tree.c (type_hash_lookup): Check for equal TYPE_ALIGN fields when comparing types.
[gcc.git] / gcc / tree.c
1 /* Language-independent node constructors for parse phase of GNU compiler.
2 Copyright (C) 1987, 88, 92-98, 1999 Free Software Foundation, Inc.
3
4 This file is part of GNU CC.
5
6 GNU CC is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU CC is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU CC; see the file COPYING. If not, write to
18 the Free Software Foundation, 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21
22 /* This file contains the low level primitives for operating on tree nodes,
23 including allocation, list operations, interning of identifiers,
24 construction of data type nodes and statement nodes,
25 and construction of type conversion nodes. It also contains
26 tables index by tree code that describe how to take apart
27 nodes of that code.
28
29 It is intended to be language-independent, but occasionally
30 calls language-dependent routines defined (for C) in typecheck.c.
31
32 The low-level allocation routines oballoc and permalloc
33 are used also for allocating many other kinds of objects
34 by all passes of the compiler. */
35
36 #include "config.h"
37 #include "system.h"
38 #include "flags.h"
39 #include "tree.h"
40 #include "function.h"
41 #include "obstack.h"
42 #include "toplev.h"
43 #include "ggc.h"
44
45 #define obstack_chunk_alloc xmalloc
46 #define obstack_chunk_free free
47 /* obstack.[ch] explicitly declined to prototype this. */
48 extern int _obstack_allocated_p PROTO ((struct obstack *h, PTR obj));
49
50 /* Tree nodes of permanent duration are allocated in this obstack.
51 They are the identifier nodes, and everything outside of
52 the bodies and parameters of function definitions. */
53
54 struct obstack permanent_obstack;
55
56 /* The initial RTL, and all ..._TYPE nodes, in a function
57 are allocated in this obstack. Usually they are freed at the
58 end of the function, but if the function is inline they are saved.
59 For top-level functions, this is maybepermanent_obstack.
60 Separate obstacks are made for nested functions. */
61
62 struct obstack *function_maybepermanent_obstack;
63
64 /* This is the function_maybepermanent_obstack for top-level functions. */
65
66 struct obstack maybepermanent_obstack;
67
68 /* The contents of the current function definition are allocated
69 in this obstack, and all are freed at the end of the function.
70 For top-level functions, this is temporary_obstack.
71 Separate obstacks are made for nested functions. */
72
73 struct obstack *function_obstack;
74
75 /* This is used for reading initializers of global variables. */
76
77 struct obstack temporary_obstack;
78
79 /* The tree nodes of an expression are allocated
80 in this obstack, and all are freed at the end of the expression. */
81
82 struct obstack momentary_obstack;
83
84 /* The tree nodes of a declarator are allocated
85 in this obstack, and all are freed when the declarator
86 has been parsed. */
87
88 static struct obstack temp_decl_obstack;
89
90 /* This points at either permanent_obstack
91 or the current function_maybepermanent_obstack. */
92
93 struct obstack *saveable_obstack;
94
95 /* This is same as saveable_obstack during parse and expansion phase;
96 it points to the current function's obstack during optimization.
97 This is the obstack to be used for creating rtl objects. */
98
99 struct obstack *rtl_obstack;
100
101 /* This points at either permanent_obstack or the current function_obstack. */
102
103 struct obstack *current_obstack;
104
105 /* This points at either permanent_obstack or the current function_obstack
106 or momentary_obstack. */
107
108 struct obstack *expression_obstack;
109
110 /* Stack of obstack selections for push_obstacks and pop_obstacks. */
111
112 struct obstack_stack
113 {
114 struct obstack_stack *next;
115 struct obstack *current;
116 struct obstack *saveable;
117 struct obstack *expression;
118 struct obstack *rtl;
119 };
120
121 struct obstack_stack *obstack_stack;
122
123 /* Obstack for allocating struct obstack_stack entries. */
124
125 static struct obstack obstack_stack_obstack;
126
127 /* Addresses of first objects in some obstacks.
128 This is for freeing their entire contents. */
129 char *maybepermanent_firstobj;
130 char *temporary_firstobj;
131 char *momentary_firstobj;
132 char *temp_decl_firstobj;
133
134 /* This is used to preserve objects (mainly array initializers) that need to
135 live until the end of the current function, but no further. */
136 char *momentary_function_firstobj;
137
138 /* Nonzero means all ..._TYPE nodes should be allocated permanently. */
139
140 int all_types_permanent;
141
142 /* Stack of places to restore the momentary obstack back to. */
143
144 struct momentary_level
145 {
146 /* Pointer back to previous such level. */
147 struct momentary_level *prev;
148 /* First object allocated within this level. */
149 char *base;
150 /* Value of expression_obstack saved at entry to this level. */
151 struct obstack *obstack;
152 };
153
154 struct momentary_level *momentary_stack;
155
156 /* Table indexed by tree code giving a string containing a character
157 classifying the tree code. Possibilities are
158 t, d, s, c, r, <, 1, 2 and e. See tree.def for details. */
159
160 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) TYPE,
161
162 char tree_code_type[MAX_TREE_CODES] = {
163 #include "tree.def"
164 };
165 #undef DEFTREECODE
166
167 /* Table indexed by tree code giving number of expression
168 operands beyond the fixed part of the node structure.
169 Not used for types or decls. */
170
171 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) LENGTH,
172
173 int tree_code_length[MAX_TREE_CODES] = {
174 #include "tree.def"
175 };
176 #undef DEFTREECODE
177
178 /* Names of tree components.
179 Used for printing out the tree and error messages. */
180 #define DEFTREECODE(SYM, NAME, TYPE, LEN) NAME,
181
182 const char *tree_code_name[MAX_TREE_CODES] = {
183 #include "tree.def"
184 };
185 #undef DEFTREECODE
186
187 /* Statistics-gathering stuff. */
188 typedef enum
189 {
190 d_kind,
191 t_kind,
192 b_kind,
193 s_kind,
194 r_kind,
195 e_kind,
196 c_kind,
197 id_kind,
198 op_id_kind,
199 perm_list_kind,
200 temp_list_kind,
201 vec_kind,
202 x_kind,
203 lang_decl,
204 lang_type,
205 all_kinds
206 } tree_node_kind;
207
208 int tree_node_counts[(int)all_kinds];
209 int tree_node_sizes[(int)all_kinds];
210 int id_string_size = 0;
211
212 const char *tree_node_kind_names[] = {
213 "decls",
214 "types",
215 "blocks",
216 "stmts",
217 "refs",
218 "exprs",
219 "constants",
220 "identifiers",
221 "op_identifiers",
222 "perm_tree_lists",
223 "temp_tree_lists",
224 "vecs",
225 "random kinds",
226 "lang_decl kinds",
227 "lang_type kinds"
228 };
229
230 /* Hash table for uniquizing IDENTIFIER_NODEs by name. */
231
232 #define MAX_HASH_TABLE 1009
233 static tree hash_table[MAX_HASH_TABLE]; /* id hash buckets */
234
235 /* 0 while creating built-in identifiers. */
236 static int do_identifier_warnings;
237
238 /* Unique id for next decl created. */
239 static int next_decl_uid;
240 /* Unique id for next type created. */
241 static int next_type_uid = 1;
242
243 /* The language-specific function for alias analysis. If NULL, the
244 language does not do any special alias analysis. */
245 int (*lang_get_alias_set) PROTO((tree));
246
247 /* Here is how primitive or already-canonicalized types' hash
248 codes are made. */
249 #define TYPE_HASH(TYPE) ((unsigned long) (TYPE) & 0777777)
250
251 /* Each hash table slot is a bucket containing a chain
252 of these structures. */
253
254 struct type_hash
255 {
256 struct type_hash *next; /* Next structure in the bucket. */
257 int hashcode; /* Hash code of this type. */
258 tree type; /* The type recorded here. */
259 };
260
261 /* Now here is the hash table. When recording a type, it is added
262 to the slot whose index is the hash code mod the table size.
263 Note that the hash table is used for several kinds of types
264 (function types, array types and array index range types, for now).
265 While all these live in the same table, they are completely independent,
266 and the hash code is computed differently for each of these. */
267
268 #define TYPE_HASH_SIZE 59
269 struct type_hash *type_hash_table[TYPE_HASH_SIZE];
270
271 static void set_type_quals PROTO((tree, int));
272 static void append_random_chars PROTO((char *));
273 static void build_real_from_int_cst_1 PROTO((PTR));
274 static void mark_type_hash PROTO ((void *));
275
276 void gcc_obstack_init ();
277
278 /* If non-null, a language specific helper for unsave_expr_now. */
279
280 void (*lang_unsave_expr_now) PROTO((tree));
281 \f
282 tree global_trees[TI_MAX];
283 \f
284 /* Init the principal obstacks. */
285
286 void
287 init_obstacks ()
288 {
289 gcc_obstack_init (&obstack_stack_obstack);
290 gcc_obstack_init (&permanent_obstack);
291
292 gcc_obstack_init (&temporary_obstack);
293 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
294 gcc_obstack_init (&momentary_obstack);
295 momentary_firstobj = (char *) obstack_alloc (&momentary_obstack, 0);
296 momentary_function_firstobj = momentary_firstobj;
297 gcc_obstack_init (&maybepermanent_obstack);
298 maybepermanent_firstobj
299 = (char *) obstack_alloc (&maybepermanent_obstack, 0);
300 gcc_obstack_init (&temp_decl_obstack);
301 temp_decl_firstobj = (char *) obstack_alloc (&temp_decl_obstack, 0);
302
303 function_obstack = &temporary_obstack;
304 function_maybepermanent_obstack = &maybepermanent_obstack;
305 current_obstack = &permanent_obstack;
306 expression_obstack = &permanent_obstack;
307 rtl_obstack = saveable_obstack = &permanent_obstack;
308
309 /* Init the hash table of identifiers. */
310 bzero ((char *) hash_table, sizeof hash_table);
311
312 ggc_add_tree_root (hash_table, MAX_HASH_TABLE);
313 ggc_add_root (type_hash_table, TYPE_HASH_SIZE,
314 sizeof(struct type_hash *),
315 mark_type_hash);
316 ggc_add_tree_root (global_trees, TI_MAX);
317 }
318
319 void
320 gcc_obstack_init (obstack)
321 struct obstack *obstack;
322 {
323 /* Let particular systems override the size of a chunk. */
324 #ifndef OBSTACK_CHUNK_SIZE
325 #define OBSTACK_CHUNK_SIZE 0
326 #endif
327 /* Let them override the alloc and free routines too. */
328 #ifndef OBSTACK_CHUNK_ALLOC
329 #define OBSTACK_CHUNK_ALLOC xmalloc
330 #endif
331 #ifndef OBSTACK_CHUNK_FREE
332 #define OBSTACK_CHUNK_FREE free
333 #endif
334 _obstack_begin (obstack, OBSTACK_CHUNK_SIZE, 0,
335 (void *(*) ()) OBSTACK_CHUNK_ALLOC,
336 (void (*) ()) OBSTACK_CHUNK_FREE);
337 }
338
339 /* Save all variables describing the current status into the structure
340 *P. This function is called whenever we start compiling one
341 function in the midst of compiling another. For example, when
342 compiling a nested function, or, in C++, a template instantiation
343 that is required by the function we are currently compiling.
344
345 CONTEXT is the decl_function_context for the function we're about to
346 compile; if it isn't current_function_decl, we have to play some games. */
347
348 void
349 save_tree_status (p)
350 struct function *p;
351 {
352 p->all_types_permanent = all_types_permanent;
353 p->momentary_stack = momentary_stack;
354 p->maybepermanent_firstobj = maybepermanent_firstobj;
355 p->temporary_firstobj = temporary_firstobj;
356 p->momentary_firstobj = momentary_firstobj;
357 p->momentary_function_firstobj = momentary_function_firstobj;
358 p->function_obstack = function_obstack;
359 p->function_maybepermanent_obstack = function_maybepermanent_obstack;
360 p->current_obstack = current_obstack;
361 p->expression_obstack = expression_obstack;
362 p->saveable_obstack = saveable_obstack;
363 p->rtl_obstack = rtl_obstack;
364
365 function_maybepermanent_obstack
366 = (struct obstack *) xmalloc (sizeof (struct obstack));
367 gcc_obstack_init (function_maybepermanent_obstack);
368 maybepermanent_firstobj = NULL;
369
370 function_obstack = (struct obstack *) xmalloc (sizeof (struct obstack));
371 gcc_obstack_init (function_obstack);
372
373 current_obstack = &permanent_obstack;
374 expression_obstack = &permanent_obstack;
375 rtl_obstack = saveable_obstack = &permanent_obstack;
376
377 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
378 momentary_firstobj = (char *) obstack_finish (&momentary_obstack);
379 momentary_function_firstobj = momentary_firstobj;
380 }
381
382 /* Restore all variables describing the current status from the structure *P.
383 This is used after a nested function. */
384
385 void
386 restore_tree_status (p)
387 struct function *p;
388 {
389 all_types_permanent = p->all_types_permanent;
390 momentary_stack = p->momentary_stack;
391
392 obstack_free (&momentary_obstack, momentary_function_firstobj);
393
394 /* Free saveable storage used by the function just compiled and not
395 saved. */
396 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
397
398 obstack_free (&temporary_obstack, temporary_firstobj);
399 obstack_free (&momentary_obstack, momentary_function_firstobj);
400
401 obstack_free (function_obstack, NULL);
402
403 if (maybepermanent_firstobj == NULL)
404 free (function_maybepermanent_obstack);
405 free (function_obstack);
406
407 temporary_firstobj = p->temporary_firstobj;
408 momentary_firstobj = p->momentary_firstobj;
409 momentary_function_firstobj = p->momentary_function_firstobj;
410 maybepermanent_firstobj = p->maybepermanent_firstobj;
411 function_obstack = p->function_obstack;
412 function_maybepermanent_obstack = p->function_maybepermanent_obstack;
413 current_obstack = p->current_obstack;
414 expression_obstack = p->expression_obstack;
415 saveable_obstack = p->saveable_obstack;
416 rtl_obstack = p->rtl_obstack;
417 }
418 \f
419 /* Start allocating on the temporary (per function) obstack.
420 This is done in start_function before parsing the function body,
421 and before each initialization at top level, and to go back
422 to temporary allocation after doing permanent_allocation. */
423
424 void
425 temporary_allocation ()
426 {
427 /* Note that function_obstack at top level points to temporary_obstack.
428 But within a nested function context, it is a separate obstack. */
429 current_obstack = function_obstack;
430 expression_obstack = function_obstack;
431 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
432 momentary_stack = 0;
433 }
434
435 /* Start allocating on the permanent obstack but don't
436 free the temporary data. After calling this, call
437 `permanent_allocation' to fully resume permanent allocation status. */
438
439 void
440 end_temporary_allocation ()
441 {
442 current_obstack = &permanent_obstack;
443 expression_obstack = &permanent_obstack;
444 rtl_obstack = saveable_obstack = &permanent_obstack;
445 }
446
447 /* Resume allocating on the temporary obstack, undoing
448 effects of `end_temporary_allocation'. */
449
450 void
451 resume_temporary_allocation ()
452 {
453 current_obstack = function_obstack;
454 expression_obstack = function_obstack;
455 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
456 }
457
458 /* While doing temporary allocation, switch to allocating in such a
459 way as to save all nodes if the function is inlined. Call
460 resume_temporary_allocation to go back to ordinary temporary
461 allocation. */
462
463 void
464 saveable_allocation ()
465 {
466 /* Note that function_obstack at top level points to temporary_obstack.
467 But within a nested function context, it is a separate obstack. */
468 expression_obstack = current_obstack = saveable_obstack;
469 }
470
471 /* Switch to current obstack CURRENT and maybepermanent obstack SAVEABLE,
472 recording the previously current obstacks on a stack.
473 This does not free any storage in any obstack. */
474
475 void
476 push_obstacks (current, saveable)
477 struct obstack *current, *saveable;
478 {
479 struct obstack_stack *p;
480
481 p = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
482 (sizeof (struct obstack_stack)));
483
484 p->current = current_obstack;
485 p->saveable = saveable_obstack;
486 p->expression = expression_obstack;
487 p->rtl = rtl_obstack;
488 p->next = obstack_stack;
489 obstack_stack = p;
490
491 current_obstack = current;
492 expression_obstack = current;
493 rtl_obstack = saveable_obstack = saveable;
494 }
495
496 /* Save the current set of obstacks, but don't change them. */
497
498 void
499 push_obstacks_nochange ()
500 {
501 struct obstack_stack *p;
502
503 p = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
504 (sizeof (struct obstack_stack)));
505
506 p->current = current_obstack;
507 p->saveable = saveable_obstack;
508 p->expression = expression_obstack;
509 p->rtl = rtl_obstack;
510 p->next = obstack_stack;
511 obstack_stack = p;
512 }
513
514 /* Pop the obstack selection stack. */
515
516 void
517 pop_obstacks ()
518 {
519 struct obstack_stack *p;
520
521 p = obstack_stack;
522 obstack_stack = p->next;
523
524 current_obstack = p->current;
525 saveable_obstack = p->saveable;
526 expression_obstack = p->expression;
527 rtl_obstack = p->rtl;
528
529 obstack_free (&obstack_stack_obstack, p);
530 }
531
532 /* Nonzero if temporary allocation is currently in effect.
533 Zero if currently doing permanent allocation. */
534
535 int
536 allocation_temporary_p ()
537 {
538 return current_obstack != &permanent_obstack;
539 }
540
541 /* Go back to allocating on the permanent obstack
542 and free everything in the temporary obstack.
543
544 FUNCTION_END is true only if we have just finished compiling a function.
545 In that case, we also free preserved initial values on the momentary
546 obstack. */
547
548 void
549 permanent_allocation (function_end)
550 int function_end;
551 {
552 /* Free up previous temporary obstack data */
553 obstack_free (&temporary_obstack, temporary_firstobj);
554 if (function_end)
555 {
556 obstack_free (&momentary_obstack, momentary_function_firstobj);
557 momentary_firstobj = momentary_function_firstobj;
558 }
559 else
560 obstack_free (&momentary_obstack, momentary_firstobj);
561 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
562 obstack_free (&temp_decl_obstack, temp_decl_firstobj);
563
564 current_obstack = &permanent_obstack;
565 expression_obstack = &permanent_obstack;
566 rtl_obstack = saveable_obstack = &permanent_obstack;
567 }
568
569 /* Save permanently everything on the maybepermanent_obstack. */
570
571 void
572 preserve_data ()
573 {
574 maybepermanent_firstobj
575 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
576 }
577
578 void
579 preserve_initializer ()
580 {
581 struct momentary_level *tem;
582 char *old_momentary;
583
584 temporary_firstobj
585 = (char *) obstack_alloc (&temporary_obstack, 0);
586 maybepermanent_firstobj
587 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
588
589 old_momentary = momentary_firstobj;
590 momentary_firstobj
591 = (char *) obstack_alloc (&momentary_obstack, 0);
592 if (momentary_firstobj != old_momentary)
593 for (tem = momentary_stack; tem; tem = tem->prev)
594 tem->base = momentary_firstobj;
595 }
596
597 /* Start allocating new rtl in current_obstack.
598 Use resume_temporary_allocation
599 to go back to allocating rtl in saveable_obstack. */
600
601 void
602 rtl_in_current_obstack ()
603 {
604 rtl_obstack = current_obstack;
605 }
606
607 /* Start allocating rtl from saveable_obstack. Intended to be used after
608 a call to push_obstacks_nochange. */
609
610 void
611 rtl_in_saveable_obstack ()
612 {
613 rtl_obstack = saveable_obstack;
614 }
615 \f
616 /* Allocate SIZE bytes in the current obstack
617 and return a pointer to them.
618 In practice the current obstack is always the temporary one. */
619
620 char *
621 oballoc (size)
622 int size;
623 {
624 return (char *) obstack_alloc (current_obstack, size);
625 }
626
627 /* Free the object PTR in the current obstack
628 as well as everything allocated since PTR.
629 In practice the current obstack is always the temporary one. */
630
631 void
632 obfree (ptr)
633 char *ptr;
634 {
635 obstack_free (current_obstack, ptr);
636 }
637
638 /* Allocate SIZE bytes in the permanent obstack
639 and return a pointer to them. */
640
641 char *
642 permalloc (size)
643 int size;
644 {
645 return (char *) obstack_alloc (&permanent_obstack, size);
646 }
647
648 /* Allocate NELEM items of SIZE bytes in the permanent obstack
649 and return a pointer to them. The storage is cleared before
650 returning the value. */
651
652 char *
653 perm_calloc (nelem, size)
654 int nelem;
655 long size;
656 {
657 char *rval = (char *) obstack_alloc (&permanent_obstack, nelem * size);
658 bzero (rval, nelem * size);
659 return rval;
660 }
661
662 /* Allocate SIZE bytes in the saveable obstack
663 and return a pointer to them. */
664
665 char *
666 savealloc (size)
667 int size;
668 {
669 return (char *) obstack_alloc (saveable_obstack, size);
670 }
671
672 /* Allocate SIZE bytes in the expression obstack
673 and return a pointer to them. */
674
675 char *
676 expralloc (size)
677 int size;
678 {
679 return (char *) obstack_alloc (expression_obstack, size);
680 }
681 \f
682 /* Print out which obstack an object is in. */
683
684 void
685 print_obstack_name (object, file, prefix)
686 char *object;
687 FILE *file;
688 const char *prefix;
689 {
690 struct obstack *obstack = NULL;
691 const char *obstack_name = NULL;
692 struct function *p;
693
694 for (p = outer_function_chain; p; p = p->next)
695 {
696 if (_obstack_allocated_p (p->function_obstack, object))
697 {
698 obstack = p->function_obstack;
699 obstack_name = "containing function obstack";
700 }
701 if (_obstack_allocated_p (p->function_maybepermanent_obstack, object))
702 {
703 obstack = p->function_maybepermanent_obstack;
704 obstack_name = "containing function maybepermanent obstack";
705 }
706 }
707
708 if (_obstack_allocated_p (&obstack_stack_obstack, object))
709 {
710 obstack = &obstack_stack_obstack;
711 obstack_name = "obstack_stack_obstack";
712 }
713 else if (_obstack_allocated_p (function_obstack, object))
714 {
715 obstack = function_obstack;
716 obstack_name = "function obstack";
717 }
718 else if (_obstack_allocated_p (&permanent_obstack, object))
719 {
720 obstack = &permanent_obstack;
721 obstack_name = "permanent_obstack";
722 }
723 else if (_obstack_allocated_p (&momentary_obstack, object))
724 {
725 obstack = &momentary_obstack;
726 obstack_name = "momentary_obstack";
727 }
728 else if (_obstack_allocated_p (function_maybepermanent_obstack, object))
729 {
730 obstack = function_maybepermanent_obstack;
731 obstack_name = "function maybepermanent obstack";
732 }
733 else if (_obstack_allocated_p (&temp_decl_obstack, object))
734 {
735 obstack = &temp_decl_obstack;
736 obstack_name = "temp_decl_obstack";
737 }
738
739 /* Check to see if the object is in the free area of the obstack. */
740 if (obstack != NULL)
741 {
742 if (object >= obstack->next_free
743 && object < obstack->chunk_limit)
744 fprintf (file, "%s in free portion of obstack %s",
745 prefix, obstack_name);
746 else
747 fprintf (file, "%s allocated from %s", prefix, obstack_name);
748 }
749 else
750 fprintf (file, "%s not allocated from any obstack", prefix);
751 }
752
753 void
754 debug_obstack (object)
755 char *object;
756 {
757 print_obstack_name (object, stderr, "object");
758 fprintf (stderr, ".\n");
759 }
760
761 /* Return 1 if OBJ is in the permanent obstack.
762 This is slow, and should be used only for debugging.
763 Use TREE_PERMANENT for other purposes. */
764
765 int
766 object_permanent_p (obj)
767 tree obj;
768 {
769 return _obstack_allocated_p (&permanent_obstack, obj);
770 }
771 \f
772 /* Start a level of momentary allocation.
773 In C, each compound statement has its own level
774 and that level is freed at the end of each statement.
775 All expression nodes are allocated in the momentary allocation level. */
776
777 void
778 push_momentary ()
779 {
780 struct momentary_level *tem
781 = (struct momentary_level *) obstack_alloc (&momentary_obstack,
782 sizeof (struct momentary_level));
783 tem->prev = momentary_stack;
784 tem->base = (char *) obstack_base (&momentary_obstack);
785 tem->obstack = expression_obstack;
786 momentary_stack = tem;
787 expression_obstack = &momentary_obstack;
788 }
789
790 /* Set things up so the next clear_momentary will only clear memory
791 past our present position in momentary_obstack. */
792
793 void
794 preserve_momentary ()
795 {
796 momentary_stack->base = (char *) obstack_base (&momentary_obstack);
797 }
798
799 /* Free all the storage in the current momentary-allocation level.
800 In C, this happens at the end of each statement. */
801
802 void
803 clear_momentary ()
804 {
805 obstack_free (&momentary_obstack, momentary_stack->base);
806 }
807
808 /* Discard a level of momentary allocation.
809 In C, this happens at the end of each compound statement.
810 Restore the status of expression node allocation
811 that was in effect before this level was created. */
812
813 void
814 pop_momentary ()
815 {
816 struct momentary_level *tem = momentary_stack;
817 momentary_stack = tem->prev;
818 expression_obstack = tem->obstack;
819 /* We can't free TEM from the momentary_obstack, because there might
820 be objects above it which have been saved. We can free back to the
821 stack of the level we are popping off though. */
822 obstack_free (&momentary_obstack, tem->base);
823 }
824
825 /* Pop back to the previous level of momentary allocation,
826 but don't free any momentary data just yet. */
827
828 void
829 pop_momentary_nofree ()
830 {
831 struct momentary_level *tem = momentary_stack;
832 momentary_stack = tem->prev;
833 expression_obstack = tem->obstack;
834 }
835
836 /* Call when starting to parse a declaration:
837 make expressions in the declaration last the length of the function.
838 Returns an argument that should be passed to resume_momentary later. */
839
840 int
841 suspend_momentary ()
842 {
843 register int tem = expression_obstack == &momentary_obstack;
844 expression_obstack = saveable_obstack;
845 return tem;
846 }
847
848 /* Call when finished parsing a declaration:
849 restore the treatment of node-allocation that was
850 in effect before the suspension.
851 YES should be the value previously returned by suspend_momentary. */
852
853 void
854 resume_momentary (yes)
855 int yes;
856 {
857 if (yes)
858 expression_obstack = &momentary_obstack;
859 }
860 \f
861 /* Init the tables indexed by tree code.
862 Note that languages can add to these tables to define their own codes. */
863
864 void
865 init_tree_codes ()
866 {
867
868 }
869
870 /* Return a newly allocated node of code CODE.
871 Initialize the node's unique id and its TREE_PERMANENT flag.
872 For decl and type nodes, some other fields are initialized.
873 The rest of the node is initialized to zero.
874
875 Achoo! I got a code in the node. */
876
877 tree
878 make_node (code)
879 enum tree_code code;
880 {
881 register tree t;
882 register int type = TREE_CODE_CLASS (code);
883 register int length = 0;
884 register struct obstack *obstack = current_obstack;
885 #ifdef GATHER_STATISTICS
886 register tree_node_kind kind;
887 #endif
888
889 switch (type)
890 {
891 case 'd': /* A decl node */
892 #ifdef GATHER_STATISTICS
893 kind = d_kind;
894 #endif
895 length = sizeof (struct tree_decl);
896 /* All decls in an inline function need to be saved. */
897 if (obstack != &permanent_obstack)
898 obstack = saveable_obstack;
899
900 /* PARM_DECLs go on the context of the parent. If this is a nested
901 function, then we must allocate the PARM_DECL on the parent's
902 obstack, so that they will live to the end of the parent's
903 closing brace. This is necessary in case we try to inline the
904 function into its parent.
905
906 PARM_DECLs of top-level functions do not have this problem. However,
907 we allocate them where we put the FUNCTION_DECL for languages such as
908 Ada that need to consult some flags in the PARM_DECLs of the function
909 when calling it.
910
911 See comment in restore_tree_status for why we can't put this
912 in function_obstack. */
913 if (code == PARM_DECL && obstack != &permanent_obstack)
914 {
915 tree context = 0;
916 if (current_function_decl)
917 context = decl_function_context (current_function_decl);
918
919 if (context)
920 obstack
921 = find_function_data (context)->function_maybepermanent_obstack;
922 }
923 break;
924
925 case 't': /* a type node */
926 #ifdef GATHER_STATISTICS
927 kind = t_kind;
928 #endif
929 length = sizeof (struct tree_type);
930 /* All data types are put where we can preserve them if nec. */
931 if (obstack != &permanent_obstack)
932 obstack = all_types_permanent ? &permanent_obstack : saveable_obstack;
933 break;
934
935 case 'b': /* a lexical block */
936 #ifdef GATHER_STATISTICS
937 kind = b_kind;
938 #endif
939 length = sizeof (struct tree_block);
940 /* All BLOCK nodes are put where we can preserve them if nec. */
941 if (obstack != &permanent_obstack)
942 obstack = saveable_obstack;
943 break;
944
945 case 's': /* an expression with side effects */
946 #ifdef GATHER_STATISTICS
947 kind = s_kind;
948 goto usual_kind;
949 #endif
950 case 'r': /* a reference */
951 #ifdef GATHER_STATISTICS
952 kind = r_kind;
953 goto usual_kind;
954 #endif
955 case 'e': /* an expression */
956 case '<': /* a comparison expression */
957 case '1': /* a unary arithmetic expression */
958 case '2': /* a binary arithmetic expression */
959 #ifdef GATHER_STATISTICS
960 kind = e_kind;
961 usual_kind:
962 #endif
963 obstack = expression_obstack;
964 /* All BIND_EXPR nodes are put where we can preserve them if nec. */
965 if (code == BIND_EXPR && obstack != &permanent_obstack)
966 obstack = saveable_obstack;
967 length = sizeof (struct tree_exp)
968 + (tree_code_length[(int) code] - 1) * sizeof (char *);
969 break;
970
971 case 'c': /* a constant */
972 #ifdef GATHER_STATISTICS
973 kind = c_kind;
974 #endif
975 obstack = expression_obstack;
976
977 /* We can't use tree_code_length for INTEGER_CST, since the number of
978 words is machine-dependent due to varying length of HOST_WIDE_INT,
979 which might be wider than a pointer (e.g., long long). Similarly
980 for REAL_CST, since the number of words is machine-dependent due
981 to varying size and alignment of `double'. */
982
983 if (code == INTEGER_CST)
984 length = sizeof (struct tree_int_cst);
985 else if (code == REAL_CST)
986 length = sizeof (struct tree_real_cst);
987 else
988 length = sizeof (struct tree_common)
989 + tree_code_length[(int) code] * sizeof (char *);
990 break;
991
992 case 'x': /* something random, like an identifier. */
993 #ifdef GATHER_STATISTICS
994 if (code == IDENTIFIER_NODE)
995 kind = id_kind;
996 else if (code == OP_IDENTIFIER)
997 kind = op_id_kind;
998 else if (code == TREE_VEC)
999 kind = vec_kind;
1000 else
1001 kind = x_kind;
1002 #endif
1003 length = sizeof (struct tree_common)
1004 + tree_code_length[(int) code] * sizeof (char *);
1005 /* Identifier nodes are always permanent since they are
1006 unique in a compiler run. */
1007 if (code == IDENTIFIER_NODE) obstack = &permanent_obstack;
1008 break;
1009
1010 default:
1011 abort ();
1012 }
1013
1014 if (ggc_p)
1015 t = ggc_alloc_tree (length);
1016 else
1017 {
1018 t = (tree) obstack_alloc (obstack, length);
1019 bzero ((PTR) t, length);
1020 }
1021
1022 #ifdef GATHER_STATISTICS
1023 tree_node_counts[(int)kind]++;
1024 tree_node_sizes[(int)kind] += length;
1025 #endif
1026
1027 TREE_SET_CODE (t, code);
1028 if (obstack == &permanent_obstack)
1029 TREE_PERMANENT (t) = 1;
1030
1031 switch (type)
1032 {
1033 case 's':
1034 TREE_SIDE_EFFECTS (t) = 1;
1035 TREE_TYPE (t) = void_type_node;
1036 break;
1037
1038 case 'd':
1039 if (code != FUNCTION_DECL)
1040 DECL_ALIGN (t) = 1;
1041 DECL_IN_SYSTEM_HEADER (t)
1042 = in_system_header && (obstack == &permanent_obstack);
1043 DECL_SOURCE_LINE (t) = lineno;
1044 DECL_SOURCE_FILE (t) = (input_filename) ? input_filename : "<built-in>";
1045 DECL_UID (t) = next_decl_uid++;
1046 /* Note that we have not yet computed the alias set for this
1047 declaration. */
1048 DECL_POINTER_ALIAS_SET (t) = -1;
1049 break;
1050
1051 case 't':
1052 TYPE_UID (t) = next_type_uid++;
1053 TYPE_ALIGN (t) = 1;
1054 TYPE_MAIN_VARIANT (t) = t;
1055 TYPE_OBSTACK (t) = obstack;
1056 TYPE_ATTRIBUTES (t) = NULL_TREE;
1057 #ifdef SET_DEFAULT_TYPE_ATTRIBUTES
1058 SET_DEFAULT_TYPE_ATTRIBUTES (t);
1059 #endif
1060 /* Note that we have not yet computed the alias set for this
1061 type. */
1062 TYPE_ALIAS_SET (t) = -1;
1063 break;
1064
1065 case 'c':
1066 TREE_CONSTANT (t) = 1;
1067 break;
1068 }
1069
1070 return t;
1071 }
1072 \f
1073 /* Return a new node with the same contents as NODE except that its
1074 TREE_CHAIN is zero and it has a fresh uid. Unlike make_node, this
1075 function always performs the allocation on the CURRENT_OBSTACK;
1076 it's up to the caller to pick the right obstack before calling this
1077 function. */
1078
1079 tree
1080 copy_node (node)
1081 tree node;
1082 {
1083 register tree t;
1084 register enum tree_code code = TREE_CODE (node);
1085 register int length = 0;
1086
1087 switch (TREE_CODE_CLASS (code))
1088 {
1089 case 'd': /* A decl node */
1090 length = sizeof (struct tree_decl);
1091 break;
1092
1093 case 't': /* a type node */
1094 length = sizeof (struct tree_type);
1095 break;
1096
1097 case 'b': /* a lexical block node */
1098 length = sizeof (struct tree_block);
1099 break;
1100
1101 case 'r': /* a reference */
1102 case 'e': /* an expression */
1103 case 's': /* an expression with side effects */
1104 case '<': /* a comparison expression */
1105 case '1': /* a unary arithmetic expression */
1106 case '2': /* a binary arithmetic expression */
1107 length = sizeof (struct tree_exp)
1108 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1109 break;
1110
1111 case 'c': /* a constant */
1112 /* We can't use tree_code_length for INTEGER_CST, since the number of
1113 words is machine-dependent due to varying length of HOST_WIDE_INT,
1114 which might be wider than a pointer (e.g., long long). Similarly
1115 for REAL_CST, since the number of words is machine-dependent due
1116 to varying size and alignment of `double'. */
1117 if (code == INTEGER_CST)
1118 length = sizeof (struct tree_int_cst);
1119 else if (code == REAL_CST)
1120 length = sizeof (struct tree_real_cst);
1121 else
1122 length = (sizeof (struct tree_common)
1123 + tree_code_length[(int) code] * sizeof (char *));
1124 break;
1125
1126 case 'x': /* something random, like an identifier. */
1127 length = sizeof (struct tree_common)
1128 + tree_code_length[(int) code] * sizeof (char *);
1129 if (code == TREE_VEC)
1130 length += (TREE_VEC_LENGTH (node) - 1) * sizeof (char *);
1131 }
1132
1133 if (ggc_p)
1134 t = ggc_alloc_tree (length);
1135 else
1136 t = (tree) obstack_alloc (current_obstack, length);
1137 memcpy (t, node, length);
1138
1139 /* EXPR_WITH_FILE_LOCATION must keep filename info stored in TREE_CHAIN */
1140 if (TREE_CODE (node) != EXPR_WITH_FILE_LOCATION)
1141 TREE_CHAIN (t) = 0;
1142 TREE_ASM_WRITTEN (t) = 0;
1143
1144 if (TREE_CODE_CLASS (code) == 'd')
1145 DECL_UID (t) = next_decl_uid++;
1146 else if (TREE_CODE_CLASS (code) == 't')
1147 {
1148 TYPE_UID (t) = next_type_uid++;
1149 TYPE_OBSTACK (t) = current_obstack;
1150
1151 /* The following is so that the debug code for
1152 the copy is different from the original type.
1153 The two statements usually duplicate each other
1154 (because they clear fields of the same union),
1155 but the optimizer should catch that. */
1156 TYPE_SYMTAB_POINTER (t) = 0;
1157 TYPE_SYMTAB_ADDRESS (t) = 0;
1158 }
1159
1160 TREE_PERMANENT (t) = (current_obstack == &permanent_obstack);
1161
1162 return t;
1163 }
1164
1165 /* Return a copy of a chain of nodes, chained through the TREE_CHAIN field.
1166 For example, this can copy a list made of TREE_LIST nodes. */
1167
1168 tree
1169 copy_list (list)
1170 tree list;
1171 {
1172 tree head;
1173 register tree prev, next;
1174
1175 if (list == 0)
1176 return 0;
1177
1178 head = prev = copy_node (list);
1179 next = TREE_CHAIN (list);
1180 while (next)
1181 {
1182 TREE_CHAIN (prev) = copy_node (next);
1183 prev = TREE_CHAIN (prev);
1184 next = TREE_CHAIN (next);
1185 }
1186 return head;
1187 }
1188 \f
1189 #define HASHBITS 30
1190
1191 /* Return an IDENTIFIER_NODE whose name is TEXT (a null-terminated string).
1192 If an identifier with that name has previously been referred to,
1193 the same node is returned this time. */
1194
1195 tree
1196 get_identifier (text)
1197 register const char *text;
1198 {
1199 register int hi;
1200 register int i;
1201 register tree idp;
1202 register int len, hash_len;
1203
1204 /* Compute length of text in len. */
1205 len = strlen (text);
1206
1207 /* Decide how much of that length to hash on */
1208 hash_len = len;
1209 if (warn_id_clash && (unsigned)len > id_clash_len)
1210 hash_len = id_clash_len;
1211
1212 /* Compute hash code */
1213 hi = hash_len * 613 + (unsigned) text[0];
1214 for (i = 1; i < hash_len; i += 2)
1215 hi = ((hi * 613) + (unsigned) (text[i]));
1216
1217 hi &= (1 << HASHBITS) - 1;
1218 hi %= MAX_HASH_TABLE;
1219
1220 /* Search table for identifier */
1221 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1222 if (IDENTIFIER_LENGTH (idp) == len
1223 && IDENTIFIER_POINTER (idp)[0] == text[0]
1224 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1225 return idp; /* <-- return if found */
1226
1227 /* Not found; optionally warn about a similar identifier */
1228 if (warn_id_clash && do_identifier_warnings && (unsigned)len >= id_clash_len)
1229 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1230 if (!strncmp (IDENTIFIER_POINTER (idp), text, id_clash_len))
1231 {
1232 warning ("`%s' and `%s' identical in first %d characters",
1233 IDENTIFIER_POINTER (idp), text, id_clash_len);
1234 break;
1235 }
1236
1237 if (tree_code_length[(int) IDENTIFIER_NODE] < 0)
1238 abort (); /* set_identifier_size hasn't been called. */
1239
1240 /* Not found, create one, add to chain */
1241 idp = make_node (IDENTIFIER_NODE);
1242 IDENTIFIER_LENGTH (idp) = len;
1243 #ifdef GATHER_STATISTICS
1244 id_string_size += len;
1245 #endif
1246
1247 if (ggc_p)
1248 IDENTIFIER_POINTER (idp) = ggc_alloc_string (text, len);
1249 else
1250 IDENTIFIER_POINTER (idp) = obstack_copy0 (&permanent_obstack, text, len);
1251
1252 TREE_CHAIN (idp) = hash_table[hi];
1253 hash_table[hi] = idp;
1254 return idp; /* <-- return if created */
1255 }
1256
1257 /* If an identifier with the name TEXT (a null-terminated string) has
1258 previously been referred to, return that node; otherwise return
1259 NULL_TREE. */
1260
1261 tree
1262 maybe_get_identifier (text)
1263 register const char *text;
1264 {
1265 register int hi;
1266 register int i;
1267 register tree idp;
1268 register int len, hash_len;
1269
1270 /* Compute length of text in len. */
1271 len = strlen (text);
1272
1273 /* Decide how much of that length to hash on */
1274 hash_len = len;
1275 if (warn_id_clash && (unsigned)len > id_clash_len)
1276 hash_len = id_clash_len;
1277
1278 /* Compute hash code */
1279 hi = hash_len * 613 + (unsigned) text[0];
1280 for (i = 1; i < hash_len; i += 2)
1281 hi = ((hi * 613) + (unsigned) (text[i]));
1282
1283 hi &= (1 << HASHBITS) - 1;
1284 hi %= MAX_HASH_TABLE;
1285
1286 /* Search table for identifier */
1287 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1288 if (IDENTIFIER_LENGTH (idp) == len
1289 && IDENTIFIER_POINTER (idp)[0] == text[0]
1290 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1291 return idp; /* <-- return if found */
1292
1293 return NULL_TREE;
1294 }
1295
1296 /* Enable warnings on similar identifiers (if requested).
1297 Done after the built-in identifiers are created. */
1298
1299 void
1300 start_identifier_warnings ()
1301 {
1302 do_identifier_warnings = 1;
1303 }
1304
1305 /* Record the size of an identifier node for the language in use.
1306 SIZE is the total size in bytes.
1307 This is called by the language-specific files. This must be
1308 called before allocating any identifiers. */
1309
1310 void
1311 set_identifier_size (size)
1312 int size;
1313 {
1314 tree_code_length[(int) IDENTIFIER_NODE]
1315 = (size - sizeof (struct tree_common)) / sizeof (tree);
1316 }
1317 \f
1318 /* Return a newly constructed INTEGER_CST node whose constant value
1319 is specified by the two ints LOW and HI.
1320 The TREE_TYPE is set to `int'.
1321
1322 This function should be used via the `build_int_2' macro. */
1323
1324 tree
1325 build_int_2_wide (low, hi)
1326 HOST_WIDE_INT low, hi;
1327 {
1328 register tree t = make_node (INTEGER_CST);
1329 TREE_INT_CST_LOW (t) = low;
1330 TREE_INT_CST_HIGH (t) = hi;
1331 TREE_TYPE (t) = integer_type_node;
1332 return t;
1333 }
1334
1335 /* Return a new REAL_CST node whose type is TYPE and value is D. */
1336
1337 tree
1338 build_real (type, d)
1339 tree type;
1340 REAL_VALUE_TYPE d;
1341 {
1342 tree v;
1343 int overflow = 0;
1344
1345 /* Check for valid float value for this type on this target machine;
1346 if not, can print error message and store a valid value in D. */
1347 #ifdef CHECK_FLOAT_VALUE
1348 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1349 #endif
1350
1351 v = make_node (REAL_CST);
1352 TREE_TYPE (v) = type;
1353 TREE_REAL_CST (v) = d;
1354 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1355 return v;
1356 }
1357
1358 /* Return a new REAL_CST node whose type is TYPE
1359 and whose value is the integer value of the INTEGER_CST node I. */
1360
1361 #if !defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC)
1362
1363 REAL_VALUE_TYPE
1364 real_value_from_int_cst (type, i)
1365 tree type, i;
1366 {
1367 REAL_VALUE_TYPE d;
1368
1369 #ifdef REAL_ARITHMETIC
1370 if (! TREE_UNSIGNED (TREE_TYPE (i)))
1371 REAL_VALUE_FROM_INT (d, TREE_INT_CST_LOW (i), TREE_INT_CST_HIGH (i),
1372 TYPE_MODE (type));
1373 else
1374 REAL_VALUE_FROM_UNSIGNED_INT (d, TREE_INT_CST_LOW (i),
1375 TREE_INT_CST_HIGH (i), TYPE_MODE (type));
1376 #else /* not REAL_ARITHMETIC */
1377 /* Some 386 compilers mishandle unsigned int to float conversions,
1378 so introduce a temporary variable E to avoid those bugs. */
1379 if (TREE_INT_CST_HIGH (i) < 0 && ! TREE_UNSIGNED (TREE_TYPE (i)))
1380 {
1381 REAL_VALUE_TYPE e;
1382
1383 d = (double) (~ TREE_INT_CST_HIGH (i));
1384 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1385 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1386 d *= e;
1387 e = (double) (unsigned HOST_WIDE_INT) (~ TREE_INT_CST_LOW (i));
1388 d += e;
1389 d = (- d - 1.0);
1390 }
1391 else
1392 {
1393 REAL_VALUE_TYPE e;
1394
1395 d = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_HIGH (i);
1396 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1397 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1398 d *= e;
1399 e = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_LOW (i);
1400 d += e;
1401 }
1402 #endif /* not REAL_ARITHMETIC */
1403 return d;
1404 }
1405
1406 struct brfic_args
1407 {
1408 /* Input */
1409 tree type, i;
1410 /* Output */
1411 REAL_VALUE_TYPE d;
1412 };
1413
1414 static void
1415 build_real_from_int_cst_1 (data)
1416 PTR data;
1417 {
1418 struct brfic_args * args = (struct brfic_args *) data;
1419
1420 #ifdef REAL_ARITHMETIC
1421 args->d = real_value_from_int_cst (args->type, args->i);
1422 #else
1423 args->d =
1424 REAL_VALUE_TRUNCATE (TYPE_MODE (args->type),
1425 real_value_from_int_cst (args->type, args->i));
1426 #endif
1427 }
1428
1429 /* This function can't be implemented if we can't do arithmetic
1430 on the float representation. */
1431
1432 tree
1433 build_real_from_int_cst (type, i)
1434 tree type;
1435 tree i;
1436 {
1437 tree v;
1438 int overflow = TREE_OVERFLOW (i);
1439 REAL_VALUE_TYPE d;
1440 struct brfic_args args;
1441
1442 v = make_node (REAL_CST);
1443 TREE_TYPE (v) = type;
1444
1445 /* Setup input for build_real_from_int_cst_1() */
1446 args.type = type;
1447 args.i = i;
1448
1449 if (do_float_handler (build_real_from_int_cst_1, (PTR) &args))
1450 {
1451 /* Receive output from build_real_from_int_cst_1() */
1452 d = args.d;
1453 }
1454 else
1455 {
1456 /* We got an exception from build_real_from_int_cst_1() */
1457 d = dconst0;
1458 overflow = 1;
1459 }
1460
1461 /* Check for valid float value for this type on this target machine. */
1462
1463 #ifdef CHECK_FLOAT_VALUE
1464 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1465 #endif
1466
1467 TREE_REAL_CST (v) = d;
1468 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1469 return v;
1470 }
1471
1472 #endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */
1473
1474 /* Return a newly constructed STRING_CST node whose value is
1475 the LEN characters at STR.
1476 The TREE_TYPE is not initialized. */
1477
1478 tree
1479 build_string (len, str)
1480 int len;
1481 const char *str;
1482 {
1483 /* Put the string in saveable_obstack since it will be placed in the RTL
1484 for an "asm" statement and will also be kept around a while if
1485 deferring constant output in varasm.c. */
1486
1487 register tree s = make_node (STRING_CST);
1488 TREE_STRING_LENGTH (s) = len;
1489 if (ggc_p)
1490 TREE_STRING_POINTER (s) = ggc_alloc_string (str, len);
1491 else
1492 TREE_STRING_POINTER (s) = obstack_copy0 (saveable_obstack, str, len);
1493 return s;
1494 }
1495
1496 /* Return a newly constructed COMPLEX_CST node whose value is
1497 specified by the real and imaginary parts REAL and IMAG.
1498 Both REAL and IMAG should be constant nodes. TYPE, if specified,
1499 will be the type of the COMPLEX_CST; otherwise a new type will be made. */
1500
1501 tree
1502 build_complex (type, real, imag)
1503 tree type;
1504 tree real, imag;
1505 {
1506 register tree t = make_node (COMPLEX_CST);
1507
1508 TREE_REALPART (t) = real;
1509 TREE_IMAGPART (t) = imag;
1510 TREE_TYPE (t) = type ? type : build_complex_type (TREE_TYPE (real));
1511 TREE_OVERFLOW (t) = TREE_OVERFLOW (real) | TREE_OVERFLOW (imag);
1512 TREE_CONSTANT_OVERFLOW (t)
1513 = TREE_CONSTANT_OVERFLOW (real) | TREE_CONSTANT_OVERFLOW (imag);
1514 return t;
1515 }
1516
1517 /* Build a newly constructed TREE_VEC node of length LEN. */
1518
1519 tree
1520 make_tree_vec (len)
1521 int len;
1522 {
1523 register tree t;
1524 register int length = (len-1) * sizeof (tree) + sizeof (struct tree_vec);
1525 register struct obstack *obstack = current_obstack;
1526
1527 #ifdef GATHER_STATISTICS
1528 tree_node_counts[(int)vec_kind]++;
1529 tree_node_sizes[(int)vec_kind] += length;
1530 #endif
1531
1532 if (ggc_p)
1533 t = ggc_alloc_tree (length);
1534 else
1535 {
1536 t = (tree) obstack_alloc (obstack, length);
1537 bzero ((PTR) t, length);
1538 }
1539
1540 TREE_SET_CODE (t, TREE_VEC);
1541 TREE_VEC_LENGTH (t) = len;
1542 if (obstack == &permanent_obstack)
1543 TREE_PERMANENT (t) = 1;
1544
1545 return t;
1546 }
1547 \f
1548 /* Return 1 if EXPR is the integer constant zero or a complex constant
1549 of zero. */
1550
1551 int
1552 integer_zerop (expr)
1553 tree expr;
1554 {
1555 STRIP_NOPS (expr);
1556
1557 return ((TREE_CODE (expr) == INTEGER_CST
1558 && ! TREE_CONSTANT_OVERFLOW (expr)
1559 && TREE_INT_CST_LOW (expr) == 0
1560 && TREE_INT_CST_HIGH (expr) == 0)
1561 || (TREE_CODE (expr) == COMPLEX_CST
1562 && integer_zerop (TREE_REALPART (expr))
1563 && integer_zerop (TREE_IMAGPART (expr))));
1564 }
1565
1566 /* Return 1 if EXPR is the integer constant one or the corresponding
1567 complex constant. */
1568
1569 int
1570 integer_onep (expr)
1571 tree expr;
1572 {
1573 STRIP_NOPS (expr);
1574
1575 return ((TREE_CODE (expr) == INTEGER_CST
1576 && ! TREE_CONSTANT_OVERFLOW (expr)
1577 && TREE_INT_CST_LOW (expr) == 1
1578 && TREE_INT_CST_HIGH (expr) == 0)
1579 || (TREE_CODE (expr) == COMPLEX_CST
1580 && integer_onep (TREE_REALPART (expr))
1581 && integer_zerop (TREE_IMAGPART (expr))));
1582 }
1583
1584 /* Return 1 if EXPR is an integer containing all 1's in as much precision as
1585 it contains. Likewise for the corresponding complex constant. */
1586
1587 int
1588 integer_all_onesp (expr)
1589 tree expr;
1590 {
1591 register int prec;
1592 register int uns;
1593
1594 STRIP_NOPS (expr);
1595
1596 if (TREE_CODE (expr) == COMPLEX_CST
1597 && integer_all_onesp (TREE_REALPART (expr))
1598 && integer_zerop (TREE_IMAGPART (expr)))
1599 return 1;
1600
1601 else if (TREE_CODE (expr) != INTEGER_CST
1602 || TREE_CONSTANT_OVERFLOW (expr))
1603 return 0;
1604
1605 uns = TREE_UNSIGNED (TREE_TYPE (expr));
1606 if (!uns)
1607 return TREE_INT_CST_LOW (expr) == -1 && TREE_INT_CST_HIGH (expr) == -1;
1608
1609 /* Note that using TYPE_PRECISION here is wrong. We care about the
1610 actual bits, not the (arbitrary) range of the type. */
1611 prec = GET_MODE_BITSIZE (TYPE_MODE (TREE_TYPE (expr)));
1612 if (prec >= HOST_BITS_PER_WIDE_INT)
1613 {
1614 int high_value, shift_amount;
1615
1616 shift_amount = prec - HOST_BITS_PER_WIDE_INT;
1617
1618 if (shift_amount > HOST_BITS_PER_WIDE_INT)
1619 /* Can not handle precisions greater than twice the host int size. */
1620 abort ();
1621 else if (shift_amount == HOST_BITS_PER_WIDE_INT)
1622 /* Shifting by the host word size is undefined according to the ANSI
1623 standard, so we must handle this as a special case. */
1624 high_value = -1;
1625 else
1626 high_value = ((HOST_WIDE_INT) 1 << shift_amount) - 1;
1627
1628 return TREE_INT_CST_LOW (expr) == -1
1629 && TREE_INT_CST_HIGH (expr) == high_value;
1630 }
1631 else
1632 return TREE_INT_CST_LOW (expr) == ((HOST_WIDE_INT) 1 << prec) - 1;
1633 }
1634
1635 /* Return 1 if EXPR is an integer constant that is a power of 2 (i.e., has only
1636 one bit on). */
1637
1638 int
1639 integer_pow2p (expr)
1640 tree expr;
1641 {
1642 int prec;
1643 HOST_WIDE_INT high, low;
1644
1645 STRIP_NOPS (expr);
1646
1647 if (TREE_CODE (expr) == COMPLEX_CST
1648 && integer_pow2p (TREE_REALPART (expr))
1649 && integer_zerop (TREE_IMAGPART (expr)))
1650 return 1;
1651
1652 if (TREE_CODE (expr) != INTEGER_CST || TREE_CONSTANT_OVERFLOW (expr))
1653 return 0;
1654
1655 prec = (POINTER_TYPE_P (TREE_TYPE (expr))
1656 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1657 high = TREE_INT_CST_HIGH (expr);
1658 low = TREE_INT_CST_LOW (expr);
1659
1660 /* First clear all bits that are beyond the type's precision in case
1661 we've been sign extended. */
1662
1663 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1664 ;
1665 else if (prec > HOST_BITS_PER_WIDE_INT)
1666 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1667 else
1668 {
1669 high = 0;
1670 if (prec < HOST_BITS_PER_WIDE_INT)
1671 low &= ~((HOST_WIDE_INT) (-1) << prec);
1672 }
1673
1674 if (high == 0 && low == 0)
1675 return 0;
1676
1677 return ((high == 0 && (low & (low - 1)) == 0)
1678 || (low == 0 && (high & (high - 1)) == 0));
1679 }
1680
1681 /* Return the power of two represented by a tree node known to be a
1682 power of two. */
1683
1684 int
1685 tree_log2 (expr)
1686 tree expr;
1687 {
1688 int prec;
1689 HOST_WIDE_INT high, low;
1690
1691 STRIP_NOPS (expr);
1692
1693 if (TREE_CODE (expr) == COMPLEX_CST)
1694 return tree_log2 (TREE_REALPART (expr));
1695
1696 prec = (POINTER_TYPE_P (TREE_TYPE (expr))
1697 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1698
1699 high = TREE_INT_CST_HIGH (expr);
1700 low = TREE_INT_CST_LOW (expr);
1701
1702 /* First clear all bits that are beyond the type's precision in case
1703 we've been sign extended. */
1704
1705 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1706 ;
1707 else if (prec > HOST_BITS_PER_WIDE_INT)
1708 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1709 else
1710 {
1711 high = 0;
1712 if (prec < HOST_BITS_PER_WIDE_INT)
1713 low &= ~((HOST_WIDE_INT) (-1) << prec);
1714 }
1715
1716 return (high != 0 ? HOST_BITS_PER_WIDE_INT + exact_log2 (high)
1717 : exact_log2 (low));
1718 }
1719
1720 /* Return 1 if EXPR is the real constant zero. */
1721
1722 int
1723 real_zerop (expr)
1724 tree expr;
1725 {
1726 STRIP_NOPS (expr);
1727
1728 return ((TREE_CODE (expr) == REAL_CST
1729 && ! TREE_CONSTANT_OVERFLOW (expr)
1730 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst0))
1731 || (TREE_CODE (expr) == COMPLEX_CST
1732 && real_zerop (TREE_REALPART (expr))
1733 && real_zerop (TREE_IMAGPART (expr))));
1734 }
1735
1736 /* Return 1 if EXPR is the real constant one in real or complex form. */
1737
1738 int
1739 real_onep (expr)
1740 tree expr;
1741 {
1742 STRIP_NOPS (expr);
1743
1744 return ((TREE_CODE (expr) == REAL_CST
1745 && ! TREE_CONSTANT_OVERFLOW (expr)
1746 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst1))
1747 || (TREE_CODE (expr) == COMPLEX_CST
1748 && real_onep (TREE_REALPART (expr))
1749 && real_zerop (TREE_IMAGPART (expr))));
1750 }
1751
1752 /* Return 1 if EXPR is the real constant two. */
1753
1754 int
1755 real_twop (expr)
1756 tree expr;
1757 {
1758 STRIP_NOPS (expr);
1759
1760 return ((TREE_CODE (expr) == REAL_CST
1761 && ! TREE_CONSTANT_OVERFLOW (expr)
1762 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst2))
1763 || (TREE_CODE (expr) == COMPLEX_CST
1764 && real_twop (TREE_REALPART (expr))
1765 && real_zerop (TREE_IMAGPART (expr))));
1766 }
1767
1768 /* Nonzero if EXP is a constant or a cast of a constant. */
1769
1770 int
1771 really_constant_p (exp)
1772 tree exp;
1773 {
1774 /* This is not quite the same as STRIP_NOPS. It does more. */
1775 while (TREE_CODE (exp) == NOP_EXPR
1776 || TREE_CODE (exp) == CONVERT_EXPR
1777 || TREE_CODE (exp) == NON_LVALUE_EXPR)
1778 exp = TREE_OPERAND (exp, 0);
1779 return TREE_CONSTANT (exp);
1780 }
1781 \f
1782 /* Return first list element whose TREE_VALUE is ELEM.
1783 Return 0 if ELEM is not in LIST. */
1784
1785 tree
1786 value_member (elem, list)
1787 tree elem, list;
1788 {
1789 while (list)
1790 {
1791 if (elem == TREE_VALUE (list))
1792 return list;
1793 list = TREE_CHAIN (list);
1794 }
1795 return NULL_TREE;
1796 }
1797
1798 /* Return first list element whose TREE_PURPOSE is ELEM.
1799 Return 0 if ELEM is not in LIST. */
1800
1801 tree
1802 purpose_member (elem, list)
1803 tree elem, list;
1804 {
1805 while (list)
1806 {
1807 if (elem == TREE_PURPOSE (list))
1808 return list;
1809 list = TREE_CHAIN (list);
1810 }
1811 return NULL_TREE;
1812 }
1813
1814 /* Return first list element whose BINFO_TYPE is ELEM.
1815 Return 0 if ELEM is not in LIST. */
1816
1817 tree
1818 binfo_member (elem, list)
1819 tree elem, list;
1820 {
1821 while (list)
1822 {
1823 if (elem == BINFO_TYPE (list))
1824 return list;
1825 list = TREE_CHAIN (list);
1826 }
1827 return NULL_TREE;
1828 }
1829
1830 /* Return nonzero if ELEM is part of the chain CHAIN. */
1831
1832 int
1833 chain_member (elem, chain)
1834 tree elem, chain;
1835 {
1836 while (chain)
1837 {
1838 if (elem == chain)
1839 return 1;
1840 chain = TREE_CHAIN (chain);
1841 }
1842
1843 return 0;
1844 }
1845
1846 /* Return nonzero if ELEM is equal to TREE_VALUE (CHAIN) for any piece of
1847 chain CHAIN. */
1848 /* ??? This function was added for machine specific attributes but is no
1849 longer used. It could be deleted if we could confirm all front ends
1850 don't use it. */
1851
1852 int
1853 chain_member_value (elem, chain)
1854 tree elem, chain;
1855 {
1856 while (chain)
1857 {
1858 if (elem == TREE_VALUE (chain))
1859 return 1;
1860 chain = TREE_CHAIN (chain);
1861 }
1862
1863 return 0;
1864 }
1865
1866 /* Return nonzero if ELEM is equal to TREE_PURPOSE (CHAIN)
1867 for any piece of chain CHAIN. */
1868 /* ??? This function was added for machine specific attributes but is no
1869 longer used. It could be deleted if we could confirm all front ends
1870 don't use it. */
1871
1872 int
1873 chain_member_purpose (elem, chain)
1874 tree elem, chain;
1875 {
1876 while (chain)
1877 {
1878 if (elem == TREE_PURPOSE (chain))
1879 return 1;
1880 chain = TREE_CHAIN (chain);
1881 }
1882
1883 return 0;
1884 }
1885
1886 /* Return the length of a chain of nodes chained through TREE_CHAIN.
1887 We expect a null pointer to mark the end of the chain.
1888 This is the Lisp primitive `length'. */
1889
1890 int
1891 list_length (t)
1892 tree t;
1893 {
1894 register tree tail;
1895 register int len = 0;
1896
1897 for (tail = t; tail; tail = TREE_CHAIN (tail))
1898 len++;
1899
1900 return len;
1901 }
1902
1903 /* Concatenate two chains of nodes (chained through TREE_CHAIN)
1904 by modifying the last node in chain 1 to point to chain 2.
1905 This is the Lisp primitive `nconc'. */
1906
1907 tree
1908 chainon (op1, op2)
1909 tree op1, op2;
1910 {
1911
1912 if (op1)
1913 {
1914 register tree t1;
1915 #ifdef ENABLE_CHECKING
1916 register tree t2;
1917 #endif
1918
1919 for (t1 = op1; TREE_CHAIN (t1); t1 = TREE_CHAIN (t1))
1920 ;
1921 TREE_CHAIN (t1) = op2;
1922 #ifdef ENABLE_CHECKING
1923 for (t2 = op2; t2; t2 = TREE_CHAIN (t2))
1924 if (t2 == t1)
1925 abort (); /* Circularity created. */
1926 #endif
1927 return op1;
1928 }
1929 else return op2;
1930 }
1931
1932 /* Return the last node in a chain of nodes (chained through TREE_CHAIN). */
1933
1934 tree
1935 tree_last (chain)
1936 register tree chain;
1937 {
1938 register tree next;
1939 if (chain)
1940 while ((next = TREE_CHAIN (chain)))
1941 chain = next;
1942 return chain;
1943 }
1944
1945 /* Reverse the order of elements in the chain T,
1946 and return the new head of the chain (old last element). */
1947
1948 tree
1949 nreverse (t)
1950 tree t;
1951 {
1952 register tree prev = 0, decl, next;
1953 for (decl = t; decl; decl = next)
1954 {
1955 next = TREE_CHAIN (decl);
1956 TREE_CHAIN (decl) = prev;
1957 prev = decl;
1958 }
1959 return prev;
1960 }
1961
1962 /* Given a chain CHAIN of tree nodes,
1963 construct and return a list of those nodes. */
1964
1965 tree
1966 listify (chain)
1967 tree chain;
1968 {
1969 tree result = NULL_TREE;
1970 tree in_tail = chain;
1971 tree out_tail = NULL_TREE;
1972
1973 while (in_tail)
1974 {
1975 tree next = tree_cons (NULL_TREE, in_tail, NULL_TREE);
1976 if (out_tail)
1977 TREE_CHAIN (out_tail) = next;
1978 else
1979 result = next;
1980 out_tail = next;
1981 in_tail = TREE_CHAIN (in_tail);
1982 }
1983
1984 return result;
1985 }
1986 \f
1987 /* Return a newly created TREE_LIST node whose
1988 purpose and value fields are PARM and VALUE. */
1989
1990 tree
1991 build_tree_list (parm, value)
1992 tree parm, value;
1993 {
1994 register tree t = make_node (TREE_LIST);
1995 TREE_PURPOSE (t) = parm;
1996 TREE_VALUE (t) = value;
1997 return t;
1998 }
1999
2000 /* Similar, but build on the temp_decl_obstack. */
2001
2002 tree
2003 build_decl_list (parm, value)
2004 tree parm, value;
2005 {
2006 register tree node;
2007 register struct obstack *ambient_obstack = current_obstack;
2008 current_obstack = &temp_decl_obstack;
2009 node = build_tree_list (parm, value);
2010 current_obstack = ambient_obstack;
2011 return node;
2012 }
2013
2014 /* Similar, but build on the expression_obstack. */
2015
2016 tree
2017 build_expr_list (parm, value)
2018 tree parm, value;
2019 {
2020 register tree node;
2021 register struct obstack *ambient_obstack = current_obstack;
2022 current_obstack = expression_obstack;
2023 node = build_tree_list (parm, value);
2024 current_obstack = ambient_obstack;
2025 return node;
2026 }
2027
2028 /* Return a newly created TREE_LIST node whose
2029 purpose and value fields are PARM and VALUE
2030 and whose TREE_CHAIN is CHAIN. */
2031
2032 tree
2033 tree_cons (purpose, value, chain)
2034 tree purpose, value, chain;
2035 {
2036 #if 0
2037 register tree node = make_node (TREE_LIST);
2038 #else
2039 register tree node;
2040
2041 if (ggc_p)
2042 node = ggc_alloc_tree (sizeof (struct tree_list));
2043 else
2044 {
2045 node = (tree) obstack_alloc (current_obstack, sizeof (struct tree_list));
2046 bzero (node, sizeof (struct tree_common));
2047 }
2048
2049 #ifdef GATHER_STATISTICS
2050 tree_node_counts[(int)x_kind]++;
2051 tree_node_sizes[(int)x_kind] += sizeof (struct tree_list);
2052 #endif
2053
2054
2055 TREE_SET_CODE (node, TREE_LIST);
2056 if (current_obstack == &permanent_obstack)
2057 TREE_PERMANENT (node) = 1;
2058 #endif
2059
2060 TREE_CHAIN (node) = chain;
2061 TREE_PURPOSE (node) = purpose;
2062 TREE_VALUE (node) = value;
2063 return node;
2064 }
2065
2066 /* Similar, but build on the temp_decl_obstack. */
2067
2068 tree
2069 decl_tree_cons (purpose, value, chain)
2070 tree purpose, value, chain;
2071 {
2072 register tree node;
2073 register struct obstack *ambient_obstack = current_obstack;
2074 current_obstack = &temp_decl_obstack;
2075 node = tree_cons (purpose, value, chain);
2076 current_obstack = ambient_obstack;
2077 return node;
2078 }
2079
2080 /* Similar, but build on the expression_obstack. */
2081
2082 tree
2083 expr_tree_cons (purpose, value, chain)
2084 tree purpose, value, chain;
2085 {
2086 register tree node;
2087 register struct obstack *ambient_obstack = current_obstack;
2088 current_obstack = expression_obstack;
2089 node = tree_cons (purpose, value, chain);
2090 current_obstack = ambient_obstack;
2091 return node;
2092 }
2093
2094 /* Same as `tree_cons' but make a permanent object. */
2095
2096 tree
2097 perm_tree_cons (purpose, value, chain)
2098 tree purpose, value, chain;
2099 {
2100 register tree node;
2101 register struct obstack *ambient_obstack = current_obstack;
2102 current_obstack = &permanent_obstack;
2103
2104 node = tree_cons (purpose, value, chain);
2105 current_obstack = ambient_obstack;
2106 return node;
2107 }
2108
2109 /* Same as `tree_cons', but make this node temporary, regardless. */
2110
2111 tree
2112 temp_tree_cons (purpose, value, chain)
2113 tree purpose, value, chain;
2114 {
2115 register tree node;
2116 register struct obstack *ambient_obstack = current_obstack;
2117 current_obstack = &temporary_obstack;
2118
2119 node = tree_cons (purpose, value, chain);
2120 current_obstack = ambient_obstack;
2121 return node;
2122 }
2123
2124 /* Same as `tree_cons', but save this node if the function's RTL is saved. */
2125
2126 tree
2127 saveable_tree_cons (purpose, value, chain)
2128 tree purpose, value, chain;
2129 {
2130 register tree node;
2131 register struct obstack *ambient_obstack = current_obstack;
2132 current_obstack = saveable_obstack;
2133
2134 node = tree_cons (purpose, value, chain);
2135 current_obstack = ambient_obstack;
2136 return node;
2137 }
2138 \f
2139 /* Return the size nominally occupied by an object of type TYPE
2140 when it resides in memory. The value is measured in units of bytes,
2141 and its data type is that normally used for type sizes
2142 (which is the first type created by make_signed_type or
2143 make_unsigned_type). */
2144
2145 tree
2146 size_in_bytes (type)
2147 tree type;
2148 {
2149 tree t;
2150
2151 if (type == error_mark_node)
2152 return integer_zero_node;
2153
2154 type = TYPE_MAIN_VARIANT (type);
2155 t = TYPE_SIZE_UNIT (type);
2156 if (t == 0)
2157 {
2158 incomplete_type_error (NULL_TREE, type);
2159 return integer_zero_node;
2160 }
2161 if (TREE_CODE (t) == INTEGER_CST)
2162 force_fit_type (t, 0);
2163
2164 return t;
2165 }
2166
2167 /* Return the size of TYPE (in bytes) as a wide integer
2168 or return -1 if the size can vary or is larger than an integer. */
2169
2170 HOST_WIDE_INT
2171 int_size_in_bytes (type)
2172 tree type;
2173 {
2174 tree t;
2175
2176 if (type == error_mark_node)
2177 return 0;
2178
2179 type = TYPE_MAIN_VARIANT (type);
2180 t = TYPE_SIZE_UNIT (type);
2181 if (t == 0
2182 || TREE_CODE (t) != INTEGER_CST
2183 || TREE_INT_CST_HIGH (t) != 0)
2184 return -1;
2185
2186 return TREE_INT_CST_LOW (t);
2187 }
2188 \f
2189 /* Return, as a tree node, the number of elements for TYPE (which is an
2190 ARRAY_TYPE) minus one. This counts only elements of the top array.
2191
2192 Don't let any SAVE_EXPRs escape; if we are called as part of a cleanup
2193 action, they would get unsaved. */
2194
2195 tree
2196 array_type_nelts (type)
2197 tree type;
2198 {
2199 tree index_type, min, max;
2200
2201 /* If they did it with unspecified bounds, then we should have already
2202 given an error about it before we got here. */
2203 if (! TYPE_DOMAIN (type))
2204 return error_mark_node;
2205
2206 index_type = TYPE_DOMAIN (type);
2207 min = TYPE_MIN_VALUE (index_type);
2208 max = TYPE_MAX_VALUE (index_type);
2209
2210 if (! TREE_CONSTANT (min))
2211 {
2212 STRIP_NOPS (min);
2213 if (TREE_CODE (min) == SAVE_EXPR && SAVE_EXPR_RTL (min))
2214 min = build (RTL_EXPR, TREE_TYPE (TYPE_MIN_VALUE (index_type)), 0,
2215 SAVE_EXPR_RTL (min));
2216 else
2217 min = TYPE_MIN_VALUE (index_type);
2218 }
2219
2220 if (! TREE_CONSTANT (max))
2221 {
2222 STRIP_NOPS (max);
2223 if (TREE_CODE (max) == SAVE_EXPR && SAVE_EXPR_RTL (max))
2224 max = build (RTL_EXPR, TREE_TYPE (TYPE_MAX_VALUE (index_type)), 0,
2225 SAVE_EXPR_RTL (max));
2226 else
2227 max = TYPE_MAX_VALUE (index_type);
2228 }
2229
2230 return (integer_zerop (min)
2231 ? max
2232 : fold (build (MINUS_EXPR, TREE_TYPE (max), max, min)));
2233 }
2234 \f
2235 /* Return nonzero if arg is static -- a reference to an object in
2236 static storage. This is not the same as the C meaning of `static'. */
2237
2238 int
2239 staticp (arg)
2240 tree arg;
2241 {
2242 switch (TREE_CODE (arg))
2243 {
2244 case FUNCTION_DECL:
2245 /* Nested functions aren't static, since taking their address
2246 involves a trampoline. */
2247 return (decl_function_context (arg) == 0 || DECL_NO_STATIC_CHAIN (arg))
2248 && ! DECL_NON_ADDR_CONST_P (arg);
2249
2250 case VAR_DECL:
2251 return (TREE_STATIC (arg) || DECL_EXTERNAL (arg))
2252 && ! DECL_NON_ADDR_CONST_P (arg);
2253
2254 case CONSTRUCTOR:
2255 return TREE_STATIC (arg);
2256
2257 case STRING_CST:
2258 return 1;
2259
2260 /* If we are referencing a bitfield, we can't evaluate an
2261 ADDR_EXPR at compile time and so it isn't a constant. */
2262 case COMPONENT_REF:
2263 return (! DECL_BIT_FIELD (TREE_OPERAND (arg, 1))
2264 && staticp (TREE_OPERAND (arg, 0)));
2265
2266 case BIT_FIELD_REF:
2267 return 0;
2268
2269 #if 0
2270 /* This case is technically correct, but results in setting
2271 TREE_CONSTANT on ADDR_EXPRs that cannot be evaluated at
2272 compile time. */
2273 case INDIRECT_REF:
2274 return TREE_CONSTANT (TREE_OPERAND (arg, 0));
2275 #endif
2276
2277 case ARRAY_REF:
2278 if (TREE_CODE (TYPE_SIZE (TREE_TYPE (arg))) == INTEGER_CST
2279 && TREE_CODE (TREE_OPERAND (arg, 1)) == INTEGER_CST)
2280 return staticp (TREE_OPERAND (arg, 0));
2281
2282 default:
2283 return 0;
2284 }
2285 }
2286 \f
2287 /* Wrap a SAVE_EXPR around EXPR, if appropriate.
2288 Do this to any expression which may be used in more than one place,
2289 but must be evaluated only once.
2290
2291 Normally, expand_expr would reevaluate the expression each time.
2292 Calling save_expr produces something that is evaluated and recorded
2293 the first time expand_expr is called on it. Subsequent calls to
2294 expand_expr just reuse the recorded value.
2295
2296 The call to expand_expr that generates code that actually computes
2297 the value is the first call *at compile time*. Subsequent calls
2298 *at compile time* generate code to use the saved value.
2299 This produces correct result provided that *at run time* control
2300 always flows through the insns made by the first expand_expr
2301 before reaching the other places where the save_expr was evaluated.
2302 You, the caller of save_expr, must make sure this is so.
2303
2304 Constants, and certain read-only nodes, are returned with no
2305 SAVE_EXPR because that is safe. Expressions containing placeholders
2306 are not touched; see tree.def for an explanation of what these
2307 are used for. */
2308
2309 tree
2310 save_expr (expr)
2311 tree expr;
2312 {
2313 register tree t = fold (expr);
2314
2315 /* We don't care about whether this can be used as an lvalue in this
2316 context. */
2317 while (TREE_CODE (t) == NON_LVALUE_EXPR)
2318 t = TREE_OPERAND (t, 0);
2319
2320 /* If the tree evaluates to a constant, then we don't want to hide that
2321 fact (i.e. this allows further folding, and direct checks for constants).
2322 However, a read-only object that has side effects cannot be bypassed.
2323 Since it is no problem to reevaluate literals, we just return the
2324 literal node. */
2325
2326 if (TREE_CONSTANT (t) || (TREE_READONLY (t) && ! TREE_SIDE_EFFECTS (t))
2327 || TREE_CODE (t) == SAVE_EXPR || TREE_CODE (t) == ERROR_MARK)
2328 return t;
2329
2330 /* If T contains a PLACEHOLDER_EXPR, we must evaluate it each time, since
2331 it means that the size or offset of some field of an object depends on
2332 the value within another field.
2333
2334 Note that it must not be the case that T contains both a PLACEHOLDER_EXPR
2335 and some variable since it would then need to be both evaluated once and
2336 evaluated more than once. Front-ends must assure this case cannot
2337 happen by surrounding any such subexpressions in their own SAVE_EXPR
2338 and forcing evaluation at the proper time. */
2339 if (contains_placeholder_p (t))
2340 return t;
2341
2342 t = build (SAVE_EXPR, TREE_TYPE (expr), t, current_function_decl, NULL_TREE);
2343
2344 /* This expression might be placed ahead of a jump to ensure that the
2345 value was computed on both sides of the jump. So make sure it isn't
2346 eliminated as dead. */
2347 TREE_SIDE_EFFECTS (t) = 1;
2348 return t;
2349 }
2350
2351 /* Arrange for an expression to be expanded multiple independent
2352 times. This is useful for cleanup actions, as the backend can
2353 expand them multiple times in different places. */
2354
2355 tree
2356 unsave_expr (expr)
2357 tree expr;
2358 {
2359 tree t;
2360
2361 /* If this is already protected, no sense in protecting it again. */
2362 if (TREE_CODE (expr) == UNSAVE_EXPR)
2363 return expr;
2364
2365 t = build1 (UNSAVE_EXPR, TREE_TYPE (expr), expr);
2366 TREE_SIDE_EFFECTS (t) = TREE_SIDE_EFFECTS (expr);
2367 return t;
2368 }
2369
2370 /* Returns the index of the first non-tree operand for CODE, or the number
2371 of operands if all are trees. */
2372
2373 int
2374 first_rtl_op (code)
2375 enum tree_code code;
2376 {
2377 switch (code)
2378 {
2379 case SAVE_EXPR:
2380 return 2;
2381 case GOTO_SUBROUTINE_EXPR:
2382 case RTL_EXPR:
2383 return 0;
2384 case CALL_EXPR:
2385 return 2;
2386 case WITH_CLEANUP_EXPR:
2387 /* Should be defined to be 2. */
2388 return 1;
2389 case METHOD_CALL_EXPR:
2390 return 3;
2391 default:
2392 return tree_code_length [(int) code];
2393 }
2394 }
2395
2396 /* Modify a tree in place so that all the evaluate only once things
2397 are cleared out. Return the EXPR given.
2398
2399 LANG_UNSAVE_EXPR_NOW, if set, is a pointer to a function to handle
2400 language specific nodes.
2401 */
2402
2403 tree
2404 unsave_expr_now (expr)
2405 tree expr;
2406 {
2407 enum tree_code code;
2408 register int i;
2409 int first_rtl;
2410
2411 if (expr == NULL_TREE)
2412 return expr;
2413
2414 code = TREE_CODE (expr);
2415 first_rtl = first_rtl_op (code);
2416 switch (code)
2417 {
2418 case SAVE_EXPR:
2419 SAVE_EXPR_RTL (expr) = 0;
2420 break;
2421
2422 case TARGET_EXPR:
2423 TREE_OPERAND (expr, 1) = TREE_OPERAND (expr, 3);
2424 TREE_OPERAND (expr, 3) = NULL_TREE;
2425 break;
2426
2427 case RTL_EXPR:
2428 /* I don't yet know how to emit a sequence multiple times. */
2429 if (RTL_EXPR_SEQUENCE (expr) != 0)
2430 abort ();
2431 break;
2432
2433 case CALL_EXPR:
2434 CALL_EXPR_RTL (expr) = 0;
2435 if (TREE_OPERAND (expr, 1)
2436 && TREE_CODE (TREE_OPERAND (expr, 1)) == TREE_LIST)
2437 {
2438 tree exp = TREE_OPERAND (expr, 1);
2439 while (exp)
2440 {
2441 unsave_expr_now (TREE_VALUE (exp));
2442 exp = TREE_CHAIN (exp);
2443 }
2444 }
2445 break;
2446
2447 default:
2448 if (lang_unsave_expr_now)
2449 (*lang_unsave_expr_now) (expr);
2450 break;
2451 }
2452
2453 switch (TREE_CODE_CLASS (code))
2454 {
2455 case 'c': /* a constant */
2456 case 't': /* a type node */
2457 case 'x': /* something random, like an identifier or an ERROR_MARK. */
2458 case 'd': /* A decl node */
2459 case 'b': /* A block node */
2460 return expr;
2461
2462 case 'e': /* an expression */
2463 case 'r': /* a reference */
2464 case 's': /* an expression with side effects */
2465 case '<': /* a comparison expression */
2466 case '2': /* a binary arithmetic expression */
2467 case '1': /* a unary arithmetic expression */
2468 for (i = first_rtl - 1; i >= 0; i--)
2469 unsave_expr_now (TREE_OPERAND (expr, i));
2470 return expr;
2471
2472 default:
2473 abort ();
2474 }
2475 }
2476 \f
2477 /* Return 1 if EXP contains a PLACEHOLDER_EXPR; i.e., if it represents a size
2478 or offset that depends on a field within a record. */
2479
2480 int
2481 contains_placeholder_p (exp)
2482 tree exp;
2483 {
2484 register enum tree_code code = TREE_CODE (exp);
2485 int result;
2486
2487 /* If we have a WITH_RECORD_EXPR, it "cancels" any PLACEHOLDER_EXPR
2488 in it since it is supplying a value for it. */
2489 if (code == WITH_RECORD_EXPR)
2490 return 0;
2491 else if (code == PLACEHOLDER_EXPR)
2492 return 1;
2493
2494 switch (TREE_CODE_CLASS (code))
2495 {
2496 case 'r':
2497 /* Don't look at any PLACEHOLDER_EXPRs that might be in index or bit
2498 position computations since they will be converted into a
2499 WITH_RECORD_EXPR involving the reference, which will assume
2500 here will be valid. */
2501 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2502
2503 case 'x':
2504 if (code == TREE_LIST)
2505 return (contains_placeholder_p (TREE_VALUE (exp))
2506 || (TREE_CHAIN (exp) != 0
2507 && contains_placeholder_p (TREE_CHAIN (exp))));
2508 break;
2509
2510 case '1':
2511 case '2': case '<':
2512 case 'e':
2513 switch (code)
2514 {
2515 case COMPOUND_EXPR:
2516 /* Ignoring the first operand isn't quite right, but works best. */
2517 return contains_placeholder_p (TREE_OPERAND (exp, 1));
2518
2519 case RTL_EXPR:
2520 case CONSTRUCTOR:
2521 return 0;
2522
2523 case COND_EXPR:
2524 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2525 || contains_placeholder_p (TREE_OPERAND (exp, 1))
2526 || contains_placeholder_p (TREE_OPERAND (exp, 2)));
2527
2528 case SAVE_EXPR:
2529 /* If we already know this doesn't have a placeholder, don't
2530 check again. */
2531 if (SAVE_EXPR_NOPLACEHOLDER (exp) || SAVE_EXPR_RTL (exp) != 0)
2532 return 0;
2533
2534 SAVE_EXPR_NOPLACEHOLDER (exp) = 1;
2535 result = contains_placeholder_p (TREE_OPERAND (exp, 0));
2536 if (result)
2537 SAVE_EXPR_NOPLACEHOLDER (exp) = 0;
2538
2539 return result;
2540
2541 case CALL_EXPR:
2542 return (TREE_OPERAND (exp, 1) != 0
2543 && contains_placeholder_p (TREE_OPERAND (exp, 1)));
2544
2545 default:
2546 break;
2547 }
2548
2549 switch (tree_code_length[(int) code])
2550 {
2551 case 1:
2552 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2553 case 2:
2554 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2555 || contains_placeholder_p (TREE_OPERAND (exp, 1)));
2556 default:
2557 return 0;
2558 }
2559
2560 default:
2561 return 0;
2562 }
2563 return 0;
2564 }
2565
2566 /* Return 1 if EXP contains any expressions that produce cleanups for an
2567 outer scope to deal with. Used by fold. */
2568
2569 int
2570 has_cleanups (exp)
2571 tree exp;
2572 {
2573 int i, nops, cmp;
2574
2575 if (! TREE_SIDE_EFFECTS (exp))
2576 return 0;
2577
2578 switch (TREE_CODE (exp))
2579 {
2580 case TARGET_EXPR:
2581 case GOTO_SUBROUTINE_EXPR:
2582 case WITH_CLEANUP_EXPR:
2583 return 1;
2584
2585 case CLEANUP_POINT_EXPR:
2586 return 0;
2587
2588 case CALL_EXPR:
2589 for (exp = TREE_OPERAND (exp, 1); exp; exp = TREE_CHAIN (exp))
2590 {
2591 cmp = has_cleanups (TREE_VALUE (exp));
2592 if (cmp)
2593 return cmp;
2594 }
2595 return 0;
2596
2597 default:
2598 break;
2599 }
2600
2601 /* This general rule works for most tree codes. All exceptions should be
2602 handled above. If this is a language-specific tree code, we can't
2603 trust what might be in the operand, so say we don't know
2604 the situation. */
2605 if ((int) TREE_CODE (exp) >= (int) LAST_AND_UNUSED_TREE_CODE)
2606 return -1;
2607
2608 nops = first_rtl_op (TREE_CODE (exp));
2609 for (i = 0; i < nops; i++)
2610 if (TREE_OPERAND (exp, i) != 0)
2611 {
2612 int type = TREE_CODE_CLASS (TREE_CODE (TREE_OPERAND (exp, i)));
2613 if (type == 'e' || type == '<' || type == '1' || type == '2'
2614 || type == 'r' || type == 's')
2615 {
2616 cmp = has_cleanups (TREE_OPERAND (exp, i));
2617 if (cmp)
2618 return cmp;
2619 }
2620 }
2621
2622 return 0;
2623 }
2624 \f
2625 /* Given a tree EXP, a FIELD_DECL F, and a replacement value R,
2626 return a tree with all occurrences of references to F in a
2627 PLACEHOLDER_EXPR replaced by R. Note that we assume here that EXP
2628 contains only arithmetic expressions or a CALL_EXPR with a
2629 PLACEHOLDER_EXPR occurring only in its arglist. */
2630
2631 tree
2632 substitute_in_expr (exp, f, r)
2633 tree exp;
2634 tree f;
2635 tree r;
2636 {
2637 enum tree_code code = TREE_CODE (exp);
2638 tree op0, op1, op2;
2639 tree new;
2640 tree inner;
2641
2642 switch (TREE_CODE_CLASS (code))
2643 {
2644 case 'c':
2645 case 'd':
2646 return exp;
2647
2648 case 'x':
2649 if (code == PLACEHOLDER_EXPR)
2650 return exp;
2651 else if (code == TREE_LIST)
2652 {
2653 op0 = (TREE_CHAIN (exp) == 0
2654 ? 0 : substitute_in_expr (TREE_CHAIN (exp), f, r));
2655 op1 = substitute_in_expr (TREE_VALUE (exp), f, r);
2656 if (op0 == TREE_CHAIN (exp) && op1 == TREE_VALUE (exp))
2657 return exp;
2658
2659 return tree_cons (TREE_PURPOSE (exp), op1, op0);
2660 }
2661
2662 abort ();
2663
2664 case '1':
2665 case '2':
2666 case '<':
2667 case 'e':
2668 switch (tree_code_length[(int) code])
2669 {
2670 case 1:
2671 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2672 if (op0 == TREE_OPERAND (exp, 0))
2673 return exp;
2674
2675 new = fold (build1 (code, TREE_TYPE (exp), op0));
2676 break;
2677
2678 case 2:
2679 /* An RTL_EXPR cannot contain a PLACEHOLDER_EXPR; a CONSTRUCTOR
2680 could, but we don't support it. */
2681 if (code == RTL_EXPR)
2682 return exp;
2683 else if (code == CONSTRUCTOR)
2684 abort ();
2685
2686 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2687 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2688 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1))
2689 return exp;
2690
2691 new = fold (build (code, TREE_TYPE (exp), op0, op1));
2692 break;
2693
2694 case 3:
2695 /* It cannot be that anything inside a SAVE_EXPR contains a
2696 PLACEHOLDER_EXPR. */
2697 if (code == SAVE_EXPR)
2698 return exp;
2699
2700 else if (code == CALL_EXPR)
2701 {
2702 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2703 if (op1 == TREE_OPERAND (exp, 1))
2704 return exp;
2705
2706 return build (code, TREE_TYPE (exp),
2707 TREE_OPERAND (exp, 0), op1, NULL_TREE);
2708 }
2709
2710 else if (code != COND_EXPR)
2711 abort ();
2712
2713 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2714 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2715 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2716 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2717 && op2 == TREE_OPERAND (exp, 2))
2718 return exp;
2719
2720 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2721 break;
2722
2723 default:
2724 abort ();
2725 }
2726
2727 break;
2728
2729 case 'r':
2730 switch (code)
2731 {
2732 case COMPONENT_REF:
2733 /* If this expression is getting a value from a PLACEHOLDER_EXPR
2734 and it is the right field, replace it with R. */
2735 for (inner = TREE_OPERAND (exp, 0);
2736 TREE_CODE_CLASS (TREE_CODE (inner)) == 'r';
2737 inner = TREE_OPERAND (inner, 0))
2738 ;
2739 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2740 && TREE_OPERAND (exp, 1) == f)
2741 return r;
2742
2743 /* If this expression hasn't been completed let, leave it
2744 alone. */
2745 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2746 && TREE_TYPE (inner) == 0)
2747 return exp;
2748
2749 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2750 if (op0 == TREE_OPERAND (exp, 0))
2751 return exp;
2752
2753 new = fold (build (code, TREE_TYPE (exp), op0,
2754 TREE_OPERAND (exp, 1)));
2755 break;
2756
2757 case BIT_FIELD_REF:
2758 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2759 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2760 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2761 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2762 && op2 == TREE_OPERAND (exp, 2))
2763 return exp;
2764
2765 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2766 break;
2767
2768 case INDIRECT_REF:
2769 case BUFFER_REF:
2770 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2771 if (op0 == TREE_OPERAND (exp, 0))
2772 return exp;
2773
2774 new = fold (build1 (code, TREE_TYPE (exp), op0));
2775 break;
2776
2777 default:
2778 abort ();
2779 }
2780 break;
2781
2782 default:
2783 abort ();
2784 }
2785
2786 TREE_READONLY (new) = TREE_READONLY (exp);
2787 return new;
2788 }
2789 \f
2790 /* Stabilize a reference so that we can use it any number of times
2791 without causing its operands to be evaluated more than once.
2792 Returns the stabilized reference. This works by means of save_expr,
2793 so see the caveats in the comments about save_expr.
2794
2795 Also allows conversion expressions whose operands are references.
2796 Any other kind of expression is returned unchanged. */
2797
2798 tree
2799 stabilize_reference (ref)
2800 tree ref;
2801 {
2802 register tree result;
2803 register enum tree_code code = TREE_CODE (ref);
2804
2805 switch (code)
2806 {
2807 case VAR_DECL:
2808 case PARM_DECL:
2809 case RESULT_DECL:
2810 /* No action is needed in this case. */
2811 return ref;
2812
2813 case NOP_EXPR:
2814 case CONVERT_EXPR:
2815 case FLOAT_EXPR:
2816 case FIX_TRUNC_EXPR:
2817 case FIX_FLOOR_EXPR:
2818 case FIX_ROUND_EXPR:
2819 case FIX_CEIL_EXPR:
2820 result = build_nt (code, stabilize_reference (TREE_OPERAND (ref, 0)));
2821 break;
2822
2823 case INDIRECT_REF:
2824 result = build_nt (INDIRECT_REF,
2825 stabilize_reference_1 (TREE_OPERAND (ref, 0)));
2826 break;
2827
2828 case COMPONENT_REF:
2829 result = build_nt (COMPONENT_REF,
2830 stabilize_reference (TREE_OPERAND (ref, 0)),
2831 TREE_OPERAND (ref, 1));
2832 break;
2833
2834 case BIT_FIELD_REF:
2835 result = build_nt (BIT_FIELD_REF,
2836 stabilize_reference (TREE_OPERAND (ref, 0)),
2837 stabilize_reference_1 (TREE_OPERAND (ref, 1)),
2838 stabilize_reference_1 (TREE_OPERAND (ref, 2)));
2839 break;
2840
2841 case ARRAY_REF:
2842 result = build_nt (ARRAY_REF,
2843 stabilize_reference (TREE_OPERAND (ref, 0)),
2844 stabilize_reference_1 (TREE_OPERAND (ref, 1)));
2845 break;
2846
2847 case COMPOUND_EXPR:
2848 /* We cannot wrap the first expression in a SAVE_EXPR, as then
2849 it wouldn't be ignored. This matters when dealing with
2850 volatiles. */
2851 return stabilize_reference_1 (ref);
2852
2853 case RTL_EXPR:
2854 result = build1 (INDIRECT_REF, TREE_TYPE (ref),
2855 save_expr (build1 (ADDR_EXPR,
2856 build_pointer_type (TREE_TYPE (ref)),
2857 ref)));
2858 break;
2859
2860
2861 /* If arg isn't a kind of lvalue we recognize, make no change.
2862 Caller should recognize the error for an invalid lvalue. */
2863 default:
2864 return ref;
2865
2866 case ERROR_MARK:
2867 return error_mark_node;
2868 }
2869
2870 TREE_TYPE (result) = TREE_TYPE (ref);
2871 TREE_READONLY (result) = TREE_READONLY (ref);
2872 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (ref);
2873 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (ref);
2874 TREE_RAISES (result) = TREE_RAISES (ref);
2875
2876 return result;
2877 }
2878
2879 /* Subroutine of stabilize_reference; this is called for subtrees of
2880 references. Any expression with side-effects must be put in a SAVE_EXPR
2881 to ensure that it is only evaluated once.
2882
2883 We don't put SAVE_EXPR nodes around everything, because assigning very
2884 simple expressions to temporaries causes us to miss good opportunities
2885 for optimizations. Among other things, the opportunity to fold in the
2886 addition of a constant into an addressing mode often gets lost, e.g.
2887 "y[i+1] += x;". In general, we take the approach that we should not make
2888 an assignment unless we are forced into it - i.e., that any non-side effect
2889 operator should be allowed, and that cse should take care of coalescing
2890 multiple utterances of the same expression should that prove fruitful. */
2891
2892 tree
2893 stabilize_reference_1 (e)
2894 tree e;
2895 {
2896 register tree result;
2897 register enum tree_code code = TREE_CODE (e);
2898
2899 /* We cannot ignore const expressions because it might be a reference
2900 to a const array but whose index contains side-effects. But we can
2901 ignore things that are actual constant or that already have been
2902 handled by this function. */
2903
2904 if (TREE_CONSTANT (e) || code == SAVE_EXPR)
2905 return e;
2906
2907 switch (TREE_CODE_CLASS (code))
2908 {
2909 case 'x':
2910 case 't':
2911 case 'd':
2912 case 'b':
2913 case '<':
2914 case 's':
2915 case 'e':
2916 case 'r':
2917 /* If the expression has side-effects, then encase it in a SAVE_EXPR
2918 so that it will only be evaluated once. */
2919 /* The reference (r) and comparison (<) classes could be handled as
2920 below, but it is generally faster to only evaluate them once. */
2921 if (TREE_SIDE_EFFECTS (e))
2922 return save_expr (e);
2923 return e;
2924
2925 case 'c':
2926 /* Constants need no processing. In fact, we should never reach
2927 here. */
2928 return e;
2929
2930 case '2':
2931 /* Division is slow and tends to be compiled with jumps,
2932 especially the division by powers of 2 that is often
2933 found inside of an array reference. So do it just once. */
2934 if (code == TRUNC_DIV_EXPR || code == TRUNC_MOD_EXPR
2935 || code == FLOOR_DIV_EXPR || code == FLOOR_MOD_EXPR
2936 || code == CEIL_DIV_EXPR || code == CEIL_MOD_EXPR
2937 || code == ROUND_DIV_EXPR || code == ROUND_MOD_EXPR)
2938 return save_expr (e);
2939 /* Recursively stabilize each operand. */
2940 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)),
2941 stabilize_reference_1 (TREE_OPERAND (e, 1)));
2942 break;
2943
2944 case '1':
2945 /* Recursively stabilize each operand. */
2946 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)));
2947 break;
2948
2949 default:
2950 abort ();
2951 }
2952
2953 TREE_TYPE (result) = TREE_TYPE (e);
2954 TREE_READONLY (result) = TREE_READONLY (e);
2955 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (e);
2956 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (e);
2957 TREE_RAISES (result) = TREE_RAISES (e);
2958
2959 return result;
2960 }
2961 \f
2962 /* Low-level constructors for expressions. */
2963
2964 /* Build an expression of code CODE, data type TYPE,
2965 and operands as specified by the arguments ARG1 and following arguments.
2966 Expressions and reference nodes can be created this way.
2967 Constants, decls, types and misc nodes cannot be. */
2968
2969 tree
2970 build VPROTO((enum tree_code code, tree tt, ...))
2971 {
2972 #ifndef ANSI_PROTOTYPES
2973 enum tree_code code;
2974 tree tt;
2975 #endif
2976 va_list p;
2977 register tree t;
2978 register int length;
2979 register int i;
2980
2981 VA_START (p, tt);
2982
2983 #ifndef ANSI_PROTOTYPES
2984 code = va_arg (p, enum tree_code);
2985 tt = va_arg (p, tree);
2986 #endif
2987
2988 t = make_node (code);
2989 length = tree_code_length[(int) code];
2990 TREE_TYPE (t) = tt;
2991
2992 if (length == 2)
2993 {
2994 /* This is equivalent to the loop below, but faster. */
2995 register tree arg0 = va_arg (p, tree);
2996 register tree arg1 = va_arg (p, tree);
2997 TREE_OPERAND (t, 0) = arg0;
2998 TREE_OPERAND (t, 1) = arg1;
2999 if ((arg0 && TREE_SIDE_EFFECTS (arg0))
3000 || (arg1 && TREE_SIDE_EFFECTS (arg1)))
3001 TREE_SIDE_EFFECTS (t) = 1;
3002 TREE_RAISES (t)
3003 = (arg0 && TREE_RAISES (arg0)) || (arg1 && TREE_RAISES (arg1));
3004 }
3005 else if (length == 1)
3006 {
3007 register tree arg0 = va_arg (p, tree);
3008
3009 /* Call build1 for this! */
3010 if (TREE_CODE_CLASS (code) != 's')
3011 abort ();
3012 TREE_OPERAND (t, 0) = arg0;
3013 if (arg0 && TREE_SIDE_EFFECTS (arg0))
3014 TREE_SIDE_EFFECTS (t) = 1;
3015 TREE_RAISES (t) = (arg0 && TREE_RAISES (arg0));
3016 }
3017 else
3018 {
3019 for (i = 0; i < length; i++)
3020 {
3021 register tree operand = va_arg (p, tree);
3022 TREE_OPERAND (t, i) = operand;
3023 if (operand)
3024 {
3025 if (TREE_SIDE_EFFECTS (operand))
3026 TREE_SIDE_EFFECTS (t) = 1;
3027 if (TREE_RAISES (operand))
3028 TREE_RAISES (t) = 1;
3029 }
3030 }
3031 }
3032 va_end (p);
3033 return t;
3034 }
3035
3036 /* Same as above, but only builds for unary operators.
3037 Saves lions share of calls to `build'; cuts down use
3038 of varargs, which is expensive for RISC machines. */
3039
3040 tree
3041 build1 (code, type, node)
3042 enum tree_code code;
3043 tree type;
3044 tree node;
3045 {
3046 register struct obstack *obstack = expression_obstack;
3047 register int length;
3048 #ifdef GATHER_STATISTICS
3049 register tree_node_kind kind;
3050 #endif
3051 register tree t;
3052
3053 #ifdef GATHER_STATISTICS
3054 if (TREE_CODE_CLASS (code) == 'r')
3055 kind = r_kind;
3056 else
3057 kind = e_kind;
3058 #endif
3059
3060 length = sizeof (struct tree_exp);
3061
3062 if (ggc_p)
3063 t = ggc_alloc_tree (length);
3064 else
3065 t = (tree) obstack_alloc (obstack, length);
3066 bzero ((PTR) t, length);
3067
3068 #ifdef GATHER_STATISTICS
3069 tree_node_counts[(int)kind]++;
3070 tree_node_sizes[(int)kind] += length;
3071 #endif
3072
3073 TREE_TYPE (t) = type;
3074 TREE_SET_CODE (t, code);
3075
3076 if (obstack == &permanent_obstack)
3077 TREE_PERMANENT (t) = 1;
3078
3079 TREE_OPERAND (t, 0) = node;
3080 if (node)
3081 {
3082 if (TREE_SIDE_EFFECTS (node))
3083 TREE_SIDE_EFFECTS (t) = 1;
3084 if (TREE_RAISES (node))
3085 TREE_RAISES (t) = 1;
3086 }
3087
3088 return t;
3089 }
3090
3091 /* Similar except don't specify the TREE_TYPE
3092 and leave the TREE_SIDE_EFFECTS as 0.
3093 It is permissible for arguments to be null,
3094 or even garbage if their values do not matter. */
3095
3096 tree
3097 build_nt VPROTO((enum tree_code code, ...))
3098 {
3099 #ifndef ANSI_PROTOTYPES
3100 enum tree_code code;
3101 #endif
3102 va_list p;
3103 register tree t;
3104 register int length;
3105 register int i;
3106
3107 VA_START (p, code);
3108
3109 #ifndef ANSI_PROTOTYPES
3110 code = va_arg (p, enum tree_code);
3111 #endif
3112
3113 t = make_node (code);
3114 length = tree_code_length[(int) code];
3115
3116 for (i = 0; i < length; i++)
3117 TREE_OPERAND (t, i) = va_arg (p, tree);
3118
3119 va_end (p);
3120 return t;
3121 }
3122
3123 /* Similar to `build_nt', except we build
3124 on the temp_decl_obstack, regardless. */
3125
3126 tree
3127 build_parse_node VPROTO((enum tree_code code, ...))
3128 {
3129 #ifndef ANSI_PROTOTYPES
3130 enum tree_code code;
3131 #endif
3132 register struct obstack *ambient_obstack = expression_obstack;
3133 va_list p;
3134 register tree t;
3135 register int length;
3136 register int i;
3137
3138 VA_START (p, code);
3139
3140 #ifndef ANSI_PROTOTYPES
3141 code = va_arg (p, enum tree_code);
3142 #endif
3143
3144 expression_obstack = &temp_decl_obstack;
3145
3146 t = make_node (code);
3147 length = tree_code_length[(int) code];
3148
3149 for (i = 0; i < length; i++)
3150 TREE_OPERAND (t, i) = va_arg (p, tree);
3151
3152 va_end (p);
3153 expression_obstack = ambient_obstack;
3154 return t;
3155 }
3156
3157 #if 0
3158 /* Commented out because this wants to be done very
3159 differently. See cp-lex.c. */
3160 tree
3161 build_op_identifier (op1, op2)
3162 tree op1, op2;
3163 {
3164 register tree t = make_node (OP_IDENTIFIER);
3165 TREE_PURPOSE (t) = op1;
3166 TREE_VALUE (t) = op2;
3167 return t;
3168 }
3169 #endif
3170 \f
3171 /* Create a DECL_... node of code CODE, name NAME and data type TYPE.
3172 We do NOT enter this node in any sort of symbol table.
3173
3174 layout_decl is used to set up the decl's storage layout.
3175 Other slots are initialized to 0 or null pointers. */
3176
3177 tree
3178 build_decl (code, name, type)
3179 enum tree_code code;
3180 tree name, type;
3181 {
3182 register tree t;
3183
3184 t = make_node (code);
3185
3186 /* if (type == error_mark_node)
3187 type = integer_type_node; */
3188 /* That is not done, deliberately, so that having error_mark_node
3189 as the type can suppress useless errors in the use of this variable. */
3190
3191 DECL_NAME (t) = name;
3192 DECL_ASSEMBLER_NAME (t) = name;
3193 TREE_TYPE (t) = type;
3194
3195 if (code == VAR_DECL || code == PARM_DECL || code == RESULT_DECL)
3196 layout_decl (t, 0);
3197 else if (code == FUNCTION_DECL)
3198 DECL_MODE (t) = FUNCTION_MODE;
3199
3200 return t;
3201 }
3202 \f
3203 /* BLOCK nodes are used to represent the structure of binding contours
3204 and declarations, once those contours have been exited and their contents
3205 compiled. This information is used for outputting debugging info. */
3206
3207 tree
3208 build_block (vars, tags, subblocks, supercontext, chain)
3209 tree vars, tags, subblocks, supercontext, chain;
3210 {
3211 register tree block = make_node (BLOCK);
3212 BLOCK_VARS (block) = vars;
3213 BLOCK_TYPE_TAGS (block) = tags;
3214 BLOCK_SUBBLOCKS (block) = subblocks;
3215 BLOCK_SUPERCONTEXT (block) = supercontext;
3216 BLOCK_CHAIN (block) = chain;
3217 return block;
3218 }
3219
3220 /* EXPR_WITH_FILE_LOCATION are used to keep track of the exact
3221 location where an expression or an identifier were encountered. It
3222 is necessary for languages where the frontend parser will handle
3223 recursively more than one file (Java is one of them). */
3224
3225 tree
3226 build_expr_wfl (node, file, line, col)
3227 tree node;
3228 const char *file;
3229 int line, col;
3230 {
3231 static const char *last_file = 0;
3232 static tree last_filenode = NULL_TREE;
3233 register tree wfl = make_node (EXPR_WITH_FILE_LOCATION);
3234
3235 EXPR_WFL_NODE (wfl) = node;
3236 EXPR_WFL_SET_LINECOL (wfl, line, col);
3237 if (file != last_file)
3238 {
3239 last_file = file;
3240 last_filenode = file ? get_identifier (file) : NULL_TREE;
3241 }
3242 EXPR_WFL_FILENAME_NODE (wfl) = last_filenode;
3243 if (node)
3244 {
3245 TREE_SIDE_EFFECTS (wfl) = TREE_SIDE_EFFECTS (node);
3246 TREE_TYPE (wfl) = TREE_TYPE (node);
3247 }
3248 return wfl;
3249 }
3250 \f
3251 /* Return a declaration like DDECL except that its DECL_MACHINE_ATTRIBUTE
3252 is ATTRIBUTE. */
3253
3254 tree
3255 build_decl_attribute_variant (ddecl, attribute)
3256 tree ddecl, attribute;
3257 {
3258 DECL_MACHINE_ATTRIBUTES (ddecl) = attribute;
3259 return ddecl;
3260 }
3261
3262 /* Return a type like TTYPE except that its TYPE_ATTRIBUTE
3263 is ATTRIBUTE.
3264
3265 Record such modified types already made so we don't make duplicates. */
3266
3267 tree
3268 build_type_attribute_variant (ttype, attribute)
3269 tree ttype, attribute;
3270 {
3271 if ( ! attribute_list_equal (TYPE_ATTRIBUTES (ttype), attribute))
3272 {
3273 register int hashcode;
3274 register struct obstack *ambient_obstack = current_obstack;
3275 tree ntype;
3276
3277 if (ambient_obstack != &permanent_obstack)
3278 current_obstack = TYPE_OBSTACK (ttype);
3279
3280 ntype = copy_node (ttype);
3281
3282 TYPE_POINTER_TO (ntype) = 0;
3283 TYPE_REFERENCE_TO (ntype) = 0;
3284 TYPE_ATTRIBUTES (ntype) = attribute;
3285
3286 /* Create a new main variant of TYPE. */
3287 TYPE_MAIN_VARIANT (ntype) = ntype;
3288 TYPE_NEXT_VARIANT (ntype) = 0;
3289 set_type_quals (ntype, TYPE_UNQUALIFIED);
3290
3291 hashcode = TYPE_HASH (TREE_CODE (ntype))
3292 + TYPE_HASH (TREE_TYPE (ntype))
3293 + attribute_hash_list (attribute);
3294
3295 switch (TREE_CODE (ntype))
3296 {
3297 case FUNCTION_TYPE:
3298 hashcode += TYPE_HASH (TYPE_ARG_TYPES (ntype));
3299 break;
3300 case ARRAY_TYPE:
3301 hashcode += TYPE_HASH (TYPE_DOMAIN (ntype));
3302 break;
3303 case INTEGER_TYPE:
3304 hashcode += TYPE_HASH (TYPE_MAX_VALUE (ntype));
3305 break;
3306 case REAL_TYPE:
3307 hashcode += TYPE_HASH (TYPE_PRECISION (ntype));
3308 break;
3309 default:
3310 break;
3311 }
3312
3313 ntype = type_hash_canon (hashcode, ntype);
3314 ttype = build_qualified_type (ntype, TYPE_QUALS (ttype));
3315
3316 /* We must restore the current obstack after the type_hash_canon call,
3317 because type_hash_canon calls type_hash_add for permanent types, and
3318 then type_hash_add calls oballoc expecting to get something permanent
3319 back. */
3320 current_obstack = ambient_obstack;
3321 }
3322
3323 return ttype;
3324 }
3325
3326 /* Return a 1 if ATTR_NAME and ATTR_ARGS is valid for either declaration DECL
3327 or type TYPE and 0 otherwise. Validity is determined the configuration
3328 macros VALID_MACHINE_DECL_ATTRIBUTE and VALID_MACHINE_TYPE_ATTRIBUTE. */
3329
3330 int
3331 valid_machine_attribute (attr_name, attr_args, decl, type)
3332 tree attr_name;
3333 tree attr_args ATTRIBUTE_UNUSED;
3334 tree decl ATTRIBUTE_UNUSED;
3335 tree type ATTRIBUTE_UNUSED;
3336 {
3337 int validated = 0;
3338 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3339 tree decl_attr_list = decl != 0 ? DECL_MACHINE_ATTRIBUTES (decl) : 0;
3340 #endif
3341 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3342 tree type_attr_list = TYPE_ATTRIBUTES (type);
3343 #endif
3344
3345 if (TREE_CODE (attr_name) != IDENTIFIER_NODE)
3346 abort ();
3347
3348 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3349 if (decl != 0
3350 && VALID_MACHINE_DECL_ATTRIBUTE (decl, decl_attr_list, attr_name, attr_args))
3351 {
3352 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3353 decl_attr_list);
3354
3355 if (attr != NULL_TREE)
3356 {
3357 /* Override existing arguments. Declarations are unique so we can
3358 modify this in place. */
3359 TREE_VALUE (attr) = attr_args;
3360 }
3361 else
3362 {
3363 decl_attr_list = tree_cons (attr_name, attr_args, decl_attr_list);
3364 decl = build_decl_attribute_variant (decl, decl_attr_list);
3365 }
3366
3367 validated = 1;
3368 }
3369 #endif
3370
3371 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3372 if (validated)
3373 /* Don't apply the attribute to both the decl and the type. */;
3374 else if (VALID_MACHINE_TYPE_ATTRIBUTE (type, type_attr_list, attr_name,
3375 attr_args))
3376 {
3377 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3378 type_attr_list);
3379
3380 if (attr != NULL_TREE)
3381 {
3382 /* Override existing arguments.
3383 ??? This currently works since attribute arguments are not
3384 included in `attribute_hash_list'. Something more complicated
3385 may be needed in the future. */
3386 TREE_VALUE (attr) = attr_args;
3387 }
3388 else
3389 {
3390 /* If this is part of a declaration, create a type variant,
3391 otherwise, this is part of a type definition, so add it
3392 to the base type. */
3393 type_attr_list = tree_cons (attr_name, attr_args, type_attr_list);
3394 if (decl != 0)
3395 type = build_type_attribute_variant (type, type_attr_list);
3396 else
3397 TYPE_ATTRIBUTES (type) = type_attr_list;
3398 }
3399 if (decl != 0)
3400 TREE_TYPE (decl) = type;
3401 validated = 1;
3402 }
3403
3404 /* Handle putting a type attribute on pointer-to-function-type by putting
3405 the attribute on the function type. */
3406 else if (POINTER_TYPE_P (type)
3407 && TREE_CODE (TREE_TYPE (type)) == FUNCTION_TYPE
3408 && VALID_MACHINE_TYPE_ATTRIBUTE (TREE_TYPE (type), type_attr_list,
3409 attr_name, attr_args))
3410 {
3411 tree inner_type = TREE_TYPE (type);
3412 tree inner_attr_list = TYPE_ATTRIBUTES (inner_type);
3413 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3414 type_attr_list);
3415
3416 if (attr != NULL_TREE)
3417 TREE_VALUE (attr) = attr_args;
3418 else
3419 {
3420 inner_attr_list = tree_cons (attr_name, attr_args, inner_attr_list);
3421 inner_type = build_type_attribute_variant (inner_type,
3422 inner_attr_list);
3423 }
3424
3425 if (decl != 0)
3426 TREE_TYPE (decl) = build_pointer_type (inner_type);
3427 else
3428 {
3429 /* Clear TYPE_POINTER_TO for the old inner type, since
3430 `type' won't be pointing to it anymore. */
3431 TYPE_POINTER_TO (TREE_TYPE (type)) = NULL_TREE;
3432 TREE_TYPE (type) = inner_type;
3433 }
3434
3435 validated = 1;
3436 }
3437 #endif
3438
3439 return validated;
3440 }
3441
3442 /* Return non-zero if IDENT is a valid name for attribute ATTR,
3443 or zero if not.
3444
3445 We try both `text' and `__text__', ATTR may be either one. */
3446 /* ??? It might be a reasonable simplification to require ATTR to be only
3447 `text'. One might then also require attribute lists to be stored in
3448 their canonicalized form. */
3449
3450 int
3451 is_attribute_p (attr, ident)
3452 const char *attr;
3453 tree ident;
3454 {
3455 int ident_len, attr_len;
3456 char *p;
3457
3458 if (TREE_CODE (ident) != IDENTIFIER_NODE)
3459 return 0;
3460
3461 if (strcmp (attr, IDENTIFIER_POINTER (ident)) == 0)
3462 return 1;
3463
3464 p = IDENTIFIER_POINTER (ident);
3465 ident_len = strlen (p);
3466 attr_len = strlen (attr);
3467
3468 /* If ATTR is `__text__', IDENT must be `text'; and vice versa. */
3469 if (attr[0] == '_')
3470 {
3471 if (attr[1] != '_'
3472 || attr[attr_len - 2] != '_'
3473 || attr[attr_len - 1] != '_')
3474 abort ();
3475 if (ident_len == attr_len - 4
3476 && strncmp (attr + 2, p, attr_len - 4) == 0)
3477 return 1;
3478 }
3479 else
3480 {
3481 if (ident_len == attr_len + 4
3482 && p[0] == '_' && p[1] == '_'
3483 && p[ident_len - 2] == '_' && p[ident_len - 1] == '_'
3484 && strncmp (attr, p + 2, attr_len) == 0)
3485 return 1;
3486 }
3487
3488 return 0;
3489 }
3490
3491 /* Given an attribute name and a list of attributes, return a pointer to the
3492 attribute's list element if the attribute is part of the list, or NULL_TREE
3493 if not found. */
3494
3495 tree
3496 lookup_attribute (attr_name, list)
3497 const char *attr_name;
3498 tree list;
3499 {
3500 tree l;
3501
3502 for (l = list; l; l = TREE_CHAIN (l))
3503 {
3504 if (TREE_CODE (TREE_PURPOSE (l)) != IDENTIFIER_NODE)
3505 abort ();
3506 if (is_attribute_p (attr_name, TREE_PURPOSE (l)))
3507 return l;
3508 }
3509
3510 return NULL_TREE;
3511 }
3512
3513 /* Return an attribute list that is the union of a1 and a2. */
3514
3515 tree
3516 merge_attributes (a1, a2)
3517 register tree a1, a2;
3518 {
3519 tree attributes;
3520
3521 /* Either one unset? Take the set one. */
3522
3523 if (! (attributes = a1))
3524 attributes = a2;
3525
3526 /* One that completely contains the other? Take it. */
3527
3528 else if (a2 && ! attribute_list_contained (a1, a2))
3529 {
3530 if (attribute_list_contained (a2, a1))
3531 attributes = a2;
3532 else
3533 {
3534 /* Pick the longest list, and hang on the other list. */
3535 /* ??? For the moment we punt on the issue of attrs with args. */
3536
3537 if (list_length (a1) < list_length (a2))
3538 attributes = a2, a2 = a1;
3539
3540 for (; a2; a2 = TREE_CHAIN (a2))
3541 if (lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (a2)),
3542 attributes) == NULL_TREE)
3543 {
3544 a1 = copy_node (a2);
3545 TREE_CHAIN (a1) = attributes;
3546 attributes = a1;
3547 }
3548 }
3549 }
3550 return attributes;
3551 }
3552
3553 /* Given types T1 and T2, merge their attributes and return
3554 the result. */
3555
3556 tree
3557 merge_machine_type_attributes (t1, t2)
3558 tree t1, t2;
3559 {
3560 #ifdef MERGE_MACHINE_TYPE_ATTRIBUTES
3561 return MERGE_MACHINE_TYPE_ATTRIBUTES (t1, t2);
3562 #else
3563 return merge_attributes (TYPE_ATTRIBUTES (t1),
3564 TYPE_ATTRIBUTES (t2));
3565 #endif
3566 }
3567
3568 /* Given decls OLDDECL and NEWDECL, merge their attributes and return
3569 the result. */
3570
3571 tree
3572 merge_machine_decl_attributes (olddecl, newdecl)
3573 tree olddecl, newdecl;
3574 {
3575 #ifdef MERGE_MACHINE_DECL_ATTRIBUTES
3576 return MERGE_MACHINE_DECL_ATTRIBUTES (olddecl, newdecl);
3577 #else
3578 return merge_attributes (DECL_MACHINE_ATTRIBUTES (olddecl),
3579 DECL_MACHINE_ATTRIBUTES (newdecl));
3580 #endif
3581 }
3582 \f
3583 /* Set the type qualifiers for TYPE to TYPE_QUALS, which is a bitmask
3584 of the various TYPE_QUAL values. */
3585
3586 static void
3587 set_type_quals (type, type_quals)
3588 tree type;
3589 int type_quals;
3590 {
3591 TYPE_READONLY (type) = (type_quals & TYPE_QUAL_CONST) != 0;
3592 TYPE_VOLATILE (type) = (type_quals & TYPE_QUAL_VOLATILE) != 0;
3593 TYPE_RESTRICT (type) = (type_quals & TYPE_QUAL_RESTRICT) != 0;
3594 }
3595
3596 /* Given a type node TYPE and a TYPE_QUALIFIER_SET, return a type for
3597 the same kind of data as TYPE describes. Variants point to the
3598 "main variant" (which has no qualifiers set) via TYPE_MAIN_VARIANT,
3599 and it points to a chain of other variants so that duplicate
3600 variants are never made. Only main variants should ever appear as
3601 types of expressions. */
3602
3603 tree
3604 build_qualified_type (type, type_quals)
3605 tree type;
3606 int type_quals;
3607 {
3608 register tree t;
3609
3610 /* Search the chain of variants to see if there is already one there just
3611 like the one we need to have. If so, use that existing one. We must
3612 preserve the TYPE_NAME, since there is code that depends on this. */
3613
3614 for (t = TYPE_MAIN_VARIANT (type); t; t = TYPE_NEXT_VARIANT (t))
3615 if (TYPE_QUALS (t) == type_quals && TYPE_NAME (t) == TYPE_NAME (type))
3616 return t;
3617
3618 /* We need a new one. */
3619 t = build_type_copy (type);
3620 set_type_quals (t, type_quals);
3621 return t;
3622 }
3623
3624 /* Create a new variant of TYPE, equivalent but distinct.
3625 This is so the caller can modify it. */
3626
3627 tree
3628 build_type_copy (type)
3629 tree type;
3630 {
3631 register tree t, m = TYPE_MAIN_VARIANT (type);
3632 register struct obstack *ambient_obstack = current_obstack;
3633
3634 current_obstack = TYPE_OBSTACK (type);
3635 t = copy_node (type);
3636 current_obstack = ambient_obstack;
3637
3638 TYPE_POINTER_TO (t) = 0;
3639 TYPE_REFERENCE_TO (t) = 0;
3640
3641 /* Add this type to the chain of variants of TYPE. */
3642 TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (m);
3643 TYPE_NEXT_VARIANT (m) = t;
3644
3645 return t;
3646 }
3647 \f
3648 /* Hashing of types so that we don't make duplicates.
3649 The entry point is `type_hash_canon'. */
3650
3651 /* Compute a hash code for a list of types (chain of TREE_LIST nodes
3652 with types in the TREE_VALUE slots), by adding the hash codes
3653 of the individual types. */
3654
3655 int
3656 type_hash_list (list)
3657 tree list;
3658 {
3659 register int hashcode;
3660 register tree tail;
3661 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3662 hashcode += TYPE_HASH (TREE_VALUE (tail));
3663 return hashcode;
3664 }
3665
3666 /* Look in the type hash table for a type isomorphic to TYPE.
3667 If one is found, return it. Otherwise return 0. */
3668
3669 tree
3670 type_hash_lookup (hashcode, type)
3671 int hashcode;
3672 tree type;
3673 {
3674 register struct type_hash *h;
3675
3676 /* The TYPE_ALIGN field of a type is set by layout_type(), so we
3677 must call that routine before comparing TYPE_ALIGNs. */
3678 layout_type (type);
3679
3680 for (h = type_hash_table[hashcode % TYPE_HASH_SIZE]; h; h = h->next)
3681 if (h->hashcode == hashcode
3682 && TREE_CODE (h->type) == TREE_CODE (type)
3683 && TREE_TYPE (h->type) == TREE_TYPE (type)
3684 && attribute_list_equal (TYPE_ATTRIBUTES (h->type),
3685 TYPE_ATTRIBUTES (type))
3686 && TYPE_ALIGN (h->type) == TYPE_ALIGN (type)
3687 && (TYPE_MAX_VALUE (h->type) == TYPE_MAX_VALUE (type)
3688 || tree_int_cst_equal (TYPE_MAX_VALUE (h->type),
3689 TYPE_MAX_VALUE (type)))
3690 && (TYPE_MIN_VALUE (h->type) == TYPE_MIN_VALUE (type)
3691 || tree_int_cst_equal (TYPE_MIN_VALUE (h->type),
3692 TYPE_MIN_VALUE (type)))
3693 /* Note that TYPE_DOMAIN is TYPE_ARG_TYPES for FUNCTION_TYPE. */
3694 && (TYPE_DOMAIN (h->type) == TYPE_DOMAIN (type)
3695 || (TYPE_DOMAIN (h->type)
3696 && TREE_CODE (TYPE_DOMAIN (h->type)) == TREE_LIST
3697 && TYPE_DOMAIN (type)
3698 && TREE_CODE (TYPE_DOMAIN (type)) == TREE_LIST
3699 && type_list_equal (TYPE_DOMAIN (h->type),
3700 TYPE_DOMAIN (type)))))
3701 return h->type;
3702 return 0;
3703 }
3704
3705 /* Add an entry to the type-hash-table
3706 for a type TYPE whose hash code is HASHCODE. */
3707
3708 void
3709 type_hash_add (hashcode, type)
3710 int hashcode;
3711 tree type;
3712 {
3713 register struct type_hash *h;
3714
3715 h = (struct type_hash *) permalloc (sizeof (struct type_hash));
3716 h->hashcode = hashcode;
3717 h->type = type;
3718 h->next = type_hash_table[hashcode % TYPE_HASH_SIZE];
3719 type_hash_table[hashcode % TYPE_HASH_SIZE] = h;
3720 }
3721
3722 /* Given TYPE, and HASHCODE its hash code, return the canonical
3723 object for an identical type if one already exists.
3724 Otherwise, return TYPE, and record it as the canonical object
3725 if it is a permanent object.
3726
3727 To use this function, first create a type of the sort you want.
3728 Then compute its hash code from the fields of the type that
3729 make it different from other similar types.
3730 Then call this function and use the value.
3731 This function frees the type you pass in if it is a duplicate. */
3732
3733 /* Set to 1 to debug without canonicalization. Never set by program. */
3734 int debug_no_type_hash = 0;
3735
3736 tree
3737 type_hash_canon (hashcode, type)
3738 int hashcode;
3739 tree type;
3740 {
3741 tree t1;
3742
3743 if (debug_no_type_hash)
3744 return type;
3745
3746 t1 = type_hash_lookup (hashcode, type);
3747 if (t1 != 0)
3748 {
3749 if (!ggc_p)
3750 obstack_free (TYPE_OBSTACK (type), type);
3751 #ifdef GATHER_STATISTICS
3752 tree_node_counts[(int)t_kind]--;
3753 tree_node_sizes[(int)t_kind] -= sizeof (struct tree_type);
3754 #endif
3755 return t1;
3756 }
3757
3758 /* If this is a permanent type, record it for later reuse. */
3759 if (TREE_PERMANENT (type))
3760 type_hash_add (hashcode, type);
3761
3762 return type;
3763 }
3764
3765 /* Mark ARG (which is really a struct type_hash **) for GC. */
3766
3767 static void
3768 mark_type_hash (arg)
3769 void *arg;
3770 {
3771 struct type_hash *t = *(struct type_hash **) arg;
3772
3773 while (t)
3774 {
3775 ggc_mark_tree (t->type);
3776 t = t->next;
3777 }
3778 }
3779
3780 /* Compute a hash code for a list of attributes (chain of TREE_LIST nodes
3781 with names in the TREE_PURPOSE slots and args in the TREE_VALUE slots),
3782 by adding the hash codes of the individual attributes. */
3783
3784 int
3785 attribute_hash_list (list)
3786 tree list;
3787 {
3788 register int hashcode;
3789 register tree tail;
3790 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3791 /* ??? Do we want to add in TREE_VALUE too? */
3792 hashcode += TYPE_HASH (TREE_PURPOSE (tail));
3793 return hashcode;
3794 }
3795
3796 /* Given two lists of attributes, return true if list l2 is
3797 equivalent to l1. */
3798
3799 int
3800 attribute_list_equal (l1, l2)
3801 tree l1, l2;
3802 {
3803 return attribute_list_contained (l1, l2)
3804 && attribute_list_contained (l2, l1);
3805 }
3806
3807 /* Given two lists of attributes, return true if list L2 is
3808 completely contained within L1. */
3809 /* ??? This would be faster if attribute names were stored in a canonicalized
3810 form. Otherwise, if L1 uses `foo' and L2 uses `__foo__', the long method
3811 must be used to show these elements are equivalent (which they are). */
3812 /* ??? It's not clear that attributes with arguments will always be handled
3813 correctly. */
3814
3815 int
3816 attribute_list_contained (l1, l2)
3817 tree l1, l2;
3818 {
3819 register tree t1, t2;
3820
3821 /* First check the obvious, maybe the lists are identical. */
3822 if (l1 == l2)
3823 return 1;
3824
3825 /* Maybe the lists are similar. */
3826 for (t1 = l1, t2 = l2;
3827 t1 && t2
3828 && TREE_PURPOSE (t1) == TREE_PURPOSE (t2)
3829 && TREE_VALUE (t1) == TREE_VALUE (t2);
3830 t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2));
3831
3832 /* Maybe the lists are equal. */
3833 if (t1 == 0 && t2 == 0)
3834 return 1;
3835
3836 for (; t2; t2 = TREE_CHAIN (t2))
3837 {
3838 tree attr
3839 = lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (t2)), l1);
3840
3841 if (attr == NULL_TREE)
3842 return 0;
3843 if (simple_cst_equal (TREE_VALUE (t2), TREE_VALUE (attr)) != 1)
3844 return 0;
3845 }
3846
3847 return 1;
3848 }
3849
3850 /* Given two lists of types
3851 (chains of TREE_LIST nodes with types in the TREE_VALUE slots)
3852 return 1 if the lists contain the same types in the same order.
3853 Also, the TREE_PURPOSEs must match. */
3854
3855 int
3856 type_list_equal (l1, l2)
3857 tree l1, l2;
3858 {
3859 register tree t1, t2;
3860
3861 for (t1 = l1, t2 = l2; t1 && t2; t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2))
3862 if (TREE_VALUE (t1) != TREE_VALUE (t2)
3863 || (TREE_PURPOSE (t1) != TREE_PURPOSE (t2)
3864 && ! (1 == simple_cst_equal (TREE_PURPOSE (t1), TREE_PURPOSE (t2))
3865 && (TREE_TYPE (TREE_PURPOSE (t1))
3866 == TREE_TYPE (TREE_PURPOSE (t2))))))
3867 return 0;
3868
3869 return t1 == t2;
3870 }
3871
3872 /* Nonzero if integer constants T1 and T2
3873 represent the same constant value. */
3874
3875 int
3876 tree_int_cst_equal (t1, t2)
3877 tree t1, t2;
3878 {
3879 if (t1 == t2)
3880 return 1;
3881 if (t1 == 0 || t2 == 0)
3882 return 0;
3883 if (TREE_CODE (t1) == INTEGER_CST
3884 && TREE_CODE (t2) == INTEGER_CST
3885 && TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3886 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2))
3887 return 1;
3888 return 0;
3889 }
3890
3891 /* Nonzero if integer constants T1 and T2 represent values that satisfy <.
3892 The precise way of comparison depends on their data type. */
3893
3894 int
3895 tree_int_cst_lt (t1, t2)
3896 tree t1, t2;
3897 {
3898 if (t1 == t2)
3899 return 0;
3900
3901 if (!TREE_UNSIGNED (TREE_TYPE (t1)))
3902 return INT_CST_LT (t1, t2);
3903 return INT_CST_LT_UNSIGNED (t1, t2);
3904 }
3905
3906 /* Return an indication of the sign of the integer constant T.
3907 The return value is -1 if T < 0, 0 if T == 0, and 1 if T > 0.
3908 Note that -1 will never be returned it T's type is unsigned. */
3909
3910 int
3911 tree_int_cst_sgn (t)
3912 tree t;
3913 {
3914 if (TREE_INT_CST_LOW (t) == 0 && TREE_INT_CST_HIGH (t) == 0)
3915 return 0;
3916 else if (TREE_UNSIGNED (TREE_TYPE (t)))
3917 return 1;
3918 else if (TREE_INT_CST_HIGH (t) < 0)
3919 return -1;
3920 else
3921 return 1;
3922 }
3923
3924 /* Compare two constructor-element-type constants. Return 1 if the lists
3925 are known to be equal; otherwise return 0. */
3926
3927 int
3928 simple_cst_list_equal (l1, l2)
3929 tree l1, l2;
3930 {
3931 while (l1 != NULL_TREE && l2 != NULL_TREE)
3932 {
3933 if (simple_cst_equal (TREE_VALUE (l1), TREE_VALUE (l2)) != 1)
3934 return 0;
3935
3936 l1 = TREE_CHAIN (l1);
3937 l2 = TREE_CHAIN (l2);
3938 }
3939
3940 return (l1 == l2);
3941 }
3942
3943 /* Return truthvalue of whether T1 is the same tree structure as T2.
3944 Return 1 if they are the same.
3945 Return 0 if they are understandably different.
3946 Return -1 if either contains tree structure not understood by
3947 this function. */
3948
3949 int
3950 simple_cst_equal (t1, t2)
3951 tree t1, t2;
3952 {
3953 register enum tree_code code1, code2;
3954 int cmp;
3955
3956 if (t1 == t2)
3957 return 1;
3958 if (t1 == 0 || t2 == 0)
3959 return 0;
3960
3961 code1 = TREE_CODE (t1);
3962 code2 = TREE_CODE (t2);
3963
3964 if (code1 == NOP_EXPR || code1 == CONVERT_EXPR || code1 == NON_LVALUE_EXPR)
3965 {
3966 if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
3967 || code2 == NON_LVALUE_EXPR)
3968 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3969 else
3970 return simple_cst_equal (TREE_OPERAND (t1, 0), t2);
3971 }
3972 else if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
3973 || code2 == NON_LVALUE_EXPR)
3974 return simple_cst_equal (t1, TREE_OPERAND (t2, 0));
3975
3976 if (code1 != code2)
3977 return 0;
3978
3979 switch (code1)
3980 {
3981 case INTEGER_CST:
3982 return TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3983 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2);
3984
3985 case REAL_CST:
3986 return REAL_VALUES_IDENTICAL (TREE_REAL_CST (t1), TREE_REAL_CST (t2));
3987
3988 case STRING_CST:
3989 return TREE_STRING_LENGTH (t1) == TREE_STRING_LENGTH (t2)
3990 && !bcmp (TREE_STRING_POINTER (t1), TREE_STRING_POINTER (t2),
3991 TREE_STRING_LENGTH (t1));
3992
3993 case CONSTRUCTOR:
3994 if (CONSTRUCTOR_ELTS (t1) == CONSTRUCTOR_ELTS (t2))
3995 return 1;
3996 else
3997 abort ();
3998
3999 case SAVE_EXPR:
4000 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4001
4002 case CALL_EXPR:
4003 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4004 if (cmp <= 0)
4005 return cmp;
4006 return simple_cst_list_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
4007
4008 case TARGET_EXPR:
4009 /* Special case: if either target is an unallocated VAR_DECL,
4010 it means that it's going to be unified with whatever the
4011 TARGET_EXPR is really supposed to initialize, so treat it
4012 as being equivalent to anything. */
4013 if ((TREE_CODE (TREE_OPERAND (t1, 0)) == VAR_DECL
4014 && DECL_NAME (TREE_OPERAND (t1, 0)) == NULL_TREE
4015 && DECL_RTL (TREE_OPERAND (t1, 0)) == 0)
4016 || (TREE_CODE (TREE_OPERAND (t2, 0)) == VAR_DECL
4017 && DECL_NAME (TREE_OPERAND (t2, 0)) == NULL_TREE
4018 && DECL_RTL (TREE_OPERAND (t2, 0)) == 0))
4019 cmp = 1;
4020 else
4021 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4022 if (cmp <= 0)
4023 return cmp;
4024 return simple_cst_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
4025
4026 case WITH_CLEANUP_EXPR:
4027 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4028 if (cmp <= 0)
4029 return cmp;
4030 return simple_cst_equal (TREE_OPERAND (t1, 2), TREE_OPERAND (t1, 2));
4031
4032 case COMPONENT_REF:
4033 if (TREE_OPERAND (t1, 1) == TREE_OPERAND (t2, 1))
4034 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4035 return 0;
4036
4037 case VAR_DECL:
4038 case PARM_DECL:
4039 case CONST_DECL:
4040 case FUNCTION_DECL:
4041 return 0;
4042
4043 default:
4044 break;
4045 }
4046
4047 /* This general rule works for most tree codes. All exceptions should be
4048 handled above. If this is a language-specific tree code, we can't
4049 trust what might be in the operand, so say we don't know
4050 the situation. */
4051 if ((int) code1 >= (int) LAST_AND_UNUSED_TREE_CODE)
4052 return -1;
4053
4054 switch (TREE_CODE_CLASS (code1))
4055 {
4056 int i;
4057 case '1':
4058 case '2':
4059 case '<':
4060 case 'e':
4061 case 'r':
4062 case 's':
4063 cmp = 1;
4064 for (i=0; i<tree_code_length[(int) code1]; ++i)
4065 {
4066 cmp = simple_cst_equal (TREE_OPERAND (t1, i), TREE_OPERAND (t2, i));
4067 if (cmp <= 0)
4068 return cmp;
4069 }
4070 return cmp;
4071
4072 default:
4073 return -1;
4074 }
4075 }
4076 \f
4077 /* Constructors for pointer, array and function types.
4078 (RECORD_TYPE, UNION_TYPE and ENUMERAL_TYPE nodes are
4079 constructed by language-dependent code, not here.) */
4080
4081 /* Construct, lay out and return the type of pointers to TO_TYPE.
4082 If such a type has already been constructed, reuse it. */
4083
4084 tree
4085 build_pointer_type (to_type)
4086 tree to_type;
4087 {
4088 register tree t = TYPE_POINTER_TO (to_type);
4089
4090 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4091
4092 if (t)
4093 return t;
4094
4095 /* We need a new one. Put this in the same obstack as TO_TYPE. */
4096 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
4097 t = make_node (POINTER_TYPE);
4098 pop_obstacks ();
4099
4100 TREE_TYPE (t) = to_type;
4101
4102 /* Record this type as the pointer to TO_TYPE. */
4103 TYPE_POINTER_TO (to_type) = t;
4104
4105 /* Lay out the type. This function has many callers that are concerned
4106 with expression-construction, and this simplifies them all.
4107 Also, it guarantees the TYPE_SIZE is in the same obstack as the type. */
4108 layout_type (t);
4109
4110 return t;
4111 }
4112
4113 /* Create a type of integers to be the TYPE_DOMAIN of an ARRAY_TYPE.
4114 MAXVAL should be the maximum value in the domain
4115 (one less than the length of the array).
4116
4117 The maximum value that MAXVAL can have is INT_MAX for a HOST_WIDE_INT.
4118 We don't enforce this limit, that is up to caller (e.g. language front end).
4119 The limit exists because the result is a signed type and we don't handle
4120 sizes that use more than one HOST_WIDE_INT. */
4121
4122 tree
4123 build_index_type (maxval)
4124 tree maxval;
4125 {
4126 register tree itype = make_node (INTEGER_TYPE);
4127
4128 TYPE_PRECISION (itype) = TYPE_PRECISION (sizetype);
4129 TYPE_MIN_VALUE (itype) = size_zero_node;
4130
4131 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
4132 TYPE_MAX_VALUE (itype) = convert (sizetype, maxval);
4133 pop_obstacks ();
4134
4135 TYPE_MODE (itype) = TYPE_MODE (sizetype);
4136 TYPE_SIZE (itype) = TYPE_SIZE (sizetype);
4137 TYPE_SIZE_UNIT (itype) = TYPE_SIZE_UNIT (sizetype);
4138 TYPE_ALIGN (itype) = TYPE_ALIGN (sizetype);
4139 if (TREE_CODE (maxval) == INTEGER_CST)
4140 {
4141 int maxint = (int) TREE_INT_CST_LOW (maxval);
4142 /* If the domain should be empty, make sure the maxval
4143 remains -1 and is not spoiled by truncation. */
4144 if (INT_CST_LT (maxval, integer_zero_node))
4145 {
4146 TYPE_MAX_VALUE (itype) = build_int_2 (-1, -1);
4147 TREE_TYPE (TYPE_MAX_VALUE (itype)) = sizetype;
4148 }
4149 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
4150 }
4151 else
4152 return itype;
4153 }
4154
4155 /* Create a range of some discrete type TYPE (an INTEGER_TYPE,
4156 ENUMERAL_TYPE, BOOLEAN_TYPE, or CHAR_TYPE), with
4157 low bound LOWVAL and high bound HIGHVAL.
4158 if TYPE==NULL_TREE, sizetype is used. */
4159
4160 tree
4161 build_range_type (type, lowval, highval)
4162 tree type, lowval, highval;
4163 {
4164 register tree itype = make_node (INTEGER_TYPE);
4165
4166 TREE_TYPE (itype) = type;
4167 if (type == NULL_TREE)
4168 type = sizetype;
4169
4170 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
4171 TYPE_MIN_VALUE (itype) = convert (type, lowval);
4172 TYPE_MAX_VALUE (itype) = highval ? convert (type, highval) : NULL;
4173 pop_obstacks ();
4174
4175 TYPE_PRECISION (itype) = TYPE_PRECISION (type);
4176 TYPE_MODE (itype) = TYPE_MODE (type);
4177 TYPE_SIZE (itype) = TYPE_SIZE (type);
4178 TYPE_SIZE_UNIT (itype) = TYPE_SIZE_UNIT (type);
4179 TYPE_ALIGN (itype) = TYPE_ALIGN (type);
4180 if (TREE_CODE (lowval) == INTEGER_CST)
4181 {
4182 HOST_WIDE_INT lowint, highint;
4183 int maxint;
4184
4185 lowint = TREE_INT_CST_LOW (lowval);
4186 if (highval && TREE_CODE (highval) == INTEGER_CST)
4187 highint = TREE_INT_CST_LOW (highval);
4188 else
4189 highint = (~(unsigned HOST_WIDE_INT)0) >> 1;
4190
4191 maxint = (int) (highint - lowint);
4192 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
4193 }
4194 else
4195 return itype;
4196 }
4197
4198 /* Just like build_index_type, but takes lowval and highval instead
4199 of just highval (maxval). */
4200
4201 tree
4202 build_index_2_type (lowval,highval)
4203 tree lowval, highval;
4204 {
4205 return build_range_type (NULL_TREE, lowval, highval);
4206 }
4207
4208 /* Return nonzero iff ITYPE1 and ITYPE2 are equal (in the LISP sense).
4209 Needed because when index types are not hashed, equal index types
4210 built at different times appear distinct, even though structurally,
4211 they are not. */
4212
4213 int
4214 index_type_equal (itype1, itype2)
4215 tree itype1, itype2;
4216 {
4217 if (TREE_CODE (itype1) != TREE_CODE (itype2))
4218 return 0;
4219 if (TREE_CODE (itype1) == INTEGER_TYPE)
4220 {
4221 if (TYPE_PRECISION (itype1) != TYPE_PRECISION (itype2)
4222 || TYPE_MODE (itype1) != TYPE_MODE (itype2)
4223 || simple_cst_equal (TYPE_SIZE (itype1), TYPE_SIZE (itype2)) != 1
4224 || TYPE_ALIGN (itype1) != TYPE_ALIGN (itype2))
4225 return 0;
4226 if (1 == simple_cst_equal (TYPE_MIN_VALUE (itype1),
4227 TYPE_MIN_VALUE (itype2))
4228 && 1 == simple_cst_equal (TYPE_MAX_VALUE (itype1),
4229 TYPE_MAX_VALUE (itype2)))
4230 return 1;
4231 }
4232
4233 return 0;
4234 }
4235
4236 /* Construct, lay out and return the type of arrays of elements with ELT_TYPE
4237 and number of elements specified by the range of values of INDEX_TYPE.
4238 If such a type has already been constructed, reuse it. */
4239
4240 tree
4241 build_array_type (elt_type, index_type)
4242 tree elt_type, index_type;
4243 {
4244 register tree t;
4245 int hashcode;
4246
4247 if (TREE_CODE (elt_type) == FUNCTION_TYPE)
4248 {
4249 error ("arrays of functions are not meaningful");
4250 elt_type = integer_type_node;
4251 }
4252
4253 /* Make sure TYPE_POINTER_TO (elt_type) is filled in. */
4254 build_pointer_type (elt_type);
4255
4256 /* Allocate the array after the pointer type,
4257 in case we free it in type_hash_canon. */
4258 t = make_node (ARRAY_TYPE);
4259 TREE_TYPE (t) = elt_type;
4260 TYPE_DOMAIN (t) = index_type;
4261
4262 if (index_type == 0)
4263 {
4264 return t;
4265 }
4266
4267 hashcode = TYPE_HASH (elt_type) + TYPE_HASH (index_type);
4268 t = type_hash_canon (hashcode, t);
4269
4270 if (TYPE_SIZE (t) == 0)
4271 layout_type (t);
4272 return t;
4273 }
4274
4275 /* Return the TYPE of the elements comprising
4276 the innermost dimension of ARRAY. */
4277
4278 tree
4279 get_inner_array_type (array)
4280 tree array;
4281 {
4282 tree type = TREE_TYPE (array);
4283
4284 while (TREE_CODE (type) == ARRAY_TYPE)
4285 type = TREE_TYPE (type);
4286
4287 return type;
4288 }
4289
4290 /* Construct, lay out and return
4291 the type of functions returning type VALUE_TYPE
4292 given arguments of types ARG_TYPES.
4293 ARG_TYPES is a chain of TREE_LIST nodes whose TREE_VALUEs
4294 are data type nodes for the arguments of the function.
4295 If such a type has already been constructed, reuse it. */
4296
4297 tree
4298 build_function_type (value_type, arg_types)
4299 tree value_type, arg_types;
4300 {
4301 register tree t;
4302 int hashcode;
4303
4304 if (TREE_CODE (value_type) == FUNCTION_TYPE)
4305 {
4306 error ("function return type cannot be function");
4307 value_type = integer_type_node;
4308 }
4309
4310 /* Make a node of the sort we want. */
4311 t = make_node (FUNCTION_TYPE);
4312 TREE_TYPE (t) = value_type;
4313 TYPE_ARG_TYPES (t) = arg_types;
4314
4315 /* If we already have such a type, use the old one and free this one. */
4316 hashcode = TYPE_HASH (value_type) + type_hash_list (arg_types);
4317 t = type_hash_canon (hashcode, t);
4318
4319 if (TYPE_SIZE (t) == 0)
4320 layout_type (t);
4321 return t;
4322 }
4323
4324 /* Build the node for the type of references-to-TO_TYPE. */
4325
4326 tree
4327 build_reference_type (to_type)
4328 tree to_type;
4329 {
4330 register tree t = TYPE_REFERENCE_TO (to_type);
4331
4332 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4333
4334 if (t)
4335 return t;
4336
4337 /* We need a new one. Put this in the same obstack as TO_TYPE. */
4338 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
4339 t = make_node (REFERENCE_TYPE);
4340 pop_obstacks ();
4341
4342 TREE_TYPE (t) = to_type;
4343
4344 /* Record this type as the pointer to TO_TYPE. */
4345 TYPE_REFERENCE_TO (to_type) = t;
4346
4347 layout_type (t);
4348
4349 return t;
4350 }
4351
4352 /* Construct, lay out and return the type of methods belonging to class
4353 BASETYPE and whose arguments and values are described by TYPE.
4354 If that type exists already, reuse it.
4355 TYPE must be a FUNCTION_TYPE node. */
4356
4357 tree
4358 build_method_type (basetype, type)
4359 tree basetype, type;
4360 {
4361 register tree t;
4362 int hashcode;
4363
4364 /* Make a node of the sort we want. */
4365 t = make_node (METHOD_TYPE);
4366
4367 if (TREE_CODE (type) != FUNCTION_TYPE)
4368 abort ();
4369
4370 TYPE_METHOD_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4371 TREE_TYPE (t) = TREE_TYPE (type);
4372
4373 /* The actual arglist for this function includes a "hidden" argument
4374 which is "this". Put it into the list of argument types. */
4375
4376 TYPE_ARG_TYPES (t)
4377 = tree_cons (NULL_TREE,
4378 build_pointer_type (basetype), TYPE_ARG_TYPES (type));
4379
4380 /* If we already have such a type, use the old one and free this one. */
4381 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4382 t = type_hash_canon (hashcode, t);
4383
4384 if (TYPE_SIZE (t) == 0)
4385 layout_type (t);
4386
4387 return t;
4388 }
4389
4390 /* Construct, lay out and return the type of offsets to a value
4391 of type TYPE, within an object of type BASETYPE.
4392 If a suitable offset type exists already, reuse it. */
4393
4394 tree
4395 build_offset_type (basetype, type)
4396 tree basetype, type;
4397 {
4398 register tree t;
4399 int hashcode;
4400
4401 /* Make a node of the sort we want. */
4402 t = make_node (OFFSET_TYPE);
4403
4404 TYPE_OFFSET_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4405 TREE_TYPE (t) = type;
4406
4407 /* If we already have such a type, use the old one and free this one. */
4408 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4409 t = type_hash_canon (hashcode, t);
4410
4411 if (TYPE_SIZE (t) == 0)
4412 layout_type (t);
4413
4414 return t;
4415 }
4416
4417 /* Create a complex type whose components are COMPONENT_TYPE. */
4418
4419 tree
4420 build_complex_type (component_type)
4421 tree component_type;
4422 {
4423 register tree t;
4424 int hashcode;
4425
4426 /* Make a node of the sort we want. */
4427 t = make_node (COMPLEX_TYPE);
4428
4429 TREE_TYPE (t) = TYPE_MAIN_VARIANT (component_type);
4430 set_type_quals (t, TYPE_QUALS (component_type));
4431
4432 /* If we already have such a type, use the old one and free this one. */
4433 hashcode = TYPE_HASH (component_type);
4434 t = type_hash_canon (hashcode, t);
4435
4436 if (TYPE_SIZE (t) == 0)
4437 layout_type (t);
4438
4439 return t;
4440 }
4441 \f
4442 /* Return OP, stripped of any conversions to wider types as much as is safe.
4443 Converting the value back to OP's type makes a value equivalent to OP.
4444
4445 If FOR_TYPE is nonzero, we return a value which, if converted to
4446 type FOR_TYPE, would be equivalent to converting OP to type FOR_TYPE.
4447
4448 If FOR_TYPE is nonzero, unaligned bit-field references may be changed to the
4449 narrowest type that can hold the value, even if they don't exactly fit.
4450 Otherwise, bit-field references are changed to a narrower type
4451 only if they can be fetched directly from memory in that type.
4452
4453 OP must have integer, real or enumeral type. Pointers are not allowed!
4454
4455 There are some cases where the obvious value we could return
4456 would regenerate to OP if converted to OP's type,
4457 but would not extend like OP to wider types.
4458 If FOR_TYPE indicates such extension is contemplated, we eschew such values.
4459 For example, if OP is (unsigned short)(signed char)-1,
4460 we avoid returning (signed char)-1 if FOR_TYPE is int,
4461 even though extending that to an unsigned short would regenerate OP,
4462 since the result of extending (signed char)-1 to (int)
4463 is different from (int) OP. */
4464
4465 tree
4466 get_unwidened (op, for_type)
4467 register tree op;
4468 tree for_type;
4469 {
4470 /* Set UNS initially if converting OP to FOR_TYPE is a zero-extension. */
4471 register tree type = TREE_TYPE (op);
4472 register unsigned final_prec
4473 = TYPE_PRECISION (for_type != 0 ? for_type : type);
4474 register int uns
4475 = (for_type != 0 && for_type != type
4476 && final_prec > TYPE_PRECISION (type)
4477 && TREE_UNSIGNED (type));
4478 register tree win = op;
4479
4480 while (TREE_CODE (op) == NOP_EXPR)
4481 {
4482 register int bitschange
4483 = TYPE_PRECISION (TREE_TYPE (op))
4484 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4485
4486 /* Truncations are many-one so cannot be removed.
4487 Unless we are later going to truncate down even farther. */
4488 if (bitschange < 0
4489 && final_prec > TYPE_PRECISION (TREE_TYPE (op)))
4490 break;
4491
4492 /* See what's inside this conversion. If we decide to strip it,
4493 we will set WIN. */
4494 op = TREE_OPERAND (op, 0);
4495
4496 /* If we have not stripped any zero-extensions (uns is 0),
4497 we can strip any kind of extension.
4498 If we have previously stripped a zero-extension,
4499 only zero-extensions can safely be stripped.
4500 Any extension can be stripped if the bits it would produce
4501 are all going to be discarded later by truncating to FOR_TYPE. */
4502
4503 if (bitschange > 0)
4504 {
4505 if (! uns || final_prec <= TYPE_PRECISION (TREE_TYPE (op)))
4506 win = op;
4507 /* TREE_UNSIGNED says whether this is a zero-extension.
4508 Let's avoid computing it if it does not affect WIN
4509 and if UNS will not be needed again. */
4510 if ((uns || TREE_CODE (op) == NOP_EXPR)
4511 && TREE_UNSIGNED (TREE_TYPE (op)))
4512 {
4513 uns = 1;
4514 win = op;
4515 }
4516 }
4517 }
4518
4519 if (TREE_CODE (op) == COMPONENT_REF
4520 /* Since type_for_size always gives an integer type. */
4521 && TREE_CODE (type) != REAL_TYPE
4522 /* Don't crash if field not laid out yet. */
4523 && DECL_SIZE (TREE_OPERAND (op, 1)) != 0)
4524 {
4525 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4526 type = type_for_size (innerprec, TREE_UNSIGNED (TREE_OPERAND (op, 1)));
4527
4528 /* We can get this structure field in the narrowest type it fits in.
4529 If FOR_TYPE is 0, do this only for a field that matches the
4530 narrower type exactly and is aligned for it
4531 The resulting extension to its nominal type (a fullword type)
4532 must fit the same conditions as for other extensions. */
4533
4534 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4535 && (for_type || ! DECL_BIT_FIELD (TREE_OPERAND (op, 1)))
4536 && (! uns || final_prec <= innerprec
4537 || TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4538 && type != 0)
4539 {
4540 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4541 TREE_OPERAND (op, 1));
4542 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4543 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4544 TREE_RAISES (win) = TREE_RAISES (op);
4545 }
4546 }
4547 return win;
4548 }
4549 \f
4550 /* Return OP or a simpler expression for a narrower value
4551 which can be sign-extended or zero-extended to give back OP.
4552 Store in *UNSIGNEDP_PTR either 1 if the value should be zero-extended
4553 or 0 if the value should be sign-extended. */
4554
4555 tree
4556 get_narrower (op, unsignedp_ptr)
4557 register tree op;
4558 int *unsignedp_ptr;
4559 {
4560 register int uns = 0;
4561 int first = 1;
4562 register tree win = op;
4563
4564 while (TREE_CODE (op) == NOP_EXPR)
4565 {
4566 register int bitschange
4567 = TYPE_PRECISION (TREE_TYPE (op))
4568 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4569
4570 /* Truncations are many-one so cannot be removed. */
4571 if (bitschange < 0)
4572 break;
4573
4574 /* See what's inside this conversion. If we decide to strip it,
4575 we will set WIN. */
4576 op = TREE_OPERAND (op, 0);
4577
4578 if (bitschange > 0)
4579 {
4580 /* An extension: the outermost one can be stripped,
4581 but remember whether it is zero or sign extension. */
4582 if (first)
4583 uns = TREE_UNSIGNED (TREE_TYPE (op));
4584 /* Otherwise, if a sign extension has been stripped,
4585 only sign extensions can now be stripped;
4586 if a zero extension has been stripped, only zero-extensions. */
4587 else if (uns != TREE_UNSIGNED (TREE_TYPE (op)))
4588 break;
4589 first = 0;
4590 }
4591 else /* bitschange == 0 */
4592 {
4593 /* A change in nominal type can always be stripped, but we must
4594 preserve the unsignedness. */
4595 if (first)
4596 uns = TREE_UNSIGNED (TREE_TYPE (op));
4597 first = 0;
4598 }
4599
4600 win = op;
4601 }
4602
4603 if (TREE_CODE (op) == COMPONENT_REF
4604 /* Since type_for_size always gives an integer type. */
4605 && TREE_CODE (TREE_TYPE (op)) != REAL_TYPE)
4606 {
4607 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4608 tree type = type_for_size (innerprec, TREE_UNSIGNED (op));
4609
4610 /* We can get this structure field in a narrower type that fits it,
4611 but the resulting extension to its nominal type (a fullword type)
4612 must satisfy the same conditions as for other extensions.
4613
4614 Do this only for fields that are aligned (not bit-fields),
4615 because when bit-field insns will be used there is no
4616 advantage in doing this. */
4617
4618 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4619 && ! DECL_BIT_FIELD (TREE_OPERAND (op, 1))
4620 && (first || uns == TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4621 && type != 0)
4622 {
4623 if (first)
4624 uns = TREE_UNSIGNED (TREE_OPERAND (op, 1));
4625 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4626 TREE_OPERAND (op, 1));
4627 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4628 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4629 TREE_RAISES (win) = TREE_RAISES (op);
4630 }
4631 }
4632 *unsignedp_ptr = uns;
4633 return win;
4634 }
4635 \f
4636 /* Nonzero if integer constant C has a value that is permissible
4637 for type TYPE (an INTEGER_TYPE). */
4638
4639 int
4640 int_fits_type_p (c, type)
4641 tree c, type;
4642 {
4643 if (TREE_UNSIGNED (type))
4644 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4645 && INT_CST_LT_UNSIGNED (TYPE_MAX_VALUE (type), c))
4646 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4647 && INT_CST_LT_UNSIGNED (c, TYPE_MIN_VALUE (type)))
4648 /* Negative ints never fit unsigned types. */
4649 && ! (TREE_INT_CST_HIGH (c) < 0
4650 && ! TREE_UNSIGNED (TREE_TYPE (c))));
4651 else
4652 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4653 && INT_CST_LT (TYPE_MAX_VALUE (type), c))
4654 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4655 && INT_CST_LT (c, TYPE_MIN_VALUE (type)))
4656 /* Unsigned ints with top bit set never fit signed types. */
4657 && ! (TREE_INT_CST_HIGH (c) < 0
4658 && TREE_UNSIGNED (TREE_TYPE (c))));
4659 }
4660
4661 /* Return the innermost context enclosing DECL that is
4662 a FUNCTION_DECL, or zero if none. */
4663
4664 tree
4665 decl_function_context (decl)
4666 tree decl;
4667 {
4668 tree context;
4669
4670 if (TREE_CODE (decl) == ERROR_MARK)
4671 return 0;
4672
4673 if (TREE_CODE (decl) == SAVE_EXPR)
4674 context = SAVE_EXPR_CONTEXT (decl);
4675 else
4676 context = DECL_CONTEXT (decl);
4677
4678 while (context && TREE_CODE (context) != FUNCTION_DECL)
4679 {
4680 if (TREE_CODE_CLASS (TREE_CODE (context)) == 't')
4681 context = TYPE_CONTEXT (context);
4682 else if (TREE_CODE_CLASS (TREE_CODE (context)) == 'd')
4683 context = DECL_CONTEXT (context);
4684 else if (TREE_CODE (context) == BLOCK)
4685 context = BLOCK_SUPERCONTEXT (context);
4686 else
4687 /* Unhandled CONTEXT !? */
4688 abort ();
4689 }
4690
4691 return context;
4692 }
4693
4694 /* Return the innermost context enclosing DECL that is
4695 a RECORD_TYPE, UNION_TYPE or QUAL_UNION_TYPE, or zero if none.
4696 TYPE_DECLs and FUNCTION_DECLs are transparent to this function. */
4697
4698 tree
4699 decl_type_context (decl)
4700 tree decl;
4701 {
4702 tree context = DECL_CONTEXT (decl);
4703
4704 while (context)
4705 {
4706 if (TREE_CODE (context) == RECORD_TYPE
4707 || TREE_CODE (context) == UNION_TYPE
4708 || TREE_CODE (context) == QUAL_UNION_TYPE)
4709 return context;
4710 if (TREE_CODE (context) == TYPE_DECL
4711 || TREE_CODE (context) == FUNCTION_DECL)
4712 context = DECL_CONTEXT (context);
4713 else if (TREE_CODE (context) == BLOCK)
4714 context = BLOCK_SUPERCONTEXT (context);
4715 else
4716 /* Unhandled CONTEXT!? */
4717 abort ();
4718 }
4719 return NULL_TREE;
4720 }
4721
4722 /* Print debugging information about the obstack O, named STR. */
4723
4724 void
4725 print_obstack_statistics (str, o)
4726 const char *str;
4727 struct obstack *o;
4728 {
4729 struct _obstack_chunk *chunk = o->chunk;
4730 int n_chunks = 1;
4731 int n_alloc = 0;
4732
4733 n_alloc += o->next_free - chunk->contents;
4734 chunk = chunk->prev;
4735 while (chunk)
4736 {
4737 n_chunks += 1;
4738 n_alloc += chunk->limit - &chunk->contents[0];
4739 chunk = chunk->prev;
4740 }
4741 fprintf (stderr, "obstack %s: %u bytes, %d chunks\n",
4742 str, n_alloc, n_chunks);
4743 }
4744
4745 /* Print debugging information about tree nodes generated during the compile,
4746 and any language-specific information. */
4747
4748 void
4749 dump_tree_statistics ()
4750 {
4751 #ifdef GATHER_STATISTICS
4752 int i;
4753 int total_nodes, total_bytes;
4754 #endif
4755
4756 fprintf (stderr, "\n??? tree nodes created\n\n");
4757 #ifdef GATHER_STATISTICS
4758 fprintf (stderr, "Kind Nodes Bytes\n");
4759 fprintf (stderr, "-------------------------------------\n");
4760 total_nodes = total_bytes = 0;
4761 for (i = 0; i < (int) all_kinds; i++)
4762 {
4763 fprintf (stderr, "%-20s %6d %9d\n", tree_node_kind_names[i],
4764 tree_node_counts[i], tree_node_sizes[i]);
4765 total_nodes += tree_node_counts[i];
4766 total_bytes += tree_node_sizes[i];
4767 }
4768 fprintf (stderr, "%-20s %9d\n", "identifier names", id_string_size);
4769 fprintf (stderr, "-------------------------------------\n");
4770 fprintf (stderr, "%-20s %6d %9d\n", "Total", total_nodes, total_bytes);
4771 fprintf (stderr, "-------------------------------------\n");
4772 #else
4773 fprintf (stderr, "(No per-node statistics)\n");
4774 #endif
4775 print_obstack_statistics ("permanent_obstack", &permanent_obstack);
4776 print_obstack_statistics ("maybepermanent_obstack", &maybepermanent_obstack);
4777 print_obstack_statistics ("temporary_obstack", &temporary_obstack);
4778 print_obstack_statistics ("momentary_obstack", &momentary_obstack);
4779 print_obstack_statistics ("temp_decl_obstack", &temp_decl_obstack);
4780 print_lang_statistics ();
4781 }
4782 \f
4783 #define FILE_FUNCTION_PREFIX_LEN 9
4784
4785 #ifndef NO_DOLLAR_IN_LABEL
4786 #define FILE_FUNCTION_FORMAT "_GLOBAL_$%s$%s"
4787 #else /* NO_DOLLAR_IN_LABEL */
4788 #ifndef NO_DOT_IN_LABEL
4789 #define FILE_FUNCTION_FORMAT "_GLOBAL_.%s.%s"
4790 #else /* NO_DOT_IN_LABEL */
4791 #define FILE_FUNCTION_FORMAT "_GLOBAL__%s_%s"
4792 #endif /* NO_DOT_IN_LABEL */
4793 #endif /* NO_DOLLAR_IN_LABEL */
4794
4795 extern char * first_global_object_name;
4796 extern char * weak_global_object_name;
4797
4798 /* Appends 6 random characters to TEMPLATE to (hopefully) avoid name
4799 clashes in cases where we can't reliably choose a unique name.
4800
4801 Derived from mkstemp.c in libiberty. */
4802
4803 static void
4804 append_random_chars (template)
4805 char *template;
4806 {
4807 static const char letters[]
4808 = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
4809 static unsigned HOST_WIDE_INT value;
4810 unsigned HOST_WIDE_INT v;
4811
4812 #ifdef HAVE_GETTIMEOFDAY
4813 struct timeval tv;
4814 #endif
4815
4816 template += strlen (template);
4817
4818 #ifdef HAVE_GETTIMEOFDAY
4819 /* Get some more or less random data. */
4820 gettimeofday (&tv, NULL);
4821 value += ((unsigned HOST_WIDE_INT) tv.tv_usec << 16) ^ tv.tv_sec ^ getpid ();
4822 #else
4823 value += getpid ();
4824 #endif
4825
4826 v = value;
4827
4828 /* Fill in the random bits. */
4829 template[0] = letters[v % 62];
4830 v /= 62;
4831 template[1] = letters[v % 62];
4832 v /= 62;
4833 template[2] = letters[v % 62];
4834 v /= 62;
4835 template[3] = letters[v % 62];
4836 v /= 62;
4837 template[4] = letters[v % 62];
4838 v /= 62;
4839 template[5] = letters[v % 62];
4840
4841 template[6] = '\0';
4842 }
4843
4844 /* Generate a name for a function unique to this translation unit.
4845 TYPE is some string to identify the purpose of this function to the
4846 linker or collect2. */
4847
4848 tree
4849 get_file_function_name_long (type)
4850 const char *type;
4851 {
4852 char *buf;
4853 register char *p;
4854
4855 if (first_global_object_name)
4856 p = first_global_object_name;
4857 else
4858 {
4859 /* We don't have anything that we know to be unique to this translation
4860 unit, so use what we do have and throw in some randomness. */
4861
4862 const char *name = weak_global_object_name;
4863 const char *file = main_input_filename;
4864
4865 if (! name)
4866 name = "";
4867 if (! file)
4868 file = input_filename;
4869
4870 p = (char *) alloca (7 + strlen (name) + strlen (file));
4871
4872 sprintf (p, "%s%s", name, file);
4873 append_random_chars (p);
4874 }
4875
4876 buf = (char *) alloca (sizeof (FILE_FUNCTION_FORMAT) + strlen (p)
4877 + strlen (type));
4878
4879 /* Set up the name of the file-level functions we may need. */
4880 /* Use a global object (which is already required to be unique over
4881 the program) rather than the file name (which imposes extra
4882 constraints). -- Raeburn@MIT.EDU, 10 Jan 1990. */
4883 sprintf (buf, FILE_FUNCTION_FORMAT, type, p);
4884
4885 /* Don't need to pull weird characters out of global names. */
4886 if (p != first_global_object_name)
4887 {
4888 for (p = buf+11; *p; p++)
4889 if (! ( ISDIGIT(*p)
4890 #if 0 /* we always want labels, which are valid C++ identifiers (+ `$') */
4891 #ifndef ASM_IDENTIFY_GCC /* this is required if `.' is invalid -- k. raeburn */
4892 || *p == '.'
4893 #endif
4894 #endif
4895 #ifndef NO_DOLLAR_IN_LABEL /* this for `$'; unlikely, but... -- kr */
4896 || *p == '$'
4897 #endif
4898 #ifndef NO_DOT_IN_LABEL /* this for `.'; unlikely, but... */
4899 || *p == '.'
4900 #endif
4901 || ISUPPER(*p)
4902 || ISLOWER(*p)))
4903 *p = '_';
4904 }
4905
4906 return get_identifier (buf);
4907 }
4908
4909 /* If KIND=='I', return a suitable global initializer (constructor) name.
4910 If KIND=='D', return a suitable global clean-up (destructor) name. */
4911
4912 tree
4913 get_file_function_name (kind)
4914 int kind;
4915 {
4916 char p[2];
4917 p[0] = kind;
4918 p[1] = 0;
4919
4920 return get_file_function_name_long (p);
4921 }
4922
4923 \f
4924 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4925 The result is placed in BUFFER (which has length BIT_SIZE),
4926 with one bit in each char ('\000' or '\001').
4927
4928 If the constructor is constant, NULL_TREE is returned.
4929 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4930
4931 tree
4932 get_set_constructor_bits (init, buffer, bit_size)
4933 tree init;
4934 char *buffer;
4935 int bit_size;
4936 {
4937 int i;
4938 tree vals;
4939 HOST_WIDE_INT domain_min
4940 = TREE_INT_CST_LOW (TYPE_MIN_VALUE (TYPE_DOMAIN (TREE_TYPE (init))));
4941 tree non_const_bits = NULL_TREE;
4942 for (i = 0; i < bit_size; i++)
4943 buffer[i] = 0;
4944
4945 for (vals = TREE_OPERAND (init, 1);
4946 vals != NULL_TREE; vals = TREE_CHAIN (vals))
4947 {
4948 if (TREE_CODE (TREE_VALUE (vals)) != INTEGER_CST
4949 || (TREE_PURPOSE (vals) != NULL_TREE
4950 && TREE_CODE (TREE_PURPOSE (vals)) != INTEGER_CST))
4951 non_const_bits
4952 = tree_cons (TREE_PURPOSE (vals), TREE_VALUE (vals), non_const_bits);
4953 else if (TREE_PURPOSE (vals) != NULL_TREE)
4954 {
4955 /* Set a range of bits to ones. */
4956 HOST_WIDE_INT lo_index
4957 = TREE_INT_CST_LOW (TREE_PURPOSE (vals)) - domain_min;
4958 HOST_WIDE_INT hi_index
4959 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
4960 if (lo_index < 0 || lo_index >= bit_size
4961 || hi_index < 0 || hi_index >= bit_size)
4962 abort ();
4963 for ( ; lo_index <= hi_index; lo_index++)
4964 buffer[lo_index] = 1;
4965 }
4966 else
4967 {
4968 /* Set a single bit to one. */
4969 HOST_WIDE_INT index
4970 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
4971 if (index < 0 || index >= bit_size)
4972 {
4973 error ("invalid initializer for bit string");
4974 return NULL_TREE;
4975 }
4976 buffer[index] = 1;
4977 }
4978 }
4979 return non_const_bits;
4980 }
4981
4982 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4983 The result is placed in BUFFER (which is an array of bytes).
4984 If the constructor is constant, NULL_TREE is returned.
4985 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4986
4987 tree
4988 get_set_constructor_bytes (init, buffer, wd_size)
4989 tree init;
4990 unsigned char *buffer;
4991 int wd_size;
4992 {
4993 int i;
4994 int set_word_size = BITS_PER_UNIT;
4995 int bit_size = wd_size * set_word_size;
4996 int bit_pos = 0;
4997 unsigned char *bytep = buffer;
4998 char *bit_buffer = (char *) alloca(bit_size);
4999 tree non_const_bits = get_set_constructor_bits (init, bit_buffer, bit_size);
5000
5001 for (i = 0; i < wd_size; i++)
5002 buffer[i] = 0;
5003
5004 for (i = 0; i < bit_size; i++)
5005 {
5006 if (bit_buffer[i])
5007 {
5008 if (BYTES_BIG_ENDIAN)
5009 *bytep |= (1 << (set_word_size - 1 - bit_pos));
5010 else
5011 *bytep |= 1 << bit_pos;
5012 }
5013 bit_pos++;
5014 if (bit_pos >= set_word_size)
5015 bit_pos = 0, bytep++;
5016 }
5017 return non_const_bits;
5018 }
5019 \f
5020 #if defined ENABLE_CHECKING && (__GNUC__ > 2 || __GNUC_MINOR__ > 6)
5021 /* Complain that the tree code of NODE does not match the expected CODE.
5022 FILE, LINE, and FUNCTION are of the caller. */
5023 void
5024 tree_check_failed (node, code, file, line, function)
5025 const tree node;
5026 enum tree_code code;
5027 const char *file;
5028 int line;
5029 const char *function;
5030 {
5031 error ("Tree check: expected %s, have %s",
5032 tree_code_name[code], tree_code_name[TREE_CODE (node)]);
5033 fancy_abort (file, line, function);
5034 }
5035
5036 /* Similar to above, except that we check for a class of tree
5037 code, given in CL. */
5038 void
5039 tree_class_check_failed (node, cl, file, line, function)
5040 const tree node;
5041 char cl;
5042 const char *file;
5043 int line;
5044 const char *function;
5045 {
5046 error ("Tree check: expected class '%c', have '%c' (%s)",
5047 cl, TREE_CODE_CLASS (TREE_CODE (node)),
5048 tree_code_name[TREE_CODE (node)]);
5049 fancy_abort (file, line, function);
5050 }
5051
5052 #endif /* ENABLE_CHECKING */
5053
5054 /* Return the alias set for T, which may be either a type or an
5055 expression. */
5056
5057 int
5058 get_alias_set (t)
5059 tree t;
5060 {
5061 if (!flag_strict_aliasing || !lang_get_alias_set)
5062 /* If we're not doing any lanaguage-specific alias analysis, just
5063 assume everything aliases everything else. */
5064 return 0;
5065 else
5066 return (*lang_get_alias_set) (t);
5067 }
5068
5069 /* Return a brand-new alias set. */
5070
5071 int
5072 new_alias_set ()
5073 {
5074 static int last_alias_set;
5075 if (flag_strict_aliasing)
5076 return ++last_alias_set;
5077 else
5078 return 0;
5079 }
5080 \f
5081 #ifndef CHAR_TYPE_SIZE
5082 #define CHAR_TYPE_SIZE BITS_PER_UNIT
5083 #endif
5084
5085 #ifndef SHORT_TYPE_SIZE
5086 #define SHORT_TYPE_SIZE (BITS_PER_UNIT * MIN ((UNITS_PER_WORD + 1) / 2, 2))
5087 #endif
5088
5089 #ifndef INT_TYPE_SIZE
5090 #define INT_TYPE_SIZE BITS_PER_WORD
5091 #endif
5092
5093 #ifndef LONG_TYPE_SIZE
5094 #define LONG_TYPE_SIZE BITS_PER_WORD
5095 #endif
5096
5097 #ifndef LONG_LONG_TYPE_SIZE
5098 #define LONG_LONG_TYPE_SIZE (BITS_PER_WORD * 2)
5099 #endif
5100
5101 #ifndef FLOAT_TYPE_SIZE
5102 #define FLOAT_TYPE_SIZE BITS_PER_WORD
5103 #endif
5104
5105 #ifndef DOUBLE_TYPE_SIZE
5106 #define DOUBLE_TYPE_SIZE (BITS_PER_WORD * 2)
5107 #endif
5108
5109 #ifndef LONG_DOUBLE_TYPE_SIZE
5110 #define LONG_DOUBLE_TYPE_SIZE (BITS_PER_WORD * 2)
5111 #endif
5112
5113 /* Create nodes for all integer types (and error_mark_node) using the sizes
5114 of C datatypes. The caller should call set_sizetype soon after calling
5115 this function to select one of the types as sizetype. */
5116
5117 void
5118 build_common_tree_nodes (signed_char)
5119 int signed_char;
5120 {
5121 error_mark_node = make_node (ERROR_MARK);
5122 TREE_TYPE (error_mark_node) = error_mark_node;
5123
5124 /* Define both `signed char' and `unsigned char'. */
5125 signed_char_type_node = make_signed_type (CHAR_TYPE_SIZE);
5126 unsigned_char_type_node = make_unsigned_type (CHAR_TYPE_SIZE);
5127
5128 /* Define `char', which is like either `signed char' or `unsigned char'
5129 but not the same as either. */
5130 char_type_node
5131 = (signed_char
5132 ? make_signed_type (CHAR_TYPE_SIZE)
5133 : make_unsigned_type (CHAR_TYPE_SIZE));
5134
5135 short_integer_type_node = make_signed_type (SHORT_TYPE_SIZE);
5136 short_unsigned_type_node = make_unsigned_type (SHORT_TYPE_SIZE);
5137 integer_type_node = make_signed_type (INT_TYPE_SIZE);
5138 /* Define an unsigned integer first. make_unsigned_type and make_signed_type
5139 both call set_sizetype for the first type that we create, and we want this
5140 to be large enough to hold the sizes of various types until we switch to
5141 the real sizetype. */
5142 unsigned_type_node = make_unsigned_type (INT_TYPE_SIZE);
5143 long_integer_type_node = make_signed_type (LONG_TYPE_SIZE);
5144 long_unsigned_type_node = make_unsigned_type (LONG_TYPE_SIZE);
5145 long_long_integer_type_node = make_signed_type (LONG_LONG_TYPE_SIZE);
5146 long_long_unsigned_type_node = make_unsigned_type (LONG_LONG_TYPE_SIZE);
5147
5148 intQI_type_node = make_signed_type (GET_MODE_BITSIZE (QImode));
5149 intHI_type_node = make_signed_type (GET_MODE_BITSIZE (HImode));
5150 intSI_type_node = make_signed_type (GET_MODE_BITSIZE (SImode));
5151 intDI_type_node = make_signed_type (GET_MODE_BITSIZE (DImode));
5152 intTI_type_node = make_signed_type (GET_MODE_BITSIZE (TImode));
5153
5154 unsigned_intQI_type_node = make_unsigned_type (GET_MODE_BITSIZE (QImode));
5155 unsigned_intHI_type_node = make_unsigned_type (GET_MODE_BITSIZE (HImode));
5156 unsigned_intSI_type_node = make_unsigned_type (GET_MODE_BITSIZE (SImode));
5157 unsigned_intDI_type_node = make_unsigned_type (GET_MODE_BITSIZE (DImode));
5158 unsigned_intTI_type_node = make_unsigned_type (GET_MODE_BITSIZE (TImode));
5159 }
5160
5161 /* For type TYPE, fill in the proper type for TYPE_SIZE and
5162 TYPE_SIZE_UNIT. */
5163 static void
5164 fix_sizetype (type)
5165 tree type;
5166 {
5167 TREE_TYPE (TYPE_SIZE (type)) = sizetype;
5168 TREE_TYPE (TYPE_SIZE_UNIT (type)) = bitsizetype;
5169 }
5170
5171 /* Call this function after calling build_common_tree_nodes and set_sizetype.
5172 It will fix the previously made nodes to have proper references to
5173 sizetype, and it will create several other common tree nodes. */
5174 void
5175 build_common_tree_nodes_2 (short_double)
5176 int short_double;
5177 {
5178 fix_sizetype (signed_char_type_node);
5179 fix_sizetype (unsigned_char_type_node);
5180 fix_sizetype (char_type_node);
5181 fix_sizetype (short_integer_type_node);
5182 fix_sizetype (short_unsigned_type_node);
5183 fix_sizetype (integer_type_node);
5184 fix_sizetype (unsigned_type_node);
5185 fix_sizetype (long_unsigned_type_node);
5186 fix_sizetype (long_integer_type_node);
5187 fix_sizetype (long_long_integer_type_node);
5188 fix_sizetype (long_long_unsigned_type_node);
5189
5190 fix_sizetype (intQI_type_node);
5191 fix_sizetype (intHI_type_node);
5192 fix_sizetype (intSI_type_node);
5193 fix_sizetype (intDI_type_node);
5194 fix_sizetype (intTI_type_node);
5195 fix_sizetype (unsigned_intQI_type_node);
5196 fix_sizetype (unsigned_intHI_type_node);
5197 fix_sizetype (unsigned_intSI_type_node);
5198 fix_sizetype (unsigned_intDI_type_node);
5199 fix_sizetype (unsigned_intTI_type_node);
5200
5201 integer_zero_node = build_int_2 (0, 0);
5202 TREE_TYPE (integer_zero_node) = integer_type_node;
5203 integer_one_node = build_int_2 (1, 0);
5204 TREE_TYPE (integer_one_node) = integer_type_node;
5205
5206 size_zero_node = build_int_2 (0, 0);
5207 TREE_TYPE (size_zero_node) = sizetype;
5208 size_one_node = build_int_2 (1, 0);
5209 TREE_TYPE (size_one_node) = sizetype;
5210
5211 void_type_node = make_node (VOID_TYPE);
5212 layout_type (void_type_node); /* Uses size_zero_node */
5213 /* We are not going to have real types in C with less than byte alignment,
5214 so we might as well not have any types that claim to have it. */
5215 TYPE_ALIGN (void_type_node) = BITS_PER_UNIT;
5216
5217 null_pointer_node = build_int_2 (0, 0);
5218 TREE_TYPE (null_pointer_node) = build_pointer_type (void_type_node);
5219 layout_type (TREE_TYPE (null_pointer_node));
5220
5221 ptr_type_node = build_pointer_type (void_type_node);
5222 const_ptr_type_node
5223 = build_pointer_type (build_type_variant (void_type_node, 1, 0));
5224
5225 float_type_node = make_node (REAL_TYPE);
5226 TYPE_PRECISION (float_type_node) = FLOAT_TYPE_SIZE;
5227 layout_type (float_type_node);
5228
5229 double_type_node = make_node (REAL_TYPE);
5230 if (short_double)
5231 TYPE_PRECISION (double_type_node) = FLOAT_TYPE_SIZE;
5232 else
5233 TYPE_PRECISION (double_type_node) = DOUBLE_TYPE_SIZE;
5234 layout_type (double_type_node);
5235
5236 long_double_type_node = make_node (REAL_TYPE);
5237 TYPE_PRECISION (long_double_type_node) = LONG_DOUBLE_TYPE_SIZE;
5238 layout_type (long_double_type_node);
5239
5240 complex_integer_type_node = make_node (COMPLEX_TYPE);
5241 TREE_TYPE (complex_integer_type_node) = integer_type_node;
5242 layout_type (complex_integer_type_node);
5243
5244 complex_float_type_node = make_node (COMPLEX_TYPE);
5245 TREE_TYPE (complex_float_type_node) = float_type_node;
5246 layout_type (complex_float_type_node);
5247
5248 complex_double_type_node = make_node (COMPLEX_TYPE);
5249 TREE_TYPE (complex_double_type_node) = double_type_node;
5250 layout_type (complex_double_type_node);
5251
5252 complex_long_double_type_node = make_node (COMPLEX_TYPE);
5253 TREE_TYPE (complex_long_double_type_node) = long_double_type_node;
5254 layout_type (complex_long_double_type_node);
5255
5256 #ifdef BUILD_VA_LIST_TYPE
5257 BUILD_VA_LIST_TYPE(va_list_type_node);
5258 #else
5259 va_list_type_node = ptr_type_node;
5260 #endif
5261 }