calls.c (expand_call): Initialize "src" and "dest".
[gcc.git] / gcc / tree.c
1 /* Language-independent node constructors for parse phase of GNU compiler.
2 Copyright (C) 1987, 88, 92-97, 1998 Free Software Foundation, Inc.
3
4 This file is part of GNU CC.
5
6 GNU CC is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU CC is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU CC; see the file COPYING. If not, write to
18 the Free Software Foundation, 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21
22 /* This file contains the low level primitives for operating on tree nodes,
23 including allocation, list operations, interning of identifiers,
24 construction of data type nodes and statement nodes,
25 and construction of type conversion nodes. It also contains
26 tables index by tree code that describe how to take apart
27 nodes of that code.
28
29 It is intended to be language-independent, but occasionally
30 calls language-dependent routines defined (for C) in typecheck.c.
31
32 The low-level allocation routines oballoc and permalloc
33 are used also for allocating many other kinds of objects
34 by all passes of the compiler. */
35
36 #include "config.h"
37 #ifdef __STDC__
38 #include <stdarg.h>
39 #else
40 #include <varargs.h>
41 #endif
42 #include "system.h"
43 #include <setjmp.h>
44 #include "flags.h"
45 #include "tree.h"
46 #include "except.h"
47 #include "function.h"
48 #include "obstack.h"
49 #include "toplev.h"
50
51 #define obstack_chunk_alloc xmalloc
52 #define obstack_chunk_free free
53 /* obstack.[ch] explicitly declined to prototype this. */
54 extern int _obstack_allocated_p PROTO ((struct obstack *h, GENERIC_PTR obj));
55
56 /* Tree nodes of permanent duration are allocated in this obstack.
57 They are the identifier nodes, and everything outside of
58 the bodies and parameters of function definitions. */
59
60 struct obstack permanent_obstack;
61
62 /* The initial RTL, and all ..._TYPE nodes, in a function
63 are allocated in this obstack. Usually they are freed at the
64 end of the function, but if the function is inline they are saved.
65 For top-level functions, this is maybepermanent_obstack.
66 Separate obstacks are made for nested functions. */
67
68 struct obstack *function_maybepermanent_obstack;
69
70 /* This is the function_maybepermanent_obstack for top-level functions. */
71
72 struct obstack maybepermanent_obstack;
73
74 /* This is a list of function_maybepermanent_obstacks for top-level inline
75 functions that are compiled in the middle of compiling other functions. */
76
77 struct simple_obstack_stack *toplev_inline_obstacks;
78
79 /* Former elements of toplev_inline_obstacks that have been recycled. */
80
81 struct simple_obstack_stack *extra_inline_obstacks;
82
83 /* This is a list of function_maybepermanent_obstacks for inline functions
84 nested in the current function that were compiled in the middle of
85 compiling other functions. */
86
87 struct simple_obstack_stack *inline_obstacks;
88
89 /* The contents of the current function definition are allocated
90 in this obstack, and all are freed at the end of the function.
91 For top-level functions, this is temporary_obstack.
92 Separate obstacks are made for nested functions. */
93
94 struct obstack *function_obstack;
95
96 /* This is used for reading initializers of global variables. */
97
98 struct obstack temporary_obstack;
99
100 /* The tree nodes of an expression are allocated
101 in this obstack, and all are freed at the end of the expression. */
102
103 struct obstack momentary_obstack;
104
105 /* The tree nodes of a declarator are allocated
106 in this obstack, and all are freed when the declarator
107 has been parsed. */
108
109 static struct obstack temp_decl_obstack;
110
111 /* This points at either permanent_obstack
112 or the current function_maybepermanent_obstack. */
113
114 struct obstack *saveable_obstack;
115
116 /* This is same as saveable_obstack during parse and expansion phase;
117 it points to the current function's obstack during optimization.
118 This is the obstack to be used for creating rtl objects. */
119
120 struct obstack *rtl_obstack;
121
122 /* This points at either permanent_obstack or the current function_obstack. */
123
124 struct obstack *current_obstack;
125
126 /* This points at either permanent_obstack or the current function_obstack
127 or momentary_obstack. */
128
129 struct obstack *expression_obstack;
130
131 /* Stack of obstack selections for push_obstacks and pop_obstacks. */
132
133 struct obstack_stack
134 {
135 struct obstack_stack *next;
136 struct obstack *current;
137 struct obstack *saveable;
138 struct obstack *expression;
139 struct obstack *rtl;
140 };
141
142 struct obstack_stack *obstack_stack;
143
144 /* Obstack for allocating struct obstack_stack entries. */
145
146 static struct obstack obstack_stack_obstack;
147
148 /* Addresses of first objects in some obstacks.
149 This is for freeing their entire contents. */
150 char *maybepermanent_firstobj;
151 char *temporary_firstobj;
152 char *momentary_firstobj;
153 char *temp_decl_firstobj;
154
155 /* This is used to preserve objects (mainly array initializers) that need to
156 live until the end of the current function, but no further. */
157 char *momentary_function_firstobj;
158
159 /* Nonzero means all ..._TYPE nodes should be allocated permanently. */
160
161 int all_types_permanent;
162
163 /* Stack of places to restore the momentary obstack back to. */
164
165 struct momentary_level
166 {
167 /* Pointer back to previous such level. */
168 struct momentary_level *prev;
169 /* First object allocated within this level. */
170 char *base;
171 /* Value of expression_obstack saved at entry to this level. */
172 struct obstack *obstack;
173 };
174
175 struct momentary_level *momentary_stack;
176
177 /* Table indexed by tree code giving a string containing a character
178 classifying the tree code. Possibilities are
179 t, d, s, c, r, <, 1, 2 and e. See tree.def for details. */
180
181 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) TYPE,
182
183 char tree_code_type[MAX_TREE_CODES] = {
184 #include "tree.def"
185 };
186 #undef DEFTREECODE
187
188 /* Table indexed by tree code giving number of expression
189 operands beyond the fixed part of the node structure.
190 Not used for types or decls. */
191
192 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) LENGTH,
193
194 int tree_code_length[MAX_TREE_CODES] = {
195 #include "tree.def"
196 };
197 #undef DEFTREECODE
198
199 /* Names of tree components.
200 Used for printing out the tree and error messages. */
201 #define DEFTREECODE(SYM, NAME, TYPE, LEN) NAME,
202
203 char *tree_code_name[MAX_TREE_CODES] = {
204 #include "tree.def"
205 };
206 #undef DEFTREECODE
207
208 /* Statistics-gathering stuff. */
209 typedef enum
210 {
211 d_kind,
212 t_kind,
213 b_kind,
214 s_kind,
215 r_kind,
216 e_kind,
217 c_kind,
218 id_kind,
219 op_id_kind,
220 perm_list_kind,
221 temp_list_kind,
222 vec_kind,
223 x_kind,
224 lang_decl,
225 lang_type,
226 all_kinds
227 } tree_node_kind;
228
229 int tree_node_counts[(int)all_kinds];
230 int tree_node_sizes[(int)all_kinds];
231 int id_string_size = 0;
232
233 char *tree_node_kind_names[] = {
234 "decls",
235 "types",
236 "blocks",
237 "stmts",
238 "refs",
239 "exprs",
240 "constants",
241 "identifiers",
242 "op_identifiers",
243 "perm_tree_lists",
244 "temp_tree_lists",
245 "vecs",
246 "random kinds",
247 "lang_decl kinds",
248 "lang_type kinds"
249 };
250
251 /* Hash table for uniquizing IDENTIFIER_NODEs by name. */
252
253 #define MAX_HASH_TABLE 1009
254 static tree hash_table[MAX_HASH_TABLE]; /* id hash buckets */
255
256 /* 0 while creating built-in identifiers. */
257 static int do_identifier_warnings;
258
259 /* Unique id for next decl created. */
260 static int next_decl_uid;
261 /* Unique id for next type created. */
262 static int next_type_uid = 1;
263
264 /* Here is how primitive or already-canonicalized types' hash
265 codes are made. */
266 #define TYPE_HASH(TYPE) ((unsigned long) (TYPE) & 0777777)
267
268 extern char *mode_name[];
269
270 void gcc_obstack_init ();
271 \f
272 /* Init the principal obstacks. */
273
274 void
275 init_obstacks ()
276 {
277 gcc_obstack_init (&obstack_stack_obstack);
278 gcc_obstack_init (&permanent_obstack);
279
280 gcc_obstack_init (&temporary_obstack);
281 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
282 gcc_obstack_init (&momentary_obstack);
283 momentary_firstobj = (char *) obstack_alloc (&momentary_obstack, 0);
284 momentary_function_firstobj = momentary_firstobj;
285 gcc_obstack_init (&maybepermanent_obstack);
286 maybepermanent_firstobj
287 = (char *) obstack_alloc (&maybepermanent_obstack, 0);
288 gcc_obstack_init (&temp_decl_obstack);
289 temp_decl_firstobj = (char *) obstack_alloc (&temp_decl_obstack, 0);
290
291 function_obstack = &temporary_obstack;
292 function_maybepermanent_obstack = &maybepermanent_obstack;
293 current_obstack = &permanent_obstack;
294 expression_obstack = &permanent_obstack;
295 rtl_obstack = saveable_obstack = &permanent_obstack;
296
297 /* Init the hash table of identifiers. */
298 bzero ((char *) hash_table, sizeof hash_table);
299 }
300
301 void
302 gcc_obstack_init (obstack)
303 struct obstack *obstack;
304 {
305 /* Let particular systems override the size of a chunk. */
306 #ifndef OBSTACK_CHUNK_SIZE
307 #define OBSTACK_CHUNK_SIZE 0
308 #endif
309 /* Let them override the alloc and free routines too. */
310 #ifndef OBSTACK_CHUNK_ALLOC
311 #define OBSTACK_CHUNK_ALLOC xmalloc
312 #endif
313 #ifndef OBSTACK_CHUNK_FREE
314 #define OBSTACK_CHUNK_FREE free
315 #endif
316 _obstack_begin (obstack, OBSTACK_CHUNK_SIZE, 0,
317 (void *(*) ()) OBSTACK_CHUNK_ALLOC,
318 (void (*) ()) OBSTACK_CHUNK_FREE);
319 }
320
321 /* Save all variables describing the current status into the structure *P.
322 This is used before starting a nested function.
323
324 CONTEXT is the decl_function_context for the function we're about to
325 compile; if it isn't current_function_decl, we have to play some games. */
326
327 void
328 save_tree_status (p, context)
329 struct function *p;
330 tree context;
331 {
332 p->all_types_permanent = all_types_permanent;
333 p->momentary_stack = momentary_stack;
334 p->maybepermanent_firstobj = maybepermanent_firstobj;
335 p->temporary_firstobj = temporary_firstobj;
336 p->momentary_firstobj = momentary_firstobj;
337 p->momentary_function_firstobj = momentary_function_firstobj;
338 p->function_obstack = function_obstack;
339 p->function_maybepermanent_obstack = function_maybepermanent_obstack;
340 p->current_obstack = current_obstack;
341 p->expression_obstack = expression_obstack;
342 p->saveable_obstack = saveable_obstack;
343 p->rtl_obstack = rtl_obstack;
344 p->inline_obstacks = inline_obstacks;
345
346 if (context == current_function_decl)
347 /* Objects that need to be saved in this function can be in the nonsaved
348 obstack of the enclosing function since they can't possibly be needed
349 once it has returned. */
350 function_maybepermanent_obstack = function_obstack;
351 else
352 {
353 /* We're compiling a function which isn't nested in the current
354 function. We need to create a new maybepermanent_obstack for this
355 function, since it can't go onto any of the existing obstacks. */
356 struct simple_obstack_stack **head;
357 struct simple_obstack_stack *current;
358
359 if (context == NULL_TREE)
360 head = &toplev_inline_obstacks;
361 else
362 {
363 struct function *f = find_function_data (context);
364 head = &f->inline_obstacks;
365 }
366
367 if (context == NULL_TREE && extra_inline_obstacks)
368 {
369 current = extra_inline_obstacks;
370 extra_inline_obstacks = current->next;
371 }
372 else
373 {
374 current = ((struct simple_obstack_stack *)
375 xmalloc (sizeof (struct simple_obstack_stack)));
376
377 current->obstack
378 = (struct obstack *) xmalloc (sizeof (struct obstack));
379 gcc_obstack_init (current->obstack);
380 }
381
382 function_maybepermanent_obstack = current->obstack;
383
384 current->next = *head;
385 *head = current;
386 }
387
388 maybepermanent_firstobj
389 = (char *) obstack_finish (function_maybepermanent_obstack);
390
391 function_obstack = (struct obstack *) xmalloc (sizeof (struct obstack));
392 gcc_obstack_init (function_obstack);
393
394 current_obstack = &permanent_obstack;
395 expression_obstack = &permanent_obstack;
396 rtl_obstack = saveable_obstack = &permanent_obstack;
397
398 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
399 momentary_firstobj = (char *) obstack_finish (&momentary_obstack);
400 momentary_function_firstobj = momentary_firstobj;
401 }
402
403 /* Restore all variables describing the current status from the structure *P.
404 This is used after a nested function. */
405
406 void
407 restore_tree_status (p, context)
408 struct function *p;
409 tree context;
410 {
411 all_types_permanent = p->all_types_permanent;
412 momentary_stack = p->momentary_stack;
413
414 obstack_free (&momentary_obstack, momentary_function_firstobj);
415
416 /* Free saveable storage used by the function just compiled and not
417 saved.
418
419 CAUTION: This is in function_obstack of the containing function.
420 So we must be sure that we never allocate from that obstack during
421 the compilation of a nested function if we expect it to survive
422 past the nested function's end. */
423 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
424
425 /* If we were compiling a toplevel function, we can free this space now. */
426 if (context == NULL_TREE)
427 {
428 obstack_free (&temporary_obstack, temporary_firstobj);
429 obstack_free (&momentary_obstack, momentary_function_firstobj);
430 }
431
432 /* If we were compiling a toplevel function that we don't actually want
433 to save anything from, return the obstack to the pool. */
434 if (context == NULL_TREE
435 && obstack_empty_p (function_maybepermanent_obstack))
436 {
437 struct simple_obstack_stack *current, **p = &toplev_inline_obstacks;
438
439 if ((*p) != NULL)
440 {
441 while ((*p)->obstack != function_maybepermanent_obstack)
442 p = &((*p)->next);
443 current = *p;
444 *p = current->next;
445
446 current->next = extra_inline_obstacks;
447 extra_inline_obstacks = current;
448 }
449 }
450
451 obstack_free (function_obstack, 0);
452 free (function_obstack);
453
454 temporary_firstobj = p->temporary_firstobj;
455 momentary_firstobj = p->momentary_firstobj;
456 momentary_function_firstobj = p->momentary_function_firstobj;
457 maybepermanent_firstobj = p->maybepermanent_firstobj;
458 function_obstack = p->function_obstack;
459 function_maybepermanent_obstack = p->function_maybepermanent_obstack;
460 current_obstack = p->current_obstack;
461 expression_obstack = p->expression_obstack;
462 saveable_obstack = p->saveable_obstack;
463 rtl_obstack = p->rtl_obstack;
464 inline_obstacks = p->inline_obstacks;
465 }
466 \f
467 /* Start allocating on the temporary (per function) obstack.
468 This is done in start_function before parsing the function body,
469 and before each initialization at top level, and to go back
470 to temporary allocation after doing permanent_allocation. */
471
472 void
473 temporary_allocation ()
474 {
475 /* Note that function_obstack at top level points to temporary_obstack.
476 But within a nested function context, it is a separate obstack. */
477 current_obstack = function_obstack;
478 expression_obstack = function_obstack;
479 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
480 momentary_stack = 0;
481 inline_obstacks = 0;
482 }
483
484 /* Start allocating on the permanent obstack but don't
485 free the temporary data. After calling this, call
486 `permanent_allocation' to fully resume permanent allocation status. */
487
488 void
489 end_temporary_allocation ()
490 {
491 current_obstack = &permanent_obstack;
492 expression_obstack = &permanent_obstack;
493 rtl_obstack = saveable_obstack = &permanent_obstack;
494 }
495
496 /* Resume allocating on the temporary obstack, undoing
497 effects of `end_temporary_allocation'. */
498
499 void
500 resume_temporary_allocation ()
501 {
502 current_obstack = function_obstack;
503 expression_obstack = function_obstack;
504 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
505 }
506
507 /* While doing temporary allocation, switch to allocating in such a
508 way as to save all nodes if the function is inlined. Call
509 resume_temporary_allocation to go back to ordinary temporary
510 allocation. */
511
512 void
513 saveable_allocation ()
514 {
515 /* Note that function_obstack at top level points to temporary_obstack.
516 But within a nested function context, it is a separate obstack. */
517 expression_obstack = current_obstack = saveable_obstack;
518 }
519
520 /* Switch to current obstack CURRENT and maybepermanent obstack SAVEABLE,
521 recording the previously current obstacks on a stack.
522 This does not free any storage in any obstack. */
523
524 void
525 push_obstacks (current, saveable)
526 struct obstack *current, *saveable;
527 {
528 struct obstack_stack *p
529 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
530 (sizeof (struct obstack_stack)));
531
532 p->current = current_obstack;
533 p->saveable = saveable_obstack;
534 p->expression = expression_obstack;
535 p->rtl = rtl_obstack;
536 p->next = obstack_stack;
537 obstack_stack = p;
538
539 current_obstack = current;
540 expression_obstack = current;
541 rtl_obstack = saveable_obstack = saveable;
542 }
543
544 /* Save the current set of obstacks, but don't change them. */
545
546 void
547 push_obstacks_nochange ()
548 {
549 struct obstack_stack *p
550 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
551 (sizeof (struct obstack_stack)));
552
553 p->current = current_obstack;
554 p->saveable = saveable_obstack;
555 p->expression = expression_obstack;
556 p->rtl = rtl_obstack;
557 p->next = obstack_stack;
558 obstack_stack = p;
559 }
560
561 /* Pop the obstack selection stack. */
562
563 void
564 pop_obstacks ()
565 {
566 struct obstack_stack *p = obstack_stack;
567 obstack_stack = p->next;
568
569 current_obstack = p->current;
570 saveable_obstack = p->saveable;
571 expression_obstack = p->expression;
572 rtl_obstack = p->rtl;
573
574 obstack_free (&obstack_stack_obstack, p);
575 }
576
577 /* Nonzero if temporary allocation is currently in effect.
578 Zero if currently doing permanent allocation. */
579
580 int
581 allocation_temporary_p ()
582 {
583 return current_obstack != &permanent_obstack;
584 }
585
586 /* Go back to allocating on the permanent obstack
587 and free everything in the temporary obstack.
588
589 FUNCTION_END is true only if we have just finished compiling a function.
590 In that case, we also free preserved initial values on the momentary
591 obstack. */
592
593 void
594 permanent_allocation (function_end)
595 int function_end;
596 {
597 /* Free up previous temporary obstack data */
598 obstack_free (&temporary_obstack, temporary_firstobj);
599 if (function_end)
600 {
601 obstack_free (&momentary_obstack, momentary_function_firstobj);
602 momentary_firstobj = momentary_function_firstobj;
603 }
604 else
605 obstack_free (&momentary_obstack, momentary_firstobj);
606 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
607 obstack_free (&temp_decl_obstack, temp_decl_firstobj);
608
609 /* Free up the maybepermanent_obstacks for any of our nested functions
610 which were compiled at a lower level. */
611 while (inline_obstacks)
612 {
613 struct simple_obstack_stack *current = inline_obstacks;
614 inline_obstacks = current->next;
615 obstack_free (current->obstack, 0);
616 free (current->obstack);
617 free (current);
618 }
619
620 current_obstack = &permanent_obstack;
621 expression_obstack = &permanent_obstack;
622 rtl_obstack = saveable_obstack = &permanent_obstack;
623 }
624
625 /* Save permanently everything on the maybepermanent_obstack. */
626
627 void
628 preserve_data ()
629 {
630 maybepermanent_firstobj
631 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
632 }
633
634 void
635 preserve_initializer ()
636 {
637 struct momentary_level *tem;
638 char *old_momentary;
639
640 temporary_firstobj
641 = (char *) obstack_alloc (&temporary_obstack, 0);
642 maybepermanent_firstobj
643 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
644
645 old_momentary = momentary_firstobj;
646 momentary_firstobj
647 = (char *) obstack_alloc (&momentary_obstack, 0);
648 if (momentary_firstobj != old_momentary)
649 for (tem = momentary_stack; tem; tem = tem->prev)
650 tem->base = momentary_firstobj;
651 }
652
653 /* Start allocating new rtl in current_obstack.
654 Use resume_temporary_allocation
655 to go back to allocating rtl in saveable_obstack. */
656
657 void
658 rtl_in_current_obstack ()
659 {
660 rtl_obstack = current_obstack;
661 }
662
663 /* Start allocating rtl from saveable_obstack. Intended to be used after
664 a call to push_obstacks_nochange. */
665
666 void
667 rtl_in_saveable_obstack ()
668 {
669 rtl_obstack = saveable_obstack;
670 }
671 \f
672 /* Allocate SIZE bytes in the current obstack
673 and return a pointer to them.
674 In practice the current obstack is always the temporary one. */
675
676 char *
677 oballoc (size)
678 int size;
679 {
680 return (char *) obstack_alloc (current_obstack, size);
681 }
682
683 /* Free the object PTR in the current obstack
684 as well as everything allocated since PTR.
685 In practice the current obstack is always the temporary one. */
686
687 void
688 obfree (ptr)
689 char *ptr;
690 {
691 obstack_free (current_obstack, ptr);
692 }
693
694 /* Allocate SIZE bytes in the permanent obstack
695 and return a pointer to them. */
696
697 char *
698 permalloc (size)
699 int size;
700 {
701 return (char *) obstack_alloc (&permanent_obstack, size);
702 }
703
704 /* Allocate NELEM items of SIZE bytes in the permanent obstack
705 and return a pointer to them. The storage is cleared before
706 returning the value. */
707
708 char *
709 perm_calloc (nelem, size)
710 int nelem;
711 long size;
712 {
713 char *rval = (char *) obstack_alloc (&permanent_obstack, nelem * size);
714 bzero (rval, nelem * size);
715 return rval;
716 }
717
718 /* Allocate SIZE bytes in the saveable obstack
719 and return a pointer to them. */
720
721 char *
722 savealloc (size)
723 int size;
724 {
725 return (char *) obstack_alloc (saveable_obstack, size);
726 }
727
728 /* Allocate SIZE bytes in the expression obstack
729 and return a pointer to them. */
730
731 char *
732 expralloc (size)
733 int size;
734 {
735 return (char *) obstack_alloc (expression_obstack, size);
736 }
737 \f
738 /* Print out which obstack an object is in. */
739
740 void
741 print_obstack_name (object, file, prefix)
742 char *object;
743 FILE *file;
744 char *prefix;
745 {
746 struct obstack *obstack = NULL;
747 char *obstack_name = NULL;
748 struct function *p;
749
750 for (p = outer_function_chain; p; p = p->next)
751 {
752 if (_obstack_allocated_p (p->function_obstack, object))
753 {
754 obstack = p->function_obstack;
755 obstack_name = "containing function obstack";
756 }
757 if (_obstack_allocated_p (p->function_maybepermanent_obstack, object))
758 {
759 obstack = p->function_maybepermanent_obstack;
760 obstack_name = "containing function maybepermanent obstack";
761 }
762 }
763
764 if (_obstack_allocated_p (&obstack_stack_obstack, object))
765 {
766 obstack = &obstack_stack_obstack;
767 obstack_name = "obstack_stack_obstack";
768 }
769 else if (_obstack_allocated_p (function_obstack, object))
770 {
771 obstack = function_obstack;
772 obstack_name = "function obstack";
773 }
774 else if (_obstack_allocated_p (&permanent_obstack, object))
775 {
776 obstack = &permanent_obstack;
777 obstack_name = "permanent_obstack";
778 }
779 else if (_obstack_allocated_p (&momentary_obstack, object))
780 {
781 obstack = &momentary_obstack;
782 obstack_name = "momentary_obstack";
783 }
784 else if (_obstack_allocated_p (function_maybepermanent_obstack, object))
785 {
786 obstack = function_maybepermanent_obstack;
787 obstack_name = "function maybepermanent obstack";
788 }
789 else if (_obstack_allocated_p (&temp_decl_obstack, object))
790 {
791 obstack = &temp_decl_obstack;
792 obstack_name = "temp_decl_obstack";
793 }
794
795 /* Check to see if the object is in the free area of the obstack. */
796 if (obstack != NULL)
797 {
798 if (object >= obstack->next_free
799 && object < obstack->chunk_limit)
800 fprintf (file, "%s in free portion of obstack %s",
801 prefix, obstack_name);
802 else
803 fprintf (file, "%s allocated from %s", prefix, obstack_name);
804 }
805 else
806 fprintf (file, "%s not allocated from any obstack", prefix);
807 }
808
809 void
810 debug_obstack (object)
811 char *object;
812 {
813 print_obstack_name (object, stderr, "object");
814 fprintf (stderr, ".\n");
815 }
816
817 /* Return 1 if OBJ is in the permanent obstack.
818 This is slow, and should be used only for debugging.
819 Use TREE_PERMANENT for other purposes. */
820
821 int
822 object_permanent_p (obj)
823 tree obj;
824 {
825 return _obstack_allocated_p (&permanent_obstack, obj);
826 }
827 \f
828 /* Start a level of momentary allocation.
829 In C, each compound statement has its own level
830 and that level is freed at the end of each statement.
831 All expression nodes are allocated in the momentary allocation level. */
832
833 void
834 push_momentary ()
835 {
836 struct momentary_level *tem
837 = (struct momentary_level *) obstack_alloc (&momentary_obstack,
838 sizeof (struct momentary_level));
839 tem->prev = momentary_stack;
840 tem->base = (char *) obstack_base (&momentary_obstack);
841 tem->obstack = expression_obstack;
842 momentary_stack = tem;
843 expression_obstack = &momentary_obstack;
844 }
845
846 /* Set things up so the next clear_momentary will only clear memory
847 past our present position in momentary_obstack. */
848
849 void
850 preserve_momentary ()
851 {
852 momentary_stack->base = (char *) obstack_base (&momentary_obstack);
853 }
854
855 /* Free all the storage in the current momentary-allocation level.
856 In C, this happens at the end of each statement. */
857
858 void
859 clear_momentary ()
860 {
861 obstack_free (&momentary_obstack, momentary_stack->base);
862 }
863
864 /* Discard a level of momentary allocation.
865 In C, this happens at the end of each compound statement.
866 Restore the status of expression node allocation
867 that was in effect before this level was created. */
868
869 void
870 pop_momentary ()
871 {
872 struct momentary_level *tem = momentary_stack;
873 momentary_stack = tem->prev;
874 expression_obstack = tem->obstack;
875 /* We can't free TEM from the momentary_obstack, because there might
876 be objects above it which have been saved. We can free back to the
877 stack of the level we are popping off though. */
878 obstack_free (&momentary_obstack, tem->base);
879 }
880
881 /* Pop back to the previous level of momentary allocation,
882 but don't free any momentary data just yet. */
883
884 void
885 pop_momentary_nofree ()
886 {
887 struct momentary_level *tem = momentary_stack;
888 momentary_stack = tem->prev;
889 expression_obstack = tem->obstack;
890 }
891
892 /* Call when starting to parse a declaration:
893 make expressions in the declaration last the length of the function.
894 Returns an argument that should be passed to resume_momentary later. */
895
896 int
897 suspend_momentary ()
898 {
899 register int tem = expression_obstack == &momentary_obstack;
900 expression_obstack = saveable_obstack;
901 return tem;
902 }
903
904 /* Call when finished parsing a declaration:
905 restore the treatment of node-allocation that was
906 in effect before the suspension.
907 YES should be the value previously returned by suspend_momentary. */
908
909 void
910 resume_momentary (yes)
911 int yes;
912 {
913 if (yes)
914 expression_obstack = &momentary_obstack;
915 }
916 \f
917 /* Init the tables indexed by tree code.
918 Note that languages can add to these tables to define their own codes. */
919
920 void
921 init_tree_codes ()
922 {
923
924 }
925
926 /* Return a newly allocated node of code CODE.
927 Initialize the node's unique id and its TREE_PERMANENT flag.
928 For decl and type nodes, some other fields are initialized.
929 The rest of the node is initialized to zero.
930
931 Achoo! I got a code in the node. */
932
933 tree
934 make_node (code)
935 enum tree_code code;
936 {
937 register tree t;
938 register int type = TREE_CODE_CLASS (code);
939 register int length = 0;
940 register struct obstack *obstack = current_obstack;
941 register int i;
942 #ifdef GATHER_STATISTICS
943 register tree_node_kind kind;
944 #endif
945
946 switch (type)
947 {
948 case 'd': /* A decl node */
949 #ifdef GATHER_STATISTICS
950 kind = d_kind;
951 #endif
952 length = sizeof (struct tree_decl);
953 /* All decls in an inline function need to be saved. */
954 if (obstack != &permanent_obstack)
955 obstack = saveable_obstack;
956
957 /* PARM_DECLs go on the context of the parent. If this is a nested
958 function, then we must allocate the PARM_DECL on the parent's
959 obstack, so that they will live to the end of the parent's
960 closing brace. This is necessary in case we try to inline the
961 function into its parent.
962
963 PARM_DECLs of top-level functions do not have this problem. However,
964 we allocate them where we put the FUNCTION_DECL for languages such as
965 Ada that need to consult some flags in the PARM_DECLs of the function
966 when calling it.
967
968 See comment in restore_tree_status for why we can't put this
969 in function_obstack. */
970 if (code == PARM_DECL && obstack != &permanent_obstack)
971 {
972 tree context = 0;
973 if (current_function_decl)
974 context = decl_function_context (current_function_decl);
975
976 if (context)
977 obstack
978 = find_function_data (context)->function_maybepermanent_obstack;
979 }
980 break;
981
982 case 't': /* a type node */
983 #ifdef GATHER_STATISTICS
984 kind = t_kind;
985 #endif
986 length = sizeof (struct tree_type);
987 /* All data types are put where we can preserve them if nec. */
988 if (obstack != &permanent_obstack)
989 obstack = all_types_permanent ? &permanent_obstack : saveable_obstack;
990 break;
991
992 case 'b': /* a lexical block */
993 #ifdef GATHER_STATISTICS
994 kind = b_kind;
995 #endif
996 length = sizeof (struct tree_block);
997 /* All BLOCK nodes are put where we can preserve them if nec. */
998 if (obstack != &permanent_obstack)
999 obstack = saveable_obstack;
1000 break;
1001
1002 case 's': /* an expression with side effects */
1003 #ifdef GATHER_STATISTICS
1004 kind = s_kind;
1005 goto usual_kind;
1006 #endif
1007 case 'r': /* a reference */
1008 #ifdef GATHER_STATISTICS
1009 kind = r_kind;
1010 goto usual_kind;
1011 #endif
1012 case 'e': /* an expression */
1013 case '<': /* a comparison expression */
1014 case '1': /* a unary arithmetic expression */
1015 case '2': /* a binary arithmetic expression */
1016 #ifdef GATHER_STATISTICS
1017 kind = e_kind;
1018 usual_kind:
1019 #endif
1020 obstack = expression_obstack;
1021 /* All BIND_EXPR nodes are put where we can preserve them if nec. */
1022 if (code == BIND_EXPR && obstack != &permanent_obstack)
1023 obstack = saveable_obstack;
1024 length = sizeof (struct tree_exp)
1025 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1026 break;
1027
1028 case 'c': /* a constant */
1029 #ifdef GATHER_STATISTICS
1030 kind = c_kind;
1031 #endif
1032 obstack = expression_obstack;
1033
1034 /* We can't use tree_code_length for INTEGER_CST, since the number of
1035 words is machine-dependent due to varying length of HOST_WIDE_INT,
1036 which might be wider than a pointer (e.g., long long). Similarly
1037 for REAL_CST, since the number of words is machine-dependent due
1038 to varying size and alignment of `double'. */
1039
1040 if (code == INTEGER_CST)
1041 length = sizeof (struct tree_int_cst);
1042 else if (code == REAL_CST)
1043 length = sizeof (struct tree_real_cst);
1044 else
1045 length = sizeof (struct tree_common)
1046 + tree_code_length[(int) code] * sizeof (char *);
1047 break;
1048
1049 case 'x': /* something random, like an identifier. */
1050 #ifdef GATHER_STATISTICS
1051 if (code == IDENTIFIER_NODE)
1052 kind = id_kind;
1053 else if (code == OP_IDENTIFIER)
1054 kind = op_id_kind;
1055 else if (code == TREE_VEC)
1056 kind = vec_kind;
1057 else
1058 kind = x_kind;
1059 #endif
1060 length = sizeof (struct tree_common)
1061 + tree_code_length[(int) code] * sizeof (char *);
1062 /* Identifier nodes are always permanent since they are
1063 unique in a compiler run. */
1064 if (code == IDENTIFIER_NODE) obstack = &permanent_obstack;
1065 break;
1066
1067 default:
1068 abort ();
1069 }
1070
1071 t = (tree) obstack_alloc (obstack, length);
1072
1073 #ifdef GATHER_STATISTICS
1074 tree_node_counts[(int)kind]++;
1075 tree_node_sizes[(int)kind] += length;
1076 #endif
1077
1078 /* Clear a word at a time. */
1079 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1080 ((int *) t)[i] = 0;
1081 /* Clear any extra bytes. */
1082 for (i = length / sizeof (int) * sizeof (int); i < length; i++)
1083 ((char *) t)[i] = 0;
1084
1085 TREE_SET_CODE (t, code);
1086 if (obstack == &permanent_obstack)
1087 TREE_PERMANENT (t) = 1;
1088
1089 switch (type)
1090 {
1091 case 's':
1092 TREE_SIDE_EFFECTS (t) = 1;
1093 TREE_TYPE (t) = void_type_node;
1094 break;
1095
1096 case 'd':
1097 if (code != FUNCTION_DECL)
1098 DECL_ALIGN (t) = 1;
1099 DECL_IN_SYSTEM_HEADER (t)
1100 = in_system_header && (obstack == &permanent_obstack);
1101 DECL_SOURCE_LINE (t) = lineno;
1102 DECL_SOURCE_FILE (t) = (input_filename) ? input_filename : "<built-in>";
1103 DECL_UID (t) = next_decl_uid++;
1104 break;
1105
1106 case 't':
1107 TYPE_UID (t) = next_type_uid++;
1108 TYPE_ALIGN (t) = 1;
1109 TYPE_MAIN_VARIANT (t) = t;
1110 TYPE_OBSTACK (t) = obstack;
1111 TYPE_ATTRIBUTES (t) = NULL_TREE;
1112 #ifdef SET_DEFAULT_TYPE_ATTRIBUTES
1113 SET_DEFAULT_TYPE_ATTRIBUTES (t);
1114 #endif
1115 break;
1116
1117 case 'c':
1118 TREE_CONSTANT (t) = 1;
1119 break;
1120 }
1121
1122 return t;
1123 }
1124 \f
1125 /* Return a new node with the same contents as NODE
1126 except that its TREE_CHAIN is zero and it has a fresh uid. */
1127
1128 tree
1129 copy_node (node)
1130 tree node;
1131 {
1132 register tree t;
1133 register enum tree_code code = TREE_CODE (node);
1134 register int length = 0;
1135 register int i;
1136
1137 switch (TREE_CODE_CLASS (code))
1138 {
1139 case 'd': /* A decl node */
1140 length = sizeof (struct tree_decl);
1141 break;
1142
1143 case 't': /* a type node */
1144 length = sizeof (struct tree_type);
1145 break;
1146
1147 case 'b': /* a lexical block node */
1148 length = sizeof (struct tree_block);
1149 break;
1150
1151 case 'r': /* a reference */
1152 case 'e': /* an expression */
1153 case 's': /* an expression with side effects */
1154 case '<': /* a comparison expression */
1155 case '1': /* a unary arithmetic expression */
1156 case '2': /* a binary arithmetic expression */
1157 length = sizeof (struct tree_exp)
1158 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1159 break;
1160
1161 case 'c': /* a constant */
1162 /* We can't use tree_code_length for INTEGER_CST, since the number of
1163 words is machine-dependent due to varying length of HOST_WIDE_INT,
1164 which might be wider than a pointer (e.g., long long). Similarly
1165 for REAL_CST, since the number of words is machine-dependent due
1166 to varying size and alignment of `double'. */
1167 if (code == INTEGER_CST)
1168 length = sizeof (struct tree_int_cst);
1169 else if (code == REAL_CST)
1170 length = sizeof (struct tree_real_cst);
1171 else
1172 length = (sizeof (struct tree_common)
1173 + tree_code_length[(int) code] * sizeof (char *));
1174 break;
1175
1176 case 'x': /* something random, like an identifier. */
1177 length = sizeof (struct tree_common)
1178 + tree_code_length[(int) code] * sizeof (char *);
1179 if (code == TREE_VEC)
1180 length += (TREE_VEC_LENGTH (node) - 1) * sizeof (char *);
1181 }
1182
1183 t = (tree) obstack_alloc (current_obstack, length);
1184
1185 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1186 ((int *) t)[i] = ((int *) node)[i];
1187 /* Clear any extra bytes. */
1188 for (i = length / sizeof (int) * sizeof (int); i < length; i++)
1189 ((char *) t)[i] = ((char *) node)[i];
1190
1191 /* EXPR_WITH_FILE_LOCATION must keep filename info stored in TREE_CHAIN */
1192 if (TREE_CODE (node) != EXPR_WITH_FILE_LOCATION)
1193 TREE_CHAIN (t) = 0;
1194 TREE_ASM_WRITTEN (t) = 0;
1195
1196 if (TREE_CODE_CLASS (code) == 'd')
1197 DECL_UID (t) = next_decl_uid++;
1198 else if (TREE_CODE_CLASS (code) == 't')
1199 {
1200 TYPE_UID (t) = next_type_uid++;
1201 TYPE_OBSTACK (t) = current_obstack;
1202
1203 /* The following is so that the debug code for
1204 the copy is different from the original type.
1205 The two statements usually duplicate each other
1206 (because they clear fields of the same union),
1207 but the optimizer should catch that. */
1208 TYPE_SYMTAB_POINTER (t) = 0;
1209 TYPE_SYMTAB_ADDRESS (t) = 0;
1210 }
1211
1212 TREE_PERMANENT (t) = (current_obstack == &permanent_obstack);
1213
1214 return t;
1215 }
1216
1217 /* Return a copy of a chain of nodes, chained through the TREE_CHAIN field.
1218 For example, this can copy a list made of TREE_LIST nodes. */
1219
1220 tree
1221 copy_list (list)
1222 tree list;
1223 {
1224 tree head;
1225 register tree prev, next;
1226
1227 if (list == 0)
1228 return 0;
1229
1230 head = prev = copy_node (list);
1231 next = TREE_CHAIN (list);
1232 while (next)
1233 {
1234 TREE_CHAIN (prev) = copy_node (next);
1235 prev = TREE_CHAIN (prev);
1236 next = TREE_CHAIN (next);
1237 }
1238 return head;
1239 }
1240 \f
1241 #define HASHBITS 30
1242
1243 /* Return an IDENTIFIER_NODE whose name is TEXT (a null-terminated string).
1244 If an identifier with that name has previously been referred to,
1245 the same node is returned this time. */
1246
1247 tree
1248 get_identifier (text)
1249 register char *text;
1250 {
1251 register int hi;
1252 register int i;
1253 register tree idp;
1254 register int len, hash_len;
1255
1256 /* Compute length of text in len. */
1257 for (len = 0; text[len]; len++);
1258
1259 /* Decide how much of that length to hash on */
1260 hash_len = len;
1261 if (warn_id_clash && len > id_clash_len)
1262 hash_len = id_clash_len;
1263
1264 /* Compute hash code */
1265 hi = hash_len * 613 + (unsigned) text[0];
1266 for (i = 1; i < hash_len; i += 2)
1267 hi = ((hi * 613) + (unsigned) (text[i]));
1268
1269 hi &= (1 << HASHBITS) - 1;
1270 hi %= MAX_HASH_TABLE;
1271
1272 /* Search table for identifier */
1273 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1274 if (IDENTIFIER_LENGTH (idp) == len
1275 && IDENTIFIER_POINTER (idp)[0] == text[0]
1276 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1277 return idp; /* <-- return if found */
1278
1279 /* Not found; optionally warn about a similar identifier */
1280 if (warn_id_clash && do_identifier_warnings && len >= id_clash_len)
1281 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1282 if (!strncmp (IDENTIFIER_POINTER (idp), text, id_clash_len))
1283 {
1284 warning ("`%s' and `%s' identical in first %d characters",
1285 IDENTIFIER_POINTER (idp), text, id_clash_len);
1286 break;
1287 }
1288
1289 if (tree_code_length[(int) IDENTIFIER_NODE] < 0)
1290 abort (); /* set_identifier_size hasn't been called. */
1291
1292 /* Not found, create one, add to chain */
1293 idp = make_node (IDENTIFIER_NODE);
1294 IDENTIFIER_LENGTH (idp) = len;
1295 #ifdef GATHER_STATISTICS
1296 id_string_size += len;
1297 #endif
1298
1299 IDENTIFIER_POINTER (idp) = obstack_copy0 (&permanent_obstack, text, len);
1300
1301 TREE_CHAIN (idp) = hash_table[hi];
1302 hash_table[hi] = idp;
1303 return idp; /* <-- return if created */
1304 }
1305
1306 /* If an identifier with the name TEXT (a null-terminated string) has
1307 previously been referred to, return that node; otherwise return
1308 NULL_TREE. */
1309
1310 tree
1311 maybe_get_identifier (text)
1312 register char *text;
1313 {
1314 register int hi;
1315 register int i;
1316 register tree idp;
1317 register int len, hash_len;
1318
1319 /* Compute length of text in len. */
1320 for (len = 0; text[len]; len++);
1321
1322 /* Decide how much of that length to hash on */
1323 hash_len = len;
1324 if (warn_id_clash && len > id_clash_len)
1325 hash_len = id_clash_len;
1326
1327 /* Compute hash code */
1328 hi = hash_len * 613 + (unsigned) text[0];
1329 for (i = 1; i < hash_len; i += 2)
1330 hi = ((hi * 613) + (unsigned) (text[i]));
1331
1332 hi &= (1 << HASHBITS) - 1;
1333 hi %= MAX_HASH_TABLE;
1334
1335 /* Search table for identifier */
1336 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1337 if (IDENTIFIER_LENGTH (idp) == len
1338 && IDENTIFIER_POINTER (idp)[0] == text[0]
1339 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1340 return idp; /* <-- return if found */
1341
1342 return NULL_TREE;
1343 }
1344
1345 /* Enable warnings on similar identifiers (if requested).
1346 Done after the built-in identifiers are created. */
1347
1348 void
1349 start_identifier_warnings ()
1350 {
1351 do_identifier_warnings = 1;
1352 }
1353
1354 /* Record the size of an identifier node for the language in use.
1355 SIZE is the total size in bytes.
1356 This is called by the language-specific files. This must be
1357 called before allocating any identifiers. */
1358
1359 void
1360 set_identifier_size (size)
1361 int size;
1362 {
1363 tree_code_length[(int) IDENTIFIER_NODE]
1364 = (size - sizeof (struct tree_common)) / sizeof (tree);
1365 }
1366 \f
1367 /* Return a newly constructed INTEGER_CST node whose constant value
1368 is specified by the two ints LOW and HI.
1369 The TREE_TYPE is set to `int'.
1370
1371 This function should be used via the `build_int_2' macro. */
1372
1373 tree
1374 build_int_2_wide (low, hi)
1375 HOST_WIDE_INT low, hi;
1376 {
1377 register tree t = make_node (INTEGER_CST);
1378 TREE_INT_CST_LOW (t) = low;
1379 TREE_INT_CST_HIGH (t) = hi;
1380 TREE_TYPE (t) = integer_type_node;
1381 return t;
1382 }
1383
1384 /* Return a new REAL_CST node whose type is TYPE and value is D. */
1385
1386 tree
1387 build_real (type, d)
1388 tree type;
1389 REAL_VALUE_TYPE d;
1390 {
1391 tree v;
1392 int overflow = 0;
1393
1394 /* Check for valid float value for this type on this target machine;
1395 if not, can print error message and store a valid value in D. */
1396 #ifdef CHECK_FLOAT_VALUE
1397 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1398 #endif
1399
1400 v = make_node (REAL_CST);
1401 TREE_TYPE (v) = type;
1402 TREE_REAL_CST (v) = d;
1403 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1404 return v;
1405 }
1406
1407 /* Return a new REAL_CST node whose type is TYPE
1408 and whose value is the integer value of the INTEGER_CST node I. */
1409
1410 #if !defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC)
1411
1412 REAL_VALUE_TYPE
1413 real_value_from_int_cst (type, i)
1414 tree type, i;
1415 {
1416 REAL_VALUE_TYPE d;
1417
1418 #ifdef REAL_ARITHMETIC
1419 if (! TREE_UNSIGNED (TREE_TYPE (i)))
1420 REAL_VALUE_FROM_INT (d, TREE_INT_CST_LOW (i), TREE_INT_CST_HIGH (i),
1421 TYPE_MODE (type));
1422 else
1423 REAL_VALUE_FROM_UNSIGNED_INT (d, TREE_INT_CST_LOW (i),
1424 TREE_INT_CST_HIGH (i), TYPE_MODE (type));
1425 #else /* not REAL_ARITHMETIC */
1426 /* Some 386 compilers mishandle unsigned int to float conversions,
1427 so introduce a temporary variable E to avoid those bugs. */
1428 if (TREE_INT_CST_HIGH (i) < 0 && ! TREE_UNSIGNED (TREE_TYPE (i)))
1429 {
1430 REAL_VALUE_TYPE e;
1431
1432 d = (double) (~ TREE_INT_CST_HIGH (i));
1433 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1434 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1435 d *= e;
1436 e = (double) (unsigned HOST_WIDE_INT) (~ TREE_INT_CST_LOW (i));
1437 d += e;
1438 d = (- d - 1.0);
1439 }
1440 else
1441 {
1442 REAL_VALUE_TYPE e;
1443
1444 d = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_HIGH (i);
1445 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1446 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1447 d *= e;
1448 e = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_LOW (i);
1449 d += e;
1450 }
1451 #endif /* not REAL_ARITHMETIC */
1452 return d;
1453 }
1454
1455 /* This function can't be implemented if we can't do arithmetic
1456 on the float representation. */
1457
1458 tree
1459 build_real_from_int_cst (type, i)
1460 tree type;
1461 tree i;
1462 {
1463 tree v;
1464 int overflow = TREE_OVERFLOW (i);
1465 REAL_VALUE_TYPE d;
1466 jmp_buf float_error;
1467
1468 v = make_node (REAL_CST);
1469 TREE_TYPE (v) = type;
1470
1471 if (setjmp (float_error))
1472 {
1473 d = dconst0;
1474 overflow = 1;
1475 goto got_it;
1476 }
1477
1478 set_float_handler (float_error);
1479
1480 #ifdef REAL_ARITHMETIC
1481 d = real_value_from_int_cst (type, i);
1482 #else
1483 d = REAL_VALUE_TRUNCATE (TYPE_MODE (type),
1484 real_value_from_int_cst (type, i));
1485 #endif
1486
1487 /* Check for valid float value for this type on this target machine. */
1488
1489 got_it:
1490 set_float_handler (NULL_PTR);
1491
1492 #ifdef CHECK_FLOAT_VALUE
1493 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1494 #endif
1495
1496 TREE_REAL_CST (v) = d;
1497 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1498 return v;
1499 }
1500
1501 #endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */
1502
1503 /* Return a newly constructed STRING_CST node whose value is
1504 the LEN characters at STR.
1505 The TREE_TYPE is not initialized. */
1506
1507 tree
1508 build_string (len, str)
1509 int len;
1510 char *str;
1511 {
1512 /* Put the string in saveable_obstack since it will be placed in the RTL
1513 for an "asm" statement and will also be kept around a while if
1514 deferring constant output in varasm.c. */
1515
1516 register tree s = make_node (STRING_CST);
1517 TREE_STRING_LENGTH (s) = len;
1518 TREE_STRING_POINTER (s) = obstack_copy0 (saveable_obstack, str, len);
1519 return s;
1520 }
1521
1522 /* Return a newly constructed COMPLEX_CST node whose value is
1523 specified by the real and imaginary parts REAL and IMAG.
1524 Both REAL and IMAG should be constant nodes. TYPE, if specified,
1525 will be the type of the COMPLEX_CST; otherwise a new type will be made. */
1526
1527 tree
1528 build_complex (type, real, imag)
1529 tree type;
1530 tree real, imag;
1531 {
1532 register tree t = make_node (COMPLEX_CST);
1533
1534 TREE_REALPART (t) = real;
1535 TREE_IMAGPART (t) = imag;
1536 TREE_TYPE (t) = type ? type : build_complex_type (TREE_TYPE (real));
1537 TREE_OVERFLOW (t) = TREE_OVERFLOW (real) | TREE_OVERFLOW (imag);
1538 TREE_CONSTANT_OVERFLOW (t)
1539 = TREE_CONSTANT_OVERFLOW (real) | TREE_CONSTANT_OVERFLOW (imag);
1540 return t;
1541 }
1542
1543 /* Build a newly constructed TREE_VEC node of length LEN. */
1544
1545 tree
1546 make_tree_vec (len)
1547 int len;
1548 {
1549 register tree t;
1550 register int length = (len-1) * sizeof (tree) + sizeof (struct tree_vec);
1551 register struct obstack *obstack = current_obstack;
1552 register int i;
1553
1554 #ifdef GATHER_STATISTICS
1555 tree_node_counts[(int)vec_kind]++;
1556 tree_node_sizes[(int)vec_kind] += length;
1557 #endif
1558
1559 t = (tree) obstack_alloc (obstack, length);
1560
1561 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1562 ((int *) t)[i] = 0;
1563
1564 TREE_SET_CODE (t, TREE_VEC);
1565 TREE_VEC_LENGTH (t) = len;
1566 if (obstack == &permanent_obstack)
1567 TREE_PERMANENT (t) = 1;
1568
1569 return t;
1570 }
1571 \f
1572 /* Return 1 if EXPR is the integer constant zero or a complex constant
1573 of zero. */
1574
1575 int
1576 integer_zerop (expr)
1577 tree expr;
1578 {
1579 STRIP_NOPS (expr);
1580
1581 return ((TREE_CODE (expr) == INTEGER_CST
1582 && ! TREE_CONSTANT_OVERFLOW (expr)
1583 && TREE_INT_CST_LOW (expr) == 0
1584 && TREE_INT_CST_HIGH (expr) == 0)
1585 || (TREE_CODE (expr) == COMPLEX_CST
1586 && integer_zerop (TREE_REALPART (expr))
1587 && integer_zerop (TREE_IMAGPART (expr))));
1588 }
1589
1590 /* Return 1 if EXPR is the integer constant one or the corresponding
1591 complex constant. */
1592
1593 int
1594 integer_onep (expr)
1595 tree expr;
1596 {
1597 STRIP_NOPS (expr);
1598
1599 return ((TREE_CODE (expr) == INTEGER_CST
1600 && ! TREE_CONSTANT_OVERFLOW (expr)
1601 && TREE_INT_CST_LOW (expr) == 1
1602 && TREE_INT_CST_HIGH (expr) == 0)
1603 || (TREE_CODE (expr) == COMPLEX_CST
1604 && integer_onep (TREE_REALPART (expr))
1605 && integer_zerop (TREE_IMAGPART (expr))));
1606 }
1607
1608 /* Return 1 if EXPR is an integer containing all 1's in as much precision as
1609 it contains. Likewise for the corresponding complex constant. */
1610
1611 int
1612 integer_all_onesp (expr)
1613 tree expr;
1614 {
1615 register int prec;
1616 register int uns;
1617
1618 STRIP_NOPS (expr);
1619
1620 if (TREE_CODE (expr) == COMPLEX_CST
1621 && integer_all_onesp (TREE_REALPART (expr))
1622 && integer_zerop (TREE_IMAGPART (expr)))
1623 return 1;
1624
1625 else if (TREE_CODE (expr) != INTEGER_CST
1626 || TREE_CONSTANT_OVERFLOW (expr))
1627 return 0;
1628
1629 uns = TREE_UNSIGNED (TREE_TYPE (expr));
1630 if (!uns)
1631 return TREE_INT_CST_LOW (expr) == -1 && TREE_INT_CST_HIGH (expr) == -1;
1632
1633 /* Note that using TYPE_PRECISION here is wrong. We care about the
1634 actual bits, not the (arbitrary) range of the type. */
1635 prec = GET_MODE_BITSIZE (TYPE_MODE (TREE_TYPE (expr)));
1636 if (prec >= HOST_BITS_PER_WIDE_INT)
1637 {
1638 int high_value, shift_amount;
1639
1640 shift_amount = prec - HOST_BITS_PER_WIDE_INT;
1641
1642 if (shift_amount > HOST_BITS_PER_WIDE_INT)
1643 /* Can not handle precisions greater than twice the host int size. */
1644 abort ();
1645 else if (shift_amount == HOST_BITS_PER_WIDE_INT)
1646 /* Shifting by the host word size is undefined according to the ANSI
1647 standard, so we must handle this as a special case. */
1648 high_value = -1;
1649 else
1650 high_value = ((HOST_WIDE_INT) 1 << shift_amount) - 1;
1651
1652 return TREE_INT_CST_LOW (expr) == -1
1653 && TREE_INT_CST_HIGH (expr) == high_value;
1654 }
1655 else
1656 return TREE_INT_CST_LOW (expr) == ((HOST_WIDE_INT) 1 << prec) - 1;
1657 }
1658
1659 /* Return 1 if EXPR is an integer constant that is a power of 2 (i.e., has only
1660 one bit on). */
1661
1662 int
1663 integer_pow2p (expr)
1664 tree expr;
1665 {
1666 int prec;
1667 HOST_WIDE_INT high, low;
1668
1669 STRIP_NOPS (expr);
1670
1671 if (TREE_CODE (expr) == COMPLEX_CST
1672 && integer_pow2p (TREE_REALPART (expr))
1673 && integer_zerop (TREE_IMAGPART (expr)))
1674 return 1;
1675
1676 if (TREE_CODE (expr) != INTEGER_CST || TREE_CONSTANT_OVERFLOW (expr))
1677 return 0;
1678
1679 prec = (POINTER_TYPE_P (TREE_TYPE (expr))
1680 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1681 high = TREE_INT_CST_HIGH (expr);
1682 low = TREE_INT_CST_LOW (expr);
1683
1684 /* First clear all bits that are beyond the type's precision in case
1685 we've been sign extended. */
1686
1687 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1688 ;
1689 else if (prec > HOST_BITS_PER_WIDE_INT)
1690 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1691 else
1692 {
1693 high = 0;
1694 if (prec < HOST_BITS_PER_WIDE_INT)
1695 low &= ~((HOST_WIDE_INT) (-1) << prec);
1696 }
1697
1698 if (high == 0 && low == 0)
1699 return 0;
1700
1701 return ((high == 0 && (low & (low - 1)) == 0)
1702 || (low == 0 && (high & (high - 1)) == 0));
1703 }
1704
1705 /* Return the power of two represented by a tree node known to be a
1706 power of two. */
1707
1708 int
1709 tree_log2 (expr)
1710 tree expr;
1711 {
1712 int prec;
1713 HOST_WIDE_INT high, low;
1714
1715 STRIP_NOPS (expr);
1716
1717 if (TREE_CODE (expr) == COMPLEX_CST)
1718 return tree_log2 (TREE_REALPART (expr));
1719
1720 prec = (POINTER_TYPE_P (TREE_TYPE (expr))
1721 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1722
1723 high = TREE_INT_CST_HIGH (expr);
1724 low = TREE_INT_CST_LOW (expr);
1725
1726 /* First clear all bits that are beyond the type's precision in case
1727 we've been sign extended. */
1728
1729 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1730 ;
1731 else if (prec > HOST_BITS_PER_WIDE_INT)
1732 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1733 else
1734 {
1735 high = 0;
1736 if (prec < HOST_BITS_PER_WIDE_INT)
1737 low &= ~((HOST_WIDE_INT) (-1) << prec);
1738 }
1739
1740 return (high != 0 ? HOST_BITS_PER_WIDE_INT + exact_log2 (high)
1741 : exact_log2 (low));
1742 }
1743
1744 /* Return 1 if EXPR is the real constant zero. */
1745
1746 int
1747 real_zerop (expr)
1748 tree expr;
1749 {
1750 STRIP_NOPS (expr);
1751
1752 return ((TREE_CODE (expr) == REAL_CST
1753 && ! TREE_CONSTANT_OVERFLOW (expr)
1754 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst0))
1755 || (TREE_CODE (expr) == COMPLEX_CST
1756 && real_zerop (TREE_REALPART (expr))
1757 && real_zerop (TREE_IMAGPART (expr))));
1758 }
1759
1760 /* Return 1 if EXPR is the real constant one in real or complex form. */
1761
1762 int
1763 real_onep (expr)
1764 tree expr;
1765 {
1766 STRIP_NOPS (expr);
1767
1768 return ((TREE_CODE (expr) == REAL_CST
1769 && ! TREE_CONSTANT_OVERFLOW (expr)
1770 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst1))
1771 || (TREE_CODE (expr) == COMPLEX_CST
1772 && real_onep (TREE_REALPART (expr))
1773 && real_zerop (TREE_IMAGPART (expr))));
1774 }
1775
1776 /* Return 1 if EXPR is the real constant two. */
1777
1778 int
1779 real_twop (expr)
1780 tree expr;
1781 {
1782 STRIP_NOPS (expr);
1783
1784 return ((TREE_CODE (expr) == REAL_CST
1785 && ! TREE_CONSTANT_OVERFLOW (expr)
1786 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst2))
1787 || (TREE_CODE (expr) == COMPLEX_CST
1788 && real_twop (TREE_REALPART (expr))
1789 && real_zerop (TREE_IMAGPART (expr))));
1790 }
1791
1792 /* Nonzero if EXP is a constant or a cast of a constant. */
1793
1794 int
1795 really_constant_p (exp)
1796 tree exp;
1797 {
1798 /* This is not quite the same as STRIP_NOPS. It does more. */
1799 while (TREE_CODE (exp) == NOP_EXPR
1800 || TREE_CODE (exp) == CONVERT_EXPR
1801 || TREE_CODE (exp) == NON_LVALUE_EXPR)
1802 exp = TREE_OPERAND (exp, 0);
1803 return TREE_CONSTANT (exp);
1804 }
1805 \f
1806 /* Return first list element whose TREE_VALUE is ELEM.
1807 Return 0 if ELEM is not in LIST. */
1808
1809 tree
1810 value_member (elem, list)
1811 tree elem, list;
1812 {
1813 while (list)
1814 {
1815 if (elem == TREE_VALUE (list))
1816 return list;
1817 list = TREE_CHAIN (list);
1818 }
1819 return NULL_TREE;
1820 }
1821
1822 /* Return first list element whose TREE_PURPOSE is ELEM.
1823 Return 0 if ELEM is not in LIST. */
1824
1825 tree
1826 purpose_member (elem, list)
1827 tree elem, list;
1828 {
1829 while (list)
1830 {
1831 if (elem == TREE_PURPOSE (list))
1832 return list;
1833 list = TREE_CHAIN (list);
1834 }
1835 return NULL_TREE;
1836 }
1837
1838 /* Return first list element whose BINFO_TYPE is ELEM.
1839 Return 0 if ELEM is not in LIST. */
1840
1841 tree
1842 binfo_member (elem, list)
1843 tree elem, list;
1844 {
1845 while (list)
1846 {
1847 if (elem == BINFO_TYPE (list))
1848 return list;
1849 list = TREE_CHAIN (list);
1850 }
1851 return NULL_TREE;
1852 }
1853
1854 /* Return nonzero if ELEM is part of the chain CHAIN. */
1855
1856 int
1857 chain_member (elem, chain)
1858 tree elem, chain;
1859 {
1860 while (chain)
1861 {
1862 if (elem == chain)
1863 return 1;
1864 chain = TREE_CHAIN (chain);
1865 }
1866
1867 return 0;
1868 }
1869
1870 /* Return nonzero if ELEM is equal to TREE_VALUE (CHAIN) for any piece of
1871 chain CHAIN. */
1872 /* ??? This function was added for machine specific attributes but is no
1873 longer used. It could be deleted if we could confirm all front ends
1874 don't use it. */
1875
1876 int
1877 chain_member_value (elem, chain)
1878 tree elem, chain;
1879 {
1880 while (chain)
1881 {
1882 if (elem == TREE_VALUE (chain))
1883 return 1;
1884 chain = TREE_CHAIN (chain);
1885 }
1886
1887 return 0;
1888 }
1889
1890 /* Return nonzero if ELEM is equal to TREE_PURPOSE (CHAIN)
1891 for any piece of chain CHAIN. */
1892 /* ??? This function was added for machine specific attributes but is no
1893 longer used. It could be deleted if we could confirm all front ends
1894 don't use it. */
1895
1896 int
1897 chain_member_purpose (elem, chain)
1898 tree elem, chain;
1899 {
1900 while (chain)
1901 {
1902 if (elem == TREE_PURPOSE (chain))
1903 return 1;
1904 chain = TREE_CHAIN (chain);
1905 }
1906
1907 return 0;
1908 }
1909
1910 /* Return the length of a chain of nodes chained through TREE_CHAIN.
1911 We expect a null pointer to mark the end of the chain.
1912 This is the Lisp primitive `length'. */
1913
1914 int
1915 list_length (t)
1916 tree t;
1917 {
1918 register tree tail;
1919 register int len = 0;
1920
1921 for (tail = t; tail; tail = TREE_CHAIN (tail))
1922 len++;
1923
1924 return len;
1925 }
1926
1927 /* Concatenate two chains of nodes (chained through TREE_CHAIN)
1928 by modifying the last node in chain 1 to point to chain 2.
1929 This is the Lisp primitive `nconc'. */
1930
1931 tree
1932 chainon (op1, op2)
1933 tree op1, op2;
1934 {
1935
1936 if (op1)
1937 {
1938 register tree t1;
1939 register tree t2;
1940
1941 for (t1 = op1; TREE_CHAIN (t1); t1 = TREE_CHAIN (t1))
1942 ;
1943 TREE_CHAIN (t1) = op2;
1944 for (t2 = op2; t2; t2 = TREE_CHAIN (t2))
1945 if (t2 == t1)
1946 abort (); /* Circularity created. */
1947 return op1;
1948 }
1949 else return op2;
1950 }
1951
1952 /* Return the last node in a chain of nodes (chained through TREE_CHAIN). */
1953
1954 tree
1955 tree_last (chain)
1956 register tree chain;
1957 {
1958 register tree next;
1959 if (chain)
1960 while ((next = TREE_CHAIN (chain)))
1961 chain = next;
1962 return chain;
1963 }
1964
1965 /* Reverse the order of elements in the chain T,
1966 and return the new head of the chain (old last element). */
1967
1968 tree
1969 nreverse (t)
1970 tree t;
1971 {
1972 register tree prev = 0, decl, next;
1973 for (decl = t; decl; decl = next)
1974 {
1975 next = TREE_CHAIN (decl);
1976 TREE_CHAIN (decl) = prev;
1977 prev = decl;
1978 }
1979 return prev;
1980 }
1981
1982 /* Given a chain CHAIN of tree nodes,
1983 construct and return a list of those nodes. */
1984
1985 tree
1986 listify (chain)
1987 tree chain;
1988 {
1989 tree result = NULL_TREE;
1990 tree in_tail = chain;
1991 tree out_tail = NULL_TREE;
1992
1993 while (in_tail)
1994 {
1995 tree next = tree_cons (NULL_TREE, in_tail, NULL_TREE);
1996 if (out_tail)
1997 TREE_CHAIN (out_tail) = next;
1998 else
1999 result = next;
2000 out_tail = next;
2001 in_tail = TREE_CHAIN (in_tail);
2002 }
2003
2004 return result;
2005 }
2006 \f
2007 /* Return a newly created TREE_LIST node whose
2008 purpose and value fields are PARM and VALUE. */
2009
2010 tree
2011 build_tree_list (parm, value)
2012 tree parm, value;
2013 {
2014 register tree t = make_node (TREE_LIST);
2015 TREE_PURPOSE (t) = parm;
2016 TREE_VALUE (t) = value;
2017 return t;
2018 }
2019
2020 /* Similar, but build on the temp_decl_obstack. */
2021
2022 tree
2023 build_decl_list (parm, value)
2024 tree parm, value;
2025 {
2026 register tree node;
2027 register struct obstack *ambient_obstack = current_obstack;
2028 current_obstack = &temp_decl_obstack;
2029 node = build_tree_list (parm, value);
2030 current_obstack = ambient_obstack;
2031 return node;
2032 }
2033
2034 /* Similar, but build on the expression_obstack. */
2035
2036 tree
2037 build_expr_list (parm, value)
2038 tree parm, value;
2039 {
2040 register tree node;
2041 register struct obstack *ambient_obstack = current_obstack;
2042 current_obstack = expression_obstack;
2043 node = build_tree_list (parm, value);
2044 current_obstack = ambient_obstack;
2045 return node;
2046 }
2047
2048 /* Return a newly created TREE_LIST node whose
2049 purpose and value fields are PARM and VALUE
2050 and whose TREE_CHAIN is CHAIN. */
2051
2052 tree
2053 tree_cons (purpose, value, chain)
2054 tree purpose, value, chain;
2055 {
2056 #if 0
2057 register tree node = make_node (TREE_LIST);
2058 #else
2059 register int i;
2060 register tree node = (tree) obstack_alloc (current_obstack, sizeof (struct tree_list));
2061 #ifdef GATHER_STATISTICS
2062 tree_node_counts[(int)x_kind]++;
2063 tree_node_sizes[(int)x_kind] += sizeof (struct tree_list);
2064 #endif
2065
2066 for (i = (sizeof (struct tree_common) / sizeof (int)) - 1; i >= 0; i--)
2067 ((int *) node)[i] = 0;
2068
2069 TREE_SET_CODE (node, TREE_LIST);
2070 if (current_obstack == &permanent_obstack)
2071 TREE_PERMANENT (node) = 1;
2072 #endif
2073
2074 TREE_CHAIN (node) = chain;
2075 TREE_PURPOSE (node) = purpose;
2076 TREE_VALUE (node) = value;
2077 return node;
2078 }
2079
2080 /* Similar, but build on the temp_decl_obstack. */
2081
2082 tree
2083 decl_tree_cons (purpose, value, chain)
2084 tree purpose, value, chain;
2085 {
2086 register tree node;
2087 register struct obstack *ambient_obstack = current_obstack;
2088 current_obstack = &temp_decl_obstack;
2089 node = tree_cons (purpose, value, chain);
2090 current_obstack = ambient_obstack;
2091 return node;
2092 }
2093
2094 /* Similar, but build on the expression_obstack. */
2095
2096 tree
2097 expr_tree_cons (purpose, value, chain)
2098 tree purpose, value, chain;
2099 {
2100 register tree node;
2101 register struct obstack *ambient_obstack = current_obstack;
2102 current_obstack = expression_obstack;
2103 node = tree_cons (purpose, value, chain);
2104 current_obstack = ambient_obstack;
2105 return node;
2106 }
2107
2108 /* Same as `tree_cons' but make a permanent object. */
2109
2110 tree
2111 perm_tree_cons (purpose, value, chain)
2112 tree purpose, value, chain;
2113 {
2114 register tree node;
2115 register struct obstack *ambient_obstack = current_obstack;
2116 current_obstack = &permanent_obstack;
2117
2118 node = tree_cons (purpose, value, chain);
2119 current_obstack = ambient_obstack;
2120 return node;
2121 }
2122
2123 /* Same as `tree_cons', but make this node temporary, regardless. */
2124
2125 tree
2126 temp_tree_cons (purpose, value, chain)
2127 tree purpose, value, chain;
2128 {
2129 register tree node;
2130 register struct obstack *ambient_obstack = current_obstack;
2131 current_obstack = &temporary_obstack;
2132
2133 node = tree_cons (purpose, value, chain);
2134 current_obstack = ambient_obstack;
2135 return node;
2136 }
2137
2138 /* Same as `tree_cons', but save this node if the function's RTL is saved. */
2139
2140 tree
2141 saveable_tree_cons (purpose, value, chain)
2142 tree purpose, value, chain;
2143 {
2144 register tree node;
2145 register struct obstack *ambient_obstack = current_obstack;
2146 current_obstack = saveable_obstack;
2147
2148 node = tree_cons (purpose, value, chain);
2149 current_obstack = ambient_obstack;
2150 return node;
2151 }
2152 \f
2153 /* Return the size nominally occupied by an object of type TYPE
2154 when it resides in memory. The value is measured in units of bytes,
2155 and its data type is that normally used for type sizes
2156 (which is the first type created by make_signed_type or
2157 make_unsigned_type). */
2158
2159 tree
2160 size_in_bytes (type)
2161 tree type;
2162 {
2163 tree t;
2164
2165 if (type == error_mark_node)
2166 return integer_zero_node;
2167
2168 type = TYPE_MAIN_VARIANT (type);
2169 t = TYPE_SIZE_UNIT (type);
2170 if (t == 0)
2171 {
2172 incomplete_type_error (NULL_TREE, type);
2173 return integer_zero_node;
2174 }
2175 if (TREE_CODE (t) == INTEGER_CST)
2176 force_fit_type (t, 0);
2177
2178 return t;
2179 }
2180
2181 /* Return the size of TYPE (in bytes) as a wide integer
2182 or return -1 if the size can vary or is larger than an integer. */
2183
2184 HOST_WIDE_INT
2185 int_size_in_bytes (type)
2186 tree type;
2187 {
2188 tree t;
2189
2190 if (type == error_mark_node)
2191 return 0;
2192
2193 type = TYPE_MAIN_VARIANT (type);
2194 t = TYPE_SIZE_UNIT (type);
2195 if (t == 0
2196 || TREE_CODE (t) != INTEGER_CST
2197 || TREE_INT_CST_HIGH (t) != 0)
2198 return -1;
2199
2200 return TREE_INT_CST_LOW (t);
2201 }
2202 \f
2203 /* Return, as a tree node, the number of elements for TYPE (which is an
2204 ARRAY_TYPE) minus one. This counts only elements of the top array.
2205
2206 Don't let any SAVE_EXPRs escape; if we are called as part of a cleanup
2207 action, they would get unsaved. */
2208
2209 tree
2210 array_type_nelts (type)
2211 tree type;
2212 {
2213 tree index_type, min, max;
2214
2215 /* If they did it with unspecified bounds, then we should have already
2216 given an error about it before we got here. */
2217 if (! TYPE_DOMAIN (type))
2218 return error_mark_node;
2219
2220 index_type = TYPE_DOMAIN (type);
2221 min = TYPE_MIN_VALUE (index_type);
2222 max = TYPE_MAX_VALUE (index_type);
2223
2224 if (! TREE_CONSTANT (min))
2225 {
2226 STRIP_NOPS (min);
2227 if (TREE_CODE (min) == SAVE_EXPR)
2228 min = build (RTL_EXPR, TREE_TYPE (TYPE_MIN_VALUE (index_type)), 0,
2229 SAVE_EXPR_RTL (min));
2230 else
2231 min = TYPE_MIN_VALUE (index_type);
2232 }
2233
2234 if (! TREE_CONSTANT (max))
2235 {
2236 STRIP_NOPS (max);
2237 if (TREE_CODE (max) == SAVE_EXPR)
2238 max = build (RTL_EXPR, TREE_TYPE (TYPE_MAX_VALUE (index_type)), 0,
2239 SAVE_EXPR_RTL (max));
2240 else
2241 max = TYPE_MAX_VALUE (index_type);
2242 }
2243
2244 return (integer_zerop (min)
2245 ? max
2246 : fold (build (MINUS_EXPR, TREE_TYPE (max), max, min)));
2247 }
2248 \f
2249 /* Return nonzero if arg is static -- a reference to an object in
2250 static storage. This is not the same as the C meaning of `static'. */
2251
2252 int
2253 staticp (arg)
2254 tree arg;
2255 {
2256 switch (TREE_CODE (arg))
2257 {
2258 case FUNCTION_DECL:
2259 /* Nested functions aren't static, since taking their address
2260 involves a trampoline. */
2261 return decl_function_context (arg) == 0 || DECL_NO_STATIC_CHAIN (arg);
2262 case VAR_DECL:
2263 return TREE_STATIC (arg) || DECL_EXTERNAL (arg);
2264
2265 case CONSTRUCTOR:
2266 return TREE_STATIC (arg);
2267
2268 case STRING_CST:
2269 return 1;
2270
2271 /* If we are referencing a bitfield, we can't evaluate an
2272 ADDR_EXPR at compile time and so it isn't a constant. */
2273 case COMPONENT_REF:
2274 return (! DECL_BIT_FIELD (TREE_OPERAND (arg, 1))
2275 && staticp (TREE_OPERAND (arg, 0)));
2276
2277 case BIT_FIELD_REF:
2278 return 0;
2279
2280 #if 0
2281 /* This case is technically correct, but results in setting
2282 TREE_CONSTANT on ADDR_EXPRs that cannot be evaluated at
2283 compile time. */
2284 case INDIRECT_REF:
2285 return TREE_CONSTANT (TREE_OPERAND (arg, 0));
2286 #endif
2287
2288 case ARRAY_REF:
2289 if (TREE_CODE (TYPE_SIZE (TREE_TYPE (arg))) == INTEGER_CST
2290 && TREE_CODE (TREE_OPERAND (arg, 1)) == INTEGER_CST)
2291 return staticp (TREE_OPERAND (arg, 0));
2292
2293 default:
2294 return 0;
2295 }
2296 }
2297 \f
2298 /* Wrap a SAVE_EXPR around EXPR, if appropriate.
2299 Do this to any expression which may be used in more than one place,
2300 but must be evaluated only once.
2301
2302 Normally, expand_expr would reevaluate the expression each time.
2303 Calling save_expr produces something that is evaluated and recorded
2304 the first time expand_expr is called on it. Subsequent calls to
2305 expand_expr just reuse the recorded value.
2306
2307 The call to expand_expr that generates code that actually computes
2308 the value is the first call *at compile time*. Subsequent calls
2309 *at compile time* generate code to use the saved value.
2310 This produces correct result provided that *at run time* control
2311 always flows through the insns made by the first expand_expr
2312 before reaching the other places where the save_expr was evaluated.
2313 You, the caller of save_expr, must make sure this is so.
2314
2315 Constants, and certain read-only nodes, are returned with no
2316 SAVE_EXPR because that is safe. Expressions containing placeholders
2317 are not touched; see tree.def for an explanation of what these
2318 are used for. */
2319
2320 tree
2321 save_expr (expr)
2322 tree expr;
2323 {
2324 register tree t = fold (expr);
2325
2326 /* We don't care about whether this can be used as an lvalue in this
2327 context. */
2328 while (TREE_CODE (t) == NON_LVALUE_EXPR)
2329 t = TREE_OPERAND (t, 0);
2330
2331 /* If the tree evaluates to a constant, then we don't want to hide that
2332 fact (i.e. this allows further folding, and direct checks for constants).
2333 However, a read-only object that has side effects cannot be bypassed.
2334 Since it is no problem to reevaluate literals, we just return the
2335 literal node. */
2336
2337 if (TREE_CONSTANT (t) || (TREE_READONLY (t) && ! TREE_SIDE_EFFECTS (t))
2338 || TREE_CODE (t) == SAVE_EXPR || TREE_CODE (t) == ERROR_MARK)
2339 return t;
2340
2341 /* If T contains a PLACEHOLDER_EXPR, we must evaluate it each time, since
2342 it means that the size or offset of some field of an object depends on
2343 the value within another field.
2344
2345 Note that it must not be the case that T contains both a PLACEHOLDER_EXPR
2346 and some variable since it would then need to be both evaluated once and
2347 evaluated more than once. Front-ends must assure this case cannot
2348 happen by surrounding any such subexpressions in their own SAVE_EXPR
2349 and forcing evaluation at the proper time. */
2350 if (contains_placeholder_p (t))
2351 return t;
2352
2353 t = build (SAVE_EXPR, TREE_TYPE (expr), t, current_function_decl, NULL_TREE);
2354
2355 /* This expression might be placed ahead of a jump to ensure that the
2356 value was computed on both sides of the jump. So make sure it isn't
2357 eliminated as dead. */
2358 TREE_SIDE_EFFECTS (t) = 1;
2359 return t;
2360 }
2361
2362 /* Arrange for an expression to be expanded multiple independent
2363 times. This is useful for cleanup actions, as the backend can
2364 expand them multiple times in different places. */
2365
2366 tree
2367 unsave_expr (expr)
2368 tree expr;
2369 {
2370 tree t;
2371
2372 /* If this is already protected, no sense in protecting it again. */
2373 if (TREE_CODE (expr) == UNSAVE_EXPR)
2374 return expr;
2375
2376 t = build1 (UNSAVE_EXPR, TREE_TYPE (expr), expr);
2377 TREE_SIDE_EFFECTS (t) = TREE_SIDE_EFFECTS (expr);
2378 return t;
2379 }
2380
2381 /* Returns the index of the first non-tree operand for CODE, or the number
2382 of operands if all are trees. */
2383
2384 int
2385 first_rtl_op (code)
2386 enum tree_code code;
2387 {
2388 switch (code)
2389 {
2390 case SAVE_EXPR:
2391 return 2;
2392 case RTL_EXPR:
2393 return 0;
2394 case CALL_EXPR:
2395 return 2;
2396 case WITH_CLEANUP_EXPR:
2397 /* Should be defined to be 2. */
2398 return 1;
2399 case METHOD_CALL_EXPR:
2400 return 3;
2401 default:
2402 return tree_code_length [(int) code];
2403 }
2404 }
2405
2406 /* Modify a tree in place so that all the evaluate only once things
2407 are cleared out. Return the EXPR given. */
2408
2409 tree
2410 unsave_expr_now (expr)
2411 tree expr;
2412 {
2413 enum tree_code code;
2414 register int i;
2415 int first_rtl;
2416
2417 if (expr == NULL_TREE)
2418 return expr;
2419
2420 code = TREE_CODE (expr);
2421 first_rtl = first_rtl_op (code);
2422 switch (code)
2423 {
2424 case SAVE_EXPR:
2425 SAVE_EXPR_RTL (expr) = 0;
2426 break;
2427
2428 case TARGET_EXPR:
2429 TREE_OPERAND (expr, 1) = TREE_OPERAND (expr, 3);
2430 TREE_OPERAND (expr, 3) = NULL_TREE;
2431 break;
2432
2433 case RTL_EXPR:
2434 /* I don't yet know how to emit a sequence multiple times. */
2435 if (RTL_EXPR_SEQUENCE (expr) != 0)
2436 abort ();
2437 break;
2438
2439 case CALL_EXPR:
2440 CALL_EXPR_RTL (expr) = 0;
2441 if (TREE_OPERAND (expr, 1)
2442 && TREE_CODE (TREE_OPERAND (expr, 1)) == TREE_LIST)
2443 {
2444 tree exp = TREE_OPERAND (expr, 1);
2445 while (exp)
2446 {
2447 unsave_expr_now (TREE_VALUE (exp));
2448 exp = TREE_CHAIN (exp);
2449 }
2450 }
2451 break;
2452
2453 default:
2454 break;
2455 }
2456
2457 switch (TREE_CODE_CLASS (code))
2458 {
2459 case 'c': /* a constant */
2460 case 't': /* a type node */
2461 case 'x': /* something random, like an identifier or an ERROR_MARK. */
2462 case 'd': /* A decl node */
2463 case 'b': /* A block node */
2464 return expr;
2465
2466 case 'e': /* an expression */
2467 case 'r': /* a reference */
2468 case 's': /* an expression with side effects */
2469 case '<': /* a comparison expression */
2470 case '2': /* a binary arithmetic expression */
2471 case '1': /* a unary arithmetic expression */
2472 for (i = first_rtl - 1; i >= 0; i--)
2473 unsave_expr_now (TREE_OPERAND (expr, i));
2474 return expr;
2475
2476 default:
2477 abort ();
2478 }
2479 }
2480 \f
2481 /* Return 1 if EXP contains a PLACEHOLDER_EXPR; i.e., if it represents a size
2482 or offset that depends on a field within a record. */
2483
2484 int
2485 contains_placeholder_p (exp)
2486 tree exp;
2487 {
2488 register enum tree_code code = TREE_CODE (exp);
2489 int result;
2490
2491 /* If we have a WITH_RECORD_EXPR, it "cancels" any PLACEHOLDER_EXPR
2492 in it since it is supplying a value for it. */
2493 if (code == WITH_RECORD_EXPR)
2494 return 0;
2495 else if (code == PLACEHOLDER_EXPR)
2496 return 1;
2497
2498 switch (TREE_CODE_CLASS (code))
2499 {
2500 case 'r':
2501 /* Don't look at any PLACEHOLDER_EXPRs that might be in index or bit
2502 position computations since they will be converted into a
2503 WITH_RECORD_EXPR involving the reference, which will assume
2504 here will be valid. */
2505 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2506
2507 case 'x':
2508 if (code == TREE_LIST)
2509 return (contains_placeholder_p (TREE_VALUE (exp))
2510 || (TREE_CHAIN (exp) != 0
2511 && contains_placeholder_p (TREE_CHAIN (exp))));
2512 break;
2513
2514 case '1':
2515 case '2': case '<':
2516 case 'e':
2517 switch (code)
2518 {
2519 case COMPOUND_EXPR:
2520 /* Ignoring the first operand isn't quite right, but works best. */
2521 return contains_placeholder_p (TREE_OPERAND (exp, 1));
2522
2523 case RTL_EXPR:
2524 case CONSTRUCTOR:
2525 return 0;
2526
2527 case COND_EXPR:
2528 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2529 || contains_placeholder_p (TREE_OPERAND (exp, 1))
2530 || contains_placeholder_p (TREE_OPERAND (exp, 2)));
2531
2532 case SAVE_EXPR:
2533 /* If we already know this doesn't have a placeholder, don't
2534 check again. */
2535 if (SAVE_EXPR_NOPLACEHOLDER (exp) || SAVE_EXPR_RTL (exp) != 0)
2536 return 0;
2537
2538 SAVE_EXPR_NOPLACEHOLDER (exp) = 1;
2539 result = contains_placeholder_p (TREE_OPERAND (exp, 0));
2540 if (result)
2541 SAVE_EXPR_NOPLACEHOLDER (exp) = 0;
2542
2543 return result;
2544
2545 case CALL_EXPR:
2546 return (TREE_OPERAND (exp, 1) != 0
2547 && contains_placeholder_p (TREE_OPERAND (exp, 1)));
2548
2549 default:
2550 break;
2551 }
2552
2553 switch (tree_code_length[(int) code])
2554 {
2555 case 1:
2556 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2557 case 2:
2558 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2559 || contains_placeholder_p (TREE_OPERAND (exp, 1)));
2560 default:
2561 return 0;
2562 }
2563
2564 default:
2565 return 0;
2566 }
2567 return 0;
2568 }
2569
2570 /* Return 1 if EXP contains any expressions that produce cleanups for an
2571 outer scope to deal with. Used by fold. */
2572
2573 int
2574 has_cleanups (exp)
2575 tree exp;
2576 {
2577 int i, nops, cmp;
2578
2579 if (! TREE_SIDE_EFFECTS (exp))
2580 return 0;
2581
2582 switch (TREE_CODE (exp))
2583 {
2584 case TARGET_EXPR:
2585 case WITH_CLEANUP_EXPR:
2586 return 1;
2587
2588 case CLEANUP_POINT_EXPR:
2589 return 0;
2590
2591 case CALL_EXPR:
2592 for (exp = TREE_OPERAND (exp, 1); exp; exp = TREE_CHAIN (exp))
2593 {
2594 cmp = has_cleanups (TREE_VALUE (exp));
2595 if (cmp)
2596 return cmp;
2597 }
2598 return 0;
2599
2600 default:
2601 break;
2602 }
2603
2604 /* This general rule works for most tree codes. All exceptions should be
2605 handled above. If this is a language-specific tree code, we can't
2606 trust what might be in the operand, so say we don't know
2607 the situation. */
2608 if ((int) TREE_CODE (exp) >= (int) LAST_AND_UNUSED_TREE_CODE)
2609 return -1;
2610
2611 nops = first_rtl_op (TREE_CODE (exp));
2612 for (i = 0; i < nops; i++)
2613 if (TREE_OPERAND (exp, i) != 0)
2614 {
2615 int type = TREE_CODE_CLASS (TREE_CODE (TREE_OPERAND (exp, i)));
2616 if (type == 'e' || type == '<' || type == '1' || type == '2'
2617 || type == 'r' || type == 's')
2618 {
2619 cmp = has_cleanups (TREE_OPERAND (exp, i));
2620 if (cmp)
2621 return cmp;
2622 }
2623 }
2624
2625 return 0;
2626 }
2627 \f
2628 /* Given a tree EXP, a FIELD_DECL F, and a replacement value R,
2629 return a tree with all occurrences of references to F in a
2630 PLACEHOLDER_EXPR replaced by R. Note that we assume here that EXP
2631 contains only arithmetic expressions or a CALL_EXPR with a
2632 PLACEHOLDER_EXPR occurring only in its arglist. */
2633
2634 tree
2635 substitute_in_expr (exp, f, r)
2636 tree exp;
2637 tree f;
2638 tree r;
2639 {
2640 enum tree_code code = TREE_CODE (exp);
2641 tree op0, op1, op2;
2642 tree new;
2643 tree inner;
2644
2645 switch (TREE_CODE_CLASS (code))
2646 {
2647 case 'c':
2648 case 'd':
2649 return exp;
2650
2651 case 'x':
2652 if (code == PLACEHOLDER_EXPR)
2653 return exp;
2654 else if (code == TREE_LIST)
2655 {
2656 op0 = (TREE_CHAIN (exp) == 0
2657 ? 0 : substitute_in_expr (TREE_CHAIN (exp), f, r));
2658 op1 = substitute_in_expr (TREE_VALUE (exp), f, r);
2659 if (op0 == TREE_CHAIN (exp) && op1 == TREE_VALUE (exp))
2660 return exp;
2661
2662 return tree_cons (TREE_PURPOSE (exp), op1, op0);
2663 }
2664
2665 abort ();
2666
2667 case '1':
2668 case '2':
2669 case '<':
2670 case 'e':
2671 switch (tree_code_length[(int) code])
2672 {
2673 case 1:
2674 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2675 if (op0 == TREE_OPERAND (exp, 0))
2676 return exp;
2677
2678 new = fold (build1 (code, TREE_TYPE (exp), op0));
2679 break;
2680
2681 case 2:
2682 /* An RTL_EXPR cannot contain a PLACEHOLDER_EXPR; a CONSTRUCTOR
2683 could, but we don't support it. */
2684 if (code == RTL_EXPR)
2685 return exp;
2686 else if (code == CONSTRUCTOR)
2687 abort ();
2688
2689 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2690 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2691 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1))
2692 return exp;
2693
2694 new = fold (build (code, TREE_TYPE (exp), op0, op1));
2695 break;
2696
2697 case 3:
2698 /* It cannot be that anything inside a SAVE_EXPR contains a
2699 PLACEHOLDER_EXPR. */
2700 if (code == SAVE_EXPR)
2701 return exp;
2702
2703 else if (code == CALL_EXPR)
2704 {
2705 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2706 if (op1 == TREE_OPERAND (exp, 1))
2707 return exp;
2708
2709 return build (code, TREE_TYPE (exp),
2710 TREE_OPERAND (exp, 0), op1, NULL_TREE);
2711 }
2712
2713 else if (code != COND_EXPR)
2714 abort ();
2715
2716 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2717 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2718 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2719 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2720 && op2 == TREE_OPERAND (exp, 2))
2721 return exp;
2722
2723 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2724 break;
2725
2726 default:
2727 abort ();
2728 }
2729
2730 break;
2731
2732 case 'r':
2733 switch (code)
2734 {
2735 case COMPONENT_REF:
2736 /* If this expression is getting a value from a PLACEHOLDER_EXPR
2737 and it is the right field, replace it with R. */
2738 for (inner = TREE_OPERAND (exp, 0);
2739 TREE_CODE_CLASS (TREE_CODE (inner)) == 'r';
2740 inner = TREE_OPERAND (inner, 0))
2741 ;
2742 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2743 && TREE_OPERAND (exp, 1) == f)
2744 return r;
2745
2746 /* If this expression hasn't been completed let, leave it
2747 alone. */
2748 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2749 && TREE_TYPE (inner) == 0)
2750 return exp;
2751
2752 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2753 if (op0 == TREE_OPERAND (exp, 0))
2754 return exp;
2755
2756 new = fold (build (code, TREE_TYPE (exp), op0,
2757 TREE_OPERAND (exp, 1)));
2758 break;
2759
2760 case BIT_FIELD_REF:
2761 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2762 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2763 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2764 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2765 && op2 == TREE_OPERAND (exp, 2))
2766 return exp;
2767
2768 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2769 break;
2770
2771 case INDIRECT_REF:
2772 case BUFFER_REF:
2773 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2774 if (op0 == TREE_OPERAND (exp, 0))
2775 return exp;
2776
2777 new = fold (build1 (code, TREE_TYPE (exp), op0));
2778 break;
2779
2780 default:
2781 abort ();
2782 }
2783 break;
2784
2785 default:
2786 abort ();
2787 }
2788
2789 TREE_READONLY (new) = TREE_READONLY (exp);
2790 return new;
2791 }
2792 \f
2793 /* Stabilize a reference so that we can use it any number of times
2794 without causing its operands to be evaluated more than once.
2795 Returns the stabilized reference. This works by means of save_expr,
2796 so see the caveats in the comments about save_expr.
2797
2798 Also allows conversion expressions whose operands are references.
2799 Any other kind of expression is returned unchanged. */
2800
2801 tree
2802 stabilize_reference (ref)
2803 tree ref;
2804 {
2805 register tree result;
2806 register enum tree_code code = TREE_CODE (ref);
2807
2808 switch (code)
2809 {
2810 case VAR_DECL:
2811 case PARM_DECL:
2812 case RESULT_DECL:
2813 /* No action is needed in this case. */
2814 return ref;
2815
2816 case NOP_EXPR:
2817 case CONVERT_EXPR:
2818 case FLOAT_EXPR:
2819 case FIX_TRUNC_EXPR:
2820 case FIX_FLOOR_EXPR:
2821 case FIX_ROUND_EXPR:
2822 case FIX_CEIL_EXPR:
2823 result = build_nt (code, stabilize_reference (TREE_OPERAND (ref, 0)));
2824 break;
2825
2826 case INDIRECT_REF:
2827 result = build_nt (INDIRECT_REF,
2828 stabilize_reference_1 (TREE_OPERAND (ref, 0)));
2829 break;
2830
2831 case COMPONENT_REF:
2832 result = build_nt (COMPONENT_REF,
2833 stabilize_reference (TREE_OPERAND (ref, 0)),
2834 TREE_OPERAND (ref, 1));
2835 break;
2836
2837 case BIT_FIELD_REF:
2838 result = build_nt (BIT_FIELD_REF,
2839 stabilize_reference (TREE_OPERAND (ref, 0)),
2840 stabilize_reference_1 (TREE_OPERAND (ref, 1)),
2841 stabilize_reference_1 (TREE_OPERAND (ref, 2)));
2842 break;
2843
2844 case ARRAY_REF:
2845 result = build_nt (ARRAY_REF,
2846 stabilize_reference (TREE_OPERAND (ref, 0)),
2847 stabilize_reference_1 (TREE_OPERAND (ref, 1)));
2848 break;
2849
2850 case COMPOUND_EXPR:
2851 /* We cannot wrap the first expression in a SAVE_EXPR, as then
2852 it wouldn't be ignored. This matters when dealing with
2853 volatiles. */
2854 return stabilize_reference_1 (ref);
2855
2856 case RTL_EXPR:
2857 result = build1 (INDIRECT_REF, TREE_TYPE (ref),
2858 save_expr (build1 (ADDR_EXPR,
2859 build_pointer_type (TREE_TYPE (ref)),
2860 ref)));
2861 break;
2862
2863
2864 /* If arg isn't a kind of lvalue we recognize, make no change.
2865 Caller should recognize the error for an invalid lvalue. */
2866 default:
2867 return ref;
2868
2869 case ERROR_MARK:
2870 return error_mark_node;
2871 }
2872
2873 TREE_TYPE (result) = TREE_TYPE (ref);
2874 TREE_READONLY (result) = TREE_READONLY (ref);
2875 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (ref);
2876 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (ref);
2877 TREE_RAISES (result) = TREE_RAISES (ref);
2878
2879 return result;
2880 }
2881
2882 /* Subroutine of stabilize_reference; this is called for subtrees of
2883 references. Any expression with side-effects must be put in a SAVE_EXPR
2884 to ensure that it is only evaluated once.
2885
2886 We don't put SAVE_EXPR nodes around everything, because assigning very
2887 simple expressions to temporaries causes us to miss good opportunities
2888 for optimizations. Among other things, the opportunity to fold in the
2889 addition of a constant into an addressing mode often gets lost, e.g.
2890 "y[i+1] += x;". In general, we take the approach that we should not make
2891 an assignment unless we are forced into it - i.e., that any non-side effect
2892 operator should be allowed, and that cse should take care of coalescing
2893 multiple utterances of the same expression should that prove fruitful. */
2894
2895 tree
2896 stabilize_reference_1 (e)
2897 tree e;
2898 {
2899 register tree result;
2900 register enum tree_code code = TREE_CODE (e);
2901
2902 /* We cannot ignore const expressions because it might be a reference
2903 to a const array but whose index contains side-effects. But we can
2904 ignore things that are actual constant or that already have been
2905 handled by this function. */
2906
2907 if (TREE_CONSTANT (e) || code == SAVE_EXPR)
2908 return e;
2909
2910 switch (TREE_CODE_CLASS (code))
2911 {
2912 case 'x':
2913 case 't':
2914 case 'd':
2915 case 'b':
2916 case '<':
2917 case 's':
2918 case 'e':
2919 case 'r':
2920 /* If the expression has side-effects, then encase it in a SAVE_EXPR
2921 so that it will only be evaluated once. */
2922 /* The reference (r) and comparison (<) classes could be handled as
2923 below, but it is generally faster to only evaluate them once. */
2924 if (TREE_SIDE_EFFECTS (e))
2925 return save_expr (e);
2926 return e;
2927
2928 case 'c':
2929 /* Constants need no processing. In fact, we should never reach
2930 here. */
2931 return e;
2932
2933 case '2':
2934 /* Division is slow and tends to be compiled with jumps,
2935 especially the division by powers of 2 that is often
2936 found inside of an array reference. So do it just once. */
2937 if (code == TRUNC_DIV_EXPR || code == TRUNC_MOD_EXPR
2938 || code == FLOOR_DIV_EXPR || code == FLOOR_MOD_EXPR
2939 || code == CEIL_DIV_EXPR || code == CEIL_MOD_EXPR
2940 || code == ROUND_DIV_EXPR || code == ROUND_MOD_EXPR)
2941 return save_expr (e);
2942 /* Recursively stabilize each operand. */
2943 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)),
2944 stabilize_reference_1 (TREE_OPERAND (e, 1)));
2945 break;
2946
2947 case '1':
2948 /* Recursively stabilize each operand. */
2949 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)));
2950 break;
2951
2952 default:
2953 abort ();
2954 }
2955
2956 TREE_TYPE (result) = TREE_TYPE (e);
2957 TREE_READONLY (result) = TREE_READONLY (e);
2958 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (e);
2959 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (e);
2960 TREE_RAISES (result) = TREE_RAISES (e);
2961
2962 return result;
2963 }
2964 \f
2965 /* Low-level constructors for expressions. */
2966
2967 /* Build an expression of code CODE, data type TYPE,
2968 and operands as specified by the arguments ARG1 and following arguments.
2969 Expressions and reference nodes can be created this way.
2970 Constants, decls, types and misc nodes cannot be. */
2971
2972 tree
2973 build VPROTO((enum tree_code code, tree tt, ...))
2974 {
2975 #ifndef __STDC__
2976 enum tree_code code;
2977 tree tt;
2978 #endif
2979 va_list p;
2980 register tree t;
2981 register int length;
2982 register int i;
2983
2984 VA_START (p, tt);
2985
2986 #ifndef __STDC__
2987 code = va_arg (p, enum tree_code);
2988 tt = va_arg (p, tree);
2989 #endif
2990
2991 t = make_node (code);
2992 length = tree_code_length[(int) code];
2993 TREE_TYPE (t) = tt;
2994
2995 if (length == 2)
2996 {
2997 /* This is equivalent to the loop below, but faster. */
2998 register tree arg0 = va_arg (p, tree);
2999 register tree arg1 = va_arg (p, tree);
3000 TREE_OPERAND (t, 0) = arg0;
3001 TREE_OPERAND (t, 1) = arg1;
3002 if ((arg0 && TREE_SIDE_EFFECTS (arg0))
3003 || (arg1 && TREE_SIDE_EFFECTS (arg1)))
3004 TREE_SIDE_EFFECTS (t) = 1;
3005 TREE_RAISES (t)
3006 = (arg0 && TREE_RAISES (arg0)) || (arg1 && TREE_RAISES (arg1));
3007 }
3008 else if (length == 1)
3009 {
3010 register tree arg0 = va_arg (p, tree);
3011
3012 /* Call build1 for this! */
3013 if (TREE_CODE_CLASS (code) != 's')
3014 abort ();
3015 TREE_OPERAND (t, 0) = arg0;
3016 if (arg0 && TREE_SIDE_EFFECTS (arg0))
3017 TREE_SIDE_EFFECTS (t) = 1;
3018 TREE_RAISES (t) = (arg0 && TREE_RAISES (arg0));
3019 }
3020 else
3021 {
3022 for (i = 0; i < length; i++)
3023 {
3024 register tree operand = va_arg (p, tree);
3025 TREE_OPERAND (t, i) = operand;
3026 if (operand)
3027 {
3028 if (TREE_SIDE_EFFECTS (operand))
3029 TREE_SIDE_EFFECTS (t) = 1;
3030 if (TREE_RAISES (operand))
3031 TREE_RAISES (t) = 1;
3032 }
3033 }
3034 }
3035 va_end (p);
3036 return t;
3037 }
3038
3039 /* Same as above, but only builds for unary operators.
3040 Saves lions share of calls to `build'; cuts down use
3041 of varargs, which is expensive for RISC machines. */
3042
3043 tree
3044 build1 (code, type, node)
3045 enum tree_code code;
3046 tree type;
3047 tree node;
3048 {
3049 register struct obstack *obstack = expression_obstack;
3050 register int i, length;
3051 #ifdef GATHER_STATISTICS
3052 register tree_node_kind kind;
3053 #endif
3054 register tree t;
3055
3056 #ifdef GATHER_STATISTICS
3057 if (TREE_CODE_CLASS (code) == 'r')
3058 kind = r_kind;
3059 else
3060 kind = e_kind;
3061 #endif
3062
3063 length = sizeof (struct tree_exp);
3064
3065 t = (tree) obstack_alloc (obstack, length);
3066
3067 #ifdef GATHER_STATISTICS
3068 tree_node_counts[(int)kind]++;
3069 tree_node_sizes[(int)kind] += length;
3070 #endif
3071
3072 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
3073 ((int *) t)[i] = 0;
3074
3075 TREE_TYPE (t) = type;
3076 TREE_SET_CODE (t, code);
3077
3078 if (obstack == &permanent_obstack)
3079 TREE_PERMANENT (t) = 1;
3080
3081 TREE_OPERAND (t, 0) = node;
3082 if (node)
3083 {
3084 if (TREE_SIDE_EFFECTS (node))
3085 TREE_SIDE_EFFECTS (t) = 1;
3086 if (TREE_RAISES (node))
3087 TREE_RAISES (t) = 1;
3088 }
3089
3090 return t;
3091 }
3092
3093 /* Similar except don't specify the TREE_TYPE
3094 and leave the TREE_SIDE_EFFECTS as 0.
3095 It is permissible for arguments to be null,
3096 or even garbage if their values do not matter. */
3097
3098 tree
3099 build_nt VPROTO((enum tree_code code, ...))
3100 {
3101 #ifndef __STDC__
3102 enum tree_code code;
3103 #endif
3104 va_list p;
3105 register tree t;
3106 register int length;
3107 register int i;
3108
3109 VA_START (p, code);
3110
3111 #ifndef __STDC__
3112 code = va_arg (p, enum tree_code);
3113 #endif
3114
3115 t = make_node (code);
3116 length = tree_code_length[(int) code];
3117
3118 for (i = 0; i < length; i++)
3119 TREE_OPERAND (t, i) = va_arg (p, tree);
3120
3121 va_end (p);
3122 return t;
3123 }
3124
3125 /* Similar to `build_nt', except we build
3126 on the temp_decl_obstack, regardless. */
3127
3128 tree
3129 build_parse_node VPROTO((enum tree_code code, ...))
3130 {
3131 #ifndef __STDC__
3132 enum tree_code code;
3133 #endif
3134 register struct obstack *ambient_obstack = expression_obstack;
3135 va_list p;
3136 register tree t;
3137 register int length;
3138 register int i;
3139
3140 VA_START (p, code);
3141
3142 #ifndef __STDC__
3143 code = va_arg (p, enum tree_code);
3144 #endif
3145
3146 expression_obstack = &temp_decl_obstack;
3147
3148 t = make_node (code);
3149 length = tree_code_length[(int) code];
3150
3151 for (i = 0; i < length; i++)
3152 TREE_OPERAND (t, i) = va_arg (p, tree);
3153
3154 va_end (p);
3155 expression_obstack = ambient_obstack;
3156 return t;
3157 }
3158
3159 #if 0
3160 /* Commented out because this wants to be done very
3161 differently. See cp-lex.c. */
3162 tree
3163 build_op_identifier (op1, op2)
3164 tree op1, op2;
3165 {
3166 register tree t = make_node (OP_IDENTIFIER);
3167 TREE_PURPOSE (t) = op1;
3168 TREE_VALUE (t) = op2;
3169 return t;
3170 }
3171 #endif
3172 \f
3173 /* Create a DECL_... node of code CODE, name NAME and data type TYPE.
3174 We do NOT enter this node in any sort of symbol table.
3175
3176 layout_decl is used to set up the decl's storage layout.
3177 Other slots are initialized to 0 or null pointers. */
3178
3179 tree
3180 build_decl (code, name, type)
3181 enum tree_code code;
3182 tree name, type;
3183 {
3184 register tree t;
3185
3186 t = make_node (code);
3187
3188 /* if (type == error_mark_node)
3189 type = integer_type_node; */
3190 /* That is not done, deliberately, so that having error_mark_node
3191 as the type can suppress useless errors in the use of this variable. */
3192
3193 DECL_NAME (t) = name;
3194 DECL_ASSEMBLER_NAME (t) = name;
3195 TREE_TYPE (t) = type;
3196
3197 if (code == VAR_DECL || code == PARM_DECL || code == RESULT_DECL)
3198 layout_decl (t, 0);
3199 else if (code == FUNCTION_DECL)
3200 DECL_MODE (t) = FUNCTION_MODE;
3201
3202 return t;
3203 }
3204 \f
3205 /* BLOCK nodes are used to represent the structure of binding contours
3206 and declarations, once those contours have been exited and their contents
3207 compiled. This information is used for outputting debugging info. */
3208
3209 tree
3210 build_block (vars, tags, subblocks, supercontext, chain)
3211 tree vars, tags, subblocks, supercontext, chain;
3212 {
3213 register tree block = make_node (BLOCK);
3214 BLOCK_VARS (block) = vars;
3215 BLOCK_TYPE_TAGS (block) = tags;
3216 BLOCK_SUBBLOCKS (block) = subblocks;
3217 BLOCK_SUPERCONTEXT (block) = supercontext;
3218 BLOCK_CHAIN (block) = chain;
3219 return block;
3220 }
3221
3222 /* EXPR_WITH_FILE_LOCATION are used to keep track of the exact
3223 location where an expression or an identifier were encountered. It
3224 is necessary for languages where the frontend parser will handle
3225 recursively more than one file (Java is one of them). */
3226
3227 tree
3228 build_expr_wfl (node, file, line, col)
3229 tree node;
3230 char *file;
3231 int line, col;
3232 {
3233 static char *last_file = 0;
3234 static tree last_filenode = NULL_TREE;
3235 register tree wfl = make_node (EXPR_WITH_FILE_LOCATION);
3236
3237 EXPR_WFL_NODE (wfl) = node;
3238 EXPR_WFL_SET_LINECOL (wfl, line, col);
3239 if (file != last_file)
3240 {
3241 last_file = file;
3242 last_filenode = file ? get_identifier (file) : NULL_TREE;
3243 }
3244 EXPR_WFL_FILENAME_NODE (wfl) = last_filenode;
3245 if (node)
3246 {
3247 TREE_SIDE_EFFECTS (wfl) = TREE_SIDE_EFFECTS (node);
3248 TREE_TYPE (wfl) = TREE_TYPE (node);
3249 }
3250 return wfl;
3251 }
3252 \f
3253 /* Return a declaration like DDECL except that its DECL_MACHINE_ATTRIBUTE
3254 is ATTRIBUTE. */
3255
3256 tree
3257 build_decl_attribute_variant (ddecl, attribute)
3258 tree ddecl, attribute;
3259 {
3260 DECL_MACHINE_ATTRIBUTES (ddecl) = attribute;
3261 return ddecl;
3262 }
3263
3264 /* Return a type like TTYPE except that its TYPE_ATTRIBUTE
3265 is ATTRIBUTE.
3266
3267 Record such modified types already made so we don't make duplicates. */
3268
3269 tree
3270 build_type_attribute_variant (ttype, attribute)
3271 tree ttype, attribute;
3272 {
3273 if ( ! attribute_list_equal (TYPE_ATTRIBUTES (ttype), attribute))
3274 {
3275 register int hashcode;
3276 register struct obstack *ambient_obstack = current_obstack;
3277 tree ntype;
3278
3279 if (ambient_obstack != &permanent_obstack)
3280 current_obstack = TYPE_OBSTACK (ttype);
3281
3282 ntype = copy_node (ttype);
3283 current_obstack = ambient_obstack;
3284
3285 TYPE_POINTER_TO (ntype) = 0;
3286 TYPE_REFERENCE_TO (ntype) = 0;
3287 TYPE_ATTRIBUTES (ntype) = attribute;
3288
3289 /* Create a new main variant of TYPE. */
3290 TYPE_MAIN_VARIANT (ntype) = ntype;
3291 TYPE_NEXT_VARIANT (ntype) = 0;
3292 TYPE_READONLY (ntype) = TYPE_VOLATILE (ntype) = 0;
3293
3294 hashcode = TYPE_HASH (TREE_CODE (ntype))
3295 + TYPE_HASH (TREE_TYPE (ntype))
3296 + attribute_hash_list (attribute);
3297
3298 switch (TREE_CODE (ntype))
3299 {
3300 case FUNCTION_TYPE:
3301 hashcode += TYPE_HASH (TYPE_ARG_TYPES (ntype));
3302 break;
3303 case ARRAY_TYPE:
3304 hashcode += TYPE_HASH (TYPE_DOMAIN (ntype));
3305 break;
3306 case INTEGER_TYPE:
3307 hashcode += TYPE_HASH (TYPE_MAX_VALUE (ntype));
3308 break;
3309 case REAL_TYPE:
3310 hashcode += TYPE_HASH (TYPE_PRECISION (ntype));
3311 break;
3312 default:
3313 break;
3314 }
3315
3316 ntype = type_hash_canon (hashcode, ntype);
3317 ttype = build_type_variant (ntype, TYPE_READONLY (ttype),
3318 TYPE_VOLATILE (ttype));
3319 }
3320
3321 return ttype;
3322 }
3323
3324 /* Return a 1 if ATTR_NAME and ATTR_ARGS is valid for either declaration DECL
3325 or type TYPE and 0 otherwise. Validity is determined the configuration
3326 macros VALID_MACHINE_DECL_ATTRIBUTE and VALID_MACHINE_TYPE_ATTRIBUTE. */
3327
3328 int
3329 valid_machine_attribute (attr_name, attr_args, decl, type)
3330 tree attr_name, attr_args;
3331 tree decl;
3332 tree type;
3333 {
3334 int valid = 0;
3335 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3336 tree decl_attr_list = decl != 0 ? DECL_MACHINE_ATTRIBUTES (decl) : 0;
3337 #endif
3338 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3339 tree type_attr_list = TYPE_ATTRIBUTES (type);
3340 #endif
3341
3342 if (TREE_CODE (attr_name) != IDENTIFIER_NODE)
3343 abort ();
3344
3345 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3346 if (decl != 0
3347 && VALID_MACHINE_DECL_ATTRIBUTE (decl, decl_attr_list, attr_name, attr_args))
3348 {
3349 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3350 decl_attr_list);
3351
3352 if (attr != NULL_TREE)
3353 {
3354 /* Override existing arguments. Declarations are unique so we can
3355 modify this in place. */
3356 TREE_VALUE (attr) = attr_args;
3357 }
3358 else
3359 {
3360 decl_attr_list = tree_cons (attr_name, attr_args, decl_attr_list);
3361 decl = build_decl_attribute_variant (decl, decl_attr_list);
3362 }
3363
3364 valid = 1;
3365 }
3366 #endif
3367
3368 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3369 if (VALID_MACHINE_TYPE_ATTRIBUTE (type, type_attr_list, attr_name, attr_args))
3370 {
3371 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3372 type_attr_list);
3373
3374 if (attr != NULL_TREE)
3375 {
3376 /* Override existing arguments.
3377 ??? This currently works since attribute arguments are not
3378 included in `attribute_hash_list'. Something more complicated
3379 may be needed in the future. */
3380 TREE_VALUE (attr) = attr_args;
3381 }
3382 else
3383 {
3384 type_attr_list = tree_cons (attr_name, attr_args, type_attr_list);
3385 type = build_type_attribute_variant (type, type_attr_list);
3386 }
3387 if (decl != 0)
3388 TREE_TYPE (decl) = type;
3389 valid = 1;
3390 }
3391
3392 /* Handle putting a type attribute on pointer-to-function-type by putting
3393 the attribute on the function type. */
3394 else if (POINTER_TYPE_P (type)
3395 && TREE_CODE (TREE_TYPE (type)) == FUNCTION_TYPE
3396 && VALID_MACHINE_TYPE_ATTRIBUTE (TREE_TYPE (type), type_attr_list,
3397 attr_name, attr_args))
3398 {
3399 tree inner_type = TREE_TYPE (type);
3400 tree inner_attr_list = TYPE_ATTRIBUTES (inner_type);
3401 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3402 type_attr_list);
3403
3404 if (attr != NULL_TREE)
3405 TREE_VALUE (attr) = attr_args;
3406 else
3407 {
3408 inner_attr_list = tree_cons (attr_name, attr_args, inner_attr_list);
3409 inner_type = build_type_attribute_variant (inner_type,
3410 inner_attr_list);
3411 }
3412
3413 if (decl != 0)
3414 TREE_TYPE (decl) = build_pointer_type (inner_type);
3415
3416 valid = 1;
3417 }
3418 #endif
3419
3420 return valid;
3421 }
3422
3423 /* Return non-zero if IDENT is a valid name for attribute ATTR,
3424 or zero if not.
3425
3426 We try both `text' and `__text__', ATTR may be either one. */
3427 /* ??? It might be a reasonable simplification to require ATTR to be only
3428 `text'. One might then also require attribute lists to be stored in
3429 their canonicalized form. */
3430
3431 int
3432 is_attribute_p (attr, ident)
3433 char *attr;
3434 tree ident;
3435 {
3436 int ident_len, attr_len;
3437 char *p;
3438
3439 if (TREE_CODE (ident) != IDENTIFIER_NODE)
3440 return 0;
3441
3442 if (strcmp (attr, IDENTIFIER_POINTER (ident)) == 0)
3443 return 1;
3444
3445 p = IDENTIFIER_POINTER (ident);
3446 ident_len = strlen (p);
3447 attr_len = strlen (attr);
3448
3449 /* If ATTR is `__text__', IDENT must be `text'; and vice versa. */
3450 if (attr[0] == '_')
3451 {
3452 if (attr[1] != '_'
3453 || attr[attr_len - 2] != '_'
3454 || attr[attr_len - 1] != '_')
3455 abort ();
3456 if (ident_len == attr_len - 4
3457 && strncmp (attr + 2, p, attr_len - 4) == 0)
3458 return 1;
3459 }
3460 else
3461 {
3462 if (ident_len == attr_len + 4
3463 && p[0] == '_' && p[1] == '_'
3464 && p[ident_len - 2] == '_' && p[ident_len - 1] == '_'
3465 && strncmp (attr, p + 2, attr_len) == 0)
3466 return 1;
3467 }
3468
3469 return 0;
3470 }
3471
3472 /* Given an attribute name and a list of attributes, return a pointer to the
3473 attribute's list element if the attribute is part of the list, or NULL_TREE
3474 if not found. */
3475
3476 tree
3477 lookup_attribute (attr_name, list)
3478 char *attr_name;
3479 tree list;
3480 {
3481 tree l;
3482
3483 for (l = list; l; l = TREE_CHAIN (l))
3484 {
3485 if (TREE_CODE (TREE_PURPOSE (l)) != IDENTIFIER_NODE)
3486 abort ();
3487 if (is_attribute_p (attr_name, TREE_PURPOSE (l)))
3488 return l;
3489 }
3490
3491 return NULL_TREE;
3492 }
3493
3494 /* Return an attribute list that is the union of a1 and a2. */
3495
3496 tree
3497 merge_attributes (a1, a2)
3498 register tree a1, a2;
3499 {
3500 tree attributes;
3501
3502 /* Either one unset? Take the set one. */
3503
3504 if (! (attributes = a1))
3505 attributes = a2;
3506
3507 /* One that completely contains the other? Take it. */
3508
3509 else if (a2 && ! attribute_list_contained (a1, a2))
3510 {
3511 if (attribute_list_contained (a2, a1))
3512 attributes = a2;
3513 else
3514 {
3515 /* Pick the longest list, and hang on the other list. */
3516 /* ??? For the moment we punt on the issue of attrs with args. */
3517
3518 if (list_length (a1) < list_length (a2))
3519 attributes = a2, a2 = a1;
3520
3521 for (; a2; a2 = TREE_CHAIN (a2))
3522 if (lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (a2)),
3523 attributes) == NULL_TREE)
3524 {
3525 a1 = copy_node (a2);
3526 TREE_CHAIN (a1) = attributes;
3527 attributes = a1;
3528 }
3529 }
3530 }
3531 return attributes;
3532 }
3533
3534 /* Given types T1 and T2, merge their attributes and return
3535 the result. */
3536
3537 tree
3538 merge_machine_type_attributes (t1, t2)
3539 tree t1, t2;
3540 {
3541 #ifdef MERGE_MACHINE_TYPE_ATTRIBUTES
3542 return MERGE_MACHINE_TYPE_ATTRIBUTES (t1, t2);
3543 #else
3544 return merge_attributes (TYPE_ATTRIBUTES (t1),
3545 TYPE_ATTRIBUTES (t2));
3546 #endif
3547 }
3548
3549 /* Given decls OLDDECL and NEWDECL, merge their attributes and return
3550 the result. */
3551
3552 tree
3553 merge_machine_decl_attributes (olddecl, newdecl)
3554 tree olddecl, newdecl;
3555 {
3556 #ifdef MERGE_MACHINE_DECL_ATTRIBUTES
3557 return MERGE_MACHINE_DECL_ATTRIBUTES (olddecl, newdecl);
3558 #else
3559 return merge_attributes (DECL_MACHINE_ATTRIBUTES (olddecl),
3560 DECL_MACHINE_ATTRIBUTES (newdecl));
3561 #endif
3562 }
3563 \f
3564 /* Return a type like TYPE except that its TYPE_READONLY is CONSTP
3565 and its TYPE_VOLATILE is VOLATILEP.
3566
3567 Such variant types already made are recorded so that duplicates
3568 are not made.
3569
3570 A variant types should never be used as the type of an expression.
3571 Always copy the variant information into the TREE_READONLY
3572 and TREE_THIS_VOLATILE of the expression, and then give the expression
3573 as its type the "main variant", the variant whose TYPE_READONLY
3574 and TYPE_VOLATILE are zero. Use TYPE_MAIN_VARIANT to find the
3575 main variant. */
3576
3577 tree
3578 build_type_variant (type, constp, volatilep)
3579 tree type;
3580 int constp, volatilep;
3581 {
3582 register tree t;
3583
3584 /* Treat any nonzero argument as 1. */
3585 constp = !!constp;
3586 volatilep = !!volatilep;
3587
3588 /* Search the chain of variants to see if there is already one there just
3589 like the one we need to have. If so, use that existing one. We must
3590 preserve the TYPE_NAME, since there is code that depends on this. */
3591
3592 for (t = TYPE_MAIN_VARIANT (type); t; t = TYPE_NEXT_VARIANT (t))
3593 if (constp == TYPE_READONLY (t) && volatilep == TYPE_VOLATILE (t)
3594 && TYPE_NAME (t) == TYPE_NAME (type))
3595 return t;
3596
3597 /* We need a new one. */
3598
3599 t = build_type_copy (type);
3600 TYPE_READONLY (t) = constp;
3601 TYPE_VOLATILE (t) = volatilep;
3602
3603 return t;
3604 }
3605
3606 /* Create a new variant of TYPE, equivalent but distinct.
3607 This is so the caller can modify it. */
3608
3609 tree
3610 build_type_copy (type)
3611 tree type;
3612 {
3613 register tree t, m = TYPE_MAIN_VARIANT (type);
3614 register struct obstack *ambient_obstack = current_obstack;
3615
3616 current_obstack = TYPE_OBSTACK (type);
3617 t = copy_node (type);
3618 current_obstack = ambient_obstack;
3619
3620 TYPE_POINTER_TO (t) = 0;
3621 TYPE_REFERENCE_TO (t) = 0;
3622
3623 /* Add this type to the chain of variants of TYPE. */
3624 TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (m);
3625 TYPE_NEXT_VARIANT (m) = t;
3626
3627 return t;
3628 }
3629 \f
3630 /* Hashing of types so that we don't make duplicates.
3631 The entry point is `type_hash_canon'. */
3632
3633 /* Each hash table slot is a bucket containing a chain
3634 of these structures. */
3635
3636 struct type_hash
3637 {
3638 struct type_hash *next; /* Next structure in the bucket. */
3639 int hashcode; /* Hash code of this type. */
3640 tree type; /* The type recorded here. */
3641 };
3642
3643 /* Now here is the hash table. When recording a type, it is added
3644 to the slot whose index is the hash code mod the table size.
3645 Note that the hash table is used for several kinds of types
3646 (function types, array types and array index range types, for now).
3647 While all these live in the same table, they are completely independent,
3648 and the hash code is computed differently for each of these. */
3649
3650 #define TYPE_HASH_SIZE 59
3651 struct type_hash *type_hash_table[TYPE_HASH_SIZE];
3652
3653 /* Compute a hash code for a list of types (chain of TREE_LIST nodes
3654 with types in the TREE_VALUE slots), by adding the hash codes
3655 of the individual types. */
3656
3657 int
3658 type_hash_list (list)
3659 tree list;
3660 {
3661 register int hashcode;
3662 register tree tail;
3663 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3664 hashcode += TYPE_HASH (TREE_VALUE (tail));
3665 return hashcode;
3666 }
3667
3668 /* Look in the type hash table for a type isomorphic to TYPE.
3669 If one is found, return it. Otherwise return 0. */
3670
3671 tree
3672 type_hash_lookup (hashcode, type)
3673 int hashcode;
3674 tree type;
3675 {
3676 register struct type_hash *h;
3677 for (h = type_hash_table[hashcode % TYPE_HASH_SIZE]; h; h = h->next)
3678 if (h->hashcode == hashcode
3679 && TREE_CODE (h->type) == TREE_CODE (type)
3680 && TREE_TYPE (h->type) == TREE_TYPE (type)
3681 && attribute_list_equal (TYPE_ATTRIBUTES (h->type),
3682 TYPE_ATTRIBUTES (type))
3683 && (TYPE_MAX_VALUE (h->type) == TYPE_MAX_VALUE (type)
3684 || tree_int_cst_equal (TYPE_MAX_VALUE (h->type),
3685 TYPE_MAX_VALUE (type)))
3686 && (TYPE_MIN_VALUE (h->type) == TYPE_MIN_VALUE (type)
3687 || tree_int_cst_equal (TYPE_MIN_VALUE (h->type),
3688 TYPE_MIN_VALUE (type)))
3689 /* Note that TYPE_DOMAIN is TYPE_ARG_TYPES for FUNCTION_TYPE. */
3690 && (TYPE_DOMAIN (h->type) == TYPE_DOMAIN (type)
3691 || (TYPE_DOMAIN (h->type)
3692 && TREE_CODE (TYPE_DOMAIN (h->type)) == TREE_LIST
3693 && TYPE_DOMAIN (type)
3694 && TREE_CODE (TYPE_DOMAIN (type)) == TREE_LIST
3695 && type_list_equal (TYPE_DOMAIN (h->type),
3696 TYPE_DOMAIN (type)))))
3697 return h->type;
3698 return 0;
3699 }
3700
3701 /* Add an entry to the type-hash-table
3702 for a type TYPE whose hash code is HASHCODE. */
3703
3704 void
3705 type_hash_add (hashcode, type)
3706 int hashcode;
3707 tree type;
3708 {
3709 register struct type_hash *h;
3710
3711 h = (struct type_hash *) oballoc (sizeof (struct type_hash));
3712 h->hashcode = hashcode;
3713 h->type = type;
3714 h->next = type_hash_table[hashcode % TYPE_HASH_SIZE];
3715 type_hash_table[hashcode % TYPE_HASH_SIZE] = h;
3716 }
3717
3718 /* Given TYPE, and HASHCODE its hash code, return the canonical
3719 object for an identical type if one already exists.
3720 Otherwise, return TYPE, and record it as the canonical object
3721 if it is a permanent object.
3722
3723 To use this function, first create a type of the sort you want.
3724 Then compute its hash code from the fields of the type that
3725 make it different from other similar types.
3726 Then call this function and use the value.
3727 This function frees the type you pass in if it is a duplicate. */
3728
3729 /* Set to 1 to debug without canonicalization. Never set by program. */
3730 int debug_no_type_hash = 0;
3731
3732 tree
3733 type_hash_canon (hashcode, type)
3734 int hashcode;
3735 tree type;
3736 {
3737 tree t1;
3738
3739 if (debug_no_type_hash)
3740 return type;
3741
3742 t1 = type_hash_lookup (hashcode, type);
3743 if (t1 != 0)
3744 {
3745 obstack_free (TYPE_OBSTACK (type), type);
3746 #ifdef GATHER_STATISTICS
3747 tree_node_counts[(int)t_kind]--;
3748 tree_node_sizes[(int)t_kind] -= sizeof (struct tree_type);
3749 #endif
3750 return t1;
3751 }
3752
3753 /* If this is a permanent type, record it for later reuse. */
3754 if (TREE_PERMANENT (type))
3755 type_hash_add (hashcode, type);
3756
3757 return type;
3758 }
3759
3760 /* Compute a hash code for a list of attributes (chain of TREE_LIST nodes
3761 with names in the TREE_PURPOSE slots and args in the TREE_VALUE slots),
3762 by adding the hash codes of the individual attributes. */
3763
3764 int
3765 attribute_hash_list (list)
3766 tree list;
3767 {
3768 register int hashcode;
3769 register tree tail;
3770 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3771 /* ??? Do we want to add in TREE_VALUE too? */
3772 hashcode += TYPE_HASH (TREE_PURPOSE (tail));
3773 return hashcode;
3774 }
3775
3776 /* Given two lists of attributes, return true if list l2 is
3777 equivalent to l1. */
3778
3779 int
3780 attribute_list_equal (l1, l2)
3781 tree l1, l2;
3782 {
3783 return attribute_list_contained (l1, l2)
3784 && attribute_list_contained (l2, l1);
3785 }
3786
3787 /* Given two lists of attributes, return true if list L2 is
3788 completely contained within L1. */
3789 /* ??? This would be faster if attribute names were stored in a canonicalized
3790 form. Otherwise, if L1 uses `foo' and L2 uses `__foo__', the long method
3791 must be used to show these elements are equivalent (which they are). */
3792 /* ??? It's not clear that attributes with arguments will always be handled
3793 correctly. */
3794
3795 int
3796 attribute_list_contained (l1, l2)
3797 tree l1, l2;
3798 {
3799 register tree t1, t2;
3800
3801 /* First check the obvious, maybe the lists are identical. */
3802 if (l1 == l2)
3803 return 1;
3804
3805 /* Maybe the lists are similar. */
3806 for (t1 = l1, t2 = l2;
3807 t1 && t2
3808 && TREE_PURPOSE (t1) == TREE_PURPOSE (t2)
3809 && TREE_VALUE (t1) == TREE_VALUE (t2);
3810 t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2));
3811
3812 /* Maybe the lists are equal. */
3813 if (t1 == 0 && t2 == 0)
3814 return 1;
3815
3816 for (; t2; t2 = TREE_CHAIN (t2))
3817 {
3818 tree attr
3819 = lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (t2)), l1);
3820
3821 if (attr == NULL_TREE)
3822 return 0;
3823 if (simple_cst_equal (TREE_VALUE (t2), TREE_VALUE (attr)) != 1)
3824 return 0;
3825 }
3826
3827 return 1;
3828 }
3829
3830 /* Given two lists of types
3831 (chains of TREE_LIST nodes with types in the TREE_VALUE slots)
3832 return 1 if the lists contain the same types in the same order.
3833 Also, the TREE_PURPOSEs must match. */
3834
3835 int
3836 type_list_equal (l1, l2)
3837 tree l1, l2;
3838 {
3839 register tree t1, t2;
3840
3841 for (t1 = l1, t2 = l2; t1 && t2; t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2))
3842 if (TREE_VALUE (t1) != TREE_VALUE (t2)
3843 || (TREE_PURPOSE (t1) != TREE_PURPOSE (t2)
3844 && ! (1 == simple_cst_equal (TREE_PURPOSE (t1), TREE_PURPOSE (t2))
3845 && (TREE_TYPE (TREE_PURPOSE (t1))
3846 == TREE_TYPE (TREE_PURPOSE (t2))))))
3847 return 0;
3848
3849 return t1 == t2;
3850 }
3851
3852 /* Nonzero if integer constants T1 and T2
3853 represent the same constant value. */
3854
3855 int
3856 tree_int_cst_equal (t1, t2)
3857 tree t1, t2;
3858 {
3859 if (t1 == t2)
3860 return 1;
3861 if (t1 == 0 || t2 == 0)
3862 return 0;
3863 if (TREE_CODE (t1) == INTEGER_CST
3864 && TREE_CODE (t2) == INTEGER_CST
3865 && TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3866 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2))
3867 return 1;
3868 return 0;
3869 }
3870
3871 /* Nonzero if integer constants T1 and T2 represent values that satisfy <.
3872 The precise way of comparison depends on their data type. */
3873
3874 int
3875 tree_int_cst_lt (t1, t2)
3876 tree t1, t2;
3877 {
3878 if (t1 == t2)
3879 return 0;
3880
3881 if (!TREE_UNSIGNED (TREE_TYPE (t1)))
3882 return INT_CST_LT (t1, t2);
3883 return INT_CST_LT_UNSIGNED (t1, t2);
3884 }
3885
3886 /* Return an indication of the sign of the integer constant T.
3887 The return value is -1 if T < 0, 0 if T == 0, and 1 if T > 0.
3888 Note that -1 will never be returned it T's type is unsigned. */
3889
3890 int
3891 tree_int_cst_sgn (t)
3892 tree t;
3893 {
3894 if (TREE_INT_CST_LOW (t) == 0 && TREE_INT_CST_HIGH (t) == 0)
3895 return 0;
3896 else if (TREE_UNSIGNED (TREE_TYPE (t)))
3897 return 1;
3898 else if (TREE_INT_CST_HIGH (t) < 0)
3899 return -1;
3900 else
3901 return 1;
3902 }
3903
3904 /* Compare two constructor-element-type constants. Return 1 if the lists
3905 are known to be equal; otherwise return 0. */
3906
3907 int
3908 simple_cst_list_equal (l1, l2)
3909 tree l1, l2;
3910 {
3911 while (l1 != NULL_TREE && l2 != NULL_TREE)
3912 {
3913 if (simple_cst_equal (TREE_VALUE (l1), TREE_VALUE (l2)) != 1)
3914 return 0;
3915
3916 l1 = TREE_CHAIN (l1);
3917 l2 = TREE_CHAIN (l2);
3918 }
3919
3920 return (l1 == l2);
3921 }
3922
3923 /* Return truthvalue of whether T1 is the same tree structure as T2.
3924 Return 1 if they are the same.
3925 Return 0 if they are understandably different.
3926 Return -1 if either contains tree structure not understood by
3927 this function. */
3928
3929 int
3930 simple_cst_equal (t1, t2)
3931 tree t1, t2;
3932 {
3933 register enum tree_code code1, code2;
3934 int cmp;
3935
3936 if (t1 == t2)
3937 return 1;
3938 if (t1 == 0 || t2 == 0)
3939 return 0;
3940
3941 code1 = TREE_CODE (t1);
3942 code2 = TREE_CODE (t2);
3943
3944 if (code1 == NOP_EXPR || code1 == CONVERT_EXPR || code1 == NON_LVALUE_EXPR)
3945 if (code2 == NOP_EXPR || code2 == CONVERT_EXPR || code2 == NON_LVALUE_EXPR)
3946 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3947 else
3948 return simple_cst_equal (TREE_OPERAND (t1, 0), t2);
3949 else if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
3950 || code2 == NON_LVALUE_EXPR)
3951 return simple_cst_equal (t1, TREE_OPERAND (t2, 0));
3952
3953 if (code1 != code2)
3954 return 0;
3955
3956 switch (code1)
3957 {
3958 case INTEGER_CST:
3959 return TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3960 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2);
3961
3962 case REAL_CST:
3963 return REAL_VALUES_IDENTICAL (TREE_REAL_CST (t1), TREE_REAL_CST (t2));
3964
3965 case STRING_CST:
3966 return TREE_STRING_LENGTH (t1) == TREE_STRING_LENGTH (t2)
3967 && !bcmp (TREE_STRING_POINTER (t1), TREE_STRING_POINTER (t2),
3968 TREE_STRING_LENGTH (t1));
3969
3970 case CONSTRUCTOR:
3971 abort ();
3972
3973 case SAVE_EXPR:
3974 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3975
3976 case CALL_EXPR:
3977 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3978 if (cmp <= 0)
3979 return cmp;
3980 return simple_cst_list_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
3981
3982 case TARGET_EXPR:
3983 /* Special case: if either target is an unallocated VAR_DECL,
3984 it means that it's going to be unified with whatever the
3985 TARGET_EXPR is really supposed to initialize, so treat it
3986 as being equivalent to anything. */
3987 if ((TREE_CODE (TREE_OPERAND (t1, 0)) == VAR_DECL
3988 && DECL_NAME (TREE_OPERAND (t1, 0)) == NULL_TREE
3989 && DECL_RTL (TREE_OPERAND (t1, 0)) == 0)
3990 || (TREE_CODE (TREE_OPERAND (t2, 0)) == VAR_DECL
3991 && DECL_NAME (TREE_OPERAND (t2, 0)) == NULL_TREE
3992 && DECL_RTL (TREE_OPERAND (t2, 0)) == 0))
3993 cmp = 1;
3994 else
3995 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3996 if (cmp <= 0)
3997 return cmp;
3998 return simple_cst_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
3999
4000 case WITH_CLEANUP_EXPR:
4001 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4002 if (cmp <= 0)
4003 return cmp;
4004 return simple_cst_equal (TREE_OPERAND (t1, 2), TREE_OPERAND (t1, 2));
4005
4006 case COMPONENT_REF:
4007 if (TREE_OPERAND (t1, 1) == TREE_OPERAND (t2, 1))
4008 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4009 return 0;
4010
4011 case VAR_DECL:
4012 case PARM_DECL:
4013 case CONST_DECL:
4014 case FUNCTION_DECL:
4015 return 0;
4016
4017 default:
4018 break;
4019 }
4020
4021 /* This general rule works for most tree codes. All exceptions should be
4022 handled above. If this is a language-specific tree code, we can't
4023 trust what might be in the operand, so say we don't know
4024 the situation. */
4025 if ((int) code1 >= (int) LAST_AND_UNUSED_TREE_CODE)
4026 return -1;
4027
4028 switch (TREE_CODE_CLASS (code1))
4029 {
4030 int i;
4031 case '1':
4032 case '2':
4033 case '<':
4034 case 'e':
4035 case 'r':
4036 case 's':
4037 cmp = 1;
4038 for (i=0; i<tree_code_length[(int) code1]; ++i)
4039 {
4040 cmp = simple_cst_equal (TREE_OPERAND (t1, i), TREE_OPERAND (t2, i));
4041 if (cmp <= 0)
4042 return cmp;
4043 }
4044 return cmp;
4045
4046 default:
4047 return -1;
4048 }
4049 }
4050 \f
4051 /* Constructors for pointer, array and function types.
4052 (RECORD_TYPE, UNION_TYPE and ENUMERAL_TYPE nodes are
4053 constructed by language-dependent code, not here.) */
4054
4055 /* Construct, lay out and return the type of pointers to TO_TYPE.
4056 If such a type has already been constructed, reuse it. */
4057
4058 tree
4059 build_pointer_type (to_type)
4060 tree to_type;
4061 {
4062 register tree t = TYPE_POINTER_TO (to_type);
4063
4064 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4065
4066 if (t)
4067 return t;
4068
4069 /* We need a new one. Put this in the same obstack as TO_TYPE. */
4070 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
4071 t = make_node (POINTER_TYPE);
4072 pop_obstacks ();
4073
4074 TREE_TYPE (t) = to_type;
4075
4076 /* Record this type as the pointer to TO_TYPE. */
4077 TYPE_POINTER_TO (to_type) = t;
4078
4079 /* Lay out the type. This function has many callers that are concerned
4080 with expression-construction, and this simplifies them all.
4081 Also, it guarantees the TYPE_SIZE is in the same obstack as the type. */
4082 layout_type (t);
4083
4084 return t;
4085 }
4086
4087 /* Create a type of integers to be the TYPE_DOMAIN of an ARRAY_TYPE.
4088 MAXVAL should be the maximum value in the domain
4089 (one less than the length of the array).
4090
4091 The maximum value that MAXVAL can have is INT_MAX for a HOST_WIDE_INT.
4092 We don't enforce this limit, that is up to caller (e.g. language front end).
4093 The limit exists because the result is a signed type and we don't handle
4094 sizes that use more than one HOST_WIDE_INT. */
4095
4096 tree
4097 build_index_type (maxval)
4098 tree maxval;
4099 {
4100 register tree itype = make_node (INTEGER_TYPE);
4101
4102 TYPE_PRECISION (itype) = TYPE_PRECISION (sizetype);
4103 TYPE_MIN_VALUE (itype) = size_zero_node;
4104
4105 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
4106 TYPE_MAX_VALUE (itype) = convert (sizetype, maxval);
4107 pop_obstacks ();
4108
4109 TYPE_MODE (itype) = TYPE_MODE (sizetype);
4110 TYPE_SIZE (itype) = TYPE_SIZE (sizetype);
4111 TYPE_ALIGN (itype) = TYPE_ALIGN (sizetype);
4112 if (TREE_CODE (maxval) == INTEGER_CST)
4113 {
4114 int maxint = (int) TREE_INT_CST_LOW (maxval);
4115 /* If the domain should be empty, make sure the maxval
4116 remains -1 and is not spoiled by truncation. */
4117 if (INT_CST_LT (maxval, integer_zero_node))
4118 {
4119 TYPE_MAX_VALUE (itype) = build_int_2 (-1, -1);
4120 TREE_TYPE (TYPE_MAX_VALUE (itype)) = sizetype;
4121 }
4122 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
4123 }
4124 else
4125 return itype;
4126 }
4127
4128 /* Create a range of some discrete type TYPE (an INTEGER_TYPE,
4129 ENUMERAL_TYPE, BOOLEAN_TYPE, or CHAR_TYPE), with
4130 low bound LOWVAL and high bound HIGHVAL.
4131 if TYPE==NULL_TREE, sizetype is used. */
4132
4133 tree
4134 build_range_type (type, lowval, highval)
4135 tree type, lowval, highval;
4136 {
4137 register tree itype = make_node (INTEGER_TYPE);
4138
4139 TREE_TYPE (itype) = type;
4140 if (type == NULL_TREE)
4141 type = sizetype;
4142
4143 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
4144 TYPE_MIN_VALUE (itype) = convert (type, lowval);
4145 TYPE_MAX_VALUE (itype) = highval ? convert (type, highval) : NULL;
4146 pop_obstacks ();
4147
4148 TYPE_PRECISION (itype) = TYPE_PRECISION (type);
4149 TYPE_MODE (itype) = TYPE_MODE (type);
4150 TYPE_SIZE (itype) = TYPE_SIZE (type);
4151 TYPE_ALIGN (itype) = TYPE_ALIGN (type);
4152 if (TREE_CODE (lowval) == INTEGER_CST)
4153 {
4154 HOST_WIDE_INT lowint, highint;
4155 int maxint;
4156
4157 lowint = TREE_INT_CST_LOW (lowval);
4158 if (highval && TREE_CODE (highval) == INTEGER_CST)
4159 highint = TREE_INT_CST_LOW (highval);
4160 else
4161 highint = (~(unsigned HOST_WIDE_INT)0) >> 1;
4162
4163 maxint = (int) (highint - lowint);
4164 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
4165 }
4166 else
4167 return itype;
4168 }
4169
4170 /* Just like build_index_type, but takes lowval and highval instead
4171 of just highval (maxval). */
4172
4173 tree
4174 build_index_2_type (lowval,highval)
4175 tree lowval, highval;
4176 {
4177 return build_range_type (NULL_TREE, lowval, highval);
4178 }
4179
4180 /* Return nonzero iff ITYPE1 and ITYPE2 are equal (in the LISP sense).
4181 Needed because when index types are not hashed, equal index types
4182 built at different times appear distinct, even though structurally,
4183 they are not. */
4184
4185 int
4186 index_type_equal (itype1, itype2)
4187 tree itype1, itype2;
4188 {
4189 if (TREE_CODE (itype1) != TREE_CODE (itype2))
4190 return 0;
4191 if (TREE_CODE (itype1) == INTEGER_TYPE)
4192 {
4193 if (TYPE_PRECISION (itype1) != TYPE_PRECISION (itype2)
4194 || TYPE_MODE (itype1) != TYPE_MODE (itype2)
4195 || simple_cst_equal (TYPE_SIZE (itype1), TYPE_SIZE (itype2)) != 1
4196 || TYPE_ALIGN (itype1) != TYPE_ALIGN (itype2))
4197 return 0;
4198 if (1 == simple_cst_equal (TYPE_MIN_VALUE (itype1),
4199 TYPE_MIN_VALUE (itype2))
4200 && 1 == simple_cst_equal (TYPE_MAX_VALUE (itype1),
4201 TYPE_MAX_VALUE (itype2)))
4202 return 1;
4203 }
4204
4205 return 0;
4206 }
4207
4208 /* Construct, lay out and return the type of arrays of elements with ELT_TYPE
4209 and number of elements specified by the range of values of INDEX_TYPE.
4210 If such a type has already been constructed, reuse it. */
4211
4212 tree
4213 build_array_type (elt_type, index_type)
4214 tree elt_type, index_type;
4215 {
4216 register tree t;
4217 int hashcode;
4218
4219 if (TREE_CODE (elt_type) == FUNCTION_TYPE)
4220 {
4221 error ("arrays of functions are not meaningful");
4222 elt_type = integer_type_node;
4223 }
4224
4225 /* Make sure TYPE_POINTER_TO (elt_type) is filled in. */
4226 build_pointer_type (elt_type);
4227
4228 /* Allocate the array after the pointer type,
4229 in case we free it in type_hash_canon. */
4230 t = make_node (ARRAY_TYPE);
4231 TREE_TYPE (t) = elt_type;
4232 TYPE_DOMAIN (t) = index_type;
4233
4234 if (index_type == 0)
4235 {
4236 return t;
4237 }
4238
4239 hashcode = TYPE_HASH (elt_type) + TYPE_HASH (index_type);
4240 t = type_hash_canon (hashcode, t);
4241
4242 if (TYPE_SIZE (t) == 0)
4243 layout_type (t);
4244 return t;
4245 }
4246
4247 /* Return the TYPE of the elements comprising
4248 the innermost dimension of ARRAY. */
4249
4250 tree
4251 get_inner_array_type (array)
4252 tree array;
4253 {
4254 tree type = TREE_TYPE (array);
4255
4256 while (TREE_CODE (type) == ARRAY_TYPE)
4257 type = TREE_TYPE (type);
4258
4259 return type;
4260 }
4261
4262 /* Construct, lay out and return
4263 the type of functions returning type VALUE_TYPE
4264 given arguments of types ARG_TYPES.
4265 ARG_TYPES is a chain of TREE_LIST nodes whose TREE_VALUEs
4266 are data type nodes for the arguments of the function.
4267 If such a type has already been constructed, reuse it. */
4268
4269 tree
4270 build_function_type (value_type, arg_types)
4271 tree value_type, arg_types;
4272 {
4273 register tree t;
4274 int hashcode;
4275
4276 if (TREE_CODE (value_type) == FUNCTION_TYPE)
4277 {
4278 error ("function return type cannot be function");
4279 value_type = integer_type_node;
4280 }
4281
4282 /* Make a node of the sort we want. */
4283 t = make_node (FUNCTION_TYPE);
4284 TREE_TYPE (t) = value_type;
4285 TYPE_ARG_TYPES (t) = arg_types;
4286
4287 /* If we already have such a type, use the old one and free this one. */
4288 hashcode = TYPE_HASH (value_type) + type_hash_list (arg_types);
4289 t = type_hash_canon (hashcode, t);
4290
4291 if (TYPE_SIZE (t) == 0)
4292 layout_type (t);
4293 return t;
4294 }
4295
4296 /* Build the node for the type of references-to-TO_TYPE. */
4297
4298 tree
4299 build_reference_type (to_type)
4300 tree to_type;
4301 {
4302 register tree t = TYPE_REFERENCE_TO (to_type);
4303
4304 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4305
4306 if (t)
4307 return t;
4308
4309 /* We need a new one. Put this in the same obstack as TO_TYPE. */
4310 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
4311 t = make_node (REFERENCE_TYPE);
4312 pop_obstacks ();
4313
4314 TREE_TYPE (t) = to_type;
4315
4316 /* Record this type as the pointer to TO_TYPE. */
4317 TYPE_REFERENCE_TO (to_type) = t;
4318
4319 layout_type (t);
4320
4321 return t;
4322 }
4323
4324 /* Construct, lay out and return the type of methods belonging to class
4325 BASETYPE and whose arguments and values are described by TYPE.
4326 If that type exists already, reuse it.
4327 TYPE must be a FUNCTION_TYPE node. */
4328
4329 tree
4330 build_method_type (basetype, type)
4331 tree basetype, type;
4332 {
4333 register tree t;
4334 int hashcode;
4335
4336 /* Make a node of the sort we want. */
4337 t = make_node (METHOD_TYPE);
4338
4339 if (TREE_CODE (type) != FUNCTION_TYPE)
4340 abort ();
4341
4342 TYPE_METHOD_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4343 TREE_TYPE (t) = TREE_TYPE (type);
4344
4345 /* The actual arglist for this function includes a "hidden" argument
4346 which is "this". Put it into the list of argument types. */
4347
4348 TYPE_ARG_TYPES (t)
4349 = tree_cons (NULL_TREE,
4350 build_pointer_type (basetype), TYPE_ARG_TYPES (type));
4351
4352 /* If we already have such a type, use the old one and free this one. */
4353 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4354 t = type_hash_canon (hashcode, t);
4355
4356 if (TYPE_SIZE (t) == 0)
4357 layout_type (t);
4358
4359 return t;
4360 }
4361
4362 /* Construct, lay out and return the type of offsets to a value
4363 of type TYPE, within an object of type BASETYPE.
4364 If a suitable offset type exists already, reuse it. */
4365
4366 tree
4367 build_offset_type (basetype, type)
4368 tree basetype, type;
4369 {
4370 register tree t;
4371 int hashcode;
4372
4373 /* Make a node of the sort we want. */
4374 t = make_node (OFFSET_TYPE);
4375
4376 TYPE_OFFSET_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4377 TREE_TYPE (t) = type;
4378
4379 /* If we already have such a type, use the old one and free this one. */
4380 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4381 t = type_hash_canon (hashcode, t);
4382
4383 if (TYPE_SIZE (t) == 0)
4384 layout_type (t);
4385
4386 return t;
4387 }
4388
4389 /* Create a complex type whose components are COMPONENT_TYPE. */
4390
4391 tree
4392 build_complex_type (component_type)
4393 tree component_type;
4394 {
4395 register tree t;
4396 int hashcode;
4397
4398 /* Make a node of the sort we want. */
4399 t = make_node (COMPLEX_TYPE);
4400
4401 TREE_TYPE (t) = TYPE_MAIN_VARIANT (component_type);
4402 TYPE_VOLATILE (t) = TYPE_VOLATILE (component_type);
4403 TYPE_READONLY (t) = TYPE_READONLY (component_type);
4404
4405 /* If we already have such a type, use the old one and free this one. */
4406 hashcode = TYPE_HASH (component_type);
4407 t = type_hash_canon (hashcode, t);
4408
4409 if (TYPE_SIZE (t) == 0)
4410 layout_type (t);
4411
4412 return t;
4413 }
4414 \f
4415 /* Return OP, stripped of any conversions to wider types as much as is safe.
4416 Converting the value back to OP's type makes a value equivalent to OP.
4417
4418 If FOR_TYPE is nonzero, we return a value which, if converted to
4419 type FOR_TYPE, would be equivalent to converting OP to type FOR_TYPE.
4420
4421 If FOR_TYPE is nonzero, unaligned bit-field references may be changed to the
4422 narrowest type that can hold the value, even if they don't exactly fit.
4423 Otherwise, bit-field references are changed to a narrower type
4424 only if they can be fetched directly from memory in that type.
4425
4426 OP must have integer, real or enumeral type. Pointers are not allowed!
4427
4428 There are some cases where the obvious value we could return
4429 would regenerate to OP if converted to OP's type,
4430 but would not extend like OP to wider types.
4431 If FOR_TYPE indicates such extension is contemplated, we eschew such values.
4432 For example, if OP is (unsigned short)(signed char)-1,
4433 we avoid returning (signed char)-1 if FOR_TYPE is int,
4434 even though extending that to an unsigned short would regenerate OP,
4435 since the result of extending (signed char)-1 to (int)
4436 is different from (int) OP. */
4437
4438 tree
4439 get_unwidened (op, for_type)
4440 register tree op;
4441 tree for_type;
4442 {
4443 /* Set UNS initially if converting OP to FOR_TYPE is a zero-extension. */
4444 register tree type = TREE_TYPE (op);
4445 register unsigned final_prec
4446 = TYPE_PRECISION (for_type != 0 ? for_type : type);
4447 register int uns
4448 = (for_type != 0 && for_type != type
4449 && final_prec > TYPE_PRECISION (type)
4450 && TREE_UNSIGNED (type));
4451 register tree win = op;
4452
4453 while (TREE_CODE (op) == NOP_EXPR)
4454 {
4455 register int bitschange
4456 = TYPE_PRECISION (TREE_TYPE (op))
4457 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4458
4459 /* Truncations are many-one so cannot be removed.
4460 Unless we are later going to truncate down even farther. */
4461 if (bitschange < 0
4462 && final_prec > TYPE_PRECISION (TREE_TYPE (op)))
4463 break;
4464
4465 /* See what's inside this conversion. If we decide to strip it,
4466 we will set WIN. */
4467 op = TREE_OPERAND (op, 0);
4468
4469 /* If we have not stripped any zero-extensions (uns is 0),
4470 we can strip any kind of extension.
4471 If we have previously stripped a zero-extension,
4472 only zero-extensions can safely be stripped.
4473 Any extension can be stripped if the bits it would produce
4474 are all going to be discarded later by truncating to FOR_TYPE. */
4475
4476 if (bitschange > 0)
4477 {
4478 if (! uns || final_prec <= TYPE_PRECISION (TREE_TYPE (op)))
4479 win = op;
4480 /* TREE_UNSIGNED says whether this is a zero-extension.
4481 Let's avoid computing it if it does not affect WIN
4482 and if UNS will not be needed again. */
4483 if ((uns || TREE_CODE (op) == NOP_EXPR)
4484 && TREE_UNSIGNED (TREE_TYPE (op)))
4485 {
4486 uns = 1;
4487 win = op;
4488 }
4489 }
4490 }
4491
4492 if (TREE_CODE (op) == COMPONENT_REF
4493 /* Since type_for_size always gives an integer type. */
4494 && TREE_CODE (type) != REAL_TYPE
4495 /* Don't crash if field not laid out yet. */
4496 && DECL_SIZE (TREE_OPERAND (op, 1)) != 0)
4497 {
4498 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4499 type = type_for_size (innerprec, TREE_UNSIGNED (TREE_OPERAND (op, 1)));
4500
4501 /* We can get this structure field in the narrowest type it fits in.
4502 If FOR_TYPE is 0, do this only for a field that matches the
4503 narrower type exactly and is aligned for it
4504 The resulting extension to its nominal type (a fullword type)
4505 must fit the same conditions as for other extensions. */
4506
4507 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4508 && (for_type || ! DECL_BIT_FIELD (TREE_OPERAND (op, 1)))
4509 && (! uns || final_prec <= innerprec
4510 || TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4511 && type != 0)
4512 {
4513 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4514 TREE_OPERAND (op, 1));
4515 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4516 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4517 TREE_RAISES (win) = TREE_RAISES (op);
4518 }
4519 }
4520 return win;
4521 }
4522 \f
4523 /* Return OP or a simpler expression for a narrower value
4524 which can be sign-extended or zero-extended to give back OP.
4525 Store in *UNSIGNEDP_PTR either 1 if the value should be zero-extended
4526 or 0 if the value should be sign-extended. */
4527
4528 tree
4529 get_narrower (op, unsignedp_ptr)
4530 register tree op;
4531 int *unsignedp_ptr;
4532 {
4533 register int uns = 0;
4534 int first = 1;
4535 register tree win = op;
4536
4537 while (TREE_CODE (op) == NOP_EXPR)
4538 {
4539 register int bitschange
4540 = TYPE_PRECISION (TREE_TYPE (op))
4541 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4542
4543 /* Truncations are many-one so cannot be removed. */
4544 if (bitschange < 0)
4545 break;
4546
4547 /* See what's inside this conversion. If we decide to strip it,
4548 we will set WIN. */
4549 op = TREE_OPERAND (op, 0);
4550
4551 if (bitschange > 0)
4552 {
4553 /* An extension: the outermost one can be stripped,
4554 but remember whether it is zero or sign extension. */
4555 if (first)
4556 uns = TREE_UNSIGNED (TREE_TYPE (op));
4557 /* Otherwise, if a sign extension has been stripped,
4558 only sign extensions can now be stripped;
4559 if a zero extension has been stripped, only zero-extensions. */
4560 else if (uns != TREE_UNSIGNED (TREE_TYPE (op)))
4561 break;
4562 first = 0;
4563 }
4564 else /* bitschange == 0 */
4565 {
4566 /* A change in nominal type can always be stripped, but we must
4567 preserve the unsignedness. */
4568 if (first)
4569 uns = TREE_UNSIGNED (TREE_TYPE (op));
4570 first = 0;
4571 }
4572
4573 win = op;
4574 }
4575
4576 if (TREE_CODE (op) == COMPONENT_REF
4577 /* Since type_for_size always gives an integer type. */
4578 && TREE_CODE (TREE_TYPE (op)) != REAL_TYPE)
4579 {
4580 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4581 tree type = type_for_size (innerprec, TREE_UNSIGNED (op));
4582
4583 /* We can get this structure field in a narrower type that fits it,
4584 but the resulting extension to its nominal type (a fullword type)
4585 must satisfy the same conditions as for other extensions.
4586
4587 Do this only for fields that are aligned (not bit-fields),
4588 because when bit-field insns will be used there is no
4589 advantage in doing this. */
4590
4591 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4592 && ! DECL_BIT_FIELD (TREE_OPERAND (op, 1))
4593 && (first || uns == TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4594 && type != 0)
4595 {
4596 if (first)
4597 uns = TREE_UNSIGNED (TREE_OPERAND (op, 1));
4598 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4599 TREE_OPERAND (op, 1));
4600 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4601 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4602 TREE_RAISES (win) = TREE_RAISES (op);
4603 }
4604 }
4605 *unsignedp_ptr = uns;
4606 return win;
4607 }
4608 \f
4609 /* Nonzero if integer constant C has a value that is permissible
4610 for type TYPE (an INTEGER_TYPE). */
4611
4612 int
4613 int_fits_type_p (c, type)
4614 tree c, type;
4615 {
4616 if (TREE_UNSIGNED (type))
4617 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4618 && INT_CST_LT_UNSIGNED (TYPE_MAX_VALUE (type), c))
4619 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4620 && INT_CST_LT_UNSIGNED (c, TYPE_MIN_VALUE (type)))
4621 /* Negative ints never fit unsigned types. */
4622 && ! (TREE_INT_CST_HIGH (c) < 0
4623 && ! TREE_UNSIGNED (TREE_TYPE (c))));
4624 else
4625 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4626 && INT_CST_LT (TYPE_MAX_VALUE (type), c))
4627 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4628 && INT_CST_LT (c, TYPE_MIN_VALUE (type)))
4629 /* Unsigned ints with top bit set never fit signed types. */
4630 && ! (TREE_INT_CST_HIGH (c) < 0
4631 && TREE_UNSIGNED (TREE_TYPE (c))));
4632 }
4633
4634 /* Return the innermost context enclosing DECL that is
4635 a FUNCTION_DECL, or zero if none. */
4636
4637 tree
4638 decl_function_context (decl)
4639 tree decl;
4640 {
4641 tree context;
4642
4643 if (TREE_CODE (decl) == ERROR_MARK)
4644 return 0;
4645
4646 if (TREE_CODE (decl) == SAVE_EXPR)
4647 context = SAVE_EXPR_CONTEXT (decl);
4648 else
4649 context = DECL_CONTEXT (decl);
4650
4651 while (context && TREE_CODE (context) != FUNCTION_DECL)
4652 {
4653 if (TREE_CODE_CLASS (TREE_CODE (context)) == 't')
4654 context = TYPE_CONTEXT (context);
4655 else if (TREE_CODE_CLASS (TREE_CODE (context)) == 'd')
4656 context = DECL_CONTEXT (context);
4657 else if (TREE_CODE (context) == BLOCK)
4658 context = BLOCK_SUPERCONTEXT (context);
4659 else
4660 /* Unhandled CONTEXT !? */
4661 abort ();
4662 }
4663
4664 return context;
4665 }
4666
4667 /* Return the innermost context enclosing DECL that is
4668 a RECORD_TYPE, UNION_TYPE or QUAL_UNION_TYPE, or zero if none.
4669 TYPE_DECLs and FUNCTION_DECLs are transparent to this function. */
4670
4671 tree
4672 decl_type_context (decl)
4673 tree decl;
4674 {
4675 tree context = DECL_CONTEXT (decl);
4676
4677 while (context)
4678 {
4679 if (TREE_CODE (context) == RECORD_TYPE
4680 || TREE_CODE (context) == UNION_TYPE
4681 || TREE_CODE (context) == QUAL_UNION_TYPE)
4682 return context;
4683 if (TREE_CODE (context) == TYPE_DECL
4684 || TREE_CODE (context) == FUNCTION_DECL)
4685 context = DECL_CONTEXT (context);
4686 else if (TREE_CODE (context) == BLOCK)
4687 context = BLOCK_SUPERCONTEXT (context);
4688 else
4689 /* Unhandled CONTEXT!? */
4690 abort ();
4691 }
4692 return NULL_TREE;
4693 }
4694
4695 /* Print debugging information about the size of the
4696 toplev_inline_obstacks. */
4697
4698 void
4699 print_inline_obstack_statistics ()
4700 {
4701 struct simple_obstack_stack *current = toplev_inline_obstacks;
4702 int n_obstacks = 0;
4703 int n_alloc = 0;
4704 int n_chunks = 0;
4705
4706 for (; current; current = current->next, ++n_obstacks)
4707 {
4708 struct obstack *o = current->obstack;
4709 struct _obstack_chunk *chunk = o->chunk;
4710
4711 n_alloc += o->next_free - chunk->contents;
4712 chunk = chunk->prev;
4713 ++n_chunks;
4714 for (; chunk; chunk = chunk->prev, ++n_chunks)
4715 n_alloc += chunk->limit - &chunk->contents[0];
4716 }
4717 fprintf (stderr, "inline obstacks: %d obstacks, %d bytes, %d chunks\n",
4718 n_obstacks, n_alloc, n_chunks);
4719 }
4720
4721 /* Print debugging information about the obstack O, named STR. */
4722
4723 void
4724 print_obstack_statistics (str, o)
4725 char *str;
4726 struct obstack *o;
4727 {
4728 struct _obstack_chunk *chunk = o->chunk;
4729 int n_chunks = 1;
4730 int n_alloc = 0;
4731
4732 n_alloc += o->next_free - chunk->contents;
4733 chunk = chunk->prev;
4734 while (chunk)
4735 {
4736 n_chunks += 1;
4737 n_alloc += chunk->limit - &chunk->contents[0];
4738 chunk = chunk->prev;
4739 }
4740 fprintf (stderr, "obstack %s: %u bytes, %d chunks\n",
4741 str, n_alloc, n_chunks);
4742 }
4743
4744 /* Print debugging information about tree nodes generated during the compile,
4745 and any language-specific information. */
4746
4747 void
4748 dump_tree_statistics ()
4749 {
4750 #ifdef GATHER_STATISTICS
4751 int i;
4752 int total_nodes, total_bytes;
4753 #endif
4754
4755 fprintf (stderr, "\n??? tree nodes created\n\n");
4756 #ifdef GATHER_STATISTICS
4757 fprintf (stderr, "Kind Nodes Bytes\n");
4758 fprintf (stderr, "-------------------------------------\n");
4759 total_nodes = total_bytes = 0;
4760 for (i = 0; i < (int) all_kinds; i++)
4761 {
4762 fprintf (stderr, "%-20s %6d %9d\n", tree_node_kind_names[i],
4763 tree_node_counts[i], tree_node_sizes[i]);
4764 total_nodes += tree_node_counts[i];
4765 total_bytes += tree_node_sizes[i];
4766 }
4767 fprintf (stderr, "%-20s %9d\n", "identifier names", id_string_size);
4768 fprintf (stderr, "-------------------------------------\n");
4769 fprintf (stderr, "%-20s %6d %9d\n", "Total", total_nodes, total_bytes);
4770 fprintf (stderr, "-------------------------------------\n");
4771 #else
4772 fprintf (stderr, "(No per-node statistics)\n");
4773 #endif
4774 print_obstack_statistics ("permanent_obstack", &permanent_obstack);
4775 print_obstack_statistics ("maybepermanent_obstack", &maybepermanent_obstack);
4776 print_obstack_statistics ("temporary_obstack", &temporary_obstack);
4777 print_obstack_statistics ("momentary_obstack", &momentary_obstack);
4778 print_obstack_statistics ("temp_decl_obstack", &temp_decl_obstack);
4779 print_inline_obstack_statistics ();
4780 print_lang_statistics ();
4781 }
4782 \f
4783 #define FILE_FUNCTION_PREFIX_LEN 9
4784
4785 #ifndef NO_DOLLAR_IN_LABEL
4786 #define FILE_FUNCTION_FORMAT "_GLOBAL_$D$%s"
4787 #else /* NO_DOLLAR_IN_LABEL */
4788 #ifndef NO_DOT_IN_LABEL
4789 #define FILE_FUNCTION_FORMAT "_GLOBAL_.D.%s"
4790 #else /* NO_DOT_IN_LABEL */
4791 #define FILE_FUNCTION_FORMAT "_GLOBAL__D_%s"
4792 #endif /* NO_DOT_IN_LABEL */
4793 #endif /* NO_DOLLAR_IN_LABEL */
4794
4795 extern char * first_global_object_name;
4796 extern char * weak_global_object_name;
4797
4798 /* If KIND=='I', return a suitable global initializer (constructor) name.
4799 If KIND=='D', return a suitable global clean-up (destructor) name. */
4800
4801 tree
4802 get_file_function_name (kind)
4803 int kind;
4804 {
4805 char *buf;
4806 register char *p;
4807
4808 if (first_global_object_name)
4809 p = first_global_object_name;
4810 else if (weak_global_object_name)
4811 p = weak_global_object_name;
4812 else if (main_input_filename)
4813 p = main_input_filename;
4814 else
4815 p = input_filename;
4816
4817 buf = (char *) alloca (sizeof (FILE_FUNCTION_FORMAT) + strlen (p));
4818
4819 /* Set up the name of the file-level functions we may need. */
4820 /* Use a global object (which is already required to be unique over
4821 the program) rather than the file name (which imposes extra
4822 constraints). -- Raeburn@MIT.EDU, 10 Jan 1990. */
4823 sprintf (buf, FILE_FUNCTION_FORMAT, p);
4824
4825 /* Don't need to pull weird characters out of global names. */
4826 if (p != first_global_object_name)
4827 {
4828 for (p = buf+11; *p; p++)
4829 if (! ((*p >= '0' && *p <= '9')
4830 #if 0 /* we always want labels, which are valid C++ identifiers (+ `$') */
4831 #ifndef ASM_IDENTIFY_GCC /* this is required if `.' is invalid -- k. raeburn */
4832 || *p == '.'
4833 #endif
4834 #endif
4835 #ifndef NO_DOLLAR_IN_LABEL /* this for `$'; unlikely, but... -- kr */
4836 || *p == '$'
4837 #endif
4838 #ifndef NO_DOT_IN_LABEL /* this for `.'; unlikely, but... */
4839 || *p == '.'
4840 #endif
4841 || (*p >= 'A' && *p <= 'Z')
4842 || (*p >= 'a' && *p <= 'z')))
4843 *p = '_';
4844 }
4845
4846 buf[FILE_FUNCTION_PREFIX_LEN] = kind;
4847
4848 return get_identifier (buf);
4849 }
4850 \f
4851 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4852 The result is placed in BUFFER (which has length BIT_SIZE),
4853 with one bit in each char ('\000' or '\001').
4854
4855 If the constructor is constant, NULL_TREE is returned.
4856 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4857
4858 tree
4859 get_set_constructor_bits (init, buffer, bit_size)
4860 tree init;
4861 char *buffer;
4862 int bit_size;
4863 {
4864 int i;
4865 tree vals;
4866 HOST_WIDE_INT domain_min
4867 = TREE_INT_CST_LOW (TYPE_MIN_VALUE (TYPE_DOMAIN (TREE_TYPE (init))));
4868 tree non_const_bits = NULL_TREE;
4869 for (i = 0; i < bit_size; i++)
4870 buffer[i] = 0;
4871
4872 for (vals = TREE_OPERAND (init, 1);
4873 vals != NULL_TREE; vals = TREE_CHAIN (vals))
4874 {
4875 if (TREE_CODE (TREE_VALUE (vals)) != INTEGER_CST
4876 || (TREE_PURPOSE (vals) != NULL_TREE
4877 && TREE_CODE (TREE_PURPOSE (vals)) != INTEGER_CST))
4878 non_const_bits
4879 = tree_cons (TREE_PURPOSE (vals), TREE_VALUE (vals), non_const_bits);
4880 else if (TREE_PURPOSE (vals) != NULL_TREE)
4881 {
4882 /* Set a range of bits to ones. */
4883 HOST_WIDE_INT lo_index
4884 = TREE_INT_CST_LOW (TREE_PURPOSE (vals)) - domain_min;
4885 HOST_WIDE_INT hi_index
4886 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
4887 if (lo_index < 0 || lo_index >= bit_size
4888 || hi_index < 0 || hi_index >= bit_size)
4889 abort ();
4890 for ( ; lo_index <= hi_index; lo_index++)
4891 buffer[lo_index] = 1;
4892 }
4893 else
4894 {
4895 /* Set a single bit to one. */
4896 HOST_WIDE_INT index
4897 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
4898 if (index < 0 || index >= bit_size)
4899 {
4900 error ("invalid initializer for bit string");
4901 return NULL_TREE;
4902 }
4903 buffer[index] = 1;
4904 }
4905 }
4906 return non_const_bits;
4907 }
4908
4909 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4910 The result is placed in BUFFER (which is an array of bytes).
4911 If the constructor is constant, NULL_TREE is returned.
4912 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4913
4914 tree
4915 get_set_constructor_bytes (init, buffer, wd_size)
4916 tree init;
4917 unsigned char *buffer;
4918 int wd_size;
4919 {
4920 int i;
4921 int set_word_size = BITS_PER_UNIT;
4922 int bit_size = wd_size * set_word_size;
4923 int bit_pos = 0;
4924 unsigned char *bytep = buffer;
4925 char *bit_buffer = (char *) alloca(bit_size);
4926 tree non_const_bits = get_set_constructor_bits (init, bit_buffer, bit_size);
4927
4928 for (i = 0; i < wd_size; i++)
4929 buffer[i] = 0;
4930
4931 for (i = 0; i < bit_size; i++)
4932 {
4933 if (bit_buffer[i])
4934 {
4935 if (BYTES_BIG_ENDIAN)
4936 *bytep |= (1 << (set_word_size - 1 - bit_pos));
4937 else
4938 *bytep |= 1 << bit_pos;
4939 }
4940 bit_pos++;
4941 if (bit_pos >= set_word_size)
4942 bit_pos = 0, bytep++;
4943 }
4944 return non_const_bits;
4945 }
4946
4947 #ifdef ENABLE_CHECKING
4948 /* Complain if the tree code does not match the expected one. */
4949
4950 tree
4951 tree_check (node, code, file, line, nofatal)
4952 tree node;
4953 enum tree_code code;
4954 char *file;
4955 int line;
4956 int nofatal;
4957 {
4958 if (TREE_CODE (node) != code)
4959 {
4960 if (nofatal)
4961 return 0;
4962 else
4963 fatal ("%s:%d: Expect %s, have %s\n", file, line,
4964 tree_code_name[code], tree_code_name[TREE_CODE (node)]);
4965 }
4966
4967 return node;
4968 }
4969
4970 /* Complain if the class of the tree node does not match. */
4971
4972 tree
4973 tree_class_check (node, cl, file, line, nofatal)
4974 tree node;
4975 char cl;
4976 char *file;
4977 int line;
4978 int nofatal;
4979 {
4980 if (TREE_CODE_CLASS (TREE_CODE (node)) != cl)
4981 {
4982 if (nofatal)
4983 return 0;
4984 else
4985 fatal ("%s:%d: Expect '%c', have '%s'\n", file, line,
4986 cl, tree_code_name[TREE_CODE (node)]);
4987 }
4988
4989 return node;
4990 }
4991 /* Complain if the node is not an expression. */
4992
4993 tree
4994 expr_check (node, ignored, file, line, nofatal)
4995 tree node;
4996 int ignored;
4997 char *file;
4998 int line;
4999 int nofatal;
5000 {
5001 switch (TREE_CODE_CLASS (TREE_CODE (node)))
5002 {
5003 case 'r':
5004 case 's':
5005 case 'e':
5006 case '<':
5007 case '1':
5008 case '2':
5009 break;
5010
5011 default:
5012 if (nofatal)
5013 return 0;
5014 else
5015 fatal ("%s:%d: Expect expression, have '%s'\n", file, line,
5016 tree_code_name[TREE_CODE (node)]);
5017 }
5018
5019 return node;
5020 }
5021 #endif