copy_node should copy the node
[gcc.git] / gcc / tree.c
1 /* Language-independent node constructors for parse phase of GNU compiler.
2 Copyright (C) 1987, 88, 92-98, 1999 Free Software Foundation, Inc.
3
4 This file is part of GNU CC.
5
6 GNU CC is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU CC is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU CC; see the file COPYING. If not, write to
18 the Free Software Foundation, 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21
22 /* This file contains the low level primitives for operating on tree nodes,
23 including allocation, list operations, interning of identifiers,
24 construction of data type nodes and statement nodes,
25 and construction of type conversion nodes. It also contains
26 tables index by tree code that describe how to take apart
27 nodes of that code.
28
29 It is intended to be language-independent, but occasionally
30 calls language-dependent routines defined (for C) in typecheck.c.
31
32 The low-level allocation routines oballoc and permalloc
33 are used also for allocating many other kinds of objects
34 by all passes of the compiler. */
35
36 #include "config.h"
37 #include "system.h"
38 #include "flags.h"
39 #include "tree.h"
40 #include "function.h"
41 #include "obstack.h"
42 #include "toplev.h"
43 #include "ggc.h"
44
45 #define obstack_chunk_alloc xmalloc
46 #define obstack_chunk_free free
47 /* obstack.[ch] explicitly declined to prototype this. */
48 extern int _obstack_allocated_p PROTO ((struct obstack *h, GENERIC_PTR obj));
49
50 /* Tree nodes of permanent duration are allocated in this obstack.
51 They are the identifier nodes, and everything outside of
52 the bodies and parameters of function definitions. */
53
54 struct obstack permanent_obstack;
55
56 /* The initial RTL, and all ..._TYPE nodes, in a function
57 are allocated in this obstack. Usually they are freed at the
58 end of the function, but if the function is inline they are saved.
59 For top-level functions, this is maybepermanent_obstack.
60 Separate obstacks are made for nested functions. */
61
62 struct obstack *function_maybepermanent_obstack;
63
64 /* This is the function_maybepermanent_obstack for top-level functions. */
65
66 struct obstack maybepermanent_obstack;
67
68 /* The contents of the current function definition are allocated
69 in this obstack, and all are freed at the end of the function.
70 For top-level functions, this is temporary_obstack.
71 Separate obstacks are made for nested functions. */
72
73 struct obstack *function_obstack;
74
75 /* This is used for reading initializers of global variables. */
76
77 struct obstack temporary_obstack;
78
79 /* The tree nodes of an expression are allocated
80 in this obstack, and all are freed at the end of the expression. */
81
82 struct obstack momentary_obstack;
83
84 /* The tree nodes of a declarator are allocated
85 in this obstack, and all are freed when the declarator
86 has been parsed. */
87
88 static struct obstack temp_decl_obstack;
89
90 /* This points at either permanent_obstack
91 or the current function_maybepermanent_obstack. */
92
93 struct obstack *saveable_obstack;
94
95 /* This is same as saveable_obstack during parse and expansion phase;
96 it points to the current function's obstack during optimization.
97 This is the obstack to be used for creating rtl objects. */
98
99 struct obstack *rtl_obstack;
100
101 /* This points at either permanent_obstack or the current function_obstack. */
102
103 struct obstack *current_obstack;
104
105 /* This points at either permanent_obstack or the current function_obstack
106 or momentary_obstack. */
107
108 struct obstack *expression_obstack;
109
110 /* Stack of obstack selections for push_obstacks and pop_obstacks. */
111
112 struct obstack_stack
113 {
114 struct obstack_stack *next;
115 struct obstack *current;
116 struct obstack *saveable;
117 struct obstack *expression;
118 struct obstack *rtl;
119 };
120
121 struct obstack_stack *obstack_stack;
122
123 /* Obstack for allocating struct obstack_stack entries. */
124
125 static struct obstack obstack_stack_obstack;
126
127 /* Addresses of first objects in some obstacks.
128 This is for freeing their entire contents. */
129 char *maybepermanent_firstobj;
130 char *temporary_firstobj;
131 char *momentary_firstobj;
132 char *temp_decl_firstobj;
133
134 /* This is used to preserve objects (mainly array initializers) that need to
135 live until the end of the current function, but no further. */
136 char *momentary_function_firstobj;
137
138 /* Nonzero means all ..._TYPE nodes should be allocated permanently. */
139
140 int all_types_permanent;
141
142 /* Stack of places to restore the momentary obstack back to. */
143
144 struct momentary_level
145 {
146 /* Pointer back to previous such level. */
147 struct momentary_level *prev;
148 /* First object allocated within this level. */
149 char *base;
150 /* Value of expression_obstack saved at entry to this level. */
151 struct obstack *obstack;
152 };
153
154 struct momentary_level *momentary_stack;
155
156 /* Table indexed by tree code giving a string containing a character
157 classifying the tree code. Possibilities are
158 t, d, s, c, r, <, 1, 2 and e. See tree.def for details. */
159
160 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) TYPE,
161
162 char tree_code_type[MAX_TREE_CODES] = {
163 #include "tree.def"
164 };
165 #undef DEFTREECODE
166
167 /* Table indexed by tree code giving number of expression
168 operands beyond the fixed part of the node structure.
169 Not used for types or decls. */
170
171 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) LENGTH,
172
173 int tree_code_length[MAX_TREE_CODES] = {
174 #include "tree.def"
175 };
176 #undef DEFTREECODE
177
178 /* Names of tree components.
179 Used for printing out the tree and error messages. */
180 #define DEFTREECODE(SYM, NAME, TYPE, LEN) NAME,
181
182 const char *tree_code_name[MAX_TREE_CODES] = {
183 #include "tree.def"
184 };
185 #undef DEFTREECODE
186
187 /* Statistics-gathering stuff. */
188 typedef enum
189 {
190 d_kind,
191 t_kind,
192 b_kind,
193 s_kind,
194 r_kind,
195 e_kind,
196 c_kind,
197 id_kind,
198 op_id_kind,
199 perm_list_kind,
200 temp_list_kind,
201 vec_kind,
202 x_kind,
203 lang_decl,
204 lang_type,
205 all_kinds
206 } tree_node_kind;
207
208 int tree_node_counts[(int)all_kinds];
209 int tree_node_sizes[(int)all_kinds];
210 int id_string_size = 0;
211
212 const char *tree_node_kind_names[] = {
213 "decls",
214 "types",
215 "blocks",
216 "stmts",
217 "refs",
218 "exprs",
219 "constants",
220 "identifiers",
221 "op_identifiers",
222 "perm_tree_lists",
223 "temp_tree_lists",
224 "vecs",
225 "random kinds",
226 "lang_decl kinds",
227 "lang_type kinds"
228 };
229
230 /* Hash table for uniquizing IDENTIFIER_NODEs by name. */
231
232 #define MAX_HASH_TABLE 1009
233 static tree hash_table[MAX_HASH_TABLE]; /* id hash buckets */
234
235 /* 0 while creating built-in identifiers. */
236 static int do_identifier_warnings;
237
238 /* Unique id for next decl created. */
239 static int next_decl_uid;
240 /* Unique id for next type created. */
241 static int next_type_uid = 1;
242
243 /* The language-specific function for alias analysis. If NULL, the
244 language does not do any special alias analysis. */
245 int (*lang_get_alias_set) PROTO((tree));
246
247 /* Here is how primitive or already-canonicalized types' hash
248 codes are made. */
249 #define TYPE_HASH(TYPE) ((unsigned long) (TYPE) & 0777777)
250
251 /* Each hash table slot is a bucket containing a chain
252 of these structures. */
253
254 struct type_hash
255 {
256 struct type_hash *next; /* Next structure in the bucket. */
257 int hashcode; /* Hash code of this type. */
258 tree type; /* The type recorded here. */
259 };
260
261 /* Now here is the hash table. When recording a type, it is added
262 to the slot whose index is the hash code mod the table size.
263 Note that the hash table is used for several kinds of types
264 (function types, array types and array index range types, for now).
265 While all these live in the same table, they are completely independent,
266 and the hash code is computed differently for each of these. */
267
268 #define TYPE_HASH_SIZE 59
269 struct type_hash *type_hash_table[TYPE_HASH_SIZE];
270
271 static void set_type_quals PROTO((tree, int));
272 static void append_random_chars PROTO((char *));
273 static void build_real_from_int_cst_1 PROTO((PTR));
274 static void mark_type_hash PROTO ((void *));
275
276 void gcc_obstack_init ();
277
278 /* If non-null, a language specific helper for unsave_expr_now. */
279
280 void (*lang_unsave_expr_now) PROTO((tree));
281 \f
282 /* Init the principal obstacks. */
283
284 void
285 init_obstacks ()
286 {
287 gcc_obstack_init (&obstack_stack_obstack);
288 gcc_obstack_init (&permanent_obstack);
289
290 gcc_obstack_init (&temporary_obstack);
291 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
292 gcc_obstack_init (&momentary_obstack);
293 momentary_firstobj = (char *) obstack_alloc (&momentary_obstack, 0);
294 momentary_function_firstobj = momentary_firstobj;
295 gcc_obstack_init (&maybepermanent_obstack);
296 maybepermanent_firstobj
297 = (char *) obstack_alloc (&maybepermanent_obstack, 0);
298 gcc_obstack_init (&temp_decl_obstack);
299 temp_decl_firstobj = (char *) obstack_alloc (&temp_decl_obstack, 0);
300
301 function_obstack = &temporary_obstack;
302 function_maybepermanent_obstack = &maybepermanent_obstack;
303 current_obstack = &permanent_obstack;
304 expression_obstack = &permanent_obstack;
305 rtl_obstack = saveable_obstack = &permanent_obstack;
306
307 /* Init the hash table of identifiers. */
308 bzero ((char *) hash_table, sizeof hash_table);
309
310 ggc_add_tree_root (hash_table, MAX_HASH_TABLE);
311 ggc_add_root (type_hash_table, TYPE_HASH_SIZE,
312 sizeof(struct type_hash *),
313 mark_type_hash);
314 }
315
316 void
317 gcc_obstack_init (obstack)
318 struct obstack *obstack;
319 {
320 /* Let particular systems override the size of a chunk. */
321 #ifndef OBSTACK_CHUNK_SIZE
322 #define OBSTACK_CHUNK_SIZE 0
323 #endif
324 /* Let them override the alloc and free routines too. */
325 #ifndef OBSTACK_CHUNK_ALLOC
326 #define OBSTACK_CHUNK_ALLOC xmalloc
327 #endif
328 #ifndef OBSTACK_CHUNK_FREE
329 #define OBSTACK_CHUNK_FREE free
330 #endif
331 _obstack_begin (obstack, OBSTACK_CHUNK_SIZE, 0,
332 (void *(*) ()) OBSTACK_CHUNK_ALLOC,
333 (void (*) ()) OBSTACK_CHUNK_FREE);
334 }
335
336 /* Save all variables describing the current status into the structure
337 *P. This function is called whenever we start compiling one
338 function in the midst of compiling another. For example, when
339 compiling a nested function, or, in C++, a template instantiation
340 that is required by the function we are currently compiling.
341
342 CONTEXT is the decl_function_context for the function we're about to
343 compile; if it isn't current_function_decl, we have to play some games. */
344
345 void
346 save_tree_status (p)
347 struct function *p;
348 {
349 p->all_types_permanent = all_types_permanent;
350 p->momentary_stack = momentary_stack;
351 p->maybepermanent_firstobj = maybepermanent_firstobj;
352 p->temporary_firstobj = temporary_firstobj;
353 p->momentary_firstobj = momentary_firstobj;
354 p->momentary_function_firstobj = momentary_function_firstobj;
355 p->function_obstack = function_obstack;
356 p->function_maybepermanent_obstack = function_maybepermanent_obstack;
357 p->current_obstack = current_obstack;
358 p->expression_obstack = expression_obstack;
359 p->saveable_obstack = saveable_obstack;
360 p->rtl_obstack = rtl_obstack;
361
362 function_maybepermanent_obstack
363 = (struct obstack *) xmalloc (sizeof (struct obstack));
364 gcc_obstack_init (function_maybepermanent_obstack);
365 maybepermanent_firstobj
366 = (char *) obstack_finish (function_maybepermanent_obstack);
367
368 function_obstack = (struct obstack *) xmalloc (sizeof (struct obstack));
369 gcc_obstack_init (function_obstack);
370
371 current_obstack = &permanent_obstack;
372 expression_obstack = &permanent_obstack;
373 rtl_obstack = saveable_obstack = &permanent_obstack;
374
375 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
376 momentary_firstobj = (char *) obstack_finish (&momentary_obstack);
377 momentary_function_firstobj = momentary_firstobj;
378 }
379
380 /* Restore all variables describing the current status from the structure *P.
381 This is used after a nested function. */
382
383 void
384 restore_tree_status (p)
385 struct function *p;
386 {
387 all_types_permanent = p->all_types_permanent;
388 momentary_stack = p->momentary_stack;
389
390 obstack_free (&momentary_obstack, momentary_function_firstobj);
391
392 /* Free saveable storage used by the function just compiled and not
393 saved. */
394 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
395
396 obstack_free (&temporary_obstack, temporary_firstobj);
397 obstack_free (&momentary_obstack, momentary_function_firstobj);
398
399 obstack_free (function_obstack, 0);
400
401 if (obstack_empty_p (function_maybepermanent_obstack))
402 free (function_maybepermanent_obstack);
403 free (function_obstack);
404
405 temporary_firstobj = p->temporary_firstobj;
406 momentary_firstobj = p->momentary_firstobj;
407 momentary_function_firstobj = p->momentary_function_firstobj;
408 maybepermanent_firstobj = p->maybepermanent_firstobj;
409 function_obstack = p->function_obstack;
410 function_maybepermanent_obstack = p->function_maybepermanent_obstack;
411 current_obstack = p->current_obstack;
412 expression_obstack = p->expression_obstack;
413 saveable_obstack = p->saveable_obstack;
414 rtl_obstack = p->rtl_obstack;
415 }
416 \f
417 /* Start allocating on the temporary (per function) obstack.
418 This is done in start_function before parsing the function body,
419 and before each initialization at top level, and to go back
420 to temporary allocation after doing permanent_allocation. */
421
422 void
423 temporary_allocation ()
424 {
425 /* Note that function_obstack at top level points to temporary_obstack.
426 But within a nested function context, it is a separate obstack. */
427 current_obstack = function_obstack;
428 expression_obstack = function_obstack;
429 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
430 momentary_stack = 0;
431 }
432
433 /* Start allocating on the permanent obstack but don't
434 free the temporary data. After calling this, call
435 `permanent_allocation' to fully resume permanent allocation status. */
436
437 void
438 end_temporary_allocation ()
439 {
440 current_obstack = &permanent_obstack;
441 expression_obstack = &permanent_obstack;
442 rtl_obstack = saveable_obstack = &permanent_obstack;
443 }
444
445 /* Resume allocating on the temporary obstack, undoing
446 effects of `end_temporary_allocation'. */
447
448 void
449 resume_temporary_allocation ()
450 {
451 current_obstack = function_obstack;
452 expression_obstack = function_obstack;
453 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
454 }
455
456 /* While doing temporary allocation, switch to allocating in such a
457 way as to save all nodes if the function is inlined. Call
458 resume_temporary_allocation to go back to ordinary temporary
459 allocation. */
460
461 void
462 saveable_allocation ()
463 {
464 /* Note that function_obstack at top level points to temporary_obstack.
465 But within a nested function context, it is a separate obstack. */
466 expression_obstack = current_obstack = saveable_obstack;
467 }
468
469 /* Switch to current obstack CURRENT and maybepermanent obstack SAVEABLE,
470 recording the previously current obstacks on a stack.
471 This does not free any storage in any obstack. */
472
473 void
474 push_obstacks (current, saveable)
475 struct obstack *current, *saveable;
476 {
477 struct obstack_stack *p;
478
479 if (ggc_p)
480 return;
481
482 p = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
483 (sizeof (struct obstack_stack)));
484
485 p->current = current_obstack;
486 p->saveable = saveable_obstack;
487 p->expression = expression_obstack;
488 p->rtl = rtl_obstack;
489 p->next = obstack_stack;
490 obstack_stack = p;
491
492 current_obstack = current;
493 expression_obstack = current;
494 rtl_obstack = saveable_obstack = saveable;
495 }
496
497 /* Save the current set of obstacks, but don't change them. */
498
499 void
500 push_obstacks_nochange ()
501 {
502 struct obstack_stack *p;
503
504 if (ggc_p)
505 return;
506
507 p = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
508 (sizeof (struct obstack_stack)));
509
510 p->current = current_obstack;
511 p->saveable = saveable_obstack;
512 p->expression = expression_obstack;
513 p->rtl = rtl_obstack;
514 p->next = obstack_stack;
515 obstack_stack = p;
516 }
517
518 /* Pop the obstack selection stack. */
519
520 void
521 pop_obstacks ()
522 {
523 struct obstack_stack *p;
524
525 if (ggc_p)
526 return;
527
528 p = obstack_stack;
529 obstack_stack = p->next;
530
531 current_obstack = p->current;
532 saveable_obstack = p->saveable;
533 expression_obstack = p->expression;
534 rtl_obstack = p->rtl;
535
536 obstack_free (&obstack_stack_obstack, p);
537 }
538
539 /* Nonzero if temporary allocation is currently in effect.
540 Zero if currently doing permanent allocation. */
541
542 int
543 allocation_temporary_p ()
544 {
545 return current_obstack != &permanent_obstack;
546 }
547
548 /* Go back to allocating on the permanent obstack
549 and free everything in the temporary obstack.
550
551 FUNCTION_END is true only if we have just finished compiling a function.
552 In that case, we also free preserved initial values on the momentary
553 obstack. */
554
555 void
556 permanent_allocation (function_end)
557 int function_end;
558 {
559 /* Free up previous temporary obstack data */
560 obstack_free (&temporary_obstack, temporary_firstobj);
561 if (function_end)
562 {
563 obstack_free (&momentary_obstack, momentary_function_firstobj);
564 momentary_firstobj = momentary_function_firstobj;
565 }
566 else
567 obstack_free (&momentary_obstack, momentary_firstobj);
568 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
569 obstack_free (&temp_decl_obstack, temp_decl_firstobj);
570
571 current_obstack = &permanent_obstack;
572 expression_obstack = &permanent_obstack;
573 rtl_obstack = saveable_obstack = &permanent_obstack;
574 }
575
576 /* Save permanently everything on the maybepermanent_obstack. */
577
578 void
579 preserve_data ()
580 {
581 maybepermanent_firstobj
582 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
583 }
584
585 void
586 preserve_initializer ()
587 {
588 struct momentary_level *tem;
589 char *old_momentary;
590
591 temporary_firstobj
592 = (char *) obstack_alloc (&temporary_obstack, 0);
593 maybepermanent_firstobj
594 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
595
596 old_momentary = momentary_firstobj;
597 momentary_firstobj
598 = (char *) obstack_alloc (&momentary_obstack, 0);
599 if (momentary_firstobj != old_momentary)
600 for (tem = momentary_stack; tem; tem = tem->prev)
601 tem->base = momentary_firstobj;
602 }
603
604 /* Start allocating new rtl in current_obstack.
605 Use resume_temporary_allocation
606 to go back to allocating rtl in saveable_obstack. */
607
608 void
609 rtl_in_current_obstack ()
610 {
611 rtl_obstack = current_obstack;
612 }
613
614 /* Start allocating rtl from saveable_obstack. Intended to be used after
615 a call to push_obstacks_nochange. */
616
617 void
618 rtl_in_saveable_obstack ()
619 {
620 rtl_obstack = saveable_obstack;
621 }
622 \f
623 /* Allocate SIZE bytes in the current obstack
624 and return a pointer to them.
625 In practice the current obstack is always the temporary one. */
626
627 char *
628 oballoc (size)
629 int size;
630 {
631 return (char *) obstack_alloc (current_obstack, size);
632 }
633
634 /* Free the object PTR in the current obstack
635 as well as everything allocated since PTR.
636 In practice the current obstack is always the temporary one. */
637
638 void
639 obfree (ptr)
640 char *ptr;
641 {
642 obstack_free (current_obstack, ptr);
643 }
644
645 /* Allocate SIZE bytes in the permanent obstack
646 and return a pointer to them. */
647
648 char *
649 permalloc (size)
650 int size;
651 {
652 return (char *) obstack_alloc (&permanent_obstack, size);
653 }
654
655 /* Allocate NELEM items of SIZE bytes in the permanent obstack
656 and return a pointer to them. The storage is cleared before
657 returning the value. */
658
659 char *
660 perm_calloc (nelem, size)
661 int nelem;
662 long size;
663 {
664 char *rval = (char *) obstack_alloc (&permanent_obstack, nelem * size);
665 bzero (rval, nelem * size);
666 return rval;
667 }
668
669 /* Allocate SIZE bytes in the saveable obstack
670 and return a pointer to them. */
671
672 char *
673 savealloc (size)
674 int size;
675 {
676 return (char *) obstack_alloc (saveable_obstack, size);
677 }
678
679 /* Allocate SIZE bytes in the expression obstack
680 and return a pointer to them. */
681
682 char *
683 expralloc (size)
684 int size;
685 {
686 return (char *) obstack_alloc (expression_obstack, size);
687 }
688 \f
689 /* Print out which obstack an object is in. */
690
691 void
692 print_obstack_name (object, file, prefix)
693 char *object;
694 FILE *file;
695 const char *prefix;
696 {
697 struct obstack *obstack = NULL;
698 const char *obstack_name = NULL;
699 struct function *p;
700
701 for (p = outer_function_chain; p; p = p->next)
702 {
703 if (_obstack_allocated_p (p->function_obstack, object))
704 {
705 obstack = p->function_obstack;
706 obstack_name = "containing function obstack";
707 }
708 if (_obstack_allocated_p (p->function_maybepermanent_obstack, object))
709 {
710 obstack = p->function_maybepermanent_obstack;
711 obstack_name = "containing function maybepermanent obstack";
712 }
713 }
714
715 if (_obstack_allocated_p (&obstack_stack_obstack, object))
716 {
717 obstack = &obstack_stack_obstack;
718 obstack_name = "obstack_stack_obstack";
719 }
720 else if (_obstack_allocated_p (function_obstack, object))
721 {
722 obstack = function_obstack;
723 obstack_name = "function obstack";
724 }
725 else if (_obstack_allocated_p (&permanent_obstack, object))
726 {
727 obstack = &permanent_obstack;
728 obstack_name = "permanent_obstack";
729 }
730 else if (_obstack_allocated_p (&momentary_obstack, object))
731 {
732 obstack = &momentary_obstack;
733 obstack_name = "momentary_obstack";
734 }
735 else if (_obstack_allocated_p (function_maybepermanent_obstack, object))
736 {
737 obstack = function_maybepermanent_obstack;
738 obstack_name = "function maybepermanent obstack";
739 }
740 else if (_obstack_allocated_p (&temp_decl_obstack, object))
741 {
742 obstack = &temp_decl_obstack;
743 obstack_name = "temp_decl_obstack";
744 }
745
746 /* Check to see if the object is in the free area of the obstack. */
747 if (obstack != NULL)
748 {
749 if (object >= obstack->next_free
750 && object < obstack->chunk_limit)
751 fprintf (file, "%s in free portion of obstack %s",
752 prefix, obstack_name);
753 else
754 fprintf (file, "%s allocated from %s", prefix, obstack_name);
755 }
756 else
757 fprintf (file, "%s not allocated from any obstack", prefix);
758 }
759
760 void
761 debug_obstack (object)
762 char *object;
763 {
764 print_obstack_name (object, stderr, "object");
765 fprintf (stderr, ".\n");
766 }
767
768 /* Return 1 if OBJ is in the permanent obstack.
769 This is slow, and should be used only for debugging.
770 Use TREE_PERMANENT for other purposes. */
771
772 int
773 object_permanent_p (obj)
774 tree obj;
775 {
776 return _obstack_allocated_p (&permanent_obstack, obj);
777 }
778 \f
779 /* Start a level of momentary allocation.
780 In C, each compound statement has its own level
781 and that level is freed at the end of each statement.
782 All expression nodes are allocated in the momentary allocation level. */
783
784 void
785 push_momentary ()
786 {
787 struct momentary_level *tem
788 = (struct momentary_level *) obstack_alloc (&momentary_obstack,
789 sizeof (struct momentary_level));
790 tem->prev = momentary_stack;
791 tem->base = (char *) obstack_base (&momentary_obstack);
792 tem->obstack = expression_obstack;
793 momentary_stack = tem;
794 expression_obstack = &momentary_obstack;
795 }
796
797 /* Set things up so the next clear_momentary will only clear memory
798 past our present position in momentary_obstack. */
799
800 void
801 preserve_momentary ()
802 {
803 momentary_stack->base = (char *) obstack_base (&momentary_obstack);
804 }
805
806 /* Free all the storage in the current momentary-allocation level.
807 In C, this happens at the end of each statement. */
808
809 void
810 clear_momentary ()
811 {
812 obstack_free (&momentary_obstack, momentary_stack->base);
813 }
814
815 /* Discard a level of momentary allocation.
816 In C, this happens at the end of each compound statement.
817 Restore the status of expression node allocation
818 that was in effect before this level was created. */
819
820 void
821 pop_momentary ()
822 {
823 struct momentary_level *tem = momentary_stack;
824 momentary_stack = tem->prev;
825 expression_obstack = tem->obstack;
826 /* We can't free TEM from the momentary_obstack, because there might
827 be objects above it which have been saved. We can free back to the
828 stack of the level we are popping off though. */
829 obstack_free (&momentary_obstack, tem->base);
830 }
831
832 /* Pop back to the previous level of momentary allocation,
833 but don't free any momentary data just yet. */
834
835 void
836 pop_momentary_nofree ()
837 {
838 struct momentary_level *tem = momentary_stack;
839 momentary_stack = tem->prev;
840 expression_obstack = tem->obstack;
841 }
842
843 /* Call when starting to parse a declaration:
844 make expressions in the declaration last the length of the function.
845 Returns an argument that should be passed to resume_momentary later. */
846
847 int
848 suspend_momentary ()
849 {
850 register int tem = expression_obstack == &momentary_obstack;
851 expression_obstack = saveable_obstack;
852 return tem;
853 }
854
855 /* Call when finished parsing a declaration:
856 restore the treatment of node-allocation that was
857 in effect before the suspension.
858 YES should be the value previously returned by suspend_momentary. */
859
860 void
861 resume_momentary (yes)
862 int yes;
863 {
864 if (yes)
865 expression_obstack = &momentary_obstack;
866 }
867 \f
868 /* Init the tables indexed by tree code.
869 Note that languages can add to these tables to define their own codes. */
870
871 void
872 init_tree_codes ()
873 {
874
875 }
876
877 /* Return a newly allocated node of code CODE.
878 Initialize the node's unique id and its TREE_PERMANENT flag.
879 For decl and type nodes, some other fields are initialized.
880 The rest of the node is initialized to zero.
881
882 Achoo! I got a code in the node. */
883
884 tree
885 make_node (code)
886 enum tree_code code;
887 {
888 register tree t;
889 register int type = TREE_CODE_CLASS (code);
890 register int length = 0;
891 register struct obstack *obstack = current_obstack;
892 #ifdef GATHER_STATISTICS
893 register tree_node_kind kind;
894 #endif
895
896 switch (type)
897 {
898 case 'd': /* A decl node */
899 #ifdef GATHER_STATISTICS
900 kind = d_kind;
901 #endif
902 length = sizeof (struct tree_decl);
903 /* All decls in an inline function need to be saved. */
904 if (obstack != &permanent_obstack)
905 obstack = saveable_obstack;
906
907 /* PARM_DECLs go on the context of the parent. If this is a nested
908 function, then we must allocate the PARM_DECL on the parent's
909 obstack, so that they will live to the end of the parent's
910 closing brace. This is necessary in case we try to inline the
911 function into its parent.
912
913 PARM_DECLs of top-level functions do not have this problem. However,
914 we allocate them where we put the FUNCTION_DECL for languages such as
915 Ada that need to consult some flags in the PARM_DECLs of the function
916 when calling it.
917
918 See comment in restore_tree_status for why we can't put this
919 in function_obstack. */
920 if (code == PARM_DECL && obstack != &permanent_obstack)
921 {
922 tree context = 0;
923 if (current_function_decl)
924 context = decl_function_context (current_function_decl);
925
926 if (context)
927 obstack
928 = find_function_data (context)->function_maybepermanent_obstack;
929 }
930 break;
931
932 case 't': /* a type node */
933 #ifdef GATHER_STATISTICS
934 kind = t_kind;
935 #endif
936 length = sizeof (struct tree_type);
937 /* All data types are put where we can preserve them if nec. */
938 if (obstack != &permanent_obstack)
939 obstack = all_types_permanent ? &permanent_obstack : saveable_obstack;
940 break;
941
942 case 'b': /* a lexical block */
943 #ifdef GATHER_STATISTICS
944 kind = b_kind;
945 #endif
946 length = sizeof (struct tree_block);
947 /* All BLOCK nodes are put where we can preserve them if nec. */
948 if (obstack != &permanent_obstack)
949 obstack = saveable_obstack;
950 break;
951
952 case 's': /* an expression with side effects */
953 #ifdef GATHER_STATISTICS
954 kind = s_kind;
955 goto usual_kind;
956 #endif
957 case 'r': /* a reference */
958 #ifdef GATHER_STATISTICS
959 kind = r_kind;
960 goto usual_kind;
961 #endif
962 case 'e': /* an expression */
963 case '<': /* a comparison expression */
964 case '1': /* a unary arithmetic expression */
965 case '2': /* a binary arithmetic expression */
966 #ifdef GATHER_STATISTICS
967 kind = e_kind;
968 usual_kind:
969 #endif
970 obstack = expression_obstack;
971 /* All BIND_EXPR nodes are put where we can preserve them if nec. */
972 if (code == BIND_EXPR && obstack != &permanent_obstack)
973 obstack = saveable_obstack;
974 length = sizeof (struct tree_exp)
975 + (tree_code_length[(int) code] - 1) * sizeof (char *);
976 break;
977
978 case 'c': /* a constant */
979 #ifdef GATHER_STATISTICS
980 kind = c_kind;
981 #endif
982 obstack = expression_obstack;
983
984 /* We can't use tree_code_length for INTEGER_CST, since the number of
985 words is machine-dependent due to varying length of HOST_WIDE_INT,
986 which might be wider than a pointer (e.g., long long). Similarly
987 for REAL_CST, since the number of words is machine-dependent due
988 to varying size and alignment of `double'. */
989
990 if (code == INTEGER_CST)
991 length = sizeof (struct tree_int_cst);
992 else if (code == REAL_CST)
993 length = sizeof (struct tree_real_cst);
994 else
995 length = sizeof (struct tree_common)
996 + tree_code_length[(int) code] * sizeof (char *);
997 break;
998
999 case 'x': /* something random, like an identifier. */
1000 #ifdef GATHER_STATISTICS
1001 if (code == IDENTIFIER_NODE)
1002 kind = id_kind;
1003 else if (code == OP_IDENTIFIER)
1004 kind = op_id_kind;
1005 else if (code == TREE_VEC)
1006 kind = vec_kind;
1007 else
1008 kind = x_kind;
1009 #endif
1010 length = sizeof (struct tree_common)
1011 + tree_code_length[(int) code] * sizeof (char *);
1012 /* Identifier nodes are always permanent since they are
1013 unique in a compiler run. */
1014 if (code == IDENTIFIER_NODE) obstack = &permanent_obstack;
1015 break;
1016
1017 default:
1018 abort ();
1019 }
1020
1021 if (ggc_p)
1022 t = ggc_alloc_tree (length);
1023 else
1024 {
1025 t = (tree) obstack_alloc (obstack, length);
1026 bzero ((PTR) t, length);
1027 }
1028
1029 #ifdef GATHER_STATISTICS
1030 tree_node_counts[(int)kind]++;
1031 tree_node_sizes[(int)kind] += length;
1032 #endif
1033
1034 TREE_SET_CODE (t, code);
1035 if (obstack == &permanent_obstack)
1036 TREE_PERMANENT (t) = 1;
1037
1038 switch (type)
1039 {
1040 case 's':
1041 TREE_SIDE_EFFECTS (t) = 1;
1042 TREE_TYPE (t) = void_type_node;
1043 break;
1044
1045 case 'd':
1046 if (code != FUNCTION_DECL)
1047 DECL_ALIGN (t) = 1;
1048 DECL_IN_SYSTEM_HEADER (t)
1049 = in_system_header && (obstack == &permanent_obstack);
1050 DECL_SOURCE_LINE (t) = lineno;
1051 DECL_SOURCE_FILE (t) = (input_filename) ? input_filename : "<built-in>";
1052 DECL_UID (t) = next_decl_uid++;
1053 /* Note that we have not yet computed the alias set for this
1054 declaration. */
1055 DECL_POINTER_ALIAS_SET (t) = -1;
1056 break;
1057
1058 case 't':
1059 TYPE_UID (t) = next_type_uid++;
1060 TYPE_ALIGN (t) = 1;
1061 TYPE_MAIN_VARIANT (t) = t;
1062 TYPE_OBSTACK (t) = obstack;
1063 TYPE_ATTRIBUTES (t) = NULL_TREE;
1064 #ifdef SET_DEFAULT_TYPE_ATTRIBUTES
1065 SET_DEFAULT_TYPE_ATTRIBUTES (t);
1066 #endif
1067 /* Note that we have not yet computed the alias set for this
1068 type. */
1069 TYPE_ALIAS_SET (t) = -1;
1070 break;
1071
1072 case 'c':
1073 TREE_CONSTANT (t) = 1;
1074 break;
1075 }
1076
1077 return t;
1078 }
1079 \f
1080 /* Return a new node with the same contents as NODE except that its
1081 TREE_CHAIN is zero and it has a fresh uid. Unlike make_node, this
1082 function always performs the allocation on the CURRENT_OBSTACK;
1083 it's up to the caller to pick the right obstack before calling this
1084 function. */
1085
1086 tree
1087 copy_node (node)
1088 tree node;
1089 {
1090 register tree t;
1091 register enum tree_code code = TREE_CODE (node);
1092 register int length = 0;
1093
1094 switch (TREE_CODE_CLASS (code))
1095 {
1096 case 'd': /* A decl node */
1097 length = sizeof (struct tree_decl);
1098 break;
1099
1100 case 't': /* a type node */
1101 length = sizeof (struct tree_type);
1102 break;
1103
1104 case 'b': /* a lexical block node */
1105 length = sizeof (struct tree_block);
1106 break;
1107
1108 case 'r': /* a reference */
1109 case 'e': /* an expression */
1110 case 's': /* an expression with side effects */
1111 case '<': /* a comparison expression */
1112 case '1': /* a unary arithmetic expression */
1113 case '2': /* a binary arithmetic expression */
1114 length = sizeof (struct tree_exp)
1115 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1116 break;
1117
1118 case 'c': /* a constant */
1119 /* We can't use tree_code_length for INTEGER_CST, since the number of
1120 words is machine-dependent due to varying length of HOST_WIDE_INT,
1121 which might be wider than a pointer (e.g., long long). Similarly
1122 for REAL_CST, since the number of words is machine-dependent due
1123 to varying size and alignment of `double'. */
1124 if (code == INTEGER_CST)
1125 length = sizeof (struct tree_int_cst);
1126 else if (code == REAL_CST)
1127 length = sizeof (struct tree_real_cst);
1128 else
1129 length = (sizeof (struct tree_common)
1130 + tree_code_length[(int) code] * sizeof (char *));
1131 break;
1132
1133 case 'x': /* something random, like an identifier. */
1134 length = sizeof (struct tree_common)
1135 + tree_code_length[(int) code] * sizeof (char *);
1136 if (code == TREE_VEC)
1137 length += (TREE_VEC_LENGTH (node) - 1) * sizeof (char *);
1138 }
1139
1140 if (ggc_p)
1141 t = ggc_alloc_tree (length);
1142 else
1143 t = (tree) obstack_alloc (current_obstack, length);
1144 memcpy (t, node, length);
1145
1146 /* EXPR_WITH_FILE_LOCATION must keep filename info stored in TREE_CHAIN */
1147 if (TREE_CODE (node) != EXPR_WITH_FILE_LOCATION)
1148 TREE_CHAIN (t) = 0;
1149 TREE_ASM_WRITTEN (t) = 0;
1150
1151 if (TREE_CODE_CLASS (code) == 'd')
1152 DECL_UID (t) = next_decl_uid++;
1153 else if (TREE_CODE_CLASS (code) == 't')
1154 {
1155 TYPE_UID (t) = next_type_uid++;
1156 TYPE_OBSTACK (t) = current_obstack;
1157
1158 /* The following is so that the debug code for
1159 the copy is different from the original type.
1160 The two statements usually duplicate each other
1161 (because they clear fields of the same union),
1162 but the optimizer should catch that. */
1163 TYPE_SYMTAB_POINTER (t) = 0;
1164 TYPE_SYMTAB_ADDRESS (t) = 0;
1165 }
1166
1167 TREE_PERMANENT (t) = (current_obstack == &permanent_obstack);
1168
1169 return t;
1170 }
1171
1172 /* Return a copy of a chain of nodes, chained through the TREE_CHAIN field.
1173 For example, this can copy a list made of TREE_LIST nodes. */
1174
1175 tree
1176 copy_list (list)
1177 tree list;
1178 {
1179 tree head;
1180 register tree prev, next;
1181
1182 if (list == 0)
1183 return 0;
1184
1185 head = prev = copy_node (list);
1186 next = TREE_CHAIN (list);
1187 while (next)
1188 {
1189 TREE_CHAIN (prev) = copy_node (next);
1190 prev = TREE_CHAIN (prev);
1191 next = TREE_CHAIN (next);
1192 }
1193 return head;
1194 }
1195 \f
1196 #define HASHBITS 30
1197
1198 /* Return an IDENTIFIER_NODE whose name is TEXT (a null-terminated string).
1199 If an identifier with that name has previously been referred to,
1200 the same node is returned this time. */
1201
1202 tree
1203 get_identifier (text)
1204 register const char *text;
1205 {
1206 register int hi;
1207 register int i;
1208 register tree idp;
1209 register int len, hash_len;
1210
1211 /* Compute length of text in len. */
1212 len = strlen (text);
1213
1214 /* Decide how much of that length to hash on */
1215 hash_len = len;
1216 if (warn_id_clash && (unsigned)len > id_clash_len)
1217 hash_len = id_clash_len;
1218
1219 /* Compute hash code */
1220 hi = hash_len * 613 + (unsigned) text[0];
1221 for (i = 1; i < hash_len; i += 2)
1222 hi = ((hi * 613) + (unsigned) (text[i]));
1223
1224 hi &= (1 << HASHBITS) - 1;
1225 hi %= MAX_HASH_TABLE;
1226
1227 /* Search table for identifier */
1228 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1229 if (IDENTIFIER_LENGTH (idp) == len
1230 && IDENTIFIER_POINTER (idp)[0] == text[0]
1231 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1232 return idp; /* <-- return if found */
1233
1234 /* Not found; optionally warn about a similar identifier */
1235 if (warn_id_clash && do_identifier_warnings && (unsigned)len >= id_clash_len)
1236 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1237 if (!strncmp (IDENTIFIER_POINTER (idp), text, id_clash_len))
1238 {
1239 warning ("`%s' and `%s' identical in first %d characters",
1240 IDENTIFIER_POINTER (idp), text, id_clash_len);
1241 break;
1242 }
1243
1244 if (tree_code_length[(int) IDENTIFIER_NODE] < 0)
1245 abort (); /* set_identifier_size hasn't been called. */
1246
1247 /* Not found, create one, add to chain */
1248 idp = make_node (IDENTIFIER_NODE);
1249 IDENTIFIER_LENGTH (idp) = len;
1250 #ifdef GATHER_STATISTICS
1251 id_string_size += len;
1252 #endif
1253
1254 if (ggc_p)
1255 IDENTIFIER_POINTER (idp) = ggc_alloc_string (text, len);
1256 else
1257 IDENTIFIER_POINTER (idp) = obstack_copy0 (&permanent_obstack, text, len);
1258
1259 TREE_CHAIN (idp) = hash_table[hi];
1260 hash_table[hi] = idp;
1261 return idp; /* <-- return if created */
1262 }
1263
1264 /* If an identifier with the name TEXT (a null-terminated string) has
1265 previously been referred to, return that node; otherwise return
1266 NULL_TREE. */
1267
1268 tree
1269 maybe_get_identifier (text)
1270 register const char *text;
1271 {
1272 register int hi;
1273 register int i;
1274 register tree idp;
1275 register int len, hash_len;
1276
1277 /* Compute length of text in len. */
1278 len = strlen (text);
1279
1280 /* Decide how much of that length to hash on */
1281 hash_len = len;
1282 if (warn_id_clash && (unsigned)len > id_clash_len)
1283 hash_len = id_clash_len;
1284
1285 /* Compute hash code */
1286 hi = hash_len * 613 + (unsigned) text[0];
1287 for (i = 1; i < hash_len; i += 2)
1288 hi = ((hi * 613) + (unsigned) (text[i]));
1289
1290 hi &= (1 << HASHBITS) - 1;
1291 hi %= MAX_HASH_TABLE;
1292
1293 /* Search table for identifier */
1294 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1295 if (IDENTIFIER_LENGTH (idp) == len
1296 && IDENTIFIER_POINTER (idp)[0] == text[0]
1297 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1298 return idp; /* <-- return if found */
1299
1300 return NULL_TREE;
1301 }
1302
1303 /* Enable warnings on similar identifiers (if requested).
1304 Done after the built-in identifiers are created. */
1305
1306 void
1307 start_identifier_warnings ()
1308 {
1309 do_identifier_warnings = 1;
1310 }
1311
1312 /* Record the size of an identifier node for the language in use.
1313 SIZE is the total size in bytes.
1314 This is called by the language-specific files. This must be
1315 called before allocating any identifiers. */
1316
1317 void
1318 set_identifier_size (size)
1319 int size;
1320 {
1321 tree_code_length[(int) IDENTIFIER_NODE]
1322 = (size - sizeof (struct tree_common)) / sizeof (tree);
1323 }
1324 \f
1325 /* Return a newly constructed INTEGER_CST node whose constant value
1326 is specified by the two ints LOW and HI.
1327 The TREE_TYPE is set to `int'.
1328
1329 This function should be used via the `build_int_2' macro. */
1330
1331 tree
1332 build_int_2_wide (low, hi)
1333 HOST_WIDE_INT low, hi;
1334 {
1335 register tree t = make_node (INTEGER_CST);
1336 TREE_INT_CST_LOW (t) = low;
1337 TREE_INT_CST_HIGH (t) = hi;
1338 TREE_TYPE (t) = integer_type_node;
1339 return t;
1340 }
1341
1342 /* Return a new REAL_CST node whose type is TYPE and value is D. */
1343
1344 tree
1345 build_real (type, d)
1346 tree type;
1347 REAL_VALUE_TYPE d;
1348 {
1349 tree v;
1350 int overflow = 0;
1351
1352 /* Check for valid float value for this type on this target machine;
1353 if not, can print error message and store a valid value in D. */
1354 #ifdef CHECK_FLOAT_VALUE
1355 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1356 #endif
1357
1358 v = make_node (REAL_CST);
1359 TREE_TYPE (v) = type;
1360 TREE_REAL_CST (v) = d;
1361 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1362 return v;
1363 }
1364
1365 /* Return a new REAL_CST node whose type is TYPE
1366 and whose value is the integer value of the INTEGER_CST node I. */
1367
1368 #if !defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC)
1369
1370 REAL_VALUE_TYPE
1371 real_value_from_int_cst (type, i)
1372 tree type, i;
1373 {
1374 REAL_VALUE_TYPE d;
1375
1376 #ifdef REAL_ARITHMETIC
1377 if (! TREE_UNSIGNED (TREE_TYPE (i)))
1378 REAL_VALUE_FROM_INT (d, TREE_INT_CST_LOW (i), TREE_INT_CST_HIGH (i),
1379 TYPE_MODE (type));
1380 else
1381 REAL_VALUE_FROM_UNSIGNED_INT (d, TREE_INT_CST_LOW (i),
1382 TREE_INT_CST_HIGH (i), TYPE_MODE (type));
1383 #else /* not REAL_ARITHMETIC */
1384 /* Some 386 compilers mishandle unsigned int to float conversions,
1385 so introduce a temporary variable E to avoid those bugs. */
1386 if (TREE_INT_CST_HIGH (i) < 0 && ! TREE_UNSIGNED (TREE_TYPE (i)))
1387 {
1388 REAL_VALUE_TYPE e;
1389
1390 d = (double) (~ TREE_INT_CST_HIGH (i));
1391 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1392 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1393 d *= e;
1394 e = (double) (unsigned HOST_WIDE_INT) (~ TREE_INT_CST_LOW (i));
1395 d += e;
1396 d = (- d - 1.0);
1397 }
1398 else
1399 {
1400 REAL_VALUE_TYPE e;
1401
1402 d = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_HIGH (i);
1403 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1404 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1405 d *= e;
1406 e = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_LOW (i);
1407 d += e;
1408 }
1409 #endif /* not REAL_ARITHMETIC */
1410 return d;
1411 }
1412
1413 struct brfic_args
1414 {
1415 /* Input */
1416 tree type, i;
1417 /* Output */
1418 REAL_VALUE_TYPE d;
1419 };
1420
1421 static void
1422 build_real_from_int_cst_1 (data)
1423 PTR data;
1424 {
1425 struct brfic_args * args = (struct brfic_args *) data;
1426
1427 #ifdef REAL_ARITHMETIC
1428 args->d = real_value_from_int_cst (args->type, args->i);
1429 #else
1430 args->d =
1431 REAL_VALUE_TRUNCATE (TYPE_MODE (args->type),
1432 real_value_from_int_cst (args->type, args->i));
1433 #endif
1434 }
1435
1436 /* This function can't be implemented if we can't do arithmetic
1437 on the float representation. */
1438
1439 tree
1440 build_real_from_int_cst (type, i)
1441 tree type;
1442 tree i;
1443 {
1444 tree v;
1445 int overflow = TREE_OVERFLOW (i);
1446 REAL_VALUE_TYPE d;
1447 struct brfic_args args;
1448
1449 v = make_node (REAL_CST);
1450 TREE_TYPE (v) = type;
1451
1452 /* Setup input for build_real_from_int_cst_1() */
1453 args.type = type;
1454 args.i = i;
1455
1456 if (do_float_handler (build_real_from_int_cst_1, (PTR) &args))
1457 {
1458 /* Receive output from build_real_from_int_cst_1() */
1459 d = args.d;
1460 }
1461 else
1462 {
1463 /* We got an exception from build_real_from_int_cst_1() */
1464 d = dconst0;
1465 overflow = 1;
1466 }
1467
1468 /* Check for valid float value for this type on this target machine. */
1469
1470 #ifdef CHECK_FLOAT_VALUE
1471 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1472 #endif
1473
1474 TREE_REAL_CST (v) = d;
1475 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1476 return v;
1477 }
1478
1479 #endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */
1480
1481 /* Return a newly constructed STRING_CST node whose value is
1482 the LEN characters at STR.
1483 The TREE_TYPE is not initialized. */
1484
1485 tree
1486 build_string (len, str)
1487 int len;
1488 const char *str;
1489 {
1490 /* Put the string in saveable_obstack since it will be placed in the RTL
1491 for an "asm" statement and will also be kept around a while if
1492 deferring constant output in varasm.c. */
1493
1494 register tree s = make_node (STRING_CST);
1495 TREE_STRING_LENGTH (s) = len;
1496 if (ggc_p)
1497 TREE_STRING_POINTER (s) = ggc_alloc_string (str, len);
1498 else
1499 TREE_STRING_POINTER (s) = obstack_copy0 (saveable_obstack, str, len);
1500 return s;
1501 }
1502
1503 /* Return a newly constructed COMPLEX_CST node whose value is
1504 specified by the real and imaginary parts REAL and IMAG.
1505 Both REAL and IMAG should be constant nodes. TYPE, if specified,
1506 will be the type of the COMPLEX_CST; otherwise a new type will be made. */
1507
1508 tree
1509 build_complex (type, real, imag)
1510 tree type;
1511 tree real, imag;
1512 {
1513 register tree t = make_node (COMPLEX_CST);
1514
1515 TREE_REALPART (t) = real;
1516 TREE_IMAGPART (t) = imag;
1517 TREE_TYPE (t) = type ? type : build_complex_type (TREE_TYPE (real));
1518 TREE_OVERFLOW (t) = TREE_OVERFLOW (real) | TREE_OVERFLOW (imag);
1519 TREE_CONSTANT_OVERFLOW (t)
1520 = TREE_CONSTANT_OVERFLOW (real) | TREE_CONSTANT_OVERFLOW (imag);
1521 return t;
1522 }
1523
1524 /* Build a newly constructed TREE_VEC node of length LEN. */
1525
1526 tree
1527 make_tree_vec (len)
1528 int len;
1529 {
1530 register tree t;
1531 register int length = (len-1) * sizeof (tree) + sizeof (struct tree_vec);
1532 register struct obstack *obstack = current_obstack;
1533
1534 #ifdef GATHER_STATISTICS
1535 tree_node_counts[(int)vec_kind]++;
1536 tree_node_sizes[(int)vec_kind] += length;
1537 #endif
1538
1539 if (ggc_p)
1540 t = ggc_alloc_tree (length);
1541 else
1542 {
1543 t = (tree) obstack_alloc (obstack, length);
1544 bzero ((PTR) t, length);
1545 }
1546
1547 TREE_SET_CODE (t, TREE_VEC);
1548 TREE_VEC_LENGTH (t) = len;
1549 if (obstack == &permanent_obstack)
1550 TREE_PERMANENT (t) = 1;
1551
1552 return t;
1553 }
1554 \f
1555 /* Return 1 if EXPR is the integer constant zero or a complex constant
1556 of zero. */
1557
1558 int
1559 integer_zerop (expr)
1560 tree expr;
1561 {
1562 STRIP_NOPS (expr);
1563
1564 return ((TREE_CODE (expr) == INTEGER_CST
1565 && ! TREE_CONSTANT_OVERFLOW (expr)
1566 && TREE_INT_CST_LOW (expr) == 0
1567 && TREE_INT_CST_HIGH (expr) == 0)
1568 || (TREE_CODE (expr) == COMPLEX_CST
1569 && integer_zerop (TREE_REALPART (expr))
1570 && integer_zerop (TREE_IMAGPART (expr))));
1571 }
1572
1573 /* Return 1 if EXPR is the integer constant one or the corresponding
1574 complex constant. */
1575
1576 int
1577 integer_onep (expr)
1578 tree expr;
1579 {
1580 STRIP_NOPS (expr);
1581
1582 return ((TREE_CODE (expr) == INTEGER_CST
1583 && ! TREE_CONSTANT_OVERFLOW (expr)
1584 && TREE_INT_CST_LOW (expr) == 1
1585 && TREE_INT_CST_HIGH (expr) == 0)
1586 || (TREE_CODE (expr) == COMPLEX_CST
1587 && integer_onep (TREE_REALPART (expr))
1588 && integer_zerop (TREE_IMAGPART (expr))));
1589 }
1590
1591 /* Return 1 if EXPR is an integer containing all 1's in as much precision as
1592 it contains. Likewise for the corresponding complex constant. */
1593
1594 int
1595 integer_all_onesp (expr)
1596 tree expr;
1597 {
1598 register int prec;
1599 register int uns;
1600
1601 STRIP_NOPS (expr);
1602
1603 if (TREE_CODE (expr) == COMPLEX_CST
1604 && integer_all_onesp (TREE_REALPART (expr))
1605 && integer_zerop (TREE_IMAGPART (expr)))
1606 return 1;
1607
1608 else if (TREE_CODE (expr) != INTEGER_CST
1609 || TREE_CONSTANT_OVERFLOW (expr))
1610 return 0;
1611
1612 uns = TREE_UNSIGNED (TREE_TYPE (expr));
1613 if (!uns)
1614 return TREE_INT_CST_LOW (expr) == -1 && TREE_INT_CST_HIGH (expr) == -1;
1615
1616 /* Note that using TYPE_PRECISION here is wrong. We care about the
1617 actual bits, not the (arbitrary) range of the type. */
1618 prec = GET_MODE_BITSIZE (TYPE_MODE (TREE_TYPE (expr)));
1619 if (prec >= HOST_BITS_PER_WIDE_INT)
1620 {
1621 int high_value, shift_amount;
1622
1623 shift_amount = prec - HOST_BITS_PER_WIDE_INT;
1624
1625 if (shift_amount > HOST_BITS_PER_WIDE_INT)
1626 /* Can not handle precisions greater than twice the host int size. */
1627 abort ();
1628 else if (shift_amount == HOST_BITS_PER_WIDE_INT)
1629 /* Shifting by the host word size is undefined according to the ANSI
1630 standard, so we must handle this as a special case. */
1631 high_value = -1;
1632 else
1633 high_value = ((HOST_WIDE_INT) 1 << shift_amount) - 1;
1634
1635 return TREE_INT_CST_LOW (expr) == -1
1636 && TREE_INT_CST_HIGH (expr) == high_value;
1637 }
1638 else
1639 return TREE_INT_CST_LOW (expr) == ((HOST_WIDE_INT) 1 << prec) - 1;
1640 }
1641
1642 /* Return 1 if EXPR is an integer constant that is a power of 2 (i.e., has only
1643 one bit on). */
1644
1645 int
1646 integer_pow2p (expr)
1647 tree expr;
1648 {
1649 int prec;
1650 HOST_WIDE_INT high, low;
1651
1652 STRIP_NOPS (expr);
1653
1654 if (TREE_CODE (expr) == COMPLEX_CST
1655 && integer_pow2p (TREE_REALPART (expr))
1656 && integer_zerop (TREE_IMAGPART (expr)))
1657 return 1;
1658
1659 if (TREE_CODE (expr) != INTEGER_CST || TREE_CONSTANT_OVERFLOW (expr))
1660 return 0;
1661
1662 prec = (POINTER_TYPE_P (TREE_TYPE (expr))
1663 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1664 high = TREE_INT_CST_HIGH (expr);
1665 low = TREE_INT_CST_LOW (expr);
1666
1667 /* First clear all bits that are beyond the type's precision in case
1668 we've been sign extended. */
1669
1670 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1671 ;
1672 else if (prec > HOST_BITS_PER_WIDE_INT)
1673 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1674 else
1675 {
1676 high = 0;
1677 if (prec < HOST_BITS_PER_WIDE_INT)
1678 low &= ~((HOST_WIDE_INT) (-1) << prec);
1679 }
1680
1681 if (high == 0 && low == 0)
1682 return 0;
1683
1684 return ((high == 0 && (low & (low - 1)) == 0)
1685 || (low == 0 && (high & (high - 1)) == 0));
1686 }
1687
1688 /* Return the power of two represented by a tree node known to be a
1689 power of two. */
1690
1691 int
1692 tree_log2 (expr)
1693 tree expr;
1694 {
1695 int prec;
1696 HOST_WIDE_INT high, low;
1697
1698 STRIP_NOPS (expr);
1699
1700 if (TREE_CODE (expr) == COMPLEX_CST)
1701 return tree_log2 (TREE_REALPART (expr));
1702
1703 prec = (POINTER_TYPE_P (TREE_TYPE (expr))
1704 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1705
1706 high = TREE_INT_CST_HIGH (expr);
1707 low = TREE_INT_CST_LOW (expr);
1708
1709 /* First clear all bits that are beyond the type's precision in case
1710 we've been sign extended. */
1711
1712 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1713 ;
1714 else if (prec > HOST_BITS_PER_WIDE_INT)
1715 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1716 else
1717 {
1718 high = 0;
1719 if (prec < HOST_BITS_PER_WIDE_INT)
1720 low &= ~((HOST_WIDE_INT) (-1) << prec);
1721 }
1722
1723 return (high != 0 ? HOST_BITS_PER_WIDE_INT + exact_log2 (high)
1724 : exact_log2 (low));
1725 }
1726
1727 /* Return 1 if EXPR is the real constant zero. */
1728
1729 int
1730 real_zerop (expr)
1731 tree expr;
1732 {
1733 STRIP_NOPS (expr);
1734
1735 return ((TREE_CODE (expr) == REAL_CST
1736 && ! TREE_CONSTANT_OVERFLOW (expr)
1737 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst0))
1738 || (TREE_CODE (expr) == COMPLEX_CST
1739 && real_zerop (TREE_REALPART (expr))
1740 && real_zerop (TREE_IMAGPART (expr))));
1741 }
1742
1743 /* Return 1 if EXPR is the real constant one in real or complex form. */
1744
1745 int
1746 real_onep (expr)
1747 tree expr;
1748 {
1749 STRIP_NOPS (expr);
1750
1751 return ((TREE_CODE (expr) == REAL_CST
1752 && ! TREE_CONSTANT_OVERFLOW (expr)
1753 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst1))
1754 || (TREE_CODE (expr) == COMPLEX_CST
1755 && real_onep (TREE_REALPART (expr))
1756 && real_zerop (TREE_IMAGPART (expr))));
1757 }
1758
1759 /* Return 1 if EXPR is the real constant two. */
1760
1761 int
1762 real_twop (expr)
1763 tree expr;
1764 {
1765 STRIP_NOPS (expr);
1766
1767 return ((TREE_CODE (expr) == REAL_CST
1768 && ! TREE_CONSTANT_OVERFLOW (expr)
1769 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst2))
1770 || (TREE_CODE (expr) == COMPLEX_CST
1771 && real_twop (TREE_REALPART (expr))
1772 && real_zerop (TREE_IMAGPART (expr))));
1773 }
1774
1775 /* Nonzero if EXP is a constant or a cast of a constant. */
1776
1777 int
1778 really_constant_p (exp)
1779 tree exp;
1780 {
1781 /* This is not quite the same as STRIP_NOPS. It does more. */
1782 while (TREE_CODE (exp) == NOP_EXPR
1783 || TREE_CODE (exp) == CONVERT_EXPR
1784 || TREE_CODE (exp) == NON_LVALUE_EXPR)
1785 exp = TREE_OPERAND (exp, 0);
1786 return TREE_CONSTANT (exp);
1787 }
1788 \f
1789 /* Return first list element whose TREE_VALUE is ELEM.
1790 Return 0 if ELEM is not in LIST. */
1791
1792 tree
1793 value_member (elem, list)
1794 tree elem, list;
1795 {
1796 while (list)
1797 {
1798 if (elem == TREE_VALUE (list))
1799 return list;
1800 list = TREE_CHAIN (list);
1801 }
1802 return NULL_TREE;
1803 }
1804
1805 /* Return first list element whose TREE_PURPOSE is ELEM.
1806 Return 0 if ELEM is not in LIST. */
1807
1808 tree
1809 purpose_member (elem, list)
1810 tree elem, list;
1811 {
1812 while (list)
1813 {
1814 if (elem == TREE_PURPOSE (list))
1815 return list;
1816 list = TREE_CHAIN (list);
1817 }
1818 return NULL_TREE;
1819 }
1820
1821 /* Return first list element whose BINFO_TYPE is ELEM.
1822 Return 0 if ELEM is not in LIST. */
1823
1824 tree
1825 binfo_member (elem, list)
1826 tree elem, list;
1827 {
1828 while (list)
1829 {
1830 if (elem == BINFO_TYPE (list))
1831 return list;
1832 list = TREE_CHAIN (list);
1833 }
1834 return NULL_TREE;
1835 }
1836
1837 /* Return nonzero if ELEM is part of the chain CHAIN. */
1838
1839 int
1840 chain_member (elem, chain)
1841 tree elem, chain;
1842 {
1843 while (chain)
1844 {
1845 if (elem == chain)
1846 return 1;
1847 chain = TREE_CHAIN (chain);
1848 }
1849
1850 return 0;
1851 }
1852
1853 /* Return nonzero if ELEM is equal to TREE_VALUE (CHAIN) for any piece of
1854 chain CHAIN. */
1855 /* ??? This function was added for machine specific attributes but is no
1856 longer used. It could be deleted if we could confirm all front ends
1857 don't use it. */
1858
1859 int
1860 chain_member_value (elem, chain)
1861 tree elem, chain;
1862 {
1863 while (chain)
1864 {
1865 if (elem == TREE_VALUE (chain))
1866 return 1;
1867 chain = TREE_CHAIN (chain);
1868 }
1869
1870 return 0;
1871 }
1872
1873 /* Return nonzero if ELEM is equal to TREE_PURPOSE (CHAIN)
1874 for any piece of chain CHAIN. */
1875 /* ??? This function was added for machine specific attributes but is no
1876 longer used. It could be deleted if we could confirm all front ends
1877 don't use it. */
1878
1879 int
1880 chain_member_purpose (elem, chain)
1881 tree elem, chain;
1882 {
1883 while (chain)
1884 {
1885 if (elem == TREE_PURPOSE (chain))
1886 return 1;
1887 chain = TREE_CHAIN (chain);
1888 }
1889
1890 return 0;
1891 }
1892
1893 /* Return the length of a chain of nodes chained through TREE_CHAIN.
1894 We expect a null pointer to mark the end of the chain.
1895 This is the Lisp primitive `length'. */
1896
1897 int
1898 list_length (t)
1899 tree t;
1900 {
1901 register tree tail;
1902 register int len = 0;
1903
1904 for (tail = t; tail; tail = TREE_CHAIN (tail))
1905 len++;
1906
1907 return len;
1908 }
1909
1910 /* Concatenate two chains of nodes (chained through TREE_CHAIN)
1911 by modifying the last node in chain 1 to point to chain 2.
1912 This is the Lisp primitive `nconc'. */
1913
1914 tree
1915 chainon (op1, op2)
1916 tree op1, op2;
1917 {
1918
1919 if (op1)
1920 {
1921 register tree t1;
1922 #ifdef ENABLE_CHECKING
1923 register tree t2;
1924 #endif
1925
1926 for (t1 = op1; TREE_CHAIN (t1); t1 = TREE_CHAIN (t1))
1927 ;
1928 TREE_CHAIN (t1) = op2;
1929 #ifdef ENABLE_CHECKING
1930 for (t2 = op2; t2; t2 = TREE_CHAIN (t2))
1931 if (t2 == t1)
1932 abort (); /* Circularity created. */
1933 #endif
1934 return op1;
1935 }
1936 else return op2;
1937 }
1938
1939 /* Return the last node in a chain of nodes (chained through TREE_CHAIN). */
1940
1941 tree
1942 tree_last (chain)
1943 register tree chain;
1944 {
1945 register tree next;
1946 if (chain)
1947 while ((next = TREE_CHAIN (chain)))
1948 chain = next;
1949 return chain;
1950 }
1951
1952 /* Reverse the order of elements in the chain T,
1953 and return the new head of the chain (old last element). */
1954
1955 tree
1956 nreverse (t)
1957 tree t;
1958 {
1959 register tree prev = 0, decl, next;
1960 for (decl = t; decl; decl = next)
1961 {
1962 next = TREE_CHAIN (decl);
1963 TREE_CHAIN (decl) = prev;
1964 prev = decl;
1965 }
1966 return prev;
1967 }
1968
1969 /* Given a chain CHAIN of tree nodes,
1970 construct and return a list of those nodes. */
1971
1972 tree
1973 listify (chain)
1974 tree chain;
1975 {
1976 tree result = NULL_TREE;
1977 tree in_tail = chain;
1978 tree out_tail = NULL_TREE;
1979
1980 while (in_tail)
1981 {
1982 tree next = tree_cons (NULL_TREE, in_tail, NULL_TREE);
1983 if (out_tail)
1984 TREE_CHAIN (out_tail) = next;
1985 else
1986 result = next;
1987 out_tail = next;
1988 in_tail = TREE_CHAIN (in_tail);
1989 }
1990
1991 return result;
1992 }
1993 \f
1994 /* Return a newly created TREE_LIST node whose
1995 purpose and value fields are PARM and VALUE. */
1996
1997 tree
1998 build_tree_list (parm, value)
1999 tree parm, value;
2000 {
2001 register tree t = make_node (TREE_LIST);
2002 TREE_PURPOSE (t) = parm;
2003 TREE_VALUE (t) = value;
2004 return t;
2005 }
2006
2007 /* Similar, but build on the temp_decl_obstack. */
2008
2009 tree
2010 build_decl_list (parm, value)
2011 tree parm, value;
2012 {
2013 register tree node;
2014 register struct obstack *ambient_obstack = current_obstack;
2015 current_obstack = &temp_decl_obstack;
2016 node = build_tree_list (parm, value);
2017 current_obstack = ambient_obstack;
2018 return node;
2019 }
2020
2021 /* Similar, but build on the expression_obstack. */
2022
2023 tree
2024 build_expr_list (parm, value)
2025 tree parm, value;
2026 {
2027 register tree node;
2028 register struct obstack *ambient_obstack = current_obstack;
2029 current_obstack = expression_obstack;
2030 node = build_tree_list (parm, value);
2031 current_obstack = ambient_obstack;
2032 return node;
2033 }
2034
2035 /* Return a newly created TREE_LIST node whose
2036 purpose and value fields are PARM and VALUE
2037 and whose TREE_CHAIN is CHAIN. */
2038
2039 tree
2040 tree_cons (purpose, value, chain)
2041 tree purpose, value, chain;
2042 {
2043 #if 0
2044 register tree node = make_node (TREE_LIST);
2045 #else
2046 register tree node;
2047
2048 if (ggc_p)
2049 node = ggc_alloc_tree (sizeof (struct tree_list));
2050 else
2051 {
2052 node = (tree) obstack_alloc (current_obstack, sizeof (struct tree_list));
2053 bzero (node, sizeof (struct tree_common));
2054 }
2055
2056 #ifdef GATHER_STATISTICS
2057 tree_node_counts[(int)x_kind]++;
2058 tree_node_sizes[(int)x_kind] += sizeof (struct tree_list);
2059 #endif
2060
2061
2062 TREE_SET_CODE (node, TREE_LIST);
2063 if (current_obstack == &permanent_obstack)
2064 TREE_PERMANENT (node) = 1;
2065 #endif
2066
2067 TREE_CHAIN (node) = chain;
2068 TREE_PURPOSE (node) = purpose;
2069 TREE_VALUE (node) = value;
2070 return node;
2071 }
2072
2073 /* Similar, but build on the temp_decl_obstack. */
2074
2075 tree
2076 decl_tree_cons (purpose, value, chain)
2077 tree purpose, value, chain;
2078 {
2079 register tree node;
2080 register struct obstack *ambient_obstack = current_obstack;
2081 current_obstack = &temp_decl_obstack;
2082 node = tree_cons (purpose, value, chain);
2083 current_obstack = ambient_obstack;
2084 return node;
2085 }
2086
2087 /* Similar, but build on the expression_obstack. */
2088
2089 tree
2090 expr_tree_cons (purpose, value, chain)
2091 tree purpose, value, chain;
2092 {
2093 register tree node;
2094 register struct obstack *ambient_obstack = current_obstack;
2095 current_obstack = expression_obstack;
2096 node = tree_cons (purpose, value, chain);
2097 current_obstack = ambient_obstack;
2098 return node;
2099 }
2100
2101 /* Same as `tree_cons' but make a permanent object. */
2102
2103 tree
2104 perm_tree_cons (purpose, value, chain)
2105 tree purpose, value, chain;
2106 {
2107 register tree node;
2108 register struct obstack *ambient_obstack = current_obstack;
2109 current_obstack = &permanent_obstack;
2110
2111 node = tree_cons (purpose, value, chain);
2112 current_obstack = ambient_obstack;
2113 return node;
2114 }
2115
2116 /* Same as `tree_cons', but make this node temporary, regardless. */
2117
2118 tree
2119 temp_tree_cons (purpose, value, chain)
2120 tree purpose, value, chain;
2121 {
2122 register tree node;
2123 register struct obstack *ambient_obstack = current_obstack;
2124 current_obstack = &temporary_obstack;
2125
2126 node = tree_cons (purpose, value, chain);
2127 current_obstack = ambient_obstack;
2128 return node;
2129 }
2130
2131 /* Same as `tree_cons', but save this node if the function's RTL is saved. */
2132
2133 tree
2134 saveable_tree_cons (purpose, value, chain)
2135 tree purpose, value, chain;
2136 {
2137 register tree node;
2138 register struct obstack *ambient_obstack = current_obstack;
2139 current_obstack = saveable_obstack;
2140
2141 node = tree_cons (purpose, value, chain);
2142 current_obstack = ambient_obstack;
2143 return node;
2144 }
2145 \f
2146 /* Return the size nominally occupied by an object of type TYPE
2147 when it resides in memory. The value is measured in units of bytes,
2148 and its data type is that normally used for type sizes
2149 (which is the first type created by make_signed_type or
2150 make_unsigned_type). */
2151
2152 tree
2153 size_in_bytes (type)
2154 tree type;
2155 {
2156 tree t;
2157
2158 if (type == error_mark_node)
2159 return integer_zero_node;
2160
2161 type = TYPE_MAIN_VARIANT (type);
2162 t = TYPE_SIZE_UNIT (type);
2163 if (t == 0)
2164 {
2165 incomplete_type_error (NULL_TREE, type);
2166 return integer_zero_node;
2167 }
2168 if (TREE_CODE (t) == INTEGER_CST)
2169 force_fit_type (t, 0);
2170
2171 return t;
2172 }
2173
2174 /* Return the size of TYPE (in bytes) as a wide integer
2175 or return -1 if the size can vary or is larger than an integer. */
2176
2177 HOST_WIDE_INT
2178 int_size_in_bytes (type)
2179 tree type;
2180 {
2181 tree t;
2182
2183 if (type == error_mark_node)
2184 return 0;
2185
2186 type = TYPE_MAIN_VARIANT (type);
2187 t = TYPE_SIZE_UNIT (type);
2188 if (t == 0
2189 || TREE_CODE (t) != INTEGER_CST
2190 || TREE_INT_CST_HIGH (t) != 0)
2191 return -1;
2192
2193 return TREE_INT_CST_LOW (t);
2194 }
2195 \f
2196 /* Return, as a tree node, the number of elements for TYPE (which is an
2197 ARRAY_TYPE) minus one. This counts only elements of the top array.
2198
2199 Don't let any SAVE_EXPRs escape; if we are called as part of a cleanup
2200 action, they would get unsaved. */
2201
2202 tree
2203 array_type_nelts (type)
2204 tree type;
2205 {
2206 tree index_type, min, max;
2207
2208 /* If they did it with unspecified bounds, then we should have already
2209 given an error about it before we got here. */
2210 if (! TYPE_DOMAIN (type))
2211 return error_mark_node;
2212
2213 index_type = TYPE_DOMAIN (type);
2214 min = TYPE_MIN_VALUE (index_type);
2215 max = TYPE_MAX_VALUE (index_type);
2216
2217 if (! TREE_CONSTANT (min))
2218 {
2219 STRIP_NOPS (min);
2220 if (TREE_CODE (min) == SAVE_EXPR && SAVE_EXPR_RTL (min))
2221 min = build (RTL_EXPR, TREE_TYPE (TYPE_MIN_VALUE (index_type)), 0,
2222 SAVE_EXPR_RTL (min));
2223 else
2224 min = TYPE_MIN_VALUE (index_type);
2225 }
2226
2227 if (! TREE_CONSTANT (max))
2228 {
2229 STRIP_NOPS (max);
2230 if (TREE_CODE (max) == SAVE_EXPR && SAVE_EXPR_RTL (max))
2231 max = build (RTL_EXPR, TREE_TYPE (TYPE_MAX_VALUE (index_type)), 0,
2232 SAVE_EXPR_RTL (max));
2233 else
2234 max = TYPE_MAX_VALUE (index_type);
2235 }
2236
2237 return (integer_zerop (min)
2238 ? max
2239 : fold (build (MINUS_EXPR, TREE_TYPE (max), max, min)));
2240 }
2241 \f
2242 /* Return nonzero if arg is static -- a reference to an object in
2243 static storage. This is not the same as the C meaning of `static'. */
2244
2245 int
2246 staticp (arg)
2247 tree arg;
2248 {
2249 switch (TREE_CODE (arg))
2250 {
2251 case FUNCTION_DECL:
2252 /* Nested functions aren't static, since taking their address
2253 involves a trampoline. */
2254 return (decl_function_context (arg) == 0 || DECL_NO_STATIC_CHAIN (arg))
2255 && ! DECL_NON_ADDR_CONST_P (arg);
2256
2257 case VAR_DECL:
2258 return (TREE_STATIC (arg) || DECL_EXTERNAL (arg))
2259 && ! DECL_NON_ADDR_CONST_P (arg);
2260
2261 case CONSTRUCTOR:
2262 return TREE_STATIC (arg);
2263
2264 case STRING_CST:
2265 return 1;
2266
2267 /* If we are referencing a bitfield, we can't evaluate an
2268 ADDR_EXPR at compile time and so it isn't a constant. */
2269 case COMPONENT_REF:
2270 return (! DECL_BIT_FIELD (TREE_OPERAND (arg, 1))
2271 && staticp (TREE_OPERAND (arg, 0)));
2272
2273 case BIT_FIELD_REF:
2274 return 0;
2275
2276 #if 0
2277 /* This case is technically correct, but results in setting
2278 TREE_CONSTANT on ADDR_EXPRs that cannot be evaluated at
2279 compile time. */
2280 case INDIRECT_REF:
2281 return TREE_CONSTANT (TREE_OPERAND (arg, 0));
2282 #endif
2283
2284 case ARRAY_REF:
2285 if (TREE_CODE (TYPE_SIZE (TREE_TYPE (arg))) == INTEGER_CST
2286 && TREE_CODE (TREE_OPERAND (arg, 1)) == INTEGER_CST)
2287 return staticp (TREE_OPERAND (arg, 0));
2288
2289 default:
2290 return 0;
2291 }
2292 }
2293 \f
2294 /* Wrap a SAVE_EXPR around EXPR, if appropriate.
2295 Do this to any expression which may be used in more than one place,
2296 but must be evaluated only once.
2297
2298 Normally, expand_expr would reevaluate the expression each time.
2299 Calling save_expr produces something that is evaluated and recorded
2300 the first time expand_expr is called on it. Subsequent calls to
2301 expand_expr just reuse the recorded value.
2302
2303 The call to expand_expr that generates code that actually computes
2304 the value is the first call *at compile time*. Subsequent calls
2305 *at compile time* generate code to use the saved value.
2306 This produces correct result provided that *at run time* control
2307 always flows through the insns made by the first expand_expr
2308 before reaching the other places where the save_expr was evaluated.
2309 You, the caller of save_expr, must make sure this is so.
2310
2311 Constants, and certain read-only nodes, are returned with no
2312 SAVE_EXPR because that is safe. Expressions containing placeholders
2313 are not touched; see tree.def for an explanation of what these
2314 are used for. */
2315
2316 tree
2317 save_expr (expr)
2318 tree expr;
2319 {
2320 register tree t = fold (expr);
2321
2322 /* We don't care about whether this can be used as an lvalue in this
2323 context. */
2324 while (TREE_CODE (t) == NON_LVALUE_EXPR)
2325 t = TREE_OPERAND (t, 0);
2326
2327 /* If the tree evaluates to a constant, then we don't want to hide that
2328 fact (i.e. this allows further folding, and direct checks for constants).
2329 However, a read-only object that has side effects cannot be bypassed.
2330 Since it is no problem to reevaluate literals, we just return the
2331 literal node. */
2332
2333 if (TREE_CONSTANT (t) || (TREE_READONLY (t) && ! TREE_SIDE_EFFECTS (t))
2334 || TREE_CODE (t) == SAVE_EXPR || TREE_CODE (t) == ERROR_MARK)
2335 return t;
2336
2337 /* If T contains a PLACEHOLDER_EXPR, we must evaluate it each time, since
2338 it means that the size or offset of some field of an object depends on
2339 the value within another field.
2340
2341 Note that it must not be the case that T contains both a PLACEHOLDER_EXPR
2342 and some variable since it would then need to be both evaluated once and
2343 evaluated more than once. Front-ends must assure this case cannot
2344 happen by surrounding any such subexpressions in their own SAVE_EXPR
2345 and forcing evaluation at the proper time. */
2346 if (contains_placeholder_p (t))
2347 return t;
2348
2349 t = build (SAVE_EXPR, TREE_TYPE (expr), t, current_function_decl, NULL_TREE);
2350
2351 /* This expression might be placed ahead of a jump to ensure that the
2352 value was computed on both sides of the jump. So make sure it isn't
2353 eliminated as dead. */
2354 TREE_SIDE_EFFECTS (t) = 1;
2355 return t;
2356 }
2357
2358 /* Arrange for an expression to be expanded multiple independent
2359 times. This is useful for cleanup actions, as the backend can
2360 expand them multiple times in different places. */
2361
2362 tree
2363 unsave_expr (expr)
2364 tree expr;
2365 {
2366 tree t;
2367
2368 /* If this is already protected, no sense in protecting it again. */
2369 if (TREE_CODE (expr) == UNSAVE_EXPR)
2370 return expr;
2371
2372 t = build1 (UNSAVE_EXPR, TREE_TYPE (expr), expr);
2373 TREE_SIDE_EFFECTS (t) = TREE_SIDE_EFFECTS (expr);
2374 return t;
2375 }
2376
2377 /* Returns the index of the first non-tree operand for CODE, or the number
2378 of operands if all are trees. */
2379
2380 int
2381 first_rtl_op (code)
2382 enum tree_code code;
2383 {
2384 switch (code)
2385 {
2386 case SAVE_EXPR:
2387 return 2;
2388 case GOTO_SUBROUTINE_EXPR:
2389 case RTL_EXPR:
2390 return 0;
2391 case CALL_EXPR:
2392 return 2;
2393 case WITH_CLEANUP_EXPR:
2394 /* Should be defined to be 2. */
2395 return 1;
2396 case METHOD_CALL_EXPR:
2397 return 3;
2398 default:
2399 return tree_code_length [(int) code];
2400 }
2401 }
2402
2403 /* Modify a tree in place so that all the evaluate only once things
2404 are cleared out. Return the EXPR given.
2405
2406 LANG_UNSAVE_EXPR_NOW, if set, is a pointer to a function to handle
2407 language specific nodes.
2408 */
2409
2410 tree
2411 unsave_expr_now (expr)
2412 tree expr;
2413 {
2414 enum tree_code code;
2415 register int i;
2416 int first_rtl;
2417
2418 if (expr == NULL_TREE)
2419 return expr;
2420
2421 code = TREE_CODE (expr);
2422 first_rtl = first_rtl_op (code);
2423 switch (code)
2424 {
2425 case SAVE_EXPR:
2426 SAVE_EXPR_RTL (expr) = 0;
2427 break;
2428
2429 case TARGET_EXPR:
2430 TREE_OPERAND (expr, 1) = TREE_OPERAND (expr, 3);
2431 TREE_OPERAND (expr, 3) = NULL_TREE;
2432 break;
2433
2434 case RTL_EXPR:
2435 /* I don't yet know how to emit a sequence multiple times. */
2436 if (RTL_EXPR_SEQUENCE (expr) != 0)
2437 abort ();
2438 break;
2439
2440 case CALL_EXPR:
2441 CALL_EXPR_RTL (expr) = 0;
2442 if (TREE_OPERAND (expr, 1)
2443 && TREE_CODE (TREE_OPERAND (expr, 1)) == TREE_LIST)
2444 {
2445 tree exp = TREE_OPERAND (expr, 1);
2446 while (exp)
2447 {
2448 unsave_expr_now (TREE_VALUE (exp));
2449 exp = TREE_CHAIN (exp);
2450 }
2451 }
2452 break;
2453
2454 default:
2455 if (lang_unsave_expr_now)
2456 (*lang_unsave_expr_now) (expr);
2457 break;
2458 }
2459
2460 switch (TREE_CODE_CLASS (code))
2461 {
2462 case 'c': /* a constant */
2463 case 't': /* a type node */
2464 case 'x': /* something random, like an identifier or an ERROR_MARK. */
2465 case 'd': /* A decl node */
2466 case 'b': /* A block node */
2467 return expr;
2468
2469 case 'e': /* an expression */
2470 case 'r': /* a reference */
2471 case 's': /* an expression with side effects */
2472 case '<': /* a comparison expression */
2473 case '2': /* a binary arithmetic expression */
2474 case '1': /* a unary arithmetic expression */
2475 for (i = first_rtl - 1; i >= 0; i--)
2476 unsave_expr_now (TREE_OPERAND (expr, i));
2477 return expr;
2478
2479 default:
2480 abort ();
2481 }
2482 }
2483 \f
2484 /* Return 1 if EXP contains a PLACEHOLDER_EXPR; i.e., if it represents a size
2485 or offset that depends on a field within a record. */
2486
2487 int
2488 contains_placeholder_p (exp)
2489 tree exp;
2490 {
2491 register enum tree_code code = TREE_CODE (exp);
2492 int result;
2493
2494 /* If we have a WITH_RECORD_EXPR, it "cancels" any PLACEHOLDER_EXPR
2495 in it since it is supplying a value for it. */
2496 if (code == WITH_RECORD_EXPR)
2497 return 0;
2498 else if (code == PLACEHOLDER_EXPR)
2499 return 1;
2500
2501 switch (TREE_CODE_CLASS (code))
2502 {
2503 case 'r':
2504 /* Don't look at any PLACEHOLDER_EXPRs that might be in index or bit
2505 position computations since they will be converted into a
2506 WITH_RECORD_EXPR involving the reference, which will assume
2507 here will be valid. */
2508 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2509
2510 case 'x':
2511 if (code == TREE_LIST)
2512 return (contains_placeholder_p (TREE_VALUE (exp))
2513 || (TREE_CHAIN (exp) != 0
2514 && contains_placeholder_p (TREE_CHAIN (exp))));
2515 break;
2516
2517 case '1':
2518 case '2': case '<':
2519 case 'e':
2520 switch (code)
2521 {
2522 case COMPOUND_EXPR:
2523 /* Ignoring the first operand isn't quite right, but works best. */
2524 return contains_placeholder_p (TREE_OPERAND (exp, 1));
2525
2526 case RTL_EXPR:
2527 case CONSTRUCTOR:
2528 return 0;
2529
2530 case COND_EXPR:
2531 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2532 || contains_placeholder_p (TREE_OPERAND (exp, 1))
2533 || contains_placeholder_p (TREE_OPERAND (exp, 2)));
2534
2535 case SAVE_EXPR:
2536 /* If we already know this doesn't have a placeholder, don't
2537 check again. */
2538 if (SAVE_EXPR_NOPLACEHOLDER (exp) || SAVE_EXPR_RTL (exp) != 0)
2539 return 0;
2540
2541 SAVE_EXPR_NOPLACEHOLDER (exp) = 1;
2542 result = contains_placeholder_p (TREE_OPERAND (exp, 0));
2543 if (result)
2544 SAVE_EXPR_NOPLACEHOLDER (exp) = 0;
2545
2546 return result;
2547
2548 case CALL_EXPR:
2549 return (TREE_OPERAND (exp, 1) != 0
2550 && contains_placeholder_p (TREE_OPERAND (exp, 1)));
2551
2552 default:
2553 break;
2554 }
2555
2556 switch (tree_code_length[(int) code])
2557 {
2558 case 1:
2559 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2560 case 2:
2561 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2562 || contains_placeholder_p (TREE_OPERAND (exp, 1)));
2563 default:
2564 return 0;
2565 }
2566
2567 default:
2568 return 0;
2569 }
2570 return 0;
2571 }
2572
2573 /* Return 1 if EXP contains any expressions that produce cleanups for an
2574 outer scope to deal with. Used by fold. */
2575
2576 int
2577 has_cleanups (exp)
2578 tree exp;
2579 {
2580 int i, nops, cmp;
2581
2582 if (! TREE_SIDE_EFFECTS (exp))
2583 return 0;
2584
2585 switch (TREE_CODE (exp))
2586 {
2587 case TARGET_EXPR:
2588 case GOTO_SUBROUTINE_EXPR:
2589 case WITH_CLEANUP_EXPR:
2590 return 1;
2591
2592 case CLEANUP_POINT_EXPR:
2593 return 0;
2594
2595 case CALL_EXPR:
2596 for (exp = TREE_OPERAND (exp, 1); exp; exp = TREE_CHAIN (exp))
2597 {
2598 cmp = has_cleanups (TREE_VALUE (exp));
2599 if (cmp)
2600 return cmp;
2601 }
2602 return 0;
2603
2604 default:
2605 break;
2606 }
2607
2608 /* This general rule works for most tree codes. All exceptions should be
2609 handled above. If this is a language-specific tree code, we can't
2610 trust what might be in the operand, so say we don't know
2611 the situation. */
2612 if ((int) TREE_CODE (exp) >= (int) LAST_AND_UNUSED_TREE_CODE)
2613 return -1;
2614
2615 nops = first_rtl_op (TREE_CODE (exp));
2616 for (i = 0; i < nops; i++)
2617 if (TREE_OPERAND (exp, i) != 0)
2618 {
2619 int type = TREE_CODE_CLASS (TREE_CODE (TREE_OPERAND (exp, i)));
2620 if (type == 'e' || type == '<' || type == '1' || type == '2'
2621 || type == 'r' || type == 's')
2622 {
2623 cmp = has_cleanups (TREE_OPERAND (exp, i));
2624 if (cmp)
2625 return cmp;
2626 }
2627 }
2628
2629 return 0;
2630 }
2631 \f
2632 /* Given a tree EXP, a FIELD_DECL F, and a replacement value R,
2633 return a tree with all occurrences of references to F in a
2634 PLACEHOLDER_EXPR replaced by R. Note that we assume here that EXP
2635 contains only arithmetic expressions or a CALL_EXPR with a
2636 PLACEHOLDER_EXPR occurring only in its arglist. */
2637
2638 tree
2639 substitute_in_expr (exp, f, r)
2640 tree exp;
2641 tree f;
2642 tree r;
2643 {
2644 enum tree_code code = TREE_CODE (exp);
2645 tree op0, op1, op2;
2646 tree new;
2647 tree inner;
2648
2649 switch (TREE_CODE_CLASS (code))
2650 {
2651 case 'c':
2652 case 'd':
2653 return exp;
2654
2655 case 'x':
2656 if (code == PLACEHOLDER_EXPR)
2657 return exp;
2658 else if (code == TREE_LIST)
2659 {
2660 op0 = (TREE_CHAIN (exp) == 0
2661 ? 0 : substitute_in_expr (TREE_CHAIN (exp), f, r));
2662 op1 = substitute_in_expr (TREE_VALUE (exp), f, r);
2663 if (op0 == TREE_CHAIN (exp) && op1 == TREE_VALUE (exp))
2664 return exp;
2665
2666 return tree_cons (TREE_PURPOSE (exp), op1, op0);
2667 }
2668
2669 abort ();
2670
2671 case '1':
2672 case '2':
2673 case '<':
2674 case 'e':
2675 switch (tree_code_length[(int) code])
2676 {
2677 case 1:
2678 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2679 if (op0 == TREE_OPERAND (exp, 0))
2680 return exp;
2681
2682 new = fold (build1 (code, TREE_TYPE (exp), op0));
2683 break;
2684
2685 case 2:
2686 /* An RTL_EXPR cannot contain a PLACEHOLDER_EXPR; a CONSTRUCTOR
2687 could, but we don't support it. */
2688 if (code == RTL_EXPR)
2689 return exp;
2690 else if (code == CONSTRUCTOR)
2691 abort ();
2692
2693 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2694 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2695 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1))
2696 return exp;
2697
2698 new = fold (build (code, TREE_TYPE (exp), op0, op1));
2699 break;
2700
2701 case 3:
2702 /* It cannot be that anything inside a SAVE_EXPR contains a
2703 PLACEHOLDER_EXPR. */
2704 if (code == SAVE_EXPR)
2705 return exp;
2706
2707 else if (code == CALL_EXPR)
2708 {
2709 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2710 if (op1 == TREE_OPERAND (exp, 1))
2711 return exp;
2712
2713 return build (code, TREE_TYPE (exp),
2714 TREE_OPERAND (exp, 0), op1, NULL_TREE);
2715 }
2716
2717 else if (code != COND_EXPR)
2718 abort ();
2719
2720 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2721 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2722 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2723 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2724 && op2 == TREE_OPERAND (exp, 2))
2725 return exp;
2726
2727 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2728 break;
2729
2730 default:
2731 abort ();
2732 }
2733
2734 break;
2735
2736 case 'r':
2737 switch (code)
2738 {
2739 case COMPONENT_REF:
2740 /* If this expression is getting a value from a PLACEHOLDER_EXPR
2741 and it is the right field, replace it with R. */
2742 for (inner = TREE_OPERAND (exp, 0);
2743 TREE_CODE_CLASS (TREE_CODE (inner)) == 'r';
2744 inner = TREE_OPERAND (inner, 0))
2745 ;
2746 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2747 && TREE_OPERAND (exp, 1) == f)
2748 return r;
2749
2750 /* If this expression hasn't been completed let, leave it
2751 alone. */
2752 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2753 && TREE_TYPE (inner) == 0)
2754 return exp;
2755
2756 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2757 if (op0 == TREE_OPERAND (exp, 0))
2758 return exp;
2759
2760 new = fold (build (code, TREE_TYPE (exp), op0,
2761 TREE_OPERAND (exp, 1)));
2762 break;
2763
2764 case BIT_FIELD_REF:
2765 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2766 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2767 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2768 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2769 && op2 == TREE_OPERAND (exp, 2))
2770 return exp;
2771
2772 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2773 break;
2774
2775 case INDIRECT_REF:
2776 case BUFFER_REF:
2777 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2778 if (op0 == TREE_OPERAND (exp, 0))
2779 return exp;
2780
2781 new = fold (build1 (code, TREE_TYPE (exp), op0));
2782 break;
2783
2784 default:
2785 abort ();
2786 }
2787 break;
2788
2789 default:
2790 abort ();
2791 }
2792
2793 TREE_READONLY (new) = TREE_READONLY (exp);
2794 return new;
2795 }
2796 \f
2797 /* Stabilize a reference so that we can use it any number of times
2798 without causing its operands to be evaluated more than once.
2799 Returns the stabilized reference. This works by means of save_expr,
2800 so see the caveats in the comments about save_expr.
2801
2802 Also allows conversion expressions whose operands are references.
2803 Any other kind of expression is returned unchanged. */
2804
2805 tree
2806 stabilize_reference (ref)
2807 tree ref;
2808 {
2809 register tree result;
2810 register enum tree_code code = TREE_CODE (ref);
2811
2812 switch (code)
2813 {
2814 case VAR_DECL:
2815 case PARM_DECL:
2816 case RESULT_DECL:
2817 /* No action is needed in this case. */
2818 return ref;
2819
2820 case NOP_EXPR:
2821 case CONVERT_EXPR:
2822 case FLOAT_EXPR:
2823 case FIX_TRUNC_EXPR:
2824 case FIX_FLOOR_EXPR:
2825 case FIX_ROUND_EXPR:
2826 case FIX_CEIL_EXPR:
2827 result = build_nt (code, stabilize_reference (TREE_OPERAND (ref, 0)));
2828 break;
2829
2830 case INDIRECT_REF:
2831 result = build_nt (INDIRECT_REF,
2832 stabilize_reference_1 (TREE_OPERAND (ref, 0)));
2833 break;
2834
2835 case COMPONENT_REF:
2836 result = build_nt (COMPONENT_REF,
2837 stabilize_reference (TREE_OPERAND (ref, 0)),
2838 TREE_OPERAND (ref, 1));
2839 break;
2840
2841 case BIT_FIELD_REF:
2842 result = build_nt (BIT_FIELD_REF,
2843 stabilize_reference (TREE_OPERAND (ref, 0)),
2844 stabilize_reference_1 (TREE_OPERAND (ref, 1)),
2845 stabilize_reference_1 (TREE_OPERAND (ref, 2)));
2846 break;
2847
2848 case ARRAY_REF:
2849 result = build_nt (ARRAY_REF,
2850 stabilize_reference (TREE_OPERAND (ref, 0)),
2851 stabilize_reference_1 (TREE_OPERAND (ref, 1)));
2852 break;
2853
2854 case COMPOUND_EXPR:
2855 /* We cannot wrap the first expression in a SAVE_EXPR, as then
2856 it wouldn't be ignored. This matters when dealing with
2857 volatiles. */
2858 return stabilize_reference_1 (ref);
2859
2860 case RTL_EXPR:
2861 result = build1 (INDIRECT_REF, TREE_TYPE (ref),
2862 save_expr (build1 (ADDR_EXPR,
2863 build_pointer_type (TREE_TYPE (ref)),
2864 ref)));
2865 break;
2866
2867
2868 /* If arg isn't a kind of lvalue we recognize, make no change.
2869 Caller should recognize the error for an invalid lvalue. */
2870 default:
2871 return ref;
2872
2873 case ERROR_MARK:
2874 return error_mark_node;
2875 }
2876
2877 TREE_TYPE (result) = TREE_TYPE (ref);
2878 TREE_READONLY (result) = TREE_READONLY (ref);
2879 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (ref);
2880 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (ref);
2881 TREE_RAISES (result) = TREE_RAISES (ref);
2882
2883 return result;
2884 }
2885
2886 /* Subroutine of stabilize_reference; this is called for subtrees of
2887 references. Any expression with side-effects must be put in a SAVE_EXPR
2888 to ensure that it is only evaluated once.
2889
2890 We don't put SAVE_EXPR nodes around everything, because assigning very
2891 simple expressions to temporaries causes us to miss good opportunities
2892 for optimizations. Among other things, the opportunity to fold in the
2893 addition of a constant into an addressing mode often gets lost, e.g.
2894 "y[i+1] += x;". In general, we take the approach that we should not make
2895 an assignment unless we are forced into it - i.e., that any non-side effect
2896 operator should be allowed, and that cse should take care of coalescing
2897 multiple utterances of the same expression should that prove fruitful. */
2898
2899 tree
2900 stabilize_reference_1 (e)
2901 tree e;
2902 {
2903 register tree result;
2904 register enum tree_code code = TREE_CODE (e);
2905
2906 /* We cannot ignore const expressions because it might be a reference
2907 to a const array but whose index contains side-effects. But we can
2908 ignore things that are actual constant or that already have been
2909 handled by this function. */
2910
2911 if (TREE_CONSTANT (e) || code == SAVE_EXPR)
2912 return e;
2913
2914 switch (TREE_CODE_CLASS (code))
2915 {
2916 case 'x':
2917 case 't':
2918 case 'd':
2919 case 'b':
2920 case '<':
2921 case 's':
2922 case 'e':
2923 case 'r':
2924 /* If the expression has side-effects, then encase it in a SAVE_EXPR
2925 so that it will only be evaluated once. */
2926 /* The reference (r) and comparison (<) classes could be handled as
2927 below, but it is generally faster to only evaluate them once. */
2928 if (TREE_SIDE_EFFECTS (e))
2929 return save_expr (e);
2930 return e;
2931
2932 case 'c':
2933 /* Constants need no processing. In fact, we should never reach
2934 here. */
2935 return e;
2936
2937 case '2':
2938 /* Division is slow and tends to be compiled with jumps,
2939 especially the division by powers of 2 that is often
2940 found inside of an array reference. So do it just once. */
2941 if (code == TRUNC_DIV_EXPR || code == TRUNC_MOD_EXPR
2942 || code == FLOOR_DIV_EXPR || code == FLOOR_MOD_EXPR
2943 || code == CEIL_DIV_EXPR || code == CEIL_MOD_EXPR
2944 || code == ROUND_DIV_EXPR || code == ROUND_MOD_EXPR)
2945 return save_expr (e);
2946 /* Recursively stabilize each operand. */
2947 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)),
2948 stabilize_reference_1 (TREE_OPERAND (e, 1)));
2949 break;
2950
2951 case '1':
2952 /* Recursively stabilize each operand. */
2953 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)));
2954 break;
2955
2956 default:
2957 abort ();
2958 }
2959
2960 TREE_TYPE (result) = TREE_TYPE (e);
2961 TREE_READONLY (result) = TREE_READONLY (e);
2962 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (e);
2963 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (e);
2964 TREE_RAISES (result) = TREE_RAISES (e);
2965
2966 return result;
2967 }
2968 \f
2969 /* Low-level constructors for expressions. */
2970
2971 /* Build an expression of code CODE, data type TYPE,
2972 and operands as specified by the arguments ARG1 and following arguments.
2973 Expressions and reference nodes can be created this way.
2974 Constants, decls, types and misc nodes cannot be. */
2975
2976 tree
2977 build VPROTO((enum tree_code code, tree tt, ...))
2978 {
2979 #ifndef ANSI_PROTOTYPES
2980 enum tree_code code;
2981 tree tt;
2982 #endif
2983 va_list p;
2984 register tree t;
2985 register int length;
2986 register int i;
2987
2988 VA_START (p, tt);
2989
2990 #ifndef ANSI_PROTOTYPES
2991 code = va_arg (p, enum tree_code);
2992 tt = va_arg (p, tree);
2993 #endif
2994
2995 t = make_node (code);
2996 length = tree_code_length[(int) code];
2997 TREE_TYPE (t) = tt;
2998
2999 if (length == 2)
3000 {
3001 /* This is equivalent to the loop below, but faster. */
3002 register tree arg0 = va_arg (p, tree);
3003 register tree arg1 = va_arg (p, tree);
3004 TREE_OPERAND (t, 0) = arg0;
3005 TREE_OPERAND (t, 1) = arg1;
3006 if ((arg0 && TREE_SIDE_EFFECTS (arg0))
3007 || (arg1 && TREE_SIDE_EFFECTS (arg1)))
3008 TREE_SIDE_EFFECTS (t) = 1;
3009 TREE_RAISES (t)
3010 = (arg0 && TREE_RAISES (arg0)) || (arg1 && TREE_RAISES (arg1));
3011 }
3012 else if (length == 1)
3013 {
3014 register tree arg0 = va_arg (p, tree);
3015
3016 /* Call build1 for this! */
3017 if (TREE_CODE_CLASS (code) != 's')
3018 abort ();
3019 TREE_OPERAND (t, 0) = arg0;
3020 if (arg0 && TREE_SIDE_EFFECTS (arg0))
3021 TREE_SIDE_EFFECTS (t) = 1;
3022 TREE_RAISES (t) = (arg0 && TREE_RAISES (arg0));
3023 }
3024 else
3025 {
3026 for (i = 0; i < length; i++)
3027 {
3028 register tree operand = va_arg (p, tree);
3029 TREE_OPERAND (t, i) = operand;
3030 if (operand)
3031 {
3032 if (TREE_SIDE_EFFECTS (operand))
3033 TREE_SIDE_EFFECTS (t) = 1;
3034 if (TREE_RAISES (operand))
3035 TREE_RAISES (t) = 1;
3036 }
3037 }
3038 }
3039 va_end (p);
3040 return t;
3041 }
3042
3043 /* Same as above, but only builds for unary operators.
3044 Saves lions share of calls to `build'; cuts down use
3045 of varargs, which is expensive for RISC machines. */
3046
3047 tree
3048 build1 (code, type, node)
3049 enum tree_code code;
3050 tree type;
3051 tree node;
3052 {
3053 register struct obstack *obstack = expression_obstack;
3054 register int length;
3055 #ifdef GATHER_STATISTICS
3056 register tree_node_kind kind;
3057 #endif
3058 register tree t;
3059
3060 #ifdef GATHER_STATISTICS
3061 if (TREE_CODE_CLASS (code) == 'r')
3062 kind = r_kind;
3063 else
3064 kind = e_kind;
3065 #endif
3066
3067 length = sizeof (struct tree_exp);
3068
3069 if (ggc_p)
3070 t = ggc_alloc_tree (length);
3071 else
3072 t = (tree) obstack_alloc (obstack, length);
3073 bzero ((PTR) t, length);
3074
3075 #ifdef GATHER_STATISTICS
3076 tree_node_counts[(int)kind]++;
3077 tree_node_sizes[(int)kind] += length;
3078 #endif
3079
3080 TREE_TYPE (t) = type;
3081 TREE_SET_CODE (t, code);
3082
3083 if (obstack == &permanent_obstack)
3084 TREE_PERMANENT (t) = 1;
3085
3086 TREE_OPERAND (t, 0) = node;
3087 if (node)
3088 {
3089 if (TREE_SIDE_EFFECTS (node))
3090 TREE_SIDE_EFFECTS (t) = 1;
3091 if (TREE_RAISES (node))
3092 TREE_RAISES (t) = 1;
3093 }
3094
3095 return t;
3096 }
3097
3098 /* Similar except don't specify the TREE_TYPE
3099 and leave the TREE_SIDE_EFFECTS as 0.
3100 It is permissible for arguments to be null,
3101 or even garbage if their values do not matter. */
3102
3103 tree
3104 build_nt VPROTO((enum tree_code code, ...))
3105 {
3106 #ifndef ANSI_PROTOTYPES
3107 enum tree_code code;
3108 #endif
3109 va_list p;
3110 register tree t;
3111 register int length;
3112 register int i;
3113
3114 VA_START (p, code);
3115
3116 #ifndef ANSI_PROTOTYPES
3117 code = va_arg (p, enum tree_code);
3118 #endif
3119
3120 t = make_node (code);
3121 length = tree_code_length[(int) code];
3122
3123 for (i = 0; i < length; i++)
3124 TREE_OPERAND (t, i) = va_arg (p, tree);
3125
3126 va_end (p);
3127 return t;
3128 }
3129
3130 /* Similar to `build_nt', except we build
3131 on the temp_decl_obstack, regardless. */
3132
3133 tree
3134 build_parse_node VPROTO((enum tree_code code, ...))
3135 {
3136 #ifndef ANSI_PROTOTYPES
3137 enum tree_code code;
3138 #endif
3139 register struct obstack *ambient_obstack = expression_obstack;
3140 va_list p;
3141 register tree t;
3142 register int length;
3143 register int i;
3144
3145 VA_START (p, code);
3146
3147 #ifndef ANSI_PROTOTYPES
3148 code = va_arg (p, enum tree_code);
3149 #endif
3150
3151 expression_obstack = &temp_decl_obstack;
3152
3153 t = make_node (code);
3154 length = tree_code_length[(int) code];
3155
3156 for (i = 0; i < length; i++)
3157 TREE_OPERAND (t, i) = va_arg (p, tree);
3158
3159 va_end (p);
3160 expression_obstack = ambient_obstack;
3161 return t;
3162 }
3163
3164 #if 0
3165 /* Commented out because this wants to be done very
3166 differently. See cp-lex.c. */
3167 tree
3168 build_op_identifier (op1, op2)
3169 tree op1, op2;
3170 {
3171 register tree t = make_node (OP_IDENTIFIER);
3172 TREE_PURPOSE (t) = op1;
3173 TREE_VALUE (t) = op2;
3174 return t;
3175 }
3176 #endif
3177 \f
3178 /* Create a DECL_... node of code CODE, name NAME and data type TYPE.
3179 We do NOT enter this node in any sort of symbol table.
3180
3181 layout_decl is used to set up the decl's storage layout.
3182 Other slots are initialized to 0 or null pointers. */
3183
3184 tree
3185 build_decl (code, name, type)
3186 enum tree_code code;
3187 tree name, type;
3188 {
3189 register tree t;
3190
3191 t = make_node (code);
3192
3193 /* if (type == error_mark_node)
3194 type = integer_type_node; */
3195 /* That is not done, deliberately, so that having error_mark_node
3196 as the type can suppress useless errors in the use of this variable. */
3197
3198 DECL_NAME (t) = name;
3199 DECL_ASSEMBLER_NAME (t) = name;
3200 TREE_TYPE (t) = type;
3201
3202 if (code == VAR_DECL || code == PARM_DECL || code == RESULT_DECL)
3203 layout_decl (t, 0);
3204 else if (code == FUNCTION_DECL)
3205 DECL_MODE (t) = FUNCTION_MODE;
3206
3207 return t;
3208 }
3209 \f
3210 /* BLOCK nodes are used to represent the structure of binding contours
3211 and declarations, once those contours have been exited and their contents
3212 compiled. This information is used for outputting debugging info. */
3213
3214 tree
3215 build_block (vars, tags, subblocks, supercontext, chain)
3216 tree vars, tags, subblocks, supercontext, chain;
3217 {
3218 register tree block = make_node (BLOCK);
3219 BLOCK_VARS (block) = vars;
3220 BLOCK_TYPE_TAGS (block) = tags;
3221 BLOCK_SUBBLOCKS (block) = subblocks;
3222 BLOCK_SUPERCONTEXT (block) = supercontext;
3223 BLOCK_CHAIN (block) = chain;
3224 return block;
3225 }
3226
3227 /* EXPR_WITH_FILE_LOCATION are used to keep track of the exact
3228 location where an expression or an identifier were encountered. It
3229 is necessary for languages where the frontend parser will handle
3230 recursively more than one file (Java is one of them). */
3231
3232 tree
3233 build_expr_wfl (node, file, line, col)
3234 tree node;
3235 const char *file;
3236 int line, col;
3237 {
3238 static const char *last_file = 0;
3239 static tree last_filenode = NULL_TREE;
3240 register tree wfl = make_node (EXPR_WITH_FILE_LOCATION);
3241
3242 EXPR_WFL_NODE (wfl) = node;
3243 EXPR_WFL_SET_LINECOL (wfl, line, col);
3244 if (file != last_file)
3245 {
3246 last_file = file;
3247 last_filenode = file ? get_identifier (file) : NULL_TREE;
3248 }
3249 EXPR_WFL_FILENAME_NODE (wfl) = last_filenode;
3250 if (node)
3251 {
3252 TREE_SIDE_EFFECTS (wfl) = TREE_SIDE_EFFECTS (node);
3253 TREE_TYPE (wfl) = TREE_TYPE (node);
3254 }
3255 return wfl;
3256 }
3257 \f
3258 /* Return a declaration like DDECL except that its DECL_MACHINE_ATTRIBUTE
3259 is ATTRIBUTE. */
3260
3261 tree
3262 build_decl_attribute_variant (ddecl, attribute)
3263 tree ddecl, attribute;
3264 {
3265 DECL_MACHINE_ATTRIBUTES (ddecl) = attribute;
3266 return ddecl;
3267 }
3268
3269 /* Return a type like TTYPE except that its TYPE_ATTRIBUTE
3270 is ATTRIBUTE.
3271
3272 Record such modified types already made so we don't make duplicates. */
3273
3274 tree
3275 build_type_attribute_variant (ttype, attribute)
3276 tree ttype, attribute;
3277 {
3278 if ( ! attribute_list_equal (TYPE_ATTRIBUTES (ttype), attribute))
3279 {
3280 register int hashcode;
3281 register struct obstack *ambient_obstack = current_obstack;
3282 tree ntype;
3283
3284 if (ambient_obstack != &permanent_obstack)
3285 current_obstack = TYPE_OBSTACK (ttype);
3286
3287 ntype = copy_node (ttype);
3288
3289 TYPE_POINTER_TO (ntype) = 0;
3290 TYPE_REFERENCE_TO (ntype) = 0;
3291 TYPE_ATTRIBUTES (ntype) = attribute;
3292
3293 /* Create a new main variant of TYPE. */
3294 TYPE_MAIN_VARIANT (ntype) = ntype;
3295 TYPE_NEXT_VARIANT (ntype) = 0;
3296 set_type_quals (ntype, TYPE_UNQUALIFIED);
3297
3298 hashcode = TYPE_HASH (TREE_CODE (ntype))
3299 + TYPE_HASH (TREE_TYPE (ntype))
3300 + attribute_hash_list (attribute);
3301
3302 switch (TREE_CODE (ntype))
3303 {
3304 case FUNCTION_TYPE:
3305 hashcode += TYPE_HASH (TYPE_ARG_TYPES (ntype));
3306 break;
3307 case ARRAY_TYPE:
3308 hashcode += TYPE_HASH (TYPE_DOMAIN (ntype));
3309 break;
3310 case INTEGER_TYPE:
3311 hashcode += TYPE_HASH (TYPE_MAX_VALUE (ntype));
3312 break;
3313 case REAL_TYPE:
3314 hashcode += TYPE_HASH (TYPE_PRECISION (ntype));
3315 break;
3316 default:
3317 break;
3318 }
3319
3320 ntype = type_hash_canon (hashcode, ntype);
3321 ttype = build_qualified_type (ntype, TYPE_QUALS (ttype));
3322
3323 /* We must restore the current obstack after the type_hash_canon call,
3324 because type_hash_canon calls type_hash_add for permanent types, and
3325 then type_hash_add calls oballoc expecting to get something permanent
3326 back. */
3327 current_obstack = ambient_obstack;
3328 }
3329
3330 return ttype;
3331 }
3332
3333 /* Return a 1 if ATTR_NAME and ATTR_ARGS is valid for either declaration DECL
3334 or type TYPE and 0 otherwise. Validity is determined the configuration
3335 macros VALID_MACHINE_DECL_ATTRIBUTE and VALID_MACHINE_TYPE_ATTRIBUTE. */
3336
3337 int
3338 valid_machine_attribute (attr_name, attr_args, decl, type)
3339 tree attr_name;
3340 tree attr_args ATTRIBUTE_UNUSED;
3341 tree decl ATTRIBUTE_UNUSED;
3342 tree type ATTRIBUTE_UNUSED;
3343 {
3344 int validated = 0;
3345 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3346 tree decl_attr_list = decl != 0 ? DECL_MACHINE_ATTRIBUTES (decl) : 0;
3347 #endif
3348 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3349 tree type_attr_list = TYPE_ATTRIBUTES (type);
3350 #endif
3351
3352 if (TREE_CODE (attr_name) != IDENTIFIER_NODE)
3353 abort ();
3354
3355 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3356 if (decl != 0
3357 && VALID_MACHINE_DECL_ATTRIBUTE (decl, decl_attr_list, attr_name, attr_args))
3358 {
3359 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3360 decl_attr_list);
3361
3362 if (attr != NULL_TREE)
3363 {
3364 /* Override existing arguments. Declarations are unique so we can
3365 modify this in place. */
3366 TREE_VALUE (attr) = attr_args;
3367 }
3368 else
3369 {
3370 decl_attr_list = tree_cons (attr_name, attr_args, decl_attr_list);
3371 decl = build_decl_attribute_variant (decl, decl_attr_list);
3372 }
3373
3374 validated = 1;
3375 }
3376 #endif
3377
3378 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3379 if (validated)
3380 /* Don't apply the attribute to both the decl and the type. */;
3381 else if (VALID_MACHINE_TYPE_ATTRIBUTE (type, type_attr_list, attr_name,
3382 attr_args))
3383 {
3384 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3385 type_attr_list);
3386
3387 if (attr != NULL_TREE)
3388 {
3389 /* Override existing arguments.
3390 ??? This currently works since attribute arguments are not
3391 included in `attribute_hash_list'. Something more complicated
3392 may be needed in the future. */
3393 TREE_VALUE (attr) = attr_args;
3394 }
3395 else
3396 {
3397 /* If this is part of a declaration, create a type variant,
3398 otherwise, this is part of a type definition, so add it
3399 to the base type. */
3400 type_attr_list = tree_cons (attr_name, attr_args, type_attr_list);
3401 if (decl != 0)
3402 type = build_type_attribute_variant (type, type_attr_list);
3403 else
3404 TYPE_ATTRIBUTES (type) = type_attr_list;
3405 }
3406 if (decl != 0)
3407 TREE_TYPE (decl) = type;
3408 validated = 1;
3409 }
3410
3411 /* Handle putting a type attribute on pointer-to-function-type by putting
3412 the attribute on the function type. */
3413 else if (POINTER_TYPE_P (type)
3414 && TREE_CODE (TREE_TYPE (type)) == FUNCTION_TYPE
3415 && VALID_MACHINE_TYPE_ATTRIBUTE (TREE_TYPE (type), type_attr_list,
3416 attr_name, attr_args))
3417 {
3418 tree inner_type = TREE_TYPE (type);
3419 tree inner_attr_list = TYPE_ATTRIBUTES (inner_type);
3420 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3421 type_attr_list);
3422
3423 if (attr != NULL_TREE)
3424 TREE_VALUE (attr) = attr_args;
3425 else
3426 {
3427 inner_attr_list = tree_cons (attr_name, attr_args, inner_attr_list);
3428 inner_type = build_type_attribute_variant (inner_type,
3429 inner_attr_list);
3430 }
3431
3432 if (decl != 0)
3433 TREE_TYPE (decl) = build_pointer_type (inner_type);
3434 else
3435 {
3436 /* Clear TYPE_POINTER_TO for the old inner type, since
3437 `type' won't be pointing to it anymore. */
3438 TYPE_POINTER_TO (TREE_TYPE (type)) = NULL_TREE;
3439 TREE_TYPE (type) = inner_type;
3440 }
3441
3442 validated = 1;
3443 }
3444 #endif
3445
3446 return validated;
3447 }
3448
3449 /* Return non-zero if IDENT is a valid name for attribute ATTR,
3450 or zero if not.
3451
3452 We try both `text' and `__text__', ATTR may be either one. */
3453 /* ??? It might be a reasonable simplification to require ATTR to be only
3454 `text'. One might then also require attribute lists to be stored in
3455 their canonicalized form. */
3456
3457 int
3458 is_attribute_p (attr, ident)
3459 const char *attr;
3460 tree ident;
3461 {
3462 int ident_len, attr_len;
3463 char *p;
3464
3465 if (TREE_CODE (ident) != IDENTIFIER_NODE)
3466 return 0;
3467
3468 if (strcmp (attr, IDENTIFIER_POINTER (ident)) == 0)
3469 return 1;
3470
3471 p = IDENTIFIER_POINTER (ident);
3472 ident_len = strlen (p);
3473 attr_len = strlen (attr);
3474
3475 /* If ATTR is `__text__', IDENT must be `text'; and vice versa. */
3476 if (attr[0] == '_')
3477 {
3478 if (attr[1] != '_'
3479 || attr[attr_len - 2] != '_'
3480 || attr[attr_len - 1] != '_')
3481 abort ();
3482 if (ident_len == attr_len - 4
3483 && strncmp (attr + 2, p, attr_len - 4) == 0)
3484 return 1;
3485 }
3486 else
3487 {
3488 if (ident_len == attr_len + 4
3489 && p[0] == '_' && p[1] == '_'
3490 && p[ident_len - 2] == '_' && p[ident_len - 1] == '_'
3491 && strncmp (attr, p + 2, attr_len) == 0)
3492 return 1;
3493 }
3494
3495 return 0;
3496 }
3497
3498 /* Given an attribute name and a list of attributes, return a pointer to the
3499 attribute's list element if the attribute is part of the list, or NULL_TREE
3500 if not found. */
3501
3502 tree
3503 lookup_attribute (attr_name, list)
3504 const char *attr_name;
3505 tree list;
3506 {
3507 tree l;
3508
3509 for (l = list; l; l = TREE_CHAIN (l))
3510 {
3511 if (TREE_CODE (TREE_PURPOSE (l)) != IDENTIFIER_NODE)
3512 abort ();
3513 if (is_attribute_p (attr_name, TREE_PURPOSE (l)))
3514 return l;
3515 }
3516
3517 return NULL_TREE;
3518 }
3519
3520 /* Return an attribute list that is the union of a1 and a2. */
3521
3522 tree
3523 merge_attributes (a1, a2)
3524 register tree a1, a2;
3525 {
3526 tree attributes;
3527
3528 /* Either one unset? Take the set one. */
3529
3530 if (! (attributes = a1))
3531 attributes = a2;
3532
3533 /* One that completely contains the other? Take it. */
3534
3535 else if (a2 && ! attribute_list_contained (a1, a2))
3536 {
3537 if (attribute_list_contained (a2, a1))
3538 attributes = a2;
3539 else
3540 {
3541 /* Pick the longest list, and hang on the other list. */
3542 /* ??? For the moment we punt on the issue of attrs with args. */
3543
3544 if (list_length (a1) < list_length (a2))
3545 attributes = a2, a2 = a1;
3546
3547 for (; a2; a2 = TREE_CHAIN (a2))
3548 if (lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (a2)),
3549 attributes) == NULL_TREE)
3550 {
3551 a1 = copy_node (a2);
3552 TREE_CHAIN (a1) = attributes;
3553 attributes = a1;
3554 }
3555 }
3556 }
3557 return attributes;
3558 }
3559
3560 /* Given types T1 and T2, merge their attributes and return
3561 the result. */
3562
3563 tree
3564 merge_machine_type_attributes (t1, t2)
3565 tree t1, t2;
3566 {
3567 #ifdef MERGE_MACHINE_TYPE_ATTRIBUTES
3568 return MERGE_MACHINE_TYPE_ATTRIBUTES (t1, t2);
3569 #else
3570 return merge_attributes (TYPE_ATTRIBUTES (t1),
3571 TYPE_ATTRIBUTES (t2));
3572 #endif
3573 }
3574
3575 /* Given decls OLDDECL and NEWDECL, merge their attributes and return
3576 the result. */
3577
3578 tree
3579 merge_machine_decl_attributes (olddecl, newdecl)
3580 tree olddecl, newdecl;
3581 {
3582 #ifdef MERGE_MACHINE_DECL_ATTRIBUTES
3583 return MERGE_MACHINE_DECL_ATTRIBUTES (olddecl, newdecl);
3584 #else
3585 return merge_attributes (DECL_MACHINE_ATTRIBUTES (olddecl),
3586 DECL_MACHINE_ATTRIBUTES (newdecl));
3587 #endif
3588 }
3589 \f
3590 /* Set the type qualifiers for TYPE to TYPE_QUALS, which is a bitmask
3591 of the various TYPE_QUAL values. */
3592
3593 static void
3594 set_type_quals (type, type_quals)
3595 tree type;
3596 int type_quals;
3597 {
3598 TYPE_READONLY (type) = (type_quals & TYPE_QUAL_CONST) != 0;
3599 TYPE_VOLATILE (type) = (type_quals & TYPE_QUAL_VOLATILE) != 0;
3600 TYPE_RESTRICT (type) = (type_quals & TYPE_QUAL_RESTRICT) != 0;
3601 }
3602
3603 /* Given a type node TYPE and a TYPE_QUALIFIER_SET, return a type for
3604 the same kind of data as TYPE describes. Variants point to the
3605 "main variant" (which has no qualifiers set) via TYPE_MAIN_VARIANT,
3606 and it points to a chain of other variants so that duplicate
3607 variants are never made. Only main variants should ever appear as
3608 types of expressions. */
3609
3610 tree
3611 build_qualified_type (type, type_quals)
3612 tree type;
3613 int type_quals;
3614 {
3615 register tree t;
3616
3617 /* Search the chain of variants to see if there is already one there just
3618 like the one we need to have. If so, use that existing one. We must
3619 preserve the TYPE_NAME, since there is code that depends on this. */
3620
3621 for (t = TYPE_MAIN_VARIANT (type); t; t = TYPE_NEXT_VARIANT (t))
3622 if (TYPE_QUALS (t) == type_quals && TYPE_NAME (t) == TYPE_NAME (type))
3623 return t;
3624
3625 /* We need a new one. */
3626 t = build_type_copy (type);
3627 set_type_quals (t, type_quals);
3628 return t;
3629 }
3630
3631 /* Create a new variant of TYPE, equivalent but distinct.
3632 This is so the caller can modify it. */
3633
3634 tree
3635 build_type_copy (type)
3636 tree type;
3637 {
3638 register tree t, m = TYPE_MAIN_VARIANT (type);
3639 register struct obstack *ambient_obstack = current_obstack;
3640
3641 current_obstack = TYPE_OBSTACK (type);
3642 t = copy_node (type);
3643 current_obstack = ambient_obstack;
3644
3645 TYPE_POINTER_TO (t) = 0;
3646 TYPE_REFERENCE_TO (t) = 0;
3647
3648 /* Add this type to the chain of variants of TYPE. */
3649 TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (m);
3650 TYPE_NEXT_VARIANT (m) = t;
3651
3652 return t;
3653 }
3654 \f
3655 /* Hashing of types so that we don't make duplicates.
3656 The entry point is `type_hash_canon'. */
3657
3658 /* Compute a hash code for a list of types (chain of TREE_LIST nodes
3659 with types in the TREE_VALUE slots), by adding the hash codes
3660 of the individual types. */
3661
3662 int
3663 type_hash_list (list)
3664 tree list;
3665 {
3666 register int hashcode;
3667 register tree tail;
3668 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3669 hashcode += TYPE_HASH (TREE_VALUE (tail));
3670 return hashcode;
3671 }
3672
3673 /* Look in the type hash table for a type isomorphic to TYPE.
3674 If one is found, return it. Otherwise return 0. */
3675
3676 tree
3677 type_hash_lookup (hashcode, type)
3678 int hashcode;
3679 tree type;
3680 {
3681 register struct type_hash *h;
3682 for (h = type_hash_table[hashcode % TYPE_HASH_SIZE]; h; h = h->next)
3683 if (h->hashcode == hashcode
3684 && TREE_CODE (h->type) == TREE_CODE (type)
3685 && TREE_TYPE (h->type) == TREE_TYPE (type)
3686 && attribute_list_equal (TYPE_ATTRIBUTES (h->type),
3687 TYPE_ATTRIBUTES (type))
3688 && (TYPE_MAX_VALUE (h->type) == TYPE_MAX_VALUE (type)
3689 || tree_int_cst_equal (TYPE_MAX_VALUE (h->type),
3690 TYPE_MAX_VALUE (type)))
3691 && (TYPE_MIN_VALUE (h->type) == TYPE_MIN_VALUE (type)
3692 || tree_int_cst_equal (TYPE_MIN_VALUE (h->type),
3693 TYPE_MIN_VALUE (type)))
3694 /* Note that TYPE_DOMAIN is TYPE_ARG_TYPES for FUNCTION_TYPE. */
3695 && (TYPE_DOMAIN (h->type) == TYPE_DOMAIN (type)
3696 || (TYPE_DOMAIN (h->type)
3697 && TREE_CODE (TYPE_DOMAIN (h->type)) == TREE_LIST
3698 && TYPE_DOMAIN (type)
3699 && TREE_CODE (TYPE_DOMAIN (type)) == TREE_LIST
3700 && type_list_equal (TYPE_DOMAIN (h->type),
3701 TYPE_DOMAIN (type)))))
3702 return h->type;
3703 return 0;
3704 }
3705
3706 /* Add an entry to the type-hash-table
3707 for a type TYPE whose hash code is HASHCODE. */
3708
3709 void
3710 type_hash_add (hashcode, type)
3711 int hashcode;
3712 tree type;
3713 {
3714 register struct type_hash *h;
3715
3716 h = (struct type_hash *) permalloc (sizeof (struct type_hash));
3717 h->hashcode = hashcode;
3718 h->type = type;
3719 h->next = type_hash_table[hashcode % TYPE_HASH_SIZE];
3720 type_hash_table[hashcode % TYPE_HASH_SIZE] = h;
3721 }
3722
3723 /* Given TYPE, and HASHCODE its hash code, return the canonical
3724 object for an identical type if one already exists.
3725 Otherwise, return TYPE, and record it as the canonical object
3726 if it is a permanent object.
3727
3728 To use this function, first create a type of the sort you want.
3729 Then compute its hash code from the fields of the type that
3730 make it different from other similar types.
3731 Then call this function and use the value.
3732 This function frees the type you pass in if it is a duplicate. */
3733
3734 /* Set to 1 to debug without canonicalization. Never set by program. */
3735 int debug_no_type_hash = 0;
3736
3737 tree
3738 type_hash_canon (hashcode, type)
3739 int hashcode;
3740 tree type;
3741 {
3742 tree t1;
3743
3744 if (debug_no_type_hash)
3745 return type;
3746
3747 t1 = type_hash_lookup (hashcode, type);
3748 if (t1 != 0)
3749 {
3750 if (!ggc_p)
3751 obstack_free (TYPE_OBSTACK (type), type);
3752 #ifdef GATHER_STATISTICS
3753 tree_node_counts[(int)t_kind]--;
3754 tree_node_sizes[(int)t_kind] -= sizeof (struct tree_type);
3755 #endif
3756 return t1;
3757 }
3758
3759 /* If this is a permanent type, record it for later reuse. */
3760 if (TREE_PERMANENT (type))
3761 type_hash_add (hashcode, type);
3762
3763 return type;
3764 }
3765
3766 /* Mark ARG (which is really a struct type_hash **) for GC. */
3767
3768 static void
3769 mark_type_hash (arg)
3770 void *arg;
3771 {
3772 struct type_hash *t = *(struct type_hash **) arg;
3773
3774 while (t)
3775 {
3776 ggc_mark_tree (t->type);
3777 t = t->next;
3778 }
3779 }
3780
3781 /* Compute a hash code for a list of attributes (chain of TREE_LIST nodes
3782 with names in the TREE_PURPOSE slots and args in the TREE_VALUE slots),
3783 by adding the hash codes of the individual attributes. */
3784
3785 int
3786 attribute_hash_list (list)
3787 tree list;
3788 {
3789 register int hashcode;
3790 register tree tail;
3791 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3792 /* ??? Do we want to add in TREE_VALUE too? */
3793 hashcode += TYPE_HASH (TREE_PURPOSE (tail));
3794 return hashcode;
3795 }
3796
3797 /* Given two lists of attributes, return true if list l2 is
3798 equivalent to l1. */
3799
3800 int
3801 attribute_list_equal (l1, l2)
3802 tree l1, l2;
3803 {
3804 return attribute_list_contained (l1, l2)
3805 && attribute_list_contained (l2, l1);
3806 }
3807
3808 /* Given two lists of attributes, return true if list L2 is
3809 completely contained within L1. */
3810 /* ??? This would be faster if attribute names were stored in a canonicalized
3811 form. Otherwise, if L1 uses `foo' and L2 uses `__foo__', the long method
3812 must be used to show these elements are equivalent (which they are). */
3813 /* ??? It's not clear that attributes with arguments will always be handled
3814 correctly. */
3815
3816 int
3817 attribute_list_contained (l1, l2)
3818 tree l1, l2;
3819 {
3820 register tree t1, t2;
3821
3822 /* First check the obvious, maybe the lists are identical. */
3823 if (l1 == l2)
3824 return 1;
3825
3826 /* Maybe the lists are similar. */
3827 for (t1 = l1, t2 = l2;
3828 t1 && t2
3829 && TREE_PURPOSE (t1) == TREE_PURPOSE (t2)
3830 && TREE_VALUE (t1) == TREE_VALUE (t2);
3831 t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2));
3832
3833 /* Maybe the lists are equal. */
3834 if (t1 == 0 && t2 == 0)
3835 return 1;
3836
3837 for (; t2; t2 = TREE_CHAIN (t2))
3838 {
3839 tree attr
3840 = lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (t2)), l1);
3841
3842 if (attr == NULL_TREE)
3843 return 0;
3844 if (simple_cst_equal (TREE_VALUE (t2), TREE_VALUE (attr)) != 1)
3845 return 0;
3846 }
3847
3848 return 1;
3849 }
3850
3851 /* Given two lists of types
3852 (chains of TREE_LIST nodes with types in the TREE_VALUE slots)
3853 return 1 if the lists contain the same types in the same order.
3854 Also, the TREE_PURPOSEs must match. */
3855
3856 int
3857 type_list_equal (l1, l2)
3858 tree l1, l2;
3859 {
3860 register tree t1, t2;
3861
3862 for (t1 = l1, t2 = l2; t1 && t2; t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2))
3863 if (TREE_VALUE (t1) != TREE_VALUE (t2)
3864 || (TREE_PURPOSE (t1) != TREE_PURPOSE (t2)
3865 && ! (1 == simple_cst_equal (TREE_PURPOSE (t1), TREE_PURPOSE (t2))
3866 && (TREE_TYPE (TREE_PURPOSE (t1))
3867 == TREE_TYPE (TREE_PURPOSE (t2))))))
3868 return 0;
3869
3870 return t1 == t2;
3871 }
3872
3873 /* Nonzero if integer constants T1 and T2
3874 represent the same constant value. */
3875
3876 int
3877 tree_int_cst_equal (t1, t2)
3878 tree t1, t2;
3879 {
3880 if (t1 == t2)
3881 return 1;
3882 if (t1 == 0 || t2 == 0)
3883 return 0;
3884 if (TREE_CODE (t1) == INTEGER_CST
3885 && TREE_CODE (t2) == INTEGER_CST
3886 && TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3887 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2))
3888 return 1;
3889 return 0;
3890 }
3891
3892 /* Nonzero if integer constants T1 and T2 represent values that satisfy <.
3893 The precise way of comparison depends on their data type. */
3894
3895 int
3896 tree_int_cst_lt (t1, t2)
3897 tree t1, t2;
3898 {
3899 if (t1 == t2)
3900 return 0;
3901
3902 if (!TREE_UNSIGNED (TREE_TYPE (t1)))
3903 return INT_CST_LT (t1, t2);
3904 return INT_CST_LT_UNSIGNED (t1, t2);
3905 }
3906
3907 /* Return an indication of the sign of the integer constant T.
3908 The return value is -1 if T < 0, 0 if T == 0, and 1 if T > 0.
3909 Note that -1 will never be returned it T's type is unsigned. */
3910
3911 int
3912 tree_int_cst_sgn (t)
3913 tree t;
3914 {
3915 if (TREE_INT_CST_LOW (t) == 0 && TREE_INT_CST_HIGH (t) == 0)
3916 return 0;
3917 else if (TREE_UNSIGNED (TREE_TYPE (t)))
3918 return 1;
3919 else if (TREE_INT_CST_HIGH (t) < 0)
3920 return -1;
3921 else
3922 return 1;
3923 }
3924
3925 /* Compare two constructor-element-type constants. Return 1 if the lists
3926 are known to be equal; otherwise return 0. */
3927
3928 int
3929 simple_cst_list_equal (l1, l2)
3930 tree l1, l2;
3931 {
3932 while (l1 != NULL_TREE && l2 != NULL_TREE)
3933 {
3934 if (simple_cst_equal (TREE_VALUE (l1), TREE_VALUE (l2)) != 1)
3935 return 0;
3936
3937 l1 = TREE_CHAIN (l1);
3938 l2 = TREE_CHAIN (l2);
3939 }
3940
3941 return (l1 == l2);
3942 }
3943
3944 /* Return truthvalue of whether T1 is the same tree structure as T2.
3945 Return 1 if they are the same.
3946 Return 0 if they are understandably different.
3947 Return -1 if either contains tree structure not understood by
3948 this function. */
3949
3950 int
3951 simple_cst_equal (t1, t2)
3952 tree t1, t2;
3953 {
3954 register enum tree_code code1, code2;
3955 int cmp;
3956
3957 if (t1 == t2)
3958 return 1;
3959 if (t1 == 0 || t2 == 0)
3960 return 0;
3961
3962 code1 = TREE_CODE (t1);
3963 code2 = TREE_CODE (t2);
3964
3965 if (code1 == NOP_EXPR || code1 == CONVERT_EXPR || code1 == NON_LVALUE_EXPR)
3966 {
3967 if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
3968 || code2 == NON_LVALUE_EXPR)
3969 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3970 else
3971 return simple_cst_equal (TREE_OPERAND (t1, 0), t2);
3972 }
3973 else if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
3974 || code2 == NON_LVALUE_EXPR)
3975 return simple_cst_equal (t1, TREE_OPERAND (t2, 0));
3976
3977 if (code1 != code2)
3978 return 0;
3979
3980 switch (code1)
3981 {
3982 case INTEGER_CST:
3983 return TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3984 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2);
3985
3986 case REAL_CST:
3987 return REAL_VALUES_IDENTICAL (TREE_REAL_CST (t1), TREE_REAL_CST (t2));
3988
3989 case STRING_CST:
3990 return TREE_STRING_LENGTH (t1) == TREE_STRING_LENGTH (t2)
3991 && !bcmp (TREE_STRING_POINTER (t1), TREE_STRING_POINTER (t2),
3992 TREE_STRING_LENGTH (t1));
3993
3994 case CONSTRUCTOR:
3995 if (CONSTRUCTOR_ELTS (t1) == CONSTRUCTOR_ELTS (t2))
3996 return 1;
3997 else
3998 abort ();
3999
4000 case SAVE_EXPR:
4001 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4002
4003 case CALL_EXPR:
4004 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4005 if (cmp <= 0)
4006 return cmp;
4007 return simple_cst_list_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
4008
4009 case TARGET_EXPR:
4010 /* Special case: if either target is an unallocated VAR_DECL,
4011 it means that it's going to be unified with whatever the
4012 TARGET_EXPR is really supposed to initialize, so treat it
4013 as being equivalent to anything. */
4014 if ((TREE_CODE (TREE_OPERAND (t1, 0)) == VAR_DECL
4015 && DECL_NAME (TREE_OPERAND (t1, 0)) == NULL_TREE
4016 && DECL_RTL (TREE_OPERAND (t1, 0)) == 0)
4017 || (TREE_CODE (TREE_OPERAND (t2, 0)) == VAR_DECL
4018 && DECL_NAME (TREE_OPERAND (t2, 0)) == NULL_TREE
4019 && DECL_RTL (TREE_OPERAND (t2, 0)) == 0))
4020 cmp = 1;
4021 else
4022 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4023 if (cmp <= 0)
4024 return cmp;
4025 return simple_cst_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
4026
4027 case WITH_CLEANUP_EXPR:
4028 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4029 if (cmp <= 0)
4030 return cmp;
4031 return simple_cst_equal (TREE_OPERAND (t1, 2), TREE_OPERAND (t1, 2));
4032
4033 case COMPONENT_REF:
4034 if (TREE_OPERAND (t1, 1) == TREE_OPERAND (t2, 1))
4035 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4036 return 0;
4037
4038 case VAR_DECL:
4039 case PARM_DECL:
4040 case CONST_DECL:
4041 case FUNCTION_DECL:
4042 return 0;
4043
4044 default:
4045 break;
4046 }
4047
4048 /* This general rule works for most tree codes. All exceptions should be
4049 handled above. If this is a language-specific tree code, we can't
4050 trust what might be in the operand, so say we don't know
4051 the situation. */
4052 if ((int) code1 >= (int) LAST_AND_UNUSED_TREE_CODE)
4053 return -1;
4054
4055 switch (TREE_CODE_CLASS (code1))
4056 {
4057 int i;
4058 case '1':
4059 case '2':
4060 case '<':
4061 case 'e':
4062 case 'r':
4063 case 's':
4064 cmp = 1;
4065 for (i=0; i<tree_code_length[(int) code1]; ++i)
4066 {
4067 cmp = simple_cst_equal (TREE_OPERAND (t1, i), TREE_OPERAND (t2, i));
4068 if (cmp <= 0)
4069 return cmp;
4070 }
4071 return cmp;
4072
4073 default:
4074 return -1;
4075 }
4076 }
4077 \f
4078 /* Constructors for pointer, array and function types.
4079 (RECORD_TYPE, UNION_TYPE and ENUMERAL_TYPE nodes are
4080 constructed by language-dependent code, not here.) */
4081
4082 /* Construct, lay out and return the type of pointers to TO_TYPE.
4083 If such a type has already been constructed, reuse it. */
4084
4085 tree
4086 build_pointer_type (to_type)
4087 tree to_type;
4088 {
4089 register tree t = TYPE_POINTER_TO (to_type);
4090
4091 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4092
4093 if (t)
4094 return t;
4095
4096 /* We need a new one. Put this in the same obstack as TO_TYPE. */
4097 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
4098 t = make_node (POINTER_TYPE);
4099 pop_obstacks ();
4100
4101 TREE_TYPE (t) = to_type;
4102
4103 /* Record this type as the pointer to TO_TYPE. */
4104 TYPE_POINTER_TO (to_type) = t;
4105
4106 /* Lay out the type. This function has many callers that are concerned
4107 with expression-construction, and this simplifies them all.
4108 Also, it guarantees the TYPE_SIZE is in the same obstack as the type. */
4109 layout_type (t);
4110
4111 return t;
4112 }
4113
4114 /* Create a type of integers to be the TYPE_DOMAIN of an ARRAY_TYPE.
4115 MAXVAL should be the maximum value in the domain
4116 (one less than the length of the array).
4117
4118 The maximum value that MAXVAL can have is INT_MAX for a HOST_WIDE_INT.
4119 We don't enforce this limit, that is up to caller (e.g. language front end).
4120 The limit exists because the result is a signed type and we don't handle
4121 sizes that use more than one HOST_WIDE_INT. */
4122
4123 tree
4124 build_index_type (maxval)
4125 tree maxval;
4126 {
4127 register tree itype = make_node (INTEGER_TYPE);
4128
4129 TYPE_PRECISION (itype) = TYPE_PRECISION (sizetype);
4130 TYPE_MIN_VALUE (itype) = size_zero_node;
4131
4132 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
4133 TYPE_MAX_VALUE (itype) = convert (sizetype, maxval);
4134 pop_obstacks ();
4135
4136 TYPE_MODE (itype) = TYPE_MODE (sizetype);
4137 TYPE_SIZE (itype) = TYPE_SIZE (sizetype);
4138 TYPE_SIZE_UNIT (itype) = TYPE_SIZE_UNIT (sizetype);
4139 TYPE_ALIGN (itype) = TYPE_ALIGN (sizetype);
4140 if (TREE_CODE (maxval) == INTEGER_CST)
4141 {
4142 int maxint = (int) TREE_INT_CST_LOW (maxval);
4143 /* If the domain should be empty, make sure the maxval
4144 remains -1 and is not spoiled by truncation. */
4145 if (INT_CST_LT (maxval, integer_zero_node))
4146 {
4147 TYPE_MAX_VALUE (itype) = build_int_2 (-1, -1);
4148 TREE_TYPE (TYPE_MAX_VALUE (itype)) = sizetype;
4149 }
4150 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
4151 }
4152 else
4153 return itype;
4154 }
4155
4156 /* Create a range of some discrete type TYPE (an INTEGER_TYPE,
4157 ENUMERAL_TYPE, BOOLEAN_TYPE, or CHAR_TYPE), with
4158 low bound LOWVAL and high bound HIGHVAL.
4159 if TYPE==NULL_TREE, sizetype is used. */
4160
4161 tree
4162 build_range_type (type, lowval, highval)
4163 tree type, lowval, highval;
4164 {
4165 register tree itype = make_node (INTEGER_TYPE);
4166
4167 TREE_TYPE (itype) = type;
4168 if (type == NULL_TREE)
4169 type = sizetype;
4170
4171 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
4172 TYPE_MIN_VALUE (itype) = convert (type, lowval);
4173 TYPE_MAX_VALUE (itype) = highval ? convert (type, highval) : NULL;
4174 pop_obstacks ();
4175
4176 TYPE_PRECISION (itype) = TYPE_PRECISION (type);
4177 TYPE_MODE (itype) = TYPE_MODE (type);
4178 TYPE_SIZE (itype) = TYPE_SIZE (type);
4179 TYPE_SIZE_UNIT (itype) = TYPE_SIZE_UNIT (type);
4180 TYPE_ALIGN (itype) = TYPE_ALIGN (type);
4181 if (TREE_CODE (lowval) == INTEGER_CST)
4182 {
4183 HOST_WIDE_INT lowint, highint;
4184 int maxint;
4185
4186 lowint = TREE_INT_CST_LOW (lowval);
4187 if (highval && TREE_CODE (highval) == INTEGER_CST)
4188 highint = TREE_INT_CST_LOW (highval);
4189 else
4190 highint = (~(unsigned HOST_WIDE_INT)0) >> 1;
4191
4192 maxint = (int) (highint - lowint);
4193 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
4194 }
4195 else
4196 return itype;
4197 }
4198
4199 /* Just like build_index_type, but takes lowval and highval instead
4200 of just highval (maxval). */
4201
4202 tree
4203 build_index_2_type (lowval,highval)
4204 tree lowval, highval;
4205 {
4206 return build_range_type (NULL_TREE, lowval, highval);
4207 }
4208
4209 /* Return nonzero iff ITYPE1 and ITYPE2 are equal (in the LISP sense).
4210 Needed because when index types are not hashed, equal index types
4211 built at different times appear distinct, even though structurally,
4212 they are not. */
4213
4214 int
4215 index_type_equal (itype1, itype2)
4216 tree itype1, itype2;
4217 {
4218 if (TREE_CODE (itype1) != TREE_CODE (itype2))
4219 return 0;
4220 if (TREE_CODE (itype1) == INTEGER_TYPE)
4221 {
4222 if (TYPE_PRECISION (itype1) != TYPE_PRECISION (itype2)
4223 || TYPE_MODE (itype1) != TYPE_MODE (itype2)
4224 || simple_cst_equal (TYPE_SIZE (itype1), TYPE_SIZE (itype2)) != 1
4225 || TYPE_ALIGN (itype1) != TYPE_ALIGN (itype2))
4226 return 0;
4227 if (1 == simple_cst_equal (TYPE_MIN_VALUE (itype1),
4228 TYPE_MIN_VALUE (itype2))
4229 && 1 == simple_cst_equal (TYPE_MAX_VALUE (itype1),
4230 TYPE_MAX_VALUE (itype2)))
4231 return 1;
4232 }
4233
4234 return 0;
4235 }
4236
4237 /* Construct, lay out and return the type of arrays of elements with ELT_TYPE
4238 and number of elements specified by the range of values of INDEX_TYPE.
4239 If such a type has already been constructed, reuse it. */
4240
4241 tree
4242 build_array_type (elt_type, index_type)
4243 tree elt_type, index_type;
4244 {
4245 register tree t;
4246 int hashcode;
4247
4248 if (TREE_CODE (elt_type) == FUNCTION_TYPE)
4249 {
4250 error ("arrays of functions are not meaningful");
4251 elt_type = integer_type_node;
4252 }
4253
4254 /* Make sure TYPE_POINTER_TO (elt_type) is filled in. */
4255 build_pointer_type (elt_type);
4256
4257 /* Allocate the array after the pointer type,
4258 in case we free it in type_hash_canon. */
4259 t = make_node (ARRAY_TYPE);
4260 TREE_TYPE (t) = elt_type;
4261 TYPE_DOMAIN (t) = index_type;
4262
4263 if (index_type == 0)
4264 {
4265 return t;
4266 }
4267
4268 hashcode = TYPE_HASH (elt_type) + TYPE_HASH (index_type);
4269 t = type_hash_canon (hashcode, t);
4270
4271 if (TYPE_SIZE (t) == 0)
4272 layout_type (t);
4273 return t;
4274 }
4275
4276 /* Return the TYPE of the elements comprising
4277 the innermost dimension of ARRAY. */
4278
4279 tree
4280 get_inner_array_type (array)
4281 tree array;
4282 {
4283 tree type = TREE_TYPE (array);
4284
4285 while (TREE_CODE (type) == ARRAY_TYPE)
4286 type = TREE_TYPE (type);
4287
4288 return type;
4289 }
4290
4291 /* Construct, lay out and return
4292 the type of functions returning type VALUE_TYPE
4293 given arguments of types ARG_TYPES.
4294 ARG_TYPES is a chain of TREE_LIST nodes whose TREE_VALUEs
4295 are data type nodes for the arguments of the function.
4296 If such a type has already been constructed, reuse it. */
4297
4298 tree
4299 build_function_type (value_type, arg_types)
4300 tree value_type, arg_types;
4301 {
4302 register tree t;
4303 int hashcode;
4304
4305 if (TREE_CODE (value_type) == FUNCTION_TYPE)
4306 {
4307 error ("function return type cannot be function");
4308 value_type = integer_type_node;
4309 }
4310
4311 /* Make a node of the sort we want. */
4312 t = make_node (FUNCTION_TYPE);
4313 TREE_TYPE (t) = value_type;
4314 TYPE_ARG_TYPES (t) = arg_types;
4315
4316 /* If we already have such a type, use the old one and free this one. */
4317 hashcode = TYPE_HASH (value_type) + type_hash_list (arg_types);
4318 t = type_hash_canon (hashcode, t);
4319
4320 if (TYPE_SIZE (t) == 0)
4321 layout_type (t);
4322 return t;
4323 }
4324
4325 /* Build the node for the type of references-to-TO_TYPE. */
4326
4327 tree
4328 build_reference_type (to_type)
4329 tree to_type;
4330 {
4331 register tree t = TYPE_REFERENCE_TO (to_type);
4332
4333 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4334
4335 if (t)
4336 return t;
4337
4338 /* We need a new one. Put this in the same obstack as TO_TYPE. */
4339 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
4340 t = make_node (REFERENCE_TYPE);
4341 pop_obstacks ();
4342
4343 TREE_TYPE (t) = to_type;
4344
4345 /* Record this type as the pointer to TO_TYPE. */
4346 TYPE_REFERENCE_TO (to_type) = t;
4347
4348 layout_type (t);
4349
4350 return t;
4351 }
4352
4353 /* Construct, lay out and return the type of methods belonging to class
4354 BASETYPE and whose arguments and values are described by TYPE.
4355 If that type exists already, reuse it.
4356 TYPE must be a FUNCTION_TYPE node. */
4357
4358 tree
4359 build_method_type (basetype, type)
4360 tree basetype, type;
4361 {
4362 register tree t;
4363 int hashcode;
4364
4365 /* Make a node of the sort we want. */
4366 t = make_node (METHOD_TYPE);
4367
4368 if (TREE_CODE (type) != FUNCTION_TYPE)
4369 abort ();
4370
4371 TYPE_METHOD_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4372 TREE_TYPE (t) = TREE_TYPE (type);
4373
4374 /* The actual arglist for this function includes a "hidden" argument
4375 which is "this". Put it into the list of argument types. */
4376
4377 TYPE_ARG_TYPES (t)
4378 = tree_cons (NULL_TREE,
4379 build_pointer_type (basetype), TYPE_ARG_TYPES (type));
4380
4381 /* If we already have such a type, use the old one and free this one. */
4382 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4383 t = type_hash_canon (hashcode, t);
4384
4385 if (TYPE_SIZE (t) == 0)
4386 layout_type (t);
4387
4388 return t;
4389 }
4390
4391 /* Construct, lay out and return the type of offsets to a value
4392 of type TYPE, within an object of type BASETYPE.
4393 If a suitable offset type exists already, reuse it. */
4394
4395 tree
4396 build_offset_type (basetype, type)
4397 tree basetype, type;
4398 {
4399 register tree t;
4400 int hashcode;
4401
4402 /* Make a node of the sort we want. */
4403 t = make_node (OFFSET_TYPE);
4404
4405 TYPE_OFFSET_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4406 TREE_TYPE (t) = type;
4407
4408 /* If we already have such a type, use the old one and free this one. */
4409 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4410 t = type_hash_canon (hashcode, t);
4411
4412 if (TYPE_SIZE (t) == 0)
4413 layout_type (t);
4414
4415 return t;
4416 }
4417
4418 /* Create a complex type whose components are COMPONENT_TYPE. */
4419
4420 tree
4421 build_complex_type (component_type)
4422 tree component_type;
4423 {
4424 register tree t;
4425 int hashcode;
4426
4427 /* Make a node of the sort we want. */
4428 t = make_node (COMPLEX_TYPE);
4429
4430 TREE_TYPE (t) = TYPE_MAIN_VARIANT (component_type);
4431 set_type_quals (t, TYPE_QUALS (component_type));
4432
4433 /* If we already have such a type, use the old one and free this one. */
4434 hashcode = TYPE_HASH (component_type);
4435 t = type_hash_canon (hashcode, t);
4436
4437 if (TYPE_SIZE (t) == 0)
4438 layout_type (t);
4439
4440 return t;
4441 }
4442 \f
4443 /* Return OP, stripped of any conversions to wider types as much as is safe.
4444 Converting the value back to OP's type makes a value equivalent to OP.
4445
4446 If FOR_TYPE is nonzero, we return a value which, if converted to
4447 type FOR_TYPE, would be equivalent to converting OP to type FOR_TYPE.
4448
4449 If FOR_TYPE is nonzero, unaligned bit-field references may be changed to the
4450 narrowest type that can hold the value, even if they don't exactly fit.
4451 Otherwise, bit-field references are changed to a narrower type
4452 only if they can be fetched directly from memory in that type.
4453
4454 OP must have integer, real or enumeral type. Pointers are not allowed!
4455
4456 There are some cases where the obvious value we could return
4457 would regenerate to OP if converted to OP's type,
4458 but would not extend like OP to wider types.
4459 If FOR_TYPE indicates such extension is contemplated, we eschew such values.
4460 For example, if OP is (unsigned short)(signed char)-1,
4461 we avoid returning (signed char)-1 if FOR_TYPE is int,
4462 even though extending that to an unsigned short would regenerate OP,
4463 since the result of extending (signed char)-1 to (int)
4464 is different from (int) OP. */
4465
4466 tree
4467 get_unwidened (op, for_type)
4468 register tree op;
4469 tree for_type;
4470 {
4471 /* Set UNS initially if converting OP to FOR_TYPE is a zero-extension. */
4472 register tree type = TREE_TYPE (op);
4473 register unsigned final_prec
4474 = TYPE_PRECISION (for_type != 0 ? for_type : type);
4475 register int uns
4476 = (for_type != 0 && for_type != type
4477 && final_prec > TYPE_PRECISION (type)
4478 && TREE_UNSIGNED (type));
4479 register tree win = op;
4480
4481 while (TREE_CODE (op) == NOP_EXPR)
4482 {
4483 register int bitschange
4484 = TYPE_PRECISION (TREE_TYPE (op))
4485 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4486
4487 /* Truncations are many-one so cannot be removed.
4488 Unless we are later going to truncate down even farther. */
4489 if (bitschange < 0
4490 && final_prec > TYPE_PRECISION (TREE_TYPE (op)))
4491 break;
4492
4493 /* See what's inside this conversion. If we decide to strip it,
4494 we will set WIN. */
4495 op = TREE_OPERAND (op, 0);
4496
4497 /* If we have not stripped any zero-extensions (uns is 0),
4498 we can strip any kind of extension.
4499 If we have previously stripped a zero-extension,
4500 only zero-extensions can safely be stripped.
4501 Any extension can be stripped if the bits it would produce
4502 are all going to be discarded later by truncating to FOR_TYPE. */
4503
4504 if (bitschange > 0)
4505 {
4506 if (! uns || final_prec <= TYPE_PRECISION (TREE_TYPE (op)))
4507 win = op;
4508 /* TREE_UNSIGNED says whether this is a zero-extension.
4509 Let's avoid computing it if it does not affect WIN
4510 and if UNS will not be needed again. */
4511 if ((uns || TREE_CODE (op) == NOP_EXPR)
4512 && TREE_UNSIGNED (TREE_TYPE (op)))
4513 {
4514 uns = 1;
4515 win = op;
4516 }
4517 }
4518 }
4519
4520 if (TREE_CODE (op) == COMPONENT_REF
4521 /* Since type_for_size always gives an integer type. */
4522 && TREE_CODE (type) != REAL_TYPE
4523 /* Don't crash if field not laid out yet. */
4524 && DECL_SIZE (TREE_OPERAND (op, 1)) != 0)
4525 {
4526 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4527 type = type_for_size (innerprec, TREE_UNSIGNED (TREE_OPERAND (op, 1)));
4528
4529 /* We can get this structure field in the narrowest type it fits in.
4530 If FOR_TYPE is 0, do this only for a field that matches the
4531 narrower type exactly and is aligned for it
4532 The resulting extension to its nominal type (a fullword type)
4533 must fit the same conditions as for other extensions. */
4534
4535 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4536 && (for_type || ! DECL_BIT_FIELD (TREE_OPERAND (op, 1)))
4537 && (! uns || final_prec <= innerprec
4538 || TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4539 && type != 0)
4540 {
4541 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4542 TREE_OPERAND (op, 1));
4543 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4544 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4545 TREE_RAISES (win) = TREE_RAISES (op);
4546 }
4547 }
4548 return win;
4549 }
4550 \f
4551 /* Return OP or a simpler expression for a narrower value
4552 which can be sign-extended or zero-extended to give back OP.
4553 Store in *UNSIGNEDP_PTR either 1 if the value should be zero-extended
4554 or 0 if the value should be sign-extended. */
4555
4556 tree
4557 get_narrower (op, unsignedp_ptr)
4558 register tree op;
4559 int *unsignedp_ptr;
4560 {
4561 register int uns = 0;
4562 int first = 1;
4563 register tree win = op;
4564
4565 while (TREE_CODE (op) == NOP_EXPR)
4566 {
4567 register int bitschange
4568 = TYPE_PRECISION (TREE_TYPE (op))
4569 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4570
4571 /* Truncations are many-one so cannot be removed. */
4572 if (bitschange < 0)
4573 break;
4574
4575 /* See what's inside this conversion. If we decide to strip it,
4576 we will set WIN. */
4577 op = TREE_OPERAND (op, 0);
4578
4579 if (bitschange > 0)
4580 {
4581 /* An extension: the outermost one can be stripped,
4582 but remember whether it is zero or sign extension. */
4583 if (first)
4584 uns = TREE_UNSIGNED (TREE_TYPE (op));
4585 /* Otherwise, if a sign extension has been stripped,
4586 only sign extensions can now be stripped;
4587 if a zero extension has been stripped, only zero-extensions. */
4588 else if (uns != TREE_UNSIGNED (TREE_TYPE (op)))
4589 break;
4590 first = 0;
4591 }
4592 else /* bitschange == 0 */
4593 {
4594 /* A change in nominal type can always be stripped, but we must
4595 preserve the unsignedness. */
4596 if (first)
4597 uns = TREE_UNSIGNED (TREE_TYPE (op));
4598 first = 0;
4599 }
4600
4601 win = op;
4602 }
4603
4604 if (TREE_CODE (op) == COMPONENT_REF
4605 /* Since type_for_size always gives an integer type. */
4606 && TREE_CODE (TREE_TYPE (op)) != REAL_TYPE)
4607 {
4608 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4609 tree type = type_for_size (innerprec, TREE_UNSIGNED (op));
4610
4611 /* We can get this structure field in a narrower type that fits it,
4612 but the resulting extension to its nominal type (a fullword type)
4613 must satisfy the same conditions as for other extensions.
4614
4615 Do this only for fields that are aligned (not bit-fields),
4616 because when bit-field insns will be used there is no
4617 advantage in doing this. */
4618
4619 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4620 && ! DECL_BIT_FIELD (TREE_OPERAND (op, 1))
4621 && (first || uns == TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4622 && type != 0)
4623 {
4624 if (first)
4625 uns = TREE_UNSIGNED (TREE_OPERAND (op, 1));
4626 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4627 TREE_OPERAND (op, 1));
4628 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4629 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4630 TREE_RAISES (win) = TREE_RAISES (op);
4631 }
4632 }
4633 *unsignedp_ptr = uns;
4634 return win;
4635 }
4636 \f
4637 /* Nonzero if integer constant C has a value that is permissible
4638 for type TYPE (an INTEGER_TYPE). */
4639
4640 int
4641 int_fits_type_p (c, type)
4642 tree c, type;
4643 {
4644 if (TREE_UNSIGNED (type))
4645 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4646 && INT_CST_LT_UNSIGNED (TYPE_MAX_VALUE (type), c))
4647 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4648 && INT_CST_LT_UNSIGNED (c, TYPE_MIN_VALUE (type)))
4649 /* Negative ints never fit unsigned types. */
4650 && ! (TREE_INT_CST_HIGH (c) < 0
4651 && ! TREE_UNSIGNED (TREE_TYPE (c))));
4652 else
4653 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4654 && INT_CST_LT (TYPE_MAX_VALUE (type), c))
4655 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4656 && INT_CST_LT (c, TYPE_MIN_VALUE (type)))
4657 /* Unsigned ints with top bit set never fit signed types. */
4658 && ! (TREE_INT_CST_HIGH (c) < 0
4659 && TREE_UNSIGNED (TREE_TYPE (c))));
4660 }
4661
4662 /* Return the innermost context enclosing DECL that is
4663 a FUNCTION_DECL, or zero if none. */
4664
4665 tree
4666 decl_function_context (decl)
4667 tree decl;
4668 {
4669 tree context;
4670
4671 if (TREE_CODE (decl) == ERROR_MARK)
4672 return 0;
4673
4674 if (TREE_CODE (decl) == SAVE_EXPR)
4675 context = SAVE_EXPR_CONTEXT (decl);
4676 else
4677 context = DECL_CONTEXT (decl);
4678
4679 while (context && TREE_CODE (context) != FUNCTION_DECL)
4680 {
4681 if (TREE_CODE_CLASS (TREE_CODE (context)) == 't')
4682 context = TYPE_CONTEXT (context);
4683 else if (TREE_CODE_CLASS (TREE_CODE (context)) == 'd')
4684 context = DECL_CONTEXT (context);
4685 else if (TREE_CODE (context) == BLOCK)
4686 context = BLOCK_SUPERCONTEXT (context);
4687 else
4688 /* Unhandled CONTEXT !? */
4689 abort ();
4690 }
4691
4692 return context;
4693 }
4694
4695 /* Return the innermost context enclosing DECL that is
4696 a RECORD_TYPE, UNION_TYPE or QUAL_UNION_TYPE, or zero if none.
4697 TYPE_DECLs and FUNCTION_DECLs are transparent to this function. */
4698
4699 tree
4700 decl_type_context (decl)
4701 tree decl;
4702 {
4703 tree context = DECL_CONTEXT (decl);
4704
4705 while (context)
4706 {
4707 if (TREE_CODE (context) == RECORD_TYPE
4708 || TREE_CODE (context) == UNION_TYPE
4709 || TREE_CODE (context) == QUAL_UNION_TYPE)
4710 return context;
4711 if (TREE_CODE (context) == TYPE_DECL
4712 || TREE_CODE (context) == FUNCTION_DECL)
4713 context = DECL_CONTEXT (context);
4714 else if (TREE_CODE (context) == BLOCK)
4715 context = BLOCK_SUPERCONTEXT (context);
4716 else
4717 /* Unhandled CONTEXT!? */
4718 abort ();
4719 }
4720 return NULL_TREE;
4721 }
4722
4723 /* Print debugging information about the obstack O, named STR. */
4724
4725 void
4726 print_obstack_statistics (str, o)
4727 const char *str;
4728 struct obstack *o;
4729 {
4730 struct _obstack_chunk *chunk = o->chunk;
4731 int n_chunks = 1;
4732 int n_alloc = 0;
4733
4734 n_alloc += o->next_free - chunk->contents;
4735 chunk = chunk->prev;
4736 while (chunk)
4737 {
4738 n_chunks += 1;
4739 n_alloc += chunk->limit - &chunk->contents[0];
4740 chunk = chunk->prev;
4741 }
4742 fprintf (stderr, "obstack %s: %u bytes, %d chunks\n",
4743 str, n_alloc, n_chunks);
4744 }
4745
4746 /* Print debugging information about tree nodes generated during the compile,
4747 and any language-specific information. */
4748
4749 void
4750 dump_tree_statistics ()
4751 {
4752 #ifdef GATHER_STATISTICS
4753 int i;
4754 int total_nodes, total_bytes;
4755 #endif
4756
4757 fprintf (stderr, "\n??? tree nodes created\n\n");
4758 #ifdef GATHER_STATISTICS
4759 fprintf (stderr, "Kind Nodes Bytes\n");
4760 fprintf (stderr, "-------------------------------------\n");
4761 total_nodes = total_bytes = 0;
4762 for (i = 0; i < (int) all_kinds; i++)
4763 {
4764 fprintf (stderr, "%-20s %6d %9d\n", tree_node_kind_names[i],
4765 tree_node_counts[i], tree_node_sizes[i]);
4766 total_nodes += tree_node_counts[i];
4767 total_bytes += tree_node_sizes[i];
4768 }
4769 fprintf (stderr, "%-20s %9d\n", "identifier names", id_string_size);
4770 fprintf (stderr, "-------------------------------------\n");
4771 fprintf (stderr, "%-20s %6d %9d\n", "Total", total_nodes, total_bytes);
4772 fprintf (stderr, "-------------------------------------\n");
4773 #else
4774 fprintf (stderr, "(No per-node statistics)\n");
4775 #endif
4776 print_obstack_statistics ("permanent_obstack", &permanent_obstack);
4777 print_obstack_statistics ("maybepermanent_obstack", &maybepermanent_obstack);
4778 print_obstack_statistics ("temporary_obstack", &temporary_obstack);
4779 print_obstack_statistics ("momentary_obstack", &momentary_obstack);
4780 print_obstack_statistics ("temp_decl_obstack", &temp_decl_obstack);
4781 print_lang_statistics ();
4782 }
4783 \f
4784 #define FILE_FUNCTION_PREFIX_LEN 9
4785
4786 #ifndef NO_DOLLAR_IN_LABEL
4787 #define FILE_FUNCTION_FORMAT "_GLOBAL_$%s$%s"
4788 #else /* NO_DOLLAR_IN_LABEL */
4789 #ifndef NO_DOT_IN_LABEL
4790 #define FILE_FUNCTION_FORMAT "_GLOBAL_.%s.%s"
4791 #else /* NO_DOT_IN_LABEL */
4792 #define FILE_FUNCTION_FORMAT "_GLOBAL__%s_%s"
4793 #endif /* NO_DOT_IN_LABEL */
4794 #endif /* NO_DOLLAR_IN_LABEL */
4795
4796 extern char * first_global_object_name;
4797 extern char * weak_global_object_name;
4798
4799 /* Appends 6 random characters to TEMPLATE to (hopefully) avoid name
4800 clashes in cases where we can't reliably choose a unique name.
4801
4802 Derived from mkstemp.c in libiberty. */
4803
4804 static void
4805 append_random_chars (template)
4806 char *template;
4807 {
4808 static const char letters[]
4809 = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
4810 static unsigned HOST_WIDE_INT value;
4811 unsigned HOST_WIDE_INT v;
4812
4813 #ifdef HAVE_GETTIMEOFDAY
4814 struct timeval tv;
4815 #endif
4816
4817 template += strlen (template);
4818
4819 #ifdef HAVE_GETTIMEOFDAY
4820 /* Get some more or less random data. */
4821 gettimeofday (&tv, NULL);
4822 value += ((unsigned HOST_WIDE_INT) tv.tv_usec << 16) ^ tv.tv_sec ^ getpid ();
4823 #else
4824 value += getpid ();
4825 #endif
4826
4827 v = value;
4828
4829 /* Fill in the random bits. */
4830 template[0] = letters[v % 62];
4831 v /= 62;
4832 template[1] = letters[v % 62];
4833 v /= 62;
4834 template[2] = letters[v % 62];
4835 v /= 62;
4836 template[3] = letters[v % 62];
4837 v /= 62;
4838 template[4] = letters[v % 62];
4839 v /= 62;
4840 template[5] = letters[v % 62];
4841
4842 template[6] = '\0';
4843 }
4844
4845 /* Generate a name for a function unique to this translation unit.
4846 TYPE is some string to identify the purpose of this function to the
4847 linker or collect2. */
4848
4849 tree
4850 get_file_function_name_long (type)
4851 const char *type;
4852 {
4853 char *buf;
4854 register char *p;
4855
4856 if (first_global_object_name)
4857 p = first_global_object_name;
4858 else
4859 {
4860 /* We don't have anything that we know to be unique to this translation
4861 unit, so use what we do have and throw in some randomness. */
4862
4863 const char *name = weak_global_object_name;
4864 const char *file = main_input_filename;
4865
4866 if (! name)
4867 name = "";
4868 if (! file)
4869 file = input_filename;
4870
4871 p = (char *) alloca (7 + strlen (name) + strlen (file));
4872
4873 sprintf (p, "%s%s", name, file);
4874 append_random_chars (p);
4875 }
4876
4877 buf = (char *) alloca (sizeof (FILE_FUNCTION_FORMAT) + strlen (p)
4878 + strlen (type));
4879
4880 /* Set up the name of the file-level functions we may need. */
4881 /* Use a global object (which is already required to be unique over
4882 the program) rather than the file name (which imposes extra
4883 constraints). -- Raeburn@MIT.EDU, 10 Jan 1990. */
4884 sprintf (buf, FILE_FUNCTION_FORMAT, type, p);
4885
4886 /* Don't need to pull weird characters out of global names. */
4887 if (p != first_global_object_name)
4888 {
4889 for (p = buf+11; *p; p++)
4890 if (! ((*p >= '0' && *p <= '9')
4891 #if 0 /* we always want labels, which are valid C++ identifiers (+ `$') */
4892 #ifndef ASM_IDENTIFY_GCC /* this is required if `.' is invalid -- k. raeburn */
4893 || *p == '.'
4894 #endif
4895 #endif
4896 #ifndef NO_DOLLAR_IN_LABEL /* this for `$'; unlikely, but... -- kr */
4897 || *p == '$'
4898 #endif
4899 #ifndef NO_DOT_IN_LABEL /* this for `.'; unlikely, but... */
4900 || *p == '.'
4901 #endif
4902 || (*p >= 'A' && *p <= 'Z')
4903 || (*p >= 'a' && *p <= 'z')))
4904 *p = '_';
4905 }
4906
4907 return get_identifier (buf);
4908 }
4909
4910 /* If KIND=='I', return a suitable global initializer (constructor) name.
4911 If KIND=='D', return a suitable global clean-up (destructor) name. */
4912
4913 tree
4914 get_file_function_name (kind)
4915 int kind;
4916 {
4917 char p[2];
4918 p[0] = kind;
4919 p[1] = 0;
4920
4921 return get_file_function_name_long (p);
4922 }
4923
4924 \f
4925 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4926 The result is placed in BUFFER (which has length BIT_SIZE),
4927 with one bit in each char ('\000' or '\001').
4928
4929 If the constructor is constant, NULL_TREE is returned.
4930 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4931
4932 tree
4933 get_set_constructor_bits (init, buffer, bit_size)
4934 tree init;
4935 char *buffer;
4936 int bit_size;
4937 {
4938 int i;
4939 tree vals;
4940 HOST_WIDE_INT domain_min
4941 = TREE_INT_CST_LOW (TYPE_MIN_VALUE (TYPE_DOMAIN (TREE_TYPE (init))));
4942 tree non_const_bits = NULL_TREE;
4943 for (i = 0; i < bit_size; i++)
4944 buffer[i] = 0;
4945
4946 for (vals = TREE_OPERAND (init, 1);
4947 vals != NULL_TREE; vals = TREE_CHAIN (vals))
4948 {
4949 if (TREE_CODE (TREE_VALUE (vals)) != INTEGER_CST
4950 || (TREE_PURPOSE (vals) != NULL_TREE
4951 && TREE_CODE (TREE_PURPOSE (vals)) != INTEGER_CST))
4952 non_const_bits
4953 = tree_cons (TREE_PURPOSE (vals), TREE_VALUE (vals), non_const_bits);
4954 else if (TREE_PURPOSE (vals) != NULL_TREE)
4955 {
4956 /* Set a range of bits to ones. */
4957 HOST_WIDE_INT lo_index
4958 = TREE_INT_CST_LOW (TREE_PURPOSE (vals)) - domain_min;
4959 HOST_WIDE_INT hi_index
4960 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
4961 if (lo_index < 0 || lo_index >= bit_size
4962 || hi_index < 0 || hi_index >= bit_size)
4963 abort ();
4964 for ( ; lo_index <= hi_index; lo_index++)
4965 buffer[lo_index] = 1;
4966 }
4967 else
4968 {
4969 /* Set a single bit to one. */
4970 HOST_WIDE_INT index
4971 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
4972 if (index < 0 || index >= bit_size)
4973 {
4974 error ("invalid initializer for bit string");
4975 return NULL_TREE;
4976 }
4977 buffer[index] = 1;
4978 }
4979 }
4980 return non_const_bits;
4981 }
4982
4983 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4984 The result is placed in BUFFER (which is an array of bytes).
4985 If the constructor is constant, NULL_TREE is returned.
4986 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4987
4988 tree
4989 get_set_constructor_bytes (init, buffer, wd_size)
4990 tree init;
4991 unsigned char *buffer;
4992 int wd_size;
4993 {
4994 int i;
4995 int set_word_size = BITS_PER_UNIT;
4996 int bit_size = wd_size * set_word_size;
4997 int bit_pos = 0;
4998 unsigned char *bytep = buffer;
4999 char *bit_buffer = (char *) alloca(bit_size);
5000 tree non_const_bits = get_set_constructor_bits (init, bit_buffer, bit_size);
5001
5002 for (i = 0; i < wd_size; i++)
5003 buffer[i] = 0;
5004
5005 for (i = 0; i < bit_size; i++)
5006 {
5007 if (bit_buffer[i])
5008 {
5009 if (BYTES_BIG_ENDIAN)
5010 *bytep |= (1 << (set_word_size - 1 - bit_pos));
5011 else
5012 *bytep |= 1 << bit_pos;
5013 }
5014 bit_pos++;
5015 if (bit_pos >= set_word_size)
5016 bit_pos = 0, bytep++;
5017 }
5018 return non_const_bits;
5019 }
5020 \f
5021 #if defined ENABLE_CHECKING && (__GNUC__ > 2 || __GNUC_MINOR__ > 6)
5022 /* Complain that the tree code of NODE does not match the expected CODE.
5023 FILE, LINE, and FUNCTION are of the caller. */
5024 void
5025 tree_check_failed (node, code, file, line, function)
5026 const tree node;
5027 enum tree_code code;
5028 const char *file;
5029 int line;
5030 const char *function;
5031 {
5032 error ("Tree check: expected %s, have %s",
5033 tree_code_name[code], tree_code_name[TREE_CODE (node)]);
5034 fancy_abort (file, line, function);
5035 }
5036
5037 /* Similar to above, except that we check for a class of tree
5038 code, given in CL. */
5039 void
5040 tree_class_check_failed (node, cl, file, line, function)
5041 const tree node;
5042 char cl;
5043 const char *file;
5044 int line;
5045 const char *function;
5046 {
5047 error ("Tree check: expected class '%c', have '%c' (%s)",
5048 cl, TREE_CODE_CLASS (TREE_CODE (node)),
5049 tree_code_name[TREE_CODE (node)]);
5050 fancy_abort (file, line, function);
5051 }
5052
5053 #endif /* ENABLE_CHECKING */
5054
5055 /* Return the alias set for T, which may be either a type or an
5056 expression. */
5057
5058 int
5059 get_alias_set (t)
5060 tree t;
5061 {
5062 if (!flag_strict_aliasing || !lang_get_alias_set)
5063 /* If we're not doing any lanaguage-specific alias analysis, just
5064 assume everything aliases everything else. */
5065 return 0;
5066 else
5067 return (*lang_get_alias_set) (t);
5068 }
5069
5070 /* Return a brand-new alias set. */
5071
5072 int
5073 new_alias_set ()
5074 {
5075 static int last_alias_set;
5076 if (flag_strict_aliasing)
5077 return ++last_alias_set;
5078 else
5079 return 0;
5080 }