Add new constructors for ast_type_specifier
[mesa.git] / glsl_types.cpp
1 /*
2 * Copyright © 2009 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 */
23
24 #include <stdlib.h>
25 #include "symbol_table.h"
26 #include "glsl_parser_extras.h"
27 #include "glsl_types.h"
28 #include "builtin_types.h"
29
30
31 static void
32 add_types_to_symbol_table(struct _mesa_symbol_table *symtab,
33 const struct glsl_type *types,
34 unsigned num_types)
35 {
36 unsigned i;
37
38 for (i = 0; i < num_types; i++) {
39 _mesa_symbol_table_add_symbol(symtab, 0, types[i].name,
40 (void *) & types[i]);
41 }
42 }
43
44
45 static void
46 generate_110_types(struct _mesa_symbol_table *symtab)
47 {
48 add_types_to_symbol_table(symtab, builtin_core_types,
49 Elements(builtin_core_types));
50 add_types_to_symbol_table(symtab, builtin_structure_types,
51 Elements(builtin_structure_types));
52 add_types_to_symbol_table(symtab, builtin_110_deprecated_structure_types,
53 Elements(builtin_110_deprecated_structure_types));
54 }
55
56
57 static void
58 generate_120_types(struct _mesa_symbol_table *symtab)
59 {
60 generate_110_types(symtab);
61
62 add_types_to_symbol_table(symtab, builtin_120_types,
63 Elements(builtin_120_types));
64 }
65
66
67 static void
68 generate_130_types(struct _mesa_symbol_table *symtab)
69 {
70 generate_120_types(symtab);
71
72 add_types_to_symbol_table(symtab, builtin_130_types,
73 Elements(builtin_130_types));
74 }
75
76
77 void
78 _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state)
79 {
80 switch (state->language_version) {
81 case 110:
82 generate_110_types(state->symbols);
83 break;
84 case 120:
85 generate_120_types(state->symbols);
86 break;
87 case 130:
88 generate_130_types(state->symbols);
89 break;
90 default:
91 /* error */
92 break;
93 }
94 }
95
96
97 const struct glsl_type *
98 _mesa_glsl_get_vector_type(unsigned base_type, unsigned vector_length)
99 {
100 switch (base_type) {
101 case GLSL_TYPE_UINT:
102 switch (vector_length) {
103 case 1:
104 case 2:
105 case 3:
106 case 4:
107 return glsl_uint_type + (vector_length - 1);
108 default:
109 return glsl_error_type;
110 }
111 case GLSL_TYPE_INT:
112 switch (vector_length) {
113 case 1:
114 case 2:
115 case 3:
116 case 4:
117 return glsl_int_type + (vector_length - 1);
118 default:
119 return glsl_error_type;
120 }
121 case GLSL_TYPE_FLOAT:
122 switch (vector_length) {
123 case 1:
124 case 2:
125 case 3:
126 case 4:
127 return glsl_float_type + (vector_length - 1);
128 default:
129 return glsl_error_type;
130 }
131 case GLSL_TYPE_BOOL:
132 switch (vector_length) {
133 case 1:
134 case 2:
135 case 3:
136 case 4:
137 return glsl_bool_type + (vector_length - 1);
138 default:
139 return glsl_error_type;
140 }
141 default:
142 return glsl_error_type;
143 }
144 }