* configure.ac (ENABLE_GOLD): Consider *-*-nacl* targets ELF.
[binutils-gdb.git] / gold / target-select.h
1 // target-select.h -- select a target for an object file -*- C++ -*-
2
3 // Copyright 2006, 2007, 2008, 2009, 2010, 2011, 2012
4 // Free Software Foundation, Inc.
5 // Written by Ian Lance Taylor <iant@google.com>.
6
7 // This file is part of gold.
8
9 // This program is free software; you can redistribute it and/or modify
10 // it under the terms of the GNU General Public License as published by
11 // the Free Software Foundation; either version 3 of the License, or
12 // (at your option) any later version.
13
14 // This program is distributed in the hope that it will be useful,
15 // but WITHOUT ANY WARRANTY; without even the implied warranty of
16 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 // GNU General Public License for more details.
18
19 // You should have received a copy of the GNU General Public License
20 // along with this program; if not, write to the Free Software
21 // Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
22 // MA 02110-1301, USA.
23
24 #ifndef GOLD_TARGET_SELECT_H
25 #define GOLD_TARGET_SELECT_H
26
27 #include <vector>
28
29 #include "gold-threads.h"
30
31 namespace gold
32 {
33
34 class Input_file;
35 class Target;
36 class Target_selector;
37
38 // Used to set the target only once.
39
40 class Set_target_once : public Once
41 {
42 public:
43 Set_target_once(Target_selector* target_selector)
44 : target_selector_(target_selector)
45 { }
46
47 protected:
48 void
49 do_run_once(void*);
50
51 private:
52 Target_selector* target_selector_;
53 };
54
55 // We want to avoid a master list of targets, which implies using a
56 // global constructor. And we also want the program to start up as
57 // quickly as possible, which implies avoiding global constructors.
58 // We compromise on a very simple global constructor. We use a target
59 // selector, which specifies an ELF machine number and a recognition
60 // function. We use global constructors to build a linked list of
61 // target selectors--a simple pointer list, not a std::list.
62
63 class Target_selector
64 {
65 public:
66 // Create a target selector for a specific machine number, size (32
67 // or 64), and endianness. The machine number can be EM_NONE to
68 // test for any machine number. BFD_NAME is the name of the target
69 // used by the GNU linker, for backward compatibility; it may be
70 // NULL. EMULATION is the name of the emulation used by the GNU
71 // linker; it is similar to BFD_NAME.
72 Target_selector(int machine, int size, bool is_big_endian,
73 const char* bfd_name, const char* emulation);
74
75 virtual ~Target_selector()
76 { }
77
78 // If we can handle this target, return a pointer to a target
79 // structure. The size and endianness are known.
80 Target*
81 recognize(Input_file* input_file, off_t offset,
82 int machine, int osabi, int abiversion)
83 { return this->do_recognize(input_file, offset, machine, osabi, abiversion); }
84
85 // If NAME matches the target, return a pointer to a target
86 // structure.
87 Target*
88 recognize_by_bfd_name(const char* name)
89 { return this->do_recognize_by_bfd_name(name); }
90
91 // Push all supported BFD names onto the vector. This is only used
92 // for help output.
93 void
94 supported_bfd_names(std::vector<const char*>* names)
95 { this->do_supported_bfd_names(names); }
96
97 // If NAME matches the target emulation, return a pointer to a
98 // target structure.
99 Target*
100 recognize_by_emulation(const char* name)
101 { return this->do_recognize_by_emulation(name); }
102
103 // Push all supported emulations onto the vector. This is only used
104 // for help output.
105 void
106 supported_emulations(std::vector<const char*>* names)
107 { this->do_supported_emulations(names); }
108
109 // Return the next Target_selector in the linked list.
110 Target_selector*
111 next() const
112 { return this->next_; }
113
114 // Return the machine number this selector is looking for. This can
115 // be EM_NONE to match any machine number, in which case the
116 // do_recognize hook will be responsible for matching the machine
117 // number.
118 int
119 machine() const
120 { return this->machine_; }
121
122 // Return the size this is looking for (32 or 64).
123 int
124 get_size() const
125 { return this->size_; }
126
127 // Return the endianness this is looking for.
128 bool
129 is_big_endian() const
130 { return this->is_big_endian_; }
131
132 // Return the BFD name. This may return NULL, in which case the
133 // do_recognize_by_bfd_name hook will be responsible for matching
134 // the BFD name.
135 const char*
136 bfd_name() const
137 { return this->bfd_name_; }
138
139 // Return the emulation. This may return NULL, in which case the
140 // do_recognize_by_emulation hook will be responsible for matching
141 // the emulation.
142 const char*
143 emulation() const
144 { return this->emulation_; }
145
146 // The reverse mapping, for --print-output-format: if we
147 // instantiated TARGET, return our BFD_NAME. If we did not
148 // instantiate it, return NULL.
149 const char*
150 target_bfd_name(const Target* target)
151 { return this->do_target_bfd_name(target); }
152
153 protected:
154 // Return an instance of the real target. This must be implemented
155 // by the child class.
156 virtual Target*
157 do_instantiate_target() = 0;
158
159 // Recognize an object file given a machine code, OSABI code, and
160 // ELF version value. When this is called we already know that they
161 // match the machine_, size_, and is_big_endian_ fields. The child
162 // class may implement a different version of this to do additional
163 // checks, or to check for multiple machine codes if the machine_
164 // field is EM_NONE.
165 virtual Target*
166 do_recognize(Input_file*, off_t, int, int, int)
167 { return this->instantiate_target(); }
168
169 // Recognize a target by name. When this is called we already know
170 // that the name matches (or that the bfd_name_ field is NULL). The
171 // child class may implement a different version of this to
172 // recognize more than one name.
173 virtual Target*
174 do_recognize_by_bfd_name(const char*)
175 { return this->instantiate_target(); }
176
177 // Return a list of supported BFD names. The child class may
178 // implement a different version of this to handle more than one
179 // name.
180 virtual void
181 do_supported_bfd_names(std::vector<const char*>* names)
182 {
183 gold_assert(this->bfd_name_ != NULL);
184 names->push_back(this->bfd_name_);
185 }
186
187 // Recognize a target by emulation. When this is called we already
188 // know that the name matches (or that the emulation_ field is
189 // NULL). The child class may implement a different version of this
190 // to recognize more than one emulation.
191 virtual Target*
192 do_recognize_by_emulation(const char*)
193 { return this->instantiate_target(); }
194
195 // Return a list of supported emulations. The child class may
196 // implement a different version of this to handle more than one
197 // emulation.
198 virtual void
199 do_supported_emulations(std::vector<const char*>* emulations)
200 {
201 gold_assert(this->emulation_ != NULL);
202 emulations->push_back(this->emulation_);
203 }
204
205 // Map from target to BFD name.
206 virtual const char*
207 do_target_bfd_name(const Target*);
208
209 // Instantiate the target and return it.
210 Target*
211 instantiate_target();
212
213 // Return whether TARGET is the target we instantiated.
214 bool
215 is_our_target(const Target* target)
216 { return target == this->instantiated_target_; }
217
218 private:
219 // Set the target.
220 void
221 set_target();
222
223 friend class Set_target_once;
224
225 // ELF machine code.
226 const int machine_;
227 // Target size--32 or 64.
228 const int size_;
229 // Whether the target is big endian.
230 const bool is_big_endian_;
231 // BFD name of target, for compatibility.
232 const char* const bfd_name_;
233 // GNU linker emulation for this target, for compatibility.
234 const char* const emulation_;
235 // Next entry in list built at global constructor time.
236 Target_selector* next_;
237 // The singleton Target structure--this points to an instance of the
238 // real implementation.
239 Target* instantiated_target_;
240 // Used to set the target only once.
241 Set_target_once set_target_once_;
242 };
243
244 // Select the target for an ELF file.
245
246 extern Target*
247 select_target(Input_file*, off_t,
248 int machine, int size, bool big_endian, int osabi,
249 int abiversion);
250
251 // Select a target using a BFD name.
252
253 extern Target*
254 select_target_by_bfd_name(const char* name);
255
256 // Select a target using a GNU linker emulation.
257
258 extern Target*
259 select_target_by_emulation(const char* name);
260
261 // Fill in a vector with the list of supported targets. This returns
262 // a list of BFD names.
263
264 extern void
265 supported_target_names(std::vector<const char*>*);
266
267 // Fill in a vector with the list of supported emulations.
268
269 extern void
270 supported_emulation_names(std::vector<const char*>*);
271
272 // Print the output format, for the --print-output-format option.
273
274 extern void
275 print_output_format();
276
277 } // End namespace gold.
278
279 #endif // !defined(GOLD_TARGET_SELECT_H)