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[binutils-gdb.git] / gdb / inline-frame.c
1 /* Inline frame unwinder for GDB.
2
3 Copyright (C) 2008-2022 Free Software Foundation, Inc.
4
5 This file is part of GDB.
6
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 3 of the License, or
10 (at your option) any later version.
11
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with this program. If not, see <http://www.gnu.org/licenses/>. */
19
20 #include "defs.h"
21 #include "breakpoint.h"
22 #include "inline-frame.h"
23 #include "addrmap.h"
24 #include "block.h"
25 #include "frame-unwind.h"
26 #include "inferior.h"
27 #include "gdbthread.h"
28 #include "regcache.h"
29 #include "symtab.h"
30 #include "frame.h"
31 #include <algorithm>
32
33 /* We need to save a few variables for every thread stopped at the
34 virtual call site of an inlined function. If there was always a
35 "struct thread_info", we could hang it off that; in the mean time,
36 keep our own list. */
37 struct inline_state
38 {
39 inline_state (thread_info *thread_, int skipped_frames_, CORE_ADDR saved_pc_,
40 std::vector<symbol *> &&skipped_symbols_)
41 : thread (thread_), skipped_frames (skipped_frames_), saved_pc (saved_pc_),
42 skipped_symbols (std::move (skipped_symbols_))
43 {}
44
45 /* The thread this data relates to. It should be a currently
46 stopped thread. */
47 thread_info *thread;
48
49 /* The number of inlined functions we are skipping. Each of these
50 functions can be stepped in to. */
51 int skipped_frames;
52
53 /* Only valid if SKIPPED_FRAMES is non-zero. This is the PC used
54 when calculating SKIPPED_FRAMES; used to check whether we have
55 moved to a new location by user request. If so, we invalidate
56 any skipped frames. */
57 CORE_ADDR saved_pc;
58
59 /* Only valid if SKIPPED_FRAMES is non-zero. This is the list of all
60 function symbols that have been skipped, from inner most to outer
61 most. It is used to find the call site of the current frame. */
62 std::vector<struct symbol *> skipped_symbols;
63 };
64
65 static std::vector<inline_state> inline_states;
66
67 /* Locate saved inlined frame state for THREAD, if it exists and is
68 valid. */
69
70 static struct inline_state *
71 find_inline_frame_state (thread_info *thread)
72 {
73 auto state_it = std::find_if (inline_states.begin (), inline_states.end (),
74 [thread] (const inline_state &state)
75 {
76 return state.thread == thread;
77 });
78
79 if (state_it == inline_states.end ())
80 return nullptr;
81
82 inline_state &state = *state_it;
83 struct regcache *regcache = get_thread_regcache (thread);
84 CORE_ADDR current_pc = regcache_read_pc (regcache);
85
86 if (current_pc != state.saved_pc)
87 {
88 /* PC has changed - this context is invalid. Use the
89 default behavior. */
90
91 unordered_remove (inline_states, state_it);
92 return nullptr;
93 }
94
95 return &state;
96 }
97
98 /* See inline-frame.h. */
99
100 void
101 clear_inline_frame_state (process_stratum_target *target, ptid_t filter_ptid)
102 {
103 gdb_assert (target != NULL);
104
105 if (filter_ptid == minus_one_ptid || filter_ptid.is_pid ())
106 {
107 auto matcher = [target, &filter_ptid] (const inline_state &state)
108 {
109 thread_info *t = state.thread;
110 return (t->inf->process_target () == target
111 && t->ptid.matches (filter_ptid));
112 };
113
114 auto it = std::remove_if (inline_states.begin (), inline_states.end (),
115 matcher);
116
117 inline_states.erase (it, inline_states.end ());
118
119 return;
120 }
121
122
123 auto matcher = [target, &filter_ptid] (const inline_state &state)
124 {
125 thread_info *t = state.thread;
126 return (t->inf->process_target () == target
127 && filter_ptid == t->ptid);
128 };
129
130 auto it = std::find_if (inline_states.begin (), inline_states.end (),
131 matcher);
132
133 if (it != inline_states.end ())
134 unordered_remove (inline_states, it);
135 }
136
137 /* See inline-frame.h. */
138
139 void
140 clear_inline_frame_state (thread_info *thread)
141 {
142 auto it = std::find_if (inline_states.begin (), inline_states.end (),
143 [thread] (const inline_state &state)
144 {
145 return thread == state.thread;
146 });
147
148 if (it != inline_states.end ())
149 unordered_remove (inline_states, it);
150 }
151
152 static void
153 inline_frame_this_id (struct frame_info *this_frame,
154 void **this_cache,
155 struct frame_id *this_id)
156 {
157 struct symbol *func;
158
159 /* In order to have a stable frame ID for a given inline function,
160 we must get the stack / special addresses from the underlying
161 real frame's this_id method. So we must call
162 get_prev_frame_always. Because we are inlined into some
163 function, there must be previous frames, so this is safe - as
164 long as we're careful not to create any cycles. See related
165 comments in get_prev_frame_always_1. */
166 frame_info *prev_frame = get_prev_frame_always (this_frame);
167 if (prev_frame == nullptr)
168 error (_("failed to find previous frame when computing inline frame id"));
169 *this_id = get_frame_id (prev_frame);
170
171 /* We need a valid frame ID, so we need to be based on a valid
172 frame. FSF submission NOTE: this would be a good assertion to
173 apply to all frames, all the time. That would fix the ambiguity
174 of null_frame_id (between "no/any frame" and "the outermost
175 frame"). This will take work. */
176 gdb_assert (frame_id_p (*this_id));
177
178 /* Future work NOTE: Alexandre Oliva applied a patch to GCC 4.3
179 which generates DW_AT_entry_pc for inlined functions when
180 possible. If this attribute is available, we should use it
181 in the frame ID (and eventually, to set breakpoints). */
182 func = get_frame_function (this_frame);
183 gdb_assert (func != NULL);
184 (*this_id).code_addr = func->value_block ()->entry_pc ();
185 (*this_id).artificial_depth++;
186 }
187
188 static struct value *
189 inline_frame_prev_register (struct frame_info *this_frame, void **this_cache,
190 int regnum)
191 {
192 /* Use get_frame_register_value instead of
193 frame_unwind_got_register, to avoid requiring this frame's ID.
194 This frame's ID depends on the previous frame's ID (unusual), and
195 the previous frame's ID depends on this frame's unwound
196 registers. If unwinding registers from this frame called
197 get_frame_id, there would be a loop.
198
199 Do not copy this code into any other unwinder! Inlined functions
200 are special; other unwinders must not have a dependency on the
201 previous frame's ID, and therefore can and should use
202 frame_unwind_got_register instead. */
203 return get_frame_register_value (this_frame, regnum);
204 }
205
206 /* Check whether we are at an inlining site that does not already
207 have an associated frame. */
208
209 static int
210 inline_frame_sniffer (const struct frame_unwind *self,
211 struct frame_info *this_frame,
212 void **this_cache)
213 {
214 CORE_ADDR this_pc;
215 const struct block *frame_block, *cur_block;
216 int depth;
217 struct frame_info *next_frame;
218 struct inline_state *state = find_inline_frame_state (inferior_thread ());
219
220 this_pc = get_frame_address_in_block (this_frame);
221 frame_block = block_for_pc (this_pc);
222 if (frame_block == NULL)
223 return 0;
224
225 /* Calculate DEPTH, the number of inlined functions at this
226 location. */
227 depth = 0;
228 cur_block = frame_block;
229 while (cur_block->superblock ())
230 {
231 if (block_inlined_p (cur_block))
232 depth++;
233 else if (cur_block->function () != NULL)
234 break;
235
236 cur_block = cur_block->superblock ();
237 }
238
239 /* Check how many inlined functions already have frames. */
240 for (next_frame = get_next_frame (this_frame);
241 next_frame && get_frame_type (next_frame) == INLINE_FRAME;
242 next_frame = get_next_frame (next_frame))
243 {
244 gdb_assert (depth > 0);
245 depth--;
246 }
247
248 /* If this is the topmost frame, or all frames above us are inlined,
249 then check whether we were requested to skip some frames (so they
250 can be stepped into later). */
251 if (state != NULL && state->skipped_frames > 0 && next_frame == NULL)
252 {
253 gdb_assert (depth >= state->skipped_frames);
254 depth -= state->skipped_frames;
255 }
256
257 /* If all the inlined functions here already have frames, then pass
258 to the normal unwinder for this PC. */
259 if (depth == 0)
260 return 0;
261
262 /* If the next frame is an inlined function, but not the outermost, then
263 we are the next outer. If it is not an inlined function, then we
264 are the innermost inlined function of a different real frame. */
265 return 1;
266 }
267
268 const struct frame_unwind inline_frame_unwind = {
269 "inline",
270 INLINE_FRAME,
271 default_frame_unwind_stop_reason,
272 inline_frame_this_id,
273 inline_frame_prev_register,
274 NULL,
275 inline_frame_sniffer
276 };
277
278 /* Return non-zero if BLOCK, an inlined function block containing PC,
279 has a group of contiguous instructions starting at PC (but not
280 before it). */
281
282 static int
283 block_starting_point_at (CORE_ADDR pc, const struct block *block)
284 {
285 const struct blockvector *bv;
286 const struct block *new_block;
287
288 bv = blockvector_for_pc (pc, NULL);
289 if (bv->map () == nullptr)
290 return 0;
291
292 new_block = (const struct block *) bv->map ()->find (pc - 1);
293 if (new_block == NULL)
294 return 1;
295
296 if (new_block == block || contained_in (new_block, block))
297 return 0;
298
299 /* The immediately preceding address belongs to a different block,
300 which is not a child of this one. Treat this as an entrance into
301 BLOCK. */
302 return 1;
303 }
304
305 /* Loop over the stop chain and determine if execution stopped in an
306 inlined frame because of a breakpoint with a user-specified location
307 set at FRAME_BLOCK. */
308
309 static bool
310 stopped_by_user_bp_inline_frame (const block *frame_block, bpstat *stop_chain)
311 {
312 for (bpstat *s = stop_chain; s != nullptr; s = s->next)
313 {
314 struct breakpoint *bpt = s->breakpoint_at;
315
316 if (bpt != NULL
317 && (user_breakpoint_p (bpt) || bpt->type == bp_until))
318 {
319 bp_location *loc = s->bp_location_at.get ();
320 enum bp_loc_type t = loc->loc_type;
321
322 if (t == bp_loc_software_breakpoint
323 || t == bp_loc_hardware_breakpoint)
324 {
325 /* If the location has a function symbol, check whether
326 the frame was for that inlined function. If it has
327 no function symbol, then assume it is. I.e., default
328 to presenting the stop at the innermost inline
329 function. */
330 if (loc->symbol == nullptr
331 || frame_block == loc->symbol->value_block ())
332 return true;
333 }
334 }
335 }
336
337 return false;
338 }
339
340 /* See inline-frame.h. */
341
342 void
343 skip_inline_frames (thread_info *thread, bpstat *stop_chain)
344 {
345 const struct block *frame_block, *cur_block;
346 std::vector<struct symbol *> skipped_syms;
347 int skip_count = 0;
348
349 /* This function is called right after reinitializing the frame
350 cache. We try not to do more unwinding than absolutely
351 necessary, for performance. */
352 CORE_ADDR this_pc = get_frame_pc (get_current_frame ());
353 frame_block = block_for_pc (this_pc);
354
355 if (frame_block != NULL)
356 {
357 cur_block = frame_block;
358 while (cur_block->superblock ())
359 {
360 if (block_inlined_p (cur_block))
361 {
362 /* See comments in inline_frame_this_id about this use
363 of BLOCK_ENTRY_PC. */
364 if (cur_block->entry_pc () == this_pc
365 || block_starting_point_at (this_pc, cur_block))
366 {
367 /* Do not skip the inlined frame if execution
368 stopped in an inlined frame because of a user
369 breakpoint for this inline function. */
370 if (stopped_by_user_bp_inline_frame (cur_block, stop_chain))
371 break;
372
373 skip_count++;
374 skipped_syms.push_back (cur_block->function ());
375 }
376 else
377 break;
378 }
379 else if (cur_block->function () != NULL)
380 break;
381
382 cur_block = cur_block->superblock ();
383 }
384 }
385
386 gdb_assert (find_inline_frame_state (thread) == NULL);
387 inline_states.emplace_back (thread, skip_count, this_pc,
388 std::move (skipped_syms));
389
390 if (skip_count != 0)
391 reinit_frame_cache ();
392 }
393
394 /* Step into an inlined function by unhiding it. */
395
396 void
397 step_into_inline_frame (thread_info *thread)
398 {
399 inline_state *state = find_inline_frame_state (thread);
400
401 gdb_assert (state != NULL && state->skipped_frames > 0);
402 state->skipped_frames--;
403 reinit_frame_cache ();
404 }
405
406 /* Return the number of hidden functions inlined into the current
407 frame. */
408
409 int
410 inline_skipped_frames (thread_info *thread)
411 {
412 inline_state *state = find_inline_frame_state (thread);
413
414 if (state == NULL)
415 return 0;
416 else
417 return state->skipped_frames;
418 }
419
420 /* If one or more inlined functions are hidden, return the symbol for
421 the function inlined into the current frame. */
422
423 struct symbol *
424 inline_skipped_symbol (thread_info *thread)
425 {
426 inline_state *state = find_inline_frame_state (thread);
427 gdb_assert (state != NULL);
428
429 /* This should only be called when we are skipping at least one frame,
430 hence SKIPPED_FRAMES will be greater than zero when we get here.
431 We initialise SKIPPED_FRAMES at the same time as we build
432 SKIPPED_SYMBOLS, hence it should be true that SKIPPED_FRAMES never
433 indexes outside of the SKIPPED_SYMBOLS vector. */
434 gdb_assert (state->skipped_frames > 0);
435 gdb_assert (state->skipped_frames <= state->skipped_symbols.size ());
436 return state->skipped_symbols[state->skipped_frames - 1];
437 }
438
439 /* Return the number of functions inlined into THIS_FRAME. Some of
440 the callees may not have associated frames (see
441 skip_inline_frames). */
442
443 int
444 frame_inlined_callees (struct frame_info *this_frame)
445 {
446 struct frame_info *next_frame;
447 int inline_count = 0;
448
449 /* First count how many inlined functions at this PC have frames
450 above FRAME (are inlined into FRAME). */
451 for (next_frame = get_next_frame (this_frame);
452 next_frame && get_frame_type (next_frame) == INLINE_FRAME;
453 next_frame = get_next_frame (next_frame))
454 inline_count++;
455
456 /* Simulate some most-inner inlined frames which were suppressed, so
457 they can be stepped into later. If we are unwinding already
458 outer frames from some non-inlined frame this does not apply. */
459 if (next_frame == NULL)
460 inline_count += inline_skipped_frames (inferior_thread ());
461
462 return inline_count;
463 }