hgl: traverse add-on entries
[mesa.git] / include / D3D9 / d3d9types.h
1 /*
2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #ifndef _D3D9TYPES_H_
24 #define _D3D9TYPES_H_
25
26 #ifdef _WIN32
27 #include <windows.h>
28 #else /* _WIN32 */
29 #include <stdint.h>
30
31 #ifndef NULL
32 #define NULL 0
33 #endif
34
35 /********************************************************
36 * Windows types *
37 ********************************************************/
38 /* Function macros */
39 #define FAILED(x) ((HRESULT)(x) < 0)
40 #define SUCCEEDED(x) ((HRESULT)(x) >= 0)
41
42 #define MAKE_HRESULT(sev,fac,code) \
43 ( \
44 ((HRESULT)(sev) << 31) | \
45 ((HRESULT)(fac) << 16) | \
46 (HRESULT)(code) \
47 )
48
49 /* Windows errors */
50 #define E_OUTOFMEMORY MAKE_HRESULT(1, 0x007, 14)
51 #define E_NOINTERFACE MAKE_HRESULT(1, 0x000, 0x4002)
52 #define E_POINTER MAKE_HRESULT(1, 0x000, 0x4003)
53
54 #define S_OK ((HRESULT)0)
55 #define S_FALSE ((HRESULT)1)
56
57 /* WORD types */
58 typedef uint8_t BYTE;
59 typedef uint16_t WORD;
60 typedef uint32_t DWORD;
61
62 /* Renamed types */
63 typedef int BOOL;
64 #ifndef FALSE
65 #define FALSE 0
66 #define TRUE (!FALSE)
67 #endif
68
69 typedef uint32_t UINT32;
70 typedef uint64_t UINT64;
71
72 typedef unsigned short USHORT;
73 typedef unsigned int UINT;
74 typedef unsigned int ULONG;
75 typedef unsigned long long ULONGLONG;
76
77 typedef short SHORT;
78 typedef int INT;
79 typedef int LONG;
80 typedef long long LONGLONG;
81 typedef float FLOAT;
82
83 /* Windows types */
84 typedef void *HANDLE;
85 typedef int32_t HRESULT;
86 typedef HANDLE HWND;
87 typedef HANDLE HMONITOR;
88 typedef HANDLE HDC;
89
90 /* Unions */
91 typedef union {
92 struct {
93 DWORD LowPart;
94 LONG HighPart;
95 };
96
97 struct {
98 DWORD LowPart;
99 LONG HighPart;
100 } u;
101
102 LONGLONG QuadPart;
103 } LARGE_INTEGER, *LPLARGE_INTEGER;
104
105 /* Structs */
106
107 typedef struct _GUID {
108 DWORD Data1;
109 WORD Data2;
110 WORD Data3;
111 BYTE Data4[8];
112 } GUID, IID, *LPGUID, *REFGUID, *REFIID;
113
114 typedef struct _LUID {
115 DWORD LowPart;
116 LONG HighPart;
117 } LUID, *LPLUID, *PLUID;
118
119 typedef struct _PALETTEENTRY {
120 BYTE peRed;
121 BYTE peGreen;
122 BYTE peBlue;
123 BYTE peFlags;
124 } PALETTEENTRY, *LPPALETTEENTRY;
125
126 typedef struct _POINT {
127 LONG x;
128 LONG y;
129 } POINT, *LPPOINT;
130
131 typedef struct _RECT {
132 LONG left;
133 LONG top;
134 LONG right;
135 LONG bottom;
136 } RECT, *LPRECT;
137
138 typedef struct _RGNDATAHEADER {
139 DWORD dwSize;
140 DWORD iType;
141 DWORD nCount;
142 DWORD nRgnSize;
143 RECT rcBound;
144 } RGNDATAHEADER, *LPRGNDATAHEADER;
145
146 typedef struct _RGNDATA {
147 RGNDATAHEADER rdh;
148 char Buffer[1];
149 } RGNDATA, *LPRGNDATA;
150 #endif /* _WIN32 */
151
152 #ifndef MAKEFOURCC
153 #define MAKEFOURCC(a, b, c, d) \
154 ( \
155 (DWORD)(BYTE)(a) | \
156 ((DWORD)(BYTE)(b) << 8) | \
157 ((DWORD)(BYTE)(c) << 16) | \
158 ((DWORD)(BYTE)(d) << 24) \
159 )
160 #endif /* MAKEFOURCC */
161
162
163 #define D3DPRESENTFLAG_LOCKABLE_BACKBUFFER 0x00000001
164 #define D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL 0x00000002
165 #define D3DPRESENTFLAG_DEVICECLIP 0x00000004
166 #define D3DPRESENTFLAG_VIDEO 0x00000010
167 #define D3DPRESENTFLAG_NOAUTOROTATE 0x00000020
168 #define D3DPRESENTFLAG_UNPRUNEDMODE 0x00000040
169 #define D3DPRESENTFLAG_OVERLAY_LIMITEDRGB 0x00000080
170 #define D3DPRESENTFLAG_OVERLAY_YCbCr_BT709 0x00000100
171 #define D3DPRESENTFLAG_OVERLAY_YCbCr_xvYCC 0x00000200
172 #define D3DPRESENTFLAG_RESTRICTED_CONTENT 0x00000400
173 #define D3DPRESENTFLAG_RESTRICT_SHARED_RESOURCE_DRIVER 0x00000800
174
175
176 #ifdef WINAPI
177 #undef WINAPI
178 #endif /* WINAPI*/
179
180 #if defined(__x86_64__) || defined(_M_X64)
181 #define WINAPI __attribute__((ms_abi))
182 #else /* x86_64 */
183 #define WINAPI __attribute__((__stdcall__))
184 #endif /* x86_64 */
185
186 /* Implementation caps */
187 #define D3DPRESENT_BACK_BUFFERS_MAX 3
188 #define D3DPRESENT_BACK_BUFFERS_MAX_EX 30
189
190 /* Functions */
191 #define MAKE_D3DHRESULT(code) MAKE_HRESULT(1, 0x876, code)
192 #define MAKE_D3DSTATUS(code) MAKE_HRESULT(0, 0x876, code)
193
194 /* SDK version */
195 #define D3D_SDK_VERSION 32
196
197 /* Adapter */
198 #define D3DADAPTER_DEFAULT 0
199
200 /********************************************************
201 * Return codes *
202 ********************************************************/
203 #define D3D_OK S_OK
204 #define D3DOK_NOAUTOGEN MAKE_D3DSTATUS(2159)
205 #define D3DERR_OUTOFVIDEOMEMORY MAKE_D3DHRESULT(380)
206 #define D3DERR_WASSTILLDRAWING MAKE_D3DHRESULT(540)
207 #define D3DERR_WRONGTEXTUREFORMAT MAKE_D3DHRESULT(2072)
208 #define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_D3DHRESULT(2073)
209 #define D3DERR_UNSUPPORTEDCOLORARG MAKE_D3DHRESULT(2074)
210 #define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_D3DHRESULT(2075)
211 #define D3DERR_UNSUPPORTEDALPHAARG MAKE_D3DHRESULT(2076)
212 #define D3DERR_TOOMANYOPERATIONS MAKE_D3DHRESULT(2077)
213 #define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_D3DHRESULT(2078)
214 #define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_D3DHRESULT(2079)
215 #define D3DERR_CONFLICTINGRENDERSTATE MAKE_D3DHRESULT(2081)
216 #define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_D3DHRESULT(2082)
217 #define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_D3DHRESULT(2086)
218 #define D3DERR_DRIVERINTERNALERROR MAKE_D3DHRESULT(2087)
219 #define D3DERR_NOTFOUND MAKE_D3DHRESULT(2150)
220 #define D3DERR_MOREDATA MAKE_D3DHRESULT(2151)
221 #define D3DERR_DEVICELOST MAKE_D3DHRESULT(2152)
222 #define D3DERR_DEVICENOTRESET MAKE_D3DHRESULT(2153)
223 #define D3DERR_NOTAVAILABLE MAKE_D3DHRESULT(2154)
224 #define D3DERR_INVALIDDEVICE MAKE_D3DHRESULT(2155)
225 #define D3DERR_INVALIDCALL MAKE_D3DHRESULT(2156)
226 #define D3DERR_DRIVERINVALIDCALL MAKE_D3DHRESULT(2157)
227
228 /********************************************************
229 * Bitmasks *
230 *******************************************************/
231 /* IDirect3DDevice9::Clear */
232 #define D3DCLEAR_TARGET 0x00000001
233 #define D3DCLEAR_ZBUFFER 0x00000002
234 #define D3DCLEAR_STENCIL 0x00000004
235
236 /* Usage */
237 /* http://msdn.microsoft.com/en-us/library/ee416659(VS.85).aspx */
238 #define D3DUSAGE_RENDERTARGET 0x00000001
239 #define D3DUSAGE_DEPTHSTENCIL 0x00000002
240 #define D3DUSAGE_WRITEONLY 0x00000008
241 #define D3DUSAGE_SOFTWAREPROCESSING 0x00000010
242 #define D3DUSAGE_DONOTCLIP 0x00000020
243 #define D3DUSAGE_POINTS 0x00000040
244 #define D3DUSAGE_RTPATCHES 0x00000080
245 #define D3DUSAGE_NPATCHES 0x00000100
246 #define D3DUSAGE_DYNAMIC 0x00000200
247 #define D3DUSAGE_AUTOGENMIPMAP 0x00000400
248 #ifndef D3D_DISABLE_9EX
249 #define D3DUSAGE_RESTRICTED_CONTENT 0x00000800
250 #define D3DUSAGE_RESTRICT_SHARED_RESOURCE_DRIVER 0x00001000
251 #define D3DUSAGE_RESTRICT_SHARED_RESOURCE 0x00002000
252 #endif
253 #define D3DUSAGE_DMAP 0x00004000
254 #define D3DUSAGE_QUERY_LEGACYBUMPMAP 0x00008000
255 #define D3DUSAGE_QUERY_SRGBREAD 0x00010000
256 #define D3DUSAGE_QUERY_FILTER 0x00020000
257 #define D3DUSAGE_QUERY_SRGBWRITE 0x00040000
258 #define D3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING 0x00080000
259 #define D3DUSAGE_QUERY_VERTEXTEXTURE 0x00100000
260 #define D3DUSAGE_QUERY_WRAPANDMIP 0x00200000
261 #ifndef D3D_DISABLE_9EX
262 #define D3DUSAGE_NONSECURE 0x00800000
263 #define D3DUSAGE_TEXTAPI 0x10000000
264 #endif
265
266 /* Buffer locking */
267 /* http://msdn.microsoft.com/en-us/library/ee416503(VS.85).aspx */
268 #define D3DLOCK_READONLY 0x00000010
269 #define D3DLOCK_NOSYSLOCK 0x00000800
270 #define D3DLOCK_NOOVERWRITE 0x00001000
271 #define D3DLOCK_DISCARD 0x00002000
272 #define D3DLOCK_DONOTWAIT 0x00004000
273 #define D3DLOCK_NO_DIRTY_UPDATE 0x00008000
274
275 /* FVF */
276 /* http://msdn.microsoft.com/en-us/library/ee416490(VS.85).aspx */
277 /* http://msdn.microsoft.com/en-us/library/ms791638.aspx */
278 #define D3DFVF_XYZ 0x00000002
279 #define D3DFVF_XYZRHW 0x00000004
280 #define D3DFVF_XYZB1 0x00000006
281 #define D3DFVF_XYZB2 0x00000008
282 #define D3DFVF_XYZB3 0x0000000A
283 #define D3DFVF_XYZB4 0x0000000C
284 #define D3DFVF_XYZB5 0x0000000E
285 #define D3DFVF_XYZW 0x00004002
286 #define D3DFVF_POSITION_MASK 0x0000400E
287
288 #define D3DFVF_NORMAL 0x00000010
289 #define D3DFVF_PSIZE 0x00000020
290 #define D3DFVF_DIFFUSE 0x00000040
291 #define D3DFVF_SPECULAR 0x00000080
292
293 #define D3DFVF_TEX0 0x00000000
294 #define D3DFVF_TEX1 0x00000100
295 #define D3DFVF_TEX2 0x00000200
296 #define D3DFVF_TEX3 0x00000300
297 #define D3DFVF_TEX4 0x00000400
298 #define D3DFVF_TEX5 0x00000500
299 #define D3DFVF_TEX6 0x00000600
300 #define D3DFVF_TEX7 0x00000700
301 #define D3DFVF_TEX8 0x00000800
302 #define D3DFVF_TEXCOUNT_MASK 0x00000F00
303 #define D3DFVF_TEXCOUNT_SHIFT 8
304 #define D3DFVF_TEXTUREFORMAT1 0x00000003
305 #define D3DFVF_TEXTUREFORMAT2 0x00000000
306 #define D3DFVF_TEXTUREFORMAT3 0x00000001
307 #define D3DFVF_TEXTUREFORMAT4 0x00000002
308
309 #define D3DFVF_POSITION_MASK 0x0000400E
310 #define D3DFVF_TEXCOUNT_MASK 0x00000F00
311 #define D3DFVF_TEXCOUNT_SHIFT 8
312
313 #define D3DFVF_LASTBETA_UBYTE4 0x00001000
314 #define D3DFVF_LASTBETA_D3DCOLOR 0x00008000
315
316 #define D3DFVF_RESERVED0 0x00000001
317 #define D3DFVF_RESERVED2 0x00006000
318
319 #define D3DTA_SELECTMASK 0x0000000f
320 #define D3DTA_DIFFUSE 0x00000000
321 #define D3DTA_CURRENT 0x00000001
322 #define D3DTA_TEXTURE 0x00000002
323 #define D3DTA_TFACTOR 0x00000003
324 #define D3DTA_SPECULAR 0x00000004
325 #define D3DTA_TEMP 0x00000005
326 #define D3DTA_CONSTANT 0x00000006
327 #define D3DTA_COMPLEMENT 0x00000010
328 #define D3DTA_ALPHAREPLICATE 0x00000020
329
330 #define D3DSPD_IUNKNOWN 0x00000001
331
332 #define D3DPRESENT_DONOTWAIT 0x00000001
333 #define D3DPRESENT_LINEAR_CONTENT 0x00000002
334
335 #define D3DCREATE_FPU_PRESERVE 0x00000002
336 #define D3DCREATE_MULTITHREADED 0x00000004
337 #define D3DCREATE_PUREDEVICE 0x00000010
338 #define D3DCREATE_SOFTWARE_VERTEXPROCESSING 0x00000020
339 #define D3DCREATE_HARDWARE_VERTEXPROCESSING 0x00000040
340 #define D3DCREATE_MIXED_VERTEXPROCESSING 0x00000080
341 #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT 0x00000100
342 #define D3DCREATE_ADAPTERGROUP_DEVICE 0x00000200
343
344 #define D3DSTREAMSOURCE_INDEXEDDATA (1 << 30)
345 #define D3DSTREAMSOURCE_INSTANCEDATA (2 << 30)
346
347 /********************************************************
348 * Function macros *
349 *******************************************************/
350
351 /* Colors */
352 #define D3DCOLOR_ARGB(a,r,g,b) \
353 ((D3DCOLOR)( \
354 (((a) & 0xFF) << 24) | \
355 (((r) & 0xFF) << 16) | \
356 (((g) & 0xFF) << 8) | \
357 ((b) & 0xFF) \
358 ))
359
360 #define D3DCOLOR_RGBA(r,g,b,a) D3DCOLOR_ARGB(a,r,g,b)
361 #define D3DCOLOR_XRGB(r,g,b) D3DCOLOR_ARGB(0xFF,r,g,b)
362 #define D3DCOLOR_AYUV(a,y,u,v) D3DCOLOR_ARGB(a,y,u,v)
363 #define D3DCOLOR_XYUV(y,u,v) D3DCOLOR_ARGB(0xFF,y,u,v)
364
365 #define D3DCOLOR_COLORVALUE(r,g,b,a) \
366 D3DCOLOR_RGBA( \
367 (DWORD)((r) * 255.0f), \
368 (DWORD)((g) * 255.0f), \
369 (DWORD)((b) * 255.0f), \
370 (DWORD)((a) * 255.0f) \
371 )
372
373 /* Shaders */
374 #define D3DDECL_END() { 0xFF, 0, D3DDECLTYPE_UNUSED, 0, 0, 0 }
375
376 /*****************************************************************************
377 * Typedefs *
378 *****************************************************************************/
379 typedef DWORD D3DCOLOR;
380
381 /*****************************************************************************
382 * Enums *
383 *****************************************************************************/
384 typedef enum D3DDISPLAYROTATION {
385 D3DDISPLAYROTATION_IDENTITY = 1,
386 D3DDISPLAYROTATION_90 = 2,
387 D3DDISPLAYROTATION_180 = 3,
388 D3DDISPLAYROTATION_270 = 4
389 } D3DDISPLAYROTATION;
390
391 typedef enum D3DSCANLINEORDERING {
392 D3DSCANLINEORDERING_UNKNOWN = 0,
393 D3DSCANLINEORDERING_PROGRESSIVE = 1,
394 D3DSCANLINEORDERING_INTERLACED = 2
395 } D3DSCANLINEORDERING;
396
397 typedef enum _D3DAUTHENTICATEDCHANNELTYPE {
398 D3DAUTHENTICATEDCHANNEL_D3D9 = 1,
399 D3DAUTHENTICATEDCHANNEL_DRIVER_SOFTWARE = 2,
400 D3DAUTHENTICATEDCHANNEL_DRIVER_HARDWARE = 3
401 } D3DAUTHENTICATEDCHANNELTYPE;
402
403 typedef enum _D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE {
404 PROCESSIDTYPE_UNKNOWN = 0,
405 PROCESSIDTYPE_DWM = 1,
406 PROCESSIDTYPE_HANDLE = 2
407 } D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE;
408
409 typedef enum _D3DBACKBUFFER_TYPE {
410 D3DBACKBUFFER_TYPE_MONO = 0,
411 D3DBACKBUFFER_TYPE_LEFT = 1,
412 D3DBACKBUFFER_TYPE_RIGHT = 2
413 } D3DBACKBUFFER_TYPE;
414
415 typedef enum _D3DBASISTYPE {
416 D3DBASIS_BEZIER = 0,
417 D3DBASIS_BSPLINE = 1,
418 D3DBASIS_CATMULL_ROM = 2
419 } D3DBASISTYPE;
420
421 typedef enum _D3DBLEND {
422 D3DBLEND_ZERO = 1,
423 D3DBLEND_ONE = 2,
424 D3DBLEND_SRCCOLOR = 3,
425 D3DBLEND_INVSRCCOLOR = 4,
426 D3DBLEND_SRCALPHA = 5,
427 D3DBLEND_INVSRCALPHA = 6,
428 D3DBLEND_DESTALPHA = 7,
429 D3DBLEND_INVDESTALPHA = 8,
430 D3DBLEND_DESTCOLOR = 9,
431 D3DBLEND_INVDESTCOLOR = 10,
432 D3DBLEND_SRCALPHASAT = 11,
433 D3DBLEND_BOTHSRCALPHA = 12,
434 D3DBLEND_BOTHINVSRCALPHA = 13,
435 D3DBLEND_BLENDFACTOR = 14,
436 D3DBLEND_INVBLENDFACTOR = 15,
437 D3DBLEND_SRCCOLOR2 = 16,
438 D3DBLEND_INVSRCCOLOR2 = 17
439 } D3DBLEND;
440
441 typedef enum _D3DBLENDOP {
442 D3DBLENDOP_ADD = 1,
443 D3DBLENDOP_SUBTRACT = 2,
444 D3DBLENDOP_REVSUBTRACT = 3,
445 D3DBLENDOP_MIN = 4,
446 D3DBLENDOP_MAX = 5
447 } D3DBLENDOP;
448
449 typedef enum _D3DBUSTYPE {
450 D3DBUSTYPE_OTHER = 0x00000000,
451 D3DBUSTYPE_PCI = 0x00000001,
452 D3DBUSTYPE_PCIX = 0x00000002,
453 D3DBUSTYPE_PCIEXPRESS = 0x00000003,
454 D3DBUSTYPE_AGP = 0x00000004,
455 D3DBUSIMPL_MODIFIER_INSIDE_OF_CHIPSET = 0x00010000,
456 D3DBUSIMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_CHIP = 0x00020000,
457 D3DBUSIMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_SOCKET = 0x00030000,
458 D3DBUSIMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR = 0x00040000,
459 D3DBUSIMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR_INSIDE_OF_NUAE = 0x00050000,
460 D3DBUSIMPL_MODIFIER_NON_STANDARD = 0x80000000
461 } D3DBUSTYPE;
462
463 typedef enum _D3DCMPFUNC {
464 D3DCMP_NEVER = 1,
465 D3DCMP_LESS = 2,
466 D3DCMP_EQUAL = 3,
467 D3DCMP_LESSEQUAL = 4,
468 D3DCMP_GREATER = 5,
469 D3DCMP_NOTEQUAL = 6,
470 D3DCMP_GREATEREQUAL = 7,
471 D3DCMP_ALWAYS = 8
472 } D3DCMPFUNC;
473
474 typedef enum _D3DCOMPOSERECTSOP{
475 D3DCOMPOSERECTS_COPY = 1,
476 D3DCOMPOSERECTS_OR = 2,
477 D3DCOMPOSERECTS_AND = 3,
478 D3DCOMPOSERECTS_NEG = 4
479 } D3DCOMPOSERECTSOP;
480
481 typedef enum _D3DCUBEMAP_FACES {
482 D3DCUBEMAP_FACE_POSITIVE_X = 0,
483 D3DCUBEMAP_FACE_NEGATIVE_X = 1,
484 D3DCUBEMAP_FACE_POSITIVE_Y = 2,
485 D3DCUBEMAP_FACE_NEGATIVE_Y = 3,
486 D3DCUBEMAP_FACE_POSITIVE_Z = 4,
487 D3DCUBEMAP_FACE_NEGATIVE_Z = 5
488 } D3DCUBEMAP_FACES;
489
490 typedef enum _D3DCULL {
491 D3DCULL_NONE = 1,
492 D3DCULL_CW = 2,
493 D3DCULL_CCW = 3
494 } D3DCULL;
495
496 typedef enum _D3DDEBUGMONITORTOKENS {
497 D3DDMT_ENABLE = 0,
498 D3DDMT_DISABLE = 1
499 } D3DDEBUGMONITORTOKENS;
500
501 typedef enum _D3DDECLMETHOD {
502 D3DDECLMETHOD_DEFAULT = 0,
503 D3DDECLMETHOD_PARTIALU = 1,
504 D3DDECLMETHOD_PARTIALV = 2,
505 D3DDECLMETHOD_CROSSUV = 3,
506 D3DDECLMETHOD_UV = 4,
507 D3DDECLMETHOD_LOOKUP = 5,
508 D3DDECLMETHOD_LOOKUPPRESAMPLED = 6
509 } D3DDECLMETHOD;
510
511 typedef enum _D3DDECLTYPE {
512 D3DDECLTYPE_FLOAT1 = 0,
513 D3DDECLTYPE_FLOAT2 = 1,
514 D3DDECLTYPE_FLOAT3 = 2,
515 D3DDECLTYPE_FLOAT4 = 3,
516 D3DDECLTYPE_D3DCOLOR = 4,
517 D3DDECLTYPE_UBYTE4 = 5,
518 D3DDECLTYPE_SHORT2 = 6,
519 D3DDECLTYPE_SHORT4 = 7,
520 D3DDECLTYPE_UBYTE4N = 8,
521 D3DDECLTYPE_SHORT2N = 9,
522 D3DDECLTYPE_SHORT4N = 10,
523 D3DDECLTYPE_USHORT2N = 11,
524 D3DDECLTYPE_USHORT4N = 12,
525 D3DDECLTYPE_UDEC3 = 13,
526 D3DDECLTYPE_DEC3N = 14,
527 D3DDECLTYPE_FLOAT16_2 = 15,
528 D3DDECLTYPE_FLOAT16_4 = 16,
529 D3DDECLTYPE_UNUSED = 17
530 } D3DDECLTYPE;
531
532 typedef enum _D3DDECLUSAGE {
533 D3DDECLUSAGE_POSITION = 0,
534 D3DDECLUSAGE_BLENDWEIGHT = 1,
535 D3DDECLUSAGE_BLENDINDICES = 2,
536 D3DDECLUSAGE_NORMAL = 3,
537 D3DDECLUSAGE_PSIZE = 4,
538 D3DDECLUSAGE_TEXCOORD = 5,
539 D3DDECLUSAGE_TANGENT = 6,
540 D3DDECLUSAGE_BINORMAL = 7,
541 D3DDECLUSAGE_TESSFACTOR = 8,
542 D3DDECLUSAGE_POSITIONT = 9,
543 D3DDECLUSAGE_COLOR = 10,
544 D3DDECLUSAGE_FOG = 11,
545 D3DDECLUSAGE_DEPTH = 12,
546 D3DDECLUSAGE_SAMPLE = 13
547 } D3DDECLUSAGE;
548
549 typedef enum _D3DDEGREETYPE {
550 D3DDEGREE_LINEAR = 1,
551 D3DDEGREE_QUADRATIC = 2,
552 D3DDEGREE_CUBIC = 3,
553 D3DDEGREE_QUINTIC = 5
554 } D3DDEGREETYPE;
555
556 typedef enum _D3DDEVTYPE {
557 D3DDEVTYPE_HAL = 1,
558 D3DDEVTYPE_REF = 2,
559 D3DDEVTYPE_SW = 3,
560 D3DDEVTYPE_NULLREF = 4
561 } D3DDEVTYPE;
562
563 typedef enum _D3DFILLMODE {
564 D3DFILL_POINT = 1,
565 D3DFILL_WIREFRAME = 2,
566 D3DFILL_SOLID = 3
567 } D3DFILLMODE;
568
569 typedef enum _D3DFOGMODE {
570 D3DFOG_NONE = 0,
571 D3DFOG_EXP = 1,
572 D3DFOG_EXP2 = 2,
573 D3DFOG_LINEAR = 3
574 } D3DFOGMODE;
575
576 typedef enum _D3DFORMAT {
577 D3DFMT_UNKNOWN = 0,
578 D3DFMT_R8G8B8 = 20,
579 D3DFMT_A8R8G8B8 = 21,
580 D3DFMT_X8R8G8B8 = 22,
581 D3DFMT_R5G6B5 = 23,
582 D3DFMT_X1R5G5B5 = 24,
583 D3DFMT_A1R5G5B5 = 25,
584 D3DFMT_A4R4G4B4 = 26,
585 D3DFMT_R3G3B2 = 27,
586 D3DFMT_A8 = 28,
587 D3DFMT_A8R3G3B2 = 29,
588 D3DFMT_X4R4G4B4 = 30,
589 D3DFMT_A2B10G10R10 = 31,
590 D3DFMT_A8B8G8R8 = 32,
591 D3DFMT_X8B8G8R8 = 33,
592 D3DFMT_G16R16 = 34,
593 D3DFMT_A2R10G10B10 = 35,
594 D3DFMT_A16B16G16R16 = 36,
595 D3DFMT_A8P8 = 40,
596 D3DFMT_P8 = 41,
597 D3DFMT_L8 = 50,
598 D3DFMT_A8L8 = 51,
599 D3DFMT_A4L4 = 52,
600 D3DFMT_V8U8 = 60,
601 D3DFMT_L6V5U5 = 61,
602 D3DFMT_X8L8V8U8 = 62,
603 D3DFMT_Q8W8V8U8 = 63,
604 D3DFMT_V16U16 = 64,
605 D3DFMT_A2W10V10U10 = 67,
606 D3DFMT_UYVY = MAKEFOURCC('U', 'Y', 'V', 'Y'),
607 D3DFMT_R8G8_B8G8 = MAKEFOURCC('R', 'G', 'B', 'G'),
608 D3DFMT_YUY2 = MAKEFOURCC('Y', 'U', 'Y', '2'),
609 D3DFMT_G8R8_G8B8 = MAKEFOURCC('G', 'R', 'G', 'B'),
610 D3DFMT_DXT1 = MAKEFOURCC('D', 'X', 'T', '1'),
611 D3DFMT_DXT2 = MAKEFOURCC('D', 'X', 'T', '2'),
612 D3DFMT_DXT3 = MAKEFOURCC('D', 'X', 'T', '3'),
613 D3DFMT_DXT4 = MAKEFOURCC('D', 'X', 'T', '4'),
614 D3DFMT_DXT5 = MAKEFOURCC('D', 'X', 'T', '5'),
615 D3DFMT_D16_LOCKABLE = 70,
616 D3DFMT_D32 = 71,
617 D3DFMT_D15S1 = 73,
618 D3DFMT_D24S8 = 75,
619 D3DFMT_D24X8 = 77,
620 D3DFMT_D24X4S4 = 79,
621 D3DFMT_D16 = 80,
622 D3DFMT_D32F_LOCKABLE = 82,
623 D3DFMT_D24FS8 = 83,
624 D3DFMT_D32_LOCKABLE = 84,
625 D3DFMT_S8_LOCKABLE = 85,
626 D3DFMT_L16 = 81,
627 D3DFMT_VERTEXDATA = 100,
628 D3DFMT_INDEX16 = 101,
629 D3DFMT_INDEX32 = 102,
630 D3DFMT_Q16W16V16U16 = 110,
631 D3DFMT_MULTI2_ARGB8 = MAKEFOURCC('M','E','T','1'),
632 D3DFMT_R16F = 111,
633 D3DFMT_G16R16F = 112,
634 D3DFMT_A16B16G16R16F = 113,
635 D3DFMT_R32F = 114,
636 D3DFMT_G32R32F = 115,
637 D3DFMT_A32B32G32R32F = 116,
638 D3DFMT_CxV8U8 = 117,
639 D3DFMT_A1 = 118,
640 D3DFMT_A2B10G10R10_XR_BIAS = 119,
641 D3DFMT_BINARYBUFFER = 199,
642 D3DFMT_DF16 = MAKEFOURCC('D', 'F', '1', '6'),
643 D3DFMT_DF24 = MAKEFOURCC('D', 'F', '2', '4'),
644 D3DFMT_INTZ = MAKEFOURCC('I', 'N', 'T', 'Z'),
645 D3DFMT_NULL = MAKEFOURCC('N', 'U', 'L', 'L'),
646 D3DFMT_NV11 = MAKEFOURCC('N', 'V', '1', '1'),
647 D3DFMT_NV12 = MAKEFOURCC('N', 'V', '1', '2'),
648 D3DFMT_Y210 = MAKEFOURCC('Y', '2', '1', '0'),
649 D3DFMT_Y216 = MAKEFOURCC('Y', '2', '1', '6'),
650 D3DFMT_Y410 = MAKEFOURCC('Y', '4', '1', '0')
651 } D3DFORMAT;
652
653 typedef enum _D3DLIGHTTYPE {
654 D3DLIGHT_POINT = 1,
655 D3DLIGHT_SPOT = 2,
656 D3DLIGHT_DIRECTIONAL = 3
657 } D3DLIGHTTYPE;
658
659 typedef enum _D3DMATERIALCOLORSOURCE {
660 D3DMCS_MATERIAL = 0,
661 D3DMCS_COLOR1 = 1,
662 D3DMCS_COLOR2 = 2
663 } D3DMATERIALCOLORSOURCE;
664
665 typedef enum _D3DMULTISAMPLE_TYPE {
666 D3DMULTISAMPLE_NONE = 0,
667 D3DMULTISAMPLE_NONMASKABLE = 1,
668 D3DMULTISAMPLE_2_SAMPLES = 2,
669 D3DMULTISAMPLE_3_SAMPLES = 3,
670 D3DMULTISAMPLE_4_SAMPLES = 4,
671 D3DMULTISAMPLE_5_SAMPLES = 5,
672 D3DMULTISAMPLE_6_SAMPLES = 6,
673 D3DMULTISAMPLE_7_SAMPLES = 7,
674 D3DMULTISAMPLE_8_SAMPLES = 8,
675 D3DMULTISAMPLE_9_SAMPLES = 9,
676 D3DMULTISAMPLE_10_SAMPLES = 10,
677 D3DMULTISAMPLE_11_SAMPLES = 11,
678 D3DMULTISAMPLE_12_SAMPLES = 12,
679 D3DMULTISAMPLE_13_SAMPLES = 13,
680 D3DMULTISAMPLE_14_SAMPLES = 14,
681 D3DMULTISAMPLE_15_SAMPLES = 15,
682 D3DMULTISAMPLE_16_SAMPLES = 16
683 } D3DMULTISAMPLE_TYPE;
684
685 typedef enum _D3DPATCHEDGESTYLE {
686 D3DPATCHEDGE_DISCRETE = 0,
687 D3DPATCHEDGE_CONTINUOUS = 1
688 } D3DPATCHEDGESTYLE;
689
690 typedef enum _D3DPOOL {
691 D3DPOOL_DEFAULT = 0,
692 D3DPOOL_MANAGED = 1,
693 D3DPOOL_SYSTEMMEM = 2,
694 D3DPOOL_SCRATCH = 3
695 } D3DPOOL;
696
697 typedef enum _D3DPRIMITIVETYPE {
698 D3DPT_POINTLIST = 1,
699 D3DPT_LINELIST = 2,
700 D3DPT_LINESTRIP = 3,
701 D3DPT_TRIANGLELIST = 4,
702 D3DPT_TRIANGLESTRIP = 5,
703 D3DPT_TRIANGLEFAN = 6
704 } D3DPRIMITIVETYPE;
705
706 typedef enum _D3DQUERYTYPE {
707 D3DQUERYTYPE_VCACHE = 4,
708 D3DQUERYTYPE_RESOURCEMANAGER = 5,
709 D3DQUERYTYPE_VERTEXSTATS = 6,
710 D3DQUERYTYPE_EVENT = 8,
711 D3DQUERYTYPE_OCCLUSION = 9,
712 D3DQUERYTYPE_TIMESTAMP = 10,
713 D3DQUERYTYPE_TIMESTAMPDISJOINT = 11,
714 D3DQUERYTYPE_TIMESTAMPFREQ = 12,
715 D3DQUERYTYPE_PIPELINETIMINGS = 13,
716 D3DQUERYTYPE_INTERFACETIMINGS = 14,
717 D3DQUERYTYPE_VERTEXTIMINGS = 15,
718 D3DQUERYTYPE_PIXELTIMINGS = 16,
719 D3DQUERYTYPE_BANDWIDTHTIMINGS = 17,
720 D3DQUERYTYPE_CACHEUTILIZATION = 18,
721 D3DQUERYTYPE_MEMORYPRESSURE = 19
722 } D3DQUERYTYPE;
723
724 #define D3DISSUE_BEGIN (1 << 1)
725 #define D3DISSUE_END (1 << 0)
726 #define D3DGETDATA_FLUSH (1 << 0)
727
728
729 typedef enum _D3DRENDERSTATETYPE {
730 D3DRS_ZENABLE = 7,
731 D3DRS_FILLMODE = 8,
732 D3DRS_SHADEMODE = 9,
733 D3DRS_ZWRITEENABLE = 14,
734 D3DRS_ALPHATESTENABLE = 15,
735 D3DRS_LASTPIXEL = 16,
736 D3DRS_SRCBLEND = 19,
737 D3DRS_DESTBLEND = 20,
738 D3DRS_CULLMODE = 22,
739 D3DRS_ZFUNC = 23,
740 D3DRS_ALPHAREF = 24,
741 D3DRS_ALPHAFUNC = 25,
742 D3DRS_DITHERENABLE = 26,
743 D3DRS_ALPHABLENDENABLE = 27,
744 D3DRS_FOGENABLE = 28,
745 D3DRS_SPECULARENABLE = 29,
746 D3DRS_FOGCOLOR = 34,
747 D3DRS_FOGTABLEMODE = 35,
748 D3DRS_FOGSTART = 36,
749 D3DRS_FOGEND = 37,
750 D3DRS_FOGDENSITY = 38,
751 D3DRS_RANGEFOGENABLE = 48,
752 D3DRS_STENCILENABLE = 52,
753 D3DRS_STENCILFAIL = 53,
754 D3DRS_STENCILZFAIL = 54,
755 D3DRS_STENCILPASS = 55,
756 D3DRS_STENCILFUNC = 56,
757 D3DRS_STENCILREF = 57,
758 D3DRS_STENCILMASK = 58,
759 D3DRS_STENCILWRITEMASK = 59,
760 D3DRS_TEXTUREFACTOR = 60,
761 D3DRS_WRAP0 = 128,
762 D3DRS_WRAP1 = 129,
763 D3DRS_WRAP2 = 130,
764 D3DRS_WRAP3 = 131,
765 D3DRS_WRAP4 = 132,
766 D3DRS_WRAP5 = 133,
767 D3DRS_WRAP6 = 134,
768 D3DRS_WRAP7 = 135,
769 D3DRS_CLIPPING = 136,
770 D3DRS_LIGHTING = 137,
771 D3DRS_AMBIENT = 139,
772 D3DRS_FOGVERTEXMODE = 140,
773 D3DRS_COLORVERTEX = 141,
774 D3DRS_LOCALVIEWER = 142,
775 D3DRS_NORMALIZENORMALS = 143,
776 D3DRS_DIFFUSEMATERIALSOURCE = 145,
777 D3DRS_SPECULARMATERIALSOURCE = 146,
778 D3DRS_AMBIENTMATERIALSOURCE = 147,
779 D3DRS_EMISSIVEMATERIALSOURCE = 148,
780 D3DRS_VERTEXBLEND = 151,
781 D3DRS_CLIPPLANEENABLE = 152,
782 D3DRS_POINTSIZE = 154,
783 D3DRS_POINTSIZE_MIN = 155,
784 D3DRS_POINTSPRITEENABLE = 156,
785 D3DRS_POINTSCALEENABLE = 157,
786 D3DRS_POINTSCALE_A = 158,
787 D3DRS_POINTSCALE_B = 159,
788 D3DRS_POINTSCALE_C = 160,
789 D3DRS_MULTISAMPLEANTIALIAS = 161,
790 D3DRS_MULTISAMPLEMASK = 162,
791 D3DRS_PATCHEDGESTYLE = 163,
792 D3DRS_DEBUGMONITORTOKEN = 165,
793 D3DRS_POINTSIZE_MAX = 166,
794 D3DRS_INDEXEDVERTEXBLENDENABLE = 167,
795 D3DRS_COLORWRITEENABLE = 168,
796 D3DRS_TWEENFACTOR = 170,
797 D3DRS_BLENDOP = 171,
798 D3DRS_POSITIONDEGREE = 172,
799 D3DRS_NORMALDEGREE = 173,
800 D3DRS_SCISSORTESTENABLE = 174,
801 D3DRS_SLOPESCALEDEPTHBIAS = 175,
802 D3DRS_ANTIALIASEDLINEENABLE = 176,
803 D3DRS_MINTESSELLATIONLEVEL = 178,
804 D3DRS_MAXTESSELLATIONLEVEL = 179,
805 D3DRS_ADAPTIVETESS_X = 180,
806 D3DRS_ADAPTIVETESS_Y = 181,
807 D3DRS_ADAPTIVETESS_Z = 182,
808 D3DRS_ADAPTIVETESS_W = 183,
809 D3DRS_ENABLEADAPTIVETESSELLATION = 184,
810 D3DRS_TWOSIDEDSTENCILMODE = 185,
811 D3DRS_CCW_STENCILFAIL = 186,
812 D3DRS_CCW_STENCILZFAIL = 187,
813 D3DRS_CCW_STENCILPASS = 188,
814 D3DRS_CCW_STENCILFUNC = 189,
815 D3DRS_COLORWRITEENABLE1 = 190,
816 D3DRS_COLORWRITEENABLE2 = 191,
817 D3DRS_COLORWRITEENABLE3 = 192,
818 D3DRS_BLENDFACTOR = 193,
819 D3DRS_SRGBWRITEENABLE = 194,
820 D3DRS_DEPTHBIAS = 195,
821 D3DRS_WRAP8 = 198,
822 D3DRS_WRAP9 = 199,
823 D3DRS_WRAP10 = 200,
824 D3DRS_WRAP11 = 201,
825 D3DRS_WRAP12 = 202,
826 D3DRS_WRAP13 = 203,
827 D3DRS_WRAP14 = 204,
828 D3DRS_WRAP15 = 205,
829 D3DRS_SEPARATEALPHABLENDENABLE = 206,
830 D3DRS_SRCBLENDALPHA = 207,
831 D3DRS_DESTBLENDALPHA = 208,
832 D3DRS_BLENDOPALPHA = 209
833 } D3DRENDERSTATETYPE;
834
835 typedef enum _D3DRESOURCETYPE {
836 D3DRTYPE_SURFACE = 1,
837 D3DRTYPE_VOLUME = 2,
838 D3DRTYPE_TEXTURE = 3,
839 D3DRTYPE_VOLUMETEXTURE = 4,
840 D3DRTYPE_CUBETEXTURE = 5,
841 D3DRTYPE_VERTEXBUFFER = 6,
842 D3DRTYPE_INDEXBUFFER = 7
843 } D3DRESOURCETYPE;
844 #define D3DRTYPECOUNT (D3DRTYPE_INDEXBUFFER+1)
845
846 typedef enum _D3DSAMPLERSTATETYPE {
847 D3DSAMP_ADDRESSU = 1,
848 D3DSAMP_ADDRESSV = 2,
849 D3DSAMP_ADDRESSW = 3,
850 D3DSAMP_BORDERCOLOR = 4,
851 D3DSAMP_MAGFILTER = 5,
852 D3DSAMP_MINFILTER = 6,
853 D3DSAMP_MIPFILTER = 7,
854 D3DSAMP_MIPMAPLODBIAS = 8,
855 D3DSAMP_MAXMIPLEVEL = 9,
856 D3DSAMP_MAXANISOTROPY = 10,
857 D3DSAMP_SRGBTEXTURE = 11,
858 D3DSAMP_ELEMENTINDEX = 12,
859 D3DSAMP_DMAPOFFSET = 13
860 } D3DSAMPLERSTATETYPE;
861
862 typedef enum _D3DSAMPLER_TEXTURE_TYPE {
863 D3DSTT_UNKNOWN = 0<<27,
864 D3DSTT_1D = 1<<27,
865 D3DSTT_2D = 2<<27,
866 D3DSTT_CUBE = 3<<27,
867 D3DSTT_VOLUME = 4<<27
868 } D3DSAMPLER_TEXTURE_TYPE;
869
870 typedef enum _D3DSHADEMODE {
871 D3DSHADE_FLAT = 1,
872 D3DSHADE_GOURAUD = 2,
873 D3DSHADE_PHONG = 3
874 } D3DSHADEMODE;
875
876 typedef enum _D3DSHADER_ADDRESSMODE_TYPE {
877 D3DSHADER_ADDRMODE_ABSOLUTE = 0<<13,
878 D3DSHADER_ADDRMODE_RELATIVE = 1<<13
879 } D3DSHADER_ADDRESSMODE_TYPE;
880
881 typedef enum _D3DSHADER_COMPARISON {
882 D3DSPC_RESERVED0 = 0,
883 D3DSPC_GT = 1,
884 D3DSPC_EQ = 2,
885 D3DSPC_GE = 3,
886 D3DSPC_LT = 4,
887 D3DSPC_NE = 5,
888 D3DSPC_LE = 6,
889 D3DSPC_RESERVED1 = 7
890 } D3DSHADER_COMPARISON;
891
892 #define D3DDP_MAXTEXCOORD 8
893
894 #define D3DSI_OPCODE_MASK 0x0000FFFF
895 #define D3DSI_INSTLENGTH_MASK 0x0F000000
896 #define D3DSI_INSTLENGTH_SHIFT 24
897
898 typedef enum _D3DSHADER_INSTRUCTION_OPCODE_TYPE {
899 D3DSIO_NOP = 0,
900 D3DSIO_MOV = 1,
901 D3DSIO_ADD = 2,
902 D3DSIO_SUB = 3,
903 D3DSIO_MAD = 4,
904 D3DSIO_MUL = 5,
905 D3DSIO_RCP = 6,
906 D3DSIO_RSQ = 7,
907 D3DSIO_DP3 = 8,
908 D3DSIO_DP4 = 9,
909 D3DSIO_MIN = 10,
910 D3DSIO_MAX = 11,
911 D3DSIO_SLT = 12,
912 D3DSIO_SGE = 13,
913 D3DSIO_EXP = 14,
914 D3DSIO_LOG = 15,
915 D3DSIO_LIT = 16,
916 D3DSIO_DST = 17,
917 D3DSIO_LRP = 18,
918 D3DSIO_FRC = 19,
919 D3DSIO_M4x4 = 20,
920 D3DSIO_M4x3 = 21,
921 D3DSIO_M3x4 = 22,
922 D3DSIO_M3x3 = 23,
923 D3DSIO_M3x2 = 24,
924 D3DSIO_CALL = 25,
925 D3DSIO_CALLNZ = 26,
926 D3DSIO_LOOP = 27,
927 D3DSIO_RET = 28,
928 D3DSIO_ENDLOOP = 29,
929 D3DSIO_LABEL = 30,
930 D3DSIO_DCL = 31,
931 D3DSIO_POW = 32,
932 D3DSIO_CRS = 33,
933 D3DSIO_SGN = 34,
934 D3DSIO_ABS = 35,
935 D3DSIO_NRM = 36,
936 D3DSIO_SINCOS = 37,
937 D3DSIO_REP = 38,
938 D3DSIO_ENDREP = 39,
939 D3DSIO_IF = 40,
940 D3DSIO_IFC = 41,
941 D3DSIO_ELSE = 42,
942 D3DSIO_ENDIF = 43,
943 D3DSIO_BREAK = 44,
944 D3DSIO_BREAKC = 45,
945 D3DSIO_MOVA = 46,
946 D3DSIO_DEFB = 47,
947 D3DSIO_DEFI = 48,
948 D3DSIO_TEXCOORD = 64,
949 D3DSIO_TEXKILL = 65,
950 D3DSIO_TEX = 66,
951 D3DSIO_TEXBEM = 67,
952 D3DSIO_TEXBEML = 68,
953 D3DSIO_TEXREG2AR = 69,
954 D3DSIO_TEXREG2GB = 70,
955 D3DSIO_TEXM3x2PAD = 71,
956 D3DSIO_TEXM3x2TEX = 72,
957 D3DSIO_TEXM3x3PAD = 73,
958 D3DSIO_TEXM3x3TEX = 74,
959 D3DSIO_RESERVED0 = 75,
960 D3DSIO_TEXM3x3SPEC = 76,
961 D3DSIO_TEXM3x3VSPEC = 77,
962 D3DSIO_EXPP = 78,
963 D3DSIO_LOGP = 79,
964 D3DSIO_CND = 80,
965 D3DSIO_DEF = 81,
966 D3DSIO_TEXREG2RGB = 82,
967 D3DSIO_TEXDP3TEX = 83,
968 D3DSIO_TEXM3x2DEPTH = 84,
969 D3DSIO_TEXDP3 = 85,
970 D3DSIO_TEXM3x3 = 86,
971 D3DSIO_TEXDEPTH = 87,
972 D3DSIO_CMP = 88,
973 D3DSIO_BEM = 89,
974 D3DSIO_DP2ADD = 90,
975 D3DSIO_DSX = 91,
976 D3DSIO_DSY = 92,
977 D3DSIO_TEXLDD = 93,
978 D3DSIO_SETP = 94,
979 D3DSIO_TEXLDL = 95,
980 D3DSIO_BREAKP = 96,
981 D3DSIO_PHASE = 0xFFFD,
982 D3DSIO_COMMENT = 0xFFFE,
983 D3DSIO_END = 0xFFFF
984 } D3DSHADER_INSTRUCTION_OPCODE_TYPE;
985
986 #define D3DSI_COISSUE 0x40000000
987
988 #define D3DSP_DCL_USAGE_SHIFT 0
989 #define D3DSP_DCL_USAGE_MASK 0x0000000f
990
991 #define D3DSP_DCL_USAGEINDEX_SHIFT 16
992 #define D3DSP_DCL_USAGEINDEX_MASK 0x000f0000
993
994 #define D3DSP_TEXTURETYPE_SHIFT 27
995 #define D3DSP_TEXTURETYPE_MASK 0x78000000
996
997 #define D3DSP_REGNUM_MASK 0x000007FF
998
999 #define D3DSP_WRITEMASK_0 0x00010000
1000 #define D3DSP_WRITEMASK_1 0x00020000
1001 #define D3DSP_WRITEMASK_2 0x00040000
1002 #define D3DSP_WRITEMASK_3 0x00080000
1003 #define D3DSP_WRITEMASK_ALL 0x000F0000
1004
1005 #define D3DSP_DSTMOD_SHIFT 20
1006 #define D3DSP_DSTMOD_MASK (0xF << D3DSP_DSTMOD_SHIFT)
1007
1008 typedef enum _D3DSHADER_PARAM_DSTMOD_TYPE {
1009 D3DSPDM_NONE = 0 << D3DSP_DSTMOD_SHIFT,
1010 D3DSPDM_SATURATE = 1 << D3DSP_DSTMOD_SHIFT,
1011 D3DSPDM_PARTIALPRECISION = 2 << D3DSP_DSTMOD_SHIFT,
1012 D3DSPDM_MSAMPCENTROID = 4 << D3DSP_DSTMOD_SHIFT,
1013 D3DSPDM_FORCE_DWORD = 0x7FFFFFFF
1014 } D3DSHADER_PARAM_DSTMOD_TYPE;
1015
1016 #define D3DSP_DSTSHIFT_SHIFT 24
1017 #define D3DSP_DSTSHIFT_MASK (0xF << D3DSP_DSTSHIFT_SHIFT)
1018
1019 #define D3DSP_REGTYPE_SHIFT 28
1020 #define D3DSP_REGTYPE_SHIFT2 8
1021 #define D3DSP_REGTYPE_MASK (0x7 << D3DSP_REGTYPE_SHIFT)
1022 #define D3DSP_REGTYPE_MASK2 0x00001800
1023
1024 typedef enum _D3DSHADER_MISCTYPE_OFFSETS {
1025 D3DSMO_POSITION = 0,
1026 D3DSMO_FACE = 1
1027 } D3DSHADER_MISCTYPE_OFFSETS;
1028
1029 typedef enum _D3DSHADER_PARAM_REGISTER_TYPE {
1030 D3DSPR_TEMP = 0,
1031 D3DSPR_INPUT = 1,
1032 D3DSPR_CONST = 2,
1033 D3DSPR_ADDR = 3,
1034 D3DSPR_TEXTURE = 3,
1035 D3DSPR_RASTOUT = 4,
1036 D3DSPR_ATTROUT = 5,
1037 D3DSPR_TEXCRDOUT = 6,
1038 D3DSPR_OUTPUT = 6,
1039 D3DSPR_CONSTINT = 7,
1040 D3DSPR_COLOROUT = 8,
1041 D3DSPR_DEPTHOUT = 9,
1042 D3DSPR_SAMPLER = 10,
1043 D3DSPR_CONST2 = 11,
1044 D3DSPR_CONST3 = 12,
1045 D3DSPR_CONST4 = 13,
1046 D3DSPR_CONSTBOOL = 14,
1047 D3DSPR_LOOP = 15,
1048 D3DSPR_TEMPFLOAT16 = 16,
1049 D3DSPR_MISCTYPE = 17,
1050 D3DSPR_LABEL = 18,
1051 D3DSPR_PREDICATE = 19
1052 } D3DSHADER_PARAM_REGISTER_TYPE;
1053
1054 #define D3DSP_SWIZZLE_SHIFT 16
1055 #define D3DSP_SWIZZLE_MASK (0xFF << D3DSP_SWIZZLE_SHIFT)
1056
1057 #define D3DSP_NOSWIZZLE \
1058 ((0 << (D3DSP_SWIZZLE_SHIFT + 0)) | (1 << (D3DSP_SWIZZLE_SHIFT + 2)) | (2 << (D3DSP_SWIZZLE_SHIFT + 4)) | (3 << (D3DSP_SWIZZLE_SHIFT + 6)))
1059
1060 #define D3DSP_SRCMOD_SHIFT 24
1061 #define D3DSP_SRCMOD_MASK (0xF << D3DSP_SRCMOD_SHIFT)
1062
1063 typedef enum _D3DSHADER_PARAM_SRCMOD_TYPE {
1064 D3DSPSM_NONE = 0<<24,
1065 D3DSPSM_NEG = 1<<24,
1066 D3DSPSM_BIAS = 2<<24,
1067 D3DSPSM_BIASNEG = 3<<24,
1068 D3DSPSM_SIGN = 4<<24,
1069 D3DSPSM_SIGNNEG = 5<<24,
1070 D3DSPSM_COMP = 6<<24,
1071 D3DSPSM_X2 = 7<<24,
1072 D3DSPSM_X2NEG = 8<<24,
1073 D3DSPSM_DZ = 9<<24,
1074 D3DSPSM_DW = 10<<24,
1075 D3DSPSM_ABS = 11<<24,
1076 D3DSPSM_ABSNEG = 12<<24,
1077 D3DSPSM_NOT = 13<<24
1078 } D3DSHADER_PARAM_SRCMOD_TYPE;
1079
1080 #define D3DPS_VERSION(major, minor) (0xFFFF0000 | ((major) << 8) | (minor))
1081 #define D3DVS_VERSION(major, minor) (0xFFFE0000 | ((major) << 8) | (minor))
1082 #define D3DSHADER_VERSION_MAJOR(version) (((version) >> 8) & 0xFF)
1083 #define D3DSHADER_VERSION_MINOR(version) (((version) >> 0) & 0xFF)
1084
1085 #define D3DSI_COMMENTSIZE_SHIFT 16
1086 #define D3DSI_COMMENTSIZE_MASK (0x7FFF << D3DSI_COMMENTSIZE_SHIFT)
1087
1088 typedef enum _D3DSTATEBLOCKTYPE {
1089 D3DSBT_ALL = 1,
1090 D3DSBT_PIXELSTATE = 2,
1091 D3DSBT_VERTEXSTATE = 3
1092 } D3DSTATEBLOCKTYPE;
1093
1094 typedef enum _D3DSTENCILOP {
1095 D3DSTENCILOP_KEEP = 1,
1096 D3DSTENCILOP_ZERO = 2,
1097 D3DSTENCILOP_REPLACE = 3,
1098 D3DSTENCILOP_INCRSAT = 4,
1099 D3DSTENCILOP_DECRSAT = 5,
1100 D3DSTENCILOP_INVERT = 6,
1101 D3DSTENCILOP_INCR = 7,
1102 D3DSTENCILOP_DECR = 8
1103 } D3DSTENCILOP;
1104
1105 typedef enum _D3DSWAPEFFECT {
1106 D3DSWAPEFFECT_DISCARD = 1,
1107 D3DSWAPEFFECT_FLIP = 2,
1108 D3DSWAPEFFECT_COPY = 3,
1109 D3DSWAPEFFECT_OVERLAY = 4,
1110 D3DSWAPEFFECT_FLIPEX = 5
1111 } D3DSWAPEFFECT;
1112
1113 typedef enum _D3DTEXTUREADDRESS {
1114 D3DTADDRESS_WRAP = 1,
1115 D3DTADDRESS_MIRROR = 2,
1116 D3DTADDRESS_CLAMP = 3,
1117 D3DTADDRESS_BORDER = 4,
1118 D3DTADDRESS_MIRRORONCE = 5
1119 } D3DTEXTUREADDRESS;
1120
1121 typedef enum _D3DTEXTUREFILTERTYPE {
1122 D3DTEXF_NONE = 0,
1123 D3DTEXF_POINT = 1,
1124 D3DTEXF_LINEAR = 2,
1125 D3DTEXF_ANISOTROPIC = 3,
1126 D3DTEXF_PYRAMIDALQUAD = 6,
1127 D3DTEXF_GAUSSIANQUAD = 7,
1128 D3DTEXF_CONVOLUTIONMONO = 8
1129 } D3DTEXTUREFILTERTYPE;
1130
1131 typedef enum _D3DTEXTUREOP {
1132 D3DTOP_DISABLE = 1,
1133 D3DTOP_SELECTARG1 = 2,
1134 D3DTOP_SELECTARG2 = 3,
1135 D3DTOP_MODULATE = 4,
1136 D3DTOP_MODULATE2X = 5,
1137 D3DTOP_MODULATE4X = 6,
1138 D3DTOP_ADD = 7,
1139 D3DTOP_ADDSIGNED = 8,
1140 D3DTOP_ADDSIGNED2X = 9,
1141 D3DTOP_SUBTRACT = 10,
1142 D3DTOP_ADDSMOOTH = 11,
1143 D3DTOP_BLENDDIFFUSEALPHA = 12,
1144 D3DTOP_BLENDTEXTUREALPHA = 13,
1145 D3DTOP_BLENDFACTORALPHA = 14,
1146 D3DTOP_BLENDTEXTUREALPHAPM = 15,
1147 D3DTOP_BLENDCURRENTALPHA = 16,
1148 D3DTOP_PREMODULATE = 17,
1149 D3DTOP_MODULATEALPHA_ADDCOLOR = 18,
1150 D3DTOP_MODULATECOLOR_ADDALPHA = 19,
1151 D3DTOP_MODULATEINVALPHA_ADDCOLOR = 20,
1152 D3DTOP_MODULATEINVCOLOR_ADDALPHA = 21,
1153 D3DTOP_BUMPENVMAP = 22,
1154 D3DTOP_BUMPENVMAPLUMINANCE = 23,
1155 D3DTOP_DOTPRODUCT3 = 24,
1156 D3DTOP_MULTIPLYADD = 25,
1157 D3DTOP_LERP = 26
1158 } D3DTEXTUREOP;
1159
1160 typedef enum _D3DTEXTURESTAGESTATETYPE {
1161 D3DTSS_COLOROP = 1,
1162 D3DTSS_COLORARG1 = 2,
1163 D3DTSS_COLORARG2 = 3,
1164 D3DTSS_ALPHAOP = 4,
1165 D3DTSS_ALPHAARG1 = 5,
1166 D3DTSS_ALPHAARG2 = 6,
1167 D3DTSS_BUMPENVMAT00 = 7,
1168 D3DTSS_BUMPENVMAT01 = 8,
1169 D3DTSS_BUMPENVMAT10 = 9,
1170 D3DTSS_BUMPENVMAT11 = 10,
1171 D3DTSS_TEXCOORDINDEX = 11,
1172 D3DTSS_BUMPENVLSCALE = 22,
1173 D3DTSS_BUMPENVLOFFSET = 23,
1174 D3DTSS_TEXTURETRANSFORMFLAGS = 24,
1175 D3DTSS_COLORARG0 = 26,
1176 D3DTSS_ALPHAARG0 = 27,
1177 D3DTSS_RESULTARG = 28,
1178 D3DTSS_CONSTANT = 32
1179 } D3DTEXTURESTAGESTATETYPE;
1180
1181 /* MSDN has this in d3d9caps.h, but it should be here */
1182 #define D3DTSS_TCI_PASSTHRU 0x00000
1183 #define D3DTSS_TCI_CAMERASPACENORMAL 0x10000
1184 #define D3DTSS_TCI_CAMERASPACEPOSITION 0x20000
1185 #define D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR 0x30000
1186 #define D3DTSS_TCI_SPHEREMAP 0x40000
1187
1188 typedef enum _D3DTEXTURETRANSFORMFLAGS {
1189 D3DTTFF_DISABLE = 0,
1190 D3DTTFF_COUNT1 = 1,
1191 D3DTTFF_COUNT2 = 2,
1192 D3DTTFF_COUNT3 = 3,
1193 D3DTTFF_COUNT4 = 4,
1194 D3DTTFF_PROJECTED = 256
1195 } D3DTEXTURETRANSFORMFLAGS;
1196
1197 typedef enum _D3DTRANSFORMSTATETYPE {
1198 D3DTS_VIEW = 2,
1199 D3DTS_PROJECTION = 3,
1200 D3DTS_TEXTURE0 = 16,
1201 D3DTS_TEXTURE1 = 17,
1202 D3DTS_TEXTURE2 = 18,
1203 D3DTS_TEXTURE3 = 19,
1204 D3DTS_TEXTURE4 = 20,
1205 D3DTS_TEXTURE5 = 21,
1206 D3DTS_TEXTURE6 = 22,
1207 D3DTS_TEXTURE7 = 23
1208 } D3DTRANSFORMSTATETYPE;
1209
1210 #define D3DDMAPSAMPLER 256
1211 #define D3DVERTEXTEXTURESAMPLER0 (D3DDMAPSAMPLER+1)
1212 #define D3DVERTEXTEXTURESAMPLER1 (D3DDMAPSAMPLER+2)
1213 #define D3DVERTEXTEXTURESAMPLER2 (D3DDMAPSAMPLER+3)
1214 #define D3DVERTEXTEXTURESAMPLER3 (D3DDMAPSAMPLER+4)
1215
1216 #define D3DTS_WORLD D3DTS_WORLDMATRIX(0)
1217 #define D3DTS_WORLD1 D3DTS_WORLDMATRIX(1)
1218 #define D3DTS_WORLD2 D3DTS_WORLDMATRIX(2)
1219 #define D3DTS_WORLD3 D3DTS_WORLDMATRIX(3)
1220 #define D3DTS_WORLDMATRIX(index) (D3DTRANSFORMSTATETYPE)(index + 256)
1221
1222 typedef enum _D3DVERTEXBLENDFLAGS {
1223 D3DVBF_DISABLE = 0,
1224 D3DVBF_1WEIGHTS = 1,
1225 D3DVBF_2WEIGHTS = 2,
1226 D3DVBF_3WEIGHTS = 3,
1227 D3DVBF_TWEENING = 255,
1228 D3DVBF_0WEIGHTS = 256
1229 } D3DVERTEXBLENDFLAGS;
1230
1231 typedef enum _D3DVS_ADDRESSMODE_TYPE {
1232 D3DVS_ADDRMODE_ABSOLUTE = 0<<13,
1233 D3DVS_ADDRMODE_RELATIVE = 1<<13
1234 } D3DVS_ADDRESSMODE_TYPE;
1235
1236 typedef enum _D3DVS_RASTOUT_OFFSETS {
1237 D3DSRO_POSITION = 0,
1238 D3DSRO_FOG = 1,
1239 D3DSRO_POINT_SIZE = 2
1240 } D3DVS_RASTOUT_OFFSETS;
1241
1242 typedef enum _D3DZBUFFERTYPE {
1243 D3DZB_FALSE = 0,
1244 D3DZB_TRUE = 1,
1245 D3DZB_USEW = 2
1246 } D3DZBUFFERTYPE;
1247
1248 /*****************************************************************************
1249 * Structs *
1250 *****************************************************************************/
1251 typedef struct D3DDISPLAYMODEEX {
1252 UINT Size;
1253 UINT Width;
1254 UINT Height;
1255 UINT RefreshRate;
1256 D3DFORMAT Format;
1257 D3DSCANLINEORDERING ScanLineOrdering;
1258 } D3DDISPLAYMODEEX, *PD3DDISPLAYMODEEX, *LPD3DDISPLAYMODEEX;
1259
1260 typedef struct D3DDISPLAYMODEFILTER {
1261 UINT Size;
1262 D3DFORMAT Format;
1263 D3DSCANLINEORDERING ScanLineOrdering;
1264 } D3DDISPLAYMODEFILTER, *PD3DDISPLAYMODEFILTER, *LPD3DDISPLAYMODEFILTER;
1265
1266 typedef struct _D3D_OMAC {
1267 BYTE Omac[16];
1268 } D3D_OMAC, *PD3D_OMAC, *LPD3D_OMAC;
1269
1270 typedef struct _D3DADAPTER_IDENTIFIER9 {
1271 char Driver[512];
1272 char Description[512];
1273 char DeviceName[32];
1274 DWORD DriverVersionLowPart;
1275 DWORD DriverVersionHighPart;
1276 DWORD VendorId;
1277 DWORD DeviceId;
1278 DWORD SubSysId;
1279 DWORD Revision;
1280 GUID DeviceIdentifier;
1281 DWORD WHQLLevel;
1282 } D3DADAPTER_IDENTIFIER9, *PD3DADAPTER_IDENTIFIER9, *LPD3DADAPTER_IDENTIFIER9;
1283
1284 typedef struct _D3DAES_CTR_IV {
1285 UINT64 IV;
1286 UINT64 Count;
1287 } D3DAES_CTR_IV, *PD3DAES_CTR_IV, *LPD3DAES_CTR_IV;
1288
1289 typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT {
1290 D3D_OMAC omac;
1291 GUID ConfigureType;
1292 HANDLE hChannel;
1293 UINT SequenceNumber;
1294 } D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT, *PD3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT, *LPD3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT;
1295
1296 typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION {
1297 D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters;
1298 HANDLE DXVA2DecodeHandle;
1299 HANDLE CryptoSessionHandle;
1300 HANDLE DeviceHandle;
1301 } D3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION, *PD3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION, *LPD3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION;
1302
1303 typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE {
1304 D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters;
1305 UINT StartSequenceQuery;
1306 UINT StartSequenceConfigure;
1307 } D3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE, *PD3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE, *LPD3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE;
1308
1309 typedef struct _D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS {
1310 union {
1311 struct {
1312 UINT ProtectionEnabled : 1;
1313 UINT OverlayOrFullscreenRequired : 1;
1314 UINT Reserved : 30;
1315 };
1316 UINT Value;
1317 };
1318 } D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS, *PD3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS, *LPD3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS;
1319
1320 typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGUREPROTECTION {
1321 D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters;
1322 D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS Protections;
1323 } D3DAUTHENTICATEDCHANNEL_CONFIGUREPROTECTION, *PD3DAUTHENTICATEDCHANNEL_CONFIGUREPROTECTION, *LPD3DAUTHENTICATEDCHANNEL_CONFIGUREPROTECTION;
1324
1325 typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE {
1326 D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters;
1327 D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE ProcessIdentiferType;
1328 HANDLE ProcessHandle;
1329 BOOL AllowAccess;
1330 } D3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE, *PD3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE, *LPD3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE;
1331
1332 typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION {
1333 D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters;
1334 GUID EncryptionGuid;
1335 } D3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION, *PD3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION, *LPD3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION;
1336
1337 typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT {
1338 D3D_OMAC omac;
1339 GUID ConfigureType;
1340 HANDLE hChannel;
1341 UINT SequenceNumber;
1342 HRESULT ReturnCode;
1343 } D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT;
1344
1345 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERY_INPUT {
1346 GUID QueryType;
1347 HANDLE hChannel;
1348 UINT SequenceNumber;
1349 } D3DAUTHENTICATEDCHANNEL_QUERY_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERY_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERY_INPUT;
1350
1351 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT {
1352 D3D_OMAC omac;
1353 GUID QueryType;
1354 HANDLE hChannel;
1355 UINT SequenceNumber;
1356 HRESULT ReturnCode;
1357 } D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT;
1358
1359 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT {
1360 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1361 D3DAUTHENTICATEDCHANNELTYPE ChannelType;
1362 } D3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT;
1363
1364 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT {
1365 D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input;
1366 HANDLE DXVA2DecodeHandle;
1367 } D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT;
1368
1369 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT {
1370 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1371 HANDLE DXVA2DecodeHandle;
1372 HANDLE CryptoSessionHandle;
1373 HANDLE DeviceHandle;
1374 } D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT;
1375
1376 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT {
1377 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1378 HANDLE DeviceHandle;
1379 } D3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT;
1380
1381 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT {
1382 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1383 UINT NumEncryptionGuids;
1384 } D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT;
1385
1386 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT {
1387 D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input;
1388 UINT EncryptionGuidIndex;
1389 } D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT;
1390
1391 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT {
1392 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1393 UINT EncryptionGuidIndex;
1394 GUID EncryptionGuid;
1395 } D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT;
1396
1397 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT {
1398 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1399 D3DBUSTYPE BusType;
1400 BOOL bAccessibleInContiguousBlocks;
1401 BOOL bAccessibleInNonContiguousBlocks;
1402 } D3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT;
1403
1404 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT {
1405 D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input;
1406 HANDLE DeviceHandle;
1407 HANDLE CryptoSessionHandle;
1408 } D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT;
1409
1410 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT {
1411 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1412 HANDLE DeviceHandle;
1413 HANDLE CryptoSessionHandle;
1414 UINT NumOutputIDs;
1415 } D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT;
1416
1417 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT {
1418 D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input;
1419 HANDLE DeviceHandle;
1420 HANDLE CryptoSessionHandle;
1421 UINT OutputIDIndex;
1422 } D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT;
1423
1424 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT {
1425 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1426 HANDLE DeviceHandle;
1427 HANDLE CryptoSessionHandle;
1428 UINT OutputIDIndex;
1429 UINT64 OutputID;
1430 } D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT;
1431
1432 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYPROTECTION_OUTPUT {
1433 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1434 D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS ProtectionFlags;
1435 } D3DAUTHENTICATEDCHANNEL_QUERYPROTECTION_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYPROTECTION_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYPROTECTION_OUTPUT;
1436
1437 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT {
1438 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1439 UINT NumRestrictedSharedResourceProcesses;
1440 } D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT;
1441
1442 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT {
1443 D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input;
1444 UINT ProcessIndex;
1445 } D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT;
1446
1447 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT {
1448 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1449 UINT ProcessIndex;
1450 D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE ProcessIdentifer;
1451 HANDLE ProcessHandle;
1452 } D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT;
1453
1454 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT {
1455 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1456 GUID EncryptionGuid;
1457 } D3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT;
1458
1459 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT {
1460 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1461 UINT NumUnrestrictedProtectedSharedResources;
1462 } D3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT;
1463
1464 typedef struct _D3DBOX {
1465 UINT Left;
1466 UINT Top;
1467 UINT Right;
1468 UINT Bottom;
1469 UINT Front;
1470 UINT Back;
1471 } D3DBOX, *PD3DBOX, *LPD3DBOX;
1472
1473 typedef struct _D3DCLIPSTATUS9 {
1474 DWORD ClipUnion;
1475 DWORD ClipIntersection;
1476 } D3DCLIPSTATUS9, *PD3DCLIPSTATUS9, *LPD3DCLIPSTATUS9;
1477
1478 typedef struct _D3DCOLORVALUE {
1479 float r;
1480 float g;
1481 float b;
1482 float a;
1483 } D3DCOLORVALUE, *PD3DCOLORVALUE, *LPD3DCOLORVALUE;
1484
1485 typedef struct _D3DCOMPOSERECTDESC {
1486 USHORT X, Y;
1487 USHORT Width, Height;
1488 } D3DCOMPOSERECTDESC, *PD3DCOMPOSERECTDESC, *LPD3DCOMPOSERECTDESC;
1489
1490 typedef struct _D3DCOMPOSERECTDESTINATION {
1491 USHORT SrcRectIndex;
1492 USHORT Reserved;
1493 SHORT X, Y;
1494 } D3DCOMPOSERECTDESTINATION, *PD3DCOMPOSERECTDESTINATION, *LPD3DCOMPOSERECTDESTINATION;
1495
1496 typedef struct _D3DDEVICE_CREATION_PARAMETERS {
1497 UINT AdapterOrdinal;
1498 D3DDEVTYPE DeviceType;
1499 HWND hFocusWindow;
1500 DWORD BehaviorFlags;
1501 } D3DDEVICE_CREATION_PARAMETERS, *PD3DDEVICE_CREATION_PARAMETERS, *LPD3DDEVICE_CREATION_PARAMETERS;
1502
1503 typedef struct _D3DDEVINFO_D3D9BANDWIDTHTIMINGS {
1504 FLOAT MaxBandwidthUtilized;
1505 FLOAT FrontEndUploadMemoryUtilizedPercent;
1506 FLOAT VertexRateUtilizedPercent;
1507 FLOAT TriangleSetupRateUtilizedPercent;
1508 FLOAT FillRateUtilizedPercent;
1509 } D3DDEVINFO_D3D9BANDWIDTHTIMINGS, *PD3DDEVINFO_D3D9BANDWIDTHTIMINGS, *LPD3DDEVINFO_D3D9BANDWIDTHTIMINGS;
1510
1511 typedef struct _D3DDEVINFO_D3D9CACHEUTILIZATION {
1512 FLOAT TextureCacheHitRate;
1513 FLOAT PostTransformVertexCacheHitRate;
1514 } D3DDEVINFO_D3D9CACHEUTILIZATION, *PD3DDEVINFO_D3D9CACHEUTILIZATION, *LPD3DDEVINFO_D3D9CACHEUTILIZATION;
1515
1516 typedef struct _D3DDEVINFO_D3D9INTERFACETIMINGS {
1517 FLOAT WaitingForGPUToUseApplicationResourceTimePercent;
1518 FLOAT WaitingForGPUToAcceptMoreCommandsTimePercent;
1519 FLOAT WaitingForGPUToStayWithinLatencyTimePercent;
1520 FLOAT WaitingForGPUExclusiveResourceTimePercent;
1521 FLOAT WaitingForGPUOtherTimePercent;
1522 } D3DDEVINFO_D3D9INTERFACETIMINGS, *PD3DDEVINFO_D3D9INTERFACETIMINGS, *LPD3DDEVINFO_D3D9INTERFACETIMINGS;
1523
1524 typedef struct _D3DDEVINFO_D3D9PIPELINETIMINGS {
1525 FLOAT VertexProcessingTimePercent;
1526 FLOAT PixelProcessingTimePercent;
1527 FLOAT OtherGPUProcessingTimePercent;
1528 FLOAT GPUIdleTimePercent;
1529 } D3DDEVINFO_D3D9PIPELINETIMINGS, *PD3DDEVINFO_D3D9PIPELINETIMINGS, *LPD3DDEVINFO_D3D9PIPELINETIMINGS;
1530
1531 typedef struct _D3DDEVINFO_D3D9STAGETIMINGS {
1532 FLOAT MemoryProcessingPercent;
1533 FLOAT ComputationProcessingPercent;
1534 } D3DDEVINFO_D3D9STAGETIMINGS, *PD3DDEVINFO_D3D9STAGETIMINGS, *LPD3DDEVINFO_D3D9STAGETIMINGS;
1535
1536 typedef struct _D3DDEVINFO_D3DVERTEXSTATS {
1537 DWORD NumRenderedTriangles;
1538 DWORD NumExtraClippingTriangles;
1539 } D3DDEVINFO_D3DVERTEXSTATS, *LPD3DDEVINFO_D3DVERTEXSTATS;
1540
1541 typedef struct _D3DRESOURCESTATS {
1542 BOOL bThrashing;
1543 DWORD ApproxBytesDownloaded;
1544 DWORD NumEvicts;
1545 DWORD NumVidCreates;
1546 DWORD LastPri;
1547 DWORD NumUsed;
1548 DWORD NumUsedInVidMem;
1549 DWORD WorkingSet;
1550 DWORD WorkingSetBytes;
1551 DWORD TotalManaged;
1552 DWORD TotalBytes;
1553 } D3DRESOURCESTATS, *PD3DRESOURCESTATS, *LPD3DRESOURCESTATS;
1554
1555 typedef struct _D3DDEVINFO_RESOURCEMANAGER {
1556 D3DRESOURCESTATS stats[(D3DRTYPE_INDEXBUFFER+1)];
1557 } D3DDEVINFO_RESOURCEMANAGER, *LPD3DDEVINFO_RESOURCEMANAGER;
1558
1559 typedef struct _D3DDEVINFO_VCACHE {
1560 DWORD Pattern;
1561 DWORD OptMethod;
1562 DWORD CacheSize;
1563 DWORD MagicNumber;
1564 } D3DDEVINFO_VCACHE, *LPD3DDEVINFO_VCACHE;
1565
1566 typedef struct _D3DDISPLAYMODE {
1567 UINT Width;
1568 UINT Height;
1569 UINT RefreshRate;
1570 D3DFORMAT Format;
1571 } D3DDISPLAYMODE, *PD3DDISPLAYMODE, *LPD3DDISPLAYMODE;
1572
1573 typedef struct _D3DENCRYPTED_BLOCK_INFO {
1574 UINT NumEncryptedBytesAtBeginning;
1575 UINT NumBytesInSkipPattern;
1576 UINT NumBytesInEncryptPattern;
1577 } D3DENCRYPTED_BLOCK_INFO, *PD3DENCRYPTED_BLOCK_INFO, *LPD3DENCRYPTED_BLOCK_INFO;
1578
1579 typedef struct _D3DGAMMARAMP {
1580 WORD red [256];
1581 WORD green[256];
1582 WORD blue [256];
1583 } D3DGAMMARAMP, *PD3DGAMMARAMP, *LPD3DGAMMARAMP;
1584
1585 typedef struct _D3DINDEXBUFFER_DESC {
1586 D3DFORMAT Format;
1587 D3DRESOURCETYPE Type;
1588 DWORD Usage;
1589 D3DPOOL Pool;
1590 UINT Size;
1591 } D3DINDEXBUFFER_DESC, *PD3DINDEXBUFFER_DESC, *LPD3DINDEXBUFFER_DESC;
1592
1593 typedef struct _D3DVECTOR {
1594 float x;
1595 float y;
1596 float z;
1597 } D3DVECTOR, *PD3DVECTOR, *LPD3DVECTOR;
1598
1599 typedef struct _D3DLIGHT9 {
1600 D3DLIGHTTYPE Type;
1601 D3DCOLORVALUE Diffuse;
1602 D3DCOLORVALUE Specular;
1603 D3DCOLORVALUE Ambient;
1604 D3DVECTOR Position;
1605 D3DVECTOR Direction;
1606 float Range;
1607 float Falloff;
1608 float Attenuation0;
1609 float Attenuation1;
1610 float Attenuation2;
1611 float Theta;
1612 float Phi;
1613 } D3DLIGHT9, *PD3DLIGHT9, *LPD3DLIGHT9;
1614
1615 typedef struct _D3DLOCKED_BOX {
1616 INT RowPitch;
1617 INT SlicePitch;
1618 void* pBits;
1619 } D3DLOCKED_BOX, *PD3DLOCKED_BOX, *LPD3DLOCKED_BOX;
1620
1621 typedef struct _D3DLOCKED_RECT {
1622 INT Pitch;
1623 void* pBits;
1624 } D3DLOCKED_RECT, *PD3DLOCKED_RECT, *LPD3DLOCKED_RECT;
1625
1626 typedef struct _D3DMATERIAL9 {
1627 D3DCOLORVALUE Diffuse;
1628 D3DCOLORVALUE Ambient;
1629 D3DCOLORVALUE Specular;
1630 D3DCOLORVALUE Emissive;
1631 float Power;
1632 } D3DMATERIAL9, *PD3DMATERIAL9, *LPD3DMATERIAL9;
1633
1634 typedef struct _D3DMATRIX {
1635 union {
1636 struct {
1637 float _11, _12, _13, _14;
1638 float _21, _22, _23, _24;
1639 float _31, _32, _33, _34;
1640 float _41, _42, _43, _44;
1641 };
1642 float m[4][4];
1643 };
1644 } D3DMATRIX, *PD3DMATRIX, *LPD3DMATRIX;
1645
1646 typedef struct _D3DMEMORYPRESSURE {
1647 UINT64 BytesEvictedFromProcess;
1648 UINT64 SizeOfInefficientAllocation;
1649 DWORD LevelOfEfficiency;
1650 } D3DMEMORYPRESSURE, *PD3DMEMORYPRESSURE, *LPD3DMEMORYPRESSURE;
1651
1652 typedef struct _D3DPRESENTSTATS {
1653 UINT PresentCount;
1654 UINT PresentRefreshCount;
1655 UINT SyncRefreshCount;
1656 LARGE_INTEGER SyncQPCTime;
1657 LARGE_INTEGER SyncGPUTime;
1658 } D3DPRESENTSTATS, *PD3DPRESENTSTATS, *LPD3DPRESENTSTATS;
1659
1660 typedef struct _D3DPRESENT_PARAMETERS_ {
1661 UINT BackBufferWidth;
1662 UINT BackBufferHeight;
1663 D3DFORMAT BackBufferFormat;
1664 UINT BackBufferCount;
1665 D3DMULTISAMPLE_TYPE MultiSampleType;
1666 DWORD MultiSampleQuality;
1667 D3DSWAPEFFECT SwapEffect;
1668 HWND hDeviceWindow;
1669 BOOL Windowed;
1670 BOOL EnableAutoDepthStencil;
1671 D3DFORMAT AutoDepthStencilFormat;
1672 DWORD Flags;
1673 UINT FullScreen_RefreshRateInHz;
1674 UINT PresentationInterval;
1675 } D3DPRESENT_PARAMETERS, *PD3DPRESENT_PARAMETERS, *LPD3DPRESENT_PARAMETERS;
1676
1677 typedef struct _D3DRANGE {
1678 UINT Offset;
1679 UINT Size;
1680 } D3DRANGE, *PD3DRANGE, *LPD3DRANGE;
1681
1682 typedef struct _D3DRASTER_STATUS {
1683 BOOL InVBlank;
1684 UINT ScanLine;
1685 } D3DRASTER_STATUS, *PD3DRASTER_STATUS, *LPD3DRASTER_STATUS;
1686
1687 typedef struct _D3DRECT {
1688 LONG x1;
1689 LONG y1;
1690 LONG x2;
1691 LONG y2;
1692 } D3DRECT, *PD3DRECT, *LPD3DRECT;
1693
1694 typedef struct _D3DRECTPATCH_INFO {
1695 UINT StartVertexOffsetWidth;
1696 UINT StartVertexOffsetHeight;
1697 UINT Width;
1698 UINT Height;
1699 UINT Stride;
1700 D3DBASISTYPE Basis;
1701 D3DDEGREETYPE Degree;
1702 } D3DRECTPATCH_INFO, *PD3DRECTPATCH_INFO, *LPD3DRECTPATCH_INFO;
1703
1704 typedef struct _D3DSURFACE_DESC {
1705 D3DFORMAT Format;
1706 D3DRESOURCETYPE Type;
1707 DWORD Usage;
1708 D3DPOOL Pool;
1709 D3DMULTISAMPLE_TYPE MultiSampleType;
1710 DWORD MultiSampleQuality;
1711 UINT Width;
1712 UINT Height;
1713 } D3DSURFACE_DESC, *PD3DSURFACE_DESC, *LPD3DSURFACE_DESC;
1714
1715 typedef struct _D3DTRIPATCH_INFO {
1716 UINT StartVertexOffset;
1717 UINT NumVertices;
1718 D3DBASISTYPE Basis;
1719 D3DDEGREETYPE Degree;
1720 } D3DTRIPATCH_INFO, *PD3DTRIPATCH_INFO, *LPD3DTRIPATCH_INFO;
1721
1722 typedef struct _D3DVERTEXBUFFER_DESC {
1723 D3DFORMAT Format;
1724 D3DRESOURCETYPE Type;
1725 DWORD Usage;
1726 D3DPOOL Pool;
1727 UINT Size;
1728 DWORD FVF;
1729 } D3DVERTEXBUFFER_DESC, *PD3DVERTEXBUFFER_DESC, *LPD3DVERTEXBUFFER_DESC;
1730
1731 typedef struct _D3DVERTEXELEMENT9 {
1732 WORD Stream;
1733 WORD Offset;
1734 BYTE Type;
1735 BYTE Method;
1736 BYTE Usage;
1737 BYTE UsageIndex;
1738 } D3DVERTEXELEMENT9, *LPD3DVERTEXELEMENT9;
1739
1740 typedef struct _D3DVIEWPORT9 {
1741 DWORD X;
1742 DWORD Y;
1743 DWORD Width;
1744 DWORD Height;
1745 float MinZ;
1746 float MaxZ;
1747 } D3DVIEWPORT9, *PD3DVIEWPORT9, *LPD3DVIEWPORT9;
1748
1749 typedef struct _D3DVOLUME_DESC {
1750 D3DFORMAT Format;
1751 D3DRESOURCETYPE Type;
1752 DWORD Usage;
1753 D3DPOOL Pool;
1754 UINT Width;
1755 UINT Height;
1756 UINT Depth;
1757 } D3DVOLUME_DESC, *PD3DVOLUME_DESC, *LPD3DVOLUME_DESC;
1758
1759 #ifndef _WIN32
1760 /* If _WIN32 isn't declared it means only internal header files are used. To
1761 * avoid a conflict, IUnknown is declared here rather than in d3d9.h */
1762
1763 typedef struct IUnknown IUnknown, *PUNKNOWN, *LPUNKNOWN;
1764
1765 #ifdef __cplusplus
1766 extern "C" const GUID IID_IUnknown;
1767
1768 struct IUnknown
1769 {
1770 virtual HRESULT WINAPI QueryInterface(REFIID riid, void **ppvObject) = 0;
1771 virtual ULONG WINAPI AddRef() = 0;
1772 virtual ULONG WINAPI Release() = 0;
1773 };
1774 #else /* __cplusplus */
1775 extern const GUID IID_IUnknown;
1776
1777 typedef struct IUnknownVtbl
1778 {
1779 /* IUnknown */
1780 HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject);
1781 ULONG (WINAPI *AddRef)(IUnknown *This);
1782 ULONG (WINAPI *Release)(IUnknown *This);
1783 } IUnknownVtbl;
1784
1785 struct IUnknown
1786 {
1787 IUnknownVtbl *lpVtbl;
1788 };
1789
1790 /* IUnknown macros */
1791 #define IUnknown_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1792 #define IUnknown_AddRef(p) (p)->lpVtbl->AddRef(p)
1793 #define IUnknown_Release(p) (p)->lpVtbl->Release(p)
1794 #endif /* __cplusplus */
1795 #endif /* _WIN32 */
1796
1797 #endif /* _D3D9TYPES_H_ */