* Check in merge from gcc2. See ChangeLog.11 and ChangeLog.12
[gcc.git] / gcc / tree.c
1 /* Language-independent node constructors for parse phase of GNU compiler.
2 Copyright (C) 1987, 88, 92-97, 1998 Free Software Foundation, Inc.
3
4 This file is part of GNU CC.
5
6 GNU CC is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU CC is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU CC; see the file COPYING. If not, write to
18 the Free Software Foundation, 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21
22 /* This file contains the low level primitives for operating on tree nodes,
23 including allocation, list operations, interning of identifiers,
24 construction of data type nodes and statement nodes,
25 and construction of type conversion nodes. It also contains
26 tables index by tree code that describe how to take apart
27 nodes of that code.
28
29 It is intended to be language-independent, but occasionally
30 calls language-dependent routines defined (for C) in typecheck.c.
31
32 The low-level allocation routines oballoc and permalloc
33 are used also for allocating many other kinds of objects
34 by all passes of the compiler. */
35
36 #include "config.h"
37 #ifdef __STDC__
38 #include <stdarg.h>
39 #else
40 #include <varargs.h>
41 #endif
42 #include "system.h"
43 #include <setjmp.h>
44 #include "flags.h"
45 #include "tree.h"
46 #include "except.h"
47 #include "function.h"
48 #include "obstack.h"
49
50 #define obstack_chunk_alloc xmalloc
51 #define obstack_chunk_free free
52
53 /* Tree nodes of permanent duration are allocated in this obstack.
54 They are the identifier nodes, and everything outside of
55 the bodies and parameters of function definitions. */
56
57 struct obstack permanent_obstack;
58
59 /* The initial RTL, and all ..._TYPE nodes, in a function
60 are allocated in this obstack. Usually they are freed at the
61 end of the function, but if the function is inline they are saved.
62 For top-level functions, this is maybepermanent_obstack.
63 Separate obstacks are made for nested functions. */
64
65 struct obstack *function_maybepermanent_obstack;
66
67 /* This is the function_maybepermanent_obstack for top-level functions. */
68
69 struct obstack maybepermanent_obstack;
70
71 /* This is a list of function_maybepermanent_obstacks for top-level inline
72 functions that are compiled in the middle of compiling other functions. */
73
74 struct simple_obstack_stack *toplev_inline_obstacks;
75
76 /* Former elements of toplev_inline_obstacks that have been recycled. */
77
78 struct simple_obstack_stack *extra_inline_obstacks;
79
80 /* This is a list of function_maybepermanent_obstacks for inline functions
81 nested in the current function that were compiled in the middle of
82 compiling other functions. */
83
84 struct simple_obstack_stack *inline_obstacks;
85
86 /* The contents of the current function definition are allocated
87 in this obstack, and all are freed at the end of the function.
88 For top-level functions, this is temporary_obstack.
89 Separate obstacks are made for nested functions. */
90
91 struct obstack *function_obstack;
92
93 /* This is used for reading initializers of global variables. */
94
95 struct obstack temporary_obstack;
96
97 /* The tree nodes of an expression are allocated
98 in this obstack, and all are freed at the end of the expression. */
99
100 struct obstack momentary_obstack;
101
102 /* The tree nodes of a declarator are allocated
103 in this obstack, and all are freed when the declarator
104 has been parsed. */
105
106 static struct obstack temp_decl_obstack;
107
108 /* This points at either permanent_obstack
109 or the current function_maybepermanent_obstack. */
110
111 struct obstack *saveable_obstack;
112
113 /* This is same as saveable_obstack during parse and expansion phase;
114 it points to the current function's obstack during optimization.
115 This is the obstack to be used for creating rtl objects. */
116
117 struct obstack *rtl_obstack;
118
119 /* This points at either permanent_obstack or the current function_obstack. */
120
121 struct obstack *current_obstack;
122
123 /* This points at either permanent_obstack or the current function_obstack
124 or momentary_obstack. */
125
126 struct obstack *expression_obstack;
127
128 /* Stack of obstack selections for push_obstacks and pop_obstacks. */
129
130 struct obstack_stack
131 {
132 struct obstack_stack *next;
133 struct obstack *current;
134 struct obstack *saveable;
135 struct obstack *expression;
136 struct obstack *rtl;
137 };
138
139 struct obstack_stack *obstack_stack;
140
141 /* Obstack for allocating struct obstack_stack entries. */
142
143 static struct obstack obstack_stack_obstack;
144
145 /* Addresses of first objects in some obstacks.
146 This is for freeing their entire contents. */
147 char *maybepermanent_firstobj;
148 char *temporary_firstobj;
149 char *momentary_firstobj;
150 char *temp_decl_firstobj;
151
152 /* This is used to preserve objects (mainly array initializers) that need to
153 live until the end of the current function, but no further. */
154 char *momentary_function_firstobj;
155
156 /* Nonzero means all ..._TYPE nodes should be allocated permanently. */
157
158 int all_types_permanent;
159
160 /* Stack of places to restore the momentary obstack back to. */
161
162 struct momentary_level
163 {
164 /* Pointer back to previous such level. */
165 struct momentary_level *prev;
166 /* First object allocated within this level. */
167 char *base;
168 /* Value of expression_obstack saved at entry to this level. */
169 struct obstack *obstack;
170 };
171
172 struct momentary_level *momentary_stack;
173
174 /* Table indexed by tree code giving a string containing a character
175 classifying the tree code. Possibilities are
176 t, d, s, c, r, <, 1, 2 and e. See tree.def for details. */
177
178 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) TYPE,
179
180 char tree_code_type[MAX_TREE_CODES] = {
181 #include "tree.def"
182 };
183 #undef DEFTREECODE
184
185 /* Table indexed by tree code giving number of expression
186 operands beyond the fixed part of the node structure.
187 Not used for types or decls. */
188
189 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) LENGTH,
190
191 int tree_code_length[MAX_TREE_CODES] = {
192 #include "tree.def"
193 };
194 #undef DEFTREECODE
195
196 /* Names of tree components.
197 Used for printing out the tree and error messages. */
198 #define DEFTREECODE(SYM, NAME, TYPE, LEN) NAME,
199
200 char *tree_code_name[MAX_TREE_CODES] = {
201 #include "tree.def"
202 };
203 #undef DEFTREECODE
204
205 /* Statistics-gathering stuff. */
206 typedef enum
207 {
208 d_kind,
209 t_kind,
210 b_kind,
211 s_kind,
212 r_kind,
213 e_kind,
214 c_kind,
215 id_kind,
216 op_id_kind,
217 perm_list_kind,
218 temp_list_kind,
219 vec_kind,
220 x_kind,
221 lang_decl,
222 lang_type,
223 all_kinds
224 } tree_node_kind;
225
226 int tree_node_counts[(int)all_kinds];
227 int tree_node_sizes[(int)all_kinds];
228 int id_string_size = 0;
229
230 char *tree_node_kind_names[] = {
231 "decls",
232 "types",
233 "blocks",
234 "stmts",
235 "refs",
236 "exprs",
237 "constants",
238 "identifiers",
239 "op_identifiers",
240 "perm_tree_lists",
241 "temp_tree_lists",
242 "vecs",
243 "random kinds",
244 "lang_decl kinds",
245 "lang_type kinds"
246 };
247
248 /* Hash table for uniquizing IDENTIFIER_NODEs by name. */
249
250 #define MAX_HASH_TABLE 1009
251 static tree hash_table[MAX_HASH_TABLE]; /* id hash buckets */
252
253 /* 0 while creating built-in identifiers. */
254 static int do_identifier_warnings;
255
256 /* Unique id for next decl created. */
257 static int next_decl_uid;
258 /* Unique id for next type created. */
259 static int next_type_uid = 1;
260
261 /* Here is how primitive or already-canonicalized types' hash
262 codes are made. */
263 #define TYPE_HASH(TYPE) ((unsigned long) (TYPE) & 0777777)
264
265 extern char *mode_name[];
266
267 void gcc_obstack_init ();
268 \f
269 /* Init the principal obstacks. */
270
271 void
272 init_obstacks ()
273 {
274 gcc_obstack_init (&obstack_stack_obstack);
275 gcc_obstack_init (&permanent_obstack);
276
277 gcc_obstack_init (&temporary_obstack);
278 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
279 gcc_obstack_init (&momentary_obstack);
280 momentary_firstobj = (char *) obstack_alloc (&momentary_obstack, 0);
281 momentary_function_firstobj = momentary_firstobj;
282 gcc_obstack_init (&maybepermanent_obstack);
283 maybepermanent_firstobj
284 = (char *) obstack_alloc (&maybepermanent_obstack, 0);
285 gcc_obstack_init (&temp_decl_obstack);
286 temp_decl_firstobj = (char *) obstack_alloc (&temp_decl_obstack, 0);
287
288 function_obstack = &temporary_obstack;
289 function_maybepermanent_obstack = &maybepermanent_obstack;
290 current_obstack = &permanent_obstack;
291 expression_obstack = &permanent_obstack;
292 rtl_obstack = saveable_obstack = &permanent_obstack;
293
294 /* Init the hash table of identifiers. */
295 bzero ((char *) hash_table, sizeof hash_table);
296 }
297
298 void
299 gcc_obstack_init (obstack)
300 struct obstack *obstack;
301 {
302 /* Let particular systems override the size of a chunk. */
303 #ifndef OBSTACK_CHUNK_SIZE
304 #define OBSTACK_CHUNK_SIZE 0
305 #endif
306 /* Let them override the alloc and free routines too. */
307 #ifndef OBSTACK_CHUNK_ALLOC
308 #define OBSTACK_CHUNK_ALLOC xmalloc
309 #endif
310 #ifndef OBSTACK_CHUNK_FREE
311 #define OBSTACK_CHUNK_FREE free
312 #endif
313 _obstack_begin (obstack, OBSTACK_CHUNK_SIZE, 0,
314 (void *(*) ()) OBSTACK_CHUNK_ALLOC,
315 (void (*) ()) OBSTACK_CHUNK_FREE);
316 }
317
318 /* Save all variables describing the current status into the structure *P.
319 This is used before starting a nested function.
320
321 CONTEXT is the decl_function_context for the function we're about to
322 compile; if it isn't current_function_decl, we have to play some games. */
323
324 void
325 save_tree_status (p, context)
326 struct function *p;
327 tree context;
328 {
329 p->all_types_permanent = all_types_permanent;
330 p->momentary_stack = momentary_stack;
331 p->maybepermanent_firstobj = maybepermanent_firstobj;
332 p->temporary_firstobj = temporary_firstobj;
333 p->momentary_firstobj = momentary_firstobj;
334 p->momentary_function_firstobj = momentary_function_firstobj;
335 p->function_obstack = function_obstack;
336 p->function_maybepermanent_obstack = function_maybepermanent_obstack;
337 p->current_obstack = current_obstack;
338 p->expression_obstack = expression_obstack;
339 p->saveable_obstack = saveable_obstack;
340 p->rtl_obstack = rtl_obstack;
341 p->inline_obstacks = inline_obstacks;
342
343 if (context == current_function_decl)
344 /* Objects that need to be saved in this function can be in the nonsaved
345 obstack of the enclosing function since they can't possibly be needed
346 once it has returned. */
347 function_maybepermanent_obstack = function_obstack;
348 else
349 {
350 /* We're compiling a function which isn't nested in the current
351 function. We need to create a new maybepermanent_obstack for this
352 function, since it can't go onto any of the existing obstacks. */
353 struct simple_obstack_stack **head;
354 struct simple_obstack_stack *current;
355
356 if (context == NULL_TREE)
357 head = &toplev_inline_obstacks;
358 else
359 {
360 struct function *f = find_function_data (context);
361 head = &f->inline_obstacks;
362 }
363
364 if (context == NULL_TREE && extra_inline_obstacks)
365 {
366 current = extra_inline_obstacks;
367 extra_inline_obstacks = current->next;
368 }
369 else
370 {
371 current = ((struct simple_obstack_stack *)
372 xmalloc (sizeof (struct simple_obstack_stack)));
373
374 current->obstack
375 = (struct obstack *) xmalloc (sizeof (struct obstack));
376 gcc_obstack_init (current->obstack);
377 }
378
379 function_maybepermanent_obstack = current->obstack;
380
381 current->next = *head;
382 *head = current;
383 }
384
385 maybepermanent_firstobj
386 = (char *) obstack_finish (function_maybepermanent_obstack);
387
388 function_obstack = (struct obstack *) xmalloc (sizeof (struct obstack));
389 gcc_obstack_init (function_obstack);
390
391 current_obstack = &permanent_obstack;
392 expression_obstack = &permanent_obstack;
393 rtl_obstack = saveable_obstack = &permanent_obstack;
394
395 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
396 momentary_firstobj = (char *) obstack_finish (&momentary_obstack);
397 momentary_function_firstobj = momentary_firstobj;
398 }
399
400 /* Restore all variables describing the current status from the structure *P.
401 This is used after a nested function. */
402
403 void
404 restore_tree_status (p, context)
405 struct function *p;
406 tree context;
407 {
408 all_types_permanent = p->all_types_permanent;
409 momentary_stack = p->momentary_stack;
410
411 obstack_free (&momentary_obstack, momentary_function_firstobj);
412
413 /* Free saveable storage used by the function just compiled and not
414 saved.
415
416 CAUTION: This is in function_obstack of the containing function.
417 So we must be sure that we never allocate from that obstack during
418 the compilation of a nested function if we expect it to survive
419 past the nested function's end. */
420 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
421
422 /* If we were compiling a toplevel function, we can free this space now. */
423 if (context == NULL_TREE)
424 {
425 obstack_free (&temporary_obstack, temporary_firstobj);
426 obstack_free (&momentary_obstack, momentary_function_firstobj);
427 }
428
429 /* If we were compiling a toplevel function that we don't actually want
430 to save anything from, return the obstack to the pool. */
431 if (context == NULL_TREE
432 && obstack_empty_p (function_maybepermanent_obstack))
433 {
434 struct simple_obstack_stack *current, **p = &toplev_inline_obstacks;
435
436 if ((*p) != NULL)
437 {
438 while ((*p)->obstack != function_maybepermanent_obstack)
439 p = &((*p)->next);
440 current = *p;
441 *p = current->next;
442
443 current->next = extra_inline_obstacks;
444 extra_inline_obstacks = current;
445 }
446 }
447
448 obstack_free (function_obstack, 0);
449 free (function_obstack);
450
451 temporary_firstobj = p->temporary_firstobj;
452 momentary_firstobj = p->momentary_firstobj;
453 momentary_function_firstobj = p->momentary_function_firstobj;
454 maybepermanent_firstobj = p->maybepermanent_firstobj;
455 function_obstack = p->function_obstack;
456 function_maybepermanent_obstack = p->function_maybepermanent_obstack;
457 current_obstack = p->current_obstack;
458 expression_obstack = p->expression_obstack;
459 saveable_obstack = p->saveable_obstack;
460 rtl_obstack = p->rtl_obstack;
461 inline_obstacks = p->inline_obstacks;
462 }
463 \f
464 /* Start allocating on the temporary (per function) obstack.
465 This is done in start_function before parsing the function body,
466 and before each initialization at top level, and to go back
467 to temporary allocation after doing permanent_allocation. */
468
469 void
470 temporary_allocation ()
471 {
472 /* Note that function_obstack at top level points to temporary_obstack.
473 But within a nested function context, it is a separate obstack. */
474 current_obstack = function_obstack;
475 expression_obstack = function_obstack;
476 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
477 momentary_stack = 0;
478 inline_obstacks = 0;
479 }
480
481 /* Start allocating on the permanent obstack but don't
482 free the temporary data. After calling this, call
483 `permanent_allocation' to fully resume permanent allocation status. */
484
485 void
486 end_temporary_allocation ()
487 {
488 current_obstack = &permanent_obstack;
489 expression_obstack = &permanent_obstack;
490 rtl_obstack = saveable_obstack = &permanent_obstack;
491 }
492
493 /* Resume allocating on the temporary obstack, undoing
494 effects of `end_temporary_allocation'. */
495
496 void
497 resume_temporary_allocation ()
498 {
499 current_obstack = function_obstack;
500 expression_obstack = function_obstack;
501 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
502 }
503
504 /* While doing temporary allocation, switch to allocating in such a
505 way as to save all nodes if the function is inlined. Call
506 resume_temporary_allocation to go back to ordinary temporary
507 allocation. */
508
509 void
510 saveable_allocation ()
511 {
512 /* Note that function_obstack at top level points to temporary_obstack.
513 But within a nested function context, it is a separate obstack. */
514 expression_obstack = current_obstack = saveable_obstack;
515 }
516
517 /* Switch to current obstack CURRENT and maybepermanent obstack SAVEABLE,
518 recording the previously current obstacks on a stack.
519 This does not free any storage in any obstack. */
520
521 void
522 push_obstacks (current, saveable)
523 struct obstack *current, *saveable;
524 {
525 struct obstack_stack *p
526 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
527 (sizeof (struct obstack_stack)));
528
529 p->current = current_obstack;
530 p->saveable = saveable_obstack;
531 p->expression = expression_obstack;
532 p->rtl = rtl_obstack;
533 p->next = obstack_stack;
534 obstack_stack = p;
535
536 current_obstack = current;
537 expression_obstack = current;
538 rtl_obstack = saveable_obstack = saveable;
539 }
540
541 /* Save the current set of obstacks, but don't change them. */
542
543 void
544 push_obstacks_nochange ()
545 {
546 struct obstack_stack *p
547 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
548 (sizeof (struct obstack_stack)));
549
550 p->current = current_obstack;
551 p->saveable = saveable_obstack;
552 p->expression = expression_obstack;
553 p->rtl = rtl_obstack;
554 p->next = obstack_stack;
555 obstack_stack = p;
556 }
557
558 /* Pop the obstack selection stack. */
559
560 void
561 pop_obstacks ()
562 {
563 struct obstack_stack *p = obstack_stack;
564 obstack_stack = p->next;
565
566 current_obstack = p->current;
567 saveable_obstack = p->saveable;
568 expression_obstack = p->expression;
569 rtl_obstack = p->rtl;
570
571 obstack_free (&obstack_stack_obstack, p);
572 }
573
574 /* Nonzero if temporary allocation is currently in effect.
575 Zero if currently doing permanent allocation. */
576
577 int
578 allocation_temporary_p ()
579 {
580 return current_obstack != &permanent_obstack;
581 }
582
583 /* Go back to allocating on the permanent obstack
584 and free everything in the temporary obstack.
585
586 FUNCTION_END is true only if we have just finished compiling a function.
587 In that case, we also free preserved initial values on the momentary
588 obstack. */
589
590 void
591 permanent_allocation (function_end)
592 int function_end;
593 {
594 /* Free up previous temporary obstack data */
595 obstack_free (&temporary_obstack, temporary_firstobj);
596 if (function_end)
597 {
598 obstack_free (&momentary_obstack, momentary_function_firstobj);
599 momentary_firstobj = momentary_function_firstobj;
600 }
601 else
602 obstack_free (&momentary_obstack, momentary_firstobj);
603 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
604 obstack_free (&temp_decl_obstack, temp_decl_firstobj);
605
606 /* Free up the maybepermanent_obstacks for any of our nested functions
607 which were compiled at a lower level. */
608 while (inline_obstacks)
609 {
610 struct simple_obstack_stack *current = inline_obstacks;
611 inline_obstacks = current->next;
612 obstack_free (current->obstack, 0);
613 free (current->obstack);
614 free (current);
615 }
616
617 current_obstack = &permanent_obstack;
618 expression_obstack = &permanent_obstack;
619 rtl_obstack = saveable_obstack = &permanent_obstack;
620 }
621
622 /* Save permanently everything on the maybepermanent_obstack. */
623
624 void
625 preserve_data ()
626 {
627 maybepermanent_firstobj
628 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
629 }
630
631 void
632 preserve_initializer ()
633 {
634 struct momentary_level *tem;
635 char *old_momentary;
636
637 temporary_firstobj
638 = (char *) obstack_alloc (&temporary_obstack, 0);
639 maybepermanent_firstobj
640 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
641
642 old_momentary = momentary_firstobj;
643 momentary_firstobj
644 = (char *) obstack_alloc (&momentary_obstack, 0);
645 if (momentary_firstobj != old_momentary)
646 for (tem = momentary_stack; tem; tem = tem->prev)
647 tem->base = momentary_firstobj;
648 }
649
650 /* Start allocating new rtl in current_obstack.
651 Use resume_temporary_allocation
652 to go back to allocating rtl in saveable_obstack. */
653
654 void
655 rtl_in_current_obstack ()
656 {
657 rtl_obstack = current_obstack;
658 }
659
660 /* Start allocating rtl from saveable_obstack. Intended to be used after
661 a call to push_obstacks_nochange. */
662
663 void
664 rtl_in_saveable_obstack ()
665 {
666 rtl_obstack = saveable_obstack;
667 }
668 \f
669 /* Allocate SIZE bytes in the current obstack
670 and return a pointer to them.
671 In practice the current obstack is always the temporary one. */
672
673 char *
674 oballoc (size)
675 int size;
676 {
677 return (char *) obstack_alloc (current_obstack, size);
678 }
679
680 /* Free the object PTR in the current obstack
681 as well as everything allocated since PTR.
682 In practice the current obstack is always the temporary one. */
683
684 void
685 obfree (ptr)
686 char *ptr;
687 {
688 obstack_free (current_obstack, ptr);
689 }
690
691 /* Allocate SIZE bytes in the permanent obstack
692 and return a pointer to them. */
693
694 char *
695 permalloc (size)
696 int size;
697 {
698 return (char *) obstack_alloc (&permanent_obstack, size);
699 }
700
701 /* Allocate NELEM items of SIZE bytes in the permanent obstack
702 and return a pointer to them. The storage is cleared before
703 returning the value. */
704
705 char *
706 perm_calloc (nelem, size)
707 int nelem;
708 long size;
709 {
710 char *rval = (char *) obstack_alloc (&permanent_obstack, nelem * size);
711 bzero (rval, nelem * size);
712 return rval;
713 }
714
715 /* Allocate SIZE bytes in the saveable obstack
716 and return a pointer to them. */
717
718 char *
719 savealloc (size)
720 int size;
721 {
722 return (char *) obstack_alloc (saveable_obstack, size);
723 }
724
725 /* Allocate SIZE bytes in the expression obstack
726 and return a pointer to them. */
727
728 char *
729 expralloc (size)
730 int size;
731 {
732 return (char *) obstack_alloc (expression_obstack, size);
733 }
734 \f
735 /* Print out which obstack an object is in. */
736
737 void
738 print_obstack_name (object, file, prefix)
739 char *object;
740 FILE *file;
741 char *prefix;
742 {
743 struct obstack *obstack = NULL;
744 char *obstack_name = NULL;
745 struct function *p;
746
747 for (p = outer_function_chain; p; p = p->next)
748 {
749 if (_obstack_allocated_p (p->function_obstack, object))
750 {
751 obstack = p->function_obstack;
752 obstack_name = "containing function obstack";
753 }
754 if (_obstack_allocated_p (p->function_maybepermanent_obstack, object))
755 {
756 obstack = p->function_maybepermanent_obstack;
757 obstack_name = "containing function maybepermanent obstack";
758 }
759 }
760
761 if (_obstack_allocated_p (&obstack_stack_obstack, object))
762 {
763 obstack = &obstack_stack_obstack;
764 obstack_name = "obstack_stack_obstack";
765 }
766 else if (_obstack_allocated_p (function_obstack, object))
767 {
768 obstack = function_obstack;
769 obstack_name = "function obstack";
770 }
771 else if (_obstack_allocated_p (&permanent_obstack, object))
772 {
773 obstack = &permanent_obstack;
774 obstack_name = "permanent_obstack";
775 }
776 else if (_obstack_allocated_p (&momentary_obstack, object))
777 {
778 obstack = &momentary_obstack;
779 obstack_name = "momentary_obstack";
780 }
781 else if (_obstack_allocated_p (function_maybepermanent_obstack, object))
782 {
783 obstack = function_maybepermanent_obstack;
784 obstack_name = "function maybepermanent obstack";
785 }
786 else if (_obstack_allocated_p (&temp_decl_obstack, object))
787 {
788 obstack = &temp_decl_obstack;
789 obstack_name = "temp_decl_obstack";
790 }
791
792 /* Check to see if the object is in the free area of the obstack. */
793 if (obstack != NULL)
794 {
795 if (object >= obstack->next_free
796 && object < obstack->chunk_limit)
797 fprintf (file, "%s in free portion of obstack %s",
798 prefix, obstack_name);
799 else
800 fprintf (file, "%s allocated from %s", prefix, obstack_name);
801 }
802 else
803 fprintf (file, "%s not allocated from any obstack", prefix);
804 }
805
806 void
807 debug_obstack (object)
808 char *object;
809 {
810 print_obstack_name (object, stderr, "object");
811 fprintf (stderr, ".\n");
812 }
813
814 /* Return 1 if OBJ is in the permanent obstack.
815 This is slow, and should be used only for debugging.
816 Use TREE_PERMANENT for other purposes. */
817
818 int
819 object_permanent_p (obj)
820 tree obj;
821 {
822 return _obstack_allocated_p (&permanent_obstack, obj);
823 }
824 \f
825 /* Start a level of momentary allocation.
826 In C, each compound statement has its own level
827 and that level is freed at the end of each statement.
828 All expression nodes are allocated in the momentary allocation level. */
829
830 void
831 push_momentary ()
832 {
833 struct momentary_level *tem
834 = (struct momentary_level *) obstack_alloc (&momentary_obstack,
835 sizeof (struct momentary_level));
836 tem->prev = momentary_stack;
837 tem->base = (char *) obstack_base (&momentary_obstack);
838 tem->obstack = expression_obstack;
839 momentary_stack = tem;
840 expression_obstack = &momentary_obstack;
841 }
842
843 /* Set things up so the next clear_momentary will only clear memory
844 past our present position in momentary_obstack. */
845
846 void
847 preserve_momentary ()
848 {
849 momentary_stack->base = (char *) obstack_base (&momentary_obstack);
850 }
851
852 /* Free all the storage in the current momentary-allocation level.
853 In C, this happens at the end of each statement. */
854
855 void
856 clear_momentary ()
857 {
858 obstack_free (&momentary_obstack, momentary_stack->base);
859 }
860
861 /* Discard a level of momentary allocation.
862 In C, this happens at the end of each compound statement.
863 Restore the status of expression node allocation
864 that was in effect before this level was created. */
865
866 void
867 pop_momentary ()
868 {
869 struct momentary_level *tem = momentary_stack;
870 momentary_stack = tem->prev;
871 expression_obstack = tem->obstack;
872 /* We can't free TEM from the momentary_obstack, because there might
873 be objects above it which have been saved. We can free back to the
874 stack of the level we are popping off though. */
875 obstack_free (&momentary_obstack, tem->base);
876 }
877
878 /* Pop back to the previous level of momentary allocation,
879 but don't free any momentary data just yet. */
880
881 void
882 pop_momentary_nofree ()
883 {
884 struct momentary_level *tem = momentary_stack;
885 momentary_stack = tem->prev;
886 expression_obstack = tem->obstack;
887 }
888
889 /* Call when starting to parse a declaration:
890 make expressions in the declaration last the length of the function.
891 Returns an argument that should be passed to resume_momentary later. */
892
893 int
894 suspend_momentary ()
895 {
896 register int tem = expression_obstack == &momentary_obstack;
897 expression_obstack = saveable_obstack;
898 return tem;
899 }
900
901 /* Call when finished parsing a declaration:
902 restore the treatment of node-allocation that was
903 in effect before the suspension.
904 YES should be the value previously returned by suspend_momentary. */
905
906 void
907 resume_momentary (yes)
908 int yes;
909 {
910 if (yes)
911 expression_obstack = &momentary_obstack;
912 }
913 \f
914 /* Init the tables indexed by tree code.
915 Note that languages can add to these tables to define their own codes. */
916
917 void
918 init_tree_codes ()
919 {
920
921 }
922
923 /* Return a newly allocated node of code CODE.
924 Initialize the node's unique id and its TREE_PERMANENT flag.
925 For decl and type nodes, some other fields are initialized.
926 The rest of the node is initialized to zero.
927
928 Achoo! I got a code in the node. */
929
930 tree
931 make_node (code)
932 enum tree_code code;
933 {
934 register tree t;
935 register int type = TREE_CODE_CLASS (code);
936 register int length;
937 register struct obstack *obstack = current_obstack;
938 register int i;
939 #ifdef GATHER_STATISTICS
940 register tree_node_kind kind;
941 #endif
942
943 switch (type)
944 {
945 case 'd': /* A decl node */
946 #ifdef GATHER_STATISTICS
947 kind = d_kind;
948 #endif
949 length = sizeof (struct tree_decl);
950 /* All decls in an inline function need to be saved. */
951 if (obstack != &permanent_obstack)
952 obstack = saveable_obstack;
953
954 /* PARM_DECLs go on the context of the parent. If this is a nested
955 function, then we must allocate the PARM_DECL on the parent's
956 obstack, so that they will live to the end of the parent's
957 closing brace. This is necessary in case we try to inline the
958 function into its parent.
959
960 PARM_DECLs of top-level functions do not have this problem. However,
961 we allocate them where we put the FUNCTION_DECL for languages such as
962 Ada that need to consult some flags in the PARM_DECLs of the function
963 when calling it.
964
965 See comment in restore_tree_status for why we can't put this
966 in function_obstack. */
967 if (code == PARM_DECL && obstack != &permanent_obstack)
968 {
969 tree context = 0;
970 if (current_function_decl)
971 context = decl_function_context (current_function_decl);
972
973 if (context)
974 obstack
975 = find_function_data (context)->function_maybepermanent_obstack;
976 }
977 break;
978
979 case 't': /* a type node */
980 #ifdef GATHER_STATISTICS
981 kind = t_kind;
982 #endif
983 length = sizeof (struct tree_type);
984 /* All data types are put where we can preserve them if nec. */
985 if (obstack != &permanent_obstack)
986 obstack = all_types_permanent ? &permanent_obstack : saveable_obstack;
987 break;
988
989 case 'b': /* a lexical block */
990 #ifdef GATHER_STATISTICS
991 kind = b_kind;
992 #endif
993 length = sizeof (struct tree_block);
994 /* All BLOCK nodes are put where we can preserve them if nec. */
995 if (obstack != &permanent_obstack)
996 obstack = saveable_obstack;
997 break;
998
999 case 's': /* an expression with side effects */
1000 #ifdef GATHER_STATISTICS
1001 kind = s_kind;
1002 goto usual_kind;
1003 #endif
1004 case 'r': /* a reference */
1005 #ifdef GATHER_STATISTICS
1006 kind = r_kind;
1007 goto usual_kind;
1008 #endif
1009 case 'e': /* an expression */
1010 case '<': /* a comparison expression */
1011 case '1': /* a unary arithmetic expression */
1012 case '2': /* a binary arithmetic expression */
1013 #ifdef GATHER_STATISTICS
1014 kind = e_kind;
1015 usual_kind:
1016 #endif
1017 obstack = expression_obstack;
1018 /* All BIND_EXPR nodes are put where we can preserve them if nec. */
1019 if (code == BIND_EXPR && obstack != &permanent_obstack)
1020 obstack = saveable_obstack;
1021 length = sizeof (struct tree_exp)
1022 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1023 break;
1024
1025 case 'c': /* a constant */
1026 #ifdef GATHER_STATISTICS
1027 kind = c_kind;
1028 #endif
1029 obstack = expression_obstack;
1030
1031 /* We can't use tree_code_length for INTEGER_CST, since the number of
1032 words is machine-dependent due to varying length of HOST_WIDE_INT,
1033 which might be wider than a pointer (e.g., long long). Similarly
1034 for REAL_CST, since the number of words is machine-dependent due
1035 to varying size and alignment of `double'. */
1036
1037 if (code == INTEGER_CST)
1038 length = sizeof (struct tree_int_cst);
1039 else if (code == REAL_CST)
1040 length = sizeof (struct tree_real_cst);
1041 else
1042 length = sizeof (struct tree_common)
1043 + tree_code_length[(int) code] * sizeof (char *);
1044 break;
1045
1046 case 'x': /* something random, like an identifier. */
1047 #ifdef GATHER_STATISTICS
1048 if (code == IDENTIFIER_NODE)
1049 kind = id_kind;
1050 else if (code == OP_IDENTIFIER)
1051 kind = op_id_kind;
1052 else if (code == TREE_VEC)
1053 kind = vec_kind;
1054 else
1055 kind = x_kind;
1056 #endif
1057 length = sizeof (struct tree_common)
1058 + tree_code_length[(int) code] * sizeof (char *);
1059 /* Identifier nodes are always permanent since they are
1060 unique in a compiler run. */
1061 if (code == IDENTIFIER_NODE) obstack = &permanent_obstack;
1062 break;
1063
1064 default:
1065 abort ();
1066 }
1067
1068 t = (tree) obstack_alloc (obstack, length);
1069
1070 #ifdef GATHER_STATISTICS
1071 tree_node_counts[(int)kind]++;
1072 tree_node_sizes[(int)kind] += length;
1073 #endif
1074
1075 /* Clear a word at a time. */
1076 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1077 ((int *) t)[i] = 0;
1078 /* Clear any extra bytes. */
1079 for (i = length / sizeof (int) * sizeof (int); i < length; i++)
1080 ((char *) t)[i] = 0;
1081
1082 TREE_SET_CODE (t, code);
1083 if (obstack == &permanent_obstack)
1084 TREE_PERMANENT (t) = 1;
1085
1086 switch (type)
1087 {
1088 case 's':
1089 TREE_SIDE_EFFECTS (t) = 1;
1090 TREE_TYPE (t) = void_type_node;
1091 break;
1092
1093 case 'd':
1094 if (code != FUNCTION_DECL)
1095 DECL_ALIGN (t) = 1;
1096 DECL_IN_SYSTEM_HEADER (t)
1097 = in_system_header && (obstack == &permanent_obstack);
1098 DECL_SOURCE_LINE (t) = lineno;
1099 DECL_SOURCE_FILE (t) = (input_filename) ? input_filename : "<built-in>";
1100 DECL_UID (t) = next_decl_uid++;
1101 break;
1102
1103 case 't':
1104 TYPE_UID (t) = next_type_uid++;
1105 TYPE_ALIGN (t) = 1;
1106 TYPE_MAIN_VARIANT (t) = t;
1107 TYPE_OBSTACK (t) = obstack;
1108 TYPE_ATTRIBUTES (t) = NULL_TREE;
1109 #ifdef SET_DEFAULT_TYPE_ATTRIBUTES
1110 SET_DEFAULT_TYPE_ATTRIBUTES (t);
1111 #endif
1112 break;
1113
1114 case 'c':
1115 TREE_CONSTANT (t) = 1;
1116 break;
1117 }
1118
1119 return t;
1120 }
1121 \f
1122 /* Return a new node with the same contents as NODE
1123 except that its TREE_CHAIN is zero and it has a fresh uid. */
1124
1125 tree
1126 copy_node (node)
1127 tree node;
1128 {
1129 register tree t;
1130 register enum tree_code code = TREE_CODE (node);
1131 register int length = 0;
1132 register int i;
1133
1134 switch (TREE_CODE_CLASS (code))
1135 {
1136 case 'd': /* A decl node */
1137 length = sizeof (struct tree_decl);
1138 break;
1139
1140 case 't': /* a type node */
1141 length = sizeof (struct tree_type);
1142 break;
1143
1144 case 'b': /* a lexical block node */
1145 length = sizeof (struct tree_block);
1146 break;
1147
1148 case 'r': /* a reference */
1149 case 'e': /* an expression */
1150 case 's': /* an expression with side effects */
1151 case '<': /* a comparison expression */
1152 case '1': /* a unary arithmetic expression */
1153 case '2': /* a binary arithmetic expression */
1154 length = sizeof (struct tree_exp)
1155 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1156 break;
1157
1158 case 'c': /* a constant */
1159 /* We can't use tree_code_length for INTEGER_CST, since the number of
1160 words is machine-dependent due to varying length of HOST_WIDE_INT,
1161 which might be wider than a pointer (e.g., long long). Similarly
1162 for REAL_CST, since the number of words is machine-dependent due
1163 to varying size and alignment of `double'. */
1164 if (code == INTEGER_CST)
1165 length = sizeof (struct tree_int_cst);
1166 else if (code == REAL_CST)
1167 length = sizeof (struct tree_real_cst);
1168 else
1169 length = (sizeof (struct tree_common)
1170 + tree_code_length[(int) code] * sizeof (char *));
1171 break;
1172
1173 case 'x': /* something random, like an identifier. */
1174 length = sizeof (struct tree_common)
1175 + tree_code_length[(int) code] * sizeof (char *);
1176 if (code == TREE_VEC)
1177 length += (TREE_VEC_LENGTH (node) - 1) * sizeof (char *);
1178 }
1179
1180 t = (tree) obstack_alloc (current_obstack, length);
1181
1182 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1183 ((int *) t)[i] = ((int *) node)[i];
1184 /* Clear any extra bytes. */
1185 for (i = length / sizeof (int) * sizeof (int); i < length; i++)
1186 ((char *) t)[i] = ((char *) node)[i];
1187
1188 TREE_CHAIN (t) = 0;
1189 TREE_ASM_WRITTEN (t) = 0;
1190
1191 if (TREE_CODE_CLASS (code) == 'd')
1192 DECL_UID (t) = next_decl_uid++;
1193 else if (TREE_CODE_CLASS (code) == 't')
1194 {
1195 TYPE_UID (t) = next_type_uid++;
1196 TYPE_OBSTACK (t) = current_obstack;
1197
1198 /* The following is so that the debug code for
1199 the copy is different from the original type.
1200 The two statements usually duplicate each other
1201 (because they clear fields of the same union),
1202 but the optimizer should catch that. */
1203 TYPE_SYMTAB_POINTER (t) = 0;
1204 TYPE_SYMTAB_ADDRESS (t) = 0;
1205 }
1206
1207 TREE_PERMANENT (t) = (current_obstack == &permanent_obstack);
1208
1209 return t;
1210 }
1211
1212 /* Return a copy of a chain of nodes, chained through the TREE_CHAIN field.
1213 For example, this can copy a list made of TREE_LIST nodes. */
1214
1215 tree
1216 copy_list (list)
1217 tree list;
1218 {
1219 tree head;
1220 register tree prev, next;
1221
1222 if (list == 0)
1223 return 0;
1224
1225 head = prev = copy_node (list);
1226 next = TREE_CHAIN (list);
1227 while (next)
1228 {
1229 TREE_CHAIN (prev) = copy_node (next);
1230 prev = TREE_CHAIN (prev);
1231 next = TREE_CHAIN (next);
1232 }
1233 return head;
1234 }
1235 \f
1236 #define HASHBITS 30
1237
1238 /* Return an IDENTIFIER_NODE whose name is TEXT (a null-terminated string).
1239 If an identifier with that name has previously been referred to,
1240 the same node is returned this time. */
1241
1242 tree
1243 get_identifier (text)
1244 register char *text;
1245 {
1246 register int hi;
1247 register int i;
1248 register tree idp;
1249 register int len, hash_len;
1250
1251 /* Compute length of text in len. */
1252 for (len = 0; text[len]; len++);
1253
1254 /* Decide how much of that length to hash on */
1255 hash_len = len;
1256 if (warn_id_clash && len > id_clash_len)
1257 hash_len = id_clash_len;
1258
1259 /* Compute hash code */
1260 hi = hash_len * 613 + (unsigned) text[0];
1261 for (i = 1; i < hash_len; i += 2)
1262 hi = ((hi * 613) + (unsigned) (text[i]));
1263
1264 hi &= (1 << HASHBITS) - 1;
1265 hi %= MAX_HASH_TABLE;
1266
1267 /* Search table for identifier */
1268 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1269 if (IDENTIFIER_LENGTH (idp) == len
1270 && IDENTIFIER_POINTER (idp)[0] == text[0]
1271 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1272 return idp; /* <-- return if found */
1273
1274 /* Not found; optionally warn about a similar identifier */
1275 if (warn_id_clash && do_identifier_warnings && len >= id_clash_len)
1276 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1277 if (!strncmp (IDENTIFIER_POINTER (idp), text, id_clash_len))
1278 {
1279 warning ("`%s' and `%s' identical in first %d characters",
1280 IDENTIFIER_POINTER (idp), text, id_clash_len);
1281 break;
1282 }
1283
1284 if (tree_code_length[(int) IDENTIFIER_NODE] < 0)
1285 abort (); /* set_identifier_size hasn't been called. */
1286
1287 /* Not found, create one, add to chain */
1288 idp = make_node (IDENTIFIER_NODE);
1289 IDENTIFIER_LENGTH (idp) = len;
1290 #ifdef GATHER_STATISTICS
1291 id_string_size += len;
1292 #endif
1293
1294 IDENTIFIER_POINTER (idp) = obstack_copy0 (&permanent_obstack, text, len);
1295
1296 TREE_CHAIN (idp) = hash_table[hi];
1297 hash_table[hi] = idp;
1298 return idp; /* <-- return if created */
1299 }
1300
1301 /* If an identifier with the name TEXT (a null-terminated string) has
1302 previously been referred to, return that node; otherwise return
1303 NULL_TREE. */
1304
1305 tree
1306 maybe_get_identifier (text)
1307 register char *text;
1308 {
1309 register int hi;
1310 register int i;
1311 register tree idp;
1312 register int len, hash_len;
1313
1314 /* Compute length of text in len. */
1315 for (len = 0; text[len]; len++);
1316
1317 /* Decide how much of that length to hash on */
1318 hash_len = len;
1319 if (warn_id_clash && len > id_clash_len)
1320 hash_len = id_clash_len;
1321
1322 /* Compute hash code */
1323 hi = hash_len * 613 + (unsigned) text[0];
1324 for (i = 1; i < hash_len; i += 2)
1325 hi = ((hi * 613) + (unsigned) (text[i]));
1326
1327 hi &= (1 << HASHBITS) - 1;
1328 hi %= MAX_HASH_TABLE;
1329
1330 /* Search table for identifier */
1331 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1332 if (IDENTIFIER_LENGTH (idp) == len
1333 && IDENTIFIER_POINTER (idp)[0] == text[0]
1334 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1335 return idp; /* <-- return if found */
1336
1337 return NULL_TREE;
1338 }
1339
1340 /* Enable warnings on similar identifiers (if requested).
1341 Done after the built-in identifiers are created. */
1342
1343 void
1344 start_identifier_warnings ()
1345 {
1346 do_identifier_warnings = 1;
1347 }
1348
1349 /* Record the size of an identifier node for the language in use.
1350 SIZE is the total size in bytes.
1351 This is called by the language-specific files. This must be
1352 called before allocating any identifiers. */
1353
1354 void
1355 set_identifier_size (size)
1356 int size;
1357 {
1358 tree_code_length[(int) IDENTIFIER_NODE]
1359 = (size - sizeof (struct tree_common)) / sizeof (tree);
1360 }
1361 \f
1362 /* Return a newly constructed INTEGER_CST node whose constant value
1363 is specified by the two ints LOW and HI.
1364 The TREE_TYPE is set to `int'.
1365
1366 This function should be used via the `build_int_2' macro. */
1367
1368 tree
1369 build_int_2_wide (low, hi)
1370 HOST_WIDE_INT low, hi;
1371 {
1372 register tree t = make_node (INTEGER_CST);
1373 TREE_INT_CST_LOW (t) = low;
1374 TREE_INT_CST_HIGH (t) = hi;
1375 TREE_TYPE (t) = integer_type_node;
1376 return t;
1377 }
1378
1379 /* Return a new REAL_CST node whose type is TYPE and value is D. */
1380
1381 tree
1382 build_real (type, d)
1383 tree type;
1384 REAL_VALUE_TYPE d;
1385 {
1386 tree v;
1387 int overflow = 0;
1388
1389 /* Check for valid float value for this type on this target machine;
1390 if not, can print error message and store a valid value in D. */
1391 #ifdef CHECK_FLOAT_VALUE
1392 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1393 #endif
1394
1395 v = make_node (REAL_CST);
1396 TREE_TYPE (v) = type;
1397 TREE_REAL_CST (v) = d;
1398 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1399 return v;
1400 }
1401
1402 /* Return a new REAL_CST node whose type is TYPE
1403 and whose value is the integer value of the INTEGER_CST node I. */
1404
1405 #if !defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC)
1406
1407 REAL_VALUE_TYPE
1408 real_value_from_int_cst (type, i)
1409 tree type, i;
1410 {
1411 REAL_VALUE_TYPE d;
1412
1413 #ifdef REAL_ARITHMETIC
1414 if (! TREE_UNSIGNED (TREE_TYPE (i)))
1415 REAL_VALUE_FROM_INT (d, TREE_INT_CST_LOW (i), TREE_INT_CST_HIGH (i),
1416 TYPE_MODE (type));
1417 else
1418 REAL_VALUE_FROM_UNSIGNED_INT (d, TREE_INT_CST_LOW (i),
1419 TREE_INT_CST_HIGH (i), TYPE_MODE (type));
1420 #else /* not REAL_ARITHMETIC */
1421 /* Some 386 compilers mishandle unsigned int to float conversions,
1422 so introduce a temporary variable E to avoid those bugs. */
1423 if (TREE_INT_CST_HIGH (i) < 0 && ! TREE_UNSIGNED (TREE_TYPE (i)))
1424 {
1425 REAL_VALUE_TYPE e;
1426
1427 d = (double) (~ TREE_INT_CST_HIGH (i));
1428 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1429 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1430 d *= e;
1431 e = (double) (unsigned HOST_WIDE_INT) (~ TREE_INT_CST_LOW (i));
1432 d += e;
1433 d = (- d - 1.0);
1434 }
1435 else
1436 {
1437 REAL_VALUE_TYPE e;
1438
1439 d = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_HIGH (i);
1440 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1441 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1442 d *= e;
1443 e = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_LOW (i);
1444 d += e;
1445 }
1446 #endif /* not REAL_ARITHMETIC */
1447 return d;
1448 }
1449
1450 /* This function can't be implemented if we can't do arithmetic
1451 on the float representation. */
1452
1453 tree
1454 build_real_from_int_cst (type, i)
1455 tree type;
1456 tree i;
1457 {
1458 tree v;
1459 int overflow = TREE_OVERFLOW (i);
1460 REAL_VALUE_TYPE d;
1461 jmp_buf float_error;
1462
1463 v = make_node (REAL_CST);
1464 TREE_TYPE (v) = type;
1465
1466 if (setjmp (float_error))
1467 {
1468 d = dconst0;
1469 overflow = 1;
1470 goto got_it;
1471 }
1472
1473 set_float_handler (float_error);
1474
1475 #ifdef REAL_ARITHMETIC
1476 d = real_value_from_int_cst (type, i);
1477 #else
1478 d = REAL_VALUE_TRUNCATE (TYPE_MODE (type),
1479 real_value_from_int_cst (type, i));
1480 #endif
1481
1482 /* Check for valid float value for this type on this target machine. */
1483
1484 got_it:
1485 set_float_handler (NULL_PTR);
1486
1487 #ifdef CHECK_FLOAT_VALUE
1488 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1489 #endif
1490
1491 TREE_REAL_CST (v) = d;
1492 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1493 return v;
1494 }
1495
1496 #endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */
1497
1498 /* Return a newly constructed STRING_CST node whose value is
1499 the LEN characters at STR.
1500 The TREE_TYPE is not initialized. */
1501
1502 tree
1503 build_string (len, str)
1504 int len;
1505 char *str;
1506 {
1507 /* Put the string in saveable_obstack since it will be placed in the RTL
1508 for an "asm" statement and will also be kept around a while if
1509 deferring constant output in varasm.c. */
1510
1511 register tree s = make_node (STRING_CST);
1512 TREE_STRING_LENGTH (s) = len;
1513 TREE_STRING_POINTER (s) = obstack_copy0 (saveable_obstack, str, len);
1514 return s;
1515 }
1516
1517 /* Return a newly constructed COMPLEX_CST node whose value is
1518 specified by the real and imaginary parts REAL and IMAG.
1519 Both REAL and IMAG should be constant nodes. TYPE, if specified,
1520 will be the type of the COMPLEX_CST; otherwise a new type will be made. */
1521
1522 tree
1523 build_complex (type, real, imag)
1524 tree type;
1525 tree real, imag;
1526 {
1527 register tree t = make_node (COMPLEX_CST);
1528
1529 TREE_REALPART (t) = real;
1530 TREE_IMAGPART (t) = imag;
1531 TREE_TYPE (t) = type ? type : build_complex_type (TREE_TYPE (real));
1532 TREE_OVERFLOW (t) = TREE_OVERFLOW (real) | TREE_OVERFLOW (imag);
1533 TREE_CONSTANT_OVERFLOW (t)
1534 = TREE_CONSTANT_OVERFLOW (real) | TREE_CONSTANT_OVERFLOW (imag);
1535 return t;
1536 }
1537
1538 /* Build a newly constructed TREE_VEC node of length LEN. */
1539
1540 tree
1541 make_tree_vec (len)
1542 int len;
1543 {
1544 register tree t;
1545 register int length = (len-1) * sizeof (tree) + sizeof (struct tree_vec);
1546 register struct obstack *obstack = current_obstack;
1547 register int i;
1548
1549 #ifdef GATHER_STATISTICS
1550 tree_node_counts[(int)vec_kind]++;
1551 tree_node_sizes[(int)vec_kind] += length;
1552 #endif
1553
1554 t = (tree) obstack_alloc (obstack, length);
1555
1556 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1557 ((int *) t)[i] = 0;
1558
1559 TREE_SET_CODE (t, TREE_VEC);
1560 TREE_VEC_LENGTH (t) = len;
1561 if (obstack == &permanent_obstack)
1562 TREE_PERMANENT (t) = 1;
1563
1564 return t;
1565 }
1566 \f
1567 /* Return 1 if EXPR is the integer constant zero or a complex constant
1568 of zero. */
1569
1570 int
1571 integer_zerop (expr)
1572 tree expr;
1573 {
1574 STRIP_NOPS (expr);
1575
1576 return ((TREE_CODE (expr) == INTEGER_CST
1577 && ! TREE_CONSTANT_OVERFLOW (expr)
1578 && TREE_INT_CST_LOW (expr) == 0
1579 && TREE_INT_CST_HIGH (expr) == 0)
1580 || (TREE_CODE (expr) == COMPLEX_CST
1581 && integer_zerop (TREE_REALPART (expr))
1582 && integer_zerop (TREE_IMAGPART (expr))));
1583 }
1584
1585 /* Return 1 if EXPR is the integer constant one or the corresponding
1586 complex constant. */
1587
1588 int
1589 integer_onep (expr)
1590 tree expr;
1591 {
1592 STRIP_NOPS (expr);
1593
1594 return ((TREE_CODE (expr) == INTEGER_CST
1595 && ! TREE_CONSTANT_OVERFLOW (expr)
1596 && TREE_INT_CST_LOW (expr) == 1
1597 && TREE_INT_CST_HIGH (expr) == 0)
1598 || (TREE_CODE (expr) == COMPLEX_CST
1599 && integer_onep (TREE_REALPART (expr))
1600 && integer_zerop (TREE_IMAGPART (expr))));
1601 }
1602
1603 /* Return 1 if EXPR is an integer containing all 1's in as much precision as
1604 it contains. Likewise for the corresponding complex constant. */
1605
1606 int
1607 integer_all_onesp (expr)
1608 tree expr;
1609 {
1610 register int prec;
1611 register int uns;
1612
1613 STRIP_NOPS (expr);
1614
1615 if (TREE_CODE (expr) == COMPLEX_CST
1616 && integer_all_onesp (TREE_REALPART (expr))
1617 && integer_zerop (TREE_IMAGPART (expr)))
1618 return 1;
1619
1620 else if (TREE_CODE (expr) != INTEGER_CST
1621 || TREE_CONSTANT_OVERFLOW (expr))
1622 return 0;
1623
1624 uns = TREE_UNSIGNED (TREE_TYPE (expr));
1625 if (!uns)
1626 return TREE_INT_CST_LOW (expr) == -1 && TREE_INT_CST_HIGH (expr) == -1;
1627
1628 /* Note that using TYPE_PRECISION here is wrong. We care about the
1629 actual bits, not the (arbitrary) range of the type. */
1630 prec = GET_MODE_BITSIZE (TYPE_MODE (TREE_TYPE (expr)));
1631 if (prec >= HOST_BITS_PER_WIDE_INT)
1632 {
1633 int high_value, shift_amount;
1634
1635 shift_amount = prec - HOST_BITS_PER_WIDE_INT;
1636
1637 if (shift_amount > HOST_BITS_PER_WIDE_INT)
1638 /* Can not handle precisions greater than twice the host int size. */
1639 abort ();
1640 else if (shift_amount == HOST_BITS_PER_WIDE_INT)
1641 /* Shifting by the host word size is undefined according to the ANSI
1642 standard, so we must handle this as a special case. */
1643 high_value = -1;
1644 else
1645 high_value = ((HOST_WIDE_INT) 1 << shift_amount) - 1;
1646
1647 return TREE_INT_CST_LOW (expr) == -1
1648 && TREE_INT_CST_HIGH (expr) == high_value;
1649 }
1650 else
1651 return TREE_INT_CST_LOW (expr) == ((HOST_WIDE_INT) 1 << prec) - 1;
1652 }
1653
1654 /* Return 1 if EXPR is an integer constant that is a power of 2 (i.e., has only
1655 one bit on). */
1656
1657 int
1658 integer_pow2p (expr)
1659 tree expr;
1660 {
1661 int prec;
1662 HOST_WIDE_INT high, low;
1663
1664 STRIP_NOPS (expr);
1665
1666 if (TREE_CODE (expr) == COMPLEX_CST
1667 && integer_pow2p (TREE_REALPART (expr))
1668 && integer_zerop (TREE_IMAGPART (expr)))
1669 return 1;
1670
1671 if (TREE_CODE (expr) != INTEGER_CST || TREE_CONSTANT_OVERFLOW (expr))
1672 return 0;
1673
1674 prec = (POINTER_TYPE_P (TREE_TYPE (expr))
1675 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1676 high = TREE_INT_CST_HIGH (expr);
1677 low = TREE_INT_CST_LOW (expr);
1678
1679 /* First clear all bits that are beyond the type's precision in case
1680 we've been sign extended. */
1681
1682 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1683 ;
1684 else if (prec > HOST_BITS_PER_WIDE_INT)
1685 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1686 else
1687 {
1688 high = 0;
1689 if (prec < HOST_BITS_PER_WIDE_INT)
1690 low &= ~((HOST_WIDE_INT) (-1) << prec);
1691 }
1692
1693 if (high == 0 && low == 0)
1694 return 0;
1695
1696 return ((high == 0 && (low & (low - 1)) == 0)
1697 || (low == 0 && (high & (high - 1)) == 0));
1698 }
1699
1700 /* Return the power of two represented by a tree node known to be a
1701 power of two. */
1702
1703 int
1704 tree_log2 (expr)
1705 tree expr;
1706 {
1707 int prec;
1708 HOST_WIDE_INT high, low;
1709
1710 STRIP_NOPS (expr);
1711
1712 if (TREE_CODE (expr) == COMPLEX_CST)
1713 return tree_log2 (TREE_REALPART (expr));
1714
1715 prec = (POINTER_TYPE_P (TREE_TYPE (expr))
1716 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1717
1718 high = TREE_INT_CST_HIGH (expr);
1719 low = TREE_INT_CST_LOW (expr);
1720
1721 /* First clear all bits that are beyond the type's precision in case
1722 we've been sign extended. */
1723
1724 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1725 ;
1726 else if (prec > HOST_BITS_PER_WIDE_INT)
1727 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1728 else
1729 {
1730 high = 0;
1731 if (prec < HOST_BITS_PER_WIDE_INT)
1732 low &= ~((HOST_WIDE_INT) (-1) << prec);
1733 }
1734
1735 return (high != 0 ? HOST_BITS_PER_WIDE_INT + exact_log2 (high)
1736 : exact_log2 (low));
1737 }
1738
1739 /* Return 1 if EXPR is the real constant zero. */
1740
1741 int
1742 real_zerop (expr)
1743 tree expr;
1744 {
1745 STRIP_NOPS (expr);
1746
1747 return ((TREE_CODE (expr) == REAL_CST
1748 && ! TREE_CONSTANT_OVERFLOW (expr)
1749 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst0))
1750 || (TREE_CODE (expr) == COMPLEX_CST
1751 && real_zerop (TREE_REALPART (expr))
1752 && real_zerop (TREE_IMAGPART (expr))));
1753 }
1754
1755 /* Return 1 if EXPR is the real constant one in real or complex form. */
1756
1757 int
1758 real_onep (expr)
1759 tree expr;
1760 {
1761 STRIP_NOPS (expr);
1762
1763 return ((TREE_CODE (expr) == REAL_CST
1764 && ! TREE_CONSTANT_OVERFLOW (expr)
1765 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst1))
1766 || (TREE_CODE (expr) == COMPLEX_CST
1767 && real_onep (TREE_REALPART (expr))
1768 && real_zerop (TREE_IMAGPART (expr))));
1769 }
1770
1771 /* Return 1 if EXPR is the real constant two. */
1772
1773 int
1774 real_twop (expr)
1775 tree expr;
1776 {
1777 STRIP_NOPS (expr);
1778
1779 return ((TREE_CODE (expr) == REAL_CST
1780 && ! TREE_CONSTANT_OVERFLOW (expr)
1781 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst2))
1782 || (TREE_CODE (expr) == COMPLEX_CST
1783 && real_twop (TREE_REALPART (expr))
1784 && real_zerop (TREE_IMAGPART (expr))));
1785 }
1786
1787 /* Nonzero if EXP is a constant or a cast of a constant. */
1788
1789 int
1790 really_constant_p (exp)
1791 tree exp;
1792 {
1793 /* This is not quite the same as STRIP_NOPS. It does more. */
1794 while (TREE_CODE (exp) == NOP_EXPR
1795 || TREE_CODE (exp) == CONVERT_EXPR
1796 || TREE_CODE (exp) == NON_LVALUE_EXPR)
1797 exp = TREE_OPERAND (exp, 0);
1798 return TREE_CONSTANT (exp);
1799 }
1800 \f
1801 /* Return first list element whose TREE_VALUE is ELEM.
1802 Return 0 if ELEM is not in LIST. */
1803
1804 tree
1805 value_member (elem, list)
1806 tree elem, list;
1807 {
1808 while (list)
1809 {
1810 if (elem == TREE_VALUE (list))
1811 return list;
1812 list = TREE_CHAIN (list);
1813 }
1814 return NULL_TREE;
1815 }
1816
1817 /* Return first list element whose TREE_PURPOSE is ELEM.
1818 Return 0 if ELEM is not in LIST. */
1819
1820 tree
1821 purpose_member (elem, list)
1822 tree elem, list;
1823 {
1824 while (list)
1825 {
1826 if (elem == TREE_PURPOSE (list))
1827 return list;
1828 list = TREE_CHAIN (list);
1829 }
1830 return NULL_TREE;
1831 }
1832
1833 /* Return first list element whose BINFO_TYPE is ELEM.
1834 Return 0 if ELEM is not in LIST. */
1835
1836 tree
1837 binfo_member (elem, list)
1838 tree elem, list;
1839 {
1840 while (list)
1841 {
1842 if (elem == BINFO_TYPE (list))
1843 return list;
1844 list = TREE_CHAIN (list);
1845 }
1846 return NULL_TREE;
1847 }
1848
1849 /* Return nonzero if ELEM is part of the chain CHAIN. */
1850
1851 int
1852 chain_member (elem, chain)
1853 tree elem, chain;
1854 {
1855 while (chain)
1856 {
1857 if (elem == chain)
1858 return 1;
1859 chain = TREE_CHAIN (chain);
1860 }
1861
1862 return 0;
1863 }
1864
1865 /* Return nonzero if ELEM is equal to TREE_VALUE (CHAIN) for any piece of
1866 chain CHAIN. */
1867 /* ??? This function was added for machine specific attributes but is no
1868 longer used. It could be deleted if we could confirm all front ends
1869 don't use it. */
1870
1871 int
1872 chain_member_value (elem, chain)
1873 tree elem, chain;
1874 {
1875 while (chain)
1876 {
1877 if (elem == TREE_VALUE (chain))
1878 return 1;
1879 chain = TREE_CHAIN (chain);
1880 }
1881
1882 return 0;
1883 }
1884
1885 /* Return nonzero if ELEM is equal to TREE_PURPOSE (CHAIN)
1886 for any piece of chain CHAIN. */
1887 /* ??? This function was added for machine specific attributes but is no
1888 longer used. It could be deleted if we could confirm all front ends
1889 don't use it. */
1890
1891 int
1892 chain_member_purpose (elem, chain)
1893 tree elem, chain;
1894 {
1895 while (chain)
1896 {
1897 if (elem == TREE_PURPOSE (chain))
1898 return 1;
1899 chain = TREE_CHAIN (chain);
1900 }
1901
1902 return 0;
1903 }
1904
1905 /* Return the length of a chain of nodes chained through TREE_CHAIN.
1906 We expect a null pointer to mark the end of the chain.
1907 This is the Lisp primitive `length'. */
1908
1909 int
1910 list_length (t)
1911 tree t;
1912 {
1913 register tree tail;
1914 register int len = 0;
1915
1916 for (tail = t; tail; tail = TREE_CHAIN (tail))
1917 len++;
1918
1919 return len;
1920 }
1921
1922 /* Concatenate two chains of nodes (chained through TREE_CHAIN)
1923 by modifying the last node in chain 1 to point to chain 2.
1924 This is the Lisp primitive `nconc'. */
1925
1926 tree
1927 chainon (op1, op2)
1928 tree op1, op2;
1929 {
1930
1931 if (op1)
1932 {
1933 register tree t1;
1934 register tree t2;
1935
1936 for (t1 = op1; TREE_CHAIN (t1); t1 = TREE_CHAIN (t1))
1937 ;
1938 TREE_CHAIN (t1) = op2;
1939 for (t2 = op2; t2; t2 = TREE_CHAIN (t2))
1940 if (t2 == t1)
1941 abort (); /* Circularity created. */
1942 return op1;
1943 }
1944 else return op2;
1945 }
1946
1947 /* Return the last node in a chain of nodes (chained through TREE_CHAIN). */
1948
1949 tree
1950 tree_last (chain)
1951 register tree chain;
1952 {
1953 register tree next;
1954 if (chain)
1955 while ((next = TREE_CHAIN (chain)))
1956 chain = next;
1957 return chain;
1958 }
1959
1960 /* Reverse the order of elements in the chain T,
1961 and return the new head of the chain (old last element). */
1962
1963 tree
1964 nreverse (t)
1965 tree t;
1966 {
1967 register tree prev = 0, decl, next;
1968 for (decl = t; decl; decl = next)
1969 {
1970 next = TREE_CHAIN (decl);
1971 TREE_CHAIN (decl) = prev;
1972 prev = decl;
1973 }
1974 return prev;
1975 }
1976
1977 /* Given a chain CHAIN of tree nodes,
1978 construct and return a list of those nodes. */
1979
1980 tree
1981 listify (chain)
1982 tree chain;
1983 {
1984 tree result = NULL_TREE;
1985 tree in_tail = chain;
1986 tree out_tail = NULL_TREE;
1987
1988 while (in_tail)
1989 {
1990 tree next = tree_cons (NULL_TREE, in_tail, NULL_TREE);
1991 if (out_tail)
1992 TREE_CHAIN (out_tail) = next;
1993 else
1994 result = next;
1995 out_tail = next;
1996 in_tail = TREE_CHAIN (in_tail);
1997 }
1998
1999 return result;
2000 }
2001 \f
2002 /* Return a newly created TREE_LIST node whose
2003 purpose and value fields are PARM and VALUE. */
2004
2005 tree
2006 build_tree_list (parm, value)
2007 tree parm, value;
2008 {
2009 register tree t = make_node (TREE_LIST);
2010 TREE_PURPOSE (t) = parm;
2011 TREE_VALUE (t) = value;
2012 return t;
2013 }
2014
2015 /* Similar, but build on the temp_decl_obstack. */
2016
2017 tree
2018 build_decl_list (parm, value)
2019 tree parm, value;
2020 {
2021 register tree node;
2022 register struct obstack *ambient_obstack = current_obstack;
2023 current_obstack = &temp_decl_obstack;
2024 node = build_tree_list (parm, value);
2025 current_obstack = ambient_obstack;
2026 return node;
2027 }
2028
2029 /* Similar, but build on the expression_obstack. */
2030
2031 tree
2032 build_expr_list (parm, value)
2033 tree parm, value;
2034 {
2035 register tree node;
2036 register struct obstack *ambient_obstack = current_obstack;
2037 current_obstack = expression_obstack;
2038 node = build_tree_list (parm, value);
2039 current_obstack = ambient_obstack;
2040 return node;
2041 }
2042
2043 /* Return a newly created TREE_LIST node whose
2044 purpose and value fields are PARM and VALUE
2045 and whose TREE_CHAIN is CHAIN. */
2046
2047 tree
2048 tree_cons (purpose, value, chain)
2049 tree purpose, value, chain;
2050 {
2051 #if 0
2052 register tree node = make_node (TREE_LIST);
2053 #else
2054 register int i;
2055 register tree node = (tree) obstack_alloc (current_obstack, sizeof (struct tree_list));
2056 #ifdef GATHER_STATISTICS
2057 tree_node_counts[(int)x_kind]++;
2058 tree_node_sizes[(int)x_kind] += sizeof (struct tree_list);
2059 #endif
2060
2061 for (i = (sizeof (struct tree_common) / sizeof (int)) - 1; i >= 0; i--)
2062 ((int *) node)[i] = 0;
2063
2064 TREE_SET_CODE (node, TREE_LIST);
2065 if (current_obstack == &permanent_obstack)
2066 TREE_PERMANENT (node) = 1;
2067 #endif
2068
2069 TREE_CHAIN (node) = chain;
2070 TREE_PURPOSE (node) = purpose;
2071 TREE_VALUE (node) = value;
2072 return node;
2073 }
2074
2075 /* Similar, but build on the temp_decl_obstack. */
2076
2077 tree
2078 decl_tree_cons (purpose, value, chain)
2079 tree purpose, value, chain;
2080 {
2081 register tree node;
2082 register struct obstack *ambient_obstack = current_obstack;
2083 current_obstack = &temp_decl_obstack;
2084 node = tree_cons (purpose, value, chain);
2085 current_obstack = ambient_obstack;
2086 return node;
2087 }
2088
2089 /* Similar, but build on the expression_obstack. */
2090
2091 tree
2092 expr_tree_cons (purpose, value, chain)
2093 tree purpose, value, chain;
2094 {
2095 register tree node;
2096 register struct obstack *ambient_obstack = current_obstack;
2097 current_obstack = expression_obstack;
2098 node = tree_cons (purpose, value, chain);
2099 current_obstack = ambient_obstack;
2100 return node;
2101 }
2102
2103 /* Same as `tree_cons' but make a permanent object. */
2104
2105 tree
2106 perm_tree_cons (purpose, value, chain)
2107 tree purpose, value, chain;
2108 {
2109 register tree node;
2110 register struct obstack *ambient_obstack = current_obstack;
2111 current_obstack = &permanent_obstack;
2112
2113 node = tree_cons (purpose, value, chain);
2114 current_obstack = ambient_obstack;
2115 return node;
2116 }
2117
2118 /* Same as `tree_cons', but make this node temporary, regardless. */
2119
2120 tree
2121 temp_tree_cons (purpose, value, chain)
2122 tree purpose, value, chain;
2123 {
2124 register tree node;
2125 register struct obstack *ambient_obstack = current_obstack;
2126 current_obstack = &temporary_obstack;
2127
2128 node = tree_cons (purpose, value, chain);
2129 current_obstack = ambient_obstack;
2130 return node;
2131 }
2132
2133 /* Same as `tree_cons', but save this node if the function's RTL is saved. */
2134
2135 tree
2136 saveable_tree_cons (purpose, value, chain)
2137 tree purpose, value, chain;
2138 {
2139 register tree node;
2140 register struct obstack *ambient_obstack = current_obstack;
2141 current_obstack = saveable_obstack;
2142
2143 node = tree_cons (purpose, value, chain);
2144 current_obstack = ambient_obstack;
2145 return node;
2146 }
2147 \f
2148 /* Return the size nominally occupied by an object of type TYPE
2149 when it resides in memory. The value is measured in units of bytes,
2150 and its data type is that normally used for type sizes
2151 (which is the first type created by make_signed_type or
2152 make_unsigned_type). */
2153
2154 tree
2155 size_in_bytes (type)
2156 tree type;
2157 {
2158 tree t;
2159
2160 if (type == error_mark_node)
2161 return integer_zero_node;
2162 type = TYPE_MAIN_VARIANT (type);
2163 if (TYPE_SIZE (type) == 0)
2164 {
2165 incomplete_type_error (NULL_TREE, type);
2166 return integer_zero_node;
2167 }
2168 t = size_binop (CEIL_DIV_EXPR, TYPE_SIZE (type),
2169 size_int (BITS_PER_UNIT));
2170 if (TREE_CODE (t) == INTEGER_CST)
2171 force_fit_type (t, 0);
2172 return t;
2173 }
2174
2175 /* Return the size of TYPE (in bytes) as a wide integer
2176 or return -1 if the size can vary or is larger than an integer. */
2177
2178 HOST_WIDE_INT
2179 int_size_in_bytes (type)
2180 tree type;
2181 {
2182 tree t;
2183
2184 if (type == error_mark_node)
2185 return 0;
2186
2187 type = TYPE_MAIN_VARIANT (type);
2188 if (TYPE_SIZE (type) == 0
2189 || TREE_CODE (TYPE_SIZE (type)) != INTEGER_CST)
2190 return -1;
2191
2192 if (TREE_INT_CST_HIGH (TYPE_SIZE (type)) == 0)
2193 return ((TREE_INT_CST_LOW (TYPE_SIZE (type)) + BITS_PER_UNIT - 1)
2194 / BITS_PER_UNIT);
2195
2196 t = size_binop (CEIL_DIV_EXPR, TYPE_SIZE (type), size_int (BITS_PER_UNIT));
2197 if (TREE_CODE (t) != INTEGER_CST || TREE_INT_CST_HIGH (t) != 0)
2198 return -1;
2199
2200 return TREE_INT_CST_LOW (t);
2201 }
2202 \f
2203 /* Return, as a tree node, the number of elements for TYPE (which is an
2204 ARRAY_TYPE) minus one. This counts only elements of the top array.
2205
2206 Don't let any SAVE_EXPRs escape; if we are called as part of a cleanup
2207 action, they would get unsaved. */
2208
2209 tree
2210 array_type_nelts (type)
2211 tree type;
2212 {
2213 tree index_type, min, max;
2214
2215 /* If they did it with unspecified bounds, then we should have already
2216 given an error about it before we got here. */
2217 if (! TYPE_DOMAIN (type))
2218 return error_mark_node;
2219
2220 index_type = TYPE_DOMAIN (type);
2221 min = TYPE_MIN_VALUE (index_type);
2222 max = TYPE_MAX_VALUE (index_type);
2223
2224 if (! TREE_CONSTANT (min))
2225 {
2226 STRIP_NOPS (min);
2227 if (TREE_CODE (min) == SAVE_EXPR)
2228 min = build (RTL_EXPR, TREE_TYPE (TYPE_MIN_VALUE (index_type)), 0,
2229 SAVE_EXPR_RTL (min));
2230 else
2231 min = TYPE_MIN_VALUE (index_type);
2232 }
2233
2234 if (! TREE_CONSTANT (max))
2235 {
2236 STRIP_NOPS (max);
2237 if (TREE_CODE (max) == SAVE_EXPR)
2238 max = build (RTL_EXPR, TREE_TYPE (TYPE_MAX_VALUE (index_type)), 0,
2239 SAVE_EXPR_RTL (max));
2240 else
2241 max = TYPE_MAX_VALUE (index_type);
2242 }
2243
2244 return (integer_zerop (min)
2245 ? max
2246 : fold (build (MINUS_EXPR, TREE_TYPE (max), max, min)));
2247 }
2248 \f
2249 /* Return nonzero if arg is static -- a reference to an object in
2250 static storage. This is not the same as the C meaning of `static'. */
2251
2252 int
2253 staticp (arg)
2254 tree arg;
2255 {
2256 switch (TREE_CODE (arg))
2257 {
2258 case FUNCTION_DECL:
2259 /* Nested functions aren't static, since taking their address
2260 involves a trampoline. */
2261 return decl_function_context (arg) == 0 || DECL_NO_STATIC_CHAIN (arg);
2262 case VAR_DECL:
2263 return TREE_STATIC (arg) || DECL_EXTERNAL (arg);
2264
2265 case CONSTRUCTOR:
2266 return TREE_STATIC (arg);
2267
2268 case STRING_CST:
2269 return 1;
2270
2271 /* If we are referencing a bitfield, we can't evaluate an
2272 ADDR_EXPR at compile time and so it isn't a constant. */
2273 case COMPONENT_REF:
2274 return (! DECL_BIT_FIELD (TREE_OPERAND (arg, 1))
2275 && staticp (TREE_OPERAND (arg, 0)));
2276
2277 case BIT_FIELD_REF:
2278 return 0;
2279
2280 #if 0
2281 /* This case is technically correct, but results in setting
2282 TREE_CONSTANT on ADDR_EXPRs that cannot be evaluated at
2283 compile time. */
2284 case INDIRECT_REF:
2285 return TREE_CONSTANT (TREE_OPERAND (arg, 0));
2286 #endif
2287
2288 case ARRAY_REF:
2289 if (TREE_CODE (TYPE_SIZE (TREE_TYPE (arg))) == INTEGER_CST
2290 && TREE_CODE (TREE_OPERAND (arg, 1)) == INTEGER_CST)
2291 return staticp (TREE_OPERAND (arg, 0));
2292
2293 default:
2294 return 0;
2295 }
2296 }
2297 \f
2298 /* Wrap a SAVE_EXPR around EXPR, if appropriate.
2299 Do this to any expression which may be used in more than one place,
2300 but must be evaluated only once.
2301
2302 Normally, expand_expr would reevaluate the expression each time.
2303 Calling save_expr produces something that is evaluated and recorded
2304 the first time expand_expr is called on it. Subsequent calls to
2305 expand_expr just reuse the recorded value.
2306
2307 The call to expand_expr that generates code that actually computes
2308 the value is the first call *at compile time*. Subsequent calls
2309 *at compile time* generate code to use the saved value.
2310 This produces correct result provided that *at run time* control
2311 always flows through the insns made by the first expand_expr
2312 before reaching the other places where the save_expr was evaluated.
2313 You, the caller of save_expr, must make sure this is so.
2314
2315 Constants, and certain read-only nodes, are returned with no
2316 SAVE_EXPR because that is safe. Expressions containing placeholders
2317 are not touched; see tree.def for an explanation of what these
2318 are used for. */
2319
2320 tree
2321 save_expr (expr)
2322 tree expr;
2323 {
2324 register tree t = fold (expr);
2325
2326 /* We don't care about whether this can be used as an lvalue in this
2327 context. */
2328 while (TREE_CODE (t) == NON_LVALUE_EXPR)
2329 t = TREE_OPERAND (t, 0);
2330
2331 /* If the tree evaluates to a constant, then we don't want to hide that
2332 fact (i.e. this allows further folding, and direct checks for constants).
2333 However, a read-only object that has side effects cannot be bypassed.
2334 Since it is no problem to reevaluate literals, we just return the
2335 literal node. */
2336
2337 if (TREE_CONSTANT (t) || (TREE_READONLY (t) && ! TREE_SIDE_EFFECTS (t))
2338 || TREE_CODE (t) == SAVE_EXPR || TREE_CODE (t) == ERROR_MARK)
2339 return t;
2340
2341 /* If T contains a PLACEHOLDER_EXPR, we must evaluate it each time, since
2342 it means that the size or offset of some field of an object depends on
2343 the value within another field.
2344
2345 Note that it must not be the case that T contains both a PLACEHOLDER_EXPR
2346 and some variable since it would then need to be both evaluated once and
2347 evaluated more than once. Front-ends must assure this case cannot
2348 happen by surrounding any such subexpressions in their own SAVE_EXPR
2349 and forcing evaluation at the proper time. */
2350 if (contains_placeholder_p (t))
2351 return t;
2352
2353 t = build (SAVE_EXPR, TREE_TYPE (expr), t, current_function_decl, NULL_TREE);
2354
2355 /* This expression might be placed ahead of a jump to ensure that the
2356 value was computed on both sides of the jump. So make sure it isn't
2357 eliminated as dead. */
2358 TREE_SIDE_EFFECTS (t) = 1;
2359 return t;
2360 }
2361
2362 /* Arrange for an expression to be expanded multiple independent
2363 times. This is useful for cleanup actions, as the backend can
2364 expand them multiple times in different places. */
2365
2366 tree
2367 unsave_expr (expr)
2368 tree expr;
2369 {
2370 tree t;
2371
2372 /* If this is already protected, no sense in protecting it again. */
2373 if (TREE_CODE (expr) == UNSAVE_EXPR)
2374 return expr;
2375
2376 t = build1 (UNSAVE_EXPR, TREE_TYPE (expr), expr);
2377 TREE_SIDE_EFFECTS (t) = TREE_SIDE_EFFECTS (expr);
2378 return t;
2379 }
2380
2381 /* Returns the index of the first non-tree operand for CODE, or the number
2382 of operands if all are trees. */
2383
2384 int
2385 first_rtl_op (code)
2386 enum tree_code code;
2387 {
2388 switch (code)
2389 {
2390 case SAVE_EXPR:
2391 return 2;
2392 case RTL_EXPR:
2393 return 0;
2394 case CALL_EXPR:
2395 return 2;
2396 case WITH_CLEANUP_EXPR:
2397 /* Should be defined to be 2. */
2398 return 1;
2399 case METHOD_CALL_EXPR:
2400 return 3;
2401 default:
2402 return tree_code_length [(int) code];
2403 }
2404 }
2405
2406 /* Modify a tree in place so that all the evaluate only once things
2407 are cleared out. Return the EXPR given. */
2408
2409 tree
2410 unsave_expr_now (expr)
2411 tree expr;
2412 {
2413 enum tree_code code;
2414 register int i;
2415 int first_rtl;
2416
2417 if (expr == NULL_TREE)
2418 return expr;
2419
2420 code = TREE_CODE (expr);
2421 first_rtl = first_rtl_op (code);
2422 switch (code)
2423 {
2424 case SAVE_EXPR:
2425 SAVE_EXPR_RTL (expr) = 0;
2426 break;
2427
2428 case TARGET_EXPR:
2429 TREE_OPERAND (expr, 1) = TREE_OPERAND (expr, 3);
2430 TREE_OPERAND (expr, 3) = NULL_TREE;
2431 break;
2432
2433 case RTL_EXPR:
2434 /* I don't yet know how to emit a sequence multiple times. */
2435 if (RTL_EXPR_SEQUENCE (expr) != 0)
2436 abort ();
2437 break;
2438
2439 case CALL_EXPR:
2440 CALL_EXPR_RTL (expr) = 0;
2441 if (TREE_OPERAND (expr, 1)
2442 && TREE_CODE (TREE_OPERAND (expr, 1)) == TREE_LIST)
2443 {
2444 tree exp = TREE_OPERAND (expr, 1);
2445 while (exp)
2446 {
2447 unsave_expr_now (TREE_VALUE (exp));
2448 exp = TREE_CHAIN (exp);
2449 }
2450 }
2451 break;
2452
2453 default:
2454 break;
2455 }
2456
2457 switch (TREE_CODE_CLASS (code))
2458 {
2459 case 'c': /* a constant */
2460 case 't': /* a type node */
2461 case 'x': /* something random, like an identifier or an ERROR_MARK. */
2462 case 'd': /* A decl node */
2463 case 'b': /* A block node */
2464 return expr;
2465
2466 case 'e': /* an expression */
2467 case 'r': /* a reference */
2468 case 's': /* an expression with side effects */
2469 case '<': /* a comparison expression */
2470 case '2': /* a binary arithmetic expression */
2471 case '1': /* a unary arithmetic expression */
2472 for (i = first_rtl - 1; i >= 0; i--)
2473 unsave_expr_now (TREE_OPERAND (expr, i));
2474 return expr;
2475
2476 default:
2477 abort ();
2478 }
2479 }
2480 \f
2481 /* Return 1 if EXP contains a PLACEHOLDER_EXPR; i.e., if it represents a size
2482 or offset that depends on a field within a record. */
2483
2484 int
2485 contains_placeholder_p (exp)
2486 tree exp;
2487 {
2488 register enum tree_code code = TREE_CODE (exp);
2489 int result;
2490
2491 /* If we have a WITH_RECORD_EXPR, it "cancels" any PLACEHOLDER_EXPR
2492 in it since it is supplying a value for it. */
2493 if (code == WITH_RECORD_EXPR)
2494 return 0;
2495 else if (code == PLACEHOLDER_EXPR)
2496 return 1;
2497
2498 switch (TREE_CODE_CLASS (code))
2499 {
2500 case 'r':
2501 /* Don't look at any PLACEHOLDER_EXPRs that might be in index or bit
2502 position computations since they will be converted into a
2503 WITH_RECORD_EXPR involving the reference, which will assume
2504 here will be valid. */
2505 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2506
2507 case 'x':
2508 if (code == TREE_LIST)
2509 return (contains_placeholder_p (TREE_VALUE (exp))
2510 || (TREE_CHAIN (exp) != 0
2511 && contains_placeholder_p (TREE_CHAIN (exp))));
2512 break;
2513
2514 case '1':
2515 case '2': case '<':
2516 case 'e':
2517 switch (code)
2518 {
2519 case COMPOUND_EXPR:
2520 /* Ignoring the first operand isn't quite right, but works best. */
2521 return contains_placeholder_p (TREE_OPERAND (exp, 1));
2522
2523 case RTL_EXPR:
2524 case CONSTRUCTOR:
2525 return 0;
2526
2527 case COND_EXPR:
2528 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2529 || contains_placeholder_p (TREE_OPERAND (exp, 1))
2530 || contains_placeholder_p (TREE_OPERAND (exp, 2)));
2531
2532 case SAVE_EXPR:
2533 /* If we already know this doesn't have a placeholder, don't
2534 check again. */
2535 if (SAVE_EXPR_NOPLACEHOLDER (exp) || SAVE_EXPR_RTL (exp) != 0)
2536 return 0;
2537
2538 SAVE_EXPR_NOPLACEHOLDER (exp) = 1;
2539 result = contains_placeholder_p (TREE_OPERAND (exp, 0));
2540 if (result)
2541 SAVE_EXPR_NOPLACEHOLDER (exp) = 0;
2542
2543 return result;
2544
2545 case CALL_EXPR:
2546 return (TREE_OPERAND (exp, 1) != 0
2547 && contains_placeholder_p (TREE_OPERAND (exp, 1)));
2548
2549 default:
2550 break;
2551 }
2552
2553 switch (tree_code_length[(int) code])
2554 {
2555 case 1:
2556 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2557 case 2:
2558 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2559 || contains_placeholder_p (TREE_OPERAND (exp, 1)));
2560 default:
2561 return 0;
2562 }
2563
2564 default:
2565 return 0;
2566 }
2567 return 0;
2568 }
2569
2570 /* Return 1 if EXP contains any expressions that produce cleanups for an
2571 outer scope to deal with. Used by fold. */
2572
2573 int
2574 has_cleanups (exp)
2575 tree exp;
2576 {
2577 int i, nops, cmp;
2578
2579 if (! TREE_SIDE_EFFECTS (exp))
2580 return 0;
2581
2582 switch (TREE_CODE (exp))
2583 {
2584 case TARGET_EXPR:
2585 case WITH_CLEANUP_EXPR:
2586 return 1;
2587
2588 case CLEANUP_POINT_EXPR:
2589 return 0;
2590
2591 case CALL_EXPR:
2592 for (exp = TREE_OPERAND (exp, 1); exp; exp = TREE_CHAIN (exp))
2593 {
2594 cmp = has_cleanups (TREE_VALUE (exp));
2595 if (cmp)
2596 return cmp;
2597 }
2598 return 0;
2599
2600 default:
2601 break;
2602 }
2603
2604 /* This general rule works for most tree codes. All exceptions should be
2605 handled above. If this is a language-specific tree code, we can't
2606 trust what might be in the operand, so say we don't know
2607 the situation. */
2608 if ((int) TREE_CODE (exp) >= (int) LAST_AND_UNUSED_TREE_CODE)
2609 return -1;
2610
2611 nops = first_rtl_op (TREE_CODE (exp));
2612 for (i = 0; i < nops; i++)
2613 if (TREE_OPERAND (exp, i) != 0)
2614 {
2615 int type = TREE_CODE_CLASS (TREE_CODE (TREE_OPERAND (exp, i)));
2616 if (type == 'e' || type == '<' || type == '1' || type == '2'
2617 || type == 'r' || type == 's')
2618 {
2619 cmp = has_cleanups (TREE_OPERAND (exp, i));
2620 if (cmp)
2621 return cmp;
2622 }
2623 }
2624
2625 return 0;
2626 }
2627 \f
2628 /* Given a tree EXP, a FIELD_DECL F, and a replacement value R,
2629 return a tree with all occurrences of references to F in a
2630 PLACEHOLDER_EXPR replaced by R. Note that we assume here that EXP
2631 contains only arithmetic expressions or a CALL_EXPR with a
2632 PLACEHOLDER_EXPR occurring only in its arglist. */
2633
2634 tree
2635 substitute_in_expr (exp, f, r)
2636 tree exp;
2637 tree f;
2638 tree r;
2639 {
2640 enum tree_code code = TREE_CODE (exp);
2641 tree op0, op1, op2;
2642 tree new;
2643 tree inner;
2644
2645 switch (TREE_CODE_CLASS (code))
2646 {
2647 case 'c':
2648 case 'd':
2649 return exp;
2650
2651 case 'x':
2652 if (code == PLACEHOLDER_EXPR)
2653 return exp;
2654 else if (code == TREE_LIST)
2655 {
2656 op0 = (TREE_CHAIN (exp) == 0
2657 ? 0 : substitute_in_expr (TREE_CHAIN (exp), f, r));
2658 op1 = substitute_in_expr (TREE_VALUE (exp), f, r);
2659 if (op0 == TREE_CHAIN (exp) && op1 == TREE_VALUE (exp))
2660 return exp;
2661
2662 return tree_cons (TREE_PURPOSE (exp), op1, op0);
2663 }
2664
2665 abort ();
2666
2667 case '1':
2668 case '2':
2669 case '<':
2670 case 'e':
2671 switch (tree_code_length[(int) code])
2672 {
2673 case 1:
2674 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2675 if (op0 == TREE_OPERAND (exp, 0))
2676 return exp;
2677
2678 new = fold (build1 (code, TREE_TYPE (exp), op0));
2679 break;
2680
2681 case 2:
2682 /* An RTL_EXPR cannot contain a PLACEHOLDER_EXPR; a CONSTRUCTOR
2683 could, but we don't support it. */
2684 if (code == RTL_EXPR)
2685 return exp;
2686 else if (code == CONSTRUCTOR)
2687 abort ();
2688
2689 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2690 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2691 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1))
2692 return exp;
2693
2694 new = fold (build (code, TREE_TYPE (exp), op0, op1));
2695 break;
2696
2697 case 3:
2698 /* It cannot be that anything inside a SAVE_EXPR contains a
2699 PLACEHOLDER_EXPR. */
2700 if (code == SAVE_EXPR)
2701 return exp;
2702
2703 else if (code == CALL_EXPR)
2704 {
2705 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2706 if (op1 == TREE_OPERAND (exp, 1))
2707 return exp;
2708
2709 return build (code, TREE_TYPE (exp),
2710 TREE_OPERAND (exp, 0), op1, NULL_TREE);
2711 }
2712
2713 else if (code != COND_EXPR)
2714 abort ();
2715
2716 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2717 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2718 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2719 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2720 && op2 == TREE_OPERAND (exp, 2))
2721 return exp;
2722
2723 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2724 break;
2725
2726 default:
2727 abort ();
2728 }
2729
2730 break;
2731
2732 case 'r':
2733 switch (code)
2734 {
2735 case COMPONENT_REF:
2736 /* If this expression is getting a value from a PLACEHOLDER_EXPR
2737 and it is the right field, replace it with R. */
2738 for (inner = TREE_OPERAND (exp, 0);
2739 TREE_CODE_CLASS (TREE_CODE (inner)) == 'r';
2740 inner = TREE_OPERAND (inner, 0))
2741 ;
2742 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2743 && TREE_OPERAND (exp, 1) == f)
2744 return r;
2745
2746 /* If this expression hasn't been completed let, leave it
2747 alone. */
2748 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2749 && TREE_TYPE (inner) == 0)
2750 return exp;
2751
2752 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2753 if (op0 == TREE_OPERAND (exp, 0))
2754 return exp;
2755
2756 new = fold (build (code, TREE_TYPE (exp), op0,
2757 TREE_OPERAND (exp, 1)));
2758 break;
2759
2760 case BIT_FIELD_REF:
2761 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2762 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2763 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2764 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2765 && op2 == TREE_OPERAND (exp, 2))
2766 return exp;
2767
2768 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2769 break;
2770
2771 case INDIRECT_REF:
2772 case BUFFER_REF:
2773 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2774 if (op0 == TREE_OPERAND (exp, 0))
2775 return exp;
2776
2777 new = fold (build1 (code, TREE_TYPE (exp), op0));
2778 break;
2779
2780 default:
2781 abort ();
2782 }
2783 break;
2784
2785 default:
2786 abort ();
2787 }
2788
2789 TREE_READONLY (new) = TREE_READONLY (exp);
2790 return new;
2791 }
2792 \f
2793 /* Stabilize a reference so that we can use it any number of times
2794 without causing its operands to be evaluated more than once.
2795 Returns the stabilized reference. This works by means of save_expr,
2796 so see the caveats in the comments about save_expr.
2797
2798 Also allows conversion expressions whose operands are references.
2799 Any other kind of expression is returned unchanged. */
2800
2801 tree
2802 stabilize_reference (ref)
2803 tree ref;
2804 {
2805 register tree result;
2806 register enum tree_code code = TREE_CODE (ref);
2807
2808 switch (code)
2809 {
2810 case VAR_DECL:
2811 case PARM_DECL:
2812 case RESULT_DECL:
2813 /* No action is needed in this case. */
2814 return ref;
2815
2816 case NOP_EXPR:
2817 case CONVERT_EXPR:
2818 case FLOAT_EXPR:
2819 case FIX_TRUNC_EXPR:
2820 case FIX_FLOOR_EXPR:
2821 case FIX_ROUND_EXPR:
2822 case FIX_CEIL_EXPR:
2823 result = build_nt (code, stabilize_reference (TREE_OPERAND (ref, 0)));
2824 break;
2825
2826 case INDIRECT_REF:
2827 result = build_nt (INDIRECT_REF,
2828 stabilize_reference_1 (TREE_OPERAND (ref, 0)));
2829 break;
2830
2831 case COMPONENT_REF:
2832 result = build_nt (COMPONENT_REF,
2833 stabilize_reference (TREE_OPERAND (ref, 0)),
2834 TREE_OPERAND (ref, 1));
2835 break;
2836
2837 case BIT_FIELD_REF:
2838 result = build_nt (BIT_FIELD_REF,
2839 stabilize_reference (TREE_OPERAND (ref, 0)),
2840 stabilize_reference_1 (TREE_OPERAND (ref, 1)),
2841 stabilize_reference_1 (TREE_OPERAND (ref, 2)));
2842 break;
2843
2844 case ARRAY_REF:
2845 result = build_nt (ARRAY_REF,
2846 stabilize_reference (TREE_OPERAND (ref, 0)),
2847 stabilize_reference_1 (TREE_OPERAND (ref, 1)));
2848 break;
2849
2850 case COMPOUND_EXPR:
2851 /* We cannot wrap the first expression in a SAVE_EXPR, as then
2852 it wouldn't be ignored. This matters when dealing with
2853 volatiles. */
2854 return stabilize_reference_1 (ref);
2855
2856 case RTL_EXPR:
2857 result = build1 (INDIRECT_REF, TREE_TYPE (ref),
2858 save_expr (build1 (ADDR_EXPR,
2859 build_pointer_type (TREE_TYPE (ref)),
2860 ref)));
2861 break;
2862
2863
2864 /* If arg isn't a kind of lvalue we recognize, make no change.
2865 Caller should recognize the error for an invalid lvalue. */
2866 default:
2867 return ref;
2868
2869 case ERROR_MARK:
2870 return error_mark_node;
2871 }
2872
2873 TREE_TYPE (result) = TREE_TYPE (ref);
2874 TREE_READONLY (result) = TREE_READONLY (ref);
2875 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (ref);
2876 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (ref);
2877 TREE_RAISES (result) = TREE_RAISES (ref);
2878
2879 return result;
2880 }
2881
2882 /* Subroutine of stabilize_reference; this is called for subtrees of
2883 references. Any expression with side-effects must be put in a SAVE_EXPR
2884 to ensure that it is only evaluated once.
2885
2886 We don't put SAVE_EXPR nodes around everything, because assigning very
2887 simple expressions to temporaries causes us to miss good opportunities
2888 for optimizations. Among other things, the opportunity to fold in the
2889 addition of a constant into an addressing mode often gets lost, e.g.
2890 "y[i+1] += x;". In general, we take the approach that we should not make
2891 an assignment unless we are forced into it - i.e., that any non-side effect
2892 operator should be allowed, and that cse should take care of coalescing
2893 multiple utterances of the same expression should that prove fruitful. */
2894
2895 tree
2896 stabilize_reference_1 (e)
2897 tree e;
2898 {
2899 register tree result;
2900 register enum tree_code code = TREE_CODE (e);
2901
2902 /* We cannot ignore const expressions because it might be a reference
2903 to a const array but whose index contains side-effects. But we can
2904 ignore things that are actual constant or that already have been
2905 handled by this function. */
2906
2907 if (TREE_CONSTANT (e) || code == SAVE_EXPR)
2908 return e;
2909
2910 switch (TREE_CODE_CLASS (code))
2911 {
2912 case 'x':
2913 case 't':
2914 case 'd':
2915 case 'b':
2916 case '<':
2917 case 's':
2918 case 'e':
2919 case 'r':
2920 /* If the expression has side-effects, then encase it in a SAVE_EXPR
2921 so that it will only be evaluated once. */
2922 /* The reference (r) and comparison (<) classes could be handled as
2923 below, but it is generally faster to only evaluate them once. */
2924 if (TREE_SIDE_EFFECTS (e))
2925 return save_expr (e);
2926 return e;
2927
2928 case 'c':
2929 /* Constants need no processing. In fact, we should never reach
2930 here. */
2931 return e;
2932
2933 case '2':
2934 /* Division is slow and tends to be compiled with jumps,
2935 especially the division by powers of 2 that is often
2936 found inside of an array reference. So do it just once. */
2937 if (code == TRUNC_DIV_EXPR || code == TRUNC_MOD_EXPR
2938 || code == FLOOR_DIV_EXPR || code == FLOOR_MOD_EXPR
2939 || code == CEIL_DIV_EXPR || code == CEIL_MOD_EXPR
2940 || code == ROUND_DIV_EXPR || code == ROUND_MOD_EXPR)
2941 return save_expr (e);
2942 /* Recursively stabilize each operand. */
2943 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)),
2944 stabilize_reference_1 (TREE_OPERAND (e, 1)));
2945 break;
2946
2947 case '1':
2948 /* Recursively stabilize each operand. */
2949 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)));
2950 break;
2951
2952 default:
2953 abort ();
2954 }
2955
2956 TREE_TYPE (result) = TREE_TYPE (e);
2957 TREE_READONLY (result) = TREE_READONLY (e);
2958 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (e);
2959 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (e);
2960 TREE_RAISES (result) = TREE_RAISES (e);
2961
2962 return result;
2963 }
2964 \f
2965 /* Low-level constructors for expressions. */
2966
2967 /* Build an expression of code CODE, data type TYPE,
2968 and operands as specified by the arguments ARG1 and following arguments.
2969 Expressions and reference nodes can be created this way.
2970 Constants, decls, types and misc nodes cannot be. */
2971
2972 tree
2973 build VPROTO((enum tree_code code, tree tt, ...))
2974 {
2975 #ifndef __STDC__
2976 enum tree_code code;
2977 tree tt;
2978 #endif
2979 va_list p;
2980 register tree t;
2981 register int length;
2982 register int i;
2983
2984 VA_START (p, tt);
2985
2986 #ifndef __STDC__
2987 code = va_arg (p, enum tree_code);
2988 tt = va_arg (p, tree);
2989 #endif
2990
2991 t = make_node (code);
2992 length = tree_code_length[(int) code];
2993 TREE_TYPE (t) = tt;
2994
2995 if (length == 2)
2996 {
2997 /* This is equivalent to the loop below, but faster. */
2998 register tree arg0 = va_arg (p, tree);
2999 register tree arg1 = va_arg (p, tree);
3000 TREE_OPERAND (t, 0) = arg0;
3001 TREE_OPERAND (t, 1) = arg1;
3002 if ((arg0 && TREE_SIDE_EFFECTS (arg0))
3003 || (arg1 && TREE_SIDE_EFFECTS (arg1)))
3004 TREE_SIDE_EFFECTS (t) = 1;
3005 TREE_RAISES (t)
3006 = (arg0 && TREE_RAISES (arg0)) || (arg1 && TREE_RAISES (arg1));
3007 }
3008 else if (length == 1)
3009 {
3010 register tree arg0 = va_arg (p, tree);
3011
3012 /* Call build1 for this! */
3013 if (TREE_CODE_CLASS (code) != 's')
3014 abort ();
3015 TREE_OPERAND (t, 0) = arg0;
3016 if (arg0 && TREE_SIDE_EFFECTS (arg0))
3017 TREE_SIDE_EFFECTS (t) = 1;
3018 TREE_RAISES (t) = (arg0 && TREE_RAISES (arg0));
3019 }
3020 else
3021 {
3022 for (i = 0; i < length; i++)
3023 {
3024 register tree operand = va_arg (p, tree);
3025 TREE_OPERAND (t, i) = operand;
3026 if (operand)
3027 {
3028 if (TREE_SIDE_EFFECTS (operand))
3029 TREE_SIDE_EFFECTS (t) = 1;
3030 if (TREE_RAISES (operand))
3031 TREE_RAISES (t) = 1;
3032 }
3033 }
3034 }
3035 va_end (p);
3036 return t;
3037 }
3038
3039 /* Same as above, but only builds for unary operators.
3040 Saves lions share of calls to `build'; cuts down use
3041 of varargs, which is expensive for RISC machines. */
3042
3043 tree
3044 build1 (code, type, node)
3045 enum tree_code code;
3046 tree type;
3047 tree node;
3048 {
3049 register struct obstack *obstack = expression_obstack;
3050 register int i, length;
3051 #ifdef GATHER_STATISTICS
3052 register tree_node_kind kind;
3053 #endif
3054 register tree t;
3055
3056 #ifdef GATHER_STATISTICS
3057 if (TREE_CODE_CLASS (code) == 'r')
3058 kind = r_kind;
3059 else
3060 kind = e_kind;
3061 #endif
3062
3063 length = sizeof (struct tree_exp);
3064
3065 t = (tree) obstack_alloc (obstack, length);
3066
3067 #ifdef GATHER_STATISTICS
3068 tree_node_counts[(int)kind]++;
3069 tree_node_sizes[(int)kind] += length;
3070 #endif
3071
3072 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
3073 ((int *) t)[i] = 0;
3074
3075 TREE_TYPE (t) = type;
3076 TREE_SET_CODE (t, code);
3077
3078 if (obstack == &permanent_obstack)
3079 TREE_PERMANENT (t) = 1;
3080
3081 TREE_OPERAND (t, 0) = node;
3082 if (node)
3083 {
3084 if (TREE_SIDE_EFFECTS (node))
3085 TREE_SIDE_EFFECTS (t) = 1;
3086 if (TREE_RAISES (node))
3087 TREE_RAISES (t) = 1;
3088 }
3089
3090 return t;
3091 }
3092
3093 /* Similar except don't specify the TREE_TYPE
3094 and leave the TREE_SIDE_EFFECTS as 0.
3095 It is permissible for arguments to be null,
3096 or even garbage if their values do not matter. */
3097
3098 tree
3099 build_nt VPROTO((enum tree_code code, ...))
3100 {
3101 #ifndef __STDC__
3102 enum tree_code code;
3103 #endif
3104 va_list p;
3105 register tree t;
3106 register int length;
3107 register int i;
3108
3109 VA_START (p, code);
3110
3111 #ifndef __STDC__
3112 code = va_arg (p, enum tree_code);
3113 #endif
3114
3115 t = make_node (code);
3116 length = tree_code_length[(int) code];
3117
3118 for (i = 0; i < length; i++)
3119 TREE_OPERAND (t, i) = va_arg (p, tree);
3120
3121 va_end (p);
3122 return t;
3123 }
3124
3125 /* Similar to `build_nt', except we build
3126 on the temp_decl_obstack, regardless. */
3127
3128 tree
3129 build_parse_node VPROTO((enum tree_code code, ...))
3130 {
3131 #ifndef __STDC__
3132 enum tree_code code;
3133 #endif
3134 register struct obstack *ambient_obstack = expression_obstack;
3135 va_list p;
3136 register tree t;
3137 register int length;
3138 register int i;
3139
3140 VA_START (p, code);
3141
3142 #ifndef __STDC__
3143 code = va_arg (p, enum tree_code);
3144 #endif
3145
3146 expression_obstack = &temp_decl_obstack;
3147
3148 t = make_node (code);
3149 length = tree_code_length[(int) code];
3150
3151 for (i = 0; i < length; i++)
3152 TREE_OPERAND (t, i) = va_arg (p, tree);
3153
3154 va_end (p);
3155 expression_obstack = ambient_obstack;
3156 return t;
3157 }
3158
3159 #if 0
3160 /* Commented out because this wants to be done very
3161 differently. See cp-lex.c. */
3162 tree
3163 build_op_identifier (op1, op2)
3164 tree op1, op2;
3165 {
3166 register tree t = make_node (OP_IDENTIFIER);
3167 TREE_PURPOSE (t) = op1;
3168 TREE_VALUE (t) = op2;
3169 return t;
3170 }
3171 #endif
3172 \f
3173 /* Create a DECL_... node of code CODE, name NAME and data type TYPE.
3174 We do NOT enter this node in any sort of symbol table.
3175
3176 layout_decl is used to set up the decl's storage layout.
3177 Other slots are initialized to 0 or null pointers. */
3178
3179 tree
3180 build_decl (code, name, type)
3181 enum tree_code code;
3182 tree name, type;
3183 {
3184 register tree t;
3185
3186 t = make_node (code);
3187
3188 /* if (type == error_mark_node)
3189 type = integer_type_node; */
3190 /* That is not done, deliberately, so that having error_mark_node
3191 as the type can suppress useless errors in the use of this variable. */
3192
3193 DECL_NAME (t) = name;
3194 DECL_ASSEMBLER_NAME (t) = name;
3195 TREE_TYPE (t) = type;
3196
3197 if (code == VAR_DECL || code == PARM_DECL || code == RESULT_DECL)
3198 layout_decl (t, 0);
3199 else if (code == FUNCTION_DECL)
3200 DECL_MODE (t) = FUNCTION_MODE;
3201
3202 return t;
3203 }
3204 \f
3205 /* BLOCK nodes are used to represent the structure of binding contours
3206 and declarations, once those contours have been exited and their contents
3207 compiled. This information is used for outputting debugging info. */
3208
3209 tree
3210 build_block (vars, tags, subblocks, supercontext, chain)
3211 tree vars, tags, subblocks, supercontext, chain;
3212 {
3213 register tree block = make_node (BLOCK);
3214 BLOCK_VARS (block) = vars;
3215 BLOCK_TYPE_TAGS (block) = tags;
3216 BLOCK_SUBBLOCKS (block) = subblocks;
3217 BLOCK_SUPERCONTEXT (block) = supercontext;
3218 BLOCK_CHAIN (block) = chain;
3219 return block;
3220 }
3221 \f
3222 /* Return a declaration like DDECL except that its DECL_MACHINE_ATTRIBUTE
3223 is ATTRIBUTE. */
3224
3225 tree
3226 build_decl_attribute_variant (ddecl, attribute)
3227 tree ddecl, attribute;
3228 {
3229 DECL_MACHINE_ATTRIBUTES (ddecl) = attribute;
3230 return ddecl;
3231 }
3232
3233 /* Return a type like TTYPE except that its TYPE_ATTRIBUTE
3234 is ATTRIBUTE.
3235
3236 Record such modified types already made so we don't make duplicates. */
3237
3238 tree
3239 build_type_attribute_variant (ttype, attribute)
3240 tree ttype, attribute;
3241 {
3242 if ( ! attribute_list_equal (TYPE_ATTRIBUTES (ttype), attribute))
3243 {
3244 register int hashcode;
3245 register struct obstack *ambient_obstack = current_obstack;
3246 tree ntype;
3247
3248 if (ambient_obstack != &permanent_obstack)
3249 current_obstack = TYPE_OBSTACK (ttype);
3250
3251 ntype = copy_node (ttype);
3252 current_obstack = ambient_obstack;
3253
3254 TYPE_POINTER_TO (ntype) = 0;
3255 TYPE_REFERENCE_TO (ntype) = 0;
3256 TYPE_ATTRIBUTES (ntype) = attribute;
3257
3258 /* Create a new main variant of TYPE. */
3259 TYPE_MAIN_VARIANT (ntype) = ntype;
3260 TYPE_NEXT_VARIANT (ntype) = 0;
3261 TYPE_READONLY (ntype) = TYPE_VOLATILE (ntype) = 0;
3262
3263 hashcode = TYPE_HASH (TREE_CODE (ntype))
3264 + TYPE_HASH (TREE_TYPE (ntype))
3265 + attribute_hash_list (attribute);
3266
3267 switch (TREE_CODE (ntype))
3268 {
3269 case FUNCTION_TYPE:
3270 hashcode += TYPE_HASH (TYPE_ARG_TYPES (ntype));
3271 break;
3272 case ARRAY_TYPE:
3273 hashcode += TYPE_HASH (TYPE_DOMAIN (ntype));
3274 break;
3275 case INTEGER_TYPE:
3276 hashcode += TYPE_HASH (TYPE_MAX_VALUE (ntype));
3277 break;
3278 case REAL_TYPE:
3279 hashcode += TYPE_HASH (TYPE_PRECISION (ntype));
3280 break;
3281 default:
3282 break;
3283 }
3284
3285 ntype = type_hash_canon (hashcode, ntype);
3286 ttype = build_type_variant (ntype, TYPE_READONLY (ttype),
3287 TYPE_VOLATILE (ttype));
3288 }
3289
3290 return ttype;
3291 }
3292
3293 /* Return a 1 if ATTR_NAME and ATTR_ARGS is valid for either declaration DECL
3294 or type TYPE and 0 otherwise. Validity is determined the configuration
3295 macros VALID_MACHINE_DECL_ATTRIBUTE and VALID_MACHINE_TYPE_ATTRIBUTE. */
3296
3297 int
3298 valid_machine_attribute (attr_name, attr_args, decl, type)
3299 tree attr_name, attr_args;
3300 tree decl;
3301 tree type;
3302 {
3303 int valid = 0;
3304 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3305 tree decl_attr_list = decl != 0 ? DECL_MACHINE_ATTRIBUTES (decl) : 0;
3306 #endif
3307 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3308 tree type_attr_list = TYPE_ATTRIBUTES (type);
3309 #endif
3310
3311 if (TREE_CODE (attr_name) != IDENTIFIER_NODE)
3312 abort ();
3313
3314 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3315 if (decl != 0
3316 && VALID_MACHINE_DECL_ATTRIBUTE (decl, decl_attr_list, attr_name, attr_args))
3317 {
3318 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3319 decl_attr_list);
3320
3321 if (attr != NULL_TREE)
3322 {
3323 /* Override existing arguments. Declarations are unique so we can
3324 modify this in place. */
3325 TREE_VALUE (attr) = attr_args;
3326 }
3327 else
3328 {
3329 decl_attr_list = tree_cons (attr_name, attr_args, decl_attr_list);
3330 decl = build_decl_attribute_variant (decl, decl_attr_list);
3331 }
3332
3333 valid = 1;
3334 }
3335 #endif
3336
3337 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3338 if (VALID_MACHINE_TYPE_ATTRIBUTE (type, type_attr_list, attr_name, attr_args))
3339 {
3340 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3341 type_attr_list);
3342
3343 if (attr != NULL_TREE)
3344 {
3345 /* Override existing arguments.
3346 ??? This currently works since attribute arguments are not
3347 included in `attribute_hash_list'. Something more complicated
3348 may be needed in the future. */
3349 TREE_VALUE (attr) = attr_args;
3350 }
3351 else
3352 {
3353 type_attr_list = tree_cons (attr_name, attr_args, type_attr_list);
3354 type = build_type_attribute_variant (type, type_attr_list);
3355 }
3356 if (decl != 0)
3357 TREE_TYPE (decl) = type;
3358 valid = 1;
3359 }
3360
3361 /* Handle putting a type attribute on pointer-to-function-type by putting
3362 the attribute on the function type. */
3363 else if (POINTER_TYPE_P (type)
3364 && TREE_CODE (TREE_TYPE (type)) == FUNCTION_TYPE
3365 && VALID_MACHINE_TYPE_ATTRIBUTE (TREE_TYPE (type), type_attr_list,
3366 attr_name, attr_args))
3367 {
3368 tree inner_type = TREE_TYPE (type);
3369 tree inner_attr_list = TYPE_ATTRIBUTES (inner_type);
3370 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3371 type_attr_list);
3372
3373 if (attr != NULL_TREE)
3374 TREE_VALUE (attr) = attr_args;
3375 else
3376 {
3377 inner_attr_list = tree_cons (attr_name, attr_args, inner_attr_list);
3378 inner_type = build_type_attribute_variant (inner_type,
3379 inner_attr_list);
3380 }
3381
3382 if (decl != 0)
3383 TREE_TYPE (decl) = build_pointer_type (inner_type);
3384
3385 valid = 1;
3386 }
3387 #endif
3388
3389 return valid;
3390 }
3391
3392 /* Return non-zero if IDENT is a valid name for attribute ATTR,
3393 or zero if not.
3394
3395 We try both `text' and `__text__', ATTR may be either one. */
3396 /* ??? It might be a reasonable simplification to require ATTR to be only
3397 `text'. One might then also require attribute lists to be stored in
3398 their canonicalized form. */
3399
3400 int
3401 is_attribute_p (attr, ident)
3402 char *attr;
3403 tree ident;
3404 {
3405 int ident_len, attr_len;
3406 char *p;
3407
3408 if (TREE_CODE (ident) != IDENTIFIER_NODE)
3409 return 0;
3410
3411 if (strcmp (attr, IDENTIFIER_POINTER (ident)) == 0)
3412 return 1;
3413
3414 p = IDENTIFIER_POINTER (ident);
3415 ident_len = strlen (p);
3416 attr_len = strlen (attr);
3417
3418 /* If ATTR is `__text__', IDENT must be `text'; and vice versa. */
3419 if (attr[0] == '_')
3420 {
3421 if (attr[1] != '_'
3422 || attr[attr_len - 2] != '_'
3423 || attr[attr_len - 1] != '_')
3424 abort ();
3425 if (ident_len == attr_len - 4
3426 && strncmp (attr + 2, p, attr_len - 4) == 0)
3427 return 1;
3428 }
3429 else
3430 {
3431 if (ident_len == attr_len + 4
3432 && p[0] == '_' && p[1] == '_'
3433 && p[ident_len - 2] == '_' && p[ident_len - 1] == '_'
3434 && strncmp (attr, p + 2, attr_len) == 0)
3435 return 1;
3436 }
3437
3438 return 0;
3439 }
3440
3441 /* Given an attribute name and a list of attributes, return a pointer to the
3442 attribute's list element if the attribute is part of the list, or NULL_TREE
3443 if not found. */
3444
3445 tree
3446 lookup_attribute (attr_name, list)
3447 char *attr_name;
3448 tree list;
3449 {
3450 tree l;
3451
3452 for (l = list; l; l = TREE_CHAIN (l))
3453 {
3454 if (TREE_CODE (TREE_PURPOSE (l)) != IDENTIFIER_NODE)
3455 abort ();
3456 if (is_attribute_p (attr_name, TREE_PURPOSE (l)))
3457 return l;
3458 }
3459
3460 return NULL_TREE;
3461 }
3462
3463 /* Return an attribute list that is the union of a1 and a2. */
3464
3465 tree
3466 merge_attributes (a1, a2)
3467 register tree a1, a2;
3468 {
3469 tree attributes;
3470
3471 /* Either one unset? Take the set one. */
3472
3473 if (! (attributes = a1))
3474 attributes = a2;
3475
3476 /* One that completely contains the other? Take it. */
3477
3478 else if (a2 && ! attribute_list_contained (a1, a2))
3479 {
3480 if (attribute_list_contained (a2, a1))
3481 attributes = a2;
3482 else
3483 {
3484 /* Pick the longest list, and hang on the other list. */
3485 /* ??? For the moment we punt on the issue of attrs with args. */
3486
3487 if (list_length (a1) < list_length (a2))
3488 attributes = a2, a2 = a1;
3489
3490 for (; a2; a2 = TREE_CHAIN (a2))
3491 if (lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (a2)),
3492 attributes) == NULL_TREE)
3493 {
3494 a1 = copy_node (a2);
3495 TREE_CHAIN (a1) = attributes;
3496 attributes = a1;
3497 }
3498 }
3499 }
3500 return attributes;
3501 }
3502
3503 /* Given types T1 and T2, merge their attributes and return
3504 the result. */
3505
3506 tree
3507 merge_machine_type_attributes (t1, t2)
3508 tree t1, t2;
3509 {
3510 #ifdef MERGE_MACHINE_TYPE_ATTRIBUTES
3511 return MERGE_MACHINE_TYPE_ATTRIBUTES (t1, t2);
3512 #else
3513 return merge_attributes (TYPE_ATTRIBUTES (t1),
3514 TYPE_ATTRIBUTES (t2));
3515 #endif
3516 }
3517
3518 /* Given decls OLDDECL and NEWDECL, merge their attributes and return
3519 the result. */
3520
3521 tree
3522 merge_machine_decl_attributes (olddecl, newdecl)
3523 tree olddecl, newdecl;
3524 {
3525 #ifdef MERGE_MACHINE_DECL_ATTRIBUTES
3526 return MERGE_MACHINE_DECL_ATTRIBUTES (olddecl, newdecl);
3527 #else
3528 return merge_attributes (DECL_MACHINE_ATTRIBUTES (olddecl),
3529 DECL_MACHINE_ATTRIBUTES (newdecl));
3530 #endif
3531 }
3532 \f
3533 /* Return a type like TYPE except that its TYPE_READONLY is CONSTP
3534 and its TYPE_VOLATILE is VOLATILEP.
3535
3536 Such variant types already made are recorded so that duplicates
3537 are not made.
3538
3539 A variant types should never be used as the type of an expression.
3540 Always copy the variant information into the TREE_READONLY
3541 and TREE_THIS_VOLATILE of the expression, and then give the expression
3542 as its type the "main variant", the variant whose TYPE_READONLY
3543 and TYPE_VOLATILE are zero. Use TYPE_MAIN_VARIANT to find the
3544 main variant. */
3545
3546 tree
3547 build_type_variant (type, constp, volatilep)
3548 tree type;
3549 int constp, volatilep;
3550 {
3551 register tree t;
3552
3553 /* Treat any nonzero argument as 1. */
3554 constp = !!constp;
3555 volatilep = !!volatilep;
3556
3557 /* Search the chain of variants to see if there is already one there just
3558 like the one we need to have. If so, use that existing one. We must
3559 preserve the TYPE_NAME, since there is code that depends on this. */
3560
3561 for (t = TYPE_MAIN_VARIANT (type); t; t = TYPE_NEXT_VARIANT (t))
3562 if (constp == TYPE_READONLY (t) && volatilep == TYPE_VOLATILE (t)
3563 && TYPE_NAME (t) == TYPE_NAME (type))
3564 return t;
3565
3566 /* We need a new one. */
3567
3568 t = build_type_copy (type);
3569 TYPE_READONLY (t) = constp;
3570 TYPE_VOLATILE (t) = volatilep;
3571
3572 return t;
3573 }
3574
3575 /* Create a new variant of TYPE, equivalent but distinct.
3576 This is so the caller can modify it. */
3577
3578 tree
3579 build_type_copy (type)
3580 tree type;
3581 {
3582 register tree t, m = TYPE_MAIN_VARIANT (type);
3583 register struct obstack *ambient_obstack = current_obstack;
3584
3585 current_obstack = TYPE_OBSTACK (type);
3586 t = copy_node (type);
3587 current_obstack = ambient_obstack;
3588
3589 TYPE_POINTER_TO (t) = 0;
3590 TYPE_REFERENCE_TO (t) = 0;
3591
3592 /* Add this type to the chain of variants of TYPE. */
3593 TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (m);
3594 TYPE_NEXT_VARIANT (m) = t;
3595
3596 return t;
3597 }
3598 \f
3599 /* Hashing of types so that we don't make duplicates.
3600 The entry point is `type_hash_canon'. */
3601
3602 /* Each hash table slot is a bucket containing a chain
3603 of these structures. */
3604
3605 struct type_hash
3606 {
3607 struct type_hash *next; /* Next structure in the bucket. */
3608 int hashcode; /* Hash code of this type. */
3609 tree type; /* The type recorded here. */
3610 };
3611
3612 /* Now here is the hash table. When recording a type, it is added
3613 to the slot whose index is the hash code mod the table size.
3614 Note that the hash table is used for several kinds of types
3615 (function types, array types and array index range types, for now).
3616 While all these live in the same table, they are completely independent,
3617 and the hash code is computed differently for each of these. */
3618
3619 #define TYPE_HASH_SIZE 59
3620 struct type_hash *type_hash_table[TYPE_HASH_SIZE];
3621
3622 /* Compute a hash code for a list of types (chain of TREE_LIST nodes
3623 with types in the TREE_VALUE slots), by adding the hash codes
3624 of the individual types. */
3625
3626 int
3627 type_hash_list (list)
3628 tree list;
3629 {
3630 register int hashcode;
3631 register tree tail;
3632 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3633 hashcode += TYPE_HASH (TREE_VALUE (tail));
3634 return hashcode;
3635 }
3636
3637 /* Look in the type hash table for a type isomorphic to TYPE.
3638 If one is found, return it. Otherwise return 0. */
3639
3640 tree
3641 type_hash_lookup (hashcode, type)
3642 int hashcode;
3643 tree type;
3644 {
3645 register struct type_hash *h;
3646 for (h = type_hash_table[hashcode % TYPE_HASH_SIZE]; h; h = h->next)
3647 if (h->hashcode == hashcode
3648 && TREE_CODE (h->type) == TREE_CODE (type)
3649 && TREE_TYPE (h->type) == TREE_TYPE (type)
3650 && attribute_list_equal (TYPE_ATTRIBUTES (h->type),
3651 TYPE_ATTRIBUTES (type))
3652 && (TYPE_MAX_VALUE (h->type) == TYPE_MAX_VALUE (type)
3653 || tree_int_cst_equal (TYPE_MAX_VALUE (h->type),
3654 TYPE_MAX_VALUE (type)))
3655 && (TYPE_MIN_VALUE (h->type) == TYPE_MIN_VALUE (type)
3656 || tree_int_cst_equal (TYPE_MIN_VALUE (h->type),
3657 TYPE_MIN_VALUE (type)))
3658 /* Note that TYPE_DOMAIN is TYPE_ARG_TYPES for FUNCTION_TYPE. */
3659 && (TYPE_DOMAIN (h->type) == TYPE_DOMAIN (type)
3660 || (TYPE_DOMAIN (h->type)
3661 && TREE_CODE (TYPE_DOMAIN (h->type)) == TREE_LIST
3662 && TYPE_DOMAIN (type)
3663 && TREE_CODE (TYPE_DOMAIN (type)) == TREE_LIST
3664 && type_list_equal (TYPE_DOMAIN (h->type),
3665 TYPE_DOMAIN (type)))))
3666 return h->type;
3667 return 0;
3668 }
3669
3670 /* Add an entry to the type-hash-table
3671 for a type TYPE whose hash code is HASHCODE. */
3672
3673 void
3674 type_hash_add (hashcode, type)
3675 int hashcode;
3676 tree type;
3677 {
3678 register struct type_hash *h;
3679
3680 h = (struct type_hash *) oballoc (sizeof (struct type_hash));
3681 h->hashcode = hashcode;
3682 h->type = type;
3683 h->next = type_hash_table[hashcode % TYPE_HASH_SIZE];
3684 type_hash_table[hashcode % TYPE_HASH_SIZE] = h;
3685 }
3686
3687 /* Given TYPE, and HASHCODE its hash code, return the canonical
3688 object for an identical type if one already exists.
3689 Otherwise, return TYPE, and record it as the canonical object
3690 if it is a permanent object.
3691
3692 To use this function, first create a type of the sort you want.
3693 Then compute its hash code from the fields of the type that
3694 make it different from other similar types.
3695 Then call this function and use the value.
3696 This function frees the type you pass in if it is a duplicate. */
3697
3698 /* Set to 1 to debug without canonicalization. Never set by program. */
3699 int debug_no_type_hash = 0;
3700
3701 tree
3702 type_hash_canon (hashcode, type)
3703 int hashcode;
3704 tree type;
3705 {
3706 tree t1;
3707
3708 if (debug_no_type_hash)
3709 return type;
3710
3711 t1 = type_hash_lookup (hashcode, type);
3712 if (t1 != 0)
3713 {
3714 obstack_free (TYPE_OBSTACK (type), type);
3715 #ifdef GATHER_STATISTICS
3716 tree_node_counts[(int)t_kind]--;
3717 tree_node_sizes[(int)t_kind] -= sizeof (struct tree_type);
3718 #endif
3719 return t1;
3720 }
3721
3722 /* If this is a permanent type, record it for later reuse. */
3723 if (TREE_PERMANENT (type))
3724 type_hash_add (hashcode, type);
3725
3726 return type;
3727 }
3728
3729 /* Compute a hash code for a list of attributes (chain of TREE_LIST nodes
3730 with names in the TREE_PURPOSE slots and args in the TREE_VALUE slots),
3731 by adding the hash codes of the individual attributes. */
3732
3733 int
3734 attribute_hash_list (list)
3735 tree list;
3736 {
3737 register int hashcode;
3738 register tree tail;
3739 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3740 /* ??? Do we want to add in TREE_VALUE too? */
3741 hashcode += TYPE_HASH (TREE_PURPOSE (tail));
3742 return hashcode;
3743 }
3744
3745 /* Given two lists of attributes, return true if list l2 is
3746 equivalent to l1. */
3747
3748 int
3749 attribute_list_equal (l1, l2)
3750 tree l1, l2;
3751 {
3752 return attribute_list_contained (l1, l2)
3753 && attribute_list_contained (l2, l1);
3754 }
3755
3756 /* Given two lists of attributes, return true if list L2 is
3757 completely contained within L1. */
3758 /* ??? This would be faster if attribute names were stored in a canonicalized
3759 form. Otherwise, if L1 uses `foo' and L2 uses `__foo__', the long method
3760 must be used to show these elements are equivalent (which they are). */
3761 /* ??? It's not clear that attributes with arguments will always be handled
3762 correctly. */
3763
3764 int
3765 attribute_list_contained (l1, l2)
3766 tree l1, l2;
3767 {
3768 register tree t1, t2;
3769
3770 /* First check the obvious, maybe the lists are identical. */
3771 if (l1 == l2)
3772 return 1;
3773
3774 /* Maybe the lists are similar. */
3775 for (t1 = l1, t2 = l2;
3776 t1 && t2
3777 && TREE_PURPOSE (t1) == TREE_PURPOSE (t2)
3778 && TREE_VALUE (t1) == TREE_VALUE (t2);
3779 t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2));
3780
3781 /* Maybe the lists are equal. */
3782 if (t1 == 0 && t2 == 0)
3783 return 1;
3784
3785 for (; t2; t2 = TREE_CHAIN (t2))
3786 {
3787 tree attr
3788 = lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (t2)), l1);
3789
3790 if (attr == NULL_TREE)
3791 return 0;
3792 if (simple_cst_equal (TREE_VALUE (t2), TREE_VALUE (attr)) != 1)
3793 return 0;
3794 }
3795
3796 return 1;
3797 }
3798
3799 /* Given two lists of types
3800 (chains of TREE_LIST nodes with types in the TREE_VALUE slots)
3801 return 1 if the lists contain the same types in the same order.
3802 Also, the TREE_PURPOSEs must match. */
3803
3804 int
3805 type_list_equal (l1, l2)
3806 tree l1, l2;
3807 {
3808 register tree t1, t2;
3809
3810 for (t1 = l1, t2 = l2; t1 && t2; t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2))
3811 if (TREE_VALUE (t1) != TREE_VALUE (t2)
3812 || (TREE_PURPOSE (t1) != TREE_PURPOSE (t2)
3813 && ! (1 == simple_cst_equal (TREE_PURPOSE (t1), TREE_PURPOSE (t2))
3814 && (TREE_TYPE (TREE_PURPOSE (t1))
3815 == TREE_TYPE (TREE_PURPOSE (t2))))))
3816 return 0;
3817
3818 return t1 == t2;
3819 }
3820
3821 /* Nonzero if integer constants T1 and T2
3822 represent the same constant value. */
3823
3824 int
3825 tree_int_cst_equal (t1, t2)
3826 tree t1, t2;
3827 {
3828 if (t1 == t2)
3829 return 1;
3830 if (t1 == 0 || t2 == 0)
3831 return 0;
3832 if (TREE_CODE (t1) == INTEGER_CST
3833 && TREE_CODE (t2) == INTEGER_CST
3834 && TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3835 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2))
3836 return 1;
3837 return 0;
3838 }
3839
3840 /* Nonzero if integer constants T1 and T2 represent values that satisfy <.
3841 The precise way of comparison depends on their data type. */
3842
3843 int
3844 tree_int_cst_lt (t1, t2)
3845 tree t1, t2;
3846 {
3847 if (t1 == t2)
3848 return 0;
3849
3850 if (!TREE_UNSIGNED (TREE_TYPE (t1)))
3851 return INT_CST_LT (t1, t2);
3852 return INT_CST_LT_UNSIGNED (t1, t2);
3853 }
3854
3855 /* Return an indication of the sign of the integer constant T.
3856 The return value is -1 if T < 0, 0 if T == 0, and 1 if T > 0.
3857 Note that -1 will never be returned it T's type is unsigned. */
3858
3859 int
3860 tree_int_cst_sgn (t)
3861 tree t;
3862 {
3863 if (TREE_INT_CST_LOW (t) == 0 && TREE_INT_CST_HIGH (t) == 0)
3864 return 0;
3865 else if (TREE_UNSIGNED (TREE_TYPE (t)))
3866 return 1;
3867 else if (TREE_INT_CST_HIGH (t) < 0)
3868 return -1;
3869 else
3870 return 1;
3871 }
3872
3873 /* Compare two constructor-element-type constants. Return 1 if the lists
3874 are known to be equal; otherwise return 0. */
3875
3876 int
3877 simple_cst_list_equal (l1, l2)
3878 tree l1, l2;
3879 {
3880 while (l1 != NULL_TREE && l2 != NULL_TREE)
3881 {
3882 if (simple_cst_equal (TREE_VALUE (l1), TREE_VALUE (l2)) != 1)
3883 return 0;
3884
3885 l1 = TREE_CHAIN (l1);
3886 l2 = TREE_CHAIN (l2);
3887 }
3888
3889 return (l1 == l2);
3890 }
3891
3892 /* Return truthvalue of whether T1 is the same tree structure as T2.
3893 Return 1 if they are the same.
3894 Return 0 if they are understandably different.
3895 Return -1 if either contains tree structure not understood by
3896 this function. */
3897
3898 int
3899 simple_cst_equal (t1, t2)
3900 tree t1, t2;
3901 {
3902 register enum tree_code code1, code2;
3903 int cmp;
3904
3905 if (t1 == t2)
3906 return 1;
3907 if (t1 == 0 || t2 == 0)
3908 return 0;
3909
3910 code1 = TREE_CODE (t1);
3911 code2 = TREE_CODE (t2);
3912
3913 if (code1 == NOP_EXPR || code1 == CONVERT_EXPR || code1 == NON_LVALUE_EXPR)
3914 if (code2 == NOP_EXPR || code2 == CONVERT_EXPR || code2 == NON_LVALUE_EXPR)
3915 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3916 else
3917 return simple_cst_equal (TREE_OPERAND (t1, 0), t2);
3918 else if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
3919 || code2 == NON_LVALUE_EXPR)
3920 return simple_cst_equal (t1, TREE_OPERAND (t2, 0));
3921
3922 if (code1 != code2)
3923 return 0;
3924
3925 switch (code1)
3926 {
3927 case INTEGER_CST:
3928 return TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3929 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2);
3930
3931 case REAL_CST:
3932 return REAL_VALUES_IDENTICAL (TREE_REAL_CST (t1), TREE_REAL_CST (t2));
3933
3934 case STRING_CST:
3935 return TREE_STRING_LENGTH (t1) == TREE_STRING_LENGTH (t2)
3936 && !bcmp (TREE_STRING_POINTER (t1), TREE_STRING_POINTER (t2),
3937 TREE_STRING_LENGTH (t1));
3938
3939 case CONSTRUCTOR:
3940 abort ();
3941
3942 case SAVE_EXPR:
3943 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3944
3945 case CALL_EXPR:
3946 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3947 if (cmp <= 0)
3948 return cmp;
3949 return simple_cst_list_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
3950
3951 case TARGET_EXPR:
3952 /* Special case: if either target is an unallocated VAR_DECL,
3953 it means that it's going to be unified with whatever the
3954 TARGET_EXPR is really supposed to initialize, so treat it
3955 as being equivalent to anything. */
3956 if ((TREE_CODE (TREE_OPERAND (t1, 0)) == VAR_DECL
3957 && DECL_NAME (TREE_OPERAND (t1, 0)) == NULL_TREE
3958 && DECL_RTL (TREE_OPERAND (t1, 0)) == 0)
3959 || (TREE_CODE (TREE_OPERAND (t2, 0)) == VAR_DECL
3960 && DECL_NAME (TREE_OPERAND (t2, 0)) == NULL_TREE
3961 && DECL_RTL (TREE_OPERAND (t2, 0)) == 0))
3962 cmp = 1;
3963 else
3964 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3965 if (cmp <= 0)
3966 return cmp;
3967 return simple_cst_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
3968
3969 case WITH_CLEANUP_EXPR:
3970 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3971 if (cmp <= 0)
3972 return cmp;
3973 return simple_cst_equal (TREE_OPERAND (t1, 2), TREE_OPERAND (t1, 2));
3974
3975 case COMPONENT_REF:
3976 if (TREE_OPERAND (t1, 1) == TREE_OPERAND (t2, 1))
3977 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3978 return 0;
3979
3980 case VAR_DECL:
3981 case PARM_DECL:
3982 case CONST_DECL:
3983 case FUNCTION_DECL:
3984 return 0;
3985
3986 default:
3987 break;
3988 }
3989
3990 /* This general rule works for most tree codes. All exceptions should be
3991 handled above. If this is a language-specific tree code, we can't
3992 trust what might be in the operand, so say we don't know
3993 the situation. */
3994 if ((int) code1 >= (int) LAST_AND_UNUSED_TREE_CODE)
3995 return -1;
3996
3997 switch (TREE_CODE_CLASS (code1))
3998 {
3999 int i;
4000 case '1':
4001 case '2':
4002 case '<':
4003 case 'e':
4004 case 'r':
4005 case 's':
4006 cmp = 1;
4007 for (i=0; i<tree_code_length[(int) code1]; ++i)
4008 {
4009 cmp = simple_cst_equal (TREE_OPERAND (t1, i), TREE_OPERAND (t2, i));
4010 if (cmp <= 0)
4011 return cmp;
4012 }
4013 return cmp;
4014
4015 default:
4016 return -1;
4017 }
4018 }
4019 \f
4020 /* Constructors for pointer, array and function types.
4021 (RECORD_TYPE, UNION_TYPE and ENUMERAL_TYPE nodes are
4022 constructed by language-dependent code, not here.) */
4023
4024 /* Construct, lay out and return the type of pointers to TO_TYPE.
4025 If such a type has already been constructed, reuse it. */
4026
4027 tree
4028 build_pointer_type (to_type)
4029 tree to_type;
4030 {
4031 register tree t = TYPE_POINTER_TO (to_type);
4032
4033 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4034
4035 if (t)
4036 return t;
4037
4038 /* We need a new one. Put this in the same obstack as TO_TYPE. */
4039 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
4040 t = make_node (POINTER_TYPE);
4041 pop_obstacks ();
4042
4043 TREE_TYPE (t) = to_type;
4044
4045 /* Record this type as the pointer to TO_TYPE. */
4046 TYPE_POINTER_TO (to_type) = t;
4047
4048 /* Lay out the type. This function has many callers that are concerned
4049 with expression-construction, and this simplifies them all.
4050 Also, it guarantees the TYPE_SIZE is in the same obstack as the type. */
4051 layout_type (t);
4052
4053 return t;
4054 }
4055
4056 /* Create a type of integers to be the TYPE_DOMAIN of an ARRAY_TYPE.
4057 MAXVAL should be the maximum value in the domain
4058 (one less than the length of the array).
4059
4060 The maximum value that MAXVAL can have is INT_MAX for a HOST_WIDE_INT.
4061 We don't enforce this limit, that is up to caller (e.g. language front end).
4062 The limit exists because the result is a signed type and we don't handle
4063 sizes that use more than one HOST_WIDE_INT. */
4064
4065 tree
4066 build_index_type (maxval)
4067 tree maxval;
4068 {
4069 register tree itype = make_node (INTEGER_TYPE);
4070
4071 TYPE_PRECISION (itype) = TYPE_PRECISION (sizetype);
4072 TYPE_MIN_VALUE (itype) = size_zero_node;
4073
4074 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
4075 TYPE_MAX_VALUE (itype) = convert (sizetype, maxval);
4076 pop_obstacks ();
4077
4078 TYPE_MODE (itype) = TYPE_MODE (sizetype);
4079 TYPE_SIZE (itype) = TYPE_SIZE (sizetype);
4080 TYPE_ALIGN (itype) = TYPE_ALIGN (sizetype);
4081 if (TREE_CODE (maxval) == INTEGER_CST)
4082 {
4083 int maxint = (int) TREE_INT_CST_LOW (maxval);
4084 /* If the domain should be empty, make sure the maxval
4085 remains -1 and is not spoiled by truncation. */
4086 if (INT_CST_LT (maxval, integer_zero_node))
4087 {
4088 TYPE_MAX_VALUE (itype) = build_int_2 (-1, -1);
4089 TREE_TYPE (TYPE_MAX_VALUE (itype)) = sizetype;
4090 }
4091 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
4092 }
4093 else
4094 return itype;
4095 }
4096
4097 /* Create a range of some discrete type TYPE (an INTEGER_TYPE,
4098 ENUMERAL_TYPE, BOOLEAN_TYPE, or CHAR_TYPE), with
4099 low bound LOWVAL and high bound HIGHVAL.
4100 if TYPE==NULL_TREE, sizetype is used. */
4101
4102 tree
4103 build_range_type (type, lowval, highval)
4104 tree type, lowval, highval;
4105 {
4106 register tree itype = make_node (INTEGER_TYPE);
4107
4108 TREE_TYPE (itype) = type;
4109 if (type == NULL_TREE)
4110 type = sizetype;
4111
4112 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
4113 TYPE_MIN_VALUE (itype) = convert (type, lowval);
4114 TYPE_MAX_VALUE (itype) = highval ? convert (type, highval) : NULL;
4115 pop_obstacks ();
4116
4117 TYPE_PRECISION (itype) = TYPE_PRECISION (type);
4118 TYPE_MODE (itype) = TYPE_MODE (type);
4119 TYPE_SIZE (itype) = TYPE_SIZE (type);
4120 TYPE_ALIGN (itype) = TYPE_ALIGN (type);
4121 if (TREE_CODE (lowval) == INTEGER_CST)
4122 {
4123 HOST_WIDE_INT lowint, highint;
4124 int maxint;
4125
4126 lowint = TREE_INT_CST_LOW (lowval);
4127 if (highval && TREE_CODE (highval) == INTEGER_CST)
4128 highint = TREE_INT_CST_LOW (highval);
4129 else
4130 highint = (~(unsigned HOST_WIDE_INT)0) >> 1;
4131
4132 maxint = (int) (highint - lowint);
4133 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
4134 }
4135 else
4136 return itype;
4137 }
4138
4139 /* Just like build_index_type, but takes lowval and highval instead
4140 of just highval (maxval). */
4141
4142 tree
4143 build_index_2_type (lowval,highval)
4144 tree lowval, highval;
4145 {
4146 return build_range_type (NULL_TREE, lowval, highval);
4147 }
4148
4149 /* Return nonzero iff ITYPE1 and ITYPE2 are equal (in the LISP sense).
4150 Needed because when index types are not hashed, equal index types
4151 built at different times appear distinct, even though structurally,
4152 they are not. */
4153
4154 int
4155 index_type_equal (itype1, itype2)
4156 tree itype1, itype2;
4157 {
4158 if (TREE_CODE (itype1) != TREE_CODE (itype2))
4159 return 0;
4160 if (TREE_CODE (itype1) == INTEGER_TYPE)
4161 {
4162 if (TYPE_PRECISION (itype1) != TYPE_PRECISION (itype2)
4163 || TYPE_MODE (itype1) != TYPE_MODE (itype2)
4164 || simple_cst_equal (TYPE_SIZE (itype1), TYPE_SIZE (itype2)) != 1
4165 || TYPE_ALIGN (itype1) != TYPE_ALIGN (itype2))
4166 return 0;
4167 if (1 == simple_cst_equal (TYPE_MIN_VALUE (itype1),
4168 TYPE_MIN_VALUE (itype2))
4169 && 1 == simple_cst_equal (TYPE_MAX_VALUE (itype1),
4170 TYPE_MAX_VALUE (itype2)))
4171 return 1;
4172 }
4173
4174 return 0;
4175 }
4176
4177 /* Construct, lay out and return the type of arrays of elements with ELT_TYPE
4178 and number of elements specified by the range of values of INDEX_TYPE.
4179 If such a type has already been constructed, reuse it. */
4180
4181 tree
4182 build_array_type (elt_type, index_type)
4183 tree elt_type, index_type;
4184 {
4185 register tree t;
4186 int hashcode;
4187
4188 if (TREE_CODE (elt_type) == FUNCTION_TYPE)
4189 {
4190 error ("arrays of functions are not meaningful");
4191 elt_type = integer_type_node;
4192 }
4193
4194 /* Make sure TYPE_POINTER_TO (elt_type) is filled in. */
4195 build_pointer_type (elt_type);
4196
4197 /* Allocate the array after the pointer type,
4198 in case we free it in type_hash_canon. */
4199 t = make_node (ARRAY_TYPE);
4200 TREE_TYPE (t) = elt_type;
4201 TYPE_DOMAIN (t) = index_type;
4202
4203 if (index_type == 0)
4204 {
4205 return t;
4206 }
4207
4208 hashcode = TYPE_HASH (elt_type) + TYPE_HASH (index_type);
4209 t = type_hash_canon (hashcode, t);
4210
4211 if (TYPE_SIZE (t) == 0)
4212 layout_type (t);
4213 return t;
4214 }
4215
4216 /* Construct, lay out and return
4217 the type of functions returning type VALUE_TYPE
4218 given arguments of types ARG_TYPES.
4219 ARG_TYPES is a chain of TREE_LIST nodes whose TREE_VALUEs
4220 are data type nodes for the arguments of the function.
4221 If such a type has already been constructed, reuse it. */
4222
4223 tree
4224 build_function_type (value_type, arg_types)
4225 tree value_type, arg_types;
4226 {
4227 register tree t;
4228 int hashcode;
4229
4230 if (TREE_CODE (value_type) == FUNCTION_TYPE)
4231 {
4232 error ("function return type cannot be function");
4233 value_type = integer_type_node;
4234 }
4235
4236 /* Make a node of the sort we want. */
4237 t = make_node (FUNCTION_TYPE);
4238 TREE_TYPE (t) = value_type;
4239 TYPE_ARG_TYPES (t) = arg_types;
4240
4241 /* If we already have such a type, use the old one and free this one. */
4242 hashcode = TYPE_HASH (value_type) + type_hash_list (arg_types);
4243 t = type_hash_canon (hashcode, t);
4244
4245 if (TYPE_SIZE (t) == 0)
4246 layout_type (t);
4247 return t;
4248 }
4249
4250 /* Build the node for the type of references-to-TO_TYPE. */
4251
4252 tree
4253 build_reference_type (to_type)
4254 tree to_type;
4255 {
4256 register tree t = TYPE_REFERENCE_TO (to_type);
4257
4258 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4259
4260 if (t)
4261 return t;
4262
4263 /* We need a new one. Put this in the same obstack as TO_TYPE. */
4264 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
4265 t = make_node (REFERENCE_TYPE);
4266 pop_obstacks ();
4267
4268 TREE_TYPE (t) = to_type;
4269
4270 /* Record this type as the pointer to TO_TYPE. */
4271 TYPE_REFERENCE_TO (to_type) = t;
4272
4273 layout_type (t);
4274
4275 return t;
4276 }
4277
4278 /* Construct, lay out and return the type of methods belonging to class
4279 BASETYPE and whose arguments and values are described by TYPE.
4280 If that type exists already, reuse it.
4281 TYPE must be a FUNCTION_TYPE node. */
4282
4283 tree
4284 build_method_type (basetype, type)
4285 tree basetype, type;
4286 {
4287 register tree t;
4288 int hashcode;
4289
4290 /* Make a node of the sort we want. */
4291 t = make_node (METHOD_TYPE);
4292
4293 if (TREE_CODE (type) != FUNCTION_TYPE)
4294 abort ();
4295
4296 TYPE_METHOD_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4297 TREE_TYPE (t) = TREE_TYPE (type);
4298
4299 /* The actual arglist for this function includes a "hidden" argument
4300 which is "this". Put it into the list of argument types. */
4301
4302 TYPE_ARG_TYPES (t)
4303 = tree_cons (NULL_TREE,
4304 build_pointer_type (basetype), TYPE_ARG_TYPES (type));
4305
4306 /* If we already have such a type, use the old one and free this one. */
4307 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4308 t = type_hash_canon (hashcode, t);
4309
4310 if (TYPE_SIZE (t) == 0)
4311 layout_type (t);
4312
4313 return t;
4314 }
4315
4316 /* Construct, lay out and return the type of offsets to a value
4317 of type TYPE, within an object of type BASETYPE.
4318 If a suitable offset type exists already, reuse it. */
4319
4320 tree
4321 build_offset_type (basetype, type)
4322 tree basetype, type;
4323 {
4324 register tree t;
4325 int hashcode;
4326
4327 /* Make a node of the sort we want. */
4328 t = make_node (OFFSET_TYPE);
4329
4330 TYPE_OFFSET_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4331 TREE_TYPE (t) = type;
4332
4333 /* If we already have such a type, use the old one and free this one. */
4334 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4335 t = type_hash_canon (hashcode, t);
4336
4337 if (TYPE_SIZE (t) == 0)
4338 layout_type (t);
4339
4340 return t;
4341 }
4342
4343 /* Create a complex type whose components are COMPONENT_TYPE. */
4344
4345 tree
4346 build_complex_type (component_type)
4347 tree component_type;
4348 {
4349 register tree t;
4350 int hashcode;
4351
4352 /* Make a node of the sort we want. */
4353 t = make_node (COMPLEX_TYPE);
4354
4355 TREE_TYPE (t) = TYPE_MAIN_VARIANT (component_type);
4356 TYPE_VOLATILE (t) = TYPE_VOLATILE (component_type);
4357 TYPE_READONLY (t) = TYPE_READONLY (component_type);
4358
4359 /* If we already have such a type, use the old one and free this one. */
4360 hashcode = TYPE_HASH (component_type);
4361 t = type_hash_canon (hashcode, t);
4362
4363 if (TYPE_SIZE (t) == 0)
4364 layout_type (t);
4365
4366 return t;
4367 }
4368 \f
4369 /* Return OP, stripped of any conversions to wider types as much as is safe.
4370 Converting the value back to OP's type makes a value equivalent to OP.
4371
4372 If FOR_TYPE is nonzero, we return a value which, if converted to
4373 type FOR_TYPE, would be equivalent to converting OP to type FOR_TYPE.
4374
4375 If FOR_TYPE is nonzero, unaligned bit-field references may be changed to the
4376 narrowest type that can hold the value, even if they don't exactly fit.
4377 Otherwise, bit-field references are changed to a narrower type
4378 only if they can be fetched directly from memory in that type.
4379
4380 OP must have integer, real or enumeral type. Pointers are not allowed!
4381
4382 There are some cases where the obvious value we could return
4383 would regenerate to OP if converted to OP's type,
4384 but would not extend like OP to wider types.
4385 If FOR_TYPE indicates such extension is contemplated, we eschew such values.
4386 For example, if OP is (unsigned short)(signed char)-1,
4387 we avoid returning (signed char)-1 if FOR_TYPE is int,
4388 even though extending that to an unsigned short would regenerate OP,
4389 since the result of extending (signed char)-1 to (int)
4390 is different from (int) OP. */
4391
4392 tree
4393 get_unwidened (op, for_type)
4394 register tree op;
4395 tree for_type;
4396 {
4397 /* Set UNS initially if converting OP to FOR_TYPE is a zero-extension. */
4398 /* TYPE_PRECISION is safe in place of type_precision since
4399 pointer types are not allowed. */
4400 register tree type = TREE_TYPE (op);
4401 register unsigned final_prec
4402 = TYPE_PRECISION (for_type != 0 ? for_type : type);
4403 register int uns
4404 = (for_type != 0 && for_type != type
4405 && final_prec > TYPE_PRECISION (type)
4406 && TREE_UNSIGNED (type));
4407 register tree win = op;
4408
4409 while (TREE_CODE (op) == NOP_EXPR)
4410 {
4411 register int bitschange
4412 = TYPE_PRECISION (TREE_TYPE (op))
4413 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4414
4415 /* Truncations are many-one so cannot be removed.
4416 Unless we are later going to truncate down even farther. */
4417 if (bitschange < 0
4418 && final_prec > TYPE_PRECISION (TREE_TYPE (op)))
4419 break;
4420
4421 /* See what's inside this conversion. If we decide to strip it,
4422 we will set WIN. */
4423 op = TREE_OPERAND (op, 0);
4424
4425 /* If we have not stripped any zero-extensions (uns is 0),
4426 we can strip any kind of extension.
4427 If we have previously stripped a zero-extension,
4428 only zero-extensions can safely be stripped.
4429 Any extension can be stripped if the bits it would produce
4430 are all going to be discarded later by truncating to FOR_TYPE. */
4431
4432 if (bitschange > 0)
4433 {
4434 if (! uns || final_prec <= TYPE_PRECISION (TREE_TYPE (op)))
4435 win = op;
4436 /* TREE_UNSIGNED says whether this is a zero-extension.
4437 Let's avoid computing it if it does not affect WIN
4438 and if UNS will not be needed again. */
4439 if ((uns || TREE_CODE (op) == NOP_EXPR)
4440 && TREE_UNSIGNED (TREE_TYPE (op)))
4441 {
4442 uns = 1;
4443 win = op;
4444 }
4445 }
4446 }
4447
4448 if (TREE_CODE (op) == COMPONENT_REF
4449 /* Since type_for_size always gives an integer type. */
4450 && TREE_CODE (type) != REAL_TYPE
4451 /* Don't crash if field not laid out yet. */
4452 && DECL_SIZE (TREE_OPERAND (op, 1)) != 0)
4453 {
4454 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4455 type = type_for_size (innerprec, TREE_UNSIGNED (TREE_OPERAND (op, 1)));
4456
4457 /* We can get this structure field in the narrowest type it fits in.
4458 If FOR_TYPE is 0, do this only for a field that matches the
4459 narrower type exactly and is aligned for it
4460 The resulting extension to its nominal type (a fullword type)
4461 must fit the same conditions as for other extensions. */
4462
4463 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4464 && (for_type || ! DECL_BIT_FIELD (TREE_OPERAND (op, 1)))
4465 && (! uns || final_prec <= innerprec
4466 || TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4467 && type != 0)
4468 {
4469 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4470 TREE_OPERAND (op, 1));
4471 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4472 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4473 TREE_RAISES (win) = TREE_RAISES (op);
4474 }
4475 }
4476 return win;
4477 }
4478 \f
4479 /* Return OP or a simpler expression for a narrower value
4480 which can be sign-extended or zero-extended to give back OP.
4481 Store in *UNSIGNEDP_PTR either 1 if the value should be zero-extended
4482 or 0 if the value should be sign-extended. */
4483
4484 tree
4485 get_narrower (op, unsignedp_ptr)
4486 register tree op;
4487 int *unsignedp_ptr;
4488 {
4489 register int uns = 0;
4490 int first = 1;
4491 register tree win = op;
4492
4493 while (TREE_CODE (op) == NOP_EXPR)
4494 {
4495 register int bitschange
4496 = TYPE_PRECISION (TREE_TYPE (op))
4497 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4498
4499 /* Truncations are many-one so cannot be removed. */
4500 if (bitschange < 0)
4501 break;
4502
4503 /* See what's inside this conversion. If we decide to strip it,
4504 we will set WIN. */
4505 op = TREE_OPERAND (op, 0);
4506
4507 if (bitschange > 0)
4508 {
4509 /* An extension: the outermost one can be stripped,
4510 but remember whether it is zero or sign extension. */
4511 if (first)
4512 uns = TREE_UNSIGNED (TREE_TYPE (op));
4513 /* Otherwise, if a sign extension has been stripped,
4514 only sign extensions can now be stripped;
4515 if a zero extension has been stripped, only zero-extensions. */
4516 else if (uns != TREE_UNSIGNED (TREE_TYPE (op)))
4517 break;
4518 first = 0;
4519 }
4520 else /* bitschange == 0 */
4521 {
4522 /* A change in nominal type can always be stripped, but we must
4523 preserve the unsignedness. */
4524 if (first)
4525 uns = TREE_UNSIGNED (TREE_TYPE (op));
4526 first = 0;
4527 }
4528
4529 win = op;
4530 }
4531
4532 if (TREE_CODE (op) == COMPONENT_REF
4533 /* Since type_for_size always gives an integer type. */
4534 && TREE_CODE (TREE_TYPE (op)) != REAL_TYPE)
4535 {
4536 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4537 tree type = type_for_size (innerprec, TREE_UNSIGNED (op));
4538
4539 /* We can get this structure field in a narrower type that fits it,
4540 but the resulting extension to its nominal type (a fullword type)
4541 must satisfy the same conditions as for other extensions.
4542
4543 Do this only for fields that are aligned (not bit-fields),
4544 because when bit-field insns will be used there is no
4545 advantage in doing this. */
4546
4547 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4548 && ! DECL_BIT_FIELD (TREE_OPERAND (op, 1))
4549 && (first || uns == TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4550 && type != 0)
4551 {
4552 if (first)
4553 uns = TREE_UNSIGNED (TREE_OPERAND (op, 1));
4554 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4555 TREE_OPERAND (op, 1));
4556 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4557 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4558 TREE_RAISES (win) = TREE_RAISES (op);
4559 }
4560 }
4561 *unsignedp_ptr = uns;
4562 return win;
4563 }
4564 \f
4565 /* Return the precision of a type, for arithmetic purposes.
4566 Supports all types on which arithmetic is possible
4567 (including pointer types).
4568 It's not clear yet what will be right for complex types. */
4569
4570 int
4571 type_precision (type)
4572 register tree type;
4573 {
4574 return ((TREE_CODE (type) == INTEGER_TYPE
4575 || TREE_CODE (type) == ENUMERAL_TYPE
4576 || TREE_CODE (type) == REAL_TYPE)
4577 ? TYPE_PRECISION (type) : POINTER_SIZE);
4578 }
4579
4580 /* Nonzero if integer constant C has a value that is permissible
4581 for type TYPE (an INTEGER_TYPE). */
4582
4583 int
4584 int_fits_type_p (c, type)
4585 tree c, type;
4586 {
4587 if (TREE_UNSIGNED (type))
4588 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4589 && INT_CST_LT_UNSIGNED (TYPE_MAX_VALUE (type), c))
4590 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4591 && INT_CST_LT_UNSIGNED (c, TYPE_MIN_VALUE (type)))
4592 /* Negative ints never fit unsigned types. */
4593 && ! (TREE_INT_CST_HIGH (c) < 0
4594 && ! TREE_UNSIGNED (TREE_TYPE (c))));
4595 else
4596 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4597 && INT_CST_LT (TYPE_MAX_VALUE (type), c))
4598 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4599 && INT_CST_LT (c, TYPE_MIN_VALUE (type)))
4600 /* Unsigned ints with top bit set never fit signed types. */
4601 && ! (TREE_INT_CST_HIGH (c) < 0
4602 && TREE_UNSIGNED (TREE_TYPE (c))));
4603 }
4604
4605 /* Return the innermost context enclosing DECL that is
4606 a FUNCTION_DECL, or zero if none. */
4607
4608 tree
4609 decl_function_context (decl)
4610 tree decl;
4611 {
4612 tree context;
4613
4614 if (TREE_CODE (decl) == ERROR_MARK)
4615 return 0;
4616
4617 if (TREE_CODE (decl) == SAVE_EXPR)
4618 context = SAVE_EXPR_CONTEXT (decl);
4619 else
4620 context = DECL_CONTEXT (decl);
4621
4622 while (context && TREE_CODE (context) != FUNCTION_DECL)
4623 {
4624 if (TREE_CODE (context) == RECORD_TYPE
4625 || TREE_CODE (context) == UNION_TYPE
4626 || TREE_CODE (context) == QUAL_UNION_TYPE)
4627 context = TYPE_CONTEXT (context);
4628 else if (TREE_CODE (context) == TYPE_DECL)
4629 context = DECL_CONTEXT (context);
4630 else if (TREE_CODE (context) == BLOCK)
4631 context = BLOCK_SUPERCONTEXT (context);
4632 else
4633 /* Unhandled CONTEXT !? */
4634 abort ();
4635 }
4636
4637 return context;
4638 }
4639
4640 /* Return the innermost context enclosing DECL that is
4641 a RECORD_TYPE, UNION_TYPE or QUAL_UNION_TYPE, or zero if none.
4642 TYPE_DECLs and FUNCTION_DECLs are transparent to this function. */
4643
4644 tree
4645 decl_type_context (decl)
4646 tree decl;
4647 {
4648 tree context = DECL_CONTEXT (decl);
4649
4650 while (context)
4651 {
4652 if (TREE_CODE (context) == RECORD_TYPE
4653 || TREE_CODE (context) == UNION_TYPE
4654 || TREE_CODE (context) == QUAL_UNION_TYPE)
4655 return context;
4656 if (TREE_CODE (context) == TYPE_DECL
4657 || TREE_CODE (context) == FUNCTION_DECL)
4658 context = DECL_CONTEXT (context);
4659 else if (TREE_CODE (context) == BLOCK)
4660 context = BLOCK_SUPERCONTEXT (context);
4661 else
4662 /* Unhandled CONTEXT!? */
4663 abort ();
4664 }
4665 return NULL_TREE;
4666 }
4667
4668 /* Print debugging information about the size of the
4669 toplev_inline_obstacks. */
4670
4671 void
4672 print_inline_obstack_statistics ()
4673 {
4674 struct simple_obstack_stack *current = toplev_inline_obstacks;
4675 int n_obstacks = 0;
4676 int n_alloc = 0;
4677 int n_chunks = 0;
4678
4679 for (; current; current = current->next, ++n_obstacks)
4680 {
4681 struct obstack *o = current->obstack;
4682 struct _obstack_chunk *chunk = o->chunk;
4683
4684 n_alloc += o->next_free - chunk->contents;
4685 chunk = chunk->prev;
4686 ++n_chunks;
4687 for (; chunk; chunk = chunk->prev, ++n_chunks)
4688 n_alloc += chunk->limit - &chunk->contents[0];
4689 }
4690 fprintf (stderr, "inline obstacks: %d obstacks, %d bytes, %d chunks\n",
4691 n_obstacks, n_alloc, n_chunks);
4692 }
4693
4694 /* Print debugging information about the obstack O, named STR. */
4695
4696 void
4697 print_obstack_statistics (str, o)
4698 char *str;
4699 struct obstack *o;
4700 {
4701 struct _obstack_chunk *chunk = o->chunk;
4702 int n_chunks = 1;
4703 int n_alloc = 0;
4704
4705 n_alloc += o->next_free - chunk->contents;
4706 chunk = chunk->prev;
4707 while (chunk)
4708 {
4709 n_chunks += 1;
4710 n_alloc += chunk->limit - &chunk->contents[0];
4711 chunk = chunk->prev;
4712 }
4713 fprintf (stderr, "obstack %s: %u bytes, %d chunks\n",
4714 str, n_alloc, n_chunks);
4715 }
4716
4717 /* Print debugging information about tree nodes generated during the compile,
4718 and any language-specific information. */
4719
4720 void
4721 dump_tree_statistics ()
4722 {
4723 #ifdef GATHER_STATISTICS
4724 int i;
4725 int total_nodes, total_bytes;
4726 #endif
4727
4728 fprintf (stderr, "\n??? tree nodes created\n\n");
4729 #ifdef GATHER_STATISTICS
4730 fprintf (stderr, "Kind Nodes Bytes\n");
4731 fprintf (stderr, "-------------------------------------\n");
4732 total_nodes = total_bytes = 0;
4733 for (i = 0; i < (int) all_kinds; i++)
4734 {
4735 fprintf (stderr, "%-20s %6d %9d\n", tree_node_kind_names[i],
4736 tree_node_counts[i], tree_node_sizes[i]);
4737 total_nodes += tree_node_counts[i];
4738 total_bytes += tree_node_sizes[i];
4739 }
4740 fprintf (stderr, "%-20s %9d\n", "identifier names", id_string_size);
4741 fprintf (stderr, "-------------------------------------\n");
4742 fprintf (stderr, "%-20s %6d %9d\n", "Total", total_nodes, total_bytes);
4743 fprintf (stderr, "-------------------------------------\n");
4744 #else
4745 fprintf (stderr, "(No per-node statistics)\n");
4746 #endif
4747 print_obstack_statistics ("permanent_obstack", &permanent_obstack);
4748 print_obstack_statistics ("maybepermanent_obstack", &maybepermanent_obstack);
4749 print_obstack_statistics ("temporary_obstack", &temporary_obstack);
4750 print_obstack_statistics ("momentary_obstack", &momentary_obstack);
4751 print_obstack_statistics ("temp_decl_obstack", &temp_decl_obstack);
4752 print_inline_obstack_statistics ();
4753 print_lang_statistics ();
4754 }
4755 \f
4756 #define FILE_FUNCTION_PREFIX_LEN 9
4757
4758 #ifndef NO_DOLLAR_IN_LABEL
4759 #define FILE_FUNCTION_FORMAT "_GLOBAL_$D$%s"
4760 #else /* NO_DOLLAR_IN_LABEL */
4761 #ifndef NO_DOT_IN_LABEL
4762 #define FILE_FUNCTION_FORMAT "_GLOBAL_.D.%s"
4763 #else /* NO_DOT_IN_LABEL */
4764 #define FILE_FUNCTION_FORMAT "_GLOBAL__D_%s"
4765 #endif /* NO_DOT_IN_LABEL */
4766 #endif /* NO_DOLLAR_IN_LABEL */
4767
4768 extern char * first_global_object_name;
4769
4770 /* If KIND=='I', return a suitable global initializer (constructor) name.
4771 If KIND=='D', return a suitable global clean-up (destructor) name. */
4772
4773 tree
4774 get_file_function_name (kind)
4775 int kind;
4776 {
4777 char *buf;
4778 register char *p;
4779
4780 if (first_global_object_name)
4781 p = first_global_object_name;
4782 else if (main_input_filename)
4783 p = main_input_filename;
4784 else
4785 p = input_filename;
4786
4787 buf = (char *) alloca (sizeof (FILE_FUNCTION_FORMAT) + strlen (p));
4788
4789 /* Set up the name of the file-level functions we may need. */
4790 /* Use a global object (which is already required to be unique over
4791 the program) rather than the file name (which imposes extra
4792 constraints). -- Raeburn@MIT.EDU, 10 Jan 1990. */
4793 sprintf (buf, FILE_FUNCTION_FORMAT, p);
4794
4795 /* Don't need to pull weird characters out of global names. */
4796 if (p != first_global_object_name)
4797 {
4798 for (p = buf+11; *p; p++)
4799 if (! ((*p >= '0' && *p <= '9')
4800 #if 0 /* we always want labels, which are valid C++ identifiers (+ `$') */
4801 #ifndef ASM_IDENTIFY_GCC /* this is required if `.' is invalid -- k. raeburn */
4802 || *p == '.'
4803 #endif
4804 #endif
4805 #ifndef NO_DOLLAR_IN_LABEL /* this for `$'; unlikely, but... -- kr */
4806 || *p == '$'
4807 #endif
4808 #ifndef NO_DOT_IN_LABEL /* this for `.'; unlikely, but... */
4809 || *p == '.'
4810 #endif
4811 || (*p >= 'A' && *p <= 'Z')
4812 || (*p >= 'a' && *p <= 'z')))
4813 *p = '_';
4814 }
4815
4816 buf[FILE_FUNCTION_PREFIX_LEN] = kind;
4817
4818 return get_identifier (buf);
4819 }
4820 \f
4821 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4822 The result is placed in BUFFER (which has length BIT_SIZE),
4823 with one bit in each char ('\000' or '\001').
4824
4825 If the constructor is constant, NULL_TREE is returned.
4826 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4827
4828 tree
4829 get_set_constructor_bits (init, buffer, bit_size)
4830 tree init;
4831 char *buffer;
4832 int bit_size;
4833 {
4834 int i;
4835 tree vals;
4836 HOST_WIDE_INT domain_min
4837 = TREE_INT_CST_LOW (TYPE_MIN_VALUE (TYPE_DOMAIN (TREE_TYPE (init))));
4838 tree non_const_bits = NULL_TREE;
4839 for (i = 0; i < bit_size; i++)
4840 buffer[i] = 0;
4841
4842 for (vals = TREE_OPERAND (init, 1);
4843 vals != NULL_TREE; vals = TREE_CHAIN (vals))
4844 {
4845 if (TREE_CODE (TREE_VALUE (vals)) != INTEGER_CST
4846 || (TREE_PURPOSE (vals) != NULL_TREE
4847 && TREE_CODE (TREE_PURPOSE (vals)) != INTEGER_CST))
4848 non_const_bits
4849 = tree_cons (TREE_PURPOSE (vals), TREE_VALUE (vals), non_const_bits);
4850 else if (TREE_PURPOSE (vals) != NULL_TREE)
4851 {
4852 /* Set a range of bits to ones. */
4853 HOST_WIDE_INT lo_index
4854 = TREE_INT_CST_LOW (TREE_PURPOSE (vals)) - domain_min;
4855 HOST_WIDE_INT hi_index
4856 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
4857 if (lo_index < 0 || lo_index >= bit_size
4858 || hi_index < 0 || hi_index >= bit_size)
4859 abort ();
4860 for ( ; lo_index <= hi_index; lo_index++)
4861 buffer[lo_index] = 1;
4862 }
4863 else
4864 {
4865 /* Set a single bit to one. */
4866 HOST_WIDE_INT index
4867 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
4868 if (index < 0 || index >= bit_size)
4869 {
4870 error ("invalid initializer for bit string");
4871 return NULL_TREE;
4872 }
4873 buffer[index] = 1;
4874 }
4875 }
4876 return non_const_bits;
4877 }
4878
4879 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4880 The result is placed in BUFFER (which is an array of bytes).
4881 If the constructor is constant, NULL_TREE is returned.
4882 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4883
4884 tree
4885 get_set_constructor_bytes (init, buffer, wd_size)
4886 tree init;
4887 unsigned char *buffer;
4888 int wd_size;
4889 {
4890 int i;
4891 int set_word_size = BITS_PER_UNIT;
4892 int bit_size = wd_size * set_word_size;
4893 int bit_pos = 0;
4894 unsigned char *bytep = buffer;
4895 char *bit_buffer = (char *) alloca(bit_size);
4896 tree non_const_bits = get_set_constructor_bits (init, bit_buffer, bit_size);
4897
4898 for (i = 0; i < wd_size; i++)
4899 buffer[i] = 0;
4900
4901 for (i = 0; i < bit_size; i++)
4902 {
4903 if (bit_buffer[i])
4904 {
4905 if (BYTES_BIG_ENDIAN)
4906 *bytep |= (1 << (set_word_size - 1 - bit_pos));
4907 else
4908 *bytep |= 1 << bit_pos;
4909 }
4910 bit_pos++;
4911 if (bit_pos >= set_word_size)
4912 bit_pos = 0, bytep++;
4913 }
4914 return non_const_bits;
4915 }