* Check in merge from gcc2. See ChangeLog.12 for details.
[gcc.git] / gcc / tree.c
1 /* Language-independent node constructors for parse phase of GNU compiler.
2 Copyright (C) 1987, 88, 92-97, 1998 Free Software Foundation, Inc.
3
4 This file is part of GNU CC.
5
6 GNU CC is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU CC is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU CC; see the file COPYING. If not, write to
18 the Free Software Foundation, 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21
22 /* This file contains the low level primitives for operating on tree nodes,
23 including allocation, list operations, interning of identifiers,
24 construction of data type nodes and statement nodes,
25 and construction of type conversion nodes. It also contains
26 tables index by tree code that describe how to take apart
27 nodes of that code.
28
29 It is intended to be language-independent, but occasionally
30 calls language-dependent routines defined (for C) in typecheck.c.
31
32 The low-level allocation routines oballoc and permalloc
33 are used also for allocating many other kinds of objects
34 by all passes of the compiler. */
35
36 #include "config.h"
37 #ifdef __STDC__
38 #include <stdarg.h>
39 #else
40 #include <varargs.h>
41 #endif
42 #include "system.h"
43 #include <setjmp.h>
44 #include "flags.h"
45 #include "tree.h"
46 #include "except.h"
47 #include "function.h"
48 #include "obstack.h"
49
50 #define obstack_chunk_alloc xmalloc
51 #define obstack_chunk_free free
52
53 /* Tree nodes of permanent duration are allocated in this obstack.
54 They are the identifier nodes, and everything outside of
55 the bodies and parameters of function definitions. */
56
57 struct obstack permanent_obstack;
58
59 /* The initial RTL, and all ..._TYPE nodes, in a function
60 are allocated in this obstack. Usually they are freed at the
61 end of the function, but if the function is inline they are saved.
62 For top-level functions, this is maybepermanent_obstack.
63 Separate obstacks are made for nested functions. */
64
65 struct obstack *function_maybepermanent_obstack;
66
67 /* This is the function_maybepermanent_obstack for top-level functions. */
68
69 struct obstack maybepermanent_obstack;
70
71 /* This is a list of function_maybepermanent_obstacks for top-level inline
72 functions that are compiled in the middle of compiling other functions. */
73
74 struct simple_obstack_stack *toplev_inline_obstacks;
75
76 /* Former elements of toplev_inline_obstacks that have been recycled. */
77
78 struct simple_obstack_stack *extra_inline_obstacks;
79
80 /* This is a list of function_maybepermanent_obstacks for inline functions
81 nested in the current function that were compiled in the middle of
82 compiling other functions. */
83
84 struct simple_obstack_stack *inline_obstacks;
85
86 /* The contents of the current function definition are allocated
87 in this obstack, and all are freed at the end of the function.
88 For top-level functions, this is temporary_obstack.
89 Separate obstacks are made for nested functions. */
90
91 struct obstack *function_obstack;
92
93 /* This is used for reading initializers of global variables. */
94
95 struct obstack temporary_obstack;
96
97 /* The tree nodes of an expression are allocated
98 in this obstack, and all are freed at the end of the expression. */
99
100 struct obstack momentary_obstack;
101
102 /* The tree nodes of a declarator are allocated
103 in this obstack, and all are freed when the declarator
104 has been parsed. */
105
106 static struct obstack temp_decl_obstack;
107
108 /* This points at either permanent_obstack
109 or the current function_maybepermanent_obstack. */
110
111 struct obstack *saveable_obstack;
112
113 /* This is same as saveable_obstack during parse and expansion phase;
114 it points to the current function's obstack during optimization.
115 This is the obstack to be used for creating rtl objects. */
116
117 struct obstack *rtl_obstack;
118
119 /* This points at either permanent_obstack or the current function_obstack. */
120
121 struct obstack *current_obstack;
122
123 /* This points at either permanent_obstack or the current function_obstack
124 or momentary_obstack. */
125
126 struct obstack *expression_obstack;
127
128 /* Stack of obstack selections for push_obstacks and pop_obstacks. */
129
130 struct obstack_stack
131 {
132 struct obstack_stack *next;
133 struct obstack *current;
134 struct obstack *saveable;
135 struct obstack *expression;
136 struct obstack *rtl;
137 };
138
139 struct obstack_stack *obstack_stack;
140
141 /* Obstack for allocating struct obstack_stack entries. */
142
143 static struct obstack obstack_stack_obstack;
144
145 /* Addresses of first objects in some obstacks.
146 This is for freeing their entire contents. */
147 char *maybepermanent_firstobj;
148 char *temporary_firstobj;
149 char *momentary_firstobj;
150 char *temp_decl_firstobj;
151
152 /* This is used to preserve objects (mainly array initializers) that need to
153 live until the end of the current function, but no further. */
154 char *momentary_function_firstobj;
155
156 /* Nonzero means all ..._TYPE nodes should be allocated permanently. */
157
158 int all_types_permanent;
159
160 /* Stack of places to restore the momentary obstack back to. */
161
162 struct momentary_level
163 {
164 /* Pointer back to previous such level. */
165 struct momentary_level *prev;
166 /* First object allocated within this level. */
167 char *base;
168 /* Value of expression_obstack saved at entry to this level. */
169 struct obstack *obstack;
170 };
171
172 struct momentary_level *momentary_stack;
173
174 /* Table indexed by tree code giving a string containing a character
175 classifying the tree code. Possibilities are
176 t, d, s, c, r, <, 1, 2 and e. See tree.def for details. */
177
178 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) TYPE,
179
180 char tree_code_type[MAX_TREE_CODES] = {
181 #include "tree.def"
182 };
183 #undef DEFTREECODE
184
185 /* Table indexed by tree code giving number of expression
186 operands beyond the fixed part of the node structure.
187 Not used for types or decls. */
188
189 #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) LENGTH,
190
191 int tree_code_length[MAX_TREE_CODES] = {
192 #include "tree.def"
193 };
194 #undef DEFTREECODE
195
196 /* Names of tree components.
197 Used for printing out the tree and error messages. */
198 #define DEFTREECODE(SYM, NAME, TYPE, LEN) NAME,
199
200 char *tree_code_name[MAX_TREE_CODES] = {
201 #include "tree.def"
202 };
203 #undef DEFTREECODE
204
205 /* Statistics-gathering stuff. */
206 typedef enum
207 {
208 d_kind,
209 t_kind,
210 b_kind,
211 s_kind,
212 r_kind,
213 e_kind,
214 c_kind,
215 id_kind,
216 op_id_kind,
217 perm_list_kind,
218 temp_list_kind,
219 vec_kind,
220 x_kind,
221 lang_decl,
222 lang_type,
223 all_kinds
224 } tree_node_kind;
225
226 int tree_node_counts[(int)all_kinds];
227 int tree_node_sizes[(int)all_kinds];
228 int id_string_size = 0;
229
230 char *tree_node_kind_names[] = {
231 "decls",
232 "types",
233 "blocks",
234 "stmts",
235 "refs",
236 "exprs",
237 "constants",
238 "identifiers",
239 "op_identifiers",
240 "perm_tree_lists",
241 "temp_tree_lists",
242 "vecs",
243 "random kinds",
244 "lang_decl kinds",
245 "lang_type kinds"
246 };
247
248 /* Hash table for uniquizing IDENTIFIER_NODEs by name. */
249
250 #define MAX_HASH_TABLE 1009
251 static tree hash_table[MAX_HASH_TABLE]; /* id hash buckets */
252
253 /* 0 while creating built-in identifiers. */
254 static int do_identifier_warnings;
255
256 /* Unique id for next decl created. */
257 static int next_decl_uid;
258 /* Unique id for next type created. */
259 static int next_type_uid = 1;
260
261 /* Here is how primitive or already-canonicalized types' hash
262 codes are made. */
263 #define TYPE_HASH(TYPE) ((unsigned long) (TYPE) & 0777777)
264
265 extern char *mode_name[];
266
267 void gcc_obstack_init ();
268 \f
269 /* Init the principal obstacks. */
270
271 void
272 init_obstacks ()
273 {
274 gcc_obstack_init (&obstack_stack_obstack);
275 gcc_obstack_init (&permanent_obstack);
276
277 gcc_obstack_init (&temporary_obstack);
278 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
279 gcc_obstack_init (&momentary_obstack);
280 momentary_firstobj = (char *) obstack_alloc (&momentary_obstack, 0);
281 momentary_function_firstobj = momentary_firstobj;
282 gcc_obstack_init (&maybepermanent_obstack);
283 maybepermanent_firstobj
284 = (char *) obstack_alloc (&maybepermanent_obstack, 0);
285 gcc_obstack_init (&temp_decl_obstack);
286 temp_decl_firstobj = (char *) obstack_alloc (&temp_decl_obstack, 0);
287
288 function_obstack = &temporary_obstack;
289 function_maybepermanent_obstack = &maybepermanent_obstack;
290 current_obstack = &permanent_obstack;
291 expression_obstack = &permanent_obstack;
292 rtl_obstack = saveable_obstack = &permanent_obstack;
293
294 /* Init the hash table of identifiers. */
295 bzero ((char *) hash_table, sizeof hash_table);
296 }
297
298 void
299 gcc_obstack_init (obstack)
300 struct obstack *obstack;
301 {
302 /* Let particular systems override the size of a chunk. */
303 #ifndef OBSTACK_CHUNK_SIZE
304 #define OBSTACK_CHUNK_SIZE 0
305 #endif
306 /* Let them override the alloc and free routines too. */
307 #ifndef OBSTACK_CHUNK_ALLOC
308 #define OBSTACK_CHUNK_ALLOC xmalloc
309 #endif
310 #ifndef OBSTACK_CHUNK_FREE
311 #define OBSTACK_CHUNK_FREE free
312 #endif
313 _obstack_begin (obstack, OBSTACK_CHUNK_SIZE, 0,
314 (void *(*) ()) OBSTACK_CHUNK_ALLOC,
315 (void (*) ()) OBSTACK_CHUNK_FREE);
316 }
317
318 /* Save all variables describing the current status into the structure *P.
319 This is used before starting a nested function.
320
321 CONTEXT is the decl_function_context for the function we're about to
322 compile; if it isn't current_function_decl, we have to play some games. */
323
324 void
325 save_tree_status (p, context)
326 struct function *p;
327 tree context;
328 {
329 p->all_types_permanent = all_types_permanent;
330 p->momentary_stack = momentary_stack;
331 p->maybepermanent_firstobj = maybepermanent_firstobj;
332 p->temporary_firstobj = temporary_firstobj;
333 p->momentary_firstobj = momentary_firstobj;
334 p->momentary_function_firstobj = momentary_function_firstobj;
335 p->function_obstack = function_obstack;
336 p->function_maybepermanent_obstack = function_maybepermanent_obstack;
337 p->current_obstack = current_obstack;
338 p->expression_obstack = expression_obstack;
339 p->saveable_obstack = saveable_obstack;
340 p->rtl_obstack = rtl_obstack;
341 p->inline_obstacks = inline_obstacks;
342
343 if (context == current_function_decl)
344 /* Objects that need to be saved in this function can be in the nonsaved
345 obstack of the enclosing function since they can't possibly be needed
346 once it has returned. */
347 function_maybepermanent_obstack = function_obstack;
348 else
349 {
350 /* We're compiling a function which isn't nested in the current
351 function. We need to create a new maybepermanent_obstack for this
352 function, since it can't go onto any of the existing obstacks. */
353 struct simple_obstack_stack **head;
354 struct simple_obstack_stack *current;
355
356 if (context == NULL_TREE)
357 head = &toplev_inline_obstacks;
358 else
359 {
360 struct function *f = find_function_data (context);
361 head = &f->inline_obstacks;
362 }
363
364 if (context == NULL_TREE && extra_inline_obstacks)
365 {
366 current = extra_inline_obstacks;
367 extra_inline_obstacks = current->next;
368 }
369 else
370 {
371 current = ((struct simple_obstack_stack *)
372 xmalloc (sizeof (struct simple_obstack_stack)));
373
374 current->obstack
375 = (struct obstack *) xmalloc (sizeof (struct obstack));
376 gcc_obstack_init (current->obstack);
377 }
378
379 function_maybepermanent_obstack = current->obstack;
380
381 current->next = *head;
382 *head = current;
383 }
384
385 maybepermanent_firstobj
386 = (char *) obstack_finish (function_maybepermanent_obstack);
387
388 function_obstack = (struct obstack *) xmalloc (sizeof (struct obstack));
389 gcc_obstack_init (function_obstack);
390
391 current_obstack = &permanent_obstack;
392 expression_obstack = &permanent_obstack;
393 rtl_obstack = saveable_obstack = &permanent_obstack;
394
395 temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
396 momentary_firstobj = (char *) obstack_finish (&momentary_obstack);
397 momentary_function_firstobj = momentary_firstobj;
398 }
399
400 /* Restore all variables describing the current status from the structure *P.
401 This is used after a nested function. */
402
403 void
404 restore_tree_status (p, context)
405 struct function *p;
406 tree context;
407 {
408 all_types_permanent = p->all_types_permanent;
409 momentary_stack = p->momentary_stack;
410
411 obstack_free (&momentary_obstack, momentary_function_firstobj);
412
413 /* Free saveable storage used by the function just compiled and not
414 saved.
415
416 CAUTION: This is in function_obstack of the containing function.
417 So we must be sure that we never allocate from that obstack during
418 the compilation of a nested function if we expect it to survive
419 past the nested function's end. */
420 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
421
422 /* If we were compiling a toplevel function, we can free this space now. */
423 if (context == NULL_TREE)
424 {
425 obstack_free (&temporary_obstack, temporary_firstobj);
426 obstack_free (&momentary_obstack, momentary_function_firstobj);
427 }
428
429 /* If we were compiling a toplevel function that we don't actually want
430 to save anything from, return the obstack to the pool. */
431 if (context == NULL_TREE
432 && obstack_empty_p (function_maybepermanent_obstack))
433 {
434 struct simple_obstack_stack *current, **p = &toplev_inline_obstacks;
435
436 if ((*p) != NULL)
437 {
438 while ((*p)->obstack != function_maybepermanent_obstack)
439 p = &((*p)->next);
440 current = *p;
441 *p = current->next;
442
443 current->next = extra_inline_obstacks;
444 extra_inline_obstacks = current;
445 }
446 }
447
448 obstack_free (function_obstack, 0);
449 free (function_obstack);
450
451 temporary_firstobj = p->temporary_firstobj;
452 momentary_firstobj = p->momentary_firstobj;
453 momentary_function_firstobj = p->momentary_function_firstobj;
454 maybepermanent_firstobj = p->maybepermanent_firstobj;
455 function_obstack = p->function_obstack;
456 function_maybepermanent_obstack = p->function_maybepermanent_obstack;
457 current_obstack = p->current_obstack;
458 expression_obstack = p->expression_obstack;
459 saveable_obstack = p->saveable_obstack;
460 rtl_obstack = p->rtl_obstack;
461 inline_obstacks = p->inline_obstacks;
462 }
463 \f
464 /* Start allocating on the temporary (per function) obstack.
465 This is done in start_function before parsing the function body,
466 and before each initialization at top level, and to go back
467 to temporary allocation after doing permanent_allocation. */
468
469 void
470 temporary_allocation ()
471 {
472 /* Note that function_obstack at top level points to temporary_obstack.
473 But within a nested function context, it is a separate obstack. */
474 current_obstack = function_obstack;
475 expression_obstack = function_obstack;
476 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
477 momentary_stack = 0;
478 inline_obstacks = 0;
479 }
480
481 /* Start allocating on the permanent obstack but don't
482 free the temporary data. After calling this, call
483 `permanent_allocation' to fully resume permanent allocation status. */
484
485 void
486 end_temporary_allocation ()
487 {
488 current_obstack = &permanent_obstack;
489 expression_obstack = &permanent_obstack;
490 rtl_obstack = saveable_obstack = &permanent_obstack;
491 }
492
493 /* Resume allocating on the temporary obstack, undoing
494 effects of `end_temporary_allocation'. */
495
496 void
497 resume_temporary_allocation ()
498 {
499 current_obstack = function_obstack;
500 expression_obstack = function_obstack;
501 rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
502 }
503
504 /* While doing temporary allocation, switch to allocating in such a
505 way as to save all nodes if the function is inlined. Call
506 resume_temporary_allocation to go back to ordinary temporary
507 allocation. */
508
509 void
510 saveable_allocation ()
511 {
512 /* Note that function_obstack at top level points to temporary_obstack.
513 But within a nested function context, it is a separate obstack. */
514 expression_obstack = current_obstack = saveable_obstack;
515 }
516
517 /* Switch to current obstack CURRENT and maybepermanent obstack SAVEABLE,
518 recording the previously current obstacks on a stack.
519 This does not free any storage in any obstack. */
520
521 void
522 push_obstacks (current, saveable)
523 struct obstack *current, *saveable;
524 {
525 struct obstack_stack *p
526 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
527 (sizeof (struct obstack_stack)));
528
529 p->current = current_obstack;
530 p->saveable = saveable_obstack;
531 p->expression = expression_obstack;
532 p->rtl = rtl_obstack;
533 p->next = obstack_stack;
534 obstack_stack = p;
535
536 current_obstack = current;
537 expression_obstack = current;
538 rtl_obstack = saveable_obstack = saveable;
539 }
540
541 /* Save the current set of obstacks, but don't change them. */
542
543 void
544 push_obstacks_nochange ()
545 {
546 struct obstack_stack *p
547 = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
548 (sizeof (struct obstack_stack)));
549
550 p->current = current_obstack;
551 p->saveable = saveable_obstack;
552 p->expression = expression_obstack;
553 p->rtl = rtl_obstack;
554 p->next = obstack_stack;
555 obstack_stack = p;
556 }
557
558 /* Pop the obstack selection stack. */
559
560 void
561 pop_obstacks ()
562 {
563 struct obstack_stack *p = obstack_stack;
564 obstack_stack = p->next;
565
566 current_obstack = p->current;
567 saveable_obstack = p->saveable;
568 expression_obstack = p->expression;
569 rtl_obstack = p->rtl;
570
571 obstack_free (&obstack_stack_obstack, p);
572 }
573
574 /* Nonzero if temporary allocation is currently in effect.
575 Zero if currently doing permanent allocation. */
576
577 int
578 allocation_temporary_p ()
579 {
580 return current_obstack != &permanent_obstack;
581 }
582
583 /* Go back to allocating on the permanent obstack
584 and free everything in the temporary obstack.
585
586 FUNCTION_END is true only if we have just finished compiling a function.
587 In that case, we also free preserved initial values on the momentary
588 obstack. */
589
590 void
591 permanent_allocation (function_end)
592 int function_end;
593 {
594 /* Free up previous temporary obstack data */
595 obstack_free (&temporary_obstack, temporary_firstobj);
596 if (function_end)
597 {
598 obstack_free (&momentary_obstack, momentary_function_firstobj);
599 momentary_firstobj = momentary_function_firstobj;
600 }
601 else
602 obstack_free (&momentary_obstack, momentary_firstobj);
603 obstack_free (function_maybepermanent_obstack, maybepermanent_firstobj);
604 obstack_free (&temp_decl_obstack, temp_decl_firstobj);
605
606 /* Free up the maybepermanent_obstacks for any of our nested functions
607 which were compiled at a lower level. */
608 while (inline_obstacks)
609 {
610 struct simple_obstack_stack *current = inline_obstacks;
611 inline_obstacks = current->next;
612 obstack_free (current->obstack, 0);
613 free (current->obstack);
614 free (current);
615 }
616
617 current_obstack = &permanent_obstack;
618 expression_obstack = &permanent_obstack;
619 rtl_obstack = saveable_obstack = &permanent_obstack;
620 }
621
622 /* Save permanently everything on the maybepermanent_obstack. */
623
624 void
625 preserve_data ()
626 {
627 maybepermanent_firstobj
628 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
629 }
630
631 void
632 preserve_initializer ()
633 {
634 struct momentary_level *tem;
635 char *old_momentary;
636
637 temporary_firstobj
638 = (char *) obstack_alloc (&temporary_obstack, 0);
639 maybepermanent_firstobj
640 = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
641
642 old_momentary = momentary_firstobj;
643 momentary_firstobj
644 = (char *) obstack_alloc (&momentary_obstack, 0);
645 if (momentary_firstobj != old_momentary)
646 for (tem = momentary_stack; tem; tem = tem->prev)
647 tem->base = momentary_firstobj;
648 }
649
650 /* Start allocating new rtl in current_obstack.
651 Use resume_temporary_allocation
652 to go back to allocating rtl in saveable_obstack. */
653
654 void
655 rtl_in_current_obstack ()
656 {
657 rtl_obstack = current_obstack;
658 }
659
660 /* Start allocating rtl from saveable_obstack. Intended to be used after
661 a call to push_obstacks_nochange. */
662
663 void
664 rtl_in_saveable_obstack ()
665 {
666 rtl_obstack = saveable_obstack;
667 }
668 \f
669 /* Allocate SIZE bytes in the current obstack
670 and return a pointer to them.
671 In practice the current obstack is always the temporary one. */
672
673 char *
674 oballoc (size)
675 int size;
676 {
677 return (char *) obstack_alloc (current_obstack, size);
678 }
679
680 /* Free the object PTR in the current obstack
681 as well as everything allocated since PTR.
682 In practice the current obstack is always the temporary one. */
683
684 void
685 obfree (ptr)
686 char *ptr;
687 {
688 obstack_free (current_obstack, ptr);
689 }
690
691 /* Allocate SIZE bytes in the permanent obstack
692 and return a pointer to them. */
693
694 char *
695 permalloc (size)
696 int size;
697 {
698 return (char *) obstack_alloc (&permanent_obstack, size);
699 }
700
701 /* Allocate NELEM items of SIZE bytes in the permanent obstack
702 and return a pointer to them. The storage is cleared before
703 returning the value. */
704
705 char *
706 perm_calloc (nelem, size)
707 int nelem;
708 long size;
709 {
710 char *rval = (char *) obstack_alloc (&permanent_obstack, nelem * size);
711 bzero (rval, nelem * size);
712 return rval;
713 }
714
715 /* Allocate SIZE bytes in the saveable obstack
716 and return a pointer to them. */
717
718 char *
719 savealloc (size)
720 int size;
721 {
722 return (char *) obstack_alloc (saveable_obstack, size);
723 }
724
725 /* Allocate SIZE bytes in the expression obstack
726 and return a pointer to them. */
727
728 char *
729 expralloc (size)
730 int size;
731 {
732 return (char *) obstack_alloc (expression_obstack, size);
733 }
734 \f
735 /* Print out which obstack an object is in. */
736
737 void
738 print_obstack_name (object, file, prefix)
739 char *object;
740 FILE *file;
741 char *prefix;
742 {
743 struct obstack *obstack = NULL;
744 char *obstack_name = NULL;
745 struct function *p;
746
747 for (p = outer_function_chain; p; p = p->next)
748 {
749 if (_obstack_allocated_p (p->function_obstack, object))
750 {
751 obstack = p->function_obstack;
752 obstack_name = "containing function obstack";
753 }
754 if (_obstack_allocated_p (p->function_maybepermanent_obstack, object))
755 {
756 obstack = p->function_maybepermanent_obstack;
757 obstack_name = "containing function maybepermanent obstack";
758 }
759 }
760
761 if (_obstack_allocated_p (&obstack_stack_obstack, object))
762 {
763 obstack = &obstack_stack_obstack;
764 obstack_name = "obstack_stack_obstack";
765 }
766 else if (_obstack_allocated_p (function_obstack, object))
767 {
768 obstack = function_obstack;
769 obstack_name = "function obstack";
770 }
771 else if (_obstack_allocated_p (&permanent_obstack, object))
772 {
773 obstack = &permanent_obstack;
774 obstack_name = "permanent_obstack";
775 }
776 else if (_obstack_allocated_p (&momentary_obstack, object))
777 {
778 obstack = &momentary_obstack;
779 obstack_name = "momentary_obstack";
780 }
781 else if (_obstack_allocated_p (function_maybepermanent_obstack, object))
782 {
783 obstack = function_maybepermanent_obstack;
784 obstack_name = "function maybepermanent obstack";
785 }
786 else if (_obstack_allocated_p (&temp_decl_obstack, object))
787 {
788 obstack = &temp_decl_obstack;
789 obstack_name = "temp_decl_obstack";
790 }
791
792 /* Check to see if the object is in the free area of the obstack. */
793 if (obstack != NULL)
794 {
795 if (object >= obstack->next_free
796 && object < obstack->chunk_limit)
797 fprintf (file, "%s in free portion of obstack %s",
798 prefix, obstack_name);
799 else
800 fprintf (file, "%s allocated from %s", prefix, obstack_name);
801 }
802 else
803 fprintf (file, "%s not allocated from any obstack", prefix);
804 }
805
806 void
807 debug_obstack (object)
808 char *object;
809 {
810 print_obstack_name (object, stderr, "object");
811 fprintf (stderr, ".\n");
812 }
813
814 /* Return 1 if OBJ is in the permanent obstack.
815 This is slow, and should be used only for debugging.
816 Use TREE_PERMANENT for other purposes. */
817
818 int
819 object_permanent_p (obj)
820 tree obj;
821 {
822 return _obstack_allocated_p (&permanent_obstack, obj);
823 }
824 \f
825 /* Start a level of momentary allocation.
826 In C, each compound statement has its own level
827 and that level is freed at the end of each statement.
828 All expression nodes are allocated in the momentary allocation level. */
829
830 void
831 push_momentary ()
832 {
833 struct momentary_level *tem
834 = (struct momentary_level *) obstack_alloc (&momentary_obstack,
835 sizeof (struct momentary_level));
836 tem->prev = momentary_stack;
837 tem->base = (char *) obstack_base (&momentary_obstack);
838 tem->obstack = expression_obstack;
839 momentary_stack = tem;
840 expression_obstack = &momentary_obstack;
841 }
842
843 /* Set things up so the next clear_momentary will only clear memory
844 past our present position in momentary_obstack. */
845
846 void
847 preserve_momentary ()
848 {
849 momentary_stack->base = (char *) obstack_base (&momentary_obstack);
850 }
851
852 /* Free all the storage in the current momentary-allocation level.
853 In C, this happens at the end of each statement. */
854
855 void
856 clear_momentary ()
857 {
858 obstack_free (&momentary_obstack, momentary_stack->base);
859 }
860
861 /* Discard a level of momentary allocation.
862 In C, this happens at the end of each compound statement.
863 Restore the status of expression node allocation
864 that was in effect before this level was created. */
865
866 void
867 pop_momentary ()
868 {
869 struct momentary_level *tem = momentary_stack;
870 momentary_stack = tem->prev;
871 expression_obstack = tem->obstack;
872 /* We can't free TEM from the momentary_obstack, because there might
873 be objects above it which have been saved. We can free back to the
874 stack of the level we are popping off though. */
875 obstack_free (&momentary_obstack, tem->base);
876 }
877
878 /* Pop back to the previous level of momentary allocation,
879 but don't free any momentary data just yet. */
880
881 void
882 pop_momentary_nofree ()
883 {
884 struct momentary_level *tem = momentary_stack;
885 momentary_stack = tem->prev;
886 expression_obstack = tem->obstack;
887 }
888
889 /* Call when starting to parse a declaration:
890 make expressions in the declaration last the length of the function.
891 Returns an argument that should be passed to resume_momentary later. */
892
893 int
894 suspend_momentary ()
895 {
896 register int tem = expression_obstack == &momentary_obstack;
897 expression_obstack = saveable_obstack;
898 return tem;
899 }
900
901 /* Call when finished parsing a declaration:
902 restore the treatment of node-allocation that was
903 in effect before the suspension.
904 YES should be the value previously returned by suspend_momentary. */
905
906 void
907 resume_momentary (yes)
908 int yes;
909 {
910 if (yes)
911 expression_obstack = &momentary_obstack;
912 }
913 \f
914 /* Init the tables indexed by tree code.
915 Note that languages can add to these tables to define their own codes. */
916
917 void
918 init_tree_codes ()
919 {
920
921 }
922
923 /* Return a newly allocated node of code CODE.
924 Initialize the node's unique id and its TREE_PERMANENT flag.
925 For decl and type nodes, some other fields are initialized.
926 The rest of the node is initialized to zero.
927
928 Achoo! I got a code in the node. */
929
930 tree
931 make_node (code)
932 enum tree_code code;
933 {
934 register tree t;
935 register int type = TREE_CODE_CLASS (code);
936 register int length;
937 register struct obstack *obstack = current_obstack;
938 register int i;
939 #ifdef GATHER_STATISTICS
940 register tree_node_kind kind;
941 #endif
942
943 switch (type)
944 {
945 case 'd': /* A decl node */
946 #ifdef GATHER_STATISTICS
947 kind = d_kind;
948 #endif
949 length = sizeof (struct tree_decl);
950 /* All decls in an inline function need to be saved. */
951 if (obstack != &permanent_obstack)
952 obstack = saveable_obstack;
953
954 /* PARM_DECLs go on the context of the parent. If this is a nested
955 function, then we must allocate the PARM_DECL on the parent's
956 obstack, so that they will live to the end of the parent's
957 closing brace. This is necessary in case we try to inline the
958 function into its parent.
959
960 PARM_DECLs of top-level functions do not have this problem. However,
961 we allocate them where we put the FUNCTION_DECL for languages such as
962 Ada that need to consult some flags in the PARM_DECLs of the function
963 when calling it.
964
965 See comment in restore_tree_status for why we can't put this
966 in function_obstack. */
967 if (code == PARM_DECL && obstack != &permanent_obstack)
968 {
969 tree context = 0;
970 if (current_function_decl)
971 context = decl_function_context (current_function_decl);
972
973 if (context)
974 obstack
975 = find_function_data (context)->function_maybepermanent_obstack;
976 }
977 break;
978
979 case 't': /* a type node */
980 #ifdef GATHER_STATISTICS
981 kind = t_kind;
982 #endif
983 length = sizeof (struct tree_type);
984 /* All data types are put where we can preserve them if nec. */
985 if (obstack != &permanent_obstack)
986 obstack = all_types_permanent ? &permanent_obstack : saveable_obstack;
987 break;
988
989 case 'b': /* a lexical block */
990 #ifdef GATHER_STATISTICS
991 kind = b_kind;
992 #endif
993 length = sizeof (struct tree_block);
994 /* All BLOCK nodes are put where we can preserve them if nec. */
995 if (obstack != &permanent_obstack)
996 obstack = saveable_obstack;
997 break;
998
999 case 's': /* an expression with side effects */
1000 #ifdef GATHER_STATISTICS
1001 kind = s_kind;
1002 goto usual_kind;
1003 #endif
1004 case 'r': /* a reference */
1005 #ifdef GATHER_STATISTICS
1006 kind = r_kind;
1007 goto usual_kind;
1008 #endif
1009 case 'e': /* an expression */
1010 case '<': /* a comparison expression */
1011 case '1': /* a unary arithmetic expression */
1012 case '2': /* a binary arithmetic expression */
1013 #ifdef GATHER_STATISTICS
1014 kind = e_kind;
1015 usual_kind:
1016 #endif
1017 obstack = expression_obstack;
1018 /* All BIND_EXPR nodes are put where we can preserve them if nec. */
1019 if (code == BIND_EXPR && obstack != &permanent_obstack)
1020 obstack = saveable_obstack;
1021 length = sizeof (struct tree_exp)
1022 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1023 break;
1024
1025 case 'c': /* a constant */
1026 #ifdef GATHER_STATISTICS
1027 kind = c_kind;
1028 #endif
1029 obstack = expression_obstack;
1030
1031 /* We can't use tree_code_length for INTEGER_CST, since the number of
1032 words is machine-dependent due to varying length of HOST_WIDE_INT,
1033 which might be wider than a pointer (e.g., long long). Similarly
1034 for REAL_CST, since the number of words is machine-dependent due
1035 to varying size and alignment of `double'. */
1036
1037 if (code == INTEGER_CST)
1038 length = sizeof (struct tree_int_cst);
1039 else if (code == REAL_CST)
1040 length = sizeof (struct tree_real_cst);
1041 else
1042 length = sizeof (struct tree_common)
1043 + tree_code_length[(int) code] * sizeof (char *);
1044 break;
1045
1046 case 'x': /* something random, like an identifier. */
1047 #ifdef GATHER_STATISTICS
1048 if (code == IDENTIFIER_NODE)
1049 kind = id_kind;
1050 else if (code == OP_IDENTIFIER)
1051 kind = op_id_kind;
1052 else if (code == TREE_VEC)
1053 kind = vec_kind;
1054 else
1055 kind = x_kind;
1056 #endif
1057 length = sizeof (struct tree_common)
1058 + tree_code_length[(int) code] * sizeof (char *);
1059 /* Identifier nodes are always permanent since they are
1060 unique in a compiler run. */
1061 if (code == IDENTIFIER_NODE) obstack = &permanent_obstack;
1062 break;
1063
1064 default:
1065 abort ();
1066 }
1067
1068 t = (tree) obstack_alloc (obstack, length);
1069
1070 #ifdef GATHER_STATISTICS
1071 tree_node_counts[(int)kind]++;
1072 tree_node_sizes[(int)kind] += length;
1073 #endif
1074
1075 /* Clear a word at a time. */
1076 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1077 ((int *) t)[i] = 0;
1078 /* Clear any extra bytes. */
1079 for (i = length / sizeof (int) * sizeof (int); i < length; i++)
1080 ((char *) t)[i] = 0;
1081
1082 TREE_SET_CODE (t, code);
1083 if (obstack == &permanent_obstack)
1084 TREE_PERMANENT (t) = 1;
1085
1086 switch (type)
1087 {
1088 case 's':
1089 TREE_SIDE_EFFECTS (t) = 1;
1090 TREE_TYPE (t) = void_type_node;
1091 break;
1092
1093 case 'd':
1094 if (code != FUNCTION_DECL)
1095 DECL_ALIGN (t) = 1;
1096 DECL_IN_SYSTEM_HEADER (t)
1097 = in_system_header && (obstack == &permanent_obstack);
1098 DECL_SOURCE_LINE (t) = lineno;
1099 DECL_SOURCE_FILE (t) = (input_filename) ? input_filename : "<built-in>";
1100 DECL_UID (t) = next_decl_uid++;
1101 break;
1102
1103 case 't':
1104 TYPE_UID (t) = next_type_uid++;
1105 TYPE_ALIGN (t) = 1;
1106 TYPE_MAIN_VARIANT (t) = t;
1107 TYPE_OBSTACK (t) = obstack;
1108 TYPE_ATTRIBUTES (t) = NULL_TREE;
1109 #ifdef SET_DEFAULT_TYPE_ATTRIBUTES
1110 SET_DEFAULT_TYPE_ATTRIBUTES (t);
1111 #endif
1112 break;
1113
1114 case 'c':
1115 TREE_CONSTANT (t) = 1;
1116 break;
1117 }
1118
1119 return t;
1120 }
1121 \f
1122 /* Return a new node with the same contents as NODE
1123 except that its TREE_CHAIN is zero and it has a fresh uid. */
1124
1125 tree
1126 copy_node (node)
1127 tree node;
1128 {
1129 register tree t;
1130 register enum tree_code code = TREE_CODE (node);
1131 register int length = 0;
1132 register int i;
1133
1134 switch (TREE_CODE_CLASS (code))
1135 {
1136 case 'd': /* A decl node */
1137 length = sizeof (struct tree_decl);
1138 break;
1139
1140 case 't': /* a type node */
1141 length = sizeof (struct tree_type);
1142 break;
1143
1144 case 'b': /* a lexical block node */
1145 length = sizeof (struct tree_block);
1146 break;
1147
1148 case 'r': /* a reference */
1149 case 'e': /* an expression */
1150 case 's': /* an expression with side effects */
1151 case '<': /* a comparison expression */
1152 case '1': /* a unary arithmetic expression */
1153 case '2': /* a binary arithmetic expression */
1154 length = sizeof (struct tree_exp)
1155 + (tree_code_length[(int) code] - 1) * sizeof (char *);
1156 break;
1157
1158 case 'c': /* a constant */
1159 /* We can't use tree_code_length for INTEGER_CST, since the number of
1160 words is machine-dependent due to varying length of HOST_WIDE_INT,
1161 which might be wider than a pointer (e.g., long long). Similarly
1162 for REAL_CST, since the number of words is machine-dependent due
1163 to varying size and alignment of `double'. */
1164 if (code == INTEGER_CST)
1165 length = sizeof (struct tree_int_cst);
1166 else if (code == REAL_CST)
1167 length = sizeof (struct tree_real_cst);
1168 else
1169 length = (sizeof (struct tree_common)
1170 + tree_code_length[(int) code] * sizeof (char *));
1171 break;
1172
1173 case 'x': /* something random, like an identifier. */
1174 length = sizeof (struct tree_common)
1175 + tree_code_length[(int) code] * sizeof (char *);
1176 if (code == TREE_VEC)
1177 length += (TREE_VEC_LENGTH (node) - 1) * sizeof (char *);
1178 }
1179
1180 t = (tree) obstack_alloc (current_obstack, length);
1181
1182 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1183 ((int *) t)[i] = ((int *) node)[i];
1184 /* Clear any extra bytes. */
1185 for (i = length / sizeof (int) * sizeof (int); i < length; i++)
1186 ((char *) t)[i] = ((char *) node)[i];
1187
1188 /* EXPR_WITH_FILE_LOCATION must keep filename info stored in TREE_CHAIN */
1189 if (TREE_CODE (node) != EXPR_WITH_FILE_LOCATION)
1190 TREE_CHAIN (t) = 0;
1191 TREE_ASM_WRITTEN (t) = 0;
1192
1193 if (TREE_CODE_CLASS (code) == 'd')
1194 DECL_UID (t) = next_decl_uid++;
1195 else if (TREE_CODE_CLASS (code) == 't')
1196 {
1197 TYPE_UID (t) = next_type_uid++;
1198 TYPE_OBSTACK (t) = current_obstack;
1199
1200 /* The following is so that the debug code for
1201 the copy is different from the original type.
1202 The two statements usually duplicate each other
1203 (because they clear fields of the same union),
1204 but the optimizer should catch that. */
1205 TYPE_SYMTAB_POINTER (t) = 0;
1206 TYPE_SYMTAB_ADDRESS (t) = 0;
1207 }
1208
1209 TREE_PERMANENT (t) = (current_obstack == &permanent_obstack);
1210
1211 return t;
1212 }
1213
1214 /* Return a copy of a chain of nodes, chained through the TREE_CHAIN field.
1215 For example, this can copy a list made of TREE_LIST nodes. */
1216
1217 tree
1218 copy_list (list)
1219 tree list;
1220 {
1221 tree head;
1222 register tree prev, next;
1223
1224 if (list == 0)
1225 return 0;
1226
1227 head = prev = copy_node (list);
1228 next = TREE_CHAIN (list);
1229 while (next)
1230 {
1231 TREE_CHAIN (prev) = copy_node (next);
1232 prev = TREE_CHAIN (prev);
1233 next = TREE_CHAIN (next);
1234 }
1235 return head;
1236 }
1237 \f
1238 #define HASHBITS 30
1239
1240 /* Return an IDENTIFIER_NODE whose name is TEXT (a null-terminated string).
1241 If an identifier with that name has previously been referred to,
1242 the same node is returned this time. */
1243
1244 tree
1245 get_identifier (text)
1246 register char *text;
1247 {
1248 register int hi;
1249 register int i;
1250 register tree idp;
1251 register int len, hash_len;
1252
1253 /* Compute length of text in len. */
1254 for (len = 0; text[len]; len++);
1255
1256 /* Decide how much of that length to hash on */
1257 hash_len = len;
1258 if (warn_id_clash && len > id_clash_len)
1259 hash_len = id_clash_len;
1260
1261 /* Compute hash code */
1262 hi = hash_len * 613 + (unsigned) text[0];
1263 for (i = 1; i < hash_len; i += 2)
1264 hi = ((hi * 613) + (unsigned) (text[i]));
1265
1266 hi &= (1 << HASHBITS) - 1;
1267 hi %= MAX_HASH_TABLE;
1268
1269 /* Search table for identifier */
1270 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1271 if (IDENTIFIER_LENGTH (idp) == len
1272 && IDENTIFIER_POINTER (idp)[0] == text[0]
1273 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1274 return idp; /* <-- return if found */
1275
1276 /* Not found; optionally warn about a similar identifier */
1277 if (warn_id_clash && do_identifier_warnings && len >= id_clash_len)
1278 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1279 if (!strncmp (IDENTIFIER_POINTER (idp), text, id_clash_len))
1280 {
1281 warning ("`%s' and `%s' identical in first %d characters",
1282 IDENTIFIER_POINTER (idp), text, id_clash_len);
1283 break;
1284 }
1285
1286 if (tree_code_length[(int) IDENTIFIER_NODE] < 0)
1287 abort (); /* set_identifier_size hasn't been called. */
1288
1289 /* Not found, create one, add to chain */
1290 idp = make_node (IDENTIFIER_NODE);
1291 IDENTIFIER_LENGTH (idp) = len;
1292 #ifdef GATHER_STATISTICS
1293 id_string_size += len;
1294 #endif
1295
1296 IDENTIFIER_POINTER (idp) = obstack_copy0 (&permanent_obstack, text, len);
1297
1298 TREE_CHAIN (idp) = hash_table[hi];
1299 hash_table[hi] = idp;
1300 return idp; /* <-- return if created */
1301 }
1302
1303 /* If an identifier with the name TEXT (a null-terminated string) has
1304 previously been referred to, return that node; otherwise return
1305 NULL_TREE. */
1306
1307 tree
1308 maybe_get_identifier (text)
1309 register char *text;
1310 {
1311 register int hi;
1312 register int i;
1313 register tree idp;
1314 register int len, hash_len;
1315
1316 /* Compute length of text in len. */
1317 for (len = 0; text[len]; len++);
1318
1319 /* Decide how much of that length to hash on */
1320 hash_len = len;
1321 if (warn_id_clash && len > id_clash_len)
1322 hash_len = id_clash_len;
1323
1324 /* Compute hash code */
1325 hi = hash_len * 613 + (unsigned) text[0];
1326 for (i = 1; i < hash_len; i += 2)
1327 hi = ((hi * 613) + (unsigned) (text[i]));
1328
1329 hi &= (1 << HASHBITS) - 1;
1330 hi %= MAX_HASH_TABLE;
1331
1332 /* Search table for identifier */
1333 for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
1334 if (IDENTIFIER_LENGTH (idp) == len
1335 && IDENTIFIER_POINTER (idp)[0] == text[0]
1336 && !bcmp (IDENTIFIER_POINTER (idp), text, len))
1337 return idp; /* <-- return if found */
1338
1339 return NULL_TREE;
1340 }
1341
1342 /* Enable warnings on similar identifiers (if requested).
1343 Done after the built-in identifiers are created. */
1344
1345 void
1346 start_identifier_warnings ()
1347 {
1348 do_identifier_warnings = 1;
1349 }
1350
1351 /* Record the size of an identifier node for the language in use.
1352 SIZE is the total size in bytes.
1353 This is called by the language-specific files. This must be
1354 called before allocating any identifiers. */
1355
1356 void
1357 set_identifier_size (size)
1358 int size;
1359 {
1360 tree_code_length[(int) IDENTIFIER_NODE]
1361 = (size - sizeof (struct tree_common)) / sizeof (tree);
1362 }
1363 \f
1364 /* Return a newly constructed INTEGER_CST node whose constant value
1365 is specified by the two ints LOW and HI.
1366 The TREE_TYPE is set to `int'.
1367
1368 This function should be used via the `build_int_2' macro. */
1369
1370 tree
1371 build_int_2_wide (low, hi)
1372 HOST_WIDE_INT low, hi;
1373 {
1374 register tree t = make_node (INTEGER_CST);
1375 TREE_INT_CST_LOW (t) = low;
1376 TREE_INT_CST_HIGH (t) = hi;
1377 TREE_TYPE (t) = integer_type_node;
1378 return t;
1379 }
1380
1381 /* Return a new REAL_CST node whose type is TYPE and value is D. */
1382
1383 tree
1384 build_real (type, d)
1385 tree type;
1386 REAL_VALUE_TYPE d;
1387 {
1388 tree v;
1389 int overflow = 0;
1390
1391 /* Check for valid float value for this type on this target machine;
1392 if not, can print error message and store a valid value in D. */
1393 #ifdef CHECK_FLOAT_VALUE
1394 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1395 #endif
1396
1397 v = make_node (REAL_CST);
1398 TREE_TYPE (v) = type;
1399 TREE_REAL_CST (v) = d;
1400 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1401 return v;
1402 }
1403
1404 /* Return a new REAL_CST node whose type is TYPE
1405 and whose value is the integer value of the INTEGER_CST node I. */
1406
1407 #if !defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC)
1408
1409 REAL_VALUE_TYPE
1410 real_value_from_int_cst (type, i)
1411 tree type, i;
1412 {
1413 REAL_VALUE_TYPE d;
1414
1415 #ifdef REAL_ARITHMETIC
1416 if (! TREE_UNSIGNED (TREE_TYPE (i)))
1417 REAL_VALUE_FROM_INT (d, TREE_INT_CST_LOW (i), TREE_INT_CST_HIGH (i),
1418 TYPE_MODE (type));
1419 else
1420 REAL_VALUE_FROM_UNSIGNED_INT (d, TREE_INT_CST_LOW (i),
1421 TREE_INT_CST_HIGH (i), TYPE_MODE (type));
1422 #else /* not REAL_ARITHMETIC */
1423 /* Some 386 compilers mishandle unsigned int to float conversions,
1424 so introduce a temporary variable E to avoid those bugs. */
1425 if (TREE_INT_CST_HIGH (i) < 0 && ! TREE_UNSIGNED (TREE_TYPE (i)))
1426 {
1427 REAL_VALUE_TYPE e;
1428
1429 d = (double) (~ TREE_INT_CST_HIGH (i));
1430 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1431 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1432 d *= e;
1433 e = (double) (unsigned HOST_WIDE_INT) (~ TREE_INT_CST_LOW (i));
1434 d += e;
1435 d = (- d - 1.0);
1436 }
1437 else
1438 {
1439 REAL_VALUE_TYPE e;
1440
1441 d = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_HIGH (i);
1442 e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1443 * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1444 d *= e;
1445 e = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_LOW (i);
1446 d += e;
1447 }
1448 #endif /* not REAL_ARITHMETIC */
1449 return d;
1450 }
1451
1452 /* This function can't be implemented if we can't do arithmetic
1453 on the float representation. */
1454
1455 tree
1456 build_real_from_int_cst (type, i)
1457 tree type;
1458 tree i;
1459 {
1460 tree v;
1461 int overflow = TREE_OVERFLOW (i);
1462 REAL_VALUE_TYPE d;
1463 jmp_buf float_error;
1464
1465 v = make_node (REAL_CST);
1466 TREE_TYPE (v) = type;
1467
1468 if (setjmp (float_error))
1469 {
1470 d = dconst0;
1471 overflow = 1;
1472 goto got_it;
1473 }
1474
1475 set_float_handler (float_error);
1476
1477 #ifdef REAL_ARITHMETIC
1478 d = real_value_from_int_cst (type, i);
1479 #else
1480 d = REAL_VALUE_TRUNCATE (TYPE_MODE (type),
1481 real_value_from_int_cst (type, i));
1482 #endif
1483
1484 /* Check for valid float value for this type on this target machine. */
1485
1486 got_it:
1487 set_float_handler (NULL_PTR);
1488
1489 #ifdef CHECK_FLOAT_VALUE
1490 CHECK_FLOAT_VALUE (TYPE_MODE (type), d, overflow);
1491 #endif
1492
1493 TREE_REAL_CST (v) = d;
1494 TREE_OVERFLOW (v) = TREE_CONSTANT_OVERFLOW (v) = overflow;
1495 return v;
1496 }
1497
1498 #endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */
1499
1500 /* Return a newly constructed STRING_CST node whose value is
1501 the LEN characters at STR.
1502 The TREE_TYPE is not initialized. */
1503
1504 tree
1505 build_string (len, str)
1506 int len;
1507 char *str;
1508 {
1509 /* Put the string in saveable_obstack since it will be placed in the RTL
1510 for an "asm" statement and will also be kept around a while if
1511 deferring constant output in varasm.c. */
1512
1513 register tree s = make_node (STRING_CST);
1514 TREE_STRING_LENGTH (s) = len;
1515 TREE_STRING_POINTER (s) = obstack_copy0 (saveable_obstack, str, len);
1516 return s;
1517 }
1518
1519 /* Return a newly constructed COMPLEX_CST node whose value is
1520 specified by the real and imaginary parts REAL and IMAG.
1521 Both REAL and IMAG should be constant nodes. TYPE, if specified,
1522 will be the type of the COMPLEX_CST; otherwise a new type will be made. */
1523
1524 tree
1525 build_complex (type, real, imag)
1526 tree type;
1527 tree real, imag;
1528 {
1529 register tree t = make_node (COMPLEX_CST);
1530
1531 TREE_REALPART (t) = real;
1532 TREE_IMAGPART (t) = imag;
1533 TREE_TYPE (t) = type ? type : build_complex_type (TREE_TYPE (real));
1534 TREE_OVERFLOW (t) = TREE_OVERFLOW (real) | TREE_OVERFLOW (imag);
1535 TREE_CONSTANT_OVERFLOW (t)
1536 = TREE_CONSTANT_OVERFLOW (real) | TREE_CONSTANT_OVERFLOW (imag);
1537 return t;
1538 }
1539
1540 /* Build a newly constructed TREE_VEC node of length LEN. */
1541
1542 tree
1543 make_tree_vec (len)
1544 int len;
1545 {
1546 register tree t;
1547 register int length = (len-1) * sizeof (tree) + sizeof (struct tree_vec);
1548 register struct obstack *obstack = current_obstack;
1549 register int i;
1550
1551 #ifdef GATHER_STATISTICS
1552 tree_node_counts[(int)vec_kind]++;
1553 tree_node_sizes[(int)vec_kind] += length;
1554 #endif
1555
1556 t = (tree) obstack_alloc (obstack, length);
1557
1558 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1559 ((int *) t)[i] = 0;
1560
1561 TREE_SET_CODE (t, TREE_VEC);
1562 TREE_VEC_LENGTH (t) = len;
1563 if (obstack == &permanent_obstack)
1564 TREE_PERMANENT (t) = 1;
1565
1566 return t;
1567 }
1568 \f
1569 /* Return 1 if EXPR is the integer constant zero or a complex constant
1570 of zero. */
1571
1572 int
1573 integer_zerop (expr)
1574 tree expr;
1575 {
1576 STRIP_NOPS (expr);
1577
1578 return ((TREE_CODE (expr) == INTEGER_CST
1579 && ! TREE_CONSTANT_OVERFLOW (expr)
1580 && TREE_INT_CST_LOW (expr) == 0
1581 && TREE_INT_CST_HIGH (expr) == 0)
1582 || (TREE_CODE (expr) == COMPLEX_CST
1583 && integer_zerop (TREE_REALPART (expr))
1584 && integer_zerop (TREE_IMAGPART (expr))));
1585 }
1586
1587 /* Return 1 if EXPR is the integer constant one or the corresponding
1588 complex constant. */
1589
1590 int
1591 integer_onep (expr)
1592 tree expr;
1593 {
1594 STRIP_NOPS (expr);
1595
1596 return ((TREE_CODE (expr) == INTEGER_CST
1597 && ! TREE_CONSTANT_OVERFLOW (expr)
1598 && TREE_INT_CST_LOW (expr) == 1
1599 && TREE_INT_CST_HIGH (expr) == 0)
1600 || (TREE_CODE (expr) == COMPLEX_CST
1601 && integer_onep (TREE_REALPART (expr))
1602 && integer_zerop (TREE_IMAGPART (expr))));
1603 }
1604
1605 /* Return 1 if EXPR is an integer containing all 1's in as much precision as
1606 it contains. Likewise for the corresponding complex constant. */
1607
1608 int
1609 integer_all_onesp (expr)
1610 tree expr;
1611 {
1612 register int prec;
1613 register int uns;
1614
1615 STRIP_NOPS (expr);
1616
1617 if (TREE_CODE (expr) == COMPLEX_CST
1618 && integer_all_onesp (TREE_REALPART (expr))
1619 && integer_zerop (TREE_IMAGPART (expr)))
1620 return 1;
1621
1622 else if (TREE_CODE (expr) != INTEGER_CST
1623 || TREE_CONSTANT_OVERFLOW (expr))
1624 return 0;
1625
1626 uns = TREE_UNSIGNED (TREE_TYPE (expr));
1627 if (!uns)
1628 return TREE_INT_CST_LOW (expr) == -1 && TREE_INT_CST_HIGH (expr) == -1;
1629
1630 /* Note that using TYPE_PRECISION here is wrong. We care about the
1631 actual bits, not the (arbitrary) range of the type. */
1632 prec = GET_MODE_BITSIZE (TYPE_MODE (TREE_TYPE (expr)));
1633 if (prec >= HOST_BITS_PER_WIDE_INT)
1634 {
1635 int high_value, shift_amount;
1636
1637 shift_amount = prec - HOST_BITS_PER_WIDE_INT;
1638
1639 if (shift_amount > HOST_BITS_PER_WIDE_INT)
1640 /* Can not handle precisions greater than twice the host int size. */
1641 abort ();
1642 else if (shift_amount == HOST_BITS_PER_WIDE_INT)
1643 /* Shifting by the host word size is undefined according to the ANSI
1644 standard, so we must handle this as a special case. */
1645 high_value = -1;
1646 else
1647 high_value = ((HOST_WIDE_INT) 1 << shift_amount) - 1;
1648
1649 return TREE_INT_CST_LOW (expr) == -1
1650 && TREE_INT_CST_HIGH (expr) == high_value;
1651 }
1652 else
1653 return TREE_INT_CST_LOW (expr) == ((HOST_WIDE_INT) 1 << prec) - 1;
1654 }
1655
1656 /* Return 1 if EXPR is an integer constant that is a power of 2 (i.e., has only
1657 one bit on). */
1658
1659 int
1660 integer_pow2p (expr)
1661 tree expr;
1662 {
1663 int prec;
1664 HOST_WIDE_INT high, low;
1665
1666 STRIP_NOPS (expr);
1667
1668 if (TREE_CODE (expr) == COMPLEX_CST
1669 && integer_pow2p (TREE_REALPART (expr))
1670 && integer_zerop (TREE_IMAGPART (expr)))
1671 return 1;
1672
1673 if (TREE_CODE (expr) != INTEGER_CST || TREE_CONSTANT_OVERFLOW (expr))
1674 return 0;
1675
1676 prec = (POINTER_TYPE_P (TREE_TYPE (expr))
1677 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1678 high = TREE_INT_CST_HIGH (expr);
1679 low = TREE_INT_CST_LOW (expr);
1680
1681 /* First clear all bits that are beyond the type's precision in case
1682 we've been sign extended. */
1683
1684 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1685 ;
1686 else if (prec > HOST_BITS_PER_WIDE_INT)
1687 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1688 else
1689 {
1690 high = 0;
1691 if (prec < HOST_BITS_PER_WIDE_INT)
1692 low &= ~((HOST_WIDE_INT) (-1) << prec);
1693 }
1694
1695 if (high == 0 && low == 0)
1696 return 0;
1697
1698 return ((high == 0 && (low & (low - 1)) == 0)
1699 || (low == 0 && (high & (high - 1)) == 0));
1700 }
1701
1702 /* Return the power of two represented by a tree node known to be a
1703 power of two. */
1704
1705 int
1706 tree_log2 (expr)
1707 tree expr;
1708 {
1709 int prec;
1710 HOST_WIDE_INT high, low;
1711
1712 STRIP_NOPS (expr);
1713
1714 if (TREE_CODE (expr) == COMPLEX_CST)
1715 return tree_log2 (TREE_REALPART (expr));
1716
1717 prec = (POINTER_TYPE_P (TREE_TYPE (expr))
1718 ? POINTER_SIZE : TYPE_PRECISION (TREE_TYPE (expr)));
1719
1720 high = TREE_INT_CST_HIGH (expr);
1721 low = TREE_INT_CST_LOW (expr);
1722
1723 /* First clear all bits that are beyond the type's precision in case
1724 we've been sign extended. */
1725
1726 if (prec == 2 * HOST_BITS_PER_WIDE_INT)
1727 ;
1728 else if (prec > HOST_BITS_PER_WIDE_INT)
1729 high &= ~((HOST_WIDE_INT) (-1) << (prec - HOST_BITS_PER_WIDE_INT));
1730 else
1731 {
1732 high = 0;
1733 if (prec < HOST_BITS_PER_WIDE_INT)
1734 low &= ~((HOST_WIDE_INT) (-1) << prec);
1735 }
1736
1737 return (high != 0 ? HOST_BITS_PER_WIDE_INT + exact_log2 (high)
1738 : exact_log2 (low));
1739 }
1740
1741 /* Return 1 if EXPR is the real constant zero. */
1742
1743 int
1744 real_zerop (expr)
1745 tree expr;
1746 {
1747 STRIP_NOPS (expr);
1748
1749 return ((TREE_CODE (expr) == REAL_CST
1750 && ! TREE_CONSTANT_OVERFLOW (expr)
1751 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst0))
1752 || (TREE_CODE (expr) == COMPLEX_CST
1753 && real_zerop (TREE_REALPART (expr))
1754 && real_zerop (TREE_IMAGPART (expr))));
1755 }
1756
1757 /* Return 1 if EXPR is the real constant one in real or complex form. */
1758
1759 int
1760 real_onep (expr)
1761 tree expr;
1762 {
1763 STRIP_NOPS (expr);
1764
1765 return ((TREE_CODE (expr) == REAL_CST
1766 && ! TREE_CONSTANT_OVERFLOW (expr)
1767 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst1))
1768 || (TREE_CODE (expr) == COMPLEX_CST
1769 && real_onep (TREE_REALPART (expr))
1770 && real_zerop (TREE_IMAGPART (expr))));
1771 }
1772
1773 /* Return 1 if EXPR is the real constant two. */
1774
1775 int
1776 real_twop (expr)
1777 tree expr;
1778 {
1779 STRIP_NOPS (expr);
1780
1781 return ((TREE_CODE (expr) == REAL_CST
1782 && ! TREE_CONSTANT_OVERFLOW (expr)
1783 && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst2))
1784 || (TREE_CODE (expr) == COMPLEX_CST
1785 && real_twop (TREE_REALPART (expr))
1786 && real_zerop (TREE_IMAGPART (expr))));
1787 }
1788
1789 /* Nonzero if EXP is a constant or a cast of a constant. */
1790
1791 int
1792 really_constant_p (exp)
1793 tree exp;
1794 {
1795 /* This is not quite the same as STRIP_NOPS. It does more. */
1796 while (TREE_CODE (exp) == NOP_EXPR
1797 || TREE_CODE (exp) == CONVERT_EXPR
1798 || TREE_CODE (exp) == NON_LVALUE_EXPR)
1799 exp = TREE_OPERAND (exp, 0);
1800 return TREE_CONSTANT (exp);
1801 }
1802 \f
1803 /* Return first list element whose TREE_VALUE is ELEM.
1804 Return 0 if ELEM is not in LIST. */
1805
1806 tree
1807 value_member (elem, list)
1808 tree elem, list;
1809 {
1810 while (list)
1811 {
1812 if (elem == TREE_VALUE (list))
1813 return list;
1814 list = TREE_CHAIN (list);
1815 }
1816 return NULL_TREE;
1817 }
1818
1819 /* Return first list element whose TREE_PURPOSE is ELEM.
1820 Return 0 if ELEM is not in LIST. */
1821
1822 tree
1823 purpose_member (elem, list)
1824 tree elem, list;
1825 {
1826 while (list)
1827 {
1828 if (elem == TREE_PURPOSE (list))
1829 return list;
1830 list = TREE_CHAIN (list);
1831 }
1832 return NULL_TREE;
1833 }
1834
1835 /* Return first list element whose BINFO_TYPE is ELEM.
1836 Return 0 if ELEM is not in LIST. */
1837
1838 tree
1839 binfo_member (elem, list)
1840 tree elem, list;
1841 {
1842 while (list)
1843 {
1844 if (elem == BINFO_TYPE (list))
1845 return list;
1846 list = TREE_CHAIN (list);
1847 }
1848 return NULL_TREE;
1849 }
1850
1851 /* Return nonzero if ELEM is part of the chain CHAIN. */
1852
1853 int
1854 chain_member (elem, chain)
1855 tree elem, chain;
1856 {
1857 while (chain)
1858 {
1859 if (elem == chain)
1860 return 1;
1861 chain = TREE_CHAIN (chain);
1862 }
1863
1864 return 0;
1865 }
1866
1867 /* Return nonzero if ELEM is equal to TREE_VALUE (CHAIN) for any piece of
1868 chain CHAIN. */
1869 /* ??? This function was added for machine specific attributes but is no
1870 longer used. It could be deleted if we could confirm all front ends
1871 don't use it. */
1872
1873 int
1874 chain_member_value (elem, chain)
1875 tree elem, chain;
1876 {
1877 while (chain)
1878 {
1879 if (elem == TREE_VALUE (chain))
1880 return 1;
1881 chain = TREE_CHAIN (chain);
1882 }
1883
1884 return 0;
1885 }
1886
1887 /* Return nonzero if ELEM is equal to TREE_PURPOSE (CHAIN)
1888 for any piece of chain CHAIN. */
1889 /* ??? This function was added for machine specific attributes but is no
1890 longer used. It could be deleted if we could confirm all front ends
1891 don't use it. */
1892
1893 int
1894 chain_member_purpose (elem, chain)
1895 tree elem, chain;
1896 {
1897 while (chain)
1898 {
1899 if (elem == TREE_PURPOSE (chain))
1900 return 1;
1901 chain = TREE_CHAIN (chain);
1902 }
1903
1904 return 0;
1905 }
1906
1907 /* Return the length of a chain of nodes chained through TREE_CHAIN.
1908 We expect a null pointer to mark the end of the chain.
1909 This is the Lisp primitive `length'. */
1910
1911 int
1912 list_length (t)
1913 tree t;
1914 {
1915 register tree tail;
1916 register int len = 0;
1917
1918 for (tail = t; tail; tail = TREE_CHAIN (tail))
1919 len++;
1920
1921 return len;
1922 }
1923
1924 /* Concatenate two chains of nodes (chained through TREE_CHAIN)
1925 by modifying the last node in chain 1 to point to chain 2.
1926 This is the Lisp primitive `nconc'. */
1927
1928 tree
1929 chainon (op1, op2)
1930 tree op1, op2;
1931 {
1932
1933 if (op1)
1934 {
1935 register tree t1;
1936 register tree t2;
1937
1938 for (t1 = op1; TREE_CHAIN (t1); t1 = TREE_CHAIN (t1))
1939 ;
1940 TREE_CHAIN (t1) = op2;
1941 for (t2 = op2; t2; t2 = TREE_CHAIN (t2))
1942 if (t2 == t1)
1943 abort (); /* Circularity created. */
1944 return op1;
1945 }
1946 else return op2;
1947 }
1948
1949 /* Return the last node in a chain of nodes (chained through TREE_CHAIN). */
1950
1951 tree
1952 tree_last (chain)
1953 register tree chain;
1954 {
1955 register tree next;
1956 if (chain)
1957 while ((next = TREE_CHAIN (chain)))
1958 chain = next;
1959 return chain;
1960 }
1961
1962 /* Reverse the order of elements in the chain T,
1963 and return the new head of the chain (old last element). */
1964
1965 tree
1966 nreverse (t)
1967 tree t;
1968 {
1969 register tree prev = 0, decl, next;
1970 for (decl = t; decl; decl = next)
1971 {
1972 next = TREE_CHAIN (decl);
1973 TREE_CHAIN (decl) = prev;
1974 prev = decl;
1975 }
1976 return prev;
1977 }
1978
1979 /* Given a chain CHAIN of tree nodes,
1980 construct and return a list of those nodes. */
1981
1982 tree
1983 listify (chain)
1984 tree chain;
1985 {
1986 tree result = NULL_TREE;
1987 tree in_tail = chain;
1988 tree out_tail = NULL_TREE;
1989
1990 while (in_tail)
1991 {
1992 tree next = tree_cons (NULL_TREE, in_tail, NULL_TREE);
1993 if (out_tail)
1994 TREE_CHAIN (out_tail) = next;
1995 else
1996 result = next;
1997 out_tail = next;
1998 in_tail = TREE_CHAIN (in_tail);
1999 }
2000
2001 return result;
2002 }
2003 \f
2004 /* Return a newly created TREE_LIST node whose
2005 purpose and value fields are PARM and VALUE. */
2006
2007 tree
2008 build_tree_list (parm, value)
2009 tree parm, value;
2010 {
2011 register tree t = make_node (TREE_LIST);
2012 TREE_PURPOSE (t) = parm;
2013 TREE_VALUE (t) = value;
2014 return t;
2015 }
2016
2017 /* Similar, but build on the temp_decl_obstack. */
2018
2019 tree
2020 build_decl_list (parm, value)
2021 tree parm, value;
2022 {
2023 register tree node;
2024 register struct obstack *ambient_obstack = current_obstack;
2025 current_obstack = &temp_decl_obstack;
2026 node = build_tree_list (parm, value);
2027 current_obstack = ambient_obstack;
2028 return node;
2029 }
2030
2031 /* Similar, but build on the expression_obstack. */
2032
2033 tree
2034 build_expr_list (parm, value)
2035 tree parm, value;
2036 {
2037 register tree node;
2038 register struct obstack *ambient_obstack = current_obstack;
2039 current_obstack = expression_obstack;
2040 node = build_tree_list (parm, value);
2041 current_obstack = ambient_obstack;
2042 return node;
2043 }
2044
2045 /* Return a newly created TREE_LIST node whose
2046 purpose and value fields are PARM and VALUE
2047 and whose TREE_CHAIN is CHAIN. */
2048
2049 tree
2050 tree_cons (purpose, value, chain)
2051 tree purpose, value, chain;
2052 {
2053 #if 0
2054 register tree node = make_node (TREE_LIST);
2055 #else
2056 register int i;
2057 register tree node = (tree) obstack_alloc (current_obstack, sizeof (struct tree_list));
2058 #ifdef GATHER_STATISTICS
2059 tree_node_counts[(int)x_kind]++;
2060 tree_node_sizes[(int)x_kind] += sizeof (struct tree_list);
2061 #endif
2062
2063 for (i = (sizeof (struct tree_common) / sizeof (int)) - 1; i >= 0; i--)
2064 ((int *) node)[i] = 0;
2065
2066 TREE_SET_CODE (node, TREE_LIST);
2067 if (current_obstack == &permanent_obstack)
2068 TREE_PERMANENT (node) = 1;
2069 #endif
2070
2071 TREE_CHAIN (node) = chain;
2072 TREE_PURPOSE (node) = purpose;
2073 TREE_VALUE (node) = value;
2074 return node;
2075 }
2076
2077 /* Similar, but build on the temp_decl_obstack. */
2078
2079 tree
2080 decl_tree_cons (purpose, value, chain)
2081 tree purpose, value, chain;
2082 {
2083 register tree node;
2084 register struct obstack *ambient_obstack = current_obstack;
2085 current_obstack = &temp_decl_obstack;
2086 node = tree_cons (purpose, value, chain);
2087 current_obstack = ambient_obstack;
2088 return node;
2089 }
2090
2091 /* Similar, but build on the expression_obstack. */
2092
2093 tree
2094 expr_tree_cons (purpose, value, chain)
2095 tree purpose, value, chain;
2096 {
2097 register tree node;
2098 register struct obstack *ambient_obstack = current_obstack;
2099 current_obstack = expression_obstack;
2100 node = tree_cons (purpose, value, chain);
2101 current_obstack = ambient_obstack;
2102 return node;
2103 }
2104
2105 /* Same as `tree_cons' but make a permanent object. */
2106
2107 tree
2108 perm_tree_cons (purpose, value, chain)
2109 tree purpose, value, chain;
2110 {
2111 register tree node;
2112 register struct obstack *ambient_obstack = current_obstack;
2113 current_obstack = &permanent_obstack;
2114
2115 node = tree_cons (purpose, value, chain);
2116 current_obstack = ambient_obstack;
2117 return node;
2118 }
2119
2120 /* Same as `tree_cons', but make this node temporary, regardless. */
2121
2122 tree
2123 temp_tree_cons (purpose, value, chain)
2124 tree purpose, value, chain;
2125 {
2126 register tree node;
2127 register struct obstack *ambient_obstack = current_obstack;
2128 current_obstack = &temporary_obstack;
2129
2130 node = tree_cons (purpose, value, chain);
2131 current_obstack = ambient_obstack;
2132 return node;
2133 }
2134
2135 /* Same as `tree_cons', but save this node if the function's RTL is saved. */
2136
2137 tree
2138 saveable_tree_cons (purpose, value, chain)
2139 tree purpose, value, chain;
2140 {
2141 register tree node;
2142 register struct obstack *ambient_obstack = current_obstack;
2143 current_obstack = saveable_obstack;
2144
2145 node = tree_cons (purpose, value, chain);
2146 current_obstack = ambient_obstack;
2147 return node;
2148 }
2149 \f
2150 /* Return the size nominally occupied by an object of type TYPE
2151 when it resides in memory. The value is measured in units of bytes,
2152 and its data type is that normally used for type sizes
2153 (which is the first type created by make_signed_type or
2154 make_unsigned_type). */
2155
2156 tree
2157 size_in_bytes (type)
2158 tree type;
2159 {
2160 tree t;
2161
2162 if (type == error_mark_node)
2163 return integer_zero_node;
2164 type = TYPE_MAIN_VARIANT (type);
2165 if (TYPE_SIZE (type) == 0)
2166 {
2167 incomplete_type_error (NULL_TREE, type);
2168 return integer_zero_node;
2169 }
2170 t = size_binop (CEIL_DIV_EXPR, TYPE_SIZE (type),
2171 size_int (BITS_PER_UNIT));
2172 if (TREE_CODE (t) == INTEGER_CST)
2173 force_fit_type (t, 0);
2174 return t;
2175 }
2176
2177 /* Return the size of TYPE (in bytes) as a wide integer
2178 or return -1 if the size can vary or is larger than an integer. */
2179
2180 HOST_WIDE_INT
2181 int_size_in_bytes (type)
2182 tree type;
2183 {
2184 tree t;
2185
2186 if (type == error_mark_node)
2187 return 0;
2188
2189 type = TYPE_MAIN_VARIANT (type);
2190 if (TYPE_SIZE (type) == 0
2191 || TREE_CODE (TYPE_SIZE (type)) != INTEGER_CST)
2192 return -1;
2193
2194 if (TREE_INT_CST_HIGH (TYPE_SIZE (type)) == 0)
2195 return ((TREE_INT_CST_LOW (TYPE_SIZE (type)) + BITS_PER_UNIT - 1)
2196 / BITS_PER_UNIT);
2197
2198 t = size_binop (CEIL_DIV_EXPR, TYPE_SIZE (type), size_int (BITS_PER_UNIT));
2199 if (TREE_CODE (t) != INTEGER_CST || TREE_INT_CST_HIGH (t) != 0)
2200 return -1;
2201
2202 return TREE_INT_CST_LOW (t);
2203 }
2204 \f
2205 /* Return, as a tree node, the number of elements for TYPE (which is an
2206 ARRAY_TYPE) minus one. This counts only elements of the top array.
2207
2208 Don't let any SAVE_EXPRs escape; if we are called as part of a cleanup
2209 action, they would get unsaved. */
2210
2211 tree
2212 array_type_nelts (type)
2213 tree type;
2214 {
2215 tree index_type, min, max;
2216
2217 /* If they did it with unspecified bounds, then we should have already
2218 given an error about it before we got here. */
2219 if (! TYPE_DOMAIN (type))
2220 return error_mark_node;
2221
2222 index_type = TYPE_DOMAIN (type);
2223 min = TYPE_MIN_VALUE (index_type);
2224 max = TYPE_MAX_VALUE (index_type);
2225
2226 if (! TREE_CONSTANT (min))
2227 {
2228 STRIP_NOPS (min);
2229 if (TREE_CODE (min) == SAVE_EXPR)
2230 min = build (RTL_EXPR, TREE_TYPE (TYPE_MIN_VALUE (index_type)), 0,
2231 SAVE_EXPR_RTL (min));
2232 else
2233 min = TYPE_MIN_VALUE (index_type);
2234 }
2235
2236 if (! TREE_CONSTANT (max))
2237 {
2238 STRIP_NOPS (max);
2239 if (TREE_CODE (max) == SAVE_EXPR)
2240 max = build (RTL_EXPR, TREE_TYPE (TYPE_MAX_VALUE (index_type)), 0,
2241 SAVE_EXPR_RTL (max));
2242 else
2243 max = TYPE_MAX_VALUE (index_type);
2244 }
2245
2246 return (integer_zerop (min)
2247 ? max
2248 : fold (build (MINUS_EXPR, TREE_TYPE (max), max, min)));
2249 }
2250 \f
2251 /* Return nonzero if arg is static -- a reference to an object in
2252 static storage. This is not the same as the C meaning of `static'. */
2253
2254 int
2255 staticp (arg)
2256 tree arg;
2257 {
2258 switch (TREE_CODE (arg))
2259 {
2260 case FUNCTION_DECL:
2261 /* Nested functions aren't static, since taking their address
2262 involves a trampoline. */
2263 return decl_function_context (arg) == 0 || DECL_NO_STATIC_CHAIN (arg);
2264 case VAR_DECL:
2265 return TREE_STATIC (arg) || DECL_EXTERNAL (arg);
2266
2267 case CONSTRUCTOR:
2268 return TREE_STATIC (arg);
2269
2270 case STRING_CST:
2271 return 1;
2272
2273 /* If we are referencing a bitfield, we can't evaluate an
2274 ADDR_EXPR at compile time and so it isn't a constant. */
2275 case COMPONENT_REF:
2276 return (! DECL_BIT_FIELD (TREE_OPERAND (arg, 1))
2277 && staticp (TREE_OPERAND (arg, 0)));
2278
2279 case BIT_FIELD_REF:
2280 return 0;
2281
2282 #if 0
2283 /* This case is technically correct, but results in setting
2284 TREE_CONSTANT on ADDR_EXPRs that cannot be evaluated at
2285 compile time. */
2286 case INDIRECT_REF:
2287 return TREE_CONSTANT (TREE_OPERAND (arg, 0));
2288 #endif
2289
2290 case ARRAY_REF:
2291 if (TREE_CODE (TYPE_SIZE (TREE_TYPE (arg))) == INTEGER_CST
2292 && TREE_CODE (TREE_OPERAND (arg, 1)) == INTEGER_CST)
2293 return staticp (TREE_OPERAND (arg, 0));
2294
2295 default:
2296 return 0;
2297 }
2298 }
2299 \f
2300 /* Wrap a SAVE_EXPR around EXPR, if appropriate.
2301 Do this to any expression which may be used in more than one place,
2302 but must be evaluated only once.
2303
2304 Normally, expand_expr would reevaluate the expression each time.
2305 Calling save_expr produces something that is evaluated and recorded
2306 the first time expand_expr is called on it. Subsequent calls to
2307 expand_expr just reuse the recorded value.
2308
2309 The call to expand_expr that generates code that actually computes
2310 the value is the first call *at compile time*. Subsequent calls
2311 *at compile time* generate code to use the saved value.
2312 This produces correct result provided that *at run time* control
2313 always flows through the insns made by the first expand_expr
2314 before reaching the other places where the save_expr was evaluated.
2315 You, the caller of save_expr, must make sure this is so.
2316
2317 Constants, and certain read-only nodes, are returned with no
2318 SAVE_EXPR because that is safe. Expressions containing placeholders
2319 are not touched; see tree.def for an explanation of what these
2320 are used for. */
2321
2322 tree
2323 save_expr (expr)
2324 tree expr;
2325 {
2326 register tree t = fold (expr);
2327
2328 /* We don't care about whether this can be used as an lvalue in this
2329 context. */
2330 while (TREE_CODE (t) == NON_LVALUE_EXPR)
2331 t = TREE_OPERAND (t, 0);
2332
2333 /* If the tree evaluates to a constant, then we don't want to hide that
2334 fact (i.e. this allows further folding, and direct checks for constants).
2335 However, a read-only object that has side effects cannot be bypassed.
2336 Since it is no problem to reevaluate literals, we just return the
2337 literal node. */
2338
2339 if (TREE_CONSTANT (t) || (TREE_READONLY (t) && ! TREE_SIDE_EFFECTS (t))
2340 || TREE_CODE (t) == SAVE_EXPR || TREE_CODE (t) == ERROR_MARK)
2341 return t;
2342
2343 /* If T contains a PLACEHOLDER_EXPR, we must evaluate it each time, since
2344 it means that the size or offset of some field of an object depends on
2345 the value within another field.
2346
2347 Note that it must not be the case that T contains both a PLACEHOLDER_EXPR
2348 and some variable since it would then need to be both evaluated once and
2349 evaluated more than once. Front-ends must assure this case cannot
2350 happen by surrounding any such subexpressions in their own SAVE_EXPR
2351 and forcing evaluation at the proper time. */
2352 if (contains_placeholder_p (t))
2353 return t;
2354
2355 t = build (SAVE_EXPR, TREE_TYPE (expr), t, current_function_decl, NULL_TREE);
2356
2357 /* This expression might be placed ahead of a jump to ensure that the
2358 value was computed on both sides of the jump. So make sure it isn't
2359 eliminated as dead. */
2360 TREE_SIDE_EFFECTS (t) = 1;
2361 return t;
2362 }
2363
2364 /* Arrange for an expression to be expanded multiple independent
2365 times. This is useful for cleanup actions, as the backend can
2366 expand them multiple times in different places. */
2367
2368 tree
2369 unsave_expr (expr)
2370 tree expr;
2371 {
2372 tree t;
2373
2374 /* If this is already protected, no sense in protecting it again. */
2375 if (TREE_CODE (expr) == UNSAVE_EXPR)
2376 return expr;
2377
2378 t = build1 (UNSAVE_EXPR, TREE_TYPE (expr), expr);
2379 TREE_SIDE_EFFECTS (t) = TREE_SIDE_EFFECTS (expr);
2380 return t;
2381 }
2382
2383 /* Returns the index of the first non-tree operand for CODE, or the number
2384 of operands if all are trees. */
2385
2386 int
2387 first_rtl_op (code)
2388 enum tree_code code;
2389 {
2390 switch (code)
2391 {
2392 case SAVE_EXPR:
2393 return 2;
2394 case RTL_EXPR:
2395 return 0;
2396 case CALL_EXPR:
2397 return 2;
2398 case WITH_CLEANUP_EXPR:
2399 /* Should be defined to be 2. */
2400 return 1;
2401 case METHOD_CALL_EXPR:
2402 return 3;
2403 default:
2404 return tree_code_length [(int) code];
2405 }
2406 }
2407
2408 /* Modify a tree in place so that all the evaluate only once things
2409 are cleared out. Return the EXPR given. */
2410
2411 tree
2412 unsave_expr_now (expr)
2413 tree expr;
2414 {
2415 enum tree_code code;
2416 register int i;
2417 int first_rtl;
2418
2419 if (expr == NULL_TREE)
2420 return expr;
2421
2422 code = TREE_CODE (expr);
2423 first_rtl = first_rtl_op (code);
2424 switch (code)
2425 {
2426 case SAVE_EXPR:
2427 SAVE_EXPR_RTL (expr) = 0;
2428 break;
2429
2430 case TARGET_EXPR:
2431 TREE_OPERAND (expr, 1) = TREE_OPERAND (expr, 3);
2432 TREE_OPERAND (expr, 3) = NULL_TREE;
2433 break;
2434
2435 case RTL_EXPR:
2436 /* I don't yet know how to emit a sequence multiple times. */
2437 if (RTL_EXPR_SEQUENCE (expr) != 0)
2438 abort ();
2439 break;
2440
2441 case CALL_EXPR:
2442 CALL_EXPR_RTL (expr) = 0;
2443 if (TREE_OPERAND (expr, 1)
2444 && TREE_CODE (TREE_OPERAND (expr, 1)) == TREE_LIST)
2445 {
2446 tree exp = TREE_OPERAND (expr, 1);
2447 while (exp)
2448 {
2449 unsave_expr_now (TREE_VALUE (exp));
2450 exp = TREE_CHAIN (exp);
2451 }
2452 }
2453 break;
2454
2455 default:
2456 break;
2457 }
2458
2459 switch (TREE_CODE_CLASS (code))
2460 {
2461 case 'c': /* a constant */
2462 case 't': /* a type node */
2463 case 'x': /* something random, like an identifier or an ERROR_MARK. */
2464 case 'd': /* A decl node */
2465 case 'b': /* A block node */
2466 return expr;
2467
2468 case 'e': /* an expression */
2469 case 'r': /* a reference */
2470 case 's': /* an expression with side effects */
2471 case '<': /* a comparison expression */
2472 case '2': /* a binary arithmetic expression */
2473 case '1': /* a unary arithmetic expression */
2474 for (i = first_rtl - 1; i >= 0; i--)
2475 unsave_expr_now (TREE_OPERAND (expr, i));
2476 return expr;
2477
2478 default:
2479 abort ();
2480 }
2481 }
2482 \f
2483 /* Return 1 if EXP contains a PLACEHOLDER_EXPR; i.e., if it represents a size
2484 or offset that depends on a field within a record. */
2485
2486 int
2487 contains_placeholder_p (exp)
2488 tree exp;
2489 {
2490 register enum tree_code code = TREE_CODE (exp);
2491 int result;
2492
2493 /* If we have a WITH_RECORD_EXPR, it "cancels" any PLACEHOLDER_EXPR
2494 in it since it is supplying a value for it. */
2495 if (code == WITH_RECORD_EXPR)
2496 return 0;
2497 else if (code == PLACEHOLDER_EXPR)
2498 return 1;
2499
2500 switch (TREE_CODE_CLASS (code))
2501 {
2502 case 'r':
2503 /* Don't look at any PLACEHOLDER_EXPRs that might be in index or bit
2504 position computations since they will be converted into a
2505 WITH_RECORD_EXPR involving the reference, which will assume
2506 here will be valid. */
2507 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2508
2509 case 'x':
2510 if (code == TREE_LIST)
2511 return (contains_placeholder_p (TREE_VALUE (exp))
2512 || (TREE_CHAIN (exp) != 0
2513 && contains_placeholder_p (TREE_CHAIN (exp))));
2514 break;
2515
2516 case '1':
2517 case '2': case '<':
2518 case 'e':
2519 switch (code)
2520 {
2521 case COMPOUND_EXPR:
2522 /* Ignoring the first operand isn't quite right, but works best. */
2523 return contains_placeholder_p (TREE_OPERAND (exp, 1));
2524
2525 case RTL_EXPR:
2526 case CONSTRUCTOR:
2527 return 0;
2528
2529 case COND_EXPR:
2530 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2531 || contains_placeholder_p (TREE_OPERAND (exp, 1))
2532 || contains_placeholder_p (TREE_OPERAND (exp, 2)));
2533
2534 case SAVE_EXPR:
2535 /* If we already know this doesn't have a placeholder, don't
2536 check again. */
2537 if (SAVE_EXPR_NOPLACEHOLDER (exp) || SAVE_EXPR_RTL (exp) != 0)
2538 return 0;
2539
2540 SAVE_EXPR_NOPLACEHOLDER (exp) = 1;
2541 result = contains_placeholder_p (TREE_OPERAND (exp, 0));
2542 if (result)
2543 SAVE_EXPR_NOPLACEHOLDER (exp) = 0;
2544
2545 return result;
2546
2547 case CALL_EXPR:
2548 return (TREE_OPERAND (exp, 1) != 0
2549 && contains_placeholder_p (TREE_OPERAND (exp, 1)));
2550
2551 default:
2552 break;
2553 }
2554
2555 switch (tree_code_length[(int) code])
2556 {
2557 case 1:
2558 return contains_placeholder_p (TREE_OPERAND (exp, 0));
2559 case 2:
2560 return (contains_placeholder_p (TREE_OPERAND (exp, 0))
2561 || contains_placeholder_p (TREE_OPERAND (exp, 1)));
2562 default:
2563 return 0;
2564 }
2565
2566 default:
2567 return 0;
2568 }
2569 return 0;
2570 }
2571
2572 /* Return 1 if EXP contains any expressions that produce cleanups for an
2573 outer scope to deal with. Used by fold. */
2574
2575 int
2576 has_cleanups (exp)
2577 tree exp;
2578 {
2579 int i, nops, cmp;
2580
2581 if (! TREE_SIDE_EFFECTS (exp))
2582 return 0;
2583
2584 switch (TREE_CODE (exp))
2585 {
2586 case TARGET_EXPR:
2587 case WITH_CLEANUP_EXPR:
2588 return 1;
2589
2590 case CLEANUP_POINT_EXPR:
2591 return 0;
2592
2593 case CALL_EXPR:
2594 for (exp = TREE_OPERAND (exp, 1); exp; exp = TREE_CHAIN (exp))
2595 {
2596 cmp = has_cleanups (TREE_VALUE (exp));
2597 if (cmp)
2598 return cmp;
2599 }
2600 return 0;
2601
2602 default:
2603 break;
2604 }
2605
2606 /* This general rule works for most tree codes. All exceptions should be
2607 handled above. If this is a language-specific tree code, we can't
2608 trust what might be in the operand, so say we don't know
2609 the situation. */
2610 if ((int) TREE_CODE (exp) >= (int) LAST_AND_UNUSED_TREE_CODE)
2611 return -1;
2612
2613 nops = first_rtl_op (TREE_CODE (exp));
2614 for (i = 0; i < nops; i++)
2615 if (TREE_OPERAND (exp, i) != 0)
2616 {
2617 int type = TREE_CODE_CLASS (TREE_CODE (TREE_OPERAND (exp, i)));
2618 if (type == 'e' || type == '<' || type == '1' || type == '2'
2619 || type == 'r' || type == 's')
2620 {
2621 cmp = has_cleanups (TREE_OPERAND (exp, i));
2622 if (cmp)
2623 return cmp;
2624 }
2625 }
2626
2627 return 0;
2628 }
2629 \f
2630 /* Given a tree EXP, a FIELD_DECL F, and a replacement value R,
2631 return a tree with all occurrences of references to F in a
2632 PLACEHOLDER_EXPR replaced by R. Note that we assume here that EXP
2633 contains only arithmetic expressions or a CALL_EXPR with a
2634 PLACEHOLDER_EXPR occurring only in its arglist. */
2635
2636 tree
2637 substitute_in_expr (exp, f, r)
2638 tree exp;
2639 tree f;
2640 tree r;
2641 {
2642 enum tree_code code = TREE_CODE (exp);
2643 tree op0, op1, op2;
2644 tree new;
2645 tree inner;
2646
2647 switch (TREE_CODE_CLASS (code))
2648 {
2649 case 'c':
2650 case 'd':
2651 return exp;
2652
2653 case 'x':
2654 if (code == PLACEHOLDER_EXPR)
2655 return exp;
2656 else if (code == TREE_LIST)
2657 {
2658 op0 = (TREE_CHAIN (exp) == 0
2659 ? 0 : substitute_in_expr (TREE_CHAIN (exp), f, r));
2660 op1 = substitute_in_expr (TREE_VALUE (exp), f, r);
2661 if (op0 == TREE_CHAIN (exp) && op1 == TREE_VALUE (exp))
2662 return exp;
2663
2664 return tree_cons (TREE_PURPOSE (exp), op1, op0);
2665 }
2666
2667 abort ();
2668
2669 case '1':
2670 case '2':
2671 case '<':
2672 case 'e':
2673 switch (tree_code_length[(int) code])
2674 {
2675 case 1:
2676 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2677 if (op0 == TREE_OPERAND (exp, 0))
2678 return exp;
2679
2680 new = fold (build1 (code, TREE_TYPE (exp), op0));
2681 break;
2682
2683 case 2:
2684 /* An RTL_EXPR cannot contain a PLACEHOLDER_EXPR; a CONSTRUCTOR
2685 could, but we don't support it. */
2686 if (code == RTL_EXPR)
2687 return exp;
2688 else if (code == CONSTRUCTOR)
2689 abort ();
2690
2691 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2692 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2693 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1))
2694 return exp;
2695
2696 new = fold (build (code, TREE_TYPE (exp), op0, op1));
2697 break;
2698
2699 case 3:
2700 /* It cannot be that anything inside a SAVE_EXPR contains a
2701 PLACEHOLDER_EXPR. */
2702 if (code == SAVE_EXPR)
2703 return exp;
2704
2705 else if (code == CALL_EXPR)
2706 {
2707 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2708 if (op1 == TREE_OPERAND (exp, 1))
2709 return exp;
2710
2711 return build (code, TREE_TYPE (exp),
2712 TREE_OPERAND (exp, 0), op1, NULL_TREE);
2713 }
2714
2715 else if (code != COND_EXPR)
2716 abort ();
2717
2718 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2719 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2720 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2721 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2722 && op2 == TREE_OPERAND (exp, 2))
2723 return exp;
2724
2725 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2726 break;
2727
2728 default:
2729 abort ();
2730 }
2731
2732 break;
2733
2734 case 'r':
2735 switch (code)
2736 {
2737 case COMPONENT_REF:
2738 /* If this expression is getting a value from a PLACEHOLDER_EXPR
2739 and it is the right field, replace it with R. */
2740 for (inner = TREE_OPERAND (exp, 0);
2741 TREE_CODE_CLASS (TREE_CODE (inner)) == 'r';
2742 inner = TREE_OPERAND (inner, 0))
2743 ;
2744 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2745 && TREE_OPERAND (exp, 1) == f)
2746 return r;
2747
2748 /* If this expression hasn't been completed let, leave it
2749 alone. */
2750 if (TREE_CODE (inner) == PLACEHOLDER_EXPR
2751 && TREE_TYPE (inner) == 0)
2752 return exp;
2753
2754 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2755 if (op0 == TREE_OPERAND (exp, 0))
2756 return exp;
2757
2758 new = fold (build (code, TREE_TYPE (exp), op0,
2759 TREE_OPERAND (exp, 1)));
2760 break;
2761
2762 case BIT_FIELD_REF:
2763 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2764 op1 = substitute_in_expr (TREE_OPERAND (exp, 1), f, r);
2765 op2 = substitute_in_expr (TREE_OPERAND (exp, 2), f, r);
2766 if (op0 == TREE_OPERAND (exp, 0) && op1 == TREE_OPERAND (exp, 1)
2767 && op2 == TREE_OPERAND (exp, 2))
2768 return exp;
2769
2770 new = fold (build (code, TREE_TYPE (exp), op0, op1, op2));
2771 break;
2772
2773 case INDIRECT_REF:
2774 case BUFFER_REF:
2775 op0 = substitute_in_expr (TREE_OPERAND (exp, 0), f, r);
2776 if (op0 == TREE_OPERAND (exp, 0))
2777 return exp;
2778
2779 new = fold (build1 (code, TREE_TYPE (exp), op0));
2780 break;
2781
2782 default:
2783 abort ();
2784 }
2785 break;
2786
2787 default:
2788 abort ();
2789 }
2790
2791 TREE_READONLY (new) = TREE_READONLY (exp);
2792 return new;
2793 }
2794 \f
2795 /* Stabilize a reference so that we can use it any number of times
2796 without causing its operands to be evaluated more than once.
2797 Returns the stabilized reference. This works by means of save_expr,
2798 so see the caveats in the comments about save_expr.
2799
2800 Also allows conversion expressions whose operands are references.
2801 Any other kind of expression is returned unchanged. */
2802
2803 tree
2804 stabilize_reference (ref)
2805 tree ref;
2806 {
2807 register tree result;
2808 register enum tree_code code = TREE_CODE (ref);
2809
2810 switch (code)
2811 {
2812 case VAR_DECL:
2813 case PARM_DECL:
2814 case RESULT_DECL:
2815 /* No action is needed in this case. */
2816 return ref;
2817
2818 case NOP_EXPR:
2819 case CONVERT_EXPR:
2820 case FLOAT_EXPR:
2821 case FIX_TRUNC_EXPR:
2822 case FIX_FLOOR_EXPR:
2823 case FIX_ROUND_EXPR:
2824 case FIX_CEIL_EXPR:
2825 result = build_nt (code, stabilize_reference (TREE_OPERAND (ref, 0)));
2826 break;
2827
2828 case INDIRECT_REF:
2829 result = build_nt (INDIRECT_REF,
2830 stabilize_reference_1 (TREE_OPERAND (ref, 0)));
2831 break;
2832
2833 case COMPONENT_REF:
2834 result = build_nt (COMPONENT_REF,
2835 stabilize_reference (TREE_OPERAND (ref, 0)),
2836 TREE_OPERAND (ref, 1));
2837 break;
2838
2839 case BIT_FIELD_REF:
2840 result = build_nt (BIT_FIELD_REF,
2841 stabilize_reference (TREE_OPERAND (ref, 0)),
2842 stabilize_reference_1 (TREE_OPERAND (ref, 1)),
2843 stabilize_reference_1 (TREE_OPERAND (ref, 2)));
2844 break;
2845
2846 case ARRAY_REF:
2847 result = build_nt (ARRAY_REF,
2848 stabilize_reference (TREE_OPERAND (ref, 0)),
2849 stabilize_reference_1 (TREE_OPERAND (ref, 1)));
2850 break;
2851
2852 case COMPOUND_EXPR:
2853 /* We cannot wrap the first expression in a SAVE_EXPR, as then
2854 it wouldn't be ignored. This matters when dealing with
2855 volatiles. */
2856 return stabilize_reference_1 (ref);
2857
2858 case RTL_EXPR:
2859 result = build1 (INDIRECT_REF, TREE_TYPE (ref),
2860 save_expr (build1 (ADDR_EXPR,
2861 build_pointer_type (TREE_TYPE (ref)),
2862 ref)));
2863 break;
2864
2865
2866 /* If arg isn't a kind of lvalue we recognize, make no change.
2867 Caller should recognize the error for an invalid lvalue. */
2868 default:
2869 return ref;
2870
2871 case ERROR_MARK:
2872 return error_mark_node;
2873 }
2874
2875 TREE_TYPE (result) = TREE_TYPE (ref);
2876 TREE_READONLY (result) = TREE_READONLY (ref);
2877 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (ref);
2878 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (ref);
2879 TREE_RAISES (result) = TREE_RAISES (ref);
2880
2881 return result;
2882 }
2883
2884 /* Subroutine of stabilize_reference; this is called for subtrees of
2885 references. Any expression with side-effects must be put in a SAVE_EXPR
2886 to ensure that it is only evaluated once.
2887
2888 We don't put SAVE_EXPR nodes around everything, because assigning very
2889 simple expressions to temporaries causes us to miss good opportunities
2890 for optimizations. Among other things, the opportunity to fold in the
2891 addition of a constant into an addressing mode often gets lost, e.g.
2892 "y[i+1] += x;". In general, we take the approach that we should not make
2893 an assignment unless we are forced into it - i.e., that any non-side effect
2894 operator should be allowed, and that cse should take care of coalescing
2895 multiple utterances of the same expression should that prove fruitful. */
2896
2897 tree
2898 stabilize_reference_1 (e)
2899 tree e;
2900 {
2901 register tree result;
2902 register enum tree_code code = TREE_CODE (e);
2903
2904 /* We cannot ignore const expressions because it might be a reference
2905 to a const array but whose index contains side-effects. But we can
2906 ignore things that are actual constant or that already have been
2907 handled by this function. */
2908
2909 if (TREE_CONSTANT (e) || code == SAVE_EXPR)
2910 return e;
2911
2912 switch (TREE_CODE_CLASS (code))
2913 {
2914 case 'x':
2915 case 't':
2916 case 'd':
2917 case 'b':
2918 case '<':
2919 case 's':
2920 case 'e':
2921 case 'r':
2922 /* If the expression has side-effects, then encase it in a SAVE_EXPR
2923 so that it will only be evaluated once. */
2924 /* The reference (r) and comparison (<) classes could be handled as
2925 below, but it is generally faster to only evaluate them once. */
2926 if (TREE_SIDE_EFFECTS (e))
2927 return save_expr (e);
2928 return e;
2929
2930 case 'c':
2931 /* Constants need no processing. In fact, we should never reach
2932 here. */
2933 return e;
2934
2935 case '2':
2936 /* Division is slow and tends to be compiled with jumps,
2937 especially the division by powers of 2 that is often
2938 found inside of an array reference. So do it just once. */
2939 if (code == TRUNC_DIV_EXPR || code == TRUNC_MOD_EXPR
2940 || code == FLOOR_DIV_EXPR || code == FLOOR_MOD_EXPR
2941 || code == CEIL_DIV_EXPR || code == CEIL_MOD_EXPR
2942 || code == ROUND_DIV_EXPR || code == ROUND_MOD_EXPR)
2943 return save_expr (e);
2944 /* Recursively stabilize each operand. */
2945 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)),
2946 stabilize_reference_1 (TREE_OPERAND (e, 1)));
2947 break;
2948
2949 case '1':
2950 /* Recursively stabilize each operand. */
2951 result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)));
2952 break;
2953
2954 default:
2955 abort ();
2956 }
2957
2958 TREE_TYPE (result) = TREE_TYPE (e);
2959 TREE_READONLY (result) = TREE_READONLY (e);
2960 TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (e);
2961 TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (e);
2962 TREE_RAISES (result) = TREE_RAISES (e);
2963
2964 return result;
2965 }
2966 \f
2967 /* Low-level constructors for expressions. */
2968
2969 /* Build an expression of code CODE, data type TYPE,
2970 and operands as specified by the arguments ARG1 and following arguments.
2971 Expressions and reference nodes can be created this way.
2972 Constants, decls, types and misc nodes cannot be. */
2973
2974 tree
2975 build VPROTO((enum tree_code code, tree tt, ...))
2976 {
2977 #ifndef __STDC__
2978 enum tree_code code;
2979 tree tt;
2980 #endif
2981 va_list p;
2982 register tree t;
2983 register int length;
2984 register int i;
2985
2986 VA_START (p, tt);
2987
2988 #ifndef __STDC__
2989 code = va_arg (p, enum tree_code);
2990 tt = va_arg (p, tree);
2991 #endif
2992
2993 t = make_node (code);
2994 length = tree_code_length[(int) code];
2995 TREE_TYPE (t) = tt;
2996
2997 if (length == 2)
2998 {
2999 /* This is equivalent to the loop below, but faster. */
3000 register tree arg0 = va_arg (p, tree);
3001 register tree arg1 = va_arg (p, tree);
3002 TREE_OPERAND (t, 0) = arg0;
3003 TREE_OPERAND (t, 1) = arg1;
3004 if ((arg0 && TREE_SIDE_EFFECTS (arg0))
3005 || (arg1 && TREE_SIDE_EFFECTS (arg1)))
3006 TREE_SIDE_EFFECTS (t) = 1;
3007 TREE_RAISES (t)
3008 = (arg0 && TREE_RAISES (arg0)) || (arg1 && TREE_RAISES (arg1));
3009 }
3010 else if (length == 1)
3011 {
3012 register tree arg0 = va_arg (p, tree);
3013
3014 /* Call build1 for this! */
3015 if (TREE_CODE_CLASS (code) != 's')
3016 abort ();
3017 TREE_OPERAND (t, 0) = arg0;
3018 if (arg0 && TREE_SIDE_EFFECTS (arg0))
3019 TREE_SIDE_EFFECTS (t) = 1;
3020 TREE_RAISES (t) = (arg0 && TREE_RAISES (arg0));
3021 }
3022 else
3023 {
3024 for (i = 0; i < length; i++)
3025 {
3026 register tree operand = va_arg (p, tree);
3027 TREE_OPERAND (t, i) = operand;
3028 if (operand)
3029 {
3030 if (TREE_SIDE_EFFECTS (operand))
3031 TREE_SIDE_EFFECTS (t) = 1;
3032 if (TREE_RAISES (operand))
3033 TREE_RAISES (t) = 1;
3034 }
3035 }
3036 }
3037 va_end (p);
3038 return t;
3039 }
3040
3041 /* Same as above, but only builds for unary operators.
3042 Saves lions share of calls to `build'; cuts down use
3043 of varargs, which is expensive for RISC machines. */
3044
3045 tree
3046 build1 (code, type, node)
3047 enum tree_code code;
3048 tree type;
3049 tree node;
3050 {
3051 register struct obstack *obstack = expression_obstack;
3052 register int i, length;
3053 #ifdef GATHER_STATISTICS
3054 register tree_node_kind kind;
3055 #endif
3056 register tree t;
3057
3058 #ifdef GATHER_STATISTICS
3059 if (TREE_CODE_CLASS (code) == 'r')
3060 kind = r_kind;
3061 else
3062 kind = e_kind;
3063 #endif
3064
3065 length = sizeof (struct tree_exp);
3066
3067 t = (tree) obstack_alloc (obstack, length);
3068
3069 #ifdef GATHER_STATISTICS
3070 tree_node_counts[(int)kind]++;
3071 tree_node_sizes[(int)kind] += length;
3072 #endif
3073
3074 for (i = (length / sizeof (int)) - 1; i >= 0; i--)
3075 ((int *) t)[i] = 0;
3076
3077 TREE_TYPE (t) = type;
3078 TREE_SET_CODE (t, code);
3079
3080 if (obstack == &permanent_obstack)
3081 TREE_PERMANENT (t) = 1;
3082
3083 TREE_OPERAND (t, 0) = node;
3084 if (node)
3085 {
3086 if (TREE_SIDE_EFFECTS (node))
3087 TREE_SIDE_EFFECTS (t) = 1;
3088 if (TREE_RAISES (node))
3089 TREE_RAISES (t) = 1;
3090 }
3091
3092 return t;
3093 }
3094
3095 /* Similar except don't specify the TREE_TYPE
3096 and leave the TREE_SIDE_EFFECTS as 0.
3097 It is permissible for arguments to be null,
3098 or even garbage if their values do not matter. */
3099
3100 tree
3101 build_nt VPROTO((enum tree_code code, ...))
3102 {
3103 #ifndef __STDC__
3104 enum tree_code code;
3105 #endif
3106 va_list p;
3107 register tree t;
3108 register int length;
3109 register int i;
3110
3111 VA_START (p, code);
3112
3113 #ifndef __STDC__
3114 code = va_arg (p, enum tree_code);
3115 #endif
3116
3117 t = make_node (code);
3118 length = tree_code_length[(int) code];
3119
3120 for (i = 0; i < length; i++)
3121 TREE_OPERAND (t, i) = va_arg (p, tree);
3122
3123 va_end (p);
3124 return t;
3125 }
3126
3127 /* Similar to `build_nt', except we build
3128 on the temp_decl_obstack, regardless. */
3129
3130 tree
3131 build_parse_node VPROTO((enum tree_code code, ...))
3132 {
3133 #ifndef __STDC__
3134 enum tree_code code;
3135 #endif
3136 register struct obstack *ambient_obstack = expression_obstack;
3137 va_list p;
3138 register tree t;
3139 register int length;
3140 register int i;
3141
3142 VA_START (p, code);
3143
3144 #ifndef __STDC__
3145 code = va_arg (p, enum tree_code);
3146 #endif
3147
3148 expression_obstack = &temp_decl_obstack;
3149
3150 t = make_node (code);
3151 length = tree_code_length[(int) code];
3152
3153 for (i = 0; i < length; i++)
3154 TREE_OPERAND (t, i) = va_arg (p, tree);
3155
3156 va_end (p);
3157 expression_obstack = ambient_obstack;
3158 return t;
3159 }
3160
3161 #if 0
3162 /* Commented out because this wants to be done very
3163 differently. See cp-lex.c. */
3164 tree
3165 build_op_identifier (op1, op2)
3166 tree op1, op2;
3167 {
3168 register tree t = make_node (OP_IDENTIFIER);
3169 TREE_PURPOSE (t) = op1;
3170 TREE_VALUE (t) = op2;
3171 return t;
3172 }
3173 #endif
3174 \f
3175 /* Create a DECL_... node of code CODE, name NAME and data type TYPE.
3176 We do NOT enter this node in any sort of symbol table.
3177
3178 layout_decl is used to set up the decl's storage layout.
3179 Other slots are initialized to 0 or null pointers. */
3180
3181 tree
3182 build_decl (code, name, type)
3183 enum tree_code code;
3184 tree name, type;
3185 {
3186 register tree t;
3187
3188 t = make_node (code);
3189
3190 /* if (type == error_mark_node)
3191 type = integer_type_node; */
3192 /* That is not done, deliberately, so that having error_mark_node
3193 as the type can suppress useless errors in the use of this variable. */
3194
3195 DECL_NAME (t) = name;
3196 DECL_ASSEMBLER_NAME (t) = name;
3197 TREE_TYPE (t) = type;
3198
3199 if (code == VAR_DECL || code == PARM_DECL || code == RESULT_DECL)
3200 layout_decl (t, 0);
3201 else if (code == FUNCTION_DECL)
3202 DECL_MODE (t) = FUNCTION_MODE;
3203
3204 return t;
3205 }
3206 \f
3207 /* BLOCK nodes are used to represent the structure of binding contours
3208 and declarations, once those contours have been exited and their contents
3209 compiled. This information is used for outputting debugging info. */
3210
3211 tree
3212 build_block (vars, tags, subblocks, supercontext, chain)
3213 tree vars, tags, subblocks, supercontext, chain;
3214 {
3215 register tree block = make_node (BLOCK);
3216 BLOCK_VARS (block) = vars;
3217 BLOCK_TYPE_TAGS (block) = tags;
3218 BLOCK_SUBBLOCKS (block) = subblocks;
3219 BLOCK_SUPERCONTEXT (block) = supercontext;
3220 BLOCK_CHAIN (block) = chain;
3221 return block;
3222 }
3223
3224 /* EXPR_WITH_FILE_LOCATION are used to keep track of the exact
3225 location where an expression or an identifier were encountered. It
3226 is necessary for languages where the frontend parser will handle
3227 recursively more than one file (Java is one of them). */
3228
3229 tree
3230 build_expr_wfl (node, file, line, col)
3231 tree node;
3232 char *file;
3233 int line, col;
3234 {
3235 static char *last_file = 0;
3236 static tree last_filenode = NULL_TREE;
3237 register tree wfl = make_node (EXPR_WITH_FILE_LOCATION);
3238
3239 EXPR_WFL_NODE (wfl) = node;
3240 EXPR_WFL_SET_LINECOL (wfl, line, col);
3241 if (file != last_file)
3242 {
3243 last_file = file;
3244 last_filenode = file ? get_identifier (file) : NULL_TREE;
3245 }
3246 EXPR_WFL_FILENAME_NODE (wfl) = last_filenode;
3247 if (node)
3248 {
3249 TREE_SIDE_EFFECTS (wfl) = TREE_SIDE_EFFECTS (node);
3250 TREE_TYPE (wfl) = TREE_TYPE (node);
3251 }
3252 return wfl;
3253 }
3254 \f
3255 /* Return a declaration like DDECL except that its DECL_MACHINE_ATTRIBUTE
3256 is ATTRIBUTE. */
3257
3258 tree
3259 build_decl_attribute_variant (ddecl, attribute)
3260 tree ddecl, attribute;
3261 {
3262 DECL_MACHINE_ATTRIBUTES (ddecl) = attribute;
3263 return ddecl;
3264 }
3265
3266 /* Return a type like TTYPE except that its TYPE_ATTRIBUTE
3267 is ATTRIBUTE.
3268
3269 Record such modified types already made so we don't make duplicates. */
3270
3271 tree
3272 build_type_attribute_variant (ttype, attribute)
3273 tree ttype, attribute;
3274 {
3275 if ( ! attribute_list_equal (TYPE_ATTRIBUTES (ttype), attribute))
3276 {
3277 register int hashcode;
3278 register struct obstack *ambient_obstack = current_obstack;
3279 tree ntype;
3280
3281 if (ambient_obstack != &permanent_obstack)
3282 current_obstack = TYPE_OBSTACK (ttype);
3283
3284 ntype = copy_node (ttype);
3285 current_obstack = ambient_obstack;
3286
3287 TYPE_POINTER_TO (ntype) = 0;
3288 TYPE_REFERENCE_TO (ntype) = 0;
3289 TYPE_ATTRIBUTES (ntype) = attribute;
3290
3291 /* Create a new main variant of TYPE. */
3292 TYPE_MAIN_VARIANT (ntype) = ntype;
3293 TYPE_NEXT_VARIANT (ntype) = 0;
3294 TYPE_READONLY (ntype) = TYPE_VOLATILE (ntype) = 0;
3295
3296 hashcode = TYPE_HASH (TREE_CODE (ntype))
3297 + TYPE_HASH (TREE_TYPE (ntype))
3298 + attribute_hash_list (attribute);
3299
3300 switch (TREE_CODE (ntype))
3301 {
3302 case FUNCTION_TYPE:
3303 hashcode += TYPE_HASH (TYPE_ARG_TYPES (ntype));
3304 break;
3305 case ARRAY_TYPE:
3306 hashcode += TYPE_HASH (TYPE_DOMAIN (ntype));
3307 break;
3308 case INTEGER_TYPE:
3309 hashcode += TYPE_HASH (TYPE_MAX_VALUE (ntype));
3310 break;
3311 case REAL_TYPE:
3312 hashcode += TYPE_HASH (TYPE_PRECISION (ntype));
3313 break;
3314 default:
3315 break;
3316 }
3317
3318 ntype = type_hash_canon (hashcode, ntype);
3319 ttype = build_type_variant (ntype, TYPE_READONLY (ttype),
3320 TYPE_VOLATILE (ttype));
3321 }
3322
3323 return ttype;
3324 }
3325
3326 /* Return a 1 if ATTR_NAME and ATTR_ARGS is valid for either declaration DECL
3327 or type TYPE and 0 otherwise. Validity is determined the configuration
3328 macros VALID_MACHINE_DECL_ATTRIBUTE and VALID_MACHINE_TYPE_ATTRIBUTE. */
3329
3330 int
3331 valid_machine_attribute (attr_name, attr_args, decl, type)
3332 tree attr_name, attr_args;
3333 tree decl;
3334 tree type;
3335 {
3336 int valid = 0;
3337 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3338 tree decl_attr_list = decl != 0 ? DECL_MACHINE_ATTRIBUTES (decl) : 0;
3339 #endif
3340 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3341 tree type_attr_list = TYPE_ATTRIBUTES (type);
3342 #endif
3343
3344 if (TREE_CODE (attr_name) != IDENTIFIER_NODE)
3345 abort ();
3346
3347 #ifdef VALID_MACHINE_DECL_ATTRIBUTE
3348 if (decl != 0
3349 && VALID_MACHINE_DECL_ATTRIBUTE (decl, decl_attr_list, attr_name, attr_args))
3350 {
3351 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3352 decl_attr_list);
3353
3354 if (attr != NULL_TREE)
3355 {
3356 /* Override existing arguments. Declarations are unique so we can
3357 modify this in place. */
3358 TREE_VALUE (attr) = attr_args;
3359 }
3360 else
3361 {
3362 decl_attr_list = tree_cons (attr_name, attr_args, decl_attr_list);
3363 decl = build_decl_attribute_variant (decl, decl_attr_list);
3364 }
3365
3366 valid = 1;
3367 }
3368 #endif
3369
3370 #ifdef VALID_MACHINE_TYPE_ATTRIBUTE
3371 if (VALID_MACHINE_TYPE_ATTRIBUTE (type, type_attr_list, attr_name, attr_args))
3372 {
3373 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3374 type_attr_list);
3375
3376 if (attr != NULL_TREE)
3377 {
3378 /* Override existing arguments.
3379 ??? This currently works since attribute arguments are not
3380 included in `attribute_hash_list'. Something more complicated
3381 may be needed in the future. */
3382 TREE_VALUE (attr) = attr_args;
3383 }
3384 else
3385 {
3386 type_attr_list = tree_cons (attr_name, attr_args, type_attr_list);
3387 type = build_type_attribute_variant (type, type_attr_list);
3388 }
3389 if (decl != 0)
3390 TREE_TYPE (decl) = type;
3391 valid = 1;
3392 }
3393
3394 /* Handle putting a type attribute on pointer-to-function-type by putting
3395 the attribute on the function type. */
3396 else if (POINTER_TYPE_P (type)
3397 && TREE_CODE (TREE_TYPE (type)) == FUNCTION_TYPE
3398 && VALID_MACHINE_TYPE_ATTRIBUTE (TREE_TYPE (type), type_attr_list,
3399 attr_name, attr_args))
3400 {
3401 tree inner_type = TREE_TYPE (type);
3402 tree inner_attr_list = TYPE_ATTRIBUTES (inner_type);
3403 tree attr = lookup_attribute (IDENTIFIER_POINTER (attr_name),
3404 type_attr_list);
3405
3406 if (attr != NULL_TREE)
3407 TREE_VALUE (attr) = attr_args;
3408 else
3409 {
3410 inner_attr_list = tree_cons (attr_name, attr_args, inner_attr_list);
3411 inner_type = build_type_attribute_variant (inner_type,
3412 inner_attr_list);
3413 }
3414
3415 if (decl != 0)
3416 TREE_TYPE (decl) = build_pointer_type (inner_type);
3417
3418 valid = 1;
3419 }
3420 #endif
3421
3422 return valid;
3423 }
3424
3425 /* Return non-zero if IDENT is a valid name for attribute ATTR,
3426 or zero if not.
3427
3428 We try both `text' and `__text__', ATTR may be either one. */
3429 /* ??? It might be a reasonable simplification to require ATTR to be only
3430 `text'. One might then also require attribute lists to be stored in
3431 their canonicalized form. */
3432
3433 int
3434 is_attribute_p (attr, ident)
3435 char *attr;
3436 tree ident;
3437 {
3438 int ident_len, attr_len;
3439 char *p;
3440
3441 if (TREE_CODE (ident) != IDENTIFIER_NODE)
3442 return 0;
3443
3444 if (strcmp (attr, IDENTIFIER_POINTER (ident)) == 0)
3445 return 1;
3446
3447 p = IDENTIFIER_POINTER (ident);
3448 ident_len = strlen (p);
3449 attr_len = strlen (attr);
3450
3451 /* If ATTR is `__text__', IDENT must be `text'; and vice versa. */
3452 if (attr[0] == '_')
3453 {
3454 if (attr[1] != '_'
3455 || attr[attr_len - 2] != '_'
3456 || attr[attr_len - 1] != '_')
3457 abort ();
3458 if (ident_len == attr_len - 4
3459 && strncmp (attr + 2, p, attr_len - 4) == 0)
3460 return 1;
3461 }
3462 else
3463 {
3464 if (ident_len == attr_len + 4
3465 && p[0] == '_' && p[1] == '_'
3466 && p[ident_len - 2] == '_' && p[ident_len - 1] == '_'
3467 && strncmp (attr, p + 2, attr_len) == 0)
3468 return 1;
3469 }
3470
3471 return 0;
3472 }
3473
3474 /* Given an attribute name and a list of attributes, return a pointer to the
3475 attribute's list element if the attribute is part of the list, or NULL_TREE
3476 if not found. */
3477
3478 tree
3479 lookup_attribute (attr_name, list)
3480 char *attr_name;
3481 tree list;
3482 {
3483 tree l;
3484
3485 for (l = list; l; l = TREE_CHAIN (l))
3486 {
3487 if (TREE_CODE (TREE_PURPOSE (l)) != IDENTIFIER_NODE)
3488 abort ();
3489 if (is_attribute_p (attr_name, TREE_PURPOSE (l)))
3490 return l;
3491 }
3492
3493 return NULL_TREE;
3494 }
3495
3496 /* Return an attribute list that is the union of a1 and a2. */
3497
3498 tree
3499 merge_attributes (a1, a2)
3500 register tree a1, a2;
3501 {
3502 tree attributes;
3503
3504 /* Either one unset? Take the set one. */
3505
3506 if (! (attributes = a1))
3507 attributes = a2;
3508
3509 /* One that completely contains the other? Take it. */
3510
3511 else if (a2 && ! attribute_list_contained (a1, a2))
3512 {
3513 if (attribute_list_contained (a2, a1))
3514 attributes = a2;
3515 else
3516 {
3517 /* Pick the longest list, and hang on the other list. */
3518 /* ??? For the moment we punt on the issue of attrs with args. */
3519
3520 if (list_length (a1) < list_length (a2))
3521 attributes = a2, a2 = a1;
3522
3523 for (; a2; a2 = TREE_CHAIN (a2))
3524 if (lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (a2)),
3525 attributes) == NULL_TREE)
3526 {
3527 a1 = copy_node (a2);
3528 TREE_CHAIN (a1) = attributes;
3529 attributes = a1;
3530 }
3531 }
3532 }
3533 return attributes;
3534 }
3535
3536 /* Given types T1 and T2, merge their attributes and return
3537 the result. */
3538
3539 tree
3540 merge_machine_type_attributes (t1, t2)
3541 tree t1, t2;
3542 {
3543 #ifdef MERGE_MACHINE_TYPE_ATTRIBUTES
3544 return MERGE_MACHINE_TYPE_ATTRIBUTES (t1, t2);
3545 #else
3546 return merge_attributes (TYPE_ATTRIBUTES (t1),
3547 TYPE_ATTRIBUTES (t2));
3548 #endif
3549 }
3550
3551 /* Given decls OLDDECL and NEWDECL, merge their attributes and return
3552 the result. */
3553
3554 tree
3555 merge_machine_decl_attributes (olddecl, newdecl)
3556 tree olddecl, newdecl;
3557 {
3558 #ifdef MERGE_MACHINE_DECL_ATTRIBUTES
3559 return MERGE_MACHINE_DECL_ATTRIBUTES (olddecl, newdecl);
3560 #else
3561 return merge_attributes (DECL_MACHINE_ATTRIBUTES (olddecl),
3562 DECL_MACHINE_ATTRIBUTES (newdecl));
3563 #endif
3564 }
3565 \f
3566 /* Return a type like TYPE except that its TYPE_READONLY is CONSTP
3567 and its TYPE_VOLATILE is VOLATILEP.
3568
3569 Such variant types already made are recorded so that duplicates
3570 are not made.
3571
3572 A variant types should never be used as the type of an expression.
3573 Always copy the variant information into the TREE_READONLY
3574 and TREE_THIS_VOLATILE of the expression, and then give the expression
3575 as its type the "main variant", the variant whose TYPE_READONLY
3576 and TYPE_VOLATILE are zero. Use TYPE_MAIN_VARIANT to find the
3577 main variant. */
3578
3579 tree
3580 build_type_variant (type, constp, volatilep)
3581 tree type;
3582 int constp, volatilep;
3583 {
3584 register tree t;
3585
3586 /* Treat any nonzero argument as 1. */
3587 constp = !!constp;
3588 volatilep = !!volatilep;
3589
3590 /* Search the chain of variants to see if there is already one there just
3591 like the one we need to have. If so, use that existing one. We must
3592 preserve the TYPE_NAME, since there is code that depends on this. */
3593
3594 for (t = TYPE_MAIN_VARIANT (type); t; t = TYPE_NEXT_VARIANT (t))
3595 if (constp == TYPE_READONLY (t) && volatilep == TYPE_VOLATILE (t)
3596 && TYPE_NAME (t) == TYPE_NAME (type))
3597 return t;
3598
3599 /* We need a new one. */
3600
3601 t = build_type_copy (type);
3602 TYPE_READONLY (t) = constp;
3603 TYPE_VOLATILE (t) = volatilep;
3604
3605 return t;
3606 }
3607
3608 /* Create a new variant of TYPE, equivalent but distinct.
3609 This is so the caller can modify it. */
3610
3611 tree
3612 build_type_copy (type)
3613 tree type;
3614 {
3615 register tree t, m = TYPE_MAIN_VARIANT (type);
3616 register struct obstack *ambient_obstack = current_obstack;
3617
3618 current_obstack = TYPE_OBSTACK (type);
3619 t = copy_node (type);
3620 current_obstack = ambient_obstack;
3621
3622 TYPE_POINTER_TO (t) = 0;
3623 TYPE_REFERENCE_TO (t) = 0;
3624
3625 /* Add this type to the chain of variants of TYPE. */
3626 TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (m);
3627 TYPE_NEXT_VARIANT (m) = t;
3628
3629 return t;
3630 }
3631 \f
3632 /* Hashing of types so that we don't make duplicates.
3633 The entry point is `type_hash_canon'. */
3634
3635 /* Each hash table slot is a bucket containing a chain
3636 of these structures. */
3637
3638 struct type_hash
3639 {
3640 struct type_hash *next; /* Next structure in the bucket. */
3641 int hashcode; /* Hash code of this type. */
3642 tree type; /* The type recorded here. */
3643 };
3644
3645 /* Now here is the hash table. When recording a type, it is added
3646 to the slot whose index is the hash code mod the table size.
3647 Note that the hash table is used for several kinds of types
3648 (function types, array types and array index range types, for now).
3649 While all these live in the same table, they are completely independent,
3650 and the hash code is computed differently for each of these. */
3651
3652 #define TYPE_HASH_SIZE 59
3653 struct type_hash *type_hash_table[TYPE_HASH_SIZE];
3654
3655 /* Compute a hash code for a list of types (chain of TREE_LIST nodes
3656 with types in the TREE_VALUE slots), by adding the hash codes
3657 of the individual types. */
3658
3659 int
3660 type_hash_list (list)
3661 tree list;
3662 {
3663 register int hashcode;
3664 register tree tail;
3665 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3666 hashcode += TYPE_HASH (TREE_VALUE (tail));
3667 return hashcode;
3668 }
3669
3670 /* Look in the type hash table for a type isomorphic to TYPE.
3671 If one is found, return it. Otherwise return 0. */
3672
3673 tree
3674 type_hash_lookup (hashcode, type)
3675 int hashcode;
3676 tree type;
3677 {
3678 register struct type_hash *h;
3679 for (h = type_hash_table[hashcode % TYPE_HASH_SIZE]; h; h = h->next)
3680 if (h->hashcode == hashcode
3681 && TREE_CODE (h->type) == TREE_CODE (type)
3682 && TREE_TYPE (h->type) == TREE_TYPE (type)
3683 && attribute_list_equal (TYPE_ATTRIBUTES (h->type),
3684 TYPE_ATTRIBUTES (type))
3685 && (TYPE_MAX_VALUE (h->type) == TYPE_MAX_VALUE (type)
3686 || tree_int_cst_equal (TYPE_MAX_VALUE (h->type),
3687 TYPE_MAX_VALUE (type)))
3688 && (TYPE_MIN_VALUE (h->type) == TYPE_MIN_VALUE (type)
3689 || tree_int_cst_equal (TYPE_MIN_VALUE (h->type),
3690 TYPE_MIN_VALUE (type)))
3691 /* Note that TYPE_DOMAIN is TYPE_ARG_TYPES for FUNCTION_TYPE. */
3692 && (TYPE_DOMAIN (h->type) == TYPE_DOMAIN (type)
3693 || (TYPE_DOMAIN (h->type)
3694 && TREE_CODE (TYPE_DOMAIN (h->type)) == TREE_LIST
3695 && TYPE_DOMAIN (type)
3696 && TREE_CODE (TYPE_DOMAIN (type)) == TREE_LIST
3697 && type_list_equal (TYPE_DOMAIN (h->type),
3698 TYPE_DOMAIN (type)))))
3699 return h->type;
3700 return 0;
3701 }
3702
3703 /* Add an entry to the type-hash-table
3704 for a type TYPE whose hash code is HASHCODE. */
3705
3706 void
3707 type_hash_add (hashcode, type)
3708 int hashcode;
3709 tree type;
3710 {
3711 register struct type_hash *h;
3712
3713 h = (struct type_hash *) oballoc (sizeof (struct type_hash));
3714 h->hashcode = hashcode;
3715 h->type = type;
3716 h->next = type_hash_table[hashcode % TYPE_HASH_SIZE];
3717 type_hash_table[hashcode % TYPE_HASH_SIZE] = h;
3718 }
3719
3720 /* Given TYPE, and HASHCODE its hash code, return the canonical
3721 object for an identical type if one already exists.
3722 Otherwise, return TYPE, and record it as the canonical object
3723 if it is a permanent object.
3724
3725 To use this function, first create a type of the sort you want.
3726 Then compute its hash code from the fields of the type that
3727 make it different from other similar types.
3728 Then call this function and use the value.
3729 This function frees the type you pass in if it is a duplicate. */
3730
3731 /* Set to 1 to debug without canonicalization. Never set by program. */
3732 int debug_no_type_hash = 0;
3733
3734 tree
3735 type_hash_canon (hashcode, type)
3736 int hashcode;
3737 tree type;
3738 {
3739 tree t1;
3740
3741 if (debug_no_type_hash)
3742 return type;
3743
3744 t1 = type_hash_lookup (hashcode, type);
3745 if (t1 != 0)
3746 {
3747 obstack_free (TYPE_OBSTACK (type), type);
3748 #ifdef GATHER_STATISTICS
3749 tree_node_counts[(int)t_kind]--;
3750 tree_node_sizes[(int)t_kind] -= sizeof (struct tree_type);
3751 #endif
3752 return t1;
3753 }
3754
3755 /* If this is a permanent type, record it for later reuse. */
3756 if (TREE_PERMANENT (type))
3757 type_hash_add (hashcode, type);
3758
3759 return type;
3760 }
3761
3762 /* Compute a hash code for a list of attributes (chain of TREE_LIST nodes
3763 with names in the TREE_PURPOSE slots and args in the TREE_VALUE slots),
3764 by adding the hash codes of the individual attributes. */
3765
3766 int
3767 attribute_hash_list (list)
3768 tree list;
3769 {
3770 register int hashcode;
3771 register tree tail;
3772 for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
3773 /* ??? Do we want to add in TREE_VALUE too? */
3774 hashcode += TYPE_HASH (TREE_PURPOSE (tail));
3775 return hashcode;
3776 }
3777
3778 /* Given two lists of attributes, return true if list l2 is
3779 equivalent to l1. */
3780
3781 int
3782 attribute_list_equal (l1, l2)
3783 tree l1, l2;
3784 {
3785 return attribute_list_contained (l1, l2)
3786 && attribute_list_contained (l2, l1);
3787 }
3788
3789 /* Given two lists of attributes, return true if list L2 is
3790 completely contained within L1. */
3791 /* ??? This would be faster if attribute names were stored in a canonicalized
3792 form. Otherwise, if L1 uses `foo' and L2 uses `__foo__', the long method
3793 must be used to show these elements are equivalent (which they are). */
3794 /* ??? It's not clear that attributes with arguments will always be handled
3795 correctly. */
3796
3797 int
3798 attribute_list_contained (l1, l2)
3799 tree l1, l2;
3800 {
3801 register tree t1, t2;
3802
3803 /* First check the obvious, maybe the lists are identical. */
3804 if (l1 == l2)
3805 return 1;
3806
3807 /* Maybe the lists are similar. */
3808 for (t1 = l1, t2 = l2;
3809 t1 && t2
3810 && TREE_PURPOSE (t1) == TREE_PURPOSE (t2)
3811 && TREE_VALUE (t1) == TREE_VALUE (t2);
3812 t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2));
3813
3814 /* Maybe the lists are equal. */
3815 if (t1 == 0 && t2 == 0)
3816 return 1;
3817
3818 for (; t2; t2 = TREE_CHAIN (t2))
3819 {
3820 tree attr
3821 = lookup_attribute (IDENTIFIER_POINTER (TREE_PURPOSE (t2)), l1);
3822
3823 if (attr == NULL_TREE)
3824 return 0;
3825 if (simple_cst_equal (TREE_VALUE (t2), TREE_VALUE (attr)) != 1)
3826 return 0;
3827 }
3828
3829 return 1;
3830 }
3831
3832 /* Given two lists of types
3833 (chains of TREE_LIST nodes with types in the TREE_VALUE slots)
3834 return 1 if the lists contain the same types in the same order.
3835 Also, the TREE_PURPOSEs must match. */
3836
3837 int
3838 type_list_equal (l1, l2)
3839 tree l1, l2;
3840 {
3841 register tree t1, t2;
3842
3843 for (t1 = l1, t2 = l2; t1 && t2; t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2))
3844 if (TREE_VALUE (t1) != TREE_VALUE (t2)
3845 || (TREE_PURPOSE (t1) != TREE_PURPOSE (t2)
3846 && ! (1 == simple_cst_equal (TREE_PURPOSE (t1), TREE_PURPOSE (t2))
3847 && (TREE_TYPE (TREE_PURPOSE (t1))
3848 == TREE_TYPE (TREE_PURPOSE (t2))))))
3849 return 0;
3850
3851 return t1 == t2;
3852 }
3853
3854 /* Nonzero if integer constants T1 and T2
3855 represent the same constant value. */
3856
3857 int
3858 tree_int_cst_equal (t1, t2)
3859 tree t1, t2;
3860 {
3861 if (t1 == t2)
3862 return 1;
3863 if (t1 == 0 || t2 == 0)
3864 return 0;
3865 if (TREE_CODE (t1) == INTEGER_CST
3866 && TREE_CODE (t2) == INTEGER_CST
3867 && TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3868 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2))
3869 return 1;
3870 return 0;
3871 }
3872
3873 /* Nonzero if integer constants T1 and T2 represent values that satisfy <.
3874 The precise way of comparison depends on their data type. */
3875
3876 int
3877 tree_int_cst_lt (t1, t2)
3878 tree t1, t2;
3879 {
3880 if (t1 == t2)
3881 return 0;
3882
3883 if (!TREE_UNSIGNED (TREE_TYPE (t1)))
3884 return INT_CST_LT (t1, t2);
3885 return INT_CST_LT_UNSIGNED (t1, t2);
3886 }
3887
3888 /* Return an indication of the sign of the integer constant T.
3889 The return value is -1 if T < 0, 0 if T == 0, and 1 if T > 0.
3890 Note that -1 will never be returned it T's type is unsigned. */
3891
3892 int
3893 tree_int_cst_sgn (t)
3894 tree t;
3895 {
3896 if (TREE_INT_CST_LOW (t) == 0 && TREE_INT_CST_HIGH (t) == 0)
3897 return 0;
3898 else if (TREE_UNSIGNED (TREE_TYPE (t)))
3899 return 1;
3900 else if (TREE_INT_CST_HIGH (t) < 0)
3901 return -1;
3902 else
3903 return 1;
3904 }
3905
3906 /* Compare two constructor-element-type constants. Return 1 if the lists
3907 are known to be equal; otherwise return 0. */
3908
3909 int
3910 simple_cst_list_equal (l1, l2)
3911 tree l1, l2;
3912 {
3913 while (l1 != NULL_TREE && l2 != NULL_TREE)
3914 {
3915 if (simple_cst_equal (TREE_VALUE (l1), TREE_VALUE (l2)) != 1)
3916 return 0;
3917
3918 l1 = TREE_CHAIN (l1);
3919 l2 = TREE_CHAIN (l2);
3920 }
3921
3922 return (l1 == l2);
3923 }
3924
3925 /* Return truthvalue of whether T1 is the same tree structure as T2.
3926 Return 1 if they are the same.
3927 Return 0 if they are understandably different.
3928 Return -1 if either contains tree structure not understood by
3929 this function. */
3930
3931 int
3932 simple_cst_equal (t1, t2)
3933 tree t1, t2;
3934 {
3935 register enum tree_code code1, code2;
3936 int cmp;
3937
3938 if (t1 == t2)
3939 return 1;
3940 if (t1 == 0 || t2 == 0)
3941 return 0;
3942
3943 code1 = TREE_CODE (t1);
3944 code2 = TREE_CODE (t2);
3945
3946 if (code1 == NOP_EXPR || code1 == CONVERT_EXPR || code1 == NON_LVALUE_EXPR)
3947 if (code2 == NOP_EXPR || code2 == CONVERT_EXPR || code2 == NON_LVALUE_EXPR)
3948 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3949 else
3950 return simple_cst_equal (TREE_OPERAND (t1, 0), t2);
3951 else if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
3952 || code2 == NON_LVALUE_EXPR)
3953 return simple_cst_equal (t1, TREE_OPERAND (t2, 0));
3954
3955 if (code1 != code2)
3956 return 0;
3957
3958 switch (code1)
3959 {
3960 case INTEGER_CST:
3961 return TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
3962 && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2);
3963
3964 case REAL_CST:
3965 return REAL_VALUES_IDENTICAL (TREE_REAL_CST (t1), TREE_REAL_CST (t2));
3966
3967 case STRING_CST:
3968 return TREE_STRING_LENGTH (t1) == TREE_STRING_LENGTH (t2)
3969 && !bcmp (TREE_STRING_POINTER (t1), TREE_STRING_POINTER (t2),
3970 TREE_STRING_LENGTH (t1));
3971
3972 case CONSTRUCTOR:
3973 abort ();
3974
3975 case SAVE_EXPR:
3976 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3977
3978 case CALL_EXPR:
3979 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3980 if (cmp <= 0)
3981 return cmp;
3982 return simple_cst_list_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
3983
3984 case TARGET_EXPR:
3985 /* Special case: if either target is an unallocated VAR_DECL,
3986 it means that it's going to be unified with whatever the
3987 TARGET_EXPR is really supposed to initialize, so treat it
3988 as being equivalent to anything. */
3989 if ((TREE_CODE (TREE_OPERAND (t1, 0)) == VAR_DECL
3990 && DECL_NAME (TREE_OPERAND (t1, 0)) == NULL_TREE
3991 && DECL_RTL (TREE_OPERAND (t1, 0)) == 0)
3992 || (TREE_CODE (TREE_OPERAND (t2, 0)) == VAR_DECL
3993 && DECL_NAME (TREE_OPERAND (t2, 0)) == NULL_TREE
3994 && DECL_RTL (TREE_OPERAND (t2, 0)) == 0))
3995 cmp = 1;
3996 else
3997 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
3998 if (cmp <= 0)
3999 return cmp;
4000 return simple_cst_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
4001
4002 case WITH_CLEANUP_EXPR:
4003 cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4004 if (cmp <= 0)
4005 return cmp;
4006 return simple_cst_equal (TREE_OPERAND (t1, 2), TREE_OPERAND (t1, 2));
4007
4008 case COMPONENT_REF:
4009 if (TREE_OPERAND (t1, 1) == TREE_OPERAND (t2, 1))
4010 return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
4011 return 0;
4012
4013 case VAR_DECL:
4014 case PARM_DECL:
4015 case CONST_DECL:
4016 case FUNCTION_DECL:
4017 return 0;
4018
4019 default:
4020 break;
4021 }
4022
4023 /* This general rule works for most tree codes. All exceptions should be
4024 handled above. If this is a language-specific tree code, we can't
4025 trust what might be in the operand, so say we don't know
4026 the situation. */
4027 if ((int) code1 >= (int) LAST_AND_UNUSED_TREE_CODE)
4028 return -1;
4029
4030 switch (TREE_CODE_CLASS (code1))
4031 {
4032 int i;
4033 case '1':
4034 case '2':
4035 case '<':
4036 case 'e':
4037 case 'r':
4038 case 's':
4039 cmp = 1;
4040 for (i=0; i<tree_code_length[(int) code1]; ++i)
4041 {
4042 cmp = simple_cst_equal (TREE_OPERAND (t1, i), TREE_OPERAND (t2, i));
4043 if (cmp <= 0)
4044 return cmp;
4045 }
4046 return cmp;
4047
4048 default:
4049 return -1;
4050 }
4051 }
4052 \f
4053 /* Constructors for pointer, array and function types.
4054 (RECORD_TYPE, UNION_TYPE and ENUMERAL_TYPE nodes are
4055 constructed by language-dependent code, not here.) */
4056
4057 /* Construct, lay out and return the type of pointers to TO_TYPE.
4058 If such a type has already been constructed, reuse it. */
4059
4060 tree
4061 build_pointer_type (to_type)
4062 tree to_type;
4063 {
4064 register tree t = TYPE_POINTER_TO (to_type);
4065
4066 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4067
4068 if (t)
4069 return t;
4070
4071 /* We need a new one. Put this in the same obstack as TO_TYPE. */
4072 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
4073 t = make_node (POINTER_TYPE);
4074 pop_obstacks ();
4075
4076 TREE_TYPE (t) = to_type;
4077
4078 /* Record this type as the pointer to TO_TYPE. */
4079 TYPE_POINTER_TO (to_type) = t;
4080
4081 /* Lay out the type. This function has many callers that are concerned
4082 with expression-construction, and this simplifies them all.
4083 Also, it guarantees the TYPE_SIZE is in the same obstack as the type. */
4084 layout_type (t);
4085
4086 return t;
4087 }
4088
4089 /* Create a type of integers to be the TYPE_DOMAIN of an ARRAY_TYPE.
4090 MAXVAL should be the maximum value in the domain
4091 (one less than the length of the array).
4092
4093 The maximum value that MAXVAL can have is INT_MAX for a HOST_WIDE_INT.
4094 We don't enforce this limit, that is up to caller (e.g. language front end).
4095 The limit exists because the result is a signed type and we don't handle
4096 sizes that use more than one HOST_WIDE_INT. */
4097
4098 tree
4099 build_index_type (maxval)
4100 tree maxval;
4101 {
4102 register tree itype = make_node (INTEGER_TYPE);
4103
4104 TYPE_PRECISION (itype) = TYPE_PRECISION (sizetype);
4105 TYPE_MIN_VALUE (itype) = size_zero_node;
4106
4107 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
4108 TYPE_MAX_VALUE (itype) = convert (sizetype, maxval);
4109 pop_obstacks ();
4110
4111 TYPE_MODE (itype) = TYPE_MODE (sizetype);
4112 TYPE_SIZE (itype) = TYPE_SIZE (sizetype);
4113 TYPE_ALIGN (itype) = TYPE_ALIGN (sizetype);
4114 if (TREE_CODE (maxval) == INTEGER_CST)
4115 {
4116 int maxint = (int) TREE_INT_CST_LOW (maxval);
4117 /* If the domain should be empty, make sure the maxval
4118 remains -1 and is not spoiled by truncation. */
4119 if (INT_CST_LT (maxval, integer_zero_node))
4120 {
4121 TYPE_MAX_VALUE (itype) = build_int_2 (-1, -1);
4122 TREE_TYPE (TYPE_MAX_VALUE (itype)) = sizetype;
4123 }
4124 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
4125 }
4126 else
4127 return itype;
4128 }
4129
4130 /* Create a range of some discrete type TYPE (an INTEGER_TYPE,
4131 ENUMERAL_TYPE, BOOLEAN_TYPE, or CHAR_TYPE), with
4132 low bound LOWVAL and high bound HIGHVAL.
4133 if TYPE==NULL_TREE, sizetype is used. */
4134
4135 tree
4136 build_range_type (type, lowval, highval)
4137 tree type, lowval, highval;
4138 {
4139 register tree itype = make_node (INTEGER_TYPE);
4140
4141 TREE_TYPE (itype) = type;
4142 if (type == NULL_TREE)
4143 type = sizetype;
4144
4145 push_obstacks (TYPE_OBSTACK (itype), TYPE_OBSTACK (itype));
4146 TYPE_MIN_VALUE (itype) = convert (type, lowval);
4147 TYPE_MAX_VALUE (itype) = highval ? convert (type, highval) : NULL;
4148 pop_obstacks ();
4149
4150 TYPE_PRECISION (itype) = TYPE_PRECISION (type);
4151 TYPE_MODE (itype) = TYPE_MODE (type);
4152 TYPE_SIZE (itype) = TYPE_SIZE (type);
4153 TYPE_ALIGN (itype) = TYPE_ALIGN (type);
4154 if (TREE_CODE (lowval) == INTEGER_CST)
4155 {
4156 HOST_WIDE_INT lowint, highint;
4157 int maxint;
4158
4159 lowint = TREE_INT_CST_LOW (lowval);
4160 if (highval && TREE_CODE (highval) == INTEGER_CST)
4161 highint = TREE_INT_CST_LOW (highval);
4162 else
4163 highint = (~(unsigned HOST_WIDE_INT)0) >> 1;
4164
4165 maxint = (int) (highint - lowint);
4166 return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
4167 }
4168 else
4169 return itype;
4170 }
4171
4172 /* Just like build_index_type, but takes lowval and highval instead
4173 of just highval (maxval). */
4174
4175 tree
4176 build_index_2_type (lowval,highval)
4177 tree lowval, highval;
4178 {
4179 return build_range_type (NULL_TREE, lowval, highval);
4180 }
4181
4182 /* Return nonzero iff ITYPE1 and ITYPE2 are equal (in the LISP sense).
4183 Needed because when index types are not hashed, equal index types
4184 built at different times appear distinct, even though structurally,
4185 they are not. */
4186
4187 int
4188 index_type_equal (itype1, itype2)
4189 tree itype1, itype2;
4190 {
4191 if (TREE_CODE (itype1) != TREE_CODE (itype2))
4192 return 0;
4193 if (TREE_CODE (itype1) == INTEGER_TYPE)
4194 {
4195 if (TYPE_PRECISION (itype1) != TYPE_PRECISION (itype2)
4196 || TYPE_MODE (itype1) != TYPE_MODE (itype2)
4197 || simple_cst_equal (TYPE_SIZE (itype1), TYPE_SIZE (itype2)) != 1
4198 || TYPE_ALIGN (itype1) != TYPE_ALIGN (itype2))
4199 return 0;
4200 if (1 == simple_cst_equal (TYPE_MIN_VALUE (itype1),
4201 TYPE_MIN_VALUE (itype2))
4202 && 1 == simple_cst_equal (TYPE_MAX_VALUE (itype1),
4203 TYPE_MAX_VALUE (itype2)))
4204 return 1;
4205 }
4206
4207 return 0;
4208 }
4209
4210 /* Construct, lay out and return the type of arrays of elements with ELT_TYPE
4211 and number of elements specified by the range of values of INDEX_TYPE.
4212 If such a type has already been constructed, reuse it. */
4213
4214 tree
4215 build_array_type (elt_type, index_type)
4216 tree elt_type, index_type;
4217 {
4218 register tree t;
4219 int hashcode;
4220
4221 if (TREE_CODE (elt_type) == FUNCTION_TYPE)
4222 {
4223 error ("arrays of functions are not meaningful");
4224 elt_type = integer_type_node;
4225 }
4226
4227 /* Make sure TYPE_POINTER_TO (elt_type) is filled in. */
4228 build_pointer_type (elt_type);
4229
4230 /* Allocate the array after the pointer type,
4231 in case we free it in type_hash_canon. */
4232 t = make_node (ARRAY_TYPE);
4233 TREE_TYPE (t) = elt_type;
4234 TYPE_DOMAIN (t) = index_type;
4235
4236 if (index_type == 0)
4237 {
4238 return t;
4239 }
4240
4241 hashcode = TYPE_HASH (elt_type) + TYPE_HASH (index_type);
4242 t = type_hash_canon (hashcode, t);
4243
4244 if (TYPE_SIZE (t) == 0)
4245 layout_type (t);
4246 return t;
4247 }
4248
4249 /* Construct, lay out and return
4250 the type of functions returning type VALUE_TYPE
4251 given arguments of types ARG_TYPES.
4252 ARG_TYPES is a chain of TREE_LIST nodes whose TREE_VALUEs
4253 are data type nodes for the arguments of the function.
4254 If such a type has already been constructed, reuse it. */
4255
4256 tree
4257 build_function_type (value_type, arg_types)
4258 tree value_type, arg_types;
4259 {
4260 register tree t;
4261 int hashcode;
4262
4263 if (TREE_CODE (value_type) == FUNCTION_TYPE)
4264 {
4265 error ("function return type cannot be function");
4266 value_type = integer_type_node;
4267 }
4268
4269 /* Make a node of the sort we want. */
4270 t = make_node (FUNCTION_TYPE);
4271 TREE_TYPE (t) = value_type;
4272 TYPE_ARG_TYPES (t) = arg_types;
4273
4274 /* If we already have such a type, use the old one and free this one. */
4275 hashcode = TYPE_HASH (value_type) + type_hash_list (arg_types);
4276 t = type_hash_canon (hashcode, t);
4277
4278 if (TYPE_SIZE (t) == 0)
4279 layout_type (t);
4280 return t;
4281 }
4282
4283 /* Build the node for the type of references-to-TO_TYPE. */
4284
4285 tree
4286 build_reference_type (to_type)
4287 tree to_type;
4288 {
4289 register tree t = TYPE_REFERENCE_TO (to_type);
4290
4291 /* First, if we already have a type for pointers to TO_TYPE, use it. */
4292
4293 if (t)
4294 return t;
4295
4296 /* We need a new one. Put this in the same obstack as TO_TYPE. */
4297 push_obstacks (TYPE_OBSTACK (to_type), TYPE_OBSTACK (to_type));
4298 t = make_node (REFERENCE_TYPE);
4299 pop_obstacks ();
4300
4301 TREE_TYPE (t) = to_type;
4302
4303 /* Record this type as the pointer to TO_TYPE. */
4304 TYPE_REFERENCE_TO (to_type) = t;
4305
4306 layout_type (t);
4307
4308 return t;
4309 }
4310
4311 /* Construct, lay out and return the type of methods belonging to class
4312 BASETYPE and whose arguments and values are described by TYPE.
4313 If that type exists already, reuse it.
4314 TYPE must be a FUNCTION_TYPE node. */
4315
4316 tree
4317 build_method_type (basetype, type)
4318 tree basetype, type;
4319 {
4320 register tree t;
4321 int hashcode;
4322
4323 /* Make a node of the sort we want. */
4324 t = make_node (METHOD_TYPE);
4325
4326 if (TREE_CODE (type) != FUNCTION_TYPE)
4327 abort ();
4328
4329 TYPE_METHOD_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4330 TREE_TYPE (t) = TREE_TYPE (type);
4331
4332 /* The actual arglist for this function includes a "hidden" argument
4333 which is "this". Put it into the list of argument types. */
4334
4335 TYPE_ARG_TYPES (t)
4336 = tree_cons (NULL_TREE,
4337 build_pointer_type (basetype), TYPE_ARG_TYPES (type));
4338
4339 /* If we already have such a type, use the old one and free this one. */
4340 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4341 t = type_hash_canon (hashcode, t);
4342
4343 if (TYPE_SIZE (t) == 0)
4344 layout_type (t);
4345
4346 return t;
4347 }
4348
4349 /* Construct, lay out and return the type of offsets to a value
4350 of type TYPE, within an object of type BASETYPE.
4351 If a suitable offset type exists already, reuse it. */
4352
4353 tree
4354 build_offset_type (basetype, type)
4355 tree basetype, type;
4356 {
4357 register tree t;
4358 int hashcode;
4359
4360 /* Make a node of the sort we want. */
4361 t = make_node (OFFSET_TYPE);
4362
4363 TYPE_OFFSET_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
4364 TREE_TYPE (t) = type;
4365
4366 /* If we already have such a type, use the old one and free this one. */
4367 hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
4368 t = type_hash_canon (hashcode, t);
4369
4370 if (TYPE_SIZE (t) == 0)
4371 layout_type (t);
4372
4373 return t;
4374 }
4375
4376 /* Create a complex type whose components are COMPONENT_TYPE. */
4377
4378 tree
4379 build_complex_type (component_type)
4380 tree component_type;
4381 {
4382 register tree t;
4383 int hashcode;
4384
4385 /* Make a node of the sort we want. */
4386 t = make_node (COMPLEX_TYPE);
4387
4388 TREE_TYPE (t) = TYPE_MAIN_VARIANT (component_type);
4389 TYPE_VOLATILE (t) = TYPE_VOLATILE (component_type);
4390 TYPE_READONLY (t) = TYPE_READONLY (component_type);
4391
4392 /* If we already have such a type, use the old one and free this one. */
4393 hashcode = TYPE_HASH (component_type);
4394 t = type_hash_canon (hashcode, t);
4395
4396 if (TYPE_SIZE (t) == 0)
4397 layout_type (t);
4398
4399 return t;
4400 }
4401 \f
4402 /* Return OP, stripped of any conversions to wider types as much as is safe.
4403 Converting the value back to OP's type makes a value equivalent to OP.
4404
4405 If FOR_TYPE is nonzero, we return a value which, if converted to
4406 type FOR_TYPE, would be equivalent to converting OP to type FOR_TYPE.
4407
4408 If FOR_TYPE is nonzero, unaligned bit-field references may be changed to the
4409 narrowest type that can hold the value, even if they don't exactly fit.
4410 Otherwise, bit-field references are changed to a narrower type
4411 only if they can be fetched directly from memory in that type.
4412
4413 OP must have integer, real or enumeral type. Pointers are not allowed!
4414
4415 There are some cases where the obvious value we could return
4416 would regenerate to OP if converted to OP's type,
4417 but would not extend like OP to wider types.
4418 If FOR_TYPE indicates such extension is contemplated, we eschew such values.
4419 For example, if OP is (unsigned short)(signed char)-1,
4420 we avoid returning (signed char)-1 if FOR_TYPE is int,
4421 even though extending that to an unsigned short would regenerate OP,
4422 since the result of extending (signed char)-1 to (int)
4423 is different from (int) OP. */
4424
4425 tree
4426 get_unwidened (op, for_type)
4427 register tree op;
4428 tree for_type;
4429 {
4430 /* Set UNS initially if converting OP to FOR_TYPE is a zero-extension. */
4431 register tree type = TREE_TYPE (op);
4432 register unsigned final_prec
4433 = TYPE_PRECISION (for_type != 0 ? for_type : type);
4434 register int uns
4435 = (for_type != 0 && for_type != type
4436 && final_prec > TYPE_PRECISION (type)
4437 && TREE_UNSIGNED (type));
4438 register tree win = op;
4439
4440 while (TREE_CODE (op) == NOP_EXPR)
4441 {
4442 register int bitschange
4443 = TYPE_PRECISION (TREE_TYPE (op))
4444 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4445
4446 /* Truncations are many-one so cannot be removed.
4447 Unless we are later going to truncate down even farther. */
4448 if (bitschange < 0
4449 && final_prec > TYPE_PRECISION (TREE_TYPE (op)))
4450 break;
4451
4452 /* See what's inside this conversion. If we decide to strip it,
4453 we will set WIN. */
4454 op = TREE_OPERAND (op, 0);
4455
4456 /* If we have not stripped any zero-extensions (uns is 0),
4457 we can strip any kind of extension.
4458 If we have previously stripped a zero-extension,
4459 only zero-extensions can safely be stripped.
4460 Any extension can be stripped if the bits it would produce
4461 are all going to be discarded later by truncating to FOR_TYPE. */
4462
4463 if (bitschange > 0)
4464 {
4465 if (! uns || final_prec <= TYPE_PRECISION (TREE_TYPE (op)))
4466 win = op;
4467 /* TREE_UNSIGNED says whether this is a zero-extension.
4468 Let's avoid computing it if it does not affect WIN
4469 and if UNS will not be needed again. */
4470 if ((uns || TREE_CODE (op) == NOP_EXPR)
4471 && TREE_UNSIGNED (TREE_TYPE (op)))
4472 {
4473 uns = 1;
4474 win = op;
4475 }
4476 }
4477 }
4478
4479 if (TREE_CODE (op) == COMPONENT_REF
4480 /* Since type_for_size always gives an integer type. */
4481 && TREE_CODE (type) != REAL_TYPE
4482 /* Don't crash if field not laid out yet. */
4483 && DECL_SIZE (TREE_OPERAND (op, 1)) != 0)
4484 {
4485 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4486 type = type_for_size (innerprec, TREE_UNSIGNED (TREE_OPERAND (op, 1)));
4487
4488 /* We can get this structure field in the narrowest type it fits in.
4489 If FOR_TYPE is 0, do this only for a field that matches the
4490 narrower type exactly and is aligned for it
4491 The resulting extension to its nominal type (a fullword type)
4492 must fit the same conditions as for other extensions. */
4493
4494 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4495 && (for_type || ! DECL_BIT_FIELD (TREE_OPERAND (op, 1)))
4496 && (! uns || final_prec <= innerprec
4497 || TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4498 && type != 0)
4499 {
4500 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4501 TREE_OPERAND (op, 1));
4502 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4503 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4504 TREE_RAISES (win) = TREE_RAISES (op);
4505 }
4506 }
4507 return win;
4508 }
4509 \f
4510 /* Return OP or a simpler expression for a narrower value
4511 which can be sign-extended or zero-extended to give back OP.
4512 Store in *UNSIGNEDP_PTR either 1 if the value should be zero-extended
4513 or 0 if the value should be sign-extended. */
4514
4515 tree
4516 get_narrower (op, unsignedp_ptr)
4517 register tree op;
4518 int *unsignedp_ptr;
4519 {
4520 register int uns = 0;
4521 int first = 1;
4522 register tree win = op;
4523
4524 while (TREE_CODE (op) == NOP_EXPR)
4525 {
4526 register int bitschange
4527 = TYPE_PRECISION (TREE_TYPE (op))
4528 - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
4529
4530 /* Truncations are many-one so cannot be removed. */
4531 if (bitschange < 0)
4532 break;
4533
4534 /* See what's inside this conversion. If we decide to strip it,
4535 we will set WIN. */
4536 op = TREE_OPERAND (op, 0);
4537
4538 if (bitschange > 0)
4539 {
4540 /* An extension: the outermost one can be stripped,
4541 but remember whether it is zero or sign extension. */
4542 if (first)
4543 uns = TREE_UNSIGNED (TREE_TYPE (op));
4544 /* Otherwise, if a sign extension has been stripped,
4545 only sign extensions can now be stripped;
4546 if a zero extension has been stripped, only zero-extensions. */
4547 else if (uns != TREE_UNSIGNED (TREE_TYPE (op)))
4548 break;
4549 first = 0;
4550 }
4551 else /* bitschange == 0 */
4552 {
4553 /* A change in nominal type can always be stripped, but we must
4554 preserve the unsignedness. */
4555 if (first)
4556 uns = TREE_UNSIGNED (TREE_TYPE (op));
4557 first = 0;
4558 }
4559
4560 win = op;
4561 }
4562
4563 if (TREE_CODE (op) == COMPONENT_REF
4564 /* Since type_for_size always gives an integer type. */
4565 && TREE_CODE (TREE_TYPE (op)) != REAL_TYPE)
4566 {
4567 unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
4568 tree type = type_for_size (innerprec, TREE_UNSIGNED (op));
4569
4570 /* We can get this structure field in a narrower type that fits it,
4571 but the resulting extension to its nominal type (a fullword type)
4572 must satisfy the same conditions as for other extensions.
4573
4574 Do this only for fields that are aligned (not bit-fields),
4575 because when bit-field insns will be used there is no
4576 advantage in doing this. */
4577
4578 if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
4579 && ! DECL_BIT_FIELD (TREE_OPERAND (op, 1))
4580 && (first || uns == TREE_UNSIGNED (TREE_OPERAND (op, 1)))
4581 && type != 0)
4582 {
4583 if (first)
4584 uns = TREE_UNSIGNED (TREE_OPERAND (op, 1));
4585 win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
4586 TREE_OPERAND (op, 1));
4587 TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
4588 TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
4589 TREE_RAISES (win) = TREE_RAISES (op);
4590 }
4591 }
4592 *unsignedp_ptr = uns;
4593 return win;
4594 }
4595 \f
4596 /* Nonzero if integer constant C has a value that is permissible
4597 for type TYPE (an INTEGER_TYPE). */
4598
4599 int
4600 int_fits_type_p (c, type)
4601 tree c, type;
4602 {
4603 if (TREE_UNSIGNED (type))
4604 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4605 && INT_CST_LT_UNSIGNED (TYPE_MAX_VALUE (type), c))
4606 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4607 && INT_CST_LT_UNSIGNED (c, TYPE_MIN_VALUE (type)))
4608 /* Negative ints never fit unsigned types. */
4609 && ! (TREE_INT_CST_HIGH (c) < 0
4610 && ! TREE_UNSIGNED (TREE_TYPE (c))));
4611 else
4612 return (! (TREE_CODE (TYPE_MAX_VALUE (type)) == INTEGER_CST
4613 && INT_CST_LT (TYPE_MAX_VALUE (type), c))
4614 && ! (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
4615 && INT_CST_LT (c, TYPE_MIN_VALUE (type)))
4616 /* Unsigned ints with top bit set never fit signed types. */
4617 && ! (TREE_INT_CST_HIGH (c) < 0
4618 && TREE_UNSIGNED (TREE_TYPE (c))));
4619 }
4620
4621 /* Return the innermost context enclosing DECL that is
4622 a FUNCTION_DECL, or zero if none. */
4623
4624 tree
4625 decl_function_context (decl)
4626 tree decl;
4627 {
4628 tree context;
4629
4630 if (TREE_CODE (decl) == ERROR_MARK)
4631 return 0;
4632
4633 if (TREE_CODE (decl) == SAVE_EXPR)
4634 context = SAVE_EXPR_CONTEXT (decl);
4635 else
4636 context = DECL_CONTEXT (decl);
4637
4638 while (context && TREE_CODE (context) != FUNCTION_DECL)
4639 {
4640 if (TREE_CODE_CLASS (TREE_CODE (context)) == 't')
4641 context = TYPE_CONTEXT (context);
4642 else if (TREE_CODE_CLASS (TREE_CODE (context)) == 'd')
4643 context = DECL_CONTEXT (context);
4644 else if (TREE_CODE (context) == BLOCK)
4645 context = BLOCK_SUPERCONTEXT (context);
4646 else
4647 /* Unhandled CONTEXT !? */
4648 abort ();
4649 }
4650
4651 return context;
4652 }
4653
4654 /* Return the innermost context enclosing DECL that is
4655 a RECORD_TYPE, UNION_TYPE or QUAL_UNION_TYPE, or zero if none.
4656 TYPE_DECLs and FUNCTION_DECLs are transparent to this function. */
4657
4658 tree
4659 decl_type_context (decl)
4660 tree decl;
4661 {
4662 tree context = DECL_CONTEXT (decl);
4663
4664 while (context)
4665 {
4666 if (TREE_CODE (context) == RECORD_TYPE
4667 || TREE_CODE (context) == UNION_TYPE
4668 || TREE_CODE (context) == QUAL_UNION_TYPE)
4669 return context;
4670 if (TREE_CODE (context) == TYPE_DECL
4671 || TREE_CODE (context) == FUNCTION_DECL)
4672 context = DECL_CONTEXT (context);
4673 else if (TREE_CODE (context) == BLOCK)
4674 context = BLOCK_SUPERCONTEXT (context);
4675 else
4676 /* Unhandled CONTEXT!? */
4677 abort ();
4678 }
4679 return NULL_TREE;
4680 }
4681
4682 /* Print debugging information about the size of the
4683 toplev_inline_obstacks. */
4684
4685 void
4686 print_inline_obstack_statistics ()
4687 {
4688 struct simple_obstack_stack *current = toplev_inline_obstacks;
4689 int n_obstacks = 0;
4690 int n_alloc = 0;
4691 int n_chunks = 0;
4692
4693 for (; current; current = current->next, ++n_obstacks)
4694 {
4695 struct obstack *o = current->obstack;
4696 struct _obstack_chunk *chunk = o->chunk;
4697
4698 n_alloc += o->next_free - chunk->contents;
4699 chunk = chunk->prev;
4700 ++n_chunks;
4701 for (; chunk; chunk = chunk->prev, ++n_chunks)
4702 n_alloc += chunk->limit - &chunk->contents[0];
4703 }
4704 fprintf (stderr, "inline obstacks: %d obstacks, %d bytes, %d chunks\n",
4705 n_obstacks, n_alloc, n_chunks);
4706 }
4707
4708 /* Print debugging information about the obstack O, named STR. */
4709
4710 void
4711 print_obstack_statistics (str, o)
4712 char *str;
4713 struct obstack *o;
4714 {
4715 struct _obstack_chunk *chunk = o->chunk;
4716 int n_chunks = 1;
4717 int n_alloc = 0;
4718
4719 n_alloc += o->next_free - chunk->contents;
4720 chunk = chunk->prev;
4721 while (chunk)
4722 {
4723 n_chunks += 1;
4724 n_alloc += chunk->limit - &chunk->contents[0];
4725 chunk = chunk->prev;
4726 }
4727 fprintf (stderr, "obstack %s: %u bytes, %d chunks\n",
4728 str, n_alloc, n_chunks);
4729 }
4730
4731 /* Print debugging information about tree nodes generated during the compile,
4732 and any language-specific information. */
4733
4734 void
4735 dump_tree_statistics ()
4736 {
4737 #ifdef GATHER_STATISTICS
4738 int i;
4739 int total_nodes, total_bytes;
4740 #endif
4741
4742 fprintf (stderr, "\n??? tree nodes created\n\n");
4743 #ifdef GATHER_STATISTICS
4744 fprintf (stderr, "Kind Nodes Bytes\n");
4745 fprintf (stderr, "-------------------------------------\n");
4746 total_nodes = total_bytes = 0;
4747 for (i = 0; i < (int) all_kinds; i++)
4748 {
4749 fprintf (stderr, "%-20s %6d %9d\n", tree_node_kind_names[i],
4750 tree_node_counts[i], tree_node_sizes[i]);
4751 total_nodes += tree_node_counts[i];
4752 total_bytes += tree_node_sizes[i];
4753 }
4754 fprintf (stderr, "%-20s %9d\n", "identifier names", id_string_size);
4755 fprintf (stderr, "-------------------------------------\n");
4756 fprintf (stderr, "%-20s %6d %9d\n", "Total", total_nodes, total_bytes);
4757 fprintf (stderr, "-------------------------------------\n");
4758 #else
4759 fprintf (stderr, "(No per-node statistics)\n");
4760 #endif
4761 print_obstack_statistics ("permanent_obstack", &permanent_obstack);
4762 print_obstack_statistics ("maybepermanent_obstack", &maybepermanent_obstack);
4763 print_obstack_statistics ("temporary_obstack", &temporary_obstack);
4764 print_obstack_statistics ("momentary_obstack", &momentary_obstack);
4765 print_obstack_statistics ("temp_decl_obstack", &temp_decl_obstack);
4766 print_inline_obstack_statistics ();
4767 print_lang_statistics ();
4768 }
4769 \f
4770 #define FILE_FUNCTION_PREFIX_LEN 9
4771
4772 #ifndef NO_DOLLAR_IN_LABEL
4773 #define FILE_FUNCTION_FORMAT "_GLOBAL_$D$%s"
4774 #else /* NO_DOLLAR_IN_LABEL */
4775 #ifndef NO_DOT_IN_LABEL
4776 #define FILE_FUNCTION_FORMAT "_GLOBAL_.D.%s"
4777 #else /* NO_DOT_IN_LABEL */
4778 #define FILE_FUNCTION_FORMAT "_GLOBAL__D_%s"
4779 #endif /* NO_DOT_IN_LABEL */
4780 #endif /* NO_DOLLAR_IN_LABEL */
4781
4782 extern char * first_global_object_name;
4783
4784 /* If KIND=='I', return a suitable global initializer (constructor) name.
4785 If KIND=='D', return a suitable global clean-up (destructor) name. */
4786
4787 tree
4788 get_file_function_name (kind)
4789 int kind;
4790 {
4791 char *buf;
4792 register char *p;
4793
4794 if (first_global_object_name)
4795 p = first_global_object_name;
4796 else if (main_input_filename)
4797 p = main_input_filename;
4798 else
4799 p = input_filename;
4800
4801 buf = (char *) alloca (sizeof (FILE_FUNCTION_FORMAT) + strlen (p));
4802
4803 /* Set up the name of the file-level functions we may need. */
4804 /* Use a global object (which is already required to be unique over
4805 the program) rather than the file name (which imposes extra
4806 constraints). -- Raeburn@MIT.EDU, 10 Jan 1990. */
4807 sprintf (buf, FILE_FUNCTION_FORMAT, p);
4808
4809 /* Don't need to pull weird characters out of global names. */
4810 if (p != first_global_object_name)
4811 {
4812 for (p = buf+11; *p; p++)
4813 if (! ((*p >= '0' && *p <= '9')
4814 #if 0 /* we always want labels, which are valid C++ identifiers (+ `$') */
4815 #ifndef ASM_IDENTIFY_GCC /* this is required if `.' is invalid -- k. raeburn */
4816 || *p == '.'
4817 #endif
4818 #endif
4819 #ifndef NO_DOLLAR_IN_LABEL /* this for `$'; unlikely, but... -- kr */
4820 || *p == '$'
4821 #endif
4822 #ifndef NO_DOT_IN_LABEL /* this for `.'; unlikely, but... */
4823 || *p == '.'
4824 #endif
4825 || (*p >= 'A' && *p <= 'Z')
4826 || (*p >= 'a' && *p <= 'z')))
4827 *p = '_';
4828 }
4829
4830 buf[FILE_FUNCTION_PREFIX_LEN] = kind;
4831
4832 return get_identifier (buf);
4833 }
4834 \f
4835 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4836 The result is placed in BUFFER (which has length BIT_SIZE),
4837 with one bit in each char ('\000' or '\001').
4838
4839 If the constructor is constant, NULL_TREE is returned.
4840 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4841
4842 tree
4843 get_set_constructor_bits (init, buffer, bit_size)
4844 tree init;
4845 char *buffer;
4846 int bit_size;
4847 {
4848 int i;
4849 tree vals;
4850 HOST_WIDE_INT domain_min
4851 = TREE_INT_CST_LOW (TYPE_MIN_VALUE (TYPE_DOMAIN (TREE_TYPE (init))));
4852 tree non_const_bits = NULL_TREE;
4853 for (i = 0; i < bit_size; i++)
4854 buffer[i] = 0;
4855
4856 for (vals = TREE_OPERAND (init, 1);
4857 vals != NULL_TREE; vals = TREE_CHAIN (vals))
4858 {
4859 if (TREE_CODE (TREE_VALUE (vals)) != INTEGER_CST
4860 || (TREE_PURPOSE (vals) != NULL_TREE
4861 && TREE_CODE (TREE_PURPOSE (vals)) != INTEGER_CST))
4862 non_const_bits
4863 = tree_cons (TREE_PURPOSE (vals), TREE_VALUE (vals), non_const_bits);
4864 else if (TREE_PURPOSE (vals) != NULL_TREE)
4865 {
4866 /* Set a range of bits to ones. */
4867 HOST_WIDE_INT lo_index
4868 = TREE_INT_CST_LOW (TREE_PURPOSE (vals)) - domain_min;
4869 HOST_WIDE_INT hi_index
4870 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
4871 if (lo_index < 0 || lo_index >= bit_size
4872 || hi_index < 0 || hi_index >= bit_size)
4873 abort ();
4874 for ( ; lo_index <= hi_index; lo_index++)
4875 buffer[lo_index] = 1;
4876 }
4877 else
4878 {
4879 /* Set a single bit to one. */
4880 HOST_WIDE_INT index
4881 = TREE_INT_CST_LOW (TREE_VALUE (vals)) - domain_min;
4882 if (index < 0 || index >= bit_size)
4883 {
4884 error ("invalid initializer for bit string");
4885 return NULL_TREE;
4886 }
4887 buffer[index] = 1;
4888 }
4889 }
4890 return non_const_bits;
4891 }
4892
4893 /* Expand (the constant part of) a SET_TYPE CONSTRUCTOR node.
4894 The result is placed in BUFFER (which is an array of bytes).
4895 If the constructor is constant, NULL_TREE is returned.
4896 Otherwise, a TREE_LIST of the non-constant elements is emitted. */
4897
4898 tree
4899 get_set_constructor_bytes (init, buffer, wd_size)
4900 tree init;
4901 unsigned char *buffer;
4902 int wd_size;
4903 {
4904 int i;
4905 int set_word_size = BITS_PER_UNIT;
4906 int bit_size = wd_size * set_word_size;
4907 int bit_pos = 0;
4908 unsigned char *bytep = buffer;
4909 char *bit_buffer = (char *) alloca(bit_size);
4910 tree non_const_bits = get_set_constructor_bits (init, bit_buffer, bit_size);
4911
4912 for (i = 0; i < wd_size; i++)
4913 buffer[i] = 0;
4914
4915 for (i = 0; i < bit_size; i++)
4916 {
4917 if (bit_buffer[i])
4918 {
4919 if (BYTES_BIG_ENDIAN)
4920 *bytep |= (1 << (set_word_size - 1 - bit_pos));
4921 else
4922 *bytep |= 1 << bit_pos;
4923 }
4924 bit_pos++;
4925 if (bit_pos >= set_word_size)
4926 bit_pos = 0, bytep++;
4927 }
4928 return non_const_bits;
4929 }