Lots of changes from David Mosberger-Tang; see ChangeLog and NOTES for details:
[binutils-gdb.git] / gdb / minsyms.c
1 /* GDB routines for manipulating the minimal symbol tables.
2 Copyright 1992, 1993, 1994, 1995 Free Software Foundation, Inc.
3 Contributed by Cygnus Support, using pieces from other GDB modules.
4
5 This file is part of GDB.
6
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
11
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
20
21
22 /* This file contains support routines for creating, manipulating, and
23 destroying minimal symbol tables.
24
25 Minimal symbol tables are used to hold some very basic information about
26 all defined global symbols (text, data, bss, abs, etc). The only two
27 required pieces of information are the symbol's name and the address
28 associated with that symbol.
29
30 In many cases, even if a file was compiled with no special options for
31 debugging at all, as long as was not stripped it will contain sufficient
32 information to build useful minimal symbol tables using this structure.
33
34 Even when a file contains enough debugging information to build a full
35 symbol table, these minimal symbols are still useful for quickly mapping
36 between names and addresses, and vice versa. They are also sometimes used
37 to figure out what full symbol table entries need to be read in. */
38
39
40 #include "defs.h"
41 #include <string.h>
42 #include "symtab.h"
43 #include "bfd.h"
44 #include "symfile.h"
45 #include "objfiles.h"
46 #include "demangle.h"
47 #include "gdb-stabs.h"
48
49 /* Accumulate the minimal symbols for each objfile in bunches of BUNCH_SIZE.
50 At the end, copy them all into one newly allocated location on an objfile's
51 symbol obstack. */
52
53 #define BUNCH_SIZE 127
54
55 struct msym_bunch
56 {
57 struct msym_bunch *next;
58 struct minimal_symbol contents[BUNCH_SIZE];
59 };
60
61 /* Bunch currently being filled up.
62 The next field points to chain of filled bunches. */
63
64 static struct msym_bunch *msym_bunch;
65
66 /* Number of slots filled in current bunch. */
67
68 static int msym_bunch_index;
69
70 /* Total number of minimal symbols recorded so far for the objfile. */
71
72 static int msym_count;
73
74 /* Prototypes for local functions. */
75
76 static int
77 compare_minimal_symbols PARAMS ((const void *, const void *));
78
79 static int
80 compact_minimal_symbols PARAMS ((struct minimal_symbol *, int));
81
82 /* Look through all the current minimal symbol tables and find the first
83 minimal symbol that matches NAME. If OBJF is non-NULL, it specifies a
84 particular objfile and the search is limited to that objfile. Returns
85 a pointer to the minimal symbol that matches, or NULL if no match is found.
86
87 Note: One instance where there may be duplicate minimal symbols with
88 the same name is when the symbol tables for a shared library and the
89 symbol tables for an executable contain global symbols with the same
90 names (the dynamic linker deals with the duplication). */
91
92 struct minimal_symbol *
93 lookup_minimal_symbol (name, objf)
94 register const char *name;
95 struct objfile *objf;
96 {
97 struct objfile *objfile;
98 struct minimal_symbol *msymbol;
99 struct minimal_symbol *found_symbol = NULL;
100 struct minimal_symbol *found_file_symbol = NULL;
101 struct minimal_symbol *trampoline_symbol = NULL;
102
103 for (objfile = object_files;
104 objfile != NULL && found_symbol == NULL;
105 objfile = objfile -> next)
106 {
107 if (objf == NULL || objf == objfile)
108 {
109 for (msymbol = objfile -> msymbols;
110 msymbol != NULL && SYMBOL_NAME (msymbol) != NULL &&
111 found_symbol == NULL;
112 msymbol++)
113 {
114 if (SYMBOL_MATCHES_NAME (msymbol, name))
115 {
116 switch (MSYMBOL_TYPE (msymbol))
117 {
118 case mst_file_text:
119 case mst_file_data:
120 case mst_file_bss:
121 /* It is file-local. If we find more than one, just
122 return the latest one (the user can't expect
123 useful behavior in that case). */
124 found_file_symbol = msymbol;
125 break;
126
127 case mst_solib_trampoline:
128
129 /* If a trampoline symbol is found, we prefer to
130 keep looking for the *real* symbol. If the
131 actual symbol is not found, then we'll use the
132 trampoline entry. */
133 if (trampoline_symbol == NULL)
134 trampoline_symbol = msymbol;
135 break;
136
137 case mst_unknown:
138 default:
139 found_symbol = msymbol;
140 break;
141 }
142 }
143 }
144 }
145 }
146 /* External symbols are best. */
147 if (found_symbol)
148 return found_symbol;
149
150 /* File-local symbols are next best. */
151 if (found_file_symbol)
152 return found_file_symbol;
153
154 /* Symbols for shared library trampolines are next best. */
155 if (trampoline_symbol)
156 return trampoline_symbol;
157
158 return NULL;
159 }
160
161
162 /* Search through the minimal symbol table for each objfile and find the
163 symbol whose address is the largest address that is still less than or
164 equal to PC. Returns a pointer to the minimal symbol if such a symbol
165 is found, or NULL if PC is not in a suitable range. Note that we need
166 to look through ALL the minimal symbol tables before deciding on the
167 symbol that comes closest to the specified PC. This is because objfiles
168 can overlap, for example objfile A has .text at 0x100 and .data at 0x40000
169 and objfile B has .text at 0x234 and .data at 0x40048. */
170
171 struct minimal_symbol *
172 lookup_minimal_symbol_by_pc (pc)
173 register CORE_ADDR pc;
174 {
175 register int lo;
176 register int hi;
177 register int new;
178 register struct objfile *objfile;
179 register struct minimal_symbol *msymbol;
180 register struct minimal_symbol *best_symbol = NULL;
181
182 for (objfile = object_files;
183 objfile != NULL;
184 objfile = objfile -> next)
185 {
186 /* If this objfile has a minimal symbol table, go search it using
187 a binary search. Note that a minimal symbol table always consists
188 of at least two symbols, a "real" symbol and the terminating
189 "null symbol". If there are no real symbols, then there is no
190 minimal symbol table at all. */
191
192 if ((msymbol = objfile -> msymbols) != NULL)
193 {
194 lo = 0;
195 hi = objfile -> minimal_symbol_count - 1;
196
197 /* This code assumes that the minimal symbols are sorted by
198 ascending address values. If the pc value is greater than or
199 equal to the first symbol's address, then some symbol in this
200 minimal symbol table is a suitable candidate for being the
201 "best" symbol. This includes the last real symbol, for cases
202 where the pc value is larger than any address in this vector.
203
204 By iterating until the address associated with the current
205 hi index (the endpoint of the test interval) is less than
206 or equal to the desired pc value, we accomplish two things:
207 (1) the case where the pc value is larger than any minimal
208 symbol address is trivially solved, (2) the address associated
209 with the hi index is always the one we want when the interation
210 terminates. In essence, we are iterating the test interval
211 down until the pc value is pushed out of it from the high end.
212
213 Warning: this code is trickier than it would appear at first. */
214
215 /* Should also requires that pc is <= end of objfile. FIXME! */
216 if (pc >= SYMBOL_VALUE_ADDRESS (&msymbol[lo]))
217 {
218 while (SYMBOL_VALUE_ADDRESS (&msymbol[hi]) > pc)
219 {
220 /* pc is still strictly less than highest address */
221 /* Note "new" will always be >= lo */
222 new = (lo + hi) / 2;
223 if ((SYMBOL_VALUE_ADDRESS (&msymbol[new]) >= pc) ||
224 (lo == new))
225 {
226 hi = new;
227 }
228 else
229 {
230 lo = new;
231 }
232 }
233 /* The minimal symbol indexed by hi now is the best one in this
234 objfile's minimal symbol table. See if it is the best one
235 overall. */
236
237 /* Skip any absolute symbols. This is apparently what adb
238 and dbx do, and is needed for the CM-5. There are two
239 known possible problems: (1) on ELF, apparently end, edata,
240 etc. are absolute. Not sure ignoring them here is a big
241 deal, but if we want to use them, the fix would go in
242 elfread.c. (2) I think shared library entry points on the
243 NeXT are absolute. If we want special handling for this
244 it probably should be triggered by a special
245 mst_abs_or_lib or some such. */
246 while (hi >= 0
247 && msymbol[hi].type == mst_abs)
248 --hi;
249
250 if (hi >= 0
251 && ((best_symbol == NULL) ||
252 (SYMBOL_VALUE_ADDRESS (best_symbol) <
253 SYMBOL_VALUE_ADDRESS (&msymbol[hi]))))
254 {
255 best_symbol = &msymbol[hi];
256 }
257 }
258 }
259 }
260 return (best_symbol);
261 }
262
263 /* Return leading symbol character for a BFD. If BFD is NULL,
264 return the leading symbol character from the main objfile. */
265
266 static int get_symbol_leading_char PARAMS ((bfd *));
267
268 static int
269 get_symbol_leading_char (abfd)
270 bfd * abfd;
271 {
272 if (abfd != NULL)
273 return bfd_get_symbol_leading_char (abfd);
274 if (symfile_objfile != NULL && symfile_objfile->obfd != NULL)
275 return bfd_get_symbol_leading_char (symfile_objfile->obfd);
276 return 0;
277 }
278
279 /* Prepare to start collecting minimal symbols. Note that presetting
280 msym_bunch_index to BUNCH_SIZE causes the first call to save a minimal
281 symbol to allocate the memory for the first bunch. */
282
283 void
284 init_minimal_symbol_collection ()
285 {
286 msym_count = 0;
287 msym_bunch = NULL;
288 msym_bunch_index = BUNCH_SIZE;
289 }
290
291 void
292 prim_record_minimal_symbol (name, address, ms_type, objfile)
293 const char *name;
294 CORE_ADDR address;
295 enum minimal_symbol_type ms_type;
296 struct objfile *objfile;
297 {
298 int section;
299
300 switch (ms_type)
301 {
302 case mst_text:
303 case mst_file_text:
304 case mst_solib_trampoline:
305 section = SECT_OFF_TEXT;
306 break;
307 case mst_data:
308 case mst_file_data:
309 section = SECT_OFF_DATA;
310 break;
311 case mst_bss:
312 case mst_file_bss:
313 section = SECT_OFF_BSS;
314 break;
315 default:
316 section = -1;
317 }
318
319 prim_record_minimal_symbol_and_info (name, address, ms_type,
320 NULL, section, objfile);
321 }
322
323 void
324 prim_record_minimal_symbol_and_info (name, address, ms_type, info, section,
325 objfile)
326 const char *name;
327 CORE_ADDR address;
328 enum minimal_symbol_type ms_type;
329 char *info;
330 int section;
331 struct objfile *objfile;
332 {
333 register struct msym_bunch *new;
334 register struct minimal_symbol *msymbol;
335
336 if (ms_type == mst_file_text)
337 {
338 /* Don't put gcc_compiled, __gnu_compiled_cplus, and friends into
339 the minimal symbols, because if there is also another symbol
340 at the same address (e.g. the first function of the file),
341 lookup_minimal_symbol_by_pc would have no way of getting the
342 right one. */
343 if (name[0] == 'g'
344 && (strcmp (name, GCC_COMPILED_FLAG_SYMBOL) == 0
345 || strcmp (name, GCC2_COMPILED_FLAG_SYMBOL) == 0))
346 return;
347
348 {
349 const char *tempstring = name;
350 if (tempstring[0] == get_symbol_leading_char (objfile->obfd))
351 ++tempstring;
352 if (STREQN (tempstring, "__gnu_compiled", 14))
353 return;
354 }
355 }
356
357 if (msym_bunch_index == BUNCH_SIZE)
358 {
359 new = (struct msym_bunch *) xmalloc (sizeof (struct msym_bunch));
360 msym_bunch_index = 0;
361 new -> next = msym_bunch;
362 msym_bunch = new;
363 }
364 msymbol = &msym_bunch -> contents[msym_bunch_index];
365 SYMBOL_NAME (msymbol) = (char *) name;
366 SYMBOL_INIT_LANGUAGE_SPECIFIC (msymbol, language_unknown);
367 SYMBOL_VALUE_ADDRESS (msymbol) = address;
368 SYMBOL_SECTION (msymbol) = section;
369
370 MSYMBOL_TYPE (msymbol) = ms_type;
371 /* FIXME: This info, if it remains, needs its own field. */
372 MSYMBOL_INFO (msymbol) = info; /* FIXME! */
373 msym_bunch_index++;
374 msym_count++;
375 }
376
377 /* Compare two minimal symbols by address and return a signed result based
378 on unsigned comparisons, so that we sort into unsigned numeric order. */
379
380 static int
381 compare_minimal_symbols (fn1p, fn2p)
382 const PTR fn1p;
383 const PTR fn2p;
384 {
385 register const struct minimal_symbol *fn1;
386 register const struct minimal_symbol *fn2;
387
388 fn1 = (const struct minimal_symbol *) fn1p;
389 fn2 = (const struct minimal_symbol *) fn2p;
390
391 if (SYMBOL_VALUE_ADDRESS (fn1) < SYMBOL_VALUE_ADDRESS (fn2))
392 {
393 return (-1);
394 }
395 else if (SYMBOL_VALUE_ADDRESS (fn1) > SYMBOL_VALUE_ADDRESS (fn2))
396 {
397 return (1);
398 }
399 else
400 {
401 return (0);
402 }
403 }
404
405 /* Discard the currently collected minimal symbols, if any. If we wish
406 to save them for later use, we must have already copied them somewhere
407 else before calling this function.
408
409 FIXME: We could allocate the minimal symbol bunches on their own
410 obstack and then simply blow the obstack away when we are done with
411 it. Is it worth the extra trouble though? */
412
413 /* ARGSUSED */
414 void
415 discard_minimal_symbols (foo)
416 int foo;
417 {
418 register struct msym_bunch *next;
419
420 while (msym_bunch != NULL)
421 {
422 next = msym_bunch -> next;
423 free ((PTR)msym_bunch);
424 msym_bunch = next;
425 }
426 }
427
428 /* Compact duplicate entries out of a minimal symbol table by walking
429 through the table and compacting out entries with duplicate addresses
430 and matching names. Return the number of entries remaining.
431
432 On entry, the table resides between msymbol[0] and msymbol[mcount].
433 On exit, it resides between msymbol[0] and msymbol[result_count].
434
435 When files contain multiple sources of symbol information, it is
436 possible for the minimal symbol table to contain many duplicate entries.
437 As an example, SVR4 systems use ELF formatted object files, which
438 usually contain at least two different types of symbol tables (a
439 standard ELF one and a smaller dynamic linking table), as well as
440 DWARF debugging information for files compiled with -g.
441
442 Without compacting, the minimal symbol table for gdb itself contains
443 over a 1000 duplicates, about a third of the total table size. Aside
444 from the potential trap of not noticing that two successive entries
445 identify the same location, this duplication impacts the time required
446 to linearly scan the table, which is done in a number of places. So we
447 just do one linear scan here and toss out the duplicates.
448
449 Note that we are not concerned here about recovering the space that
450 is potentially freed up, because the strings themselves are allocated
451 on the symbol_obstack, and will get automatically freed when the symbol
452 table is freed. The caller can free up the unused minimal symbols at
453 the end of the compacted region if their allocation strategy allows it.
454
455 Also note we only go up to the next to last entry within the loop
456 and then copy the last entry explicitly after the loop terminates.
457
458 Since the different sources of information for each symbol may
459 have different levels of "completeness", we may have duplicates
460 that have one entry with type "mst_unknown" and the other with a
461 known type. So if the one we are leaving alone has type mst_unknown,
462 overwrite its type with the type from the one we are compacting out. */
463
464 static int
465 compact_minimal_symbols (msymbol, mcount)
466 struct minimal_symbol *msymbol;
467 int mcount;
468 {
469 struct minimal_symbol *copyfrom;
470 struct minimal_symbol *copyto;
471
472 if (mcount > 0)
473 {
474 copyfrom = copyto = msymbol;
475 while (copyfrom < msymbol + mcount - 1)
476 {
477 if (SYMBOL_VALUE_ADDRESS (copyfrom) ==
478 SYMBOL_VALUE_ADDRESS ((copyfrom + 1)) &&
479 (STREQ (SYMBOL_NAME (copyfrom), SYMBOL_NAME ((copyfrom + 1)))))
480 {
481 if (MSYMBOL_TYPE((copyfrom + 1)) == mst_unknown)
482 {
483 MSYMBOL_TYPE ((copyfrom + 1)) = MSYMBOL_TYPE (copyfrom);
484 }
485 copyfrom++;
486 }
487 else
488 {
489 *copyto++ = *copyfrom++;
490 }
491 }
492 *copyto++ = *copyfrom++;
493 mcount = copyto - msymbol;
494 }
495 return (mcount);
496 }
497
498 /* Add the minimal symbols in the existing bunches to the objfile's official
499 minimal symbol table. In most cases there is no minimal symbol table yet
500 for this objfile, and the existing bunches are used to create one. Once
501 in a while (for shared libraries for example), we add symbols (e.g. common
502 symbols) to an existing objfile.
503
504 Because of the way minimal symbols are collected, we generally have no way
505 of knowing what source language applies to any particular minimal symbol.
506 Specifically, we have no way of knowing if the minimal symbol comes from a
507 C++ compilation unit or not. So for the sake of supporting cached
508 demangled C++ names, we have no choice but to try and demangle each new one
509 that comes in. If the demangling succeeds, then we assume it is a C++
510 symbol and set the symbol's language and demangled name fields
511 appropriately. Note that in order to avoid unnecessary demanglings, and
512 allocating obstack space that subsequently can't be freed for the demangled
513 names, we mark all newly added symbols with language_auto. After
514 compaction of the minimal symbols, we go back and scan the entire minimal
515 symbol table looking for these new symbols. For each new symbol we attempt
516 to demangle it, and if successful, record it as a language_cplus symbol
517 and cache the demangled form on the symbol obstack. Symbols which don't
518 demangle are marked as language_unknown symbols, which inhibits future
519 attempts to demangle them if we later add more minimal symbols. */
520
521 void
522 install_minimal_symbols (objfile)
523 struct objfile *objfile;
524 {
525 register int bindex;
526 register int mcount;
527 register struct msym_bunch *bunch;
528 register struct minimal_symbol *msymbols;
529 int alloc_count;
530 register char leading_char;
531
532 if (msym_count > 0)
533 {
534 /* Allocate enough space in the obstack, into which we will gather the
535 bunches of new and existing minimal symbols, sort them, and then
536 compact out the duplicate entries. Once we have a final table,
537 we will give back the excess space. */
538
539 alloc_count = msym_count + objfile->minimal_symbol_count + 1;
540 obstack_blank (&objfile->symbol_obstack,
541 alloc_count * sizeof (struct minimal_symbol));
542 msymbols = (struct minimal_symbol *)
543 obstack_base (&objfile->symbol_obstack);
544
545 /* Copy in the existing minimal symbols, if there are any. */
546
547 if (objfile->minimal_symbol_count)
548 memcpy ((char *)msymbols, (char *)objfile->msymbols,
549 objfile->minimal_symbol_count * sizeof (struct minimal_symbol));
550
551 /* Walk through the list of minimal symbol bunches, adding each symbol
552 to the new contiguous array of symbols. Note that we start with the
553 current, possibly partially filled bunch (thus we use the current
554 msym_bunch_index for the first bunch we copy over), and thereafter
555 each bunch is full. */
556
557 mcount = objfile->minimal_symbol_count;
558 leading_char = get_symbol_leading_char (objfile->obfd);
559
560 for (bunch = msym_bunch; bunch != NULL; bunch = bunch -> next)
561 {
562 for (bindex = 0; bindex < msym_bunch_index; bindex++, mcount++)
563 {
564 msymbols[mcount] = bunch -> contents[bindex];
565 SYMBOL_LANGUAGE (&msymbols[mcount]) = language_auto;
566 if (SYMBOL_NAME (&msymbols[mcount])[0] == leading_char)
567 {
568 SYMBOL_NAME(&msymbols[mcount])++;
569 }
570 }
571 msym_bunch_index = BUNCH_SIZE;
572 }
573
574 /* Sort the minimal symbols by address. */
575
576 qsort (msymbols, mcount, sizeof (struct minimal_symbol),
577 compare_minimal_symbols);
578
579 /* Compact out any duplicates, and free up whatever space we are
580 no longer using. */
581
582 mcount = compact_minimal_symbols (msymbols, mcount);
583
584 obstack_blank (&objfile->symbol_obstack,
585 (mcount + 1 - alloc_count) * sizeof (struct minimal_symbol));
586 msymbols = (struct minimal_symbol *)
587 obstack_finish (&objfile->symbol_obstack);
588
589 /* We also terminate the minimal symbol table with a "null symbol",
590 which is *not* included in the size of the table. This makes it
591 easier to find the end of the table when we are handed a pointer
592 to some symbol in the middle of it. Zero out the fields in the
593 "null symbol" allocated at the end of the array. Note that the
594 symbol count does *not* include this null symbol, which is why it
595 is indexed by mcount and not mcount-1. */
596
597 SYMBOL_NAME (&msymbols[mcount]) = NULL;
598 SYMBOL_VALUE_ADDRESS (&msymbols[mcount]) = 0;
599 MSYMBOL_INFO (&msymbols[mcount]) = NULL;
600 MSYMBOL_TYPE (&msymbols[mcount]) = mst_unknown;
601 SYMBOL_INIT_LANGUAGE_SPECIFIC (&msymbols[mcount], language_unknown);
602
603 /* Attach the minimal symbol table to the specified objfile.
604 The strings themselves are also located in the symbol_obstack
605 of this objfile. */
606
607 objfile -> minimal_symbol_count = mcount;
608 objfile -> msymbols = msymbols;
609
610 /* Now walk through all the minimal symbols, selecting the newly added
611 ones and attempting to cache their C++ demangled names. */
612
613 for ( ; mcount-- > 0 ; msymbols++)
614 {
615 SYMBOL_INIT_DEMANGLED_NAME (msymbols, &objfile->symbol_obstack);
616 }
617 }
618 }
619
620 /* Sort all the minimal symbols in OBJFILE. */
621
622 void
623 msymbols_sort (objfile)
624 struct objfile *objfile;
625 {
626 qsort (objfile->msymbols, objfile->minimal_symbol_count,
627 sizeof (struct minimal_symbol), compare_minimal_symbols);
628 }
629
630 /* Check if PC is in a shared library trampoline code stub.
631 Return minimal symbol for the trampoline entry or NULL if PC is not
632 in a trampoline code stub. */
633
634 struct minimal_symbol *
635 lookup_solib_trampoline_symbol_by_pc (pc)
636 CORE_ADDR pc;
637 {
638 struct minimal_symbol *msymbol = lookup_minimal_symbol_by_pc (pc);
639
640 if (msymbol != NULL && MSYMBOL_TYPE (msymbol) == mst_solib_trampoline)
641 return msymbol;
642 return NULL;
643 }
644
645 /* If PC is in a shared library trampoline code stub, return the
646 address of the `real' function belonging to the stub.
647 Return 0 if PC is not in a trampoline code stub or if the real
648 function is not found in the minimal symbol table.
649
650 We may fail to find the right function if a function with the
651 same name is defined in more than one shared library, but this
652 is considered bad programming style. We could return 0 if we find
653 a duplicate function in case this matters someday. */
654
655 CORE_ADDR
656 find_solib_trampoline_target (pc)
657 CORE_ADDR pc;
658 {
659 struct objfile *objfile;
660 struct minimal_symbol *msymbol;
661 struct minimal_symbol *tsymbol = lookup_solib_trampoline_symbol_by_pc (pc);
662
663 if (tsymbol != NULL)
664 {
665 ALL_MSYMBOLS (objfile, msymbol)
666 {
667 if (MSYMBOL_TYPE (msymbol) == mst_text
668 && STREQ (SYMBOL_NAME (msymbol), SYMBOL_NAME (tsymbol)))
669 return SYMBOL_VALUE_ADDRESS (msymbol);
670 }
671 }
672 return 0;
673 }
674