Use unique_xmalloc_ptr<char> when demangling
[binutils-gdb.git] / gdb / language.h
1 /* Source-language-related definitions for GDB.
2
3 Copyright (C) 1991-2021 Free Software Foundation, Inc.
4
5 Contributed by the Department of Computer Science at the State University
6 of New York at Buffalo.
7
8 This file is part of GDB.
9
10 This program is free software; you can redistribute it and/or modify
11 it under the terms of the GNU General Public License as published by
12 the Free Software Foundation; either version 3 of the License, or
13 (at your option) any later version.
14
15 This program is distributed in the hope that it will be useful,
16 but WITHOUT ANY WARRANTY; without even the implied warranty of
17 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 GNU General Public License for more details.
19
20 You should have received a copy of the GNU General Public License
21 along with this program. If not, see <http://www.gnu.org/licenses/>. */
22
23 #if !defined (LANGUAGE_H)
24 #define LANGUAGE_H 1
25
26 #include "symtab.h"
27 #include "gdbsupport/function-view.h"
28 #include "expression.h"
29
30 /* Forward decls for prototypes. */
31 struct value;
32 struct objfile;
33 struct frame_info;
34 struct ui_file;
35 struct value_print_options;
36 struct type_print_options;
37 struct lang_varobj_ops;
38 struct parser_state;
39 class compile_instance;
40 struct completion_match_for_lcd;
41 class innermost_block_tracker;
42
43 #define MAX_FORTRAN_DIMS 7 /* Maximum number of F77 array dims. */
44
45 /* range_check ==
46 range_check_on: Ranges are checked in GDB expressions, producing errors.
47 range_check_warn: Ranges are checked, producing warnings.
48 range_check_off: Ranges are not checked in GDB expressions. */
49
50 extern enum range_check
51 {
52 range_check_off, range_check_warn, range_check_on
53 }
54 range_check;
55
56 /* array_ordering ==
57 array_row_major: Arrays are in row major order.
58 array_column_major: Arrays are in column major order. */
59
60 extern enum array_ordering
61 {
62 array_row_major, array_column_major
63 }
64 array_ordering;
65
66
67 /* case_sensitivity ==
68 case_sensitive_on: Case sensitivity in name matching is used.
69 case_sensitive_off: Case sensitivity in name matching is not used. */
70
71 extern enum case_sensitivity
72 {
73 case_sensitive_on, case_sensitive_off
74 }
75 case_sensitivity;
76
77
78 /* macro_expansion ==
79 macro_expansion_no: No macro expansion is available.
80 macro_expansion_c: C-like macro expansion is available. */
81
82 enum macro_expansion
83 {
84 macro_expansion_no, macro_expansion_c
85 };
86
87 \f
88 /* Per architecture (OS/ABI) language information. */
89
90 struct language_arch_info
91 {
92 /* A default constructor. */
93 language_arch_info () = default;
94
95 DISABLE_COPY_AND_ASSIGN (language_arch_info);
96
97 /* Set the default boolean type to be TYPE. If NAME is not nullptr then
98 before using TYPE a symbol called NAME will be looked up, and the type
99 of this symbol will be used instead. Should only be called once when
100 performing setup for a particular language in combination with a
101 particular gdbarch. */
102 void set_bool_type (struct type *type, const char *name = nullptr)
103 {
104 gdb_assert (m_bool_type_default == nullptr);
105 gdb_assert (m_bool_type_name == nullptr);
106 gdb_assert (type != nullptr);
107 m_bool_type_default = type;
108 m_bool_type_name = name;
109 }
110
111 /* Set the type to be used for characters within a string. Should only
112 be called once when performing setup for a particular language in
113 combination with a particular gdbarch. */
114 void set_string_char_type (struct type *type)
115 {
116 gdb_assert (m_string_char_type == nullptr);
117 gdb_assert (type != nullptr);
118 m_string_char_type = type;
119 }
120
121 /* Return the type for characters within a string. */
122 struct type *string_char_type () const
123 { return m_string_char_type; }
124
125 /* Return the type to be used for booleans. */
126 struct type *bool_type () const;
127
128 /* Add TYPE to the list of primitive types for this particular language,
129 with this OS/ABI combination. */
130 void add_primitive_type (struct type *type)
131 {
132 gdb_assert (type != nullptr);
133 primitive_types_and_symbols.push_back (type_and_symbol (type));
134 }
135
136 /* Lookup a primitive type called NAME. Will return nullptr if no
137 matching type is found. */
138 struct type *lookup_primitive_type (const char *name);
139
140 /* Lookup a primitive type for which FILTER returns true. Will return
141 nullptr if no matching type is found. */
142 struct type *lookup_primitive_type
143 (gdb::function_view<bool (struct type *)> filter);
144
145 /* Lookup a primitive type called NAME and return the type as a symbol.
146 LANG is the language for which type is being looked up. */
147 struct symbol *lookup_primitive_type_as_symbol (const char *name,
148 enum language lang);
149 private:
150
151 /* A structure storing a type and a corresponding symbol. The type is
152 defined at construction time, while the symbol is lazily created only
153 when asked for, but is then cached for future use. */
154 struct type_and_symbol
155 {
156 /* Constructor. */
157 explicit type_and_symbol (struct type *type)
158 : m_type (type)
159 { /* Nothing. */ }
160
161 /* Default move constructor. */
162 type_and_symbol (type_and_symbol&&) = default;
163
164 DISABLE_COPY_AND_ASSIGN (type_and_symbol);
165
166 /* Return the type from this object. */
167 struct type *type () const
168 { return m_type; }
169
170 /* Create and return a symbol wrapping M_TYPE from this object. */
171 struct symbol *symbol (enum language lang)
172 {
173 if (m_symbol == nullptr)
174 m_symbol = alloc_type_symbol (lang, m_type);
175 return m_symbol;
176 }
177
178 private:
179 /* The type primitive type. */
180 struct type *m_type = nullptr;
181
182 /* A symbol wrapping M_TYPE, only created when first asked for. */
183 struct symbol *m_symbol = nullptr;
184
185 /* Helper function for type lookup as a symbol. Create the symbol
186 corresponding to type TYPE in language LANG. */
187 static struct symbol *alloc_type_symbol (enum language lang,
188 struct type *type);
189 };
190
191 /* Lookup a type_and_symbol entry from the primitive_types_and_symbols
192 vector for a type matching NAME. Return a pointer to the
193 type_and_symbol object from the vector. This will return nullptr if
194 there is no type matching NAME found. */
195 type_and_symbol *lookup_primitive_type_and_symbol (const char *name);
196
197 /* Vector of the primitive types added through add_primitive_type. These
198 types can be specified by name in parsing types in expressions,
199 regardless of whether the program being debugged actually defines such
200 a type.
201
202 Within the vector each type is paired with a lazily created symbol,
203 which can be fetched by the symbol lookup machinery, should they be
204 needed. */
205 std::vector<type_and_symbol> primitive_types_and_symbols;
206
207 /* Type of elements of strings. */
208 struct type *m_string_char_type = nullptr;
209
210 /* Symbol name of type to use as boolean type, if defined. */
211 const char *m_bool_type_name = nullptr;
212
213 /* Otherwise, this is the default boolean builtin type. */
214 struct type *m_bool_type_default = nullptr;
215 };
216
217 /* In a language (particularly C++) a function argument of an aggregate
218 type (i.e. class/struct/union) may be implicitly passed by reference
219 even though it is declared a call-by-value argument in the source.
220 The struct below puts together necessary information for GDB to be
221 able to detect and carry out pass-by-reference semantics for a
222 particular type. This type is referred as T in the inlined comments
223 below.
224
225 The default values of the fields are chosen to give correct semantics
226 for primitive types and for simple aggregate types, such as
227
228 class T {
229 int x;
230 }; */
231
232 struct language_pass_by_ref_info
233 {
234 /* True if an argument of type T can be passed to a function by value
235 (i.e. not through an implicit reference). False, otherwise. */
236 bool trivially_copyable = true;
237
238 /* True if a copy of a value of type T can be initialized by
239 memcpy'ing the value bit-by-bit. False, otherwise.
240 E.g. If T has a user-defined copy ctor, this should be false. */
241 bool trivially_copy_constructible = true;
242
243 /* True if a value of type T can be destructed simply by reclaiming
244 the memory area occupied by the value. False, otherwise.
245 E.g. If T has a user-defined destructor, this should be false. */
246 bool trivially_destructible = true;
247
248 /* True if it is allowed to create a copy of a value of type T.
249 False, otherwise.
250 E.g. If T has a deleted copy ctor, this should be false. */
251 bool copy_constructible = true;
252
253 /* True if a value of type T can be destructed. False, otherwise.
254 E.g. If T has a deleted destructor, this should be false. */
255 bool destructible = true;
256 };
257
258 /* Splitting strings into words. */
259 extern const char *default_word_break_characters (void);
260
261 /* Base class from which all other language classes derive. */
262
263 struct language_defn
264 {
265 language_defn (enum language lang)
266 : la_language (lang)
267 {
268 /* We should only ever create one instance of each language. */
269 gdb_assert (languages[lang] == nullptr);
270 languages[lang] = this;
271 }
272
273 /* Which language this is. */
274
275 const enum language la_language;
276
277 /* Name of the language. */
278
279 virtual const char *name () const = 0;
280
281 /* Natural or official name of the language. */
282
283 virtual const char *natural_name () const = 0;
284
285 /* Return a vector of file extensions for this language. The extension
286 must include the ".", like ".c". If this language doesn't need to
287 provide any filename extensions, this may be an empty vector (which is
288 the default). */
289
290 virtual const std::vector<const char *> &filename_extensions () const
291 {
292 static const std::vector<const char *> no_extensions;
293 return no_extensions;
294 }
295
296 /* Print the index of an element of an array. This default
297 implementation prints using C99 syntax. */
298
299 virtual void print_array_index (struct type *index_type,
300 LONGEST index_value,
301 struct ui_file *stream,
302 const value_print_options *options) const;
303
304 /* Given a symbol VAR, the corresponding block VAR_BLOCK (if any) and a
305 stack frame id FRAME, read the value of the variable and return (pointer
306 to a) struct value containing the value.
307
308 VAR_BLOCK is needed if there's a possibility for VAR to be outside
309 FRAME. This is what happens if FRAME correspond to a nested function
310 and VAR is defined in the outer function. If callers know that VAR is
311 located in FRAME or is global/static, NULL can be passed as VAR_BLOCK.
312
313 Throw an error if the variable cannot be found. */
314
315 virtual struct value *read_var_value (struct symbol *var,
316 const struct block *var_block,
317 struct frame_info *frame) const;
318
319 /* Return information about whether TYPE should be passed
320 (and returned) by reference at the language level. The default
321 implementation returns a LANGUAGE_PASS_BY_REF_INFO initialised in its
322 default state. */
323
324 virtual struct language_pass_by_ref_info pass_by_reference_info
325 (struct type *type) const
326 {
327 return {};
328 }
329
330 /* Return true if SYMBOL represents an entity that is not
331 supposed to be seen by the user. To be used to filter symbols
332 during printing. */
333 virtual bool symbol_printing_suppressed (struct symbol *symbol) const
334 {
335 return false;
336 }
337
338 /* The per-architecture (OS/ABI) language information. */
339
340 virtual void language_arch_info (struct gdbarch *,
341 struct language_arch_info *) const = 0;
342
343 /* Find the definition of the type with the given name. */
344
345 virtual struct type *lookup_transparent_type (const char *name) const
346 {
347 return basic_lookup_transparent_type (name);
348 }
349
350 /* Find all symbols in the current program space matching NAME in
351 DOMAIN, according to this language's rules.
352
353 The search is done in BLOCK only.
354 The caller is responsible for iterating up through superblocks
355 if desired.
356
357 For each one, call CALLBACK with the symbol. If CALLBACK
358 returns false, the iteration ends at that point.
359
360 This field may not be NULL. If the language does not need any
361 special processing here, 'iterate_over_symbols' should be
362 used as the definition. */
363 virtual bool iterate_over_symbols
364 (const struct block *block, const lookup_name_info &name,
365 domain_enum domain,
366 gdb::function_view<symbol_found_callback_ftype> callback) const
367 {
368 return ::iterate_over_symbols (block, name, domain, callback);
369 }
370
371 /* Return a pointer to the function that should be used to match a
372 symbol name against LOOKUP_NAME, according to this language's
373 rules. The matching algorithm depends on LOOKUP_NAME. For
374 example, on Ada, the matching algorithm depends on the symbol
375 name (wild/full/verbatim matching), and on whether we're doing
376 a normal lookup or a completion match lookup.
377
378 As Ada wants to capture symbol matching for all languages in some
379 cases, then this method is a non-overridable interface. Languages
380 should override GET_SYMBOL_NAME_MATCHER_INNER if they need to. */
381
382 symbol_name_matcher_ftype *get_symbol_name_matcher
383 (const lookup_name_info &lookup_name) const;
384
385 /* If this language allows compilation from the gdb command line,
386 then this method will return an instance of struct gcc_context
387 appropriate to the language. If compilation for this language is
388 generally supported, but something goes wrong then an exception
389 is thrown. If compilation is not supported for this language
390 then this method returns NULL. */
391
392 virtual std::unique_ptr<compile_instance> get_compile_instance () const;
393
394 /* This method must be overridden if 'get_compile_instance' is
395 overridden.
396
397 This takes the user-supplied text and returns a new bit of code
398 to compile.
399
400 INST is the compiler instance being used.
401 INPUT is the user's input text.
402 GDBARCH is the architecture to use.
403 EXPR_BLOCK is the block in which the expression is being
404 parsed.
405 EXPR_PC is the PC at which the expression is being parsed. */
406
407 virtual std::string compute_program (compile_instance *inst,
408 const char *input,
409 struct gdbarch *gdbarch,
410 const struct block *expr_block,
411 CORE_ADDR expr_pc) const
412 {
413 gdb_assert_not_reached ("language_defn::compute_program");
414 }
415
416 /* Hash the given symbol search name. */
417 virtual unsigned int search_name_hash (const char *name) const;
418
419 /* Demangle a symbol according to this language's rules. Unlike
420 la_demangle, this does not take any options.
421
422 *DEMANGLED will be set by this function.
423
424 If this function returns false, then *DEMANGLED must always be set
425 to NULL.
426
427 If this function returns true, the implementation may set this to
428 a xmalloc'd string holding the demangled form. However, it is
429 not required to. The string, if any, is owned by the caller.
430
431 The resulting string should be of the form that will be
432 installed into a symbol. */
433 virtual bool sniff_from_mangled_name
434 (const char *mangled, gdb::unique_xmalloc_ptr<char> *demangled) const
435 {
436 *demangled = nullptr;
437 return false;
438 }
439
440 /* Return demangled language symbol version of MANGLED, or NULL. */
441 virtual gdb::unique_xmalloc_ptr<char> demangle_symbol (const char *mangled,
442 int options) const
443 {
444 return nullptr;
445 }
446
447 /* Print TYPE to STREAM using syntax appropriate for this language.
448 LEVEL is the depth to indent lines by. VARSTRING, if not NULL or the
449 empty string, is the name of a variable and TYPE should be printed in
450 the form of a declaration of a variable named VARSTRING. */
451
452 virtual void print_type (struct type *type, const char *varstring,
453 struct ui_file *stream, int show, int level,
454 const struct type_print_options *flags) const = 0;
455
456 /* PC is possibly an unknown languages trampoline.
457 If that PC falls in a trampoline belonging to this language, return
458 the address of the first pc in the real function, or 0 if it isn't a
459 language tramp for this language. */
460 virtual CORE_ADDR skip_trampoline (struct frame_info *fi, CORE_ADDR pc) const
461 {
462 return (CORE_ADDR) 0;
463 }
464
465 /* Return class name of a mangled method name or NULL. */
466 virtual char *class_name_from_physname (const char *physname) const
467 {
468 return nullptr;
469 }
470
471 /* The list of characters forming word boundaries. */
472 virtual const char *word_break_characters (void) const
473 {
474 return default_word_break_characters ();
475 }
476
477 /* Add to the completion tracker all symbols which are possible
478 completions for TEXT. WORD is the entire command on which the
479 completion is being made. If CODE is TYPE_CODE_UNDEF, then all
480 symbols should be examined; otherwise, only STRUCT_DOMAIN symbols
481 whose type has a code of CODE should be matched. */
482
483 virtual void collect_symbol_completion_matches
484 (completion_tracker &tracker,
485 complete_symbol_mode mode,
486 symbol_name_match_type name_match_type,
487 const char *text,
488 const char *word,
489 enum type_code code) const
490 {
491 return default_collect_symbol_completion_matches_break_on
492 (tracker, mode, name_match_type, text, word, "", code);
493 }
494
495 /* This is a function that lookup_symbol will call when it gets to
496 the part of symbol lookup where C looks up static and global
497 variables. This default implements the basic C lookup rules. */
498
499 virtual struct block_symbol lookup_symbol_nonlocal
500 (const char *name,
501 const struct block *block,
502 const domain_enum domain) const;
503
504 /* Return an expression that can be used for a location
505 watchpoint. TYPE is a pointer type that points to the memory
506 to watch, and ADDR is the address of the watched memory. */
507 virtual gdb::unique_xmalloc_ptr<char> watch_location_expression
508 (struct type *type, CORE_ADDR addr) const;
509
510 /* List of all known languages. */
511 static const struct language_defn *languages[nr_languages];
512
513 /* Print a top-level value using syntax appropriate for this language. */
514 virtual void value_print (struct value *val, struct ui_file *stream,
515 const struct value_print_options *options) const;
516
517 /* Print a value using syntax appropriate for this language. RECURSE is
518 the recursion depth. It is zero-based. */
519 virtual void value_print_inner
520 (struct value *val, struct ui_file *stream, int recurse,
521 const struct value_print_options *options) const;
522
523 /* Parser function. */
524
525 virtual int parser (struct parser_state *ps) const;
526
527 /* Print the character CH (of type CHTYPE) on STREAM as part of the
528 contents of a literal string whose delimiter is QUOTER. */
529
530 virtual void emitchar (int ch, struct type *chtype,
531 struct ui_file *stream, int quoter) const;
532
533 virtual void printchar (int ch, struct type *chtype,
534 struct ui_file * stream) const;
535
536 /* Print the character string STRING, printing at most LENGTH characters.
537 Printing stops early if the number hits print_max; repeat counts
538 are printed as appropriate. Print ellipses at the end if we
539 had to stop before printing LENGTH characters, or if FORCE_ELLIPSES. */
540
541 virtual void printstr (struct ui_file *stream, struct type *elttype,
542 const gdb_byte *string, unsigned int length,
543 const char *encoding, int force_ellipses,
544 const struct value_print_options *options) const;
545
546
547 /* Print a typedef using syntax appropriate for this language.
548 TYPE is the underlying type. NEW_SYMBOL is the symbol naming
549 the type. STREAM is the output stream on which to print. */
550
551 virtual void print_typedef (struct type *type, struct symbol *new_symbol,
552 struct ui_file *stream) const;
553
554 /* Return true if TYPE is a string type. */
555 virtual bool is_string_type_p (struct type *type) const;
556
557 /* Return a string that is used by the 'set print max-depth' setting.
558 When GDB replaces a struct or union (during value printing) that is
559 "too deep" this string is displayed instead. The default value here
560 suits most languages. If overriding then the string here should
561 ideally be similar in style to the default; an opener, three '.', and
562 a closer. */
563
564 virtual const char *struct_too_deep_ellipsis () const
565 { return "{...}"; }
566
567 /* If this returns non-NULL then the string returned specifies the name
568 of the implicit local variable that refers to the current object
569 instance. Return NULL (the default) for languages that have no name
570 for the current object instance. */
571
572 virtual const char *name_of_this () const
573 { return nullptr; }
574
575 /* Return false if the language has first-class arrays. Return true if
576 there are no array values, and array objects decay to pointers, as in
577 C. The default is true as currently most supported languages behave
578 in this manner. */
579
580 virtual bool c_style_arrays_p () const
581 { return true; }
582
583 /* Return the index to use for extracting the first element of a string,
584 or as the lower bound when creating a new string. The default of
585 choosing 0 or 1 based on C_STYLE_ARRAYS_P works for all currently
586 supported languages except Modula-2. */
587
588 virtual char string_lower_bound () const
589 { return c_style_arrays_p () ? 0 : 1; }
590
591 /* Returns true if the symbols names should be stored in GDB's data
592 structures for minimal/partial/full symbols using their linkage (aka
593 mangled) form; false if the symbol names should be demangled first.
594
595 Most languages implement symbol lookup by comparing the demangled
596 names, in which case it is advantageous to store that information
597 already demangled, and so would return false, which is the default.
598
599 On the other hand, some languages have opted for doing symbol lookups
600 by comparing mangled names instead, for reasons usually specific to
601 the language. Those languages should override this function and
602 return true.
603
604 And finally, other languages such as C or Asm do not have the concept
605 of mangled vs demangled name, so those languages should also override
606 this function and return true, to prevent any accidental demangling
607 through an unrelated language's demangler. */
608
609 virtual bool store_sym_names_in_linkage_form_p () const
610 { return false; }
611
612 /* Default range checking preference. The return value from this
613 function provides the automatic setting for 'set check range'. As a
614 consequence a user is free to override this setting if they want. */
615
616 virtual bool range_checking_on_by_default () const
617 { return false; }
618
619 /* Is this language case sensitive? The return value from this function
620 provides the automativ setting for 'set case-sensitive', as a
621 consequence, a user is free to override this setting if they want. */
622
623 virtual enum case_sensitivity case_sensitivity () const
624 { return case_sensitive_on; }
625
626
627 /* Multi-dimensional array ordering. */
628
629 virtual enum array_ordering array_ordering () const
630 { return array_row_major; }
631
632 /* Style of macro expansion, if any, supported by this language. The
633 default is no macro expansion. */
634
635 virtual enum macro_expansion macro_expansion () const
636 { return macro_expansion_no; }
637
638 /* Return a structure containing various operations on varobj specific
639 for this language. */
640
641 virtual const struct lang_varobj_ops *varobj_ops () const;
642
643 protected:
644
645 /* This is the overridable part of the GET_SYMBOL_NAME_MATCHER method.
646 See that method for a description of the arguments. */
647
648 virtual symbol_name_matcher_ftype *get_symbol_name_matcher_inner
649 (const lookup_name_info &lookup_name) const;
650 };
651
652 /* Pointer to the language_defn for our current language. This pointer
653 always points to *some* valid struct; it can be used without checking
654 it for validity.
655
656 The current language affects expression parsing and evaluation
657 (FIXME: it might be cleaner to make the evaluation-related stuff
658 separate exp_opcodes for each different set of semantics. We
659 should at least think this through more clearly with respect to
660 what happens if the language is changed between parsing and
661 evaluation) and printing of things like types and arrays. It does
662 *not* affect symbol-reading-- each source file in a symbol-file has
663 its own language and we should keep track of that regardless of the
664 language when symbols are read. If we want some manual setting for
665 the language of symbol files (e.g. detecting when ".c" files are
666 C++), it should be a separate setting from the current_language. */
667
668 extern const struct language_defn *current_language;
669
670 /* Pointer to the language_defn expected by the user, e.g. the language
671 of main(), or the language we last mentioned in a message, or C. */
672
673 extern const struct language_defn *expected_language;
674
675 /* Warning issued when current_language and the language of the current
676 frame do not match. */
677
678 extern const char lang_frame_mismatch_warn[];
679
680 /* language_mode ==
681 language_mode_auto: current_language automatically set upon selection
682 of scope (e.g. stack frame)
683 language_mode_manual: current_language set only by user. */
684
685 extern enum language_mode
686 {
687 language_mode_auto, language_mode_manual
688 }
689 language_mode;
690
691 /* Return the type that should be used for booleans for language L in
692 GDBARCH. */
693
694 struct type *language_bool_type (const struct language_defn *l,
695 struct gdbarch *gdbarch);
696
697 /* Return the type that should be used for characters within a string for
698 language L in GDBARCH. */
699
700 struct type *language_string_char_type (const struct language_defn *l,
701 struct gdbarch *gdbarch);
702
703 /* Look up a type from the set of OS/ABI specific types defined in
704 GDBARCH for language L. NAME is used for selecting the matching
705 type, and is passed through to the corresponding
706 lookup_primitive_type member function inside the language_arch_info
707 class. */
708
709 struct type *language_lookup_primitive_type (const struct language_defn *l,
710 struct gdbarch *gdbarch,
711 const char *name);
712
713 /* Look up a type from the set of OS/ABI specific types defined in
714 GDBARCH for language L. FILTER is used for selecting the matching
715 type, and is passed through to the corresponding
716 lookup_primitive_type member function inside the language_arch_info
717 class. */
718
719 struct type *language_lookup_primitive_type
720 (const struct language_defn *la,
721 struct gdbarch *gdbarch,
722 gdb::function_view<bool (struct type *)> filter);
723
724 /* Wrapper around language_lookup_primitive_type to return the
725 corresponding symbol. */
726
727 struct symbol *
728 language_lookup_primitive_type_as_symbol (const struct language_defn *l,
729 struct gdbarch *gdbarch,
730 const char *name);
731
732 \f
733 /* These macros define the behaviour of the expression
734 evaluator. */
735
736 /* Should we range check values against the domain of their type? */
737 #define RANGE_CHECK (range_check != range_check_off)
738
739 /* "cast" really means conversion. */
740 /* FIXME -- should be a setting in language_defn. */
741 #define CAST_IS_CONVERSION(LANG) ((LANG)->la_language == language_c || \
742 (LANG)->la_language == language_cplus || \
743 (LANG)->la_language == language_objc)
744
745 /* Print out the current language settings: language, range and
746 type checking. */
747
748 extern void language_info ();
749
750 extern enum language set_language (enum language);
751 \f
752
753 /* This page contains functions that return things that are
754 specific to languages. Each of these functions is based on
755 the current setting of working_lang, which the user sets
756 with the "set language" command. */
757
758 #define LA_PRINT_TYPE(type,varstring,stream,show,level,flags) \
759 (current_language->print_type(type,varstring,stream,show,level,flags))
760
761 #define LA_PRINT_CHAR(ch, type, stream) \
762 (current_language->printchar (ch, type, stream))
763 #define LA_PRINT_STRING(stream, elttype, string, length, encoding, force_ellipses, options) \
764 (current_language->printstr (stream, elttype, string, length, \
765 encoding, force_ellipses,options))
766
767 /* Test a character to decide whether it can be printed in literal form
768 or needs to be printed in another representation. For example,
769 in C the literal form of the character with octal value 141 is 'a'
770 and the "other representation" is '\141'. The "other representation"
771 is program language dependent. */
772
773 #define PRINT_LITERAL_FORM(c) \
774 ((c) >= 0x20 \
775 && ((c) < 0x7F || (c) >= 0xA0) \
776 && (!sevenbit_strings || (c) < 0x80))
777
778 /* Error messages */
779
780 extern void range_error (const char *, ...) ATTRIBUTE_PRINTF (1, 2);
781
782 /* Misc: The string representing a particular enum language. */
783
784 extern enum language language_enum (const char *str);
785
786 extern const struct language_defn *language_def (enum language);
787
788 extern const char *language_str (enum language);
789
790 /* Check for a language-specific trampoline. */
791
792 extern CORE_ADDR skip_language_trampoline (struct frame_info *, CORE_ADDR pc);
793
794 /* Return demangled language symbol, or NULL. */
795 extern gdb::unique_xmalloc_ptr<char> language_demangle
796 (const struct language_defn *current_language,
797 const char *mangled, int options);
798
799 /* Return information about whether TYPE should be passed
800 (and returned) by reference at the language level. */
801 struct language_pass_by_ref_info language_pass_by_reference (struct type *type);
802
803 void c_get_string (struct value *value,
804 gdb::unique_xmalloc_ptr<gdb_byte> *buffer,
805 int *length, struct type **char_type,
806 const char **charset);
807
808 /* Get LANG's symbol_name_matcher method for LOOKUP_NAME. Returns
809 default_symbol_name_matcher if not set. LANG is used as a hint;
810 the function may ignore it depending on the current language and
811 LOOKUP_NAME. Specifically, if the current language is Ada, this
812 may return an Ada matcher regardless of LANG. */
813 symbol_name_matcher_ftype *get_symbol_name_matcher
814 (const language_defn *lang, const lookup_name_info &lookup_name);
815
816 /* Save the current language and restore it upon destruction. */
817
818 class scoped_restore_current_language
819 {
820 public:
821
822 explicit scoped_restore_current_language ()
823 : m_lang (current_language->la_language)
824 {
825 }
826
827 ~scoped_restore_current_language ()
828 {
829 set_language (m_lang);
830 }
831
832 scoped_restore_current_language (const scoped_restore_current_language &)
833 = delete;
834 scoped_restore_current_language &operator=
835 (const scoped_restore_current_language &) = delete;
836
837 private:
838
839 enum language m_lang;
840 };
841
842 /* If language_mode is language_mode_auto,
843 then switch current language to the language of SYM
844 and restore current language upon destruction.
845
846 Else do nothing. */
847
848 class scoped_switch_to_sym_language_if_auto
849 {
850 public:
851
852 explicit scoped_switch_to_sym_language_if_auto (const struct symbol *sym)
853 {
854 if (language_mode == language_mode_auto)
855 {
856 m_lang = current_language->la_language;
857 m_switched = true;
858 set_language (sym->language ());
859 }
860 else
861 {
862 m_switched = false;
863 /* Assign to m_lang to silence a GCC warning. See
864 https://gcc.gnu.org/bugzilla/show_bug.cgi?id=80635. */
865 m_lang = language_unknown;
866 }
867 }
868
869 ~scoped_switch_to_sym_language_if_auto ()
870 {
871 if (m_switched)
872 set_language (m_lang);
873 }
874
875 DISABLE_COPY_AND_ASSIGN (scoped_switch_to_sym_language_if_auto);
876
877 private:
878 bool m_switched;
879 enum language m_lang;
880 };
881
882 #endif /* defined (LANGUAGE_H) */