invoke.texi (-fstrict-aliasing): Document.
[gcc.git] / gcc / tree.c
1 /* Language-independent node constructors for parse phase of GNU compiler.
2 Copyright (C) 1987, 88, 92-97, 1998 Free Software Foundation, Inc.
3
4 This file is part of GNU CC.
5
6 GNU CC is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU CC is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU CC; see the file COPYING. If not, write to
18 the Free Software Foundation, 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21
22 /* This file contains the low level primitives for operating on tree nodes,
23 including allocation, list operations, interning of identifiers,
24 construction of data type nodes and statement nodes,
25 and construction of type conversion nodes. It also contains
26 tables index by tree code that describe how to take apart
27 nodes of that code.
28
29 It is intended to be language-independent, but occasionally
30 calls language-dependent routines defined (for C) in typecheck.c.
31
32 The low-level allocation routines oballoc and permalloc
33 are used also for allocating many other kinds of objects
34 by all passes of the compiler. */
35
36 #include "config.h"
37 #ifdef __STDC__
38 #include <stdarg.h>
39 #else
40 #include <varargs.h>
41 #endif
42 #include "system.h"
43 #include <setjmp.h>
44 #include "flags.h"
45 #include "tree.h"
46 #include "except.h"
47 #include "function.h"
48 #include "obstack.h"
49 #include "toplev.h"
50
51 #define obstack_chunk_alloc xmalloc
52 #define obstack_chunk_free free
53 /* obstack.[ch] explicitly declined to prototype this. */
54 extern int _obstack_allocated_p PROTO ((struct obstack *h, GENERIC_PTR obj));
55
56 /* Tree nodes of permanent duration are allocated in this obstack.
57 They are the identifier nodes, and everything outside of
58 the bodies and parameters of function definitions. */
59
60 struct obstack permanent_obstack;
61
62 /* The initial RTL, and all ..._TYPE nodes, in a function
63 are allocated in this obstack. Usually they are freed at the
64 end of the function, but if the function is inline they are saved.
65 For top-level functions, this is maybepermanent_obstack.
66 Separate obstacks are made for nested functions. */
67
68 struct obstack *function_maybepermanent_obstack;
69
70 /* This is the function_maybepermanent_obstack for top-level functions. */
71
72 struct obstack maybepermanent_obstack;
73
74 /* This is a list of function_maybepermanent_obstacks for top-level inline
75 functions that are compiled in the middle of compiling other functions. */
76
77 struct simple_obstack_stack *toplev_inline_obstacks;
78
79 /* Former elements of toplev_inline_obstacks that have been recycled. */
80
81 struct simple_obstack_stack *extra_inline_obstacks;
82
83 /* This is a list of function_maybepermanent_obstacks for inline functions
84 nested in the current function that were compiled in the middle of
85 compiling other functions. */
86
87 struct simple_obstack_stack *inline_obstacks;
88
89 /* The contents of the current function definition are allocated
90 in this obstack, and all are freed at the end of the function.
91 For top-level functions, this is temporary_obstack.
92 Separate obstacks are made for nested functions. */
93
94 struct obstack *function_obstack;
95
96 /* This is used for reading initializers of global variables. */
97
98 struct obstack temporary_obstack;
99
100 /* The tree nodes of an expression are allocated
101 in this obstack, and all are freed at the end of the expression. */
102
103 struct obstack momentary_obstack;
104
105 /* The tree nodes of a declarator are allocated
106 in this obstack, and all are freed when the declarator
107 has been parsed. */
108
109 static struct obstack temp_decl_obstack;
110
111 /* This points at either permanent_obstack
112 or the current function_maybepermanent_obstack. */
113
114 struct obstack *saveable_obstack;
115
116 /* This is same as saveable_obstack during parse and expansion phase;
117 it points to the current function's obstack during optimization.
118 This is the obstack to be used for creating rtl objects. */
119
120 struct obstack *rtl_obstack;
121
122 /* This points at either permanent_obstack or the current function_obstack. */
123
124 struct obstack *current_obstack;
125
126 /* This points at either permanent_obstack or the current function_obstack
127 or momentary_obstack. */
128
129 struct obstack *expression_obstack;
130
131 /* Stack of obstack selections for push_obstacks and pop_obstacks. */
132
133 struct obstack_stack
134 {
135 struct obstack_stack *next;
136 struct obstack *current;
137 struct obstack *saveable;
138 struct obstack *expression;
139 struct obstack *rtl;
140 };
141
142 struct obstack_stack *obstack_stack;
143
144 /* Obstack for allocating struct obstack_stack entries. */
145
146 static struct obstack obstack_stack_obstack;
147
148 /* Addresses of first objects in some obstacks.
149 This is for freeing their entire contents. */
150 char *maybepermanent_firstobj;
151 char *temporary_firstobj;
152 char *momentary_firstobj;
153 char *temp_decl_firstobj;
154
155 /* This is used to preserve objects (mainly array initializers) that need to
156 live until the end of the current function, but no further. */
157 char *momentary_function_firstobj;
158
159 /* Nonzero means all ..._TYPE nodes should be allocated permanently. */
160
161 int all_types_permanent;
162
163 /* Stack of places to restore the momentary obstack back to. */
164
165 struct momentary_level
166 {
167 /* Pointer back to previous such level. */
168 struct momentary_level *prev;
169 /* First object allocated within this level. */
170 char *base;
171 /* Value of expression_obstack saved at entry to this level. */
172 struct obstack *obstack;
173 };
174
175 struct momentary_level *momentary_stack;
176
177 /* Table indexed by tree code giving a string containing a character
178 classifying the tree code. Possibilities are
179 t, d, s, c, r, <, 1, 2 and e. See tree.def for details. */
180
181 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) TYPE,
182
183 char tree_code_type[MAX_TREE_CODES] = {
184 #include "tree.def"
185 };
186 #undef DEFTREECODE
187
188 /* Table indexed by tree code giving number of expression
189 operands beyond the fixed part of the node structure.
190 Not used for types or decls. */
191
192 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) LENGTH,
193
194 int tree_code_length[MAX_TREE_CODES] = {
195 #include "tree.def"
196 };
197 #undef DEFTREECODE
198
199 /* Names of tree components.
200 Used for printing out the tree and error messages. */
201 #define DEFTREECODE(SYM, NAME, TYPE, LEN) NAME,
202
203 char *tree_code_name[MAX_TREE_CODES] = {
204 #include "tree.def"
205 };
206 #undef DEFTREECODE
207
208 /* Statistics-gathering stuff. */
209 typedef enum
210 {
211 d_kind,
212 t_kind,
213 b_kind,
214 s_kind,
215 r_kind,
216 e_kind,
217 c_kind,
218 id_kind,
219 op_id_kind,
220 perm_list_kind,
221 temp_list_kind,
222 vec_kind,
223 x_kind,
224 lang_decl,
225 lang_type,
226 all_kinds
227 } tree_node_kind;
228
229 int tree_node_counts[(int)all_kinds];
230 int tree_node_sizes[(int)all_kinds];
231 int id_string_size = 0;
232
233 char *tree_node_kind_names[] = {
234 "decls",
235 "types",
236 "blocks",
237 "stmts",
238 "refs",
239 "exprs",
240 "constants",
241 "identifiers",
242 "op_identifiers",
243 "perm_tree_lists",
244 "temp_tree_lists",
245 "vecs",
246 "random kinds",
247 "lang_decl kinds",
248 "lang_type kinds"
249 };
250
251 /* Hash table for uniquizing IDENTIFIER_NODEs by name. */
252
253 #define MAX_HASH_TABLE 1009
254 static tree hash_table[MAX_HASH_TABLE]; /* id hash buckets */
255
256 /* 0 while creating built-in identifiers. */
257 static int do_identifier_warnings;
258
259 /* Unique id for next decl created. */
260 static int next_decl_uid;
261 /* Unique id for next type created. */
262 static int next_type_uid = 1;
263
264 /* The language-specific function for alias analysis. If NULL, the
265 language does not do any special alias analysis. */
266 int (*lang_get_alias_set) PROTO((tree));
267
268 /* Here is how primitive or already-canonicalized types' hash
269 codes are made. */
270 #define TYPE_HASH(TYPE) ((unsigned long) (TYPE) & 0777777)
271
272 extern char *mode_name[];
273
274 void gcc_obstack_init ();
275 \f
276 /* Init the principal obstacks. */
277
278 void
279 init_obstacks ()
280 {
281 gcc_obstack_init (&obstack_stack_obstack);
282 gcc_obstack_init (&permanent_obstack);
283
284 gcc_obstack_init (&temporary_obstack);
285 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
286 gcc_obstack_init (&momentary_obstack);
287 momentary_firstobj = (char *) obstack_alloc (&momentary_obstack, 0);
288 momentary_function_firstobj = momentary_firstobj;
289 gcc_obstack_init (&maybepermanent_obstack);
290 maybepermanent_firstobj
291 = (char *) obstack_alloc (&maybepermanent_obstack, 0);
292 gcc_obstack_init (&temp_decl_obstack);
293 temp_decl_firstobj = (char *) obstack_alloc (&temp_decl_obstack, 0);
294
295 function_obstack = &temporary_obstack;
296 function_maybepermanent_obstack = &maybepermanent_obstack;
297 current_obstack = &permanent_obstack;
298 expression_obstack = &permanent_obstack;
299 rtl_obstack = saveable_obstack = &permanent_obstack;
300
301 /* Init the hash table of identifiers. */
302 bzero ((char *) hash_table, sizeof hash_table);
303 }
304
305 void
306 gcc_obstack_init (obstack)
307 struct obstack *obstack;
308 {
309 /* Let particular systems override the size of a chunk. */
310 #ifndef OBSTACK_CHUNK_SIZE
311 #define OBSTACK_CHUNK_SIZE 0
312 #endif
313 /* Let them override the alloc and free routines too. */
314 #ifndef OBSTACK_CHUNK_ALLOC
315 #define OBSTACK_CHUNK_ALLOC xmalloc
316 #endif
317 #ifndef OBSTACK_CHUNK_FREE
318 #define OBSTACK_CHUNK_FREE free
319 #endif
320 _obstack_begin (obstack, OBSTACK_CHUNK_SIZE, 0,
321 (void *(*) ()) OBSTACK_CHUNK_ALLOC,
322 (void (*) ()) OBSTACK_CHUNK_FREE);
323 }
324
325 /* Save all variables describing the current status into the structure *P.
326 This is used before starting a nested function.
327
328 CONTEXT is the decl_function_context for the function we're about to
329 compile; if it isn't current_function_decl, we have to play some games. */
330
331 void
332 save_tree_status (p, context)
333 struct function *p;
334 tree context;
335 {
336 p->all_types_permanent = all_types_permanent;
337 p->momentary_stack = momentary_stack;
338 p->maybepermanent_firstobj = maybepermanent_firstobj;
339 p->temporary_firstobj = temporary_firstobj;
340 p->momentary_firstobj = momentary_firstobj;
341 p->momentary_function_firstobj = momentary_function_firstobj;
342 p->function_obstack = function_obstack;
343 p->function_maybepermanent_obstack = function_maybepermanent_obstack;
344 p->current_obstack = current_obstack;
345 p->expression_obstack = expression_obstack;
346 p->saveable_obstack = saveable_obstack;
347 p->rtl_obstack = rtl_obstack;
348 p->inline_obstacks = inline_obstacks;
349
350 if (context == current_function_decl)
351 /* Objects that need to be saved in this function can be in the nonsaved
352 obstack of the enclosing function since they can't possibly be needed
353 once it has returned. */
354 function_maybepermanent_obstack = function_obstack;
355 else
356 {
357 /* We're compiling a function which isn't nested in the current
358 function. We need to create a new maybepermanent_obstack for this
359 function, since it can't go onto any of the existing obstacks. */
360 struct simple_obstack_stack **head;
361 struct simple_obstack_stack *current;
362
363 if (context == NULL_TREE)
364 head = &toplev_inline_obstacks;
365 else
366 {
367 struct function *f = find_function_data (context);
368 head = &f->inline_obstacks;
369 }
370
371 if (context == NULL_TREE && extra_inline_obstacks)
372 {
373 current = extra_inline_obstacks;
374 extra_inline_obstacks = current->next;
375 }
376 else
377 {
378 current = ((struct simple_obstack_stack *)
379 xmalloc (sizeof (struct simple_obstack_stack)));
380
381 current->obstack
382 = (struct obstack *) xmalloc (sizeof (struct obstack));
383 gcc_obstack_init (current->obstack);
384 }
385
386 function_maybepermanent_obstack = current->obstack;
387
388 current->next = *head;
389 *head = current;
390 }
391
392 maybepermanent_firstobj
393 = (char *) obstack_finish (function_maybepermanent_obstack);
394
395 function_obstack = (struct obstack *) xmalloc (sizeof (struct obstack));
396 gcc_obstack_init (function_obstack);
397
398 current_obstack = &permanent_obstack;
399 expression_obstack = &permanent_obstack;
400 rtl_obstack = saveable_obstack = &permanent_obstack;
401
402 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
403 momentary_firstobj = (char *) obstack_finish (&momentary_obstack);
404 momentary_function_firstobj = momentary_firstobj;
405 }
406
407 /* Restore all variables describing the current status from the structure *P.
408 This is used after a nested function. */
409
410 void
411 restore_tree_status (p, context)
412 struct function *p;
413 tree context;
414 {
415 all_types_permanent = p->all_types_permanent;
416 momentary_stack = p->momentary_stack;
417
418 obstack_free (&momentary_obstack, momentary_function_firstobj);
419
420 /* Free saveable storage used by the function just compiled and not
421 saved.
422
423 CAUTION: This is in function_obstack of the containing function.
424 So we must be sure that we never allocate from that obstack during
425 the compilation of a nested function if we expect it to survive
426 past the nested function's end. */
427 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
428
429 /* If we were compiling a toplevel function, we can free this space now. */
430 if (context == NULL_TREE)
431 {
432 obstack_free (&temporary_obstack, temporary_firstobj);
433 obstack_free (&momentary_obstack, momentary_function_firstobj);
434 }
435
436 /* If we were compiling a toplevel function that we don't actually want
437 to save anything from, return the obstack to the pool. */
438 if (context == NULL_TREE
439 && obstack_empty_p (function_maybepermanent_obstack))
440 {
441 struct simple_obstack_stack *current, **p = &toplev_inline_obstacks;
442
443 if ((*p) != NULL)
444 {
445 while ((*p)->obstack != function_maybepermanent_obstack)
446 p = &((*p)->next);
447 current = *p;
448 *p = current->next;
449
450 current->next = extra_inline_obstacks;
451 extra_inline_obstacks = current;
452 }
453 }
454
455 obstack_free (function_obstack, 0);
456 free (function_obstack);
457
458 temporary_firstobj = p->temporary_firstobj;
459 momentary_firstobj = p->momentary_firstobj;
460 momentary_function_firstobj = p->momentary_function_firstobj;
461 maybepermanent_firstobj = p->maybepermanent_firstobj;
462 function_obstack = p->function_obstack;
463 function_maybepermanent_obstack = p->function_maybepermanent_obstack;
464 current_obstack = p->current_obstack;
465 expression_obstack = p->expression_obstack;
466 saveable_obstack = p->saveable_obstack;
467 rtl_obstack = p->rtl_obstack;
468 inline_obstacks = p->inline_obstacks;
469 }
470 \f
471 /* Start allocating on the temporary (per function) obstack.
472 This is done in start_function before parsing the function body,
473 and before each initialization at top level, and to go back
474 to temporary allocation after doing permanent_allocation. */
475
476 void
477 temporary_allocation ()
478 {
479 /* Note that function_obstack at top level points to temporary_obstack.
480 But within a nested function context, it is a separate obstack. */
481 current_obstack = function_obstack;
482 expression_obstack = function_obstack;
483 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
484 momentary_stack = 0;
485 inline_obstacks = 0;
486 }
487
488 /* Start allocating on the permanent obstack but don't
489 free the temporary data. After calling this, call
490 `permanent_allocation' to fully resume permanent allocation status. */
491
492 void
493 end_temporary_allocation ()
494 {
495 current_obstack = &permanent_obstack;
496 expression_obstack = &permanent_obstack;
497 rtl_obstack = saveable_obstack = &permanent_obstack;
498 }
499
500 /* Resume allocating on the temporary obstack, undoing
501 effects of `end_temporary_allocation'. */
502
503 void
504 resume_temporary_allocation ()
505 {
506 current_obstack = function_obstack;
507 expression_obstack = function_obstack;
508 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
509 }
510
511 /* While doing temporary allocation, switch to allocating in such a
512 way as to save all nodes if the function is inlined. Call
513 resume_temporary_allocation to go back to ordinary temporary
514 allocation. */
515
516 void
517 saveable_allocation ()
518 {
519 /* Note that function_obstack at top level points to temporary_obstack.
520 But within a nested function context, it is a separate obstack. */
521 expression_obstack = current_obstack = saveable_obstack;
522 }
523
524 /* Switch to current obstack CURRENT and maybepermanent obstack SAVEABLE,
525 recording the previously current obstacks on a stack.
526 This does not free any storage in any obstack. */
527
528 void
529 push_obstacks (current, saveable)
530 struct obstack *current, *saveable;
531 {
532 struct obstack_stack *p
533 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
534 (sizeof (struct obstack_stack)));
535
536 p->current = current_obstack;
537 p->saveable = saveable_obstack;
538 p->expression = expression_obstack;
539 p->rtl = rtl_obstack;
540 p->next = obstack_stack;
541 obstack_stack = p;
542
543 current_obstack = current;
544 expression_obstack = current;
545 rtl_obstack = saveable_obstack = saveable;
546 }
547
548 /* Save the current set of obstacks, but don't change them. */
549
550 void
551 push_obstacks_nochange ()
552 {
553 struct obstack_stack *p
554 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
555 (sizeof (struct obstack_stack)));
556
557 p->current = current_obstack;
558 p->saveable = saveable_obstack;
559 p->expression = expression_obstack;
560 p->rtl = rtl_obstack;
561 p->next = obstack_stack;
562 obstack_stack = p;
563 }
564
565 /* Pop the obstack selection stack. */
566
567 void
568 pop_obstacks ()
569 {
570 struct obstack_stack *p = obstack_stack;
571 obstack_stack = p->next;
572
573 current_obstack = p->current;
574 saveable_obstack = p->saveable;
575 expression_obstack = p->expression;
576 rtl_obstack = p->rtl;
577
578 obstack_free (&obstack_stack_obstack, p);
579 }
580
581 /* Nonzero if temporary allocation is currently in effect.
582 Zero if currently doing permanent allocation. */
583
584 int
585 allocation_temporary_p ()
586 {
587 return current_obstack != &permanent_obstack;
588 }
589
590 /* Go back to allocating on the permanent obstack
591 and free everything in the temporary obstack.
592
593 FUNCTION_END is true only if we have just finished compiling a function.
594 In that case, we also free preserved initial values on the momentary
595 obstack. */
596
597 void
598 permanent_allocation (function_end)
599 int function_end;
600 {
601 /* Free up previous temporary obstack data */
602 obstack_free (&temporary_obstack, temporary_firstobj);
603 if (function_end)
604 {
605 obstack_free (&momentary_obstack, momentary_function_firstobj);
606 momentary_firstobj = momentary_function_firstobj;
607 }
608 else
609 obstack_free (&momentary_obstack, momentary_firstobj);
610 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
611 obstack_free (&temp_decl_obstack, temp_decl_firstobj);
612
613 /* Free up the maybepermanent_obstacks for any of our nested functions
614 which were compiled at a lower level. */
615 while (inline_obstacks)
616 {
617 struct simple_obstack_stack *current = inline_obstacks;
618 inline_obstacks = current->next;
619 obstack_free (current->obstack, 0);
620 free (current->obstack);
621 free (current);
622 }
623
624 current_obstack = &permanent_obstack;
625 expression_obstack = &permanent_obstack;
626 rtl_obstack = saveable_obstack = &permanent_obstack;
627 }
628
629 /* Save permanently everything on the maybepermanent_obstack. */
630
631 void
632 preserve_data ()
633 {
634 maybepermanent_firstobj
635 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
636 }
637
638 void
639 preserve_initializer ()
640 {
641 struct momentary_level *tem;
642 char *old_momentary;
643
644 temporary_firstobj
645 = (char *) obstack_alloc (&temporary_obstack, 0);
646 maybepermanent_firstobj
647 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
648
649 old_momentary = momentary_firstobj;
650 momentary_firstobj
651 = (char *) obstack_alloc (&momentary_obstack, 0);
652 if (momentary_firstobj != old_momentary)
653 for (tem = momentary_stack; tem; tem = tem->prev)
654 tem->base = momentary_firstobj;
655 }
656
657 /* Start allocating new rtl in current_obstack.
658 Use resume_temporary_allocation
659 to go back to allocating rtl in saveable_obstack. */
660
661 void
662 rtl_in_current_obstack ()
663 {
664 rtl_obstack = current_obstack;
665 }
666
667 /* Start allocating rtl from saveable_obstack. Intended to be used after
668 a call to push_obstacks_nochange. */
669
670 void
671 rtl_in_saveable_obstack ()
672 {
673 rtl_obstack = saveable_obstack;
674 }
675 \f
676 /* Allocate SIZE bytes in the current obstack
677 and return a pointer to them.
678 In practice the current obstack is always the temporary one. */
679
680 char *
681 oballoc (size)
682 int size;
683 {
684 return (char *) obstack_alloc (current_obstack, size);
685 }
686
687 /* Free the object PTR in the current obstack
688 as well as everything allocated since PTR.
689 In practice the current obstack is always the temporary one. */
690
691 void
692 obfree (ptr)
693 char *ptr;
694 {
695 obstack_free (current_obstack, ptr);
696 }
697
698 /* Allocate SIZE bytes in the permanent obstack
699 and return a pointer to them. */
700
701 char *
702 permalloc (size)
703 int size;
704 {
705 return (char *) obstack_alloc (&permanent_obstack, size);
706 }
707
708 /* Allocate NELEM items of SIZE bytes in the permanent obstack
709 and return a pointer to them. The storage is cleared before
710 returning the value. */
711
712 char *
713 perm_calloc (nelem, size)
714 int nelem;
715 long size;
716 {
717 char *rval = (char *) obstack_alloc (&permanent_obstack, nelem * size);
718 bzero (rval, nelem * size);
719 return rval;
720 }
721
722 /* Allocate SIZE bytes in the saveable obstack
723 and return a pointer to them. */
724
725 char *
726 savealloc (size)
727 int size;
728 {
729 return (char *) obstack_alloc (saveable_obstack, size);
730 }
731
732 /* Allocate SIZE bytes in the expression obstack
733 and return a pointer to them. */
734
735 char *
736 expralloc (size)
737 int size;
738 {
739 return (char *) obstack_alloc (expression_obstack, size);
740 }
741 \f
742 /* Print out which obstack an object is in. */
743
744 void
745 print_obstack_name (object, file, prefix)
746 char *object;
747 FILE *file;
748 char *prefix;
749 {
750 struct obstack *obstack = NULL;
751 char *obstack_name = NULL;
752 struct function *p;
753
754 for (p = outer_function_chain; p; p = p->next)
755 {
756 if (_obstack_allocated_p (p->function_obstack, object))
757 {
758 obstack = p->function_obstack;
759 obstack_name = "containing function obstack";
760 }
761 if (_obstack_allocated_p (p->function_maybepermanent_obstack, object))
762 {
763 obstack = p->function_maybepermanent_obstack;
764 obstack_name = "containing function maybepermanent obstack";
765 }
766 }
767
768 if (_obstack_allocated_p (&obstack_stack_obstack, object))
769 {
770 obstack = &obstack_stack_obstack;
771 obstack_name = "obstack_stack_obstack";
772 }
773 else if (_obstack_allocated_p (function_obstack, object))
774 {
775 obstack = function_obstack;
776 obstack_name = "function obstack";
777 }
778 else if (_obstack_allocated_p (&permanent_obstack, object))
779 {
780 obstack = &permanent_obstack;
781 obstack_name = "permanent_obstack";
782 }
783 else if (_obstack_allocated_p (&momentary_obstack, object))
784 {
785 obstack = &momentary_obstack;
786 obstack_name = "momentary_obstack";
787 }
788 else if (_obstack_allocated_p (function_maybepermanent_obstack, object))
789 {
790 obstack = function_maybepermanent_obstack;
791 obstack_name = "function maybepermanent obstack";
792 }
793 else if (_obstack_allocated_p (&temp_decl_obstack, object))
794 {
795 obstack = &temp_decl_obstack;
796 obstack_name = "temp_decl_obstack";
797 }
798
799 /* Check to see if the object is in the free area of the obstack. */
800 if (obstack != NULL)
801 {
802 if (object >= obstack->next_free
803 && object < obstack->chunk_limit)
804 fprintf (file, "%s in free portion of obstack %s",
805 prefix, obstack_name);
806 else
807 fprintf (file, "%s allocated from %s", prefix, obstack_name);
808 }
809 else
810 fprintf (file, "%s not allocated from any obstack", prefix);
811 }
812
813 void
814 debug_obstack (object)
815 char *object;
816 {
817 print_obstack_name (object, stderr, "object");
818 fprintf (stderr, ".\n");
819 }
820
821 /* Return 1 if OBJ is in the permanent obstack.
822 This is slow, and should be used only for debugging.
823 Use TREE_PERMANENT for other purposes. */
824
825 int
826 object_permanent_p (obj)
827 tree obj;
828 {
829 return _obstack_allocated_p (&permanent_obstack, obj);
830 }
831 \f
832 /* Start a level of momentary allocation.
833 In C, each compound statement has its own level
834 and that level is freed at the end of each statement.
835 All expression nodes are allocated in the momentary allocation level. */
836
837 void
838 push_momentary ()
839 {
840 struct momentary_level *tem
841 = (struct momentary_level *) obstack_alloc (&momentary_obstack,
842 sizeof (struct momentary_level));
843 tem->prev = momentary_stack;
844 tem->base = (char *) obstack_base (&momentary_obstack);
845 tem->obstack = expression_obstack;
846 momentary_stack = tem;
847 expression_obstack = &momentary_obstack;
848 }
849
850 /* Set things up so the next clear_momentary will only clear memory
851 past our present position in momentary_obstack. */
852
853 void
854 preserve_momentary ()
855 {
856 momentary_stack->base = (char *) obstack_base (&momentary_obstack);
857 }
858
859 /* Free all the storage in the current momentary-allocation level.
860 In C, this happens at the end of each statement. */
861
862 void
863 clear_momentary ()
864 {
865 obstack_free (&momentary_obstack, momentary_stack->base);
866 }
867
868 /* Discard a level of momentary allocation.
869 In C, this happens at the end of each compound statement.
870 Restore the status of expression node allocation
871 that was in effect before this level was created. */
872
873 void
874 pop_momentary ()
875 {
876 struct momentary_level *tem = momentary_stack;
877 momentary_stack = tem->prev;
878 expression_obstack = tem->obstack;
879 /* We can't free TEM from the momentary_obstack, because there might
880 be objects above it which have been saved. We can free back to the
881 stack of the level we are popping off though. */
882 obstack_free (&momentary_obstack, tem->base);
883 }
884
885 /* Pop back to the previous level of momentary allocation,
886 but don't free any momentary data just yet. */
887
888 void
889 pop_momentary_nofree ()
890 {
891 struct momentary_level *tem = momentary_stack;
892 momentary_stack = tem->prev;
893 expression_obstack = tem->obstack;
894 }
895
896 /* Call when starting to parse a declaration:
897 make expressions in the declaration last the length of the function.
898 Returns an argument that should be passed to resume_momentary later. */
899
900 int
901 suspend_momentary ()
902 {
903 register int tem = expression_obstack == &momentary_obstack;
904 expression_obstack = saveable_obstack;
905 return tem;
906 }
907
908 /* Call when finished parsing a declaration:
909 restore the treatment of node-allocation that was
910 in effect before the suspension.
911 YES should be the value previously returned by suspend_momentary. */
912
913 void
914 resume_momentary (yes)
915 int yes;
916 {
917 if (yes)
918 expression_obstack = &momentary_obstack;
919 }
920 \f
921 /* Init the tables indexed by tree code.
922 Note that languages can add to these tables to define their own codes. */
923
924 void
925 init_tree_codes ()
926 {
927
928 }
929
930 /* Return a newly allocated node of code CODE.
931 Initialize the node's unique id and its TREE_PERMANENT flag.
932 For decl and type nodes, some other fields are initialized.
933 The rest of the node is initialized to zero.
934
935 Achoo! I got a code in the node. */
936
937 tree
938 make_node (code)
939 enum tree_code code;
940 {
941 register tree t;
942 register int type = TREE_CODE_CLASS (code);
943 register int length = 0;
944 register struct obstack *obstack = current_obstack;
945 register int i;
946 #ifdef GATHER_STATISTICS
947 register tree_node_kind kind;
948 #endif
949
950 switch (type)
951 {
952 case 'd': /* A decl node */
953 #ifdef GATHER_STATISTICS
954 kind = d_kind;
955 #endif
956 length = sizeof (struct tree_decl);
957 /* All decls in an inline function need to be saved. */
958 if (obstack != &permanent_obstack)
959 obstack = saveable_obstack;
960
961 /* PARM_DECLs go on the context of the parent. If this is a nested
962 function, then we must allocate the PARM_DECL on the parent's
963 obstack, so that they will live to the end of the parent's
964 closing brace. This is necessary in case we try to inline the
965 function into its parent.
966
967 PARM_DECLs of top-level functions do not have this problem. However,
968 we allocate them where we put the FUNCTION_DECL for languages such as
969 Ada that need to consult some flags in the PARM_DECLs of the function
970 when calling it.
971
972 See comment in restore_tree_status for why we can't put this
973 in function_obstack. */
974 if (code == PARM_DECL && obstack != &permanent_obstack)
975 {
976 tree context = 0;
977 if (current_function_decl)
978 context = decl_function_context (current_function_decl);
979
980 if (context)
981 obstack
982 = find_function_data (context)->function_maybepermanent_obstack;
983 }
984 break;
985
986 case 't': /* a type node */
987 #ifdef GATHER_STATISTICS
988 kind = t_kind;
989 #endif
990 length = sizeof (struct tree_type);
991 /* All data types are put where we can preserve them if nec. */
992 if (obstack != &permanent_obstack)
993 obstack = all_types_permanent ? &permanent_obstack : saveable_obstack;
994 break;
995
996 case 'b': /* a lexical block */
997 #ifdef GATHER_STATISTICS
998 kind = b_kind;
999 #endif
1000 length = sizeof (struct tree_block);
1001 /* All BLOCK nodes are put where we can preserve them if nec. */
1002 if (obstack != &permanent_obstack)
1003 obstack = saveable_obstack;
1004 break;
1005
1006 case 's': /* an expression with side effects */
1007 #ifdef GATHER_STATISTICS
1008 kind = s_kind;
1009 goto usual_kind;
1010 #endif
1011 case 'r': /* a reference */
1012 #ifdef GATHER_STATISTICS
1013 kind = r_kind;
1014 goto usual_kind;
1015 #endif
1016 case 'e': /* an expression */
1017 case '<': /* a comparison expression */
1018 case '1': /* a unary arithmetic expression */
1019 case '2': /* a binary arithmetic expression */
1020 #ifdef GATHER_STATISTICS
1021 kind = e_kind;
1022 usual_kind:
1023 #endif
1024 obstack = expression_obstack;
1025 /* All BIND_EXPR nodes are put where we can preserve them if nec. */
1026 if (code == BIND_EXPR && obstack != &permanent_obstack)
1027 obstack = saveable_obstack;
1028 length = sizeof (struct tree_exp)
1029 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1030 break;
1031
1032 case 'c': /* a constant */
1033 #ifdef GATHER_STATISTICS
1034 kind = c_kind;
1035 #endif
1036 obstack = expression_obstack;
1037
1038 /* We can't use tree_code_length for INTEGER_CST, since the number of
1039 words is machine-dependent due to varying length of HOST_WIDE_INT,
1040 which might be wider than a pointer (e.g., long long). Similarly
1041 for REAL_CST, since the number of words is machine-dependent due
1042 to varying size and alignment of `double'. */
1043
1044 if (code == INTEGER_CST)
1045 length = sizeof (struct tree_int_cst);
1046 else if (code == REAL_CST)
1047 length = sizeof (struct tree_real_cst);
1048 else
1049 length = sizeof (struct tree_common)
1050 + tree_code_length[(int) code] * sizeof (char *);
1051 break;
1052
1053 case 'x': /* something random, like an identifier. */
1054 #ifdef GATHER_STATISTICS
1055 if (code == IDENTIFIER_NODE)
1056 kind = id_kind;
1057 else if (code == OP_IDENTIFIER)
1058 kind = op_id_kind;
1059 else if (code == TREE_VEC)
1060 kind = vec_kind;
1061 else
1062 kind = x_kind;
1063 #endif
1064 length = sizeof (struct tree_common)
1065 + tree_code_length[(int) code] * sizeof (char *);
1066 /* Identifier nodes are always permanent since they are
1067 unique in a compiler run. */
1068 if (code == IDENTIFIER_NODE) obstack = &permanent_obstack;
1069 break;
1070
1071 default:
1072 abort ();
1073 }
1074
1075 t = (tree) obstack_alloc (obstack, length);
1076
1077 #ifdef GATHER_STATISTICS
1078 tree_node_counts[(int)kind]++;
1079 tree_node_sizes[(int)kind] += length;
1080 #endif
1081
1082 /* Clear a word at a time. */
1083 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1084 ((int *) t)[i] = 0;
1085 /* Clear any extra bytes. */
1086 for (i = length / sizeof (int) * sizeof (int); i < length; i++)
1087 ((char *) t)[i] = 0;
1088
1089 TREE_SET_CODE (t, code);
1090 if (obstack == &permanent_obstack)
1091 TREE_PERMANENT (t) = 1;
1092
1093 switch (type)
1094 {
1095 case 's':
1096 TREE_SIDE_EFFECTS (t) = 1;
1097 TREE_TYPE (t) = void_type_node;
1098 break;
1099
1100 case 'd':
1101 if (code != FUNCTION_DECL)
1102 DECL_ALIGN (t) = 1;
1103 DECL_IN_SYSTEM_HEADER (t)
1104 = in_system_header && (obstack == &permanent_obstack);
1105 DECL_SOURCE_LINE (t) = lineno;
1106 DECL_SOURCE_FILE (t) = (input_filename) ? input_filename : "<built-in>";
1107 DECL_UID (t) = next_decl_uid++;
1108 break;
1109
1110 case 't':
1111 TYPE_UID (t) = next_type_uid++;
1112 TYPE_ALIGN (t) = 1;
1113 TYPE_MAIN_VARIANT (t) = t;
1114 TYPE_OBSTACK (t) = obstack;
1115 TYPE_ATTRIBUTES (t) = NULL_TREE;
1116 #ifdef SET_DEFAULT_TYPE_ATTRIBUTES
1117 SET_DEFAULT_TYPE_ATTRIBUTES (t);
1118 #endif
1119 /* Note that we have not yet computed the alias set for this
1120 type. */
1121 TYPE_ALIAS_SET (t) = -1;
1122 break;
1123
1124 case 'c':
1125 TREE_CONSTANT (t) = 1;
1126 break;
1127 }
1128
1129 return t;
1130 }
1131 \f
1132 /* Return a new node with the same contents as NODE
1133 except that its TREE_CHAIN is zero and it has a fresh uid. */
1134
1135 tree
1136 copy_node (node)
1137 tree node;
1138 {
1139 register tree t;
1140 register enum tree_code code = TREE_CODE (node);
1141 register int length = 0;
1142 register int i;
1143
1144 switch (TREE_CODE_CLASS (code))
1145 {
1146 case 'd': /* A decl node */
1147 length = sizeof (struct tree_decl);
1148 break;
1149
1150 case 't': /* a type node */
1151 length = sizeof (struct tree_type);
1152 break;
1153
1154 case 'b': /* a lexical block node */
1155 length = sizeof (struct tree_block);
1156 break;
1157
1158 case 'r': /* a reference */
1159 case 'e': /* an expression */
1160 case 's': /* an expression with side effects */
1161 case '<': /* a comparison expression */
1162 case '1': /* a unary arithmetic expression */
1163 case '2': /* a binary arithmetic expression */
1164 length = sizeof (struct tree_exp)
1165 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1166 break;
1167
1168 case 'c': /* a constant */
1169 /* We can't use tree_code_length for INTEGER_CST, since the number of
1170 words is machine-dependent due to varying length of HOST_WIDE_INT,
1171 which might be wider than a pointer (e.g., long long). Similarly
1172 for REAL_CST, since the number of words is machine-dependent due
1173 to varying size and alignment of `double'. */
1174 if (code == INTEGER_CST)
1175 length = sizeof (struct tree_int_cst);
1176 else if (code == REAL_CST)
1177 length = sizeof (struct tree_real_cst);
1178 else
1179 length = (sizeof (struct tree_common)
1180 + tree_code_length[(int) code] * sizeof (char *));
1181 break;
1182
1183 case 'x': /* something random, like an identifier. */
1184 length = sizeof (struct tree_common)
1185 + tree_code_length[(int) code] * sizeof (char *);
1186 if (code == TREE_VEC)
1187 length += (TREE_VEC_LENGTH (node) - 1) * sizeof (char *);
1188 }
1189
1190 t = (tree) obstack_alloc (current_obstack, length);
1191
1192 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1193 ((int *) t)[i] = ((int *) node)[i];
1194 /* Clear any extra bytes. */
1195 for (i = length / sizeof (int) * sizeof (int); i < length; i++)
1196 ((char *) t)[i] = ((char *) node)[i];
1197
1198 /* EXPR_WITH_FILE_LOCATION must keep filename info stored in TREE_CHAIN */
1199 if (TREE_CODE (node) != EXPR_WITH_FILE_LOCATION)
1200 TREE_CHAIN (t) = 0;
1201 TREE_ASM_WRITTEN (t) = 0;
1202
1203 if (TREE_CODE_CLASS (code) == 'd')
1204 DECL_UID (t) = next_decl_uid++;
1205 else if (TREE_CODE_CLASS (code) == 't')
1206 {
1207 TYPE_UID (t) = next_type_uid++;
1208 TYPE_OBSTACK (t) = current_obstack;
1209
1210 /* The following is so that the debug code for
1211 the copy is different from the original type.
1212 The two statements usually duplicate each other
1213 (because they clear fields of the same union),
1214 but the optimizer should catch that. */
1215 TYPE_SYMTAB_POINTER (t) = 0;
1216 TYPE_SYMTAB_ADDRESS (t) = 0;
1217 }
1218
1219 TREE_PERMANENT (t) = (current_obstack == &permanent_obstack);
1220
1221 return t;
1222 }
1223
1224 /* Return a copy of a chain of nodes, chained through the TREE_CHAIN field.
1225 For example, this can copy a list made of TREE_LIST nodes. */
1226
1227 tree
1228 copy_list (list)
1229 tree list;
1230 {
1231 tree head;
1232 register tree prev, next;
1233
1234 if (list == 0)
1235 return 0;
1236
1237 head = prev = copy_node (list);
1238 next = TREE_CHAIN (list);
1239 while (next)
1240 {
1241 TREE_CHAIN (prev) = copy_node (next);
1242 prev = TREE_CHAIN (prev);
1243 next = TREE_CHAIN (next);
1244 }
1245 return head;
1246 }
1247 \f
1248 #define HASHBITS 30
1249
1250 /* Return an IDENTIFIER_NODE whose name is TEXT (a null-terminated string).
1251 If an identifier with that name has previously been referred to,
1252 the same node is returned this time. */
1253
1254 tree
1255 get_identifier (text)
1256 register char *text;
1257 {
1258 register int hi;
1259 register int i;
1260 register tree idp;
1261 register int len, hash_len;
1262
1263 /* Compute length of text in len. */
1264 for (len = 0; text[len]; len++);
1265
1266 /* Decide how much of that length to hash on */
1267 hash_len = len;
1268 if (warn_id_clash && len > id_clash_len)
1269 hash_len = id_clash_len;
1270
1271 /* Compute hash code */
1272 hi = hash_len * 613 + (unsigned) text[0];
1273 for (i = 1; i < hash_len; i += 2)
1274 hi = ((hi * 613) + (unsigned) (text[i]));
1275
1276 hi &= (1 << HASHBITS) - 1;
1277 hi %= MAX_HASH_TABLE;
1278
1279 /* Search table for identifier */
1280 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1281 if (IDENTIFIER_LENGTH (idp) == len
1282 && IDENTIFIER_POINTER (idp)[0] == text[0]
1283 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1284 return idp; /* <-- return if found */
1285
1286 /* Not found; optionally warn about a similar identifier */
1287 if (warn_id_clash && do_identifier_warnings && len >= id_clash_len)
1288 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1289 if (!strncmp (IDENTIFIER_POINTER (idp), text, id_clash_len))
1290 {
1291 warning ("`%s' and `%s' identical in first %d characters",
1292 IDENTIFIER_POINTER (idp), text, id_clash_len);
1293 break;
1294 }
1295
1296 if (tree_code_length[(int) IDENTIFIER_NODE] < 0)
1297 abort (); /* set_identifier_size hasn't been called. */
1298
1299 /* Not found, create one, add to chain */
1300 idp = make_node (IDENTIFIER_NODE);
1301 IDENTIFIER_LENGTH (idp) = len;
1302 #ifdef GATHER_STATISTICS
1303 id_string_size += len;
1304 #endif
1305
1306 IDENTIFIER_POINTER (idp) = obstack_copy0 (&permanent_obstack, text, len);
1307
1308 TREE_CHAIN (idp) = hash_table[hi];
1309 hash_table[hi] = idp;
1310 return idp; /* <-- return if created */
1311 }
1312
1313 /* If an identifier with the name TEXT (a null-terminated string) has
1314 previously been referred to, return that node; otherwise return
1315 NULL_TREE. */
1316
1317 tree
1318 maybe_get_identifier (text)
1319 register char *text;
1320 {
1321 register int hi;
1322 register int i;
1323 register tree idp;
1324 register int len, hash_len;
1325
1326 /* Compute length of text in len. */
1327 for (len = 0; text[len]; len++);
1328
1329 /* Decide how much of that length to hash on */
1330 hash_len = len;
1331 if (warn_id_clash && len > id_clash_len)
1332 hash_len = id_clash_len;
1333
1334 /* Compute hash code */
1335 hi = hash_len * 613 + (unsigned) text[0];
1336 for (i = 1; i < hash_len; i += 2)
1337 hi = ((hi * 613) + (unsigned) (text[i]));
1338
1339 hi &= (1 << HASHBITS) - 1;
1340 hi %= MAX_HASH_TABLE;
1341
1342 /* Search table for identifier */
1343 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1344 if (IDENTIFIER_LENGTH (idp) == len
1345 && IDENTIFIER_POINTER (idp)[0] == text[0]
1346 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1347 return idp; /* <-- return if found */
1348
1349 return NULL_TREE;
1350 }
1351
1352 /* Enable warnings on similar identifiers (if requested).
1353 Done after the built-in identifiers are created. */
1354
1355 void
1356 start_identifier_warnings ()
1357 {
1358 do_identifier_warnings = 1;
1359 }
1360
1361 /* Record the size of an identifier node for the language in use.
1362 SIZE is the total size in bytes.
1363 This is called by the language-specific files. This must be
1364 called before allocating any identifiers. */
1365
1366 void
1367 set_identifier_size (size)
1368 int size;
1369 {
1370 tree_code_length[(int) IDENTIFIER_NODE]
1371 = (size - sizeof (struct tree_common)) / sizeof (tree);
1372 }
1373 \f
1374 /* Return a newly constructed INTEGER_CST node whose constant value
1375 is specified by the two ints LOW and HI.
1376 The TREE_TYPE is set to `int'.
1377
1378 This function should be used via the `build_int_2' macro. */
1379
1380 tree
1381 build_int_2_wide (low, hi)
1382 HOST_WIDE_INT low, hi;
1383 {
1384 register tree t = make_node (INTEGER_CST);
1385 TREE_INT_CST_LOW (t) = low;
1386 TREE_INT_CST_HIGH (t) = hi;
1387 TREE_TYPE (t) = integer_type_node;
1388 return t;
1389 }
1390
1391 /* Return a new REAL_CST node whose type is TYPE and value is D. */
1392
1393 tree
1394 build_real (type, d)
1395 tree type;
1396 REAL_VALUE_TYPE d;
1397 {
1398 tree v;
1399 int overflow = 0;
1400
1401 /* Check for valid float value for this type on this target machine;
1402 if not, can print error message and store a valid value in D. */
1403 #ifdef CHECK_FLOAT_VALUE
1404 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1405 #endif
1406
1407 v = make_node (REAL_CST);
1408 TREE_TYPE (v) = type;
1409 TREE_REAL_CST (v) = d;
1410 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1411 return v;
1412 }
1413
1414 /* Return a new REAL_CST node whose type is TYPE
1415 and whose value is the integer value of the INTEGER_CST node I. */
1416
1417 #if !defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC)
1418
1419 REAL_VALUE_TYPE
1420 real_value_from_int_cst (type, i)
1421 tree type, i;
1422 {
1423 REAL_VALUE_TYPE d;
1424
1425 #ifdef REAL_ARITHMETIC
1426 if (! TREE_UNSIGNED (TREE_TYPE (i)))
1427 REAL_VALUE_FROM_INT (d, TREE_INT_CST_LOW (i), TREE_INT_CST_HIGH (i),
1428 TYPE_MODE (type));
1429 else
1430 REAL_VALUE_FROM_UNSIGNED_INT (d, TREE_INT_CST_LOW (i),
1431 TREE_INT_CST_HIGH (i), TYPE_MODE (type));
1432 #else /* not REAL_ARITHMETIC */
1433 /* Some 386 compilers mishandle unsigned int to float conversions,
1434 so introduce a temporary variable E to avoid those bugs. */
1435 if (TREE_INT_CST_HIGH (i) < 0 && ! TREE_UNSIGNED (TREE_TYPE (i)))
1436 {
1437 REAL_VALUE_TYPE e;
1438
1439 d = (double) (~ TREE_INT_CST_HIGH (i));
1440 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1441 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1442 d *= e;
1443 e = (double) (unsigned HOST_WIDE_INT) (~ TREE_INT_CST_LOW (i));
1444 d += e;
1445 d = (- d - 1.0);
1446 }
1447 else
1448 {
1449 REAL_VALUE_TYPE e;
1450
1451 d = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_HIGH (i);
1452 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1453 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1454 d *= e;
1455 e = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_LOW (i);
1456 d += e;
1457 }
1458 #endif /* not REAL_ARITHMETIC */
1459 return d;
1460 }
1461
1462 /* This function can't be implemented if we can't do arithmetic
1463 on the float representation. */
1464
1465 tree
1466 build_real_from_int_cst (type, i)
1467 tree type;
1468 tree i;
1469 {
1470 tree v;
1471 int overflow = TREE_OVERFLOW (i);
1472 REAL_VALUE_TYPE d;
1473 jmp_buf float_error;
1474
1475 v = make_node (REAL_CST);
1476 TREE_TYPE (v) = type;
1477
1478 if (setjmp (float_error))
1479 {
1480 d = dconst0;
1481 overflow = 1;
1482 goto got_it;
1483 }
1484
1485 set_float_handler (float_error);
1486
1487 #ifdef REAL_ARITHMETIC
1488 d = real_value_from_int_cst (type, i);
1489 #else
1490 d = REAL_VALUE_TRUNCATE (TYPE_MODE (type),
1491 real_value_from_int_cst (type, i));
1492 #endif
1493
1494 /* Check for valid float value for this type on this target machine. */
1495
1496 got_it:
1497 set_float_handler (NULL_PTR);
1498
1499 #ifdef CHECK_FLOAT_VALUE
1500 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1501 #endif
1502
1503 TREE_REAL_CST (v) = d;
1504 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1505 return v;
1506 }
1507
1508 #endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */
1509
1510 /* Return a newly constructed STRING_CST node whose value is
1511 the LEN characters at STR.
1512 The TREE_TYPE is not initialized. */
1513
1514 tree
1515 build_string (len, str)
1516 int len;
1517 char *str;
1518 {
1519 /* Put the string in saveable_obstack since it will be placed in the RTL
1520 for an "asm" statement and will also be kept around a while if
1521 deferring constant output in varasm.c. */
1522
1523 register tree s = make_node (STRING_CST);
1524 TREE_STRING_LENGTH (s) = len;
1525 TREE_STRING_POINTER (s) = obstack_copy0 (saveable_obstack, str, len);
1526 return s;
1527 }
1528
1529 /* Return a newly constructed COMPLEX_CST node whose value is
1530 specified by the real and imaginary parts REAL and IMAG.
1531 Both REAL and IMAG should be constant nodes. TYPE, if specified,
1532 will be the type of the COMPLEX_CST; otherwise a new type will be made. */
1533
1534 tree
1535 build_complex (type, real, imag)
1536 tree type;
1537 tree real, imag;
1538 {
1539 register tree t = make_node (COMPLEX_CST);
1540
1541 TREE_REALPART (t) = real;
1542 TREE_IMAGPART (t) = imag;
1543 TREE_TYPE (t) = type ? type : build_complex_type (TREE_TYPE (real));
1544 TREE_OVERFLOW (t) = TREE_OVERFLOW (real) | TREE_OVERFLOW (imag);
1545 TREE_CONSTANT_OVERFLOW (t)
1546 = TREE_CONSTANT_OVERFLOW (real) | TREE_CONSTANT_OVERFLOW (imag);
1547 return t;
1548 }
1549
1550 /* Build a newly constructed TREE_VEC node of length LEN. */
1551
1552 tree
1553 make_tree_vec (len)
1554 int len;
1555 {
1556 register tree t;
1557 register int length = (len-1) * sizeof (tree) + sizeof (struct tree_vec);
1558 register struct obstack *obstack = current_obstack;
1559 register int i;
1560
1561 #ifdef GATHER_STATISTICS
1562 tree_node_counts[(int)vec_kind]++;
1563 tree_node_sizes[(int)vec_kind] += length;
1564 #endif
1565
1566 t = (tree) obstack_alloc (obstack, length);
1567
1568 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1569 ((int *) t)[i] = 0;
1570
1571 TREE_SET_CODE (t, TREE_VEC);
1572 TREE_VEC_LENGTH (t) = len;
1573 if (obstack == &permanent_obstack)
1574 TREE_PERMANENT (t) = 1;
1575
1576 return t;
1577 }
1578 \f
1579 /* Return 1 if EXPR is the integer constant zero or a complex constant
1580 of zero. */
1581
1582 int
1583 integer_zerop (expr)
1584 tree expr;
1585 {
1586 STRIP_NOPS (expr);
1587
1588 return ((TREE_CODE (expr) == INTEGER_CST
1589 && ! TREE_CONSTANT_OVERFLOW (expr)
1590 && TREE_INT_CST_LOW (expr) == 0
1591 && TREE_INT_CST_HIGH (expr) == 0)
1592 || (TREE_CODE (expr) == COMPLEX_CST
1593 && integer_zerop (TREE_REALPART (expr))
1594 && integer_zerop (TREE_IMAGPART (expr))));
1595 }
1596
1597 /* Return 1 if EXPR is the integer constant one or the corresponding
1598 complex constant. */
1599
1600 int
1601 integer_onep (expr)
1602 tree expr;
1603 {
1604 STRIP_NOPS (expr);
1605
1606 return ((TREE_CODE (expr) == INTEGER_CST
1607 && ! TREE_CONSTANT_OVERFLOW (expr)
1608 && TREE_INT_CST_LOW (expr) == 1
1609 && TREE_INT_CST_HIGH (expr) == 0)
1610 || (TREE_CODE (expr) == COMPLEX_CST
1611 && integer_onep (TREE_REALPART (expr))
1612 && integer_zerop (TREE_IMAGPART (expr))));
1613 }
1614
1615 /* Return 1 if EXPR is an integer containing all 1's in as much precision as
1616 it contains. Likewise for the corresponding complex constant. */
1617
1618 int
1619 integer_all_onesp (expr)
1620 tree expr;
1621 {
1622 register int prec;
1623 register int uns;
1624
1625 STRIP_NOPS (expr);
1626
1627 if (TREE_CODE (expr) == COMPLEX_CST
1628 && integer_all_onesp (TREE_REALPART (expr))
1629 && integer_zerop (TREE_IMAGPART (expr)))
1630 return 1;
1631
1632 else if (TREE_CODE (expr) != INTEGER_CST
1633 || TREE_CONSTANT_OVERFLOW (expr))
1634 return 0;
1635
1636 uns = TREE_UNSIGNED (TREE_TYPE (expr));
1637 if (!uns)
1638 return TREE_INT_CST_LOW (expr) == -1 && TREE_INT_CST_HIGH (expr) == -1;
1639
1640 /* Note that using TYPE_PRECISION here is wrong. We care about the
1641 actual bits, not the (arbitrary) range of the type. */
1642 prec = GET_MODE_BITSIZE (TYPE_MODE (TREE_TYPE (expr)));
1643 if (prec >= HOST_BITS_PER_WIDE_INT)
1644 {
1645 int high_value, shift_amount;
1646
1647 shift_amount = prec - HOST_BITS_PER_WIDE_INT;
1648
1649 if (shift_amount > HOST_BITS_PER_WIDE_INT)
1650 /* Can not handle precisions greater than twice the host int size. */
1651 abort ();
1652 else if (shift_amount == HOST_BITS_PER_WIDE_INT)
1653 /* Shifting by the host word size is undefined according to the ANSI
1654 standard, so we must handle this as a special case. */
1655 high_value = -1;
1656 else
1657 high_value = ((HOST_WIDE_INT) 1 << shift_amount) - 1;
1658
1659 return TREE_INT_CST_LOW (expr) == -1
1660 && TREE_INT_CST_HIGH (expr) == high_value;
1661 }
1662 else
1663 return TREE_INT_CST_LOW (expr) == ((HOST_WIDE_INT) 1 << prec) - 1;
1664 }
1665
1666 /* Return 1 if EXPR is an integer constant that is a power of 2 (i.e., has only
1667 one bit on). */
1668
1669 int
1670 integer_pow2p (expr)
1671 tree expr;
1672 {
1673 int prec;
1674 HOST_WIDE_INT high, low;
1675
1676 STRIP_NOPS (expr);
1677
1678 if (TREE_CODE (expr) == COMPLEX_CST
1679 && integer_pow2p (TREE_REALPART (expr))
1680 && integer_zerop (TREE_IMAGPART (expr)))
1681 return 1;
1682
1683 if (TREE_CODE (expr) != INTEGER_CST || TREE_CONSTANT_OVERFLOW (expr))
1684 return 0;
1685
1686 prec = (POINTER_TYPE_P (TREE_TYPE (expr))
1687 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1688 high = TREE_INT_CST_HIGH (expr);
1689 low = TREE_INT_CST_LOW (expr);
1690
1691 /* First clear all bits that are beyond the type's precision in case
1692 we've been sign extended. */
1693
1694 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1695 ;
1696 else if (prec > HOST_BITS_PER_WIDE_INT)
1697 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1698 else
1699 {
1700 high = 0;
1701 if (prec < HOST_BITS_PER_WIDE_INT)
1702 low &= ~((HOST_WIDE_INT) (-1) << prec);
1703 }
1704
1705 if (high == 0 && low == 0)
1706 return 0;
1707
1708 return ((high == 0 && (low & (low - 1)) == 0)
1709 || (low == 0 && (high & (high - 1)) == 0));
1710 }
1711
1712 /* Return the power of two represented by a tree node known to be a
1713 power of two. */
1714
1715 int
1716 tree_log2 (expr)
1717 tree expr;
1718 {
1719 int prec;
1720 HOST_WIDE_INT high, low;
1721
1722 STRIP_NOPS (expr);
1723
1724 if (TREE_CODE (expr) == COMPLEX_CST)
1725 return tree_log2 (TREE_REALPART (expr));
1726
1727 prec = (POINTER_TYPE_P (TREE_TYPE (expr))
1728 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1729
1730 high = TREE_INT_CST_HIGH (expr);
1731 low = TREE_INT_CST_LOW (expr);
1732
1733 /* First clear all bits that are beyond the type's precision in case
1734 we've been sign extended. */
1735
1736 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1737 ;
1738 else if (prec > HOST_BITS_PER_WIDE_INT)
1739 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1740 else
1741 {
1742 high = 0;
1743 if (prec < HOST_BITS_PER_WIDE_INT)
1744 low &= ~((HOST_WIDE_INT) (-1) << prec);
1745 }
1746
1747 return (high != 0 ? HOST_BITS_PER_WIDE_INT + exact_log2 (high)
1748 : exact_log2 (low));
1749 }
1750
1751 /* Return 1 if EXPR is the real constant zero. */
1752
1753 int
1754 real_zerop (expr)
1755 tree expr;
1756 {
1757 STRIP_NOPS (expr);
1758
1759 return ((TREE_CODE (expr) == REAL_CST
1760 && ! TREE_CONSTANT_OVERFLOW (expr)
1761 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst0))
1762 || (TREE_CODE (expr) == COMPLEX_CST
1763 && real_zerop (TREE_REALPART (expr))
1764 && real_zerop (TREE_IMAGPART (expr))));
1765 }
1766
1767 /* Return 1 if EXPR is the real constant one in real or complex form. */
1768
1769 int
1770 real_onep (expr)
1771 tree expr;
1772 {
1773 STRIP_NOPS (expr);
1774
1775 return ((TREE_CODE (expr) == REAL_CST
1776 && ! TREE_CONSTANT_OVERFLOW (expr)
1777 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst1))
1778 || (TREE_CODE (expr) == COMPLEX_CST
1779 && real_onep (TREE_REALPART (expr))
1780 && real_zerop (TREE_IMAGPART (expr))));
1781 }
1782
1783 /* Return 1 if EXPR is the real constant two. */
1784
1785 int
1786 real_twop (expr)
1787 tree expr;
1788 {
1789 STRIP_NOPS (expr);
1790
1791 return ((TREE_CODE (expr) == REAL_CST
1792 && ! TREE_CONSTANT_OVERFLOW (expr)
1793 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst2))
1794 || (TREE_CODE (expr) == COMPLEX_CST
1795 && real_twop (TREE_REALPART (expr))
1796 && real_zerop (TREE_IMAGPART (expr))));
1797 }
1798
1799 /* Nonzero if EXP is a constant or a cast of a constant. */
1800
1801 int
1802 really_constant_p (exp)
1803 tree exp;
1804 {
1805 /* This is not quite the same as STRIP_NOPS. It does more. */
1806 while (TREE_CODE (exp) == NOP_EXPR
1807 || TREE_CODE (exp) == CONVERT_EXPR
1808 || TREE_CODE (exp) == NON_LVALUE_EXPR)
1809 exp = TREE_OPERAND (exp, 0);
1810 return TREE_CONSTANT (exp);
1811 }
1812 \f
1813 /* Return first list element whose TREE_VALUE is ELEM.
1814 Return 0 if ELEM is not in LIST. */
1815
1816 tree
1817 value_member (elem, list)
1818 tree elem, list;
1819 {
1820 while (list)
1821 {
1822 if (elem == TREE_VALUE (list))
1823 return list;
1824 list = TREE_CHAIN (list);
1825 }
1826 return NULL_TREE;
1827 }
1828
1829 /* Return first list element whose TREE_PURPOSE is ELEM.
1830 Return 0 if ELEM is not in LIST. */
1831
1832 tree
1833 purpose_member (elem, list)
1834 tree elem, list;
1835 {
1836 while (list)
1837 {
1838 if (elem == TREE_PURPOSE (list))
1839 return list;
1840 list = TREE_CHAIN (list);
1841 }
1842 return NULL_TREE;
1843 }
1844
1845 /* Return first list element whose BINFO_TYPE is ELEM.
1846 Return 0 if ELEM is not in LIST. */
1847
1848 tree
1849 binfo_member (elem, list)
1850 tree elem, list;
1851 {
1852 while (list)
1853 {
1854 if (elem == BINFO_TYPE (list))
1855 return list;
1856 list = TREE_CHAIN (list);
1857 }
1858 return NULL_TREE;
1859 }
1860
1861 /* Return nonzero if ELEM is part of the chain CHAIN. */
1862
1863 int
1864 chain_member (elem, chain)
1865 tree elem, chain;
1866 {
1867 while (chain)
1868 {
1869 if (elem == chain)
1870 return 1;
1871 chain = TREE_CHAIN (chain);
1872 }
1873
1874 return 0;
1875 }
1876
1877 /* Return nonzero if ELEM is equal to TREE_VALUE (CHAIN) for any piece of
1878 chain CHAIN. */
1879 /* ??? This function was added for machine specific attributes but is no
1880 longer used. It could be deleted if we could confirm all front ends
1881 don't use it. */
1882
1883 int
1884 chain_member_value (elem, chain)
1885 tree elem, chain;
1886 {
1887 while (chain)
1888 {
1889 if (elem == TREE_VALUE (chain))
1890 return 1;
1891 chain = TREE_CHAIN (chain);
1892 }
1893
1894 return 0;
1895 }
1896
1897 /* Return nonzero if ELEM is equal to TREE_PURPOSE (CHAIN)
1898 for any piece of chain CHAIN. */
1899 /* ??? This function was added for machine specific attributes but is no
1900 longer used. It could be deleted if we could confirm all front ends
1901 don't use it. */
1902
1903 int
1904 chain_member_purpose (elem, chain)
1905 tree elem, chain;
1906 {
1907 while (chain)
1908 {
1909 if (elem == TREE_PURPOSE (chain))
1910 return 1;
1911 chain = TREE_CHAIN (chain);
1912 }
1913
1914 return 0;
1915 }
1916
1917 /* Return the length of a chain of nodes chained through TREE_CHAIN.
1918 We expect a null pointer to mark the end of the chain.
1919 This is the Lisp primitive `length'. */
1920
1921 int
1922 list_length (t)
1923 tree t;
1924 {
1925 register tree tail;
1926 register int len = 0;
1927
1928 for (tail = t; tail; tail = TREE_CHAIN (tail))
1929 len++;
1930
1931 return len;
1932 }
1933
1934 /* Concatenate two chains of nodes (chained through TREE_CHAIN)
1935 by modifying the last node in chain 1 to point to chain 2.
1936 This is the Lisp primitive `nconc'. */
1937
1938 tree
1939 chainon (op1, op2)
1940 tree op1, op2;
1941 {
1942
1943 if (op1)
1944 {
1945 register tree t1;
1946 register tree t2;
1947
1948 for (t1 = op1; TREE_CHAIN (t1); t1 = TREE_CHAIN (t1))
1949 ;
1950 TREE_CHAIN (t1) = op2;
1951 for (t2 = op2; t2; t2 = TREE_CHAIN (t2))
1952 if (t2 == t1)
1953 abort (); /* Circularity created. */
1954 return op1;
1955 }
1956 else return op2;
1957 }
1958
1959 /* Return the last node in a chain of nodes (chained through TREE_CHAIN). */
1960
1961 tree
1962 tree_last (chain)
1963 register tree chain;
1964 {
1965 register tree next;
1966 if (chain)
1967 while ((next = TREE_CHAIN (chain)))
1968 chain = next;
1969 return chain;
1970 }
1971
1972 /* Reverse the order of elements in the chain T,
1973 and return the new head of the chain (old last element). */
1974
1975 tree
1976 nreverse (t)
1977 tree t;
1978 {
1979 register tree prev = 0, decl, next;
1980 for (decl = t; decl; decl = next)
1981 {
1982 next = TREE_CHAIN (decl);
1983 TREE_CHAIN (decl) = prev;
1984 prev = decl;
1985 }
1986 return prev;
1987 }
1988
1989 /* Given a chain CHAIN of tree nodes,
1990 construct and return a list of those nodes. */
1991
1992 tree
1993 listify (chain)
1994 tree chain;
1995 {
1996 tree result = NULL_TREE;
1997 tree in_tail = chain;
1998 tree out_tail = NULL_TREE;
1999
2000 while (in_tail)
2001 {
2002 tree next = tree_cons (NULL_TREE, in_tail, NULL_TREE);
2003 if (out_tail)
2004 TREE_CHAIN (out_tail) = next;
2005 else
2006 result = next;
2007 out_tail = next;
2008 in_tail = TREE_CHAIN (in_tail);
2009 }
2010
2011 return result;
2012 }
2013 \f
2014 /* Return a newly created TREE_LIST node whose
2015 purpose and value fields are PARM and VALUE. */
2016
2017 tree
2018 build_tree_list (parm, value)
2019 tree parm, value;
2020 {
2021 register tree t = make_node (TREE_LIST);
2022 TREE_PURPOSE (t) = parm;
2023 TREE_VALUE (t) = value;
2024 return t;
2025 }
2026
2027 /* Similar, but build on the temp_decl_obstack. */
2028
2029 tree
2030 build_decl_list (parm, value)
2031 tree parm, value;
2032 {
2033 register tree node;
2034 register struct obstack *ambient_obstack = current_obstack;
2035 current_obstack = &temp_decl_obstack;
2036 node = build_tree_list (parm, value);
2037 current_obstack = ambient_obstack;
2038 return node;
2039 }
2040
2041 /* Similar, but build on the expression_obstack. */
2042
2043 tree
2044 build_expr_list (parm, value)
2045 tree parm, value;
2046 {
2047 register tree node;
2048 register struct obstack *ambient_obstack = current_obstack;
2049 current_obstack = expression_obstack;
2050 node = build_tree_list (parm, value);
2051 current_obstack = ambient_obstack;
2052 return node;
2053 }
2054
2055 /* Return a newly created TREE_LIST node whose
2056 purpose and value fields are PARM and VALUE
2057 and whose TREE_CHAIN is CHAIN. */
2058
2059 tree
2060 tree_cons (purpose, value, chain)
2061 tree purpose, value, chain;
2062 {
2063 #if 0
2064 register tree node = make_node (TREE_LIST);
2065 #else
2066 register int i;
2067 register tree node = (tree) obstack_alloc (current_obstack, sizeof (struct tree_list));
2068 #ifdef GATHER_STATISTICS
2069 tree_node_counts[(int)x_kind]++;
2070 tree_node_sizes[(int)x_kind] += sizeof (struct tree_list);
2071 #endif
2072
2073 for (i = (sizeof (struct tree_common) / sizeof (int)) - 1; i >= 0; i--)
2074 ((int *) node)[i] = 0;
2075
2076 TREE_SET_CODE (node, TREE_LIST);
2077 if (current_obstack == &permanent_obstack)
2078 TREE_PERMANENT (node) = 1;
2079 #endif
2080
2081 TREE_CHAIN (node) = chain;
2082 TREE_PURPOSE (node) = purpose;
2083 TREE_VALUE (node) = value;
2084 return node;
2085 }
2086
2087 /* Similar, but build on the temp_decl_obstack. */
2088
2089 tree
2090 decl_tree_cons (purpose, value, chain)
2091 tree purpose, value, chain;
2092 {
2093 register tree node;
2094 register struct obstack *ambient_obstack = current_obstack;
2095 current_obstack = &temp_decl_obstack;
2096 node = tree_cons (purpose, value, chain);
2097 current_obstack = ambient_obstack;
2098 return node;
2099 }
2100
2101 /* Similar, but build on the expression_obstack. */
2102
2103 tree
2104 expr_tree_cons (purpose, value, chain)
2105 tree purpose, value, chain;
2106 {
2107 register tree node;
2108 register struct obstack *ambient_obstack = current_obstack;
2109 current_obstack = expression_obstack;
2110 node = tree_cons (purpose, value, chain);
2111 current_obstack = ambient_obstack;
2112 return node;
2113 }
2114
2115 /* Same as `tree_cons' but make a permanent object. */
2116
2117 tree
2118 perm_tree_cons (purpose, value, chain)
2119 tree purpose, value, chain;
2120 {
2121 register tree node;
2122 register struct obstack *ambient_obstack = current_obstack;
2123 current_obstack = &permanent_obstack;
2124
2125 node = tree_cons (purpose, value, chain);
2126 current_obstack = ambient_obstack;
2127 return node;
2128 }
2129
2130 /* Same as `tree_cons', but make this node temporary, regardless. */
2131
2132 tree
2133 temp_tree_cons (purpose, value, chain)
2134 tree purpose, value, chain;
2135 {
2136 register tree node;
2137 register struct obstack *ambient_obstack = current_obstack;
2138 current_obstack = &temporary_obstack;
2139
2140 node = tree_cons (purpose, value, chain);
2141 current_obstack = ambient_obstack;
2142 return node;
2143 }
2144
2145 /* Same as `tree_cons', but save this node if the function's RTL is saved. */
2146
2147 tree
2148 saveable_tree_cons (purpose, value, chain)
2149 tree purpose, value, chain;
2150 {
2151 register tree node;
2152 register struct obstack *ambient_obstack = current_obstack;
2153 current_obstack = saveable_obstack;
2154
2155 node = tree_cons (purpose, value, chain);
2156 current_obstack = ambient_obstack;
2157 return node;
2158 }
2159 \f
2160 /* Return the size nominally occupied by an object of type TYPE
2161 when it resides in memory. The value is measured in units of bytes,
2162 and its data type is that normally used for type sizes
2163 (which is the first type created by make_signed_type or
2164 make_unsigned_type). */
2165
2166 tree
2167 size_in_bytes (type)
2168 tree type;
2169 {
2170 tree t;
2171
2172 if (type == error_mark_node)
2173 return integer_zero_node;
2174
2175 type = TYPE_MAIN_VARIANT (type);
2176 t = TYPE_SIZE_UNIT (type);
2177 if (t == 0)
2178 {
2179 incomplete_type_error (NULL_TREE, type);
2180 return integer_zero_node;
2181 }
2182 if (TREE_CODE (t) == INTEGER_CST)
2183 force_fit_type (t, 0);
2184
2185 return t;
2186 }
2187
2188 /* Return the size of TYPE (in bytes) as a wide integer
2189 or return -1 if the size can vary or is larger than an integer. */
2190
2191 HOST_WIDE_INT
2192 int_size_in_bytes (type)
2193 tree type;
2194 {
2195 tree t;
2196
2197 if (type == error_mark_node)
2198 return 0;
2199
2200 type = TYPE_MAIN_VARIANT (type);
2201 t = TYPE_SIZE_UNIT (type);
2202 if (t == 0
2203 || TREE_CODE (t) != INTEGER_CST
2204 || TREE_INT_CST_HIGH (t) != 0)
2205 return -1;
2206
2207 return TREE_INT_CST_LOW (t);
2208 }
2209 \f
2210 /* Return, as a tree node, the number of elements for TYPE (which is an
2211 ARRAY_TYPE) minus one. This counts only elements of the top array.
2212
2213 Don't let any SAVE_EXPRs escape; if we are called as part of a cleanup
2214 action, they would get unsaved. */
2215
2216 tree
2217 array_type_nelts (type)
2218 tree type;
2219 {
2220 tree index_type, min, max;
2221
2222 /* If they did it with unspecified bounds, then we should have already
2223 given an error about it before we got here. */
2224 if (! TYPE_DOMAIN (type))
2225 return error_mark_node;
2226
2227 index_type = TYPE_DOMAIN (type);
2228 min = TYPE_MIN_VALUE (index_type);
2229 max = TYPE_MAX_VALUE (index_type);
2230
2231 if (! TREE_CONSTANT (min))
2232 {
2233 STRIP_NOPS (min);
2234 if (TREE_CODE (min) == SAVE_EXPR)
2235 min = build (RTL_EXPR, TREE_TYPE (TYPE_MIN_VALUE (index_type)), 0,
2236 SAVE_EXPR_RTL (min));
2237 else
2238 min = TYPE_MIN_VALUE (index_type);
2239 }
2240
2241 if (! TREE_CONSTANT (max))
2242 {
2243 STRIP_NOPS (max);
2244 if (TREE_CODE (max) == SAVE_EXPR)
2245 max = build (RTL_EXPR, TREE_TYPE (TYPE_MAX_VALUE (index_type)), 0,
2246 SAVE_EXPR_RTL (max));
2247 else
2248 max = TYPE_MAX_VALUE (index_type);
2249 }
2250
2251 return (integer_zerop (min)
2252 ? max
2253 : fold (build (MINUS_EXPR, TREE_TYPE (max), max, min)));
2254 }
2255 \f
2256 /* Return nonzero if arg is static -- a reference to an object in
2257 static storage. This is not the same as the C meaning of `static'. */
2258
2259 int
2260 staticp (arg)
2261 tree arg;
2262 {
2263 switch (TREE_CODE (arg))
2264 {
2265 case FUNCTION_DECL:
2266 /* Nested functions aren't static, since taking their address
2267 involves a trampoline. */
2268 return decl_function_context (arg) == 0 || DECL_NO_STATIC_CHAIN (arg);
2269 case VAR_DECL:
2270 return TREE_STATIC (arg) || DECL_EXTERNAL (arg);
2271
2272 case CONSTRUCTOR:
2273 return TREE_STATIC (arg);
2274
2275 case STRING_CST:
2276 return 1;
2277
2278 /* If we are referencing a bitfield, we can't evaluate an
2279 ADDR_EXPR at compile time and so it isn't a constant. */
2280 case COMPONENT_REF:
2281 return (! DECL_BIT_FIELD (TREE_OPERAND (arg, 1))
2282 && staticp (TREE_OPERAND (arg, 0)));
2283
2284 case BIT_FIELD_REF:
2285 return 0;
2286
2287 #if 0
2288 /* This case is technically correct, but results in setting
2289 TREE_CONSTANT on ADDR_EXPRs that cannot be evaluated at
2290 compile time. */
2291 case INDIRECT_REF:
2292 return TREE_CONSTANT (TREE_OPERAND (arg, 0));
2293 #endif
2294
2295 case ARRAY_REF:
2296 if (TREE_CODE (TYPE_SIZE (TREE_TYPE (arg))) == INTEGER_CST
2297 && TREE_CODE (TREE_OPERAND (arg, 1)) == INTEGER_CST)
2298 return staticp (TREE_OPERAND (arg, 0));
2299
2300 default:
2301 return 0;
2302 }
2303 }
2304 \f
2305 /* Wrap a SAVE_EXPR around EXPR, if appropriate.
2306 Do this to any expression which may be used in more than one place,
2307 but must be evaluated only once.
2308
2309 Normally, expand_expr would reevaluate the expression each time.
2310 Calling save_expr produces something that is evaluated and recorded
2311 the first time expand_expr is called on it. Subsequent calls to
2312 expand_expr just reuse the recorded value.
2313
2314 The call to expand_expr that generates code that actually computes
2315 the value is the first call *at compile time*. Subsequent calls
2316 *at compile time* generate code to use the saved value.
2317 This produces correct result provided that *at run time* control
2318 always flows through the insns made by the first expand_expr
2319 before reaching the other places where the save_expr was evaluated.
2320 You, the caller of save_expr, must make sure this is so.
2321
2322 Constants, and certain read-only nodes, are returned with no
2323 SAVE_EXPR because that is safe. Expressions containing placeholders
2324 are not touched; see tree.def for an explanation of what these
2325 are used for. */
2326
2327 tree
2328 save_expr (expr)
2329 tree expr;
2330 {
2331 register tree t = fold (expr);
2332
2333 /* We don't care about whether this can be used as an lvalue in this
2334 context. */
2335 while (TREE_CODE (t) == NON_LVALUE_EXPR)
2336 t = TREE_OPERAND (t, 0);
2337
2338 /* If the tree evaluates to a constant, then we don't want to hide that
2339 fact (i.e. this allows further folding, and direct checks for constants).
2340 However, a read-only object that has side effects cannot be bypassed.
2341 Since it is no problem to reevaluate literals, we just return the
2342 literal node. */
2343
2344 if (TREE_CONSTANT (t) || (TREE_READONLY (t) && ! TREE_SIDE_EFFECTS (t))
2345 || TREE_CODE (t) == SAVE_EXPR || TREE_CODE (t) == ERROR_MARK)
2346 return t;
2347
2348 /* If T contains a PLACEHOLDER_EXPR, we must evaluate it each time, since
2349 it means that the size or offset of some field of an object depends on
2350 the value within another field.
2351
2352 Note that it must not be the case that T contains both a PLACEHOLDER_EXPR
2353 and some variable since it would then need to be both evaluated once and
2354 evaluated more than once. Front-ends must assure this case cannot
2355 happen by surrounding any such subexpressions in their own SAVE_EXPR
2356 and forcing evaluation at the proper time. */
2357 if (contains_placeholder_p (t))
2358 return t;
2359
2360 t = build (SAVE_EXPR, TREE_TYPE (expr), t, current_function_decl, NULL_TREE);
2361
2362 /* This expression might be placed ahead of a jump to ensure that the
2363 value was computed on both sides of the jump. So make sure it isn't
2364 eliminated as dead. */
2365 TREE_SIDE_EFFECTS (t) = 1;
2366 return t;
2367 }
2368
2369 /* Arrange for an expression to be expanded multiple independent
2370 times. This is useful for cleanup actions, as the backend can
2371 expand them multiple times in different places. */
2372
2373 tree
2374 unsave_expr (expr)
2375 tree expr;
2376 {
2377 tree t;
2378
2379 /* If this is already protected, no sense in protecting it again. */
2380 if (TREE_CODE (expr) == UNSAVE_EXPR)
2381 return expr;
2382
2383 t = build1 (UNSAVE_EXPR, TREE_TYPE (expr), expr);
2384 TREE_SIDE_EFFECTS (t) = TREE_SIDE_EFFECTS (expr);
2385 return t;
2386 }
2387
2388 /* Returns the index of the first non-tree operand for CODE, or the number
2389 of operands if all are trees. */
2390
2391 int
2392 first_rtl_op (code)
2393 enum tree_code code;
2394 {
2395 switch (code)
2396 {
2397 case SAVE_EXPR:
2398 return 2;
2399 case RTL_EXPR:
2400 return 0;
2401 case CALL_EXPR:
2402 return 2;
2403 case WITH_CLEANUP_EXPR:
2404 /* Should be defined to be 2. */
2405 return 1;
2406 case METHOD_CALL_EXPR:
2407 return 3;
2408 default:
2409 return tree_code_length [(int) code];
2410 }
2411 }
2412
2413 /* Modify a tree in place so that all the evaluate only once things
2414 are cleared out. Return the EXPR given. */
2415
2416 tree
2417 unsave_expr_now (expr)
2418 tree expr;
2419 {
2420 enum tree_code code;
2421 register int i;
2422 int first_rtl;
2423
2424 if (expr == NULL_TREE)
2425 return expr;
2426
2427 code = TREE_CODE (expr);
2428 first_rtl = first_rtl_op (code);
2429 switch (code)
2430 {
2431 case SAVE_EXPR:
2432 SAVE_EXPR_RTL (expr) = 0;
2433 break;
2434
2435 case TARGET_EXPR:
2436 TREE_OPERAND (expr, 1) = TREE_OPERAND (expr, 3);
2437 TREE_OPERAND (expr, 3) = NULL_TREE;
2438 break;
2439
2440 case RTL_EXPR:
2441 /* I don't yet know how to emit a sequence multiple times. */
2442 if (RTL_EXPR_SEQUENCE (expr) != 0)
2443 abort ();
2444 break;
2445
2446 case CALL_EXPR:
2447 CALL_EXPR_RTL (expr) = 0;
2448 if (TREE_OPERAND (expr, 1)
2449 && TREE_CODE (TREE_OPERAND (expr, 1)) == TREE_LIST)
2450 {
2451 tree exp = TREE_OPERAND (expr, 1);
2452 while (exp)
2453 {
2454 unsave_expr_now (TREE_VALUE (exp));
2455 exp = TREE_CHAIN (exp);
2456 }
2457 }
2458 break;
2459
2460 default:
2461 break;
2462 }
2463
2464 switch (TREE_CODE_CLASS (code))
2465 {
2466 case 'c': /* a constant */
2467 case 't': /* a type node */
2468 case 'x': /* something random, like an identifier or an ERROR_MARK. */
2469 case 'd': /* A decl node */
2470 case 'b': /* A block node */
2471 return expr;
2472
2473 case 'e': /* an expression */
2474 case 'r': /* a reference */
2475 case 's': /* an expression with side effects */
2476 case '<': /* a comparison expression */
2477 case '2': /* a binary arithmetic expression */
2478 case '1': /* a unary arithmetic expression */
2479 for (i = first_rtl - 1; i >= 0; i--)
2480 unsave_expr_now (TREE_OPERAND (expr, i));
2481 return expr;
2482
2483 default:
2484 abort ();
2485 }
2486 }
2487 \f
2488 /* Return 1 if EXP contains a PLACEHOLDER_EXPR; i.e., if it represents a size
2489 or offset that depends on a field within a record. */
2490
2491 int
2492 contains_placeholder_p (exp)
2493 tree exp;
2494 {
2495 register enum tree_code code = TREE_CODE (exp);
2496 int result;
2497
2498 /* If we have a WITH_RECORD_EXPR, it "cancels" any PLACEHOLDER_EXPR
2499 in it since it is supplying a value for it. */
2500 if (code == WITH_RECORD_EXPR)
2501 return 0;
2502 else if (code == PLACEHOLDER_EXPR)
2503 return 1;
2504
2505 switch (TREE_CODE_CLASS (code))
2506 {
2507 case 'r':
2508 /* Don't look at any PLACEHOLDER_EXPRs that might be in index or bit
2509 position computations since they will be converted into a
2510 WITH_RECORD_EXPR involving the reference, which will assume
2511 here will be valid. */
2512 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2513
2514 case 'x':
2515 if (code == TREE_LIST)
2516 return (contains_placeholder_p (TREE_VALUE (exp))
2517 || (TREE_CHAIN (exp) != 0
2518 && contains_placeholder_p (TREE_CHAIN (exp))));
2519 break;
2520
2521 case '1':
2522 case '2': case '<':
2523 case 'e':
2524 switch (code)
2525 {
2526 case COMPOUND_EXPR:
2527 /* Ignoring the first operand isn't quite right, but works best. */
2528 return contains_placeholder_p (TREE_OPERAND (exp, 1));
2529
2530 case RTL_EXPR:
2531 case CONSTRUCTOR:
2532 return 0;
2533
2534 case COND_EXPR:
2535 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2536 || contains_placeholder_p (TREE_OPERAND (exp, 1))
2537 || contains_placeholder_p (TREE_OPERAND (exp, 2)));
2538
2539 case SAVE_EXPR:
2540 /* If we already know this doesn't have a placeholder, don't
2541 check again. */
2542 if (SAVE_EXPR_NOPLACEHOLDER (exp) || SAVE_EXPR_RTL (exp) != 0)
2543 return 0;
2544
2545 SAVE_EXPR_NOPLACEHOLDER (exp) = 1;
2546 result = contains_placeholder_p (TREE_OPERAND (exp, 0));
2547 if (result)
2548 SAVE_EXPR_NOPLACEHOLDER (exp) = 0;
2549
2550 return result;
2551
2552 case CALL_EXPR:
2553 return (TREE_OPERAND (exp, 1) != 0
2554 && contains_placeholder_p (TREE_OPERAND (exp, 1)));
2555
2556 default:
2557 break;
2558 }
2559
2560 switch (tree_code_length[(int) code])
2561 {
2562 case 1:
2563 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2564 case 2:
2565 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2566 || contains_placeholder_p (TREE_OPERAND (exp, 1)));
2567 default:
2568 return 0;
2569 }
2570
2571 default:
2572 return 0;
2573 }
2574 return 0;
2575 }
2576
2577 /* Return 1 if EXP contains any expressions that produce cleanups for an
2578 outer scope to deal with. Used by fold. */
2579
2580 int
2581 has_cleanups (exp)
2582 tree exp;
2583 {
2584 int i, nops, cmp;
2585
2586 if (! TREE_SIDE_EFFECTS (exp))
2587 return 0;
2588
2589 switch (TREE_CODE (exp))
2590 {
2591 case TARGET_EXPR:
2592 case WITH_CLEANUP_EXPR:
2593 return 1;
2594
2595 case CLEANUP_POINT_EXPR:
2596 return 0;
2597
2598 case CALL_EXPR:
2599 for (exp = TREE_OPERAND (exp, 1); exp; exp = TREE_CHAIN (exp))
2600 {
2601 cmp = has_cleanups (TREE_VALUE (exp));
2602 if (cmp)
2603 return cmp;
2604 }
2605 return 0;
2606
2607 default:
2608 break;
2609 }
2610
2611 /* This general rule works for most tree codes. All exceptions should be
2612 handled above. If this is a language-specific tree code, we can't
2613 trust what might be in the operand, so say we don't know
2614 the situation. */
2615 if ((int) TREE_CODE (exp) >= (int) LAST_AND_UNUSED_TREE_CODE)
2616 return -1;
2617
2618 nops = first_rtl_op (TREE_CODE (exp));
2619 for (i = 0; i < nops; i++)
2620 if (TREE_OPERAND (exp, i) != 0)
2621 {
2622 int type = TREE_CODE_CLASS (TREE_CODE (TREE_OPERAND (exp, i)));
2623 if (type == 'e' || type == '<' || type == '1' || type == '2'
2624 || type == 'r' || type == 's')
2625 {
2626 cmp = has_cleanups (TREE_OPERAND (exp, i));
2627 if (cmp)
2628 return cmp;
2629 }
2630 }
2631
2632 return 0;
2633 }
2634 \f
2635 /* Given a tree EXP, a FIELD_DECL F, and a replacement value R,
2636 return a tree with all occurrences of references to F in a
2637 PLACEHOLDER_EXPR replaced by R. Note that we assume here that EXP
2638 contains only arithmetic expressions or a CALL_EXPR with a
2639 PLACEHOLDER_EXPR occurring only in its arglist. */
2640
2641 tree
2642 substitute_in_expr (exp, f, r)
2643 tree exp;
2644 tree f;
2645 tree r;
2646 {
2647 enum tree_code code = TREE_CODE (exp);
2648 tree op0, op1, op2;
2649 tree new;
2650 tree inner;
2651
2652 switch (TREE_CODE_CLASS (code))
2653 {
2654 case 'c':
2655 case 'd':
2656 return exp;
2657
2658 case 'x':
2659 if (code == PLACEHOLDER_EXPR)
2660 return exp;
2661 else if (code == TREE_LIST)
2662 {
2663 op0 = (TREE_CHAIN (exp) == 0
2664 ? 0 : substitute_in_expr (TREE_CHAIN (exp), f, r));
2665 op1 = substitute_in_expr (TREE_VALUE (exp), f, r);
2666 if (op0 == TREE_CHAIN (exp) && op1 == TREE_VALUE (exp))
2667 return exp;
2668
2669 return tree_cons (TREE_PURPOSE (exp), op1, op0);
2670 }
2671
2672 abort ();
2673
2674 case '1':
2675 case '2':
2676 case '<':
2677 case 'e':
2678 switch (tree_code_length[(int) code])
2679 {
2680 case 1:
2681 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2682 if (op0 == TREE_OPERAND (exp, 0))
2683 return exp;
2684
2685 new = fold (build1 (code, TREE_TYPE (exp), op0));
2686 break;
2687
2688 case 2:
2689 /* An RTL_EXPR cannot contain a PLACEHOLDER_EXPR; a CONSTRUCTOR
2690 could, but we don't support it. */
2691 if (code == RTL_EXPR)
2692 return exp;
2693 else if (code == CONSTRUCTOR)
2694 abort ();
2695
2696 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2697 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2698 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1))
2699 return exp;
2700
2701 new = fold (build (code, TREE_TYPE (exp), op0, op1));
2702 break;
2703
2704 case 3:
2705 /* It cannot be that anything inside a SAVE_EXPR contains a
2706 PLACEHOLDER_EXPR. */
2707 if (code == SAVE_EXPR)
2708 return exp;
2709
2710 else if (code == CALL_EXPR)
2711 {
2712 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2713 if (op1 == TREE_OPERAND (exp, 1))
2714 return exp;
2715
2716 return build (code, TREE_TYPE (exp),
2717 TREE_OPERAND (exp, 0), op1, NULL_TREE);
2718 }
2719
2720 else if (code != COND_EXPR)
2721 abort ();
2722
2723 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2724 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2725 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2726 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2727 && op2 == TREE_OPERAND (exp, 2))
2728 return exp;
2729
2730 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2731 break;
2732
2733 default:
2734 abort ();
2735 }
2736
2737 break;
2738
2739 case 'r':
2740 switch (code)
2741 {
2742 case COMPONENT_REF:
2743 /* If this expression is getting a value from a PLACEHOLDER_EXPR
2744 and it is the right field, replace it with R. */
2745 for (inner = TREE_OPERAND (exp, 0);
2746 TREE_CODE_CLASS (TREE_CODE (inner)) == 'r';
2747 inner = TREE_OPERAND (inner, 0))
2748 ;
2749 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2750 && TREE_OPERAND (exp, 1) == f)
2751 return r;
2752
2753 /* If this expression hasn't been completed let, leave it
2754 alone. */
2755 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2756 && TREE_TYPE (inner) == 0)
2757 return exp;
2758
2759 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2760 if (op0 == TREE_OPERAND (exp, 0))
2761 return exp;
2762
2763 new = fold (build (code, TREE_TYPE (exp), op0,
2764 TREE_OPERAND (exp, 1)));
2765 break;
2766
2767 case BIT_FIELD_REF:
2768 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2769 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2770 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2771 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2772 && op2 == TREE_OPERAND (exp, 2))
2773 return exp;
2774
2775 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2776 break;
2777
2778 case INDIRECT_REF:
2779 case BUFFER_REF:
2780 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2781 if (op0 == TREE_OPERAND (exp, 0))
2782 return exp;
2783
2784 new = fold (build1 (code, TREE_TYPE (exp), op0));
2785 break;
2786
2787 default:
2788 abort ();
2789 }
2790 break;
2791
2792 default:
2793 abort ();
2794 }
2795
2796 TREE_READONLY (new) = TREE_READONLY (exp);
2797 return new;
2798 }
2799 \f
2800 /* Stabilize a reference so that we can use it any number of times
2801 without causing its operands to be evaluated more than once.
2802 Returns the stabilized reference. This works by means of save_expr,
2803 so see the caveats in the comments about save_expr.
2804
2805 Also allows conversion expressions whose operands are references.
2806 Any other kind of expression is returned unchanged. */
2807
2808 tree
2809 stabilize_reference (ref)
2810 tree ref;
2811 {
2812 register tree result;
2813 register enum tree_code code = TREE_CODE (ref);
2814
2815 switch (code)
2816 {
2817 case VAR_DECL:
2818 case PARM_DECL:
2819 case RESULT_DECL:
2820 /* No action is needed in this case. */
2821 return ref;
2822
2823 case NOP_EXPR:
2824 case CONVERT_EXPR:
2825 case FLOAT_EXPR:
2826 case FIX_TRUNC_EXPR:
2827 case FIX_FLOOR_EXPR:
2828 case FIX_ROUND_EXPR:
2829 case FIX_CEIL_EXPR:
2830 result = build_nt (code, stabilize_reference (TREE_OPERAND (ref, 0)));
2831 break;
2832
2833 case INDIRECT_REF:
2834 result = build_nt (INDIRECT_REF,
2835 stabilize_reference_1 (TREE_OPERAND (ref, 0)));
2836 break;
2837
2838 case COMPONENT_REF:
2839 result = build_nt (COMPONENT_REF,
2840 stabilize_reference (TREE_OPERAND (ref, 0)),
2841 TREE_OPERAND (ref, 1));
2842 break;
2843
2844 case BIT_FIELD_REF:
2845 result = build_nt (BIT_FIELD_REF,
2846 stabilize_reference (TREE_OPERAND (ref, 0)),
2847 stabilize_reference_1 (TREE_OPERAND (ref, 1)),
2848 stabilize_reference_1 (TREE_OPERAND (ref, 2)));
2849 break;
2850
2851 case ARRAY_REF:
2852 result = build_nt (ARRAY_REF,
2853 stabilize_reference (TREE_OPERAND (ref, 0)),
2854 stabilize_reference_1 (TREE_OPERAND (ref, 1)));
2855 break;
2856
2857 case COMPOUND_EXPR:
2858 /* We cannot wrap the first expression in a SAVE_EXPR, as then
2859 it wouldn't be ignored. This matters when dealing with
2860 volatiles. */
2861 return stabilize_reference_1 (ref);
2862
2863 case RTL_EXPR:
2864 result = build1 (INDIRECT_REF, TREE_TYPE (ref),
2865 save_expr (build1 (ADDR_EXPR,
2866 build_pointer_type (TREE_TYPE (ref)),
2867 ref)));
2868 break;
2869
2870
2871 /* If arg isn't a kind of lvalue we recognize, make no change.
2872 Caller should recognize the error for an invalid lvalue. */
2873 default:
2874 return ref;
2875
2876 case ERROR_MARK:
2877 return error_mark_node;
2878 }
2879
2880 TREE_TYPE (result) = TREE_TYPE (ref);
2881 TREE_READONLY (result) = TREE_READONLY (ref);
2882 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (ref);
2883 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (ref);
2884 TREE_RAISES (result) = TREE_RAISES (ref);
2885
2886 return result;
2887 }
2888
2889 /* Subroutine of stabilize_reference; this is called for subtrees of
2890 references. Any expression with side-effects must be put in a SAVE_EXPR
2891 to ensure that it is only evaluated once.
2892
2893 We don't put SAVE_EXPR nodes around everything, because assigning very
2894 simple expressions to temporaries causes us to miss good opportunities
2895 for optimizations. Among other things, the opportunity to fold in the
2896 addition of a constant into an addressing mode often gets lost, e.g.
2897 "y[i+1] += x;". In general, we take the approach that we should not make
2898 an assignment unless we are forced into it - i.e., that any non-side effect
2899 operator should be allowed, and that cse should take care of coalescing
2900 multiple utterances of the same expression should that prove fruitful. */
2901
2902 tree
2903 stabilize_reference_1 (e)
2904 tree e;
2905 {
2906 register tree result;
2907 register enum tree_code code = TREE_CODE (e);
2908
2909 /* We cannot ignore const expressions because it might be a reference
2910 to a const array but whose index contains side-effects. But we can
2911 ignore things that are actual constant or that already have been
2912 handled by this function. */
2913
2914 if (TREE_CONSTANT (e) || code == SAVE_EXPR)
2915 return e;
2916
2917 switch (TREE_CODE_CLASS (code))
2918 {
2919 case 'x':
2920 case 't':
2921 case 'd':
2922 case 'b':
2923 case '<':
2924 case 's':
2925 case 'e':
2926 case 'r':
2927 /* If the expression has side-effects, then encase it in a SAVE_EXPR
2928 so that it will only be evaluated once. */
2929 /* The reference (r) and comparison (<) classes could be handled as
2930 below, but it is generally faster to only evaluate them once. */
2931 if (TREE_SIDE_EFFECTS (e))
2932 return save_expr (e);
2933 return e;
2934
2935 case 'c':
2936 /* Constants need no processing. In fact, we should never reach
2937 here. */
2938 return e;
2939
2940 case '2':
2941 /* Division is slow and tends to be compiled with jumps,
2942 especially the division by powers of 2 that is often
2943 found inside of an array reference. So do it just once. */
2944 if (code == TRUNC_DIV_EXPR || code == TRUNC_MOD_EXPR
2945 || code == FLOOR_DIV_EXPR || code == FLOOR_MOD_EXPR
2946 || code == CEIL_DIV_EXPR || code == CEIL_MOD_EXPR
2947 || code == ROUND_DIV_EXPR || code == ROUND_MOD_EXPR)
2948 return save_expr (e);
2949 /* Recursively stabilize each operand. */
2950 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)),
2951 stabilize_reference_1 (TREE_OPERAND (e, 1)));
2952 break;
2953
2954 case '1':
2955 /* Recursively stabilize each operand. */
2956 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)));
2957 break;
2958
2959 default:
2960 abort ();
2961 }
2962
2963 TREE_TYPE (result) = TREE_TYPE (e);
2964 TREE_READONLY (result) = TREE_READONLY (e);
2965 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (e);
2966 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (e);
2967 TREE_RAISES (result) = TREE_RAISES (e);
2968
2969 return result;
2970 }
2971 \f
2972 /* Low-level constructors for expressions. */
2973
2974 /* Build an expression of code CODE, data type TYPE,
2975 and operands as specified by the arguments ARG1 and following arguments.
2976 Expressions and reference nodes can be created this way.
2977 Constants, decls, types and misc nodes cannot be. */
2978
2979 tree
2980 build VPROTO((enum tree_code code, tree tt, ...))
2981 {
2982 #ifndef __STDC__
2983 enum tree_code code;
2984 tree tt;
2985 #endif
2986 va_list p;
2987 register tree t;
2988 register int length;
2989 register int i;
2990
2991 VA_START (p, tt);
2992
2993 #ifndef __STDC__
2994 code = va_arg (p, enum tree_code);
2995 tt = va_arg (p, tree);
2996 #endif
2997
2998 t = make_node (code);
2999 length = tree_code_length[(int) code];
3000 TREE_TYPE (t) = tt;
3001
3002 if (length == 2)
3003 {
3004 /* This is equivalent to the loop below, but faster. */
3005 register tree arg0 = va_arg (p, tree);
3006 register tree arg1 = va_arg (p, tree);
3007 TREE_OPERAND (t, 0) = arg0;
3008 TREE_OPERAND (t, 1) = arg1;
3009 if ((arg0 && TREE_SIDE_EFFECTS (arg0))
3010 || (arg1 && TREE_SIDE_EFFECTS (arg1)))
3011 TREE_SIDE_EFFECTS (t) = 1;
3012 TREE_RAISES (t)
3013 = (arg0 && TREE_RAISES (arg0)) || (arg1 && TREE_RAISES (arg1));
3014 }
3015 else if (length == 1)
3016 {
3017 register tree arg0 = va_arg (p, tree);
3018
3019 /* Call build1 for this! */
3020 if (TREE_CODE_CLASS (code) != 's')
3021 abort ();
3022 TREE_OPERAND (t, 0) = arg0;
3023 if (arg0 && TREE_SIDE_EFFECTS (arg0))
3024 TREE_SIDE_EFFECTS (t) = 1;
3025 TREE_RAISES (t) = (arg0 && TREE_RAISES (arg0));
3026 }
3027 else
3028 {
3029 for (i = 0; i < length; i++)
3030 {
3031 register tree operand = va_arg (p, tree);
3032 TREE_OPERAND (t, i) = operand;
3033 if (operand)
3034 {
3035 if (TREE_SIDE_EFFECTS (operand))
3036 TREE_SIDE_EFFECTS (t) = 1;
3037 if (TREE_RAISES (operand))
3038 TREE_RAISES (t) = 1;
3039 }
3040 }
3041 }
3042 va_end (p);
3043 return t;
3044 }
3045
3046 /* Same as above, but only builds for unary operators.
3047 Saves lions share of calls to `build'; cuts down use
3048 of varargs, which is expensive for RISC machines. */
3049
3050 tree
3051 build1 (code, type, node)
3052 enum tree_code code;
3053 tree type;
3054 tree node;
3055 {
3056 register struct obstack *obstack = expression_obstack;
3057 register int i, length;
3058 #ifdef GATHER_STATISTICS
3059 register tree_node_kind kind;
3060 #endif
3061 register tree t;
3062
3063 #ifdef GATHER_STATISTICS
3064 if (TREE_CODE_CLASS (code) == 'r')
3065 kind = r_kind;
3066 else
3067 kind = e_kind;
3068 #endif
3069
3070 length = sizeof (struct tree_exp);
3071
3072 t = (tree) obstack_alloc (obstack, length);
3073
3074 #ifdef GATHER_STATISTICS
3075 tree_node_counts[(int)kind]++;
3076 tree_node_sizes[(int)kind] += length;
3077 #endif
3078
3079 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
3080 ((int *) t)[i] = 0;
3081
3082 TREE_TYPE (t) = type;
3083 TREE_SET_CODE (t, code);
3084
3085 if (obstack == &permanent_obstack)
3086 TREE_PERMANENT (t) = 1;
3087
3088 TREE_OPERAND (t, 0) = node;
3089 if (node)
3090 {
3091 if (TREE_SIDE_EFFECTS (node))
3092 TREE_SIDE_EFFECTS (t) = 1;
3093 if (TREE_RAISES (node))
3094 TREE_RAISES (t) = 1;
3095 }
3096
3097 return t;
3098 }
3099
3100 /* Similar except don't specify the TREE_TYPE
3101 and leave the TREE_SIDE_EFFECTS as 0.
3102 It is permissible for arguments to be null,
3103 or even garbage if their values do not matter. */
3104
3105 tree
3106 build_nt VPROTO((enum tree_code code, ...))
3107 {
3108 #ifndef __STDC__
3109 enum tree_code code;
3110 #endif
3111 va_list p;
3112 register tree t;
3113 register int length;
3114 register int i;
3115
3116 VA_START (p, code);
3117
3118 #ifndef __STDC__
3119 code = va_arg (p, enum tree_code);
3120 #endif
3121
3122 t = make_node (code);
3123 length = tree_code_length[(int) code];
3124
3125 for (i = 0; i < length; i++)
3126 TREE_OPERAND (t, i) = va_arg (p, tree);
3127
3128 va_end (p);
3129 return t;
3130 }
3131
3132 /* Similar to `build_nt', except we build
3133 on the temp_decl_obstack, regardless. */
3134
3135 tree
3136 build_parse_node VPROTO((enum tree_code code, ...))
3137 {
3138 #ifndef __STDC__
3139 enum tree_code code;
3140 #endif
3141 register struct obstack *ambient_obstack = expression_obstack;
3142 va_list p;
3143 register tree t;
3144 register int length;
3145 register int i;
3146
3147 VA_START (p, code);
3148
3149 #ifndef __STDC__
3150 code = va_arg (p, enum tree_code);
3151 #endif
3152
3153 expression_obstack = &temp_decl_obstack;
3154
3155 t = make_node (code);
3156 length = tree_code_length[(int) code];
3157
3158 for (i = 0; i < length; i++)
3159 TREE_OPERAND (t, i) = va_arg (p, tree);
3160
3161 va_end (p);
3162 expression_obstack = ambient_obstack;
3163 return t;
3164 }
3165
3166 #if 0
3167 /* Commented out because this wants to be done very
3168 differently. See cp-lex.c. */
3169 tree
3170 build_op_identifier (op1, op2)
3171 tree op1, op2;
3172 {
3173 register tree t = make_node (OP_IDENTIFIER);
3174 TREE_PURPOSE (t) = op1;
3175 TREE_VALUE (t) = op2;
3176 return t;
3177 }
3178 #endif
3179 \f
3180 /* Create a DECL_... node of code CODE, name NAME and data type TYPE.
3181 We do NOT enter this node in any sort of symbol table.
3182
3183 layout_decl is used to set up the decl's storage layout.
3184 Other slots are initialized to 0 or null pointers. */
3185
3186 tree
3187 build_decl (code, name, type)
3188 enum tree_code code;
3189 tree name, type;
3190 {
3191 register tree t;
3192
3193 t = make_node (code);
3194
3195 /* if (type == error_mark_node)
3196 type = integer_type_node; */
3197 /* That is not done, deliberately, so that having error_mark_node
3198 as the type can suppress useless errors in the use of this variable. */
3199
3200 DECL_NAME (t) = name;
3201 DECL_ASSEMBLER_NAME (t) = name;
3202 TREE_TYPE (t) = type;
3203
3204 if (code == VAR_DECL || code == PARM_DECL || code == RESULT_DECL)
3205 layout_decl (t, 0);
3206 else if (code == FUNCTION_DECL)
3207 DECL_MODE (t) = FUNCTION_MODE;
3208
3209 return t;
3210 }
3211 \f
3212 /* BLOCK nodes are used to represent the structure of binding contours
3213 and declarations, once those contours have been exited and their contents
3214 compiled. This information is used for outputting debugging info. */
3215
3216 tree
3217 build_block (vars, tags, subblocks, supercontext, chain)
3218 tree vars, tags, subblocks, supercontext, chain;
3219 {
3220 register tree block = make_node (BLOCK);
3221 BLOCK_VARS (block) = vars;
3222 BLOCK_TYPE_TAGS (block) = tags;
3223 BLOCK_SUBBLOCKS (block) = subblocks;
3224 BLOCK_SUPERCONTEXT (block) = supercontext;
3225 BLOCK_CHAIN (block) = chain;
3226 return block;
3227 }
3228
3229 /* EXPR_WITH_FILE_LOCATION are used to keep track of the exact
3230 location where an expression or an identifier were encountered. It
3231 is necessary for languages where the frontend parser will handle
3232 recursively more than one file (Java is one of them). */
3233
3234 tree
3235 build_expr_wfl (node, file, line, col)
3236 tree node;
3237 char *file;
3238 int line, col;
3239 {
3240 static char *last_file = 0;
3241 static tree last_filenode = NULL_TREE;
3242 register tree wfl = make_node (EXPR_WITH_FILE_LOCATION);
3243
3244 EXPR_WFL_NODE (wfl) = node;
3245 EXPR_WFL_SET_LINECOL (wfl, line, col);
3246 if (file != last_file)
3247 {
3248 last_file = file;
3249 last_filenode = file ? get_identifier (file) : NULL_TREE;
3250 }
3251 EXPR_WFL_FILENAME_NODE (wfl) = last_filenode;
3252 if (node)
3253 {
3254 TREE_SIDE_EFFECTS (wfl) = TREE_SIDE_EFFECTS (node);
3255 TREE_TYPE (wfl) = TREE_TYPE (node);
3256 }
3257 return wfl;
3258 }
3259 \f
3260 /* Return a declaration like DDECL except that its DECL_MACHINE_ATTRIBUTE
3261 is ATTRIBUTE. */
3262
3263 tree
3264 build_decl_attribute_variant (ddecl, attribute)
3265 tree ddecl, attribute;
3266 {
3267 DECL_MACHINE_ATTRIBUTES (ddecl) = attribute;
3268 return ddecl;
3269 }
3270
3271 /* Return a type like TTYPE except that its TYPE_ATTRIBUTE
3272 is ATTRIBUTE.
3273
3274 Record such modified types already made so we don't make duplicates. */
3275
3276 tree
3277 build_type_attribute_variant (ttype, attribute)
3278 tree ttype, attribute;
3279 {
3280 if ( ! attribute_list_equal (TYPE_ATTRIBUTES (ttype), attribute))
3281 {
3282 register int hashcode;
3283 register struct obstack *ambient_obstack = current_obstack;
3284 tree ntype;
3285
3286 if (ambient_obstack != &permanent_obstack)
3287 current_obstack = TYPE_OBSTACK (ttype);
3288
3289 ntype = copy_node (ttype);
3290 current_obstack = ambient_obstack;
3291
3292 TYPE_POINTER_TO (ntype) = 0;
3293 TYPE_REFERENCE_TO (ntype) = 0;
3294 TYPE_ATTRIBUTES (ntype) = attribute;
3295
3296 /* Create a new main variant of TYPE. */
3297 TYPE_MAIN_VARIANT (ntype) = ntype;
3298 TYPE_NEXT_VARIANT (ntype) = 0;
3299 TYPE_READONLY (ntype) = TYPE_VOLATILE (ntype) = 0;
3300
3301 hashcode = TYPE_HASH (TREE_CODE (ntype))
3302 + TYPE_HASH (TREE_TYPE (ntype))
3303 + attribute_hash_list (attribute);
3304
3305 switch (TREE_CODE (ntype))
3306 {
3307 case FUNCTION_TYPE:
3308 hashcode += TYPE_HASH (TYPE_ARG_TYPES (ntype));
3309 break;
3310 case ARRAY_TYPE:
3311 hashcode += TYPE_HASH (TYPE_DOMAIN (ntype));
3312 break;
3313 case INTEGER_TYPE:
3314 hashcode += TYPE_HASH (TYPE_MAX_VALUE (ntype));
3315 break;
3316 case REAL_TYPE:
3317 hashcode += TYPE_HASH (TYPE_PRECISION (ntype));
3318 break;
3319 default:
3320 break;
3321 }
3322
3323 ntype = type_hash_canon (hashcode, ntype);
3324 ttype = build_type_variant (ntype, TYPE_READONLY (ttype),
3325 TYPE_VOLATILE (ttype));
3326 }
3327
3328 return ttype;
3329 }
3330
3331 /* Return a 1 if ATTR_NAME and ATTR_ARGS is valid for either declaration DECL
3332 or type TYPE and 0 otherwise. Validity is determined the configuration
3333 macros VALID_MACHINE_DECL_ATTRIBUTE and VALID_MACHINE_TYPE_ATTRIBUTE. */
3334
3335 int
3336 valid_machine_attribute (attr_name, attr_args, decl, type)
3337 tree attr_name, attr_args;
3338 tree decl;
3339 tree type;
3340 {
3341 int valid = 0;
3342 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3343 tree decl_attr_list = decl != 0 ? DECL_MACHINE_ATTRIBUTES (decl) : 0;
3344 #endif
3345 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3346 tree type_attr_list = TYPE_ATTRIBUTES (type);
3347 #endif
3348
3349 if (TREE_CODE (attr_name) != IDENTIFIER_NODE)
3350 abort ();
3351
3352 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3353 if (decl != 0
3354 && VALID_MACHINE_DECL_ATTRIBUTE (decl, decl_attr_list, attr_name, attr_args))
3355 {
3356 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3357 decl_attr_list);
3358
3359 if (attr != NULL_TREE)
3360 {
3361 /* Override existing arguments. Declarations are unique so we can
3362 modify this in place. */
3363 TREE_VALUE (attr) = attr_args;
3364 }
3365 else
3366 {
3367 decl_attr_list = tree_cons (attr_name, attr_args, decl_attr_list);
3368 decl = build_decl_attribute_variant (decl, decl_attr_list);
3369 }
3370
3371 valid = 1;
3372 }
3373 #endif
3374
3375 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3376 if (VALID_MACHINE_TYPE_ATTRIBUTE (type, type_attr_list, attr_name, attr_args))
3377 {
3378 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3379 type_attr_list);
3380
3381 if (attr != NULL_TREE)
3382 {
3383 /* Override existing arguments.
3384 ??? This currently works since attribute arguments are not
3385 included in `attribute_hash_list'. Something more complicated
3386 may be needed in the future. */
3387 TREE_VALUE (attr) = attr_args;
3388 }
3389 else
3390 {
3391 type_attr_list = tree_cons (attr_name, attr_args, type_attr_list);
3392 type = build_type_attribute_variant (type, type_attr_list);
3393 }
3394 if (decl != 0)
3395 TREE_TYPE (decl) = type;
3396 valid = 1;
3397 }
3398
3399 /* Handle putting a type attribute on pointer-to-function-type by putting
3400 the attribute on the function type. */
3401 else if (POINTER_TYPE_P (type)
3402 && TREE_CODE (TREE_TYPE (type)) == FUNCTION_TYPE
3403 && VALID_MACHINE_TYPE_ATTRIBUTE (TREE_TYPE (type), type_attr_list,
3404 attr_name, attr_args))
3405 {
3406 tree inner_type = TREE_TYPE (type);
3407 tree inner_attr_list = TYPE_ATTRIBUTES (inner_type);
3408 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3409 type_attr_list);
3410
3411 if (attr != NULL_TREE)
3412 TREE_VALUE (attr) = attr_args;
3413 else
3414 {
3415 inner_attr_list = tree_cons (attr_name, attr_args, inner_attr_list);
3416 inner_type = build_type_attribute_variant (inner_type,
3417 inner_attr_list);
3418 }
3419
3420 if (decl != 0)
3421 TREE_TYPE (decl) = build_pointer_type (inner_type);
3422
3423 valid = 1;
3424 }
3425 #endif
3426
3427 return valid;
3428 }
3429
3430 /* Return non-zero if IDENT is a valid name for attribute ATTR,
3431 or zero if not.
3432
3433 We try both `text' and `__text__', ATTR may be either one. */
3434 /* ??? It might be a reasonable simplification to require ATTR to be only
3435 `text'. One might then also require attribute lists to be stored in
3436 their canonicalized form. */
3437
3438 int
3439 is_attribute_p (attr, ident)
3440 char *attr;
3441 tree ident;
3442 {
3443 int ident_len, attr_len;
3444 char *p;
3445
3446 if (TREE_CODE (ident) != IDENTIFIER_NODE)
3447 return 0;
3448
3449 if (strcmp (attr, IDENTIFIER_POINTER (ident)) == 0)
3450 return 1;
3451
3452 p = IDENTIFIER_POINTER (ident);
3453 ident_len = strlen (p);
3454 attr_len = strlen (attr);
3455
3456 /* If ATTR is `__text__', IDENT must be `text'; and vice versa. */
3457 if (attr[0] == '_')
3458 {
3459 if (attr[1] != '_'
3460 || attr[attr_len - 2] != '_'
3461 || attr[attr_len - 1] != '_')
3462 abort ();
3463 if (ident_len == attr_len - 4
3464 && strncmp (attr + 2, p, attr_len - 4) == 0)
3465 return 1;
3466 }
3467 else
3468 {
3469 if (ident_len == attr_len + 4
3470 && p[0] == '_' && p[1] == '_'
3471 && p[ident_len - 2] == '_' && p[ident_len - 1] == '_'
3472 && strncmp (attr, p + 2, attr_len) == 0)
3473 return 1;
3474 }
3475
3476 return 0;
3477 }
3478
3479 /* Given an attribute name and a list of attributes, return a pointer to the
3480 attribute's list element if the attribute is part of the list, or NULL_TREE
3481 if not found. */
3482
3483 tree
3484 lookup_attribute (attr_name, list)
3485 char *attr_name;
3486 tree list;
3487 {
3488 tree l;
3489
3490 for (l = list; l; l = TREE_CHAIN (l))
3491 {
3492 if (TREE_CODE (TREE_PURPOSE (l)) != IDENTIFIER_NODE)
3493 abort ();
3494 if (is_attribute_p (attr_name, TREE_PURPOSE (l)))
3495 return l;
3496 }
3497
3498 return NULL_TREE;
3499 }
3500
3501 /* Return an attribute list that is the union of a1 and a2. */
3502
3503 tree
3504 merge_attributes (a1, a2)
3505 register tree a1, a2;
3506 {
3507 tree attributes;
3508
3509 /* Either one unset? Take the set one. */
3510
3511 if (! (attributes = a1))
3512 attributes = a2;
3513
3514 /* One that completely contains the other? Take it. */
3515
3516 else if (a2 && ! attribute_list_contained (a1, a2))
3517 {
3518 if (attribute_list_contained (a2, a1))
3519 attributes = a2;
3520 else
3521 {
3522 /* Pick the longest list, and hang on the other list. */
3523 /* ??? For the moment we punt on the issue of attrs with args. */
3524
3525 if (list_length (a1) < list_length (a2))
3526 attributes = a2, a2 = a1;
3527
3528 for (; a2; a2 = TREE_CHAIN (a2))
3529 if (lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (a2)),
3530 attributes) == NULL_TREE)
3531 {
3532 a1 = copy_node (a2);
3533 TREE_CHAIN (a1) = attributes;
3534 attributes = a1;
3535 }
3536 }
3537 }
3538 return attributes;
3539 }
3540
3541 /* Given types T1 and T2, merge their attributes and return
3542 the result. */
3543
3544 tree
3545 merge_machine_type_attributes (t1, t2)
3546 tree t1, t2;
3547 {
3548 #ifdef MERGE_MACHINE_TYPE_ATTRIBUTES
3549 return MERGE_MACHINE_TYPE_ATTRIBUTES (t1, t2);
3550 #else
3551 return merge_attributes (TYPE_ATTRIBUTES (t1),
3552 TYPE_ATTRIBUTES (t2));
3553 #endif
3554 }
3555
3556 /* Given decls OLDDECL and NEWDECL, merge their attributes and return
3557 the result. */
3558
3559 tree
3560 merge_machine_decl_attributes (olddecl, newdecl)
3561 tree olddecl, newdecl;
3562 {
3563 #ifdef MERGE_MACHINE_DECL_ATTRIBUTES
3564 return MERGE_MACHINE_DECL_ATTRIBUTES (olddecl, newdecl);
3565 #else
3566 return merge_attributes (DECL_MACHINE_ATTRIBUTES (olddecl),
3567 DECL_MACHINE_ATTRIBUTES (newdecl));
3568 #endif
3569 }
3570 \f
3571 /* Return a type like TYPE except that its TYPE_READONLY is CONSTP
3572 and its TYPE_VOLATILE is VOLATILEP.
3573
3574 Such variant types already made are recorded so that duplicates
3575 are not made.
3576
3577 A variant types should never be used as the type of an expression.
3578 Always copy the variant information into the TREE_READONLY
3579 and TREE_THIS_VOLATILE of the expression, and then give the expression
3580 as its type the "main variant", the variant whose TYPE_READONLY
3581 and TYPE_VOLATILE are zero. Use TYPE_MAIN_VARIANT to find the
3582 main variant. */
3583
3584 tree
3585 build_type_variant (type, constp, volatilep)
3586 tree type;
3587 int constp, volatilep;
3588 {
3589 register tree t;
3590
3591 /* Treat any nonzero argument as 1. */
3592 constp = !!constp;
3593 volatilep = !!volatilep;
3594
3595 /* Search the chain of variants to see if there is already one there just
3596 like the one we need to have. If so, use that existing one. We must
3597 preserve the TYPE_NAME, since there is code that depends on this. */
3598
3599 for (t = TYPE_MAIN_VARIANT (type); t; t = TYPE_NEXT_VARIANT (t))
3600 if (constp == TYPE_READONLY (t) && volatilep == TYPE_VOLATILE (t)
3601 && TYPE_NAME (t) == TYPE_NAME (type))
3602 return t;
3603
3604 /* We need a new one. */
3605
3606 t = build_type_copy (type);
3607 TYPE_READONLY (t) = constp;
3608 TYPE_VOLATILE (t) = volatilep;
3609
3610 return t;
3611 }
3612
3613 /* Create a new variant of TYPE, equivalent but distinct.
3614 This is so the caller can modify it. */
3615
3616 tree
3617 build_type_copy (type)
3618 tree type;
3619 {
3620 register tree t, m = TYPE_MAIN_VARIANT (type);
3621 register struct obstack *ambient_obstack = current_obstack;
3622
3623 current_obstack = TYPE_OBSTACK (type);
3624 t = copy_node (type);
3625 current_obstack = ambient_obstack;
3626
3627 TYPE_POINTER_TO (t) = 0;
3628 TYPE_REFERENCE_TO (t) = 0;
3629
3630 /* Add this type to the chain of variants of TYPE. */
3631 TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (m);
3632 TYPE_NEXT_VARIANT (m) = t;
3633
3634 return t;
3635 }
3636 \f
3637 /* Hashing of types so that we don't make duplicates.
3638 The entry point is `type_hash_canon'. */
3639
3640 /* Each hash table slot is a bucket containing a chain
3641 of these structures. */
3642
3643 struct type_hash
3644 {
3645 struct type_hash *next; /* Next structure in the bucket. */
3646 int hashcode; /* Hash code of this type. */
3647 tree type; /* The type recorded here. */
3648 };
3649
3650 /* Now here is the hash table. When recording a type, it is added
3651 to the slot whose index is the hash code mod the table size.
3652 Note that the hash table is used for several kinds of types
3653 (function types, array types and array index range types, for now).
3654 While all these live in the same table, they are completely independent,
3655 and the hash code is computed differently for each of these. */
3656
3657 #define TYPE_HASH_SIZE 59
3658 struct type_hash *type_hash_table[TYPE_HASH_SIZE];
3659
3660 /* Compute a hash code for a list of types (chain of TREE_LIST nodes
3661 with types in the TREE_VALUE slots), by adding the hash codes
3662 of the individual types. */
3663
3664 int
3665 type_hash_list (list)
3666 tree list;
3667 {
3668 register int hashcode;
3669 register tree tail;
3670 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3671 hashcode += TYPE_HASH (TREE_VALUE (tail));
3672 return hashcode;
3673 }
3674
3675 /* Look in the type hash table for a type isomorphic to TYPE.
3676 If one is found, return it. Otherwise return 0. */
3677
3678 tree
3679 type_hash_lookup (hashcode, type)
3680 int hashcode;
3681 tree type;
3682 {
3683 register struct type_hash *h;
3684 for (h = type_hash_table[hashcode % TYPE_HASH_SIZE]; h; h = h->next)
3685 if (h->hashcode == hashcode
3686 && TREE_CODE (h->type) == TREE_CODE (type)
3687 && TREE_TYPE (h->type) == TREE_TYPE (type)
3688 && attribute_list_equal (TYPE_ATTRIBUTES (h->type),
3689 TYPE_ATTRIBUTES (type))
3690 && (TYPE_MAX_VALUE (h->type) == TYPE_MAX_VALUE (type)
3691 || tree_int_cst_equal (TYPE_MAX_VALUE (h->type),
3692 TYPE_MAX_VALUE (type)))
3693 && (TYPE_MIN_VALUE (h->type) == TYPE_MIN_VALUE (type)
3694 || tree_int_cst_equal (TYPE_MIN_VALUE (h->type),
3695 TYPE_MIN_VALUE (type)))
3696 /* Note that TYPE_DOMAIN is TYPE_ARG_TYPES for FUNCTION_TYPE. */
3697 && (TYPE_DOMAIN (h->type) == TYPE_DOMAIN (type)
3698 || (TYPE_DOMAIN (h->type)
3699 && TREE_CODE (TYPE_DOMAIN (h->type)) == TREE_LIST
3700 && TYPE_DOMAIN (type)
3701 && TREE_CODE (TYPE_DOMAIN (type)) == TREE_LIST
3702 && type_list_equal (TYPE_DOMAIN (h->type),
3703 TYPE_DOMAIN (type)))))
3704 return h->type;
3705 return 0;
3706 }
3707
3708 /* Add an entry to the type-hash-table
3709 for a type TYPE whose hash code is HASHCODE. */
3710
3711 void
3712 type_hash_add (hashcode, type)
3713 int hashcode;
3714 tree type;
3715 {
3716 register struct type_hash *h;
3717
3718 h = (struct type_hash *) oballoc (sizeof (struct type_hash));
3719 h->hashcode = hashcode;
3720 h->type = type;
3721 h->next = type_hash_table[hashcode % TYPE_HASH_SIZE];
3722 type_hash_table[hashcode % TYPE_HASH_SIZE] = h;
3723 }
3724
3725 /* Given TYPE, and HASHCODE its hash code, return the canonical
3726 object for an identical type if one already exists.
3727 Otherwise, return TYPE, and record it as the canonical object
3728 if it is a permanent object.
3729
3730 To use this function, first create a type of the sort you want.
3731 Then compute its hash code from the fields of the type that
3732 make it different from other similar types.
3733 Then call this function and use the value.
3734 This function frees the type you pass in if it is a duplicate. */
3735
3736 /* Set to 1 to debug without canonicalization. Never set by program. */
3737 int debug_no_type_hash = 0;
3738
3739 tree
3740 type_hash_canon (hashcode, type)
3741 int hashcode;
3742 tree type;
3743 {
3744 tree t1;
3745
3746 if (debug_no_type_hash)
3747 return type;
3748
3749 t1 = type_hash_lookup (hashcode, type);
3750 if (t1 != 0)
3751 {
3752 obstack_free (TYPE_OBSTACK (type), type);
3753 #ifdef GATHER_STATISTICS
3754 tree_node_counts[(int)t_kind]--;
3755 tree_node_sizes[(int)t_kind] -= sizeof (struct tree_type);
3756 #endif
3757 return t1;
3758 }
3759
3760 /* If this is a permanent type, record it for later reuse. */
3761 if (TREE_PERMANENT (type))
3762 type_hash_add (hashcode, type);
3763
3764 return type;
3765 }
3766
3767 /* Compute a hash code for a list of attributes (chain of TREE_LIST nodes
3768 with names in the TREE_PURPOSE slots and args in the TREE_VALUE slots),
3769 by adding the hash codes of the individual attributes. */
3770
3771 int
3772 attribute_hash_list (list)
3773 tree list;
3774 {
3775 register int hashcode;
3776 register tree tail;
3777 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3778 /* ??? Do we want to add in TREE_VALUE too? */
3779 hashcode += TYPE_HASH (TREE_PURPOSE (tail));
3780 return hashcode;
3781 }
3782
3783 /* Given two lists of attributes, return true if list l2 is
3784 equivalent to l1. */
3785
3786 int
3787 attribute_list_equal (l1, l2)
3788 tree l1, l2;
3789 {
3790 return attribute_list_contained (l1, l2)
3791 && attribute_list_contained (l2, l1);
3792 }
3793
3794 /* Given two lists of attributes, return true if list L2 is
3795 completely contained within L1. */
3796 /* ??? This would be faster if attribute names were stored in a canonicalized
3797 form. Otherwise, if L1 uses `foo' and L2 uses `__foo__', the long method
3798 must be used to show these elements are equivalent (which they are). */
3799 /* ??? It's not clear that attributes with arguments will always be handled
3800 correctly. */
3801
3802 int
3803 attribute_list_contained (l1, l2)
3804 tree l1, l2;
3805 {
3806 register tree t1, t2;
3807
3808 /* First check the obvious, maybe the lists are identical. */
3809 if (l1 == l2)
3810 return 1;
3811
3812 /* Maybe the lists are similar. */
3813 for (t1 = l1, t2 = l2;
3814 t1 && t2
3815 && TREE_PURPOSE (t1) == TREE_PURPOSE (t2)
3816 && TREE_VALUE (t1) == TREE_VALUE (t2);
3817 t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2));
3818
3819 /* Maybe the lists are equal. */
3820 if (t1 == 0 && t2 == 0)
3821 return 1;
3822
3823 for (; t2; t2 = TREE_CHAIN (t2))
3824 {
3825 tree attr
3826 = lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (t2)), l1);
3827
3828 if (attr == NULL_TREE)
3829 return 0;
3830 if (simple_cst_equal (TREE_VALUE (t2), TREE_VALUE (attr)) != 1)
3831 return 0;
3832 }
3833
3834 return 1;
3835 }
3836
3837 /* Given two lists of types
3838 (chains of TREE_LIST nodes with types in the TREE_VALUE slots)
3839 return 1 if the lists contain the same types in the same order.
3840 Also, the TREE_PURPOSEs must match. */
3841
3842 int
3843 type_list_equal (l1, l2)
3844 tree l1, l2;
3845 {
3846 register tree t1, t2;
3847
3848 for (t1 = l1, t2 = l2; t1 && t2; t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2))
3849 if (TREE_VALUE (t1) != TREE_VALUE (t2)
3850 || (TREE_PURPOSE (t1) != TREE_PURPOSE (t2)
3851 && ! (1 == simple_cst_equal (TREE_PURPOSE (t1), TREE_PURPOSE (t2))
3852 && (TREE_TYPE (TREE_PURPOSE (t1))
3853 == TREE_TYPE (TREE_PURPOSE (t2))))))
3854 return 0;
3855
3856 return t1 == t2;
3857 }
3858
3859 /* Nonzero if integer constants T1 and T2
3860 represent the same constant value. */
3861
3862 int
3863 tree_int_cst_equal (t1, t2)
3864 tree t1, t2;
3865 {
3866 if (t1 == t2)
3867 return 1;
3868 if (t1 == 0 || t2 == 0)
3869 return 0;
3870 if (TREE_CODE (t1) == INTEGER_CST
3871 && TREE_CODE (t2) == INTEGER_CST
3872 && TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3873 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2))
3874 return 1;
3875 return 0;
3876 }
3877
3878 /* Nonzero if integer constants T1 and T2 represent values that satisfy <.
3879 The precise way of comparison depends on their data type. */
3880
3881 int
3882 tree_int_cst_lt (t1, t2)
3883 tree t1, t2;
3884 {
3885 if (t1 == t2)
3886 return 0;
3887
3888 if (!TREE_UNSIGNED (TREE_TYPE (t1)))
3889 return INT_CST_LT (t1, t2);
3890 return INT_CST_LT_UNSIGNED (t1, t2);
3891 }
3892
3893 /* Return an indication of the sign of the integer constant T.
3894 The return value is -1 if T < 0, 0 if T == 0, and 1 if T > 0.
3895 Note that -1 will never be returned it T's type is unsigned. */
3896
3897 int
3898 tree_int_cst_sgn (t)
3899 tree t;
3900 {
3901 if (TREE_INT_CST_LOW (t) == 0 && TREE_INT_CST_HIGH (t) == 0)
3902 return 0;
3903 else if (TREE_UNSIGNED (TREE_TYPE (t)))
3904 return 1;
3905 else if (TREE_INT_CST_HIGH (t) < 0)
3906 return -1;
3907 else
3908 return 1;
3909 }
3910
3911 /* Compare two constructor-element-type constants. Return 1 if the lists
3912 are known to be equal; otherwise return 0. */
3913
3914 int
3915 simple_cst_list_equal (l1, l2)
3916 tree l1, l2;
3917 {
3918 while (l1 != NULL_TREE && l2 != NULL_TREE)
3919 {
3920 if (simple_cst_equal (TREE_VALUE (l1), TREE_VALUE (l2)) != 1)
3921 return 0;
3922
3923 l1 = TREE_CHAIN (l1);
3924 l2 = TREE_CHAIN (l2);
3925 }
3926
3927 return (l1 == l2);
3928 }
3929
3930 /* Return truthvalue of whether T1 is the same tree structure as T2.
3931 Return 1 if they are the same.
3932 Return 0 if they are understandably different.
3933 Return -1 if either contains tree structure not understood by
3934 this function. */
3935
3936 int
3937 simple_cst_equal (t1, t2)
3938 tree t1, t2;
3939 {
3940 register enum tree_code code1, code2;
3941 int cmp;
3942
3943 if (t1 == t2)
3944 return 1;
3945 if (t1 == 0 || t2 == 0)
3946 return 0;
3947
3948 code1 = TREE_CODE (t1);
3949 code2 = TREE_CODE (t2);
3950
3951 if (code1 == NOP_EXPR || code1 == CONVERT_EXPR || code1 == NON_LVALUE_EXPR)
3952 if (code2 == NOP_EXPR || code2 == CONVERT_EXPR || code2 == NON_LVALUE_EXPR)
3953 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3954 else
3955 return simple_cst_equal (TREE_OPERAND (t1, 0), t2);
3956 else if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
3957 || code2 == NON_LVALUE_EXPR)
3958 return simple_cst_equal (t1, TREE_OPERAND (t2, 0));
3959
3960 if (code1 != code2)
3961 return 0;
3962
3963 switch (code1)
3964 {
3965 case INTEGER_CST:
3966 return TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3967 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2);
3968
3969 case REAL_CST:
3970 return REAL_VALUES_IDENTICAL (TREE_REAL_CST (t1), TREE_REAL_CST (t2));
3971
3972 case STRING_CST:
3973 return TREE_STRING_LENGTH (t1) == TREE_STRING_LENGTH (t2)
3974 && !bcmp (TREE_STRING_POINTER (t1), TREE_STRING_POINTER (t2),
3975 TREE_STRING_LENGTH (t1));
3976
3977 case CONSTRUCTOR:
3978 abort ();
3979
3980 case SAVE_EXPR:
3981 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3982
3983 case CALL_EXPR:
3984 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3985 if (cmp <= 0)
3986 return cmp;
3987 return simple_cst_list_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
3988
3989 case TARGET_EXPR:
3990 /* Special case: if either target is an unallocated VAR_DECL,
3991 it means that it's going to be unified with whatever the
3992 TARGET_EXPR is really supposed to initialize, so treat it
3993 as being equivalent to anything. */
3994 if ((TREE_CODE (TREE_OPERAND (t1, 0)) == VAR_DECL
3995 && DECL_NAME (TREE_OPERAND (t1, 0)) == NULL_TREE
3996 && DECL_RTL (TREE_OPERAND (t1, 0)) == 0)
3997 || (TREE_CODE (TREE_OPERAND (t2, 0)) == VAR_DECL
3998 && DECL_NAME (TREE_OPERAND (t2, 0)) == NULL_TREE
3999 && DECL_RTL (TREE_OPERAND (t2, 0)) == 0))
4000 cmp = 1;
4001 else
4002 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4003 if (cmp <= 0)
4004 return cmp;
4005 return simple_cst_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
4006
4007 case WITH_CLEANUP_EXPR:
4008 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4009 if (cmp <= 0)
4010 return cmp;
4011 return simple_cst_equal (TREE_OPERAND (t1, 2), TREE_OPERAND (t1, 2));
4012
4013 case COMPONENT_REF:
4014 if (TREE_OPERAND (t1, 1) == TREE_OPERAND (t2, 1))
4015 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4016 return 0;
4017
4018 case VAR_DECL:
4019 case PARM_DECL:
4020 case CONST_DECL:
4021 case FUNCTION_DECL:
4022 return 0;
4023
4024 default:
4025 break;
4026 }
4027
4028 /* This general rule works for most tree codes. All exceptions should be
4029 handled above. If this is a language-specific tree code, we can't
4030 trust what might be in the operand, so say we don't know
4031 the situation. */
4032 if ((int) code1 >= (int) LAST_AND_UNUSED_TREE_CODE)
4033 return -1;
4034
4035 switch (TREE_CODE_CLASS (code1))
4036 {
4037 int i;
4038 case '1':
4039 case '2':
4040 case '<':
4041 case 'e':
4042 case 'r':
4043 case 's':
4044 cmp = 1;
4045 for (i=0; i<tree_code_length[(int) code1]; ++i)
4046 {
4047 cmp = simple_cst_equal (TREE_OPERAND (t1, i), TREE_OPERAND (t2, i));
4048 if (cmp <= 0)
4049 return cmp;
4050 }
4051 return cmp;
4052
4053 default:
4054 return -1;
4055 }
4056 }
4057 \f
4058 /* Constructors for pointer, array and function types.
4059 (RECORD_TYPE, UNION_TYPE and ENUMERAL_TYPE nodes are
4060 constructed by language-dependent code, not here.) */
4061
4062 /* Construct, lay out and return the type of pointers to TO_TYPE.
4063 If such a type has already been constructed, reuse it. */
4064
4065 tree
4066 build_pointer_type (to_type)
4067 tree to_type;
4068 {
4069 register tree t = TYPE_POINTER_TO (to_type);
4070
4071 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4072
4073 if (t)
4074 return t;
4075
4076 /* We need a new one. Put this in the same obstack as TO_TYPE. */
4077 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
4078 t = make_node (POINTER_TYPE);
4079 pop_obstacks ();
4080
4081 TREE_TYPE (t) = to_type;
4082
4083 /* Record this type as the pointer to TO_TYPE. */
4084 TYPE_POINTER_TO (to_type) = t;
4085
4086 /* Lay out the type. This function has many callers that are concerned
4087 with expression-construction, and this simplifies them all.
4088 Also, it guarantees the TYPE_SIZE is in the same obstack as the type. */
4089 layout_type (t);
4090
4091 return t;
4092 }
4093
4094 /* Create a type of integers to be the TYPE_DOMAIN of an ARRAY_TYPE.
4095 MAXVAL should be the maximum value in the domain
4096 (one less than the length of the array).
4097
4098 The maximum value that MAXVAL can have is INT_MAX for a HOST_WIDE_INT.
4099 We don't enforce this limit, that is up to caller (e.g. language front end).
4100 The limit exists because the result is a signed type and we don't handle
4101 sizes that use more than one HOST_WIDE_INT. */
4102
4103 tree
4104 build_index_type (maxval)
4105 tree maxval;
4106 {
4107 register tree itype = make_node (INTEGER_TYPE);
4108
4109 TYPE_PRECISION (itype) = TYPE_PRECISION (sizetype);
4110 TYPE_MIN_VALUE (itype) = size_zero_node;
4111
4112 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
4113 TYPE_MAX_VALUE (itype) = convert (sizetype, maxval);
4114 pop_obstacks ();
4115
4116 TYPE_MODE (itype) = TYPE_MODE (sizetype);
4117 TYPE_SIZE (itype) = TYPE_SIZE (sizetype);
4118 TYPE_ALIGN (itype) = TYPE_ALIGN (sizetype);
4119 if (TREE_CODE (maxval) == INTEGER_CST)
4120 {
4121 int maxint = (int) TREE_INT_CST_LOW (maxval);
4122 /* If the domain should be empty, make sure the maxval
4123 remains -1 and is not spoiled by truncation. */
4124 if (INT_CST_LT (maxval, integer_zero_node))
4125 {
4126 TYPE_MAX_VALUE (itype) = build_int_2 (-1, -1);
4127 TREE_TYPE (TYPE_MAX_VALUE (itype)) = sizetype;
4128 }
4129 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
4130 }
4131 else
4132 return itype;
4133 }
4134
4135 /* Create a range of some discrete type TYPE (an INTEGER_TYPE,
4136 ENUMERAL_TYPE, BOOLEAN_TYPE, or CHAR_TYPE), with
4137 low bound LOWVAL and high bound HIGHVAL.
4138 if TYPE==NULL_TREE, sizetype is used. */
4139
4140 tree
4141 build_range_type (type, lowval, highval)
4142 tree type, lowval, highval;
4143 {
4144 register tree itype = make_node (INTEGER_TYPE);
4145
4146 TREE_TYPE (itype) = type;
4147 if (type == NULL_TREE)
4148 type = sizetype;
4149
4150 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
4151 TYPE_MIN_VALUE (itype) = convert (type, lowval);
4152 TYPE_MAX_VALUE (itype) = highval ? convert (type, highval) : NULL;
4153 pop_obstacks ();
4154
4155 TYPE_PRECISION (itype) = TYPE_PRECISION (type);
4156 TYPE_MODE (itype) = TYPE_MODE (type);
4157 TYPE_SIZE (itype) = TYPE_SIZE (type);
4158 TYPE_ALIGN (itype) = TYPE_ALIGN (type);
4159 if (TREE_CODE (lowval) == INTEGER_CST)
4160 {
4161 HOST_WIDE_INT lowint, highint;
4162 int maxint;
4163
4164 lowint = TREE_INT_CST_LOW (lowval);
4165 if (highval && TREE_CODE (highval) == INTEGER_CST)
4166 highint = TREE_INT_CST_LOW (highval);
4167 else
4168 highint = (~(unsigned HOST_WIDE_INT)0) >> 1;
4169
4170 maxint = (int) (highint - lowint);
4171 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
4172 }
4173 else
4174 return itype;
4175 }
4176
4177 /* Just like build_index_type, but takes lowval and highval instead
4178 of just highval (maxval). */
4179
4180 tree
4181 build_index_2_type (lowval,highval)
4182 tree lowval, highval;
4183 {
4184 return build_range_type (NULL_TREE, lowval, highval);
4185 }
4186
4187 /* Return nonzero iff ITYPE1 and ITYPE2 are equal (in the LISP sense).
4188 Needed because when index types are not hashed, equal index types
4189 built at different times appear distinct, even though structurally,
4190 they are not. */
4191
4192 int
4193 index_type_equal (itype1, itype2)
4194 tree itype1, itype2;
4195 {
4196 if (TREE_CODE (itype1) != TREE_CODE (itype2))
4197 return 0;
4198 if (TREE_CODE (itype1) == INTEGER_TYPE)
4199 {
4200 if (TYPE_PRECISION (itype1) != TYPE_PRECISION (itype2)
4201 || TYPE_MODE (itype1) != TYPE_MODE (itype2)
4202 || simple_cst_equal (TYPE_SIZE (itype1), TYPE_SIZE (itype2)) != 1
4203 || TYPE_ALIGN (itype1) != TYPE_ALIGN (itype2))
4204 return 0;
4205 if (1 == simple_cst_equal (TYPE_MIN_VALUE (itype1),
4206 TYPE_MIN_VALUE (itype2))
4207 && 1 == simple_cst_equal (TYPE_MAX_VALUE (itype1),
4208 TYPE_MAX_VALUE (itype2)))
4209 return 1;
4210 }
4211
4212 return 0;
4213 }
4214
4215 /* Construct, lay out and return the type of arrays of elements with ELT_TYPE
4216 and number of elements specified by the range of values of INDEX_TYPE.
4217 If such a type has already been constructed, reuse it. */
4218
4219 tree
4220 build_array_type (elt_type, index_type)
4221 tree elt_type, index_type;
4222 {
4223 register tree t;
4224 int hashcode;
4225
4226 if (TREE_CODE (elt_type) == FUNCTION_TYPE)
4227 {
4228 error ("arrays of functions are not meaningful");
4229 elt_type = integer_type_node;
4230 }
4231
4232 /* Make sure TYPE_POINTER_TO (elt_type) is filled in. */
4233 build_pointer_type (elt_type);
4234
4235 /* Allocate the array after the pointer type,
4236 in case we free it in type_hash_canon. */
4237 t = make_node (ARRAY_TYPE);
4238 TREE_TYPE (t) = elt_type;
4239 TYPE_DOMAIN (t) = index_type;
4240
4241 if (index_type == 0)
4242 {
4243 return t;
4244 }
4245
4246 hashcode = TYPE_HASH (elt_type) + TYPE_HASH (index_type);
4247 t = type_hash_canon (hashcode, t);
4248
4249 if (TYPE_SIZE (t) == 0)
4250 layout_type (t);
4251 return t;
4252 }
4253
4254 /* Return the TYPE of the elements comprising
4255 the innermost dimension of ARRAY. */
4256
4257 tree
4258 get_inner_array_type (array)
4259 tree array;
4260 {
4261 tree type = TREE_TYPE (array);
4262
4263 while (TREE_CODE (type) == ARRAY_TYPE)
4264 type = TREE_TYPE (type);
4265
4266 return type;
4267 }
4268
4269 /* Construct, lay out and return
4270 the type of functions returning type VALUE_TYPE
4271 given arguments of types ARG_TYPES.
4272 ARG_TYPES is a chain of TREE_LIST nodes whose TREE_VALUEs
4273 are data type nodes for the arguments of the function.
4274 If such a type has already been constructed, reuse it. */
4275
4276 tree
4277 build_function_type (value_type, arg_types)
4278 tree value_type, arg_types;
4279 {
4280 register tree t;
4281 int hashcode;
4282
4283 if (TREE_CODE (value_type) == FUNCTION_TYPE)
4284 {
4285 error ("function return type cannot be function");
4286 value_type = integer_type_node;
4287 }
4288
4289 /* Make a node of the sort we want. */
4290 t = make_node (FUNCTION_TYPE);
4291 TREE_TYPE (t) = value_type;
4292 TYPE_ARG_TYPES (t) = arg_types;
4293
4294 /* If we already have such a type, use the old one and free this one. */
4295 hashcode = TYPE_HASH (value_type) + type_hash_list (arg_types);
4296 t = type_hash_canon (hashcode, t);
4297
4298 if (TYPE_SIZE (t) == 0)
4299 layout_type (t);
4300 return t;
4301 }
4302
4303 /* Build the node for the type of references-to-TO_TYPE. */
4304
4305 tree
4306 build_reference_type (to_type)
4307 tree to_type;
4308 {
4309 register tree t = TYPE_REFERENCE_TO (to_type);
4310
4311 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4312
4313 if (t)
4314 return t;
4315
4316 /* We need a new one. Put this in the same obstack as TO_TYPE. */
4317 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
4318 t = make_node (REFERENCE_TYPE);
4319 pop_obstacks ();
4320
4321 TREE_TYPE (t) = to_type;
4322
4323 /* Record this type as the pointer to TO_TYPE. */
4324 TYPE_REFERENCE_TO (to_type) = t;
4325
4326 layout_type (t);
4327
4328 return t;
4329 }
4330
4331 /* Construct, lay out and return the type of methods belonging to class
4332 BASETYPE and whose arguments and values are described by TYPE.
4333 If that type exists already, reuse it.
4334 TYPE must be a FUNCTION_TYPE node. */
4335
4336 tree
4337 build_method_type (basetype, type)
4338 tree basetype, type;
4339 {
4340 register tree t;
4341 int hashcode;
4342
4343 /* Make a node of the sort we want. */
4344 t = make_node (METHOD_TYPE);
4345
4346 if (TREE_CODE (type) != FUNCTION_TYPE)
4347 abort ();
4348
4349 TYPE_METHOD_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4350 TREE_TYPE (t) = TREE_TYPE (type);
4351
4352 /* The actual arglist for this function includes a "hidden" argument
4353 which is "this". Put it into the list of argument types. */
4354
4355 TYPE_ARG_TYPES (t)
4356 = tree_cons (NULL_TREE,
4357 build_pointer_type (basetype), TYPE_ARG_TYPES (type));
4358
4359 /* If we already have such a type, use the old one and free this one. */
4360 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4361 t = type_hash_canon (hashcode, t);
4362
4363 if (TYPE_SIZE (t) == 0)
4364 layout_type (t);
4365
4366 return t;
4367 }
4368
4369 /* Construct, lay out and return the type of offsets to a value
4370 of type TYPE, within an object of type BASETYPE.
4371 If a suitable offset type exists already, reuse it. */
4372
4373 tree
4374 build_offset_type (basetype, type)
4375 tree basetype, type;
4376 {
4377 register tree t;
4378 int hashcode;
4379
4380 /* Make a node of the sort we want. */
4381 t = make_node (OFFSET_TYPE);
4382
4383 TYPE_OFFSET_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4384 TREE_TYPE (t) = type;
4385
4386 /* If we already have such a type, use the old one and free this one. */
4387 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4388 t = type_hash_canon (hashcode, t);
4389
4390 if (TYPE_SIZE (t) == 0)
4391 layout_type (t);
4392
4393 return t;
4394 }
4395
4396 /* Create a complex type whose components are COMPONENT_TYPE. */
4397
4398 tree
4399 build_complex_type (component_type)
4400 tree component_type;
4401 {
4402 register tree t;
4403 int hashcode;
4404
4405 /* Make a node of the sort we want. */
4406 t = make_node (COMPLEX_TYPE);
4407
4408 TREE_TYPE (t) = TYPE_MAIN_VARIANT (component_type);
4409 TYPE_VOLATILE (t) = TYPE_VOLATILE (component_type);
4410 TYPE_READONLY (t) = TYPE_READONLY (component_type);
4411
4412 /* If we already have such a type, use the old one and free this one. */
4413 hashcode = TYPE_HASH (component_type);
4414 t = type_hash_canon (hashcode, t);
4415
4416 if (TYPE_SIZE (t) == 0)
4417 layout_type (t);
4418
4419 return t;
4420 }
4421 \f
4422 /* Return OP, stripped of any conversions to wider types as much as is safe.
4423 Converting the value back to OP's type makes a value equivalent to OP.
4424
4425 If FOR_TYPE is nonzero, we return a value which, if converted to
4426 type FOR_TYPE, would be equivalent to converting OP to type FOR_TYPE.
4427
4428 If FOR_TYPE is nonzero, unaligned bit-field references may be changed to the
4429 narrowest type that can hold the value, even if they don't exactly fit.
4430 Otherwise, bit-field references are changed to a narrower type
4431 only if they can be fetched directly from memory in that type.
4432
4433 OP must have integer, real or enumeral type. Pointers are not allowed!
4434
4435 There are some cases where the obvious value we could return
4436 would regenerate to OP if converted to OP's type,
4437 but would not extend like OP to wider types.
4438 If FOR_TYPE indicates such extension is contemplated, we eschew such values.
4439 For example, if OP is (unsigned short)(signed char)-1,
4440 we avoid returning (signed char)-1 if FOR_TYPE is int,
4441 even though extending that to an unsigned short would regenerate OP,
4442 since the result of extending (signed char)-1 to (int)
4443 is different from (int) OP. */
4444
4445 tree
4446 get_unwidened (op, for_type)
4447 register tree op;
4448 tree for_type;
4449 {
4450 /* Set UNS initially if converting OP to FOR_TYPE is a zero-extension. */
4451 register tree type = TREE_TYPE (op);
4452 register unsigned final_prec
4453 = TYPE_PRECISION (for_type != 0 ? for_type : type);
4454 register int uns
4455 = (for_type != 0 && for_type != type
4456 && final_prec > TYPE_PRECISION (type)
4457 && TREE_UNSIGNED (type));
4458 register tree win = op;
4459
4460 while (TREE_CODE (op) == NOP_EXPR)
4461 {
4462 register int bitschange
4463 = TYPE_PRECISION (TREE_TYPE (op))
4464 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4465
4466 /* Truncations are many-one so cannot be removed.
4467 Unless we are later going to truncate down even farther. */
4468 if (bitschange < 0
4469 && final_prec > TYPE_PRECISION (TREE_TYPE (op)))
4470 break;
4471
4472 /* See what's inside this conversion. If we decide to strip it,
4473 we will set WIN. */
4474 op = TREE_OPERAND (op, 0);
4475
4476 /* If we have not stripped any zero-extensions (uns is 0),
4477 we can strip any kind of extension.
4478 If we have previously stripped a zero-extension,
4479 only zero-extensions can safely be stripped.
4480 Any extension can be stripped if the bits it would produce
4481 are all going to be discarded later by truncating to FOR_TYPE. */
4482
4483 if (bitschange > 0)
4484 {
4485 if (! uns || final_prec <= TYPE_PRECISION (TREE_TYPE (op)))
4486 win = op;
4487 /* TREE_UNSIGNED says whether this is a zero-extension.
4488 Let's avoid computing it if it does not affect WIN
4489 and if UNS will not be needed again. */
4490 if ((uns || TREE_CODE (op) == NOP_EXPR)
4491 && TREE_UNSIGNED (TREE_TYPE (op)))
4492 {
4493 uns = 1;
4494 win = op;
4495 }
4496 }
4497 }
4498
4499 if (TREE_CODE (op) == COMPONENT_REF
4500 /* Since type_for_size always gives an integer type. */
4501 && TREE_CODE (type) != REAL_TYPE
4502 /* Don't crash if field not laid out yet. */
4503 && DECL_SIZE (TREE_OPERAND (op, 1)) != 0)
4504 {
4505 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4506 type = type_for_size (innerprec, TREE_UNSIGNED (TREE_OPERAND (op, 1)));
4507
4508 /* We can get this structure field in the narrowest type it fits in.
4509 If FOR_TYPE is 0, do this only for a field that matches the
4510 narrower type exactly and is aligned for it
4511 The resulting extension to its nominal type (a fullword type)
4512 must fit the same conditions as for other extensions. */
4513
4514 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4515 && (for_type || ! DECL_BIT_FIELD (TREE_OPERAND (op, 1)))
4516 && (! uns || final_prec <= innerprec
4517 || TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4518 && type != 0)
4519 {
4520 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4521 TREE_OPERAND (op, 1));
4522 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4523 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4524 TREE_RAISES (win) = TREE_RAISES (op);
4525 }
4526 }
4527 return win;
4528 }
4529 \f
4530 /* Return OP or a simpler expression for a narrower value
4531 which can be sign-extended or zero-extended to give back OP.
4532 Store in *UNSIGNEDP_PTR either 1 if the value should be zero-extended
4533 or 0 if the value should be sign-extended. */
4534
4535 tree
4536 get_narrower (op, unsignedp_ptr)
4537 register tree op;
4538 int *unsignedp_ptr;
4539 {
4540 register int uns = 0;
4541 int first = 1;
4542 register tree win = op;
4543
4544 while (TREE_CODE (op) == NOP_EXPR)
4545 {
4546 register int bitschange
4547 = TYPE_PRECISION (TREE_TYPE (op))
4548 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4549
4550 /* Truncations are many-one so cannot be removed. */
4551 if (bitschange < 0)
4552 break;
4553
4554 /* See what's inside this conversion. If we decide to strip it,
4555 we will set WIN. */
4556 op = TREE_OPERAND (op, 0);
4557
4558 if (bitschange > 0)
4559 {
4560 /* An extension: the outermost one can be stripped,
4561 but remember whether it is zero or sign extension. */
4562 if (first)
4563 uns = TREE_UNSIGNED (TREE_TYPE (op));
4564 /* Otherwise, if a sign extension has been stripped,
4565 only sign extensions can now be stripped;
4566 if a zero extension has been stripped, only zero-extensions. */
4567 else if (uns != TREE_UNSIGNED (TREE_TYPE (op)))
4568 break;
4569 first = 0;
4570 }
4571 else /* bitschange == 0 */
4572 {
4573 /* A change in nominal type can always be stripped, but we must
4574 preserve the unsignedness. */
4575 if (first)
4576 uns = TREE_UNSIGNED (TREE_TYPE (op));
4577 first = 0;
4578 }
4579
4580 win = op;
4581 }
4582
4583 if (TREE_CODE (op) == COMPONENT_REF
4584 /* Since type_for_size always gives an integer type. */
4585 && TREE_CODE (TREE_TYPE (op)) != REAL_TYPE)
4586 {
4587 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4588 tree type = type_for_size (innerprec, TREE_UNSIGNED (op));
4589
4590 /* We can get this structure field in a narrower type that fits it,
4591 but the resulting extension to its nominal type (a fullword type)
4592 must satisfy the same conditions as for other extensions.
4593
4594 Do this only for fields that are aligned (not bit-fields),
4595 because when bit-field insns will be used there is no
4596 advantage in doing this. */
4597
4598 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4599 && ! DECL_BIT_FIELD (TREE_OPERAND (op, 1))
4600 && (first || uns == TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4601 && type != 0)
4602 {
4603 if (first)
4604 uns = TREE_UNSIGNED (TREE_OPERAND (op, 1));
4605 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4606 TREE_OPERAND (op, 1));
4607 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4608 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4609 TREE_RAISES (win) = TREE_RAISES (op);
4610 }
4611 }
4612 *unsignedp_ptr = uns;
4613 return win;
4614 }
4615 \f
4616 /* Nonzero if integer constant C has a value that is permissible
4617 for type TYPE (an INTEGER_TYPE). */
4618
4619 int
4620 int_fits_type_p (c, type)
4621 tree c, type;
4622 {
4623 if (TREE_UNSIGNED (type))
4624 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4625 && INT_CST_LT_UNSIGNED (TYPE_MAX_VALUE (type), c))
4626 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4627 && INT_CST_LT_UNSIGNED (c, TYPE_MIN_VALUE (type)))
4628 /* Negative ints never fit unsigned types. */
4629 && ! (TREE_INT_CST_HIGH (c) < 0
4630 && ! TREE_UNSIGNED (TREE_TYPE (c))));
4631 else
4632 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4633 && INT_CST_LT (TYPE_MAX_VALUE (type), c))
4634 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4635 && INT_CST_LT (c, TYPE_MIN_VALUE (type)))
4636 /* Unsigned ints with top bit set never fit signed types. */
4637 && ! (TREE_INT_CST_HIGH (c) < 0
4638 && TREE_UNSIGNED (TREE_TYPE (c))));
4639 }
4640
4641 /* Return the innermost context enclosing DECL that is
4642 a FUNCTION_DECL, or zero if none. */
4643
4644 tree
4645 decl_function_context (decl)
4646 tree decl;
4647 {
4648 tree context;
4649
4650 if (TREE_CODE (decl) == ERROR_MARK)
4651 return 0;
4652
4653 if (TREE_CODE (decl) == SAVE_EXPR)
4654 context = SAVE_EXPR_CONTEXT (decl);
4655 else
4656 context = DECL_CONTEXT (decl);
4657
4658 while (context && TREE_CODE (context) != FUNCTION_DECL)
4659 {
4660 if (TREE_CODE_CLASS (TREE_CODE (context)) == 't')
4661 context = TYPE_CONTEXT (context);
4662 else if (TREE_CODE_CLASS (TREE_CODE (context)) == 'd')
4663 context = DECL_CONTEXT (context);
4664 else if (TREE_CODE (context) == BLOCK)
4665 context = BLOCK_SUPERCONTEXT (context);
4666 else
4667 /* Unhandled CONTEXT !? */
4668 abort ();
4669 }
4670
4671 return context;
4672 }
4673
4674 /* Return the innermost context enclosing DECL that is
4675 a RECORD_TYPE, UNION_TYPE or QUAL_UNION_TYPE, or zero if none.
4676 TYPE_DECLs and FUNCTION_DECLs are transparent to this function. */
4677
4678 tree
4679 decl_type_context (decl)
4680 tree decl;
4681 {
4682 tree context = DECL_CONTEXT (decl);
4683
4684 while (context)
4685 {
4686 if (TREE_CODE (context) == RECORD_TYPE
4687 || TREE_CODE (context) == UNION_TYPE
4688 || TREE_CODE (context) == QUAL_UNION_TYPE)
4689 return context;
4690 if (TREE_CODE (context) == TYPE_DECL
4691 || TREE_CODE (context) == FUNCTION_DECL)
4692 context = DECL_CONTEXT (context);
4693 else if (TREE_CODE (context) == BLOCK)
4694 context = BLOCK_SUPERCONTEXT (context);
4695 else
4696 /* Unhandled CONTEXT!? */
4697 abort ();
4698 }
4699 return NULL_TREE;
4700 }
4701
4702 /* Print debugging information about the size of the
4703 toplev_inline_obstacks. */
4704
4705 void
4706 print_inline_obstack_statistics ()
4707 {
4708 struct simple_obstack_stack *current = toplev_inline_obstacks;
4709 int n_obstacks = 0;
4710 int n_alloc = 0;
4711 int n_chunks = 0;
4712
4713 for (; current; current = current->next, ++n_obstacks)
4714 {
4715 struct obstack *o = current->obstack;
4716 struct _obstack_chunk *chunk = o->chunk;
4717
4718 n_alloc += o->next_free - chunk->contents;
4719 chunk = chunk->prev;
4720 ++n_chunks;
4721 for (; chunk; chunk = chunk->prev, ++n_chunks)
4722 n_alloc += chunk->limit - &chunk->contents[0];
4723 }
4724 fprintf (stderr, "inline obstacks: %d obstacks, %d bytes, %d chunks\n",
4725 n_obstacks, n_alloc, n_chunks);
4726 }
4727
4728 /* Print debugging information about the obstack O, named STR. */
4729
4730 void
4731 print_obstack_statistics (str, o)
4732 char *str;
4733 struct obstack *o;
4734 {
4735 struct _obstack_chunk *chunk = o->chunk;
4736 int n_chunks = 1;
4737 int n_alloc = 0;
4738
4739 n_alloc += o->next_free - chunk->contents;
4740 chunk = chunk->prev;
4741 while (chunk)
4742 {
4743 n_chunks += 1;
4744 n_alloc += chunk->limit - &chunk->contents[0];
4745 chunk = chunk->prev;
4746 }
4747 fprintf (stderr, "obstack %s: %u bytes, %d chunks\n",
4748 str, n_alloc, n_chunks);
4749 }
4750
4751 /* Print debugging information about tree nodes generated during the compile,
4752 and any language-specific information. */
4753
4754 void
4755 dump_tree_statistics ()
4756 {
4757 #ifdef GATHER_STATISTICS
4758 int i;
4759 int total_nodes, total_bytes;
4760 #endif
4761
4762 fprintf (stderr, "\n??? tree nodes created\n\n");
4763 #ifdef GATHER_STATISTICS
4764 fprintf (stderr, "Kind Nodes Bytes\n");
4765 fprintf (stderr, "-------------------------------------\n");
4766 total_nodes = total_bytes = 0;
4767 for (i = 0; i < (int) all_kinds; i++)
4768 {
4769 fprintf (stderr, "%-20s %6d %9d\n", tree_node_kind_names[i],
4770 tree_node_counts[i], tree_node_sizes[i]);
4771 total_nodes += tree_node_counts[i];
4772 total_bytes += tree_node_sizes[i];
4773 }
4774 fprintf (stderr, "%-20s %9d\n", "identifier names", id_string_size);
4775 fprintf (stderr, "-------------------------------------\n");
4776 fprintf (stderr, "%-20s %6d %9d\n", "Total", total_nodes, total_bytes);
4777 fprintf (stderr, "-------------------------------------\n");
4778 #else
4779 fprintf (stderr, "(No per-node statistics)\n");
4780 #endif
4781 print_obstack_statistics ("permanent_obstack", &permanent_obstack);
4782 print_obstack_statistics ("maybepermanent_obstack", &maybepermanent_obstack);
4783 print_obstack_statistics ("temporary_obstack", &temporary_obstack);
4784 print_obstack_statistics ("momentary_obstack", &momentary_obstack);
4785 print_obstack_statistics ("temp_decl_obstack", &temp_decl_obstack);
4786 print_inline_obstack_statistics ();
4787 print_lang_statistics ();
4788 }
4789 \f
4790 #define FILE_FUNCTION_PREFIX_LEN 9
4791
4792 #ifndef NO_DOLLAR_IN_LABEL
4793 #define FILE_FUNCTION_FORMAT "_GLOBAL_$D$%s"
4794 #else /* NO_DOLLAR_IN_LABEL */
4795 #ifndef NO_DOT_IN_LABEL
4796 #define FILE_FUNCTION_FORMAT "_GLOBAL_.D.%s"
4797 #else /* NO_DOT_IN_LABEL */
4798 #define FILE_FUNCTION_FORMAT "_GLOBAL__D_%s"
4799 #endif /* NO_DOT_IN_LABEL */
4800 #endif /* NO_DOLLAR_IN_LABEL */
4801
4802 extern char * first_global_object_name;
4803 extern char * weak_global_object_name;
4804
4805 /* If KIND=='I', return a suitable global initializer (constructor) name.
4806 If KIND=='D', return a suitable global clean-up (destructor) name. */
4807
4808 tree
4809 get_file_function_name (kind)
4810 int kind;
4811 {
4812 char *buf;
4813 register char *p;
4814
4815 if (first_global_object_name)
4816 p = first_global_object_name;
4817 else if (weak_global_object_name)
4818 p = weak_global_object_name;
4819 else if (main_input_filename)
4820 p = main_input_filename;
4821 else
4822 p = input_filename;
4823
4824 buf = (char *) alloca (sizeof (FILE_FUNCTION_FORMAT) + strlen (p));
4825
4826 /* Set up the name of the file-level functions we may need. */
4827 /* Use a global object (which is already required to be unique over
4828 the program) rather than the file name (which imposes extra
4829 constraints). -- Raeburn@MIT.EDU, 10 Jan 1990. */
4830 sprintf (buf, FILE_FUNCTION_FORMAT, p);
4831
4832 /* Don't need to pull weird characters out of global names. */
4833 if (p != first_global_object_name)
4834 {
4835 for (p = buf+11; *p; p++)
4836 if (! ((*p >= '0' && *p <= '9')
4837 #if 0 /* we always want labels, which are valid C++ identifiers (+ `$') */
4838 #ifndef ASM_IDENTIFY_GCC /* this is required if `.' is invalid -- k. raeburn */
4839 || *p == '.'
4840 #endif
4841 #endif
4842 #ifndef NO_DOLLAR_IN_LABEL /* this for `$'; unlikely, but... -- kr */
4843 || *p == '$'
4844 #endif
4845 #ifndef NO_DOT_IN_LABEL /* this for `.'; unlikely, but... */
4846 || *p == '.'
4847 #endif
4848 || (*p >= 'A' && *p <= 'Z')
4849 || (*p >= 'a' && *p <= 'z')))
4850 *p = '_';
4851 }
4852
4853 buf[FILE_FUNCTION_PREFIX_LEN] = kind;
4854
4855 return get_identifier (buf);
4856 }
4857 \f
4858 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4859 The result is placed in BUFFER (which has length BIT_SIZE),
4860 with one bit in each char ('\000' or '\001').
4861
4862 If the constructor is constant, NULL_TREE is returned.
4863 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4864
4865 tree
4866 get_set_constructor_bits (init, buffer, bit_size)
4867 tree init;
4868 char *buffer;
4869 int bit_size;
4870 {
4871 int i;
4872 tree vals;
4873 HOST_WIDE_INT domain_min
4874 = TREE_INT_CST_LOW (TYPE_MIN_VALUE (TYPE_DOMAIN (TREE_TYPE (init))));
4875 tree non_const_bits = NULL_TREE;
4876 for (i = 0; i < bit_size; i++)
4877 buffer[i] = 0;
4878
4879 for (vals = TREE_OPERAND (init, 1);
4880 vals != NULL_TREE; vals = TREE_CHAIN (vals))
4881 {
4882 if (TREE_CODE (TREE_VALUE (vals)) != INTEGER_CST
4883 || (TREE_PURPOSE (vals) != NULL_TREE
4884 && TREE_CODE (TREE_PURPOSE (vals)) != INTEGER_CST))
4885 non_const_bits
4886 = tree_cons (TREE_PURPOSE (vals), TREE_VALUE (vals), non_const_bits);
4887 else if (TREE_PURPOSE (vals) != NULL_TREE)
4888 {
4889 /* Set a range of bits to ones. */
4890 HOST_WIDE_INT lo_index
4891 = TREE_INT_CST_LOW (TREE_PURPOSE (vals)) - domain_min;
4892 HOST_WIDE_INT hi_index
4893 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
4894 if (lo_index < 0 || lo_index >= bit_size
4895 || hi_index < 0 || hi_index >= bit_size)
4896 abort ();
4897 for ( ; lo_index <= hi_index; lo_index++)
4898 buffer[lo_index] = 1;
4899 }
4900 else
4901 {
4902 /* Set a single bit to one. */
4903 HOST_WIDE_INT index
4904 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
4905 if (index < 0 || index >= bit_size)
4906 {
4907 error ("invalid initializer for bit string");
4908 return NULL_TREE;
4909 }
4910 buffer[index] = 1;
4911 }
4912 }
4913 return non_const_bits;
4914 }
4915
4916 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4917 The result is placed in BUFFER (which is an array of bytes).
4918 If the constructor is constant, NULL_TREE is returned.
4919 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4920
4921 tree
4922 get_set_constructor_bytes (init, buffer, wd_size)
4923 tree init;
4924 unsigned char *buffer;
4925 int wd_size;
4926 {
4927 int i;
4928 int set_word_size = BITS_PER_UNIT;
4929 int bit_size = wd_size * set_word_size;
4930 int bit_pos = 0;
4931 unsigned char *bytep = buffer;
4932 char *bit_buffer = (char *) alloca(bit_size);
4933 tree non_const_bits = get_set_constructor_bits (init, bit_buffer, bit_size);
4934
4935 for (i = 0; i < wd_size; i++)
4936 buffer[i] = 0;
4937
4938 for (i = 0; i < bit_size; i++)
4939 {
4940 if (bit_buffer[i])
4941 {
4942 if (BYTES_BIG_ENDIAN)
4943 *bytep |= (1 << (set_word_size - 1 - bit_pos));
4944 else
4945 *bytep |= 1 << bit_pos;
4946 }
4947 bit_pos++;
4948 if (bit_pos >= set_word_size)
4949 bit_pos = 0, bytep++;
4950 }
4951 return non_const_bits;
4952 }
4953
4954 #ifdef ENABLE_CHECKING
4955 /* Complain if the tree code does not match the expected one. */
4956
4957 tree
4958 tree_check (node, code, file, line, nofatal)
4959 tree node;
4960 enum tree_code code;
4961 char *file;
4962 int line;
4963 int nofatal;
4964 {
4965 if (TREE_CODE (node) != code)
4966 {
4967 if (nofatal)
4968 return 0;
4969 else
4970 fatal ("%s:%d: Expect %s, have %s\n", file, line,
4971 tree_code_name[code], tree_code_name[TREE_CODE (node)]);
4972 }
4973
4974 return node;
4975 }
4976
4977 /* Complain if the class of the tree node does not match. */
4978
4979 tree
4980 tree_class_check (node, cl, file, line, nofatal)
4981 tree node;
4982 char cl;
4983 char *file;
4984 int line;
4985 int nofatal;
4986 {
4987 if (TREE_CODE_CLASS (TREE_CODE (node)) != cl)
4988 {
4989 if (nofatal)
4990 return 0;
4991 else
4992 fatal ("%s:%d: Expect '%c', have '%s'\n", file, line,
4993 cl, tree_code_name[TREE_CODE (node)]);
4994 }
4995
4996 return node;
4997 }
4998 /* Complain if the node is not an expression. */
4999
5000 tree
5001 expr_check (node, ignored, file, line, nofatal)
5002 tree node;
5003 int ignored;
5004 char *file;
5005 int line;
5006 int nofatal;
5007 {
5008 switch (TREE_CODE_CLASS (TREE_CODE (node)))
5009 {
5010 case 'r':
5011 case 's':
5012 case 'e':
5013 case '<':
5014 case '1':
5015 case '2':
5016 break;
5017
5018 default:
5019 if (nofatal)
5020 return 0;
5021 else
5022 fatal ("%s:%d: Expect expression, have '%s'\n", file, line,
5023 tree_code_name[TREE_CODE (node)]);
5024 }
5025
5026 return node;
5027 }
5028 #endif
5029
5030 /* Return the alias set for T, which may be either a type or an
5031 expression. */
5032
5033 int get_alias_set (t)
5034 tree t;
5035 {
5036 if (!flag_strict_aliasing || !lang_get_alias_set)
5037 /* If we're not doing any lanaguage-specific alias analysis, just
5038 assume everything aliases everything else. */
5039 return 0;
5040 else
5041 return (*lang_get_alias_set) (t);
5042 }