tree.c (fix_sizetype): Exchange the types for TYPE_SIZE and TYPE_SIZE_UNIT.
[gcc.git] / gcc / tree.c
1 /* Language-independent node constructors for parse phase of GNU compiler.
2 Copyright (C) 1987, 88, 92-98, 1999 Free Software Foundation, Inc.
3
4 This file is part of GNU CC.
5
6 GNU CC is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU CC is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU CC; see the file COPYING. If not, write to
18 the Free Software Foundation, 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21
22 /* This file contains the low level primitives for operating on tree nodes,
23 including allocation, list operations, interning of identifiers,
24 construction of data type nodes and statement nodes,
25 and construction of type conversion nodes. It also contains
26 tables index by tree code that describe how to take apart
27 nodes of that code.
28
29 It is intended to be language-independent, but occasionally
30 calls language-dependent routines defined (for C) in typecheck.c.
31
32 The low-level allocation routines oballoc and permalloc
33 are used also for allocating many other kinds of objects
34 by all passes of the compiler. */
35
36 #include "config.h"
37 #include "system.h"
38 #include "flags.h"
39 #include "tree.h"
40 #include "function.h"
41 #include "obstack.h"
42 #include "toplev.h"
43 #include "ggc.h"
44
45 #define obstack_chunk_alloc xmalloc
46 #define obstack_chunk_free free
47 /* obstack.[ch] explicitly declined to prototype this. */
48 extern int _obstack_allocated_p PROTO ((struct obstack *h, PTR obj));
49
50 /* Tree nodes of permanent duration are allocated in this obstack.
51 They are the identifier nodes, and everything outside of
52 the bodies and parameters of function definitions. */
53
54 struct obstack permanent_obstack;
55
56 /* The initial RTL, and all ..._TYPE nodes, in a function
57 are allocated in this obstack. Usually they are freed at the
58 end of the function, but if the function is inline they are saved.
59 For top-level functions, this is maybepermanent_obstack.
60 Separate obstacks are made for nested functions. */
61
62 struct obstack *function_maybepermanent_obstack;
63
64 /* This is the function_maybepermanent_obstack for top-level functions. */
65
66 struct obstack maybepermanent_obstack;
67
68 /* The contents of the current function definition are allocated
69 in this obstack, and all are freed at the end of the function.
70 For top-level functions, this is temporary_obstack.
71 Separate obstacks are made for nested functions. */
72
73 struct obstack *function_obstack;
74
75 /* This is used for reading initializers of global variables. */
76
77 struct obstack temporary_obstack;
78
79 /* The tree nodes of an expression are allocated
80 in this obstack, and all are freed at the end of the expression. */
81
82 struct obstack momentary_obstack;
83
84 /* The tree nodes of a declarator are allocated
85 in this obstack, and all are freed when the declarator
86 has been parsed. */
87
88 static struct obstack temp_decl_obstack;
89
90 /* This points at either permanent_obstack
91 or the current function_maybepermanent_obstack. */
92
93 struct obstack *saveable_obstack;
94
95 /* This is same as saveable_obstack during parse and expansion phase;
96 it points to the current function's obstack during optimization.
97 This is the obstack to be used for creating rtl objects. */
98
99 struct obstack *rtl_obstack;
100
101 /* This points at either permanent_obstack or the current function_obstack. */
102
103 struct obstack *current_obstack;
104
105 /* This points at either permanent_obstack or the current function_obstack
106 or momentary_obstack. */
107
108 struct obstack *expression_obstack;
109
110 /* Stack of obstack selections for push_obstacks and pop_obstacks. */
111
112 struct obstack_stack
113 {
114 struct obstack_stack *next;
115 struct obstack *current;
116 struct obstack *saveable;
117 struct obstack *expression;
118 struct obstack *rtl;
119 };
120
121 struct obstack_stack *obstack_stack;
122
123 /* Obstack for allocating struct obstack_stack entries. */
124
125 static struct obstack obstack_stack_obstack;
126
127 /* Addresses of first objects in some obstacks.
128 This is for freeing their entire contents. */
129 char *maybepermanent_firstobj;
130 char *temporary_firstobj;
131 char *momentary_firstobj;
132 char *temp_decl_firstobj;
133
134 /* This is used to preserve objects (mainly array initializers) that need to
135 live until the end of the current function, but no further. */
136 char *momentary_function_firstobj;
137
138 /* Nonzero means all ..._TYPE nodes should be allocated permanently. */
139
140 int all_types_permanent;
141
142 /* Stack of places to restore the momentary obstack back to. */
143
144 struct momentary_level
145 {
146 /* Pointer back to previous such level. */
147 struct momentary_level *prev;
148 /* First object allocated within this level. */
149 char *base;
150 /* Value of expression_obstack saved at entry to this level. */
151 struct obstack *obstack;
152 };
153
154 struct momentary_level *momentary_stack;
155
156 /* Table indexed by tree code giving a string containing a character
157 classifying the tree code. Possibilities are
158 t, d, s, c, r, <, 1, 2 and e. See tree.def for details. */
159
160 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) TYPE,
161
162 char tree_code_type[MAX_TREE_CODES] = {
163 #include "tree.def"
164 };
165 #undef DEFTREECODE
166
167 /* Table indexed by tree code giving number of expression
168 operands beyond the fixed part of the node structure.
169 Not used for types or decls. */
170
171 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) LENGTH,
172
173 int tree_code_length[MAX_TREE_CODES] = {
174 #include "tree.def"
175 };
176 #undef DEFTREECODE
177
178 /* Names of tree components.
179 Used for printing out the tree and error messages. */
180 #define DEFTREECODE(SYM, NAME, TYPE, LEN) NAME,
181
182 const char *tree_code_name[MAX_TREE_CODES] = {
183 #include "tree.def"
184 };
185 #undef DEFTREECODE
186
187 /* Statistics-gathering stuff. */
188 typedef enum
189 {
190 d_kind,
191 t_kind,
192 b_kind,
193 s_kind,
194 r_kind,
195 e_kind,
196 c_kind,
197 id_kind,
198 op_id_kind,
199 perm_list_kind,
200 temp_list_kind,
201 vec_kind,
202 x_kind,
203 lang_decl,
204 lang_type,
205 all_kinds
206 } tree_node_kind;
207
208 int tree_node_counts[(int)all_kinds];
209 int tree_node_sizes[(int)all_kinds];
210 int id_string_size = 0;
211
212 const char *tree_node_kind_names[] = {
213 "decls",
214 "types",
215 "blocks",
216 "stmts",
217 "refs",
218 "exprs",
219 "constants",
220 "identifiers",
221 "op_identifiers",
222 "perm_tree_lists",
223 "temp_tree_lists",
224 "vecs",
225 "random kinds",
226 "lang_decl kinds",
227 "lang_type kinds"
228 };
229
230 /* Hash table for uniquizing IDENTIFIER_NODEs by name. */
231
232 #define MAX_HASH_TABLE 1009
233 static tree hash_table[MAX_HASH_TABLE]; /* id hash buckets */
234
235 /* 0 while creating built-in identifiers. */
236 static int do_identifier_warnings;
237
238 /* Unique id for next decl created. */
239 static int next_decl_uid;
240 /* Unique id for next type created. */
241 static int next_type_uid = 1;
242
243 /* The language-specific function for alias analysis. If NULL, the
244 language does not do any special alias analysis. */
245 int (*lang_get_alias_set) PROTO((tree));
246
247 /* Here is how primitive or already-canonicalized types' hash
248 codes are made. */
249 #define TYPE_HASH(TYPE) ((unsigned long) (TYPE) & 0777777)
250
251 /* Each hash table slot is a bucket containing a chain
252 of these structures. */
253
254 struct type_hash
255 {
256 struct type_hash *next; /* Next structure in the bucket. */
257 int hashcode; /* Hash code of this type. */
258 tree type; /* The type recorded here. */
259 };
260
261 /* Now here is the hash table. When recording a type, it is added
262 to the slot whose index is the hash code mod the table size.
263 Note that the hash table is used for several kinds of types
264 (function types, array types and array index range types, for now).
265 While all these live in the same table, they are completely independent,
266 and the hash code is computed differently for each of these. */
267
268 #define TYPE_HASH_SIZE 59
269 struct type_hash *type_hash_table[TYPE_HASH_SIZE];
270
271 static void set_type_quals PROTO((tree, int));
272 static void append_random_chars PROTO((char *));
273 static void build_real_from_int_cst_1 PROTO((PTR));
274 static void mark_type_hash PROTO ((void *));
275
276 void gcc_obstack_init ();
277
278 /* If non-null, a language specific helper for unsave_expr_now. */
279
280 void (*lang_unsave_expr_now) PROTO((tree));
281 \f
282 tree global_trees[TI_MAX];
283 \f
284 /* Init the principal obstacks. */
285
286 void
287 init_obstacks ()
288 {
289 gcc_obstack_init (&obstack_stack_obstack);
290 gcc_obstack_init (&permanent_obstack);
291
292 gcc_obstack_init (&temporary_obstack);
293 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
294 gcc_obstack_init (&momentary_obstack);
295 momentary_firstobj = (char *) obstack_alloc (&momentary_obstack, 0);
296 momentary_function_firstobj = momentary_firstobj;
297 gcc_obstack_init (&maybepermanent_obstack);
298 maybepermanent_firstobj
299 = (char *) obstack_alloc (&maybepermanent_obstack, 0);
300 gcc_obstack_init (&temp_decl_obstack);
301 temp_decl_firstobj = (char *) obstack_alloc (&temp_decl_obstack, 0);
302
303 function_obstack = &temporary_obstack;
304 function_maybepermanent_obstack = &maybepermanent_obstack;
305 current_obstack = &permanent_obstack;
306 expression_obstack = &permanent_obstack;
307 rtl_obstack = saveable_obstack = &permanent_obstack;
308
309 /* Init the hash table of identifiers. */
310 bzero ((char *) hash_table, sizeof hash_table);
311
312 ggc_add_tree_root (hash_table, MAX_HASH_TABLE);
313 ggc_add_root (type_hash_table, TYPE_HASH_SIZE,
314 sizeof(struct type_hash *),
315 mark_type_hash);
316 ggc_add_tree_root (global_trees, TI_MAX);
317 }
318
319 void
320 gcc_obstack_init (obstack)
321 struct obstack *obstack;
322 {
323 /* Let particular systems override the size of a chunk. */
324 #ifndef OBSTACK_CHUNK_SIZE
325 #define OBSTACK_CHUNK_SIZE 0
326 #endif
327 /* Let them override the alloc and free routines too. */
328 #ifndef OBSTACK_CHUNK_ALLOC
329 #define OBSTACK_CHUNK_ALLOC xmalloc
330 #endif
331 #ifndef OBSTACK_CHUNK_FREE
332 #define OBSTACK_CHUNK_FREE free
333 #endif
334 _obstack_begin (obstack, OBSTACK_CHUNK_SIZE, 0,
335 (void *(*) ()) OBSTACK_CHUNK_ALLOC,
336 (void (*) ()) OBSTACK_CHUNK_FREE);
337 }
338
339 /* Save all variables describing the current status into the structure
340 *P. This function is called whenever we start compiling one
341 function in the midst of compiling another. For example, when
342 compiling a nested function, or, in C++, a template instantiation
343 that is required by the function we are currently compiling.
344
345 CONTEXT is the decl_function_context for the function we're about to
346 compile; if it isn't current_function_decl, we have to play some games. */
347
348 void
349 save_tree_status (p)
350 struct function *p;
351 {
352 p->all_types_permanent = all_types_permanent;
353 p->momentary_stack = momentary_stack;
354 p->maybepermanent_firstobj = maybepermanent_firstobj;
355 p->temporary_firstobj = temporary_firstobj;
356 p->momentary_firstobj = momentary_firstobj;
357 p->momentary_function_firstobj = momentary_function_firstobj;
358 p->function_obstack = function_obstack;
359 p->function_maybepermanent_obstack = function_maybepermanent_obstack;
360 p->current_obstack = current_obstack;
361 p->expression_obstack = expression_obstack;
362 p->saveable_obstack = saveable_obstack;
363 p->rtl_obstack = rtl_obstack;
364
365 function_maybepermanent_obstack
366 = (struct obstack *) xmalloc (sizeof (struct obstack));
367 gcc_obstack_init (function_maybepermanent_obstack);
368 maybepermanent_firstobj
369 = (char *) obstack_finish (function_maybepermanent_obstack);
370
371 function_obstack = (struct obstack *) xmalloc (sizeof (struct obstack));
372 gcc_obstack_init (function_obstack);
373
374 current_obstack = &permanent_obstack;
375 expression_obstack = &permanent_obstack;
376 rtl_obstack = saveable_obstack = &permanent_obstack;
377
378 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
379 momentary_firstobj = (char *) obstack_finish (&momentary_obstack);
380 momentary_function_firstobj = momentary_firstobj;
381 }
382
383 /* Restore all variables describing the current status from the structure *P.
384 This is used after a nested function. */
385
386 void
387 restore_tree_status (p)
388 struct function *p;
389 {
390 all_types_permanent = p->all_types_permanent;
391 momentary_stack = p->momentary_stack;
392
393 obstack_free (&momentary_obstack, momentary_function_firstobj);
394
395 /* Free saveable storage used by the function just compiled and not
396 saved. */
397 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
398 if (obstack_empty_p (function_maybepermanent_obstack))
399 {
400 obstack_free (function_maybepermanent_obstack, NULL);
401 free (function_maybepermanent_obstack);
402 }
403
404 obstack_free (&temporary_obstack, temporary_firstobj);
405 obstack_free (&momentary_obstack, momentary_function_firstobj);
406
407 obstack_free (function_obstack, NULL);
408 free (function_obstack);
409
410 temporary_firstobj = p->temporary_firstobj;
411 momentary_firstobj = p->momentary_firstobj;
412 momentary_function_firstobj = p->momentary_function_firstobj;
413 maybepermanent_firstobj = p->maybepermanent_firstobj;
414 function_obstack = p->function_obstack;
415 function_maybepermanent_obstack = p->function_maybepermanent_obstack;
416 current_obstack = p->current_obstack;
417 expression_obstack = p->expression_obstack;
418 saveable_obstack = p->saveable_obstack;
419 rtl_obstack = p->rtl_obstack;
420 }
421 \f
422 /* Start allocating on the temporary (per function) obstack.
423 This is done in start_function before parsing the function body,
424 and before each initialization at top level, and to go back
425 to temporary allocation after doing permanent_allocation. */
426
427 void
428 temporary_allocation ()
429 {
430 /* Note that function_obstack at top level points to temporary_obstack.
431 But within a nested function context, it is a separate obstack. */
432 current_obstack = function_obstack;
433 expression_obstack = function_obstack;
434 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
435 momentary_stack = 0;
436 }
437
438 /* Start allocating on the permanent obstack but don't
439 free the temporary data. After calling this, call
440 `permanent_allocation' to fully resume permanent allocation status. */
441
442 void
443 end_temporary_allocation ()
444 {
445 current_obstack = &permanent_obstack;
446 expression_obstack = &permanent_obstack;
447 rtl_obstack = saveable_obstack = &permanent_obstack;
448 }
449
450 /* Resume allocating on the temporary obstack, undoing
451 effects of `end_temporary_allocation'. */
452
453 void
454 resume_temporary_allocation ()
455 {
456 current_obstack = function_obstack;
457 expression_obstack = function_obstack;
458 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
459 }
460
461 /* While doing temporary allocation, switch to allocating in such a
462 way as to save all nodes if the function is inlined. Call
463 resume_temporary_allocation to go back to ordinary temporary
464 allocation. */
465
466 void
467 saveable_allocation ()
468 {
469 /* Note that function_obstack at top level points to temporary_obstack.
470 But within a nested function context, it is a separate obstack. */
471 expression_obstack = current_obstack = saveable_obstack;
472 }
473
474 /* Switch to current obstack CURRENT and maybepermanent obstack SAVEABLE,
475 recording the previously current obstacks on a stack.
476 This does not free any storage in any obstack. */
477
478 void
479 push_obstacks (current, saveable)
480 struct obstack *current, *saveable;
481 {
482 struct obstack_stack *p;
483
484 p = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
485 (sizeof (struct obstack_stack)));
486
487 p->current = current_obstack;
488 p->saveable = saveable_obstack;
489 p->expression = expression_obstack;
490 p->rtl = rtl_obstack;
491 p->next = obstack_stack;
492 obstack_stack = p;
493
494 current_obstack = current;
495 expression_obstack = current;
496 rtl_obstack = saveable_obstack = saveable;
497 }
498
499 /* Save the current set of obstacks, but don't change them. */
500
501 void
502 push_obstacks_nochange ()
503 {
504 struct obstack_stack *p;
505
506 p = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
507 (sizeof (struct obstack_stack)));
508
509 p->current = current_obstack;
510 p->saveable = saveable_obstack;
511 p->expression = expression_obstack;
512 p->rtl = rtl_obstack;
513 p->next = obstack_stack;
514 obstack_stack = p;
515 }
516
517 /* Pop the obstack selection stack. */
518
519 void
520 pop_obstacks ()
521 {
522 struct obstack_stack *p;
523
524 p = obstack_stack;
525 obstack_stack = p->next;
526
527 current_obstack = p->current;
528 saveable_obstack = p->saveable;
529 expression_obstack = p->expression;
530 rtl_obstack = p->rtl;
531
532 obstack_free (&obstack_stack_obstack, p);
533 }
534
535 /* Nonzero if temporary allocation is currently in effect.
536 Zero if currently doing permanent allocation. */
537
538 int
539 allocation_temporary_p ()
540 {
541 return current_obstack != &permanent_obstack;
542 }
543
544 /* Go back to allocating on the permanent obstack
545 and free everything in the temporary obstack.
546
547 FUNCTION_END is true only if we have just finished compiling a function.
548 In that case, we also free preserved initial values on the momentary
549 obstack. */
550
551 void
552 permanent_allocation (function_end)
553 int function_end;
554 {
555 /* Free up previous temporary obstack data */
556 obstack_free (&temporary_obstack, temporary_firstobj);
557 if (function_end)
558 {
559 obstack_free (&momentary_obstack, momentary_function_firstobj);
560 momentary_firstobj = momentary_function_firstobj;
561 }
562 else
563 obstack_free (&momentary_obstack, momentary_firstobj);
564 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
565 obstack_free (&temp_decl_obstack, temp_decl_firstobj);
566
567 current_obstack = &permanent_obstack;
568 expression_obstack = &permanent_obstack;
569 rtl_obstack = saveable_obstack = &permanent_obstack;
570 }
571
572 /* Save permanently everything on the maybepermanent_obstack. */
573
574 void
575 preserve_data ()
576 {
577 maybepermanent_firstobj
578 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
579 }
580
581 void
582 preserve_initializer ()
583 {
584 struct momentary_level *tem;
585 char *old_momentary;
586
587 temporary_firstobj
588 = (char *) obstack_alloc (&temporary_obstack, 0);
589 maybepermanent_firstobj
590 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
591
592 old_momentary = momentary_firstobj;
593 momentary_firstobj
594 = (char *) obstack_alloc (&momentary_obstack, 0);
595 if (momentary_firstobj != old_momentary)
596 for (tem = momentary_stack; tem; tem = tem->prev)
597 tem->base = momentary_firstobj;
598 }
599
600 /* Start allocating new rtl in current_obstack.
601 Use resume_temporary_allocation
602 to go back to allocating rtl in saveable_obstack. */
603
604 void
605 rtl_in_current_obstack ()
606 {
607 rtl_obstack = current_obstack;
608 }
609
610 /* Start allocating rtl from saveable_obstack. Intended to be used after
611 a call to push_obstacks_nochange. */
612
613 void
614 rtl_in_saveable_obstack ()
615 {
616 rtl_obstack = saveable_obstack;
617 }
618 \f
619 /* Allocate SIZE bytes in the current obstack
620 and return a pointer to them.
621 In practice the current obstack is always the temporary one. */
622
623 char *
624 oballoc (size)
625 int size;
626 {
627 return (char *) obstack_alloc (current_obstack, size);
628 }
629
630 /* Free the object PTR in the current obstack
631 as well as everything allocated since PTR.
632 In practice the current obstack is always the temporary one. */
633
634 void
635 obfree (ptr)
636 char *ptr;
637 {
638 obstack_free (current_obstack, ptr);
639 }
640
641 /* Allocate SIZE bytes in the permanent obstack
642 and return a pointer to them. */
643
644 char *
645 permalloc (size)
646 int size;
647 {
648 return (char *) obstack_alloc (&permanent_obstack, size);
649 }
650
651 /* Allocate NELEM items of SIZE bytes in the permanent obstack
652 and return a pointer to them. The storage is cleared before
653 returning the value. */
654
655 char *
656 perm_calloc (nelem, size)
657 int nelem;
658 long size;
659 {
660 char *rval = (char *) obstack_alloc (&permanent_obstack, nelem * size);
661 bzero (rval, nelem * size);
662 return rval;
663 }
664
665 /* Allocate SIZE bytes in the saveable obstack
666 and return a pointer to them. */
667
668 char *
669 savealloc (size)
670 int size;
671 {
672 return (char *) obstack_alloc (saveable_obstack, size);
673 }
674
675 /* Allocate SIZE bytes in the expression obstack
676 and return a pointer to them. */
677
678 char *
679 expralloc (size)
680 int size;
681 {
682 return (char *) obstack_alloc (expression_obstack, size);
683 }
684 \f
685 /* Print out which obstack an object is in. */
686
687 void
688 print_obstack_name (object, file, prefix)
689 char *object;
690 FILE *file;
691 const char *prefix;
692 {
693 struct obstack *obstack = NULL;
694 const char *obstack_name = NULL;
695 struct function *p;
696
697 for (p = outer_function_chain; p; p = p->next)
698 {
699 if (_obstack_allocated_p (p->function_obstack, object))
700 {
701 obstack = p->function_obstack;
702 obstack_name = "containing function obstack";
703 }
704 if (_obstack_allocated_p (p->function_maybepermanent_obstack, object))
705 {
706 obstack = p->function_maybepermanent_obstack;
707 obstack_name = "containing function maybepermanent obstack";
708 }
709 }
710
711 if (_obstack_allocated_p (&obstack_stack_obstack, object))
712 {
713 obstack = &obstack_stack_obstack;
714 obstack_name = "obstack_stack_obstack";
715 }
716 else if (_obstack_allocated_p (function_obstack, object))
717 {
718 obstack = function_obstack;
719 obstack_name = "function obstack";
720 }
721 else if (_obstack_allocated_p (&permanent_obstack, object))
722 {
723 obstack = &permanent_obstack;
724 obstack_name = "permanent_obstack";
725 }
726 else if (_obstack_allocated_p (&momentary_obstack, object))
727 {
728 obstack = &momentary_obstack;
729 obstack_name = "momentary_obstack";
730 }
731 else if (_obstack_allocated_p (function_maybepermanent_obstack, object))
732 {
733 obstack = function_maybepermanent_obstack;
734 obstack_name = "function maybepermanent obstack";
735 }
736 else if (_obstack_allocated_p (&temp_decl_obstack, object))
737 {
738 obstack = &temp_decl_obstack;
739 obstack_name = "temp_decl_obstack";
740 }
741
742 /* Check to see if the object is in the free area of the obstack. */
743 if (obstack != NULL)
744 {
745 if (object >= obstack->next_free
746 && object < obstack->chunk_limit)
747 fprintf (file, "%s in free portion of obstack %s",
748 prefix, obstack_name);
749 else
750 fprintf (file, "%s allocated from %s", prefix, obstack_name);
751 }
752 else
753 fprintf (file, "%s not allocated from any obstack", prefix);
754 }
755
756 void
757 debug_obstack (object)
758 char *object;
759 {
760 print_obstack_name (object, stderr, "object");
761 fprintf (stderr, ".\n");
762 }
763
764 /* Return 1 if OBJ is in the permanent obstack.
765 This is slow, and should be used only for debugging.
766 Use TREE_PERMANENT for other purposes. */
767
768 int
769 object_permanent_p (obj)
770 tree obj;
771 {
772 return _obstack_allocated_p (&permanent_obstack, obj);
773 }
774 \f
775 /* Start a level of momentary allocation.
776 In C, each compound statement has its own level
777 and that level is freed at the end of each statement.
778 All expression nodes are allocated in the momentary allocation level. */
779
780 void
781 push_momentary ()
782 {
783 struct momentary_level *tem
784 = (struct momentary_level *) obstack_alloc (&momentary_obstack,
785 sizeof (struct momentary_level));
786 tem->prev = momentary_stack;
787 tem->base = (char *) obstack_base (&momentary_obstack);
788 tem->obstack = expression_obstack;
789 momentary_stack = tem;
790 expression_obstack = &momentary_obstack;
791 }
792
793 /* Set things up so the next clear_momentary will only clear memory
794 past our present position in momentary_obstack. */
795
796 void
797 preserve_momentary ()
798 {
799 momentary_stack->base = (char *) obstack_base (&momentary_obstack);
800 }
801
802 /* Free all the storage in the current momentary-allocation level.
803 In C, this happens at the end of each statement. */
804
805 void
806 clear_momentary ()
807 {
808 obstack_free (&momentary_obstack, momentary_stack->base);
809 }
810
811 /* Discard a level of momentary allocation.
812 In C, this happens at the end of each compound statement.
813 Restore the status of expression node allocation
814 that was in effect before this level was created. */
815
816 void
817 pop_momentary ()
818 {
819 struct momentary_level *tem = momentary_stack;
820 momentary_stack = tem->prev;
821 expression_obstack = tem->obstack;
822 /* We can't free TEM from the momentary_obstack, because there might
823 be objects above it which have been saved. We can free back to the
824 stack of the level we are popping off though. */
825 obstack_free (&momentary_obstack, tem->base);
826 }
827
828 /* Pop back to the previous level of momentary allocation,
829 but don't free any momentary data just yet. */
830
831 void
832 pop_momentary_nofree ()
833 {
834 struct momentary_level *tem = momentary_stack;
835 momentary_stack = tem->prev;
836 expression_obstack = tem->obstack;
837 }
838
839 /* Call when starting to parse a declaration:
840 make expressions in the declaration last the length of the function.
841 Returns an argument that should be passed to resume_momentary later. */
842
843 int
844 suspend_momentary ()
845 {
846 register int tem = expression_obstack == &momentary_obstack;
847 expression_obstack = saveable_obstack;
848 return tem;
849 }
850
851 /* Call when finished parsing a declaration:
852 restore the treatment of node-allocation that was
853 in effect before the suspension.
854 YES should be the value previously returned by suspend_momentary. */
855
856 void
857 resume_momentary (yes)
858 int yes;
859 {
860 if (yes)
861 expression_obstack = &momentary_obstack;
862 }
863 \f
864 /* Init the tables indexed by tree code.
865 Note that languages can add to these tables to define their own codes. */
866
867 void
868 init_tree_codes ()
869 {
870
871 }
872
873 /* Return a newly allocated node of code CODE.
874 Initialize the node's unique id and its TREE_PERMANENT flag.
875 For decl and type nodes, some other fields are initialized.
876 The rest of the node is initialized to zero.
877
878 Achoo! I got a code in the node. */
879
880 tree
881 make_node (code)
882 enum tree_code code;
883 {
884 register tree t;
885 register int type = TREE_CODE_CLASS (code);
886 register int length = 0;
887 register struct obstack *obstack = current_obstack;
888 #ifdef GATHER_STATISTICS
889 register tree_node_kind kind;
890 #endif
891
892 switch (type)
893 {
894 case 'd': /* A decl node */
895 #ifdef GATHER_STATISTICS
896 kind = d_kind;
897 #endif
898 length = sizeof (struct tree_decl);
899 /* All decls in an inline function need to be saved. */
900 if (obstack != &permanent_obstack)
901 obstack = saveable_obstack;
902
903 /* PARM_DECLs go on the context of the parent. If this is a nested
904 function, then we must allocate the PARM_DECL on the parent's
905 obstack, so that they will live to the end of the parent's
906 closing brace. This is necessary in case we try to inline the
907 function into its parent.
908
909 PARM_DECLs of top-level functions do not have this problem. However,
910 we allocate them where we put the FUNCTION_DECL for languages such as
911 Ada that need to consult some flags in the PARM_DECLs of the function
912 when calling it.
913
914 See comment in restore_tree_status for why we can't put this
915 in function_obstack. */
916 if (code == PARM_DECL && obstack != &permanent_obstack)
917 {
918 tree context = 0;
919 if (current_function_decl)
920 context = decl_function_context (current_function_decl);
921
922 if (context)
923 obstack
924 = find_function_data (context)->function_maybepermanent_obstack;
925 }
926 break;
927
928 case 't': /* a type node */
929 #ifdef GATHER_STATISTICS
930 kind = t_kind;
931 #endif
932 length = sizeof (struct tree_type);
933 /* All data types are put where we can preserve them if nec. */
934 if (obstack != &permanent_obstack)
935 obstack = all_types_permanent ? &permanent_obstack : saveable_obstack;
936 break;
937
938 case 'b': /* a lexical block */
939 #ifdef GATHER_STATISTICS
940 kind = b_kind;
941 #endif
942 length = sizeof (struct tree_block);
943 /* All BLOCK nodes are put where we can preserve them if nec. */
944 if (obstack != &permanent_obstack)
945 obstack = saveable_obstack;
946 break;
947
948 case 's': /* an expression with side effects */
949 #ifdef GATHER_STATISTICS
950 kind = s_kind;
951 goto usual_kind;
952 #endif
953 case 'r': /* a reference */
954 #ifdef GATHER_STATISTICS
955 kind = r_kind;
956 goto usual_kind;
957 #endif
958 case 'e': /* an expression */
959 case '<': /* a comparison expression */
960 case '1': /* a unary arithmetic expression */
961 case '2': /* a binary arithmetic expression */
962 #ifdef GATHER_STATISTICS
963 kind = e_kind;
964 usual_kind:
965 #endif
966 obstack = expression_obstack;
967 /* All BIND_EXPR nodes are put where we can preserve them if nec. */
968 if (code == BIND_EXPR && obstack != &permanent_obstack)
969 obstack = saveable_obstack;
970 length = sizeof (struct tree_exp)
971 + (tree_code_length[(int) code] - 1) * sizeof (char *);
972 break;
973
974 case 'c': /* a constant */
975 #ifdef GATHER_STATISTICS
976 kind = c_kind;
977 #endif
978 obstack = expression_obstack;
979
980 /* We can't use tree_code_length for INTEGER_CST, since the number of
981 words is machine-dependent due to varying length of HOST_WIDE_INT,
982 which might be wider than a pointer (e.g., long long). Similarly
983 for REAL_CST, since the number of words is machine-dependent due
984 to varying size and alignment of `double'. */
985
986 if (code == INTEGER_CST)
987 length = sizeof (struct tree_int_cst);
988 else if (code == REAL_CST)
989 length = sizeof (struct tree_real_cst);
990 else
991 length = sizeof (struct tree_common)
992 + tree_code_length[(int) code] * sizeof (char *);
993 break;
994
995 case 'x': /* something random, like an identifier. */
996 #ifdef GATHER_STATISTICS
997 if (code == IDENTIFIER_NODE)
998 kind = id_kind;
999 else if (code == OP_IDENTIFIER)
1000 kind = op_id_kind;
1001 else if (code == TREE_VEC)
1002 kind = vec_kind;
1003 else
1004 kind = x_kind;
1005 #endif
1006 length = sizeof (struct tree_common)
1007 + tree_code_length[(int) code] * sizeof (char *);
1008 /* Identifier nodes are always permanent since they are
1009 unique in a compiler run. */
1010 if (code == IDENTIFIER_NODE) obstack = &permanent_obstack;
1011 break;
1012
1013 default:
1014 abort ();
1015 }
1016
1017 if (ggc_p)
1018 t = ggc_alloc_tree (length);
1019 else
1020 {
1021 t = (tree) obstack_alloc (obstack, length);
1022 bzero ((PTR) t, length);
1023 }
1024
1025 #ifdef GATHER_STATISTICS
1026 tree_node_counts[(int)kind]++;
1027 tree_node_sizes[(int)kind] += length;
1028 #endif
1029
1030 TREE_SET_CODE (t, code);
1031 if (obstack == &permanent_obstack)
1032 TREE_PERMANENT (t) = 1;
1033
1034 switch (type)
1035 {
1036 case 's':
1037 TREE_SIDE_EFFECTS (t) = 1;
1038 TREE_TYPE (t) = void_type_node;
1039 break;
1040
1041 case 'd':
1042 if (code != FUNCTION_DECL)
1043 DECL_ALIGN (t) = 1;
1044 DECL_IN_SYSTEM_HEADER (t)
1045 = in_system_header && (obstack == &permanent_obstack);
1046 DECL_SOURCE_LINE (t) = lineno;
1047 DECL_SOURCE_FILE (t) = (input_filename) ? input_filename : "<built-in>";
1048 DECL_UID (t) = next_decl_uid++;
1049 /* Note that we have not yet computed the alias set for this
1050 declaration. */
1051 DECL_POINTER_ALIAS_SET (t) = -1;
1052 break;
1053
1054 case 't':
1055 TYPE_UID (t) = next_type_uid++;
1056 TYPE_ALIGN (t) = 1;
1057 TYPE_MAIN_VARIANT (t) = t;
1058 TYPE_OBSTACK (t) = obstack;
1059 TYPE_ATTRIBUTES (t) = NULL_TREE;
1060 #ifdef SET_DEFAULT_TYPE_ATTRIBUTES
1061 SET_DEFAULT_TYPE_ATTRIBUTES (t);
1062 #endif
1063 /* Note that we have not yet computed the alias set for this
1064 type. */
1065 TYPE_ALIAS_SET (t) = -1;
1066 break;
1067
1068 case 'c':
1069 TREE_CONSTANT (t) = 1;
1070 break;
1071 }
1072
1073 return t;
1074 }
1075 \f
1076 /* Return a new node with the same contents as NODE except that its
1077 TREE_CHAIN is zero and it has a fresh uid. Unlike make_node, this
1078 function always performs the allocation on the CURRENT_OBSTACK;
1079 it's up to the caller to pick the right obstack before calling this
1080 function. */
1081
1082 tree
1083 copy_node (node)
1084 tree node;
1085 {
1086 register tree t;
1087 register enum tree_code code = TREE_CODE (node);
1088 register int length = 0;
1089
1090 switch (TREE_CODE_CLASS (code))
1091 {
1092 case 'd': /* A decl node */
1093 length = sizeof (struct tree_decl);
1094 break;
1095
1096 case 't': /* a type node */
1097 length = sizeof (struct tree_type);
1098 break;
1099
1100 case 'b': /* a lexical block node */
1101 length = sizeof (struct tree_block);
1102 break;
1103
1104 case 'r': /* a reference */
1105 case 'e': /* an expression */
1106 case 's': /* an expression with side effects */
1107 case '<': /* a comparison expression */
1108 case '1': /* a unary arithmetic expression */
1109 case '2': /* a binary arithmetic expression */
1110 length = sizeof (struct tree_exp)
1111 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1112 break;
1113
1114 case 'c': /* a constant */
1115 /* We can't use tree_code_length for INTEGER_CST, since the number of
1116 words is machine-dependent due to varying length of HOST_WIDE_INT,
1117 which might be wider than a pointer (e.g., long long). Similarly
1118 for REAL_CST, since the number of words is machine-dependent due
1119 to varying size and alignment of `double'. */
1120 if (code == INTEGER_CST)
1121 length = sizeof (struct tree_int_cst);
1122 else if (code == REAL_CST)
1123 length = sizeof (struct tree_real_cst);
1124 else
1125 length = (sizeof (struct tree_common)
1126 + tree_code_length[(int) code] * sizeof (char *));
1127 break;
1128
1129 case 'x': /* something random, like an identifier. */
1130 length = sizeof (struct tree_common)
1131 + tree_code_length[(int) code] * sizeof (char *);
1132 if (code == TREE_VEC)
1133 length += (TREE_VEC_LENGTH (node) - 1) * sizeof (char *);
1134 }
1135
1136 if (ggc_p)
1137 t = ggc_alloc_tree (length);
1138 else
1139 t = (tree) obstack_alloc (current_obstack, length);
1140 memcpy (t, node, length);
1141
1142 /* EXPR_WITH_FILE_LOCATION must keep filename info stored in TREE_CHAIN */
1143 if (TREE_CODE (node) != EXPR_WITH_FILE_LOCATION)
1144 TREE_CHAIN (t) = 0;
1145 TREE_ASM_WRITTEN (t) = 0;
1146
1147 if (TREE_CODE_CLASS (code) == 'd')
1148 DECL_UID (t) = next_decl_uid++;
1149 else if (TREE_CODE_CLASS (code) == 't')
1150 {
1151 TYPE_UID (t) = next_type_uid++;
1152 TYPE_OBSTACK (t) = current_obstack;
1153
1154 /* The following is so that the debug code for
1155 the copy is different from the original type.
1156 The two statements usually duplicate each other
1157 (because they clear fields of the same union),
1158 but the optimizer should catch that. */
1159 TYPE_SYMTAB_POINTER (t) = 0;
1160 TYPE_SYMTAB_ADDRESS (t) = 0;
1161 }
1162
1163 TREE_PERMANENT (t) = (current_obstack == &permanent_obstack);
1164
1165 return t;
1166 }
1167
1168 /* Return a copy of a chain of nodes, chained through the TREE_CHAIN field.
1169 For example, this can copy a list made of TREE_LIST nodes. */
1170
1171 tree
1172 copy_list (list)
1173 tree list;
1174 {
1175 tree head;
1176 register tree prev, next;
1177
1178 if (list == 0)
1179 return 0;
1180
1181 head = prev = copy_node (list);
1182 next = TREE_CHAIN (list);
1183 while (next)
1184 {
1185 TREE_CHAIN (prev) = copy_node (next);
1186 prev = TREE_CHAIN (prev);
1187 next = TREE_CHAIN (next);
1188 }
1189 return head;
1190 }
1191 \f
1192 #define HASHBITS 30
1193
1194 /* Return an IDENTIFIER_NODE whose name is TEXT (a null-terminated string).
1195 If an identifier with that name has previously been referred to,
1196 the same node is returned this time. */
1197
1198 tree
1199 get_identifier (text)
1200 register const char *text;
1201 {
1202 register int hi;
1203 register int i;
1204 register tree idp;
1205 register int len, hash_len;
1206
1207 /* Compute length of text in len. */
1208 len = strlen (text);
1209
1210 /* Decide how much of that length to hash on */
1211 hash_len = len;
1212 if (warn_id_clash && (unsigned)len > id_clash_len)
1213 hash_len = id_clash_len;
1214
1215 /* Compute hash code */
1216 hi = hash_len * 613 + (unsigned) text[0];
1217 for (i = 1; i < hash_len; i += 2)
1218 hi = ((hi * 613) + (unsigned) (text[i]));
1219
1220 hi &= (1 << HASHBITS) - 1;
1221 hi %= MAX_HASH_TABLE;
1222
1223 /* Search table for identifier */
1224 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1225 if (IDENTIFIER_LENGTH (idp) == len
1226 && IDENTIFIER_POINTER (idp)[0] == text[0]
1227 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1228 return idp; /* <-- return if found */
1229
1230 /* Not found; optionally warn about a similar identifier */
1231 if (warn_id_clash && do_identifier_warnings && (unsigned)len >= id_clash_len)
1232 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1233 if (!strncmp (IDENTIFIER_POINTER (idp), text, id_clash_len))
1234 {
1235 warning ("`%s' and `%s' identical in first %d characters",
1236 IDENTIFIER_POINTER (idp), text, id_clash_len);
1237 break;
1238 }
1239
1240 if (tree_code_length[(int) IDENTIFIER_NODE] < 0)
1241 abort (); /* set_identifier_size hasn't been called. */
1242
1243 /* Not found, create one, add to chain */
1244 idp = make_node (IDENTIFIER_NODE);
1245 IDENTIFIER_LENGTH (idp) = len;
1246 #ifdef GATHER_STATISTICS
1247 id_string_size += len;
1248 #endif
1249
1250 if (ggc_p)
1251 IDENTIFIER_POINTER (idp) = ggc_alloc_string (text, len);
1252 else
1253 IDENTIFIER_POINTER (idp) = obstack_copy0 (&permanent_obstack, text, len);
1254
1255 TREE_CHAIN (idp) = hash_table[hi];
1256 hash_table[hi] = idp;
1257 return idp; /* <-- return if created */
1258 }
1259
1260 /* If an identifier with the name TEXT (a null-terminated string) has
1261 previously been referred to, return that node; otherwise return
1262 NULL_TREE. */
1263
1264 tree
1265 maybe_get_identifier (text)
1266 register const char *text;
1267 {
1268 register int hi;
1269 register int i;
1270 register tree idp;
1271 register int len, hash_len;
1272
1273 /* Compute length of text in len. */
1274 len = strlen (text);
1275
1276 /* Decide how much of that length to hash on */
1277 hash_len = len;
1278 if (warn_id_clash && (unsigned)len > id_clash_len)
1279 hash_len = id_clash_len;
1280
1281 /* Compute hash code */
1282 hi = hash_len * 613 + (unsigned) text[0];
1283 for (i = 1; i < hash_len; i += 2)
1284 hi = ((hi * 613) + (unsigned) (text[i]));
1285
1286 hi &= (1 << HASHBITS) - 1;
1287 hi %= MAX_HASH_TABLE;
1288
1289 /* Search table for identifier */
1290 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1291 if (IDENTIFIER_LENGTH (idp) == len
1292 && IDENTIFIER_POINTER (idp)[0] == text[0]
1293 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1294 return idp; /* <-- return if found */
1295
1296 return NULL_TREE;
1297 }
1298
1299 /* Enable warnings on similar identifiers (if requested).
1300 Done after the built-in identifiers are created. */
1301
1302 void
1303 start_identifier_warnings ()
1304 {
1305 do_identifier_warnings = 1;
1306 }
1307
1308 /* Record the size of an identifier node for the language in use.
1309 SIZE is the total size in bytes.
1310 This is called by the language-specific files. This must be
1311 called before allocating any identifiers. */
1312
1313 void
1314 set_identifier_size (size)
1315 int size;
1316 {
1317 tree_code_length[(int) IDENTIFIER_NODE]
1318 = (size - sizeof (struct tree_common)) / sizeof (tree);
1319 }
1320 \f
1321 /* Return a newly constructed INTEGER_CST node whose constant value
1322 is specified by the two ints LOW and HI.
1323 The TREE_TYPE is set to `int'.
1324
1325 This function should be used via the `build_int_2' macro. */
1326
1327 tree
1328 build_int_2_wide (low, hi)
1329 HOST_WIDE_INT low, hi;
1330 {
1331 register tree t = make_node (INTEGER_CST);
1332 TREE_INT_CST_LOW (t) = low;
1333 TREE_INT_CST_HIGH (t) = hi;
1334 TREE_TYPE (t) = integer_type_node;
1335 return t;
1336 }
1337
1338 /* Return a new REAL_CST node whose type is TYPE and value is D. */
1339
1340 tree
1341 build_real (type, d)
1342 tree type;
1343 REAL_VALUE_TYPE d;
1344 {
1345 tree v;
1346 int overflow = 0;
1347
1348 /* Check for valid float value for this type on this target machine;
1349 if not, can print error message and store a valid value in D. */
1350 #ifdef CHECK_FLOAT_VALUE
1351 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1352 #endif
1353
1354 v = make_node (REAL_CST);
1355 TREE_TYPE (v) = type;
1356 TREE_REAL_CST (v) = d;
1357 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1358 return v;
1359 }
1360
1361 /* Return a new REAL_CST node whose type is TYPE
1362 and whose value is the integer value of the INTEGER_CST node I. */
1363
1364 #if !defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC)
1365
1366 REAL_VALUE_TYPE
1367 real_value_from_int_cst (type, i)
1368 tree type, i;
1369 {
1370 REAL_VALUE_TYPE d;
1371
1372 #ifdef REAL_ARITHMETIC
1373 if (! TREE_UNSIGNED (TREE_TYPE (i)))
1374 REAL_VALUE_FROM_INT (d, TREE_INT_CST_LOW (i), TREE_INT_CST_HIGH (i),
1375 TYPE_MODE (type));
1376 else
1377 REAL_VALUE_FROM_UNSIGNED_INT (d, TREE_INT_CST_LOW (i),
1378 TREE_INT_CST_HIGH (i), TYPE_MODE (type));
1379 #else /* not REAL_ARITHMETIC */
1380 /* Some 386 compilers mishandle unsigned int to float conversions,
1381 so introduce a temporary variable E to avoid those bugs. */
1382 if (TREE_INT_CST_HIGH (i) < 0 && ! TREE_UNSIGNED (TREE_TYPE (i)))
1383 {
1384 REAL_VALUE_TYPE e;
1385
1386 d = (double) (~ TREE_INT_CST_HIGH (i));
1387 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1388 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1389 d *= e;
1390 e = (double) (unsigned HOST_WIDE_INT) (~ TREE_INT_CST_LOW (i));
1391 d += e;
1392 d = (- d - 1.0);
1393 }
1394 else
1395 {
1396 REAL_VALUE_TYPE e;
1397
1398 d = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_HIGH (i);
1399 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1400 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1401 d *= e;
1402 e = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_LOW (i);
1403 d += e;
1404 }
1405 #endif /* not REAL_ARITHMETIC */
1406 return d;
1407 }
1408
1409 struct brfic_args
1410 {
1411 /* Input */
1412 tree type, i;
1413 /* Output */
1414 REAL_VALUE_TYPE d;
1415 };
1416
1417 static void
1418 build_real_from_int_cst_1 (data)
1419 PTR data;
1420 {
1421 struct brfic_args * args = (struct brfic_args *) data;
1422
1423 #ifdef REAL_ARITHMETIC
1424 args->d = real_value_from_int_cst (args->type, args->i);
1425 #else
1426 args->d =
1427 REAL_VALUE_TRUNCATE (TYPE_MODE (args->type),
1428 real_value_from_int_cst (args->type, args->i));
1429 #endif
1430 }
1431
1432 /* This function can't be implemented if we can't do arithmetic
1433 on the float representation. */
1434
1435 tree
1436 build_real_from_int_cst (type, i)
1437 tree type;
1438 tree i;
1439 {
1440 tree v;
1441 int overflow = TREE_OVERFLOW (i);
1442 REAL_VALUE_TYPE d;
1443 struct brfic_args args;
1444
1445 v = make_node (REAL_CST);
1446 TREE_TYPE (v) = type;
1447
1448 /* Setup input for build_real_from_int_cst_1() */
1449 args.type = type;
1450 args.i = i;
1451
1452 if (do_float_handler (build_real_from_int_cst_1, (PTR) &args))
1453 {
1454 /* Receive output from build_real_from_int_cst_1() */
1455 d = args.d;
1456 }
1457 else
1458 {
1459 /* We got an exception from build_real_from_int_cst_1() */
1460 d = dconst0;
1461 overflow = 1;
1462 }
1463
1464 /* Check for valid float value for this type on this target machine. */
1465
1466 #ifdef CHECK_FLOAT_VALUE
1467 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1468 #endif
1469
1470 TREE_REAL_CST (v) = d;
1471 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1472 return v;
1473 }
1474
1475 #endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */
1476
1477 /* Return a newly constructed STRING_CST node whose value is
1478 the LEN characters at STR.
1479 The TREE_TYPE is not initialized. */
1480
1481 tree
1482 build_string (len, str)
1483 int len;
1484 const char *str;
1485 {
1486 /* Put the string in saveable_obstack since it will be placed in the RTL
1487 for an "asm" statement and will also be kept around a while if
1488 deferring constant output in varasm.c. */
1489
1490 register tree s = make_node (STRING_CST);
1491 TREE_STRING_LENGTH (s) = len;
1492 if (ggc_p)
1493 TREE_STRING_POINTER (s) = ggc_alloc_string (str, len);
1494 else
1495 TREE_STRING_POINTER (s) = obstack_copy0 (saveable_obstack, str, len);
1496 return s;
1497 }
1498
1499 /* Return a newly constructed COMPLEX_CST node whose value is
1500 specified by the real and imaginary parts REAL and IMAG.
1501 Both REAL and IMAG should be constant nodes. TYPE, if specified,
1502 will be the type of the COMPLEX_CST; otherwise a new type will be made. */
1503
1504 tree
1505 build_complex (type, real, imag)
1506 tree type;
1507 tree real, imag;
1508 {
1509 register tree t = make_node (COMPLEX_CST);
1510
1511 TREE_REALPART (t) = real;
1512 TREE_IMAGPART (t) = imag;
1513 TREE_TYPE (t) = type ? type : build_complex_type (TREE_TYPE (real));
1514 TREE_OVERFLOW (t) = TREE_OVERFLOW (real) | TREE_OVERFLOW (imag);
1515 TREE_CONSTANT_OVERFLOW (t)
1516 = TREE_CONSTANT_OVERFLOW (real) | TREE_CONSTANT_OVERFLOW (imag);
1517 return t;
1518 }
1519
1520 /* Build a newly constructed TREE_VEC node of length LEN. */
1521
1522 tree
1523 make_tree_vec (len)
1524 int len;
1525 {
1526 register tree t;
1527 register int length = (len-1) * sizeof (tree) + sizeof (struct tree_vec);
1528 register struct obstack *obstack = current_obstack;
1529
1530 #ifdef GATHER_STATISTICS
1531 tree_node_counts[(int)vec_kind]++;
1532 tree_node_sizes[(int)vec_kind] += length;
1533 #endif
1534
1535 if (ggc_p)
1536 t = ggc_alloc_tree (length);
1537 else
1538 {
1539 t = (tree) obstack_alloc (obstack, length);
1540 bzero ((PTR) t, length);
1541 }
1542
1543 TREE_SET_CODE (t, TREE_VEC);
1544 TREE_VEC_LENGTH (t) = len;
1545 if (obstack == &permanent_obstack)
1546 TREE_PERMANENT (t) = 1;
1547
1548 return t;
1549 }
1550 \f
1551 /* Return 1 if EXPR is the integer constant zero or a complex constant
1552 of zero. */
1553
1554 int
1555 integer_zerop (expr)
1556 tree expr;
1557 {
1558 STRIP_NOPS (expr);
1559
1560 return ((TREE_CODE (expr) == INTEGER_CST
1561 && ! TREE_CONSTANT_OVERFLOW (expr)
1562 && TREE_INT_CST_LOW (expr) == 0
1563 && TREE_INT_CST_HIGH (expr) == 0)
1564 || (TREE_CODE (expr) == COMPLEX_CST
1565 && integer_zerop (TREE_REALPART (expr))
1566 && integer_zerop (TREE_IMAGPART (expr))));
1567 }
1568
1569 /* Return 1 if EXPR is the integer constant one or the corresponding
1570 complex constant. */
1571
1572 int
1573 integer_onep (expr)
1574 tree expr;
1575 {
1576 STRIP_NOPS (expr);
1577
1578 return ((TREE_CODE (expr) == INTEGER_CST
1579 && ! TREE_CONSTANT_OVERFLOW (expr)
1580 && TREE_INT_CST_LOW (expr) == 1
1581 && TREE_INT_CST_HIGH (expr) == 0)
1582 || (TREE_CODE (expr) == COMPLEX_CST
1583 && integer_onep (TREE_REALPART (expr))
1584 && integer_zerop (TREE_IMAGPART (expr))));
1585 }
1586
1587 /* Return 1 if EXPR is an integer containing all 1's in as much precision as
1588 it contains. Likewise for the corresponding complex constant. */
1589
1590 int
1591 integer_all_onesp (expr)
1592 tree expr;
1593 {
1594 register int prec;
1595 register int uns;
1596
1597 STRIP_NOPS (expr);
1598
1599 if (TREE_CODE (expr) == COMPLEX_CST
1600 && integer_all_onesp (TREE_REALPART (expr))
1601 && integer_zerop (TREE_IMAGPART (expr)))
1602 return 1;
1603
1604 else if (TREE_CODE (expr) != INTEGER_CST
1605 || TREE_CONSTANT_OVERFLOW (expr))
1606 return 0;
1607
1608 uns = TREE_UNSIGNED (TREE_TYPE (expr));
1609 if (!uns)
1610 return TREE_INT_CST_LOW (expr) == -1 && TREE_INT_CST_HIGH (expr) == -1;
1611
1612 /* Note that using TYPE_PRECISION here is wrong. We care about the
1613 actual bits, not the (arbitrary) range of the type. */
1614 prec = GET_MODE_BITSIZE (TYPE_MODE (TREE_TYPE (expr)));
1615 if (prec >= HOST_BITS_PER_WIDE_INT)
1616 {
1617 int high_value, shift_amount;
1618
1619 shift_amount = prec - HOST_BITS_PER_WIDE_INT;
1620
1621 if (shift_amount > HOST_BITS_PER_WIDE_INT)
1622 /* Can not handle precisions greater than twice the host int size. */
1623 abort ();
1624 else if (shift_amount == HOST_BITS_PER_WIDE_INT)
1625 /* Shifting by the host word size is undefined according to the ANSI
1626 standard, so we must handle this as a special case. */
1627 high_value = -1;
1628 else
1629 high_value = ((HOST_WIDE_INT) 1 << shift_amount) - 1;
1630
1631 return TREE_INT_CST_LOW (expr) == -1
1632 && TREE_INT_CST_HIGH (expr) == high_value;
1633 }
1634 else
1635 return TREE_INT_CST_LOW (expr) == ((HOST_WIDE_INT) 1 << prec) - 1;
1636 }
1637
1638 /* Return 1 if EXPR is an integer constant that is a power of 2 (i.e., has only
1639 one bit on). */
1640
1641 int
1642 integer_pow2p (expr)
1643 tree expr;
1644 {
1645 int prec;
1646 HOST_WIDE_INT high, low;
1647
1648 STRIP_NOPS (expr);
1649
1650 if (TREE_CODE (expr) == COMPLEX_CST
1651 && integer_pow2p (TREE_REALPART (expr))
1652 && integer_zerop (TREE_IMAGPART (expr)))
1653 return 1;
1654
1655 if (TREE_CODE (expr) != INTEGER_CST || TREE_CONSTANT_OVERFLOW (expr))
1656 return 0;
1657
1658 prec = (POINTER_TYPE_P (TREE_TYPE (expr))
1659 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1660 high = TREE_INT_CST_HIGH (expr);
1661 low = TREE_INT_CST_LOW (expr);
1662
1663 /* First clear all bits that are beyond the type's precision in case
1664 we've been sign extended. */
1665
1666 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1667 ;
1668 else if (prec > HOST_BITS_PER_WIDE_INT)
1669 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1670 else
1671 {
1672 high = 0;
1673 if (prec < HOST_BITS_PER_WIDE_INT)
1674 low &= ~((HOST_WIDE_INT) (-1) << prec);
1675 }
1676
1677 if (high == 0 && low == 0)
1678 return 0;
1679
1680 return ((high == 0 && (low & (low - 1)) == 0)
1681 || (low == 0 && (high & (high - 1)) == 0));
1682 }
1683
1684 /* Return the power of two represented by a tree node known to be a
1685 power of two. */
1686
1687 int
1688 tree_log2 (expr)
1689 tree expr;
1690 {
1691 int prec;
1692 HOST_WIDE_INT high, low;
1693
1694 STRIP_NOPS (expr);
1695
1696 if (TREE_CODE (expr) == COMPLEX_CST)
1697 return tree_log2 (TREE_REALPART (expr));
1698
1699 prec = (POINTER_TYPE_P (TREE_TYPE (expr))
1700 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1701
1702 high = TREE_INT_CST_HIGH (expr);
1703 low = TREE_INT_CST_LOW (expr);
1704
1705 /* First clear all bits that are beyond the type's precision in case
1706 we've been sign extended. */
1707
1708 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1709 ;
1710 else if (prec > HOST_BITS_PER_WIDE_INT)
1711 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1712 else
1713 {
1714 high = 0;
1715 if (prec < HOST_BITS_PER_WIDE_INT)
1716 low &= ~((HOST_WIDE_INT) (-1) << prec);
1717 }
1718
1719 return (high != 0 ? HOST_BITS_PER_WIDE_INT + exact_log2 (high)
1720 : exact_log2 (low));
1721 }
1722
1723 /* Return 1 if EXPR is the real constant zero. */
1724
1725 int
1726 real_zerop (expr)
1727 tree expr;
1728 {
1729 STRIP_NOPS (expr);
1730
1731 return ((TREE_CODE (expr) == REAL_CST
1732 && ! TREE_CONSTANT_OVERFLOW (expr)
1733 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst0))
1734 || (TREE_CODE (expr) == COMPLEX_CST
1735 && real_zerop (TREE_REALPART (expr))
1736 && real_zerop (TREE_IMAGPART (expr))));
1737 }
1738
1739 /* Return 1 if EXPR is the real constant one in real or complex form. */
1740
1741 int
1742 real_onep (expr)
1743 tree expr;
1744 {
1745 STRIP_NOPS (expr);
1746
1747 return ((TREE_CODE (expr) == REAL_CST
1748 && ! TREE_CONSTANT_OVERFLOW (expr)
1749 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst1))
1750 || (TREE_CODE (expr) == COMPLEX_CST
1751 && real_onep (TREE_REALPART (expr))
1752 && real_zerop (TREE_IMAGPART (expr))));
1753 }
1754
1755 /* Return 1 if EXPR is the real constant two. */
1756
1757 int
1758 real_twop (expr)
1759 tree expr;
1760 {
1761 STRIP_NOPS (expr);
1762
1763 return ((TREE_CODE (expr) == REAL_CST
1764 && ! TREE_CONSTANT_OVERFLOW (expr)
1765 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst2))
1766 || (TREE_CODE (expr) == COMPLEX_CST
1767 && real_twop (TREE_REALPART (expr))
1768 && real_zerop (TREE_IMAGPART (expr))));
1769 }
1770
1771 /* Nonzero if EXP is a constant or a cast of a constant. */
1772
1773 int
1774 really_constant_p (exp)
1775 tree exp;
1776 {
1777 /* This is not quite the same as STRIP_NOPS. It does more. */
1778 while (TREE_CODE (exp) == NOP_EXPR
1779 || TREE_CODE (exp) == CONVERT_EXPR
1780 || TREE_CODE (exp) == NON_LVALUE_EXPR)
1781 exp = TREE_OPERAND (exp, 0);
1782 return TREE_CONSTANT (exp);
1783 }
1784 \f
1785 /* Return first list element whose TREE_VALUE is ELEM.
1786 Return 0 if ELEM is not in LIST. */
1787
1788 tree
1789 value_member (elem, list)
1790 tree elem, list;
1791 {
1792 while (list)
1793 {
1794 if (elem == TREE_VALUE (list))
1795 return list;
1796 list = TREE_CHAIN (list);
1797 }
1798 return NULL_TREE;
1799 }
1800
1801 /* Return first list element whose TREE_PURPOSE is ELEM.
1802 Return 0 if ELEM is not in LIST. */
1803
1804 tree
1805 purpose_member (elem, list)
1806 tree elem, list;
1807 {
1808 while (list)
1809 {
1810 if (elem == TREE_PURPOSE (list))
1811 return list;
1812 list = TREE_CHAIN (list);
1813 }
1814 return NULL_TREE;
1815 }
1816
1817 /* Return first list element whose BINFO_TYPE is ELEM.
1818 Return 0 if ELEM is not in LIST. */
1819
1820 tree
1821 binfo_member (elem, list)
1822 tree elem, list;
1823 {
1824 while (list)
1825 {
1826 if (elem == BINFO_TYPE (list))
1827 return list;
1828 list = TREE_CHAIN (list);
1829 }
1830 return NULL_TREE;
1831 }
1832
1833 /* Return nonzero if ELEM is part of the chain CHAIN. */
1834
1835 int
1836 chain_member (elem, chain)
1837 tree elem, chain;
1838 {
1839 while (chain)
1840 {
1841 if (elem == chain)
1842 return 1;
1843 chain = TREE_CHAIN (chain);
1844 }
1845
1846 return 0;
1847 }
1848
1849 /* Return nonzero if ELEM is equal to TREE_VALUE (CHAIN) for any piece of
1850 chain CHAIN. */
1851 /* ??? This function was added for machine specific attributes but is no
1852 longer used. It could be deleted if we could confirm all front ends
1853 don't use it. */
1854
1855 int
1856 chain_member_value (elem, chain)
1857 tree elem, chain;
1858 {
1859 while (chain)
1860 {
1861 if (elem == TREE_VALUE (chain))
1862 return 1;
1863 chain = TREE_CHAIN (chain);
1864 }
1865
1866 return 0;
1867 }
1868
1869 /* Return nonzero if ELEM is equal to TREE_PURPOSE (CHAIN)
1870 for any piece of chain CHAIN. */
1871 /* ??? This function was added for machine specific attributes but is no
1872 longer used. It could be deleted if we could confirm all front ends
1873 don't use it. */
1874
1875 int
1876 chain_member_purpose (elem, chain)
1877 tree elem, chain;
1878 {
1879 while (chain)
1880 {
1881 if (elem == TREE_PURPOSE (chain))
1882 return 1;
1883 chain = TREE_CHAIN (chain);
1884 }
1885
1886 return 0;
1887 }
1888
1889 /* Return the length of a chain of nodes chained through TREE_CHAIN.
1890 We expect a null pointer to mark the end of the chain.
1891 This is the Lisp primitive `length'. */
1892
1893 int
1894 list_length (t)
1895 tree t;
1896 {
1897 register tree tail;
1898 register int len = 0;
1899
1900 for (tail = t; tail; tail = TREE_CHAIN (tail))
1901 len++;
1902
1903 return len;
1904 }
1905
1906 /* Concatenate two chains of nodes (chained through TREE_CHAIN)
1907 by modifying the last node in chain 1 to point to chain 2.
1908 This is the Lisp primitive `nconc'. */
1909
1910 tree
1911 chainon (op1, op2)
1912 tree op1, op2;
1913 {
1914
1915 if (op1)
1916 {
1917 register tree t1;
1918 #ifdef ENABLE_CHECKING
1919 register tree t2;
1920 #endif
1921
1922 for (t1 = op1; TREE_CHAIN (t1); t1 = TREE_CHAIN (t1))
1923 ;
1924 TREE_CHAIN (t1) = op2;
1925 #ifdef ENABLE_CHECKING
1926 for (t2 = op2; t2; t2 = TREE_CHAIN (t2))
1927 if (t2 == t1)
1928 abort (); /* Circularity created. */
1929 #endif
1930 return op1;
1931 }
1932 else return op2;
1933 }
1934
1935 /* Return the last node in a chain of nodes (chained through TREE_CHAIN). */
1936
1937 tree
1938 tree_last (chain)
1939 register tree chain;
1940 {
1941 register tree next;
1942 if (chain)
1943 while ((next = TREE_CHAIN (chain)))
1944 chain = next;
1945 return chain;
1946 }
1947
1948 /* Reverse the order of elements in the chain T,
1949 and return the new head of the chain (old last element). */
1950
1951 tree
1952 nreverse (t)
1953 tree t;
1954 {
1955 register tree prev = 0, decl, next;
1956 for (decl = t; decl; decl = next)
1957 {
1958 next = TREE_CHAIN (decl);
1959 TREE_CHAIN (decl) = prev;
1960 prev = decl;
1961 }
1962 return prev;
1963 }
1964
1965 /* Given a chain CHAIN of tree nodes,
1966 construct and return a list of those nodes. */
1967
1968 tree
1969 listify (chain)
1970 tree chain;
1971 {
1972 tree result = NULL_TREE;
1973 tree in_tail = chain;
1974 tree out_tail = NULL_TREE;
1975
1976 while (in_tail)
1977 {
1978 tree next = tree_cons (NULL_TREE, in_tail, NULL_TREE);
1979 if (out_tail)
1980 TREE_CHAIN (out_tail) = next;
1981 else
1982 result = next;
1983 out_tail = next;
1984 in_tail = TREE_CHAIN (in_tail);
1985 }
1986
1987 return result;
1988 }
1989 \f
1990 /* Return a newly created TREE_LIST node whose
1991 purpose and value fields are PARM and VALUE. */
1992
1993 tree
1994 build_tree_list (parm, value)
1995 tree parm, value;
1996 {
1997 register tree t = make_node (TREE_LIST);
1998 TREE_PURPOSE (t) = parm;
1999 TREE_VALUE (t) = value;
2000 return t;
2001 }
2002
2003 /* Similar, but build on the temp_decl_obstack. */
2004
2005 tree
2006 build_decl_list (parm, value)
2007 tree parm, value;
2008 {
2009 register tree node;
2010 register struct obstack *ambient_obstack = current_obstack;
2011 current_obstack = &temp_decl_obstack;
2012 node = build_tree_list (parm, value);
2013 current_obstack = ambient_obstack;
2014 return node;
2015 }
2016
2017 /* Similar, but build on the expression_obstack. */
2018
2019 tree
2020 build_expr_list (parm, value)
2021 tree parm, value;
2022 {
2023 register tree node;
2024 register struct obstack *ambient_obstack = current_obstack;
2025 current_obstack = expression_obstack;
2026 node = build_tree_list (parm, value);
2027 current_obstack = ambient_obstack;
2028 return node;
2029 }
2030
2031 /* Return a newly created TREE_LIST node whose
2032 purpose and value fields are PARM and VALUE
2033 and whose TREE_CHAIN is CHAIN. */
2034
2035 tree
2036 tree_cons (purpose, value, chain)
2037 tree purpose, value, chain;
2038 {
2039 #if 0
2040 register tree node = make_node (TREE_LIST);
2041 #else
2042 register tree node;
2043
2044 if (ggc_p)
2045 node = ggc_alloc_tree (sizeof (struct tree_list));
2046 else
2047 {
2048 node = (tree) obstack_alloc (current_obstack, sizeof (struct tree_list));
2049 bzero (node, sizeof (struct tree_common));
2050 }
2051
2052 #ifdef GATHER_STATISTICS
2053 tree_node_counts[(int)x_kind]++;
2054 tree_node_sizes[(int)x_kind] += sizeof (struct tree_list);
2055 #endif
2056
2057
2058 TREE_SET_CODE (node, TREE_LIST);
2059 if (current_obstack == &permanent_obstack)
2060 TREE_PERMANENT (node) = 1;
2061 #endif
2062
2063 TREE_CHAIN (node) = chain;
2064 TREE_PURPOSE (node) = purpose;
2065 TREE_VALUE (node) = value;
2066 return node;
2067 }
2068
2069 /* Similar, but build on the temp_decl_obstack. */
2070
2071 tree
2072 decl_tree_cons (purpose, value, chain)
2073 tree purpose, value, chain;
2074 {
2075 register tree node;
2076 register struct obstack *ambient_obstack = current_obstack;
2077 current_obstack = &temp_decl_obstack;
2078 node = tree_cons (purpose, value, chain);
2079 current_obstack = ambient_obstack;
2080 return node;
2081 }
2082
2083 /* Similar, but build on the expression_obstack. */
2084
2085 tree
2086 expr_tree_cons (purpose, value, chain)
2087 tree purpose, value, chain;
2088 {
2089 register tree node;
2090 register struct obstack *ambient_obstack = current_obstack;
2091 current_obstack = expression_obstack;
2092 node = tree_cons (purpose, value, chain);
2093 current_obstack = ambient_obstack;
2094 return node;
2095 }
2096
2097 /* Same as `tree_cons' but make a permanent object. */
2098
2099 tree
2100 perm_tree_cons (purpose, value, chain)
2101 tree purpose, value, chain;
2102 {
2103 register tree node;
2104 register struct obstack *ambient_obstack = current_obstack;
2105 current_obstack = &permanent_obstack;
2106
2107 node = tree_cons (purpose, value, chain);
2108 current_obstack = ambient_obstack;
2109 return node;
2110 }
2111
2112 /* Same as `tree_cons', but make this node temporary, regardless. */
2113
2114 tree
2115 temp_tree_cons (purpose, value, chain)
2116 tree purpose, value, chain;
2117 {
2118 register tree node;
2119 register struct obstack *ambient_obstack = current_obstack;
2120 current_obstack = &temporary_obstack;
2121
2122 node = tree_cons (purpose, value, chain);
2123 current_obstack = ambient_obstack;
2124 return node;
2125 }
2126
2127 /* Same as `tree_cons', but save this node if the function's RTL is saved. */
2128
2129 tree
2130 saveable_tree_cons (purpose, value, chain)
2131 tree purpose, value, chain;
2132 {
2133 register tree node;
2134 register struct obstack *ambient_obstack = current_obstack;
2135 current_obstack = saveable_obstack;
2136
2137 node = tree_cons (purpose, value, chain);
2138 current_obstack = ambient_obstack;
2139 return node;
2140 }
2141 \f
2142 /* Return the size nominally occupied by an object of type TYPE
2143 when it resides in memory. The value is measured in units of bytes,
2144 and its data type is that normally used for type sizes
2145 (which is the first type created by make_signed_type or
2146 make_unsigned_type). */
2147
2148 tree
2149 size_in_bytes (type)
2150 tree type;
2151 {
2152 tree t;
2153
2154 if (type == error_mark_node)
2155 return integer_zero_node;
2156
2157 type = TYPE_MAIN_VARIANT (type);
2158 t = TYPE_SIZE_UNIT (type);
2159 if (t == 0)
2160 {
2161 incomplete_type_error (NULL_TREE, type);
2162 return integer_zero_node;
2163 }
2164 if (TREE_CODE (t) == INTEGER_CST)
2165 force_fit_type (t, 0);
2166
2167 return t;
2168 }
2169
2170 /* Return the size of TYPE (in bytes) as a wide integer
2171 or return -1 if the size can vary or is larger than an integer. */
2172
2173 HOST_WIDE_INT
2174 int_size_in_bytes (type)
2175 tree type;
2176 {
2177 tree t;
2178
2179 if (type == error_mark_node)
2180 return 0;
2181
2182 type = TYPE_MAIN_VARIANT (type);
2183 t = TYPE_SIZE_UNIT (type);
2184 if (t == 0
2185 || TREE_CODE (t) != INTEGER_CST
2186 || TREE_INT_CST_HIGH (t) != 0)
2187 return -1;
2188
2189 return TREE_INT_CST_LOW (t);
2190 }
2191 \f
2192 /* Return, as a tree node, the number of elements for TYPE (which is an
2193 ARRAY_TYPE) minus one. This counts only elements of the top array.
2194
2195 Don't let any SAVE_EXPRs escape; if we are called as part of a cleanup
2196 action, they would get unsaved. */
2197
2198 tree
2199 array_type_nelts (type)
2200 tree type;
2201 {
2202 tree index_type, min, max;
2203
2204 /* If they did it with unspecified bounds, then we should have already
2205 given an error about it before we got here. */
2206 if (! TYPE_DOMAIN (type))
2207 return error_mark_node;
2208
2209 index_type = TYPE_DOMAIN (type);
2210 min = TYPE_MIN_VALUE (index_type);
2211 max = TYPE_MAX_VALUE (index_type);
2212
2213 if (! TREE_CONSTANT (min))
2214 {
2215 STRIP_NOPS (min);
2216 if (TREE_CODE (min) == SAVE_EXPR && SAVE_EXPR_RTL (min))
2217 min = build (RTL_EXPR, TREE_TYPE (TYPE_MIN_VALUE (index_type)), 0,
2218 SAVE_EXPR_RTL (min));
2219 else
2220 min = TYPE_MIN_VALUE (index_type);
2221 }
2222
2223 if (! TREE_CONSTANT (max))
2224 {
2225 STRIP_NOPS (max);
2226 if (TREE_CODE (max) == SAVE_EXPR && SAVE_EXPR_RTL (max))
2227 max = build (RTL_EXPR, TREE_TYPE (TYPE_MAX_VALUE (index_type)), 0,
2228 SAVE_EXPR_RTL (max));
2229 else
2230 max = TYPE_MAX_VALUE (index_type);
2231 }
2232
2233 return (integer_zerop (min)
2234 ? max
2235 : fold (build (MINUS_EXPR, TREE_TYPE (max), max, min)));
2236 }
2237 \f
2238 /* Return nonzero if arg is static -- a reference to an object in
2239 static storage. This is not the same as the C meaning of `static'. */
2240
2241 int
2242 staticp (arg)
2243 tree arg;
2244 {
2245 switch (TREE_CODE (arg))
2246 {
2247 case FUNCTION_DECL:
2248 /* Nested functions aren't static, since taking their address
2249 involves a trampoline. */
2250 return (decl_function_context (arg) == 0 || DECL_NO_STATIC_CHAIN (arg))
2251 && ! DECL_NON_ADDR_CONST_P (arg);
2252
2253 case VAR_DECL:
2254 return (TREE_STATIC (arg) || DECL_EXTERNAL (arg))
2255 && ! DECL_NON_ADDR_CONST_P (arg);
2256
2257 case CONSTRUCTOR:
2258 return TREE_STATIC (arg);
2259
2260 case STRING_CST:
2261 return 1;
2262
2263 /* If we are referencing a bitfield, we can't evaluate an
2264 ADDR_EXPR at compile time and so it isn't a constant. */
2265 case COMPONENT_REF:
2266 return (! DECL_BIT_FIELD (TREE_OPERAND (arg, 1))
2267 && staticp (TREE_OPERAND (arg, 0)));
2268
2269 case BIT_FIELD_REF:
2270 return 0;
2271
2272 #if 0
2273 /* This case is technically correct, but results in setting
2274 TREE_CONSTANT on ADDR_EXPRs that cannot be evaluated at
2275 compile time. */
2276 case INDIRECT_REF:
2277 return TREE_CONSTANT (TREE_OPERAND (arg, 0));
2278 #endif
2279
2280 case ARRAY_REF:
2281 if (TREE_CODE (TYPE_SIZE (TREE_TYPE (arg))) == INTEGER_CST
2282 && TREE_CODE (TREE_OPERAND (arg, 1)) == INTEGER_CST)
2283 return staticp (TREE_OPERAND (arg, 0));
2284
2285 default:
2286 return 0;
2287 }
2288 }
2289 \f
2290 /* Wrap a SAVE_EXPR around EXPR, if appropriate.
2291 Do this to any expression which may be used in more than one place,
2292 but must be evaluated only once.
2293
2294 Normally, expand_expr would reevaluate the expression each time.
2295 Calling save_expr produces something that is evaluated and recorded
2296 the first time expand_expr is called on it. Subsequent calls to
2297 expand_expr just reuse the recorded value.
2298
2299 The call to expand_expr that generates code that actually computes
2300 the value is the first call *at compile time*. Subsequent calls
2301 *at compile time* generate code to use the saved value.
2302 This produces correct result provided that *at run time* control
2303 always flows through the insns made by the first expand_expr
2304 before reaching the other places where the save_expr was evaluated.
2305 You, the caller of save_expr, must make sure this is so.
2306
2307 Constants, and certain read-only nodes, are returned with no
2308 SAVE_EXPR because that is safe. Expressions containing placeholders
2309 are not touched; see tree.def for an explanation of what these
2310 are used for. */
2311
2312 tree
2313 save_expr (expr)
2314 tree expr;
2315 {
2316 register tree t = fold (expr);
2317
2318 /* We don't care about whether this can be used as an lvalue in this
2319 context. */
2320 while (TREE_CODE (t) == NON_LVALUE_EXPR)
2321 t = TREE_OPERAND (t, 0);
2322
2323 /* If the tree evaluates to a constant, then we don't want to hide that
2324 fact (i.e. this allows further folding, and direct checks for constants).
2325 However, a read-only object that has side effects cannot be bypassed.
2326 Since it is no problem to reevaluate literals, we just return the
2327 literal node. */
2328
2329 if (TREE_CONSTANT (t) || (TREE_READONLY (t) && ! TREE_SIDE_EFFECTS (t))
2330 || TREE_CODE (t) == SAVE_EXPR || TREE_CODE (t) == ERROR_MARK)
2331 return t;
2332
2333 /* If T contains a PLACEHOLDER_EXPR, we must evaluate it each time, since
2334 it means that the size or offset of some field of an object depends on
2335 the value within another field.
2336
2337 Note that it must not be the case that T contains both a PLACEHOLDER_EXPR
2338 and some variable since it would then need to be both evaluated once and
2339 evaluated more than once. Front-ends must assure this case cannot
2340 happen by surrounding any such subexpressions in their own SAVE_EXPR
2341 and forcing evaluation at the proper time. */
2342 if (contains_placeholder_p (t))
2343 return t;
2344
2345 t = build (SAVE_EXPR, TREE_TYPE (expr), t, current_function_decl, NULL_TREE);
2346
2347 /* This expression might be placed ahead of a jump to ensure that the
2348 value was computed on both sides of the jump. So make sure it isn't
2349 eliminated as dead. */
2350 TREE_SIDE_EFFECTS (t) = 1;
2351 return t;
2352 }
2353
2354 /* Arrange for an expression to be expanded multiple independent
2355 times. This is useful for cleanup actions, as the backend can
2356 expand them multiple times in different places. */
2357
2358 tree
2359 unsave_expr (expr)
2360 tree expr;
2361 {
2362 tree t;
2363
2364 /* If this is already protected, no sense in protecting it again. */
2365 if (TREE_CODE (expr) == UNSAVE_EXPR)
2366 return expr;
2367
2368 t = build1 (UNSAVE_EXPR, TREE_TYPE (expr), expr);
2369 TREE_SIDE_EFFECTS (t) = TREE_SIDE_EFFECTS (expr);
2370 return t;
2371 }
2372
2373 /* Returns the index of the first non-tree operand for CODE, or the number
2374 of operands if all are trees. */
2375
2376 int
2377 first_rtl_op (code)
2378 enum tree_code code;
2379 {
2380 switch (code)
2381 {
2382 case SAVE_EXPR:
2383 return 2;
2384 case GOTO_SUBROUTINE_EXPR:
2385 case RTL_EXPR:
2386 return 0;
2387 case CALL_EXPR:
2388 return 2;
2389 case WITH_CLEANUP_EXPR:
2390 /* Should be defined to be 2. */
2391 return 1;
2392 case METHOD_CALL_EXPR:
2393 return 3;
2394 default:
2395 return tree_code_length [(int) code];
2396 }
2397 }
2398
2399 /* Modify a tree in place so that all the evaluate only once things
2400 are cleared out. Return the EXPR given.
2401
2402 LANG_UNSAVE_EXPR_NOW, if set, is a pointer to a function to handle
2403 language specific nodes.
2404 */
2405
2406 tree
2407 unsave_expr_now (expr)
2408 tree expr;
2409 {
2410 enum tree_code code;
2411 register int i;
2412 int first_rtl;
2413
2414 if (expr == NULL_TREE)
2415 return expr;
2416
2417 code = TREE_CODE (expr);
2418 first_rtl = first_rtl_op (code);
2419 switch (code)
2420 {
2421 case SAVE_EXPR:
2422 SAVE_EXPR_RTL (expr) = 0;
2423 break;
2424
2425 case TARGET_EXPR:
2426 TREE_OPERAND (expr, 1) = TREE_OPERAND (expr, 3);
2427 TREE_OPERAND (expr, 3) = NULL_TREE;
2428 break;
2429
2430 case RTL_EXPR:
2431 /* I don't yet know how to emit a sequence multiple times. */
2432 if (RTL_EXPR_SEQUENCE (expr) != 0)
2433 abort ();
2434 break;
2435
2436 case CALL_EXPR:
2437 CALL_EXPR_RTL (expr) = 0;
2438 if (TREE_OPERAND (expr, 1)
2439 && TREE_CODE (TREE_OPERAND (expr, 1)) == TREE_LIST)
2440 {
2441 tree exp = TREE_OPERAND (expr, 1);
2442 while (exp)
2443 {
2444 unsave_expr_now (TREE_VALUE (exp));
2445 exp = TREE_CHAIN (exp);
2446 }
2447 }
2448 break;
2449
2450 default:
2451 if (lang_unsave_expr_now)
2452 (*lang_unsave_expr_now) (expr);
2453 break;
2454 }
2455
2456 switch (TREE_CODE_CLASS (code))
2457 {
2458 case 'c': /* a constant */
2459 case 't': /* a type node */
2460 case 'x': /* something random, like an identifier or an ERROR_MARK. */
2461 case 'd': /* A decl node */
2462 case 'b': /* A block node */
2463 return expr;
2464
2465 case 'e': /* an expression */
2466 case 'r': /* a reference */
2467 case 's': /* an expression with side effects */
2468 case '<': /* a comparison expression */
2469 case '2': /* a binary arithmetic expression */
2470 case '1': /* a unary arithmetic expression */
2471 for (i = first_rtl - 1; i >= 0; i--)
2472 unsave_expr_now (TREE_OPERAND (expr, i));
2473 return expr;
2474
2475 default:
2476 abort ();
2477 }
2478 }
2479 \f
2480 /* Return 1 if EXP contains a PLACEHOLDER_EXPR; i.e., if it represents a size
2481 or offset that depends on a field within a record. */
2482
2483 int
2484 contains_placeholder_p (exp)
2485 tree exp;
2486 {
2487 register enum tree_code code = TREE_CODE (exp);
2488 int result;
2489
2490 /* If we have a WITH_RECORD_EXPR, it "cancels" any PLACEHOLDER_EXPR
2491 in it since it is supplying a value for it. */
2492 if (code == WITH_RECORD_EXPR)
2493 return 0;
2494 else if (code == PLACEHOLDER_EXPR)
2495 return 1;
2496
2497 switch (TREE_CODE_CLASS (code))
2498 {
2499 case 'r':
2500 /* Don't look at any PLACEHOLDER_EXPRs that might be in index or bit
2501 position computations since they will be converted into a
2502 WITH_RECORD_EXPR involving the reference, which will assume
2503 here will be valid. */
2504 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2505
2506 case 'x':
2507 if (code == TREE_LIST)
2508 return (contains_placeholder_p (TREE_VALUE (exp))
2509 || (TREE_CHAIN (exp) != 0
2510 && contains_placeholder_p (TREE_CHAIN (exp))));
2511 break;
2512
2513 case '1':
2514 case '2': case '<':
2515 case 'e':
2516 switch (code)
2517 {
2518 case COMPOUND_EXPR:
2519 /* Ignoring the first operand isn't quite right, but works best. */
2520 return contains_placeholder_p (TREE_OPERAND (exp, 1));
2521
2522 case RTL_EXPR:
2523 case CONSTRUCTOR:
2524 return 0;
2525
2526 case COND_EXPR:
2527 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2528 || contains_placeholder_p (TREE_OPERAND (exp, 1))
2529 || contains_placeholder_p (TREE_OPERAND (exp, 2)));
2530
2531 case SAVE_EXPR:
2532 /* If we already know this doesn't have a placeholder, don't
2533 check again. */
2534 if (SAVE_EXPR_NOPLACEHOLDER (exp) || SAVE_EXPR_RTL (exp) != 0)
2535 return 0;
2536
2537 SAVE_EXPR_NOPLACEHOLDER (exp) = 1;
2538 result = contains_placeholder_p (TREE_OPERAND (exp, 0));
2539 if (result)
2540 SAVE_EXPR_NOPLACEHOLDER (exp) = 0;
2541
2542 return result;
2543
2544 case CALL_EXPR:
2545 return (TREE_OPERAND (exp, 1) != 0
2546 && contains_placeholder_p (TREE_OPERAND (exp, 1)));
2547
2548 default:
2549 break;
2550 }
2551
2552 switch (tree_code_length[(int) code])
2553 {
2554 case 1:
2555 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2556 case 2:
2557 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2558 || contains_placeholder_p (TREE_OPERAND (exp, 1)));
2559 default:
2560 return 0;
2561 }
2562
2563 default:
2564 return 0;
2565 }
2566 return 0;
2567 }
2568
2569 /* Return 1 if EXP contains any expressions that produce cleanups for an
2570 outer scope to deal with. Used by fold. */
2571
2572 int
2573 has_cleanups (exp)
2574 tree exp;
2575 {
2576 int i, nops, cmp;
2577
2578 if (! TREE_SIDE_EFFECTS (exp))
2579 return 0;
2580
2581 switch (TREE_CODE (exp))
2582 {
2583 case TARGET_EXPR:
2584 case GOTO_SUBROUTINE_EXPR:
2585 case WITH_CLEANUP_EXPR:
2586 return 1;
2587
2588 case CLEANUP_POINT_EXPR:
2589 return 0;
2590
2591 case CALL_EXPR:
2592 for (exp = TREE_OPERAND (exp, 1); exp; exp = TREE_CHAIN (exp))
2593 {
2594 cmp = has_cleanups (TREE_VALUE (exp));
2595 if (cmp)
2596 return cmp;
2597 }
2598 return 0;
2599
2600 default:
2601 break;
2602 }
2603
2604 /* This general rule works for most tree codes. All exceptions should be
2605 handled above. If this is a language-specific tree code, we can't
2606 trust what might be in the operand, so say we don't know
2607 the situation. */
2608 if ((int) TREE_CODE (exp) >= (int) LAST_AND_UNUSED_TREE_CODE)
2609 return -1;
2610
2611 nops = first_rtl_op (TREE_CODE (exp));
2612 for (i = 0; i < nops; i++)
2613 if (TREE_OPERAND (exp, i) != 0)
2614 {
2615 int type = TREE_CODE_CLASS (TREE_CODE (TREE_OPERAND (exp, i)));
2616 if (type == 'e' || type == '<' || type == '1' || type == '2'
2617 || type == 'r' || type == 's')
2618 {
2619 cmp = has_cleanups (TREE_OPERAND (exp, i));
2620 if (cmp)
2621 return cmp;
2622 }
2623 }
2624
2625 return 0;
2626 }
2627 \f
2628 /* Given a tree EXP, a FIELD_DECL F, and a replacement value R,
2629 return a tree with all occurrences of references to F in a
2630 PLACEHOLDER_EXPR replaced by R. Note that we assume here that EXP
2631 contains only arithmetic expressions or a CALL_EXPR with a
2632 PLACEHOLDER_EXPR occurring only in its arglist. */
2633
2634 tree
2635 substitute_in_expr (exp, f, r)
2636 tree exp;
2637 tree f;
2638 tree r;
2639 {
2640 enum tree_code code = TREE_CODE (exp);
2641 tree op0, op1, op2;
2642 tree new;
2643 tree inner;
2644
2645 switch (TREE_CODE_CLASS (code))
2646 {
2647 case 'c':
2648 case 'd':
2649 return exp;
2650
2651 case 'x':
2652 if (code == PLACEHOLDER_EXPR)
2653 return exp;
2654 else if (code == TREE_LIST)
2655 {
2656 op0 = (TREE_CHAIN (exp) == 0
2657 ? 0 : substitute_in_expr (TREE_CHAIN (exp), f, r));
2658 op1 = substitute_in_expr (TREE_VALUE (exp), f, r);
2659 if (op0 == TREE_CHAIN (exp) && op1 == TREE_VALUE (exp))
2660 return exp;
2661
2662 return tree_cons (TREE_PURPOSE (exp), op1, op0);
2663 }
2664
2665 abort ();
2666
2667 case '1':
2668 case '2':
2669 case '<':
2670 case 'e':
2671 switch (tree_code_length[(int) code])
2672 {
2673 case 1:
2674 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2675 if (op0 == TREE_OPERAND (exp, 0))
2676 return exp;
2677
2678 new = fold (build1 (code, TREE_TYPE (exp), op0));
2679 break;
2680
2681 case 2:
2682 /* An RTL_EXPR cannot contain a PLACEHOLDER_EXPR; a CONSTRUCTOR
2683 could, but we don't support it. */
2684 if (code == RTL_EXPR)
2685 return exp;
2686 else if (code == CONSTRUCTOR)
2687 abort ();
2688
2689 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2690 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2691 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1))
2692 return exp;
2693
2694 new = fold (build (code, TREE_TYPE (exp), op0, op1));
2695 break;
2696
2697 case 3:
2698 /* It cannot be that anything inside a SAVE_EXPR contains a
2699 PLACEHOLDER_EXPR. */
2700 if (code == SAVE_EXPR)
2701 return exp;
2702
2703 else if (code == CALL_EXPR)
2704 {
2705 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2706 if (op1 == TREE_OPERAND (exp, 1))
2707 return exp;
2708
2709 return build (code, TREE_TYPE (exp),
2710 TREE_OPERAND (exp, 0), op1, NULL_TREE);
2711 }
2712
2713 else if (code != COND_EXPR)
2714 abort ();
2715
2716 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2717 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2718 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2719 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2720 && op2 == TREE_OPERAND (exp, 2))
2721 return exp;
2722
2723 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2724 break;
2725
2726 default:
2727 abort ();
2728 }
2729
2730 break;
2731
2732 case 'r':
2733 switch (code)
2734 {
2735 case COMPONENT_REF:
2736 /* If this expression is getting a value from a PLACEHOLDER_EXPR
2737 and it is the right field, replace it with R. */
2738 for (inner = TREE_OPERAND (exp, 0);
2739 TREE_CODE_CLASS (TREE_CODE (inner)) == 'r';
2740 inner = TREE_OPERAND (inner, 0))
2741 ;
2742 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2743 && TREE_OPERAND (exp, 1) == f)
2744 return r;
2745
2746 /* If this expression hasn't been completed let, leave it
2747 alone. */
2748 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2749 && TREE_TYPE (inner) == 0)
2750 return exp;
2751
2752 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2753 if (op0 == TREE_OPERAND (exp, 0))
2754 return exp;
2755
2756 new = fold (build (code, TREE_TYPE (exp), op0,
2757 TREE_OPERAND (exp, 1)));
2758 break;
2759
2760 case BIT_FIELD_REF:
2761 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2762 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2763 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2764 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2765 && op2 == TREE_OPERAND (exp, 2))
2766 return exp;
2767
2768 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2769 break;
2770
2771 case INDIRECT_REF:
2772 case BUFFER_REF:
2773 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2774 if (op0 == TREE_OPERAND (exp, 0))
2775 return exp;
2776
2777 new = fold (build1 (code, TREE_TYPE (exp), op0));
2778 break;
2779
2780 default:
2781 abort ();
2782 }
2783 break;
2784
2785 default:
2786 abort ();
2787 }
2788
2789 TREE_READONLY (new) = TREE_READONLY (exp);
2790 return new;
2791 }
2792 \f
2793 /* Stabilize a reference so that we can use it any number of times
2794 without causing its operands to be evaluated more than once.
2795 Returns the stabilized reference. This works by means of save_expr,
2796 so see the caveats in the comments about save_expr.
2797
2798 Also allows conversion expressions whose operands are references.
2799 Any other kind of expression is returned unchanged. */
2800
2801 tree
2802 stabilize_reference (ref)
2803 tree ref;
2804 {
2805 register tree result;
2806 register enum tree_code code = TREE_CODE (ref);
2807
2808 switch (code)
2809 {
2810 case VAR_DECL:
2811 case PARM_DECL:
2812 case RESULT_DECL:
2813 /* No action is needed in this case. */
2814 return ref;
2815
2816 case NOP_EXPR:
2817 case CONVERT_EXPR:
2818 case FLOAT_EXPR:
2819 case FIX_TRUNC_EXPR:
2820 case FIX_FLOOR_EXPR:
2821 case FIX_ROUND_EXPR:
2822 case FIX_CEIL_EXPR:
2823 result = build_nt (code, stabilize_reference (TREE_OPERAND (ref, 0)));
2824 break;
2825
2826 case INDIRECT_REF:
2827 result = build_nt (INDIRECT_REF,
2828 stabilize_reference_1 (TREE_OPERAND (ref, 0)));
2829 break;
2830
2831 case COMPONENT_REF:
2832 result = build_nt (COMPONENT_REF,
2833 stabilize_reference (TREE_OPERAND (ref, 0)),
2834 TREE_OPERAND (ref, 1));
2835 break;
2836
2837 case BIT_FIELD_REF:
2838 result = build_nt (BIT_FIELD_REF,
2839 stabilize_reference (TREE_OPERAND (ref, 0)),
2840 stabilize_reference_1 (TREE_OPERAND (ref, 1)),
2841 stabilize_reference_1 (TREE_OPERAND (ref, 2)));
2842 break;
2843
2844 case ARRAY_REF:
2845 result = build_nt (ARRAY_REF,
2846 stabilize_reference (TREE_OPERAND (ref, 0)),
2847 stabilize_reference_1 (TREE_OPERAND (ref, 1)));
2848 break;
2849
2850 case COMPOUND_EXPR:
2851 /* We cannot wrap the first expression in a SAVE_EXPR, as then
2852 it wouldn't be ignored. This matters when dealing with
2853 volatiles. */
2854 return stabilize_reference_1 (ref);
2855
2856 case RTL_EXPR:
2857 result = build1 (INDIRECT_REF, TREE_TYPE (ref),
2858 save_expr (build1 (ADDR_EXPR,
2859 build_pointer_type (TREE_TYPE (ref)),
2860 ref)));
2861 break;
2862
2863
2864 /* If arg isn't a kind of lvalue we recognize, make no change.
2865 Caller should recognize the error for an invalid lvalue. */
2866 default:
2867 return ref;
2868
2869 case ERROR_MARK:
2870 return error_mark_node;
2871 }
2872
2873 TREE_TYPE (result) = TREE_TYPE (ref);
2874 TREE_READONLY (result) = TREE_READONLY (ref);
2875 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (ref);
2876 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (ref);
2877 TREE_RAISES (result) = TREE_RAISES (ref);
2878
2879 return result;
2880 }
2881
2882 /* Subroutine of stabilize_reference; this is called for subtrees of
2883 references. Any expression with side-effects must be put in a SAVE_EXPR
2884 to ensure that it is only evaluated once.
2885
2886 We don't put SAVE_EXPR nodes around everything, because assigning very
2887 simple expressions to temporaries causes us to miss good opportunities
2888 for optimizations. Among other things, the opportunity to fold in the
2889 addition of a constant into an addressing mode often gets lost, e.g.
2890 "y[i+1] += x;". In general, we take the approach that we should not make
2891 an assignment unless we are forced into it - i.e., that any non-side effect
2892 operator should be allowed, and that cse should take care of coalescing
2893 multiple utterances of the same expression should that prove fruitful. */
2894
2895 tree
2896 stabilize_reference_1 (e)
2897 tree e;
2898 {
2899 register tree result;
2900 register enum tree_code code = TREE_CODE (e);
2901
2902 /* We cannot ignore const expressions because it might be a reference
2903 to a const array but whose index contains side-effects. But we can
2904 ignore things that are actual constant or that already have been
2905 handled by this function. */
2906
2907 if (TREE_CONSTANT (e) || code == SAVE_EXPR)
2908 return e;
2909
2910 switch (TREE_CODE_CLASS (code))
2911 {
2912 case 'x':
2913 case 't':
2914 case 'd':
2915 case 'b':
2916 case '<':
2917 case 's':
2918 case 'e':
2919 case 'r':
2920 /* If the expression has side-effects, then encase it in a SAVE_EXPR
2921 so that it will only be evaluated once. */
2922 /* The reference (r) and comparison (<) classes could be handled as
2923 below, but it is generally faster to only evaluate them once. */
2924 if (TREE_SIDE_EFFECTS (e))
2925 return save_expr (e);
2926 return e;
2927
2928 case 'c':
2929 /* Constants need no processing. In fact, we should never reach
2930 here. */
2931 return e;
2932
2933 case '2':
2934 /* Division is slow and tends to be compiled with jumps,
2935 especially the division by powers of 2 that is often
2936 found inside of an array reference. So do it just once. */
2937 if (code == TRUNC_DIV_EXPR || code == TRUNC_MOD_EXPR
2938 || code == FLOOR_DIV_EXPR || code == FLOOR_MOD_EXPR
2939 || code == CEIL_DIV_EXPR || code == CEIL_MOD_EXPR
2940 || code == ROUND_DIV_EXPR || code == ROUND_MOD_EXPR)
2941 return save_expr (e);
2942 /* Recursively stabilize each operand. */
2943 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)),
2944 stabilize_reference_1 (TREE_OPERAND (e, 1)));
2945 break;
2946
2947 case '1':
2948 /* Recursively stabilize each operand. */
2949 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)));
2950 break;
2951
2952 default:
2953 abort ();
2954 }
2955
2956 TREE_TYPE (result) = TREE_TYPE (e);
2957 TREE_READONLY (result) = TREE_READONLY (e);
2958 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (e);
2959 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (e);
2960 TREE_RAISES (result) = TREE_RAISES (e);
2961
2962 return result;
2963 }
2964 \f
2965 /* Low-level constructors for expressions. */
2966
2967 /* Build an expression of code CODE, data type TYPE,
2968 and operands as specified by the arguments ARG1 and following arguments.
2969 Expressions and reference nodes can be created this way.
2970 Constants, decls, types and misc nodes cannot be. */
2971
2972 tree
2973 build VPROTO((enum tree_code code, tree tt, ...))
2974 {
2975 #ifndef ANSI_PROTOTYPES
2976 enum tree_code code;
2977 tree tt;
2978 #endif
2979 va_list p;
2980 register tree t;
2981 register int length;
2982 register int i;
2983
2984 VA_START (p, tt);
2985
2986 #ifndef ANSI_PROTOTYPES
2987 code = va_arg (p, enum tree_code);
2988 tt = va_arg (p, tree);
2989 #endif
2990
2991 t = make_node (code);
2992 length = tree_code_length[(int) code];
2993 TREE_TYPE (t) = tt;
2994
2995 if (length == 2)
2996 {
2997 /* This is equivalent to the loop below, but faster. */
2998 register tree arg0 = va_arg (p, tree);
2999 register tree arg1 = va_arg (p, tree);
3000 TREE_OPERAND (t, 0) = arg0;
3001 TREE_OPERAND (t, 1) = arg1;
3002 if ((arg0 && TREE_SIDE_EFFECTS (arg0))
3003 || (arg1 && TREE_SIDE_EFFECTS (arg1)))
3004 TREE_SIDE_EFFECTS (t) = 1;
3005 TREE_RAISES (t)
3006 = (arg0 && TREE_RAISES (arg0)) || (arg1 && TREE_RAISES (arg1));
3007 }
3008 else if (length == 1)
3009 {
3010 register tree arg0 = va_arg (p, tree);
3011
3012 /* Call build1 for this! */
3013 if (TREE_CODE_CLASS (code) != 's')
3014 abort ();
3015 TREE_OPERAND (t, 0) = arg0;
3016 if (arg0 && TREE_SIDE_EFFECTS (arg0))
3017 TREE_SIDE_EFFECTS (t) = 1;
3018 TREE_RAISES (t) = (arg0 && TREE_RAISES (arg0));
3019 }
3020 else
3021 {
3022 for (i = 0; i < length; i++)
3023 {
3024 register tree operand = va_arg (p, tree);
3025 TREE_OPERAND (t, i) = operand;
3026 if (operand)
3027 {
3028 if (TREE_SIDE_EFFECTS (operand))
3029 TREE_SIDE_EFFECTS (t) = 1;
3030 if (TREE_RAISES (operand))
3031 TREE_RAISES (t) = 1;
3032 }
3033 }
3034 }
3035 va_end (p);
3036 return t;
3037 }
3038
3039 /* Same as above, but only builds for unary operators.
3040 Saves lions share of calls to `build'; cuts down use
3041 of varargs, which is expensive for RISC machines. */
3042
3043 tree
3044 build1 (code, type, node)
3045 enum tree_code code;
3046 tree type;
3047 tree node;
3048 {
3049 register struct obstack *obstack = expression_obstack;
3050 register int length;
3051 #ifdef GATHER_STATISTICS
3052 register tree_node_kind kind;
3053 #endif
3054 register tree t;
3055
3056 #ifdef GATHER_STATISTICS
3057 if (TREE_CODE_CLASS (code) == 'r')
3058 kind = r_kind;
3059 else
3060 kind = e_kind;
3061 #endif
3062
3063 length = sizeof (struct tree_exp);
3064
3065 if (ggc_p)
3066 t = ggc_alloc_tree (length);
3067 else
3068 t = (tree) obstack_alloc (obstack, length);
3069 bzero ((PTR) t, length);
3070
3071 #ifdef GATHER_STATISTICS
3072 tree_node_counts[(int)kind]++;
3073 tree_node_sizes[(int)kind] += length;
3074 #endif
3075
3076 TREE_TYPE (t) = type;
3077 TREE_SET_CODE (t, code);
3078
3079 if (obstack == &permanent_obstack)
3080 TREE_PERMANENT (t) = 1;
3081
3082 TREE_OPERAND (t, 0) = node;
3083 if (node)
3084 {
3085 if (TREE_SIDE_EFFECTS (node))
3086 TREE_SIDE_EFFECTS (t) = 1;
3087 if (TREE_RAISES (node))
3088 TREE_RAISES (t) = 1;
3089 }
3090
3091 return t;
3092 }
3093
3094 /* Similar except don't specify the TREE_TYPE
3095 and leave the TREE_SIDE_EFFECTS as 0.
3096 It is permissible for arguments to be null,
3097 or even garbage if their values do not matter. */
3098
3099 tree
3100 build_nt VPROTO((enum tree_code code, ...))
3101 {
3102 #ifndef ANSI_PROTOTYPES
3103 enum tree_code code;
3104 #endif
3105 va_list p;
3106 register tree t;
3107 register int length;
3108 register int i;
3109
3110 VA_START (p, code);
3111
3112 #ifndef ANSI_PROTOTYPES
3113 code = va_arg (p, enum tree_code);
3114 #endif
3115
3116 t = make_node (code);
3117 length = tree_code_length[(int) code];
3118
3119 for (i = 0; i < length; i++)
3120 TREE_OPERAND (t, i) = va_arg (p, tree);
3121
3122 va_end (p);
3123 return t;
3124 }
3125
3126 /* Similar to `build_nt', except we build
3127 on the temp_decl_obstack, regardless. */
3128
3129 tree
3130 build_parse_node VPROTO((enum tree_code code, ...))
3131 {
3132 #ifndef ANSI_PROTOTYPES
3133 enum tree_code code;
3134 #endif
3135 register struct obstack *ambient_obstack = expression_obstack;
3136 va_list p;
3137 register tree t;
3138 register int length;
3139 register int i;
3140
3141 VA_START (p, code);
3142
3143 #ifndef ANSI_PROTOTYPES
3144 code = va_arg (p, enum tree_code);
3145 #endif
3146
3147 expression_obstack = &temp_decl_obstack;
3148
3149 t = make_node (code);
3150 length = tree_code_length[(int) code];
3151
3152 for (i = 0; i < length; i++)
3153 TREE_OPERAND (t, i) = va_arg (p, tree);
3154
3155 va_end (p);
3156 expression_obstack = ambient_obstack;
3157 return t;
3158 }
3159
3160 #if 0
3161 /* Commented out because this wants to be done very
3162 differently. See cp-lex.c. */
3163 tree
3164 build_op_identifier (op1, op2)
3165 tree op1, op2;
3166 {
3167 register tree t = make_node (OP_IDENTIFIER);
3168 TREE_PURPOSE (t) = op1;
3169 TREE_VALUE (t) = op2;
3170 return t;
3171 }
3172 #endif
3173 \f
3174 /* Create a DECL_... node of code CODE, name NAME and data type TYPE.
3175 We do NOT enter this node in any sort of symbol table.
3176
3177 layout_decl is used to set up the decl's storage layout.
3178 Other slots are initialized to 0 or null pointers. */
3179
3180 tree
3181 build_decl (code, name, type)
3182 enum tree_code code;
3183 tree name, type;
3184 {
3185 register tree t;
3186
3187 t = make_node (code);
3188
3189 /* if (type == error_mark_node)
3190 type = integer_type_node; */
3191 /* That is not done, deliberately, so that having error_mark_node
3192 as the type can suppress useless errors in the use of this variable. */
3193
3194 DECL_NAME (t) = name;
3195 DECL_ASSEMBLER_NAME (t) = name;
3196 TREE_TYPE (t) = type;
3197
3198 if (code == VAR_DECL || code == PARM_DECL || code == RESULT_DECL)
3199 layout_decl (t, 0);
3200 else if (code == FUNCTION_DECL)
3201 DECL_MODE (t) = FUNCTION_MODE;
3202
3203 return t;
3204 }
3205 \f
3206 /* BLOCK nodes are used to represent the structure of binding contours
3207 and declarations, once those contours have been exited and their contents
3208 compiled. This information is used for outputting debugging info. */
3209
3210 tree
3211 build_block (vars, tags, subblocks, supercontext, chain)
3212 tree vars, tags, subblocks, supercontext, chain;
3213 {
3214 register tree block = make_node (BLOCK);
3215 BLOCK_VARS (block) = vars;
3216 BLOCK_TYPE_TAGS (block) = tags;
3217 BLOCK_SUBBLOCKS (block) = subblocks;
3218 BLOCK_SUPERCONTEXT (block) = supercontext;
3219 BLOCK_CHAIN (block) = chain;
3220 return block;
3221 }
3222
3223 /* EXPR_WITH_FILE_LOCATION are used to keep track of the exact
3224 location where an expression or an identifier were encountered. It
3225 is necessary for languages where the frontend parser will handle
3226 recursively more than one file (Java is one of them). */
3227
3228 tree
3229 build_expr_wfl (node, file, line, col)
3230 tree node;
3231 const char *file;
3232 int line, col;
3233 {
3234 static const char *last_file = 0;
3235 static tree last_filenode = NULL_TREE;
3236 register tree wfl = make_node (EXPR_WITH_FILE_LOCATION);
3237
3238 EXPR_WFL_NODE (wfl) = node;
3239 EXPR_WFL_SET_LINECOL (wfl, line, col);
3240 if (file != last_file)
3241 {
3242 last_file = file;
3243 last_filenode = file ? get_identifier (file) : NULL_TREE;
3244 }
3245 EXPR_WFL_FILENAME_NODE (wfl) = last_filenode;
3246 if (node)
3247 {
3248 TREE_SIDE_EFFECTS (wfl) = TREE_SIDE_EFFECTS (node);
3249 TREE_TYPE (wfl) = TREE_TYPE (node);
3250 }
3251 return wfl;
3252 }
3253 \f
3254 /* Return a declaration like DDECL except that its DECL_MACHINE_ATTRIBUTE
3255 is ATTRIBUTE. */
3256
3257 tree
3258 build_decl_attribute_variant (ddecl, attribute)
3259 tree ddecl, attribute;
3260 {
3261 DECL_MACHINE_ATTRIBUTES (ddecl) = attribute;
3262 return ddecl;
3263 }
3264
3265 /* Return a type like TTYPE except that its TYPE_ATTRIBUTE
3266 is ATTRIBUTE.
3267
3268 Record such modified types already made so we don't make duplicates. */
3269
3270 tree
3271 build_type_attribute_variant (ttype, attribute)
3272 tree ttype, attribute;
3273 {
3274 if ( ! attribute_list_equal (TYPE_ATTRIBUTES (ttype), attribute))
3275 {
3276 register int hashcode;
3277 register struct obstack *ambient_obstack = current_obstack;
3278 tree ntype;
3279
3280 if (ambient_obstack != &permanent_obstack)
3281 current_obstack = TYPE_OBSTACK (ttype);
3282
3283 ntype = copy_node (ttype);
3284
3285 TYPE_POINTER_TO (ntype) = 0;
3286 TYPE_REFERENCE_TO (ntype) = 0;
3287 TYPE_ATTRIBUTES (ntype) = attribute;
3288
3289 /* Create a new main variant of TYPE. */
3290 TYPE_MAIN_VARIANT (ntype) = ntype;
3291 TYPE_NEXT_VARIANT (ntype) = 0;
3292 set_type_quals (ntype, TYPE_UNQUALIFIED);
3293
3294 hashcode = TYPE_HASH (TREE_CODE (ntype))
3295 + TYPE_HASH (TREE_TYPE (ntype))
3296 + attribute_hash_list (attribute);
3297
3298 switch (TREE_CODE (ntype))
3299 {
3300 case FUNCTION_TYPE:
3301 hashcode += TYPE_HASH (TYPE_ARG_TYPES (ntype));
3302 break;
3303 case ARRAY_TYPE:
3304 hashcode += TYPE_HASH (TYPE_DOMAIN (ntype));
3305 break;
3306 case INTEGER_TYPE:
3307 hashcode += TYPE_HASH (TYPE_MAX_VALUE (ntype));
3308 break;
3309 case REAL_TYPE:
3310 hashcode += TYPE_HASH (TYPE_PRECISION (ntype));
3311 break;
3312 default:
3313 break;
3314 }
3315
3316 ntype = type_hash_canon (hashcode, ntype);
3317 ttype = build_qualified_type (ntype, TYPE_QUALS (ttype));
3318
3319 /* We must restore the current obstack after the type_hash_canon call,
3320 because type_hash_canon calls type_hash_add for permanent types, and
3321 then type_hash_add calls oballoc expecting to get something permanent
3322 back. */
3323 current_obstack = ambient_obstack;
3324 }
3325
3326 return ttype;
3327 }
3328
3329 /* Return a 1 if ATTR_NAME and ATTR_ARGS is valid for either declaration DECL
3330 or type TYPE and 0 otherwise. Validity is determined the configuration
3331 macros VALID_MACHINE_DECL_ATTRIBUTE and VALID_MACHINE_TYPE_ATTRIBUTE. */
3332
3333 int
3334 valid_machine_attribute (attr_name, attr_args, decl, type)
3335 tree attr_name;
3336 tree attr_args ATTRIBUTE_UNUSED;
3337 tree decl ATTRIBUTE_UNUSED;
3338 tree type ATTRIBUTE_UNUSED;
3339 {
3340 int validated = 0;
3341 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3342 tree decl_attr_list = decl != 0 ? DECL_MACHINE_ATTRIBUTES (decl) : 0;
3343 #endif
3344 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3345 tree type_attr_list = TYPE_ATTRIBUTES (type);
3346 #endif
3347
3348 if (TREE_CODE (attr_name) != IDENTIFIER_NODE)
3349 abort ();
3350
3351 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3352 if (decl != 0
3353 && VALID_MACHINE_DECL_ATTRIBUTE (decl, decl_attr_list, attr_name, attr_args))
3354 {
3355 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3356 decl_attr_list);
3357
3358 if (attr != NULL_TREE)
3359 {
3360 /* Override existing arguments. Declarations are unique so we can
3361 modify this in place. */
3362 TREE_VALUE (attr) = attr_args;
3363 }
3364 else
3365 {
3366 decl_attr_list = tree_cons (attr_name, attr_args, decl_attr_list);
3367 decl = build_decl_attribute_variant (decl, decl_attr_list);
3368 }
3369
3370 validated = 1;
3371 }
3372 #endif
3373
3374 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3375 if (validated)
3376 /* Don't apply the attribute to both the decl and the type. */;
3377 else if (VALID_MACHINE_TYPE_ATTRIBUTE (type, type_attr_list, attr_name,
3378 attr_args))
3379 {
3380 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3381 type_attr_list);
3382
3383 if (attr != NULL_TREE)
3384 {
3385 /* Override existing arguments.
3386 ??? This currently works since attribute arguments are not
3387 included in `attribute_hash_list'. Something more complicated
3388 may be needed in the future. */
3389 TREE_VALUE (attr) = attr_args;
3390 }
3391 else
3392 {
3393 /* If this is part of a declaration, create a type variant,
3394 otherwise, this is part of a type definition, so add it
3395 to the base type. */
3396 type_attr_list = tree_cons (attr_name, attr_args, type_attr_list);
3397 if (decl != 0)
3398 type = build_type_attribute_variant (type, type_attr_list);
3399 else
3400 TYPE_ATTRIBUTES (type) = type_attr_list;
3401 }
3402 if (decl != 0)
3403 TREE_TYPE (decl) = type;
3404 validated = 1;
3405 }
3406
3407 /* Handle putting a type attribute on pointer-to-function-type by putting
3408 the attribute on the function type. */
3409 else if (POINTER_TYPE_P (type)
3410 && TREE_CODE (TREE_TYPE (type)) == FUNCTION_TYPE
3411 && VALID_MACHINE_TYPE_ATTRIBUTE (TREE_TYPE (type), type_attr_list,
3412 attr_name, attr_args))
3413 {
3414 tree inner_type = TREE_TYPE (type);
3415 tree inner_attr_list = TYPE_ATTRIBUTES (inner_type);
3416 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3417 type_attr_list);
3418
3419 if (attr != NULL_TREE)
3420 TREE_VALUE (attr) = attr_args;
3421 else
3422 {
3423 inner_attr_list = tree_cons (attr_name, attr_args, inner_attr_list);
3424 inner_type = build_type_attribute_variant (inner_type,
3425 inner_attr_list);
3426 }
3427
3428 if (decl != 0)
3429 TREE_TYPE (decl) = build_pointer_type (inner_type);
3430 else
3431 {
3432 /* Clear TYPE_POINTER_TO for the old inner type, since
3433 `type' won't be pointing to it anymore. */
3434 TYPE_POINTER_TO (TREE_TYPE (type)) = NULL_TREE;
3435 TREE_TYPE (type) = inner_type;
3436 }
3437
3438 validated = 1;
3439 }
3440 #endif
3441
3442 return validated;
3443 }
3444
3445 /* Return non-zero if IDENT is a valid name for attribute ATTR,
3446 or zero if not.
3447
3448 We try both `text' and `__text__', ATTR may be either one. */
3449 /* ??? It might be a reasonable simplification to require ATTR to be only
3450 `text'. One might then also require attribute lists to be stored in
3451 their canonicalized form. */
3452
3453 int
3454 is_attribute_p (attr, ident)
3455 const char *attr;
3456 tree ident;
3457 {
3458 int ident_len, attr_len;
3459 char *p;
3460
3461 if (TREE_CODE (ident) != IDENTIFIER_NODE)
3462 return 0;
3463
3464 if (strcmp (attr, IDENTIFIER_POINTER (ident)) == 0)
3465 return 1;
3466
3467 p = IDENTIFIER_POINTER (ident);
3468 ident_len = strlen (p);
3469 attr_len = strlen (attr);
3470
3471 /* If ATTR is `__text__', IDENT must be `text'; and vice versa. */
3472 if (attr[0] == '_')
3473 {
3474 if (attr[1] != '_'
3475 || attr[attr_len - 2] != '_'
3476 || attr[attr_len - 1] != '_')
3477 abort ();
3478 if (ident_len == attr_len - 4
3479 && strncmp (attr + 2, p, attr_len - 4) == 0)
3480 return 1;
3481 }
3482 else
3483 {
3484 if (ident_len == attr_len + 4
3485 && p[0] == '_' && p[1] == '_'
3486 && p[ident_len - 2] == '_' && p[ident_len - 1] == '_'
3487 && strncmp (attr, p + 2, attr_len) == 0)
3488 return 1;
3489 }
3490
3491 return 0;
3492 }
3493
3494 /* Given an attribute name and a list of attributes, return a pointer to the
3495 attribute's list element if the attribute is part of the list, or NULL_TREE
3496 if not found. */
3497
3498 tree
3499 lookup_attribute (attr_name, list)
3500 const char *attr_name;
3501 tree list;
3502 {
3503 tree l;
3504
3505 for (l = list; l; l = TREE_CHAIN (l))
3506 {
3507 if (TREE_CODE (TREE_PURPOSE (l)) != IDENTIFIER_NODE)
3508 abort ();
3509 if (is_attribute_p (attr_name, TREE_PURPOSE (l)))
3510 return l;
3511 }
3512
3513 return NULL_TREE;
3514 }
3515
3516 /* Return an attribute list that is the union of a1 and a2. */
3517
3518 tree
3519 merge_attributes (a1, a2)
3520 register tree a1, a2;
3521 {
3522 tree attributes;
3523
3524 /* Either one unset? Take the set one. */
3525
3526 if (! (attributes = a1))
3527 attributes = a2;
3528
3529 /* One that completely contains the other? Take it. */
3530
3531 else if (a2 && ! attribute_list_contained (a1, a2))
3532 {
3533 if (attribute_list_contained (a2, a1))
3534 attributes = a2;
3535 else
3536 {
3537 /* Pick the longest list, and hang on the other list. */
3538 /* ??? For the moment we punt on the issue of attrs with args. */
3539
3540 if (list_length (a1) < list_length (a2))
3541 attributes = a2, a2 = a1;
3542
3543 for (; a2; a2 = TREE_CHAIN (a2))
3544 if (lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (a2)),
3545 attributes) == NULL_TREE)
3546 {
3547 a1 = copy_node (a2);
3548 TREE_CHAIN (a1) = attributes;
3549 attributes = a1;
3550 }
3551 }
3552 }
3553 return attributes;
3554 }
3555
3556 /* Given types T1 and T2, merge their attributes and return
3557 the result. */
3558
3559 tree
3560 merge_machine_type_attributes (t1, t2)
3561 tree t1, t2;
3562 {
3563 #ifdef MERGE_MACHINE_TYPE_ATTRIBUTES
3564 return MERGE_MACHINE_TYPE_ATTRIBUTES (t1, t2);
3565 #else
3566 return merge_attributes (TYPE_ATTRIBUTES (t1),
3567 TYPE_ATTRIBUTES (t2));
3568 #endif
3569 }
3570
3571 /* Given decls OLDDECL and NEWDECL, merge their attributes and return
3572 the result. */
3573
3574 tree
3575 merge_machine_decl_attributes (olddecl, newdecl)
3576 tree olddecl, newdecl;
3577 {
3578 #ifdef MERGE_MACHINE_DECL_ATTRIBUTES
3579 return MERGE_MACHINE_DECL_ATTRIBUTES (olddecl, newdecl);
3580 #else
3581 return merge_attributes (DECL_MACHINE_ATTRIBUTES (olddecl),
3582 DECL_MACHINE_ATTRIBUTES (newdecl));
3583 #endif
3584 }
3585 \f
3586 /* Set the type qualifiers for TYPE to TYPE_QUALS, which is a bitmask
3587 of the various TYPE_QUAL values. */
3588
3589 static void
3590 set_type_quals (type, type_quals)
3591 tree type;
3592 int type_quals;
3593 {
3594 TYPE_READONLY (type) = (type_quals & TYPE_QUAL_CONST) != 0;
3595 TYPE_VOLATILE (type) = (type_quals & TYPE_QUAL_VOLATILE) != 0;
3596 TYPE_RESTRICT (type) = (type_quals & TYPE_QUAL_RESTRICT) != 0;
3597 }
3598
3599 /* Given a type node TYPE and a TYPE_QUALIFIER_SET, return a type for
3600 the same kind of data as TYPE describes. Variants point to the
3601 "main variant" (which has no qualifiers set) via TYPE_MAIN_VARIANT,
3602 and it points to a chain of other variants so that duplicate
3603 variants are never made. Only main variants should ever appear as
3604 types of expressions. */
3605
3606 tree
3607 build_qualified_type (type, type_quals)
3608 tree type;
3609 int type_quals;
3610 {
3611 register tree t;
3612
3613 /* Search the chain of variants to see if there is already one there just
3614 like the one we need to have. If so, use that existing one. We must
3615 preserve the TYPE_NAME, since there is code that depends on this. */
3616
3617 for (t = TYPE_MAIN_VARIANT (type); t; t = TYPE_NEXT_VARIANT (t))
3618 if (TYPE_QUALS (t) == type_quals && TYPE_NAME (t) == TYPE_NAME (type))
3619 return t;
3620
3621 /* We need a new one. */
3622 t = build_type_copy (type);
3623 set_type_quals (t, type_quals);
3624 return t;
3625 }
3626
3627 /* Create a new variant of TYPE, equivalent but distinct.
3628 This is so the caller can modify it. */
3629
3630 tree
3631 build_type_copy (type)
3632 tree type;
3633 {
3634 register tree t, m = TYPE_MAIN_VARIANT (type);
3635 register struct obstack *ambient_obstack = current_obstack;
3636
3637 current_obstack = TYPE_OBSTACK (type);
3638 t = copy_node (type);
3639 current_obstack = ambient_obstack;
3640
3641 TYPE_POINTER_TO (t) = 0;
3642 TYPE_REFERENCE_TO (t) = 0;
3643
3644 /* Add this type to the chain of variants of TYPE. */
3645 TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (m);
3646 TYPE_NEXT_VARIANT (m) = t;
3647
3648 return t;
3649 }
3650 \f
3651 /* Hashing of types so that we don't make duplicates.
3652 The entry point is `type_hash_canon'. */
3653
3654 /* Compute a hash code for a list of types (chain of TREE_LIST nodes
3655 with types in the TREE_VALUE slots), by adding the hash codes
3656 of the individual types. */
3657
3658 int
3659 type_hash_list (list)
3660 tree list;
3661 {
3662 register int hashcode;
3663 register tree tail;
3664 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3665 hashcode += TYPE_HASH (TREE_VALUE (tail));
3666 return hashcode;
3667 }
3668
3669 /* Look in the type hash table for a type isomorphic to TYPE.
3670 If one is found, return it. Otherwise return 0. */
3671
3672 tree
3673 type_hash_lookup (hashcode, type)
3674 int hashcode;
3675 tree type;
3676 {
3677 register struct type_hash *h;
3678
3679 /* The TYPE_ALIGN field of a type is set by layout_type(), so we
3680 must call that routine before comparing TYPE_ALIGNs. */
3681 layout_type (type);
3682
3683 for (h = type_hash_table[hashcode % TYPE_HASH_SIZE]; h; h = h->next)
3684 if (h->hashcode == hashcode
3685 && TREE_CODE (h->type) == TREE_CODE (type)
3686 && TREE_TYPE (h->type) == TREE_TYPE (type)
3687 && attribute_list_equal (TYPE_ATTRIBUTES (h->type),
3688 TYPE_ATTRIBUTES (type))
3689 && TYPE_ALIGN (h->type) == TYPE_ALIGN (type)
3690 && (TYPE_MAX_VALUE (h->type) == TYPE_MAX_VALUE (type)
3691 || tree_int_cst_equal (TYPE_MAX_VALUE (h->type),
3692 TYPE_MAX_VALUE (type)))
3693 && (TYPE_MIN_VALUE (h->type) == TYPE_MIN_VALUE (type)
3694 || tree_int_cst_equal (TYPE_MIN_VALUE (h->type),
3695 TYPE_MIN_VALUE (type)))
3696 /* Note that TYPE_DOMAIN is TYPE_ARG_TYPES for FUNCTION_TYPE. */
3697 && (TYPE_DOMAIN (h->type) == TYPE_DOMAIN (type)
3698 || (TYPE_DOMAIN (h->type)
3699 && TREE_CODE (TYPE_DOMAIN (h->type)) == TREE_LIST
3700 && TYPE_DOMAIN (type)
3701 && TREE_CODE (TYPE_DOMAIN (type)) == TREE_LIST
3702 && type_list_equal (TYPE_DOMAIN (h->type),
3703 TYPE_DOMAIN (type)))))
3704 return h->type;
3705 return 0;
3706 }
3707
3708 /* Add an entry to the type-hash-table
3709 for a type TYPE whose hash code is HASHCODE. */
3710
3711 void
3712 type_hash_add (hashcode, type)
3713 int hashcode;
3714 tree type;
3715 {
3716 register struct type_hash *h;
3717
3718 h = (struct type_hash *) permalloc (sizeof (struct type_hash));
3719 h->hashcode = hashcode;
3720 h->type = type;
3721 h->next = type_hash_table[hashcode % TYPE_HASH_SIZE];
3722 type_hash_table[hashcode % TYPE_HASH_SIZE] = h;
3723 }
3724
3725 /* Given TYPE, and HASHCODE its hash code, return the canonical
3726 object for an identical type if one already exists.
3727 Otherwise, return TYPE, and record it as the canonical object
3728 if it is a permanent object.
3729
3730 To use this function, first create a type of the sort you want.
3731 Then compute its hash code from the fields of the type that
3732 make it different from other similar types.
3733 Then call this function and use the value.
3734 This function frees the type you pass in if it is a duplicate. */
3735
3736 /* Set to 1 to debug without canonicalization. Never set by program. */
3737 int debug_no_type_hash = 0;
3738
3739 tree
3740 type_hash_canon (hashcode, type)
3741 int hashcode;
3742 tree type;
3743 {
3744 tree t1;
3745
3746 if (debug_no_type_hash)
3747 return type;
3748
3749 t1 = type_hash_lookup (hashcode, type);
3750 if (t1 != 0)
3751 {
3752 if (!ggc_p)
3753 obstack_free (TYPE_OBSTACK (type), type);
3754 #ifdef GATHER_STATISTICS
3755 tree_node_counts[(int)t_kind]--;
3756 tree_node_sizes[(int)t_kind] -= sizeof (struct tree_type);
3757 #endif
3758 return t1;
3759 }
3760
3761 /* If this is a permanent type, record it for later reuse. */
3762 if (ggc_p || TREE_PERMANENT (type))
3763 type_hash_add (hashcode, type);
3764
3765 return type;
3766 }
3767
3768 /* Mark ARG (which is really a struct type_hash **) for GC. */
3769
3770 static void
3771 mark_type_hash (arg)
3772 void *arg;
3773 {
3774 struct type_hash *t = *(struct type_hash **) arg;
3775
3776 while (t)
3777 {
3778 ggc_mark_tree (t->type);
3779 t = t->next;
3780 }
3781 }
3782
3783 /* Compute a hash code for a list of attributes (chain of TREE_LIST nodes
3784 with names in the TREE_PURPOSE slots and args in the TREE_VALUE slots),
3785 by adding the hash codes of the individual attributes. */
3786
3787 int
3788 attribute_hash_list (list)
3789 tree list;
3790 {
3791 register int hashcode;
3792 register tree tail;
3793 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3794 /* ??? Do we want to add in TREE_VALUE too? */
3795 hashcode += TYPE_HASH (TREE_PURPOSE (tail));
3796 return hashcode;
3797 }
3798
3799 /* Given two lists of attributes, return true if list l2 is
3800 equivalent to l1. */
3801
3802 int
3803 attribute_list_equal (l1, l2)
3804 tree l1, l2;
3805 {
3806 return attribute_list_contained (l1, l2)
3807 && attribute_list_contained (l2, l1);
3808 }
3809
3810 /* Given two lists of attributes, return true if list L2 is
3811 completely contained within L1. */
3812 /* ??? This would be faster if attribute names were stored in a canonicalized
3813 form. Otherwise, if L1 uses `foo' and L2 uses `__foo__', the long method
3814 must be used to show these elements are equivalent (which they are). */
3815 /* ??? It's not clear that attributes with arguments will always be handled
3816 correctly. */
3817
3818 int
3819 attribute_list_contained (l1, l2)
3820 tree l1, l2;
3821 {
3822 register tree t1, t2;
3823
3824 /* First check the obvious, maybe the lists are identical. */
3825 if (l1 == l2)
3826 return 1;
3827
3828 /* Maybe the lists are similar. */
3829 for (t1 = l1, t2 = l2;
3830 t1 && t2
3831 && TREE_PURPOSE (t1) == TREE_PURPOSE (t2)
3832 && TREE_VALUE (t1) == TREE_VALUE (t2);
3833 t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2));
3834
3835 /* Maybe the lists are equal. */
3836 if (t1 == 0 && t2 == 0)
3837 return 1;
3838
3839 for (; t2; t2 = TREE_CHAIN (t2))
3840 {
3841 tree attr
3842 = lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (t2)), l1);
3843
3844 if (attr == NULL_TREE)
3845 return 0;
3846 if (simple_cst_equal (TREE_VALUE (t2), TREE_VALUE (attr)) != 1)
3847 return 0;
3848 }
3849
3850 return 1;
3851 }
3852
3853 /* Given two lists of types
3854 (chains of TREE_LIST nodes with types in the TREE_VALUE slots)
3855 return 1 if the lists contain the same types in the same order.
3856 Also, the TREE_PURPOSEs must match. */
3857
3858 int
3859 type_list_equal (l1, l2)
3860 tree l1, l2;
3861 {
3862 register tree t1, t2;
3863
3864 for (t1 = l1, t2 = l2; t1 && t2; t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2))
3865 if (TREE_VALUE (t1) != TREE_VALUE (t2)
3866 || (TREE_PURPOSE (t1) != TREE_PURPOSE (t2)
3867 && ! (1 == simple_cst_equal (TREE_PURPOSE (t1), TREE_PURPOSE (t2))
3868 && (TREE_TYPE (TREE_PURPOSE (t1))
3869 == TREE_TYPE (TREE_PURPOSE (t2))))))
3870 return 0;
3871
3872 return t1 == t2;
3873 }
3874
3875 /* Nonzero if integer constants T1 and T2
3876 represent the same constant value. */
3877
3878 int
3879 tree_int_cst_equal (t1, t2)
3880 tree t1, t2;
3881 {
3882 if (t1 == t2)
3883 return 1;
3884 if (t1 == 0 || t2 == 0)
3885 return 0;
3886 if (TREE_CODE (t1) == INTEGER_CST
3887 && TREE_CODE (t2) == INTEGER_CST
3888 && TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3889 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2))
3890 return 1;
3891 return 0;
3892 }
3893
3894 /* Nonzero if integer constants T1 and T2 represent values that satisfy <.
3895 The precise way of comparison depends on their data type. */
3896
3897 int
3898 tree_int_cst_lt (t1, t2)
3899 tree t1, t2;
3900 {
3901 if (t1 == t2)
3902 return 0;
3903
3904 if (!TREE_UNSIGNED (TREE_TYPE (t1)))
3905 return INT_CST_LT (t1, t2);
3906 return INT_CST_LT_UNSIGNED (t1, t2);
3907 }
3908
3909 /* Return an indication of the sign of the integer constant T.
3910 The return value is -1 if T < 0, 0 if T == 0, and 1 if T > 0.
3911 Note that -1 will never be returned it T's type is unsigned. */
3912
3913 int
3914 tree_int_cst_sgn (t)
3915 tree t;
3916 {
3917 if (TREE_INT_CST_LOW (t) == 0 && TREE_INT_CST_HIGH (t) == 0)
3918 return 0;
3919 else if (TREE_UNSIGNED (TREE_TYPE (t)))
3920 return 1;
3921 else if (TREE_INT_CST_HIGH (t) < 0)
3922 return -1;
3923 else
3924 return 1;
3925 }
3926
3927 /* Compare two constructor-element-type constants. Return 1 if the lists
3928 are known to be equal; otherwise return 0. */
3929
3930 int
3931 simple_cst_list_equal (l1, l2)
3932 tree l1, l2;
3933 {
3934 while (l1 != NULL_TREE && l2 != NULL_TREE)
3935 {
3936 if (simple_cst_equal (TREE_VALUE (l1), TREE_VALUE (l2)) != 1)
3937 return 0;
3938
3939 l1 = TREE_CHAIN (l1);
3940 l2 = TREE_CHAIN (l2);
3941 }
3942
3943 return (l1 == l2);
3944 }
3945
3946 /* Return truthvalue of whether T1 is the same tree structure as T2.
3947 Return 1 if they are the same.
3948 Return 0 if they are understandably different.
3949 Return -1 if either contains tree structure not understood by
3950 this function. */
3951
3952 int
3953 simple_cst_equal (t1, t2)
3954 tree t1, t2;
3955 {
3956 register enum tree_code code1, code2;
3957 int cmp;
3958
3959 if (t1 == t2)
3960 return 1;
3961 if (t1 == 0 || t2 == 0)
3962 return 0;
3963
3964 code1 = TREE_CODE (t1);
3965 code2 = TREE_CODE (t2);
3966
3967 if (code1 == NOP_EXPR || code1 == CONVERT_EXPR || code1 == NON_LVALUE_EXPR)
3968 {
3969 if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
3970 || code2 == NON_LVALUE_EXPR)
3971 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3972 else
3973 return simple_cst_equal (TREE_OPERAND (t1, 0), t2);
3974 }
3975 else if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
3976 || code2 == NON_LVALUE_EXPR)
3977 return simple_cst_equal (t1, TREE_OPERAND (t2, 0));
3978
3979 if (code1 != code2)
3980 return 0;
3981
3982 switch (code1)
3983 {
3984 case INTEGER_CST:
3985 return TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3986 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2);
3987
3988 case REAL_CST:
3989 return REAL_VALUES_IDENTICAL (TREE_REAL_CST (t1), TREE_REAL_CST (t2));
3990
3991 case STRING_CST:
3992 return TREE_STRING_LENGTH (t1) == TREE_STRING_LENGTH (t2)
3993 && !bcmp (TREE_STRING_POINTER (t1), TREE_STRING_POINTER (t2),
3994 TREE_STRING_LENGTH (t1));
3995
3996 case CONSTRUCTOR:
3997 if (CONSTRUCTOR_ELTS (t1) == CONSTRUCTOR_ELTS (t2))
3998 return 1;
3999 else
4000 abort ();
4001
4002 case SAVE_EXPR:
4003 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4004
4005 case CALL_EXPR:
4006 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4007 if (cmp <= 0)
4008 return cmp;
4009 return simple_cst_list_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
4010
4011 case TARGET_EXPR:
4012 /* Special case: if either target is an unallocated VAR_DECL,
4013 it means that it's going to be unified with whatever the
4014 TARGET_EXPR is really supposed to initialize, so treat it
4015 as being equivalent to anything. */
4016 if ((TREE_CODE (TREE_OPERAND (t1, 0)) == VAR_DECL
4017 && DECL_NAME (TREE_OPERAND (t1, 0)) == NULL_TREE
4018 && DECL_RTL (TREE_OPERAND (t1, 0)) == 0)
4019 || (TREE_CODE (TREE_OPERAND (t2, 0)) == VAR_DECL
4020 && DECL_NAME (TREE_OPERAND (t2, 0)) == NULL_TREE
4021 && DECL_RTL (TREE_OPERAND (t2, 0)) == 0))
4022 cmp = 1;
4023 else
4024 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4025 if (cmp <= 0)
4026 return cmp;
4027 return simple_cst_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
4028
4029 case WITH_CLEANUP_EXPR:
4030 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4031 if (cmp <= 0)
4032 return cmp;
4033 return simple_cst_equal (TREE_OPERAND (t1, 2), TREE_OPERAND (t1, 2));
4034
4035 case COMPONENT_REF:
4036 if (TREE_OPERAND (t1, 1) == TREE_OPERAND (t2, 1))
4037 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4038 return 0;
4039
4040 case VAR_DECL:
4041 case PARM_DECL:
4042 case CONST_DECL:
4043 case FUNCTION_DECL:
4044 return 0;
4045
4046 default:
4047 break;
4048 }
4049
4050 /* This general rule works for most tree codes. All exceptions should be
4051 handled above. If this is a language-specific tree code, we can't
4052 trust what might be in the operand, so say we don't know
4053 the situation. */
4054 if ((int) code1 >= (int) LAST_AND_UNUSED_TREE_CODE)
4055 return -1;
4056
4057 switch (TREE_CODE_CLASS (code1))
4058 {
4059 int i;
4060 case '1':
4061 case '2':
4062 case '<':
4063 case 'e':
4064 case 'r':
4065 case 's':
4066 cmp = 1;
4067 for (i=0; i<tree_code_length[(int) code1]; ++i)
4068 {
4069 cmp = simple_cst_equal (TREE_OPERAND (t1, i), TREE_OPERAND (t2, i));
4070 if (cmp <= 0)
4071 return cmp;
4072 }
4073 return cmp;
4074
4075 default:
4076 return -1;
4077 }
4078 }
4079 \f
4080 /* Constructors for pointer, array and function types.
4081 (RECORD_TYPE, UNION_TYPE and ENUMERAL_TYPE nodes are
4082 constructed by language-dependent code, not here.) */
4083
4084 /* Construct, lay out and return the type of pointers to TO_TYPE.
4085 If such a type has already been constructed, reuse it. */
4086
4087 tree
4088 build_pointer_type (to_type)
4089 tree to_type;
4090 {
4091 register tree t = TYPE_POINTER_TO (to_type);
4092
4093 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4094
4095 if (t)
4096 return t;
4097
4098 /* We need a new one. Put this in the same obstack as TO_TYPE. */
4099 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
4100 t = make_node (POINTER_TYPE);
4101 pop_obstacks ();
4102
4103 TREE_TYPE (t) = to_type;
4104
4105 /* Record this type as the pointer to TO_TYPE. */
4106 TYPE_POINTER_TO (to_type) = t;
4107
4108 /* Lay out the type. This function has many callers that are concerned
4109 with expression-construction, and this simplifies them all.
4110 Also, it guarantees the TYPE_SIZE is in the same obstack as the type. */
4111 layout_type (t);
4112
4113 return t;
4114 }
4115
4116 /* Create a type of integers to be the TYPE_DOMAIN of an ARRAY_TYPE.
4117 MAXVAL should be the maximum value in the domain
4118 (one less than the length of the array).
4119
4120 The maximum value that MAXVAL can have is INT_MAX for a HOST_WIDE_INT.
4121 We don't enforce this limit, that is up to caller (e.g. language front end).
4122 The limit exists because the result is a signed type and we don't handle
4123 sizes that use more than one HOST_WIDE_INT. */
4124
4125 tree
4126 build_index_type (maxval)
4127 tree maxval;
4128 {
4129 register tree itype = make_node (INTEGER_TYPE);
4130
4131 TYPE_PRECISION (itype) = TYPE_PRECISION (sizetype);
4132 TYPE_MIN_VALUE (itype) = size_zero_node;
4133
4134 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
4135 TYPE_MAX_VALUE (itype) = convert (sizetype, maxval);
4136 pop_obstacks ();
4137
4138 TYPE_MODE (itype) = TYPE_MODE (sizetype);
4139 TYPE_SIZE (itype) = TYPE_SIZE (sizetype);
4140 TYPE_SIZE_UNIT (itype) = TYPE_SIZE_UNIT (sizetype);
4141 TYPE_ALIGN (itype) = TYPE_ALIGN (sizetype);
4142 if (TREE_CODE (maxval) == INTEGER_CST)
4143 {
4144 int maxint = (int) TREE_INT_CST_LOW (maxval);
4145 /* If the domain should be empty, make sure the maxval
4146 remains -1 and is not spoiled by truncation. */
4147 if (INT_CST_LT (maxval, integer_zero_node))
4148 {
4149 TYPE_MAX_VALUE (itype) = build_int_2 (-1, -1);
4150 TREE_TYPE (TYPE_MAX_VALUE (itype)) = sizetype;
4151 }
4152 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
4153 }
4154 else
4155 return itype;
4156 }
4157
4158 /* Create a range of some discrete type TYPE (an INTEGER_TYPE,
4159 ENUMERAL_TYPE, BOOLEAN_TYPE, or CHAR_TYPE), with
4160 low bound LOWVAL and high bound HIGHVAL.
4161 if TYPE==NULL_TREE, sizetype is used. */
4162
4163 tree
4164 build_range_type (type, lowval, highval)
4165 tree type, lowval, highval;
4166 {
4167 register tree itype = make_node (INTEGER_TYPE);
4168
4169 TREE_TYPE (itype) = type;
4170 if (type == NULL_TREE)
4171 type = sizetype;
4172
4173 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
4174 TYPE_MIN_VALUE (itype) = convert (type, lowval);
4175 TYPE_MAX_VALUE (itype) = highval ? convert (type, highval) : NULL;
4176 pop_obstacks ();
4177
4178 TYPE_PRECISION (itype) = TYPE_PRECISION (type);
4179 TYPE_MODE (itype) = TYPE_MODE (type);
4180 TYPE_SIZE (itype) = TYPE_SIZE (type);
4181 TYPE_SIZE_UNIT (itype) = TYPE_SIZE_UNIT (type);
4182 TYPE_ALIGN (itype) = TYPE_ALIGN (type);
4183 if (TREE_CODE (lowval) == INTEGER_CST)
4184 {
4185 HOST_WIDE_INT lowint, highint;
4186 int maxint;
4187
4188 lowint = TREE_INT_CST_LOW (lowval);
4189 if (highval && TREE_CODE (highval) == INTEGER_CST)
4190 highint = TREE_INT_CST_LOW (highval);
4191 else
4192 highint = (~(unsigned HOST_WIDE_INT)0) >> 1;
4193
4194 maxint = (int) (highint - lowint);
4195 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
4196 }
4197 else
4198 return itype;
4199 }
4200
4201 /* Just like build_index_type, but takes lowval and highval instead
4202 of just highval (maxval). */
4203
4204 tree
4205 build_index_2_type (lowval,highval)
4206 tree lowval, highval;
4207 {
4208 return build_range_type (NULL_TREE, lowval, highval);
4209 }
4210
4211 /* Return nonzero iff ITYPE1 and ITYPE2 are equal (in the LISP sense).
4212 Needed because when index types are not hashed, equal index types
4213 built at different times appear distinct, even though structurally,
4214 they are not. */
4215
4216 int
4217 index_type_equal (itype1, itype2)
4218 tree itype1, itype2;
4219 {
4220 if (TREE_CODE (itype1) != TREE_CODE (itype2))
4221 return 0;
4222 if (TREE_CODE (itype1) == INTEGER_TYPE)
4223 {
4224 if (TYPE_PRECISION (itype1) != TYPE_PRECISION (itype2)
4225 || TYPE_MODE (itype1) != TYPE_MODE (itype2)
4226 || simple_cst_equal (TYPE_SIZE (itype1), TYPE_SIZE (itype2)) != 1
4227 || TYPE_ALIGN (itype1) != TYPE_ALIGN (itype2))
4228 return 0;
4229 if (1 == simple_cst_equal (TYPE_MIN_VALUE (itype1),
4230 TYPE_MIN_VALUE (itype2))
4231 && 1 == simple_cst_equal (TYPE_MAX_VALUE (itype1),
4232 TYPE_MAX_VALUE (itype2)))
4233 return 1;
4234 }
4235
4236 return 0;
4237 }
4238
4239 /* Construct, lay out and return the type of arrays of elements with ELT_TYPE
4240 and number of elements specified by the range of values of INDEX_TYPE.
4241 If such a type has already been constructed, reuse it. */
4242
4243 tree
4244 build_array_type (elt_type, index_type)
4245 tree elt_type, index_type;
4246 {
4247 register tree t;
4248 int hashcode;
4249
4250 if (TREE_CODE (elt_type) == FUNCTION_TYPE)
4251 {
4252 error ("arrays of functions are not meaningful");
4253 elt_type = integer_type_node;
4254 }
4255
4256 /* Make sure TYPE_POINTER_TO (elt_type) is filled in. */
4257 build_pointer_type (elt_type);
4258
4259 /* Allocate the array after the pointer type,
4260 in case we free it in type_hash_canon. */
4261 t = make_node (ARRAY_TYPE);
4262 TREE_TYPE (t) = elt_type;
4263 TYPE_DOMAIN (t) = index_type;
4264
4265 if (index_type == 0)
4266 {
4267 return t;
4268 }
4269
4270 hashcode = TYPE_HASH (elt_type) + TYPE_HASH (index_type);
4271 t = type_hash_canon (hashcode, t);
4272
4273 if (TYPE_SIZE (t) == 0)
4274 layout_type (t);
4275 return t;
4276 }
4277
4278 /* Return the TYPE of the elements comprising
4279 the innermost dimension of ARRAY. */
4280
4281 tree
4282 get_inner_array_type (array)
4283 tree array;
4284 {
4285 tree type = TREE_TYPE (array);
4286
4287 while (TREE_CODE (type) == ARRAY_TYPE)
4288 type = TREE_TYPE (type);
4289
4290 return type;
4291 }
4292
4293 /* Construct, lay out and return
4294 the type of functions returning type VALUE_TYPE
4295 given arguments of types ARG_TYPES.
4296 ARG_TYPES is a chain of TREE_LIST nodes whose TREE_VALUEs
4297 are data type nodes for the arguments of the function.
4298 If such a type has already been constructed, reuse it. */
4299
4300 tree
4301 build_function_type (value_type, arg_types)
4302 tree value_type, arg_types;
4303 {
4304 register tree t;
4305 int hashcode;
4306
4307 if (TREE_CODE (value_type) == FUNCTION_TYPE)
4308 {
4309 error ("function return type cannot be function");
4310 value_type = integer_type_node;
4311 }
4312
4313 /* Make a node of the sort we want. */
4314 t = make_node (FUNCTION_TYPE);
4315 TREE_TYPE (t) = value_type;
4316 TYPE_ARG_TYPES (t) = arg_types;
4317
4318 /* If we already have such a type, use the old one and free this one. */
4319 hashcode = TYPE_HASH (value_type) + type_hash_list (arg_types);
4320 t = type_hash_canon (hashcode, t);
4321
4322 if (TYPE_SIZE (t) == 0)
4323 layout_type (t);
4324 return t;
4325 }
4326
4327 /* Build the node for the type of references-to-TO_TYPE. */
4328
4329 tree
4330 build_reference_type (to_type)
4331 tree to_type;
4332 {
4333 register tree t = TYPE_REFERENCE_TO (to_type);
4334
4335 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4336
4337 if (t)
4338 return t;
4339
4340 /* We need a new one. Put this in the same obstack as TO_TYPE. */
4341 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
4342 t = make_node (REFERENCE_TYPE);
4343 pop_obstacks ();
4344
4345 TREE_TYPE (t) = to_type;
4346
4347 /* Record this type as the pointer to TO_TYPE. */
4348 TYPE_REFERENCE_TO (to_type) = t;
4349
4350 layout_type (t);
4351
4352 return t;
4353 }
4354
4355 /* Construct, lay out and return the type of methods belonging to class
4356 BASETYPE and whose arguments and values are described by TYPE.
4357 If that type exists already, reuse it.
4358 TYPE must be a FUNCTION_TYPE node. */
4359
4360 tree
4361 build_method_type (basetype, type)
4362 tree basetype, type;
4363 {
4364 register tree t;
4365 int hashcode;
4366
4367 /* Make a node of the sort we want. */
4368 t = make_node (METHOD_TYPE);
4369
4370 if (TREE_CODE (type) != FUNCTION_TYPE)
4371 abort ();
4372
4373 TYPE_METHOD_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4374 TREE_TYPE (t) = TREE_TYPE (type);
4375
4376 /* The actual arglist for this function includes a "hidden" argument
4377 which is "this". Put it into the list of argument types. */
4378
4379 TYPE_ARG_TYPES (t)
4380 = tree_cons (NULL_TREE,
4381 build_pointer_type (basetype), TYPE_ARG_TYPES (type));
4382
4383 /* If we already have such a type, use the old one and free this one. */
4384 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4385 t = type_hash_canon (hashcode, t);
4386
4387 if (TYPE_SIZE (t) == 0)
4388 layout_type (t);
4389
4390 return t;
4391 }
4392
4393 /* Construct, lay out and return the type of offsets to a value
4394 of type TYPE, within an object of type BASETYPE.
4395 If a suitable offset type exists already, reuse it. */
4396
4397 tree
4398 build_offset_type (basetype, type)
4399 tree basetype, type;
4400 {
4401 register tree t;
4402 int hashcode;
4403
4404 /* Make a node of the sort we want. */
4405 t = make_node (OFFSET_TYPE);
4406
4407 TYPE_OFFSET_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4408 TREE_TYPE (t) = type;
4409
4410 /* If we already have such a type, use the old one and free this one. */
4411 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4412 t = type_hash_canon (hashcode, t);
4413
4414 if (TYPE_SIZE (t) == 0)
4415 layout_type (t);
4416
4417 return t;
4418 }
4419
4420 /* Create a complex type whose components are COMPONENT_TYPE. */
4421
4422 tree
4423 build_complex_type (component_type)
4424 tree component_type;
4425 {
4426 register tree t;
4427 int hashcode;
4428
4429 /* Make a node of the sort we want. */
4430 t = make_node (COMPLEX_TYPE);
4431
4432 TREE_TYPE (t) = TYPE_MAIN_VARIANT (component_type);
4433 set_type_quals (t, TYPE_QUALS (component_type));
4434
4435 /* If we already have such a type, use the old one and free this one. */
4436 hashcode = TYPE_HASH (component_type);
4437 t = type_hash_canon (hashcode, t);
4438
4439 if (TYPE_SIZE (t) == 0)
4440 layout_type (t);
4441
4442 return t;
4443 }
4444 \f
4445 /* Return OP, stripped of any conversions to wider types as much as is safe.
4446 Converting the value back to OP's type makes a value equivalent to OP.
4447
4448 If FOR_TYPE is nonzero, we return a value which, if converted to
4449 type FOR_TYPE, would be equivalent to converting OP to type FOR_TYPE.
4450
4451 If FOR_TYPE is nonzero, unaligned bit-field references may be changed to the
4452 narrowest type that can hold the value, even if they don't exactly fit.
4453 Otherwise, bit-field references are changed to a narrower type
4454 only if they can be fetched directly from memory in that type.
4455
4456 OP must have integer, real or enumeral type. Pointers are not allowed!
4457
4458 There are some cases where the obvious value we could return
4459 would regenerate to OP if converted to OP's type,
4460 but would not extend like OP to wider types.
4461 If FOR_TYPE indicates such extension is contemplated, we eschew such values.
4462 For example, if OP is (unsigned short)(signed char)-1,
4463 we avoid returning (signed char)-1 if FOR_TYPE is int,
4464 even though extending that to an unsigned short would regenerate OP,
4465 since the result of extending (signed char)-1 to (int)
4466 is different from (int) OP. */
4467
4468 tree
4469 get_unwidened (op, for_type)
4470 register tree op;
4471 tree for_type;
4472 {
4473 /* Set UNS initially if converting OP to FOR_TYPE is a zero-extension. */
4474 register tree type = TREE_TYPE (op);
4475 register unsigned final_prec
4476 = TYPE_PRECISION (for_type != 0 ? for_type : type);
4477 register int uns
4478 = (for_type != 0 && for_type != type
4479 && final_prec > TYPE_PRECISION (type)
4480 && TREE_UNSIGNED (type));
4481 register tree win = op;
4482
4483 while (TREE_CODE (op) == NOP_EXPR)
4484 {
4485 register int bitschange
4486 = TYPE_PRECISION (TREE_TYPE (op))
4487 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4488
4489 /* Truncations are many-one so cannot be removed.
4490 Unless we are later going to truncate down even farther. */
4491 if (bitschange < 0
4492 && final_prec > TYPE_PRECISION (TREE_TYPE (op)))
4493 break;
4494
4495 /* See what's inside this conversion. If we decide to strip it,
4496 we will set WIN. */
4497 op = TREE_OPERAND (op, 0);
4498
4499 /* If we have not stripped any zero-extensions (uns is 0),
4500 we can strip any kind of extension.
4501 If we have previously stripped a zero-extension,
4502 only zero-extensions can safely be stripped.
4503 Any extension can be stripped if the bits it would produce
4504 are all going to be discarded later by truncating to FOR_TYPE. */
4505
4506 if (bitschange > 0)
4507 {
4508 if (! uns || final_prec <= TYPE_PRECISION (TREE_TYPE (op)))
4509 win = op;
4510 /* TREE_UNSIGNED says whether this is a zero-extension.
4511 Let's avoid computing it if it does not affect WIN
4512 and if UNS will not be needed again. */
4513 if ((uns || TREE_CODE (op) == NOP_EXPR)
4514 && TREE_UNSIGNED (TREE_TYPE (op)))
4515 {
4516 uns = 1;
4517 win = op;
4518 }
4519 }
4520 }
4521
4522 if (TREE_CODE (op) == COMPONENT_REF
4523 /* Since type_for_size always gives an integer type. */
4524 && TREE_CODE (type) != REAL_TYPE
4525 /* Don't crash if field not laid out yet. */
4526 && DECL_SIZE (TREE_OPERAND (op, 1)) != 0)
4527 {
4528 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4529 type = type_for_size (innerprec, TREE_UNSIGNED (TREE_OPERAND (op, 1)));
4530
4531 /* We can get this structure field in the narrowest type it fits in.
4532 If FOR_TYPE is 0, do this only for a field that matches the
4533 narrower type exactly and is aligned for it
4534 The resulting extension to its nominal type (a fullword type)
4535 must fit the same conditions as for other extensions. */
4536
4537 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4538 && (for_type || ! DECL_BIT_FIELD (TREE_OPERAND (op, 1)))
4539 && (! uns || final_prec <= innerprec
4540 || TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4541 && type != 0)
4542 {
4543 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4544 TREE_OPERAND (op, 1));
4545 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4546 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4547 TREE_RAISES (win) = TREE_RAISES (op);
4548 }
4549 }
4550 return win;
4551 }
4552 \f
4553 /* Return OP or a simpler expression for a narrower value
4554 which can be sign-extended or zero-extended to give back OP.
4555 Store in *UNSIGNEDP_PTR either 1 if the value should be zero-extended
4556 or 0 if the value should be sign-extended. */
4557
4558 tree
4559 get_narrower (op, unsignedp_ptr)
4560 register tree op;
4561 int *unsignedp_ptr;
4562 {
4563 register int uns = 0;
4564 int first = 1;
4565 register tree win = op;
4566
4567 while (TREE_CODE (op) == NOP_EXPR)
4568 {
4569 register int bitschange
4570 = TYPE_PRECISION (TREE_TYPE (op))
4571 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4572
4573 /* Truncations are many-one so cannot be removed. */
4574 if (bitschange < 0)
4575 break;
4576
4577 /* See what's inside this conversion. If we decide to strip it,
4578 we will set WIN. */
4579 op = TREE_OPERAND (op, 0);
4580
4581 if (bitschange > 0)
4582 {
4583 /* An extension: the outermost one can be stripped,
4584 but remember whether it is zero or sign extension. */
4585 if (first)
4586 uns = TREE_UNSIGNED (TREE_TYPE (op));
4587 /* Otherwise, if a sign extension has been stripped,
4588 only sign extensions can now be stripped;
4589 if a zero extension has been stripped, only zero-extensions. */
4590 else if (uns != TREE_UNSIGNED (TREE_TYPE (op)))
4591 break;
4592 first = 0;
4593 }
4594 else /* bitschange == 0 */
4595 {
4596 /* A change in nominal type can always be stripped, but we must
4597 preserve the unsignedness. */
4598 if (first)
4599 uns = TREE_UNSIGNED (TREE_TYPE (op));
4600 first = 0;
4601 }
4602
4603 win = op;
4604 }
4605
4606 if (TREE_CODE (op) == COMPONENT_REF
4607 /* Since type_for_size always gives an integer type. */
4608 && TREE_CODE (TREE_TYPE (op)) != REAL_TYPE)
4609 {
4610 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4611 tree type = type_for_size (innerprec, TREE_UNSIGNED (op));
4612
4613 /* We can get this structure field in a narrower type that fits it,
4614 but the resulting extension to its nominal type (a fullword type)
4615 must satisfy the same conditions as for other extensions.
4616
4617 Do this only for fields that are aligned (not bit-fields),
4618 because when bit-field insns will be used there is no
4619 advantage in doing this. */
4620
4621 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4622 && ! DECL_BIT_FIELD (TREE_OPERAND (op, 1))
4623 && (first || uns == TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4624 && type != 0)
4625 {
4626 if (first)
4627 uns = TREE_UNSIGNED (TREE_OPERAND (op, 1));
4628 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4629 TREE_OPERAND (op, 1));
4630 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4631 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4632 TREE_RAISES (win) = TREE_RAISES (op);
4633 }
4634 }
4635 *unsignedp_ptr = uns;
4636 return win;
4637 }
4638 \f
4639 /* Nonzero if integer constant C has a value that is permissible
4640 for type TYPE (an INTEGER_TYPE). */
4641
4642 int
4643 int_fits_type_p (c, type)
4644 tree c, type;
4645 {
4646 if (TREE_UNSIGNED (type))
4647 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4648 && INT_CST_LT_UNSIGNED (TYPE_MAX_VALUE (type), c))
4649 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4650 && INT_CST_LT_UNSIGNED (c, TYPE_MIN_VALUE (type)))
4651 /* Negative ints never fit unsigned types. */
4652 && ! (TREE_INT_CST_HIGH (c) < 0
4653 && ! TREE_UNSIGNED (TREE_TYPE (c))));
4654 else
4655 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4656 && INT_CST_LT (TYPE_MAX_VALUE (type), c))
4657 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4658 && INT_CST_LT (c, TYPE_MIN_VALUE (type)))
4659 /* Unsigned ints with top bit set never fit signed types. */
4660 && ! (TREE_INT_CST_HIGH (c) < 0
4661 && TREE_UNSIGNED (TREE_TYPE (c))));
4662 }
4663
4664 /* Return the innermost context enclosing DECL that is
4665 a FUNCTION_DECL, or zero if none. */
4666
4667 tree
4668 decl_function_context (decl)
4669 tree decl;
4670 {
4671 tree context;
4672
4673 if (TREE_CODE (decl) == ERROR_MARK)
4674 return 0;
4675
4676 if (TREE_CODE (decl) == SAVE_EXPR)
4677 context = SAVE_EXPR_CONTEXT (decl);
4678 else
4679 context = DECL_CONTEXT (decl);
4680
4681 while (context && TREE_CODE (context) != FUNCTION_DECL)
4682 {
4683 if (TREE_CODE_CLASS (TREE_CODE (context)) == 't')
4684 context = TYPE_CONTEXT (context);
4685 else if (TREE_CODE_CLASS (TREE_CODE (context)) == 'd')
4686 context = DECL_CONTEXT (context);
4687 else if (TREE_CODE (context) == BLOCK)
4688 context = BLOCK_SUPERCONTEXT (context);
4689 else
4690 /* Unhandled CONTEXT !? */
4691 abort ();
4692 }
4693
4694 return context;
4695 }
4696
4697 /* Return the innermost context enclosing DECL that is
4698 a RECORD_TYPE, UNION_TYPE or QUAL_UNION_TYPE, or zero if none.
4699 TYPE_DECLs and FUNCTION_DECLs are transparent to this function. */
4700
4701 tree
4702 decl_type_context (decl)
4703 tree decl;
4704 {
4705 tree context = DECL_CONTEXT (decl);
4706
4707 while (context)
4708 {
4709 if (TREE_CODE (context) == RECORD_TYPE
4710 || TREE_CODE (context) == UNION_TYPE
4711 || TREE_CODE (context) == QUAL_UNION_TYPE)
4712 return context;
4713 if (TREE_CODE (context) == TYPE_DECL
4714 || TREE_CODE (context) == FUNCTION_DECL)
4715 context = DECL_CONTEXT (context);
4716 else if (TREE_CODE (context) == BLOCK)
4717 context = BLOCK_SUPERCONTEXT (context);
4718 else
4719 /* Unhandled CONTEXT!? */
4720 abort ();
4721 }
4722 return NULL_TREE;
4723 }
4724
4725 /* Print debugging information about the obstack O, named STR. */
4726
4727 void
4728 print_obstack_statistics (str, o)
4729 const char *str;
4730 struct obstack *o;
4731 {
4732 struct _obstack_chunk *chunk = o->chunk;
4733 int n_chunks = 1;
4734 int n_alloc = 0;
4735
4736 n_alloc += o->next_free - chunk->contents;
4737 chunk = chunk->prev;
4738 while (chunk)
4739 {
4740 n_chunks += 1;
4741 n_alloc += chunk->limit - &chunk->contents[0];
4742 chunk = chunk->prev;
4743 }
4744 fprintf (stderr, "obstack %s: %u bytes, %d chunks\n",
4745 str, n_alloc, n_chunks);
4746 }
4747
4748 /* Print debugging information about tree nodes generated during the compile,
4749 and any language-specific information. */
4750
4751 void
4752 dump_tree_statistics ()
4753 {
4754 #ifdef GATHER_STATISTICS
4755 int i;
4756 int total_nodes, total_bytes;
4757 #endif
4758
4759 fprintf (stderr, "\n??? tree nodes created\n\n");
4760 #ifdef GATHER_STATISTICS
4761 fprintf (stderr, "Kind Nodes Bytes\n");
4762 fprintf (stderr, "-------------------------------------\n");
4763 total_nodes = total_bytes = 0;
4764 for (i = 0; i < (int) all_kinds; i++)
4765 {
4766 fprintf (stderr, "%-20s %6d %9d\n", tree_node_kind_names[i],
4767 tree_node_counts[i], tree_node_sizes[i]);
4768 total_nodes += tree_node_counts[i];
4769 total_bytes += tree_node_sizes[i];
4770 }
4771 fprintf (stderr, "%-20s %9d\n", "identifier names", id_string_size);
4772 fprintf (stderr, "-------------------------------------\n");
4773 fprintf (stderr, "%-20s %6d %9d\n", "Total", total_nodes, total_bytes);
4774 fprintf (stderr, "-------------------------------------\n");
4775 #else
4776 fprintf (stderr, "(No per-node statistics)\n");
4777 #endif
4778 print_obstack_statistics ("permanent_obstack", &permanent_obstack);
4779 print_obstack_statistics ("maybepermanent_obstack", &maybepermanent_obstack);
4780 print_obstack_statistics ("temporary_obstack", &temporary_obstack);
4781 print_obstack_statistics ("momentary_obstack", &momentary_obstack);
4782 print_obstack_statistics ("temp_decl_obstack", &temp_decl_obstack);
4783 print_lang_statistics ();
4784 }
4785 \f
4786 #define FILE_FUNCTION_PREFIX_LEN 9
4787
4788 #ifndef NO_DOLLAR_IN_LABEL
4789 #define FILE_FUNCTION_FORMAT "_GLOBAL_$%s$%s"
4790 #else /* NO_DOLLAR_IN_LABEL */
4791 #ifndef NO_DOT_IN_LABEL
4792 #define FILE_FUNCTION_FORMAT "_GLOBAL_.%s.%s"
4793 #else /* NO_DOT_IN_LABEL */
4794 #define FILE_FUNCTION_FORMAT "_GLOBAL__%s_%s"
4795 #endif /* NO_DOT_IN_LABEL */
4796 #endif /* NO_DOLLAR_IN_LABEL */
4797
4798 extern char * first_global_object_name;
4799 extern char * weak_global_object_name;
4800
4801 /* Appends 6 random characters to TEMPLATE to (hopefully) avoid name
4802 clashes in cases where we can't reliably choose a unique name.
4803
4804 Derived from mkstemp.c in libiberty. */
4805
4806 static void
4807 append_random_chars (template)
4808 char *template;
4809 {
4810 static const char letters[]
4811 = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
4812 static unsigned HOST_WIDE_INT value;
4813 unsigned HOST_WIDE_INT v;
4814
4815 #ifdef HAVE_GETTIMEOFDAY
4816 struct timeval tv;
4817 #endif
4818
4819 template += strlen (template);
4820
4821 #ifdef HAVE_GETTIMEOFDAY
4822 /* Get some more or less random data. */
4823 gettimeofday (&tv, NULL);
4824 value += ((unsigned HOST_WIDE_INT) tv.tv_usec << 16) ^ tv.tv_sec ^ getpid ();
4825 #else
4826 value += getpid ();
4827 #endif
4828
4829 v = value;
4830
4831 /* Fill in the random bits. */
4832 template[0] = letters[v % 62];
4833 v /= 62;
4834 template[1] = letters[v % 62];
4835 v /= 62;
4836 template[2] = letters[v % 62];
4837 v /= 62;
4838 template[3] = letters[v % 62];
4839 v /= 62;
4840 template[4] = letters[v % 62];
4841 v /= 62;
4842 template[5] = letters[v % 62];
4843
4844 template[6] = '\0';
4845 }
4846
4847 /* Generate a name for a function unique to this translation unit.
4848 TYPE is some string to identify the purpose of this function to the
4849 linker or collect2. */
4850
4851 tree
4852 get_file_function_name_long (type)
4853 const char *type;
4854 {
4855 char *buf;
4856 register char *p;
4857
4858 if (first_global_object_name)
4859 p = first_global_object_name;
4860 else
4861 {
4862 /* We don't have anything that we know to be unique to this translation
4863 unit, so use what we do have and throw in some randomness. */
4864
4865 const char *name = weak_global_object_name;
4866 const char *file = main_input_filename;
4867
4868 if (! name)
4869 name = "";
4870 if (! file)
4871 file = input_filename;
4872
4873 p = (char *) alloca (7 + strlen (name) + strlen (file));
4874
4875 sprintf (p, "%s%s", name, file);
4876 append_random_chars (p);
4877 }
4878
4879 buf = (char *) alloca (sizeof (FILE_FUNCTION_FORMAT) + strlen (p)
4880 + strlen (type));
4881
4882 /* Set up the name of the file-level functions we may need. */
4883 /* Use a global object (which is already required to be unique over
4884 the program) rather than the file name (which imposes extra
4885 constraints). -- Raeburn@MIT.EDU, 10 Jan 1990. */
4886 sprintf (buf, FILE_FUNCTION_FORMAT, type, p);
4887
4888 /* Don't need to pull weird characters out of global names. */
4889 if (p != first_global_object_name)
4890 {
4891 for (p = buf+11; *p; p++)
4892 if (! ( ISDIGIT(*p)
4893 #if 0 /* we always want labels, which are valid C++ identifiers (+ `$') */
4894 #ifndef ASM_IDENTIFY_GCC /* this is required if `.' is invalid -- k. raeburn */
4895 || *p == '.'
4896 #endif
4897 #endif
4898 #ifndef NO_DOLLAR_IN_LABEL /* this for `$'; unlikely, but... -- kr */
4899 || *p == '$'
4900 #endif
4901 #ifndef NO_DOT_IN_LABEL /* this for `.'; unlikely, but... */
4902 || *p == '.'
4903 #endif
4904 || ISUPPER(*p)
4905 || ISLOWER(*p)))
4906 *p = '_';
4907 }
4908
4909 return get_identifier (buf);
4910 }
4911
4912 /* If KIND=='I', return a suitable global initializer (constructor) name.
4913 If KIND=='D', return a suitable global clean-up (destructor) name. */
4914
4915 tree
4916 get_file_function_name (kind)
4917 int kind;
4918 {
4919 char p[2];
4920 p[0] = kind;
4921 p[1] = 0;
4922
4923 return get_file_function_name_long (p);
4924 }
4925
4926 \f
4927 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4928 The result is placed in BUFFER (which has length BIT_SIZE),
4929 with one bit in each char ('\000' or '\001').
4930
4931 If the constructor is constant, NULL_TREE is returned.
4932 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4933
4934 tree
4935 get_set_constructor_bits (init, buffer, bit_size)
4936 tree init;
4937 char *buffer;
4938 int bit_size;
4939 {
4940 int i;
4941 tree vals;
4942 HOST_WIDE_INT domain_min
4943 = TREE_INT_CST_LOW (TYPE_MIN_VALUE (TYPE_DOMAIN (TREE_TYPE (init))));
4944 tree non_const_bits = NULL_TREE;
4945 for (i = 0; i < bit_size; i++)
4946 buffer[i] = 0;
4947
4948 for (vals = TREE_OPERAND (init, 1);
4949 vals != NULL_TREE; vals = TREE_CHAIN (vals))
4950 {
4951 if (TREE_CODE (TREE_VALUE (vals)) != INTEGER_CST
4952 || (TREE_PURPOSE (vals) != NULL_TREE
4953 && TREE_CODE (TREE_PURPOSE (vals)) != INTEGER_CST))
4954 non_const_bits
4955 = tree_cons (TREE_PURPOSE (vals), TREE_VALUE (vals), non_const_bits);
4956 else if (TREE_PURPOSE (vals) != NULL_TREE)
4957 {
4958 /* Set a range of bits to ones. */
4959 HOST_WIDE_INT lo_index
4960 = TREE_INT_CST_LOW (TREE_PURPOSE (vals)) - domain_min;
4961 HOST_WIDE_INT hi_index
4962 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
4963 if (lo_index < 0 || lo_index >= bit_size
4964 || hi_index < 0 || hi_index >= bit_size)
4965 abort ();
4966 for ( ; lo_index <= hi_index; lo_index++)
4967 buffer[lo_index] = 1;
4968 }
4969 else
4970 {
4971 /* Set a single bit to one. */
4972 HOST_WIDE_INT index
4973 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
4974 if (index < 0 || index >= bit_size)
4975 {
4976 error ("invalid initializer for bit string");
4977 return NULL_TREE;
4978 }
4979 buffer[index] = 1;
4980 }
4981 }
4982 return non_const_bits;
4983 }
4984
4985 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4986 The result is placed in BUFFER (which is an array of bytes).
4987 If the constructor is constant, NULL_TREE is returned.
4988 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4989
4990 tree
4991 get_set_constructor_bytes (init, buffer, wd_size)
4992 tree init;
4993 unsigned char *buffer;
4994 int wd_size;
4995 {
4996 int i;
4997 int set_word_size = BITS_PER_UNIT;
4998 int bit_size = wd_size * set_word_size;
4999 int bit_pos = 0;
5000 unsigned char *bytep = buffer;
5001 char *bit_buffer = (char *) alloca(bit_size);
5002 tree non_const_bits = get_set_constructor_bits (init, bit_buffer, bit_size);
5003
5004 for (i = 0; i < wd_size; i++)
5005 buffer[i] = 0;
5006
5007 for (i = 0; i < bit_size; i++)
5008 {
5009 if (bit_buffer[i])
5010 {
5011 if (BYTES_BIG_ENDIAN)
5012 *bytep |= (1 << (set_word_size - 1 - bit_pos));
5013 else
5014 *bytep |= 1 << bit_pos;
5015 }
5016 bit_pos++;
5017 if (bit_pos >= set_word_size)
5018 bit_pos = 0, bytep++;
5019 }
5020 return non_const_bits;
5021 }
5022 \f
5023 #if defined ENABLE_CHECKING && (__GNUC__ > 2 || __GNUC_MINOR__ > 6)
5024 /* Complain that the tree code of NODE does not match the expected CODE.
5025 FILE, LINE, and FUNCTION are of the caller. */
5026 void
5027 tree_check_failed (node, code, file, line, function)
5028 const tree node;
5029 enum tree_code code;
5030 const char *file;
5031 int line;
5032 const char *function;
5033 {
5034 error ("Tree check: expected %s, have %s",
5035 tree_code_name[code], tree_code_name[TREE_CODE (node)]);
5036 fancy_abort (file, line, function);
5037 }
5038
5039 /* Similar to above, except that we check for a class of tree
5040 code, given in CL. */
5041 void
5042 tree_class_check_failed (node, cl, file, line, function)
5043 const tree node;
5044 char cl;
5045 const char *file;
5046 int line;
5047 const char *function;
5048 {
5049 error ("Tree check: expected class '%c', have '%c' (%s)",
5050 cl, TREE_CODE_CLASS (TREE_CODE (node)),
5051 tree_code_name[TREE_CODE (node)]);
5052 fancy_abort (file, line, function);
5053 }
5054
5055 #endif /* ENABLE_CHECKING */
5056
5057 /* Return the alias set for T, which may be either a type or an
5058 expression. */
5059
5060 int
5061 get_alias_set (t)
5062 tree t;
5063 {
5064 if (!flag_strict_aliasing || !lang_get_alias_set)
5065 /* If we're not doing any lanaguage-specific alias analysis, just
5066 assume everything aliases everything else. */
5067 return 0;
5068 else
5069 return (*lang_get_alias_set) (t);
5070 }
5071
5072 /* Return a brand-new alias set. */
5073
5074 int
5075 new_alias_set ()
5076 {
5077 static int last_alias_set;
5078 if (flag_strict_aliasing)
5079 return ++last_alias_set;
5080 else
5081 return 0;
5082 }
5083 \f
5084 #ifndef CHAR_TYPE_SIZE
5085 #define CHAR_TYPE_SIZE BITS_PER_UNIT
5086 #endif
5087
5088 #ifndef SHORT_TYPE_SIZE
5089 #define SHORT_TYPE_SIZE (BITS_PER_UNIT * MIN ((UNITS_PER_WORD + 1) / 2, 2))
5090 #endif
5091
5092 #ifndef INT_TYPE_SIZE
5093 #define INT_TYPE_SIZE BITS_PER_WORD
5094 #endif
5095
5096 #ifndef LONG_TYPE_SIZE
5097 #define LONG_TYPE_SIZE BITS_PER_WORD
5098 #endif
5099
5100 #ifndef LONG_LONG_TYPE_SIZE
5101 #define LONG_LONG_TYPE_SIZE (BITS_PER_WORD * 2)
5102 #endif
5103
5104 #ifndef FLOAT_TYPE_SIZE
5105 #define FLOAT_TYPE_SIZE BITS_PER_WORD
5106 #endif
5107
5108 #ifndef DOUBLE_TYPE_SIZE
5109 #define DOUBLE_TYPE_SIZE (BITS_PER_WORD * 2)
5110 #endif
5111
5112 #ifndef LONG_DOUBLE_TYPE_SIZE
5113 #define LONG_DOUBLE_TYPE_SIZE (BITS_PER_WORD * 2)
5114 #endif
5115
5116 /* Create nodes for all integer types (and error_mark_node) using the sizes
5117 of C datatypes. The caller should call set_sizetype soon after calling
5118 this function to select one of the types as sizetype. */
5119
5120 void
5121 build_common_tree_nodes (signed_char)
5122 int signed_char;
5123 {
5124 error_mark_node = make_node (ERROR_MARK);
5125 TREE_TYPE (error_mark_node) = error_mark_node;
5126
5127 /* Define both `signed char' and `unsigned char'. */
5128 signed_char_type_node = make_signed_type (CHAR_TYPE_SIZE);
5129 unsigned_char_type_node = make_unsigned_type (CHAR_TYPE_SIZE);
5130
5131 /* Define `char', which is like either `signed char' or `unsigned char'
5132 but not the same as either. */
5133 char_type_node
5134 = (signed_char
5135 ? make_signed_type (CHAR_TYPE_SIZE)
5136 : make_unsigned_type (CHAR_TYPE_SIZE));
5137
5138 short_integer_type_node = make_signed_type (SHORT_TYPE_SIZE);
5139 short_unsigned_type_node = make_unsigned_type (SHORT_TYPE_SIZE);
5140 integer_type_node = make_signed_type (INT_TYPE_SIZE);
5141 /* Define an unsigned integer first. make_unsigned_type and make_signed_type
5142 both call set_sizetype for the first type that we create, and we want this
5143 to be large enough to hold the sizes of various types until we switch to
5144 the real sizetype. */
5145 unsigned_type_node = make_unsigned_type (INT_TYPE_SIZE);
5146 long_integer_type_node = make_signed_type (LONG_TYPE_SIZE);
5147 long_unsigned_type_node = make_unsigned_type (LONG_TYPE_SIZE);
5148 long_long_integer_type_node = make_signed_type (LONG_LONG_TYPE_SIZE);
5149 long_long_unsigned_type_node = make_unsigned_type (LONG_LONG_TYPE_SIZE);
5150
5151 intQI_type_node = make_signed_type (GET_MODE_BITSIZE (QImode));
5152 intHI_type_node = make_signed_type (GET_MODE_BITSIZE (HImode));
5153 intSI_type_node = make_signed_type (GET_MODE_BITSIZE (SImode));
5154 intDI_type_node = make_signed_type (GET_MODE_BITSIZE (DImode));
5155 intTI_type_node = make_signed_type (GET_MODE_BITSIZE (TImode));
5156
5157 unsigned_intQI_type_node = make_unsigned_type (GET_MODE_BITSIZE (QImode));
5158 unsigned_intHI_type_node = make_unsigned_type (GET_MODE_BITSIZE (HImode));
5159 unsigned_intSI_type_node = make_unsigned_type (GET_MODE_BITSIZE (SImode));
5160 unsigned_intDI_type_node = make_unsigned_type (GET_MODE_BITSIZE (DImode));
5161 unsigned_intTI_type_node = make_unsigned_type (GET_MODE_BITSIZE (TImode));
5162 }
5163
5164 /* For type TYPE, fill in the proper type for TYPE_SIZE and
5165 TYPE_SIZE_UNIT. */
5166 static void
5167 fix_sizetype (type)
5168 tree type;
5169 {
5170 TREE_TYPE (TYPE_SIZE (type)) = bitsizetype;
5171 TREE_TYPE (TYPE_SIZE_UNIT (type)) = sizetype;
5172 }
5173
5174 /* Call this function after calling build_common_tree_nodes and set_sizetype.
5175 It will fix the previously made nodes to have proper references to
5176 sizetype, and it will create several other common tree nodes. */
5177 void
5178 build_common_tree_nodes_2 (short_double)
5179 int short_double;
5180 {
5181 fix_sizetype (signed_char_type_node);
5182 fix_sizetype (unsigned_char_type_node);
5183 fix_sizetype (char_type_node);
5184 fix_sizetype (short_integer_type_node);
5185 fix_sizetype (short_unsigned_type_node);
5186 fix_sizetype (integer_type_node);
5187 fix_sizetype (unsigned_type_node);
5188 fix_sizetype (long_unsigned_type_node);
5189 fix_sizetype (long_integer_type_node);
5190 fix_sizetype (long_long_integer_type_node);
5191 fix_sizetype (long_long_unsigned_type_node);
5192
5193 fix_sizetype (intQI_type_node);
5194 fix_sizetype (intHI_type_node);
5195 fix_sizetype (intSI_type_node);
5196 fix_sizetype (intDI_type_node);
5197 fix_sizetype (intTI_type_node);
5198 fix_sizetype (unsigned_intQI_type_node);
5199 fix_sizetype (unsigned_intHI_type_node);
5200 fix_sizetype (unsigned_intSI_type_node);
5201 fix_sizetype (unsigned_intDI_type_node);
5202 fix_sizetype (unsigned_intTI_type_node);
5203
5204 integer_zero_node = build_int_2 (0, 0);
5205 TREE_TYPE (integer_zero_node) = integer_type_node;
5206 integer_one_node = build_int_2 (1, 0);
5207 TREE_TYPE (integer_one_node) = integer_type_node;
5208
5209 size_zero_node = build_int_2 (0, 0);
5210 TREE_TYPE (size_zero_node) = sizetype;
5211 size_one_node = build_int_2 (1, 0);
5212 TREE_TYPE (size_one_node) = sizetype;
5213
5214 void_type_node = make_node (VOID_TYPE);
5215 layout_type (void_type_node); /* Uses size_zero_node */
5216 /* We are not going to have real types in C with less than byte alignment,
5217 so we might as well not have any types that claim to have it. */
5218 TYPE_ALIGN (void_type_node) = BITS_PER_UNIT;
5219
5220 null_pointer_node = build_int_2 (0, 0);
5221 TREE_TYPE (null_pointer_node) = build_pointer_type (void_type_node);
5222 layout_type (TREE_TYPE (null_pointer_node));
5223
5224 ptr_type_node = build_pointer_type (void_type_node);
5225 const_ptr_type_node
5226 = build_pointer_type (build_type_variant (void_type_node, 1, 0));
5227
5228 float_type_node = make_node (REAL_TYPE);
5229 TYPE_PRECISION (float_type_node) = FLOAT_TYPE_SIZE;
5230 layout_type (float_type_node);
5231
5232 double_type_node = make_node (REAL_TYPE);
5233 if (short_double)
5234 TYPE_PRECISION (double_type_node) = FLOAT_TYPE_SIZE;
5235 else
5236 TYPE_PRECISION (double_type_node) = DOUBLE_TYPE_SIZE;
5237 layout_type (double_type_node);
5238
5239 long_double_type_node = make_node (REAL_TYPE);
5240 TYPE_PRECISION (long_double_type_node) = LONG_DOUBLE_TYPE_SIZE;
5241 layout_type (long_double_type_node);
5242
5243 complex_integer_type_node = make_node (COMPLEX_TYPE);
5244 TREE_TYPE (complex_integer_type_node) = integer_type_node;
5245 layout_type (complex_integer_type_node);
5246
5247 complex_float_type_node = make_node (COMPLEX_TYPE);
5248 TREE_TYPE (complex_float_type_node) = float_type_node;
5249 layout_type (complex_float_type_node);
5250
5251 complex_double_type_node = make_node (COMPLEX_TYPE);
5252 TREE_TYPE (complex_double_type_node) = double_type_node;
5253 layout_type (complex_double_type_node);
5254
5255 complex_long_double_type_node = make_node (COMPLEX_TYPE);
5256 TREE_TYPE (complex_long_double_type_node) = long_double_type_node;
5257 layout_type (complex_long_double_type_node);
5258
5259 #ifdef BUILD_VA_LIST_TYPE
5260 BUILD_VA_LIST_TYPE(va_list_type_node);
5261 #else
5262 va_list_type_node = ptr_type_node;
5263 #endif
5264 }