6ef709a734968d4f017f1d87e33b510e46959283
[binutils-gdb.git] / gdb / minsyms.c
1 /* GDB routines for manipulating the minimal symbol tables.
2 Copyright 1992, 1993, 1994, 1996, 1996 Free Software Foundation, Inc.
3 Contributed by Cygnus Support, using pieces from other GDB modules.
4
5 This file is part of GDB.
6
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
11
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
20
21
22 /* This file contains support routines for creating, manipulating, and
23 destroying minimal symbol tables.
24
25 Minimal symbol tables are used to hold some very basic information about
26 all defined global symbols (text, data, bss, abs, etc). The only two
27 required pieces of information are the symbol's name and the address
28 associated with that symbol.
29
30 In many cases, even if a file was compiled with no special options for
31 debugging at all, as long as was not stripped it will contain sufficient
32 information to build useful minimal symbol tables using this structure.
33
34 Even when a file contains enough debugging information to build a full
35 symbol table, these minimal symbols are still useful for quickly mapping
36 between names and addresses, and vice versa. They are also sometimes used
37 to figure out what full symbol table entries need to be read in. */
38
39
40 #include "defs.h"
41 #include "gdb_string.h"
42 #include "symtab.h"
43 #include "bfd.h"
44 #include "symfile.h"
45 #include "objfiles.h"
46 #include "demangle.h"
47 #include "gdb-stabs.h"
48
49 /* Accumulate the minimal symbols for each objfile in bunches of BUNCH_SIZE.
50 At the end, copy them all into one newly allocated location on an objfile's
51 symbol obstack. */
52
53 #define BUNCH_SIZE 127
54
55 struct msym_bunch
56 {
57 struct msym_bunch *next;
58 struct minimal_symbol contents[BUNCH_SIZE];
59 };
60
61 /* Bunch currently being filled up.
62 The next field points to chain of filled bunches. */
63
64 static struct msym_bunch *msym_bunch;
65
66 /* Number of slots filled in current bunch. */
67
68 static int msym_bunch_index;
69
70 /* Total number of minimal symbols recorded so far for the objfile. */
71
72 static int msym_count;
73
74 /* Prototypes for local functions. */
75
76 static int
77 compare_minimal_symbols PARAMS ((const void *, const void *));
78
79 static int
80 compact_minimal_symbols PARAMS ((struct minimal_symbol *, int));
81
82 /* Look through all the current minimal symbol tables and find the
83 first minimal symbol that matches NAME. If OBJF is non-NULL, limit
84 the search to that objfile. If SFILE is non-NULL, limit the search
85 to that source file. Returns a pointer to the minimal symbol that
86 matches, or NULL if no match is found.
87
88 Note: One instance where there may be duplicate minimal symbols with
89 the same name is when the symbol tables for a shared library and the
90 symbol tables for an executable contain global symbols with the same
91 names (the dynamic linker deals with the duplication). */
92
93 struct minimal_symbol *
94 lookup_minimal_symbol (name, sfile, objf)
95 register const char *name;
96 const char *sfile;
97 struct objfile *objf;
98 {
99 struct objfile *objfile;
100 struct minimal_symbol *msymbol;
101 struct minimal_symbol *found_symbol = NULL;
102 struct minimal_symbol *found_file_symbol = NULL;
103 struct minimal_symbol *trampoline_symbol = NULL;
104
105 #ifdef SOFUN_ADDRESS_MAYBE_MISSING
106 if (sfile != NULL)
107 {
108 char *p = strrchr (sfile, '/');
109 if (p != NULL)
110 sfile = p + 1;
111 }
112 #endif
113
114 for (objfile = object_files;
115 objfile != NULL && found_symbol == NULL;
116 objfile = objfile -> next)
117 {
118 if (objf == NULL || objf == objfile)
119 {
120 for (msymbol = objfile -> msymbols;
121 msymbol != NULL && SYMBOL_NAME (msymbol) != NULL &&
122 found_symbol == NULL;
123 msymbol++)
124 {
125 if (SYMBOL_MATCHES_NAME (msymbol, name))
126 {
127 switch (MSYMBOL_TYPE (msymbol))
128 {
129 case mst_file_text:
130 case mst_file_data:
131 case mst_file_bss:
132 #ifdef SOFUN_ADDRESS_MAYBE_MISSING
133 if (sfile == NULL || STREQ (msymbol->filename, sfile))
134 found_file_symbol = msymbol;
135 #else
136 /* We have neither the ability nor the need to
137 deal with the SFILE parameter. If we find
138 more than one symbol, just return the latest
139 one (the user can't expect useful behavior in
140 that case). */
141 found_file_symbol = msymbol;
142 #endif
143 break;
144
145 case mst_solib_trampoline:
146
147 /* If a trampoline symbol is found, we prefer to
148 keep looking for the *real* symbol. If the
149 actual symbol is not found, then we'll use the
150 trampoline entry. */
151 if (trampoline_symbol == NULL)
152 trampoline_symbol = msymbol;
153 break;
154
155 case mst_unknown:
156 default:
157 found_symbol = msymbol;
158 break;
159 }
160 }
161 }
162 }
163 }
164 /* External symbols are best. */
165 if (found_symbol)
166 return found_symbol;
167
168 /* File-local symbols are next best. */
169 if (found_file_symbol)
170 return found_file_symbol;
171
172 /* Symbols for shared library trampolines are next best. */
173 if (trampoline_symbol)
174 return trampoline_symbol;
175
176 return NULL;
177 }
178
179 /* Look through all the current minimal symbol tables and find the
180 first minimal symbol that matches NAME and of text type.
181 If OBJF is non-NULL, limit
182 the search to that objfile. If SFILE is non-NULL, limit the search
183 to that source file. Returns a pointer to the minimal symbol that
184 matches, or NULL if no match is found.
185 */
186
187 struct minimal_symbol *
188 lookup_minimal_symbol_text (name, sfile, objf)
189 register const char *name;
190 const char *sfile;
191 struct objfile *objf;
192 {
193 struct objfile *objfile;
194 struct minimal_symbol *msymbol;
195 struct minimal_symbol *found_symbol = NULL;
196 struct minimal_symbol *found_file_symbol = NULL;
197
198 #ifdef SOFUN_ADDRESS_MAYBE_MISSING
199 if (sfile != NULL)
200 {
201 char *p = strrchr (sfile, '/');
202 if (p != NULL)
203 sfile = p + 1;
204 }
205 #endif
206
207 for (objfile = object_files;
208 objfile != NULL && found_symbol == NULL;
209 objfile = objfile -> next)
210 {
211 if (objf == NULL || objf == objfile)
212 {
213 for (msymbol = objfile -> msymbols;
214 msymbol != NULL && SYMBOL_NAME (msymbol) != NULL &&
215 found_symbol == NULL;
216 msymbol++)
217 {
218 if (SYMBOL_MATCHES_NAME (msymbol, name) &&
219 (MSYMBOL_TYPE (msymbol) == mst_text ||
220 MSYMBOL_TYPE (msymbol) == mst_file_text))
221 {
222 switch (MSYMBOL_TYPE (msymbol))
223 {
224 case mst_file_text:
225 #ifdef SOFUN_ADDRESS_MAYBE_MISSING
226 if (sfile == NULL || STREQ (msymbol->filename, sfile))
227 found_file_symbol = msymbol;
228 #else
229 /* We have neither the ability nor the need to
230 deal with the SFILE parameter. If we find
231 more than one symbol, just return the latest
232 one (the user can't expect useful behavior in
233 that case). */
234 found_file_symbol = msymbol;
235 #endif
236 break;
237 default:
238 found_symbol = msymbol;
239 break;
240 }
241 }
242 }
243 }
244 }
245 /* External symbols are best. */
246 if (found_symbol)
247 return found_symbol;
248
249 /* File-local symbols are next best. */
250 if (found_file_symbol)
251 return found_file_symbol;
252
253 return NULL;
254 }
255
256 /* Look through all the current minimal symbol tables and find the
257 first minimal symbol that matches NAME and of solib trampoline type.
258 If OBJF is non-NULL, limit
259 the search to that objfile. If SFILE is non-NULL, limit the search
260 to that source file. Returns a pointer to the minimal symbol that
261 matches, or NULL if no match is found.
262 */
263
264 struct minimal_symbol *
265 lookup_minimal_symbol_solib_trampoline (name, sfile, objf)
266 register const char *name;
267 const char *sfile;
268 struct objfile *objf;
269 {
270 struct objfile *objfile;
271 struct minimal_symbol *msymbol;
272 struct minimal_symbol *found_symbol = NULL;
273 struct minimal_symbol *found_file_symbol = NULL;
274
275 #ifdef SOFUN_ADDRESS_MAYBE_MISSING
276 if (sfile != NULL)
277 {
278 char *p = strrchr (sfile, '/');
279 if (p != NULL)
280 sfile = p + 1;
281 }
282 #endif
283
284 for (objfile = object_files;
285 objfile != NULL && found_symbol == NULL;
286 objfile = objfile -> next)
287 {
288 if (objf == NULL || objf == objfile)
289 {
290 for (msymbol = objfile -> msymbols;
291 msymbol != NULL && SYMBOL_NAME (msymbol) != NULL &&
292 found_symbol == NULL;
293 msymbol++)
294 {
295 if (SYMBOL_MATCHES_NAME (msymbol, name) &&
296 MSYMBOL_TYPE (msymbol) == mst_solib_trampoline)
297 return msymbol;
298 }
299 }
300 }
301
302 return NULL;
303 }
304
305
306 /* Search through the minimal symbol table for each objfile and find the
307 symbol whose address is the largest address that is still less than or
308 equal to PC. Returns a pointer to the minimal symbol if such a symbol
309 is found, or NULL if PC is not in a suitable range. Note that we need
310 to look through ALL the minimal symbol tables before deciding on the
311 symbol that comes closest to the specified PC. This is because objfiles
312 can overlap, for example objfile A has .text at 0x100 and .data at 0x40000
313 and objfile B has .text at 0x234 and .data at 0x40048. */
314
315 struct minimal_symbol *
316 lookup_minimal_symbol_by_pc (pc)
317 register CORE_ADDR pc;
318 {
319 register int lo;
320 register int hi;
321 register int new;
322 register struct objfile *objfile;
323 register struct minimal_symbol *msymbol;
324 register struct minimal_symbol *best_symbol = NULL;
325
326 for (objfile = object_files;
327 objfile != NULL;
328 objfile = objfile -> next)
329 {
330 /* If this objfile has a minimal symbol table, go search it using
331 a binary search. Note that a minimal symbol table always consists
332 of at least two symbols, a "real" symbol and the terminating
333 "null symbol". If there are no real symbols, then there is no
334 minimal symbol table at all. */
335
336 if ((msymbol = objfile -> msymbols) != NULL)
337 {
338 lo = 0;
339 hi = objfile -> minimal_symbol_count - 1;
340
341 /* This code assumes that the minimal symbols are sorted by
342 ascending address values. If the pc value is greater than or
343 equal to the first symbol's address, then some symbol in this
344 minimal symbol table is a suitable candidate for being the
345 "best" symbol. This includes the last real symbol, for cases
346 where the pc value is larger than any address in this vector.
347
348 By iterating until the address associated with the current
349 hi index (the endpoint of the test interval) is less than
350 or equal to the desired pc value, we accomplish two things:
351 (1) the case where the pc value is larger than any minimal
352 symbol address is trivially solved, (2) the address associated
353 with the hi index is always the one we want when the interation
354 terminates. In essence, we are iterating the test interval
355 down until the pc value is pushed out of it from the high end.
356
357 Warning: this code is trickier than it would appear at first. */
358
359 /* Should also requires that pc is <= end of objfile. FIXME! */
360 if (pc >= SYMBOL_VALUE_ADDRESS (&msymbol[lo]))
361 {
362 while (SYMBOL_VALUE_ADDRESS (&msymbol[hi]) > pc)
363 {
364 /* pc is still strictly less than highest address */
365 /* Note "new" will always be >= lo */
366 new = (lo + hi) / 2;
367 if ((SYMBOL_VALUE_ADDRESS (&msymbol[new]) >= pc) ||
368 (lo == new))
369 {
370 hi = new;
371 }
372 else
373 {
374 lo = new;
375 }
376 }
377
378 /* If we have multiple symbols at the same address, we want
379 hi to point to the last one. That way we can find the
380 right symbol if it has an index greater than hi. */
381 while (hi < objfile -> minimal_symbol_count - 1
382 && (SYMBOL_VALUE_ADDRESS (&msymbol[hi])
383 == SYMBOL_VALUE_ADDRESS (&msymbol[hi+1])))
384 hi++;
385
386 /* The minimal symbol indexed by hi now is the best one in this
387 objfile's minimal symbol table. See if it is the best one
388 overall. */
389
390 /* Skip any absolute symbols. This is apparently what adb
391 and dbx do, and is needed for the CM-5. There are two
392 known possible problems: (1) on ELF, apparently end, edata,
393 etc. are absolute. Not sure ignoring them here is a big
394 deal, but if we want to use them, the fix would go in
395 elfread.c. (2) I think shared library entry points on the
396 NeXT are absolute. If we want special handling for this
397 it probably should be triggered by a special
398 mst_abs_or_lib or some such. */
399 while (hi >= 0
400 && msymbol[hi].type == mst_abs)
401 --hi;
402
403 if (hi >= 0
404 && ((best_symbol == NULL) ||
405 (SYMBOL_VALUE_ADDRESS (best_symbol) <
406 SYMBOL_VALUE_ADDRESS (&msymbol[hi]))))
407 {
408 best_symbol = &msymbol[hi];
409 }
410 }
411 }
412 }
413 return (best_symbol);
414 }
415
416 #ifdef SOFUN_ADDRESS_MAYBE_MISSING
417 CORE_ADDR
418 find_stab_function_addr (namestring, pst, objfile)
419 char *namestring;
420 struct partial_symtab *pst;
421 struct objfile *objfile;
422 {
423 struct minimal_symbol *msym;
424 char *p;
425 int n;
426
427 p = strchr (namestring, ':');
428 if (p == NULL)
429 p = namestring;
430 n = p - namestring;
431 p = alloca (n + 1);
432 strncpy (p, namestring, n);
433 p[n] = 0;
434
435 msym = lookup_minimal_symbol (p, pst->filename, objfile);
436 return msym == NULL ? 0 : SYMBOL_VALUE_ADDRESS (msym);
437 }
438 #endif /* SOFUN_ADDRESS_MAYBE_MISSING */
439
440 \f
441 /* Return leading symbol character for a BFD. If BFD is NULL,
442 return the leading symbol character from the main objfile. */
443
444 static int get_symbol_leading_char PARAMS ((bfd *));
445
446 static int
447 get_symbol_leading_char (abfd)
448 bfd * abfd;
449 {
450 if (abfd != NULL)
451 return bfd_get_symbol_leading_char (abfd);
452 if (symfile_objfile != NULL && symfile_objfile->obfd != NULL)
453 return bfd_get_symbol_leading_char (symfile_objfile->obfd);
454 return 0;
455 }
456
457 /* Prepare to start collecting minimal symbols. Note that presetting
458 msym_bunch_index to BUNCH_SIZE causes the first call to save a minimal
459 symbol to allocate the memory for the first bunch. */
460
461 void
462 init_minimal_symbol_collection ()
463 {
464 msym_count = 0;
465 msym_bunch = NULL;
466 msym_bunch_index = BUNCH_SIZE;
467 }
468
469 void
470 prim_record_minimal_symbol (name, address, ms_type, objfile)
471 const char *name;
472 CORE_ADDR address;
473 enum minimal_symbol_type ms_type;
474 struct objfile *objfile;
475 {
476 int section;
477
478 switch (ms_type)
479 {
480 case mst_text:
481 case mst_file_text:
482 case mst_solib_trampoline:
483 section = SECT_OFF_TEXT;
484 break;
485 case mst_data:
486 case mst_file_data:
487 section = SECT_OFF_DATA;
488 break;
489 case mst_bss:
490 case mst_file_bss:
491 section = SECT_OFF_BSS;
492 break;
493 default:
494 section = -1;
495 }
496
497 prim_record_minimal_symbol_and_info (name, address, ms_type,
498 NULL, section, objfile);
499 }
500
501 /* Record a minimal symbol in the msym bunches. Returns the symbol
502 newly created. */
503 struct minimal_symbol *
504 prim_record_minimal_symbol_and_info (name, address, ms_type, info, section,
505 objfile)
506 const char *name;
507 CORE_ADDR address;
508 enum minimal_symbol_type ms_type;
509 char *info;
510 int section;
511 struct objfile *objfile;
512 {
513 register struct msym_bunch *new;
514 register struct minimal_symbol *msymbol;
515
516 if (ms_type == mst_file_text)
517 {
518 /* Don't put gcc_compiled, __gnu_compiled_cplus, and friends into
519 the minimal symbols, because if there is also another symbol
520 at the same address (e.g. the first function of the file),
521 lookup_minimal_symbol_by_pc would have no way of getting the
522 right one. */
523 if (name[0] == 'g'
524 && (strcmp (name, GCC_COMPILED_FLAG_SYMBOL) == 0
525 || strcmp (name, GCC2_COMPILED_FLAG_SYMBOL) == 0))
526 return (NULL);
527
528 {
529 const char *tempstring = name;
530 if (tempstring[0] == get_symbol_leading_char (objfile->obfd))
531 ++tempstring;
532 if (STREQN (tempstring, "__gnu_compiled", 14))
533 return (NULL);
534 }
535 }
536
537 if (msym_bunch_index == BUNCH_SIZE)
538 {
539 new = (struct msym_bunch *) xmalloc (sizeof (struct msym_bunch));
540 msym_bunch_index = 0;
541 new -> next = msym_bunch;
542 msym_bunch = new;
543 }
544 msymbol = &msym_bunch -> contents[msym_bunch_index];
545 SYMBOL_NAME (msymbol) = (char *) name;
546 SYMBOL_INIT_LANGUAGE_SPECIFIC (msymbol, language_unknown);
547 SYMBOL_VALUE_ADDRESS (msymbol) = address;
548 SYMBOL_SECTION (msymbol) = section;
549
550 MSYMBOL_TYPE (msymbol) = ms_type;
551 /* FIXME: This info, if it remains, needs its own field. */
552 MSYMBOL_INFO (msymbol) = info; /* FIXME! */
553 msym_bunch_index++;
554 msym_count++;
555 OBJSTAT (objfile, n_minsyms++);
556 return msymbol;
557 }
558
559 /* Compare two minimal symbols by address and return a signed result based
560 on unsigned comparisons, so that we sort into unsigned numeric order. */
561
562 static int
563 compare_minimal_symbols (fn1p, fn2p)
564 const PTR fn1p;
565 const PTR fn2p;
566 {
567 register const struct minimal_symbol *fn1;
568 register const struct minimal_symbol *fn2;
569
570 fn1 = (const struct minimal_symbol *) fn1p;
571 fn2 = (const struct minimal_symbol *) fn2p;
572
573 if (SYMBOL_VALUE_ADDRESS (fn1) < SYMBOL_VALUE_ADDRESS (fn2))
574 {
575 return (-1);
576 }
577 else if (SYMBOL_VALUE_ADDRESS (fn1) > SYMBOL_VALUE_ADDRESS (fn2))
578 {
579 return (1);
580 }
581 else
582 {
583 return (0);
584 }
585 }
586
587 /* Discard the currently collected minimal symbols, if any. If we wish
588 to save them for later use, we must have already copied them somewhere
589 else before calling this function.
590
591 FIXME: We could allocate the minimal symbol bunches on their own
592 obstack and then simply blow the obstack away when we are done with
593 it. Is it worth the extra trouble though? */
594
595 /* ARGSUSED */
596 void
597 discard_minimal_symbols (foo)
598 int foo;
599 {
600 register struct msym_bunch *next;
601
602 while (msym_bunch != NULL)
603 {
604 next = msym_bunch -> next;
605 free ((PTR)msym_bunch);
606 msym_bunch = next;
607 }
608 }
609
610 /* Compact duplicate entries out of a minimal symbol table by walking
611 through the table and compacting out entries with duplicate addresses
612 and matching names. Return the number of entries remaining.
613
614 On entry, the table resides between msymbol[0] and msymbol[mcount].
615 On exit, it resides between msymbol[0] and msymbol[result_count].
616
617 When files contain multiple sources of symbol information, it is
618 possible for the minimal symbol table to contain many duplicate entries.
619 As an example, SVR4 systems use ELF formatted object files, which
620 usually contain at least two different types of symbol tables (a
621 standard ELF one and a smaller dynamic linking table), as well as
622 DWARF debugging information for files compiled with -g.
623
624 Without compacting, the minimal symbol table for gdb itself contains
625 over a 1000 duplicates, about a third of the total table size. Aside
626 from the potential trap of not noticing that two successive entries
627 identify the same location, this duplication impacts the time required
628 to linearly scan the table, which is done in a number of places. So we
629 just do one linear scan here and toss out the duplicates.
630
631 Note that we are not concerned here about recovering the space that
632 is potentially freed up, because the strings themselves are allocated
633 on the symbol_obstack, and will get automatically freed when the symbol
634 table is freed. The caller can free up the unused minimal symbols at
635 the end of the compacted region if their allocation strategy allows it.
636
637 Also note we only go up to the next to last entry within the loop
638 and then copy the last entry explicitly after the loop terminates.
639
640 Since the different sources of information for each symbol may
641 have different levels of "completeness", we may have duplicates
642 that have one entry with type "mst_unknown" and the other with a
643 known type. So if the one we are leaving alone has type mst_unknown,
644 overwrite its type with the type from the one we are compacting out. */
645
646 static int
647 compact_minimal_symbols (msymbol, mcount)
648 struct minimal_symbol *msymbol;
649 int mcount;
650 {
651 struct minimal_symbol *copyfrom;
652 struct minimal_symbol *copyto;
653
654 if (mcount > 0)
655 {
656 copyfrom = copyto = msymbol;
657 while (copyfrom < msymbol + mcount - 1)
658 {
659 if (SYMBOL_VALUE_ADDRESS (copyfrom) ==
660 SYMBOL_VALUE_ADDRESS ((copyfrom + 1)) &&
661 (STREQ (SYMBOL_NAME (copyfrom), SYMBOL_NAME ((copyfrom + 1)))))
662 {
663 if (MSYMBOL_TYPE((copyfrom + 1)) == mst_unknown)
664 {
665 MSYMBOL_TYPE ((copyfrom + 1)) = MSYMBOL_TYPE (copyfrom);
666 }
667 copyfrom++;
668 }
669 else
670 {
671 *copyto++ = *copyfrom++;
672 }
673 }
674 *copyto++ = *copyfrom++;
675 mcount = copyto - msymbol;
676 }
677 return (mcount);
678 }
679
680 /* Add the minimal symbols in the existing bunches to the objfile's official
681 minimal symbol table. In most cases there is no minimal symbol table yet
682 for this objfile, and the existing bunches are used to create one. Once
683 in a while (for shared libraries for example), we add symbols (e.g. common
684 symbols) to an existing objfile.
685
686 Because of the way minimal symbols are collected, we generally have no way
687 of knowing what source language applies to any particular minimal symbol.
688 Specifically, we have no way of knowing if the minimal symbol comes from a
689 C++ compilation unit or not. So for the sake of supporting cached
690 demangled C++ names, we have no choice but to try and demangle each new one
691 that comes in. If the demangling succeeds, then we assume it is a C++
692 symbol and set the symbol's language and demangled name fields
693 appropriately. Note that in order to avoid unnecessary demanglings, and
694 allocating obstack space that subsequently can't be freed for the demangled
695 names, we mark all newly added symbols with language_auto. After
696 compaction of the minimal symbols, we go back and scan the entire minimal
697 symbol table looking for these new symbols. For each new symbol we attempt
698 to demangle it, and if successful, record it as a language_cplus symbol
699 and cache the demangled form on the symbol obstack. Symbols which don't
700 demangle are marked as language_unknown symbols, which inhibits future
701 attempts to demangle them if we later add more minimal symbols. */
702
703 void
704 install_minimal_symbols (objfile)
705 struct objfile *objfile;
706 {
707 register int bindex;
708 register int mcount;
709 register struct msym_bunch *bunch;
710 register struct minimal_symbol *msymbols;
711 int alloc_count;
712 register char leading_char;
713
714 if (msym_count > 0)
715 {
716 /* Allocate enough space in the obstack, into which we will gather the
717 bunches of new and existing minimal symbols, sort them, and then
718 compact out the duplicate entries. Once we have a final table,
719 we will give back the excess space. */
720
721 alloc_count = msym_count + objfile->minimal_symbol_count + 1;
722 obstack_blank (&objfile->symbol_obstack,
723 alloc_count * sizeof (struct minimal_symbol));
724 msymbols = (struct minimal_symbol *)
725 obstack_base (&objfile->symbol_obstack);
726
727 /* Copy in the existing minimal symbols, if there are any. */
728
729 if (objfile->minimal_symbol_count)
730 memcpy ((char *)msymbols, (char *)objfile->msymbols,
731 objfile->minimal_symbol_count * sizeof (struct minimal_symbol));
732
733 /* Walk through the list of minimal symbol bunches, adding each symbol
734 to the new contiguous array of symbols. Note that we start with the
735 current, possibly partially filled bunch (thus we use the current
736 msym_bunch_index for the first bunch we copy over), and thereafter
737 each bunch is full. */
738
739 mcount = objfile->minimal_symbol_count;
740 leading_char = get_symbol_leading_char (objfile->obfd);
741
742 for (bunch = msym_bunch; bunch != NULL; bunch = bunch -> next)
743 {
744 for (bindex = 0; bindex < msym_bunch_index; bindex++, mcount++)
745 {
746 msymbols[mcount] = bunch -> contents[bindex];
747 SYMBOL_LANGUAGE (&msymbols[mcount]) = language_auto;
748 if (SYMBOL_NAME (&msymbols[mcount])[0] == leading_char)
749 {
750 SYMBOL_NAME(&msymbols[mcount])++;
751 }
752 }
753 msym_bunch_index = BUNCH_SIZE;
754 }
755
756 /* Sort the minimal symbols by address. */
757
758 qsort (msymbols, mcount, sizeof (struct minimal_symbol),
759 compare_minimal_symbols);
760
761 /* Compact out any duplicates, and free up whatever space we are
762 no longer using. */
763
764 mcount = compact_minimal_symbols (msymbols, mcount);
765
766 obstack_blank (&objfile->symbol_obstack,
767 (mcount + 1 - alloc_count) * sizeof (struct minimal_symbol));
768 msymbols = (struct minimal_symbol *)
769 obstack_finish (&objfile->symbol_obstack);
770
771 /* We also terminate the minimal symbol table with a "null symbol",
772 which is *not* included in the size of the table. This makes it
773 easier to find the end of the table when we are handed a pointer
774 to some symbol in the middle of it. Zero out the fields in the
775 "null symbol" allocated at the end of the array. Note that the
776 symbol count does *not* include this null symbol, which is why it
777 is indexed by mcount and not mcount-1. */
778
779 SYMBOL_NAME (&msymbols[mcount]) = NULL;
780 SYMBOL_VALUE_ADDRESS (&msymbols[mcount]) = 0;
781 MSYMBOL_INFO (&msymbols[mcount]) = NULL;
782 MSYMBOL_TYPE (&msymbols[mcount]) = mst_unknown;
783 SYMBOL_INIT_LANGUAGE_SPECIFIC (&msymbols[mcount], language_unknown);
784
785 /* Attach the minimal symbol table to the specified objfile.
786 The strings themselves are also located in the symbol_obstack
787 of this objfile. */
788
789 objfile -> minimal_symbol_count = mcount;
790 objfile -> msymbols = msymbols;
791
792 /* Now walk through all the minimal symbols, selecting the newly added
793 ones and attempting to cache their C++ demangled names. */
794
795 for ( ; mcount-- > 0 ; msymbols++)
796 {
797 SYMBOL_INIT_DEMANGLED_NAME (msymbols, &objfile->symbol_obstack);
798 }
799 }
800 }
801
802 /* Sort all the minimal symbols in OBJFILE. */
803
804 void
805 msymbols_sort (objfile)
806 struct objfile *objfile;
807 {
808 qsort (objfile->msymbols, objfile->minimal_symbol_count,
809 sizeof (struct minimal_symbol), compare_minimal_symbols);
810 }
811
812 /* Check if PC is in a shared library trampoline code stub.
813 Return minimal symbol for the trampoline entry or NULL if PC is not
814 in a trampoline code stub. */
815
816 struct minimal_symbol *
817 lookup_solib_trampoline_symbol_by_pc (pc)
818 CORE_ADDR pc;
819 {
820 struct minimal_symbol *msymbol = lookup_minimal_symbol_by_pc (pc);
821
822 if (msymbol != NULL && MSYMBOL_TYPE (msymbol) == mst_solib_trampoline)
823 return msymbol;
824 return NULL;
825 }
826
827 /* If PC is in a shared library trampoline code stub, return the
828 address of the `real' function belonging to the stub.
829 Return 0 if PC is not in a trampoline code stub or if the real
830 function is not found in the minimal symbol table.
831
832 We may fail to find the right function if a function with the
833 same name is defined in more than one shared library, but this
834 is considered bad programming style. We could return 0 if we find
835 a duplicate function in case this matters someday. */
836
837 CORE_ADDR
838 find_solib_trampoline_target (pc)
839 CORE_ADDR pc;
840 {
841 struct objfile *objfile;
842 struct minimal_symbol *msymbol;
843 struct minimal_symbol *tsymbol = lookup_solib_trampoline_symbol_by_pc (pc);
844
845 if (tsymbol != NULL)
846 {
847 ALL_MSYMBOLS (objfile, msymbol)
848 {
849 if (MSYMBOL_TYPE (msymbol) == mst_text
850 && STREQ (SYMBOL_NAME (msymbol), SYMBOL_NAME (tsymbol)))
851 return SYMBOL_VALUE_ADDRESS (msymbol);
852 }
853 }
854 return 0;
855 }
856