varasm.c (output_constant_pool): Bring back 'done' label inside an appropriate #ifdef.
[gcc.git] / gcc / tree.c
1 /* Language-independent node constructors for parse phase of GNU compiler.
2 Copyright (C) 1987, 88, 92-97, 1998 Free Software Foundation, Inc.
3
4 This file is part of GNU CC.
5
6 GNU CC is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU CC is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU CC; see the file COPYING. If not, write to
18 the Free Software Foundation, 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21
22 /* This file contains the low level primitives for operating on tree nodes,
23 including allocation, list operations, interning of identifiers,
24 construction of data type nodes and statement nodes,
25 and construction of type conversion nodes. It also contains
26 tables index by tree code that describe how to take apart
27 nodes of that code.
28
29 It is intended to be language-independent, but occasionally
30 calls language-dependent routines defined (for C) in typecheck.c.
31
32 The low-level allocation routines oballoc and permalloc
33 are used also for allocating many other kinds of objects
34 by all passes of the compiler. */
35
36 #include "config.h"
37 #include <setjmp.h>
38 #include "flags.h"
39 #include "tree.h"
40 #include "except.h"
41 #include "function.h"
42 #include "obstack.h"
43 #ifdef __STDC__
44 #include <stdarg.h>
45 #else
46 #include <varargs.h>
47 #endif
48 #include <stdio.h>
49
50 #ifdef HAVE_STDLIB_H
51 #include <stdlib.h>
52 #endif
53
54 #ifdef NEED_DECLARATION_FREE
55 extern void free PROTO((void *));
56 #endif
57
58 #ifdef HAVE_STDLIB_H
59 #include <stdlib.h>
60 #endif
61
62 #define obstack_chunk_alloc xmalloc
63 #define obstack_chunk_free free
64
65 /* Tree nodes of permanent duration are allocated in this obstack.
66 They are the identifier nodes, and everything outside of
67 the bodies and parameters of function definitions. */
68
69 struct obstack permanent_obstack;
70
71 /* The initial RTL, and all ..._TYPE nodes, in a function
72 are allocated in this obstack. Usually they are freed at the
73 end of the function, but if the function is inline they are saved.
74 For top-level functions, this is maybepermanent_obstack.
75 Separate obstacks are made for nested functions. */
76
77 struct obstack *function_maybepermanent_obstack;
78
79 /* This is the function_maybepermanent_obstack for top-level functions. */
80
81 struct obstack maybepermanent_obstack;
82
83 /* This is a list of function_maybepermanent_obstacks for top-level inline
84 functions that are compiled in the middle of compiling other functions. */
85
86 struct simple_obstack_stack *toplev_inline_obstacks;
87
88 /* Former elements of toplev_inline_obstacks that have been recycled. */
89
90 struct simple_obstack_stack *extra_inline_obstacks;
91
92 /* This is a list of function_maybepermanent_obstacks for inline functions
93 nested in the current function that were compiled in the middle of
94 compiling other functions. */
95
96 struct simple_obstack_stack *inline_obstacks;
97
98 /* The contents of the current function definition are allocated
99 in this obstack, and all are freed at the end of the function.
100 For top-level functions, this is temporary_obstack.
101 Separate obstacks are made for nested functions. */
102
103 struct obstack *function_obstack;
104
105 /* This is used for reading initializers of global variables. */
106
107 struct obstack temporary_obstack;
108
109 /* The tree nodes of an expression are allocated
110 in this obstack, and all are freed at the end of the expression. */
111
112 struct obstack momentary_obstack;
113
114 /* The tree nodes of a declarator are allocated
115 in this obstack, and all are freed when the declarator
116 has been parsed. */
117
118 static struct obstack temp_decl_obstack;
119
120 /* This points at either permanent_obstack
121 or the current function_maybepermanent_obstack. */
122
123 struct obstack *saveable_obstack;
124
125 /* This is same as saveable_obstack during parse and expansion phase;
126 it points to the current function's obstack during optimization.
127 This is the obstack to be used for creating rtl objects. */
128
129 struct obstack *rtl_obstack;
130
131 /* This points at either permanent_obstack or the current function_obstack. */
132
133 struct obstack *current_obstack;
134
135 /* This points at either permanent_obstack or the current function_obstack
136 or momentary_obstack. */
137
138 struct obstack *expression_obstack;
139
140 /* Stack of obstack selections for push_obstacks and pop_obstacks. */
141
142 struct obstack_stack
143 {
144 struct obstack_stack *next;
145 struct obstack *current;
146 struct obstack *saveable;
147 struct obstack *expression;
148 struct obstack *rtl;
149 };
150
151 struct obstack_stack *obstack_stack;
152
153 /* Obstack for allocating struct obstack_stack entries. */
154
155 static struct obstack obstack_stack_obstack;
156
157 /* Addresses of first objects in some obstacks.
158 This is for freeing their entire contents. */
159 char *maybepermanent_firstobj;
160 char *temporary_firstobj;
161 char *momentary_firstobj;
162 char *temp_decl_firstobj;
163
164 /* This is used to preserve objects (mainly array initializers) that need to
165 live until the end of the current function, but no further. */
166 char *momentary_function_firstobj;
167
168 /* Nonzero means all ..._TYPE nodes should be allocated permanently. */
169
170 int all_types_permanent;
171
172 /* Stack of places to restore the momentary obstack back to. */
173
174 struct momentary_level
175 {
176 /* Pointer back to previous such level. */
177 struct momentary_level *prev;
178 /* First object allocated within this level. */
179 char *base;
180 /* Value of expression_obstack saved at entry to this level. */
181 struct obstack *obstack;
182 };
183
184 struct momentary_level *momentary_stack;
185
186 /* Table indexed by tree code giving a string containing a character
187 classifying the tree code. Possibilities are
188 t, d, s, c, r, <, 1, 2 and e. See tree.def for details. */
189
190 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) TYPE,
191
192 char tree_code_type[MAX_TREE_CODES] = {
193 #include "tree.def"
194 };
195 #undef DEFTREECODE
196
197 /* Table indexed by tree code giving number of expression
198 operands beyond the fixed part of the node structure.
199 Not used for types or decls. */
200
201 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) LENGTH,
202
203 int tree_code_length[MAX_TREE_CODES] = {
204 #include "tree.def"
205 };
206 #undef DEFTREECODE
207
208 /* Names of tree components.
209 Used for printing out the tree and error messages. */
210 #define DEFTREECODE(SYM, NAME, TYPE, LEN) NAME,
211
212 char *tree_code_name[MAX_TREE_CODES] = {
213 #include "tree.def"
214 };
215 #undef DEFTREECODE
216
217 /* Statistics-gathering stuff. */
218 typedef enum
219 {
220 d_kind,
221 t_kind,
222 b_kind,
223 s_kind,
224 r_kind,
225 e_kind,
226 c_kind,
227 id_kind,
228 op_id_kind,
229 perm_list_kind,
230 temp_list_kind,
231 vec_kind,
232 x_kind,
233 lang_decl,
234 lang_type,
235 all_kinds
236 } tree_node_kind;
237
238 int tree_node_counts[(int)all_kinds];
239 int tree_node_sizes[(int)all_kinds];
240 int id_string_size = 0;
241
242 char *tree_node_kind_names[] = {
243 "decls",
244 "types",
245 "blocks",
246 "stmts",
247 "refs",
248 "exprs",
249 "constants",
250 "identifiers",
251 "op_identifiers",
252 "perm_tree_lists",
253 "temp_tree_lists",
254 "vecs",
255 "random kinds",
256 "lang_decl kinds",
257 "lang_type kinds"
258 };
259
260 /* Hash table for uniquizing IDENTIFIER_NODEs by name. */
261
262 #define MAX_HASH_TABLE 1009
263 static tree hash_table[MAX_HASH_TABLE]; /* id hash buckets */
264
265 /* 0 while creating built-in identifiers. */
266 static int do_identifier_warnings;
267
268 /* Unique id for next decl created. */
269 static int next_decl_uid;
270 /* Unique id for next type created. */
271 static int next_type_uid = 1;
272
273 /* Here is how primitive or already-canonicalized types' hash
274 codes are made. */
275 #define TYPE_HASH(TYPE) ((unsigned long) (TYPE) & 0777777)
276
277 extern char *mode_name[];
278
279 void gcc_obstack_init ();
280 \f
281 /* Init the principal obstacks. */
282
283 void
284 init_obstacks ()
285 {
286 gcc_obstack_init (&obstack_stack_obstack);
287 gcc_obstack_init (&permanent_obstack);
288
289 gcc_obstack_init (&temporary_obstack);
290 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
291 gcc_obstack_init (&momentary_obstack);
292 momentary_firstobj = (char *) obstack_alloc (&momentary_obstack, 0);
293 momentary_function_firstobj = momentary_firstobj;
294 gcc_obstack_init (&maybepermanent_obstack);
295 maybepermanent_firstobj
296 = (char *) obstack_alloc (&maybepermanent_obstack, 0);
297 gcc_obstack_init (&temp_decl_obstack);
298 temp_decl_firstobj = (char *) obstack_alloc (&temp_decl_obstack, 0);
299
300 function_obstack = &temporary_obstack;
301 function_maybepermanent_obstack = &maybepermanent_obstack;
302 current_obstack = &permanent_obstack;
303 expression_obstack = &permanent_obstack;
304 rtl_obstack = saveable_obstack = &permanent_obstack;
305
306 /* Init the hash table of identifiers. */
307 bzero ((char *) hash_table, sizeof hash_table);
308 }
309
310 void
311 gcc_obstack_init (obstack)
312 struct obstack *obstack;
313 {
314 /* Let particular systems override the size of a chunk. */
315 #ifndef OBSTACK_CHUNK_SIZE
316 #define OBSTACK_CHUNK_SIZE 0
317 #endif
318 /* Let them override the alloc and free routines too. */
319 #ifndef OBSTACK_CHUNK_ALLOC
320 #define OBSTACK_CHUNK_ALLOC xmalloc
321 #endif
322 #ifndef OBSTACK_CHUNK_FREE
323 #define OBSTACK_CHUNK_FREE free
324 #endif
325 _obstack_begin (obstack, OBSTACK_CHUNK_SIZE, 0,
326 (void *(*) ()) OBSTACK_CHUNK_ALLOC,
327 (void (*) ()) OBSTACK_CHUNK_FREE);
328 }
329
330 /* Save all variables describing the current status into the structure *P.
331 This is used before starting a nested function.
332
333 CONTEXT is the decl_function_context for the function we're about to
334 compile; if it isn't current_function_decl, we have to play some games. */
335
336 void
337 save_tree_status (p, context)
338 struct function *p;
339 tree context;
340 {
341 p->all_types_permanent = all_types_permanent;
342 p->momentary_stack = momentary_stack;
343 p->maybepermanent_firstobj = maybepermanent_firstobj;
344 p->temporary_firstobj = temporary_firstobj;
345 p->momentary_firstobj = momentary_firstobj;
346 p->momentary_function_firstobj = momentary_function_firstobj;
347 p->function_obstack = function_obstack;
348 p->function_maybepermanent_obstack = function_maybepermanent_obstack;
349 p->current_obstack = current_obstack;
350 p->expression_obstack = expression_obstack;
351 p->saveable_obstack = saveable_obstack;
352 p->rtl_obstack = rtl_obstack;
353 p->inline_obstacks = inline_obstacks;
354
355 if (context == current_function_decl)
356 /* Objects that need to be saved in this function can be in the nonsaved
357 obstack of the enclosing function since they can't possibly be needed
358 once it has returned. */
359 function_maybepermanent_obstack = function_obstack;
360 else
361 {
362 /* We're compiling a function which isn't nested in the current
363 function. We need to create a new maybepermanent_obstack for this
364 function, since it can't go onto any of the existing obstacks. */
365 struct simple_obstack_stack **head;
366 struct simple_obstack_stack *current;
367
368 if (context == NULL_TREE)
369 head = &toplev_inline_obstacks;
370 else
371 {
372 struct function *f = find_function_data (context);
373 head = &f->inline_obstacks;
374 }
375
376 if (context == NULL_TREE && extra_inline_obstacks)
377 {
378 current = extra_inline_obstacks;
379 extra_inline_obstacks = current->next;
380 }
381 else
382 {
383 current = ((struct simple_obstack_stack *)
384 xmalloc (sizeof (struct simple_obstack_stack)));
385
386 current->obstack
387 = (struct obstack *) xmalloc (sizeof (struct obstack));
388 gcc_obstack_init (current->obstack);
389 }
390
391 function_maybepermanent_obstack = current->obstack;
392
393 current->next = *head;
394 *head = current;
395 }
396
397 maybepermanent_firstobj
398 = (char *) obstack_finish (function_maybepermanent_obstack);
399
400 function_obstack = (struct obstack *) xmalloc (sizeof (struct obstack));
401 gcc_obstack_init (function_obstack);
402
403 current_obstack = &permanent_obstack;
404 expression_obstack = &permanent_obstack;
405 rtl_obstack = saveable_obstack = &permanent_obstack;
406
407 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
408 momentary_firstobj = (char *) obstack_finish (&momentary_obstack);
409 momentary_function_firstobj = momentary_firstobj;
410 }
411
412 /* Restore all variables describing the current status from the structure *P.
413 This is used after a nested function. */
414
415 void
416 restore_tree_status (p, context)
417 struct function *p;
418 tree context;
419 {
420 all_types_permanent = p->all_types_permanent;
421 momentary_stack = p->momentary_stack;
422
423 obstack_free (&momentary_obstack, momentary_function_firstobj);
424
425 /* Free saveable storage used by the function just compiled and not
426 saved.
427
428 CAUTION: This is in function_obstack of the containing function.
429 So we must be sure that we never allocate from that obstack during
430 the compilation of a nested function if we expect it to survive
431 past the nested function's end. */
432 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
433
434 /* If we were compiling a toplevel function, we can free this space now. */
435 if (context == NULL_TREE)
436 {
437 obstack_free (&temporary_obstack, temporary_firstobj);
438 obstack_free (&momentary_obstack, momentary_function_firstobj);
439 }
440
441 /* If we were compiling a toplevel function that we don't actually want
442 to save anything from, return the obstack to the pool. */
443 if (context == NULL_TREE
444 && obstack_empty_p (function_maybepermanent_obstack))
445 {
446 struct simple_obstack_stack *current, **p = &toplev_inline_obstacks;
447
448 if ((*p) != NULL)
449 {
450 while ((*p)->obstack != function_maybepermanent_obstack)
451 p = &((*p)->next);
452 current = *p;
453 *p = current->next;
454
455 current->next = extra_inline_obstacks;
456 extra_inline_obstacks = current;
457 }
458 }
459
460 obstack_free (function_obstack, 0);
461 free (function_obstack);
462
463 temporary_firstobj = p->temporary_firstobj;
464 momentary_firstobj = p->momentary_firstobj;
465 momentary_function_firstobj = p->momentary_function_firstobj;
466 maybepermanent_firstobj = p->maybepermanent_firstobj;
467 function_obstack = p->function_obstack;
468 function_maybepermanent_obstack = p->function_maybepermanent_obstack;
469 current_obstack = p->current_obstack;
470 expression_obstack = p->expression_obstack;
471 saveable_obstack = p->saveable_obstack;
472 rtl_obstack = p->rtl_obstack;
473 inline_obstacks = p->inline_obstacks;
474 }
475 \f
476 /* Start allocating on the temporary (per function) obstack.
477 This is done in start_function before parsing the function body,
478 and before each initialization at top level, and to go back
479 to temporary allocation after doing permanent_allocation. */
480
481 void
482 temporary_allocation ()
483 {
484 /* Note that function_obstack at top level points to temporary_obstack.
485 But within a nested function context, it is a separate obstack. */
486 current_obstack = function_obstack;
487 expression_obstack = function_obstack;
488 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
489 momentary_stack = 0;
490 inline_obstacks = 0;
491 }
492
493 /* Start allocating on the permanent obstack but don't
494 free the temporary data. After calling this, call
495 `permanent_allocation' to fully resume permanent allocation status. */
496
497 void
498 end_temporary_allocation ()
499 {
500 current_obstack = &permanent_obstack;
501 expression_obstack = &permanent_obstack;
502 rtl_obstack = saveable_obstack = &permanent_obstack;
503 }
504
505 /* Resume allocating on the temporary obstack, undoing
506 effects of `end_temporary_allocation'. */
507
508 void
509 resume_temporary_allocation ()
510 {
511 current_obstack = function_obstack;
512 expression_obstack = function_obstack;
513 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
514 }
515
516 /* While doing temporary allocation, switch to allocating in such a
517 way as to save all nodes if the function is inlined. Call
518 resume_temporary_allocation to go back to ordinary temporary
519 allocation. */
520
521 void
522 saveable_allocation ()
523 {
524 /* Note that function_obstack at top level points to temporary_obstack.
525 But within a nested function context, it is a separate obstack. */
526 expression_obstack = current_obstack = saveable_obstack;
527 }
528
529 /* Switch to current obstack CURRENT and maybepermanent obstack SAVEABLE,
530 recording the previously current obstacks on a stack.
531 This does not free any storage in any obstack. */
532
533 void
534 push_obstacks (current, saveable)
535 struct obstack *current, *saveable;
536 {
537 struct obstack_stack *p
538 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
539 (sizeof (struct obstack_stack)));
540
541 p->current = current_obstack;
542 p->saveable = saveable_obstack;
543 p->expression = expression_obstack;
544 p->rtl = rtl_obstack;
545 p->next = obstack_stack;
546 obstack_stack = p;
547
548 current_obstack = current;
549 expression_obstack = current;
550 rtl_obstack = saveable_obstack = saveable;
551 }
552
553 /* Save the current set of obstacks, but don't change them. */
554
555 void
556 push_obstacks_nochange ()
557 {
558 struct obstack_stack *p
559 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
560 (sizeof (struct obstack_stack)));
561
562 p->current = current_obstack;
563 p->saveable = saveable_obstack;
564 p->expression = expression_obstack;
565 p->rtl = rtl_obstack;
566 p->next = obstack_stack;
567 obstack_stack = p;
568 }
569
570 /* Pop the obstack selection stack. */
571
572 void
573 pop_obstacks ()
574 {
575 struct obstack_stack *p = obstack_stack;
576 obstack_stack = p->next;
577
578 current_obstack = p->current;
579 saveable_obstack = p->saveable;
580 expression_obstack = p->expression;
581 rtl_obstack = p->rtl;
582
583 obstack_free (&obstack_stack_obstack, p);
584 }
585
586 /* Nonzero if temporary allocation is currently in effect.
587 Zero if currently doing permanent allocation. */
588
589 int
590 allocation_temporary_p ()
591 {
592 return current_obstack != &permanent_obstack;
593 }
594
595 /* Go back to allocating on the permanent obstack
596 and free everything in the temporary obstack.
597
598 FUNCTION_END is true only if we have just finished compiling a function.
599 In that case, we also free preserved initial values on the momentary
600 obstack. */
601
602 void
603 permanent_allocation (function_end)
604 int function_end;
605 {
606 /* Free up previous temporary obstack data */
607 obstack_free (&temporary_obstack, temporary_firstobj);
608 if (function_end)
609 {
610 obstack_free (&momentary_obstack, momentary_function_firstobj);
611 momentary_firstobj = momentary_function_firstobj;
612 }
613 else
614 obstack_free (&momentary_obstack, momentary_firstobj);
615 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
616 obstack_free (&temp_decl_obstack, temp_decl_firstobj);
617
618 /* Free up the maybepermanent_obstacks for any of our nested functions
619 which were compiled at a lower level. */
620 while (inline_obstacks)
621 {
622 struct simple_obstack_stack *current = inline_obstacks;
623 inline_obstacks = current->next;
624 obstack_free (current->obstack, 0);
625 free (current->obstack);
626 free (current);
627 }
628
629 current_obstack = &permanent_obstack;
630 expression_obstack = &permanent_obstack;
631 rtl_obstack = saveable_obstack = &permanent_obstack;
632 }
633
634 /* Save permanently everything on the maybepermanent_obstack. */
635
636 void
637 preserve_data ()
638 {
639 maybepermanent_firstobj
640 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
641 }
642
643 void
644 preserve_initializer ()
645 {
646 struct momentary_level *tem;
647 char *old_momentary;
648
649 temporary_firstobj
650 = (char *) obstack_alloc (&temporary_obstack, 0);
651 maybepermanent_firstobj
652 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
653
654 old_momentary = momentary_firstobj;
655 momentary_firstobj
656 = (char *) obstack_alloc (&momentary_obstack, 0);
657 if (momentary_firstobj != old_momentary)
658 for (tem = momentary_stack; tem; tem = tem->prev)
659 tem->base = momentary_firstobj;
660 }
661
662 /* Start allocating new rtl in current_obstack.
663 Use resume_temporary_allocation
664 to go back to allocating rtl in saveable_obstack. */
665
666 void
667 rtl_in_current_obstack ()
668 {
669 rtl_obstack = current_obstack;
670 }
671
672 /* Start allocating rtl from saveable_obstack. Intended to be used after
673 a call to push_obstacks_nochange. */
674
675 void
676 rtl_in_saveable_obstack ()
677 {
678 rtl_obstack = saveable_obstack;
679 }
680 \f
681 /* Allocate SIZE bytes in the current obstack
682 and return a pointer to them.
683 In practice the current obstack is always the temporary one. */
684
685 char *
686 oballoc (size)
687 int size;
688 {
689 return (char *) obstack_alloc (current_obstack, size);
690 }
691
692 /* Free the object PTR in the current obstack
693 as well as everything allocated since PTR.
694 In practice the current obstack is always the temporary one. */
695
696 void
697 obfree (ptr)
698 char *ptr;
699 {
700 obstack_free (current_obstack, ptr);
701 }
702
703 /* Allocate SIZE bytes in the permanent obstack
704 and return a pointer to them. */
705
706 char *
707 permalloc (size)
708 int size;
709 {
710 return (char *) obstack_alloc (&permanent_obstack, size);
711 }
712
713 /* Allocate NELEM items of SIZE bytes in the permanent obstack
714 and return a pointer to them. The storage is cleared before
715 returning the value. */
716
717 char *
718 perm_calloc (nelem, size)
719 int nelem;
720 long size;
721 {
722 char *rval = (char *) obstack_alloc (&permanent_obstack, nelem * size);
723 bzero (rval, nelem * size);
724 return rval;
725 }
726
727 /* Allocate SIZE bytes in the saveable obstack
728 and return a pointer to them. */
729
730 char *
731 savealloc (size)
732 int size;
733 {
734 return (char *) obstack_alloc (saveable_obstack, size);
735 }
736
737 /* Allocate SIZE bytes in the expression obstack
738 and return a pointer to them. */
739
740 char *
741 expralloc (size)
742 int size;
743 {
744 return (char *) obstack_alloc (expression_obstack, size);
745 }
746 \f
747 /* Print out which obstack an object is in. */
748
749 void
750 print_obstack_name (object, file, prefix)
751 char *object;
752 FILE *file;
753 char *prefix;
754 {
755 struct obstack *obstack = NULL;
756 char *obstack_name = NULL;
757 struct function *p;
758
759 for (p = outer_function_chain; p; p = p->next)
760 {
761 if (_obstack_allocated_p (p->function_obstack, object))
762 {
763 obstack = p->function_obstack;
764 obstack_name = "containing function obstack";
765 }
766 if (_obstack_allocated_p (p->function_maybepermanent_obstack, object))
767 {
768 obstack = p->function_maybepermanent_obstack;
769 obstack_name = "containing function maybepermanent obstack";
770 }
771 }
772
773 if (_obstack_allocated_p (&obstack_stack_obstack, object))
774 {
775 obstack = &obstack_stack_obstack;
776 obstack_name = "obstack_stack_obstack";
777 }
778 else if (_obstack_allocated_p (function_obstack, object))
779 {
780 obstack = function_obstack;
781 obstack_name = "function obstack";
782 }
783 else if (_obstack_allocated_p (&permanent_obstack, object))
784 {
785 obstack = &permanent_obstack;
786 obstack_name = "permanent_obstack";
787 }
788 else if (_obstack_allocated_p (&momentary_obstack, object))
789 {
790 obstack = &momentary_obstack;
791 obstack_name = "momentary_obstack";
792 }
793 else if (_obstack_allocated_p (function_maybepermanent_obstack, object))
794 {
795 obstack = function_maybepermanent_obstack;
796 obstack_name = "function maybepermanent obstack";
797 }
798 else if (_obstack_allocated_p (&temp_decl_obstack, object))
799 {
800 obstack = &temp_decl_obstack;
801 obstack_name = "temp_decl_obstack";
802 }
803
804 /* Check to see if the object is in the free area of the obstack. */
805 if (obstack != NULL)
806 {
807 if (object >= obstack->next_free
808 && object < obstack->chunk_limit)
809 fprintf (file, "%s in free portion of obstack %s",
810 prefix, obstack_name);
811 else
812 fprintf (file, "%s allocated from %s", prefix, obstack_name);
813 }
814 else
815 fprintf (file, "%s not allocated from any obstack", prefix);
816 }
817
818 void
819 debug_obstack (object)
820 char *object;
821 {
822 print_obstack_name (object, stderr, "object");
823 fprintf (stderr, ".\n");
824 }
825
826 /* Return 1 if OBJ is in the permanent obstack.
827 This is slow, and should be used only for debugging.
828 Use TREE_PERMANENT for other purposes. */
829
830 int
831 object_permanent_p (obj)
832 tree obj;
833 {
834 return _obstack_allocated_p (&permanent_obstack, obj);
835 }
836 \f
837 /* Start a level of momentary allocation.
838 In C, each compound statement has its own level
839 and that level is freed at the end of each statement.
840 All expression nodes are allocated in the momentary allocation level. */
841
842 void
843 push_momentary ()
844 {
845 struct momentary_level *tem
846 = (struct momentary_level *) obstack_alloc (&momentary_obstack,
847 sizeof (struct momentary_level));
848 tem->prev = momentary_stack;
849 tem->base = (char *) obstack_base (&momentary_obstack);
850 tem->obstack = expression_obstack;
851 momentary_stack = tem;
852 expression_obstack = &momentary_obstack;
853 }
854
855 /* Set things up so the next clear_momentary will only clear memory
856 past our present position in momentary_obstack. */
857
858 void
859 preserve_momentary ()
860 {
861 momentary_stack->base = (char *) obstack_base (&momentary_obstack);
862 }
863
864 /* Free all the storage in the current momentary-allocation level.
865 In C, this happens at the end of each statement. */
866
867 void
868 clear_momentary ()
869 {
870 obstack_free (&momentary_obstack, momentary_stack->base);
871 }
872
873 /* Discard a level of momentary allocation.
874 In C, this happens at the end of each compound statement.
875 Restore the status of expression node allocation
876 that was in effect before this level was created. */
877
878 void
879 pop_momentary ()
880 {
881 struct momentary_level *tem = momentary_stack;
882 momentary_stack = tem->prev;
883 expression_obstack = tem->obstack;
884 /* We can't free TEM from the momentary_obstack, because there might
885 be objects above it which have been saved. We can free back to the
886 stack of the level we are popping off though. */
887 obstack_free (&momentary_obstack, tem->base);
888 }
889
890 /* Pop back to the previous level of momentary allocation,
891 but don't free any momentary data just yet. */
892
893 void
894 pop_momentary_nofree ()
895 {
896 struct momentary_level *tem = momentary_stack;
897 momentary_stack = tem->prev;
898 expression_obstack = tem->obstack;
899 }
900
901 /* Call when starting to parse a declaration:
902 make expressions in the declaration last the length of the function.
903 Returns an argument that should be passed to resume_momentary later. */
904
905 int
906 suspend_momentary ()
907 {
908 register int tem = expression_obstack == &momentary_obstack;
909 expression_obstack = saveable_obstack;
910 return tem;
911 }
912
913 /* Call when finished parsing a declaration:
914 restore the treatment of node-allocation that was
915 in effect before the suspension.
916 YES should be the value previously returned by suspend_momentary. */
917
918 void
919 resume_momentary (yes)
920 int yes;
921 {
922 if (yes)
923 expression_obstack = &momentary_obstack;
924 }
925 \f
926 /* Init the tables indexed by tree code.
927 Note that languages can add to these tables to define their own codes. */
928
929 void
930 init_tree_codes ()
931 {
932
933 }
934
935 /* Return a newly allocated node of code CODE.
936 Initialize the node's unique id and its TREE_PERMANENT flag.
937 For decl and type nodes, some other fields are initialized.
938 The rest of the node is initialized to zero.
939
940 Achoo! I got a code in the node. */
941
942 tree
943 make_node (code)
944 enum tree_code code;
945 {
946 register tree t;
947 register int type = TREE_CODE_CLASS (code);
948 register int length;
949 register struct obstack *obstack = current_obstack;
950 register int i;
951 #ifdef GATHER_STATISTICS
952 register tree_node_kind kind;
953 #endif
954
955 switch (type)
956 {
957 case 'd': /* A decl node */
958 #ifdef GATHER_STATISTICS
959 kind = d_kind;
960 #endif
961 length = sizeof (struct tree_decl);
962 /* All decls in an inline function need to be saved. */
963 if (obstack != &permanent_obstack)
964 obstack = saveable_obstack;
965
966 /* PARM_DECLs go on the context of the parent. If this is a nested
967 function, then we must allocate the PARM_DECL on the parent's
968 obstack, so that they will live to the end of the parent's
969 closing brace. This is necessary in case we try to inline the
970 function into its parent.
971
972 PARM_DECLs of top-level functions do not have this problem. However,
973 we allocate them where we put the FUNCTION_DECL for languages such as
974 Ada that need to consult some flags in the PARM_DECLs of the function
975 when calling it.
976
977 See comment in restore_tree_status for why we can't put this
978 in function_obstack. */
979 if (code == PARM_DECL && obstack != &permanent_obstack)
980 {
981 tree context = 0;
982 if (current_function_decl)
983 context = decl_function_context (current_function_decl);
984
985 if (context)
986 obstack
987 = find_function_data (context)->function_maybepermanent_obstack;
988 }
989 break;
990
991 case 't': /* a type node */
992 #ifdef GATHER_STATISTICS
993 kind = t_kind;
994 #endif
995 length = sizeof (struct tree_type);
996 /* All data types are put where we can preserve them if nec. */
997 if (obstack != &permanent_obstack)
998 obstack = all_types_permanent ? &permanent_obstack : saveable_obstack;
999 break;
1000
1001 case 'b': /* a lexical block */
1002 #ifdef GATHER_STATISTICS
1003 kind = b_kind;
1004 #endif
1005 length = sizeof (struct tree_block);
1006 /* All BLOCK nodes are put where we can preserve them if nec. */
1007 if (obstack != &permanent_obstack)
1008 obstack = saveable_obstack;
1009 break;
1010
1011 case 's': /* an expression with side effects */
1012 #ifdef GATHER_STATISTICS
1013 kind = s_kind;
1014 goto usual_kind;
1015 #endif
1016 case 'r': /* a reference */
1017 #ifdef GATHER_STATISTICS
1018 kind = r_kind;
1019 goto usual_kind;
1020 #endif
1021 case 'e': /* an expression */
1022 case '<': /* a comparison expression */
1023 case '1': /* a unary arithmetic expression */
1024 case '2': /* a binary arithmetic expression */
1025 #ifdef GATHER_STATISTICS
1026 kind = e_kind;
1027 usual_kind:
1028 #endif
1029 obstack = expression_obstack;
1030 /* All BIND_EXPR nodes are put where we can preserve them if nec. */
1031 if (code == BIND_EXPR && obstack != &permanent_obstack)
1032 obstack = saveable_obstack;
1033 length = sizeof (struct tree_exp)
1034 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1035 break;
1036
1037 case 'c': /* a constant */
1038 #ifdef GATHER_STATISTICS
1039 kind = c_kind;
1040 #endif
1041 obstack = expression_obstack;
1042
1043 /* We can't use tree_code_length for INTEGER_CST, since the number of
1044 words is machine-dependent due to varying length of HOST_WIDE_INT,
1045 which might be wider than a pointer (e.g., long long). Similarly
1046 for REAL_CST, since the number of words is machine-dependent due
1047 to varying size and alignment of `double'. */
1048
1049 if (code == INTEGER_CST)
1050 length = sizeof (struct tree_int_cst);
1051 else if (code == REAL_CST)
1052 length = sizeof (struct tree_real_cst);
1053 else
1054 length = sizeof (struct tree_common)
1055 + tree_code_length[(int) code] * sizeof (char *);
1056 break;
1057
1058 case 'x': /* something random, like an identifier. */
1059 #ifdef GATHER_STATISTICS
1060 if (code == IDENTIFIER_NODE)
1061 kind = id_kind;
1062 else if (code == OP_IDENTIFIER)
1063 kind = op_id_kind;
1064 else if (code == TREE_VEC)
1065 kind = vec_kind;
1066 else
1067 kind = x_kind;
1068 #endif
1069 length = sizeof (struct tree_common)
1070 + tree_code_length[(int) code] * sizeof (char *);
1071 /* Identifier nodes are always permanent since they are
1072 unique in a compiler run. */
1073 if (code == IDENTIFIER_NODE) obstack = &permanent_obstack;
1074 break;
1075
1076 default:
1077 abort ();
1078 }
1079
1080 t = (tree) obstack_alloc (obstack, length);
1081
1082 #ifdef GATHER_STATISTICS
1083 tree_node_counts[(int)kind]++;
1084 tree_node_sizes[(int)kind] += length;
1085 #endif
1086
1087 /* Clear a word at a time. */
1088 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1089 ((int *) t)[i] = 0;
1090 /* Clear any extra bytes. */
1091 for (i = length / sizeof (int) * sizeof (int); i < length; i++)
1092 ((char *) t)[i] = 0;
1093
1094 TREE_SET_CODE (t, code);
1095 if (obstack == &permanent_obstack)
1096 TREE_PERMANENT (t) = 1;
1097
1098 switch (type)
1099 {
1100 case 's':
1101 TREE_SIDE_EFFECTS (t) = 1;
1102 TREE_TYPE (t) = void_type_node;
1103 break;
1104
1105 case 'd':
1106 if (code != FUNCTION_DECL)
1107 DECL_ALIGN (t) = 1;
1108 DECL_IN_SYSTEM_HEADER (t)
1109 = in_system_header && (obstack == &permanent_obstack);
1110 DECL_SOURCE_LINE (t) = lineno;
1111 DECL_SOURCE_FILE (t) = (input_filename) ? input_filename : "<built-in>";
1112 DECL_UID (t) = next_decl_uid++;
1113 break;
1114
1115 case 't':
1116 TYPE_UID (t) = next_type_uid++;
1117 TYPE_ALIGN (t) = 1;
1118 TYPE_MAIN_VARIANT (t) = t;
1119 TYPE_OBSTACK (t) = obstack;
1120 TYPE_ATTRIBUTES (t) = NULL_TREE;
1121 #ifdef SET_DEFAULT_TYPE_ATTRIBUTES
1122 SET_DEFAULT_TYPE_ATTRIBUTES (t);
1123 #endif
1124 break;
1125
1126 case 'c':
1127 TREE_CONSTANT (t) = 1;
1128 break;
1129 }
1130
1131 return t;
1132 }
1133 \f
1134 /* Return a new node with the same contents as NODE
1135 except that its TREE_CHAIN is zero and it has a fresh uid. */
1136
1137 tree
1138 copy_node (node)
1139 tree node;
1140 {
1141 register tree t;
1142 register enum tree_code code = TREE_CODE (node);
1143 register int length;
1144 register int i;
1145
1146 switch (TREE_CODE_CLASS (code))
1147 {
1148 case 'd': /* A decl node */
1149 length = sizeof (struct tree_decl);
1150 break;
1151
1152 case 't': /* a type node */
1153 length = sizeof (struct tree_type);
1154 break;
1155
1156 case 'b': /* a lexical block node */
1157 length = sizeof (struct tree_block);
1158 break;
1159
1160 case 'r': /* a reference */
1161 case 'e': /* an expression */
1162 case 's': /* an expression with side effects */
1163 case '<': /* a comparison expression */
1164 case '1': /* a unary arithmetic expression */
1165 case '2': /* a binary arithmetic expression */
1166 length = sizeof (struct tree_exp)
1167 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1168 break;
1169
1170 case 'c': /* a constant */
1171 /* We can't use tree_code_length for INTEGER_CST, since the number of
1172 words is machine-dependent due to varying length of HOST_WIDE_INT,
1173 which might be wider than a pointer (e.g., long long). Similarly
1174 for REAL_CST, since the number of words is machine-dependent due
1175 to varying size and alignment of `double'. */
1176 if (code == INTEGER_CST)
1177 length = sizeof (struct tree_int_cst);
1178 else if (code == REAL_CST)
1179 length = sizeof (struct tree_real_cst);
1180 else
1181 length = (sizeof (struct tree_common)
1182 + tree_code_length[(int) code] * sizeof (char *));
1183 break;
1184
1185 case 'x': /* something random, like an identifier. */
1186 length = sizeof (struct tree_common)
1187 + tree_code_length[(int) code] * sizeof (char *);
1188 if (code == TREE_VEC)
1189 length += (TREE_VEC_LENGTH (node) - 1) * sizeof (char *);
1190 }
1191
1192 t = (tree) obstack_alloc (current_obstack, length);
1193
1194 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1195 ((int *) t)[i] = ((int *) node)[i];
1196 /* Clear any extra bytes. */
1197 for (i = length / sizeof (int) * sizeof (int); i < length; i++)
1198 ((char *) t)[i] = ((char *) node)[i];
1199
1200 TREE_CHAIN (t) = 0;
1201 TREE_ASM_WRITTEN (t) = 0;
1202
1203 if (TREE_CODE_CLASS (code) == 'd')
1204 DECL_UID (t) = next_decl_uid++;
1205 else if (TREE_CODE_CLASS (code) == 't')
1206 {
1207 TYPE_UID (t) = next_type_uid++;
1208 TYPE_OBSTACK (t) = current_obstack;
1209
1210 /* The following is so that the debug code for
1211 the copy is different from the original type.
1212 The two statements usually duplicate each other
1213 (because they clear fields of the same union),
1214 but the optimizer should catch that. */
1215 TYPE_SYMTAB_POINTER (t) = 0;
1216 TYPE_SYMTAB_ADDRESS (t) = 0;
1217 }
1218
1219 TREE_PERMANENT (t) = (current_obstack == &permanent_obstack);
1220
1221 return t;
1222 }
1223
1224 /* Return a copy of a chain of nodes, chained through the TREE_CHAIN field.
1225 For example, this can copy a list made of TREE_LIST nodes. */
1226
1227 tree
1228 copy_list (list)
1229 tree list;
1230 {
1231 tree head;
1232 register tree prev, next;
1233
1234 if (list == 0)
1235 return 0;
1236
1237 head = prev = copy_node (list);
1238 next = TREE_CHAIN (list);
1239 while (next)
1240 {
1241 TREE_CHAIN (prev) = copy_node (next);
1242 prev = TREE_CHAIN (prev);
1243 next = TREE_CHAIN (next);
1244 }
1245 return head;
1246 }
1247 \f
1248 #define HASHBITS 30
1249
1250 /* Return an IDENTIFIER_NODE whose name is TEXT (a null-terminated string).
1251 If an identifier with that name has previously been referred to,
1252 the same node is returned this time. */
1253
1254 tree
1255 get_identifier (text)
1256 register char *text;
1257 {
1258 register int hi;
1259 register int i;
1260 register tree idp;
1261 register int len, hash_len;
1262
1263 /* Compute length of text in len. */
1264 for (len = 0; text[len]; len++);
1265
1266 /* Decide how much of that length to hash on */
1267 hash_len = len;
1268 if (warn_id_clash && len > id_clash_len)
1269 hash_len = id_clash_len;
1270
1271 /* Compute hash code */
1272 hi = hash_len * 613 + (unsigned) text[0];
1273 for (i = 1; i < hash_len; i += 2)
1274 hi = ((hi * 613) + (unsigned) (text[i]));
1275
1276 hi &= (1 << HASHBITS) - 1;
1277 hi %= MAX_HASH_TABLE;
1278
1279 /* Search table for identifier */
1280 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1281 if (IDENTIFIER_LENGTH (idp) == len
1282 && IDENTIFIER_POINTER (idp)[0] == text[0]
1283 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1284 return idp; /* <-- return if found */
1285
1286 /* Not found; optionally warn about a similar identifier */
1287 if (warn_id_clash && do_identifier_warnings && len >= id_clash_len)
1288 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1289 if (!strncmp (IDENTIFIER_POINTER (idp), text, id_clash_len))
1290 {
1291 warning ("`%s' and `%s' identical in first %d characters",
1292 IDENTIFIER_POINTER (idp), text, id_clash_len);
1293 break;
1294 }
1295
1296 if (tree_code_length[(int) IDENTIFIER_NODE] < 0)
1297 abort (); /* set_identifier_size hasn't been called. */
1298
1299 /* Not found, create one, add to chain */
1300 idp = make_node (IDENTIFIER_NODE);
1301 IDENTIFIER_LENGTH (idp) = len;
1302 #ifdef GATHER_STATISTICS
1303 id_string_size += len;
1304 #endif
1305
1306 IDENTIFIER_POINTER (idp) = obstack_copy0 (&permanent_obstack, text, len);
1307
1308 TREE_CHAIN (idp) = hash_table[hi];
1309 hash_table[hi] = idp;
1310 return idp; /* <-- return if created */
1311 }
1312
1313 /* If an identifier with the name TEXT (a null-terminated string) has
1314 previously been referred to, return that node; otherwise return
1315 NULL_TREE. */
1316
1317 tree
1318 maybe_get_identifier (text)
1319 register char *text;
1320 {
1321 register int hi;
1322 register int i;
1323 register tree idp;
1324 register int len, hash_len;
1325
1326 /* Compute length of text in len. */
1327 for (len = 0; text[len]; len++);
1328
1329 /* Decide how much of that length to hash on */
1330 hash_len = len;
1331 if (warn_id_clash && len > id_clash_len)
1332 hash_len = id_clash_len;
1333
1334 /* Compute hash code */
1335 hi = hash_len * 613 + (unsigned) text[0];
1336 for (i = 1; i < hash_len; i += 2)
1337 hi = ((hi * 613) + (unsigned) (text[i]));
1338
1339 hi &= (1 << HASHBITS) - 1;
1340 hi %= MAX_HASH_TABLE;
1341
1342 /* Search table for identifier */
1343 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1344 if (IDENTIFIER_LENGTH (idp) == len
1345 && IDENTIFIER_POINTER (idp)[0] == text[0]
1346 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1347 return idp; /* <-- return if found */
1348
1349 return NULL_TREE;
1350 }
1351
1352 /* Enable warnings on similar identifiers (if requested).
1353 Done after the built-in identifiers are created. */
1354
1355 void
1356 start_identifier_warnings ()
1357 {
1358 do_identifier_warnings = 1;
1359 }
1360
1361 /* Record the size of an identifier node for the language in use.
1362 SIZE is the total size in bytes.
1363 This is called by the language-specific files. This must be
1364 called before allocating any identifiers. */
1365
1366 void
1367 set_identifier_size (size)
1368 int size;
1369 {
1370 tree_code_length[(int) IDENTIFIER_NODE]
1371 = (size - sizeof (struct tree_common)) / sizeof (tree);
1372 }
1373 \f
1374 /* Return a newly constructed INTEGER_CST node whose constant value
1375 is specified by the two ints LOW and HI.
1376 The TREE_TYPE is set to `int'.
1377
1378 This function should be used via the `build_int_2' macro. */
1379
1380 tree
1381 build_int_2_wide (low, hi)
1382 HOST_WIDE_INT low, hi;
1383 {
1384 register tree t = make_node (INTEGER_CST);
1385 TREE_INT_CST_LOW (t) = low;
1386 TREE_INT_CST_HIGH (t) = hi;
1387 TREE_TYPE (t) = integer_type_node;
1388 return t;
1389 }
1390
1391 /* Return a new REAL_CST node whose type is TYPE and value is D. */
1392
1393 tree
1394 build_real (type, d)
1395 tree type;
1396 REAL_VALUE_TYPE d;
1397 {
1398 tree v;
1399 int overflow = 0;
1400
1401 /* Check for valid float value for this type on this target machine;
1402 if not, can print error message and store a valid value in D. */
1403 #ifdef CHECK_FLOAT_VALUE
1404 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1405 #endif
1406
1407 v = make_node (REAL_CST);
1408 TREE_TYPE (v) = type;
1409 TREE_REAL_CST (v) = d;
1410 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1411 return v;
1412 }
1413
1414 /* Return a new REAL_CST node whose type is TYPE
1415 and whose value is the integer value of the INTEGER_CST node I. */
1416
1417 #if !defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC)
1418
1419 REAL_VALUE_TYPE
1420 real_value_from_int_cst (type, i)
1421 tree type, i;
1422 {
1423 REAL_VALUE_TYPE d;
1424
1425 #ifdef REAL_ARITHMETIC
1426 if (! TREE_UNSIGNED (TREE_TYPE (i)))
1427 REAL_VALUE_FROM_INT (d, TREE_INT_CST_LOW (i), TREE_INT_CST_HIGH (i),
1428 TYPE_MODE (type));
1429 else
1430 REAL_VALUE_FROM_UNSIGNED_INT (d, TREE_INT_CST_LOW (i),
1431 TREE_INT_CST_HIGH (i), TYPE_MODE (type));
1432 #else /* not REAL_ARITHMETIC */
1433 /* Some 386 compilers mishandle unsigned int to float conversions,
1434 so introduce a temporary variable E to avoid those bugs. */
1435 if (TREE_INT_CST_HIGH (i) < 0 && ! TREE_UNSIGNED (TREE_TYPE (i)))
1436 {
1437 REAL_VALUE_TYPE e;
1438
1439 d = (double) (~ TREE_INT_CST_HIGH (i));
1440 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1441 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1442 d *= e;
1443 e = (double) (unsigned HOST_WIDE_INT) (~ TREE_INT_CST_LOW (i));
1444 d += e;
1445 d = (- d - 1.0);
1446 }
1447 else
1448 {
1449 REAL_VALUE_TYPE e;
1450
1451 d = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_HIGH (i);
1452 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1453 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1454 d *= e;
1455 e = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_LOW (i);
1456 d += e;
1457 }
1458 #endif /* not REAL_ARITHMETIC */
1459 return d;
1460 }
1461
1462 /* This function can't be implemented if we can't do arithmetic
1463 on the float representation. */
1464
1465 tree
1466 build_real_from_int_cst (type, i)
1467 tree type;
1468 tree i;
1469 {
1470 tree v;
1471 int overflow = TREE_OVERFLOW (i);
1472 REAL_VALUE_TYPE d;
1473 jmp_buf float_error;
1474
1475 v = make_node (REAL_CST);
1476 TREE_TYPE (v) = type;
1477
1478 if (setjmp (float_error))
1479 {
1480 d = dconst0;
1481 overflow = 1;
1482 goto got_it;
1483 }
1484
1485 set_float_handler (float_error);
1486
1487 #ifdef REAL_ARITHMETIC
1488 d = real_value_from_int_cst (type, i);
1489 #else
1490 d = REAL_VALUE_TRUNCATE (TYPE_MODE (type),
1491 real_value_from_int_cst (type, i));
1492 #endif
1493
1494 /* Check for valid float value for this type on this target machine. */
1495
1496 got_it:
1497 set_float_handler (NULL_PTR);
1498
1499 #ifdef CHECK_FLOAT_VALUE
1500 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1501 #endif
1502
1503 TREE_REAL_CST (v) = d;
1504 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1505 return v;
1506 }
1507
1508 #endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */
1509
1510 /* Return a newly constructed STRING_CST node whose value is
1511 the LEN characters at STR.
1512 The TREE_TYPE is not initialized. */
1513
1514 tree
1515 build_string (len, str)
1516 int len;
1517 char *str;
1518 {
1519 /* Put the string in saveable_obstack since it will be placed in the RTL
1520 for an "asm" statement and will also be kept around a while if
1521 deferring constant output in varasm.c. */
1522
1523 register tree s = make_node (STRING_CST);
1524 TREE_STRING_LENGTH (s) = len;
1525 TREE_STRING_POINTER (s) = obstack_copy0 (saveable_obstack, str, len);
1526 return s;
1527 }
1528
1529 /* Return a newly constructed COMPLEX_CST node whose value is
1530 specified by the real and imaginary parts REAL and IMAG.
1531 Both REAL and IMAG should be constant nodes. TYPE, if specified,
1532 will be the type of the COMPLEX_CST; otherwise a new type will be made. */
1533
1534 tree
1535 build_complex (type, real, imag)
1536 tree type;
1537 tree real, imag;
1538 {
1539 register tree t = make_node (COMPLEX_CST);
1540
1541 TREE_REALPART (t) = real;
1542 TREE_IMAGPART (t) = imag;
1543 TREE_TYPE (t) = type ? type : build_complex_type (TREE_TYPE (real));
1544 TREE_OVERFLOW (t) = TREE_OVERFLOW (real) | TREE_OVERFLOW (imag);
1545 TREE_CONSTANT_OVERFLOW (t)
1546 = TREE_CONSTANT_OVERFLOW (real) | TREE_CONSTANT_OVERFLOW (imag);
1547 return t;
1548 }
1549
1550 /* Build a newly constructed TREE_VEC node of length LEN. */
1551
1552 tree
1553 make_tree_vec (len)
1554 int len;
1555 {
1556 register tree t;
1557 register int length = (len-1) * sizeof (tree) + sizeof (struct tree_vec);
1558 register struct obstack *obstack = current_obstack;
1559 register int i;
1560
1561 #ifdef GATHER_STATISTICS
1562 tree_node_counts[(int)vec_kind]++;
1563 tree_node_sizes[(int)vec_kind] += length;
1564 #endif
1565
1566 t = (tree) obstack_alloc (obstack, length);
1567
1568 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1569 ((int *) t)[i] = 0;
1570
1571 TREE_SET_CODE (t, TREE_VEC);
1572 TREE_VEC_LENGTH (t) = len;
1573 if (obstack == &permanent_obstack)
1574 TREE_PERMANENT (t) = 1;
1575
1576 return t;
1577 }
1578 \f
1579 /* Return 1 if EXPR is the integer constant zero or a complex constant
1580 of zero. */
1581
1582 int
1583 integer_zerop (expr)
1584 tree expr;
1585 {
1586 STRIP_NOPS (expr);
1587
1588 return ((TREE_CODE (expr) == INTEGER_CST
1589 && ! TREE_CONSTANT_OVERFLOW (expr)
1590 && TREE_INT_CST_LOW (expr) == 0
1591 && TREE_INT_CST_HIGH (expr) == 0)
1592 || (TREE_CODE (expr) == COMPLEX_CST
1593 && integer_zerop (TREE_REALPART (expr))
1594 && integer_zerop (TREE_IMAGPART (expr))));
1595 }
1596
1597 /* Return 1 if EXPR is the integer constant one or the corresponding
1598 complex constant. */
1599
1600 int
1601 integer_onep (expr)
1602 tree expr;
1603 {
1604 STRIP_NOPS (expr);
1605
1606 return ((TREE_CODE (expr) == INTEGER_CST
1607 && ! TREE_CONSTANT_OVERFLOW (expr)
1608 && TREE_INT_CST_LOW (expr) == 1
1609 && TREE_INT_CST_HIGH (expr) == 0)
1610 || (TREE_CODE (expr) == COMPLEX_CST
1611 && integer_onep (TREE_REALPART (expr))
1612 && integer_zerop (TREE_IMAGPART (expr))));
1613 }
1614
1615 /* Return 1 if EXPR is an integer containing all 1's in as much precision as
1616 it contains. Likewise for the corresponding complex constant. */
1617
1618 int
1619 integer_all_onesp (expr)
1620 tree expr;
1621 {
1622 register int prec;
1623 register int uns;
1624
1625 STRIP_NOPS (expr);
1626
1627 if (TREE_CODE (expr) == COMPLEX_CST
1628 && integer_all_onesp (TREE_REALPART (expr))
1629 && integer_zerop (TREE_IMAGPART (expr)))
1630 return 1;
1631
1632 else if (TREE_CODE (expr) != INTEGER_CST
1633 || TREE_CONSTANT_OVERFLOW (expr))
1634 return 0;
1635
1636 uns = TREE_UNSIGNED (TREE_TYPE (expr));
1637 if (!uns)
1638 return TREE_INT_CST_LOW (expr) == -1 && TREE_INT_CST_HIGH (expr) == -1;
1639
1640 /* Note that using TYPE_PRECISION here is wrong. We care about the
1641 actual bits, not the (arbitrary) range of the type. */
1642 prec = GET_MODE_BITSIZE (TYPE_MODE (TREE_TYPE (expr)));
1643 if (prec >= HOST_BITS_PER_WIDE_INT)
1644 {
1645 int high_value, shift_amount;
1646
1647 shift_amount = prec - HOST_BITS_PER_WIDE_INT;
1648
1649 if (shift_amount > HOST_BITS_PER_WIDE_INT)
1650 /* Can not handle precisions greater than twice the host int size. */
1651 abort ();
1652 else if (shift_amount == HOST_BITS_PER_WIDE_INT)
1653 /* Shifting by the host word size is undefined according to the ANSI
1654 standard, so we must handle this as a special case. */
1655 high_value = -1;
1656 else
1657 high_value = ((HOST_WIDE_INT) 1 << shift_amount) - 1;
1658
1659 return TREE_INT_CST_LOW (expr) == -1
1660 && TREE_INT_CST_HIGH (expr) == high_value;
1661 }
1662 else
1663 return TREE_INT_CST_LOW (expr) == ((HOST_WIDE_INT) 1 << prec) - 1;
1664 }
1665
1666 /* Return 1 if EXPR is an integer constant that is a power of 2 (i.e., has only
1667 one bit on). */
1668
1669 int
1670 integer_pow2p (expr)
1671 tree expr;
1672 {
1673 int prec;
1674 HOST_WIDE_INT high, low;
1675
1676 STRIP_NOPS (expr);
1677
1678 if (TREE_CODE (expr) == COMPLEX_CST
1679 && integer_pow2p (TREE_REALPART (expr))
1680 && integer_zerop (TREE_IMAGPART (expr)))
1681 return 1;
1682
1683 if (TREE_CODE (expr) != INTEGER_CST || TREE_CONSTANT_OVERFLOW (expr))
1684 return 0;
1685
1686 prec = (TREE_CODE (TREE_TYPE (expr)) == POINTER_TYPE
1687 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1688 high = TREE_INT_CST_HIGH (expr);
1689 low = TREE_INT_CST_LOW (expr);
1690
1691 /* First clear all bits that are beyond the type's precision in case
1692 we've been sign extended. */
1693
1694 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1695 ;
1696 else if (prec > HOST_BITS_PER_WIDE_INT)
1697 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1698 else
1699 {
1700 high = 0;
1701 if (prec < HOST_BITS_PER_WIDE_INT)
1702 low &= ~((HOST_WIDE_INT) (-1) << prec);
1703 }
1704
1705 if (high == 0 && low == 0)
1706 return 0;
1707
1708 return ((high == 0 && (low & (low - 1)) == 0)
1709 || (low == 0 && (high & (high - 1)) == 0));
1710 }
1711
1712 /* Return the power of two represented by a tree node known to be a
1713 power of two. */
1714
1715 int
1716 tree_log2 (expr)
1717 tree expr;
1718 {
1719 int prec;
1720 HOST_WIDE_INT high, low;
1721
1722 STRIP_NOPS (expr);
1723
1724 if (TREE_CODE (expr) == COMPLEX_CST)
1725 return tree_log2 (TREE_REALPART (expr));
1726
1727 prec = (TREE_CODE (TREE_TYPE (expr)) == POINTER_TYPE
1728 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1729
1730 high = TREE_INT_CST_HIGH (expr);
1731 low = TREE_INT_CST_LOW (expr);
1732
1733 /* First clear all bits that are beyond the type's precision in case
1734 we've been sign extended. */
1735
1736 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1737 ;
1738 else if (prec > HOST_BITS_PER_WIDE_INT)
1739 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1740 else
1741 {
1742 high = 0;
1743 if (prec < HOST_BITS_PER_WIDE_INT)
1744 low &= ~((HOST_WIDE_INT) (-1) << prec);
1745 }
1746
1747 return (high != 0 ? HOST_BITS_PER_WIDE_INT + exact_log2 (high)
1748 : exact_log2 (low));
1749 }
1750
1751 /* Return 1 if EXPR is the real constant zero. */
1752
1753 int
1754 real_zerop (expr)
1755 tree expr;
1756 {
1757 STRIP_NOPS (expr);
1758
1759 return ((TREE_CODE (expr) == REAL_CST
1760 && ! TREE_CONSTANT_OVERFLOW (expr)
1761 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst0))
1762 || (TREE_CODE (expr) == COMPLEX_CST
1763 && real_zerop (TREE_REALPART (expr))
1764 && real_zerop (TREE_IMAGPART (expr))));
1765 }
1766
1767 /* Return 1 if EXPR is the real constant one in real or complex form. */
1768
1769 int
1770 real_onep (expr)
1771 tree expr;
1772 {
1773 STRIP_NOPS (expr);
1774
1775 return ((TREE_CODE (expr) == REAL_CST
1776 && ! TREE_CONSTANT_OVERFLOW (expr)
1777 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst1))
1778 || (TREE_CODE (expr) == COMPLEX_CST
1779 && real_onep (TREE_REALPART (expr))
1780 && real_zerop (TREE_IMAGPART (expr))));
1781 }
1782
1783 /* Return 1 if EXPR is the real constant two. */
1784
1785 int
1786 real_twop (expr)
1787 tree expr;
1788 {
1789 STRIP_NOPS (expr);
1790
1791 return ((TREE_CODE (expr) == REAL_CST
1792 && ! TREE_CONSTANT_OVERFLOW (expr)
1793 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst2))
1794 || (TREE_CODE (expr) == COMPLEX_CST
1795 && real_twop (TREE_REALPART (expr))
1796 && real_zerop (TREE_IMAGPART (expr))));
1797 }
1798
1799 /* Nonzero if EXP is a constant or a cast of a constant. */
1800
1801 int
1802 really_constant_p (exp)
1803 tree exp;
1804 {
1805 /* This is not quite the same as STRIP_NOPS. It does more. */
1806 while (TREE_CODE (exp) == NOP_EXPR
1807 || TREE_CODE (exp) == CONVERT_EXPR
1808 || TREE_CODE (exp) == NON_LVALUE_EXPR)
1809 exp = TREE_OPERAND (exp, 0);
1810 return TREE_CONSTANT (exp);
1811 }
1812 \f
1813 /* Return first list element whose TREE_VALUE is ELEM.
1814 Return 0 if ELEM is not in LIST. */
1815
1816 tree
1817 value_member (elem, list)
1818 tree elem, list;
1819 {
1820 while (list)
1821 {
1822 if (elem == TREE_VALUE (list))
1823 return list;
1824 list = TREE_CHAIN (list);
1825 }
1826 return NULL_TREE;
1827 }
1828
1829 /* Return first list element whose TREE_PURPOSE is ELEM.
1830 Return 0 if ELEM is not in LIST. */
1831
1832 tree
1833 purpose_member (elem, list)
1834 tree elem, list;
1835 {
1836 while (list)
1837 {
1838 if (elem == TREE_PURPOSE (list))
1839 return list;
1840 list = TREE_CHAIN (list);
1841 }
1842 return NULL_TREE;
1843 }
1844
1845 /* Return first list element whose BINFO_TYPE is ELEM.
1846 Return 0 if ELEM is not in LIST. */
1847
1848 tree
1849 binfo_member (elem, list)
1850 tree elem, list;
1851 {
1852 while (list)
1853 {
1854 if (elem == BINFO_TYPE (list))
1855 return list;
1856 list = TREE_CHAIN (list);
1857 }
1858 return NULL_TREE;
1859 }
1860
1861 /* Return nonzero if ELEM is part of the chain CHAIN. */
1862
1863 int
1864 chain_member (elem, chain)
1865 tree elem, chain;
1866 {
1867 while (chain)
1868 {
1869 if (elem == chain)
1870 return 1;
1871 chain = TREE_CHAIN (chain);
1872 }
1873
1874 return 0;
1875 }
1876
1877 /* Return nonzero if ELEM is equal to TREE_VALUE (CHAIN) for any piece of
1878 chain CHAIN. */
1879 /* ??? This function was added for machine specific attributes but is no
1880 longer used. It could be deleted if we could confirm all front ends
1881 don't use it. */
1882
1883 int
1884 chain_member_value (elem, chain)
1885 tree elem, chain;
1886 {
1887 while (chain)
1888 {
1889 if (elem == TREE_VALUE (chain))
1890 return 1;
1891 chain = TREE_CHAIN (chain);
1892 }
1893
1894 return 0;
1895 }
1896
1897 /* Return nonzero if ELEM is equal to TREE_PURPOSE (CHAIN)
1898 for any piece of chain CHAIN. */
1899 /* ??? This function was added for machine specific attributes but is no
1900 longer used. It could be deleted if we could confirm all front ends
1901 don't use it. */
1902
1903 int
1904 chain_member_purpose (elem, chain)
1905 tree elem, chain;
1906 {
1907 while (chain)
1908 {
1909 if (elem == TREE_PURPOSE (chain))
1910 return 1;
1911 chain = TREE_CHAIN (chain);
1912 }
1913
1914 return 0;
1915 }
1916
1917 /* Return the length of a chain of nodes chained through TREE_CHAIN.
1918 We expect a null pointer to mark the end of the chain.
1919 This is the Lisp primitive `length'. */
1920
1921 int
1922 list_length (t)
1923 tree t;
1924 {
1925 register tree tail;
1926 register int len = 0;
1927
1928 for (tail = t; tail; tail = TREE_CHAIN (tail))
1929 len++;
1930
1931 return len;
1932 }
1933
1934 /* Concatenate two chains of nodes (chained through TREE_CHAIN)
1935 by modifying the last node in chain 1 to point to chain 2.
1936 This is the Lisp primitive `nconc'. */
1937
1938 tree
1939 chainon (op1, op2)
1940 tree op1, op2;
1941 {
1942
1943 if (op1)
1944 {
1945 register tree t1;
1946 register tree t2;
1947
1948 for (t1 = op1; TREE_CHAIN (t1); t1 = TREE_CHAIN (t1))
1949 ;
1950 TREE_CHAIN (t1) = op2;
1951 for (t2 = op2; t2; t2 = TREE_CHAIN (t2))
1952 if (t2 == t1)
1953 abort (); /* Circularity created. */
1954 return op1;
1955 }
1956 else return op2;
1957 }
1958
1959 /* Return the last node in a chain of nodes (chained through TREE_CHAIN). */
1960
1961 tree
1962 tree_last (chain)
1963 register tree chain;
1964 {
1965 register tree next;
1966 if (chain)
1967 while ((next = TREE_CHAIN (chain)))
1968 chain = next;
1969 return chain;
1970 }
1971
1972 /* Reverse the order of elements in the chain T,
1973 and return the new head of the chain (old last element). */
1974
1975 tree
1976 nreverse (t)
1977 tree t;
1978 {
1979 register tree prev = 0, decl, next;
1980 for (decl = t; decl; decl = next)
1981 {
1982 next = TREE_CHAIN (decl);
1983 TREE_CHAIN (decl) = prev;
1984 prev = decl;
1985 }
1986 return prev;
1987 }
1988
1989 /* Given a chain CHAIN of tree nodes,
1990 construct and return a list of those nodes. */
1991
1992 tree
1993 listify (chain)
1994 tree chain;
1995 {
1996 tree result = NULL_TREE;
1997 tree in_tail = chain;
1998 tree out_tail = NULL_TREE;
1999
2000 while (in_tail)
2001 {
2002 tree next = tree_cons (NULL_TREE, in_tail, NULL_TREE);
2003 if (out_tail)
2004 TREE_CHAIN (out_tail) = next;
2005 else
2006 result = next;
2007 out_tail = next;
2008 in_tail = TREE_CHAIN (in_tail);
2009 }
2010
2011 return result;
2012 }
2013 \f
2014 /* Return a newly created TREE_LIST node whose
2015 purpose and value fields are PARM and VALUE. */
2016
2017 tree
2018 build_tree_list (parm, value)
2019 tree parm, value;
2020 {
2021 register tree t = make_node (TREE_LIST);
2022 TREE_PURPOSE (t) = parm;
2023 TREE_VALUE (t) = value;
2024 return t;
2025 }
2026
2027 /* Similar, but build on the temp_decl_obstack. */
2028
2029 tree
2030 build_decl_list (parm, value)
2031 tree parm, value;
2032 {
2033 register tree node;
2034 register struct obstack *ambient_obstack = current_obstack;
2035 current_obstack = &temp_decl_obstack;
2036 node = build_tree_list (parm, value);
2037 current_obstack = ambient_obstack;
2038 return node;
2039 }
2040
2041 /* Similar, but build on the expression_obstack. */
2042
2043 tree
2044 build_expr_list (parm, value)
2045 tree parm, value;
2046 {
2047 register tree node;
2048 register struct obstack *ambient_obstack = current_obstack;
2049 current_obstack = expression_obstack;
2050 node = build_tree_list (parm, value);
2051 current_obstack = ambient_obstack;
2052 return node;
2053 }
2054
2055 /* Return a newly created TREE_LIST node whose
2056 purpose and value fields are PARM and VALUE
2057 and whose TREE_CHAIN is CHAIN. */
2058
2059 tree
2060 tree_cons (purpose, value, chain)
2061 tree purpose, value, chain;
2062 {
2063 #if 0
2064 register tree node = make_node (TREE_LIST);
2065 #else
2066 register int i;
2067 register tree node = (tree) obstack_alloc (current_obstack, sizeof (struct tree_list));
2068 #ifdef GATHER_STATISTICS
2069 tree_node_counts[(int)x_kind]++;
2070 tree_node_sizes[(int)x_kind] += sizeof (struct tree_list);
2071 #endif
2072
2073 for (i = (sizeof (struct tree_common) / sizeof (int)) - 1; i >= 0; i--)
2074 ((int *) node)[i] = 0;
2075
2076 TREE_SET_CODE (node, TREE_LIST);
2077 if (current_obstack == &permanent_obstack)
2078 TREE_PERMANENT (node) = 1;
2079 #endif
2080
2081 TREE_CHAIN (node) = chain;
2082 TREE_PURPOSE (node) = purpose;
2083 TREE_VALUE (node) = value;
2084 return node;
2085 }
2086
2087 /* Similar, but build on the temp_decl_obstack. */
2088
2089 tree
2090 decl_tree_cons (purpose, value, chain)
2091 tree purpose, value, chain;
2092 {
2093 register tree node;
2094 register struct obstack *ambient_obstack = current_obstack;
2095 current_obstack = &temp_decl_obstack;
2096 node = tree_cons (purpose, value, chain);
2097 current_obstack = ambient_obstack;
2098 return node;
2099 }
2100
2101 /* Similar, but build on the expression_obstack. */
2102
2103 tree
2104 expr_tree_cons (purpose, value, chain)
2105 tree purpose, value, chain;
2106 {
2107 register tree node;
2108 register struct obstack *ambient_obstack = current_obstack;
2109 current_obstack = expression_obstack;
2110 node = tree_cons (purpose, value, chain);
2111 current_obstack = ambient_obstack;
2112 return node;
2113 }
2114
2115 /* Same as `tree_cons' but make a permanent object. */
2116
2117 tree
2118 perm_tree_cons (purpose, value, chain)
2119 tree purpose, value, chain;
2120 {
2121 register tree node;
2122 register struct obstack *ambient_obstack = current_obstack;
2123 current_obstack = &permanent_obstack;
2124
2125 node = tree_cons (purpose, value, chain);
2126 current_obstack = ambient_obstack;
2127 return node;
2128 }
2129
2130 /* Same as `tree_cons', but make this node temporary, regardless. */
2131
2132 tree
2133 temp_tree_cons (purpose, value, chain)
2134 tree purpose, value, chain;
2135 {
2136 register tree node;
2137 register struct obstack *ambient_obstack = current_obstack;
2138 current_obstack = &temporary_obstack;
2139
2140 node = tree_cons (purpose, value, chain);
2141 current_obstack = ambient_obstack;
2142 return node;
2143 }
2144
2145 /* Same as `tree_cons', but save this node if the function's RTL is saved. */
2146
2147 tree
2148 saveable_tree_cons (purpose, value, chain)
2149 tree purpose, value, chain;
2150 {
2151 register tree node;
2152 register struct obstack *ambient_obstack = current_obstack;
2153 current_obstack = saveable_obstack;
2154
2155 node = tree_cons (purpose, value, chain);
2156 current_obstack = ambient_obstack;
2157 return node;
2158 }
2159 \f
2160 /* Return the size nominally occupied by an object of type TYPE
2161 when it resides in memory. The value is measured in units of bytes,
2162 and its data type is that normally used for type sizes
2163 (which is the first type created by make_signed_type or
2164 make_unsigned_type). */
2165
2166 tree
2167 size_in_bytes (type)
2168 tree type;
2169 {
2170 tree t;
2171
2172 if (type == error_mark_node)
2173 return integer_zero_node;
2174 type = TYPE_MAIN_VARIANT (type);
2175 if (TYPE_SIZE (type) == 0)
2176 {
2177 incomplete_type_error (NULL_TREE, type);
2178 return integer_zero_node;
2179 }
2180 t = size_binop (CEIL_DIV_EXPR, TYPE_SIZE (type),
2181 size_int (BITS_PER_UNIT));
2182 if (TREE_CODE (t) == INTEGER_CST)
2183 force_fit_type (t, 0);
2184 return t;
2185 }
2186
2187 /* Return the size of TYPE (in bytes) as an integer,
2188 or return -1 if the size can vary. */
2189
2190 int
2191 int_size_in_bytes (type)
2192 tree type;
2193 {
2194 unsigned int size;
2195 if (type == error_mark_node)
2196 return 0;
2197 type = TYPE_MAIN_VARIANT (type);
2198 if (TYPE_SIZE (type) == 0)
2199 return -1;
2200 if (TREE_CODE (TYPE_SIZE (type)) != INTEGER_CST)
2201 return -1;
2202 if (TREE_INT_CST_HIGH (TYPE_SIZE (type)) != 0)
2203 {
2204 tree t = size_binop (CEIL_DIV_EXPR, TYPE_SIZE (type),
2205 size_int (BITS_PER_UNIT));
2206 return TREE_INT_CST_LOW (t);
2207 }
2208 size = TREE_INT_CST_LOW (TYPE_SIZE (type));
2209 return (size + BITS_PER_UNIT - 1) / BITS_PER_UNIT;
2210 }
2211 \f
2212 /* Return, as a tree node, the number of elements for TYPE (which is an
2213 ARRAY_TYPE) minus one. This counts only elements of the top array.
2214
2215 Don't let any SAVE_EXPRs escape; if we are called as part of a cleanup
2216 action, they would get unsaved. */
2217
2218 tree
2219 array_type_nelts (type)
2220 tree type;
2221 {
2222 tree index_type, min, max;
2223
2224 /* If they did it with unspecified bounds, then we should have already
2225 given an error about it before we got here. */
2226 if (! TYPE_DOMAIN (type))
2227 return error_mark_node;
2228
2229 index_type = TYPE_DOMAIN (type);
2230 min = TYPE_MIN_VALUE (index_type);
2231 max = TYPE_MAX_VALUE (index_type);
2232
2233 if (! TREE_CONSTANT (min))
2234 {
2235 STRIP_NOPS (min);
2236 if (TREE_CODE (min) == SAVE_EXPR)
2237 min = build (RTL_EXPR, TREE_TYPE (TYPE_MIN_VALUE (index_type)), 0,
2238 SAVE_EXPR_RTL (min));
2239 else
2240 min = TYPE_MIN_VALUE (index_type);
2241 }
2242
2243 if (! TREE_CONSTANT (max))
2244 {
2245 STRIP_NOPS (max);
2246 if (TREE_CODE (max) == SAVE_EXPR)
2247 max = build (RTL_EXPR, TREE_TYPE (TYPE_MAX_VALUE (index_type)), 0,
2248 SAVE_EXPR_RTL (max));
2249 else
2250 max = TYPE_MAX_VALUE (index_type);
2251 }
2252
2253 return (integer_zerop (min)
2254 ? max
2255 : fold (build (MINUS_EXPR, TREE_TYPE (max), max, min)));
2256 }
2257 \f
2258 /* Return nonzero if arg is static -- a reference to an object in
2259 static storage. This is not the same as the C meaning of `static'. */
2260
2261 int
2262 staticp (arg)
2263 tree arg;
2264 {
2265 switch (TREE_CODE (arg))
2266 {
2267 case FUNCTION_DECL:
2268 /* Nested functions aren't static, since taking their address
2269 involves a trampoline. */
2270 return decl_function_context (arg) == 0 || DECL_NO_STATIC_CHAIN (arg);
2271 case VAR_DECL:
2272 return TREE_STATIC (arg) || DECL_EXTERNAL (arg);
2273
2274 case CONSTRUCTOR:
2275 return TREE_STATIC (arg);
2276
2277 case STRING_CST:
2278 return 1;
2279
2280 /* If we are referencing a bitfield, we can't evaluate an
2281 ADDR_EXPR at compile time and so it isn't a constant. */
2282 case COMPONENT_REF:
2283 return (! DECL_BIT_FIELD (TREE_OPERAND (arg, 1))
2284 && staticp (TREE_OPERAND (arg, 0)));
2285
2286 case BIT_FIELD_REF:
2287 return 0;
2288
2289 #if 0
2290 /* This case is technically correct, but results in setting
2291 TREE_CONSTANT on ADDR_EXPRs that cannot be evaluated at
2292 compile time. */
2293 case INDIRECT_REF:
2294 return TREE_CONSTANT (TREE_OPERAND (arg, 0));
2295 #endif
2296
2297 case ARRAY_REF:
2298 if (TREE_CODE (TYPE_SIZE (TREE_TYPE (arg))) == INTEGER_CST
2299 && TREE_CODE (TREE_OPERAND (arg, 1)) == INTEGER_CST)
2300 return staticp (TREE_OPERAND (arg, 0));
2301
2302 default:
2303 return 0;
2304 }
2305 }
2306 \f
2307 /* Wrap a SAVE_EXPR around EXPR, if appropriate.
2308 Do this to any expression which may be used in more than one place,
2309 but must be evaluated only once.
2310
2311 Normally, expand_expr would reevaluate the expression each time.
2312 Calling save_expr produces something that is evaluated and recorded
2313 the first time expand_expr is called on it. Subsequent calls to
2314 expand_expr just reuse the recorded value.
2315
2316 The call to expand_expr that generates code that actually computes
2317 the value is the first call *at compile time*. Subsequent calls
2318 *at compile time* generate code to use the saved value.
2319 This produces correct result provided that *at run time* control
2320 always flows through the insns made by the first expand_expr
2321 before reaching the other places where the save_expr was evaluated.
2322 You, the caller of save_expr, must make sure this is so.
2323
2324 Constants, and certain read-only nodes, are returned with no
2325 SAVE_EXPR because that is safe. Expressions containing placeholders
2326 are not touched; see tree.def for an explanation of what these
2327 are used for. */
2328
2329 tree
2330 save_expr (expr)
2331 tree expr;
2332 {
2333 register tree t = fold (expr);
2334
2335 /* We don't care about whether this can be used as an lvalue in this
2336 context. */
2337 while (TREE_CODE (t) == NON_LVALUE_EXPR)
2338 t = TREE_OPERAND (t, 0);
2339
2340 /* If the tree evaluates to a constant, then we don't want to hide that
2341 fact (i.e. this allows further folding, and direct checks for constants).
2342 However, a read-only object that has side effects cannot be bypassed.
2343 Since it is no problem to reevaluate literals, we just return the
2344 literal node. */
2345
2346 if (TREE_CONSTANT (t) || (TREE_READONLY (t) && ! TREE_SIDE_EFFECTS (t))
2347 || TREE_CODE (t) == SAVE_EXPR || TREE_CODE (t) == ERROR_MARK)
2348 return t;
2349
2350 /* If T contains a PLACEHOLDER_EXPR, we must evaluate it each time, since
2351 it means that the size or offset of some field of an object depends on
2352 the value within another field.
2353
2354 Note that it must not be the case that T contains both a PLACEHOLDER_EXPR
2355 and some variable since it would then need to be both evaluated once and
2356 evaluated more than once. Front-ends must assure this case cannot
2357 happen by surrounding any such subexpressions in their own SAVE_EXPR
2358 and forcing evaluation at the proper time. */
2359 if (contains_placeholder_p (t))
2360 return t;
2361
2362 t = build (SAVE_EXPR, TREE_TYPE (expr), t, current_function_decl, NULL_TREE);
2363
2364 /* This expression might be placed ahead of a jump to ensure that the
2365 value was computed on both sides of the jump. So make sure it isn't
2366 eliminated as dead. */
2367 TREE_SIDE_EFFECTS (t) = 1;
2368 return t;
2369 }
2370
2371 /* Arrange for an expression to be expanded multiple independent
2372 times. This is useful for cleanup actions, as the backend can
2373 expand them multiple times in different places. */
2374
2375 tree
2376 unsave_expr (expr)
2377 tree expr;
2378 {
2379 tree t;
2380
2381 /* If this is already protected, no sense in protecting it again. */
2382 if (TREE_CODE (expr) == UNSAVE_EXPR)
2383 return expr;
2384
2385 t = build1 (UNSAVE_EXPR, TREE_TYPE (expr), expr);
2386 TREE_SIDE_EFFECTS (t) = TREE_SIDE_EFFECTS (expr);
2387 return t;
2388 }
2389
2390 /* Modify a tree in place so that all the evaluate only once things
2391 are cleared out. Return the EXPR given. */
2392
2393 tree
2394 unsave_expr_now (expr)
2395 tree expr;
2396 {
2397 enum tree_code code;
2398 register int i;
2399 int first_rtl;
2400
2401 if (expr == NULL_TREE)
2402 return expr;
2403
2404 code = TREE_CODE (expr);
2405 first_rtl = tree_code_length [(int) code];
2406 switch (code)
2407 {
2408 case SAVE_EXPR:
2409 SAVE_EXPR_RTL (expr) = 0;
2410 first_rtl = 2;
2411 break;
2412
2413 case TARGET_EXPR:
2414 TREE_OPERAND (expr, 1) = TREE_OPERAND (expr, 3);
2415 TREE_OPERAND (expr, 3) = NULL_TREE;
2416 break;
2417
2418 case RTL_EXPR:
2419 /* I don't yet know how to emit a sequence multiple times. */
2420 if (RTL_EXPR_SEQUENCE (expr) != 0)
2421 abort ();
2422 first_rtl = 0;
2423 break;
2424
2425 case CALL_EXPR:
2426 CALL_EXPR_RTL (expr) = 0;
2427 if (TREE_OPERAND (expr, 1)
2428 && TREE_CODE (TREE_OPERAND (expr, 1)) == TREE_LIST)
2429 {
2430 tree exp = TREE_OPERAND (expr, 1);
2431 while (exp)
2432 {
2433 unsave_expr_now (TREE_VALUE (exp));
2434 exp = TREE_CHAIN (exp);
2435 }
2436 }
2437 first_rtl = 2;
2438 break;
2439
2440 case WITH_CLEANUP_EXPR:
2441 /* Should be defined to be 2. */
2442 first_rtl = 1;
2443 break;
2444
2445 case METHOD_CALL_EXPR:
2446 first_rtl = 3;
2447 break;
2448
2449 default:
2450 break;
2451 }
2452
2453 switch (TREE_CODE_CLASS (code))
2454 {
2455 case 'c': /* a constant */
2456 case 't': /* a type node */
2457 case 'x': /* something random, like an identifier or an ERROR_MARK. */
2458 case 'd': /* A decl node */
2459 case 'b': /* A block node */
2460 return expr;
2461
2462 case 'e': /* an expression */
2463 case 'r': /* a reference */
2464 case 's': /* an expression with side effects */
2465 case '<': /* a comparison expression */
2466 case '2': /* a binary arithmetic expression */
2467 case '1': /* a unary arithmetic expression */
2468 for (i = first_rtl - 1; i >= 0; i--)
2469 unsave_expr_now (TREE_OPERAND (expr, i));
2470 return expr;
2471
2472 default:
2473 abort ();
2474 }
2475 }
2476 \f
2477 /* Return 1 if EXP contains a PLACEHOLDER_EXPR; i.e., if it represents a size
2478 or offset that depends on a field within a record. */
2479
2480 int
2481 contains_placeholder_p (exp)
2482 tree exp;
2483 {
2484 register enum tree_code code = TREE_CODE (exp);
2485 int result;
2486
2487 /* If we have a WITH_RECORD_EXPR, it "cancels" any PLACEHOLDER_EXPR
2488 in it since it is supplying a value for it. */
2489 if (code == WITH_RECORD_EXPR)
2490 return 0;
2491 else if (code == PLACEHOLDER_EXPR)
2492 return 1;
2493
2494 switch (TREE_CODE_CLASS (code))
2495 {
2496 case 'r':
2497 /* Don't look at any PLACEHOLDER_EXPRs that might be in index or bit
2498 position computations since they will be converted into a
2499 WITH_RECORD_EXPR involving the reference, which will assume
2500 here will be valid. */
2501 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2502
2503 case 'x':
2504 if (code == TREE_LIST)
2505 return (contains_placeholder_p (TREE_VALUE (exp))
2506 || (TREE_CHAIN (exp) != 0
2507 && contains_placeholder_p (TREE_CHAIN (exp))));
2508 break;
2509
2510 case '1':
2511 case '2': case '<':
2512 case 'e':
2513 switch (code)
2514 {
2515 case COMPOUND_EXPR:
2516 /* Ignoring the first operand isn't quite right, but works best. */
2517 return contains_placeholder_p (TREE_OPERAND (exp, 1));
2518
2519 case RTL_EXPR:
2520 case CONSTRUCTOR:
2521 return 0;
2522
2523 case COND_EXPR:
2524 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2525 || contains_placeholder_p (TREE_OPERAND (exp, 1))
2526 || contains_placeholder_p (TREE_OPERAND (exp, 2)));
2527
2528 case SAVE_EXPR:
2529 /* If we already know this doesn't have a placeholder, don't
2530 check again. */
2531 if (SAVE_EXPR_NOPLACEHOLDER (exp) || SAVE_EXPR_RTL (exp) != 0)
2532 return 0;
2533
2534 SAVE_EXPR_NOPLACEHOLDER (exp) = 1;
2535 result = contains_placeholder_p (TREE_OPERAND (exp, 0));
2536 if (result)
2537 SAVE_EXPR_NOPLACEHOLDER (exp) = 0;
2538
2539 return result;
2540
2541 case CALL_EXPR:
2542 return (TREE_OPERAND (exp, 1) != 0
2543 && contains_placeholder_p (TREE_OPERAND (exp, 1)));
2544
2545 default:
2546 break;
2547 }
2548
2549 switch (tree_code_length[(int) code])
2550 {
2551 case 1:
2552 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2553 case 2:
2554 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2555 || contains_placeholder_p (TREE_OPERAND (exp, 1)));
2556 default:
2557 return 0;
2558 }
2559
2560 default:
2561 return 0;
2562 }
2563 }
2564 \f
2565 /* Given a tree EXP, a FIELD_DECL F, and a replacement value R,
2566 return a tree with all occurrences of references to F in a
2567 PLACEHOLDER_EXPR replaced by R. Note that we assume here that EXP
2568 contains only arithmetic expressions or a CALL_EXPR with a
2569 PLACEHOLDER_EXPR occurring only in its arglist. */
2570
2571 tree
2572 substitute_in_expr (exp, f, r)
2573 tree exp;
2574 tree f;
2575 tree r;
2576 {
2577 enum tree_code code = TREE_CODE (exp);
2578 tree op0, op1, op2;
2579 tree new;
2580 tree inner;
2581
2582 switch (TREE_CODE_CLASS (code))
2583 {
2584 case 'c':
2585 case 'd':
2586 return exp;
2587
2588 case 'x':
2589 if (code == PLACEHOLDER_EXPR)
2590 return exp;
2591 else if (code == TREE_LIST)
2592 {
2593 op0 = (TREE_CHAIN (exp) == 0
2594 ? 0 : substitute_in_expr (TREE_CHAIN (exp), f, r));
2595 op1 = substitute_in_expr (TREE_VALUE (exp), f, r);
2596 if (op0 == TREE_CHAIN (exp) && op1 == TREE_VALUE (exp))
2597 return exp;
2598
2599 return tree_cons (TREE_PURPOSE (exp), op1, op0);
2600 }
2601
2602 abort ();
2603
2604 case '1':
2605 case '2':
2606 case '<':
2607 case 'e':
2608 switch (tree_code_length[(int) code])
2609 {
2610 case 1:
2611 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2612 if (op0 == TREE_OPERAND (exp, 0))
2613 return exp;
2614
2615 new = fold (build1 (code, TREE_TYPE (exp), op0));
2616 break;
2617
2618 case 2:
2619 /* An RTL_EXPR cannot contain a PLACEHOLDER_EXPR; a CONSTRUCTOR
2620 could, but we don't support it. */
2621 if (code == RTL_EXPR)
2622 return exp;
2623 else if (code == CONSTRUCTOR)
2624 abort ();
2625
2626 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2627 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2628 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1))
2629 return exp;
2630
2631 new = fold (build (code, TREE_TYPE (exp), op0, op1));
2632 break;
2633
2634 case 3:
2635 /* It cannot be that anything inside a SAVE_EXPR contains a
2636 PLACEHOLDER_EXPR. */
2637 if (code == SAVE_EXPR)
2638 return exp;
2639
2640 else if (code == CALL_EXPR)
2641 {
2642 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2643 if (op1 == TREE_OPERAND (exp, 1))
2644 return exp;
2645
2646 return build (code, TREE_TYPE (exp),
2647 TREE_OPERAND (exp, 0), op1, NULL_TREE);
2648 }
2649
2650 else if (code != COND_EXPR)
2651 abort ();
2652
2653 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2654 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2655 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2656 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2657 && op2 == TREE_OPERAND (exp, 2))
2658 return exp;
2659
2660 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2661 break;
2662
2663 default:
2664 abort ();
2665 }
2666
2667 break;
2668
2669 case 'r':
2670 switch (code)
2671 {
2672 case COMPONENT_REF:
2673 /* If this expression is getting a value from a PLACEHOLDER_EXPR
2674 and it is the right field, replace it with R. */
2675 for (inner = TREE_OPERAND (exp, 0);
2676 TREE_CODE_CLASS (TREE_CODE (inner)) == 'r';
2677 inner = TREE_OPERAND (inner, 0))
2678 ;
2679 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2680 && TREE_OPERAND (exp, 1) == f)
2681 return r;
2682
2683 /* If this expression hasn't been completed let, leave it
2684 alone. */
2685 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2686 && TREE_TYPE (inner) == 0)
2687 return exp;
2688
2689 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2690 if (op0 == TREE_OPERAND (exp, 0))
2691 return exp;
2692
2693 new = fold (build (code, TREE_TYPE (exp), op0,
2694 TREE_OPERAND (exp, 1)));
2695 break;
2696
2697 case BIT_FIELD_REF:
2698 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2699 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2700 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2701 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2702 && op2 == TREE_OPERAND (exp, 2))
2703 return exp;
2704
2705 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2706 break;
2707
2708 case INDIRECT_REF:
2709 case BUFFER_REF:
2710 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2711 if (op0 == TREE_OPERAND (exp, 0))
2712 return exp;
2713
2714 new = fold (build1 (code, TREE_TYPE (exp), op0));
2715 break;
2716
2717 default:
2718 abort ();
2719 }
2720 break;
2721
2722 default:
2723 abort ();
2724 }
2725
2726 TREE_READONLY (new) = TREE_READONLY (exp);
2727 return new;
2728 }
2729 \f
2730 /* Stabilize a reference so that we can use it any number of times
2731 without causing its operands to be evaluated more than once.
2732 Returns the stabilized reference. This works by means of save_expr,
2733 so see the caveats in the comments about save_expr.
2734
2735 Also allows conversion expressions whose operands are references.
2736 Any other kind of expression is returned unchanged. */
2737
2738 tree
2739 stabilize_reference (ref)
2740 tree ref;
2741 {
2742 register tree result;
2743 register enum tree_code code = TREE_CODE (ref);
2744
2745 switch (code)
2746 {
2747 case VAR_DECL:
2748 case PARM_DECL:
2749 case RESULT_DECL:
2750 /* No action is needed in this case. */
2751 return ref;
2752
2753 case NOP_EXPR:
2754 case CONVERT_EXPR:
2755 case FLOAT_EXPR:
2756 case FIX_TRUNC_EXPR:
2757 case FIX_FLOOR_EXPR:
2758 case FIX_ROUND_EXPR:
2759 case FIX_CEIL_EXPR:
2760 result = build_nt (code, stabilize_reference (TREE_OPERAND (ref, 0)));
2761 break;
2762
2763 case INDIRECT_REF:
2764 result = build_nt (INDIRECT_REF,
2765 stabilize_reference_1 (TREE_OPERAND (ref, 0)));
2766 break;
2767
2768 case COMPONENT_REF:
2769 result = build_nt (COMPONENT_REF,
2770 stabilize_reference (TREE_OPERAND (ref, 0)),
2771 TREE_OPERAND (ref, 1));
2772 break;
2773
2774 case BIT_FIELD_REF:
2775 result = build_nt (BIT_FIELD_REF,
2776 stabilize_reference (TREE_OPERAND (ref, 0)),
2777 stabilize_reference_1 (TREE_OPERAND (ref, 1)),
2778 stabilize_reference_1 (TREE_OPERAND (ref, 2)));
2779 break;
2780
2781 case ARRAY_REF:
2782 result = build_nt (ARRAY_REF,
2783 stabilize_reference (TREE_OPERAND (ref, 0)),
2784 stabilize_reference_1 (TREE_OPERAND (ref, 1)));
2785 break;
2786
2787 case COMPOUND_EXPR:
2788 /* We cannot wrap the first expression in a SAVE_EXPR, as then
2789 it wouldn't be ignored. This matters when dealing with
2790 volatiles. */
2791 return stabilize_reference_1 (ref);
2792
2793 case RTL_EXPR:
2794 result = build1 (INDIRECT_REF, TREE_TYPE (ref),
2795 save_expr (build1 (ADDR_EXPR,
2796 build_pointer_type (TREE_TYPE (ref)),
2797 ref)));
2798 break;
2799
2800
2801 /* If arg isn't a kind of lvalue we recognize, make no change.
2802 Caller should recognize the error for an invalid lvalue. */
2803 default:
2804 return ref;
2805
2806 case ERROR_MARK:
2807 return error_mark_node;
2808 }
2809
2810 TREE_TYPE (result) = TREE_TYPE (ref);
2811 TREE_READONLY (result) = TREE_READONLY (ref);
2812 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (ref);
2813 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (ref);
2814 TREE_RAISES (result) = TREE_RAISES (ref);
2815
2816 return result;
2817 }
2818
2819 /* Subroutine of stabilize_reference; this is called for subtrees of
2820 references. Any expression with side-effects must be put in a SAVE_EXPR
2821 to ensure that it is only evaluated once.
2822
2823 We don't put SAVE_EXPR nodes around everything, because assigning very
2824 simple expressions to temporaries causes us to miss good opportunities
2825 for optimizations. Among other things, the opportunity to fold in the
2826 addition of a constant into an addressing mode often gets lost, e.g.
2827 "y[i+1] += x;". In general, we take the approach that we should not make
2828 an assignment unless we are forced into it - i.e., that any non-side effect
2829 operator should be allowed, and that cse should take care of coalescing
2830 multiple utterances of the same expression should that prove fruitful. */
2831
2832 tree
2833 stabilize_reference_1 (e)
2834 tree e;
2835 {
2836 register tree result;
2837 register enum tree_code code = TREE_CODE (e);
2838
2839 /* We cannot ignore const expressions because it might be a reference
2840 to a const array but whose index contains side-effects. But we can
2841 ignore things that are actual constant or that already have been
2842 handled by this function. */
2843
2844 if (TREE_CONSTANT (e) || code == SAVE_EXPR)
2845 return e;
2846
2847 switch (TREE_CODE_CLASS (code))
2848 {
2849 case 'x':
2850 case 't':
2851 case 'd':
2852 case 'b':
2853 case '<':
2854 case 's':
2855 case 'e':
2856 case 'r':
2857 /* If the expression has side-effects, then encase it in a SAVE_EXPR
2858 so that it will only be evaluated once. */
2859 /* The reference (r) and comparison (<) classes could be handled as
2860 below, but it is generally faster to only evaluate them once. */
2861 if (TREE_SIDE_EFFECTS (e))
2862 return save_expr (e);
2863 return e;
2864
2865 case 'c':
2866 /* Constants need no processing. In fact, we should never reach
2867 here. */
2868 return e;
2869
2870 case '2':
2871 /* Division is slow and tends to be compiled with jumps,
2872 especially the division by powers of 2 that is often
2873 found inside of an array reference. So do it just once. */
2874 if (code == TRUNC_DIV_EXPR || code == TRUNC_MOD_EXPR
2875 || code == FLOOR_DIV_EXPR || code == FLOOR_MOD_EXPR
2876 || code == CEIL_DIV_EXPR || code == CEIL_MOD_EXPR
2877 || code == ROUND_DIV_EXPR || code == ROUND_MOD_EXPR)
2878 return save_expr (e);
2879 /* Recursively stabilize each operand. */
2880 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)),
2881 stabilize_reference_1 (TREE_OPERAND (e, 1)));
2882 break;
2883
2884 case '1':
2885 /* Recursively stabilize each operand. */
2886 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)));
2887 break;
2888
2889 default:
2890 abort ();
2891 }
2892
2893 TREE_TYPE (result) = TREE_TYPE (e);
2894 TREE_READONLY (result) = TREE_READONLY (e);
2895 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (e);
2896 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (e);
2897 TREE_RAISES (result) = TREE_RAISES (e);
2898
2899 return result;
2900 }
2901 \f
2902 /* Low-level constructors for expressions. */
2903
2904 /* Build an expression of code CODE, data type TYPE,
2905 and operands as specified by the arguments ARG1 and following arguments.
2906 Expressions and reference nodes can be created this way.
2907 Constants, decls, types and misc nodes cannot be. */
2908
2909 tree
2910 build VPROTO((enum tree_code code, tree tt, ...))
2911 {
2912 #ifndef __STDC__
2913 enum tree_code code;
2914 tree tt;
2915 #endif
2916 va_list p;
2917 register tree t;
2918 register int length;
2919 register int i;
2920
2921 VA_START (p, tt);
2922
2923 #ifndef __STDC__
2924 code = va_arg (p, enum tree_code);
2925 tt = va_arg (p, tree);
2926 #endif
2927
2928 t = make_node (code);
2929 length = tree_code_length[(int) code];
2930 TREE_TYPE (t) = tt;
2931
2932 if (length == 2)
2933 {
2934 /* This is equivalent to the loop below, but faster. */
2935 register tree arg0 = va_arg (p, tree);
2936 register tree arg1 = va_arg (p, tree);
2937 TREE_OPERAND (t, 0) = arg0;
2938 TREE_OPERAND (t, 1) = arg1;
2939 if ((arg0 && TREE_SIDE_EFFECTS (arg0))
2940 || (arg1 && TREE_SIDE_EFFECTS (arg1)))
2941 TREE_SIDE_EFFECTS (t) = 1;
2942 TREE_RAISES (t)
2943 = (arg0 && TREE_RAISES (arg0)) || (arg1 && TREE_RAISES (arg1));
2944 }
2945 else if (length == 1)
2946 {
2947 register tree arg0 = va_arg (p, tree);
2948
2949 /* Call build1 for this! */
2950 if (TREE_CODE_CLASS (code) != 's')
2951 abort ();
2952 TREE_OPERAND (t, 0) = arg0;
2953 if (arg0 && TREE_SIDE_EFFECTS (arg0))
2954 TREE_SIDE_EFFECTS (t) = 1;
2955 TREE_RAISES (t) = (arg0 && TREE_RAISES (arg0));
2956 }
2957 else
2958 {
2959 for (i = 0; i < length; i++)
2960 {
2961 register tree operand = va_arg (p, tree);
2962 TREE_OPERAND (t, i) = operand;
2963 if (operand)
2964 {
2965 if (TREE_SIDE_EFFECTS (operand))
2966 TREE_SIDE_EFFECTS (t) = 1;
2967 if (TREE_RAISES (operand))
2968 TREE_RAISES (t) = 1;
2969 }
2970 }
2971 }
2972 va_end (p);
2973 return t;
2974 }
2975
2976 /* Same as above, but only builds for unary operators.
2977 Saves lions share of calls to `build'; cuts down use
2978 of varargs, which is expensive for RISC machines. */
2979
2980 tree
2981 build1 (code, type, node)
2982 enum tree_code code;
2983 tree type;
2984 tree node;
2985 {
2986 register struct obstack *obstack = expression_obstack;
2987 register int i, length;
2988 #ifdef GATHER_STATISTICS
2989 register tree_node_kind kind;
2990 #endif
2991 register tree t;
2992
2993 #ifdef GATHER_STATISTICS
2994 if (TREE_CODE_CLASS (code) == 'r')
2995 kind = r_kind;
2996 else
2997 kind = e_kind;
2998 #endif
2999
3000 length = sizeof (struct tree_exp);
3001
3002 t = (tree) obstack_alloc (obstack, length);
3003
3004 #ifdef GATHER_STATISTICS
3005 tree_node_counts[(int)kind]++;
3006 tree_node_sizes[(int)kind] += length;
3007 #endif
3008
3009 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
3010 ((int *) t)[i] = 0;
3011
3012 TREE_TYPE (t) = type;
3013 TREE_SET_CODE (t, code);
3014
3015 if (obstack == &permanent_obstack)
3016 TREE_PERMANENT (t) = 1;
3017
3018 TREE_OPERAND (t, 0) = node;
3019 if (node)
3020 {
3021 if (TREE_SIDE_EFFECTS (node))
3022 TREE_SIDE_EFFECTS (t) = 1;
3023 if (TREE_RAISES (node))
3024 TREE_RAISES (t) = 1;
3025 }
3026
3027 return t;
3028 }
3029
3030 /* Similar except don't specify the TREE_TYPE
3031 and leave the TREE_SIDE_EFFECTS as 0.
3032 It is permissible for arguments to be null,
3033 or even garbage if their values do not matter. */
3034
3035 tree
3036 build_nt VPROTO((enum tree_code code, ...))
3037 {
3038 #ifndef __STDC__
3039 enum tree_code code;
3040 #endif
3041 va_list p;
3042 register tree t;
3043 register int length;
3044 register int i;
3045
3046 VA_START (p, code);
3047
3048 #ifndef __STDC__
3049 code = va_arg (p, enum tree_code);
3050 #endif
3051
3052 t = make_node (code);
3053 length = tree_code_length[(int) code];
3054
3055 for (i = 0; i < length; i++)
3056 TREE_OPERAND (t, i) = va_arg (p, tree);
3057
3058 va_end (p);
3059 return t;
3060 }
3061
3062 /* Similar to `build_nt', except we build
3063 on the temp_decl_obstack, regardless. */
3064
3065 tree
3066 build_parse_node VPROTO((enum tree_code code, ...))
3067 {
3068 #ifndef __STDC__
3069 enum tree_code code;
3070 #endif
3071 register struct obstack *ambient_obstack = expression_obstack;
3072 va_list p;
3073 register tree t;
3074 register int length;
3075 register int i;
3076
3077 VA_START (p, code);
3078
3079 #ifndef __STDC__
3080 code = va_arg (p, enum tree_code);
3081 #endif
3082
3083 expression_obstack = &temp_decl_obstack;
3084
3085 t = make_node (code);
3086 length = tree_code_length[(int) code];
3087
3088 for (i = 0; i < length; i++)
3089 TREE_OPERAND (t, i) = va_arg (p, tree);
3090
3091 va_end (p);
3092 expression_obstack = ambient_obstack;
3093 return t;
3094 }
3095
3096 #if 0
3097 /* Commented out because this wants to be done very
3098 differently. See cp-lex.c. */
3099 tree
3100 build_op_identifier (op1, op2)
3101 tree op1, op2;
3102 {
3103 register tree t = make_node (OP_IDENTIFIER);
3104 TREE_PURPOSE (t) = op1;
3105 TREE_VALUE (t) = op2;
3106 return t;
3107 }
3108 #endif
3109 \f
3110 /* Create a DECL_... node of code CODE, name NAME and data type TYPE.
3111 We do NOT enter this node in any sort of symbol table.
3112
3113 layout_decl is used to set up the decl's storage layout.
3114 Other slots are initialized to 0 or null pointers. */
3115
3116 tree
3117 build_decl (code, name, type)
3118 enum tree_code code;
3119 tree name, type;
3120 {
3121 register tree t;
3122
3123 t = make_node (code);
3124
3125 /* if (type == error_mark_node)
3126 type = integer_type_node; */
3127 /* That is not done, deliberately, so that having error_mark_node
3128 as the type can suppress useless errors in the use of this variable. */
3129
3130 DECL_NAME (t) = name;
3131 DECL_ASSEMBLER_NAME (t) = name;
3132 TREE_TYPE (t) = type;
3133
3134 if (code == VAR_DECL || code == PARM_DECL || code == RESULT_DECL)
3135 layout_decl (t, 0);
3136 else if (code == FUNCTION_DECL)
3137 DECL_MODE (t) = FUNCTION_MODE;
3138
3139 return t;
3140 }
3141 \f
3142 /* BLOCK nodes are used to represent the structure of binding contours
3143 and declarations, once those contours have been exited and their contents
3144 compiled. This information is used for outputting debugging info. */
3145
3146 tree
3147 build_block (vars, tags, subblocks, supercontext, chain)
3148 tree vars, tags, subblocks, supercontext, chain;
3149 {
3150 register tree block = make_node (BLOCK);
3151 BLOCK_VARS (block) = vars;
3152 BLOCK_TYPE_TAGS (block) = tags;
3153 BLOCK_SUBBLOCKS (block) = subblocks;
3154 BLOCK_SUPERCONTEXT (block) = supercontext;
3155 BLOCK_CHAIN (block) = chain;
3156 return block;
3157 }
3158 \f
3159 /* Return a declaration like DDECL except that its DECL_MACHINE_ATTRIBUTE
3160 is ATTRIBUTE. */
3161
3162 tree
3163 build_decl_attribute_variant (ddecl, attribute)
3164 tree ddecl, attribute;
3165 {
3166 DECL_MACHINE_ATTRIBUTES (ddecl) = attribute;
3167 return ddecl;
3168 }
3169
3170 /* Return a type like TTYPE except that its TYPE_ATTRIBUTE
3171 is ATTRIBUTE.
3172
3173 Record such modified types already made so we don't make duplicates. */
3174
3175 tree
3176 build_type_attribute_variant (ttype, attribute)
3177 tree ttype, attribute;
3178 {
3179 if ( ! attribute_list_equal (TYPE_ATTRIBUTES (ttype), attribute))
3180 {
3181 register int hashcode;
3182 register struct obstack *ambient_obstack = current_obstack;
3183 tree ntype;
3184
3185 if (ambient_obstack != &permanent_obstack)
3186 current_obstack = TYPE_OBSTACK (ttype);
3187
3188 ntype = copy_node (ttype);
3189 current_obstack = ambient_obstack;
3190
3191 TYPE_POINTER_TO (ntype) = 0;
3192 TYPE_REFERENCE_TO (ntype) = 0;
3193 TYPE_ATTRIBUTES (ntype) = attribute;
3194
3195 /* Create a new main variant of TYPE. */
3196 TYPE_MAIN_VARIANT (ntype) = ntype;
3197 TYPE_NEXT_VARIANT (ntype) = 0;
3198 TYPE_READONLY (ntype) = TYPE_VOLATILE (ntype) = 0;
3199
3200 hashcode = TYPE_HASH (TREE_CODE (ntype))
3201 + TYPE_HASH (TREE_TYPE (ntype))
3202 + attribute_hash_list (attribute);
3203
3204 switch (TREE_CODE (ntype))
3205 {
3206 case FUNCTION_TYPE:
3207 hashcode += TYPE_HASH (TYPE_ARG_TYPES (ntype));
3208 break;
3209 case ARRAY_TYPE:
3210 hashcode += TYPE_HASH (TYPE_DOMAIN (ntype));
3211 break;
3212 case INTEGER_TYPE:
3213 hashcode += TYPE_HASH (TYPE_MAX_VALUE (ntype));
3214 break;
3215 case REAL_TYPE:
3216 hashcode += TYPE_HASH (TYPE_PRECISION (ntype));
3217 break;
3218 default:
3219 break;
3220 }
3221
3222 ntype = type_hash_canon (hashcode, ntype);
3223 ttype = build_type_variant (ntype, TYPE_READONLY (ttype),
3224 TYPE_VOLATILE (ttype));
3225 }
3226
3227 return ttype;
3228 }
3229
3230 /* Return a 1 if ATTR_NAME and ATTR_ARGS is valid for either declaration DECL
3231 or type TYPE and 0 otherwise. Validity is determined the configuration
3232 macros VALID_MACHINE_DECL_ATTRIBUTE and VALID_MACHINE_TYPE_ATTRIBUTE. */
3233
3234 int
3235 valid_machine_attribute (attr_name, attr_args, decl, type)
3236 tree attr_name, attr_args;
3237 tree decl;
3238 tree type;
3239 {
3240 int valid = 0;
3241 tree decl_attr_list = decl != 0 ? DECL_MACHINE_ATTRIBUTES (decl) : 0;
3242 tree type_attr_list = TYPE_ATTRIBUTES (type);
3243
3244 if (TREE_CODE (attr_name) != IDENTIFIER_NODE)
3245 abort ();
3246
3247 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3248 if (decl != 0
3249 && VALID_MACHINE_DECL_ATTRIBUTE (decl, decl_attr_list, attr_name, attr_args))
3250 {
3251 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3252 decl_attr_list);
3253
3254 if (attr != NULL_TREE)
3255 {
3256 /* Override existing arguments. Declarations are unique so we can
3257 modify this in place. */
3258 TREE_VALUE (attr) = attr_args;
3259 }
3260 else
3261 {
3262 decl_attr_list = tree_cons (attr_name, attr_args, decl_attr_list);
3263 decl = build_decl_attribute_variant (decl, decl_attr_list);
3264 }
3265
3266 valid = 1;
3267 }
3268 #endif
3269
3270 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3271 if (VALID_MACHINE_TYPE_ATTRIBUTE (type, type_attr_list, attr_name, attr_args))
3272 {
3273 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3274 type_attr_list);
3275
3276 if (attr != NULL_TREE)
3277 {
3278 /* Override existing arguments.
3279 ??? This currently works since attribute arguments are not
3280 included in `attribute_hash_list'. Something more complicated
3281 may be needed in the future. */
3282 TREE_VALUE (attr) = attr_args;
3283 }
3284 else
3285 {
3286 type_attr_list = tree_cons (attr_name, attr_args, type_attr_list);
3287 type = build_type_attribute_variant (type, type_attr_list);
3288 }
3289 if (decl != 0)
3290 TREE_TYPE (decl) = type;
3291 valid = 1;
3292 }
3293
3294 /* Handle putting a type attribute on pointer-to-function-type by putting
3295 the attribute on the function type. */
3296 else if (TREE_CODE (type) == POINTER_TYPE
3297 && TREE_CODE (TREE_TYPE (type)) == FUNCTION_TYPE
3298 && VALID_MACHINE_TYPE_ATTRIBUTE (TREE_TYPE (type), type_attr_list,
3299 attr_name, attr_args))
3300 {
3301 tree inner_type = TREE_TYPE (type);
3302 tree inner_attr_list = TYPE_ATTRIBUTES (inner_type);
3303 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3304 type_attr_list);
3305
3306 if (attr != NULL_TREE)
3307 TREE_VALUE (attr) = attr_args;
3308 else
3309 {
3310 inner_attr_list = tree_cons (attr_name, attr_args, inner_attr_list);
3311 inner_type = build_type_attribute_variant (inner_type,
3312 inner_attr_list);
3313 }
3314
3315 if (decl != 0)
3316 TREE_TYPE (decl) = build_pointer_type (inner_type);
3317
3318 valid = 1;
3319 }
3320 #endif
3321
3322 return valid;
3323 }
3324
3325 /* Return non-zero if IDENT is a valid name for attribute ATTR,
3326 or zero if not.
3327
3328 We try both `text' and `__text__', ATTR may be either one. */
3329 /* ??? It might be a reasonable simplification to require ATTR to be only
3330 `text'. One might then also require attribute lists to be stored in
3331 their canonicalized form. */
3332
3333 int
3334 is_attribute_p (attr, ident)
3335 char *attr;
3336 tree ident;
3337 {
3338 int ident_len, attr_len;
3339 char *p;
3340
3341 if (TREE_CODE (ident) != IDENTIFIER_NODE)
3342 return 0;
3343
3344 if (strcmp (attr, IDENTIFIER_POINTER (ident)) == 0)
3345 return 1;
3346
3347 p = IDENTIFIER_POINTER (ident);
3348 ident_len = strlen (p);
3349 attr_len = strlen (attr);
3350
3351 /* If ATTR is `__text__', IDENT must be `text'; and vice versa. */
3352 if (attr[0] == '_')
3353 {
3354 if (attr[1] != '_'
3355 || attr[attr_len - 2] != '_'
3356 || attr[attr_len - 1] != '_')
3357 abort ();
3358 if (ident_len == attr_len - 4
3359 && strncmp (attr + 2, p, attr_len - 4) == 0)
3360 return 1;
3361 }
3362 else
3363 {
3364 if (ident_len == attr_len + 4
3365 && p[0] == '_' && p[1] == '_'
3366 && p[ident_len - 2] == '_' && p[ident_len - 1] == '_'
3367 && strncmp (attr, p + 2, attr_len) == 0)
3368 return 1;
3369 }
3370
3371 return 0;
3372 }
3373
3374 /* Given an attribute name and a list of attributes, return a pointer to the
3375 attribute's list element if the attribute is part of the list, or NULL_TREE
3376 if not found. */
3377
3378 tree
3379 lookup_attribute (attr_name, list)
3380 char *attr_name;
3381 tree list;
3382 {
3383 tree l;
3384
3385 for (l = list; l; l = TREE_CHAIN (l))
3386 {
3387 if (TREE_CODE (TREE_PURPOSE (l)) != IDENTIFIER_NODE)
3388 abort ();
3389 if (is_attribute_p (attr_name, TREE_PURPOSE (l)))
3390 return l;
3391 }
3392
3393 return NULL_TREE;
3394 }
3395
3396 /* Return an attribute list that is the union of a1 and a2. */
3397
3398 tree
3399 merge_attributes (a1, a2)
3400 register tree a1, a2;
3401 {
3402 tree attributes;
3403
3404 /* Either one unset? Take the set one. */
3405
3406 if (! (attributes = a1))
3407 attributes = a2;
3408
3409 /* One that completely contains the other? Take it. */
3410
3411 else if (a2 && ! attribute_list_contained (a1, a2))
3412 if (attribute_list_contained (a2, a1))
3413 attributes = a2;
3414 else
3415 {
3416 /* Pick the longest list, and hang on the other list. */
3417 /* ??? For the moment we punt on the issue of attrs with args. */
3418
3419 if (list_length (a1) < list_length (a2))
3420 attributes = a2, a2 = a1;
3421
3422 for (; a2; a2 = TREE_CHAIN (a2))
3423 if (lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (a2)),
3424 attributes) == NULL_TREE)
3425 {
3426 a1 = copy_node (a2);
3427 TREE_CHAIN (a1) = attributes;
3428 attributes = a1;
3429 }
3430 }
3431 return attributes;
3432 }
3433 \f
3434 /* Return a type like TYPE except that its TYPE_READONLY is CONSTP
3435 and its TYPE_VOLATILE is VOLATILEP.
3436
3437 Such variant types already made are recorded so that duplicates
3438 are not made.
3439
3440 A variant types should never be used as the type of an expression.
3441 Always copy the variant information into the TREE_READONLY
3442 and TREE_THIS_VOLATILE of the expression, and then give the expression
3443 as its type the "main variant", the variant whose TYPE_READONLY
3444 and TYPE_VOLATILE are zero. Use TYPE_MAIN_VARIANT to find the
3445 main variant. */
3446
3447 tree
3448 build_type_variant (type, constp, volatilep)
3449 tree type;
3450 int constp, volatilep;
3451 {
3452 register tree t;
3453
3454 /* Treat any nonzero argument as 1. */
3455 constp = !!constp;
3456 volatilep = !!volatilep;
3457
3458 /* Search the chain of variants to see if there is already one there just
3459 like the one we need to have. If so, use that existing one. We must
3460 preserve the TYPE_NAME, since there is code that depends on this. */
3461
3462 for (t = TYPE_MAIN_VARIANT (type); t; t = TYPE_NEXT_VARIANT (t))
3463 if (constp == TYPE_READONLY (t) && volatilep == TYPE_VOLATILE (t)
3464 && TYPE_NAME (t) == TYPE_NAME (type))
3465 return t;
3466
3467 /* We need a new one. */
3468
3469 t = build_type_copy (type);
3470 TYPE_READONLY (t) = constp;
3471 TYPE_VOLATILE (t) = volatilep;
3472
3473 return t;
3474 }
3475
3476 /* Create a new variant of TYPE, equivalent but distinct.
3477 This is so the caller can modify it. */
3478
3479 tree
3480 build_type_copy (type)
3481 tree type;
3482 {
3483 register tree t, m = TYPE_MAIN_VARIANT (type);
3484 register struct obstack *ambient_obstack = current_obstack;
3485
3486 current_obstack = TYPE_OBSTACK (type);
3487 t = copy_node (type);
3488 current_obstack = ambient_obstack;
3489
3490 TYPE_POINTER_TO (t) = 0;
3491 TYPE_REFERENCE_TO (t) = 0;
3492
3493 /* Add this type to the chain of variants of TYPE. */
3494 TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (m);
3495 TYPE_NEXT_VARIANT (m) = t;
3496
3497 return t;
3498 }
3499 \f
3500 /* Hashing of types so that we don't make duplicates.
3501 The entry point is `type_hash_canon'. */
3502
3503 /* Each hash table slot is a bucket containing a chain
3504 of these structures. */
3505
3506 struct type_hash
3507 {
3508 struct type_hash *next; /* Next structure in the bucket. */
3509 int hashcode; /* Hash code of this type. */
3510 tree type; /* The type recorded here. */
3511 };
3512
3513 /* Now here is the hash table. When recording a type, it is added
3514 to the slot whose index is the hash code mod the table size.
3515 Note that the hash table is used for several kinds of types
3516 (function types, array types and array index range types, for now).
3517 While all these live in the same table, they are completely independent,
3518 and the hash code is computed differently for each of these. */
3519
3520 #define TYPE_HASH_SIZE 59
3521 struct type_hash *type_hash_table[TYPE_HASH_SIZE];
3522
3523 /* Compute a hash code for a list of types (chain of TREE_LIST nodes
3524 with types in the TREE_VALUE slots), by adding the hash codes
3525 of the individual types. */
3526
3527 int
3528 type_hash_list (list)
3529 tree list;
3530 {
3531 register int hashcode;
3532 register tree tail;
3533 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3534 hashcode += TYPE_HASH (TREE_VALUE (tail));
3535 return hashcode;
3536 }
3537
3538 /* Look in the type hash table for a type isomorphic to TYPE.
3539 If one is found, return it. Otherwise return 0. */
3540
3541 tree
3542 type_hash_lookup (hashcode, type)
3543 int hashcode;
3544 tree type;
3545 {
3546 register struct type_hash *h;
3547 for (h = type_hash_table[hashcode % TYPE_HASH_SIZE]; h; h = h->next)
3548 if (h->hashcode == hashcode
3549 && TREE_CODE (h->type) == TREE_CODE (type)
3550 && TREE_TYPE (h->type) == TREE_TYPE (type)
3551 && attribute_list_equal (TYPE_ATTRIBUTES (h->type),
3552 TYPE_ATTRIBUTES (type))
3553 && (TYPE_MAX_VALUE (h->type) == TYPE_MAX_VALUE (type)
3554 || tree_int_cst_equal (TYPE_MAX_VALUE (h->type),
3555 TYPE_MAX_VALUE (type)))
3556 && (TYPE_MIN_VALUE (h->type) == TYPE_MIN_VALUE (type)
3557 || tree_int_cst_equal (TYPE_MIN_VALUE (h->type),
3558 TYPE_MIN_VALUE (type)))
3559 /* Note that TYPE_DOMAIN is TYPE_ARG_TYPES for FUNCTION_TYPE. */
3560 && (TYPE_DOMAIN (h->type) == TYPE_DOMAIN (type)
3561 || (TYPE_DOMAIN (h->type)
3562 && TREE_CODE (TYPE_DOMAIN (h->type)) == TREE_LIST
3563 && TYPE_DOMAIN (type)
3564 && TREE_CODE (TYPE_DOMAIN (type)) == TREE_LIST
3565 && type_list_equal (TYPE_DOMAIN (h->type),
3566 TYPE_DOMAIN (type)))))
3567 return h->type;
3568 return 0;
3569 }
3570
3571 /* Add an entry to the type-hash-table
3572 for a type TYPE whose hash code is HASHCODE. */
3573
3574 void
3575 type_hash_add (hashcode, type)
3576 int hashcode;
3577 tree type;
3578 {
3579 register struct type_hash *h;
3580
3581 h = (struct type_hash *) oballoc (sizeof (struct type_hash));
3582 h->hashcode = hashcode;
3583 h->type = type;
3584 h->next = type_hash_table[hashcode % TYPE_HASH_SIZE];
3585 type_hash_table[hashcode % TYPE_HASH_SIZE] = h;
3586 }
3587
3588 /* Given TYPE, and HASHCODE its hash code, return the canonical
3589 object for an identical type if one already exists.
3590 Otherwise, return TYPE, and record it as the canonical object
3591 if it is a permanent object.
3592
3593 To use this function, first create a type of the sort you want.
3594 Then compute its hash code from the fields of the type that
3595 make it different from other similar types.
3596 Then call this function and use the value.
3597 This function frees the type you pass in if it is a duplicate. */
3598
3599 /* Set to 1 to debug without canonicalization. Never set by program. */
3600 int debug_no_type_hash = 0;
3601
3602 tree
3603 type_hash_canon (hashcode, type)
3604 int hashcode;
3605 tree type;
3606 {
3607 tree t1;
3608
3609 if (debug_no_type_hash)
3610 return type;
3611
3612 t1 = type_hash_lookup (hashcode, type);
3613 if (t1 != 0)
3614 {
3615 obstack_free (TYPE_OBSTACK (type), type);
3616 #ifdef GATHER_STATISTICS
3617 tree_node_counts[(int)t_kind]--;
3618 tree_node_sizes[(int)t_kind] -= sizeof (struct tree_type);
3619 #endif
3620 return t1;
3621 }
3622
3623 /* If this is a permanent type, record it for later reuse. */
3624 if (TREE_PERMANENT (type))
3625 type_hash_add (hashcode, type);
3626
3627 return type;
3628 }
3629
3630 /* Compute a hash code for a list of attributes (chain of TREE_LIST nodes
3631 with names in the TREE_PURPOSE slots and args in the TREE_VALUE slots),
3632 by adding the hash codes of the individual attributes. */
3633
3634 int
3635 attribute_hash_list (list)
3636 tree list;
3637 {
3638 register int hashcode;
3639 register tree tail;
3640 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3641 /* ??? Do we want to add in TREE_VALUE too? */
3642 hashcode += TYPE_HASH (TREE_PURPOSE (tail));
3643 return hashcode;
3644 }
3645
3646 /* Given two lists of attributes, return true if list l2 is
3647 equivalent to l1. */
3648
3649 int
3650 attribute_list_equal (l1, l2)
3651 tree l1, l2;
3652 {
3653 return attribute_list_contained (l1, l2)
3654 && attribute_list_contained (l2, l1);
3655 }
3656
3657 /* Given two lists of attributes, return true if list L2 is
3658 completely contained within L1. */
3659 /* ??? This would be faster if attribute names were stored in a canonicalized
3660 form. Otherwise, if L1 uses `foo' and L2 uses `__foo__', the long method
3661 must be used to show these elements are equivalent (which they are). */
3662 /* ??? It's not clear that attributes with arguments will always be handled
3663 correctly. */
3664
3665 int
3666 attribute_list_contained (l1, l2)
3667 tree l1, l2;
3668 {
3669 register tree t1, t2;
3670
3671 /* First check the obvious, maybe the lists are identical. */
3672 if (l1 == l2)
3673 return 1;
3674
3675 /* Maybe the lists are similar. */
3676 for (t1 = l1, t2 = l2;
3677 t1 && t2
3678 && TREE_PURPOSE (t1) == TREE_PURPOSE (t2)
3679 && TREE_VALUE (t1) == TREE_VALUE (t2);
3680 t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2));
3681
3682 /* Maybe the lists are equal. */
3683 if (t1 == 0 && t2 == 0)
3684 return 1;
3685
3686 for (; t2; t2 = TREE_CHAIN (t2))
3687 {
3688 tree attr
3689 = lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (t2)), l1);
3690
3691 if (attr == NULL_TREE)
3692 return 0;
3693 if (simple_cst_equal (TREE_VALUE (t2), TREE_VALUE (attr)) != 1)
3694 return 0;
3695 }
3696
3697 return 1;
3698 }
3699
3700 /* Given two lists of types
3701 (chains of TREE_LIST nodes with types in the TREE_VALUE slots)
3702 return 1 if the lists contain the same types in the same order.
3703 Also, the TREE_PURPOSEs must match. */
3704
3705 int
3706 type_list_equal (l1, l2)
3707 tree l1, l2;
3708 {
3709 register tree t1, t2;
3710
3711 for (t1 = l1, t2 = l2; t1 && t2; t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2))
3712 if (TREE_VALUE (t1) != TREE_VALUE (t2)
3713 || (TREE_PURPOSE (t1) != TREE_PURPOSE (t2)
3714 && ! (1 == simple_cst_equal (TREE_PURPOSE (t1), TREE_PURPOSE (t2))
3715 && (TREE_TYPE (TREE_PURPOSE (t1))
3716 == TREE_TYPE (TREE_PURPOSE (t2))))))
3717 return 0;
3718
3719 return t1 == t2;
3720 }
3721
3722 /* Nonzero if integer constants T1 and T2
3723 represent the same constant value. */
3724
3725 int
3726 tree_int_cst_equal (t1, t2)
3727 tree t1, t2;
3728 {
3729 if (t1 == t2)
3730 return 1;
3731 if (t1 == 0 || t2 == 0)
3732 return 0;
3733 if (TREE_CODE (t1) == INTEGER_CST
3734 && TREE_CODE (t2) == INTEGER_CST
3735 && TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3736 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2))
3737 return 1;
3738 return 0;
3739 }
3740
3741 /* Nonzero if integer constants T1 and T2 represent values that satisfy <.
3742 The precise way of comparison depends on their data type. */
3743
3744 int
3745 tree_int_cst_lt (t1, t2)
3746 tree t1, t2;
3747 {
3748 if (t1 == t2)
3749 return 0;
3750
3751 if (!TREE_UNSIGNED (TREE_TYPE (t1)))
3752 return INT_CST_LT (t1, t2);
3753 return INT_CST_LT_UNSIGNED (t1, t2);
3754 }
3755
3756 /* Return an indication of the sign of the integer constant T.
3757 The return value is -1 if T < 0, 0 if T == 0, and 1 if T > 0.
3758 Note that -1 will never be returned it T's type is unsigned. */
3759
3760 int
3761 tree_int_cst_sgn (t)
3762 tree t;
3763 {
3764 if (TREE_INT_CST_LOW (t) == 0 && TREE_INT_CST_HIGH (t) == 0)
3765 return 0;
3766 else if (TREE_UNSIGNED (TREE_TYPE (t)))
3767 return 1;
3768 else if (TREE_INT_CST_HIGH (t) < 0)
3769 return -1;
3770 else
3771 return 1;
3772 }
3773
3774 /* Compare two constructor-element-type constants. Return 1 if the lists
3775 are known to be equal; otherwise return 0. */
3776
3777 int
3778 simple_cst_list_equal (l1, l2)
3779 tree l1, l2;
3780 {
3781 while (l1 != NULL_TREE && l2 != NULL_TREE)
3782 {
3783 if (simple_cst_equal (TREE_VALUE (l1), TREE_VALUE (l2)) != 1)
3784 return 0;
3785
3786 l1 = TREE_CHAIN (l1);
3787 l2 = TREE_CHAIN (l2);
3788 }
3789
3790 return (l1 == l2);
3791 }
3792
3793 /* Return truthvalue of whether T1 is the same tree structure as T2.
3794 Return 1 if they are the same.
3795 Return 0 if they are understandably different.
3796 Return -1 if either contains tree structure not understood by
3797 this function. */
3798
3799 int
3800 simple_cst_equal (t1, t2)
3801 tree t1, t2;
3802 {
3803 register enum tree_code code1, code2;
3804 int cmp;
3805
3806 if (t1 == t2)
3807 return 1;
3808 if (t1 == 0 || t2 == 0)
3809 return 0;
3810
3811 code1 = TREE_CODE (t1);
3812 code2 = TREE_CODE (t2);
3813
3814 if (code1 == NOP_EXPR || code1 == CONVERT_EXPR || code1 == NON_LVALUE_EXPR)
3815 if (code2 == NOP_EXPR || code2 == CONVERT_EXPR || code2 == NON_LVALUE_EXPR)
3816 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3817 else
3818 return simple_cst_equal (TREE_OPERAND (t1, 0), t2);
3819 else if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
3820 || code2 == NON_LVALUE_EXPR)
3821 return simple_cst_equal (t1, TREE_OPERAND (t2, 0));
3822
3823 if (code1 != code2)
3824 return 0;
3825
3826 switch (code1)
3827 {
3828 case INTEGER_CST:
3829 return TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3830 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2);
3831
3832 case REAL_CST:
3833 return REAL_VALUES_IDENTICAL (TREE_REAL_CST (t1), TREE_REAL_CST (t2));
3834
3835 case STRING_CST:
3836 return TREE_STRING_LENGTH (t1) == TREE_STRING_LENGTH (t2)
3837 && !bcmp (TREE_STRING_POINTER (t1), TREE_STRING_POINTER (t2),
3838 TREE_STRING_LENGTH (t1));
3839
3840 case CONSTRUCTOR:
3841 abort ();
3842
3843 case SAVE_EXPR:
3844 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3845
3846 case CALL_EXPR:
3847 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3848 if (cmp <= 0)
3849 return cmp;
3850 return simple_cst_list_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
3851
3852 case TARGET_EXPR:
3853 /* Special case: if either target is an unallocated VAR_DECL,
3854 it means that it's going to be unified with whatever the
3855 TARGET_EXPR is really supposed to initialize, so treat it
3856 as being equivalent to anything. */
3857 if ((TREE_CODE (TREE_OPERAND (t1, 0)) == VAR_DECL
3858 && DECL_NAME (TREE_OPERAND (t1, 0)) == NULL_TREE
3859 && DECL_RTL (TREE_OPERAND (t1, 0)) == 0)
3860 || (TREE_CODE (TREE_OPERAND (t2, 0)) == VAR_DECL
3861 && DECL_NAME (TREE_OPERAND (t2, 0)) == NULL_TREE
3862 && DECL_RTL (TREE_OPERAND (t2, 0)) == 0))
3863 cmp = 1;
3864 else
3865 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3866 if (cmp <= 0)
3867 return cmp;
3868 return simple_cst_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
3869
3870 case WITH_CLEANUP_EXPR:
3871 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3872 if (cmp <= 0)
3873 return cmp;
3874 return simple_cst_equal (TREE_OPERAND (t1, 2), TREE_OPERAND (t1, 2));
3875
3876 case COMPONENT_REF:
3877 if (TREE_OPERAND (t1, 1) == TREE_OPERAND (t2, 1))
3878 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3879 return 0;
3880
3881 case VAR_DECL:
3882 case PARM_DECL:
3883 case CONST_DECL:
3884 case FUNCTION_DECL:
3885 return 0;
3886
3887 default:
3888 break;
3889 }
3890
3891 /* This general rule works for most tree codes. All exceptions should be
3892 handled above. If this is a language-specific tree code, we can't
3893 trust what might be in the operand, so say we don't know
3894 the situation. */
3895 if ((int) code1 >= (int) LAST_AND_UNUSED_TREE_CODE)
3896 return -1;
3897
3898 switch (TREE_CODE_CLASS (code1))
3899 {
3900 int i;
3901 case '1':
3902 case '2':
3903 case '<':
3904 case 'e':
3905 case 'r':
3906 case 's':
3907 cmp = 1;
3908 for (i=0; i<tree_code_length[(int) code1]; ++i)
3909 {
3910 cmp = simple_cst_equal (TREE_OPERAND (t1, i), TREE_OPERAND (t2, i));
3911 if (cmp <= 0)
3912 return cmp;
3913 }
3914 return cmp;
3915
3916 default:
3917 return -1;
3918 }
3919 }
3920 \f
3921 /* Constructors for pointer, array and function types.
3922 (RECORD_TYPE, UNION_TYPE and ENUMERAL_TYPE nodes are
3923 constructed by language-dependent code, not here.) */
3924
3925 /* Construct, lay out and return the type of pointers to TO_TYPE.
3926 If such a type has already been constructed, reuse it. */
3927
3928 tree
3929 build_pointer_type (to_type)
3930 tree to_type;
3931 {
3932 register tree t = TYPE_POINTER_TO (to_type);
3933
3934 /* First, if we already have a type for pointers to TO_TYPE, use it. */
3935
3936 if (t)
3937 return t;
3938
3939 /* We need a new one. Put this in the same obstack as TO_TYPE. */
3940 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
3941 t = make_node (POINTER_TYPE);
3942 pop_obstacks ();
3943
3944 TREE_TYPE (t) = to_type;
3945
3946 /* Record this type as the pointer to TO_TYPE. */
3947 TYPE_POINTER_TO (to_type) = t;
3948
3949 /* Lay out the type. This function has many callers that are concerned
3950 with expression-construction, and this simplifies them all.
3951 Also, it guarantees the TYPE_SIZE is in the same obstack as the type. */
3952 layout_type (t);
3953
3954 return t;
3955 }
3956
3957 /* Create a type of integers to be the TYPE_DOMAIN of an ARRAY_TYPE.
3958 MAXVAL should be the maximum value in the domain
3959 (one less than the length of the array).
3960
3961 The maximum value that MAXVAL can have is INT_MAX for a HOST_WIDE_INT.
3962 We don't enforce this limit, that is up to caller (e.g. language front end).
3963 The limit exists because the result is a signed type and we don't handle
3964 sizes that use more than one HOST_WIDE_INT. */
3965
3966 tree
3967 build_index_type (maxval)
3968 tree maxval;
3969 {
3970 register tree itype = make_node (INTEGER_TYPE);
3971
3972 TYPE_PRECISION (itype) = TYPE_PRECISION (sizetype);
3973 TYPE_MIN_VALUE (itype) = size_zero_node;
3974
3975 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
3976 TYPE_MAX_VALUE (itype) = convert (sizetype, maxval);
3977 pop_obstacks ();
3978
3979 TYPE_MODE (itype) = TYPE_MODE (sizetype);
3980 TYPE_SIZE (itype) = TYPE_SIZE (sizetype);
3981 TYPE_ALIGN (itype) = TYPE_ALIGN (sizetype);
3982 if (TREE_CODE (maxval) == INTEGER_CST)
3983 {
3984 int maxint = (int) TREE_INT_CST_LOW (maxval);
3985 /* If the domain should be empty, make sure the maxval
3986 remains -1 and is not spoiled by truncation. */
3987 if (INT_CST_LT (maxval, integer_zero_node))
3988 {
3989 TYPE_MAX_VALUE (itype) = build_int_2 (-1, -1);
3990 TREE_TYPE (TYPE_MAX_VALUE (itype)) = sizetype;
3991 }
3992 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
3993 }
3994 else
3995 return itype;
3996 }
3997
3998 /* Create a range of some discrete type TYPE (an INTEGER_TYPE,
3999 ENUMERAL_TYPE, BOOLEAN_TYPE, or CHAR_TYPE), with
4000 low bound LOWVAL and high bound HIGHVAL.
4001 if TYPE==NULL_TREE, sizetype is used. */
4002
4003 tree
4004 build_range_type (type, lowval, highval)
4005 tree type, lowval, highval;
4006 {
4007 register tree itype = make_node (INTEGER_TYPE);
4008
4009 TREE_TYPE (itype) = type;
4010 if (type == NULL_TREE)
4011 type = sizetype;
4012
4013 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
4014 TYPE_MIN_VALUE (itype) = convert (type, lowval);
4015 TYPE_MAX_VALUE (itype) = highval ? convert (type, highval) : NULL;
4016 pop_obstacks ();
4017
4018 TYPE_PRECISION (itype) = TYPE_PRECISION (type);
4019 TYPE_MODE (itype) = TYPE_MODE (type);
4020 TYPE_SIZE (itype) = TYPE_SIZE (type);
4021 TYPE_ALIGN (itype) = TYPE_ALIGN (type);
4022 if (TREE_CODE (lowval) == INTEGER_CST)
4023 {
4024 HOST_WIDE_INT lowint, highint;
4025 int maxint;
4026
4027 lowint = TREE_INT_CST_LOW (lowval);
4028 if (highval && TREE_CODE (highval) == INTEGER_CST)
4029 highint = TREE_INT_CST_LOW (highval);
4030 else
4031 highint = (~(unsigned HOST_WIDE_INT)0) >> 1;
4032
4033 maxint = (int) (highint - lowint);
4034 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
4035 }
4036 else
4037 return itype;
4038 }
4039
4040 /* Just like build_index_type, but takes lowval and highval instead
4041 of just highval (maxval). */
4042
4043 tree
4044 build_index_2_type (lowval,highval)
4045 tree lowval, highval;
4046 {
4047 return build_range_type (NULL_TREE, lowval, highval);
4048 }
4049
4050 /* Return nonzero iff ITYPE1 and ITYPE2 are equal (in the LISP sense).
4051 Needed because when index types are not hashed, equal index types
4052 built at different times appear distinct, even though structurally,
4053 they are not. */
4054
4055 int
4056 index_type_equal (itype1, itype2)
4057 tree itype1, itype2;
4058 {
4059 if (TREE_CODE (itype1) != TREE_CODE (itype2))
4060 return 0;
4061 if (TREE_CODE (itype1) == INTEGER_TYPE)
4062 {
4063 if (TYPE_PRECISION (itype1) != TYPE_PRECISION (itype2)
4064 || TYPE_MODE (itype1) != TYPE_MODE (itype2)
4065 || simple_cst_equal (TYPE_SIZE (itype1), TYPE_SIZE (itype2)) != 1
4066 || TYPE_ALIGN (itype1) != TYPE_ALIGN (itype2))
4067 return 0;
4068 if (1 == simple_cst_equal (TYPE_MIN_VALUE (itype1),
4069 TYPE_MIN_VALUE (itype2))
4070 && 1 == simple_cst_equal (TYPE_MAX_VALUE (itype1),
4071 TYPE_MAX_VALUE (itype2)))
4072 return 1;
4073 }
4074
4075 return 0;
4076 }
4077
4078 /* Construct, lay out and return the type of arrays of elements with ELT_TYPE
4079 and number of elements specified by the range of values of INDEX_TYPE.
4080 If such a type has already been constructed, reuse it. */
4081
4082 tree
4083 build_array_type (elt_type, index_type)
4084 tree elt_type, index_type;
4085 {
4086 register tree t;
4087 int hashcode;
4088
4089 if (TREE_CODE (elt_type) == FUNCTION_TYPE)
4090 {
4091 error ("arrays of functions are not meaningful");
4092 elt_type = integer_type_node;
4093 }
4094
4095 /* Make sure TYPE_POINTER_TO (elt_type) is filled in. */
4096 build_pointer_type (elt_type);
4097
4098 /* Allocate the array after the pointer type,
4099 in case we free it in type_hash_canon. */
4100 t = make_node (ARRAY_TYPE);
4101 TREE_TYPE (t) = elt_type;
4102 TYPE_DOMAIN (t) = index_type;
4103
4104 if (index_type == 0)
4105 {
4106 return t;
4107 }
4108
4109 hashcode = TYPE_HASH (elt_type) + TYPE_HASH (index_type);
4110 t = type_hash_canon (hashcode, t);
4111
4112 if (TYPE_SIZE (t) == 0)
4113 layout_type (t);
4114 return t;
4115 }
4116
4117 /* Construct, lay out and return
4118 the type of functions returning type VALUE_TYPE
4119 given arguments of types ARG_TYPES.
4120 ARG_TYPES is a chain of TREE_LIST nodes whose TREE_VALUEs
4121 are data type nodes for the arguments of the function.
4122 If such a type has already been constructed, reuse it. */
4123
4124 tree
4125 build_function_type (value_type, arg_types)
4126 tree value_type, arg_types;
4127 {
4128 register tree t;
4129 int hashcode;
4130
4131 if (TREE_CODE (value_type) == FUNCTION_TYPE)
4132 {
4133 error ("function return type cannot be function");
4134 value_type = integer_type_node;
4135 }
4136
4137 /* Make a node of the sort we want. */
4138 t = make_node (FUNCTION_TYPE);
4139 TREE_TYPE (t) = value_type;
4140 TYPE_ARG_TYPES (t) = arg_types;
4141
4142 /* If we already have such a type, use the old one and free this one. */
4143 hashcode = TYPE_HASH (value_type) + type_hash_list (arg_types);
4144 t = type_hash_canon (hashcode, t);
4145
4146 if (TYPE_SIZE (t) == 0)
4147 layout_type (t);
4148 return t;
4149 }
4150
4151 /* Build the node for the type of references-to-TO_TYPE. */
4152
4153 tree
4154 build_reference_type (to_type)
4155 tree to_type;
4156 {
4157 register tree t = TYPE_REFERENCE_TO (to_type);
4158 register struct obstack *ambient_obstack = current_obstack;
4159 register struct obstack *ambient_saveable_obstack = saveable_obstack;
4160
4161 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4162
4163 if (t)
4164 return t;
4165
4166 /* We need a new one. If TO_TYPE is permanent, make this permanent too. */
4167 if (TREE_PERMANENT (to_type))
4168 {
4169 current_obstack = &permanent_obstack;
4170 saveable_obstack = &permanent_obstack;
4171 }
4172
4173 t = make_node (REFERENCE_TYPE);
4174 TREE_TYPE (t) = to_type;
4175
4176 /* Record this type as the pointer to TO_TYPE. */
4177 TYPE_REFERENCE_TO (to_type) = t;
4178
4179 layout_type (t);
4180
4181 current_obstack = ambient_obstack;
4182 saveable_obstack = ambient_saveable_obstack;
4183 return t;
4184 }
4185
4186 /* Construct, lay out and return the type of methods belonging to class
4187 BASETYPE and whose arguments and values are described by TYPE.
4188 If that type exists already, reuse it.
4189 TYPE must be a FUNCTION_TYPE node. */
4190
4191 tree
4192 build_method_type (basetype, type)
4193 tree basetype, type;
4194 {
4195 register tree t;
4196 int hashcode;
4197
4198 /* Make a node of the sort we want. */
4199 t = make_node (METHOD_TYPE);
4200
4201 if (TREE_CODE (type) != FUNCTION_TYPE)
4202 abort ();
4203
4204 TYPE_METHOD_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4205 TREE_TYPE (t) = TREE_TYPE (type);
4206
4207 /* The actual arglist for this function includes a "hidden" argument
4208 which is "this". Put it into the list of argument types. */
4209
4210 TYPE_ARG_TYPES (t)
4211 = tree_cons (NULL_TREE,
4212 build_pointer_type (basetype), TYPE_ARG_TYPES (type));
4213
4214 /* If we already have such a type, use the old one and free this one. */
4215 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4216 t = type_hash_canon (hashcode, t);
4217
4218 if (TYPE_SIZE (t) == 0)
4219 layout_type (t);
4220
4221 return t;
4222 }
4223
4224 /* Construct, lay out and return the type of offsets to a value
4225 of type TYPE, within an object of type BASETYPE.
4226 If a suitable offset type exists already, reuse it. */
4227
4228 tree
4229 build_offset_type (basetype, type)
4230 tree basetype, type;
4231 {
4232 register tree t;
4233 int hashcode;
4234
4235 /* Make a node of the sort we want. */
4236 t = make_node (OFFSET_TYPE);
4237
4238 TYPE_OFFSET_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4239 TREE_TYPE (t) = type;
4240
4241 /* If we already have such a type, use the old one and free this one. */
4242 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4243 t = type_hash_canon (hashcode, t);
4244
4245 if (TYPE_SIZE (t) == 0)
4246 layout_type (t);
4247
4248 return t;
4249 }
4250
4251 /* Create a complex type whose components are COMPONENT_TYPE. */
4252
4253 tree
4254 build_complex_type (component_type)
4255 tree component_type;
4256 {
4257 register tree t;
4258 int hashcode;
4259
4260 /* Make a node of the sort we want. */
4261 t = make_node (COMPLEX_TYPE);
4262
4263 TREE_TYPE (t) = TYPE_MAIN_VARIANT (component_type);
4264 TYPE_VOLATILE (t) = TYPE_VOLATILE (component_type);
4265 TYPE_READONLY (t) = TYPE_READONLY (component_type);
4266
4267 /* If we already have such a type, use the old one and free this one. */
4268 hashcode = TYPE_HASH (component_type);
4269 t = type_hash_canon (hashcode, t);
4270
4271 if (TYPE_SIZE (t) == 0)
4272 layout_type (t);
4273
4274 return t;
4275 }
4276 \f
4277 /* Return OP, stripped of any conversions to wider types as much as is safe.
4278 Converting the value back to OP's type makes a value equivalent to OP.
4279
4280 If FOR_TYPE is nonzero, we return a value which, if converted to
4281 type FOR_TYPE, would be equivalent to converting OP to type FOR_TYPE.
4282
4283 If FOR_TYPE is nonzero, unaligned bit-field references may be changed to the
4284 narrowest type that can hold the value, even if they don't exactly fit.
4285 Otherwise, bit-field references are changed to a narrower type
4286 only if they can be fetched directly from memory in that type.
4287
4288 OP must have integer, real or enumeral type. Pointers are not allowed!
4289
4290 There are some cases where the obvious value we could return
4291 would regenerate to OP if converted to OP's type,
4292 but would not extend like OP to wider types.
4293 If FOR_TYPE indicates such extension is contemplated, we eschew such values.
4294 For example, if OP is (unsigned short)(signed char)-1,
4295 we avoid returning (signed char)-1 if FOR_TYPE is int,
4296 even though extending that to an unsigned short would regenerate OP,
4297 since the result of extending (signed char)-1 to (int)
4298 is different from (int) OP. */
4299
4300 tree
4301 get_unwidened (op, for_type)
4302 register tree op;
4303 tree for_type;
4304 {
4305 /* Set UNS initially if converting OP to FOR_TYPE is a zero-extension. */
4306 /* TYPE_PRECISION is safe in place of type_precision since
4307 pointer types are not allowed. */
4308 register tree type = TREE_TYPE (op);
4309 register unsigned final_prec
4310 = TYPE_PRECISION (for_type != 0 ? for_type : type);
4311 register int uns
4312 = (for_type != 0 && for_type != type
4313 && final_prec > TYPE_PRECISION (type)
4314 && TREE_UNSIGNED (type));
4315 register tree win = op;
4316
4317 while (TREE_CODE (op) == NOP_EXPR)
4318 {
4319 register int bitschange
4320 = TYPE_PRECISION (TREE_TYPE (op))
4321 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4322
4323 /* Truncations are many-one so cannot be removed.
4324 Unless we are later going to truncate down even farther. */
4325 if (bitschange < 0
4326 && final_prec > TYPE_PRECISION (TREE_TYPE (op)))
4327 break;
4328
4329 /* See what's inside this conversion. If we decide to strip it,
4330 we will set WIN. */
4331 op = TREE_OPERAND (op, 0);
4332
4333 /* If we have not stripped any zero-extensions (uns is 0),
4334 we can strip any kind of extension.
4335 If we have previously stripped a zero-extension,
4336 only zero-extensions can safely be stripped.
4337 Any extension can be stripped if the bits it would produce
4338 are all going to be discarded later by truncating to FOR_TYPE. */
4339
4340 if (bitschange > 0)
4341 {
4342 if (! uns || final_prec <= TYPE_PRECISION (TREE_TYPE (op)))
4343 win = op;
4344 /* TREE_UNSIGNED says whether this is a zero-extension.
4345 Let's avoid computing it if it does not affect WIN
4346 and if UNS will not be needed again. */
4347 if ((uns || TREE_CODE (op) == NOP_EXPR)
4348 && TREE_UNSIGNED (TREE_TYPE (op)))
4349 {
4350 uns = 1;
4351 win = op;
4352 }
4353 }
4354 }
4355
4356 if (TREE_CODE (op) == COMPONENT_REF
4357 /* Since type_for_size always gives an integer type. */
4358 && TREE_CODE (type) != REAL_TYPE
4359 /* Don't crash if field not laid out yet. */
4360 && DECL_SIZE (TREE_OPERAND (op, 1)) != 0)
4361 {
4362 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4363 type = type_for_size (innerprec, TREE_UNSIGNED (TREE_OPERAND (op, 1)));
4364
4365 /* We can get this structure field in the narrowest type it fits in.
4366 If FOR_TYPE is 0, do this only for a field that matches the
4367 narrower type exactly and is aligned for it
4368 The resulting extension to its nominal type (a fullword type)
4369 must fit the same conditions as for other extensions. */
4370
4371 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4372 && (for_type || ! DECL_BIT_FIELD (TREE_OPERAND (op, 1)))
4373 && (! uns || final_prec <= innerprec
4374 || TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4375 && type != 0)
4376 {
4377 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4378 TREE_OPERAND (op, 1));
4379 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4380 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4381 TREE_RAISES (win) = TREE_RAISES (op);
4382 }
4383 }
4384 return win;
4385 }
4386 \f
4387 /* Return OP or a simpler expression for a narrower value
4388 which can be sign-extended or zero-extended to give back OP.
4389 Store in *UNSIGNEDP_PTR either 1 if the value should be zero-extended
4390 or 0 if the value should be sign-extended. */
4391
4392 tree
4393 get_narrower (op, unsignedp_ptr)
4394 register tree op;
4395 int *unsignedp_ptr;
4396 {
4397 register int uns = 0;
4398 int first = 1;
4399 register tree win = op;
4400
4401 while (TREE_CODE (op) == NOP_EXPR)
4402 {
4403 register int bitschange
4404 = TYPE_PRECISION (TREE_TYPE (op))
4405 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4406
4407 /* Truncations are many-one so cannot be removed. */
4408 if (bitschange < 0)
4409 break;
4410
4411 /* See what's inside this conversion. If we decide to strip it,
4412 we will set WIN. */
4413 op = TREE_OPERAND (op, 0);
4414
4415 if (bitschange > 0)
4416 {
4417 /* An extension: the outermost one can be stripped,
4418 but remember whether it is zero or sign extension. */
4419 if (first)
4420 uns = TREE_UNSIGNED (TREE_TYPE (op));
4421 /* Otherwise, if a sign extension has been stripped,
4422 only sign extensions can now be stripped;
4423 if a zero extension has been stripped, only zero-extensions. */
4424 else if (uns != TREE_UNSIGNED (TREE_TYPE (op)))
4425 break;
4426 first = 0;
4427 }
4428 else /* bitschange == 0 */
4429 {
4430 /* A change in nominal type can always be stripped, but we must
4431 preserve the unsignedness. */
4432 if (first)
4433 uns = TREE_UNSIGNED (TREE_TYPE (op));
4434 first = 0;
4435 }
4436
4437 win = op;
4438 }
4439
4440 if (TREE_CODE (op) == COMPONENT_REF
4441 /* Since type_for_size always gives an integer type. */
4442 && TREE_CODE (TREE_TYPE (op)) != REAL_TYPE)
4443 {
4444 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4445 tree type = type_for_size (innerprec, TREE_UNSIGNED (op));
4446
4447 /* We can get this structure field in a narrower type that fits it,
4448 but the resulting extension to its nominal type (a fullword type)
4449 must satisfy the same conditions as for other extensions.
4450
4451 Do this only for fields that are aligned (not bit-fields),
4452 because when bit-field insns will be used there is no
4453 advantage in doing this. */
4454
4455 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4456 && ! DECL_BIT_FIELD (TREE_OPERAND (op, 1))
4457 && (first || uns == TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4458 && type != 0)
4459 {
4460 if (first)
4461 uns = TREE_UNSIGNED (TREE_OPERAND (op, 1));
4462 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4463 TREE_OPERAND (op, 1));
4464 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4465 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4466 TREE_RAISES (win) = TREE_RAISES (op);
4467 }
4468 }
4469 *unsignedp_ptr = uns;
4470 return win;
4471 }
4472 \f
4473 /* Return the precision of a type, for arithmetic purposes.
4474 Supports all types on which arithmetic is possible
4475 (including pointer types).
4476 It's not clear yet what will be right for complex types. */
4477
4478 int
4479 type_precision (type)
4480 register tree type;
4481 {
4482 return ((TREE_CODE (type) == INTEGER_TYPE
4483 || TREE_CODE (type) == ENUMERAL_TYPE
4484 || TREE_CODE (type) == REAL_TYPE)
4485 ? TYPE_PRECISION (type) : POINTER_SIZE);
4486 }
4487
4488 /* Nonzero if integer constant C has a value that is permissible
4489 for type TYPE (an INTEGER_TYPE). */
4490
4491 int
4492 int_fits_type_p (c, type)
4493 tree c, type;
4494 {
4495 if (TREE_UNSIGNED (type))
4496 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4497 && INT_CST_LT_UNSIGNED (TYPE_MAX_VALUE (type), c))
4498 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4499 && INT_CST_LT_UNSIGNED (c, TYPE_MIN_VALUE (type)))
4500 /* Negative ints never fit unsigned types. */
4501 && ! (TREE_INT_CST_HIGH (c) < 0
4502 && ! TREE_UNSIGNED (TREE_TYPE (c))));
4503 else
4504 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4505 && INT_CST_LT (TYPE_MAX_VALUE (type), c))
4506 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4507 && INT_CST_LT (c, TYPE_MIN_VALUE (type)))
4508 /* Unsigned ints with top bit set never fit signed types. */
4509 && ! (TREE_INT_CST_HIGH (c) < 0
4510 && TREE_UNSIGNED (TREE_TYPE (c))));
4511 }
4512
4513 /* Return the innermost context enclosing DECL that is
4514 a FUNCTION_DECL, or zero if none. */
4515
4516 tree
4517 decl_function_context (decl)
4518 tree decl;
4519 {
4520 tree context;
4521
4522 if (TREE_CODE (decl) == ERROR_MARK)
4523 return 0;
4524
4525 if (TREE_CODE (decl) == SAVE_EXPR)
4526 context = SAVE_EXPR_CONTEXT (decl);
4527 else
4528 context = DECL_CONTEXT (decl);
4529
4530 while (context && TREE_CODE (context) != FUNCTION_DECL)
4531 {
4532 if (TREE_CODE (context) == RECORD_TYPE
4533 || TREE_CODE (context) == UNION_TYPE
4534 || TREE_CODE (context) == QUAL_UNION_TYPE)
4535 context = TYPE_CONTEXT (context);
4536 else if (TREE_CODE (context) == TYPE_DECL)
4537 context = DECL_CONTEXT (context);
4538 else if (TREE_CODE (context) == BLOCK)
4539 context = BLOCK_SUPERCONTEXT (context);
4540 else
4541 /* Unhandled CONTEXT !? */
4542 abort ();
4543 }
4544
4545 return context;
4546 }
4547
4548 /* Return the innermost context enclosing DECL that is
4549 a RECORD_TYPE, UNION_TYPE or QUAL_UNION_TYPE, or zero if none.
4550 TYPE_DECLs and FUNCTION_DECLs are transparent to this function. */
4551
4552 tree
4553 decl_type_context (decl)
4554 tree decl;
4555 {
4556 tree context = DECL_CONTEXT (decl);
4557
4558 while (context)
4559 {
4560 if (TREE_CODE (context) == RECORD_TYPE
4561 || TREE_CODE (context) == UNION_TYPE
4562 || TREE_CODE (context) == QUAL_UNION_TYPE)
4563 return context;
4564 if (TREE_CODE (context) == TYPE_DECL
4565 || TREE_CODE (context) == FUNCTION_DECL)
4566 context = DECL_CONTEXT (context);
4567 else if (TREE_CODE (context) == BLOCK)
4568 context = BLOCK_SUPERCONTEXT (context);
4569 else
4570 /* Unhandled CONTEXT!? */
4571 abort ();
4572 }
4573 return NULL_TREE;
4574 }
4575
4576 /* Print debugging information about the size of the
4577 toplev_inline_obstacks. */
4578
4579 void
4580 print_inline_obstack_statistics ()
4581 {
4582 struct simple_obstack_stack *current = toplev_inline_obstacks;
4583 int n_obstacks = 0;
4584 int n_alloc = 0;
4585 int n_chunks = 0;
4586
4587 for (; current; current = current->next, ++n_obstacks)
4588 {
4589 struct obstack *o = current->obstack;
4590 struct _obstack_chunk *chunk = o->chunk;
4591
4592 n_alloc += o->next_free - chunk->contents;
4593 chunk = chunk->prev;
4594 ++n_chunks;
4595 for (; chunk; chunk = chunk->prev, ++n_chunks)
4596 n_alloc += chunk->limit - &chunk->contents[0];
4597 }
4598 fprintf (stderr, "inline obstacks: %d obstacks, %d bytes, %d chunks\n",
4599 n_obstacks, n_alloc, n_chunks);
4600 }
4601
4602 /* Print debugging information about the obstack O, named STR. */
4603
4604 void
4605 print_obstack_statistics (str, o)
4606 char *str;
4607 struct obstack *o;
4608 {
4609 struct _obstack_chunk *chunk = o->chunk;
4610 int n_chunks = 1;
4611 int n_alloc = 0;
4612
4613 n_alloc += o->next_free - chunk->contents;
4614 chunk = chunk->prev;
4615 while (chunk)
4616 {
4617 n_chunks += 1;
4618 n_alloc += chunk->limit - &chunk->contents[0];
4619 chunk = chunk->prev;
4620 }
4621 fprintf (stderr, "obstack %s: %u bytes, %d chunks\n",
4622 str, n_alloc, n_chunks);
4623 }
4624
4625 /* Print debugging information about tree nodes generated during the compile,
4626 and any language-specific information. */
4627
4628 void
4629 dump_tree_statistics ()
4630 {
4631 #ifdef GATHER_STATISTICS
4632 int i;
4633 int total_nodes, total_bytes;
4634 #endif
4635
4636 fprintf (stderr, "\n??? tree nodes created\n\n");
4637 #ifdef GATHER_STATISTICS
4638 fprintf (stderr, "Kind Nodes Bytes\n");
4639 fprintf (stderr, "-------------------------------------\n");
4640 total_nodes = total_bytes = 0;
4641 for (i = 0; i < (int) all_kinds; i++)
4642 {
4643 fprintf (stderr, "%-20s %6d %9d\n", tree_node_kind_names[i],
4644 tree_node_counts[i], tree_node_sizes[i]);
4645 total_nodes += tree_node_counts[i];
4646 total_bytes += tree_node_sizes[i];
4647 }
4648 fprintf (stderr, "%-20s %9d\n", "identifier names", id_string_size);
4649 fprintf (stderr, "-------------------------------------\n");
4650 fprintf (stderr, "%-20s %6d %9d\n", "Total", total_nodes, total_bytes);
4651 fprintf (stderr, "-------------------------------------\n");
4652 #else
4653 fprintf (stderr, "(No per-node statistics)\n");
4654 #endif
4655 print_obstack_statistics ("permanent_obstack", &permanent_obstack);
4656 print_obstack_statistics ("maybepermanent_obstack", &maybepermanent_obstack);
4657 print_obstack_statistics ("temporary_obstack", &temporary_obstack);
4658 print_obstack_statistics ("momentary_obstack", &momentary_obstack);
4659 print_obstack_statistics ("temp_decl_obstack", &temp_decl_obstack);
4660 print_inline_obstack_statistics ();
4661 print_lang_statistics ();
4662 }
4663 \f
4664 #define FILE_FUNCTION_PREFIX_LEN 9
4665
4666 #ifndef NO_DOLLAR_IN_LABEL
4667 #define FILE_FUNCTION_FORMAT "_GLOBAL_$D$%s"
4668 #else /* NO_DOLLAR_IN_LABEL */
4669 #ifndef NO_DOT_IN_LABEL
4670 #define FILE_FUNCTION_FORMAT "_GLOBAL_.D.%s"
4671 #else /* NO_DOT_IN_LABEL */
4672 #define FILE_FUNCTION_FORMAT "_GLOBAL__D_%s"
4673 #endif /* NO_DOT_IN_LABEL */
4674 #endif /* NO_DOLLAR_IN_LABEL */
4675
4676 extern char * first_global_object_name;
4677
4678 /* If KIND=='I', return a suitable global initializer (constructor) name.
4679 If KIND=='D', return a suitable global clean-up (destructor) name. */
4680
4681 tree
4682 get_file_function_name (kind)
4683 int kind;
4684 {
4685 char *buf;
4686 register char *p;
4687
4688 if (first_global_object_name)
4689 p = first_global_object_name;
4690 else if (main_input_filename)
4691 p = main_input_filename;
4692 else
4693 p = input_filename;
4694
4695 buf = (char *) alloca (sizeof (FILE_FUNCTION_FORMAT) + strlen (p));
4696
4697 /* Set up the name of the file-level functions we may need. */
4698 /* Use a global object (which is already required to be unique over
4699 the program) rather than the file name (which imposes extra
4700 constraints). -- Raeburn@MIT.EDU, 10 Jan 1990. */
4701 sprintf (buf, FILE_FUNCTION_FORMAT, p);
4702
4703 /* Don't need to pull weird characters out of global names. */
4704 if (p != first_global_object_name)
4705 {
4706 for (p = buf+11; *p; p++)
4707 if (! ((*p >= '0' && *p <= '9')
4708 #if 0 /* we always want labels, which are valid C++ identifiers (+ `$') */
4709 #ifndef ASM_IDENTIFY_GCC /* this is required if `.' is invalid -- k. raeburn */
4710 || *p == '.'
4711 #endif
4712 #endif
4713 #ifndef NO_DOLLAR_IN_LABEL /* this for `$'; unlikely, but... -- kr */
4714 || *p == '$'
4715 #endif
4716 #ifndef NO_DOT_IN_LABEL /* this for `.'; unlikely, but... */
4717 || *p == '.'
4718 #endif
4719 || (*p >= 'A' && *p <= 'Z')
4720 || (*p >= 'a' && *p <= 'z')))
4721 *p = '_';
4722 }
4723
4724 buf[FILE_FUNCTION_PREFIX_LEN] = kind;
4725
4726 return get_identifier (buf);
4727 }
4728 \f
4729 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4730 The result is placed in BUFFER (which has length BIT_SIZE),
4731 with one bit in each char ('\000' or '\001').
4732
4733 If the constructor is constant, NULL_TREE is returned.
4734 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4735
4736 tree
4737 get_set_constructor_bits (init, buffer, bit_size)
4738 tree init;
4739 char *buffer;
4740 int bit_size;
4741 {
4742 int i;
4743 tree vals;
4744 HOST_WIDE_INT domain_min
4745 = TREE_INT_CST_LOW (TYPE_MIN_VALUE (TYPE_DOMAIN (TREE_TYPE (init))));
4746 tree non_const_bits = NULL_TREE;
4747 for (i = 0; i < bit_size; i++)
4748 buffer[i] = 0;
4749
4750 for (vals = TREE_OPERAND (init, 1);
4751 vals != NULL_TREE; vals = TREE_CHAIN (vals))
4752 {
4753 if (TREE_CODE (TREE_VALUE (vals)) != INTEGER_CST
4754 || (TREE_PURPOSE (vals) != NULL_TREE
4755 && TREE_CODE (TREE_PURPOSE (vals)) != INTEGER_CST))
4756 non_const_bits
4757 = tree_cons (TREE_PURPOSE (vals), TREE_VALUE (vals), non_const_bits);
4758 else if (TREE_PURPOSE (vals) != NULL_TREE)
4759 {
4760 /* Set a range of bits to ones. */
4761 HOST_WIDE_INT lo_index
4762 = TREE_INT_CST_LOW (TREE_PURPOSE (vals)) - domain_min;
4763 HOST_WIDE_INT hi_index
4764 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
4765 if (lo_index < 0 || lo_index >= bit_size
4766 || hi_index < 0 || hi_index >= bit_size)
4767 abort ();
4768 for ( ; lo_index <= hi_index; lo_index++)
4769 buffer[lo_index] = 1;
4770 }
4771 else
4772 {
4773 /* Set a single bit to one. */
4774 HOST_WIDE_INT index
4775 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
4776 if (index < 0 || index >= bit_size)
4777 {
4778 error ("invalid initializer for bit string");
4779 return NULL_TREE;
4780 }
4781 buffer[index] = 1;
4782 }
4783 }
4784 return non_const_bits;
4785 }
4786
4787 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4788 The result is placed in BUFFER (which is an array of bytes).
4789 If the constructor is constant, NULL_TREE is returned.
4790 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4791
4792 tree
4793 get_set_constructor_bytes (init, buffer, wd_size)
4794 tree init;
4795 unsigned char *buffer;
4796 int wd_size;
4797 {
4798 int i;
4799 int set_word_size = BITS_PER_UNIT;
4800 int bit_size = wd_size * set_word_size;
4801 int bit_pos = 0;
4802 unsigned char *bytep = buffer;
4803 char *bit_buffer = (char *) alloca(bit_size);
4804 tree non_const_bits = get_set_constructor_bits (init, bit_buffer, bit_size);
4805
4806 for (i = 0; i < wd_size; i++)
4807 buffer[i] = 0;
4808
4809 for (i = 0; i < bit_size; i++)
4810 {
4811 if (bit_buffer[i])
4812 {
4813 if (BYTES_BIG_ENDIAN)
4814 *bytep |= (1 << (set_word_size - 1 - bit_pos));
4815 else
4816 *bytep |= 1 << bit_pos;
4817 }
4818 bit_pos++;
4819 if (bit_pos >= set_word_size)
4820 bit_pos = 0, bytep++;
4821 }
4822 return non_const_bits;
4823 }