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[gcc.git] / gcc / tree.c
1 /* Language-independent node constructors for parse phase of GNU compiler.
2 Copyright (C) 1987, 88, 92-98, 1999 Free Software Foundation, Inc.
3
4 This file is part of GNU CC.
5
6 GNU CC is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU CC is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU CC; see the file COPYING. If not, write to
18 the Free Software Foundation, 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21
22 /* This file contains the low level primitives for operating on tree nodes,
23 including allocation, list operations, interning of identifiers,
24 construction of data type nodes and statement nodes,
25 and construction of type conversion nodes. It also contains
26 tables index by tree code that describe how to take apart
27 nodes of that code.
28
29 It is intended to be language-independent, but occasionally
30 calls language-dependent routines defined (for C) in typecheck.c.
31
32 The low-level allocation routines oballoc and permalloc
33 are used also for allocating many other kinds of objects
34 by all passes of the compiler. */
35
36 #include "config.h"
37 #include "system.h"
38 #include "flags.h"
39 #include "tree.h"
40 #include "function.h"
41 #include "obstack.h"
42 #include "toplev.h"
43
44 #define obstack_chunk_alloc xmalloc
45 #define obstack_chunk_free free
46 /* obstack.[ch] explicitly declined to prototype this. */
47 extern int _obstack_allocated_p PROTO ((struct obstack *h, GENERIC_PTR obj));
48
49 /* Tree nodes of permanent duration are allocated in this obstack.
50 They are the identifier nodes, and everything outside of
51 the bodies and parameters of function definitions. */
52
53 struct obstack permanent_obstack;
54
55 /* The initial RTL, and all ..._TYPE nodes, in a function
56 are allocated in this obstack. Usually they are freed at the
57 end of the function, but if the function is inline they are saved.
58 For top-level functions, this is maybepermanent_obstack.
59 Separate obstacks are made for nested functions. */
60
61 struct obstack *function_maybepermanent_obstack;
62
63 /* This is the function_maybepermanent_obstack for top-level functions. */
64
65 struct obstack maybepermanent_obstack;
66
67 /* This is a list of function_maybepermanent_obstacks for top-level inline
68 functions that are compiled in the middle of compiling other functions. */
69
70 struct simple_obstack_stack *toplev_inline_obstacks;
71
72 /* Former elements of toplev_inline_obstacks that have been recycled. */
73
74 struct simple_obstack_stack *extra_inline_obstacks;
75
76 /* This is a list of function_maybepermanent_obstacks for inline functions
77 nested in the current function that were compiled in the middle of
78 compiling other functions. */
79
80 struct simple_obstack_stack *inline_obstacks;
81
82 /* The contents of the current function definition are allocated
83 in this obstack, and all are freed at the end of the function.
84 For top-level functions, this is temporary_obstack.
85 Separate obstacks are made for nested functions. */
86
87 struct obstack *function_obstack;
88
89 /* This is used for reading initializers of global variables. */
90
91 struct obstack temporary_obstack;
92
93 /* The tree nodes of an expression are allocated
94 in this obstack, and all are freed at the end of the expression. */
95
96 struct obstack momentary_obstack;
97
98 /* The tree nodes of a declarator are allocated
99 in this obstack, and all are freed when the declarator
100 has been parsed. */
101
102 static struct obstack temp_decl_obstack;
103
104 /* This points at either permanent_obstack
105 or the current function_maybepermanent_obstack. */
106
107 struct obstack *saveable_obstack;
108
109 /* This is same as saveable_obstack during parse and expansion phase;
110 it points to the current function's obstack during optimization.
111 This is the obstack to be used for creating rtl objects. */
112
113 struct obstack *rtl_obstack;
114
115 /* This points at either permanent_obstack or the current function_obstack. */
116
117 struct obstack *current_obstack;
118
119 /* This points at either permanent_obstack or the current function_obstack
120 or momentary_obstack. */
121
122 struct obstack *expression_obstack;
123
124 /* Stack of obstack selections for push_obstacks and pop_obstacks. */
125
126 struct obstack_stack
127 {
128 struct obstack_stack *next;
129 struct obstack *current;
130 struct obstack *saveable;
131 struct obstack *expression;
132 struct obstack *rtl;
133 };
134
135 struct obstack_stack *obstack_stack;
136
137 /* Obstack for allocating struct obstack_stack entries. */
138
139 static struct obstack obstack_stack_obstack;
140
141 /* Addresses of first objects in some obstacks.
142 This is for freeing their entire contents. */
143 char *maybepermanent_firstobj;
144 char *temporary_firstobj;
145 char *momentary_firstobj;
146 char *temp_decl_firstobj;
147
148 /* This is used to preserve objects (mainly array initializers) that need to
149 live until the end of the current function, but no further. */
150 char *momentary_function_firstobj;
151
152 /* Nonzero means all ..._TYPE nodes should be allocated permanently. */
153
154 int all_types_permanent;
155
156 /* Stack of places to restore the momentary obstack back to. */
157
158 struct momentary_level
159 {
160 /* Pointer back to previous such level. */
161 struct momentary_level *prev;
162 /* First object allocated within this level. */
163 char *base;
164 /* Value of expression_obstack saved at entry to this level. */
165 struct obstack *obstack;
166 };
167
168 struct momentary_level *momentary_stack;
169
170 /* Table indexed by tree code giving a string containing a character
171 classifying the tree code. Possibilities are
172 t, d, s, c, r, <, 1, 2 and e. See tree.def for details. */
173
174 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) TYPE,
175
176 char tree_code_type[MAX_TREE_CODES] = {
177 #include "tree.def"
178 };
179 #undef DEFTREECODE
180
181 /* Table indexed by tree code giving number of expression
182 operands beyond the fixed part of the node structure.
183 Not used for types or decls. */
184
185 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) LENGTH,
186
187 int tree_code_length[MAX_TREE_CODES] = {
188 #include "tree.def"
189 };
190 #undef DEFTREECODE
191
192 /* Names of tree components.
193 Used for printing out the tree and error messages. */
194 #define DEFTREECODE(SYM, NAME, TYPE, LEN) NAME,
195
196 char *tree_code_name[MAX_TREE_CODES] = {
197 #include "tree.def"
198 };
199 #undef DEFTREECODE
200
201 /* Statistics-gathering stuff. */
202 typedef enum
203 {
204 d_kind,
205 t_kind,
206 b_kind,
207 s_kind,
208 r_kind,
209 e_kind,
210 c_kind,
211 id_kind,
212 op_id_kind,
213 perm_list_kind,
214 temp_list_kind,
215 vec_kind,
216 x_kind,
217 lang_decl,
218 lang_type,
219 all_kinds
220 } tree_node_kind;
221
222 int tree_node_counts[(int)all_kinds];
223 int tree_node_sizes[(int)all_kinds];
224 int id_string_size = 0;
225
226 const char *tree_node_kind_names[] = {
227 "decls",
228 "types",
229 "blocks",
230 "stmts",
231 "refs",
232 "exprs",
233 "constants",
234 "identifiers",
235 "op_identifiers",
236 "perm_tree_lists",
237 "temp_tree_lists",
238 "vecs",
239 "random kinds",
240 "lang_decl kinds",
241 "lang_type kinds"
242 };
243
244 /* Hash table for uniquizing IDENTIFIER_NODEs by name. */
245
246 #define MAX_HASH_TABLE 1009
247 static tree hash_table[MAX_HASH_TABLE]; /* id hash buckets */
248
249 /* 0 while creating built-in identifiers. */
250 static int do_identifier_warnings;
251
252 /* Unique id for next decl created. */
253 static int next_decl_uid;
254 /* Unique id for next type created. */
255 static int next_type_uid = 1;
256
257 /* The language-specific function for alias analysis. If NULL, the
258 language does not do any special alias analysis. */
259 int (*lang_get_alias_set) PROTO((tree));
260
261 /* Here is how primitive or already-canonicalized types' hash
262 codes are made. */
263 #define TYPE_HASH(TYPE) ((unsigned long) (TYPE) & 0777777)
264
265 static void set_type_quals PROTO((tree, int));
266 static void append_random_chars PROTO((char *));
267 static void build_real_from_int_cst_1 PROTO((PTR));
268
269 void gcc_obstack_init ();
270
271 /* If non-null, a language specific helper for unsave_expr_now. */
272
273 void (*lang_unsave_expr_now) PROTO((tree));
274 \f
275 /* Init the principal obstacks. */
276
277 void
278 init_obstacks ()
279 {
280 gcc_obstack_init (&obstack_stack_obstack);
281 gcc_obstack_init (&permanent_obstack);
282
283 gcc_obstack_init (&temporary_obstack);
284 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
285 gcc_obstack_init (&momentary_obstack);
286 momentary_firstobj = (char *) obstack_alloc (&momentary_obstack, 0);
287 momentary_function_firstobj = momentary_firstobj;
288 gcc_obstack_init (&maybepermanent_obstack);
289 maybepermanent_firstobj
290 = (char *) obstack_alloc (&maybepermanent_obstack, 0);
291 gcc_obstack_init (&temp_decl_obstack);
292 temp_decl_firstobj = (char *) obstack_alloc (&temp_decl_obstack, 0);
293
294 function_obstack = &temporary_obstack;
295 function_maybepermanent_obstack = &maybepermanent_obstack;
296 current_obstack = &permanent_obstack;
297 expression_obstack = &permanent_obstack;
298 rtl_obstack = saveable_obstack = &permanent_obstack;
299
300 /* Init the hash table of identifiers. */
301 bzero ((char *) hash_table, sizeof hash_table);
302 }
303
304 void
305 gcc_obstack_init (obstack)
306 struct obstack *obstack;
307 {
308 /* Let particular systems override the size of a chunk. */
309 #ifndef OBSTACK_CHUNK_SIZE
310 #define OBSTACK_CHUNK_SIZE 0
311 #endif
312 /* Let them override the alloc and free routines too. */
313 #ifndef OBSTACK_CHUNK_ALLOC
314 #define OBSTACK_CHUNK_ALLOC xmalloc
315 #endif
316 #ifndef OBSTACK_CHUNK_FREE
317 #define OBSTACK_CHUNK_FREE free
318 #endif
319 _obstack_begin (obstack, OBSTACK_CHUNK_SIZE, 0,
320 (void *(*) ()) OBSTACK_CHUNK_ALLOC,
321 (void (*) ()) OBSTACK_CHUNK_FREE);
322 }
323
324 /* Save all variables describing the current status into the structure
325 *P. This function is called whenever we start compiling one
326 function in the midst of compiling another. For example, when
327 compiling a nested function, or, in C++, a template instantiation
328 that is required by the function we are currently compiling.
329
330 CONTEXT is the decl_function_context for the function we're about to
331 compile; if it isn't current_function_decl, we have to play some games. */
332
333 void
334 save_tree_status (p, context)
335 struct function *p;
336 tree context;
337 {
338 p->all_types_permanent = all_types_permanent;
339 p->momentary_stack = momentary_stack;
340 p->maybepermanent_firstobj = maybepermanent_firstobj;
341 p->temporary_firstobj = temporary_firstobj;
342 p->momentary_firstobj = momentary_firstobj;
343 p->momentary_function_firstobj = momentary_function_firstobj;
344 p->function_obstack = function_obstack;
345 p->function_maybepermanent_obstack = function_maybepermanent_obstack;
346 p->current_obstack = current_obstack;
347 p->expression_obstack = expression_obstack;
348 p->saveable_obstack = saveable_obstack;
349 p->rtl_obstack = rtl_obstack;
350 p->inline_obstacks = inline_obstacks;
351
352 if (current_function_decl && context == current_function_decl)
353 /* Objects that need to be saved in this function can be in the nonsaved
354 obstack of the enclosing function since they can't possibly be needed
355 once it has returned. */
356 function_maybepermanent_obstack = function_obstack;
357 else
358 {
359 /* We're compiling a function which isn't nested in the current
360 function. We need to create a new maybepermanent_obstack for this
361 function, since it can't go onto any of the existing obstacks. */
362 struct simple_obstack_stack **head;
363 struct simple_obstack_stack *current;
364
365 if (context == NULL_TREE)
366 head = &toplev_inline_obstacks;
367 else
368 {
369 struct function *f = find_function_data (context);
370 head = &f->inline_obstacks;
371 }
372
373 if (context == NULL_TREE && extra_inline_obstacks)
374 {
375 current = extra_inline_obstacks;
376 extra_inline_obstacks = current->next;
377 }
378 else
379 {
380 current = ((struct simple_obstack_stack *)
381 xmalloc (sizeof (struct simple_obstack_stack)));
382
383 current->obstack
384 = (struct obstack *) xmalloc (sizeof (struct obstack));
385 gcc_obstack_init (current->obstack);
386 }
387
388 function_maybepermanent_obstack = current->obstack;
389
390 current->next = *head;
391 *head = current;
392 }
393
394 maybepermanent_firstobj
395 = (char *) obstack_finish (function_maybepermanent_obstack);
396
397 function_obstack = (struct obstack *) xmalloc (sizeof (struct obstack));
398 gcc_obstack_init (function_obstack);
399
400 current_obstack = &permanent_obstack;
401 expression_obstack = &permanent_obstack;
402 rtl_obstack = saveable_obstack = &permanent_obstack;
403
404 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
405 momentary_firstobj = (char *) obstack_finish (&momentary_obstack);
406 momentary_function_firstobj = momentary_firstobj;
407 }
408
409 /* Restore all variables describing the current status from the structure *P.
410 This is used after a nested function. */
411
412 void
413 restore_tree_status (p, context)
414 struct function *p;
415 tree context;
416 {
417 all_types_permanent = p->all_types_permanent;
418 momentary_stack = p->momentary_stack;
419
420 obstack_free (&momentary_obstack, momentary_function_firstobj);
421
422 /* Free saveable storage used by the function just compiled and not
423 saved.
424
425 CAUTION: This is in function_obstack of the containing function.
426 So we must be sure that we never allocate from that obstack during
427 the compilation of a nested function if we expect it to survive
428 past the nested function's end. */
429 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
430
431 /* If we were compiling a toplevel function, we can free this space now. */
432 if (context == NULL_TREE)
433 {
434 obstack_free (&temporary_obstack, temporary_firstobj);
435 obstack_free (&momentary_obstack, momentary_function_firstobj);
436 }
437
438 /* If we were compiling a toplevel function that we don't actually want
439 to save anything from, return the obstack to the pool. */
440 if (context == NULL_TREE
441 && obstack_empty_p (function_maybepermanent_obstack))
442 {
443 struct simple_obstack_stack *current, **p = &toplev_inline_obstacks;
444
445 if ((*p) != NULL)
446 {
447 while ((*p)->obstack != function_maybepermanent_obstack)
448 p = &((*p)->next);
449 current = *p;
450 *p = current->next;
451
452 current->next = extra_inline_obstacks;
453 extra_inline_obstacks = current;
454 }
455 }
456
457 obstack_free (function_obstack, 0);
458 free (function_obstack);
459
460 temporary_firstobj = p->temporary_firstobj;
461 momentary_firstobj = p->momentary_firstobj;
462 momentary_function_firstobj = p->momentary_function_firstobj;
463 maybepermanent_firstobj = p->maybepermanent_firstobj;
464 function_obstack = p->function_obstack;
465 function_maybepermanent_obstack = p->function_maybepermanent_obstack;
466 current_obstack = p->current_obstack;
467 expression_obstack = p->expression_obstack;
468 saveable_obstack = p->saveable_obstack;
469 rtl_obstack = p->rtl_obstack;
470 inline_obstacks = p->inline_obstacks;
471 }
472 \f
473 /* Start allocating on the temporary (per function) obstack.
474 This is done in start_function before parsing the function body,
475 and before each initialization at top level, and to go back
476 to temporary allocation after doing permanent_allocation. */
477
478 void
479 temporary_allocation ()
480 {
481 /* Note that function_obstack at top level points to temporary_obstack.
482 But within a nested function context, it is a separate obstack. */
483 current_obstack = function_obstack;
484 expression_obstack = function_obstack;
485 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
486 momentary_stack = 0;
487 inline_obstacks = 0;
488 }
489
490 /* Start allocating on the permanent obstack but don't
491 free the temporary data. After calling this, call
492 `permanent_allocation' to fully resume permanent allocation status. */
493
494 void
495 end_temporary_allocation ()
496 {
497 current_obstack = &permanent_obstack;
498 expression_obstack = &permanent_obstack;
499 rtl_obstack = saveable_obstack = &permanent_obstack;
500 }
501
502 /* Resume allocating on the temporary obstack, undoing
503 effects of `end_temporary_allocation'. */
504
505 void
506 resume_temporary_allocation ()
507 {
508 current_obstack = function_obstack;
509 expression_obstack = function_obstack;
510 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
511 }
512
513 /* While doing temporary allocation, switch to allocating in such a
514 way as to save all nodes if the function is inlined. Call
515 resume_temporary_allocation to go back to ordinary temporary
516 allocation. */
517
518 void
519 saveable_allocation ()
520 {
521 /* Note that function_obstack at top level points to temporary_obstack.
522 But within a nested function context, it is a separate obstack. */
523 expression_obstack = current_obstack = saveable_obstack;
524 }
525
526 /* Switch to current obstack CURRENT and maybepermanent obstack SAVEABLE,
527 recording the previously current obstacks on a stack.
528 This does not free any storage in any obstack. */
529
530 void
531 push_obstacks (current, saveable)
532 struct obstack *current, *saveable;
533 {
534 struct obstack_stack *p
535 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
536 (sizeof (struct obstack_stack)));
537
538 p->current = current_obstack;
539 p->saveable = saveable_obstack;
540 p->expression = expression_obstack;
541 p->rtl = rtl_obstack;
542 p->next = obstack_stack;
543 obstack_stack = p;
544
545 current_obstack = current;
546 expression_obstack = current;
547 rtl_obstack = saveable_obstack = saveable;
548 }
549
550 /* Save the current set of obstacks, but don't change them. */
551
552 void
553 push_obstacks_nochange ()
554 {
555 struct obstack_stack *p
556 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
557 (sizeof (struct obstack_stack)));
558
559 p->current = current_obstack;
560 p->saveable = saveable_obstack;
561 p->expression = expression_obstack;
562 p->rtl = rtl_obstack;
563 p->next = obstack_stack;
564 obstack_stack = p;
565 }
566
567 /* Pop the obstack selection stack. */
568
569 void
570 pop_obstacks ()
571 {
572 struct obstack_stack *p = obstack_stack;
573 obstack_stack = p->next;
574
575 current_obstack = p->current;
576 saveable_obstack = p->saveable;
577 expression_obstack = p->expression;
578 rtl_obstack = p->rtl;
579
580 obstack_free (&obstack_stack_obstack, p);
581 }
582
583 /* Nonzero if temporary allocation is currently in effect.
584 Zero if currently doing permanent allocation. */
585
586 int
587 allocation_temporary_p ()
588 {
589 return current_obstack != &permanent_obstack;
590 }
591
592 /* Go back to allocating on the permanent obstack
593 and free everything in the temporary obstack.
594
595 FUNCTION_END is true only if we have just finished compiling a function.
596 In that case, we also free preserved initial values on the momentary
597 obstack. */
598
599 void
600 permanent_allocation (function_end)
601 int function_end;
602 {
603 /* Free up previous temporary obstack data */
604 obstack_free (&temporary_obstack, temporary_firstobj);
605 if (function_end)
606 {
607 obstack_free (&momentary_obstack, momentary_function_firstobj);
608 momentary_firstobj = momentary_function_firstobj;
609 }
610 else
611 obstack_free (&momentary_obstack, momentary_firstobj);
612 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
613 obstack_free (&temp_decl_obstack, temp_decl_firstobj);
614
615 /* Free up the maybepermanent_obstacks for any of our nested functions
616 which were compiled at a lower level. */
617 while (inline_obstacks)
618 {
619 struct simple_obstack_stack *current = inline_obstacks;
620 inline_obstacks = current->next;
621 obstack_free (current->obstack, 0);
622 free (current->obstack);
623 free (current);
624 }
625
626 current_obstack = &permanent_obstack;
627 expression_obstack = &permanent_obstack;
628 rtl_obstack = saveable_obstack = &permanent_obstack;
629 }
630
631 /* Save permanently everything on the maybepermanent_obstack. */
632
633 void
634 preserve_data ()
635 {
636 maybepermanent_firstobj
637 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
638 }
639
640 void
641 preserve_initializer ()
642 {
643 struct momentary_level *tem;
644 char *old_momentary;
645
646 temporary_firstobj
647 = (char *) obstack_alloc (&temporary_obstack, 0);
648 maybepermanent_firstobj
649 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
650
651 old_momentary = momentary_firstobj;
652 momentary_firstobj
653 = (char *) obstack_alloc (&momentary_obstack, 0);
654 if (momentary_firstobj != old_momentary)
655 for (tem = momentary_stack; tem; tem = tem->prev)
656 tem->base = momentary_firstobj;
657 }
658
659 /* Start allocating new rtl in current_obstack.
660 Use resume_temporary_allocation
661 to go back to allocating rtl in saveable_obstack. */
662
663 void
664 rtl_in_current_obstack ()
665 {
666 rtl_obstack = current_obstack;
667 }
668
669 /* Start allocating rtl from saveable_obstack. Intended to be used after
670 a call to push_obstacks_nochange. */
671
672 void
673 rtl_in_saveable_obstack ()
674 {
675 rtl_obstack = saveable_obstack;
676 }
677 \f
678 /* Allocate SIZE bytes in the current obstack
679 and return a pointer to them.
680 In practice the current obstack is always the temporary one. */
681
682 char *
683 oballoc (size)
684 int size;
685 {
686 return (char *) obstack_alloc (current_obstack, size);
687 }
688
689 /* Free the object PTR in the current obstack
690 as well as everything allocated since PTR.
691 In practice the current obstack is always the temporary one. */
692
693 void
694 obfree (ptr)
695 char *ptr;
696 {
697 obstack_free (current_obstack, ptr);
698 }
699
700 /* Allocate SIZE bytes in the permanent obstack
701 and return a pointer to them. */
702
703 char *
704 permalloc (size)
705 int size;
706 {
707 return (char *) obstack_alloc (&permanent_obstack, size);
708 }
709
710 /* Allocate NELEM items of SIZE bytes in the permanent obstack
711 and return a pointer to them. The storage is cleared before
712 returning the value. */
713
714 char *
715 perm_calloc (nelem, size)
716 int nelem;
717 long size;
718 {
719 char *rval = (char *) obstack_alloc (&permanent_obstack, nelem * size);
720 bzero (rval, nelem * size);
721 return rval;
722 }
723
724 /* Allocate SIZE bytes in the saveable obstack
725 and return a pointer to them. */
726
727 char *
728 savealloc (size)
729 int size;
730 {
731 return (char *) obstack_alloc (saveable_obstack, size);
732 }
733
734 /* Allocate SIZE bytes in the expression obstack
735 and return a pointer to them. */
736
737 char *
738 expralloc (size)
739 int size;
740 {
741 return (char *) obstack_alloc (expression_obstack, size);
742 }
743 \f
744 /* Print out which obstack an object is in. */
745
746 void
747 print_obstack_name (object, file, prefix)
748 char *object;
749 FILE *file;
750 const char *prefix;
751 {
752 struct obstack *obstack = NULL;
753 const char *obstack_name = NULL;
754 struct function *p;
755
756 for (p = outer_function_chain; p; p = p->next)
757 {
758 if (_obstack_allocated_p (p->function_obstack, object))
759 {
760 obstack = p->function_obstack;
761 obstack_name = "containing function obstack";
762 }
763 if (_obstack_allocated_p (p->function_maybepermanent_obstack, object))
764 {
765 obstack = p->function_maybepermanent_obstack;
766 obstack_name = "containing function maybepermanent obstack";
767 }
768 }
769
770 if (_obstack_allocated_p (&obstack_stack_obstack, object))
771 {
772 obstack = &obstack_stack_obstack;
773 obstack_name = "obstack_stack_obstack";
774 }
775 else if (_obstack_allocated_p (function_obstack, object))
776 {
777 obstack = function_obstack;
778 obstack_name = "function obstack";
779 }
780 else if (_obstack_allocated_p (&permanent_obstack, object))
781 {
782 obstack = &permanent_obstack;
783 obstack_name = "permanent_obstack";
784 }
785 else if (_obstack_allocated_p (&momentary_obstack, object))
786 {
787 obstack = &momentary_obstack;
788 obstack_name = "momentary_obstack";
789 }
790 else if (_obstack_allocated_p (function_maybepermanent_obstack, object))
791 {
792 obstack = function_maybepermanent_obstack;
793 obstack_name = "function maybepermanent obstack";
794 }
795 else if (_obstack_allocated_p (&temp_decl_obstack, object))
796 {
797 obstack = &temp_decl_obstack;
798 obstack_name = "temp_decl_obstack";
799 }
800
801 /* Check to see if the object is in the free area of the obstack. */
802 if (obstack != NULL)
803 {
804 if (object >= obstack->next_free
805 && object < obstack->chunk_limit)
806 fprintf (file, "%s in free portion of obstack %s",
807 prefix, obstack_name);
808 else
809 fprintf (file, "%s allocated from %s", prefix, obstack_name);
810 }
811 else
812 fprintf (file, "%s not allocated from any obstack", prefix);
813 }
814
815 void
816 debug_obstack (object)
817 char *object;
818 {
819 print_obstack_name (object, stderr, "object");
820 fprintf (stderr, ".\n");
821 }
822
823 /* Return 1 if OBJ is in the permanent obstack.
824 This is slow, and should be used only for debugging.
825 Use TREE_PERMANENT for other purposes. */
826
827 int
828 object_permanent_p (obj)
829 tree obj;
830 {
831 return _obstack_allocated_p (&permanent_obstack, obj);
832 }
833 \f
834 /* Start a level of momentary allocation.
835 In C, each compound statement has its own level
836 and that level is freed at the end of each statement.
837 All expression nodes are allocated in the momentary allocation level. */
838
839 void
840 push_momentary ()
841 {
842 struct momentary_level *tem
843 = (struct momentary_level *) obstack_alloc (&momentary_obstack,
844 sizeof (struct momentary_level));
845 tem->prev = momentary_stack;
846 tem->base = (char *) obstack_base (&momentary_obstack);
847 tem->obstack = expression_obstack;
848 momentary_stack = tem;
849 expression_obstack = &momentary_obstack;
850 }
851
852 /* Set things up so the next clear_momentary will only clear memory
853 past our present position in momentary_obstack. */
854
855 void
856 preserve_momentary ()
857 {
858 momentary_stack->base = (char *) obstack_base (&momentary_obstack);
859 }
860
861 /* Free all the storage in the current momentary-allocation level.
862 In C, this happens at the end of each statement. */
863
864 void
865 clear_momentary ()
866 {
867 obstack_free (&momentary_obstack, momentary_stack->base);
868 }
869
870 /* Discard a level of momentary allocation.
871 In C, this happens at the end of each compound statement.
872 Restore the status of expression node allocation
873 that was in effect before this level was created. */
874
875 void
876 pop_momentary ()
877 {
878 struct momentary_level *tem = momentary_stack;
879 momentary_stack = tem->prev;
880 expression_obstack = tem->obstack;
881 /* We can't free TEM from the momentary_obstack, because there might
882 be objects above it which have been saved. We can free back to the
883 stack of the level we are popping off though. */
884 obstack_free (&momentary_obstack, tem->base);
885 }
886
887 /* Pop back to the previous level of momentary allocation,
888 but don't free any momentary data just yet. */
889
890 void
891 pop_momentary_nofree ()
892 {
893 struct momentary_level *tem = momentary_stack;
894 momentary_stack = tem->prev;
895 expression_obstack = tem->obstack;
896 }
897
898 /* Call when starting to parse a declaration:
899 make expressions in the declaration last the length of the function.
900 Returns an argument that should be passed to resume_momentary later. */
901
902 int
903 suspend_momentary ()
904 {
905 register int tem = expression_obstack == &momentary_obstack;
906 expression_obstack = saveable_obstack;
907 return tem;
908 }
909
910 /* Call when finished parsing a declaration:
911 restore the treatment of node-allocation that was
912 in effect before the suspension.
913 YES should be the value previously returned by suspend_momentary. */
914
915 void
916 resume_momentary (yes)
917 int yes;
918 {
919 if (yes)
920 expression_obstack = &momentary_obstack;
921 }
922 \f
923 /* Init the tables indexed by tree code.
924 Note that languages can add to these tables to define their own codes. */
925
926 void
927 init_tree_codes ()
928 {
929
930 }
931
932 /* Return a newly allocated node of code CODE.
933 Initialize the node's unique id and its TREE_PERMANENT flag.
934 For decl and type nodes, some other fields are initialized.
935 The rest of the node is initialized to zero.
936
937 Achoo! I got a code in the node. */
938
939 tree
940 make_node (code)
941 enum tree_code code;
942 {
943 register tree t;
944 register int type = TREE_CODE_CLASS (code);
945 register int length = 0;
946 register struct obstack *obstack = current_obstack;
947 #ifdef GATHER_STATISTICS
948 register tree_node_kind kind;
949 #endif
950
951 switch (type)
952 {
953 case 'd': /* A decl node */
954 #ifdef GATHER_STATISTICS
955 kind = d_kind;
956 #endif
957 length = sizeof (struct tree_decl);
958 /* All decls in an inline function need to be saved. */
959 if (obstack != &permanent_obstack)
960 obstack = saveable_obstack;
961
962 /* PARM_DECLs go on the context of the parent. If this is a nested
963 function, then we must allocate the PARM_DECL on the parent's
964 obstack, so that they will live to the end of the parent's
965 closing brace. This is necessary in case we try to inline the
966 function into its parent.
967
968 PARM_DECLs of top-level functions do not have this problem. However,
969 we allocate them where we put the FUNCTION_DECL for languages such as
970 Ada that need to consult some flags in the PARM_DECLs of the function
971 when calling it.
972
973 See comment in restore_tree_status for why we can't put this
974 in function_obstack. */
975 if (code == PARM_DECL && obstack != &permanent_obstack)
976 {
977 tree context = 0;
978 if (current_function_decl)
979 context = decl_function_context (current_function_decl);
980
981 if (context)
982 obstack
983 = find_function_data (context)->function_maybepermanent_obstack;
984 }
985 break;
986
987 case 't': /* a type node */
988 #ifdef GATHER_STATISTICS
989 kind = t_kind;
990 #endif
991 length = sizeof (struct tree_type);
992 /* All data types are put where we can preserve them if nec. */
993 if (obstack != &permanent_obstack)
994 obstack = all_types_permanent ? &permanent_obstack : saveable_obstack;
995 break;
996
997 case 'b': /* a lexical block */
998 #ifdef GATHER_STATISTICS
999 kind = b_kind;
1000 #endif
1001 length = sizeof (struct tree_block);
1002 /* All BLOCK nodes are put where we can preserve them if nec. */
1003 if (obstack != &permanent_obstack)
1004 obstack = saveable_obstack;
1005 break;
1006
1007 case 's': /* an expression with side effects */
1008 #ifdef GATHER_STATISTICS
1009 kind = s_kind;
1010 goto usual_kind;
1011 #endif
1012 case 'r': /* a reference */
1013 #ifdef GATHER_STATISTICS
1014 kind = r_kind;
1015 goto usual_kind;
1016 #endif
1017 case 'e': /* an expression */
1018 case '<': /* a comparison expression */
1019 case '1': /* a unary arithmetic expression */
1020 case '2': /* a binary arithmetic expression */
1021 #ifdef GATHER_STATISTICS
1022 kind = e_kind;
1023 usual_kind:
1024 #endif
1025 obstack = expression_obstack;
1026 /* All BIND_EXPR nodes are put where we can preserve them if nec. */
1027 if (code == BIND_EXPR && obstack != &permanent_obstack)
1028 obstack = saveable_obstack;
1029 length = sizeof (struct tree_exp)
1030 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1031 break;
1032
1033 case 'c': /* a constant */
1034 #ifdef GATHER_STATISTICS
1035 kind = c_kind;
1036 #endif
1037 obstack = expression_obstack;
1038
1039 /* We can't use tree_code_length for INTEGER_CST, since the number of
1040 words is machine-dependent due to varying length of HOST_WIDE_INT,
1041 which might be wider than a pointer (e.g., long long). Similarly
1042 for REAL_CST, since the number of words is machine-dependent due
1043 to varying size and alignment of `double'. */
1044
1045 if (code == INTEGER_CST)
1046 length = sizeof (struct tree_int_cst);
1047 else if (code == REAL_CST)
1048 length = sizeof (struct tree_real_cst);
1049 else
1050 length = sizeof (struct tree_common)
1051 + tree_code_length[(int) code] * sizeof (char *);
1052 break;
1053
1054 case 'x': /* something random, like an identifier. */
1055 #ifdef GATHER_STATISTICS
1056 if (code == IDENTIFIER_NODE)
1057 kind = id_kind;
1058 else if (code == OP_IDENTIFIER)
1059 kind = op_id_kind;
1060 else if (code == TREE_VEC)
1061 kind = vec_kind;
1062 else
1063 kind = x_kind;
1064 #endif
1065 length = sizeof (struct tree_common)
1066 + tree_code_length[(int) code] * sizeof (char *);
1067 /* Identifier nodes are always permanent since they are
1068 unique in a compiler run. */
1069 if (code == IDENTIFIER_NODE) obstack = &permanent_obstack;
1070 break;
1071
1072 default:
1073 abort ();
1074 }
1075
1076 t = (tree) obstack_alloc (obstack, length);
1077 bzero ((PTR) t, length);
1078
1079 #ifdef GATHER_STATISTICS
1080 tree_node_counts[(int)kind]++;
1081 tree_node_sizes[(int)kind] += length;
1082 #endif
1083
1084 TREE_SET_CODE (t, code);
1085 if (obstack == &permanent_obstack)
1086 TREE_PERMANENT (t) = 1;
1087
1088 switch (type)
1089 {
1090 case 's':
1091 TREE_SIDE_EFFECTS (t) = 1;
1092 TREE_TYPE (t) = void_type_node;
1093 break;
1094
1095 case 'd':
1096 if (code != FUNCTION_DECL)
1097 DECL_ALIGN (t) = 1;
1098 DECL_IN_SYSTEM_HEADER (t)
1099 = in_system_header && (obstack == &permanent_obstack);
1100 DECL_SOURCE_LINE (t) = lineno;
1101 DECL_SOURCE_FILE (t) = (input_filename) ? input_filename : "<built-in>";
1102 DECL_UID (t) = next_decl_uid++;
1103 /* Note that we have not yet computed the alias set for this
1104 declaration. */
1105 DECL_POINTER_ALIAS_SET (t) = -1;
1106 break;
1107
1108 case 't':
1109 TYPE_UID (t) = next_type_uid++;
1110 TYPE_ALIGN (t) = 1;
1111 TYPE_MAIN_VARIANT (t) = t;
1112 TYPE_OBSTACK (t) = obstack;
1113 TYPE_ATTRIBUTES (t) = NULL_TREE;
1114 #ifdef SET_DEFAULT_TYPE_ATTRIBUTES
1115 SET_DEFAULT_TYPE_ATTRIBUTES (t);
1116 #endif
1117 /* Note that we have not yet computed the alias set for this
1118 type. */
1119 TYPE_ALIAS_SET (t) = -1;
1120 break;
1121
1122 case 'c':
1123 TREE_CONSTANT (t) = 1;
1124 break;
1125 }
1126
1127 return t;
1128 }
1129 \f
1130 /* Return a new node with the same contents as NODE
1131 except that its TREE_CHAIN is zero and it has a fresh uid. */
1132
1133 tree
1134 copy_node (node)
1135 tree node;
1136 {
1137 register tree t;
1138 register enum tree_code code = TREE_CODE (node);
1139 register int length = 0;
1140
1141 switch (TREE_CODE_CLASS (code))
1142 {
1143 case 'd': /* A decl node */
1144 length = sizeof (struct tree_decl);
1145 break;
1146
1147 case 't': /* a type node */
1148 length = sizeof (struct tree_type);
1149 break;
1150
1151 case 'b': /* a lexical block node */
1152 length = sizeof (struct tree_block);
1153 break;
1154
1155 case 'r': /* a reference */
1156 case 'e': /* an expression */
1157 case 's': /* an expression with side effects */
1158 case '<': /* a comparison expression */
1159 case '1': /* a unary arithmetic expression */
1160 case '2': /* a binary arithmetic expression */
1161 length = sizeof (struct tree_exp)
1162 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1163 break;
1164
1165 case 'c': /* a constant */
1166 /* We can't use tree_code_length for INTEGER_CST, since the number of
1167 words is machine-dependent due to varying length of HOST_WIDE_INT,
1168 which might be wider than a pointer (e.g., long long). Similarly
1169 for REAL_CST, since the number of words is machine-dependent due
1170 to varying size and alignment of `double'. */
1171 if (code == INTEGER_CST)
1172 length = sizeof (struct tree_int_cst);
1173 else if (code == REAL_CST)
1174 length = sizeof (struct tree_real_cst);
1175 else
1176 length = (sizeof (struct tree_common)
1177 + tree_code_length[(int) code] * sizeof (char *));
1178 break;
1179
1180 case 'x': /* something random, like an identifier. */
1181 length = sizeof (struct tree_common)
1182 + tree_code_length[(int) code] * sizeof (char *);
1183 if (code == TREE_VEC)
1184 length += (TREE_VEC_LENGTH (node) - 1) * sizeof (char *);
1185 }
1186
1187 t = (tree) obstack_alloc (current_obstack, length);
1188 memcpy (t, node, length);
1189
1190 /* EXPR_WITH_FILE_LOCATION must keep filename info stored in TREE_CHAIN */
1191 if (TREE_CODE (node) != EXPR_WITH_FILE_LOCATION)
1192 TREE_CHAIN (t) = 0;
1193 TREE_ASM_WRITTEN (t) = 0;
1194
1195 if (TREE_CODE_CLASS (code) == 'd')
1196 DECL_UID (t) = next_decl_uid++;
1197 else if (TREE_CODE_CLASS (code) == 't')
1198 {
1199 TYPE_UID (t) = next_type_uid++;
1200 TYPE_OBSTACK (t) = current_obstack;
1201
1202 /* The following is so that the debug code for
1203 the copy is different from the original type.
1204 The two statements usually duplicate each other
1205 (because they clear fields of the same union),
1206 but the optimizer should catch that. */
1207 TYPE_SYMTAB_POINTER (t) = 0;
1208 TYPE_SYMTAB_ADDRESS (t) = 0;
1209 }
1210
1211 TREE_PERMANENT (t) = (current_obstack == &permanent_obstack);
1212
1213 return t;
1214 }
1215
1216 /* Return a copy of a chain of nodes, chained through the TREE_CHAIN field.
1217 For example, this can copy a list made of TREE_LIST nodes. */
1218
1219 tree
1220 copy_list (list)
1221 tree list;
1222 {
1223 tree head;
1224 register tree prev, next;
1225
1226 if (list == 0)
1227 return 0;
1228
1229 head = prev = copy_node (list);
1230 next = TREE_CHAIN (list);
1231 while (next)
1232 {
1233 TREE_CHAIN (prev) = copy_node (next);
1234 prev = TREE_CHAIN (prev);
1235 next = TREE_CHAIN (next);
1236 }
1237 return head;
1238 }
1239 \f
1240 #define HASHBITS 30
1241
1242 /* Return an IDENTIFIER_NODE whose name is TEXT (a null-terminated string).
1243 If an identifier with that name has previously been referred to,
1244 the same node is returned this time. */
1245
1246 tree
1247 get_identifier (text)
1248 register const char *text;
1249 {
1250 register int hi;
1251 register int i;
1252 register tree idp;
1253 register int len, hash_len;
1254
1255 /* Compute length of text in len. */
1256 len = strlen (text);
1257
1258 /* Decide how much of that length to hash on */
1259 hash_len = len;
1260 if (warn_id_clash && (unsigned)len > id_clash_len)
1261 hash_len = id_clash_len;
1262
1263 /* Compute hash code */
1264 hi = hash_len * 613 + (unsigned) text[0];
1265 for (i = 1; i < hash_len; i += 2)
1266 hi = ((hi * 613) + (unsigned) (text[i]));
1267
1268 hi &= (1 << HASHBITS) - 1;
1269 hi %= MAX_HASH_TABLE;
1270
1271 /* Search table for identifier */
1272 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1273 if (IDENTIFIER_LENGTH (idp) == len
1274 && IDENTIFIER_POINTER (idp)[0] == text[0]
1275 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1276 return idp; /* <-- return if found */
1277
1278 /* Not found; optionally warn about a similar identifier */
1279 if (warn_id_clash && do_identifier_warnings && (unsigned)len >= id_clash_len)
1280 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1281 if (!strncmp (IDENTIFIER_POINTER (idp), text, id_clash_len))
1282 {
1283 warning ("`%s' and `%s' identical in first %d characters",
1284 IDENTIFIER_POINTER (idp), text, id_clash_len);
1285 break;
1286 }
1287
1288 if (tree_code_length[(int) IDENTIFIER_NODE] < 0)
1289 abort (); /* set_identifier_size hasn't been called. */
1290
1291 /* Not found, create one, add to chain */
1292 idp = make_node (IDENTIFIER_NODE);
1293 IDENTIFIER_LENGTH (idp) = len;
1294 #ifdef GATHER_STATISTICS
1295 id_string_size += len;
1296 #endif
1297
1298 IDENTIFIER_POINTER (idp) = obstack_copy0 (&permanent_obstack, text, len);
1299
1300 TREE_CHAIN (idp) = hash_table[hi];
1301 hash_table[hi] = idp;
1302 return idp; /* <-- return if created */
1303 }
1304
1305 /* If an identifier with the name TEXT (a null-terminated string) has
1306 previously been referred to, return that node; otherwise return
1307 NULL_TREE. */
1308
1309 tree
1310 maybe_get_identifier (text)
1311 register const char *text;
1312 {
1313 register int hi;
1314 register int i;
1315 register tree idp;
1316 register int len, hash_len;
1317
1318 /* Compute length of text in len. */
1319 len = strlen (text);
1320
1321 /* Decide how much of that length to hash on */
1322 hash_len = len;
1323 if (warn_id_clash && (unsigned)len > id_clash_len)
1324 hash_len = id_clash_len;
1325
1326 /* Compute hash code */
1327 hi = hash_len * 613 + (unsigned) text[0];
1328 for (i = 1; i < hash_len; i += 2)
1329 hi = ((hi * 613) + (unsigned) (text[i]));
1330
1331 hi &= (1 << HASHBITS) - 1;
1332 hi %= MAX_HASH_TABLE;
1333
1334 /* Search table for identifier */
1335 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1336 if (IDENTIFIER_LENGTH (idp) == len
1337 && IDENTIFIER_POINTER (idp)[0] == text[0]
1338 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1339 return idp; /* <-- return if found */
1340
1341 return NULL_TREE;
1342 }
1343
1344 /* Enable warnings on similar identifiers (if requested).
1345 Done after the built-in identifiers are created. */
1346
1347 void
1348 start_identifier_warnings ()
1349 {
1350 do_identifier_warnings = 1;
1351 }
1352
1353 /* Record the size of an identifier node for the language in use.
1354 SIZE is the total size in bytes.
1355 This is called by the language-specific files. This must be
1356 called before allocating any identifiers. */
1357
1358 void
1359 set_identifier_size (size)
1360 int size;
1361 {
1362 tree_code_length[(int) IDENTIFIER_NODE]
1363 = (size - sizeof (struct tree_common)) / sizeof (tree);
1364 }
1365 \f
1366 /* Return a newly constructed INTEGER_CST node whose constant value
1367 is specified by the two ints LOW and HI.
1368 The TREE_TYPE is set to `int'.
1369
1370 This function should be used via the `build_int_2' macro. */
1371
1372 tree
1373 build_int_2_wide (low, hi)
1374 HOST_WIDE_INT low, hi;
1375 {
1376 register tree t = make_node (INTEGER_CST);
1377 TREE_INT_CST_LOW (t) = low;
1378 TREE_INT_CST_HIGH (t) = hi;
1379 TREE_TYPE (t) = integer_type_node;
1380 return t;
1381 }
1382
1383 /* Return a new REAL_CST node whose type is TYPE and value is D. */
1384
1385 tree
1386 build_real (type, d)
1387 tree type;
1388 REAL_VALUE_TYPE d;
1389 {
1390 tree v;
1391 int overflow = 0;
1392
1393 /* Check for valid float value for this type on this target machine;
1394 if not, can print error message and store a valid value in D. */
1395 #ifdef CHECK_FLOAT_VALUE
1396 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1397 #endif
1398
1399 v = make_node (REAL_CST);
1400 TREE_TYPE (v) = type;
1401 TREE_REAL_CST (v) = d;
1402 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1403 return v;
1404 }
1405
1406 /* Return a new REAL_CST node whose type is TYPE
1407 and whose value is the integer value of the INTEGER_CST node I. */
1408
1409 #if !defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC)
1410
1411 REAL_VALUE_TYPE
1412 real_value_from_int_cst (type, i)
1413 tree type, i;
1414 {
1415 REAL_VALUE_TYPE d;
1416
1417 #ifdef REAL_ARITHMETIC
1418 if (! TREE_UNSIGNED (TREE_TYPE (i)))
1419 REAL_VALUE_FROM_INT (d, TREE_INT_CST_LOW (i), TREE_INT_CST_HIGH (i),
1420 TYPE_MODE (type));
1421 else
1422 REAL_VALUE_FROM_UNSIGNED_INT (d, TREE_INT_CST_LOW (i),
1423 TREE_INT_CST_HIGH (i), TYPE_MODE (type));
1424 #else /* not REAL_ARITHMETIC */
1425 /* Some 386 compilers mishandle unsigned int to float conversions,
1426 so introduce a temporary variable E to avoid those bugs. */
1427 if (TREE_INT_CST_HIGH (i) < 0 && ! TREE_UNSIGNED (TREE_TYPE (i)))
1428 {
1429 REAL_VALUE_TYPE e;
1430
1431 d = (double) (~ TREE_INT_CST_HIGH (i));
1432 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1433 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1434 d *= e;
1435 e = (double) (unsigned HOST_WIDE_INT) (~ TREE_INT_CST_LOW (i));
1436 d += e;
1437 d = (- d - 1.0);
1438 }
1439 else
1440 {
1441 REAL_VALUE_TYPE e;
1442
1443 d = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_HIGH (i);
1444 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1445 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1446 d *= e;
1447 e = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_LOW (i);
1448 d += e;
1449 }
1450 #endif /* not REAL_ARITHMETIC */
1451 return d;
1452 }
1453
1454 struct brfic_args
1455 {
1456 /* Input */
1457 tree type, i;
1458 /* Output */
1459 REAL_VALUE_TYPE d;
1460 };
1461
1462 static void
1463 build_real_from_int_cst_1 (data)
1464 PTR data;
1465 {
1466 struct brfic_args * args = (struct brfic_args *) data;
1467
1468 #ifdef REAL_ARITHMETIC
1469 args->d = real_value_from_int_cst (args->type, args->i);
1470 #else
1471 args->d =
1472 REAL_VALUE_TRUNCATE (TYPE_MODE (args->type),
1473 real_value_from_int_cst (args->type, args->i));
1474 #endif
1475 }
1476
1477 /* This function can't be implemented if we can't do arithmetic
1478 on the float representation. */
1479
1480 tree
1481 build_real_from_int_cst (type, i)
1482 tree type;
1483 tree i;
1484 {
1485 tree v;
1486 int overflow = TREE_OVERFLOW (i);
1487 REAL_VALUE_TYPE d;
1488 struct brfic_args args;
1489
1490 v = make_node (REAL_CST);
1491 TREE_TYPE (v) = type;
1492
1493 /* Setup input for build_real_from_int_cst_1() */
1494 args.type = type;
1495 args.i = i;
1496
1497 if (do_float_handler (build_real_from_int_cst_1, (PTR) &args))
1498 {
1499 /* Receive output from build_real_from_int_cst_1() */
1500 d = args.d;
1501 }
1502 else
1503 {
1504 /* We got an exception from build_real_from_int_cst_1() */
1505 d = dconst0;
1506 overflow = 1;
1507 }
1508
1509 /* Check for valid float value for this type on this target machine. */
1510
1511 #ifdef CHECK_FLOAT_VALUE
1512 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1513 #endif
1514
1515 TREE_REAL_CST (v) = d;
1516 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1517 return v;
1518 }
1519
1520 #endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */
1521
1522 /* Return a newly constructed STRING_CST node whose value is
1523 the LEN characters at STR.
1524 The TREE_TYPE is not initialized. */
1525
1526 tree
1527 build_string (len, str)
1528 int len;
1529 const char *str;
1530 {
1531 /* Put the string in saveable_obstack since it will be placed in the RTL
1532 for an "asm" statement and will also be kept around a while if
1533 deferring constant output in varasm.c. */
1534
1535 register tree s = make_node (STRING_CST);
1536 TREE_STRING_LENGTH (s) = len;
1537 TREE_STRING_POINTER (s) = obstack_copy0 (saveable_obstack, str, len);
1538 return s;
1539 }
1540
1541 /* Return a newly constructed COMPLEX_CST node whose value is
1542 specified by the real and imaginary parts REAL and IMAG.
1543 Both REAL and IMAG should be constant nodes. TYPE, if specified,
1544 will be the type of the COMPLEX_CST; otherwise a new type will be made. */
1545
1546 tree
1547 build_complex (type, real, imag)
1548 tree type;
1549 tree real, imag;
1550 {
1551 register tree t = make_node (COMPLEX_CST);
1552
1553 TREE_REALPART (t) = real;
1554 TREE_IMAGPART (t) = imag;
1555 TREE_TYPE (t) = type ? type : build_complex_type (TREE_TYPE (real));
1556 TREE_OVERFLOW (t) = TREE_OVERFLOW (real) | TREE_OVERFLOW (imag);
1557 TREE_CONSTANT_OVERFLOW (t)
1558 = TREE_CONSTANT_OVERFLOW (real) | TREE_CONSTANT_OVERFLOW (imag);
1559 return t;
1560 }
1561
1562 /* Build a newly constructed TREE_VEC node of length LEN. */
1563
1564 tree
1565 make_tree_vec (len)
1566 int len;
1567 {
1568 register tree t;
1569 register int length = (len-1) * sizeof (tree) + sizeof (struct tree_vec);
1570 register struct obstack *obstack = current_obstack;
1571
1572 #ifdef GATHER_STATISTICS
1573 tree_node_counts[(int)vec_kind]++;
1574 tree_node_sizes[(int)vec_kind] += length;
1575 #endif
1576
1577 t = (tree) obstack_alloc (obstack, length);
1578 bzero ((PTR) t, length);
1579
1580 TREE_SET_CODE (t, TREE_VEC);
1581 TREE_VEC_LENGTH (t) = len;
1582 if (obstack == &permanent_obstack)
1583 TREE_PERMANENT (t) = 1;
1584
1585 return t;
1586 }
1587 \f
1588 /* Return 1 if EXPR is the integer constant zero or a complex constant
1589 of zero. */
1590
1591 int
1592 integer_zerop (expr)
1593 tree expr;
1594 {
1595 STRIP_NOPS (expr);
1596
1597 return ((TREE_CODE (expr) == INTEGER_CST
1598 && ! TREE_CONSTANT_OVERFLOW (expr)
1599 && TREE_INT_CST_LOW (expr) == 0
1600 && TREE_INT_CST_HIGH (expr) == 0)
1601 || (TREE_CODE (expr) == COMPLEX_CST
1602 && integer_zerop (TREE_REALPART (expr))
1603 && integer_zerop (TREE_IMAGPART (expr))));
1604 }
1605
1606 /* Return 1 if EXPR is the integer constant one or the corresponding
1607 complex constant. */
1608
1609 int
1610 integer_onep (expr)
1611 tree expr;
1612 {
1613 STRIP_NOPS (expr);
1614
1615 return ((TREE_CODE (expr) == INTEGER_CST
1616 && ! TREE_CONSTANT_OVERFLOW (expr)
1617 && TREE_INT_CST_LOW (expr) == 1
1618 && TREE_INT_CST_HIGH (expr) == 0)
1619 || (TREE_CODE (expr) == COMPLEX_CST
1620 && integer_onep (TREE_REALPART (expr))
1621 && integer_zerop (TREE_IMAGPART (expr))));
1622 }
1623
1624 /* Return 1 if EXPR is an integer containing all 1's in as much precision as
1625 it contains. Likewise for the corresponding complex constant. */
1626
1627 int
1628 integer_all_onesp (expr)
1629 tree expr;
1630 {
1631 register int prec;
1632 register int uns;
1633
1634 STRIP_NOPS (expr);
1635
1636 if (TREE_CODE (expr) == COMPLEX_CST
1637 && integer_all_onesp (TREE_REALPART (expr))
1638 && integer_zerop (TREE_IMAGPART (expr)))
1639 return 1;
1640
1641 else if (TREE_CODE (expr) != INTEGER_CST
1642 || TREE_CONSTANT_OVERFLOW (expr))
1643 return 0;
1644
1645 uns = TREE_UNSIGNED (TREE_TYPE (expr));
1646 if (!uns)
1647 return TREE_INT_CST_LOW (expr) == -1 && TREE_INT_CST_HIGH (expr) == -1;
1648
1649 /* Note that using TYPE_PRECISION here is wrong. We care about the
1650 actual bits, not the (arbitrary) range of the type. */
1651 prec = GET_MODE_BITSIZE (TYPE_MODE (TREE_TYPE (expr)));
1652 if (prec >= HOST_BITS_PER_WIDE_INT)
1653 {
1654 int high_value, shift_amount;
1655
1656 shift_amount = prec - HOST_BITS_PER_WIDE_INT;
1657
1658 if (shift_amount > HOST_BITS_PER_WIDE_INT)
1659 /* Can not handle precisions greater than twice the host int size. */
1660 abort ();
1661 else if (shift_amount == HOST_BITS_PER_WIDE_INT)
1662 /* Shifting by the host word size is undefined according to the ANSI
1663 standard, so we must handle this as a special case. */
1664 high_value = -1;
1665 else
1666 high_value = ((HOST_WIDE_INT) 1 << shift_amount) - 1;
1667
1668 return TREE_INT_CST_LOW (expr) == -1
1669 && TREE_INT_CST_HIGH (expr) == high_value;
1670 }
1671 else
1672 return TREE_INT_CST_LOW (expr) == ((HOST_WIDE_INT) 1 << prec) - 1;
1673 }
1674
1675 /* Return 1 if EXPR is an integer constant that is a power of 2 (i.e., has only
1676 one bit on). */
1677
1678 int
1679 integer_pow2p (expr)
1680 tree expr;
1681 {
1682 int prec;
1683 HOST_WIDE_INT high, low;
1684
1685 STRIP_NOPS (expr);
1686
1687 if (TREE_CODE (expr) == COMPLEX_CST
1688 && integer_pow2p (TREE_REALPART (expr))
1689 && integer_zerop (TREE_IMAGPART (expr)))
1690 return 1;
1691
1692 if (TREE_CODE (expr) != INTEGER_CST || TREE_CONSTANT_OVERFLOW (expr))
1693 return 0;
1694
1695 prec = (POINTER_TYPE_P (TREE_TYPE (expr))
1696 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1697 high = TREE_INT_CST_HIGH (expr);
1698 low = TREE_INT_CST_LOW (expr);
1699
1700 /* First clear all bits that are beyond the type's precision in case
1701 we've been sign extended. */
1702
1703 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1704 ;
1705 else if (prec > HOST_BITS_PER_WIDE_INT)
1706 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1707 else
1708 {
1709 high = 0;
1710 if (prec < HOST_BITS_PER_WIDE_INT)
1711 low &= ~((HOST_WIDE_INT) (-1) << prec);
1712 }
1713
1714 if (high == 0 && low == 0)
1715 return 0;
1716
1717 return ((high == 0 && (low & (low - 1)) == 0)
1718 || (low == 0 && (high & (high - 1)) == 0));
1719 }
1720
1721 /* Return the power of two represented by a tree node known to be a
1722 power of two. */
1723
1724 int
1725 tree_log2 (expr)
1726 tree expr;
1727 {
1728 int prec;
1729 HOST_WIDE_INT high, low;
1730
1731 STRIP_NOPS (expr);
1732
1733 if (TREE_CODE (expr) == COMPLEX_CST)
1734 return tree_log2 (TREE_REALPART (expr));
1735
1736 prec = (POINTER_TYPE_P (TREE_TYPE (expr))
1737 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1738
1739 high = TREE_INT_CST_HIGH (expr);
1740 low = TREE_INT_CST_LOW (expr);
1741
1742 /* First clear all bits that are beyond the type's precision in case
1743 we've been sign extended. */
1744
1745 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1746 ;
1747 else if (prec > HOST_BITS_PER_WIDE_INT)
1748 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1749 else
1750 {
1751 high = 0;
1752 if (prec < HOST_BITS_PER_WIDE_INT)
1753 low &= ~((HOST_WIDE_INT) (-1) << prec);
1754 }
1755
1756 return (high != 0 ? HOST_BITS_PER_WIDE_INT + exact_log2 (high)
1757 : exact_log2 (low));
1758 }
1759
1760 /* Return 1 if EXPR is the real constant zero. */
1761
1762 int
1763 real_zerop (expr)
1764 tree expr;
1765 {
1766 STRIP_NOPS (expr);
1767
1768 return ((TREE_CODE (expr) == REAL_CST
1769 && ! TREE_CONSTANT_OVERFLOW (expr)
1770 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst0))
1771 || (TREE_CODE (expr) == COMPLEX_CST
1772 && real_zerop (TREE_REALPART (expr))
1773 && real_zerop (TREE_IMAGPART (expr))));
1774 }
1775
1776 /* Return 1 if EXPR is the real constant one in real or complex form. */
1777
1778 int
1779 real_onep (expr)
1780 tree expr;
1781 {
1782 STRIP_NOPS (expr);
1783
1784 return ((TREE_CODE (expr) == REAL_CST
1785 && ! TREE_CONSTANT_OVERFLOW (expr)
1786 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst1))
1787 || (TREE_CODE (expr) == COMPLEX_CST
1788 && real_onep (TREE_REALPART (expr))
1789 && real_zerop (TREE_IMAGPART (expr))));
1790 }
1791
1792 /* Return 1 if EXPR is the real constant two. */
1793
1794 int
1795 real_twop (expr)
1796 tree expr;
1797 {
1798 STRIP_NOPS (expr);
1799
1800 return ((TREE_CODE (expr) == REAL_CST
1801 && ! TREE_CONSTANT_OVERFLOW (expr)
1802 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst2))
1803 || (TREE_CODE (expr) == COMPLEX_CST
1804 && real_twop (TREE_REALPART (expr))
1805 && real_zerop (TREE_IMAGPART (expr))));
1806 }
1807
1808 /* Nonzero if EXP is a constant or a cast of a constant. */
1809
1810 int
1811 really_constant_p (exp)
1812 tree exp;
1813 {
1814 /* This is not quite the same as STRIP_NOPS. It does more. */
1815 while (TREE_CODE (exp) == NOP_EXPR
1816 || TREE_CODE (exp) == CONVERT_EXPR
1817 || TREE_CODE (exp) == NON_LVALUE_EXPR)
1818 exp = TREE_OPERAND (exp, 0);
1819 return TREE_CONSTANT (exp);
1820 }
1821 \f
1822 /* Return first list element whose TREE_VALUE is ELEM.
1823 Return 0 if ELEM is not in LIST. */
1824
1825 tree
1826 value_member (elem, list)
1827 tree elem, list;
1828 {
1829 while (list)
1830 {
1831 if (elem == TREE_VALUE (list))
1832 return list;
1833 list = TREE_CHAIN (list);
1834 }
1835 return NULL_TREE;
1836 }
1837
1838 /* Return first list element whose TREE_PURPOSE is ELEM.
1839 Return 0 if ELEM is not in LIST. */
1840
1841 tree
1842 purpose_member (elem, list)
1843 tree elem, list;
1844 {
1845 while (list)
1846 {
1847 if (elem == TREE_PURPOSE (list))
1848 return list;
1849 list = TREE_CHAIN (list);
1850 }
1851 return NULL_TREE;
1852 }
1853
1854 /* Return first list element whose BINFO_TYPE is ELEM.
1855 Return 0 if ELEM is not in LIST. */
1856
1857 tree
1858 binfo_member (elem, list)
1859 tree elem, list;
1860 {
1861 while (list)
1862 {
1863 if (elem == BINFO_TYPE (list))
1864 return list;
1865 list = TREE_CHAIN (list);
1866 }
1867 return NULL_TREE;
1868 }
1869
1870 /* Return nonzero if ELEM is part of the chain CHAIN. */
1871
1872 int
1873 chain_member (elem, chain)
1874 tree elem, chain;
1875 {
1876 while (chain)
1877 {
1878 if (elem == chain)
1879 return 1;
1880 chain = TREE_CHAIN (chain);
1881 }
1882
1883 return 0;
1884 }
1885
1886 /* Return nonzero if ELEM is equal to TREE_VALUE (CHAIN) for any piece of
1887 chain CHAIN. */
1888 /* ??? This function was added for machine specific attributes but is no
1889 longer used. It could be deleted if we could confirm all front ends
1890 don't use it. */
1891
1892 int
1893 chain_member_value (elem, chain)
1894 tree elem, chain;
1895 {
1896 while (chain)
1897 {
1898 if (elem == TREE_VALUE (chain))
1899 return 1;
1900 chain = TREE_CHAIN (chain);
1901 }
1902
1903 return 0;
1904 }
1905
1906 /* Return nonzero if ELEM is equal to TREE_PURPOSE (CHAIN)
1907 for any piece of chain CHAIN. */
1908 /* ??? This function was added for machine specific attributes but is no
1909 longer used. It could be deleted if we could confirm all front ends
1910 don't use it. */
1911
1912 int
1913 chain_member_purpose (elem, chain)
1914 tree elem, chain;
1915 {
1916 while (chain)
1917 {
1918 if (elem == TREE_PURPOSE (chain))
1919 return 1;
1920 chain = TREE_CHAIN (chain);
1921 }
1922
1923 return 0;
1924 }
1925
1926 /* Return the length of a chain of nodes chained through TREE_CHAIN.
1927 We expect a null pointer to mark the end of the chain.
1928 This is the Lisp primitive `length'. */
1929
1930 int
1931 list_length (t)
1932 tree t;
1933 {
1934 register tree tail;
1935 register int len = 0;
1936
1937 for (tail = t; tail; tail = TREE_CHAIN (tail))
1938 len++;
1939
1940 return len;
1941 }
1942
1943 /* Concatenate two chains of nodes (chained through TREE_CHAIN)
1944 by modifying the last node in chain 1 to point to chain 2.
1945 This is the Lisp primitive `nconc'. */
1946
1947 tree
1948 chainon (op1, op2)
1949 tree op1, op2;
1950 {
1951
1952 if (op1)
1953 {
1954 register tree t1;
1955 #ifdef ENABLE_CHECKING
1956 register tree t2;
1957 #endif
1958
1959 for (t1 = op1; TREE_CHAIN (t1); t1 = TREE_CHAIN (t1))
1960 ;
1961 TREE_CHAIN (t1) = op2;
1962 #ifdef ENABLE_CHECKING
1963 for (t2 = op2; t2; t2 = TREE_CHAIN (t2))
1964 if (t2 == t1)
1965 abort (); /* Circularity created. */
1966 #endif
1967 return op1;
1968 }
1969 else return op2;
1970 }
1971
1972 /* Return the last node in a chain of nodes (chained through TREE_CHAIN). */
1973
1974 tree
1975 tree_last (chain)
1976 register tree chain;
1977 {
1978 register tree next;
1979 if (chain)
1980 while ((next = TREE_CHAIN (chain)))
1981 chain = next;
1982 return chain;
1983 }
1984
1985 /* Reverse the order of elements in the chain T,
1986 and return the new head of the chain (old last element). */
1987
1988 tree
1989 nreverse (t)
1990 tree t;
1991 {
1992 register tree prev = 0, decl, next;
1993 for (decl = t; decl; decl = next)
1994 {
1995 next = TREE_CHAIN (decl);
1996 TREE_CHAIN (decl) = prev;
1997 prev = decl;
1998 }
1999 return prev;
2000 }
2001
2002 /* Given a chain CHAIN of tree nodes,
2003 construct and return a list of those nodes. */
2004
2005 tree
2006 listify (chain)
2007 tree chain;
2008 {
2009 tree result = NULL_TREE;
2010 tree in_tail = chain;
2011 tree out_tail = NULL_TREE;
2012
2013 while (in_tail)
2014 {
2015 tree next = tree_cons (NULL_TREE, in_tail, NULL_TREE);
2016 if (out_tail)
2017 TREE_CHAIN (out_tail) = next;
2018 else
2019 result = next;
2020 out_tail = next;
2021 in_tail = TREE_CHAIN (in_tail);
2022 }
2023
2024 return result;
2025 }
2026 \f
2027 /* Return a newly created TREE_LIST node whose
2028 purpose and value fields are PARM and VALUE. */
2029
2030 tree
2031 build_tree_list (parm, value)
2032 tree parm, value;
2033 {
2034 register tree t = make_node (TREE_LIST);
2035 TREE_PURPOSE (t) = parm;
2036 TREE_VALUE (t) = value;
2037 return t;
2038 }
2039
2040 /* Similar, but build on the temp_decl_obstack. */
2041
2042 tree
2043 build_decl_list (parm, value)
2044 tree parm, value;
2045 {
2046 register tree node;
2047 register struct obstack *ambient_obstack = current_obstack;
2048 current_obstack = &temp_decl_obstack;
2049 node = build_tree_list (parm, value);
2050 current_obstack = ambient_obstack;
2051 return node;
2052 }
2053
2054 /* Similar, but build on the expression_obstack. */
2055
2056 tree
2057 build_expr_list (parm, value)
2058 tree parm, value;
2059 {
2060 register tree node;
2061 register struct obstack *ambient_obstack = current_obstack;
2062 current_obstack = expression_obstack;
2063 node = build_tree_list (parm, value);
2064 current_obstack = ambient_obstack;
2065 return node;
2066 }
2067
2068 /* Return a newly created TREE_LIST node whose
2069 purpose and value fields are PARM and VALUE
2070 and whose TREE_CHAIN is CHAIN. */
2071
2072 tree
2073 tree_cons (purpose, value, chain)
2074 tree purpose, value, chain;
2075 {
2076 #if 0
2077 register tree node = make_node (TREE_LIST);
2078 #else
2079 register int i;
2080 register tree node = (tree) obstack_alloc (current_obstack, sizeof (struct tree_list));
2081 #ifdef GATHER_STATISTICS
2082 tree_node_counts[(int)x_kind]++;
2083 tree_node_sizes[(int)x_kind] += sizeof (struct tree_list);
2084 #endif
2085
2086 for (i = (sizeof (struct tree_common) / sizeof (int)) - 1; i >= 0; i--)
2087 ((int *) node)[i] = 0;
2088
2089 TREE_SET_CODE (node, TREE_LIST);
2090 if (current_obstack == &permanent_obstack)
2091 TREE_PERMANENT (node) = 1;
2092 #endif
2093
2094 TREE_CHAIN (node) = chain;
2095 TREE_PURPOSE (node) = purpose;
2096 TREE_VALUE (node) = value;
2097 return node;
2098 }
2099
2100 /* Similar, but build on the temp_decl_obstack. */
2101
2102 tree
2103 decl_tree_cons (purpose, value, chain)
2104 tree purpose, value, chain;
2105 {
2106 register tree node;
2107 register struct obstack *ambient_obstack = current_obstack;
2108 current_obstack = &temp_decl_obstack;
2109 node = tree_cons (purpose, value, chain);
2110 current_obstack = ambient_obstack;
2111 return node;
2112 }
2113
2114 /* Similar, but build on the expression_obstack. */
2115
2116 tree
2117 expr_tree_cons (purpose, value, chain)
2118 tree purpose, value, chain;
2119 {
2120 register tree node;
2121 register struct obstack *ambient_obstack = current_obstack;
2122 current_obstack = expression_obstack;
2123 node = tree_cons (purpose, value, chain);
2124 current_obstack = ambient_obstack;
2125 return node;
2126 }
2127
2128 /* Same as `tree_cons' but make a permanent object. */
2129
2130 tree
2131 perm_tree_cons (purpose, value, chain)
2132 tree purpose, value, chain;
2133 {
2134 register tree node;
2135 register struct obstack *ambient_obstack = current_obstack;
2136 current_obstack = &permanent_obstack;
2137
2138 node = tree_cons (purpose, value, chain);
2139 current_obstack = ambient_obstack;
2140 return node;
2141 }
2142
2143 /* Same as `tree_cons', but make this node temporary, regardless. */
2144
2145 tree
2146 temp_tree_cons (purpose, value, chain)
2147 tree purpose, value, chain;
2148 {
2149 register tree node;
2150 register struct obstack *ambient_obstack = current_obstack;
2151 current_obstack = &temporary_obstack;
2152
2153 node = tree_cons (purpose, value, chain);
2154 current_obstack = ambient_obstack;
2155 return node;
2156 }
2157
2158 /* Same as `tree_cons', but save this node if the function's RTL is saved. */
2159
2160 tree
2161 saveable_tree_cons (purpose, value, chain)
2162 tree purpose, value, chain;
2163 {
2164 register tree node;
2165 register struct obstack *ambient_obstack = current_obstack;
2166 current_obstack = saveable_obstack;
2167
2168 node = tree_cons (purpose, value, chain);
2169 current_obstack = ambient_obstack;
2170 return node;
2171 }
2172 \f
2173 /* Return the size nominally occupied by an object of type TYPE
2174 when it resides in memory. The value is measured in units of bytes,
2175 and its data type is that normally used for type sizes
2176 (which is the first type created by make_signed_type or
2177 make_unsigned_type). */
2178
2179 tree
2180 size_in_bytes (type)
2181 tree type;
2182 {
2183 tree t;
2184
2185 if (type == error_mark_node)
2186 return integer_zero_node;
2187
2188 type = TYPE_MAIN_VARIANT (type);
2189 t = TYPE_SIZE_UNIT (type);
2190 if (t == 0)
2191 {
2192 incomplete_type_error (NULL_TREE, type);
2193 return integer_zero_node;
2194 }
2195 if (TREE_CODE (t) == INTEGER_CST)
2196 force_fit_type (t, 0);
2197
2198 return t;
2199 }
2200
2201 /* Return the size of TYPE (in bytes) as a wide integer
2202 or return -1 if the size can vary or is larger than an integer. */
2203
2204 HOST_WIDE_INT
2205 int_size_in_bytes (type)
2206 tree type;
2207 {
2208 tree t;
2209
2210 if (type == error_mark_node)
2211 return 0;
2212
2213 type = TYPE_MAIN_VARIANT (type);
2214 t = TYPE_SIZE_UNIT (type);
2215 if (t == 0
2216 || TREE_CODE (t) != INTEGER_CST
2217 || TREE_INT_CST_HIGH (t) != 0)
2218 return -1;
2219
2220 return TREE_INT_CST_LOW (t);
2221 }
2222 \f
2223 /* Return, as a tree node, the number of elements for TYPE (which is an
2224 ARRAY_TYPE) minus one. This counts only elements of the top array.
2225
2226 Don't let any SAVE_EXPRs escape; if we are called as part of a cleanup
2227 action, they would get unsaved. */
2228
2229 tree
2230 array_type_nelts (type)
2231 tree type;
2232 {
2233 tree index_type, min, max;
2234
2235 /* If they did it with unspecified bounds, then we should have already
2236 given an error about it before we got here. */
2237 if (! TYPE_DOMAIN (type))
2238 return error_mark_node;
2239
2240 index_type = TYPE_DOMAIN (type);
2241 min = TYPE_MIN_VALUE (index_type);
2242 max = TYPE_MAX_VALUE (index_type);
2243
2244 if (! TREE_CONSTANT (min))
2245 {
2246 STRIP_NOPS (min);
2247 if (TREE_CODE (min) == SAVE_EXPR)
2248 min = build (RTL_EXPR, TREE_TYPE (TYPE_MIN_VALUE (index_type)), 0,
2249 SAVE_EXPR_RTL (min));
2250 else
2251 min = TYPE_MIN_VALUE (index_type);
2252 }
2253
2254 if (! TREE_CONSTANT (max))
2255 {
2256 STRIP_NOPS (max);
2257 if (TREE_CODE (max) == SAVE_EXPR)
2258 max = build (RTL_EXPR, TREE_TYPE (TYPE_MAX_VALUE (index_type)), 0,
2259 SAVE_EXPR_RTL (max));
2260 else
2261 max = TYPE_MAX_VALUE (index_type);
2262 }
2263
2264 return (integer_zerop (min)
2265 ? max
2266 : fold (build (MINUS_EXPR, TREE_TYPE (max), max, min)));
2267 }
2268 \f
2269 /* Return nonzero if arg is static -- a reference to an object in
2270 static storage. This is not the same as the C meaning of `static'. */
2271
2272 int
2273 staticp (arg)
2274 tree arg;
2275 {
2276 switch (TREE_CODE (arg))
2277 {
2278 case FUNCTION_DECL:
2279 /* Nested functions aren't static, since taking their address
2280 involves a trampoline. */
2281 return (decl_function_context (arg) == 0 || DECL_NO_STATIC_CHAIN (arg))
2282 && ! DECL_NON_ADDR_CONST_P (arg);
2283
2284 case VAR_DECL:
2285 return (TREE_STATIC (arg) || DECL_EXTERNAL (arg))
2286 && ! DECL_NON_ADDR_CONST_P (arg);
2287
2288 case CONSTRUCTOR:
2289 return TREE_STATIC (arg);
2290
2291 case STRING_CST:
2292 return 1;
2293
2294 /* If we are referencing a bitfield, we can't evaluate an
2295 ADDR_EXPR at compile time and so it isn't a constant. */
2296 case COMPONENT_REF:
2297 return (! DECL_BIT_FIELD (TREE_OPERAND (arg, 1))
2298 && staticp (TREE_OPERAND (arg, 0)));
2299
2300 case BIT_FIELD_REF:
2301 return 0;
2302
2303 #if 0
2304 /* This case is technically correct, but results in setting
2305 TREE_CONSTANT on ADDR_EXPRs that cannot be evaluated at
2306 compile time. */
2307 case INDIRECT_REF:
2308 return TREE_CONSTANT (TREE_OPERAND (arg, 0));
2309 #endif
2310
2311 case ARRAY_REF:
2312 if (TREE_CODE (TYPE_SIZE (TREE_TYPE (arg))) == INTEGER_CST
2313 && TREE_CODE (TREE_OPERAND (arg, 1)) == INTEGER_CST)
2314 return staticp (TREE_OPERAND (arg, 0));
2315
2316 default:
2317 return 0;
2318 }
2319 }
2320 \f
2321 /* Wrap a SAVE_EXPR around EXPR, if appropriate.
2322 Do this to any expression which may be used in more than one place,
2323 but must be evaluated only once.
2324
2325 Normally, expand_expr would reevaluate the expression each time.
2326 Calling save_expr produces something that is evaluated and recorded
2327 the first time expand_expr is called on it. Subsequent calls to
2328 expand_expr just reuse the recorded value.
2329
2330 The call to expand_expr that generates code that actually computes
2331 the value is the first call *at compile time*. Subsequent calls
2332 *at compile time* generate code to use the saved value.
2333 This produces correct result provided that *at run time* control
2334 always flows through the insns made by the first expand_expr
2335 before reaching the other places where the save_expr was evaluated.
2336 You, the caller of save_expr, must make sure this is so.
2337
2338 Constants, and certain read-only nodes, are returned with no
2339 SAVE_EXPR because that is safe. Expressions containing placeholders
2340 are not touched; see tree.def for an explanation of what these
2341 are used for. */
2342
2343 tree
2344 save_expr (expr)
2345 tree expr;
2346 {
2347 register tree t = fold (expr);
2348
2349 /* We don't care about whether this can be used as an lvalue in this
2350 context. */
2351 while (TREE_CODE (t) == NON_LVALUE_EXPR)
2352 t = TREE_OPERAND (t, 0);
2353
2354 /* If the tree evaluates to a constant, then we don't want to hide that
2355 fact (i.e. this allows further folding, and direct checks for constants).
2356 However, a read-only object that has side effects cannot be bypassed.
2357 Since it is no problem to reevaluate literals, we just return the
2358 literal node. */
2359
2360 if (TREE_CONSTANT (t) || (TREE_READONLY (t) && ! TREE_SIDE_EFFECTS (t))
2361 || TREE_CODE (t) == SAVE_EXPR || TREE_CODE (t) == ERROR_MARK)
2362 return t;
2363
2364 /* If T contains a PLACEHOLDER_EXPR, we must evaluate it each time, since
2365 it means that the size or offset of some field of an object depends on
2366 the value within another field.
2367
2368 Note that it must not be the case that T contains both a PLACEHOLDER_EXPR
2369 and some variable since it would then need to be both evaluated once and
2370 evaluated more than once. Front-ends must assure this case cannot
2371 happen by surrounding any such subexpressions in their own SAVE_EXPR
2372 and forcing evaluation at the proper time. */
2373 if (contains_placeholder_p (t))
2374 return t;
2375
2376 t = build (SAVE_EXPR, TREE_TYPE (expr), t, current_function_decl, NULL_TREE);
2377
2378 /* This expression might be placed ahead of a jump to ensure that the
2379 value was computed on both sides of the jump. So make sure it isn't
2380 eliminated as dead. */
2381 TREE_SIDE_EFFECTS (t) = 1;
2382 return t;
2383 }
2384
2385 /* Arrange for an expression to be expanded multiple independent
2386 times. This is useful for cleanup actions, as the backend can
2387 expand them multiple times in different places. */
2388
2389 tree
2390 unsave_expr (expr)
2391 tree expr;
2392 {
2393 tree t;
2394
2395 /* If this is already protected, no sense in protecting it again. */
2396 if (TREE_CODE (expr) == UNSAVE_EXPR)
2397 return expr;
2398
2399 t = build1 (UNSAVE_EXPR, TREE_TYPE (expr), expr);
2400 TREE_SIDE_EFFECTS (t) = TREE_SIDE_EFFECTS (expr);
2401 return t;
2402 }
2403
2404 /* Returns the index of the first non-tree operand for CODE, or the number
2405 of operands if all are trees. */
2406
2407 int
2408 first_rtl_op (code)
2409 enum tree_code code;
2410 {
2411 switch (code)
2412 {
2413 case SAVE_EXPR:
2414 return 2;
2415 case GOTO_SUBROUTINE_EXPR:
2416 case RTL_EXPR:
2417 return 0;
2418 case CALL_EXPR:
2419 return 2;
2420 case WITH_CLEANUP_EXPR:
2421 /* Should be defined to be 2. */
2422 return 1;
2423 case METHOD_CALL_EXPR:
2424 return 3;
2425 default:
2426 return tree_code_length [(int) code];
2427 }
2428 }
2429
2430 /* Modify a tree in place so that all the evaluate only once things
2431 are cleared out. Return the EXPR given.
2432
2433 LANG_UNSAVE_EXPR_NOW, if set, is a pointer to a function to handle
2434 language specific nodes.
2435 */
2436
2437 tree
2438 unsave_expr_now (expr)
2439 tree expr;
2440 {
2441 enum tree_code code;
2442 register int i;
2443 int first_rtl;
2444
2445 if (expr == NULL_TREE)
2446 return expr;
2447
2448 code = TREE_CODE (expr);
2449 first_rtl = first_rtl_op (code);
2450 switch (code)
2451 {
2452 case SAVE_EXPR:
2453 SAVE_EXPR_RTL (expr) = 0;
2454 break;
2455
2456 case TARGET_EXPR:
2457 TREE_OPERAND (expr, 1) = TREE_OPERAND (expr, 3);
2458 TREE_OPERAND (expr, 3) = NULL_TREE;
2459 break;
2460
2461 case RTL_EXPR:
2462 /* I don't yet know how to emit a sequence multiple times. */
2463 if (RTL_EXPR_SEQUENCE (expr) != 0)
2464 abort ();
2465 break;
2466
2467 case CALL_EXPR:
2468 CALL_EXPR_RTL (expr) = 0;
2469 if (TREE_OPERAND (expr, 1)
2470 && TREE_CODE (TREE_OPERAND (expr, 1)) == TREE_LIST)
2471 {
2472 tree exp = TREE_OPERAND (expr, 1);
2473 while (exp)
2474 {
2475 unsave_expr_now (TREE_VALUE (exp));
2476 exp = TREE_CHAIN (exp);
2477 }
2478 }
2479 break;
2480
2481 default:
2482 if (lang_unsave_expr_now)
2483 (*lang_unsave_expr_now) (expr);
2484 break;
2485 }
2486
2487 switch (TREE_CODE_CLASS (code))
2488 {
2489 case 'c': /* a constant */
2490 case 't': /* a type node */
2491 case 'x': /* something random, like an identifier or an ERROR_MARK. */
2492 case 'd': /* A decl node */
2493 case 'b': /* A block node */
2494 return expr;
2495
2496 case 'e': /* an expression */
2497 case 'r': /* a reference */
2498 case 's': /* an expression with side effects */
2499 case '<': /* a comparison expression */
2500 case '2': /* a binary arithmetic expression */
2501 case '1': /* a unary arithmetic expression */
2502 for (i = first_rtl - 1; i >= 0; i--)
2503 unsave_expr_now (TREE_OPERAND (expr, i));
2504 return expr;
2505
2506 default:
2507 abort ();
2508 }
2509 }
2510 \f
2511 /* Return 1 if EXP contains a PLACEHOLDER_EXPR; i.e., if it represents a size
2512 or offset that depends on a field within a record. */
2513
2514 int
2515 contains_placeholder_p (exp)
2516 tree exp;
2517 {
2518 register enum tree_code code = TREE_CODE (exp);
2519 int result;
2520
2521 /* If we have a WITH_RECORD_EXPR, it "cancels" any PLACEHOLDER_EXPR
2522 in it since it is supplying a value for it. */
2523 if (code == WITH_RECORD_EXPR)
2524 return 0;
2525 else if (code == PLACEHOLDER_EXPR)
2526 return 1;
2527
2528 switch (TREE_CODE_CLASS (code))
2529 {
2530 case 'r':
2531 /* Don't look at any PLACEHOLDER_EXPRs that might be in index or bit
2532 position computations since they will be converted into a
2533 WITH_RECORD_EXPR involving the reference, which will assume
2534 here will be valid. */
2535 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2536
2537 case 'x':
2538 if (code == TREE_LIST)
2539 return (contains_placeholder_p (TREE_VALUE (exp))
2540 || (TREE_CHAIN (exp) != 0
2541 && contains_placeholder_p (TREE_CHAIN (exp))));
2542 break;
2543
2544 case '1':
2545 case '2': case '<':
2546 case 'e':
2547 switch (code)
2548 {
2549 case COMPOUND_EXPR:
2550 /* Ignoring the first operand isn't quite right, but works best. */
2551 return contains_placeholder_p (TREE_OPERAND (exp, 1));
2552
2553 case RTL_EXPR:
2554 case CONSTRUCTOR:
2555 return 0;
2556
2557 case COND_EXPR:
2558 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2559 || contains_placeholder_p (TREE_OPERAND (exp, 1))
2560 || contains_placeholder_p (TREE_OPERAND (exp, 2)));
2561
2562 case SAVE_EXPR:
2563 /* If we already know this doesn't have a placeholder, don't
2564 check again. */
2565 if (SAVE_EXPR_NOPLACEHOLDER (exp) || SAVE_EXPR_RTL (exp) != 0)
2566 return 0;
2567
2568 SAVE_EXPR_NOPLACEHOLDER (exp) = 1;
2569 result = contains_placeholder_p (TREE_OPERAND (exp, 0));
2570 if (result)
2571 SAVE_EXPR_NOPLACEHOLDER (exp) = 0;
2572
2573 return result;
2574
2575 case CALL_EXPR:
2576 return (TREE_OPERAND (exp, 1) != 0
2577 && contains_placeholder_p (TREE_OPERAND (exp, 1)));
2578
2579 default:
2580 break;
2581 }
2582
2583 switch (tree_code_length[(int) code])
2584 {
2585 case 1:
2586 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2587 case 2:
2588 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2589 || contains_placeholder_p (TREE_OPERAND (exp, 1)));
2590 default:
2591 return 0;
2592 }
2593
2594 default:
2595 return 0;
2596 }
2597 return 0;
2598 }
2599
2600 /* Return 1 if EXP contains any expressions that produce cleanups for an
2601 outer scope to deal with. Used by fold. */
2602
2603 int
2604 has_cleanups (exp)
2605 tree exp;
2606 {
2607 int i, nops, cmp;
2608
2609 if (! TREE_SIDE_EFFECTS (exp))
2610 return 0;
2611
2612 switch (TREE_CODE (exp))
2613 {
2614 case TARGET_EXPR:
2615 case GOTO_SUBROUTINE_EXPR:
2616 case WITH_CLEANUP_EXPR:
2617 return 1;
2618
2619 case CLEANUP_POINT_EXPR:
2620 return 0;
2621
2622 case CALL_EXPR:
2623 for (exp = TREE_OPERAND (exp, 1); exp; exp = TREE_CHAIN (exp))
2624 {
2625 cmp = has_cleanups (TREE_VALUE (exp));
2626 if (cmp)
2627 return cmp;
2628 }
2629 return 0;
2630
2631 default:
2632 break;
2633 }
2634
2635 /* This general rule works for most tree codes. All exceptions should be
2636 handled above. If this is a language-specific tree code, we can't
2637 trust what might be in the operand, so say we don't know
2638 the situation. */
2639 if ((int) TREE_CODE (exp) >= (int) LAST_AND_UNUSED_TREE_CODE)
2640 return -1;
2641
2642 nops = first_rtl_op (TREE_CODE (exp));
2643 for (i = 0; i < nops; i++)
2644 if (TREE_OPERAND (exp, i) != 0)
2645 {
2646 int type = TREE_CODE_CLASS (TREE_CODE (TREE_OPERAND (exp, i)));
2647 if (type == 'e' || type == '<' || type == '1' || type == '2'
2648 || type == 'r' || type == 's')
2649 {
2650 cmp = has_cleanups (TREE_OPERAND (exp, i));
2651 if (cmp)
2652 return cmp;
2653 }
2654 }
2655
2656 return 0;
2657 }
2658 \f
2659 /* Given a tree EXP, a FIELD_DECL F, and a replacement value R,
2660 return a tree with all occurrences of references to F in a
2661 PLACEHOLDER_EXPR replaced by R. Note that we assume here that EXP
2662 contains only arithmetic expressions or a CALL_EXPR with a
2663 PLACEHOLDER_EXPR occurring only in its arglist. */
2664
2665 tree
2666 substitute_in_expr (exp, f, r)
2667 tree exp;
2668 tree f;
2669 tree r;
2670 {
2671 enum tree_code code = TREE_CODE (exp);
2672 tree op0, op1, op2;
2673 tree new;
2674 tree inner;
2675
2676 switch (TREE_CODE_CLASS (code))
2677 {
2678 case 'c':
2679 case 'd':
2680 return exp;
2681
2682 case 'x':
2683 if (code == PLACEHOLDER_EXPR)
2684 return exp;
2685 else if (code == TREE_LIST)
2686 {
2687 op0 = (TREE_CHAIN (exp) == 0
2688 ? 0 : substitute_in_expr (TREE_CHAIN (exp), f, r));
2689 op1 = substitute_in_expr (TREE_VALUE (exp), f, r);
2690 if (op0 == TREE_CHAIN (exp) && op1 == TREE_VALUE (exp))
2691 return exp;
2692
2693 return tree_cons (TREE_PURPOSE (exp), op1, op0);
2694 }
2695
2696 abort ();
2697
2698 case '1':
2699 case '2':
2700 case '<':
2701 case 'e':
2702 switch (tree_code_length[(int) code])
2703 {
2704 case 1:
2705 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2706 if (op0 == TREE_OPERAND (exp, 0))
2707 return exp;
2708
2709 new = fold (build1 (code, TREE_TYPE (exp), op0));
2710 break;
2711
2712 case 2:
2713 /* An RTL_EXPR cannot contain a PLACEHOLDER_EXPR; a CONSTRUCTOR
2714 could, but we don't support it. */
2715 if (code == RTL_EXPR)
2716 return exp;
2717 else if (code == CONSTRUCTOR)
2718 abort ();
2719
2720 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2721 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2722 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1))
2723 return exp;
2724
2725 new = fold (build (code, TREE_TYPE (exp), op0, op1));
2726 break;
2727
2728 case 3:
2729 /* It cannot be that anything inside a SAVE_EXPR contains a
2730 PLACEHOLDER_EXPR. */
2731 if (code == SAVE_EXPR)
2732 return exp;
2733
2734 else if (code == CALL_EXPR)
2735 {
2736 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2737 if (op1 == TREE_OPERAND (exp, 1))
2738 return exp;
2739
2740 return build (code, TREE_TYPE (exp),
2741 TREE_OPERAND (exp, 0), op1, NULL_TREE);
2742 }
2743
2744 else if (code != COND_EXPR)
2745 abort ();
2746
2747 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2748 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2749 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2750 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2751 && op2 == TREE_OPERAND (exp, 2))
2752 return exp;
2753
2754 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2755 break;
2756
2757 default:
2758 abort ();
2759 }
2760
2761 break;
2762
2763 case 'r':
2764 switch (code)
2765 {
2766 case COMPONENT_REF:
2767 /* If this expression is getting a value from a PLACEHOLDER_EXPR
2768 and it is the right field, replace it with R. */
2769 for (inner = TREE_OPERAND (exp, 0);
2770 TREE_CODE_CLASS (TREE_CODE (inner)) == 'r';
2771 inner = TREE_OPERAND (inner, 0))
2772 ;
2773 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2774 && TREE_OPERAND (exp, 1) == f)
2775 return r;
2776
2777 /* If this expression hasn't been completed let, leave it
2778 alone. */
2779 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2780 && TREE_TYPE (inner) == 0)
2781 return exp;
2782
2783 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2784 if (op0 == TREE_OPERAND (exp, 0))
2785 return exp;
2786
2787 new = fold (build (code, TREE_TYPE (exp), op0,
2788 TREE_OPERAND (exp, 1)));
2789 break;
2790
2791 case BIT_FIELD_REF:
2792 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2793 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2794 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2795 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2796 && op2 == TREE_OPERAND (exp, 2))
2797 return exp;
2798
2799 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2800 break;
2801
2802 case INDIRECT_REF:
2803 case BUFFER_REF:
2804 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2805 if (op0 == TREE_OPERAND (exp, 0))
2806 return exp;
2807
2808 new = fold (build1 (code, TREE_TYPE (exp), op0));
2809 break;
2810
2811 default:
2812 abort ();
2813 }
2814 break;
2815
2816 default:
2817 abort ();
2818 }
2819
2820 TREE_READONLY (new) = TREE_READONLY (exp);
2821 return new;
2822 }
2823 \f
2824 /* Stabilize a reference so that we can use it any number of times
2825 without causing its operands to be evaluated more than once.
2826 Returns the stabilized reference. This works by means of save_expr,
2827 so see the caveats in the comments about save_expr.
2828
2829 Also allows conversion expressions whose operands are references.
2830 Any other kind of expression is returned unchanged. */
2831
2832 tree
2833 stabilize_reference (ref)
2834 tree ref;
2835 {
2836 register tree result;
2837 register enum tree_code code = TREE_CODE (ref);
2838
2839 switch (code)
2840 {
2841 case VAR_DECL:
2842 case PARM_DECL:
2843 case RESULT_DECL:
2844 /* No action is needed in this case. */
2845 return ref;
2846
2847 case NOP_EXPR:
2848 case CONVERT_EXPR:
2849 case FLOAT_EXPR:
2850 case FIX_TRUNC_EXPR:
2851 case FIX_FLOOR_EXPR:
2852 case FIX_ROUND_EXPR:
2853 case FIX_CEIL_EXPR:
2854 result = build_nt (code, stabilize_reference (TREE_OPERAND (ref, 0)));
2855 break;
2856
2857 case INDIRECT_REF:
2858 result = build_nt (INDIRECT_REF,
2859 stabilize_reference_1 (TREE_OPERAND (ref, 0)));
2860 break;
2861
2862 case COMPONENT_REF:
2863 result = build_nt (COMPONENT_REF,
2864 stabilize_reference (TREE_OPERAND (ref, 0)),
2865 TREE_OPERAND (ref, 1));
2866 break;
2867
2868 case BIT_FIELD_REF:
2869 result = build_nt (BIT_FIELD_REF,
2870 stabilize_reference (TREE_OPERAND (ref, 0)),
2871 stabilize_reference_1 (TREE_OPERAND (ref, 1)),
2872 stabilize_reference_1 (TREE_OPERAND (ref, 2)));
2873 break;
2874
2875 case ARRAY_REF:
2876 result = build_nt (ARRAY_REF,
2877 stabilize_reference (TREE_OPERAND (ref, 0)),
2878 stabilize_reference_1 (TREE_OPERAND (ref, 1)));
2879 break;
2880
2881 case COMPOUND_EXPR:
2882 /* We cannot wrap the first expression in a SAVE_EXPR, as then
2883 it wouldn't be ignored. This matters when dealing with
2884 volatiles. */
2885 return stabilize_reference_1 (ref);
2886
2887 case RTL_EXPR:
2888 result = build1 (INDIRECT_REF, TREE_TYPE (ref),
2889 save_expr (build1 (ADDR_EXPR,
2890 build_pointer_type (TREE_TYPE (ref)),
2891 ref)));
2892 break;
2893
2894
2895 /* If arg isn't a kind of lvalue we recognize, make no change.
2896 Caller should recognize the error for an invalid lvalue. */
2897 default:
2898 return ref;
2899
2900 case ERROR_MARK:
2901 return error_mark_node;
2902 }
2903
2904 TREE_TYPE (result) = TREE_TYPE (ref);
2905 TREE_READONLY (result) = TREE_READONLY (ref);
2906 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (ref);
2907 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (ref);
2908 TREE_RAISES (result) = TREE_RAISES (ref);
2909
2910 return result;
2911 }
2912
2913 /* Subroutine of stabilize_reference; this is called for subtrees of
2914 references. Any expression with side-effects must be put in a SAVE_EXPR
2915 to ensure that it is only evaluated once.
2916
2917 We don't put SAVE_EXPR nodes around everything, because assigning very
2918 simple expressions to temporaries causes us to miss good opportunities
2919 for optimizations. Among other things, the opportunity to fold in the
2920 addition of a constant into an addressing mode often gets lost, e.g.
2921 "y[i+1] += x;". In general, we take the approach that we should not make
2922 an assignment unless we are forced into it - i.e., that any non-side effect
2923 operator should be allowed, and that cse should take care of coalescing
2924 multiple utterances of the same expression should that prove fruitful. */
2925
2926 tree
2927 stabilize_reference_1 (e)
2928 tree e;
2929 {
2930 register tree result;
2931 register enum tree_code code = TREE_CODE (e);
2932
2933 /* We cannot ignore const expressions because it might be a reference
2934 to a const array but whose index contains side-effects. But we can
2935 ignore things that are actual constant or that already have been
2936 handled by this function. */
2937
2938 if (TREE_CONSTANT (e) || code == SAVE_EXPR)
2939 return e;
2940
2941 switch (TREE_CODE_CLASS (code))
2942 {
2943 case 'x':
2944 case 't':
2945 case 'd':
2946 case 'b':
2947 case '<':
2948 case 's':
2949 case 'e':
2950 case 'r':
2951 /* If the expression has side-effects, then encase it in a SAVE_EXPR
2952 so that it will only be evaluated once. */
2953 /* The reference (r) and comparison (<) classes could be handled as
2954 below, but it is generally faster to only evaluate them once. */
2955 if (TREE_SIDE_EFFECTS (e))
2956 return save_expr (e);
2957 return e;
2958
2959 case 'c':
2960 /* Constants need no processing. In fact, we should never reach
2961 here. */
2962 return e;
2963
2964 case '2':
2965 /* Division is slow and tends to be compiled with jumps,
2966 especially the division by powers of 2 that is often
2967 found inside of an array reference. So do it just once. */
2968 if (code == TRUNC_DIV_EXPR || code == TRUNC_MOD_EXPR
2969 || code == FLOOR_DIV_EXPR || code == FLOOR_MOD_EXPR
2970 || code == CEIL_DIV_EXPR || code == CEIL_MOD_EXPR
2971 || code == ROUND_DIV_EXPR || code == ROUND_MOD_EXPR)
2972 return save_expr (e);
2973 /* Recursively stabilize each operand. */
2974 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)),
2975 stabilize_reference_1 (TREE_OPERAND (e, 1)));
2976 break;
2977
2978 case '1':
2979 /* Recursively stabilize each operand. */
2980 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)));
2981 break;
2982
2983 default:
2984 abort ();
2985 }
2986
2987 TREE_TYPE (result) = TREE_TYPE (e);
2988 TREE_READONLY (result) = TREE_READONLY (e);
2989 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (e);
2990 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (e);
2991 TREE_RAISES (result) = TREE_RAISES (e);
2992
2993 return result;
2994 }
2995 \f
2996 /* Low-level constructors for expressions. */
2997
2998 /* Build an expression of code CODE, data type TYPE,
2999 and operands as specified by the arguments ARG1 and following arguments.
3000 Expressions and reference nodes can be created this way.
3001 Constants, decls, types and misc nodes cannot be. */
3002
3003 tree
3004 build VPROTO((enum tree_code code, tree tt, ...))
3005 {
3006 #ifndef ANSI_PROTOTYPES
3007 enum tree_code code;
3008 tree tt;
3009 #endif
3010 va_list p;
3011 register tree t;
3012 register int length;
3013 register int i;
3014
3015 VA_START (p, tt);
3016
3017 #ifndef ANSI_PROTOTYPES
3018 code = va_arg (p, enum tree_code);
3019 tt = va_arg (p, tree);
3020 #endif
3021
3022 t = make_node (code);
3023 length = tree_code_length[(int) code];
3024 TREE_TYPE (t) = tt;
3025
3026 if (length == 2)
3027 {
3028 /* This is equivalent to the loop below, but faster. */
3029 register tree arg0 = va_arg (p, tree);
3030 register tree arg1 = va_arg (p, tree);
3031 TREE_OPERAND (t, 0) = arg0;
3032 TREE_OPERAND (t, 1) = arg1;
3033 if ((arg0 && TREE_SIDE_EFFECTS (arg0))
3034 || (arg1 && TREE_SIDE_EFFECTS (arg1)))
3035 TREE_SIDE_EFFECTS (t) = 1;
3036 TREE_RAISES (t)
3037 = (arg0 && TREE_RAISES (arg0)) || (arg1 && TREE_RAISES (arg1));
3038 }
3039 else if (length == 1)
3040 {
3041 register tree arg0 = va_arg (p, tree);
3042
3043 /* Call build1 for this! */
3044 if (TREE_CODE_CLASS (code) != 's')
3045 abort ();
3046 TREE_OPERAND (t, 0) = arg0;
3047 if (arg0 && TREE_SIDE_EFFECTS (arg0))
3048 TREE_SIDE_EFFECTS (t) = 1;
3049 TREE_RAISES (t) = (arg0 && TREE_RAISES (arg0));
3050 }
3051 else
3052 {
3053 for (i = 0; i < length; i++)
3054 {
3055 register tree operand = va_arg (p, tree);
3056 TREE_OPERAND (t, i) = operand;
3057 if (operand)
3058 {
3059 if (TREE_SIDE_EFFECTS (operand))
3060 TREE_SIDE_EFFECTS (t) = 1;
3061 if (TREE_RAISES (operand))
3062 TREE_RAISES (t) = 1;
3063 }
3064 }
3065 }
3066 va_end (p);
3067 return t;
3068 }
3069
3070 /* Same as above, but only builds for unary operators.
3071 Saves lions share of calls to `build'; cuts down use
3072 of varargs, which is expensive for RISC machines. */
3073
3074 tree
3075 build1 (code, type, node)
3076 enum tree_code code;
3077 tree type;
3078 tree node;
3079 {
3080 register struct obstack *obstack = expression_obstack;
3081 register int length;
3082 #ifdef GATHER_STATISTICS
3083 register tree_node_kind kind;
3084 #endif
3085 register tree t;
3086
3087 #ifdef GATHER_STATISTICS
3088 if (TREE_CODE_CLASS (code) == 'r')
3089 kind = r_kind;
3090 else
3091 kind = e_kind;
3092 #endif
3093
3094 length = sizeof (struct tree_exp);
3095
3096 t = (tree) obstack_alloc (obstack, length);
3097 bzero ((PTR) t, length);
3098
3099 #ifdef GATHER_STATISTICS
3100 tree_node_counts[(int)kind]++;
3101 tree_node_sizes[(int)kind] += length;
3102 #endif
3103
3104 TREE_TYPE (t) = type;
3105 TREE_SET_CODE (t, code);
3106
3107 if (obstack == &permanent_obstack)
3108 TREE_PERMANENT (t) = 1;
3109
3110 TREE_OPERAND (t, 0) = node;
3111 if (node)
3112 {
3113 if (TREE_SIDE_EFFECTS (node))
3114 TREE_SIDE_EFFECTS (t) = 1;
3115 if (TREE_RAISES (node))
3116 TREE_RAISES (t) = 1;
3117 }
3118
3119 return t;
3120 }
3121
3122 /* Similar except don't specify the TREE_TYPE
3123 and leave the TREE_SIDE_EFFECTS as 0.
3124 It is permissible for arguments to be null,
3125 or even garbage if their values do not matter. */
3126
3127 tree
3128 build_nt VPROTO((enum tree_code code, ...))
3129 {
3130 #ifndef ANSI_PROTOTYPES
3131 enum tree_code code;
3132 #endif
3133 va_list p;
3134 register tree t;
3135 register int length;
3136 register int i;
3137
3138 VA_START (p, code);
3139
3140 #ifndef ANSI_PROTOTYPES
3141 code = va_arg (p, enum tree_code);
3142 #endif
3143
3144 t = make_node (code);
3145 length = tree_code_length[(int) code];
3146
3147 for (i = 0; i < length; i++)
3148 TREE_OPERAND (t, i) = va_arg (p, tree);
3149
3150 va_end (p);
3151 return t;
3152 }
3153
3154 /* Similar to `build_nt', except we build
3155 on the temp_decl_obstack, regardless. */
3156
3157 tree
3158 build_parse_node VPROTO((enum tree_code code, ...))
3159 {
3160 #ifndef ANSI_PROTOTYPES
3161 enum tree_code code;
3162 #endif
3163 register struct obstack *ambient_obstack = expression_obstack;
3164 va_list p;
3165 register tree t;
3166 register int length;
3167 register int i;
3168
3169 VA_START (p, code);
3170
3171 #ifndef ANSI_PROTOTYPES
3172 code = va_arg (p, enum tree_code);
3173 #endif
3174
3175 expression_obstack = &temp_decl_obstack;
3176
3177 t = make_node (code);
3178 length = tree_code_length[(int) code];
3179
3180 for (i = 0; i < length; i++)
3181 TREE_OPERAND (t, i) = va_arg (p, tree);
3182
3183 va_end (p);
3184 expression_obstack = ambient_obstack;
3185 return t;
3186 }
3187
3188 #if 0
3189 /* Commented out because this wants to be done very
3190 differently. See cp-lex.c. */
3191 tree
3192 build_op_identifier (op1, op2)
3193 tree op1, op2;
3194 {
3195 register tree t = make_node (OP_IDENTIFIER);
3196 TREE_PURPOSE (t) = op1;
3197 TREE_VALUE (t) = op2;
3198 return t;
3199 }
3200 #endif
3201 \f
3202 /* Create a DECL_... node of code CODE, name NAME and data type TYPE.
3203 We do NOT enter this node in any sort of symbol table.
3204
3205 layout_decl is used to set up the decl's storage layout.
3206 Other slots are initialized to 0 or null pointers. */
3207
3208 tree
3209 build_decl (code, name, type)
3210 enum tree_code code;
3211 tree name, type;
3212 {
3213 register tree t;
3214
3215 t = make_node (code);
3216
3217 /* if (type == error_mark_node)
3218 type = integer_type_node; */
3219 /* That is not done, deliberately, so that having error_mark_node
3220 as the type can suppress useless errors in the use of this variable. */
3221
3222 DECL_NAME (t) = name;
3223 DECL_ASSEMBLER_NAME (t) = name;
3224 TREE_TYPE (t) = type;
3225
3226 if (code == VAR_DECL || code == PARM_DECL || code == RESULT_DECL)
3227 layout_decl (t, 0);
3228 else if (code == FUNCTION_DECL)
3229 DECL_MODE (t) = FUNCTION_MODE;
3230
3231 return t;
3232 }
3233 \f
3234 /* BLOCK nodes are used to represent the structure of binding contours
3235 and declarations, once those contours have been exited and their contents
3236 compiled. This information is used for outputting debugging info. */
3237
3238 tree
3239 build_block (vars, tags, subblocks, supercontext, chain)
3240 tree vars, tags, subblocks, supercontext, chain;
3241 {
3242 register tree block = make_node (BLOCK);
3243 BLOCK_VARS (block) = vars;
3244 BLOCK_TYPE_TAGS (block) = tags;
3245 BLOCK_SUBBLOCKS (block) = subblocks;
3246 BLOCK_SUPERCONTEXT (block) = supercontext;
3247 BLOCK_CHAIN (block) = chain;
3248 return block;
3249 }
3250
3251 /* EXPR_WITH_FILE_LOCATION are used to keep track of the exact
3252 location where an expression or an identifier were encountered. It
3253 is necessary for languages where the frontend parser will handle
3254 recursively more than one file (Java is one of them). */
3255
3256 tree
3257 build_expr_wfl (node, file, line, col)
3258 tree node;
3259 const char *file;
3260 int line, col;
3261 {
3262 static const char *last_file = 0;
3263 static tree last_filenode = NULL_TREE;
3264 register tree wfl = make_node (EXPR_WITH_FILE_LOCATION);
3265
3266 EXPR_WFL_NODE (wfl) = node;
3267 EXPR_WFL_SET_LINECOL (wfl, line, col);
3268 if (file != last_file)
3269 {
3270 last_file = file;
3271 last_filenode = file ? get_identifier (file) : NULL_TREE;
3272 }
3273 EXPR_WFL_FILENAME_NODE (wfl) = last_filenode;
3274 if (node)
3275 {
3276 TREE_SIDE_EFFECTS (wfl) = TREE_SIDE_EFFECTS (node);
3277 TREE_TYPE (wfl) = TREE_TYPE (node);
3278 }
3279 return wfl;
3280 }
3281 \f
3282 /* Return a declaration like DDECL except that its DECL_MACHINE_ATTRIBUTE
3283 is ATTRIBUTE. */
3284
3285 tree
3286 build_decl_attribute_variant (ddecl, attribute)
3287 tree ddecl, attribute;
3288 {
3289 DECL_MACHINE_ATTRIBUTES (ddecl) = attribute;
3290 return ddecl;
3291 }
3292
3293 /* Return a type like TTYPE except that its TYPE_ATTRIBUTE
3294 is ATTRIBUTE.
3295
3296 Record such modified types already made so we don't make duplicates. */
3297
3298 tree
3299 build_type_attribute_variant (ttype, attribute)
3300 tree ttype, attribute;
3301 {
3302 if ( ! attribute_list_equal (TYPE_ATTRIBUTES (ttype), attribute))
3303 {
3304 register int hashcode;
3305 register struct obstack *ambient_obstack = current_obstack;
3306 tree ntype;
3307
3308 if (ambient_obstack != &permanent_obstack)
3309 current_obstack = TYPE_OBSTACK (ttype);
3310
3311 ntype = copy_node (ttype);
3312
3313 TYPE_POINTER_TO (ntype) = 0;
3314 TYPE_REFERENCE_TO (ntype) = 0;
3315 TYPE_ATTRIBUTES (ntype) = attribute;
3316
3317 /* Create a new main variant of TYPE. */
3318 TYPE_MAIN_VARIANT (ntype) = ntype;
3319 TYPE_NEXT_VARIANT (ntype) = 0;
3320 set_type_quals (ntype, TYPE_UNQUALIFIED);
3321
3322 hashcode = TYPE_HASH (TREE_CODE (ntype))
3323 + TYPE_HASH (TREE_TYPE (ntype))
3324 + attribute_hash_list (attribute);
3325
3326 switch (TREE_CODE (ntype))
3327 {
3328 case FUNCTION_TYPE:
3329 hashcode += TYPE_HASH (TYPE_ARG_TYPES (ntype));
3330 break;
3331 case ARRAY_TYPE:
3332 hashcode += TYPE_HASH (TYPE_DOMAIN (ntype));
3333 break;
3334 case INTEGER_TYPE:
3335 hashcode += TYPE_HASH (TYPE_MAX_VALUE (ntype));
3336 break;
3337 case REAL_TYPE:
3338 hashcode += TYPE_HASH (TYPE_PRECISION (ntype));
3339 break;
3340 default:
3341 break;
3342 }
3343
3344 ntype = type_hash_canon (hashcode, ntype);
3345 ttype = build_qualified_type (ntype, TYPE_QUALS (ttype));
3346
3347 /* We must restore the current obstack after the type_hash_canon call,
3348 because type_hash_canon calls type_hash_add for permanent types, and
3349 then type_hash_add calls oballoc expecting to get something permanent
3350 back. */
3351 current_obstack = ambient_obstack;
3352 }
3353
3354 return ttype;
3355 }
3356
3357 /* Return a 1 if ATTR_NAME and ATTR_ARGS is valid for either declaration DECL
3358 or type TYPE and 0 otherwise. Validity is determined the configuration
3359 macros VALID_MACHINE_DECL_ATTRIBUTE and VALID_MACHINE_TYPE_ATTRIBUTE. */
3360
3361 int
3362 valid_machine_attribute (attr_name, attr_args, decl, type)
3363 tree attr_name;
3364 tree attr_args ATTRIBUTE_UNUSED;
3365 tree decl ATTRIBUTE_UNUSED;
3366 tree type ATTRIBUTE_UNUSED;
3367 {
3368 int validated = 0;
3369 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3370 tree decl_attr_list = decl != 0 ? DECL_MACHINE_ATTRIBUTES (decl) : 0;
3371 #endif
3372 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3373 tree type_attr_list = TYPE_ATTRIBUTES (type);
3374 #endif
3375
3376 if (TREE_CODE (attr_name) != IDENTIFIER_NODE)
3377 abort ();
3378
3379 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3380 if (decl != 0
3381 && VALID_MACHINE_DECL_ATTRIBUTE (decl, decl_attr_list, attr_name, attr_args))
3382 {
3383 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3384 decl_attr_list);
3385
3386 if (attr != NULL_TREE)
3387 {
3388 /* Override existing arguments. Declarations are unique so we can
3389 modify this in place. */
3390 TREE_VALUE (attr) = attr_args;
3391 }
3392 else
3393 {
3394 decl_attr_list = tree_cons (attr_name, attr_args, decl_attr_list);
3395 decl = build_decl_attribute_variant (decl, decl_attr_list);
3396 }
3397
3398 validated = 1;
3399 }
3400 #endif
3401
3402 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3403 if (validated)
3404 /* Don't apply the attribute to both the decl and the type. */;
3405 else if (VALID_MACHINE_TYPE_ATTRIBUTE (type, type_attr_list, attr_name,
3406 attr_args))
3407 {
3408 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3409 type_attr_list);
3410
3411 if (attr != NULL_TREE)
3412 {
3413 /* Override existing arguments.
3414 ??? This currently works since attribute arguments are not
3415 included in `attribute_hash_list'. Something more complicated
3416 may be needed in the future. */
3417 TREE_VALUE (attr) = attr_args;
3418 }
3419 else
3420 {
3421 /* If this is part of a declaration, create a type variant,
3422 otherwise, this is part of a type definition, so add it
3423 to the base type. */
3424 type_attr_list = tree_cons (attr_name, attr_args, type_attr_list);
3425 if (decl != 0)
3426 type = build_type_attribute_variant (type, type_attr_list);
3427 else
3428 TYPE_ATTRIBUTES (type) = type_attr_list;
3429 }
3430 if (decl != 0)
3431 TREE_TYPE (decl) = type;
3432 validated = 1;
3433 }
3434
3435 /* Handle putting a type attribute on pointer-to-function-type by putting
3436 the attribute on the function type. */
3437 else if (POINTER_TYPE_P (type)
3438 && TREE_CODE (TREE_TYPE (type)) == FUNCTION_TYPE
3439 && VALID_MACHINE_TYPE_ATTRIBUTE (TREE_TYPE (type), type_attr_list,
3440 attr_name, attr_args))
3441 {
3442 tree inner_type = TREE_TYPE (type);
3443 tree inner_attr_list = TYPE_ATTRIBUTES (inner_type);
3444 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3445 type_attr_list);
3446
3447 if (attr != NULL_TREE)
3448 TREE_VALUE (attr) = attr_args;
3449 else
3450 {
3451 inner_attr_list = tree_cons (attr_name, attr_args, inner_attr_list);
3452 inner_type = build_type_attribute_variant (inner_type,
3453 inner_attr_list);
3454 }
3455
3456 if (decl != 0)
3457 TREE_TYPE (decl) = build_pointer_type (inner_type);
3458 else
3459 {
3460 /* Clear TYPE_POINTER_TO for the old inner type, since
3461 `type' won't be pointing to it anymore. */
3462 TYPE_POINTER_TO (TREE_TYPE (type)) = NULL_TREE;
3463 TREE_TYPE (type) = inner_type;
3464 }
3465
3466 validated = 1;
3467 }
3468 #endif
3469
3470 return validated;
3471 }
3472
3473 /* Return non-zero if IDENT is a valid name for attribute ATTR,
3474 or zero if not.
3475
3476 We try both `text' and `__text__', ATTR may be either one. */
3477 /* ??? It might be a reasonable simplification to require ATTR to be only
3478 `text'. One might then also require attribute lists to be stored in
3479 their canonicalized form. */
3480
3481 int
3482 is_attribute_p (attr, ident)
3483 const char *attr;
3484 tree ident;
3485 {
3486 int ident_len, attr_len;
3487 char *p;
3488
3489 if (TREE_CODE (ident) != IDENTIFIER_NODE)
3490 return 0;
3491
3492 if (strcmp (attr, IDENTIFIER_POINTER (ident)) == 0)
3493 return 1;
3494
3495 p = IDENTIFIER_POINTER (ident);
3496 ident_len = strlen (p);
3497 attr_len = strlen (attr);
3498
3499 /* If ATTR is `__text__', IDENT must be `text'; and vice versa. */
3500 if (attr[0] == '_')
3501 {
3502 if (attr[1] != '_'
3503 || attr[attr_len - 2] != '_'
3504 || attr[attr_len - 1] != '_')
3505 abort ();
3506 if (ident_len == attr_len - 4
3507 && strncmp (attr + 2, p, attr_len - 4) == 0)
3508 return 1;
3509 }
3510 else
3511 {
3512 if (ident_len == attr_len + 4
3513 && p[0] == '_' && p[1] == '_'
3514 && p[ident_len - 2] == '_' && p[ident_len - 1] == '_'
3515 && strncmp (attr, p + 2, attr_len) == 0)
3516 return 1;
3517 }
3518
3519 return 0;
3520 }
3521
3522 /* Given an attribute name and a list of attributes, return a pointer to the
3523 attribute's list element if the attribute is part of the list, or NULL_TREE
3524 if not found. */
3525
3526 tree
3527 lookup_attribute (attr_name, list)
3528 const char *attr_name;
3529 tree list;
3530 {
3531 tree l;
3532
3533 for (l = list; l; l = TREE_CHAIN (l))
3534 {
3535 if (TREE_CODE (TREE_PURPOSE (l)) != IDENTIFIER_NODE)
3536 abort ();
3537 if (is_attribute_p (attr_name, TREE_PURPOSE (l)))
3538 return l;
3539 }
3540
3541 return NULL_TREE;
3542 }
3543
3544 /* Return an attribute list that is the union of a1 and a2. */
3545
3546 tree
3547 merge_attributes (a1, a2)
3548 register tree a1, a2;
3549 {
3550 tree attributes;
3551
3552 /* Either one unset? Take the set one. */
3553
3554 if (! (attributes = a1))
3555 attributes = a2;
3556
3557 /* One that completely contains the other? Take it. */
3558
3559 else if (a2 && ! attribute_list_contained (a1, a2))
3560 {
3561 if (attribute_list_contained (a2, a1))
3562 attributes = a2;
3563 else
3564 {
3565 /* Pick the longest list, and hang on the other list. */
3566 /* ??? For the moment we punt on the issue of attrs with args. */
3567
3568 if (list_length (a1) < list_length (a2))
3569 attributes = a2, a2 = a1;
3570
3571 for (; a2; a2 = TREE_CHAIN (a2))
3572 if (lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (a2)),
3573 attributes) == NULL_TREE)
3574 {
3575 a1 = copy_node (a2);
3576 TREE_CHAIN (a1) = attributes;
3577 attributes = a1;
3578 }
3579 }
3580 }
3581 return attributes;
3582 }
3583
3584 /* Given types T1 and T2, merge their attributes and return
3585 the result. */
3586
3587 tree
3588 merge_machine_type_attributes (t1, t2)
3589 tree t1, t2;
3590 {
3591 #ifdef MERGE_MACHINE_TYPE_ATTRIBUTES
3592 return MERGE_MACHINE_TYPE_ATTRIBUTES (t1, t2);
3593 #else
3594 return merge_attributes (TYPE_ATTRIBUTES (t1),
3595 TYPE_ATTRIBUTES (t2));
3596 #endif
3597 }
3598
3599 /* Given decls OLDDECL and NEWDECL, merge their attributes and return
3600 the result. */
3601
3602 tree
3603 merge_machine_decl_attributes (olddecl, newdecl)
3604 tree olddecl, newdecl;
3605 {
3606 #ifdef MERGE_MACHINE_DECL_ATTRIBUTES
3607 return MERGE_MACHINE_DECL_ATTRIBUTES (olddecl, newdecl);
3608 #else
3609 return merge_attributes (DECL_MACHINE_ATTRIBUTES (olddecl),
3610 DECL_MACHINE_ATTRIBUTES (newdecl));
3611 #endif
3612 }
3613 \f
3614 /* Set the type qualifiers for TYPE to TYPE_QUALS, which is a bitmask
3615 of the various TYPE_QUAL values. */
3616
3617 static void
3618 set_type_quals (type, type_quals)
3619 tree type;
3620 int type_quals;
3621 {
3622 TYPE_READONLY (type) = (type_quals & TYPE_QUAL_CONST) != 0;
3623 TYPE_VOLATILE (type) = (type_quals & TYPE_QUAL_VOLATILE) != 0;
3624 TYPE_RESTRICT (type) = (type_quals & TYPE_QUAL_RESTRICT) != 0;
3625 }
3626
3627 /* Given a type node TYPE and a TYPE_QUALIFIER_SET, return a type for
3628 the same kind of data as TYPE describes. Variants point to the
3629 "main variant" (which has no qualifiers set) via TYPE_MAIN_VARIANT,
3630 and it points to a chain of other variants so that duplicate
3631 variants are never made. Only main variants should ever appear as
3632 types of expressions. */
3633
3634 tree
3635 build_qualified_type (type, type_quals)
3636 tree type;
3637 int type_quals;
3638 {
3639 register tree t;
3640
3641 /* Search the chain of variants to see if there is already one there just
3642 like the one we need to have. If so, use that existing one. We must
3643 preserve the TYPE_NAME, since there is code that depends on this. */
3644
3645 for (t = TYPE_MAIN_VARIANT (type); t; t = TYPE_NEXT_VARIANT (t))
3646 if (TYPE_QUALS (t) == type_quals && TYPE_NAME (t) == TYPE_NAME (type))
3647 return t;
3648
3649 /* We need a new one. */
3650 t = build_type_copy (type);
3651 set_type_quals (t, type_quals);
3652 return t;
3653 }
3654
3655 /* Create a new variant of TYPE, equivalent but distinct.
3656 This is so the caller can modify it. */
3657
3658 tree
3659 build_type_copy (type)
3660 tree type;
3661 {
3662 register tree t, m = TYPE_MAIN_VARIANT (type);
3663 register struct obstack *ambient_obstack = current_obstack;
3664
3665 current_obstack = TYPE_OBSTACK (type);
3666 t = copy_node (type);
3667 current_obstack = ambient_obstack;
3668
3669 TYPE_POINTER_TO (t) = 0;
3670 TYPE_REFERENCE_TO (t) = 0;
3671
3672 /* Add this type to the chain of variants of TYPE. */
3673 TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (m);
3674 TYPE_NEXT_VARIANT (m) = t;
3675
3676 return t;
3677 }
3678 \f
3679 /* Hashing of types so that we don't make duplicates.
3680 The entry point is `type_hash_canon'. */
3681
3682 /* Each hash table slot is a bucket containing a chain
3683 of these structures. */
3684
3685 struct type_hash
3686 {
3687 struct type_hash *next; /* Next structure in the bucket. */
3688 int hashcode; /* Hash code of this type. */
3689 tree type; /* The type recorded here. */
3690 };
3691
3692 /* Now here is the hash table. When recording a type, it is added
3693 to the slot whose index is the hash code mod the table size.
3694 Note that the hash table is used for several kinds of types
3695 (function types, array types and array index range types, for now).
3696 While all these live in the same table, they are completely independent,
3697 and the hash code is computed differently for each of these. */
3698
3699 #define TYPE_HASH_SIZE 59
3700 struct type_hash *type_hash_table[TYPE_HASH_SIZE];
3701
3702 /* Compute a hash code for a list of types (chain of TREE_LIST nodes
3703 with types in the TREE_VALUE slots), by adding the hash codes
3704 of the individual types. */
3705
3706 int
3707 type_hash_list (list)
3708 tree list;
3709 {
3710 register int hashcode;
3711 register tree tail;
3712 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3713 hashcode += TYPE_HASH (TREE_VALUE (tail));
3714 return hashcode;
3715 }
3716
3717 /* Look in the type hash table for a type isomorphic to TYPE.
3718 If one is found, return it. Otherwise return 0. */
3719
3720 tree
3721 type_hash_lookup (hashcode, type)
3722 int hashcode;
3723 tree type;
3724 {
3725 register struct type_hash *h;
3726 for (h = type_hash_table[hashcode % TYPE_HASH_SIZE]; h; h = h->next)
3727 if (h->hashcode == hashcode
3728 && TREE_CODE (h->type) == TREE_CODE (type)
3729 && TREE_TYPE (h->type) == TREE_TYPE (type)
3730 && attribute_list_equal (TYPE_ATTRIBUTES (h->type),
3731 TYPE_ATTRIBUTES (type))
3732 && (TYPE_MAX_VALUE (h->type) == TYPE_MAX_VALUE (type)
3733 || tree_int_cst_equal (TYPE_MAX_VALUE (h->type),
3734 TYPE_MAX_VALUE (type)))
3735 && (TYPE_MIN_VALUE (h->type) == TYPE_MIN_VALUE (type)
3736 || tree_int_cst_equal (TYPE_MIN_VALUE (h->type),
3737 TYPE_MIN_VALUE (type)))
3738 /* Note that TYPE_DOMAIN is TYPE_ARG_TYPES for FUNCTION_TYPE. */
3739 && (TYPE_DOMAIN (h->type) == TYPE_DOMAIN (type)
3740 || (TYPE_DOMAIN (h->type)
3741 && TREE_CODE (TYPE_DOMAIN (h->type)) == TREE_LIST
3742 && TYPE_DOMAIN (type)
3743 && TREE_CODE (TYPE_DOMAIN (type)) == TREE_LIST
3744 && type_list_equal (TYPE_DOMAIN (h->type),
3745 TYPE_DOMAIN (type)))))
3746 return h->type;
3747 return 0;
3748 }
3749
3750 /* Add an entry to the type-hash-table
3751 for a type TYPE whose hash code is HASHCODE. */
3752
3753 void
3754 type_hash_add (hashcode, type)
3755 int hashcode;
3756 tree type;
3757 {
3758 register struct type_hash *h;
3759
3760 h = (struct type_hash *) permalloc (sizeof (struct type_hash));
3761 h->hashcode = hashcode;
3762 h->type = type;
3763 h->next = type_hash_table[hashcode % TYPE_HASH_SIZE];
3764 type_hash_table[hashcode % TYPE_HASH_SIZE] = h;
3765 }
3766
3767 /* Given TYPE, and HASHCODE its hash code, return the canonical
3768 object for an identical type if one already exists.
3769 Otherwise, return TYPE, and record it as the canonical object
3770 if it is a permanent object.
3771
3772 To use this function, first create a type of the sort you want.
3773 Then compute its hash code from the fields of the type that
3774 make it different from other similar types.
3775 Then call this function and use the value.
3776 This function frees the type you pass in if it is a duplicate. */
3777
3778 /* Set to 1 to debug without canonicalization. Never set by program. */
3779 int debug_no_type_hash = 0;
3780
3781 tree
3782 type_hash_canon (hashcode, type)
3783 int hashcode;
3784 tree type;
3785 {
3786 tree t1;
3787
3788 if (debug_no_type_hash)
3789 return type;
3790
3791 t1 = type_hash_lookup (hashcode, type);
3792 if (t1 != 0)
3793 {
3794 obstack_free (TYPE_OBSTACK (type), type);
3795 #ifdef GATHER_STATISTICS
3796 tree_node_counts[(int)t_kind]--;
3797 tree_node_sizes[(int)t_kind] -= sizeof (struct tree_type);
3798 #endif
3799 return t1;
3800 }
3801
3802 /* If this is a permanent type, record it for later reuse. */
3803 if (TREE_PERMANENT (type))
3804 type_hash_add (hashcode, type);
3805
3806 return type;
3807 }
3808
3809 /* Compute a hash code for a list of attributes (chain of TREE_LIST nodes
3810 with names in the TREE_PURPOSE slots and args in the TREE_VALUE slots),
3811 by adding the hash codes of the individual attributes. */
3812
3813 int
3814 attribute_hash_list (list)
3815 tree list;
3816 {
3817 register int hashcode;
3818 register tree tail;
3819 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3820 /* ??? Do we want to add in TREE_VALUE too? */
3821 hashcode += TYPE_HASH (TREE_PURPOSE (tail));
3822 return hashcode;
3823 }
3824
3825 /* Given two lists of attributes, return true if list l2 is
3826 equivalent to l1. */
3827
3828 int
3829 attribute_list_equal (l1, l2)
3830 tree l1, l2;
3831 {
3832 return attribute_list_contained (l1, l2)
3833 && attribute_list_contained (l2, l1);
3834 }
3835
3836 /* Given two lists of attributes, return true if list L2 is
3837 completely contained within L1. */
3838 /* ??? This would be faster if attribute names were stored in a canonicalized
3839 form. Otherwise, if L1 uses `foo' and L2 uses `__foo__', the long method
3840 must be used to show these elements are equivalent (which they are). */
3841 /* ??? It's not clear that attributes with arguments will always be handled
3842 correctly. */
3843
3844 int
3845 attribute_list_contained (l1, l2)
3846 tree l1, l2;
3847 {
3848 register tree t1, t2;
3849
3850 /* First check the obvious, maybe the lists are identical. */
3851 if (l1 == l2)
3852 return 1;
3853
3854 /* Maybe the lists are similar. */
3855 for (t1 = l1, t2 = l2;
3856 t1 && t2
3857 && TREE_PURPOSE (t1) == TREE_PURPOSE (t2)
3858 && TREE_VALUE (t1) == TREE_VALUE (t2);
3859 t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2));
3860
3861 /* Maybe the lists are equal. */
3862 if (t1 == 0 && t2 == 0)
3863 return 1;
3864
3865 for (; t2; t2 = TREE_CHAIN (t2))
3866 {
3867 tree attr
3868 = lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (t2)), l1);
3869
3870 if (attr == NULL_TREE)
3871 return 0;
3872 if (simple_cst_equal (TREE_VALUE (t2), TREE_VALUE (attr)) != 1)
3873 return 0;
3874 }
3875
3876 return 1;
3877 }
3878
3879 /* Given two lists of types
3880 (chains of TREE_LIST nodes with types in the TREE_VALUE slots)
3881 return 1 if the lists contain the same types in the same order.
3882 Also, the TREE_PURPOSEs must match. */
3883
3884 int
3885 type_list_equal (l1, l2)
3886 tree l1, l2;
3887 {
3888 register tree t1, t2;
3889
3890 for (t1 = l1, t2 = l2; t1 && t2; t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2))
3891 if (TREE_VALUE (t1) != TREE_VALUE (t2)
3892 || (TREE_PURPOSE (t1) != TREE_PURPOSE (t2)
3893 && ! (1 == simple_cst_equal (TREE_PURPOSE (t1), TREE_PURPOSE (t2))
3894 && (TREE_TYPE (TREE_PURPOSE (t1))
3895 == TREE_TYPE (TREE_PURPOSE (t2))))))
3896 return 0;
3897
3898 return t1 == t2;
3899 }
3900
3901 /* Nonzero if integer constants T1 and T2
3902 represent the same constant value. */
3903
3904 int
3905 tree_int_cst_equal (t1, t2)
3906 tree t1, t2;
3907 {
3908 if (t1 == t2)
3909 return 1;
3910 if (t1 == 0 || t2 == 0)
3911 return 0;
3912 if (TREE_CODE (t1) == INTEGER_CST
3913 && TREE_CODE (t2) == INTEGER_CST
3914 && TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3915 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2))
3916 return 1;
3917 return 0;
3918 }
3919
3920 /* Nonzero if integer constants T1 and T2 represent values that satisfy <.
3921 The precise way of comparison depends on their data type. */
3922
3923 int
3924 tree_int_cst_lt (t1, t2)
3925 tree t1, t2;
3926 {
3927 if (t1 == t2)
3928 return 0;
3929
3930 if (!TREE_UNSIGNED (TREE_TYPE (t1)))
3931 return INT_CST_LT (t1, t2);
3932 return INT_CST_LT_UNSIGNED (t1, t2);
3933 }
3934
3935 /* Return an indication of the sign of the integer constant T.
3936 The return value is -1 if T < 0, 0 if T == 0, and 1 if T > 0.
3937 Note that -1 will never be returned it T's type is unsigned. */
3938
3939 int
3940 tree_int_cst_sgn (t)
3941 tree t;
3942 {
3943 if (TREE_INT_CST_LOW (t) == 0 && TREE_INT_CST_HIGH (t) == 0)
3944 return 0;
3945 else if (TREE_UNSIGNED (TREE_TYPE (t)))
3946 return 1;
3947 else if (TREE_INT_CST_HIGH (t) < 0)
3948 return -1;
3949 else
3950 return 1;
3951 }
3952
3953 /* Compare two constructor-element-type constants. Return 1 if the lists
3954 are known to be equal; otherwise return 0. */
3955
3956 int
3957 simple_cst_list_equal (l1, l2)
3958 tree l1, l2;
3959 {
3960 while (l1 != NULL_TREE && l2 != NULL_TREE)
3961 {
3962 if (simple_cst_equal (TREE_VALUE (l1), TREE_VALUE (l2)) != 1)
3963 return 0;
3964
3965 l1 = TREE_CHAIN (l1);
3966 l2 = TREE_CHAIN (l2);
3967 }
3968
3969 return (l1 == l2);
3970 }
3971
3972 /* Return truthvalue of whether T1 is the same tree structure as T2.
3973 Return 1 if they are the same.
3974 Return 0 if they are understandably different.
3975 Return -1 if either contains tree structure not understood by
3976 this function. */
3977
3978 int
3979 simple_cst_equal (t1, t2)
3980 tree t1, t2;
3981 {
3982 register enum tree_code code1, code2;
3983 int cmp;
3984
3985 if (t1 == t2)
3986 return 1;
3987 if (t1 == 0 || t2 == 0)
3988 return 0;
3989
3990 code1 = TREE_CODE (t1);
3991 code2 = TREE_CODE (t2);
3992
3993 if (code1 == NOP_EXPR || code1 == CONVERT_EXPR || code1 == NON_LVALUE_EXPR)
3994 {
3995 if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
3996 || code2 == NON_LVALUE_EXPR)
3997 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3998 else
3999 return simple_cst_equal (TREE_OPERAND (t1, 0), t2);
4000 }
4001 else if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
4002 || code2 == NON_LVALUE_EXPR)
4003 return simple_cst_equal (t1, TREE_OPERAND (t2, 0));
4004
4005 if (code1 != code2)
4006 return 0;
4007
4008 switch (code1)
4009 {
4010 case INTEGER_CST:
4011 return TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
4012 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2);
4013
4014 case REAL_CST:
4015 return REAL_VALUES_IDENTICAL (TREE_REAL_CST (t1), TREE_REAL_CST (t2));
4016
4017 case STRING_CST:
4018 return TREE_STRING_LENGTH (t1) == TREE_STRING_LENGTH (t2)
4019 && !bcmp (TREE_STRING_POINTER (t1), TREE_STRING_POINTER (t2),
4020 TREE_STRING_LENGTH (t1));
4021
4022 case CONSTRUCTOR:
4023 if (CONSTRUCTOR_ELTS (t1) == CONSTRUCTOR_ELTS (t2))
4024 return 1;
4025 else
4026 abort ();
4027
4028 case SAVE_EXPR:
4029 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4030
4031 case CALL_EXPR:
4032 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4033 if (cmp <= 0)
4034 return cmp;
4035 return simple_cst_list_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
4036
4037 case TARGET_EXPR:
4038 /* Special case: if either target is an unallocated VAR_DECL,
4039 it means that it's going to be unified with whatever the
4040 TARGET_EXPR is really supposed to initialize, so treat it
4041 as being equivalent to anything. */
4042 if ((TREE_CODE (TREE_OPERAND (t1, 0)) == VAR_DECL
4043 && DECL_NAME (TREE_OPERAND (t1, 0)) == NULL_TREE
4044 && DECL_RTL (TREE_OPERAND (t1, 0)) == 0)
4045 || (TREE_CODE (TREE_OPERAND (t2, 0)) == VAR_DECL
4046 && DECL_NAME (TREE_OPERAND (t2, 0)) == NULL_TREE
4047 && DECL_RTL (TREE_OPERAND (t2, 0)) == 0))
4048 cmp = 1;
4049 else
4050 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4051 if (cmp <= 0)
4052 return cmp;
4053 return simple_cst_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
4054
4055 case WITH_CLEANUP_EXPR:
4056 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4057 if (cmp <= 0)
4058 return cmp;
4059 return simple_cst_equal (TREE_OPERAND (t1, 2), TREE_OPERAND (t1, 2));
4060
4061 case COMPONENT_REF:
4062 if (TREE_OPERAND (t1, 1) == TREE_OPERAND (t2, 1))
4063 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4064 return 0;
4065
4066 case VAR_DECL:
4067 case PARM_DECL:
4068 case CONST_DECL:
4069 case FUNCTION_DECL:
4070 return 0;
4071
4072 default:
4073 break;
4074 }
4075
4076 /* This general rule works for most tree codes. All exceptions should be
4077 handled above. If this is a language-specific tree code, we can't
4078 trust what might be in the operand, so say we don't know
4079 the situation. */
4080 if ((int) code1 >= (int) LAST_AND_UNUSED_TREE_CODE)
4081 return -1;
4082
4083 switch (TREE_CODE_CLASS (code1))
4084 {
4085 int i;
4086 case '1':
4087 case '2':
4088 case '<':
4089 case 'e':
4090 case 'r':
4091 case 's':
4092 cmp = 1;
4093 for (i=0; i<tree_code_length[(int) code1]; ++i)
4094 {
4095 cmp = simple_cst_equal (TREE_OPERAND (t1, i), TREE_OPERAND (t2, i));
4096 if (cmp <= 0)
4097 return cmp;
4098 }
4099 return cmp;
4100
4101 default:
4102 return -1;
4103 }
4104 }
4105 \f
4106 /* Constructors for pointer, array and function types.
4107 (RECORD_TYPE, UNION_TYPE and ENUMERAL_TYPE nodes are
4108 constructed by language-dependent code, not here.) */
4109
4110 /* Construct, lay out and return the type of pointers to TO_TYPE.
4111 If such a type has already been constructed, reuse it. */
4112
4113 tree
4114 build_pointer_type (to_type)
4115 tree to_type;
4116 {
4117 register tree t = TYPE_POINTER_TO (to_type);
4118
4119 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4120
4121 if (t)
4122 return t;
4123
4124 /* We need a new one. Put this in the same obstack as TO_TYPE. */
4125 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
4126 t = make_node (POINTER_TYPE);
4127 pop_obstacks ();
4128
4129 TREE_TYPE (t) = to_type;
4130
4131 /* Record this type as the pointer to TO_TYPE. */
4132 TYPE_POINTER_TO (to_type) = t;
4133
4134 /* Lay out the type. This function has many callers that are concerned
4135 with expression-construction, and this simplifies them all.
4136 Also, it guarantees the TYPE_SIZE is in the same obstack as the type. */
4137 layout_type (t);
4138
4139 return t;
4140 }
4141
4142 /* Create a type of integers to be the TYPE_DOMAIN of an ARRAY_TYPE.
4143 MAXVAL should be the maximum value in the domain
4144 (one less than the length of the array).
4145
4146 The maximum value that MAXVAL can have is INT_MAX for a HOST_WIDE_INT.
4147 We don't enforce this limit, that is up to caller (e.g. language front end).
4148 The limit exists because the result is a signed type and we don't handle
4149 sizes that use more than one HOST_WIDE_INT. */
4150
4151 tree
4152 build_index_type (maxval)
4153 tree maxval;
4154 {
4155 register tree itype = make_node (INTEGER_TYPE);
4156
4157 TYPE_PRECISION (itype) = TYPE_PRECISION (sizetype);
4158 TYPE_MIN_VALUE (itype) = size_zero_node;
4159
4160 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
4161 TYPE_MAX_VALUE (itype) = convert (sizetype, maxval);
4162 pop_obstacks ();
4163
4164 TYPE_MODE (itype) = TYPE_MODE (sizetype);
4165 TYPE_SIZE (itype) = TYPE_SIZE (sizetype);
4166 TYPE_SIZE_UNIT (itype) = TYPE_SIZE_UNIT (sizetype);
4167 TYPE_ALIGN (itype) = TYPE_ALIGN (sizetype);
4168 if (TREE_CODE (maxval) == INTEGER_CST)
4169 {
4170 int maxint = (int) TREE_INT_CST_LOW (maxval);
4171 /* If the domain should be empty, make sure the maxval
4172 remains -1 and is not spoiled by truncation. */
4173 if (INT_CST_LT (maxval, integer_zero_node))
4174 {
4175 TYPE_MAX_VALUE (itype) = build_int_2 (-1, -1);
4176 TREE_TYPE (TYPE_MAX_VALUE (itype)) = sizetype;
4177 }
4178 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
4179 }
4180 else
4181 return itype;
4182 }
4183
4184 /* Create a range of some discrete type TYPE (an INTEGER_TYPE,
4185 ENUMERAL_TYPE, BOOLEAN_TYPE, or CHAR_TYPE), with
4186 low bound LOWVAL and high bound HIGHVAL.
4187 if TYPE==NULL_TREE, sizetype is used. */
4188
4189 tree
4190 build_range_type (type, lowval, highval)
4191 tree type, lowval, highval;
4192 {
4193 register tree itype = make_node (INTEGER_TYPE);
4194
4195 TREE_TYPE (itype) = type;
4196 if (type == NULL_TREE)
4197 type = sizetype;
4198
4199 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
4200 TYPE_MIN_VALUE (itype) = convert (type, lowval);
4201 TYPE_MAX_VALUE (itype) = highval ? convert (type, highval) : NULL;
4202 pop_obstacks ();
4203
4204 TYPE_PRECISION (itype) = TYPE_PRECISION (type);
4205 TYPE_MODE (itype) = TYPE_MODE (type);
4206 TYPE_SIZE (itype) = TYPE_SIZE (type);
4207 TYPE_SIZE_UNIT (itype) = TYPE_SIZE_UNIT (type);
4208 TYPE_ALIGN (itype) = TYPE_ALIGN (type);
4209 if (TREE_CODE (lowval) == INTEGER_CST)
4210 {
4211 HOST_WIDE_INT lowint, highint;
4212 int maxint;
4213
4214 lowint = TREE_INT_CST_LOW (lowval);
4215 if (highval && TREE_CODE (highval) == INTEGER_CST)
4216 highint = TREE_INT_CST_LOW (highval);
4217 else
4218 highint = (~(unsigned HOST_WIDE_INT)0) >> 1;
4219
4220 maxint = (int) (highint - lowint);
4221 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
4222 }
4223 else
4224 return itype;
4225 }
4226
4227 /* Just like build_index_type, but takes lowval and highval instead
4228 of just highval (maxval). */
4229
4230 tree
4231 build_index_2_type (lowval,highval)
4232 tree lowval, highval;
4233 {
4234 return build_range_type (NULL_TREE, lowval, highval);
4235 }
4236
4237 /* Return nonzero iff ITYPE1 and ITYPE2 are equal (in the LISP sense).
4238 Needed because when index types are not hashed, equal index types
4239 built at different times appear distinct, even though structurally,
4240 they are not. */
4241
4242 int
4243 index_type_equal (itype1, itype2)
4244 tree itype1, itype2;
4245 {
4246 if (TREE_CODE (itype1) != TREE_CODE (itype2))
4247 return 0;
4248 if (TREE_CODE (itype1) == INTEGER_TYPE)
4249 {
4250 if (TYPE_PRECISION (itype1) != TYPE_PRECISION (itype2)
4251 || TYPE_MODE (itype1) != TYPE_MODE (itype2)
4252 || simple_cst_equal (TYPE_SIZE (itype1), TYPE_SIZE (itype2)) != 1
4253 || TYPE_ALIGN (itype1) != TYPE_ALIGN (itype2))
4254 return 0;
4255 if (1 == simple_cst_equal (TYPE_MIN_VALUE (itype1),
4256 TYPE_MIN_VALUE (itype2))
4257 && 1 == simple_cst_equal (TYPE_MAX_VALUE (itype1),
4258 TYPE_MAX_VALUE (itype2)))
4259 return 1;
4260 }
4261
4262 return 0;
4263 }
4264
4265 /* Construct, lay out and return the type of arrays of elements with ELT_TYPE
4266 and number of elements specified by the range of values of INDEX_TYPE.
4267 If such a type has already been constructed, reuse it. */
4268
4269 tree
4270 build_array_type (elt_type, index_type)
4271 tree elt_type, index_type;
4272 {
4273 register tree t;
4274 int hashcode;
4275
4276 if (TREE_CODE (elt_type) == FUNCTION_TYPE)
4277 {
4278 error ("arrays of functions are not meaningful");
4279 elt_type = integer_type_node;
4280 }
4281
4282 /* Make sure TYPE_POINTER_TO (elt_type) is filled in. */
4283 build_pointer_type (elt_type);
4284
4285 /* Allocate the array after the pointer type,
4286 in case we free it in type_hash_canon. */
4287 t = make_node (ARRAY_TYPE);
4288 TREE_TYPE (t) = elt_type;
4289 TYPE_DOMAIN (t) = index_type;
4290
4291 if (index_type == 0)
4292 {
4293 return t;
4294 }
4295
4296 hashcode = TYPE_HASH (elt_type) + TYPE_HASH (index_type);
4297 t = type_hash_canon (hashcode, t);
4298
4299 if (TYPE_SIZE (t) == 0)
4300 layout_type (t);
4301 return t;
4302 }
4303
4304 /* Return the TYPE of the elements comprising
4305 the innermost dimension of ARRAY. */
4306
4307 tree
4308 get_inner_array_type (array)
4309 tree array;
4310 {
4311 tree type = TREE_TYPE (array);
4312
4313 while (TREE_CODE (type) == ARRAY_TYPE)
4314 type = TREE_TYPE (type);
4315
4316 return type;
4317 }
4318
4319 /* Construct, lay out and return
4320 the type of functions returning type VALUE_TYPE
4321 given arguments of types ARG_TYPES.
4322 ARG_TYPES is a chain of TREE_LIST nodes whose TREE_VALUEs
4323 are data type nodes for the arguments of the function.
4324 If such a type has already been constructed, reuse it. */
4325
4326 tree
4327 build_function_type (value_type, arg_types)
4328 tree value_type, arg_types;
4329 {
4330 register tree t;
4331 int hashcode;
4332
4333 if (TREE_CODE (value_type) == FUNCTION_TYPE)
4334 {
4335 error ("function return type cannot be function");
4336 value_type = integer_type_node;
4337 }
4338
4339 /* Make a node of the sort we want. */
4340 t = make_node (FUNCTION_TYPE);
4341 TREE_TYPE (t) = value_type;
4342 TYPE_ARG_TYPES (t) = arg_types;
4343
4344 /* If we already have such a type, use the old one and free this one. */
4345 hashcode = TYPE_HASH (value_type) + type_hash_list (arg_types);
4346 t = type_hash_canon (hashcode, t);
4347
4348 if (TYPE_SIZE (t) == 0)
4349 layout_type (t);
4350 return t;
4351 }
4352
4353 /* Build the node for the type of references-to-TO_TYPE. */
4354
4355 tree
4356 build_reference_type (to_type)
4357 tree to_type;
4358 {
4359 register tree t = TYPE_REFERENCE_TO (to_type);
4360
4361 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4362
4363 if (t)
4364 return t;
4365
4366 /* We need a new one. Put this in the same obstack as TO_TYPE. */
4367 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
4368 t = make_node (REFERENCE_TYPE);
4369 pop_obstacks ();
4370
4371 TREE_TYPE (t) = to_type;
4372
4373 /* Record this type as the pointer to TO_TYPE. */
4374 TYPE_REFERENCE_TO (to_type) = t;
4375
4376 layout_type (t);
4377
4378 return t;
4379 }
4380
4381 /* Construct, lay out and return the type of methods belonging to class
4382 BASETYPE and whose arguments and values are described by TYPE.
4383 If that type exists already, reuse it.
4384 TYPE must be a FUNCTION_TYPE node. */
4385
4386 tree
4387 build_method_type (basetype, type)
4388 tree basetype, type;
4389 {
4390 register tree t;
4391 int hashcode;
4392
4393 /* Make a node of the sort we want. */
4394 t = make_node (METHOD_TYPE);
4395
4396 if (TREE_CODE (type) != FUNCTION_TYPE)
4397 abort ();
4398
4399 TYPE_METHOD_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4400 TREE_TYPE (t) = TREE_TYPE (type);
4401
4402 /* The actual arglist for this function includes a "hidden" argument
4403 which is "this". Put it into the list of argument types. */
4404
4405 TYPE_ARG_TYPES (t)
4406 = tree_cons (NULL_TREE,
4407 build_pointer_type (basetype), TYPE_ARG_TYPES (type));
4408
4409 /* If we already have such a type, use the old one and free this one. */
4410 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4411 t = type_hash_canon (hashcode, t);
4412
4413 if (TYPE_SIZE (t) == 0)
4414 layout_type (t);
4415
4416 return t;
4417 }
4418
4419 /* Construct, lay out and return the type of offsets to a value
4420 of type TYPE, within an object of type BASETYPE.
4421 If a suitable offset type exists already, reuse it. */
4422
4423 tree
4424 build_offset_type (basetype, type)
4425 tree basetype, type;
4426 {
4427 register tree t;
4428 int hashcode;
4429
4430 /* Make a node of the sort we want. */
4431 t = make_node (OFFSET_TYPE);
4432
4433 TYPE_OFFSET_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4434 TREE_TYPE (t) = type;
4435
4436 /* If we already have such a type, use the old one and free this one. */
4437 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4438 t = type_hash_canon (hashcode, t);
4439
4440 if (TYPE_SIZE (t) == 0)
4441 layout_type (t);
4442
4443 return t;
4444 }
4445
4446 /* Create a complex type whose components are COMPONENT_TYPE. */
4447
4448 tree
4449 build_complex_type (component_type)
4450 tree component_type;
4451 {
4452 register tree t;
4453 int hashcode;
4454
4455 /* Make a node of the sort we want. */
4456 t = make_node (COMPLEX_TYPE);
4457
4458 TREE_TYPE (t) = TYPE_MAIN_VARIANT (component_type);
4459 set_type_quals (t, TYPE_QUALS (component_type));
4460
4461 /* If we already have such a type, use the old one and free this one. */
4462 hashcode = TYPE_HASH (component_type);
4463 t = type_hash_canon (hashcode, t);
4464
4465 if (TYPE_SIZE (t) == 0)
4466 layout_type (t);
4467
4468 return t;
4469 }
4470 \f
4471 /* Return OP, stripped of any conversions to wider types as much as is safe.
4472 Converting the value back to OP's type makes a value equivalent to OP.
4473
4474 If FOR_TYPE is nonzero, we return a value which, if converted to
4475 type FOR_TYPE, would be equivalent to converting OP to type FOR_TYPE.
4476
4477 If FOR_TYPE is nonzero, unaligned bit-field references may be changed to the
4478 narrowest type that can hold the value, even if they don't exactly fit.
4479 Otherwise, bit-field references are changed to a narrower type
4480 only if they can be fetched directly from memory in that type.
4481
4482 OP must have integer, real or enumeral type. Pointers are not allowed!
4483
4484 There are some cases where the obvious value we could return
4485 would regenerate to OP if converted to OP's type,
4486 but would not extend like OP to wider types.
4487 If FOR_TYPE indicates such extension is contemplated, we eschew such values.
4488 For example, if OP is (unsigned short)(signed char)-1,
4489 we avoid returning (signed char)-1 if FOR_TYPE is int,
4490 even though extending that to an unsigned short would regenerate OP,
4491 since the result of extending (signed char)-1 to (int)
4492 is different from (int) OP. */
4493
4494 tree
4495 get_unwidened (op, for_type)
4496 register tree op;
4497 tree for_type;
4498 {
4499 /* Set UNS initially if converting OP to FOR_TYPE is a zero-extension. */
4500 register tree type = TREE_TYPE (op);
4501 register unsigned final_prec
4502 = TYPE_PRECISION (for_type != 0 ? for_type : type);
4503 register int uns
4504 = (for_type != 0 && for_type != type
4505 && final_prec > TYPE_PRECISION (type)
4506 && TREE_UNSIGNED (type));
4507 register tree win = op;
4508
4509 while (TREE_CODE (op) == NOP_EXPR)
4510 {
4511 register int bitschange
4512 = TYPE_PRECISION (TREE_TYPE (op))
4513 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4514
4515 /* Truncations are many-one so cannot be removed.
4516 Unless we are later going to truncate down even farther. */
4517 if (bitschange < 0
4518 && final_prec > TYPE_PRECISION (TREE_TYPE (op)))
4519 break;
4520
4521 /* See what's inside this conversion. If we decide to strip it,
4522 we will set WIN. */
4523 op = TREE_OPERAND (op, 0);
4524
4525 /* If we have not stripped any zero-extensions (uns is 0),
4526 we can strip any kind of extension.
4527 If we have previously stripped a zero-extension,
4528 only zero-extensions can safely be stripped.
4529 Any extension can be stripped if the bits it would produce
4530 are all going to be discarded later by truncating to FOR_TYPE. */
4531
4532 if (bitschange > 0)
4533 {
4534 if (! uns || final_prec <= TYPE_PRECISION (TREE_TYPE (op)))
4535 win = op;
4536 /* TREE_UNSIGNED says whether this is a zero-extension.
4537 Let's avoid computing it if it does not affect WIN
4538 and if UNS will not be needed again. */
4539 if ((uns || TREE_CODE (op) == NOP_EXPR)
4540 && TREE_UNSIGNED (TREE_TYPE (op)))
4541 {
4542 uns = 1;
4543 win = op;
4544 }
4545 }
4546 }
4547
4548 if (TREE_CODE (op) == COMPONENT_REF
4549 /* Since type_for_size always gives an integer type. */
4550 && TREE_CODE (type) != REAL_TYPE
4551 /* Don't crash if field not laid out yet. */
4552 && DECL_SIZE (TREE_OPERAND (op, 1)) != 0)
4553 {
4554 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4555 type = type_for_size (innerprec, TREE_UNSIGNED (TREE_OPERAND (op, 1)));
4556
4557 /* We can get this structure field in the narrowest type it fits in.
4558 If FOR_TYPE is 0, do this only for a field that matches the
4559 narrower type exactly and is aligned for it
4560 The resulting extension to its nominal type (a fullword type)
4561 must fit the same conditions as for other extensions. */
4562
4563 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4564 && (for_type || ! DECL_BIT_FIELD (TREE_OPERAND (op, 1)))
4565 && (! uns || final_prec <= innerprec
4566 || TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4567 && type != 0)
4568 {
4569 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4570 TREE_OPERAND (op, 1));
4571 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4572 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4573 TREE_RAISES (win) = TREE_RAISES (op);
4574 }
4575 }
4576 return win;
4577 }
4578 \f
4579 /* Return OP or a simpler expression for a narrower value
4580 which can be sign-extended or zero-extended to give back OP.
4581 Store in *UNSIGNEDP_PTR either 1 if the value should be zero-extended
4582 or 0 if the value should be sign-extended. */
4583
4584 tree
4585 get_narrower (op, unsignedp_ptr)
4586 register tree op;
4587 int *unsignedp_ptr;
4588 {
4589 register int uns = 0;
4590 int first = 1;
4591 register tree win = op;
4592
4593 while (TREE_CODE (op) == NOP_EXPR)
4594 {
4595 register int bitschange
4596 = TYPE_PRECISION (TREE_TYPE (op))
4597 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4598
4599 /* Truncations are many-one so cannot be removed. */
4600 if (bitschange < 0)
4601 break;
4602
4603 /* See what's inside this conversion. If we decide to strip it,
4604 we will set WIN. */
4605 op = TREE_OPERAND (op, 0);
4606
4607 if (bitschange > 0)
4608 {
4609 /* An extension: the outermost one can be stripped,
4610 but remember whether it is zero or sign extension. */
4611 if (first)
4612 uns = TREE_UNSIGNED (TREE_TYPE (op));
4613 /* Otherwise, if a sign extension has been stripped,
4614 only sign extensions can now be stripped;
4615 if a zero extension has been stripped, only zero-extensions. */
4616 else if (uns != TREE_UNSIGNED (TREE_TYPE (op)))
4617 break;
4618 first = 0;
4619 }
4620 else /* bitschange == 0 */
4621 {
4622 /* A change in nominal type can always be stripped, but we must
4623 preserve the unsignedness. */
4624 if (first)
4625 uns = TREE_UNSIGNED (TREE_TYPE (op));
4626 first = 0;
4627 }
4628
4629 win = op;
4630 }
4631
4632 if (TREE_CODE (op) == COMPONENT_REF
4633 /* Since type_for_size always gives an integer type. */
4634 && TREE_CODE (TREE_TYPE (op)) != REAL_TYPE)
4635 {
4636 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4637 tree type = type_for_size (innerprec, TREE_UNSIGNED (op));
4638
4639 /* We can get this structure field in a narrower type that fits it,
4640 but the resulting extension to its nominal type (a fullword type)
4641 must satisfy the same conditions as for other extensions.
4642
4643 Do this only for fields that are aligned (not bit-fields),
4644 because when bit-field insns will be used there is no
4645 advantage in doing this. */
4646
4647 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4648 && ! DECL_BIT_FIELD (TREE_OPERAND (op, 1))
4649 && (first || uns == TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4650 && type != 0)
4651 {
4652 if (first)
4653 uns = TREE_UNSIGNED (TREE_OPERAND (op, 1));
4654 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4655 TREE_OPERAND (op, 1));
4656 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4657 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4658 TREE_RAISES (win) = TREE_RAISES (op);
4659 }
4660 }
4661 *unsignedp_ptr = uns;
4662 return win;
4663 }
4664 \f
4665 /* Nonzero if integer constant C has a value that is permissible
4666 for type TYPE (an INTEGER_TYPE). */
4667
4668 int
4669 int_fits_type_p (c, type)
4670 tree c, type;
4671 {
4672 if (TREE_UNSIGNED (type))
4673 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4674 && INT_CST_LT_UNSIGNED (TYPE_MAX_VALUE (type), c))
4675 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4676 && INT_CST_LT_UNSIGNED (c, TYPE_MIN_VALUE (type)))
4677 /* Negative ints never fit unsigned types. */
4678 && ! (TREE_INT_CST_HIGH (c) < 0
4679 && ! TREE_UNSIGNED (TREE_TYPE (c))));
4680 else
4681 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4682 && INT_CST_LT (TYPE_MAX_VALUE (type), c))
4683 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4684 && INT_CST_LT (c, TYPE_MIN_VALUE (type)))
4685 /* Unsigned ints with top bit set never fit signed types. */
4686 && ! (TREE_INT_CST_HIGH (c) < 0
4687 && TREE_UNSIGNED (TREE_TYPE (c))));
4688 }
4689
4690 /* Return the innermost context enclosing DECL that is
4691 a FUNCTION_DECL, or zero if none. */
4692
4693 tree
4694 decl_function_context (decl)
4695 tree decl;
4696 {
4697 tree context;
4698
4699 if (TREE_CODE (decl) == ERROR_MARK)
4700 return 0;
4701
4702 if (TREE_CODE (decl) == SAVE_EXPR)
4703 context = SAVE_EXPR_CONTEXT (decl);
4704 else
4705 context = DECL_CONTEXT (decl);
4706
4707 while (context && TREE_CODE (context) != FUNCTION_DECL)
4708 {
4709 if (TREE_CODE_CLASS (TREE_CODE (context)) == 't')
4710 context = TYPE_CONTEXT (context);
4711 else if (TREE_CODE_CLASS (TREE_CODE (context)) == 'd')
4712 context = DECL_CONTEXT (context);
4713 else if (TREE_CODE (context) == BLOCK)
4714 context = BLOCK_SUPERCONTEXT (context);
4715 else
4716 /* Unhandled CONTEXT !? */
4717 abort ();
4718 }
4719
4720 return context;
4721 }
4722
4723 /* Return the innermost context enclosing DECL that is
4724 a RECORD_TYPE, UNION_TYPE or QUAL_UNION_TYPE, or zero if none.
4725 TYPE_DECLs and FUNCTION_DECLs are transparent to this function. */
4726
4727 tree
4728 decl_type_context (decl)
4729 tree decl;
4730 {
4731 tree context = DECL_CONTEXT (decl);
4732
4733 while (context)
4734 {
4735 if (TREE_CODE (context) == RECORD_TYPE
4736 || TREE_CODE (context) == UNION_TYPE
4737 || TREE_CODE (context) == QUAL_UNION_TYPE)
4738 return context;
4739 if (TREE_CODE (context) == TYPE_DECL
4740 || TREE_CODE (context) == FUNCTION_DECL)
4741 context = DECL_CONTEXT (context);
4742 else if (TREE_CODE (context) == BLOCK)
4743 context = BLOCK_SUPERCONTEXT (context);
4744 else
4745 /* Unhandled CONTEXT!? */
4746 abort ();
4747 }
4748 return NULL_TREE;
4749 }
4750
4751 /* Print debugging information about the size of the
4752 toplev_inline_obstacks. */
4753
4754 void
4755 print_inline_obstack_statistics ()
4756 {
4757 struct simple_obstack_stack *current = toplev_inline_obstacks;
4758 int n_obstacks = 0;
4759 int n_alloc = 0;
4760 int n_chunks = 0;
4761
4762 for (; current; current = current->next, ++n_obstacks)
4763 {
4764 struct obstack *o = current->obstack;
4765 struct _obstack_chunk *chunk = o->chunk;
4766
4767 n_alloc += o->next_free - chunk->contents;
4768 chunk = chunk->prev;
4769 ++n_chunks;
4770 for (; chunk; chunk = chunk->prev, ++n_chunks)
4771 n_alloc += chunk->limit - &chunk->contents[0];
4772 }
4773 fprintf (stderr, "inline obstacks: %d obstacks, %d bytes, %d chunks\n",
4774 n_obstacks, n_alloc, n_chunks);
4775 }
4776
4777 /* Print debugging information about the obstack O, named STR. */
4778
4779 void
4780 print_obstack_statistics (str, o)
4781 const char *str;
4782 struct obstack *o;
4783 {
4784 struct _obstack_chunk *chunk = o->chunk;
4785 int n_chunks = 1;
4786 int n_alloc = 0;
4787
4788 n_alloc += o->next_free - chunk->contents;
4789 chunk = chunk->prev;
4790 while (chunk)
4791 {
4792 n_chunks += 1;
4793 n_alloc += chunk->limit - &chunk->contents[0];
4794 chunk = chunk->prev;
4795 }
4796 fprintf (stderr, "obstack %s: %u bytes, %d chunks\n",
4797 str, n_alloc, n_chunks);
4798 }
4799
4800 /* Print debugging information about tree nodes generated during the compile,
4801 and any language-specific information. */
4802
4803 void
4804 dump_tree_statistics ()
4805 {
4806 #ifdef GATHER_STATISTICS
4807 int i;
4808 int total_nodes, total_bytes;
4809 #endif
4810
4811 fprintf (stderr, "\n??? tree nodes created\n\n");
4812 #ifdef GATHER_STATISTICS
4813 fprintf (stderr, "Kind Nodes Bytes\n");
4814 fprintf (stderr, "-------------------------------------\n");
4815 total_nodes = total_bytes = 0;
4816 for (i = 0; i < (int) all_kinds; i++)
4817 {
4818 fprintf (stderr, "%-20s %6d %9d\n", tree_node_kind_names[i],
4819 tree_node_counts[i], tree_node_sizes[i]);
4820 total_nodes += tree_node_counts[i];
4821 total_bytes += tree_node_sizes[i];
4822 }
4823 fprintf (stderr, "%-20s %9d\n", "identifier names", id_string_size);
4824 fprintf (stderr, "-------------------------------------\n");
4825 fprintf (stderr, "%-20s %6d %9d\n", "Total", total_nodes, total_bytes);
4826 fprintf (stderr, "-------------------------------------\n");
4827 #else
4828 fprintf (stderr, "(No per-node statistics)\n");
4829 #endif
4830 print_obstack_statistics ("permanent_obstack", &permanent_obstack);
4831 print_obstack_statistics ("maybepermanent_obstack", &maybepermanent_obstack);
4832 print_obstack_statistics ("temporary_obstack", &temporary_obstack);
4833 print_obstack_statistics ("momentary_obstack", &momentary_obstack);
4834 print_obstack_statistics ("temp_decl_obstack", &temp_decl_obstack);
4835 print_inline_obstack_statistics ();
4836 print_lang_statistics ();
4837 }
4838 \f
4839 #define FILE_FUNCTION_PREFIX_LEN 9
4840
4841 #ifndef NO_DOLLAR_IN_LABEL
4842 #define FILE_FUNCTION_FORMAT "_GLOBAL_$%s$%s"
4843 #else /* NO_DOLLAR_IN_LABEL */
4844 #ifndef NO_DOT_IN_LABEL
4845 #define FILE_FUNCTION_FORMAT "_GLOBAL_.%s.%s"
4846 #else /* NO_DOT_IN_LABEL */
4847 #define FILE_FUNCTION_FORMAT "_GLOBAL__%s_%s"
4848 #endif /* NO_DOT_IN_LABEL */
4849 #endif /* NO_DOLLAR_IN_LABEL */
4850
4851 extern char * first_global_object_name;
4852 extern char * weak_global_object_name;
4853
4854 /* Appends 6 random characters to TEMPLATE to (hopefully) avoid name
4855 clashes in cases where we can't reliably choose a unique name.
4856
4857 Derived from mkstemp.c in libiberty. */
4858
4859 static void
4860 append_random_chars (template)
4861 char *template;
4862 {
4863 static const char letters[]
4864 = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
4865 static unsigned HOST_WIDE_INT value;
4866 unsigned HOST_WIDE_INT v;
4867
4868 #ifdef HAVE_GETTIMEOFDAY
4869 struct timeval tv;
4870 #endif
4871
4872 template += strlen (template);
4873
4874 #ifdef HAVE_GETTIMEOFDAY
4875 /* Get some more or less random data. */
4876 gettimeofday (&tv, NULL);
4877 value += ((unsigned HOST_WIDE_INT) tv.tv_usec << 16) ^ tv.tv_sec ^ getpid ();
4878 #else
4879 value += getpid ();
4880 #endif
4881
4882 v = value;
4883
4884 /* Fill in the random bits. */
4885 template[0] = letters[v % 62];
4886 v /= 62;
4887 template[1] = letters[v % 62];
4888 v /= 62;
4889 template[2] = letters[v % 62];
4890 v /= 62;
4891 template[3] = letters[v % 62];
4892 v /= 62;
4893 template[4] = letters[v % 62];
4894 v /= 62;
4895 template[5] = letters[v % 62];
4896
4897 template[6] = '\0';
4898 }
4899
4900 /* Generate a name for a function unique to this translation unit.
4901 TYPE is some string to identify the purpose of this function to the
4902 linker or collect2. */
4903
4904 tree
4905 get_file_function_name_long (type)
4906 const char *type;
4907 {
4908 char *buf;
4909 register char *p;
4910
4911 if (first_global_object_name)
4912 p = first_global_object_name;
4913 else
4914 {
4915 /* We don't have anything that we know to be unique to this translation
4916 unit, so use what we do have and throw in some randomness. */
4917
4918 const char *name = weak_global_object_name;
4919 const char *file = main_input_filename;
4920
4921 if (! name)
4922 name = "";
4923 if (! file)
4924 file = input_filename;
4925
4926 p = (char *) alloca (7 + strlen (name) + strlen (file));
4927
4928 sprintf (p, "%s%s", name, file);
4929 append_random_chars (p);
4930 }
4931
4932 buf = (char *) alloca (sizeof (FILE_FUNCTION_FORMAT) + strlen (p)
4933 + strlen (type));
4934
4935 /* Set up the name of the file-level functions we may need. */
4936 /* Use a global object (which is already required to be unique over
4937 the program) rather than the file name (which imposes extra
4938 constraints). -- Raeburn@MIT.EDU, 10 Jan 1990. */
4939 sprintf (buf, FILE_FUNCTION_FORMAT, type, p);
4940
4941 /* Don't need to pull weird characters out of global names. */
4942 if (p != first_global_object_name)
4943 {
4944 for (p = buf+11; *p; p++)
4945 if (! ((*p >= '0' && *p <= '9')
4946 #if 0 /* we always want labels, which are valid C++ identifiers (+ `$') */
4947 #ifndef ASM_IDENTIFY_GCC /* this is required if `.' is invalid -- k. raeburn */
4948 || *p == '.'
4949 #endif
4950 #endif
4951 #ifndef NO_DOLLAR_IN_LABEL /* this for `$'; unlikely, but... -- kr */
4952 || *p == '$'
4953 #endif
4954 #ifndef NO_DOT_IN_LABEL /* this for `.'; unlikely, but... */
4955 || *p == '.'
4956 #endif
4957 || (*p >= 'A' && *p <= 'Z')
4958 || (*p >= 'a' && *p <= 'z')))
4959 *p = '_';
4960 }
4961
4962 return get_identifier (buf);
4963 }
4964
4965 /* If KIND=='I', return a suitable global initializer (constructor) name.
4966 If KIND=='D', return a suitable global clean-up (destructor) name. */
4967
4968 tree
4969 get_file_function_name (kind)
4970 int kind;
4971 {
4972 char p[2];
4973 p[0] = kind;
4974 p[1] = 0;
4975
4976 return get_file_function_name_long (p);
4977 }
4978
4979 \f
4980 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4981 The result is placed in BUFFER (which has length BIT_SIZE),
4982 with one bit in each char ('\000' or '\001').
4983
4984 If the constructor is constant, NULL_TREE is returned.
4985 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4986
4987 tree
4988 get_set_constructor_bits (init, buffer, bit_size)
4989 tree init;
4990 char *buffer;
4991 int bit_size;
4992 {
4993 int i;
4994 tree vals;
4995 HOST_WIDE_INT domain_min
4996 = TREE_INT_CST_LOW (TYPE_MIN_VALUE (TYPE_DOMAIN (TREE_TYPE (init))));
4997 tree non_const_bits = NULL_TREE;
4998 for (i = 0; i < bit_size; i++)
4999 buffer[i] = 0;
5000
5001 for (vals = TREE_OPERAND (init, 1);
5002 vals != NULL_TREE; vals = TREE_CHAIN (vals))
5003 {
5004 if (TREE_CODE (TREE_VALUE (vals)) != INTEGER_CST
5005 || (TREE_PURPOSE (vals) != NULL_TREE
5006 && TREE_CODE (TREE_PURPOSE (vals)) != INTEGER_CST))
5007 non_const_bits
5008 = tree_cons (TREE_PURPOSE (vals), TREE_VALUE (vals), non_const_bits);
5009 else if (TREE_PURPOSE (vals) != NULL_TREE)
5010 {
5011 /* Set a range of bits to ones. */
5012 HOST_WIDE_INT lo_index
5013 = TREE_INT_CST_LOW (TREE_PURPOSE (vals)) - domain_min;
5014 HOST_WIDE_INT hi_index
5015 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
5016 if (lo_index < 0 || lo_index >= bit_size
5017 || hi_index < 0 || hi_index >= bit_size)
5018 abort ();
5019 for ( ; lo_index <= hi_index; lo_index++)
5020 buffer[lo_index] = 1;
5021 }
5022 else
5023 {
5024 /* Set a single bit to one. */
5025 HOST_WIDE_INT index
5026 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
5027 if (index < 0 || index >= bit_size)
5028 {
5029 error ("invalid initializer for bit string");
5030 return NULL_TREE;
5031 }
5032 buffer[index] = 1;
5033 }
5034 }
5035 return non_const_bits;
5036 }
5037
5038 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
5039 The result is placed in BUFFER (which is an array of bytes).
5040 If the constructor is constant, NULL_TREE is returned.
5041 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
5042
5043 tree
5044 get_set_constructor_bytes (init, buffer, wd_size)
5045 tree init;
5046 unsigned char *buffer;
5047 int wd_size;
5048 {
5049 int i;
5050 int set_word_size = BITS_PER_UNIT;
5051 int bit_size = wd_size * set_word_size;
5052 int bit_pos = 0;
5053 unsigned char *bytep = buffer;
5054 char *bit_buffer = (char *) alloca(bit_size);
5055 tree non_const_bits = get_set_constructor_bits (init, bit_buffer, bit_size);
5056
5057 for (i = 0; i < wd_size; i++)
5058 buffer[i] = 0;
5059
5060 for (i = 0; i < bit_size; i++)
5061 {
5062 if (bit_buffer[i])
5063 {
5064 if (BYTES_BIG_ENDIAN)
5065 *bytep |= (1 << (set_word_size - 1 - bit_pos));
5066 else
5067 *bytep |= 1 << bit_pos;
5068 }
5069 bit_pos++;
5070 if (bit_pos >= set_word_size)
5071 bit_pos = 0, bytep++;
5072 }
5073 return non_const_bits;
5074 }
5075 \f
5076 #if defined ENABLE_CHECKING && (__GNUC__ > 2 || __GNUC_MINOR__ > 6)
5077 /* Complain that the tree code of NODE does not match the expected CODE.
5078 FILE, LINE, and FUNCTION are of the caller. */
5079 void
5080 tree_check_failed (node, code, file, line, function)
5081 const tree node;
5082 enum tree_code code;
5083 const char *file;
5084 int line;
5085 const char *function;
5086 {
5087 error ("Tree check: expected %s, have %s",
5088 tree_code_name[code], tree_code_name[TREE_CODE (node)]);
5089 fancy_abort (file, line, function);
5090 }
5091
5092 /* Similar to above, except that we check for a class of tree
5093 code, given in CL. */
5094 void
5095 tree_class_check_failed (node, cl, file, line, function)
5096 const tree node;
5097 char cl;
5098 const char *file;
5099 int line;
5100 const char *function;
5101 {
5102 error ("Tree check: expected class '%c', have '%c' (%s)",
5103 cl, TREE_CODE_CLASS (TREE_CODE (node)),
5104 tree_code_name[TREE_CODE (node)]);
5105 fancy_abort (file, line, function);
5106 }
5107
5108 #endif /* ENABLE_CHECKING */
5109
5110 /* Return the alias set for T, which may be either a type or an
5111 expression. */
5112
5113 int
5114 get_alias_set (t)
5115 tree t;
5116 {
5117 if (!flag_strict_aliasing || !lang_get_alias_set)
5118 /* If we're not doing any lanaguage-specific alias analysis, just
5119 assume everything aliases everything else. */
5120 return 0;
5121 else
5122 return (*lang_get_alias_set) (t);
5123 }
5124
5125 /* Return a brand-new alias set. */
5126
5127 int
5128 new_alias_set ()
5129 {
5130 static int last_alias_set;
5131 if (flag_strict_aliasing)
5132 return ++last_alias_set;
5133 else
5134 return 0;
5135 }