* From Graham
[gcc.git] / gcc / tree.c
1 /* Language-independent node constructors for parse phase of GNU compiler.
2 Copyright (C) 1987, 88, 92-97, 1998 Free Software Foundation, Inc.
3
4 This file is part of GNU CC.
5
6 GNU CC is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU CC is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU CC; see the file COPYING. If not, write to
18 the Free Software Foundation, 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21
22 /* This file contains the low level primitives for operating on tree nodes,
23 including allocation, list operations, interning of identifiers,
24 construction of data type nodes and statement nodes,
25 and construction of type conversion nodes. It also contains
26 tables index by tree code that describe how to take apart
27 nodes of that code.
28
29 It is intended to be language-independent, but occasionally
30 calls language-dependent routines defined (for C) in typecheck.c.
31
32 The low-level allocation routines oballoc and permalloc
33 are used also for allocating many other kinds of objects
34 by all passes of the compiler. */
35
36 #include "config.h"
37 #ifdef __STDC__
38 #include <stdarg.h>
39 #else
40 #include <varargs.h>
41 #endif
42 #include "system.h"
43 #include <setjmp.h>
44 #include "flags.h"
45 #include "tree.h"
46 #include "except.h"
47 #include "function.h"
48 #include "obstack.h"
49 #include "toplev.h"
50
51 #define obstack_chunk_alloc xmalloc
52 #define obstack_chunk_free free
53 /* obstack.[ch] explicitly declined to prototype this. */
54 extern int _obstack_allocated_p PROTO ((struct obstack *h, GENERIC_PTR obj));
55
56 /* Tree nodes of permanent duration are allocated in this obstack.
57 They are the identifier nodes, and everything outside of
58 the bodies and parameters of function definitions. */
59
60 struct obstack permanent_obstack;
61
62 /* The initial RTL, and all ..._TYPE nodes, in a function
63 are allocated in this obstack. Usually they are freed at the
64 end of the function, but if the function is inline they are saved.
65 For top-level functions, this is maybepermanent_obstack.
66 Separate obstacks are made for nested functions. */
67
68 struct obstack *function_maybepermanent_obstack;
69
70 /* This is the function_maybepermanent_obstack for top-level functions. */
71
72 struct obstack maybepermanent_obstack;
73
74 /* This is a list of function_maybepermanent_obstacks for top-level inline
75 functions that are compiled in the middle of compiling other functions. */
76
77 struct simple_obstack_stack *toplev_inline_obstacks;
78
79 /* Former elements of toplev_inline_obstacks that have been recycled. */
80
81 struct simple_obstack_stack *extra_inline_obstacks;
82
83 /* This is a list of function_maybepermanent_obstacks for inline functions
84 nested in the current function that were compiled in the middle of
85 compiling other functions. */
86
87 struct simple_obstack_stack *inline_obstacks;
88
89 /* The contents of the current function definition are allocated
90 in this obstack, and all are freed at the end of the function.
91 For top-level functions, this is temporary_obstack.
92 Separate obstacks are made for nested functions. */
93
94 struct obstack *function_obstack;
95
96 /* This is used for reading initializers of global variables. */
97
98 struct obstack temporary_obstack;
99
100 /* The tree nodes of an expression are allocated
101 in this obstack, and all are freed at the end of the expression. */
102
103 struct obstack momentary_obstack;
104
105 /* The tree nodes of a declarator are allocated
106 in this obstack, and all are freed when the declarator
107 has been parsed. */
108
109 static struct obstack temp_decl_obstack;
110
111 /* This points at either permanent_obstack
112 or the current function_maybepermanent_obstack. */
113
114 struct obstack *saveable_obstack;
115
116 /* This is same as saveable_obstack during parse and expansion phase;
117 it points to the current function's obstack during optimization.
118 This is the obstack to be used for creating rtl objects. */
119
120 struct obstack *rtl_obstack;
121
122 /* This points at either permanent_obstack or the current function_obstack. */
123
124 struct obstack *current_obstack;
125
126 /* This points at either permanent_obstack or the current function_obstack
127 or momentary_obstack. */
128
129 struct obstack *expression_obstack;
130
131 /* Stack of obstack selections for push_obstacks and pop_obstacks. */
132
133 struct obstack_stack
134 {
135 struct obstack_stack *next;
136 struct obstack *current;
137 struct obstack *saveable;
138 struct obstack *expression;
139 struct obstack *rtl;
140 };
141
142 struct obstack_stack *obstack_stack;
143
144 /* Obstack for allocating struct obstack_stack entries. */
145
146 static struct obstack obstack_stack_obstack;
147
148 /* Addresses of first objects in some obstacks.
149 This is for freeing their entire contents. */
150 char *maybepermanent_firstobj;
151 char *temporary_firstobj;
152 char *momentary_firstobj;
153 char *temp_decl_firstobj;
154
155 /* This is used to preserve objects (mainly array initializers) that need to
156 live until the end of the current function, but no further. */
157 char *momentary_function_firstobj;
158
159 /* Nonzero means all ..._TYPE nodes should be allocated permanently. */
160
161 int all_types_permanent;
162
163 /* Stack of places to restore the momentary obstack back to. */
164
165 struct momentary_level
166 {
167 /* Pointer back to previous such level. */
168 struct momentary_level *prev;
169 /* First object allocated within this level. */
170 char *base;
171 /* Value of expression_obstack saved at entry to this level. */
172 struct obstack *obstack;
173 };
174
175 struct momentary_level *momentary_stack;
176
177 /* Table indexed by tree code giving a string containing a character
178 classifying the tree code. Possibilities are
179 t, d, s, c, r, <, 1, 2 and e. See tree.def for details. */
180
181 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) TYPE,
182
183 char tree_code_type[MAX_TREE_CODES] = {
184 #include "tree.def"
185 };
186 #undef DEFTREECODE
187
188 /* Table indexed by tree code giving number of expression
189 operands beyond the fixed part of the node structure.
190 Not used for types or decls. */
191
192 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) LENGTH,
193
194 int tree_code_length[MAX_TREE_CODES] = {
195 #include "tree.def"
196 };
197 #undef DEFTREECODE
198
199 /* Names of tree components.
200 Used for printing out the tree and error messages. */
201 #define DEFTREECODE(SYM, NAME, TYPE, LEN) NAME,
202
203 char *tree_code_name[MAX_TREE_CODES] = {
204 #include "tree.def"
205 };
206 #undef DEFTREECODE
207
208 /* Statistics-gathering stuff. */
209 typedef enum
210 {
211 d_kind,
212 t_kind,
213 b_kind,
214 s_kind,
215 r_kind,
216 e_kind,
217 c_kind,
218 id_kind,
219 op_id_kind,
220 perm_list_kind,
221 temp_list_kind,
222 vec_kind,
223 x_kind,
224 lang_decl,
225 lang_type,
226 all_kinds
227 } tree_node_kind;
228
229 int tree_node_counts[(int)all_kinds];
230 int tree_node_sizes[(int)all_kinds];
231 int id_string_size = 0;
232
233 char *tree_node_kind_names[] = {
234 "decls",
235 "types",
236 "blocks",
237 "stmts",
238 "refs",
239 "exprs",
240 "constants",
241 "identifiers",
242 "op_identifiers",
243 "perm_tree_lists",
244 "temp_tree_lists",
245 "vecs",
246 "random kinds",
247 "lang_decl kinds",
248 "lang_type kinds"
249 };
250
251 /* Hash table for uniquizing IDENTIFIER_NODEs by name. */
252
253 #define MAX_HASH_TABLE 1009
254 static tree hash_table[MAX_HASH_TABLE]; /* id hash buckets */
255
256 /* 0 while creating built-in identifiers. */
257 static int do_identifier_warnings;
258
259 /* Unique id for next decl created. */
260 static int next_decl_uid;
261 /* Unique id for next type created. */
262 static int next_type_uid = 1;
263
264 /* The language-specific function for alias analysis. If NULL, the
265 language does not do any special alias analysis. */
266 int (*lang_get_alias_set) PROTO((tree));
267
268 /* Here is how primitive or already-canonicalized types' hash
269 codes are made. */
270 #define TYPE_HASH(TYPE) ((unsigned long) (TYPE) & 0777777)
271
272 extern char *mode_name[];
273
274 void gcc_obstack_init ();
275 \f
276 /* Init the principal obstacks. */
277
278 void
279 init_obstacks ()
280 {
281 gcc_obstack_init (&obstack_stack_obstack);
282 gcc_obstack_init (&permanent_obstack);
283
284 gcc_obstack_init (&temporary_obstack);
285 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
286 gcc_obstack_init (&momentary_obstack);
287 momentary_firstobj = (char *) obstack_alloc (&momentary_obstack, 0);
288 momentary_function_firstobj = momentary_firstobj;
289 gcc_obstack_init (&maybepermanent_obstack);
290 maybepermanent_firstobj
291 = (char *) obstack_alloc (&maybepermanent_obstack, 0);
292 gcc_obstack_init (&temp_decl_obstack);
293 temp_decl_firstobj = (char *) obstack_alloc (&temp_decl_obstack, 0);
294
295 function_obstack = &temporary_obstack;
296 function_maybepermanent_obstack = &maybepermanent_obstack;
297 current_obstack = &permanent_obstack;
298 expression_obstack = &permanent_obstack;
299 rtl_obstack = saveable_obstack = &permanent_obstack;
300
301 /* Init the hash table of identifiers. */
302 bzero ((char *) hash_table, sizeof hash_table);
303 }
304
305 void
306 gcc_obstack_init (obstack)
307 struct obstack *obstack;
308 {
309 /* Let particular systems override the size of a chunk. */
310 #ifndef OBSTACK_CHUNK_SIZE
311 #define OBSTACK_CHUNK_SIZE 0
312 #endif
313 /* Let them override the alloc and free routines too. */
314 #ifndef OBSTACK_CHUNK_ALLOC
315 #define OBSTACK_CHUNK_ALLOC xmalloc
316 #endif
317 #ifndef OBSTACK_CHUNK_FREE
318 #define OBSTACK_CHUNK_FREE free
319 #endif
320 _obstack_begin (obstack, OBSTACK_CHUNK_SIZE, 0,
321 (void *(*) ()) OBSTACK_CHUNK_ALLOC,
322 (void (*) ()) OBSTACK_CHUNK_FREE);
323 }
324
325 /* Save all variables describing the current status into the structure *P.
326 This is used before starting a nested function.
327
328 CONTEXT is the decl_function_context for the function we're about to
329 compile; if it isn't current_function_decl, we have to play some games. */
330
331 void
332 save_tree_status (p, context)
333 struct function *p;
334 tree context;
335 {
336 p->all_types_permanent = all_types_permanent;
337 p->momentary_stack = momentary_stack;
338 p->maybepermanent_firstobj = maybepermanent_firstobj;
339 p->temporary_firstobj = temporary_firstobj;
340 p->momentary_firstobj = momentary_firstobj;
341 p->momentary_function_firstobj = momentary_function_firstobj;
342 p->function_obstack = function_obstack;
343 p->function_maybepermanent_obstack = function_maybepermanent_obstack;
344 p->current_obstack = current_obstack;
345 p->expression_obstack = expression_obstack;
346 p->saveable_obstack = saveable_obstack;
347 p->rtl_obstack = rtl_obstack;
348 p->inline_obstacks = inline_obstacks;
349
350 if (context == current_function_decl)
351 /* Objects that need to be saved in this function can be in the nonsaved
352 obstack of the enclosing function since they can't possibly be needed
353 once it has returned. */
354 function_maybepermanent_obstack = function_obstack;
355 else
356 {
357 /* We're compiling a function which isn't nested in the current
358 function. We need to create a new maybepermanent_obstack for this
359 function, since it can't go onto any of the existing obstacks. */
360 struct simple_obstack_stack **head;
361 struct simple_obstack_stack *current;
362
363 if (context == NULL_TREE)
364 head = &toplev_inline_obstacks;
365 else
366 {
367 struct function *f = find_function_data (context);
368 head = &f->inline_obstacks;
369 }
370
371 if (context == NULL_TREE && extra_inline_obstacks)
372 {
373 current = extra_inline_obstacks;
374 extra_inline_obstacks = current->next;
375 }
376 else
377 {
378 current = ((struct simple_obstack_stack *)
379 xmalloc (sizeof (struct simple_obstack_stack)));
380
381 current->obstack
382 = (struct obstack *) xmalloc (sizeof (struct obstack));
383 gcc_obstack_init (current->obstack);
384 }
385
386 function_maybepermanent_obstack = current->obstack;
387
388 current->next = *head;
389 *head = current;
390 }
391
392 maybepermanent_firstobj
393 = (char *) obstack_finish (function_maybepermanent_obstack);
394
395 function_obstack = (struct obstack *) xmalloc (sizeof (struct obstack));
396 gcc_obstack_init (function_obstack);
397
398 current_obstack = &permanent_obstack;
399 expression_obstack = &permanent_obstack;
400 rtl_obstack = saveable_obstack = &permanent_obstack;
401
402 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
403 momentary_firstobj = (char *) obstack_finish (&momentary_obstack);
404 momentary_function_firstobj = momentary_firstobj;
405 }
406
407 /* Restore all variables describing the current status from the structure *P.
408 This is used after a nested function. */
409
410 void
411 restore_tree_status (p, context)
412 struct function *p;
413 tree context;
414 {
415 all_types_permanent = p->all_types_permanent;
416 momentary_stack = p->momentary_stack;
417
418 obstack_free (&momentary_obstack, momentary_function_firstobj);
419
420 /* Free saveable storage used by the function just compiled and not
421 saved.
422
423 CAUTION: This is in function_obstack of the containing function.
424 So we must be sure that we never allocate from that obstack during
425 the compilation of a nested function if we expect it to survive
426 past the nested function's end. */
427 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
428
429 /* If we were compiling a toplevel function, we can free this space now. */
430 if (context == NULL_TREE)
431 {
432 obstack_free (&temporary_obstack, temporary_firstobj);
433 obstack_free (&momentary_obstack, momentary_function_firstobj);
434 }
435
436 /* If we were compiling a toplevel function that we don't actually want
437 to save anything from, return the obstack to the pool. */
438 if (context == NULL_TREE
439 && obstack_empty_p (function_maybepermanent_obstack))
440 {
441 struct simple_obstack_stack *current, **p = &toplev_inline_obstacks;
442
443 if ((*p) != NULL)
444 {
445 while ((*p)->obstack != function_maybepermanent_obstack)
446 p = &((*p)->next);
447 current = *p;
448 *p = current->next;
449
450 current->next = extra_inline_obstacks;
451 extra_inline_obstacks = current;
452 }
453 }
454
455 obstack_free (function_obstack, 0);
456 free (function_obstack);
457
458 temporary_firstobj = p->temporary_firstobj;
459 momentary_firstobj = p->momentary_firstobj;
460 momentary_function_firstobj = p->momentary_function_firstobj;
461 maybepermanent_firstobj = p->maybepermanent_firstobj;
462 function_obstack = p->function_obstack;
463 function_maybepermanent_obstack = p->function_maybepermanent_obstack;
464 current_obstack = p->current_obstack;
465 expression_obstack = p->expression_obstack;
466 saveable_obstack = p->saveable_obstack;
467 rtl_obstack = p->rtl_obstack;
468 inline_obstacks = p->inline_obstacks;
469 }
470 \f
471 /* Start allocating on the temporary (per function) obstack.
472 This is done in start_function before parsing the function body,
473 and before each initialization at top level, and to go back
474 to temporary allocation after doing permanent_allocation. */
475
476 void
477 temporary_allocation ()
478 {
479 /* Note that function_obstack at top level points to temporary_obstack.
480 But within a nested function context, it is a separate obstack. */
481 current_obstack = function_obstack;
482 expression_obstack = function_obstack;
483 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
484 momentary_stack = 0;
485 inline_obstacks = 0;
486 }
487
488 /* Start allocating on the permanent obstack but don't
489 free the temporary data. After calling this, call
490 `permanent_allocation' to fully resume permanent allocation status. */
491
492 void
493 end_temporary_allocation ()
494 {
495 current_obstack = &permanent_obstack;
496 expression_obstack = &permanent_obstack;
497 rtl_obstack = saveable_obstack = &permanent_obstack;
498 }
499
500 /* Resume allocating on the temporary obstack, undoing
501 effects of `end_temporary_allocation'. */
502
503 void
504 resume_temporary_allocation ()
505 {
506 current_obstack = function_obstack;
507 expression_obstack = function_obstack;
508 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
509 }
510
511 /* While doing temporary allocation, switch to allocating in such a
512 way as to save all nodes if the function is inlined. Call
513 resume_temporary_allocation to go back to ordinary temporary
514 allocation. */
515
516 void
517 saveable_allocation ()
518 {
519 /* Note that function_obstack at top level points to temporary_obstack.
520 But within a nested function context, it is a separate obstack. */
521 expression_obstack = current_obstack = saveable_obstack;
522 }
523
524 /* Switch to current obstack CURRENT and maybepermanent obstack SAVEABLE,
525 recording the previously current obstacks on a stack.
526 This does not free any storage in any obstack. */
527
528 void
529 push_obstacks (current, saveable)
530 struct obstack *current, *saveable;
531 {
532 struct obstack_stack *p
533 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
534 (sizeof (struct obstack_stack)));
535
536 p->current = current_obstack;
537 p->saveable = saveable_obstack;
538 p->expression = expression_obstack;
539 p->rtl = rtl_obstack;
540 p->next = obstack_stack;
541 obstack_stack = p;
542
543 current_obstack = current;
544 expression_obstack = current;
545 rtl_obstack = saveable_obstack = saveable;
546 }
547
548 /* Save the current set of obstacks, but don't change them. */
549
550 void
551 push_obstacks_nochange ()
552 {
553 struct obstack_stack *p
554 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
555 (sizeof (struct obstack_stack)));
556
557 p->current = current_obstack;
558 p->saveable = saveable_obstack;
559 p->expression = expression_obstack;
560 p->rtl = rtl_obstack;
561 p->next = obstack_stack;
562 obstack_stack = p;
563 }
564
565 /* Pop the obstack selection stack. */
566
567 void
568 pop_obstacks ()
569 {
570 struct obstack_stack *p = obstack_stack;
571 obstack_stack = p->next;
572
573 current_obstack = p->current;
574 saveable_obstack = p->saveable;
575 expression_obstack = p->expression;
576 rtl_obstack = p->rtl;
577
578 obstack_free (&obstack_stack_obstack, p);
579 }
580
581 /* Nonzero if temporary allocation is currently in effect.
582 Zero if currently doing permanent allocation. */
583
584 int
585 allocation_temporary_p ()
586 {
587 return current_obstack != &permanent_obstack;
588 }
589
590 /* Go back to allocating on the permanent obstack
591 and free everything in the temporary obstack.
592
593 FUNCTION_END is true only if we have just finished compiling a function.
594 In that case, we also free preserved initial values on the momentary
595 obstack. */
596
597 void
598 permanent_allocation (function_end)
599 int function_end;
600 {
601 /* Free up previous temporary obstack data */
602 obstack_free (&temporary_obstack, temporary_firstobj);
603 if (function_end)
604 {
605 obstack_free (&momentary_obstack, momentary_function_firstobj);
606 momentary_firstobj = momentary_function_firstobj;
607 }
608 else
609 obstack_free (&momentary_obstack, momentary_firstobj);
610 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
611 obstack_free (&temp_decl_obstack, temp_decl_firstobj);
612
613 /* Free up the maybepermanent_obstacks for any of our nested functions
614 which were compiled at a lower level. */
615 while (inline_obstacks)
616 {
617 struct simple_obstack_stack *current = inline_obstacks;
618 inline_obstacks = current->next;
619 obstack_free (current->obstack, 0);
620 free (current->obstack);
621 free (current);
622 }
623
624 current_obstack = &permanent_obstack;
625 expression_obstack = &permanent_obstack;
626 rtl_obstack = saveable_obstack = &permanent_obstack;
627 }
628
629 /* Save permanently everything on the maybepermanent_obstack. */
630
631 void
632 preserve_data ()
633 {
634 maybepermanent_firstobj
635 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
636 }
637
638 void
639 preserve_initializer ()
640 {
641 struct momentary_level *tem;
642 char *old_momentary;
643
644 temporary_firstobj
645 = (char *) obstack_alloc (&temporary_obstack, 0);
646 maybepermanent_firstobj
647 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
648
649 old_momentary = momentary_firstobj;
650 momentary_firstobj
651 = (char *) obstack_alloc (&momentary_obstack, 0);
652 if (momentary_firstobj != old_momentary)
653 for (tem = momentary_stack; tem; tem = tem->prev)
654 tem->base = momentary_firstobj;
655 }
656
657 /* Start allocating new rtl in current_obstack.
658 Use resume_temporary_allocation
659 to go back to allocating rtl in saveable_obstack. */
660
661 void
662 rtl_in_current_obstack ()
663 {
664 rtl_obstack = current_obstack;
665 }
666
667 /* Start allocating rtl from saveable_obstack. Intended to be used after
668 a call to push_obstacks_nochange. */
669
670 void
671 rtl_in_saveable_obstack ()
672 {
673 rtl_obstack = saveable_obstack;
674 }
675 \f
676 /* Allocate SIZE bytes in the current obstack
677 and return a pointer to them.
678 In practice the current obstack is always the temporary one. */
679
680 char *
681 oballoc (size)
682 int size;
683 {
684 return (char *) obstack_alloc (current_obstack, size);
685 }
686
687 /* Free the object PTR in the current obstack
688 as well as everything allocated since PTR.
689 In practice the current obstack is always the temporary one. */
690
691 void
692 obfree (ptr)
693 char *ptr;
694 {
695 obstack_free (current_obstack, ptr);
696 }
697
698 /* Allocate SIZE bytes in the permanent obstack
699 and return a pointer to them. */
700
701 char *
702 permalloc (size)
703 int size;
704 {
705 return (char *) obstack_alloc (&permanent_obstack, size);
706 }
707
708 /* Allocate NELEM items of SIZE bytes in the permanent obstack
709 and return a pointer to them. The storage is cleared before
710 returning the value. */
711
712 char *
713 perm_calloc (nelem, size)
714 int nelem;
715 long size;
716 {
717 char *rval = (char *) obstack_alloc (&permanent_obstack, nelem * size);
718 bzero (rval, nelem * size);
719 return rval;
720 }
721
722 /* Allocate SIZE bytes in the saveable obstack
723 and return a pointer to them. */
724
725 char *
726 savealloc (size)
727 int size;
728 {
729 return (char *) obstack_alloc (saveable_obstack, size);
730 }
731
732 /* Allocate SIZE bytes in the expression obstack
733 and return a pointer to them. */
734
735 char *
736 expralloc (size)
737 int size;
738 {
739 return (char *) obstack_alloc (expression_obstack, size);
740 }
741 \f
742 /* Print out which obstack an object is in. */
743
744 void
745 print_obstack_name (object, file, prefix)
746 char *object;
747 FILE *file;
748 char *prefix;
749 {
750 struct obstack *obstack = NULL;
751 char *obstack_name = NULL;
752 struct function *p;
753
754 for (p = outer_function_chain; p; p = p->next)
755 {
756 if (_obstack_allocated_p (p->function_obstack, object))
757 {
758 obstack = p->function_obstack;
759 obstack_name = "containing function obstack";
760 }
761 if (_obstack_allocated_p (p->function_maybepermanent_obstack, object))
762 {
763 obstack = p->function_maybepermanent_obstack;
764 obstack_name = "containing function maybepermanent obstack";
765 }
766 }
767
768 if (_obstack_allocated_p (&obstack_stack_obstack, object))
769 {
770 obstack = &obstack_stack_obstack;
771 obstack_name = "obstack_stack_obstack";
772 }
773 else if (_obstack_allocated_p (function_obstack, object))
774 {
775 obstack = function_obstack;
776 obstack_name = "function obstack";
777 }
778 else if (_obstack_allocated_p (&permanent_obstack, object))
779 {
780 obstack = &permanent_obstack;
781 obstack_name = "permanent_obstack";
782 }
783 else if (_obstack_allocated_p (&momentary_obstack, object))
784 {
785 obstack = &momentary_obstack;
786 obstack_name = "momentary_obstack";
787 }
788 else if (_obstack_allocated_p (function_maybepermanent_obstack, object))
789 {
790 obstack = function_maybepermanent_obstack;
791 obstack_name = "function maybepermanent obstack";
792 }
793 else if (_obstack_allocated_p (&temp_decl_obstack, object))
794 {
795 obstack = &temp_decl_obstack;
796 obstack_name = "temp_decl_obstack";
797 }
798
799 /* Check to see if the object is in the free area of the obstack. */
800 if (obstack != NULL)
801 {
802 if (object >= obstack->next_free
803 && object < obstack->chunk_limit)
804 fprintf (file, "%s in free portion of obstack %s",
805 prefix, obstack_name);
806 else
807 fprintf (file, "%s allocated from %s", prefix, obstack_name);
808 }
809 else
810 fprintf (file, "%s not allocated from any obstack", prefix);
811 }
812
813 void
814 debug_obstack (object)
815 char *object;
816 {
817 print_obstack_name (object, stderr, "object");
818 fprintf (stderr, ".\n");
819 }
820
821 /* Return 1 if OBJ is in the permanent obstack.
822 This is slow, and should be used only for debugging.
823 Use TREE_PERMANENT for other purposes. */
824
825 int
826 object_permanent_p (obj)
827 tree obj;
828 {
829 return _obstack_allocated_p (&permanent_obstack, obj);
830 }
831 \f
832 /* Start a level of momentary allocation.
833 In C, each compound statement has its own level
834 and that level is freed at the end of each statement.
835 All expression nodes are allocated in the momentary allocation level. */
836
837 void
838 push_momentary ()
839 {
840 struct momentary_level *tem
841 = (struct momentary_level *) obstack_alloc (&momentary_obstack,
842 sizeof (struct momentary_level));
843 tem->prev = momentary_stack;
844 tem->base = (char *) obstack_base (&momentary_obstack);
845 tem->obstack = expression_obstack;
846 momentary_stack = tem;
847 expression_obstack = &momentary_obstack;
848 }
849
850 /* Set things up so the next clear_momentary will only clear memory
851 past our present position in momentary_obstack. */
852
853 void
854 preserve_momentary ()
855 {
856 momentary_stack->base = (char *) obstack_base (&momentary_obstack);
857 }
858
859 /* Free all the storage in the current momentary-allocation level.
860 In C, this happens at the end of each statement. */
861
862 void
863 clear_momentary ()
864 {
865 obstack_free (&momentary_obstack, momentary_stack->base);
866 }
867
868 /* Discard a level of momentary allocation.
869 In C, this happens at the end of each compound statement.
870 Restore the status of expression node allocation
871 that was in effect before this level was created. */
872
873 void
874 pop_momentary ()
875 {
876 struct momentary_level *tem = momentary_stack;
877 momentary_stack = tem->prev;
878 expression_obstack = tem->obstack;
879 /* We can't free TEM from the momentary_obstack, because there might
880 be objects above it which have been saved. We can free back to the
881 stack of the level we are popping off though. */
882 obstack_free (&momentary_obstack, tem->base);
883 }
884
885 /* Pop back to the previous level of momentary allocation,
886 but don't free any momentary data just yet. */
887
888 void
889 pop_momentary_nofree ()
890 {
891 struct momentary_level *tem = momentary_stack;
892 momentary_stack = tem->prev;
893 expression_obstack = tem->obstack;
894 }
895
896 /* Call when starting to parse a declaration:
897 make expressions in the declaration last the length of the function.
898 Returns an argument that should be passed to resume_momentary later. */
899
900 int
901 suspend_momentary ()
902 {
903 register int tem = expression_obstack == &momentary_obstack;
904 expression_obstack = saveable_obstack;
905 return tem;
906 }
907
908 /* Call when finished parsing a declaration:
909 restore the treatment of node-allocation that was
910 in effect before the suspension.
911 YES should be the value previously returned by suspend_momentary. */
912
913 void
914 resume_momentary (yes)
915 int yes;
916 {
917 if (yes)
918 expression_obstack = &momentary_obstack;
919 }
920 \f
921 /* Init the tables indexed by tree code.
922 Note that languages can add to these tables to define their own codes. */
923
924 void
925 init_tree_codes ()
926 {
927
928 }
929
930 /* Return a newly allocated node of code CODE.
931 Initialize the node's unique id and its TREE_PERMANENT flag.
932 For decl and type nodes, some other fields are initialized.
933 The rest of the node is initialized to zero.
934
935 Achoo! I got a code in the node. */
936
937 tree
938 make_node (code)
939 enum tree_code code;
940 {
941 register tree t;
942 register int type = TREE_CODE_CLASS (code);
943 register int length = 0;
944 register struct obstack *obstack = current_obstack;
945 register int i;
946 #ifdef GATHER_STATISTICS
947 register tree_node_kind kind;
948 #endif
949
950 switch (type)
951 {
952 case 'd': /* A decl node */
953 #ifdef GATHER_STATISTICS
954 kind = d_kind;
955 #endif
956 length = sizeof (struct tree_decl);
957 /* All decls in an inline function need to be saved. */
958 if (obstack != &permanent_obstack)
959 obstack = saveable_obstack;
960
961 /* PARM_DECLs go on the context of the parent. If this is a nested
962 function, then we must allocate the PARM_DECL on the parent's
963 obstack, so that they will live to the end of the parent's
964 closing brace. This is necessary in case we try to inline the
965 function into its parent.
966
967 PARM_DECLs of top-level functions do not have this problem. However,
968 we allocate them where we put the FUNCTION_DECL for languages such as
969 Ada that need to consult some flags in the PARM_DECLs of the function
970 when calling it.
971
972 See comment in restore_tree_status for why we can't put this
973 in function_obstack. */
974 if (code == PARM_DECL && obstack != &permanent_obstack)
975 {
976 tree context = 0;
977 if (current_function_decl)
978 context = decl_function_context (current_function_decl);
979
980 if (context)
981 obstack
982 = find_function_data (context)->function_maybepermanent_obstack;
983 }
984 break;
985
986 case 't': /* a type node */
987 #ifdef GATHER_STATISTICS
988 kind = t_kind;
989 #endif
990 length = sizeof (struct tree_type);
991 /* All data types are put where we can preserve them if nec. */
992 if (obstack != &permanent_obstack)
993 obstack = all_types_permanent ? &permanent_obstack : saveable_obstack;
994 break;
995
996 case 'b': /* a lexical block */
997 #ifdef GATHER_STATISTICS
998 kind = b_kind;
999 #endif
1000 length = sizeof (struct tree_block);
1001 /* All BLOCK nodes are put where we can preserve them if nec. */
1002 if (obstack != &permanent_obstack)
1003 obstack = saveable_obstack;
1004 break;
1005
1006 case 's': /* an expression with side effects */
1007 #ifdef GATHER_STATISTICS
1008 kind = s_kind;
1009 goto usual_kind;
1010 #endif
1011 case 'r': /* a reference */
1012 #ifdef GATHER_STATISTICS
1013 kind = r_kind;
1014 goto usual_kind;
1015 #endif
1016 case 'e': /* an expression */
1017 case '<': /* a comparison expression */
1018 case '1': /* a unary arithmetic expression */
1019 case '2': /* a binary arithmetic expression */
1020 #ifdef GATHER_STATISTICS
1021 kind = e_kind;
1022 usual_kind:
1023 #endif
1024 obstack = expression_obstack;
1025 /* All BIND_EXPR nodes are put where we can preserve them if nec. */
1026 if (code == BIND_EXPR && obstack != &permanent_obstack)
1027 obstack = saveable_obstack;
1028 length = sizeof (struct tree_exp)
1029 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1030 break;
1031
1032 case 'c': /* a constant */
1033 #ifdef GATHER_STATISTICS
1034 kind = c_kind;
1035 #endif
1036 obstack = expression_obstack;
1037
1038 /* We can't use tree_code_length for INTEGER_CST, since the number of
1039 words is machine-dependent due to varying length of HOST_WIDE_INT,
1040 which might be wider than a pointer (e.g., long long). Similarly
1041 for REAL_CST, since the number of words is machine-dependent due
1042 to varying size and alignment of `double'. */
1043
1044 if (code == INTEGER_CST)
1045 length = sizeof (struct tree_int_cst);
1046 else if (code == REAL_CST)
1047 length = sizeof (struct tree_real_cst);
1048 else
1049 length = sizeof (struct tree_common)
1050 + tree_code_length[(int) code] * sizeof (char *);
1051 break;
1052
1053 case 'x': /* something random, like an identifier. */
1054 #ifdef GATHER_STATISTICS
1055 if (code == IDENTIFIER_NODE)
1056 kind = id_kind;
1057 else if (code == OP_IDENTIFIER)
1058 kind = op_id_kind;
1059 else if (code == TREE_VEC)
1060 kind = vec_kind;
1061 else
1062 kind = x_kind;
1063 #endif
1064 length = sizeof (struct tree_common)
1065 + tree_code_length[(int) code] * sizeof (char *);
1066 /* Identifier nodes are always permanent since they are
1067 unique in a compiler run. */
1068 if (code == IDENTIFIER_NODE) obstack = &permanent_obstack;
1069 break;
1070
1071 default:
1072 abort ();
1073 }
1074
1075 t = (tree) obstack_alloc (obstack, length);
1076
1077 #ifdef GATHER_STATISTICS
1078 tree_node_counts[(int)kind]++;
1079 tree_node_sizes[(int)kind] += length;
1080 #endif
1081
1082 /* Clear a word at a time. */
1083 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1084 ((int *) t)[i] = 0;
1085 /* Clear any extra bytes. */
1086 for (i = length / sizeof (int) * sizeof (int); i < length; i++)
1087 ((char *) t)[i] = 0;
1088
1089 TREE_SET_CODE (t, code);
1090 if (obstack == &permanent_obstack)
1091 TREE_PERMANENT (t) = 1;
1092
1093 switch (type)
1094 {
1095 case 's':
1096 TREE_SIDE_EFFECTS (t) = 1;
1097 TREE_TYPE (t) = void_type_node;
1098 break;
1099
1100 case 'd':
1101 if (code != FUNCTION_DECL)
1102 DECL_ALIGN (t) = 1;
1103 DECL_IN_SYSTEM_HEADER (t)
1104 = in_system_header && (obstack == &permanent_obstack);
1105 DECL_SOURCE_LINE (t) = lineno;
1106 DECL_SOURCE_FILE (t) = (input_filename) ? input_filename : "<built-in>";
1107 DECL_UID (t) = next_decl_uid++;
1108 break;
1109
1110 case 't':
1111 TYPE_UID (t) = next_type_uid++;
1112 TYPE_ALIGN (t) = 1;
1113 TYPE_MAIN_VARIANT (t) = t;
1114 TYPE_OBSTACK (t) = obstack;
1115 TYPE_ATTRIBUTES (t) = NULL_TREE;
1116 #ifdef SET_DEFAULT_TYPE_ATTRIBUTES
1117 SET_DEFAULT_TYPE_ATTRIBUTES (t);
1118 #endif
1119 /* Note that we have not yet computed the alias set for this
1120 type. */
1121 TYPE_ALIAS_SET (t) = -1;
1122 break;
1123
1124 case 'c':
1125 TREE_CONSTANT (t) = 1;
1126 break;
1127 }
1128
1129 return t;
1130 }
1131 \f
1132 /* Return a new node with the same contents as NODE
1133 except that its TREE_CHAIN is zero and it has a fresh uid. */
1134
1135 tree
1136 copy_node (node)
1137 tree node;
1138 {
1139 register tree t;
1140 register enum tree_code code = TREE_CODE (node);
1141 register int length = 0;
1142 register int i;
1143
1144 switch (TREE_CODE_CLASS (code))
1145 {
1146 case 'd': /* A decl node */
1147 length = sizeof (struct tree_decl);
1148 break;
1149
1150 case 't': /* a type node */
1151 length = sizeof (struct tree_type);
1152 break;
1153
1154 case 'b': /* a lexical block node */
1155 length = sizeof (struct tree_block);
1156 break;
1157
1158 case 'r': /* a reference */
1159 case 'e': /* an expression */
1160 case 's': /* an expression with side effects */
1161 case '<': /* a comparison expression */
1162 case '1': /* a unary arithmetic expression */
1163 case '2': /* a binary arithmetic expression */
1164 length = sizeof (struct tree_exp)
1165 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1166 break;
1167
1168 case 'c': /* a constant */
1169 /* We can't use tree_code_length for INTEGER_CST, since the number of
1170 words is machine-dependent due to varying length of HOST_WIDE_INT,
1171 which might be wider than a pointer (e.g., long long). Similarly
1172 for REAL_CST, since the number of words is machine-dependent due
1173 to varying size and alignment of `double'. */
1174 if (code == INTEGER_CST)
1175 length = sizeof (struct tree_int_cst);
1176 else if (code == REAL_CST)
1177 length = sizeof (struct tree_real_cst);
1178 else
1179 length = (sizeof (struct tree_common)
1180 + tree_code_length[(int) code] * sizeof (char *));
1181 break;
1182
1183 case 'x': /* something random, like an identifier. */
1184 length = sizeof (struct tree_common)
1185 + tree_code_length[(int) code] * sizeof (char *);
1186 if (code == TREE_VEC)
1187 length += (TREE_VEC_LENGTH (node) - 1) * sizeof (char *);
1188 }
1189
1190 t = (tree) obstack_alloc (current_obstack, length);
1191
1192 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1193 ((int *) t)[i] = ((int *) node)[i];
1194 /* Clear any extra bytes. */
1195 for (i = length / sizeof (int) * sizeof (int); i < length; i++)
1196 ((char *) t)[i] = ((char *) node)[i];
1197
1198 /* EXPR_WITH_FILE_LOCATION must keep filename info stored in TREE_CHAIN */
1199 if (TREE_CODE (node) != EXPR_WITH_FILE_LOCATION)
1200 TREE_CHAIN (t) = 0;
1201 TREE_ASM_WRITTEN (t) = 0;
1202
1203 if (TREE_CODE_CLASS (code) == 'd')
1204 DECL_UID (t) = next_decl_uid++;
1205 else if (TREE_CODE_CLASS (code) == 't')
1206 {
1207 TYPE_UID (t) = next_type_uid++;
1208 TYPE_OBSTACK (t) = current_obstack;
1209
1210 /* The following is so that the debug code for
1211 the copy is different from the original type.
1212 The two statements usually duplicate each other
1213 (because they clear fields of the same union),
1214 but the optimizer should catch that. */
1215 TYPE_SYMTAB_POINTER (t) = 0;
1216 TYPE_SYMTAB_ADDRESS (t) = 0;
1217 }
1218
1219 TREE_PERMANENT (t) = (current_obstack == &permanent_obstack);
1220
1221 return t;
1222 }
1223
1224 /* Return a copy of a chain of nodes, chained through the TREE_CHAIN field.
1225 For example, this can copy a list made of TREE_LIST nodes. */
1226
1227 tree
1228 copy_list (list)
1229 tree list;
1230 {
1231 tree head;
1232 register tree prev, next;
1233
1234 if (list == 0)
1235 return 0;
1236
1237 head = prev = copy_node (list);
1238 next = TREE_CHAIN (list);
1239 while (next)
1240 {
1241 TREE_CHAIN (prev) = copy_node (next);
1242 prev = TREE_CHAIN (prev);
1243 next = TREE_CHAIN (next);
1244 }
1245 return head;
1246 }
1247 \f
1248 #define HASHBITS 30
1249
1250 /* Return an IDENTIFIER_NODE whose name is TEXT (a null-terminated string).
1251 If an identifier with that name has previously been referred to,
1252 the same node is returned this time. */
1253
1254 tree
1255 get_identifier (text)
1256 register char *text;
1257 {
1258 register int hi;
1259 register int i;
1260 register tree idp;
1261 register int len, hash_len;
1262
1263 /* Compute length of text in len. */
1264 for (len = 0; text[len]; len++);
1265
1266 /* Decide how much of that length to hash on */
1267 hash_len = len;
1268 if (warn_id_clash && len > id_clash_len)
1269 hash_len = id_clash_len;
1270
1271 /* Compute hash code */
1272 hi = hash_len * 613 + (unsigned) text[0];
1273 for (i = 1; i < hash_len; i += 2)
1274 hi = ((hi * 613) + (unsigned) (text[i]));
1275
1276 hi &= (1 << HASHBITS) - 1;
1277 hi %= MAX_HASH_TABLE;
1278
1279 /* Search table for identifier */
1280 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1281 if (IDENTIFIER_LENGTH (idp) == len
1282 && IDENTIFIER_POINTER (idp)[0] == text[0]
1283 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1284 return idp; /* <-- return if found */
1285
1286 /* Not found; optionally warn about a similar identifier */
1287 if (warn_id_clash && do_identifier_warnings && len >= id_clash_len)
1288 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1289 if (!strncmp (IDENTIFIER_POINTER (idp), text, id_clash_len))
1290 {
1291 warning ("`%s' and `%s' identical in first %d characters",
1292 IDENTIFIER_POINTER (idp), text, id_clash_len);
1293 break;
1294 }
1295
1296 if (tree_code_length[(int) IDENTIFIER_NODE] < 0)
1297 abort (); /* set_identifier_size hasn't been called. */
1298
1299 /* Not found, create one, add to chain */
1300 idp = make_node (IDENTIFIER_NODE);
1301 IDENTIFIER_LENGTH (idp) = len;
1302 #ifdef GATHER_STATISTICS
1303 id_string_size += len;
1304 #endif
1305
1306 IDENTIFIER_POINTER (idp) = obstack_copy0 (&permanent_obstack, text, len);
1307
1308 TREE_CHAIN (idp) = hash_table[hi];
1309 hash_table[hi] = idp;
1310 return idp; /* <-- return if created */
1311 }
1312
1313 /* If an identifier with the name TEXT (a null-terminated string) has
1314 previously been referred to, return that node; otherwise return
1315 NULL_TREE. */
1316
1317 tree
1318 maybe_get_identifier (text)
1319 register char *text;
1320 {
1321 register int hi;
1322 register int i;
1323 register tree idp;
1324 register int len, hash_len;
1325
1326 /* Compute length of text in len. */
1327 for (len = 0; text[len]; len++);
1328
1329 /* Decide how much of that length to hash on */
1330 hash_len = len;
1331 if (warn_id_clash && len > id_clash_len)
1332 hash_len = id_clash_len;
1333
1334 /* Compute hash code */
1335 hi = hash_len * 613 + (unsigned) text[0];
1336 for (i = 1; i < hash_len; i += 2)
1337 hi = ((hi * 613) + (unsigned) (text[i]));
1338
1339 hi &= (1 << HASHBITS) - 1;
1340 hi %= MAX_HASH_TABLE;
1341
1342 /* Search table for identifier */
1343 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1344 if (IDENTIFIER_LENGTH (idp) == len
1345 && IDENTIFIER_POINTER (idp)[0] == text[0]
1346 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1347 return idp; /* <-- return if found */
1348
1349 return NULL_TREE;
1350 }
1351
1352 /* Enable warnings on similar identifiers (if requested).
1353 Done after the built-in identifiers are created. */
1354
1355 void
1356 start_identifier_warnings ()
1357 {
1358 do_identifier_warnings = 1;
1359 }
1360
1361 /* Record the size of an identifier node for the language in use.
1362 SIZE is the total size in bytes.
1363 This is called by the language-specific files. This must be
1364 called before allocating any identifiers. */
1365
1366 void
1367 set_identifier_size (size)
1368 int size;
1369 {
1370 tree_code_length[(int) IDENTIFIER_NODE]
1371 = (size - sizeof (struct tree_common)) / sizeof (tree);
1372 }
1373 \f
1374 /* Return a newly constructed INTEGER_CST node whose constant value
1375 is specified by the two ints LOW and HI.
1376 The TREE_TYPE is set to `int'.
1377
1378 This function should be used via the `build_int_2' macro. */
1379
1380 tree
1381 build_int_2_wide (low, hi)
1382 HOST_WIDE_INT low, hi;
1383 {
1384 register tree t = make_node (INTEGER_CST);
1385 TREE_INT_CST_LOW (t) = low;
1386 TREE_INT_CST_HIGH (t) = hi;
1387 TREE_TYPE (t) = integer_type_node;
1388 return t;
1389 }
1390
1391 /* Return a new REAL_CST node whose type is TYPE and value is D. */
1392
1393 tree
1394 build_real (type, d)
1395 tree type;
1396 REAL_VALUE_TYPE d;
1397 {
1398 tree v;
1399 int overflow = 0;
1400
1401 /* Check for valid float value for this type on this target machine;
1402 if not, can print error message and store a valid value in D. */
1403 #ifdef CHECK_FLOAT_VALUE
1404 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1405 #endif
1406
1407 v = make_node (REAL_CST);
1408 TREE_TYPE (v) = type;
1409 TREE_REAL_CST (v) = d;
1410 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1411 return v;
1412 }
1413
1414 /* Return a new REAL_CST node whose type is TYPE
1415 and whose value is the integer value of the INTEGER_CST node I. */
1416
1417 #if !defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC)
1418
1419 REAL_VALUE_TYPE
1420 real_value_from_int_cst (type, i)
1421 tree type, i;
1422 {
1423 REAL_VALUE_TYPE d;
1424
1425 #ifdef REAL_ARITHMETIC
1426 if (! TREE_UNSIGNED (TREE_TYPE (i)))
1427 REAL_VALUE_FROM_INT (d, TREE_INT_CST_LOW (i), TREE_INT_CST_HIGH (i),
1428 TYPE_MODE (type));
1429 else
1430 REAL_VALUE_FROM_UNSIGNED_INT (d, TREE_INT_CST_LOW (i),
1431 TREE_INT_CST_HIGH (i), TYPE_MODE (type));
1432 #else /* not REAL_ARITHMETIC */
1433 /* Some 386 compilers mishandle unsigned int to float conversions,
1434 so introduce a temporary variable E to avoid those bugs. */
1435 if (TREE_INT_CST_HIGH (i) < 0 && ! TREE_UNSIGNED (TREE_TYPE (i)))
1436 {
1437 REAL_VALUE_TYPE e;
1438
1439 d = (double) (~ TREE_INT_CST_HIGH (i));
1440 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1441 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1442 d *= e;
1443 e = (double) (unsigned HOST_WIDE_INT) (~ TREE_INT_CST_LOW (i));
1444 d += e;
1445 d = (- d - 1.0);
1446 }
1447 else
1448 {
1449 REAL_VALUE_TYPE e;
1450
1451 d = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_HIGH (i);
1452 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1453 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1454 d *= e;
1455 e = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_LOW (i);
1456 d += e;
1457 }
1458 #endif /* not REAL_ARITHMETIC */
1459 return d;
1460 }
1461
1462 /* This function can't be implemented if we can't do arithmetic
1463 on the float representation. */
1464
1465 tree
1466 build_real_from_int_cst (type, i)
1467 tree type;
1468 tree i;
1469 {
1470 tree v;
1471 int overflow = TREE_OVERFLOW (i);
1472 REAL_VALUE_TYPE d;
1473 jmp_buf float_error;
1474
1475 v = make_node (REAL_CST);
1476 TREE_TYPE (v) = type;
1477
1478 if (setjmp (float_error))
1479 {
1480 d = dconst0;
1481 overflow = 1;
1482 goto got_it;
1483 }
1484
1485 set_float_handler (float_error);
1486
1487 #ifdef REAL_ARITHMETIC
1488 d = real_value_from_int_cst (type, i);
1489 #else
1490 d = REAL_VALUE_TRUNCATE (TYPE_MODE (type),
1491 real_value_from_int_cst (type, i));
1492 #endif
1493
1494 /* Check for valid float value for this type on this target machine. */
1495
1496 got_it:
1497 set_float_handler (NULL_PTR);
1498
1499 #ifdef CHECK_FLOAT_VALUE
1500 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1501 #endif
1502
1503 TREE_REAL_CST (v) = d;
1504 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1505 return v;
1506 }
1507
1508 #endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */
1509
1510 /* Return a newly constructed STRING_CST node whose value is
1511 the LEN characters at STR.
1512 The TREE_TYPE is not initialized. */
1513
1514 tree
1515 build_string (len, str)
1516 int len;
1517 char *str;
1518 {
1519 /* Put the string in saveable_obstack since it will be placed in the RTL
1520 for an "asm" statement and will also be kept around a while if
1521 deferring constant output in varasm.c. */
1522
1523 register tree s = make_node (STRING_CST);
1524 TREE_STRING_LENGTH (s) = len;
1525 TREE_STRING_POINTER (s) = obstack_copy0 (saveable_obstack, str, len);
1526 return s;
1527 }
1528
1529 /* Return a newly constructed COMPLEX_CST node whose value is
1530 specified by the real and imaginary parts REAL and IMAG.
1531 Both REAL and IMAG should be constant nodes. TYPE, if specified,
1532 will be the type of the COMPLEX_CST; otherwise a new type will be made. */
1533
1534 tree
1535 build_complex (type, real, imag)
1536 tree type;
1537 tree real, imag;
1538 {
1539 register tree t = make_node (COMPLEX_CST);
1540
1541 TREE_REALPART (t) = real;
1542 TREE_IMAGPART (t) = imag;
1543 TREE_TYPE (t) = type ? type : build_complex_type (TREE_TYPE (real));
1544 TREE_OVERFLOW (t) = TREE_OVERFLOW (real) | TREE_OVERFLOW (imag);
1545 TREE_CONSTANT_OVERFLOW (t)
1546 = TREE_CONSTANT_OVERFLOW (real) | TREE_CONSTANT_OVERFLOW (imag);
1547 return t;
1548 }
1549
1550 /* Build a newly constructed TREE_VEC node of length LEN. */
1551
1552 tree
1553 make_tree_vec (len)
1554 int len;
1555 {
1556 register tree t;
1557 register int length = (len-1) * sizeof (tree) + sizeof (struct tree_vec);
1558 register struct obstack *obstack = current_obstack;
1559 register int i;
1560
1561 #ifdef GATHER_STATISTICS
1562 tree_node_counts[(int)vec_kind]++;
1563 tree_node_sizes[(int)vec_kind] += length;
1564 #endif
1565
1566 t = (tree) obstack_alloc (obstack, length);
1567
1568 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1569 ((int *) t)[i] = 0;
1570
1571 TREE_SET_CODE (t, TREE_VEC);
1572 TREE_VEC_LENGTH (t) = len;
1573 if (obstack == &permanent_obstack)
1574 TREE_PERMANENT (t) = 1;
1575
1576 return t;
1577 }
1578 \f
1579 /* Return 1 if EXPR is the integer constant zero or a complex constant
1580 of zero. */
1581
1582 int
1583 integer_zerop (expr)
1584 tree expr;
1585 {
1586 STRIP_NOPS (expr);
1587
1588 return ((TREE_CODE (expr) == INTEGER_CST
1589 && ! TREE_CONSTANT_OVERFLOW (expr)
1590 && TREE_INT_CST_LOW (expr) == 0
1591 && TREE_INT_CST_HIGH (expr) == 0)
1592 || (TREE_CODE (expr) == COMPLEX_CST
1593 && integer_zerop (TREE_REALPART (expr))
1594 && integer_zerop (TREE_IMAGPART (expr))));
1595 }
1596
1597 /* Return 1 if EXPR is the integer constant one or the corresponding
1598 complex constant. */
1599
1600 int
1601 integer_onep (expr)
1602 tree expr;
1603 {
1604 STRIP_NOPS (expr);
1605
1606 return ((TREE_CODE (expr) == INTEGER_CST
1607 && ! TREE_CONSTANT_OVERFLOW (expr)
1608 && TREE_INT_CST_LOW (expr) == 1
1609 && TREE_INT_CST_HIGH (expr) == 0)
1610 || (TREE_CODE (expr) == COMPLEX_CST
1611 && integer_onep (TREE_REALPART (expr))
1612 && integer_zerop (TREE_IMAGPART (expr))));
1613 }
1614
1615 /* Return 1 if EXPR is an integer containing all 1's in as much precision as
1616 it contains. Likewise for the corresponding complex constant. */
1617
1618 int
1619 integer_all_onesp (expr)
1620 tree expr;
1621 {
1622 register int prec;
1623 register int uns;
1624
1625 STRIP_NOPS (expr);
1626
1627 if (TREE_CODE (expr) == COMPLEX_CST
1628 && integer_all_onesp (TREE_REALPART (expr))
1629 && integer_zerop (TREE_IMAGPART (expr)))
1630 return 1;
1631
1632 else if (TREE_CODE (expr) != INTEGER_CST
1633 || TREE_CONSTANT_OVERFLOW (expr))
1634 return 0;
1635
1636 uns = TREE_UNSIGNED (TREE_TYPE (expr));
1637 if (!uns)
1638 return TREE_INT_CST_LOW (expr) == -1 && TREE_INT_CST_HIGH (expr) == -1;
1639
1640 /* Note that using TYPE_PRECISION here is wrong. We care about the
1641 actual bits, not the (arbitrary) range of the type. */
1642 prec = GET_MODE_BITSIZE (TYPE_MODE (TREE_TYPE (expr)));
1643 if (prec >= HOST_BITS_PER_WIDE_INT)
1644 {
1645 int high_value, shift_amount;
1646
1647 shift_amount = prec - HOST_BITS_PER_WIDE_INT;
1648
1649 if (shift_amount > HOST_BITS_PER_WIDE_INT)
1650 /* Can not handle precisions greater than twice the host int size. */
1651 abort ();
1652 else if (shift_amount == HOST_BITS_PER_WIDE_INT)
1653 /* Shifting by the host word size is undefined according to the ANSI
1654 standard, so we must handle this as a special case. */
1655 high_value = -1;
1656 else
1657 high_value = ((HOST_WIDE_INT) 1 << shift_amount) - 1;
1658
1659 return TREE_INT_CST_LOW (expr) == -1
1660 && TREE_INT_CST_HIGH (expr) == high_value;
1661 }
1662 else
1663 return TREE_INT_CST_LOW (expr) == ((HOST_WIDE_INT) 1 << prec) - 1;
1664 }
1665
1666 /* Return 1 if EXPR is an integer constant that is a power of 2 (i.e., has only
1667 one bit on). */
1668
1669 int
1670 integer_pow2p (expr)
1671 tree expr;
1672 {
1673 int prec;
1674 HOST_WIDE_INT high, low;
1675
1676 STRIP_NOPS (expr);
1677
1678 if (TREE_CODE (expr) == COMPLEX_CST
1679 && integer_pow2p (TREE_REALPART (expr))
1680 && integer_zerop (TREE_IMAGPART (expr)))
1681 return 1;
1682
1683 if (TREE_CODE (expr) != INTEGER_CST || TREE_CONSTANT_OVERFLOW (expr))
1684 return 0;
1685
1686 prec = (POINTER_TYPE_P (TREE_TYPE (expr))
1687 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1688 high = TREE_INT_CST_HIGH (expr);
1689 low = TREE_INT_CST_LOW (expr);
1690
1691 /* First clear all bits that are beyond the type's precision in case
1692 we've been sign extended. */
1693
1694 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1695 ;
1696 else if (prec > HOST_BITS_PER_WIDE_INT)
1697 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1698 else
1699 {
1700 high = 0;
1701 if (prec < HOST_BITS_PER_WIDE_INT)
1702 low &= ~((HOST_WIDE_INT) (-1) << prec);
1703 }
1704
1705 if (high == 0 && low == 0)
1706 return 0;
1707
1708 return ((high == 0 && (low & (low - 1)) == 0)
1709 || (low == 0 && (high & (high - 1)) == 0));
1710 }
1711
1712 /* Return the power of two represented by a tree node known to be a
1713 power of two. */
1714
1715 int
1716 tree_log2 (expr)
1717 tree expr;
1718 {
1719 int prec;
1720 HOST_WIDE_INT high, low;
1721
1722 STRIP_NOPS (expr);
1723
1724 if (TREE_CODE (expr) == COMPLEX_CST)
1725 return tree_log2 (TREE_REALPART (expr));
1726
1727 prec = (POINTER_TYPE_P (TREE_TYPE (expr))
1728 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1729
1730 high = TREE_INT_CST_HIGH (expr);
1731 low = TREE_INT_CST_LOW (expr);
1732
1733 /* First clear all bits that are beyond the type's precision in case
1734 we've been sign extended. */
1735
1736 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1737 ;
1738 else if (prec > HOST_BITS_PER_WIDE_INT)
1739 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1740 else
1741 {
1742 high = 0;
1743 if (prec < HOST_BITS_PER_WIDE_INT)
1744 low &= ~((HOST_WIDE_INT) (-1) << prec);
1745 }
1746
1747 return (high != 0 ? HOST_BITS_PER_WIDE_INT + exact_log2 (high)
1748 : exact_log2 (low));
1749 }
1750
1751 /* Return 1 if EXPR is the real constant zero. */
1752
1753 int
1754 real_zerop (expr)
1755 tree expr;
1756 {
1757 STRIP_NOPS (expr);
1758
1759 return ((TREE_CODE (expr) == REAL_CST
1760 && ! TREE_CONSTANT_OVERFLOW (expr)
1761 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst0))
1762 || (TREE_CODE (expr) == COMPLEX_CST
1763 && real_zerop (TREE_REALPART (expr))
1764 && real_zerop (TREE_IMAGPART (expr))));
1765 }
1766
1767 /* Return 1 if EXPR is the real constant one in real or complex form. */
1768
1769 int
1770 real_onep (expr)
1771 tree expr;
1772 {
1773 STRIP_NOPS (expr);
1774
1775 return ((TREE_CODE (expr) == REAL_CST
1776 && ! TREE_CONSTANT_OVERFLOW (expr)
1777 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst1))
1778 || (TREE_CODE (expr) == COMPLEX_CST
1779 && real_onep (TREE_REALPART (expr))
1780 && real_zerop (TREE_IMAGPART (expr))));
1781 }
1782
1783 /* Return 1 if EXPR is the real constant two. */
1784
1785 int
1786 real_twop (expr)
1787 tree expr;
1788 {
1789 STRIP_NOPS (expr);
1790
1791 return ((TREE_CODE (expr) == REAL_CST
1792 && ! TREE_CONSTANT_OVERFLOW (expr)
1793 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst2))
1794 || (TREE_CODE (expr) == COMPLEX_CST
1795 && real_twop (TREE_REALPART (expr))
1796 && real_zerop (TREE_IMAGPART (expr))));
1797 }
1798
1799 /* Nonzero if EXP is a constant or a cast of a constant. */
1800
1801 int
1802 really_constant_p (exp)
1803 tree exp;
1804 {
1805 /* This is not quite the same as STRIP_NOPS. It does more. */
1806 while (TREE_CODE (exp) == NOP_EXPR
1807 || TREE_CODE (exp) == CONVERT_EXPR
1808 || TREE_CODE (exp) == NON_LVALUE_EXPR)
1809 exp = TREE_OPERAND (exp, 0);
1810 return TREE_CONSTANT (exp);
1811 }
1812 \f
1813 /* Return first list element whose TREE_VALUE is ELEM.
1814 Return 0 if ELEM is not in LIST. */
1815
1816 tree
1817 value_member (elem, list)
1818 tree elem, list;
1819 {
1820 while (list)
1821 {
1822 if (elem == TREE_VALUE (list))
1823 return list;
1824 list = TREE_CHAIN (list);
1825 }
1826 return NULL_TREE;
1827 }
1828
1829 /* Return first list element whose TREE_PURPOSE is ELEM.
1830 Return 0 if ELEM is not in LIST. */
1831
1832 tree
1833 purpose_member (elem, list)
1834 tree elem, list;
1835 {
1836 while (list)
1837 {
1838 if (elem == TREE_PURPOSE (list))
1839 return list;
1840 list = TREE_CHAIN (list);
1841 }
1842 return NULL_TREE;
1843 }
1844
1845 /* Return first list element whose BINFO_TYPE is ELEM.
1846 Return 0 if ELEM is not in LIST. */
1847
1848 tree
1849 binfo_member (elem, list)
1850 tree elem, list;
1851 {
1852 while (list)
1853 {
1854 if (elem == BINFO_TYPE (list))
1855 return list;
1856 list = TREE_CHAIN (list);
1857 }
1858 return NULL_TREE;
1859 }
1860
1861 /* Return nonzero if ELEM is part of the chain CHAIN. */
1862
1863 int
1864 chain_member (elem, chain)
1865 tree elem, chain;
1866 {
1867 while (chain)
1868 {
1869 if (elem == chain)
1870 return 1;
1871 chain = TREE_CHAIN (chain);
1872 }
1873
1874 return 0;
1875 }
1876
1877 /* Return nonzero if ELEM is equal to TREE_VALUE (CHAIN) for any piece of
1878 chain CHAIN. */
1879 /* ??? This function was added for machine specific attributes but is no
1880 longer used. It could be deleted if we could confirm all front ends
1881 don't use it. */
1882
1883 int
1884 chain_member_value (elem, chain)
1885 tree elem, chain;
1886 {
1887 while (chain)
1888 {
1889 if (elem == TREE_VALUE (chain))
1890 return 1;
1891 chain = TREE_CHAIN (chain);
1892 }
1893
1894 return 0;
1895 }
1896
1897 /* Return nonzero if ELEM is equal to TREE_PURPOSE (CHAIN)
1898 for any piece of chain CHAIN. */
1899 /* ??? This function was added for machine specific attributes but is no
1900 longer used. It could be deleted if we could confirm all front ends
1901 don't use it. */
1902
1903 int
1904 chain_member_purpose (elem, chain)
1905 tree elem, chain;
1906 {
1907 while (chain)
1908 {
1909 if (elem == TREE_PURPOSE (chain))
1910 return 1;
1911 chain = TREE_CHAIN (chain);
1912 }
1913
1914 return 0;
1915 }
1916
1917 /* Return the length of a chain of nodes chained through TREE_CHAIN.
1918 We expect a null pointer to mark the end of the chain.
1919 This is the Lisp primitive `length'. */
1920
1921 int
1922 list_length (t)
1923 tree t;
1924 {
1925 register tree tail;
1926 register int len = 0;
1927
1928 for (tail = t; tail; tail = TREE_CHAIN (tail))
1929 len++;
1930
1931 return len;
1932 }
1933
1934 /* Concatenate two chains of nodes (chained through TREE_CHAIN)
1935 by modifying the last node in chain 1 to point to chain 2.
1936 This is the Lisp primitive `nconc'. */
1937
1938 tree
1939 chainon (op1, op2)
1940 tree op1, op2;
1941 {
1942
1943 if (op1)
1944 {
1945 register tree t1;
1946 register tree t2;
1947
1948 for (t1 = op1; TREE_CHAIN (t1); t1 = TREE_CHAIN (t1))
1949 ;
1950 TREE_CHAIN (t1) = op2;
1951 for (t2 = op2; t2; t2 = TREE_CHAIN (t2))
1952 if (t2 == t1)
1953 abort (); /* Circularity created. */
1954 return op1;
1955 }
1956 else return op2;
1957 }
1958
1959 /* Return the last node in a chain of nodes (chained through TREE_CHAIN). */
1960
1961 tree
1962 tree_last (chain)
1963 register tree chain;
1964 {
1965 register tree next;
1966 if (chain)
1967 while ((next = TREE_CHAIN (chain)))
1968 chain = next;
1969 return chain;
1970 }
1971
1972 /* Reverse the order of elements in the chain T,
1973 and return the new head of the chain (old last element). */
1974
1975 tree
1976 nreverse (t)
1977 tree t;
1978 {
1979 register tree prev = 0, decl, next;
1980 for (decl = t; decl; decl = next)
1981 {
1982 next = TREE_CHAIN (decl);
1983 TREE_CHAIN (decl) = prev;
1984 prev = decl;
1985 }
1986 return prev;
1987 }
1988
1989 /* Given a chain CHAIN of tree nodes,
1990 construct and return a list of those nodes. */
1991
1992 tree
1993 listify (chain)
1994 tree chain;
1995 {
1996 tree result = NULL_TREE;
1997 tree in_tail = chain;
1998 tree out_tail = NULL_TREE;
1999
2000 while (in_tail)
2001 {
2002 tree next = tree_cons (NULL_TREE, in_tail, NULL_TREE);
2003 if (out_tail)
2004 TREE_CHAIN (out_tail) = next;
2005 else
2006 result = next;
2007 out_tail = next;
2008 in_tail = TREE_CHAIN (in_tail);
2009 }
2010
2011 return result;
2012 }
2013 \f
2014 /* Return a newly created TREE_LIST node whose
2015 purpose and value fields are PARM and VALUE. */
2016
2017 tree
2018 build_tree_list (parm, value)
2019 tree parm, value;
2020 {
2021 register tree t = make_node (TREE_LIST);
2022 TREE_PURPOSE (t) = parm;
2023 TREE_VALUE (t) = value;
2024 return t;
2025 }
2026
2027 /* Similar, but build on the temp_decl_obstack. */
2028
2029 tree
2030 build_decl_list (parm, value)
2031 tree parm, value;
2032 {
2033 register tree node;
2034 register struct obstack *ambient_obstack = current_obstack;
2035 current_obstack = &temp_decl_obstack;
2036 node = build_tree_list (parm, value);
2037 current_obstack = ambient_obstack;
2038 return node;
2039 }
2040
2041 /* Similar, but build on the expression_obstack. */
2042
2043 tree
2044 build_expr_list (parm, value)
2045 tree parm, value;
2046 {
2047 register tree node;
2048 register struct obstack *ambient_obstack = current_obstack;
2049 current_obstack = expression_obstack;
2050 node = build_tree_list (parm, value);
2051 current_obstack = ambient_obstack;
2052 return node;
2053 }
2054
2055 /* Return a newly created TREE_LIST node whose
2056 purpose and value fields are PARM and VALUE
2057 and whose TREE_CHAIN is CHAIN. */
2058
2059 tree
2060 tree_cons (purpose, value, chain)
2061 tree purpose, value, chain;
2062 {
2063 #if 0
2064 register tree node = make_node (TREE_LIST);
2065 #else
2066 register int i;
2067 register tree node = (tree) obstack_alloc (current_obstack, sizeof (struct tree_list));
2068 #ifdef GATHER_STATISTICS
2069 tree_node_counts[(int)x_kind]++;
2070 tree_node_sizes[(int)x_kind] += sizeof (struct tree_list);
2071 #endif
2072
2073 for (i = (sizeof (struct tree_common) / sizeof (int)) - 1; i >= 0; i--)
2074 ((int *) node)[i] = 0;
2075
2076 TREE_SET_CODE (node, TREE_LIST);
2077 if (current_obstack == &permanent_obstack)
2078 TREE_PERMANENT (node) = 1;
2079 #endif
2080
2081 TREE_CHAIN (node) = chain;
2082 TREE_PURPOSE (node) = purpose;
2083 TREE_VALUE (node) = value;
2084 return node;
2085 }
2086
2087 /* Similar, but build on the temp_decl_obstack. */
2088
2089 tree
2090 decl_tree_cons (purpose, value, chain)
2091 tree purpose, value, chain;
2092 {
2093 register tree node;
2094 register struct obstack *ambient_obstack = current_obstack;
2095 current_obstack = &temp_decl_obstack;
2096 node = tree_cons (purpose, value, chain);
2097 current_obstack = ambient_obstack;
2098 return node;
2099 }
2100
2101 /* Similar, but build on the expression_obstack. */
2102
2103 tree
2104 expr_tree_cons (purpose, value, chain)
2105 tree purpose, value, chain;
2106 {
2107 register tree node;
2108 register struct obstack *ambient_obstack = current_obstack;
2109 current_obstack = expression_obstack;
2110 node = tree_cons (purpose, value, chain);
2111 current_obstack = ambient_obstack;
2112 return node;
2113 }
2114
2115 /* Same as `tree_cons' but make a permanent object. */
2116
2117 tree
2118 perm_tree_cons (purpose, value, chain)
2119 tree purpose, value, chain;
2120 {
2121 register tree node;
2122 register struct obstack *ambient_obstack = current_obstack;
2123 current_obstack = &permanent_obstack;
2124
2125 node = tree_cons (purpose, value, chain);
2126 current_obstack = ambient_obstack;
2127 return node;
2128 }
2129
2130 /* Same as `tree_cons', but make this node temporary, regardless. */
2131
2132 tree
2133 temp_tree_cons (purpose, value, chain)
2134 tree purpose, value, chain;
2135 {
2136 register tree node;
2137 register struct obstack *ambient_obstack = current_obstack;
2138 current_obstack = &temporary_obstack;
2139
2140 node = tree_cons (purpose, value, chain);
2141 current_obstack = ambient_obstack;
2142 return node;
2143 }
2144
2145 /* Same as `tree_cons', but save this node if the function's RTL is saved. */
2146
2147 tree
2148 saveable_tree_cons (purpose, value, chain)
2149 tree purpose, value, chain;
2150 {
2151 register tree node;
2152 register struct obstack *ambient_obstack = current_obstack;
2153 current_obstack = saveable_obstack;
2154
2155 node = tree_cons (purpose, value, chain);
2156 current_obstack = ambient_obstack;
2157 return node;
2158 }
2159 \f
2160 /* Return the size nominally occupied by an object of type TYPE
2161 when it resides in memory. The value is measured in units of bytes,
2162 and its data type is that normally used for type sizes
2163 (which is the first type created by make_signed_type or
2164 make_unsigned_type). */
2165
2166 tree
2167 size_in_bytes (type)
2168 tree type;
2169 {
2170 tree t;
2171
2172 if (type == error_mark_node)
2173 return integer_zero_node;
2174
2175 type = TYPE_MAIN_VARIANT (type);
2176 t = TYPE_SIZE_UNIT (type);
2177 if (t == 0)
2178 {
2179 incomplete_type_error (NULL_TREE, type);
2180 return integer_zero_node;
2181 }
2182 if (TREE_CODE (t) == INTEGER_CST)
2183 force_fit_type (t, 0);
2184
2185 return t;
2186 }
2187
2188 /* Return the size of TYPE (in bytes) as a wide integer
2189 or return -1 if the size can vary or is larger than an integer. */
2190
2191 HOST_WIDE_INT
2192 int_size_in_bytes (type)
2193 tree type;
2194 {
2195 tree t;
2196
2197 if (type == error_mark_node)
2198 return 0;
2199
2200 type = TYPE_MAIN_VARIANT (type);
2201 t = TYPE_SIZE_UNIT (type);
2202 if (t == 0
2203 || TREE_CODE (t) != INTEGER_CST
2204 || TREE_INT_CST_HIGH (t) != 0)
2205 return -1;
2206
2207 return TREE_INT_CST_LOW (t);
2208 }
2209 \f
2210 /* Return, as a tree node, the number of elements for TYPE (which is an
2211 ARRAY_TYPE) minus one. This counts only elements of the top array.
2212
2213 Don't let any SAVE_EXPRs escape; if we are called as part of a cleanup
2214 action, they would get unsaved. */
2215
2216 tree
2217 array_type_nelts (type)
2218 tree type;
2219 {
2220 tree index_type, min, max;
2221
2222 /* If they did it with unspecified bounds, then we should have already
2223 given an error about it before we got here. */
2224 if (! TYPE_DOMAIN (type))
2225 return error_mark_node;
2226
2227 index_type = TYPE_DOMAIN (type);
2228 min = TYPE_MIN_VALUE (index_type);
2229 max = TYPE_MAX_VALUE (index_type);
2230
2231 if (! TREE_CONSTANT (min))
2232 {
2233 STRIP_NOPS (min);
2234 if (TREE_CODE (min) == SAVE_EXPR)
2235 min = build (RTL_EXPR, TREE_TYPE (TYPE_MIN_VALUE (index_type)), 0,
2236 SAVE_EXPR_RTL (min));
2237 else
2238 min = TYPE_MIN_VALUE (index_type);
2239 }
2240
2241 if (! TREE_CONSTANT (max))
2242 {
2243 STRIP_NOPS (max);
2244 if (TREE_CODE (max) == SAVE_EXPR)
2245 max = build (RTL_EXPR, TREE_TYPE (TYPE_MAX_VALUE (index_type)), 0,
2246 SAVE_EXPR_RTL (max));
2247 else
2248 max = TYPE_MAX_VALUE (index_type);
2249 }
2250
2251 return (integer_zerop (min)
2252 ? max
2253 : fold (build (MINUS_EXPR, TREE_TYPE (max), max, min)));
2254 }
2255 \f
2256 /* Return nonzero if arg is static -- a reference to an object in
2257 static storage. This is not the same as the C meaning of `static'. */
2258
2259 int
2260 staticp (arg)
2261 tree arg;
2262 {
2263 switch (TREE_CODE (arg))
2264 {
2265 case FUNCTION_DECL:
2266 /* Nested functions aren't static, since taking their address
2267 involves a trampoline. */
2268 return (decl_function_context (arg) == 0 || DECL_NO_STATIC_CHAIN (arg))
2269 && ! DECL_NON_ADDR_CONST_P (arg);
2270
2271 case VAR_DECL:
2272 return (TREE_STATIC (arg) || DECL_EXTERNAL (arg))
2273 && ! DECL_NON_ADDR_CONST_P (arg);
2274
2275 case CONSTRUCTOR:
2276 return TREE_STATIC (arg);
2277
2278 case STRING_CST:
2279 return 1;
2280
2281 /* If we are referencing a bitfield, we can't evaluate an
2282 ADDR_EXPR at compile time and so it isn't a constant. */
2283 case COMPONENT_REF:
2284 return (! DECL_BIT_FIELD (TREE_OPERAND (arg, 1))
2285 && staticp (TREE_OPERAND (arg, 0)));
2286
2287 case BIT_FIELD_REF:
2288 return 0;
2289
2290 #if 0
2291 /* This case is technically correct, but results in setting
2292 TREE_CONSTANT on ADDR_EXPRs that cannot be evaluated at
2293 compile time. */
2294 case INDIRECT_REF:
2295 return TREE_CONSTANT (TREE_OPERAND (arg, 0));
2296 #endif
2297
2298 case ARRAY_REF:
2299 if (TREE_CODE (TYPE_SIZE (TREE_TYPE (arg))) == INTEGER_CST
2300 && TREE_CODE (TREE_OPERAND (arg, 1)) == INTEGER_CST)
2301 return staticp (TREE_OPERAND (arg, 0));
2302
2303 default:
2304 return 0;
2305 }
2306 }
2307 \f
2308 /* Wrap a SAVE_EXPR around EXPR, if appropriate.
2309 Do this to any expression which may be used in more than one place,
2310 but must be evaluated only once.
2311
2312 Normally, expand_expr would reevaluate the expression each time.
2313 Calling save_expr produces something that is evaluated and recorded
2314 the first time expand_expr is called on it. Subsequent calls to
2315 expand_expr just reuse the recorded value.
2316
2317 The call to expand_expr that generates code that actually computes
2318 the value is the first call *at compile time*. Subsequent calls
2319 *at compile time* generate code to use the saved value.
2320 This produces correct result provided that *at run time* control
2321 always flows through the insns made by the first expand_expr
2322 before reaching the other places where the save_expr was evaluated.
2323 You, the caller of save_expr, must make sure this is so.
2324
2325 Constants, and certain read-only nodes, are returned with no
2326 SAVE_EXPR because that is safe. Expressions containing placeholders
2327 are not touched; see tree.def for an explanation of what these
2328 are used for. */
2329
2330 tree
2331 save_expr (expr)
2332 tree expr;
2333 {
2334 register tree t = fold (expr);
2335
2336 /* We don't care about whether this can be used as an lvalue in this
2337 context. */
2338 while (TREE_CODE (t) == NON_LVALUE_EXPR)
2339 t = TREE_OPERAND (t, 0);
2340
2341 /* If the tree evaluates to a constant, then we don't want to hide that
2342 fact (i.e. this allows further folding, and direct checks for constants).
2343 However, a read-only object that has side effects cannot be bypassed.
2344 Since it is no problem to reevaluate literals, we just return the
2345 literal node. */
2346
2347 if (TREE_CONSTANT (t) || (TREE_READONLY (t) && ! TREE_SIDE_EFFECTS (t))
2348 || TREE_CODE (t) == SAVE_EXPR || TREE_CODE (t) == ERROR_MARK)
2349 return t;
2350
2351 /* If T contains a PLACEHOLDER_EXPR, we must evaluate it each time, since
2352 it means that the size or offset of some field of an object depends on
2353 the value within another field.
2354
2355 Note that it must not be the case that T contains both a PLACEHOLDER_EXPR
2356 and some variable since it would then need to be both evaluated once and
2357 evaluated more than once. Front-ends must assure this case cannot
2358 happen by surrounding any such subexpressions in their own SAVE_EXPR
2359 and forcing evaluation at the proper time. */
2360 if (contains_placeholder_p (t))
2361 return t;
2362
2363 t = build (SAVE_EXPR, TREE_TYPE (expr), t, current_function_decl, NULL_TREE);
2364
2365 /* This expression might be placed ahead of a jump to ensure that the
2366 value was computed on both sides of the jump. So make sure it isn't
2367 eliminated as dead. */
2368 TREE_SIDE_EFFECTS (t) = 1;
2369 return t;
2370 }
2371
2372 /* Arrange for an expression to be expanded multiple independent
2373 times. This is useful for cleanup actions, as the backend can
2374 expand them multiple times in different places. */
2375
2376 tree
2377 unsave_expr (expr)
2378 tree expr;
2379 {
2380 tree t;
2381
2382 /* If this is already protected, no sense in protecting it again. */
2383 if (TREE_CODE (expr) == UNSAVE_EXPR)
2384 return expr;
2385
2386 t = build1 (UNSAVE_EXPR, TREE_TYPE (expr), expr);
2387 TREE_SIDE_EFFECTS (t) = TREE_SIDE_EFFECTS (expr);
2388 return t;
2389 }
2390
2391 /* Returns the index of the first non-tree operand for CODE, or the number
2392 of operands if all are trees. */
2393
2394 int
2395 first_rtl_op (code)
2396 enum tree_code code;
2397 {
2398 switch (code)
2399 {
2400 case SAVE_EXPR:
2401 return 2;
2402 case RTL_EXPR:
2403 return 0;
2404 case CALL_EXPR:
2405 return 2;
2406 case WITH_CLEANUP_EXPR:
2407 /* Should be defined to be 2. */
2408 return 1;
2409 case METHOD_CALL_EXPR:
2410 return 3;
2411 default:
2412 return tree_code_length [(int) code];
2413 }
2414 }
2415
2416 /* Modify a tree in place so that all the evaluate only once things
2417 are cleared out. Return the EXPR given. */
2418
2419 tree
2420 unsave_expr_now (expr)
2421 tree expr;
2422 {
2423 enum tree_code code;
2424 register int i;
2425 int first_rtl;
2426
2427 if (expr == NULL_TREE)
2428 return expr;
2429
2430 code = TREE_CODE (expr);
2431 first_rtl = first_rtl_op (code);
2432 switch (code)
2433 {
2434 case SAVE_EXPR:
2435 SAVE_EXPR_RTL (expr) = 0;
2436 break;
2437
2438 case TARGET_EXPR:
2439 TREE_OPERAND (expr, 1) = TREE_OPERAND (expr, 3);
2440 TREE_OPERAND (expr, 3) = NULL_TREE;
2441 break;
2442
2443 case RTL_EXPR:
2444 /* I don't yet know how to emit a sequence multiple times. */
2445 if (RTL_EXPR_SEQUENCE (expr) != 0)
2446 abort ();
2447 break;
2448
2449 case CALL_EXPR:
2450 CALL_EXPR_RTL (expr) = 0;
2451 if (TREE_OPERAND (expr, 1)
2452 && TREE_CODE (TREE_OPERAND (expr, 1)) == TREE_LIST)
2453 {
2454 tree exp = TREE_OPERAND (expr, 1);
2455 while (exp)
2456 {
2457 unsave_expr_now (TREE_VALUE (exp));
2458 exp = TREE_CHAIN (exp);
2459 }
2460 }
2461 break;
2462
2463 default:
2464 break;
2465 }
2466
2467 switch (TREE_CODE_CLASS (code))
2468 {
2469 case 'c': /* a constant */
2470 case 't': /* a type node */
2471 case 'x': /* something random, like an identifier or an ERROR_MARK. */
2472 case 'd': /* A decl node */
2473 case 'b': /* A block node */
2474 return expr;
2475
2476 case 'e': /* an expression */
2477 case 'r': /* a reference */
2478 case 's': /* an expression with side effects */
2479 case '<': /* a comparison expression */
2480 case '2': /* a binary arithmetic expression */
2481 case '1': /* a unary arithmetic expression */
2482 for (i = first_rtl - 1; i >= 0; i--)
2483 unsave_expr_now (TREE_OPERAND (expr, i));
2484 return expr;
2485
2486 default:
2487 abort ();
2488 }
2489 }
2490 \f
2491 /* Return 1 if EXP contains a PLACEHOLDER_EXPR; i.e., if it represents a size
2492 or offset that depends on a field within a record. */
2493
2494 int
2495 contains_placeholder_p (exp)
2496 tree exp;
2497 {
2498 register enum tree_code code = TREE_CODE (exp);
2499 int result;
2500
2501 /* If we have a WITH_RECORD_EXPR, it "cancels" any PLACEHOLDER_EXPR
2502 in it since it is supplying a value for it. */
2503 if (code == WITH_RECORD_EXPR)
2504 return 0;
2505 else if (code == PLACEHOLDER_EXPR)
2506 return 1;
2507
2508 switch (TREE_CODE_CLASS (code))
2509 {
2510 case 'r':
2511 /* Don't look at any PLACEHOLDER_EXPRs that might be in index or bit
2512 position computations since they will be converted into a
2513 WITH_RECORD_EXPR involving the reference, which will assume
2514 here will be valid. */
2515 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2516
2517 case 'x':
2518 if (code == TREE_LIST)
2519 return (contains_placeholder_p (TREE_VALUE (exp))
2520 || (TREE_CHAIN (exp) != 0
2521 && contains_placeholder_p (TREE_CHAIN (exp))));
2522 break;
2523
2524 case '1':
2525 case '2': case '<':
2526 case 'e':
2527 switch (code)
2528 {
2529 case COMPOUND_EXPR:
2530 /* Ignoring the first operand isn't quite right, but works best. */
2531 return contains_placeholder_p (TREE_OPERAND (exp, 1));
2532
2533 case RTL_EXPR:
2534 case CONSTRUCTOR:
2535 return 0;
2536
2537 case COND_EXPR:
2538 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2539 || contains_placeholder_p (TREE_OPERAND (exp, 1))
2540 || contains_placeholder_p (TREE_OPERAND (exp, 2)));
2541
2542 case SAVE_EXPR:
2543 /* If we already know this doesn't have a placeholder, don't
2544 check again. */
2545 if (SAVE_EXPR_NOPLACEHOLDER (exp) || SAVE_EXPR_RTL (exp) != 0)
2546 return 0;
2547
2548 SAVE_EXPR_NOPLACEHOLDER (exp) = 1;
2549 result = contains_placeholder_p (TREE_OPERAND (exp, 0));
2550 if (result)
2551 SAVE_EXPR_NOPLACEHOLDER (exp) = 0;
2552
2553 return result;
2554
2555 case CALL_EXPR:
2556 return (TREE_OPERAND (exp, 1) != 0
2557 && contains_placeholder_p (TREE_OPERAND (exp, 1)));
2558
2559 default:
2560 break;
2561 }
2562
2563 switch (tree_code_length[(int) code])
2564 {
2565 case 1:
2566 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2567 case 2:
2568 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2569 || contains_placeholder_p (TREE_OPERAND (exp, 1)));
2570 default:
2571 return 0;
2572 }
2573
2574 default:
2575 return 0;
2576 }
2577 return 0;
2578 }
2579
2580 /* Return 1 if EXP contains any expressions that produce cleanups for an
2581 outer scope to deal with. Used by fold. */
2582
2583 int
2584 has_cleanups (exp)
2585 tree exp;
2586 {
2587 int i, nops, cmp;
2588
2589 if (! TREE_SIDE_EFFECTS (exp))
2590 return 0;
2591
2592 switch (TREE_CODE (exp))
2593 {
2594 case TARGET_EXPR:
2595 case WITH_CLEANUP_EXPR:
2596 return 1;
2597
2598 case CLEANUP_POINT_EXPR:
2599 return 0;
2600
2601 case CALL_EXPR:
2602 for (exp = TREE_OPERAND (exp, 1); exp; exp = TREE_CHAIN (exp))
2603 {
2604 cmp = has_cleanups (TREE_VALUE (exp));
2605 if (cmp)
2606 return cmp;
2607 }
2608 return 0;
2609
2610 default:
2611 break;
2612 }
2613
2614 /* This general rule works for most tree codes. All exceptions should be
2615 handled above. If this is a language-specific tree code, we can't
2616 trust what might be in the operand, so say we don't know
2617 the situation. */
2618 if ((int) TREE_CODE (exp) >= (int) LAST_AND_UNUSED_TREE_CODE)
2619 return -1;
2620
2621 nops = first_rtl_op (TREE_CODE (exp));
2622 for (i = 0; i < nops; i++)
2623 if (TREE_OPERAND (exp, i) != 0)
2624 {
2625 int type = TREE_CODE_CLASS (TREE_CODE (TREE_OPERAND (exp, i)));
2626 if (type == 'e' || type == '<' || type == '1' || type == '2'
2627 || type == 'r' || type == 's')
2628 {
2629 cmp = has_cleanups (TREE_OPERAND (exp, i));
2630 if (cmp)
2631 return cmp;
2632 }
2633 }
2634
2635 return 0;
2636 }
2637 \f
2638 /* Given a tree EXP, a FIELD_DECL F, and a replacement value R,
2639 return a tree with all occurrences of references to F in a
2640 PLACEHOLDER_EXPR replaced by R. Note that we assume here that EXP
2641 contains only arithmetic expressions or a CALL_EXPR with a
2642 PLACEHOLDER_EXPR occurring only in its arglist. */
2643
2644 tree
2645 substitute_in_expr (exp, f, r)
2646 tree exp;
2647 tree f;
2648 tree r;
2649 {
2650 enum tree_code code = TREE_CODE (exp);
2651 tree op0, op1, op2;
2652 tree new;
2653 tree inner;
2654
2655 switch (TREE_CODE_CLASS (code))
2656 {
2657 case 'c':
2658 case 'd':
2659 return exp;
2660
2661 case 'x':
2662 if (code == PLACEHOLDER_EXPR)
2663 return exp;
2664 else if (code == TREE_LIST)
2665 {
2666 op0 = (TREE_CHAIN (exp) == 0
2667 ? 0 : substitute_in_expr (TREE_CHAIN (exp), f, r));
2668 op1 = substitute_in_expr (TREE_VALUE (exp), f, r);
2669 if (op0 == TREE_CHAIN (exp) && op1 == TREE_VALUE (exp))
2670 return exp;
2671
2672 return tree_cons (TREE_PURPOSE (exp), op1, op0);
2673 }
2674
2675 abort ();
2676
2677 case '1':
2678 case '2':
2679 case '<':
2680 case 'e':
2681 switch (tree_code_length[(int) code])
2682 {
2683 case 1:
2684 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2685 if (op0 == TREE_OPERAND (exp, 0))
2686 return exp;
2687
2688 new = fold (build1 (code, TREE_TYPE (exp), op0));
2689 break;
2690
2691 case 2:
2692 /* An RTL_EXPR cannot contain a PLACEHOLDER_EXPR; a CONSTRUCTOR
2693 could, but we don't support it. */
2694 if (code == RTL_EXPR)
2695 return exp;
2696 else if (code == CONSTRUCTOR)
2697 abort ();
2698
2699 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2700 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2701 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1))
2702 return exp;
2703
2704 new = fold (build (code, TREE_TYPE (exp), op0, op1));
2705 break;
2706
2707 case 3:
2708 /* It cannot be that anything inside a SAVE_EXPR contains a
2709 PLACEHOLDER_EXPR. */
2710 if (code == SAVE_EXPR)
2711 return exp;
2712
2713 else if (code == CALL_EXPR)
2714 {
2715 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2716 if (op1 == TREE_OPERAND (exp, 1))
2717 return exp;
2718
2719 return build (code, TREE_TYPE (exp),
2720 TREE_OPERAND (exp, 0), op1, NULL_TREE);
2721 }
2722
2723 else if (code != COND_EXPR)
2724 abort ();
2725
2726 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2727 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2728 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2729 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2730 && op2 == TREE_OPERAND (exp, 2))
2731 return exp;
2732
2733 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2734 break;
2735
2736 default:
2737 abort ();
2738 }
2739
2740 break;
2741
2742 case 'r':
2743 switch (code)
2744 {
2745 case COMPONENT_REF:
2746 /* If this expression is getting a value from a PLACEHOLDER_EXPR
2747 and it is the right field, replace it with R. */
2748 for (inner = TREE_OPERAND (exp, 0);
2749 TREE_CODE_CLASS (TREE_CODE (inner)) == 'r';
2750 inner = TREE_OPERAND (inner, 0))
2751 ;
2752 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2753 && TREE_OPERAND (exp, 1) == f)
2754 return r;
2755
2756 /* If this expression hasn't been completed let, leave it
2757 alone. */
2758 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2759 && TREE_TYPE (inner) == 0)
2760 return exp;
2761
2762 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2763 if (op0 == TREE_OPERAND (exp, 0))
2764 return exp;
2765
2766 new = fold (build (code, TREE_TYPE (exp), op0,
2767 TREE_OPERAND (exp, 1)));
2768 break;
2769
2770 case BIT_FIELD_REF:
2771 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2772 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2773 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2774 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2775 && op2 == TREE_OPERAND (exp, 2))
2776 return exp;
2777
2778 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2779 break;
2780
2781 case INDIRECT_REF:
2782 case BUFFER_REF:
2783 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2784 if (op0 == TREE_OPERAND (exp, 0))
2785 return exp;
2786
2787 new = fold (build1 (code, TREE_TYPE (exp), op0));
2788 break;
2789
2790 default:
2791 abort ();
2792 }
2793 break;
2794
2795 default:
2796 abort ();
2797 }
2798
2799 TREE_READONLY (new) = TREE_READONLY (exp);
2800 return new;
2801 }
2802 \f
2803 /* Stabilize a reference so that we can use it any number of times
2804 without causing its operands to be evaluated more than once.
2805 Returns the stabilized reference. This works by means of save_expr,
2806 so see the caveats in the comments about save_expr.
2807
2808 Also allows conversion expressions whose operands are references.
2809 Any other kind of expression is returned unchanged. */
2810
2811 tree
2812 stabilize_reference (ref)
2813 tree ref;
2814 {
2815 register tree result;
2816 register enum tree_code code = TREE_CODE (ref);
2817
2818 switch (code)
2819 {
2820 case VAR_DECL:
2821 case PARM_DECL:
2822 case RESULT_DECL:
2823 /* No action is needed in this case. */
2824 return ref;
2825
2826 case NOP_EXPR:
2827 case CONVERT_EXPR:
2828 case FLOAT_EXPR:
2829 case FIX_TRUNC_EXPR:
2830 case FIX_FLOOR_EXPR:
2831 case FIX_ROUND_EXPR:
2832 case FIX_CEIL_EXPR:
2833 result = build_nt (code, stabilize_reference (TREE_OPERAND (ref, 0)));
2834 break;
2835
2836 case INDIRECT_REF:
2837 result = build_nt (INDIRECT_REF,
2838 stabilize_reference_1 (TREE_OPERAND (ref, 0)));
2839 break;
2840
2841 case COMPONENT_REF:
2842 result = build_nt (COMPONENT_REF,
2843 stabilize_reference (TREE_OPERAND (ref, 0)),
2844 TREE_OPERAND (ref, 1));
2845 break;
2846
2847 case BIT_FIELD_REF:
2848 result = build_nt (BIT_FIELD_REF,
2849 stabilize_reference (TREE_OPERAND (ref, 0)),
2850 stabilize_reference_1 (TREE_OPERAND (ref, 1)),
2851 stabilize_reference_1 (TREE_OPERAND (ref, 2)));
2852 break;
2853
2854 case ARRAY_REF:
2855 result = build_nt (ARRAY_REF,
2856 stabilize_reference (TREE_OPERAND (ref, 0)),
2857 stabilize_reference_1 (TREE_OPERAND (ref, 1)));
2858 break;
2859
2860 case COMPOUND_EXPR:
2861 /* We cannot wrap the first expression in a SAVE_EXPR, as then
2862 it wouldn't be ignored. This matters when dealing with
2863 volatiles. */
2864 return stabilize_reference_1 (ref);
2865
2866 case RTL_EXPR:
2867 result = build1 (INDIRECT_REF, TREE_TYPE (ref),
2868 save_expr (build1 (ADDR_EXPR,
2869 build_pointer_type (TREE_TYPE (ref)),
2870 ref)));
2871 break;
2872
2873
2874 /* If arg isn't a kind of lvalue we recognize, make no change.
2875 Caller should recognize the error for an invalid lvalue. */
2876 default:
2877 return ref;
2878
2879 case ERROR_MARK:
2880 return error_mark_node;
2881 }
2882
2883 TREE_TYPE (result) = TREE_TYPE (ref);
2884 TREE_READONLY (result) = TREE_READONLY (ref);
2885 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (ref);
2886 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (ref);
2887 TREE_RAISES (result) = TREE_RAISES (ref);
2888
2889 return result;
2890 }
2891
2892 /* Subroutine of stabilize_reference; this is called for subtrees of
2893 references. Any expression with side-effects must be put in a SAVE_EXPR
2894 to ensure that it is only evaluated once.
2895
2896 We don't put SAVE_EXPR nodes around everything, because assigning very
2897 simple expressions to temporaries causes us to miss good opportunities
2898 for optimizations. Among other things, the opportunity to fold in the
2899 addition of a constant into an addressing mode often gets lost, e.g.
2900 "y[i+1] += x;". In general, we take the approach that we should not make
2901 an assignment unless we are forced into it - i.e., that any non-side effect
2902 operator should be allowed, and that cse should take care of coalescing
2903 multiple utterances of the same expression should that prove fruitful. */
2904
2905 tree
2906 stabilize_reference_1 (e)
2907 tree e;
2908 {
2909 register tree result;
2910 register enum tree_code code = TREE_CODE (e);
2911
2912 /* We cannot ignore const expressions because it might be a reference
2913 to a const array but whose index contains side-effects. But we can
2914 ignore things that are actual constant or that already have been
2915 handled by this function. */
2916
2917 if (TREE_CONSTANT (e) || code == SAVE_EXPR)
2918 return e;
2919
2920 switch (TREE_CODE_CLASS (code))
2921 {
2922 case 'x':
2923 case 't':
2924 case 'd':
2925 case 'b':
2926 case '<':
2927 case 's':
2928 case 'e':
2929 case 'r':
2930 /* If the expression has side-effects, then encase it in a SAVE_EXPR
2931 so that it will only be evaluated once. */
2932 /* The reference (r) and comparison (<) classes could be handled as
2933 below, but it is generally faster to only evaluate them once. */
2934 if (TREE_SIDE_EFFECTS (e))
2935 return save_expr (e);
2936 return e;
2937
2938 case 'c':
2939 /* Constants need no processing. In fact, we should never reach
2940 here. */
2941 return e;
2942
2943 case '2':
2944 /* Division is slow and tends to be compiled with jumps,
2945 especially the division by powers of 2 that is often
2946 found inside of an array reference. So do it just once. */
2947 if (code == TRUNC_DIV_EXPR || code == TRUNC_MOD_EXPR
2948 || code == FLOOR_DIV_EXPR || code == FLOOR_MOD_EXPR
2949 || code == CEIL_DIV_EXPR || code == CEIL_MOD_EXPR
2950 || code == ROUND_DIV_EXPR || code == ROUND_MOD_EXPR)
2951 return save_expr (e);
2952 /* Recursively stabilize each operand. */
2953 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)),
2954 stabilize_reference_1 (TREE_OPERAND (e, 1)));
2955 break;
2956
2957 case '1':
2958 /* Recursively stabilize each operand. */
2959 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)));
2960 break;
2961
2962 default:
2963 abort ();
2964 }
2965
2966 TREE_TYPE (result) = TREE_TYPE (e);
2967 TREE_READONLY (result) = TREE_READONLY (e);
2968 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (e);
2969 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (e);
2970 TREE_RAISES (result) = TREE_RAISES (e);
2971
2972 return result;
2973 }
2974 \f
2975 /* Low-level constructors for expressions. */
2976
2977 /* Build an expression of code CODE, data type TYPE,
2978 and operands as specified by the arguments ARG1 and following arguments.
2979 Expressions and reference nodes can be created this way.
2980 Constants, decls, types and misc nodes cannot be. */
2981
2982 tree
2983 build VPROTO((enum tree_code code, tree tt, ...))
2984 {
2985 #ifndef __STDC__
2986 enum tree_code code;
2987 tree tt;
2988 #endif
2989 va_list p;
2990 register tree t;
2991 register int length;
2992 register int i;
2993
2994 VA_START (p, tt);
2995
2996 #ifndef __STDC__
2997 code = va_arg (p, enum tree_code);
2998 tt = va_arg (p, tree);
2999 #endif
3000
3001 t = make_node (code);
3002 length = tree_code_length[(int) code];
3003 TREE_TYPE (t) = tt;
3004
3005 if (length == 2)
3006 {
3007 /* This is equivalent to the loop below, but faster. */
3008 register tree arg0 = va_arg (p, tree);
3009 register tree arg1 = va_arg (p, tree);
3010 TREE_OPERAND (t, 0) = arg0;
3011 TREE_OPERAND (t, 1) = arg1;
3012 if ((arg0 && TREE_SIDE_EFFECTS (arg0))
3013 || (arg1 && TREE_SIDE_EFFECTS (arg1)))
3014 TREE_SIDE_EFFECTS (t) = 1;
3015 TREE_RAISES (t)
3016 = (arg0 && TREE_RAISES (arg0)) || (arg1 && TREE_RAISES (arg1));
3017 }
3018 else if (length == 1)
3019 {
3020 register tree arg0 = va_arg (p, tree);
3021
3022 /* Call build1 for this! */
3023 if (TREE_CODE_CLASS (code) != 's')
3024 abort ();
3025 TREE_OPERAND (t, 0) = arg0;
3026 if (arg0 && TREE_SIDE_EFFECTS (arg0))
3027 TREE_SIDE_EFFECTS (t) = 1;
3028 TREE_RAISES (t) = (arg0 && TREE_RAISES (arg0));
3029 }
3030 else
3031 {
3032 for (i = 0; i < length; i++)
3033 {
3034 register tree operand = va_arg (p, tree);
3035 TREE_OPERAND (t, i) = operand;
3036 if (operand)
3037 {
3038 if (TREE_SIDE_EFFECTS (operand))
3039 TREE_SIDE_EFFECTS (t) = 1;
3040 if (TREE_RAISES (operand))
3041 TREE_RAISES (t) = 1;
3042 }
3043 }
3044 }
3045 va_end (p);
3046 return t;
3047 }
3048
3049 /* Same as above, but only builds for unary operators.
3050 Saves lions share of calls to `build'; cuts down use
3051 of varargs, which is expensive for RISC machines. */
3052
3053 tree
3054 build1 (code, type, node)
3055 enum tree_code code;
3056 tree type;
3057 tree node;
3058 {
3059 register struct obstack *obstack = expression_obstack;
3060 register int i, length;
3061 #ifdef GATHER_STATISTICS
3062 register tree_node_kind kind;
3063 #endif
3064 register tree t;
3065
3066 #ifdef GATHER_STATISTICS
3067 if (TREE_CODE_CLASS (code) == 'r')
3068 kind = r_kind;
3069 else
3070 kind = e_kind;
3071 #endif
3072
3073 length = sizeof (struct tree_exp);
3074
3075 t = (tree) obstack_alloc (obstack, length);
3076
3077 #ifdef GATHER_STATISTICS
3078 tree_node_counts[(int)kind]++;
3079 tree_node_sizes[(int)kind] += length;
3080 #endif
3081
3082 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
3083 ((int *) t)[i] = 0;
3084
3085 TREE_TYPE (t) = type;
3086 TREE_SET_CODE (t, code);
3087
3088 if (obstack == &permanent_obstack)
3089 TREE_PERMANENT (t) = 1;
3090
3091 TREE_OPERAND (t, 0) = node;
3092 if (node)
3093 {
3094 if (TREE_SIDE_EFFECTS (node))
3095 TREE_SIDE_EFFECTS (t) = 1;
3096 if (TREE_RAISES (node))
3097 TREE_RAISES (t) = 1;
3098 }
3099
3100 return t;
3101 }
3102
3103 /* Similar except don't specify the TREE_TYPE
3104 and leave the TREE_SIDE_EFFECTS as 0.
3105 It is permissible for arguments to be null,
3106 or even garbage if their values do not matter. */
3107
3108 tree
3109 build_nt VPROTO((enum tree_code code, ...))
3110 {
3111 #ifndef __STDC__
3112 enum tree_code code;
3113 #endif
3114 va_list p;
3115 register tree t;
3116 register int length;
3117 register int i;
3118
3119 VA_START (p, code);
3120
3121 #ifndef __STDC__
3122 code = va_arg (p, enum tree_code);
3123 #endif
3124
3125 t = make_node (code);
3126 length = tree_code_length[(int) code];
3127
3128 for (i = 0; i < length; i++)
3129 TREE_OPERAND (t, i) = va_arg (p, tree);
3130
3131 va_end (p);
3132 return t;
3133 }
3134
3135 /* Similar to `build_nt', except we build
3136 on the temp_decl_obstack, regardless. */
3137
3138 tree
3139 build_parse_node VPROTO((enum tree_code code, ...))
3140 {
3141 #ifndef __STDC__
3142 enum tree_code code;
3143 #endif
3144 register struct obstack *ambient_obstack = expression_obstack;
3145 va_list p;
3146 register tree t;
3147 register int length;
3148 register int i;
3149
3150 VA_START (p, code);
3151
3152 #ifndef __STDC__
3153 code = va_arg (p, enum tree_code);
3154 #endif
3155
3156 expression_obstack = &temp_decl_obstack;
3157
3158 t = make_node (code);
3159 length = tree_code_length[(int) code];
3160
3161 for (i = 0; i < length; i++)
3162 TREE_OPERAND (t, i) = va_arg (p, tree);
3163
3164 va_end (p);
3165 expression_obstack = ambient_obstack;
3166 return t;
3167 }
3168
3169 #if 0
3170 /* Commented out because this wants to be done very
3171 differently. See cp-lex.c. */
3172 tree
3173 build_op_identifier (op1, op2)
3174 tree op1, op2;
3175 {
3176 register tree t = make_node (OP_IDENTIFIER);
3177 TREE_PURPOSE (t) = op1;
3178 TREE_VALUE (t) = op2;
3179 return t;
3180 }
3181 #endif
3182 \f
3183 /* Create a DECL_... node of code CODE, name NAME and data type TYPE.
3184 We do NOT enter this node in any sort of symbol table.
3185
3186 layout_decl is used to set up the decl's storage layout.
3187 Other slots are initialized to 0 or null pointers. */
3188
3189 tree
3190 build_decl (code, name, type)
3191 enum tree_code code;
3192 tree name, type;
3193 {
3194 register tree t;
3195
3196 t = make_node (code);
3197
3198 /* if (type == error_mark_node)
3199 type = integer_type_node; */
3200 /* That is not done, deliberately, so that having error_mark_node
3201 as the type can suppress useless errors in the use of this variable. */
3202
3203 DECL_NAME (t) = name;
3204 DECL_ASSEMBLER_NAME (t) = name;
3205 TREE_TYPE (t) = type;
3206
3207 if (code == VAR_DECL || code == PARM_DECL || code == RESULT_DECL)
3208 layout_decl (t, 0);
3209 else if (code == FUNCTION_DECL)
3210 DECL_MODE (t) = FUNCTION_MODE;
3211
3212 return t;
3213 }
3214 \f
3215 /* BLOCK nodes are used to represent the structure of binding contours
3216 and declarations, once those contours have been exited and their contents
3217 compiled. This information is used for outputting debugging info. */
3218
3219 tree
3220 build_block (vars, tags, subblocks, supercontext, chain)
3221 tree vars, tags, subblocks, supercontext, chain;
3222 {
3223 register tree block = make_node (BLOCK);
3224 BLOCK_VARS (block) = vars;
3225 BLOCK_TYPE_TAGS (block) = tags;
3226 BLOCK_SUBBLOCKS (block) = subblocks;
3227 BLOCK_SUPERCONTEXT (block) = supercontext;
3228 BLOCK_CHAIN (block) = chain;
3229 return block;
3230 }
3231
3232 /* EXPR_WITH_FILE_LOCATION are used to keep track of the exact
3233 location where an expression or an identifier were encountered. It
3234 is necessary for languages where the frontend parser will handle
3235 recursively more than one file (Java is one of them). */
3236
3237 tree
3238 build_expr_wfl (node, file, line, col)
3239 tree node;
3240 char *file;
3241 int line, col;
3242 {
3243 static char *last_file = 0;
3244 static tree last_filenode = NULL_TREE;
3245 register tree wfl = make_node (EXPR_WITH_FILE_LOCATION);
3246
3247 EXPR_WFL_NODE (wfl) = node;
3248 EXPR_WFL_SET_LINECOL (wfl, line, col);
3249 if (file != last_file)
3250 {
3251 last_file = file;
3252 last_filenode = file ? get_identifier (file) : NULL_TREE;
3253 }
3254 EXPR_WFL_FILENAME_NODE (wfl) = last_filenode;
3255 if (node)
3256 {
3257 TREE_SIDE_EFFECTS (wfl) = TREE_SIDE_EFFECTS (node);
3258 TREE_TYPE (wfl) = TREE_TYPE (node);
3259 }
3260 return wfl;
3261 }
3262 \f
3263 /* Return a declaration like DDECL except that its DECL_MACHINE_ATTRIBUTE
3264 is ATTRIBUTE. */
3265
3266 tree
3267 build_decl_attribute_variant (ddecl, attribute)
3268 tree ddecl, attribute;
3269 {
3270 DECL_MACHINE_ATTRIBUTES (ddecl) = attribute;
3271 return ddecl;
3272 }
3273
3274 /* Return a type like TTYPE except that its TYPE_ATTRIBUTE
3275 is ATTRIBUTE.
3276
3277 Record such modified types already made so we don't make duplicates. */
3278
3279 tree
3280 build_type_attribute_variant (ttype, attribute)
3281 tree ttype, attribute;
3282 {
3283 if ( ! attribute_list_equal (TYPE_ATTRIBUTES (ttype), attribute))
3284 {
3285 register int hashcode;
3286 register struct obstack *ambient_obstack = current_obstack;
3287 tree ntype;
3288
3289 if (ambient_obstack != &permanent_obstack)
3290 current_obstack = TYPE_OBSTACK (ttype);
3291
3292 ntype = copy_node (ttype);
3293 current_obstack = ambient_obstack;
3294
3295 TYPE_POINTER_TO (ntype) = 0;
3296 TYPE_REFERENCE_TO (ntype) = 0;
3297 TYPE_ATTRIBUTES (ntype) = attribute;
3298
3299 /* Create a new main variant of TYPE. */
3300 TYPE_MAIN_VARIANT (ntype) = ntype;
3301 TYPE_NEXT_VARIANT (ntype) = 0;
3302 TYPE_READONLY (ntype) = TYPE_VOLATILE (ntype) = 0;
3303
3304 hashcode = TYPE_HASH (TREE_CODE (ntype))
3305 + TYPE_HASH (TREE_TYPE (ntype))
3306 + attribute_hash_list (attribute);
3307
3308 switch (TREE_CODE (ntype))
3309 {
3310 case FUNCTION_TYPE:
3311 hashcode += TYPE_HASH (TYPE_ARG_TYPES (ntype));
3312 break;
3313 case ARRAY_TYPE:
3314 hashcode += TYPE_HASH (TYPE_DOMAIN (ntype));
3315 break;
3316 case INTEGER_TYPE:
3317 hashcode += TYPE_HASH (TYPE_MAX_VALUE (ntype));
3318 break;
3319 case REAL_TYPE:
3320 hashcode += TYPE_HASH (TYPE_PRECISION (ntype));
3321 break;
3322 default:
3323 break;
3324 }
3325
3326 ntype = type_hash_canon (hashcode, ntype);
3327 ttype = build_type_variant (ntype, TYPE_READONLY (ttype),
3328 TYPE_VOLATILE (ttype));
3329 }
3330
3331 return ttype;
3332 }
3333
3334 /* Return a 1 if ATTR_NAME and ATTR_ARGS is valid for either declaration DECL
3335 or type TYPE and 0 otherwise. Validity is determined the configuration
3336 macros VALID_MACHINE_DECL_ATTRIBUTE and VALID_MACHINE_TYPE_ATTRIBUTE. */
3337
3338 int
3339 valid_machine_attribute (attr_name, attr_args, decl, type)
3340 tree attr_name, attr_args;
3341 tree decl;
3342 tree type;
3343 {
3344 int valid = 0;
3345 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3346 tree decl_attr_list = decl != 0 ? DECL_MACHINE_ATTRIBUTES (decl) : 0;
3347 #endif
3348 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3349 tree type_attr_list = TYPE_ATTRIBUTES (type);
3350 #endif
3351
3352 if (TREE_CODE (attr_name) != IDENTIFIER_NODE)
3353 abort ();
3354
3355 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3356 if (decl != 0
3357 && VALID_MACHINE_DECL_ATTRIBUTE (decl, decl_attr_list, attr_name, attr_args))
3358 {
3359 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3360 decl_attr_list);
3361
3362 if (attr != NULL_TREE)
3363 {
3364 /* Override existing arguments. Declarations are unique so we can
3365 modify this in place. */
3366 TREE_VALUE (attr) = attr_args;
3367 }
3368 else
3369 {
3370 decl_attr_list = tree_cons (attr_name, attr_args, decl_attr_list);
3371 decl = build_decl_attribute_variant (decl, decl_attr_list);
3372 }
3373
3374 valid = 1;
3375 }
3376 #endif
3377
3378 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3379 if (VALID_MACHINE_TYPE_ATTRIBUTE (type, type_attr_list, attr_name, attr_args))
3380 {
3381 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3382 type_attr_list);
3383
3384 if (attr != NULL_TREE)
3385 {
3386 /* Override existing arguments.
3387 ??? This currently works since attribute arguments are not
3388 included in `attribute_hash_list'. Something more complicated
3389 may be needed in the future. */
3390 TREE_VALUE (attr) = attr_args;
3391 }
3392 else
3393 {
3394 /* If this is part of a declaration, create a type variant,
3395 otherwise, this is part of a type definition, so add it
3396 to the base type. */
3397 type_attr_list = tree_cons (attr_name, attr_args, type_attr_list);
3398 if (decl != 0)
3399 type = build_type_attribute_variant (type, type_attr_list);
3400 else
3401 TYPE_ATTRIBUTES (type) = type_attr_list;
3402 }
3403 if (decl != 0)
3404 TREE_TYPE (decl) = type;
3405 valid = 1;
3406 }
3407
3408 /* Handle putting a type attribute on pointer-to-function-type by putting
3409 the attribute on the function type. */
3410 else if (POINTER_TYPE_P (type)
3411 && TREE_CODE (TREE_TYPE (type)) == FUNCTION_TYPE
3412 && VALID_MACHINE_TYPE_ATTRIBUTE (TREE_TYPE (type), type_attr_list,
3413 attr_name, attr_args))
3414 {
3415 tree inner_type = TREE_TYPE (type);
3416 tree inner_attr_list = TYPE_ATTRIBUTES (inner_type);
3417 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3418 type_attr_list);
3419
3420 if (attr != NULL_TREE)
3421 TREE_VALUE (attr) = attr_args;
3422 else
3423 {
3424 inner_attr_list = tree_cons (attr_name, attr_args, inner_attr_list);
3425 inner_type = build_type_attribute_variant (inner_type,
3426 inner_attr_list);
3427 }
3428
3429 if (decl != 0)
3430 TREE_TYPE (decl) = build_pointer_type (inner_type);
3431
3432 valid = 1;
3433 }
3434 #endif
3435
3436 return valid;
3437 }
3438
3439 /* Return non-zero if IDENT is a valid name for attribute ATTR,
3440 or zero if not.
3441
3442 We try both `text' and `__text__', ATTR may be either one. */
3443 /* ??? It might be a reasonable simplification to require ATTR to be only
3444 `text'. One might then also require attribute lists to be stored in
3445 their canonicalized form. */
3446
3447 int
3448 is_attribute_p (attr, ident)
3449 char *attr;
3450 tree ident;
3451 {
3452 int ident_len, attr_len;
3453 char *p;
3454
3455 if (TREE_CODE (ident) != IDENTIFIER_NODE)
3456 return 0;
3457
3458 if (strcmp (attr, IDENTIFIER_POINTER (ident)) == 0)
3459 return 1;
3460
3461 p = IDENTIFIER_POINTER (ident);
3462 ident_len = strlen (p);
3463 attr_len = strlen (attr);
3464
3465 /* If ATTR is `__text__', IDENT must be `text'; and vice versa. */
3466 if (attr[0] == '_')
3467 {
3468 if (attr[1] != '_'
3469 || attr[attr_len - 2] != '_'
3470 || attr[attr_len - 1] != '_')
3471 abort ();
3472 if (ident_len == attr_len - 4
3473 && strncmp (attr + 2, p, attr_len - 4) == 0)
3474 return 1;
3475 }
3476 else
3477 {
3478 if (ident_len == attr_len + 4
3479 && p[0] == '_' && p[1] == '_'
3480 && p[ident_len - 2] == '_' && p[ident_len - 1] == '_'
3481 && strncmp (attr, p + 2, attr_len) == 0)
3482 return 1;
3483 }
3484
3485 return 0;
3486 }
3487
3488 /* Given an attribute name and a list of attributes, return a pointer to the
3489 attribute's list element if the attribute is part of the list, or NULL_TREE
3490 if not found. */
3491
3492 tree
3493 lookup_attribute (attr_name, list)
3494 char *attr_name;
3495 tree list;
3496 {
3497 tree l;
3498
3499 for (l = list; l; l = TREE_CHAIN (l))
3500 {
3501 if (TREE_CODE (TREE_PURPOSE (l)) != IDENTIFIER_NODE)
3502 abort ();
3503 if (is_attribute_p (attr_name, TREE_PURPOSE (l)))
3504 return l;
3505 }
3506
3507 return NULL_TREE;
3508 }
3509
3510 /* Return an attribute list that is the union of a1 and a2. */
3511
3512 tree
3513 merge_attributes (a1, a2)
3514 register tree a1, a2;
3515 {
3516 tree attributes;
3517
3518 /* Either one unset? Take the set one. */
3519
3520 if (! (attributes = a1))
3521 attributes = a2;
3522
3523 /* One that completely contains the other? Take it. */
3524
3525 else if (a2 && ! attribute_list_contained (a1, a2))
3526 {
3527 if (attribute_list_contained (a2, a1))
3528 attributes = a2;
3529 else
3530 {
3531 /* Pick the longest list, and hang on the other list. */
3532 /* ??? For the moment we punt on the issue of attrs with args. */
3533
3534 if (list_length (a1) < list_length (a2))
3535 attributes = a2, a2 = a1;
3536
3537 for (; a2; a2 = TREE_CHAIN (a2))
3538 if (lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (a2)),
3539 attributes) == NULL_TREE)
3540 {
3541 a1 = copy_node (a2);
3542 TREE_CHAIN (a1) = attributes;
3543 attributes = a1;
3544 }
3545 }
3546 }
3547 return attributes;
3548 }
3549
3550 /* Given types T1 and T2, merge their attributes and return
3551 the result. */
3552
3553 tree
3554 merge_machine_type_attributes (t1, t2)
3555 tree t1, t2;
3556 {
3557 #ifdef MERGE_MACHINE_TYPE_ATTRIBUTES
3558 return MERGE_MACHINE_TYPE_ATTRIBUTES (t1, t2);
3559 #else
3560 return merge_attributes (TYPE_ATTRIBUTES (t1),
3561 TYPE_ATTRIBUTES (t2));
3562 #endif
3563 }
3564
3565 /* Given decls OLDDECL and NEWDECL, merge their attributes and return
3566 the result. */
3567
3568 tree
3569 merge_machine_decl_attributes (olddecl, newdecl)
3570 tree olddecl, newdecl;
3571 {
3572 #ifdef MERGE_MACHINE_DECL_ATTRIBUTES
3573 return MERGE_MACHINE_DECL_ATTRIBUTES (olddecl, newdecl);
3574 #else
3575 return merge_attributes (DECL_MACHINE_ATTRIBUTES (olddecl),
3576 DECL_MACHINE_ATTRIBUTES (newdecl));
3577 #endif
3578 }
3579 \f
3580 /* Return a type like TYPE except that its TYPE_READONLY is CONSTP
3581 and its TYPE_VOLATILE is VOLATILEP.
3582
3583 Such variant types already made are recorded so that duplicates
3584 are not made.
3585
3586 A variant types should never be used as the type of an expression.
3587 Always copy the variant information into the TREE_READONLY
3588 and TREE_THIS_VOLATILE of the expression, and then give the expression
3589 as its type the "main variant", the variant whose TYPE_READONLY
3590 and TYPE_VOLATILE are zero. Use TYPE_MAIN_VARIANT to find the
3591 main variant. */
3592
3593 tree
3594 build_type_variant (type, constp, volatilep)
3595 tree type;
3596 int constp, volatilep;
3597 {
3598 register tree t;
3599
3600 /* Treat any nonzero argument as 1. */
3601 constp = !!constp;
3602 volatilep = !!volatilep;
3603
3604 /* Search the chain of variants to see if there is already one there just
3605 like the one we need to have. If so, use that existing one. We must
3606 preserve the TYPE_NAME, since there is code that depends on this. */
3607
3608 for (t = TYPE_MAIN_VARIANT (type); t; t = TYPE_NEXT_VARIANT (t))
3609 if (constp == TYPE_READONLY (t) && volatilep == TYPE_VOLATILE (t)
3610 && TYPE_NAME (t) == TYPE_NAME (type))
3611 return t;
3612
3613 /* We need a new one. */
3614
3615 t = build_type_copy (type);
3616 TYPE_READONLY (t) = constp;
3617 TYPE_VOLATILE (t) = volatilep;
3618
3619 return t;
3620 }
3621
3622 /* Create a new variant of TYPE, equivalent but distinct.
3623 This is so the caller can modify it. */
3624
3625 tree
3626 build_type_copy (type)
3627 tree type;
3628 {
3629 register tree t, m = TYPE_MAIN_VARIANT (type);
3630 register struct obstack *ambient_obstack = current_obstack;
3631
3632 current_obstack = TYPE_OBSTACK (type);
3633 t = copy_node (type);
3634 current_obstack = ambient_obstack;
3635
3636 TYPE_POINTER_TO (t) = 0;
3637 TYPE_REFERENCE_TO (t) = 0;
3638
3639 /* Add this type to the chain of variants of TYPE. */
3640 TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (m);
3641 TYPE_NEXT_VARIANT (m) = t;
3642
3643 return t;
3644 }
3645 \f
3646 /* Hashing of types so that we don't make duplicates.
3647 The entry point is `type_hash_canon'. */
3648
3649 /* Each hash table slot is a bucket containing a chain
3650 of these structures. */
3651
3652 struct type_hash
3653 {
3654 struct type_hash *next; /* Next structure in the bucket. */
3655 int hashcode; /* Hash code of this type. */
3656 tree type; /* The type recorded here. */
3657 };
3658
3659 /* Now here is the hash table. When recording a type, it is added
3660 to the slot whose index is the hash code mod the table size.
3661 Note that the hash table is used for several kinds of types
3662 (function types, array types and array index range types, for now).
3663 While all these live in the same table, they are completely independent,
3664 and the hash code is computed differently for each of these. */
3665
3666 #define TYPE_HASH_SIZE 59
3667 struct type_hash *type_hash_table[TYPE_HASH_SIZE];
3668
3669 /* Compute a hash code for a list of types (chain of TREE_LIST nodes
3670 with types in the TREE_VALUE slots), by adding the hash codes
3671 of the individual types. */
3672
3673 int
3674 type_hash_list (list)
3675 tree list;
3676 {
3677 register int hashcode;
3678 register tree tail;
3679 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3680 hashcode += TYPE_HASH (TREE_VALUE (tail));
3681 return hashcode;
3682 }
3683
3684 /* Look in the type hash table for a type isomorphic to TYPE.
3685 If one is found, return it. Otherwise return 0. */
3686
3687 tree
3688 type_hash_lookup (hashcode, type)
3689 int hashcode;
3690 tree type;
3691 {
3692 register struct type_hash *h;
3693 for (h = type_hash_table[hashcode % TYPE_HASH_SIZE]; h; h = h->next)
3694 if (h->hashcode == hashcode
3695 && TREE_CODE (h->type) == TREE_CODE (type)
3696 && TREE_TYPE (h->type) == TREE_TYPE (type)
3697 && attribute_list_equal (TYPE_ATTRIBUTES (h->type),
3698 TYPE_ATTRIBUTES (type))
3699 && (TYPE_MAX_VALUE (h->type) == TYPE_MAX_VALUE (type)
3700 || tree_int_cst_equal (TYPE_MAX_VALUE (h->type),
3701 TYPE_MAX_VALUE (type)))
3702 && (TYPE_MIN_VALUE (h->type) == TYPE_MIN_VALUE (type)
3703 || tree_int_cst_equal (TYPE_MIN_VALUE (h->type),
3704 TYPE_MIN_VALUE (type)))
3705 /* Note that TYPE_DOMAIN is TYPE_ARG_TYPES for FUNCTION_TYPE. */
3706 && (TYPE_DOMAIN (h->type) == TYPE_DOMAIN (type)
3707 || (TYPE_DOMAIN (h->type)
3708 && TREE_CODE (TYPE_DOMAIN (h->type)) == TREE_LIST
3709 && TYPE_DOMAIN (type)
3710 && TREE_CODE (TYPE_DOMAIN (type)) == TREE_LIST
3711 && type_list_equal (TYPE_DOMAIN (h->type),
3712 TYPE_DOMAIN (type)))))
3713 return h->type;
3714 return 0;
3715 }
3716
3717 /* Add an entry to the type-hash-table
3718 for a type TYPE whose hash code is HASHCODE. */
3719
3720 void
3721 type_hash_add (hashcode, type)
3722 int hashcode;
3723 tree type;
3724 {
3725 register struct type_hash *h;
3726
3727 h = (struct type_hash *) oballoc (sizeof (struct type_hash));
3728 h->hashcode = hashcode;
3729 h->type = type;
3730 h->next = type_hash_table[hashcode % TYPE_HASH_SIZE];
3731 type_hash_table[hashcode % TYPE_HASH_SIZE] = h;
3732 }
3733
3734 /* Given TYPE, and HASHCODE its hash code, return the canonical
3735 object for an identical type if one already exists.
3736 Otherwise, return TYPE, and record it as the canonical object
3737 if it is a permanent object.
3738
3739 To use this function, first create a type of the sort you want.
3740 Then compute its hash code from the fields of the type that
3741 make it different from other similar types.
3742 Then call this function and use the value.
3743 This function frees the type you pass in if it is a duplicate. */
3744
3745 /* Set to 1 to debug without canonicalization. Never set by program. */
3746 int debug_no_type_hash = 0;
3747
3748 tree
3749 type_hash_canon (hashcode, type)
3750 int hashcode;
3751 tree type;
3752 {
3753 tree t1;
3754
3755 if (debug_no_type_hash)
3756 return type;
3757
3758 t1 = type_hash_lookup (hashcode, type);
3759 if (t1 != 0)
3760 {
3761 obstack_free (TYPE_OBSTACK (type), type);
3762 #ifdef GATHER_STATISTICS
3763 tree_node_counts[(int)t_kind]--;
3764 tree_node_sizes[(int)t_kind] -= sizeof (struct tree_type);
3765 #endif
3766 return t1;
3767 }
3768
3769 /* If this is a permanent type, record it for later reuse. */
3770 if (TREE_PERMANENT (type))
3771 type_hash_add (hashcode, type);
3772
3773 return type;
3774 }
3775
3776 /* Compute a hash code for a list of attributes (chain of TREE_LIST nodes
3777 with names in the TREE_PURPOSE slots and args in the TREE_VALUE slots),
3778 by adding the hash codes of the individual attributes. */
3779
3780 int
3781 attribute_hash_list (list)
3782 tree list;
3783 {
3784 register int hashcode;
3785 register tree tail;
3786 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3787 /* ??? Do we want to add in TREE_VALUE too? */
3788 hashcode += TYPE_HASH (TREE_PURPOSE (tail));
3789 return hashcode;
3790 }
3791
3792 /* Given two lists of attributes, return true if list l2 is
3793 equivalent to l1. */
3794
3795 int
3796 attribute_list_equal (l1, l2)
3797 tree l1, l2;
3798 {
3799 return attribute_list_contained (l1, l2)
3800 && attribute_list_contained (l2, l1);
3801 }
3802
3803 /* Given two lists of attributes, return true if list L2 is
3804 completely contained within L1. */
3805 /* ??? This would be faster if attribute names were stored in a canonicalized
3806 form. Otherwise, if L1 uses `foo' and L2 uses `__foo__', the long method
3807 must be used to show these elements are equivalent (which they are). */
3808 /* ??? It's not clear that attributes with arguments will always be handled
3809 correctly. */
3810
3811 int
3812 attribute_list_contained (l1, l2)
3813 tree l1, l2;
3814 {
3815 register tree t1, t2;
3816
3817 /* First check the obvious, maybe the lists are identical. */
3818 if (l1 == l2)
3819 return 1;
3820
3821 /* Maybe the lists are similar. */
3822 for (t1 = l1, t2 = l2;
3823 t1 && t2
3824 && TREE_PURPOSE (t1) == TREE_PURPOSE (t2)
3825 && TREE_VALUE (t1) == TREE_VALUE (t2);
3826 t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2));
3827
3828 /* Maybe the lists are equal. */
3829 if (t1 == 0 && t2 == 0)
3830 return 1;
3831
3832 for (; t2; t2 = TREE_CHAIN (t2))
3833 {
3834 tree attr
3835 = lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (t2)), l1);
3836
3837 if (attr == NULL_TREE)
3838 return 0;
3839 if (simple_cst_equal (TREE_VALUE (t2), TREE_VALUE (attr)) != 1)
3840 return 0;
3841 }
3842
3843 return 1;
3844 }
3845
3846 /* Given two lists of types
3847 (chains of TREE_LIST nodes with types in the TREE_VALUE slots)
3848 return 1 if the lists contain the same types in the same order.
3849 Also, the TREE_PURPOSEs must match. */
3850
3851 int
3852 type_list_equal (l1, l2)
3853 tree l1, l2;
3854 {
3855 register tree t1, t2;
3856
3857 for (t1 = l1, t2 = l2; t1 && t2; t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2))
3858 if (TREE_VALUE (t1) != TREE_VALUE (t2)
3859 || (TREE_PURPOSE (t1) != TREE_PURPOSE (t2)
3860 && ! (1 == simple_cst_equal (TREE_PURPOSE (t1), TREE_PURPOSE (t2))
3861 && (TREE_TYPE (TREE_PURPOSE (t1))
3862 == TREE_TYPE (TREE_PURPOSE (t2))))))
3863 return 0;
3864
3865 return t1 == t2;
3866 }
3867
3868 /* Nonzero if integer constants T1 and T2
3869 represent the same constant value. */
3870
3871 int
3872 tree_int_cst_equal (t1, t2)
3873 tree t1, t2;
3874 {
3875 if (t1 == t2)
3876 return 1;
3877 if (t1 == 0 || t2 == 0)
3878 return 0;
3879 if (TREE_CODE (t1) == INTEGER_CST
3880 && TREE_CODE (t2) == INTEGER_CST
3881 && TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3882 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2))
3883 return 1;
3884 return 0;
3885 }
3886
3887 /* Nonzero if integer constants T1 and T2 represent values that satisfy <.
3888 The precise way of comparison depends on their data type. */
3889
3890 int
3891 tree_int_cst_lt (t1, t2)
3892 tree t1, t2;
3893 {
3894 if (t1 == t2)
3895 return 0;
3896
3897 if (!TREE_UNSIGNED (TREE_TYPE (t1)))
3898 return INT_CST_LT (t1, t2);
3899 return INT_CST_LT_UNSIGNED (t1, t2);
3900 }
3901
3902 /* Return an indication of the sign of the integer constant T.
3903 The return value is -1 if T < 0, 0 if T == 0, and 1 if T > 0.
3904 Note that -1 will never be returned it T's type is unsigned. */
3905
3906 int
3907 tree_int_cst_sgn (t)
3908 tree t;
3909 {
3910 if (TREE_INT_CST_LOW (t) == 0 && TREE_INT_CST_HIGH (t) == 0)
3911 return 0;
3912 else if (TREE_UNSIGNED (TREE_TYPE (t)))
3913 return 1;
3914 else if (TREE_INT_CST_HIGH (t) < 0)
3915 return -1;
3916 else
3917 return 1;
3918 }
3919
3920 /* Compare two constructor-element-type constants. Return 1 if the lists
3921 are known to be equal; otherwise return 0. */
3922
3923 int
3924 simple_cst_list_equal (l1, l2)
3925 tree l1, l2;
3926 {
3927 while (l1 != NULL_TREE && l2 != NULL_TREE)
3928 {
3929 if (simple_cst_equal (TREE_VALUE (l1), TREE_VALUE (l2)) != 1)
3930 return 0;
3931
3932 l1 = TREE_CHAIN (l1);
3933 l2 = TREE_CHAIN (l2);
3934 }
3935
3936 return (l1 == l2);
3937 }
3938
3939 /* Return truthvalue of whether T1 is the same tree structure as T2.
3940 Return 1 if they are the same.
3941 Return 0 if they are understandably different.
3942 Return -1 if either contains tree structure not understood by
3943 this function. */
3944
3945 int
3946 simple_cst_equal (t1, t2)
3947 tree t1, t2;
3948 {
3949 register enum tree_code code1, code2;
3950 int cmp;
3951
3952 if (t1 == t2)
3953 return 1;
3954 if (t1 == 0 || t2 == 0)
3955 return 0;
3956
3957 code1 = TREE_CODE (t1);
3958 code2 = TREE_CODE (t2);
3959
3960 if (code1 == NOP_EXPR || code1 == CONVERT_EXPR || code1 == NON_LVALUE_EXPR)
3961 {
3962 if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
3963 || code2 == NON_LVALUE_EXPR)
3964 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3965 else
3966 return simple_cst_equal (TREE_OPERAND (t1, 0), t2);
3967 }
3968 else if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
3969 || code2 == NON_LVALUE_EXPR)
3970 return simple_cst_equal (t1, TREE_OPERAND (t2, 0));
3971
3972 if (code1 != code2)
3973 return 0;
3974
3975 switch (code1)
3976 {
3977 case INTEGER_CST:
3978 return TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3979 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2);
3980
3981 case REAL_CST:
3982 return REAL_VALUES_IDENTICAL (TREE_REAL_CST (t1), TREE_REAL_CST (t2));
3983
3984 case STRING_CST:
3985 return TREE_STRING_LENGTH (t1) == TREE_STRING_LENGTH (t2)
3986 && !bcmp (TREE_STRING_POINTER (t1), TREE_STRING_POINTER (t2),
3987 TREE_STRING_LENGTH (t1));
3988
3989 case CONSTRUCTOR:
3990 if (CONSTRUCTOR_ELTS (t1) == CONSTRUCTOR_ELTS (t2))
3991 return 1;
3992 else
3993 abort ();
3994
3995 case SAVE_EXPR:
3996 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3997
3998 case CALL_EXPR:
3999 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4000 if (cmp <= 0)
4001 return cmp;
4002 return simple_cst_list_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
4003
4004 case TARGET_EXPR:
4005 /* Special case: if either target is an unallocated VAR_DECL,
4006 it means that it's going to be unified with whatever the
4007 TARGET_EXPR is really supposed to initialize, so treat it
4008 as being equivalent to anything. */
4009 if ((TREE_CODE (TREE_OPERAND (t1, 0)) == VAR_DECL
4010 && DECL_NAME (TREE_OPERAND (t1, 0)) == NULL_TREE
4011 && DECL_RTL (TREE_OPERAND (t1, 0)) == 0)
4012 || (TREE_CODE (TREE_OPERAND (t2, 0)) == VAR_DECL
4013 && DECL_NAME (TREE_OPERAND (t2, 0)) == NULL_TREE
4014 && DECL_RTL (TREE_OPERAND (t2, 0)) == 0))
4015 cmp = 1;
4016 else
4017 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4018 if (cmp <= 0)
4019 return cmp;
4020 return simple_cst_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
4021
4022 case WITH_CLEANUP_EXPR:
4023 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4024 if (cmp <= 0)
4025 return cmp;
4026 return simple_cst_equal (TREE_OPERAND (t1, 2), TREE_OPERAND (t1, 2));
4027
4028 case COMPONENT_REF:
4029 if (TREE_OPERAND (t1, 1) == TREE_OPERAND (t2, 1))
4030 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4031 return 0;
4032
4033 case VAR_DECL:
4034 case PARM_DECL:
4035 case CONST_DECL:
4036 case FUNCTION_DECL:
4037 return 0;
4038
4039 default:
4040 break;
4041 }
4042
4043 /* This general rule works for most tree codes. All exceptions should be
4044 handled above. If this is a language-specific tree code, we can't
4045 trust what might be in the operand, so say we don't know
4046 the situation. */
4047 if ((int) code1 >= (int) LAST_AND_UNUSED_TREE_CODE)
4048 return -1;
4049
4050 switch (TREE_CODE_CLASS (code1))
4051 {
4052 int i;
4053 case '1':
4054 case '2':
4055 case '<':
4056 case 'e':
4057 case 'r':
4058 case 's':
4059 cmp = 1;
4060 for (i=0; i<tree_code_length[(int) code1]; ++i)
4061 {
4062 cmp = simple_cst_equal (TREE_OPERAND (t1, i), TREE_OPERAND (t2, i));
4063 if (cmp <= 0)
4064 return cmp;
4065 }
4066 return cmp;
4067
4068 default:
4069 return -1;
4070 }
4071 }
4072 \f
4073 /* Constructors for pointer, array and function types.
4074 (RECORD_TYPE, UNION_TYPE and ENUMERAL_TYPE nodes are
4075 constructed by language-dependent code, not here.) */
4076
4077 /* Construct, lay out and return the type of pointers to TO_TYPE.
4078 If such a type has already been constructed, reuse it. */
4079
4080 tree
4081 build_pointer_type (to_type)
4082 tree to_type;
4083 {
4084 register tree t = TYPE_POINTER_TO (to_type);
4085
4086 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4087
4088 if (t)
4089 return t;
4090
4091 /* We need a new one. Put this in the same obstack as TO_TYPE. */
4092 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
4093 t = make_node (POINTER_TYPE);
4094 pop_obstacks ();
4095
4096 TREE_TYPE (t) = to_type;
4097
4098 /* Record this type as the pointer to TO_TYPE. */
4099 TYPE_POINTER_TO (to_type) = t;
4100
4101 /* Lay out the type. This function has many callers that are concerned
4102 with expression-construction, and this simplifies them all.
4103 Also, it guarantees the TYPE_SIZE is in the same obstack as the type. */
4104 layout_type (t);
4105
4106 return t;
4107 }
4108
4109 /* Create a type of integers to be the TYPE_DOMAIN of an ARRAY_TYPE.
4110 MAXVAL should be the maximum value in the domain
4111 (one less than the length of the array).
4112
4113 The maximum value that MAXVAL can have is INT_MAX for a HOST_WIDE_INT.
4114 We don't enforce this limit, that is up to caller (e.g. language front end).
4115 The limit exists because the result is a signed type and we don't handle
4116 sizes that use more than one HOST_WIDE_INT. */
4117
4118 tree
4119 build_index_type (maxval)
4120 tree maxval;
4121 {
4122 register tree itype = make_node (INTEGER_TYPE);
4123
4124 TYPE_PRECISION (itype) = TYPE_PRECISION (sizetype);
4125 TYPE_MIN_VALUE (itype) = size_zero_node;
4126
4127 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
4128 TYPE_MAX_VALUE (itype) = convert (sizetype, maxval);
4129 pop_obstacks ();
4130
4131 TYPE_MODE (itype) = TYPE_MODE (sizetype);
4132 TYPE_SIZE (itype) = TYPE_SIZE (sizetype);
4133 TYPE_SIZE_UNIT (itype) = TYPE_SIZE_UNIT (sizetype);
4134 TYPE_ALIGN (itype) = TYPE_ALIGN (sizetype);
4135 if (TREE_CODE (maxval) == INTEGER_CST)
4136 {
4137 int maxint = (int) TREE_INT_CST_LOW (maxval);
4138 /* If the domain should be empty, make sure the maxval
4139 remains -1 and is not spoiled by truncation. */
4140 if (INT_CST_LT (maxval, integer_zero_node))
4141 {
4142 TYPE_MAX_VALUE (itype) = build_int_2 (-1, -1);
4143 TREE_TYPE (TYPE_MAX_VALUE (itype)) = sizetype;
4144 }
4145 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
4146 }
4147 else
4148 return itype;
4149 }
4150
4151 /* Create a range of some discrete type TYPE (an INTEGER_TYPE,
4152 ENUMERAL_TYPE, BOOLEAN_TYPE, or CHAR_TYPE), with
4153 low bound LOWVAL and high bound HIGHVAL.
4154 if TYPE==NULL_TREE, sizetype is used. */
4155
4156 tree
4157 build_range_type (type, lowval, highval)
4158 tree type, lowval, highval;
4159 {
4160 register tree itype = make_node (INTEGER_TYPE);
4161
4162 TREE_TYPE (itype) = type;
4163 if (type == NULL_TREE)
4164 type = sizetype;
4165
4166 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
4167 TYPE_MIN_VALUE (itype) = convert (type, lowval);
4168 TYPE_MAX_VALUE (itype) = highval ? convert (type, highval) : NULL;
4169 pop_obstacks ();
4170
4171 TYPE_PRECISION (itype) = TYPE_PRECISION (type);
4172 TYPE_MODE (itype) = TYPE_MODE (type);
4173 TYPE_SIZE (itype) = TYPE_SIZE (type);
4174 TYPE_SIZE_UNIT (itype) = TYPE_SIZE_UNIT (type);
4175 TYPE_ALIGN (itype) = TYPE_ALIGN (type);
4176 if (TREE_CODE (lowval) == INTEGER_CST)
4177 {
4178 HOST_WIDE_INT lowint, highint;
4179 int maxint;
4180
4181 lowint = TREE_INT_CST_LOW (lowval);
4182 if (highval && TREE_CODE (highval) == INTEGER_CST)
4183 highint = TREE_INT_CST_LOW (highval);
4184 else
4185 highint = (~(unsigned HOST_WIDE_INT)0) >> 1;
4186
4187 maxint = (int) (highint - lowint);
4188 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
4189 }
4190 else
4191 return itype;
4192 }
4193
4194 /* Just like build_index_type, but takes lowval and highval instead
4195 of just highval (maxval). */
4196
4197 tree
4198 build_index_2_type (lowval,highval)
4199 tree lowval, highval;
4200 {
4201 return build_range_type (NULL_TREE, lowval, highval);
4202 }
4203
4204 /* Return nonzero iff ITYPE1 and ITYPE2 are equal (in the LISP sense).
4205 Needed because when index types are not hashed, equal index types
4206 built at different times appear distinct, even though structurally,
4207 they are not. */
4208
4209 int
4210 index_type_equal (itype1, itype2)
4211 tree itype1, itype2;
4212 {
4213 if (TREE_CODE (itype1) != TREE_CODE (itype2))
4214 return 0;
4215 if (TREE_CODE (itype1) == INTEGER_TYPE)
4216 {
4217 if (TYPE_PRECISION (itype1) != TYPE_PRECISION (itype2)
4218 || TYPE_MODE (itype1) != TYPE_MODE (itype2)
4219 || simple_cst_equal (TYPE_SIZE (itype1), TYPE_SIZE (itype2)) != 1
4220 || TYPE_ALIGN (itype1) != TYPE_ALIGN (itype2))
4221 return 0;
4222 if (1 == simple_cst_equal (TYPE_MIN_VALUE (itype1),
4223 TYPE_MIN_VALUE (itype2))
4224 && 1 == simple_cst_equal (TYPE_MAX_VALUE (itype1),
4225 TYPE_MAX_VALUE (itype2)))
4226 return 1;
4227 }
4228
4229 return 0;
4230 }
4231
4232 /* Construct, lay out and return the type of arrays of elements with ELT_TYPE
4233 and number of elements specified by the range of values of INDEX_TYPE.
4234 If such a type has already been constructed, reuse it. */
4235
4236 tree
4237 build_array_type (elt_type, index_type)
4238 tree elt_type, index_type;
4239 {
4240 register tree t;
4241 int hashcode;
4242
4243 if (TREE_CODE (elt_type) == FUNCTION_TYPE)
4244 {
4245 error ("arrays of functions are not meaningful");
4246 elt_type = integer_type_node;
4247 }
4248
4249 /* Make sure TYPE_POINTER_TO (elt_type) is filled in. */
4250 build_pointer_type (elt_type);
4251
4252 /* Allocate the array after the pointer type,
4253 in case we free it in type_hash_canon. */
4254 t = make_node (ARRAY_TYPE);
4255 TREE_TYPE (t) = elt_type;
4256 TYPE_DOMAIN (t) = index_type;
4257
4258 if (index_type == 0)
4259 {
4260 return t;
4261 }
4262
4263 hashcode = TYPE_HASH (elt_type) + TYPE_HASH (index_type);
4264 t = type_hash_canon (hashcode, t);
4265
4266 if (TYPE_SIZE (t) == 0)
4267 layout_type (t);
4268 return t;
4269 }
4270
4271 /* Return the TYPE of the elements comprising
4272 the innermost dimension of ARRAY. */
4273
4274 tree
4275 get_inner_array_type (array)
4276 tree array;
4277 {
4278 tree type = TREE_TYPE (array);
4279
4280 while (TREE_CODE (type) == ARRAY_TYPE)
4281 type = TREE_TYPE (type);
4282
4283 return type;
4284 }
4285
4286 /* Construct, lay out and return
4287 the type of functions returning type VALUE_TYPE
4288 given arguments of types ARG_TYPES.
4289 ARG_TYPES is a chain of TREE_LIST nodes whose TREE_VALUEs
4290 are data type nodes for the arguments of the function.
4291 If such a type has already been constructed, reuse it. */
4292
4293 tree
4294 build_function_type (value_type, arg_types)
4295 tree value_type, arg_types;
4296 {
4297 register tree t;
4298 int hashcode;
4299
4300 if (TREE_CODE (value_type) == FUNCTION_TYPE)
4301 {
4302 error ("function return type cannot be function");
4303 value_type = integer_type_node;
4304 }
4305
4306 /* Make a node of the sort we want. */
4307 t = make_node (FUNCTION_TYPE);
4308 TREE_TYPE (t) = value_type;
4309 TYPE_ARG_TYPES (t) = arg_types;
4310
4311 /* If we already have such a type, use the old one and free this one. */
4312 hashcode = TYPE_HASH (value_type) + type_hash_list (arg_types);
4313 t = type_hash_canon (hashcode, t);
4314
4315 if (TYPE_SIZE (t) == 0)
4316 layout_type (t);
4317 return t;
4318 }
4319
4320 /* Build the node for the type of references-to-TO_TYPE. */
4321
4322 tree
4323 build_reference_type (to_type)
4324 tree to_type;
4325 {
4326 register tree t = TYPE_REFERENCE_TO (to_type);
4327
4328 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4329
4330 if (t)
4331 return t;
4332
4333 /* We need a new one. Put this in the same obstack as TO_TYPE. */
4334 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
4335 t = make_node (REFERENCE_TYPE);
4336 pop_obstacks ();
4337
4338 TREE_TYPE (t) = to_type;
4339
4340 /* Record this type as the pointer to TO_TYPE. */
4341 TYPE_REFERENCE_TO (to_type) = t;
4342
4343 layout_type (t);
4344
4345 return t;
4346 }
4347
4348 /* Construct, lay out and return the type of methods belonging to class
4349 BASETYPE and whose arguments and values are described by TYPE.
4350 If that type exists already, reuse it.
4351 TYPE must be a FUNCTION_TYPE node. */
4352
4353 tree
4354 build_method_type (basetype, type)
4355 tree basetype, type;
4356 {
4357 register tree t;
4358 int hashcode;
4359
4360 /* Make a node of the sort we want. */
4361 t = make_node (METHOD_TYPE);
4362
4363 if (TREE_CODE (type) != FUNCTION_TYPE)
4364 abort ();
4365
4366 TYPE_METHOD_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4367 TREE_TYPE (t) = TREE_TYPE (type);
4368
4369 /* The actual arglist for this function includes a "hidden" argument
4370 which is "this". Put it into the list of argument types. */
4371
4372 TYPE_ARG_TYPES (t)
4373 = tree_cons (NULL_TREE,
4374 build_pointer_type (basetype), TYPE_ARG_TYPES (type));
4375
4376 /* If we already have such a type, use the old one and free this one. */
4377 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4378 t = type_hash_canon (hashcode, t);
4379
4380 if (TYPE_SIZE (t) == 0)
4381 layout_type (t);
4382
4383 return t;
4384 }
4385
4386 /* Construct, lay out and return the type of offsets to a value
4387 of type TYPE, within an object of type BASETYPE.
4388 If a suitable offset type exists already, reuse it. */
4389
4390 tree
4391 build_offset_type (basetype, type)
4392 tree basetype, type;
4393 {
4394 register tree t;
4395 int hashcode;
4396
4397 /* Make a node of the sort we want. */
4398 t = make_node (OFFSET_TYPE);
4399
4400 TYPE_OFFSET_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4401 TREE_TYPE (t) = type;
4402
4403 /* If we already have such a type, use the old one and free this one. */
4404 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4405 t = type_hash_canon (hashcode, t);
4406
4407 if (TYPE_SIZE (t) == 0)
4408 layout_type (t);
4409
4410 return t;
4411 }
4412
4413 /* Create a complex type whose components are COMPONENT_TYPE. */
4414
4415 tree
4416 build_complex_type (component_type)
4417 tree component_type;
4418 {
4419 register tree t;
4420 int hashcode;
4421
4422 /* Make a node of the sort we want. */
4423 t = make_node (COMPLEX_TYPE);
4424
4425 TREE_TYPE (t) = TYPE_MAIN_VARIANT (component_type);
4426 TYPE_VOLATILE (t) = TYPE_VOLATILE (component_type);
4427 TYPE_READONLY (t) = TYPE_READONLY (component_type);
4428
4429 /* If we already have such a type, use the old one and free this one. */
4430 hashcode = TYPE_HASH (component_type);
4431 t = type_hash_canon (hashcode, t);
4432
4433 if (TYPE_SIZE (t) == 0)
4434 layout_type (t);
4435
4436 return t;
4437 }
4438 \f
4439 /* Return OP, stripped of any conversions to wider types as much as is safe.
4440 Converting the value back to OP's type makes a value equivalent to OP.
4441
4442 If FOR_TYPE is nonzero, we return a value which, if converted to
4443 type FOR_TYPE, would be equivalent to converting OP to type FOR_TYPE.
4444
4445 If FOR_TYPE is nonzero, unaligned bit-field references may be changed to the
4446 narrowest type that can hold the value, even if they don't exactly fit.
4447 Otherwise, bit-field references are changed to a narrower type
4448 only if they can be fetched directly from memory in that type.
4449
4450 OP must have integer, real or enumeral type. Pointers are not allowed!
4451
4452 There are some cases where the obvious value we could return
4453 would regenerate to OP if converted to OP's type,
4454 but would not extend like OP to wider types.
4455 If FOR_TYPE indicates such extension is contemplated, we eschew such values.
4456 For example, if OP is (unsigned short)(signed char)-1,
4457 we avoid returning (signed char)-1 if FOR_TYPE is int,
4458 even though extending that to an unsigned short would regenerate OP,
4459 since the result of extending (signed char)-1 to (int)
4460 is different from (int) OP. */
4461
4462 tree
4463 get_unwidened (op, for_type)
4464 register tree op;
4465 tree for_type;
4466 {
4467 /* Set UNS initially if converting OP to FOR_TYPE is a zero-extension. */
4468 register tree type = TREE_TYPE (op);
4469 register unsigned final_prec
4470 = TYPE_PRECISION (for_type != 0 ? for_type : type);
4471 register int uns
4472 = (for_type != 0 && for_type != type
4473 && final_prec > TYPE_PRECISION (type)
4474 && TREE_UNSIGNED (type));
4475 register tree win = op;
4476
4477 while (TREE_CODE (op) == NOP_EXPR)
4478 {
4479 register int bitschange
4480 = TYPE_PRECISION (TREE_TYPE (op))
4481 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4482
4483 /* Truncations are many-one so cannot be removed.
4484 Unless we are later going to truncate down even farther. */
4485 if (bitschange < 0
4486 && final_prec > TYPE_PRECISION (TREE_TYPE (op)))
4487 break;
4488
4489 /* See what's inside this conversion. If we decide to strip it,
4490 we will set WIN. */
4491 op = TREE_OPERAND (op, 0);
4492
4493 /* If we have not stripped any zero-extensions (uns is 0),
4494 we can strip any kind of extension.
4495 If we have previously stripped a zero-extension,
4496 only zero-extensions can safely be stripped.
4497 Any extension can be stripped if the bits it would produce
4498 are all going to be discarded later by truncating to FOR_TYPE. */
4499
4500 if (bitschange > 0)
4501 {
4502 if (! uns || final_prec <= TYPE_PRECISION (TREE_TYPE (op)))
4503 win = op;
4504 /* TREE_UNSIGNED says whether this is a zero-extension.
4505 Let's avoid computing it if it does not affect WIN
4506 and if UNS will not be needed again. */
4507 if ((uns || TREE_CODE (op) == NOP_EXPR)
4508 && TREE_UNSIGNED (TREE_TYPE (op)))
4509 {
4510 uns = 1;
4511 win = op;
4512 }
4513 }
4514 }
4515
4516 if (TREE_CODE (op) == COMPONENT_REF
4517 /* Since type_for_size always gives an integer type. */
4518 && TREE_CODE (type) != REAL_TYPE
4519 /* Don't crash if field not laid out yet. */
4520 && DECL_SIZE (TREE_OPERAND (op, 1)) != 0)
4521 {
4522 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4523 type = type_for_size (innerprec, TREE_UNSIGNED (TREE_OPERAND (op, 1)));
4524
4525 /* We can get this structure field in the narrowest type it fits in.
4526 If FOR_TYPE is 0, do this only for a field that matches the
4527 narrower type exactly and is aligned for it
4528 The resulting extension to its nominal type (a fullword type)
4529 must fit the same conditions as for other extensions. */
4530
4531 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4532 && (for_type || ! DECL_BIT_FIELD (TREE_OPERAND (op, 1)))
4533 && (! uns || final_prec <= innerprec
4534 || TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4535 && type != 0)
4536 {
4537 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4538 TREE_OPERAND (op, 1));
4539 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4540 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4541 TREE_RAISES (win) = TREE_RAISES (op);
4542 }
4543 }
4544 return win;
4545 }
4546 \f
4547 /* Return OP or a simpler expression for a narrower value
4548 which can be sign-extended or zero-extended to give back OP.
4549 Store in *UNSIGNEDP_PTR either 1 if the value should be zero-extended
4550 or 0 if the value should be sign-extended. */
4551
4552 tree
4553 get_narrower (op, unsignedp_ptr)
4554 register tree op;
4555 int *unsignedp_ptr;
4556 {
4557 register int uns = 0;
4558 int first = 1;
4559 register tree win = op;
4560
4561 while (TREE_CODE (op) == NOP_EXPR)
4562 {
4563 register int bitschange
4564 = TYPE_PRECISION (TREE_TYPE (op))
4565 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4566
4567 /* Truncations are many-one so cannot be removed. */
4568 if (bitschange < 0)
4569 break;
4570
4571 /* See what's inside this conversion. If we decide to strip it,
4572 we will set WIN. */
4573 op = TREE_OPERAND (op, 0);
4574
4575 if (bitschange > 0)
4576 {
4577 /* An extension: the outermost one can be stripped,
4578 but remember whether it is zero or sign extension. */
4579 if (first)
4580 uns = TREE_UNSIGNED (TREE_TYPE (op));
4581 /* Otherwise, if a sign extension has been stripped,
4582 only sign extensions can now be stripped;
4583 if a zero extension has been stripped, only zero-extensions. */
4584 else if (uns != TREE_UNSIGNED (TREE_TYPE (op)))
4585 break;
4586 first = 0;
4587 }
4588 else /* bitschange == 0 */
4589 {
4590 /* A change in nominal type can always be stripped, but we must
4591 preserve the unsignedness. */
4592 if (first)
4593 uns = TREE_UNSIGNED (TREE_TYPE (op));
4594 first = 0;
4595 }
4596
4597 win = op;
4598 }
4599
4600 if (TREE_CODE (op) == COMPONENT_REF
4601 /* Since type_for_size always gives an integer type. */
4602 && TREE_CODE (TREE_TYPE (op)) != REAL_TYPE)
4603 {
4604 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4605 tree type = type_for_size (innerprec, TREE_UNSIGNED (op));
4606
4607 /* We can get this structure field in a narrower type that fits it,
4608 but the resulting extension to its nominal type (a fullword type)
4609 must satisfy the same conditions as for other extensions.
4610
4611 Do this only for fields that are aligned (not bit-fields),
4612 because when bit-field insns will be used there is no
4613 advantage in doing this. */
4614
4615 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4616 && ! DECL_BIT_FIELD (TREE_OPERAND (op, 1))
4617 && (first || uns == TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4618 && type != 0)
4619 {
4620 if (first)
4621 uns = TREE_UNSIGNED (TREE_OPERAND (op, 1));
4622 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4623 TREE_OPERAND (op, 1));
4624 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4625 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4626 TREE_RAISES (win) = TREE_RAISES (op);
4627 }
4628 }
4629 *unsignedp_ptr = uns;
4630 return win;
4631 }
4632 \f
4633 /* Nonzero if integer constant C has a value that is permissible
4634 for type TYPE (an INTEGER_TYPE). */
4635
4636 int
4637 int_fits_type_p (c, type)
4638 tree c, type;
4639 {
4640 if (TREE_UNSIGNED (type))
4641 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4642 && INT_CST_LT_UNSIGNED (TYPE_MAX_VALUE (type), c))
4643 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4644 && INT_CST_LT_UNSIGNED (c, TYPE_MIN_VALUE (type)))
4645 /* Negative ints never fit unsigned types. */
4646 && ! (TREE_INT_CST_HIGH (c) < 0
4647 && ! TREE_UNSIGNED (TREE_TYPE (c))));
4648 else
4649 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4650 && INT_CST_LT (TYPE_MAX_VALUE (type), c))
4651 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4652 && INT_CST_LT (c, TYPE_MIN_VALUE (type)))
4653 /* Unsigned ints with top bit set never fit signed types. */
4654 && ! (TREE_INT_CST_HIGH (c) < 0
4655 && TREE_UNSIGNED (TREE_TYPE (c))));
4656 }
4657
4658 /* Return the innermost context enclosing DECL that is
4659 a FUNCTION_DECL, or zero if none. */
4660
4661 tree
4662 decl_function_context (decl)
4663 tree decl;
4664 {
4665 tree context;
4666
4667 if (TREE_CODE (decl) == ERROR_MARK)
4668 return 0;
4669
4670 if (TREE_CODE (decl) == SAVE_EXPR)
4671 context = SAVE_EXPR_CONTEXT (decl);
4672 else
4673 context = DECL_CONTEXT (decl);
4674
4675 while (context && TREE_CODE (context) != FUNCTION_DECL)
4676 {
4677 if (TREE_CODE_CLASS (TREE_CODE (context)) == 't')
4678 context = TYPE_CONTEXT (context);
4679 else if (TREE_CODE_CLASS (TREE_CODE (context)) == 'd')
4680 context = DECL_CONTEXT (context);
4681 else if (TREE_CODE (context) == BLOCK)
4682 context = BLOCK_SUPERCONTEXT (context);
4683 else
4684 /* Unhandled CONTEXT !? */
4685 abort ();
4686 }
4687
4688 return context;
4689 }
4690
4691 /* Return the innermost context enclosing DECL that is
4692 a RECORD_TYPE, UNION_TYPE or QUAL_UNION_TYPE, or zero if none.
4693 TYPE_DECLs and FUNCTION_DECLs are transparent to this function. */
4694
4695 tree
4696 decl_type_context (decl)
4697 tree decl;
4698 {
4699 tree context = DECL_CONTEXT (decl);
4700
4701 while (context)
4702 {
4703 if (TREE_CODE (context) == RECORD_TYPE
4704 || TREE_CODE (context) == UNION_TYPE
4705 || TREE_CODE (context) == QUAL_UNION_TYPE)
4706 return context;
4707 if (TREE_CODE (context) == TYPE_DECL
4708 || TREE_CODE (context) == FUNCTION_DECL)
4709 context = DECL_CONTEXT (context);
4710 else if (TREE_CODE (context) == BLOCK)
4711 context = BLOCK_SUPERCONTEXT (context);
4712 else
4713 /* Unhandled CONTEXT!? */
4714 abort ();
4715 }
4716 return NULL_TREE;
4717 }
4718
4719 /* Print debugging information about the size of the
4720 toplev_inline_obstacks. */
4721
4722 void
4723 print_inline_obstack_statistics ()
4724 {
4725 struct simple_obstack_stack *current = toplev_inline_obstacks;
4726 int n_obstacks = 0;
4727 int n_alloc = 0;
4728 int n_chunks = 0;
4729
4730 for (; current; current = current->next, ++n_obstacks)
4731 {
4732 struct obstack *o = current->obstack;
4733 struct _obstack_chunk *chunk = o->chunk;
4734
4735 n_alloc += o->next_free - chunk->contents;
4736 chunk = chunk->prev;
4737 ++n_chunks;
4738 for (; chunk; chunk = chunk->prev, ++n_chunks)
4739 n_alloc += chunk->limit - &chunk->contents[0];
4740 }
4741 fprintf (stderr, "inline obstacks: %d obstacks, %d bytes, %d chunks\n",
4742 n_obstacks, n_alloc, n_chunks);
4743 }
4744
4745 /* Print debugging information about the obstack O, named STR. */
4746
4747 void
4748 print_obstack_statistics (str, o)
4749 char *str;
4750 struct obstack *o;
4751 {
4752 struct _obstack_chunk *chunk = o->chunk;
4753 int n_chunks = 1;
4754 int n_alloc = 0;
4755
4756 n_alloc += o->next_free - chunk->contents;
4757 chunk = chunk->prev;
4758 while (chunk)
4759 {
4760 n_chunks += 1;
4761 n_alloc += chunk->limit - &chunk->contents[0];
4762 chunk = chunk->prev;
4763 }
4764 fprintf (stderr, "obstack %s: %u bytes, %d chunks\n",
4765 str, n_alloc, n_chunks);
4766 }
4767
4768 /* Print debugging information about tree nodes generated during the compile,
4769 and any language-specific information. */
4770
4771 void
4772 dump_tree_statistics ()
4773 {
4774 #ifdef GATHER_STATISTICS
4775 int i;
4776 int total_nodes, total_bytes;
4777 #endif
4778
4779 fprintf (stderr, "\n??? tree nodes created\n\n");
4780 #ifdef GATHER_STATISTICS
4781 fprintf (stderr, "Kind Nodes Bytes\n");
4782 fprintf (stderr, "-------------------------------------\n");
4783 total_nodes = total_bytes = 0;
4784 for (i = 0; i < (int) all_kinds; i++)
4785 {
4786 fprintf (stderr, "%-20s %6d %9d\n", tree_node_kind_names[i],
4787 tree_node_counts[i], tree_node_sizes[i]);
4788 total_nodes += tree_node_counts[i];
4789 total_bytes += tree_node_sizes[i];
4790 }
4791 fprintf (stderr, "%-20s %9d\n", "identifier names", id_string_size);
4792 fprintf (stderr, "-------------------------------------\n");
4793 fprintf (stderr, "%-20s %6d %9d\n", "Total", total_nodes, total_bytes);
4794 fprintf (stderr, "-------------------------------------\n");
4795 #else
4796 fprintf (stderr, "(No per-node statistics)\n");
4797 #endif
4798 print_obstack_statistics ("permanent_obstack", &permanent_obstack);
4799 print_obstack_statistics ("maybepermanent_obstack", &maybepermanent_obstack);
4800 print_obstack_statistics ("temporary_obstack", &temporary_obstack);
4801 print_obstack_statistics ("momentary_obstack", &momentary_obstack);
4802 print_obstack_statistics ("temp_decl_obstack", &temp_decl_obstack);
4803 print_inline_obstack_statistics ();
4804 print_lang_statistics ();
4805 }
4806 \f
4807 #define FILE_FUNCTION_PREFIX_LEN 9
4808
4809 #ifndef NO_DOLLAR_IN_LABEL
4810 #define FILE_FUNCTION_FORMAT "_GLOBAL_$%s$%s"
4811 #else /* NO_DOLLAR_IN_LABEL */
4812 #ifndef NO_DOT_IN_LABEL
4813 #define FILE_FUNCTION_FORMAT "_GLOBAL_.%s.%s"
4814 #else /* NO_DOT_IN_LABEL */
4815 #define FILE_FUNCTION_FORMAT "_GLOBAL__%s_%s"
4816 #endif /* NO_DOT_IN_LABEL */
4817 #endif /* NO_DOLLAR_IN_LABEL */
4818
4819 extern char * first_global_object_name;
4820 extern char * weak_global_object_name;
4821
4822 /* TYPE is some string to identify this function to the linker or
4823 collect2. */
4824
4825 tree
4826 get_file_function_name_long (type)
4827 char *type;
4828 {
4829 char *buf;
4830 register char *p;
4831
4832 if (first_global_object_name)
4833 p = first_global_object_name;
4834 else if (weak_global_object_name)
4835 p = weak_global_object_name;
4836 else if (main_input_filename)
4837 p = main_input_filename;
4838 else
4839 p = input_filename;
4840
4841 buf = (char *) alloca (sizeof (FILE_FUNCTION_FORMAT) + strlen (p)
4842 + strlen (type));
4843
4844 /* Set up the name of the file-level functions we may need. */
4845 /* Use a global object (which is already required to be unique over
4846 the program) rather than the file name (which imposes extra
4847 constraints). -- Raeburn@MIT.EDU, 10 Jan 1990. */
4848 sprintf (buf, FILE_FUNCTION_FORMAT, type, p);
4849
4850 /* Don't need to pull weird characters out of global names. */
4851 if (p != first_global_object_name)
4852 {
4853 for (p = buf+11; *p; p++)
4854 if (! ((*p >= '0' && *p <= '9')
4855 #if 0 /* we always want labels, which are valid C++ identifiers (+ `$') */
4856 #ifndef ASM_IDENTIFY_GCC /* this is required if `.' is invalid -- k. raeburn */
4857 || *p == '.'
4858 #endif
4859 #endif
4860 #ifndef NO_DOLLAR_IN_LABEL /* this for `$'; unlikely, but... -- kr */
4861 || *p == '$'
4862 #endif
4863 #ifndef NO_DOT_IN_LABEL /* this for `.'; unlikely, but... */
4864 || *p == '.'
4865 #endif
4866 || (*p >= 'A' && *p <= 'Z')
4867 || (*p >= 'a' && *p <= 'z')))
4868 *p = '_';
4869 }
4870
4871 return get_identifier (buf);
4872 }
4873
4874 /* If KIND=='I', return a suitable global initializer (constructor) name.
4875 If KIND=='D', return a suitable global clean-up (destructor) name. */
4876
4877 tree
4878 get_file_function_name (kind)
4879 int kind;
4880 {
4881 char p[2];
4882 p[0] = kind;
4883 p[1] = 0;
4884
4885 return get_file_function_name_long (p);
4886 }
4887
4888 \f
4889 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4890 The result is placed in BUFFER (which has length BIT_SIZE),
4891 with one bit in each char ('\000' or '\001').
4892
4893 If the constructor is constant, NULL_TREE is returned.
4894 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4895
4896 tree
4897 get_set_constructor_bits (init, buffer, bit_size)
4898 tree init;
4899 char *buffer;
4900 int bit_size;
4901 {
4902 int i;
4903 tree vals;
4904 HOST_WIDE_INT domain_min
4905 = TREE_INT_CST_LOW (TYPE_MIN_VALUE (TYPE_DOMAIN (TREE_TYPE (init))));
4906 tree non_const_bits = NULL_TREE;
4907 for (i = 0; i < bit_size; i++)
4908 buffer[i] = 0;
4909
4910 for (vals = TREE_OPERAND (init, 1);
4911 vals != NULL_TREE; vals = TREE_CHAIN (vals))
4912 {
4913 if (TREE_CODE (TREE_VALUE (vals)) != INTEGER_CST
4914 || (TREE_PURPOSE (vals) != NULL_TREE
4915 && TREE_CODE (TREE_PURPOSE (vals)) != INTEGER_CST))
4916 non_const_bits
4917 = tree_cons (TREE_PURPOSE (vals), TREE_VALUE (vals), non_const_bits);
4918 else if (TREE_PURPOSE (vals) != NULL_TREE)
4919 {
4920 /* Set a range of bits to ones. */
4921 HOST_WIDE_INT lo_index
4922 = TREE_INT_CST_LOW (TREE_PURPOSE (vals)) - domain_min;
4923 HOST_WIDE_INT hi_index
4924 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
4925 if (lo_index < 0 || lo_index >= bit_size
4926 || hi_index < 0 || hi_index >= bit_size)
4927 abort ();
4928 for ( ; lo_index <= hi_index; lo_index++)
4929 buffer[lo_index] = 1;
4930 }
4931 else
4932 {
4933 /* Set a single bit to one. */
4934 HOST_WIDE_INT index
4935 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
4936 if (index < 0 || index >= bit_size)
4937 {
4938 error ("invalid initializer for bit string");
4939 return NULL_TREE;
4940 }
4941 buffer[index] = 1;
4942 }
4943 }
4944 return non_const_bits;
4945 }
4946
4947 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4948 The result is placed in BUFFER (which is an array of bytes).
4949 If the constructor is constant, NULL_TREE is returned.
4950 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4951
4952 tree
4953 get_set_constructor_bytes (init, buffer, wd_size)
4954 tree init;
4955 unsigned char *buffer;
4956 int wd_size;
4957 {
4958 int i;
4959 int set_word_size = BITS_PER_UNIT;
4960 int bit_size = wd_size * set_word_size;
4961 int bit_pos = 0;
4962 unsigned char *bytep = buffer;
4963 char *bit_buffer = (char *) alloca(bit_size);
4964 tree non_const_bits = get_set_constructor_bits (init, bit_buffer, bit_size);
4965
4966 for (i = 0; i < wd_size; i++)
4967 buffer[i] = 0;
4968
4969 for (i = 0; i < bit_size; i++)
4970 {
4971 if (bit_buffer[i])
4972 {
4973 if (BYTES_BIG_ENDIAN)
4974 *bytep |= (1 << (set_word_size - 1 - bit_pos));
4975 else
4976 *bytep |= 1 << bit_pos;
4977 }
4978 bit_pos++;
4979 if (bit_pos >= set_word_size)
4980 bit_pos = 0, bytep++;
4981 }
4982 return non_const_bits;
4983 }
4984 \f
4985 #ifdef ENABLE_CHECKING
4986
4987 /* Complain if the tree code does not match the expected one.
4988 NODE is the tree node in question, CODE is the expected tree code,
4989 and FILE and LINE are the filename and line number, respectively,
4990 of the line on which the check was done. If NONFATAL is nonzero,
4991 don't abort if the reference is invalid; instead, return 0.
4992 If the reference is valid, return NODE. */
4993
4994 tree
4995 tree_check (node, code, file, line, nofatal)
4996 tree node;
4997 enum tree_code code;
4998 char *file;
4999 int line;
5000 int nofatal;
5001 {
5002 if (TREE_CODE (node) == code)
5003 return node;
5004 else if (nofatal)
5005 return 0;
5006 else
5007 fatal ("%s:%d: Expect %s, have %s\n", file, line,
5008 tree_code_name[code], tree_code_name[TREE_CODE (node)]);
5009 }
5010
5011 /* Similar to above, except that we check for a class of tree
5012 code, given in CL. */
5013
5014 tree
5015 tree_class_check (node, cl, file, line, nofatal)
5016 tree node;
5017 char cl;
5018 char *file;
5019 int line;
5020 int nofatal;
5021 {
5022 if (TREE_CODE_CLASS (TREE_CODE (node)) == cl)
5023 return node;
5024 else if (nofatal)
5025 return 0;
5026 else
5027 fatal ("%s:%d: Expect '%c', have '%s'\n", file, line,
5028 cl, tree_code_name[TREE_CODE (node)]);
5029 }
5030
5031 /* Likewise, but complain if the tree node is not an expression. */
5032
5033 tree
5034 expr_check (node, ignored, file, line, nofatal)
5035 tree node;
5036 int ignored;
5037 char *file;
5038 int line;
5039 int nofatal;
5040 {
5041 switch (TREE_CODE_CLASS (TREE_CODE (node)))
5042 {
5043 case 'r':
5044 case 's':
5045 case 'e':
5046 case '<':
5047 case '1':
5048 case '2':
5049 break;
5050
5051 default:
5052 if (nofatal)
5053 return 0;
5054 else
5055 fatal ("%s:%d: Expect expression, have '%s'\n", file, line,
5056 tree_code_name[TREE_CODE (node)]);
5057 }
5058
5059 return node;
5060 }
5061 #endif
5062
5063 /* Return the alias set for T, which may be either a type or an
5064 expression. */
5065
5066 int get_alias_set (t)
5067 tree t;
5068 {
5069 if (!flag_strict_aliasing || !lang_get_alias_set)
5070 /* If we're not doing any lanaguage-specific alias analysis, just
5071 assume everything aliases everything else. */
5072 return 0;
5073 else
5074 return (*lang_get_alias_set) (t);
5075 }