is constant, NULL_TREE is returned.
5052 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
5053
5054 tree
5055 get_set_constructor_bits (init, buffer, bit_size)
5056 tree init;
5057 char *buffer;
5058 int bit_size;
5059 {
5060 int i;
5061 tree vals;
5062 HOST_WIDE_INT domain_min
5063 = TREE_INT_CST_LOW (TYPE_MIN_VALUE (TYPE_DOMAIN (TREE_TYPE (init))));
5064 tree non_const_bits = NULL_TREE;
5065 for (i = 0; i < bit_size; i++)
5066 buffer[i] = 0;
5067
5068 for (vals = TREE_OPERAND (init, 1);
5069 vals != NULL_TREE; vals = TREE_CHAIN (vals))
5070 {
5071 if (TREE_CODE (TREE_VALUE (vals)) != INTEGER_CST
5072 || (TREE_PURPOSE (vals) != NULL_TREE
5073 && TREE_CODE (TREE_PURPOSE (vals)) != INTEGER_CST))
5074 non_const_bits
5075 = tree_cons (TREE_PURPOSE (vals), TREE_VALUE (vals), non_const_bits);
5076 else if (TREE_PURPOSE (vals) != NULL_TREE)
5077 {
5078 /* Set a range of bits to ones. */
5079 HOST_WIDE_INT lo_index
5080 = TREE_INT_CST_LOW (TREE_PURPOSE (vals)) - domain_min;
5081 HOST_WIDE_INT hi_index
5082 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
5083 if (lo_index < 0 || lo_index >= bit_size
5084 || hi_index < 0 || hi_index >= bit_size)
5085 abort ();
5086 for ( ; lo_index <= hi_index; lo_index++)
5087 buffer[lo_index] = 1;
5088 }
5089 else
5090 {
5091 /* Set a single bit to one. */
5092 HOST_WIDE_INT index
5093 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
5094 if (index < 0 || index >= bit_size)
5095 {
5096 error ("invalid initializer for bit string");
5097 return NULL_TREE;
5098 }
5099 buffer[index] = 1;
5100 }
5101 }
5102 return non_const_bits;
5103 }
5104
5105 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
5106 The result is placed in BUFFER (which is an array of bytes).
5107 If the constructor is constant, NULL_TREE is returned.
5108 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
5109
5110 tree
5111 get_set_constructor_bytes (init, buffer, wd_size)
5112 tree init;
5113 unsigned char *buffer;
5114 int wd_size;
5115 {
5116 int i;
5117 int set_word_size = BITS_PER_UNIT;
5118 int bit_size = wd_size * set_word_size;
5119 int bit_pos = 0;
5120 unsigned char *bytep = buffer;
5121 char *bit_buffer = (char *) alloca(bit_size);
5122 tree non_const_bits = get_set_constructor_bits (init, bit_buffer, bit_size);
5123
5124 for (i = 0; i < wd_size; i++)
5125 buffer[i] = 0;
5126
5127 for (i = 0; i < bit_size; i++)
5128 {
5129 if (bit_buffer[i])
5130 {
5131 if (BYTES_BIG_ENDIAN)
5132 *bytep |= (1 << (set_word_size - 1 - bit_pos));
5133 else
5134 *bytep |= 1 << bit_pos;
5135 }
5136 bit_pos++;
5137 if (bit_pos >= set_word_size)
5138 bit_pos = 0, bytep++;
5139 }
5140 return non_const_bits;
5141 }
5142 \f
5143 #if defined ENABLE_CHECKING && (__GNUC__ > 2 || __GNUC_MINOR__ > 6)
5144 /* Complain that the tree code of NODE does not match the expected CODE.
5145 FILE, LINE, and FUNCTION are of the caller. */
5146 void
5147 tree_check_failed (node, code, file, line, function)
5148 const tree node;
5149 enum tree_code code;
5150 const char *file;
5151 int line;
5152 const char *function;
5153 {
5154 error ("Tree check: expected %s, have %s",
5155 tree_code_name[code], tree_code_name[TREE_CODE (node)]);
5156 fancy_abort (file, line, function);
5157 }
5158
5159 /* Similar to above, except that we check for a class of tree
5160 code, given in CL. */
5161 void
5162 tree_class_check_failed (node, cl, file, line, function)
5163 const tree node;
5164 char cl;
5165 const char *file;
5166 int line;
5167 const char *function;
5168 {
5169 error ("Tree check: expected class '%c', have '%c' (%s)",
5170 cl, TREE_CODE_CLASS (TREE_CODE (node)),
5171 tree_code_name[TREE_CODE (node)]);
5172 fancy_abort (file, line, function);
5173 }
5174
5175 #endif /* ENABLE_CHECKING */
5176
5177 /* Return the alias set for T, which may be either a type or an
5178 expression. */
5179
5180 int
5181 get_alias_set (t)
5182 tree t;
5183 {
5184 if (!flag_strict_aliasing || !lang_get_alias_set)
5185 /* If we're not doing any lanaguage-specific alias analysis, just
5186 assume everything aliases everything else. */
5187 return 0;
5188 else
5189 return (*lang_get_alias_set) (t);
5190 }
5191
5192 /* Return a brand-new alias set. */
5193
5194 int
5195 new_alias_set ()
5196 {
5197 static int last_alias_set;
5198 if (flag_strict_aliasing)
5199 return ++last_alias_set;
5200 else
5201 return 0;
5202 }
5203 \f
5204 #ifndef CHAR_TYPE_SIZE
5205 #define CHAR_TYPE_SIZE BITS_PER_UNIT
5206 #endif
5207
5208 #ifndef SHORT_TYPE_SIZE
5209 #define SHORT_TYPE_SIZE (BITS_PER_UNIT * MIN ((UNITS_PER_WORD + 1) / 2, 2))
5210 #endif
5211
5212 #ifndef INT_TYPE_SIZE
5213 #define INT_TYPE_SIZE BITS_PER_WORD
5214 #endif
5215
5216 #ifndef LONG_TYPE_SIZE
5217 #define LONG_TYPE_SIZE BITS_PER_WORD
5218 #endif
5219
5220 #ifndef LONG_LONG_TYPE_SIZE
5221 #define LONG_LONG_TYPE_SIZE (BITS_PER_WORD * 2)
5222 #endif
5223
5224 #ifndef FLOAT_TYPE_SIZE
5225 #define FLOAT_TYPE_SIZE BITS_PER_WORD
5226 #endif
5227
5228 #ifndef DOUBLE_TYPE_SIZE
5229 #define DOUBLE_TYPE_SIZE (BITS_PER_WORD * 2)
5230 #endif
5231
5232 #ifndef LONG_DOUBLE_TYPE_SIZE
5233 #define LONG_DOUBLE_TYPE_SIZE (BITS_PER_WORD * 2)
5234 #endif
5235
5236 /* Create nodes for all integer types (and error_mark_node) using the sizes
5237 of C datatypes. The caller should call set_sizetype soon after calling
5238 this function to select one of the types as sizetype. */
5239
5240 void
5241 build_common_tree_nodes (signed_char)
5242 int signed_char;
5243 {
5244 error_mark_node = make_node (ERROR_MARK);
5245 TREE_TYPE (error_mark_node) = error_mark_node;
5246
5247 /* Define both `signed char' and `unsigned char'. */
5248 signed_char_type_node = make_signed_type (CHAR_TYPE_SIZE);
5249 unsigned_char_type_node = make_unsigned_type (CHAR_TYPE_SIZE);
5250
5251 /* Define `char', which is like either `signed char' or `unsigned char'
5252 but not the same as either. */
5253 char_type_node
5254 = (signed_char
5255 ? make_signed_type (CHAR_TYPE_SIZE)
5256 : make_unsigned_type (CHAR_TYPE_SIZE));
5257
5258 short_integer_type_node = make_signed_type (SHORT_TYPE_SIZE);
5259 short_unsigned_type_node = make_unsigned_type (SHORT_TYPE_SIZE);
5260 integer_type_node = make_signed_type (INT_TYPE_SIZE);
5261 /* Define an unsigned integer first. make_unsigned_type and make_signed_type
5262 both call set_sizetype for the first type that we create, and we want this
5263 to be large enough to hold the sizes of various types until we switch to
5264 the real sizetype. */
5265 unsigned_type_node = make_unsigned_type (INT_TYPE_SIZE);
5266 long_integer_type_node = make_signed_type (LONG_TYPE_SIZE);
5267 long_unsigned_type_node = make_unsigned_type (LONG_TYPE_SIZE);
5268 long_long_integer_type_node = make_signed_type (LONG_LONG_TYPE_SIZE);
5269 long_long_unsigned_type_node = make_unsigned_type (LONG_LONG_TYPE_SIZE);
5270
5271 intQI_type_node = make_signed_type (GET_MODE_BITSIZE (QImode));
5272 intHI_type_node = make_signed_type (GET_MODE_BITSIZE (HImode));
5273 intSI_type_node = make_signed_type (GET_MODE_BITSIZE (SImode));
5274 intDI_type_node = make_signed_type (GET_MODE_BITSIZE (DImode));
5275 intTI_type_node = make_signed_type (GET_MODE_BITSIZE (TImode));
5276
5277 unsigned_intQI_type_node = make_unsigned_type (GET_MODE_BITSIZE (QImode));
5278 unsigned_intHI_type_node = make_unsigned_type (GET_MODE_BITSIZE (HImode));
5279 unsigned_intSI_type_node = make_unsigned_type (GET_MODE_BITSIZE (SImode));
5280 unsigned_intDI_type_node = make_unsigned_type (GET_MODE_BITSIZE (DImode));
5281 unsigned_intTI_type_node = make_unsigned_type (GET_MODE_BITSIZE (TImode));
5282 }
5283
5284 /* For type TYPE, fill in the proper type for TYPE_SIZE and
5285 TYPE_SIZE_UNIT. */
5286 static void
5287 fix_sizetype (type)
5288 tree type;
5289 {
5290 TREE_TYPE (TYPE_SIZE (type)) = bitsizetype;
5291 TREE_TYPE (TYPE_SIZE_UNIT (type)) = sizetype;
5292 }
5293
5294 /* Call this function after calling build_common_tree_nodes and set_sizetype.
5295 It will fix the previously made nodes to have proper references to
5296 sizetype, and it will create several other common tree nodes. */
5297 void
5298 build_common_tree_nodes_2 (short_double)
5299 int short_double;
5300 {
5301 fix_sizetype (signed_char_type_node);
5302 fix_sizetype (unsigned_char_type_node);
5303 fix_sizetype (char_type_node);
5304 fix_sizetype (short_integer_type_node);
5305 fix_sizetype (short_unsigned_type_node);
5306 fix_sizetype (integer_type_node);
5307 fix_sizetype (unsigned_type_node);
5308 fix_sizetype (long_unsigned_type_node);
5309 fix_sizetype (long_integer_type_node);
5310 fix_sizetype (long_long_integer_type_node);
5311 fix_sizetype (long_long_unsigned_type_node);
5312
5313 fix_sizetype (intQI_type_node);
5314 fix_sizetype (intHI_type_node);
5315 fix_sizetype (intSI_type_node);
5316 fix_sizetype (intDI_type_node);
5317 fix_sizetype (intTI_type_node);
5318 fix_sizetype (unsigned_intQI_type_node);
5319 fix_sizetype (unsigned_intHI_type_node);
5320 fix_sizetype (unsigned_intSI_type_node);
5321 fix_sizetype (unsigned_intDI_type_node);
5322 fix_sizetype (unsigned_intTI_type_node);
5323
5324 integer_zero_node = build_int_2 (0, 0);
5325 TREE_TYPE (integer_zero_node) = integer_type_node;
5326 integer_one_node = build_int_2 (1, 0);
5327 TREE_TYPE (integer_one_node) = integer_type_node;
5328
5329 size_zero_node = build_int_2 (0, 0);
5330 TREE_TYPE (size_zero_node) = sizetype;
5331 size_one_node = build_int_2 (1, 0);
5332 TREE_TYPE (size_one_node) = sizetype;
5333
5334 void_type_node = make_node (VOID_TYPE);
5335 layout_type (void_type_node); /* Uses size_zero_node */
5336 /* We are not going to have real types in C with less than byte alignment,
5337 so we might as well not have any types that claim to have it. */
5338 TYPE_ALIGN (void_type_node) = BITS_PER_UNIT;
5339
5340 null_pointer_node = build_int_2 (0, 0);
5341 TREE_TYPE (null_pointer_node) = build_pointer_type (void_type_node);
5342 layout_type (TREE_TYPE (null_pointer_node));
5343
5344 ptr_type_node = build_pointer_type (void_type_node);
5345 const_ptr_type_node
5346 = build_pointer_type (build_type_variant (void_type_node, 1, 0));
5347
5348 float_type_node = make_node (REAL_TYPE);
5349 TYPE_PRECISION (float_type_node) = FLOAT_TYPE_SIZE;
5350 layout_type (float_type_node);
5351
5352 double_type_node = make_node (REAL_TYPE);
5353 if (short_double)
5354 TYPE_PRECISION (double_type_node) = FLOAT_TYPE_SIZE;
5355 else
5356 TYPE_PRECISION (double_type_node) = DOUBLE_TYPE_SIZE;
5357 layout_type (double_type_node);
5358
5359 long_double_type_node = make_node (REAL_TYPE);
5360 TYPE_PRECISION (long_double_type_node) = LONG_DOUBLE_TYPE_SIZE;
5361 layout_type (long_double_type_node);
5362
5363 complex_integer_type_node = make_node (COMPLEX_TYPE);
5364 TREE_TYPE (complex_integer_type_node) = integer_type_node;
5365 layout_type (complex_integer_type_node);
5366
5367 complex_float_type_node = make_node (COMPLEX_TYPE);
5368 TREE_TYPE (complex_float_type_node) = float_type_node;
5369 layout_type (complex_float_type_node);
5370
5371 complex_double_type_node = make_node (COMPLEX_TYPE);
5372 TREE_TYPE (complex_double_type_node) = double_type_node;
5373 layout_type (complex_double_type_node);
5374
5375 complex_long_double_type_node = make_node (COMPLEX_TYPE);
5376 TREE_TYPE (complex_long_double_type_node) = long_double_type_node;
5377 layout_type (complex_long_double_type_node);
5378
5379 #ifdef BUILD_VA_LIST_TYPE
5380 BUILD_VA_LIST_TYPE(va_list_type_node);
5381 #else
5382 va_list_type_node = ptr_type_node;
5383 #endif
5384 }