st/nine: Handle Window Occlusion
[mesa.git] / include / D3D9 / d3d9types.h
1 /*
2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #ifndef _D3D9TYPES_H_
24 #define _D3D9TYPES_H_
25
26 #ifdef _WIN32
27 #include <windows.h>
28 #else /* _WIN32 */
29 #include <stdint.h>
30
31 #ifndef NULL
32 #define NULL 0
33 #endif
34
35 /********************************************************
36 * Windows types *
37 ********************************************************/
38 /* Function macros */
39 #define FAILED(x) ((HRESULT)(x) < 0)
40 #define SUCCEEDED(x) ((HRESULT)(x) >= 0)
41
42 #define MAKE_HRESULT(sev,fac,code) \
43 ( \
44 ((HRESULT)(sev) << 31) | \
45 ((HRESULT)(fac) << 16) | \
46 (HRESULT)(code) \
47 )
48
49 /* Windows errors */
50 #define E_OUTOFMEMORY MAKE_HRESULT(1, 0x007, 14)
51 #define E_NOINTERFACE MAKE_HRESULT(1, 0x000, 0x4002)
52 #define E_POINTER MAKE_HRESULT(1, 0x000, 0x4003)
53 #define E_FAIL MAKE_HRESULT(1, 0x000, 0x4005)
54
55 #define S_OK ((HRESULT)0)
56 #define S_FALSE ((HRESULT)1)
57
58 /* WORD types */
59 typedef uint8_t BYTE;
60 typedef uint16_t WORD;
61 typedef uint32_t DWORD;
62
63 /* Renamed types */
64 typedef int BOOL;
65 #ifndef FALSE
66 #define FALSE 0
67 #define TRUE (!FALSE)
68 #endif
69
70 typedef uint32_t UINT32;
71 typedef uint64_t UINT64;
72
73 typedef unsigned short USHORT;
74 typedef unsigned int UINT;
75 typedef unsigned int ULONG;
76 typedef unsigned long long ULONGLONG;
77
78 typedef short SHORT;
79 typedef int INT;
80 typedef int LONG;
81 typedef long long LONGLONG;
82 typedef float FLOAT;
83
84 /* Windows types */
85 typedef void *HANDLE;
86 typedef int32_t HRESULT;
87 typedef HANDLE HWND;
88 typedef HANDLE HMONITOR;
89 typedef HANDLE HDC;
90
91 /* Unions */
92 typedef union {
93 struct {
94 DWORD LowPart;
95 LONG HighPart;
96 };
97
98 struct {
99 DWORD LowPart;
100 LONG HighPart;
101 } u;
102
103 LONGLONG QuadPart;
104 } LARGE_INTEGER, *LPLARGE_INTEGER;
105
106 /* Structs */
107
108 typedef struct _GUID {
109 DWORD Data1;
110 WORD Data2;
111 WORD Data3;
112 BYTE Data4[8];
113 } GUID, IID, *LPGUID, *REFGUID, *REFIID;
114
115 typedef struct _LUID {
116 DWORD LowPart;
117 LONG HighPart;
118 } LUID, *LPLUID, *PLUID;
119
120 typedef struct _PALETTEENTRY {
121 BYTE peRed;
122 BYTE peGreen;
123 BYTE peBlue;
124 BYTE peFlags;
125 } PALETTEENTRY, *LPPALETTEENTRY;
126
127 typedef struct _POINT {
128 LONG x;
129 LONG y;
130 } POINT, *LPPOINT;
131
132 typedef struct _RECT {
133 LONG left;
134 LONG top;
135 LONG right;
136 LONG bottom;
137 } RECT, *LPRECT;
138
139 typedef struct _RGNDATAHEADER {
140 DWORD dwSize;
141 DWORD iType;
142 DWORD nCount;
143 DWORD nRgnSize;
144 RECT rcBound;
145 } RGNDATAHEADER, *LPRGNDATAHEADER;
146
147 typedef struct _RGNDATA {
148 RGNDATAHEADER rdh;
149 char Buffer[1];
150 } RGNDATA, *LPRGNDATA;
151 #endif /* _WIN32 */
152
153 #ifndef MAKEFOURCC
154 #define MAKEFOURCC(a, b, c, d) \
155 ( \
156 (DWORD)(BYTE)(a) | \
157 ((DWORD)(BYTE)(b) << 8) | \
158 ((DWORD)(BYTE)(c) << 16) | \
159 ((DWORD)(BYTE)(d) << 24) \
160 )
161 #endif /* MAKEFOURCC */
162
163
164 #define D3DPRESENTFLAG_LOCKABLE_BACKBUFFER 0x00000001
165 #define D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL 0x00000002
166 #define D3DPRESENTFLAG_DEVICECLIP 0x00000004
167 #define D3DPRESENTFLAG_VIDEO 0x00000010
168 #define D3DPRESENTFLAG_NOAUTOROTATE 0x00000020
169 #define D3DPRESENTFLAG_UNPRUNEDMODE 0x00000040
170 #define D3DPRESENTFLAG_OVERLAY_LIMITEDRGB 0x00000080
171 #define D3DPRESENTFLAG_OVERLAY_YCbCr_BT709 0x00000100
172 #define D3DPRESENTFLAG_OVERLAY_YCbCr_xvYCC 0x00000200
173 #define D3DPRESENTFLAG_RESTRICTED_CONTENT 0x00000400
174 #define D3DPRESENTFLAG_RESTRICT_SHARED_RESOURCE_DRIVER 0x00000800
175
176
177 #ifdef WINAPI
178 #undef WINAPI
179 #endif /* WINAPI*/
180
181 #if defined(__x86_64__) || defined(_M_X64)
182 #define WINAPI __attribute__((ms_abi))
183 #else /* x86_64 */
184 #define WINAPI __attribute__((__stdcall__))
185 #endif /* x86_64 */
186
187 /* Implementation caps */
188 #define D3DPRESENT_BACK_BUFFERS_MAX 3
189 #define D3DPRESENT_BACK_BUFFERS_MAX_EX 30
190
191 /* Functions */
192 #define MAKE_D3DHRESULT(code) MAKE_HRESULT(1, 0x876, code)
193 #define MAKE_D3DSTATUS(code) MAKE_HRESULT(0, 0x876, code)
194
195 /* SDK version */
196 #define D3D_SDK_VERSION 32
197
198 /* Adapter */
199 #define D3DADAPTER_DEFAULT 0
200
201 /********************************************************
202 * Return codes *
203 ********************************************************/
204 #define D3D_OK S_OK
205 #define D3DOK_NOAUTOGEN MAKE_D3DSTATUS(2159)
206 #define D3DERR_OUTOFVIDEOMEMORY MAKE_D3DHRESULT(380)
207 #define D3DERR_WASSTILLDRAWING MAKE_D3DHRESULT(540)
208 #define D3DERR_WRONGTEXTUREFORMAT MAKE_D3DHRESULT(2072)
209 #define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_D3DHRESULT(2073)
210 #define D3DERR_UNSUPPORTEDCOLORARG MAKE_D3DHRESULT(2074)
211 #define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_D3DHRESULT(2075)
212 #define D3DERR_UNSUPPORTEDALPHAARG MAKE_D3DHRESULT(2076)
213 #define D3DERR_TOOMANYOPERATIONS MAKE_D3DHRESULT(2077)
214 #define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_D3DHRESULT(2078)
215 #define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_D3DHRESULT(2079)
216 #define D3DERR_CONFLICTINGRENDERSTATE MAKE_D3DHRESULT(2081)
217 #define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_D3DHRESULT(2082)
218 #define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_D3DHRESULT(2086)
219 #define D3DERR_DRIVERINTERNALERROR MAKE_D3DHRESULT(2087)
220 #define D3DERR_NOTFOUND MAKE_D3DHRESULT(2150)
221 #define D3DERR_MOREDATA MAKE_D3DHRESULT(2151)
222 #define D3DERR_DEVICELOST MAKE_D3DHRESULT(2152)
223 #define D3DERR_DEVICENOTRESET MAKE_D3DHRESULT(2153)
224 #define D3DERR_NOTAVAILABLE MAKE_D3DHRESULT(2154)
225 #define D3DERR_INVALIDDEVICE MAKE_D3DHRESULT(2155)
226 #define D3DERR_INVALIDCALL MAKE_D3DHRESULT(2156)
227 #define D3DERR_DRIVERINVALIDCALL MAKE_D3DHRESULT(2157)
228 #define D3DERR_DEVICEREMOVED MAKE_D3DHRESULT(2160)
229 #define D3DERR_DEVICEHUNG MAKE_D3DHRESULT(2164)
230 #define S_PRESENT_OCCLUDED MAKE_D3DSTATUS(2168)
231
232 /********************************************************
233 * Bitmasks *
234 *******************************************************/
235 /* IDirect3DDevice9::Clear */
236 #define D3DCLEAR_TARGET 0x00000001
237 #define D3DCLEAR_ZBUFFER 0x00000002
238 #define D3DCLEAR_STENCIL 0x00000004
239
240 /* Usage */
241 /* http://msdn.microsoft.com/en-us/library/ee416659(VS.85).aspx */
242 #define D3DUSAGE_RENDERTARGET 0x00000001
243 #define D3DUSAGE_DEPTHSTENCIL 0x00000002
244 #define D3DUSAGE_WRITEONLY 0x00000008
245 #define D3DUSAGE_SOFTWAREPROCESSING 0x00000010
246 #define D3DUSAGE_DONOTCLIP 0x00000020
247 #define D3DUSAGE_POINTS 0x00000040
248 #define D3DUSAGE_RTPATCHES 0x00000080
249 #define D3DUSAGE_NPATCHES 0x00000100
250 #define D3DUSAGE_DYNAMIC 0x00000200
251 #define D3DUSAGE_AUTOGENMIPMAP 0x00000400
252 #ifndef D3D_DISABLE_9EX
253 #define D3DUSAGE_RESTRICTED_CONTENT 0x00000800
254 #define D3DUSAGE_RESTRICT_SHARED_RESOURCE_DRIVER 0x00001000
255 #define D3DUSAGE_RESTRICT_SHARED_RESOURCE 0x00002000
256 #endif
257 #define D3DUSAGE_DMAP 0x00004000
258 #define D3DUSAGE_QUERY_LEGACYBUMPMAP 0x00008000
259 #define D3DUSAGE_QUERY_SRGBREAD 0x00010000
260 #define D3DUSAGE_QUERY_FILTER 0x00020000
261 #define D3DUSAGE_QUERY_SRGBWRITE 0x00040000
262 #define D3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING 0x00080000
263 #define D3DUSAGE_QUERY_VERTEXTEXTURE 0x00100000
264 #define D3DUSAGE_QUERY_WRAPANDMIP 0x00200000
265 #ifndef D3D_DISABLE_9EX
266 #define D3DUSAGE_NONSECURE 0x00800000
267 #define D3DUSAGE_TEXTAPI 0x10000000
268 #endif
269
270 /* Buffer locking */
271 /* http://msdn.microsoft.com/en-us/library/ee416503(VS.85).aspx */
272 #define D3DLOCK_READONLY 0x00000010
273 #define D3DLOCK_NOSYSLOCK 0x00000800
274 #define D3DLOCK_NOOVERWRITE 0x00001000
275 #define D3DLOCK_DISCARD 0x00002000
276 #define D3DLOCK_DONOTWAIT 0x00004000
277 #define D3DLOCK_NO_DIRTY_UPDATE 0x00008000
278
279 /* FVF */
280 /* http://msdn.microsoft.com/en-us/library/ee416490(VS.85).aspx */
281 /* http://msdn.microsoft.com/en-us/library/ms791638.aspx */
282 #define D3DFVF_XYZ 0x00000002
283 #define D3DFVF_XYZRHW 0x00000004
284 #define D3DFVF_XYZB1 0x00000006
285 #define D3DFVF_XYZB2 0x00000008
286 #define D3DFVF_XYZB3 0x0000000A
287 #define D3DFVF_XYZB4 0x0000000C
288 #define D3DFVF_XYZB5 0x0000000E
289 #define D3DFVF_XYZW 0x00004002
290 #define D3DFVF_POSITION_MASK 0x0000400E
291
292 #define D3DFVF_NORMAL 0x00000010
293 #define D3DFVF_PSIZE 0x00000020
294 #define D3DFVF_DIFFUSE 0x00000040
295 #define D3DFVF_SPECULAR 0x00000080
296
297 #define D3DFVF_TEX0 0x00000000
298 #define D3DFVF_TEX1 0x00000100
299 #define D3DFVF_TEX2 0x00000200
300 #define D3DFVF_TEX3 0x00000300
301 #define D3DFVF_TEX4 0x00000400
302 #define D3DFVF_TEX5 0x00000500
303 #define D3DFVF_TEX6 0x00000600
304 #define D3DFVF_TEX7 0x00000700
305 #define D3DFVF_TEX8 0x00000800
306 #define D3DFVF_TEXCOUNT_MASK 0x00000F00
307 #define D3DFVF_TEXCOUNT_SHIFT 8
308 #define D3DFVF_TEXTUREFORMAT1 0x00000003
309 #define D3DFVF_TEXTUREFORMAT2 0x00000000
310 #define D3DFVF_TEXTUREFORMAT3 0x00000001
311 #define D3DFVF_TEXTUREFORMAT4 0x00000002
312
313 #define D3DFVF_POSITION_MASK 0x0000400E
314 #define D3DFVF_TEXCOUNT_MASK 0x00000F00
315 #define D3DFVF_TEXCOUNT_SHIFT 8
316
317 #define D3DFVF_LASTBETA_UBYTE4 0x00001000
318 #define D3DFVF_LASTBETA_D3DCOLOR 0x00008000
319
320 #define D3DFVF_RESERVED0 0x00000001
321 #define D3DFVF_RESERVED2 0x00006000
322
323 #define D3DTA_SELECTMASK 0x0000000f
324 #define D3DTA_DIFFUSE 0x00000000
325 #define D3DTA_CURRENT 0x00000001
326 #define D3DTA_TEXTURE 0x00000002
327 #define D3DTA_TFACTOR 0x00000003
328 #define D3DTA_SPECULAR 0x00000004
329 #define D3DTA_TEMP 0x00000005
330 #define D3DTA_CONSTANT 0x00000006
331 #define D3DTA_COMPLEMENT 0x00000010
332 #define D3DTA_ALPHAREPLICATE 0x00000020
333
334 #define D3DSPD_IUNKNOWN 0x00000001
335
336 #define D3DPRESENT_DONOTWAIT 0x00000001
337 #define D3DPRESENT_LINEAR_CONTENT 0x00000002
338 #define D3DPRESENT_RATE_DEFAULT 0
339
340 #define D3DCREATE_FPU_PRESERVE 0x00000002
341 #define D3DCREATE_MULTITHREADED 0x00000004
342 #define D3DCREATE_PUREDEVICE 0x00000010
343 #define D3DCREATE_SOFTWARE_VERTEXPROCESSING 0x00000020
344 #define D3DCREATE_HARDWARE_VERTEXPROCESSING 0x00000040
345 #define D3DCREATE_MIXED_VERTEXPROCESSING 0x00000080
346 #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT 0x00000100
347 #define D3DCREATE_ADAPTERGROUP_DEVICE 0x00000200
348
349 #define D3DSTREAMSOURCE_INDEXEDDATA (1 << 30)
350 #define D3DSTREAMSOURCE_INSTANCEDATA (2 << 30)
351
352 /* D3DRS_COLORWRITEENABLE */
353 #define D3DCOLORWRITEENABLE_RED (1L << 0)
354 #define D3DCOLORWRITEENABLE_GREEN (1L << 1)
355 #define D3DCOLORWRITEENABLE_BLUE (1L << 2)
356 #define D3DCOLORWRITEENABLE_ALPHA (1L << 3)
357
358
359 /********************************************************
360 * Function macros *
361 *******************************************************/
362
363 /* Colors */
364 #define D3DCOLOR_ARGB(a,r,g,b) \
365 ((D3DCOLOR)( \
366 (((a) & 0xFF) << 24) | \
367 (((r) & 0xFF) << 16) | \
368 (((g) & 0xFF) << 8) | \
369 ((b) & 0xFF) \
370 ))
371
372 #define D3DCOLOR_RGBA(r,g,b,a) D3DCOLOR_ARGB(a,r,g,b)
373 #define D3DCOLOR_XRGB(r,g,b) D3DCOLOR_ARGB(0xFF,r,g,b)
374 #define D3DCOLOR_AYUV(a,y,u,v) D3DCOLOR_ARGB(a,y,u,v)
375 #define D3DCOLOR_XYUV(y,u,v) D3DCOLOR_ARGB(0xFF,y,u,v)
376
377 #define D3DCOLOR_COLORVALUE(r,g,b,a) \
378 D3DCOLOR_RGBA( \
379 (DWORD)((r) * 255.0f), \
380 (DWORD)((g) * 255.0f), \
381 (DWORD)((b) * 255.0f), \
382 (DWORD)((a) * 255.0f) \
383 )
384
385 /* Shaders */
386 #define D3DDECL_END() { 0xFF, 0, D3DDECLTYPE_UNUSED, 0, 0, 0 }
387
388 /*****************************************************************************
389 * Typedefs *
390 *****************************************************************************/
391 typedef DWORD D3DCOLOR;
392
393 /*****************************************************************************
394 * Enums *
395 *****************************************************************************/
396 typedef enum D3DDISPLAYROTATION {
397 D3DDISPLAYROTATION_IDENTITY = 1,
398 D3DDISPLAYROTATION_90 = 2,
399 D3DDISPLAYROTATION_180 = 3,
400 D3DDISPLAYROTATION_270 = 4
401 } D3DDISPLAYROTATION;
402
403 typedef enum D3DSCANLINEORDERING {
404 D3DSCANLINEORDERING_UNKNOWN = 0,
405 D3DSCANLINEORDERING_PROGRESSIVE = 1,
406 D3DSCANLINEORDERING_INTERLACED = 2
407 } D3DSCANLINEORDERING;
408
409 typedef enum _D3DAUTHENTICATEDCHANNELTYPE {
410 D3DAUTHENTICATEDCHANNEL_D3D9 = 1,
411 D3DAUTHENTICATEDCHANNEL_DRIVER_SOFTWARE = 2,
412 D3DAUTHENTICATEDCHANNEL_DRIVER_HARDWARE = 3
413 } D3DAUTHENTICATEDCHANNELTYPE;
414
415 typedef enum _D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE {
416 PROCESSIDTYPE_UNKNOWN = 0,
417 PROCESSIDTYPE_DWM = 1,
418 PROCESSIDTYPE_HANDLE = 2
419 } D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE;
420
421 typedef enum _D3DBACKBUFFER_TYPE {
422 D3DBACKBUFFER_TYPE_MONO = 0,
423 D3DBACKBUFFER_TYPE_LEFT = 1,
424 D3DBACKBUFFER_TYPE_RIGHT = 2
425 } D3DBACKBUFFER_TYPE;
426
427 typedef enum _D3DBASISTYPE {
428 D3DBASIS_BEZIER = 0,
429 D3DBASIS_BSPLINE = 1,
430 D3DBASIS_CATMULL_ROM = 2
431 } D3DBASISTYPE;
432
433 typedef enum _D3DBLEND {
434 D3DBLEND_ZERO = 1,
435 D3DBLEND_ONE = 2,
436 D3DBLEND_SRCCOLOR = 3,
437 D3DBLEND_INVSRCCOLOR = 4,
438 D3DBLEND_SRCALPHA = 5,
439 D3DBLEND_INVSRCALPHA = 6,
440 D3DBLEND_DESTALPHA = 7,
441 D3DBLEND_INVDESTALPHA = 8,
442 D3DBLEND_DESTCOLOR = 9,
443 D3DBLEND_INVDESTCOLOR = 10,
444 D3DBLEND_SRCALPHASAT = 11,
445 D3DBLEND_BOTHSRCALPHA = 12,
446 D3DBLEND_BOTHINVSRCALPHA = 13,
447 D3DBLEND_BLENDFACTOR = 14,
448 D3DBLEND_INVBLENDFACTOR = 15,
449 D3DBLEND_SRCCOLOR2 = 16,
450 D3DBLEND_INVSRCCOLOR2 = 17
451 } D3DBLEND;
452
453 typedef enum _D3DBLENDOP {
454 D3DBLENDOP_ADD = 1,
455 D3DBLENDOP_SUBTRACT = 2,
456 D3DBLENDOP_REVSUBTRACT = 3,
457 D3DBLENDOP_MIN = 4,
458 D3DBLENDOP_MAX = 5
459 } D3DBLENDOP;
460
461 typedef enum _D3DBUSTYPE {
462 D3DBUSTYPE_OTHER = 0x00000000,
463 D3DBUSTYPE_PCI = 0x00000001,
464 D3DBUSTYPE_PCIX = 0x00000002,
465 D3DBUSTYPE_PCIEXPRESS = 0x00000003,
466 D3DBUSTYPE_AGP = 0x00000004,
467 D3DBUSIMPL_MODIFIER_INSIDE_OF_CHIPSET = 0x00010000,
468 D3DBUSIMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_CHIP = 0x00020000,
469 D3DBUSIMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_SOCKET = 0x00030000,
470 D3DBUSIMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR = 0x00040000,
471 D3DBUSIMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR_INSIDE_OF_NUAE = 0x00050000,
472 D3DBUSIMPL_MODIFIER_NON_STANDARD = 0x80000000
473 } D3DBUSTYPE;
474
475 typedef enum _D3DCMPFUNC {
476 D3DCMP_NEVER_ZERO = 0, //Needed to avoid warnings
477 D3DCMP_NEVER = 1,
478 D3DCMP_LESS = 2,
479 D3DCMP_EQUAL = 3,
480 D3DCMP_LESSEQUAL = 4,
481 D3DCMP_GREATER = 5,
482 D3DCMP_NOTEQUAL = 6,
483 D3DCMP_GREATEREQUAL = 7,
484 D3DCMP_ALWAYS = 8
485 } D3DCMPFUNC;
486
487 typedef enum _D3DCOMPOSERECTSOP{
488 D3DCOMPOSERECTS_COPY = 1,
489 D3DCOMPOSERECTS_OR = 2,
490 D3DCOMPOSERECTS_AND = 3,
491 D3DCOMPOSERECTS_NEG = 4
492 } D3DCOMPOSERECTSOP;
493
494 typedef enum _D3DCUBEMAP_FACES {
495 D3DCUBEMAP_FACE_POSITIVE_X = 0,
496 D3DCUBEMAP_FACE_NEGATIVE_X = 1,
497 D3DCUBEMAP_FACE_POSITIVE_Y = 2,
498 D3DCUBEMAP_FACE_NEGATIVE_Y = 3,
499 D3DCUBEMAP_FACE_POSITIVE_Z = 4,
500 D3DCUBEMAP_FACE_NEGATIVE_Z = 5
501 } D3DCUBEMAP_FACES;
502
503 typedef enum _D3DCULL {
504 D3DCULL_NONE = 1,
505 D3DCULL_CW = 2,
506 D3DCULL_CCW = 3
507 } D3DCULL;
508
509 typedef enum _D3DDEBUGMONITORTOKENS {
510 D3DDMT_ENABLE = 0,
511 D3DDMT_DISABLE = 1
512 } D3DDEBUGMONITORTOKENS;
513
514 typedef enum _D3DDECLMETHOD {
515 D3DDECLMETHOD_DEFAULT = 0,
516 D3DDECLMETHOD_PARTIALU = 1,
517 D3DDECLMETHOD_PARTIALV = 2,
518 D3DDECLMETHOD_CROSSUV = 3,
519 D3DDECLMETHOD_UV = 4,
520 D3DDECLMETHOD_LOOKUP = 5,
521 D3DDECLMETHOD_LOOKUPPRESAMPLED = 6
522 } D3DDECLMETHOD;
523
524 typedef enum _D3DDECLTYPE {
525 D3DDECLTYPE_FLOAT1 = 0,
526 D3DDECLTYPE_FLOAT2 = 1,
527 D3DDECLTYPE_FLOAT3 = 2,
528 D3DDECLTYPE_FLOAT4 = 3,
529 D3DDECLTYPE_D3DCOLOR = 4,
530 D3DDECLTYPE_UBYTE4 = 5,
531 D3DDECLTYPE_SHORT2 = 6,
532 D3DDECLTYPE_SHORT4 = 7,
533 D3DDECLTYPE_UBYTE4N = 8,
534 D3DDECLTYPE_SHORT2N = 9,
535 D3DDECLTYPE_SHORT4N = 10,
536 D3DDECLTYPE_USHORT2N = 11,
537 D3DDECLTYPE_USHORT4N = 12,
538 D3DDECLTYPE_UDEC3 = 13,
539 D3DDECLTYPE_DEC3N = 14,
540 D3DDECLTYPE_FLOAT16_2 = 15,
541 D3DDECLTYPE_FLOAT16_4 = 16,
542 D3DDECLTYPE_UNUSED = 17
543 } D3DDECLTYPE;
544
545 typedef enum _D3DDECLUSAGE {
546 D3DDECLUSAGE_POSITION = 0,
547 D3DDECLUSAGE_BLENDWEIGHT = 1,
548 D3DDECLUSAGE_BLENDINDICES = 2,
549 D3DDECLUSAGE_NORMAL = 3,
550 D3DDECLUSAGE_PSIZE = 4,
551 D3DDECLUSAGE_TEXCOORD = 5,
552 D3DDECLUSAGE_TANGENT = 6,
553 D3DDECLUSAGE_BINORMAL = 7,
554 D3DDECLUSAGE_TESSFACTOR = 8,
555 D3DDECLUSAGE_POSITIONT = 9,
556 D3DDECLUSAGE_COLOR = 10,
557 D3DDECLUSAGE_FOG = 11,
558 D3DDECLUSAGE_DEPTH = 12,
559 D3DDECLUSAGE_SAMPLE = 13
560 } D3DDECLUSAGE;
561
562 typedef enum _D3DDEGREETYPE {
563 D3DDEGREE_LINEAR = 1,
564 D3DDEGREE_QUADRATIC = 2,
565 D3DDEGREE_CUBIC = 3,
566 D3DDEGREE_QUINTIC = 5
567 } D3DDEGREETYPE;
568
569 typedef enum _D3DDEVTYPE {
570 D3DDEVTYPE_HAL = 1,
571 D3DDEVTYPE_REF = 2,
572 D3DDEVTYPE_SW = 3,
573 D3DDEVTYPE_NULLREF = 4
574 } D3DDEVTYPE;
575
576 typedef enum _D3DFILLMODE {
577 D3DFILL_SOLID_ZERO = 0,
578 D3DFILL_POINT = 1,
579 D3DFILL_WIREFRAME = 2,
580 D3DFILL_SOLID = 3
581 } D3DFILLMODE;
582
583 typedef enum _D3DFOGMODE {
584 D3DFOG_NONE = 0,
585 D3DFOG_EXP = 1,
586 D3DFOG_EXP2 = 2,
587 D3DFOG_LINEAR = 3
588 } D3DFOGMODE;
589
590 typedef enum _D3DFORMAT {
591 D3DFMT_UNKNOWN = 0,
592 D3DFMT_R8G8B8 = 20,
593 D3DFMT_A8R8G8B8 = 21,
594 D3DFMT_X8R8G8B8 = 22,
595 D3DFMT_R5G6B5 = 23,
596 D3DFMT_X1R5G5B5 = 24,
597 D3DFMT_A1R5G5B5 = 25,
598 D3DFMT_A4R4G4B4 = 26,
599 D3DFMT_R3G3B2 = 27,
600 D3DFMT_A8 = 28,
601 D3DFMT_A8R3G3B2 = 29,
602 D3DFMT_X4R4G4B4 = 30,
603 D3DFMT_A2B10G10R10 = 31,
604 D3DFMT_A8B8G8R8 = 32,
605 D3DFMT_X8B8G8R8 = 33,
606 D3DFMT_G16R16 = 34,
607 D3DFMT_A2R10G10B10 = 35,
608 D3DFMT_A16B16G16R16 = 36,
609 D3DFMT_A8P8 = 40,
610 D3DFMT_P8 = 41,
611 D3DFMT_L8 = 50,
612 D3DFMT_A8L8 = 51,
613 D3DFMT_A4L4 = 52,
614 D3DFMT_V8U8 = 60,
615 D3DFMT_L6V5U5 = 61,
616 D3DFMT_X8L8V8U8 = 62,
617 D3DFMT_Q8W8V8U8 = 63,
618 D3DFMT_V16U16 = 64,
619 D3DFMT_A2W10V10U10 = 67,
620 D3DFMT_UYVY = MAKEFOURCC('U', 'Y', 'V', 'Y'),
621 D3DFMT_R8G8_B8G8 = MAKEFOURCC('R', 'G', 'B', 'G'),
622 D3DFMT_YUY2 = MAKEFOURCC('Y', 'U', 'Y', '2'),
623 D3DFMT_G8R8_G8B8 = MAKEFOURCC('G', 'R', 'G', 'B'),
624 D3DFMT_DXT1 = MAKEFOURCC('D', 'X', 'T', '1'),
625 D3DFMT_DXT2 = MAKEFOURCC('D', 'X', 'T', '2'),
626 D3DFMT_DXT3 = MAKEFOURCC('D', 'X', 'T', '3'),
627 D3DFMT_DXT4 = MAKEFOURCC('D', 'X', 'T', '4'),
628 D3DFMT_DXT5 = MAKEFOURCC('D', 'X', 'T', '5'),
629 D3DFMT_D16_LOCKABLE = 70,
630 D3DFMT_D32 = 71,
631 D3DFMT_D15S1 = 73,
632 D3DFMT_D24S8 = 75,
633 D3DFMT_D24X8 = 77,
634 D3DFMT_D24X4S4 = 79,
635 D3DFMT_D16 = 80,
636 D3DFMT_D32F_LOCKABLE = 82,
637 D3DFMT_D24FS8 = 83,
638 D3DFMT_D32_LOCKABLE = 84,
639 D3DFMT_S8_LOCKABLE = 85,
640 D3DFMT_L16 = 81,
641 D3DFMT_VERTEXDATA = 100,
642 D3DFMT_INDEX16 = 101,
643 D3DFMT_INDEX32 = 102,
644 D3DFMT_Q16W16V16U16 = 110,
645 D3DFMT_MULTI2_ARGB8 = MAKEFOURCC('M','E','T','1'),
646 D3DFMT_R16F = 111,
647 D3DFMT_G16R16F = 112,
648 D3DFMT_A16B16G16R16F = 113,
649 D3DFMT_R32F = 114,
650 D3DFMT_G32R32F = 115,
651 D3DFMT_A32B32G32R32F = 116,
652 D3DFMT_CxV8U8 = 117,
653 D3DFMT_A1 = 118,
654 D3DFMT_A2B10G10R10_XR_BIAS = 119,
655 D3DFMT_BINARYBUFFER = 199,
656 D3DFMT_ATI1 = MAKEFOURCC('A', 'T', 'I', '1'),
657 D3DFMT_ATI2 = MAKEFOURCC('A', 'T', 'I', '2'),
658 D3DFMT_ATOC = MAKEFOURCC('A', 'T', 'O', 'C'),
659 D3DFMT_DF16 = MAKEFOURCC('D', 'F', '1', '6'),
660 D3DFMT_DF24 = MAKEFOURCC('D', 'F', '2', '4'),
661 D3DFMT_INTZ = MAKEFOURCC('I', 'N', 'T', 'Z'),
662 D3DFMT_NULL = MAKEFOURCC('N', 'U', 'L', 'L'),
663 D3DFMT_NVDB = MAKEFOURCC('N', 'V', 'D', 'B'),
664 D3DFMT_NV11 = MAKEFOURCC('N', 'V', '1', '1'),
665 D3DFMT_NV12 = MAKEFOURCC('N', 'V', '1', '2'),
666 D3DFMT_RESZ = MAKEFOURCC('R', 'E', 'S', 'Z'),
667 D3DFMT_Y210 = MAKEFOURCC('Y', '2', '1', '0'),
668 D3DFMT_Y216 = MAKEFOURCC('Y', '2', '1', '6'),
669 D3DFMT_Y410 = MAKEFOURCC('Y', '4', '1', '0')
670 } D3DFORMAT;
671
672 typedef enum _D3DLIGHTTYPE {
673 D3DLIGHT_POINT = 1,
674 D3DLIGHT_SPOT = 2,
675 D3DLIGHT_DIRECTIONAL = 3
676 } D3DLIGHTTYPE;
677
678 typedef enum _D3DMATERIALCOLORSOURCE {
679 D3DMCS_MATERIAL = 0,
680 D3DMCS_COLOR1 = 1,
681 D3DMCS_COLOR2 = 2
682 } D3DMATERIALCOLORSOURCE;
683
684 typedef enum _D3DMULTISAMPLE_TYPE {
685 D3DMULTISAMPLE_NONE = 0,
686 D3DMULTISAMPLE_NONMASKABLE = 1,
687 D3DMULTISAMPLE_2_SAMPLES = 2,
688 D3DMULTISAMPLE_3_SAMPLES = 3,
689 D3DMULTISAMPLE_4_SAMPLES = 4,
690 D3DMULTISAMPLE_5_SAMPLES = 5,
691 D3DMULTISAMPLE_6_SAMPLES = 6,
692 D3DMULTISAMPLE_7_SAMPLES = 7,
693 D3DMULTISAMPLE_8_SAMPLES = 8,
694 D3DMULTISAMPLE_9_SAMPLES = 9,
695 D3DMULTISAMPLE_10_SAMPLES = 10,
696 D3DMULTISAMPLE_11_SAMPLES = 11,
697 D3DMULTISAMPLE_12_SAMPLES = 12,
698 D3DMULTISAMPLE_13_SAMPLES = 13,
699 D3DMULTISAMPLE_14_SAMPLES = 14,
700 D3DMULTISAMPLE_15_SAMPLES = 15,
701 D3DMULTISAMPLE_16_SAMPLES = 16
702 } D3DMULTISAMPLE_TYPE;
703
704 typedef enum _D3DPATCHEDGESTYLE {
705 D3DPATCHEDGE_DISCRETE = 0,
706 D3DPATCHEDGE_CONTINUOUS = 1
707 } D3DPATCHEDGESTYLE;
708
709 typedef enum _D3DPOOL {
710 D3DPOOL_DEFAULT = 0,
711 D3DPOOL_MANAGED = 1,
712 D3DPOOL_SYSTEMMEM = 2,
713 D3DPOOL_SCRATCH = 3
714 } D3DPOOL;
715
716 typedef enum _D3DPRIMITIVETYPE {
717 D3DPT_POINTLIST = 1,
718 D3DPT_LINELIST = 2,
719 D3DPT_LINESTRIP = 3,
720 D3DPT_TRIANGLELIST = 4,
721 D3DPT_TRIANGLESTRIP = 5,
722 D3DPT_TRIANGLEFAN = 6
723 } D3DPRIMITIVETYPE;
724
725 typedef enum _D3DQUERYTYPE {
726 D3DQUERYTYPE_VCACHE = 4,
727 D3DQUERYTYPE_RESOURCEMANAGER = 5,
728 D3DQUERYTYPE_VERTEXSTATS = 6,
729 D3DQUERYTYPE_EVENT = 8,
730 D3DQUERYTYPE_OCCLUSION = 9,
731 D3DQUERYTYPE_TIMESTAMP = 10,
732 D3DQUERYTYPE_TIMESTAMPDISJOINT = 11,
733 D3DQUERYTYPE_TIMESTAMPFREQ = 12,
734 D3DQUERYTYPE_PIPELINETIMINGS = 13,
735 D3DQUERYTYPE_INTERFACETIMINGS = 14,
736 D3DQUERYTYPE_VERTEXTIMINGS = 15,
737 D3DQUERYTYPE_PIXELTIMINGS = 16,
738 D3DQUERYTYPE_BANDWIDTHTIMINGS = 17,
739 D3DQUERYTYPE_CACHEUTILIZATION = 18,
740 D3DQUERYTYPE_MEMORYPRESSURE = 19
741 } D3DQUERYTYPE;
742
743 #define D3DISSUE_BEGIN (1 << 1)
744 #define D3DISSUE_END (1 << 0)
745 #define D3DGETDATA_FLUSH (1 << 0)
746
747
748 typedef enum _D3DRENDERSTATETYPE {
749 D3DRS_ZENABLE = 7,
750 D3DRS_FILLMODE = 8,
751 D3DRS_SHADEMODE = 9,
752 D3DRS_ZWRITEENABLE = 14,
753 D3DRS_ALPHATESTENABLE = 15,
754 D3DRS_LASTPIXEL = 16,
755 D3DRS_SRCBLEND = 19,
756 D3DRS_DESTBLEND = 20,
757 D3DRS_CULLMODE = 22,
758 D3DRS_ZFUNC = 23,
759 D3DRS_ALPHAREF = 24,
760 D3DRS_ALPHAFUNC = 25,
761 D3DRS_DITHERENABLE = 26,
762 D3DRS_ALPHABLENDENABLE = 27,
763 D3DRS_FOGENABLE = 28,
764 D3DRS_SPECULARENABLE = 29,
765 D3DRS_FOGCOLOR = 34,
766 D3DRS_FOGTABLEMODE = 35,
767 D3DRS_FOGSTART = 36,
768 D3DRS_FOGEND = 37,
769 D3DRS_FOGDENSITY = 38,
770 D3DRS_RANGEFOGENABLE = 48,
771 D3DRS_STENCILENABLE = 52,
772 D3DRS_STENCILFAIL = 53,
773 D3DRS_STENCILZFAIL = 54,
774 D3DRS_STENCILPASS = 55,
775 D3DRS_STENCILFUNC = 56,
776 D3DRS_STENCILREF = 57,
777 D3DRS_STENCILMASK = 58,
778 D3DRS_STENCILWRITEMASK = 59,
779 D3DRS_TEXTUREFACTOR = 60,
780 D3DRS_WRAP0 = 128,
781 D3DRS_WRAP1 = 129,
782 D3DRS_WRAP2 = 130,
783 D3DRS_WRAP3 = 131,
784 D3DRS_WRAP4 = 132,
785 D3DRS_WRAP5 = 133,
786 D3DRS_WRAP6 = 134,
787 D3DRS_WRAP7 = 135,
788 D3DRS_CLIPPING = 136,
789 D3DRS_LIGHTING = 137,
790 D3DRS_AMBIENT = 139,
791 D3DRS_FOGVERTEXMODE = 140,
792 D3DRS_COLORVERTEX = 141,
793 D3DRS_LOCALVIEWER = 142,
794 D3DRS_NORMALIZENORMALS = 143,
795 D3DRS_DIFFUSEMATERIALSOURCE = 145,
796 D3DRS_SPECULARMATERIALSOURCE = 146,
797 D3DRS_AMBIENTMATERIALSOURCE = 147,
798 D3DRS_EMISSIVEMATERIALSOURCE = 148,
799 D3DRS_VERTEXBLEND = 151,
800 D3DRS_CLIPPLANEENABLE = 152,
801 D3DRS_POINTSIZE = 154,
802 D3DRS_POINTSIZE_MIN = 155,
803 D3DRS_POINTSPRITEENABLE = 156,
804 D3DRS_POINTSCALEENABLE = 157,
805 D3DRS_POINTSCALE_A = 158,
806 D3DRS_POINTSCALE_B = 159,
807 D3DRS_POINTSCALE_C = 160,
808 D3DRS_MULTISAMPLEANTIALIAS = 161,
809 D3DRS_MULTISAMPLEMASK = 162,
810 D3DRS_PATCHEDGESTYLE = 163,
811 D3DRS_DEBUGMONITORTOKEN = 165,
812 D3DRS_POINTSIZE_MAX = 166,
813 D3DRS_INDEXEDVERTEXBLENDENABLE = 167,
814 D3DRS_COLORWRITEENABLE = 168,
815 D3DRS_TWEENFACTOR = 170,
816 D3DRS_BLENDOP = 171,
817 D3DRS_POSITIONDEGREE = 172,
818 D3DRS_NORMALDEGREE = 173,
819 D3DRS_SCISSORTESTENABLE = 174,
820 D3DRS_SLOPESCALEDEPTHBIAS = 175,
821 D3DRS_ANTIALIASEDLINEENABLE = 176,
822 D3DRS_MINTESSELLATIONLEVEL = 178,
823 D3DRS_MAXTESSELLATIONLEVEL = 179,
824 D3DRS_ADAPTIVETESS_X = 180,
825 D3DRS_ADAPTIVETESS_Y = 181,
826 D3DRS_ADAPTIVETESS_Z = 182,
827 D3DRS_ADAPTIVETESS_W = 183,
828 D3DRS_ENABLEADAPTIVETESSELLATION = 184,
829 D3DRS_TWOSIDEDSTENCILMODE = 185,
830 D3DRS_CCW_STENCILFAIL = 186,
831 D3DRS_CCW_STENCILZFAIL = 187,
832 D3DRS_CCW_STENCILPASS = 188,
833 D3DRS_CCW_STENCILFUNC = 189,
834 D3DRS_COLORWRITEENABLE1 = 190,
835 D3DRS_COLORWRITEENABLE2 = 191,
836 D3DRS_COLORWRITEENABLE3 = 192,
837 D3DRS_BLENDFACTOR = 193,
838 D3DRS_SRGBWRITEENABLE = 194,
839 D3DRS_DEPTHBIAS = 195,
840 D3DRS_WRAP8 = 198,
841 D3DRS_WRAP9 = 199,
842 D3DRS_WRAP10 = 200,
843 D3DRS_WRAP11 = 201,
844 D3DRS_WRAP12 = 202,
845 D3DRS_WRAP13 = 203,
846 D3DRS_WRAP14 = 204,
847 D3DRS_WRAP15 = 205,
848 D3DRS_SEPARATEALPHABLENDENABLE = 206,
849 D3DRS_SRCBLENDALPHA = 207,
850 D3DRS_DESTBLENDALPHA = 208,
851 D3DRS_BLENDOPALPHA = 209
852 } D3DRENDERSTATETYPE;
853
854 typedef enum _D3DRESOURCETYPE {
855 D3DRTYPE_SURFACE = 1,
856 D3DRTYPE_VOLUME = 2,
857 D3DRTYPE_TEXTURE = 3,
858 D3DRTYPE_VOLUMETEXTURE = 4,
859 D3DRTYPE_CUBETEXTURE = 5,
860 D3DRTYPE_VERTEXBUFFER = 6,
861 D3DRTYPE_INDEXBUFFER = 7
862 } D3DRESOURCETYPE;
863 #define D3DRTYPECOUNT (D3DRTYPE_INDEXBUFFER+1)
864
865 typedef enum _D3DSAMPLERSTATETYPE {
866 D3DSAMP_ADDRESSU = 1,
867 D3DSAMP_ADDRESSV = 2,
868 D3DSAMP_ADDRESSW = 3,
869 D3DSAMP_BORDERCOLOR = 4,
870 D3DSAMP_MAGFILTER = 5,
871 D3DSAMP_MINFILTER = 6,
872 D3DSAMP_MIPFILTER = 7,
873 D3DSAMP_MIPMAPLODBIAS = 8,
874 D3DSAMP_MAXMIPLEVEL = 9,
875 D3DSAMP_MAXANISOTROPY = 10,
876 D3DSAMP_SRGBTEXTURE = 11,
877 D3DSAMP_ELEMENTINDEX = 12,
878 D3DSAMP_DMAPOFFSET = 13
879 } D3DSAMPLERSTATETYPE;
880
881 typedef enum _D3DSAMPLER_TEXTURE_TYPE {
882 D3DSTT_UNKNOWN = 0<<27,
883 D3DSTT_1D = 1<<27,
884 D3DSTT_2D = 2<<27,
885 D3DSTT_CUBE = 3<<27,
886 D3DSTT_VOLUME = 4<<27
887 } D3DSAMPLER_TEXTURE_TYPE;
888
889 typedef enum _D3DSHADEMODE {
890 D3DSHADE_FLAT = 1,
891 D3DSHADE_GOURAUD = 2,
892 D3DSHADE_PHONG = 3
893 } D3DSHADEMODE;
894
895 typedef enum _D3DSHADER_ADDRESSMODE_TYPE {
896 D3DSHADER_ADDRMODE_ABSOLUTE = 0<<13,
897 D3DSHADER_ADDRMODE_RELATIVE = 1<<13
898 } D3DSHADER_ADDRESSMODE_TYPE;
899
900 typedef enum _D3DSHADER_COMPARISON {
901 D3DSPC_RESERVED0 = 0,
902 D3DSPC_GT = 1,
903 D3DSPC_EQ = 2,
904 D3DSPC_GE = 3,
905 D3DSPC_LT = 4,
906 D3DSPC_NE = 5,
907 D3DSPC_LE = 6,
908 D3DSPC_RESERVED1 = 7
909 } D3DSHADER_COMPARISON;
910
911 #define D3DDP_MAXTEXCOORD 8
912
913 #define D3DSI_OPCODE_MASK 0x0000FFFF
914 #define D3DSI_INSTLENGTH_MASK 0x0F000000
915 #define D3DSI_INSTLENGTH_SHIFT 24
916
917 typedef enum _D3DSHADER_INSTRUCTION_OPCODE_TYPE {
918 D3DSIO_NOP = 0,
919 D3DSIO_MOV = 1,
920 D3DSIO_ADD = 2,
921 D3DSIO_SUB = 3,
922 D3DSIO_MAD = 4,
923 D3DSIO_MUL = 5,
924 D3DSIO_RCP = 6,
925 D3DSIO_RSQ = 7,
926 D3DSIO_DP3 = 8,
927 D3DSIO_DP4 = 9,
928 D3DSIO_MIN = 10,
929 D3DSIO_MAX = 11,
930 D3DSIO_SLT = 12,
931 D3DSIO_SGE = 13,
932 D3DSIO_EXP = 14,
933 D3DSIO_LOG = 15,
934 D3DSIO_LIT = 16,
935 D3DSIO_DST = 17,
936 D3DSIO_LRP = 18,
937 D3DSIO_FRC = 19,
938 D3DSIO_M4x4 = 20,
939 D3DSIO_M4x3 = 21,
940 D3DSIO_M3x4 = 22,
941 D3DSIO_M3x3 = 23,
942 D3DSIO_M3x2 = 24,
943 D3DSIO_CALL = 25,
944 D3DSIO_CALLNZ = 26,
945 D3DSIO_LOOP = 27,
946 D3DSIO_RET = 28,
947 D3DSIO_ENDLOOP = 29,
948 D3DSIO_LABEL = 30,
949 D3DSIO_DCL = 31,
950 D3DSIO_POW = 32,
951 D3DSIO_CRS = 33,
952 D3DSIO_SGN = 34,
953 D3DSIO_ABS = 35,
954 D3DSIO_NRM = 36,
955 D3DSIO_SINCOS = 37,
956 D3DSIO_REP = 38,
957 D3DSIO_ENDREP = 39,
958 D3DSIO_IF = 40,
959 D3DSIO_IFC = 41,
960 D3DSIO_ELSE = 42,
961 D3DSIO_ENDIF = 43,
962 D3DSIO_BREAK = 44,
963 D3DSIO_BREAKC = 45,
964 D3DSIO_MOVA = 46,
965 D3DSIO_DEFB = 47,
966 D3DSIO_DEFI = 48,
967 D3DSIO_TEXCOORD = 64,
968 D3DSIO_TEXKILL = 65,
969 D3DSIO_TEX = 66,
970 D3DSIO_TEXBEM = 67,
971 D3DSIO_TEXBEML = 68,
972 D3DSIO_TEXREG2AR = 69,
973 D3DSIO_TEXREG2GB = 70,
974 D3DSIO_TEXM3x2PAD = 71,
975 D3DSIO_TEXM3x2TEX = 72,
976 D3DSIO_TEXM3x3PAD = 73,
977 D3DSIO_TEXM3x3TEX = 74,
978 D3DSIO_RESERVED0 = 75,
979 D3DSIO_TEXM3x3SPEC = 76,
980 D3DSIO_TEXM3x3VSPEC = 77,
981 D3DSIO_EXPP = 78,
982 D3DSIO_LOGP = 79,
983 D3DSIO_CND = 80,
984 D3DSIO_DEF = 81,
985 D3DSIO_TEXREG2RGB = 82,
986 D3DSIO_TEXDP3TEX = 83,
987 D3DSIO_TEXM3x2DEPTH = 84,
988 D3DSIO_TEXDP3 = 85,
989 D3DSIO_TEXM3x3 = 86,
990 D3DSIO_TEXDEPTH = 87,
991 D3DSIO_CMP = 88,
992 D3DSIO_BEM = 89,
993 D3DSIO_DP2ADD = 90,
994 D3DSIO_DSX = 91,
995 D3DSIO_DSY = 92,
996 D3DSIO_TEXLDD = 93,
997 D3DSIO_SETP = 94,
998 D3DSIO_TEXLDL = 95,
999 D3DSIO_BREAKP = 96,
1000 D3DSIO_PHASE = 0xFFFD,
1001 D3DSIO_COMMENT = 0xFFFE,
1002 D3DSIO_END = 0xFFFF
1003 } D3DSHADER_INSTRUCTION_OPCODE_TYPE;
1004
1005 #define D3DSI_COISSUE 0x40000000
1006
1007 #define D3DSP_DCL_USAGE_SHIFT 0
1008 #define D3DSP_DCL_USAGE_MASK 0x0000000f
1009
1010 #define D3DSP_DCL_USAGEINDEX_SHIFT 16
1011 #define D3DSP_DCL_USAGEINDEX_MASK 0x000f0000
1012
1013 #define D3DSP_TEXTURETYPE_SHIFT 27
1014 #define D3DSP_TEXTURETYPE_MASK 0x78000000
1015
1016 #define D3DSP_REGNUM_MASK 0x000007FF
1017
1018 #define D3DSP_WRITEMASK_0 0x00010000
1019 #define D3DSP_WRITEMASK_1 0x00020000
1020 #define D3DSP_WRITEMASK_2 0x00040000
1021 #define D3DSP_WRITEMASK_3 0x00080000
1022 #define D3DSP_WRITEMASK_ALL 0x000F0000
1023
1024 #define D3DSP_DSTMOD_SHIFT 20
1025 #define D3DSP_DSTMOD_MASK (0xF << D3DSP_DSTMOD_SHIFT)
1026
1027 typedef enum _D3DSHADER_PARAM_DSTMOD_TYPE {
1028 D3DSPDM_NONE = 0 << D3DSP_DSTMOD_SHIFT,
1029 D3DSPDM_SATURATE = 1 << D3DSP_DSTMOD_SHIFT,
1030 D3DSPDM_PARTIALPRECISION = 2 << D3DSP_DSTMOD_SHIFT,
1031 D3DSPDM_MSAMPCENTROID = 4 << D3DSP_DSTMOD_SHIFT,
1032 D3DSPDM_FORCE_DWORD = 0x7FFFFFFF
1033 } D3DSHADER_PARAM_DSTMOD_TYPE;
1034
1035 #define D3DSP_DSTSHIFT_SHIFT 24
1036 #define D3DSP_DSTSHIFT_MASK (0xF << D3DSP_DSTSHIFT_SHIFT)
1037
1038 #define D3DSP_REGTYPE_SHIFT 28
1039 #define D3DSP_REGTYPE_SHIFT2 8
1040 #define D3DSP_REGTYPE_MASK (0x7 << D3DSP_REGTYPE_SHIFT)
1041 #define D3DSP_REGTYPE_MASK2 0x00001800
1042
1043 typedef enum _D3DSHADER_MISCTYPE_OFFSETS {
1044 D3DSMO_POSITION = 0,
1045 D3DSMO_FACE = 1
1046 } D3DSHADER_MISCTYPE_OFFSETS;
1047
1048 typedef enum _D3DSHADER_PARAM_REGISTER_TYPE {
1049 D3DSPR_TEMP = 0,
1050 D3DSPR_INPUT = 1,
1051 D3DSPR_CONST = 2,
1052 D3DSPR_ADDR = 3,
1053 D3DSPR_TEXTURE = 3,
1054 D3DSPR_RASTOUT = 4,
1055 D3DSPR_ATTROUT = 5,
1056 D3DSPR_TEXCRDOUT = 6,
1057 D3DSPR_OUTPUT = 6,
1058 D3DSPR_CONSTINT = 7,
1059 D3DSPR_COLOROUT = 8,
1060 D3DSPR_DEPTHOUT = 9,
1061 D3DSPR_SAMPLER = 10,
1062 D3DSPR_CONST2 = 11,
1063 D3DSPR_CONST3 = 12,
1064 D3DSPR_CONST4 = 13,
1065 D3DSPR_CONSTBOOL = 14,
1066 D3DSPR_LOOP = 15,
1067 D3DSPR_TEMPFLOAT16 = 16,
1068 D3DSPR_MISCTYPE = 17,
1069 D3DSPR_LABEL = 18,
1070 D3DSPR_PREDICATE = 19
1071 } D3DSHADER_PARAM_REGISTER_TYPE;
1072
1073 #define D3DSP_SWIZZLE_SHIFT 16
1074 #define D3DSP_SWIZZLE_MASK (0xFF << D3DSP_SWIZZLE_SHIFT)
1075
1076 #define D3DSP_NOSWIZZLE \
1077 ((0 << (D3DSP_SWIZZLE_SHIFT + 0)) | (1 << (D3DSP_SWIZZLE_SHIFT + 2)) | (2 << (D3DSP_SWIZZLE_SHIFT + 4)) | (3 << (D3DSP_SWIZZLE_SHIFT + 6)))
1078
1079 #define D3DSP_SRCMOD_SHIFT 24
1080 #define D3DSP_SRCMOD_MASK (0xF << D3DSP_SRCMOD_SHIFT)
1081
1082 typedef enum _D3DSHADER_PARAM_SRCMOD_TYPE {
1083 D3DSPSM_NONE = 0<<24,
1084 D3DSPSM_NEG = 1<<24,
1085 D3DSPSM_BIAS = 2<<24,
1086 D3DSPSM_BIASNEG = 3<<24,
1087 D3DSPSM_SIGN = 4<<24,
1088 D3DSPSM_SIGNNEG = 5<<24,
1089 D3DSPSM_COMP = 6<<24,
1090 D3DSPSM_X2 = 7<<24,
1091 D3DSPSM_X2NEG = 8<<24,
1092 D3DSPSM_DZ = 9<<24,
1093 D3DSPSM_DW = 10<<24,
1094 D3DSPSM_ABS = 11<<24,
1095 D3DSPSM_ABSNEG = 12<<24,
1096 D3DSPSM_NOT = 13<<24
1097 } D3DSHADER_PARAM_SRCMOD_TYPE;
1098
1099 #define D3DPS_VERSION(major, minor) (0xFFFF0000 | ((major) << 8) | (minor))
1100 #define D3DVS_VERSION(major, minor) (0xFFFE0000 | ((major) << 8) | (minor))
1101 #define D3DSHADER_VERSION_MAJOR(version) (((version) >> 8) & 0xFF)
1102 #define D3DSHADER_VERSION_MINOR(version) (((version) >> 0) & 0xFF)
1103
1104 #define D3DSI_COMMENTSIZE_SHIFT 16
1105 #define D3DSI_COMMENTSIZE_MASK (0x7FFF << D3DSI_COMMENTSIZE_SHIFT)
1106
1107 typedef enum _D3DSTATEBLOCKTYPE {
1108 D3DSBT_ALL = 1,
1109 D3DSBT_PIXELSTATE = 2,
1110 D3DSBT_VERTEXSTATE = 3
1111 } D3DSTATEBLOCKTYPE;
1112
1113 typedef enum _D3DSTENCILOP {
1114 D3DSTENCILOP_KEEP = 1,
1115 D3DSTENCILOP_ZERO = 2,
1116 D3DSTENCILOP_REPLACE = 3,
1117 D3DSTENCILOP_INCRSAT = 4,
1118 D3DSTENCILOP_DECRSAT = 5,
1119 D3DSTENCILOP_INVERT = 6,
1120 D3DSTENCILOP_INCR = 7,
1121 D3DSTENCILOP_DECR = 8
1122 } D3DSTENCILOP;
1123
1124 typedef enum _D3DSWAPEFFECT {
1125 D3DSWAPEFFECT_DISCARD = 1,
1126 D3DSWAPEFFECT_FLIP = 2,
1127 D3DSWAPEFFECT_COPY = 3,
1128 D3DSWAPEFFECT_OVERLAY = 4,
1129 D3DSWAPEFFECT_FLIPEX = 5
1130 } D3DSWAPEFFECT;
1131
1132 typedef enum _D3DTEXTUREADDRESS {
1133 D3DTADDRESS_WRAP = 1,
1134 D3DTADDRESS_MIRROR = 2,
1135 D3DTADDRESS_CLAMP = 3,
1136 D3DTADDRESS_BORDER = 4,
1137 D3DTADDRESS_MIRRORONCE = 5
1138 } D3DTEXTUREADDRESS;
1139
1140 typedef enum _D3DTEXTUREFILTERTYPE {
1141 D3DTEXF_NONE = 0,
1142 D3DTEXF_POINT = 1,
1143 D3DTEXF_LINEAR = 2,
1144 D3DTEXF_ANISOTROPIC = 3,
1145 D3DTEXF_PYRAMIDALQUAD = 6,
1146 D3DTEXF_GAUSSIANQUAD = 7,
1147 D3DTEXF_CONVOLUTIONMONO = 8
1148 } D3DTEXTUREFILTERTYPE;
1149
1150 typedef enum _D3DTEXTUREOP {
1151 D3DTOP_DISABLE = 1,
1152 D3DTOP_SELECTARG1 = 2,
1153 D3DTOP_SELECTARG2 = 3,
1154 D3DTOP_MODULATE = 4,
1155 D3DTOP_MODULATE2X = 5,
1156 D3DTOP_MODULATE4X = 6,
1157 D3DTOP_ADD = 7,
1158 D3DTOP_ADDSIGNED = 8,
1159 D3DTOP_ADDSIGNED2X = 9,
1160 D3DTOP_SUBTRACT = 10,
1161 D3DTOP_ADDSMOOTH = 11,
1162 D3DTOP_BLENDDIFFUSEALPHA = 12,
1163 D3DTOP_BLENDTEXTUREALPHA = 13,
1164 D3DTOP_BLENDFACTORALPHA = 14,
1165 D3DTOP_BLENDTEXTUREALPHAPM = 15,
1166 D3DTOP_BLENDCURRENTALPHA = 16,
1167 D3DTOP_PREMODULATE = 17,
1168 D3DTOP_MODULATEALPHA_ADDCOLOR = 18,
1169 D3DTOP_MODULATECOLOR_ADDALPHA = 19,
1170 D3DTOP_MODULATEINVALPHA_ADDCOLOR = 20,
1171 D3DTOP_MODULATEINVCOLOR_ADDALPHA = 21,
1172 D3DTOP_BUMPENVMAP = 22,
1173 D3DTOP_BUMPENVMAPLUMINANCE = 23,
1174 D3DTOP_DOTPRODUCT3 = 24,
1175 D3DTOP_MULTIPLYADD = 25,
1176 D3DTOP_LERP = 26
1177 } D3DTEXTUREOP;
1178
1179 typedef enum _D3DTEXTURESTAGESTATETYPE {
1180 D3DTSS_COLOROP = 1,
1181 D3DTSS_COLORARG1 = 2,
1182 D3DTSS_COLORARG2 = 3,
1183 D3DTSS_ALPHAOP = 4,
1184 D3DTSS_ALPHAARG1 = 5,
1185 D3DTSS_ALPHAARG2 = 6,
1186 D3DTSS_BUMPENVMAT00 = 7,
1187 D3DTSS_BUMPENVMAT01 = 8,
1188 D3DTSS_BUMPENVMAT10 = 9,
1189 D3DTSS_BUMPENVMAT11 = 10,
1190 D3DTSS_TEXCOORDINDEX = 11,
1191 D3DTSS_BUMPENVLSCALE = 22,
1192 D3DTSS_BUMPENVLOFFSET = 23,
1193 D3DTSS_TEXTURETRANSFORMFLAGS = 24,
1194 D3DTSS_COLORARG0 = 26,
1195 D3DTSS_ALPHAARG0 = 27,
1196 D3DTSS_RESULTARG = 28,
1197 D3DTSS_CONSTANT = 32
1198 } D3DTEXTURESTAGESTATETYPE;
1199
1200 /* MSDN has this in d3d9caps.h, but it should be here */
1201 #define D3DTSS_TCI_PASSTHRU 0x00000
1202 #define D3DTSS_TCI_CAMERASPACENORMAL 0x10000
1203 #define D3DTSS_TCI_CAMERASPACEPOSITION 0x20000
1204 #define D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR 0x30000
1205 #define D3DTSS_TCI_SPHEREMAP 0x40000
1206
1207 typedef enum _D3DTEXTURETRANSFORMFLAGS {
1208 D3DTTFF_DISABLE = 0,
1209 D3DTTFF_COUNT1 = 1,
1210 D3DTTFF_COUNT2 = 2,
1211 D3DTTFF_COUNT3 = 3,
1212 D3DTTFF_COUNT4 = 4,
1213 D3DTTFF_PROJECTED = 256
1214 } D3DTEXTURETRANSFORMFLAGS;
1215
1216 typedef enum _D3DTRANSFORMSTATETYPE {
1217 D3DTS_VIEW = 2,
1218 D3DTS_PROJECTION = 3,
1219 D3DTS_TEXTURE0 = 16,
1220 D3DTS_TEXTURE1 = 17,
1221 D3DTS_TEXTURE2 = 18,
1222 D3DTS_TEXTURE3 = 19,
1223 D3DTS_TEXTURE4 = 20,
1224 D3DTS_TEXTURE5 = 21,
1225 D3DTS_TEXTURE6 = 22,
1226 D3DTS_TEXTURE7 = 23
1227 } D3DTRANSFORMSTATETYPE;
1228
1229 #define D3DDMAPSAMPLER 256
1230 #define D3DVERTEXTEXTURESAMPLER0 (D3DDMAPSAMPLER+1)
1231 #define D3DVERTEXTEXTURESAMPLER1 (D3DDMAPSAMPLER+2)
1232 #define D3DVERTEXTEXTURESAMPLER2 (D3DDMAPSAMPLER+3)
1233 #define D3DVERTEXTEXTURESAMPLER3 (D3DDMAPSAMPLER+4)
1234
1235 #define D3DTS_WORLD D3DTS_WORLDMATRIX(0)
1236 #define D3DTS_WORLD1 D3DTS_WORLDMATRIX(1)
1237 #define D3DTS_WORLD2 D3DTS_WORLDMATRIX(2)
1238 #define D3DTS_WORLD3 D3DTS_WORLDMATRIX(3)
1239 #define D3DTS_WORLDMATRIX(index) (D3DTRANSFORMSTATETYPE)(index + 256)
1240
1241 typedef enum _D3DVERTEXBLENDFLAGS {
1242 D3DVBF_DISABLE = 0,
1243 D3DVBF_1WEIGHTS = 1,
1244 D3DVBF_2WEIGHTS = 2,
1245 D3DVBF_3WEIGHTS = 3,
1246 D3DVBF_TWEENING = 255,
1247 D3DVBF_0WEIGHTS = 256
1248 } D3DVERTEXBLENDFLAGS;
1249
1250 typedef enum _D3DVS_ADDRESSMODE_TYPE {
1251 D3DVS_ADDRMODE_ABSOLUTE = 0<<13,
1252 D3DVS_ADDRMODE_RELATIVE = 1<<13
1253 } D3DVS_ADDRESSMODE_TYPE;
1254
1255 typedef enum _D3DVS_RASTOUT_OFFSETS {
1256 D3DSRO_POSITION = 0,
1257 D3DSRO_FOG = 1,
1258 D3DSRO_POINT_SIZE = 2
1259 } D3DVS_RASTOUT_OFFSETS;
1260
1261 typedef enum _D3DZBUFFERTYPE {
1262 D3DZB_FALSE = 0,
1263 D3DZB_TRUE = 1,
1264 D3DZB_USEW = 2
1265 } D3DZBUFFERTYPE;
1266
1267 /*****************************************************************************
1268 * Structs *
1269 *****************************************************************************/
1270 typedef struct D3DDISPLAYMODEEX {
1271 UINT Size;
1272 UINT Width;
1273 UINT Height;
1274 UINT RefreshRate;
1275 D3DFORMAT Format;
1276 D3DSCANLINEORDERING ScanLineOrdering;
1277 } D3DDISPLAYMODEEX, *PD3DDISPLAYMODEEX, *LPD3DDISPLAYMODEEX;
1278
1279 typedef struct D3DDISPLAYMODEFILTER {
1280 UINT Size;
1281 D3DFORMAT Format;
1282 D3DSCANLINEORDERING ScanLineOrdering;
1283 } D3DDISPLAYMODEFILTER, *PD3DDISPLAYMODEFILTER, *LPD3DDISPLAYMODEFILTER;
1284
1285 typedef struct _D3D_OMAC {
1286 BYTE Omac[16];
1287 } D3D_OMAC, *PD3D_OMAC, *LPD3D_OMAC;
1288
1289 typedef struct _D3DADAPTER_IDENTIFIER9 {
1290 char Driver[512];
1291 char Description[512];
1292 char DeviceName[32];
1293 DWORD DriverVersionLowPart;
1294 DWORD DriverVersionHighPart;
1295 DWORD VendorId;
1296 DWORD DeviceId;
1297 DWORD SubSysId;
1298 DWORD Revision;
1299 GUID DeviceIdentifier;
1300 DWORD WHQLLevel;
1301 } D3DADAPTER_IDENTIFIER9, *PD3DADAPTER_IDENTIFIER9, *LPD3DADAPTER_IDENTIFIER9;
1302
1303 typedef struct _D3DAES_CTR_IV {
1304 UINT64 IV;
1305 UINT64 Count;
1306 } D3DAES_CTR_IV, *PD3DAES_CTR_IV, *LPD3DAES_CTR_IV;
1307
1308 typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT {
1309 D3D_OMAC omac;
1310 GUID ConfigureType;
1311 HANDLE hChannel;
1312 UINT SequenceNumber;
1313 } D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT, *PD3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT, *LPD3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT;
1314
1315 typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION {
1316 D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters;
1317 HANDLE DXVA2DecodeHandle;
1318 HANDLE CryptoSessionHandle;
1319 HANDLE DeviceHandle;
1320 } D3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION, *PD3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION, *LPD3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION;
1321
1322 typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE {
1323 D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters;
1324 UINT StartSequenceQuery;
1325 UINT StartSequenceConfigure;
1326 } D3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE, *PD3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE, *LPD3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE;
1327
1328 typedef struct _D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS {
1329 union {
1330 struct {
1331 UINT ProtectionEnabled : 1;
1332 UINT OverlayOrFullscreenRequired : 1;
1333 UINT Reserved : 30;
1334 };
1335 UINT Value;
1336 };
1337 } D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS, *PD3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS, *LPD3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS;
1338
1339 typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGUREPROTECTION {
1340 D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters;
1341 D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS Protections;
1342 } D3DAUTHENTICATEDCHANNEL_CONFIGUREPROTECTION, *PD3DAUTHENTICATEDCHANNEL_CONFIGUREPROTECTION, *LPD3DAUTHENTICATEDCHANNEL_CONFIGUREPROTECTION;
1343
1344 typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE {
1345 D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters;
1346 D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE ProcessIdentiferType;
1347 HANDLE ProcessHandle;
1348 BOOL AllowAccess;
1349 } D3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE, *PD3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE, *LPD3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE;
1350
1351 typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION {
1352 D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters;
1353 GUID EncryptionGuid;
1354 } D3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION, *PD3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION, *LPD3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION;
1355
1356 typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT {
1357 D3D_OMAC omac;
1358 GUID ConfigureType;
1359 HANDLE hChannel;
1360 UINT SequenceNumber;
1361 HRESULT ReturnCode;
1362 } D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT;
1363
1364 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERY_INPUT {
1365 GUID QueryType;
1366 HANDLE hChannel;
1367 UINT SequenceNumber;
1368 } D3DAUTHENTICATEDCHANNEL_QUERY_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERY_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERY_INPUT;
1369
1370 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT {
1371 D3D_OMAC omac;
1372 GUID QueryType;
1373 HANDLE hChannel;
1374 UINT SequenceNumber;
1375 HRESULT ReturnCode;
1376 } D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT;
1377
1378 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT {
1379 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1380 D3DAUTHENTICATEDCHANNELTYPE ChannelType;
1381 } D3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT;
1382
1383 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT {
1384 D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input;
1385 HANDLE DXVA2DecodeHandle;
1386 } D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT;
1387
1388 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT {
1389 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1390 HANDLE DXVA2DecodeHandle;
1391 HANDLE CryptoSessionHandle;
1392 HANDLE DeviceHandle;
1393 } D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT;
1394
1395 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT {
1396 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1397 HANDLE DeviceHandle;
1398 } D3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT;
1399
1400 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT {
1401 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1402 UINT NumEncryptionGuids;
1403 } D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT;
1404
1405 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT {
1406 D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input;
1407 UINT EncryptionGuidIndex;
1408 } D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT;
1409
1410 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT {
1411 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1412 UINT EncryptionGuidIndex;
1413 GUID EncryptionGuid;
1414 } D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT;
1415
1416 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT {
1417 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1418 D3DBUSTYPE BusType;
1419 BOOL bAccessibleInContiguousBlocks;
1420 BOOL bAccessibleInNonContiguousBlocks;
1421 } D3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT;
1422
1423 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT {
1424 D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input;
1425 HANDLE DeviceHandle;
1426 HANDLE CryptoSessionHandle;
1427 } D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT;
1428
1429 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT {
1430 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1431 HANDLE DeviceHandle;
1432 HANDLE CryptoSessionHandle;
1433 UINT NumOutputIDs;
1434 } D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT;
1435
1436 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT {
1437 D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input;
1438 HANDLE DeviceHandle;
1439 HANDLE CryptoSessionHandle;
1440 UINT OutputIDIndex;
1441 } D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT;
1442
1443 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT {
1444 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1445 HANDLE DeviceHandle;
1446 HANDLE CryptoSessionHandle;
1447 UINT OutputIDIndex;
1448 UINT64 OutputID;
1449 } D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT;
1450
1451 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYPROTECTION_OUTPUT {
1452 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1453 D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS ProtectionFlags;
1454 } D3DAUTHENTICATEDCHANNEL_QUERYPROTECTION_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYPROTECTION_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYPROTECTION_OUTPUT;
1455
1456 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT {
1457 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1458 UINT NumRestrictedSharedResourceProcesses;
1459 } D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT;
1460
1461 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT {
1462 D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input;
1463 UINT ProcessIndex;
1464 } D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT;
1465
1466 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT {
1467 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1468 UINT ProcessIndex;
1469 D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE ProcessIdentifer;
1470 HANDLE ProcessHandle;
1471 } D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT;
1472
1473 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT {
1474 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1475 GUID EncryptionGuid;
1476 } D3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT;
1477
1478 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT {
1479 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1480 UINT NumUnrestrictedProtectedSharedResources;
1481 } D3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT;
1482
1483 typedef struct _D3DBOX {
1484 UINT Left;
1485 UINT Top;
1486 UINT Right;
1487 UINT Bottom;
1488 UINT Front;
1489 UINT Back;
1490 } D3DBOX, *PD3DBOX, *LPD3DBOX;
1491
1492 typedef struct _D3DCLIPSTATUS9 {
1493 DWORD ClipUnion;
1494 DWORD ClipIntersection;
1495 } D3DCLIPSTATUS9, *PD3DCLIPSTATUS9, *LPD3DCLIPSTATUS9;
1496
1497 typedef struct _D3DCOLORVALUE {
1498 float r;
1499 float g;
1500 float b;
1501 float a;
1502 } D3DCOLORVALUE, *PD3DCOLORVALUE, *LPD3DCOLORVALUE;
1503
1504 typedef struct _D3DCOMPOSERECTDESC {
1505 USHORT X, Y;
1506 USHORT Width, Height;
1507 } D3DCOMPOSERECTDESC, *PD3DCOMPOSERECTDESC, *LPD3DCOMPOSERECTDESC;
1508
1509 typedef struct _D3DCOMPOSERECTDESTINATION {
1510 USHORT SrcRectIndex;
1511 USHORT Reserved;
1512 SHORT X, Y;
1513 } D3DCOMPOSERECTDESTINATION, *PD3DCOMPOSERECTDESTINATION, *LPD3DCOMPOSERECTDESTINATION;
1514
1515 typedef struct _D3DDEVICE_CREATION_PARAMETERS {
1516 UINT AdapterOrdinal;
1517 D3DDEVTYPE DeviceType;
1518 HWND hFocusWindow;
1519 DWORD BehaviorFlags;
1520 } D3DDEVICE_CREATION_PARAMETERS, *PD3DDEVICE_CREATION_PARAMETERS, *LPD3DDEVICE_CREATION_PARAMETERS;
1521
1522 typedef struct _D3DDEVINFO_D3D9BANDWIDTHTIMINGS {
1523 FLOAT MaxBandwidthUtilized;
1524 FLOAT FrontEndUploadMemoryUtilizedPercent;
1525 FLOAT VertexRateUtilizedPercent;
1526 FLOAT TriangleSetupRateUtilizedPercent;
1527 FLOAT FillRateUtilizedPercent;
1528 } D3DDEVINFO_D3D9BANDWIDTHTIMINGS, *PD3DDEVINFO_D3D9BANDWIDTHTIMINGS, *LPD3DDEVINFO_D3D9BANDWIDTHTIMINGS;
1529
1530 typedef struct _D3DDEVINFO_D3D9CACHEUTILIZATION {
1531 FLOAT TextureCacheHitRate;
1532 FLOAT PostTransformVertexCacheHitRate;
1533 } D3DDEVINFO_D3D9CACHEUTILIZATION, *PD3DDEVINFO_D3D9CACHEUTILIZATION, *LPD3DDEVINFO_D3D9CACHEUTILIZATION;
1534
1535 typedef struct _D3DDEVINFO_D3D9INTERFACETIMINGS {
1536 FLOAT WaitingForGPUToUseApplicationResourceTimePercent;
1537 FLOAT WaitingForGPUToAcceptMoreCommandsTimePercent;
1538 FLOAT WaitingForGPUToStayWithinLatencyTimePercent;
1539 FLOAT WaitingForGPUExclusiveResourceTimePercent;
1540 FLOAT WaitingForGPUOtherTimePercent;
1541 } D3DDEVINFO_D3D9INTERFACETIMINGS, *PD3DDEVINFO_D3D9INTERFACETIMINGS, *LPD3DDEVINFO_D3D9INTERFACETIMINGS;
1542
1543 typedef struct _D3DDEVINFO_D3D9PIPELINETIMINGS {
1544 FLOAT VertexProcessingTimePercent;
1545 FLOAT PixelProcessingTimePercent;
1546 FLOAT OtherGPUProcessingTimePercent;
1547 FLOAT GPUIdleTimePercent;
1548 } D3DDEVINFO_D3D9PIPELINETIMINGS, *PD3DDEVINFO_D3D9PIPELINETIMINGS, *LPD3DDEVINFO_D3D9PIPELINETIMINGS;
1549
1550 typedef struct _D3DDEVINFO_D3D9STAGETIMINGS {
1551 FLOAT MemoryProcessingPercent;
1552 FLOAT ComputationProcessingPercent;
1553 } D3DDEVINFO_D3D9STAGETIMINGS, *PD3DDEVINFO_D3D9STAGETIMINGS, *LPD3DDEVINFO_D3D9STAGETIMINGS;
1554
1555 typedef struct _D3DDEVINFO_D3DVERTEXSTATS {
1556 DWORD NumRenderedTriangles;
1557 DWORD NumExtraClippingTriangles;
1558 } D3DDEVINFO_D3DVERTEXSTATS, *LPD3DDEVINFO_D3DVERTEXSTATS;
1559
1560 typedef struct _D3DRESOURCESTATS {
1561 BOOL bThrashing;
1562 DWORD ApproxBytesDownloaded;
1563 DWORD NumEvicts;
1564 DWORD NumVidCreates;
1565 DWORD LastPri;
1566 DWORD NumUsed;
1567 DWORD NumUsedInVidMem;
1568 DWORD WorkingSet;
1569 DWORD WorkingSetBytes;
1570 DWORD TotalManaged;
1571 DWORD TotalBytes;
1572 } D3DRESOURCESTATS, *PD3DRESOURCESTATS, *LPD3DRESOURCESTATS;
1573
1574 typedef struct _D3DDEVINFO_RESOURCEMANAGER {
1575 D3DRESOURCESTATS stats[(D3DRTYPE_INDEXBUFFER+1)];
1576 } D3DDEVINFO_RESOURCEMANAGER, *LPD3DDEVINFO_RESOURCEMANAGER;
1577
1578 typedef struct _D3DDEVINFO_VCACHE {
1579 DWORD Pattern;
1580 DWORD OptMethod;
1581 DWORD CacheSize;
1582 DWORD MagicNumber;
1583 } D3DDEVINFO_VCACHE, *LPD3DDEVINFO_VCACHE;
1584
1585 typedef struct _D3DDISPLAYMODE {
1586 UINT Width;
1587 UINT Height;
1588 UINT RefreshRate;
1589 D3DFORMAT Format;
1590 } D3DDISPLAYMODE, *PD3DDISPLAYMODE, *LPD3DDISPLAYMODE;
1591
1592 typedef struct _D3DENCRYPTED_BLOCK_INFO {
1593 UINT NumEncryptedBytesAtBeginning;
1594 UINT NumBytesInSkipPattern;
1595 UINT NumBytesInEncryptPattern;
1596 } D3DENCRYPTED_BLOCK_INFO, *PD3DENCRYPTED_BLOCK_INFO, *LPD3DENCRYPTED_BLOCK_INFO;
1597
1598 typedef struct _D3DGAMMARAMP {
1599 WORD red [256];
1600 WORD green[256];
1601 WORD blue [256];
1602 } D3DGAMMARAMP, *PD3DGAMMARAMP, *LPD3DGAMMARAMP;
1603
1604 typedef struct _D3DINDEXBUFFER_DESC {
1605 D3DFORMAT Format;
1606 D3DRESOURCETYPE Type;
1607 DWORD Usage;
1608 D3DPOOL Pool;
1609 UINT Size;
1610 } D3DINDEXBUFFER_DESC, *PD3DINDEXBUFFER_DESC, *LPD3DINDEXBUFFER_DESC;
1611
1612 typedef struct _D3DVECTOR {
1613 float x;
1614 float y;
1615 float z;
1616 } D3DVECTOR, *PD3DVECTOR, *LPD3DVECTOR;
1617
1618 typedef struct _D3DLIGHT9 {
1619 D3DLIGHTTYPE Type;
1620 D3DCOLORVALUE Diffuse;
1621 D3DCOLORVALUE Specular;
1622 D3DCOLORVALUE Ambient;
1623 D3DVECTOR Position;
1624 D3DVECTOR Direction;
1625 float Range;
1626 float Falloff;
1627 float Attenuation0;
1628 float Attenuation1;
1629 float Attenuation2;
1630 float Theta;
1631 float Phi;
1632 } D3DLIGHT9, *PD3DLIGHT9, *LPD3DLIGHT9;
1633
1634 typedef struct _D3DLOCKED_BOX {
1635 INT RowPitch;
1636 INT SlicePitch;
1637 void* pBits;
1638 } D3DLOCKED_BOX, *PD3DLOCKED_BOX, *LPD3DLOCKED_BOX;
1639
1640 typedef struct _D3DLOCKED_RECT {
1641 INT Pitch;
1642 void* pBits;
1643 } D3DLOCKED_RECT, *PD3DLOCKED_RECT, *LPD3DLOCKED_RECT;
1644
1645 typedef struct _D3DMATERIAL9 {
1646 D3DCOLORVALUE Diffuse;
1647 D3DCOLORVALUE Ambient;
1648 D3DCOLORVALUE Specular;
1649 D3DCOLORVALUE Emissive;
1650 float Power;
1651 } D3DMATERIAL9, *PD3DMATERIAL9, *LPD3DMATERIAL9;
1652
1653 typedef struct _D3DMATRIX {
1654 union {
1655 struct {
1656 float _11, _12, _13, _14;
1657 float _21, _22, _23, _24;
1658 float _31, _32, _33, _34;
1659 float _41, _42, _43, _44;
1660 };
1661 float m[4][4];
1662 };
1663 } D3DMATRIX, *PD3DMATRIX, *LPD3DMATRIX;
1664
1665 typedef struct _D3DMEMORYPRESSURE {
1666 UINT64 BytesEvictedFromProcess;
1667 UINT64 SizeOfInefficientAllocation;
1668 DWORD LevelOfEfficiency;
1669 } D3DMEMORYPRESSURE, *PD3DMEMORYPRESSURE, *LPD3DMEMORYPRESSURE;
1670
1671 typedef struct _D3DPRESENTSTATS {
1672 UINT PresentCount;
1673 UINT PresentRefreshCount;
1674 UINT SyncRefreshCount;
1675 LARGE_INTEGER SyncQPCTime;
1676 LARGE_INTEGER SyncGPUTime;
1677 } D3DPRESENTSTATS, *PD3DPRESENTSTATS, *LPD3DPRESENTSTATS;
1678
1679 typedef struct _D3DPRESENT_PARAMETERS_ {
1680 UINT BackBufferWidth;
1681 UINT BackBufferHeight;
1682 D3DFORMAT BackBufferFormat;
1683 UINT BackBufferCount;
1684 D3DMULTISAMPLE_TYPE MultiSampleType;
1685 DWORD MultiSampleQuality;
1686 D3DSWAPEFFECT SwapEffect;
1687 HWND hDeviceWindow;
1688 BOOL Windowed;
1689 BOOL EnableAutoDepthStencil;
1690 D3DFORMAT AutoDepthStencilFormat;
1691 DWORD Flags;
1692 UINT FullScreen_RefreshRateInHz;
1693 UINT PresentationInterval;
1694 } D3DPRESENT_PARAMETERS, *PD3DPRESENT_PARAMETERS, *LPD3DPRESENT_PARAMETERS;
1695
1696 typedef struct _D3DRANGE {
1697 UINT Offset;
1698 UINT Size;
1699 } D3DRANGE, *PD3DRANGE, *LPD3DRANGE;
1700
1701 typedef struct _D3DRASTER_STATUS {
1702 BOOL InVBlank;
1703 UINT ScanLine;
1704 } D3DRASTER_STATUS, *PD3DRASTER_STATUS, *LPD3DRASTER_STATUS;
1705
1706 typedef struct _D3DRECT {
1707 LONG x1;
1708 LONG y1;
1709 LONG x2;
1710 LONG y2;
1711 } D3DRECT, *PD3DRECT, *LPD3DRECT;
1712
1713 typedef struct _D3DRECTPATCH_INFO {
1714 UINT StartVertexOffsetWidth;
1715 UINT StartVertexOffsetHeight;
1716 UINT Width;
1717 UINT Height;
1718 UINT Stride;
1719 D3DBASISTYPE Basis;
1720 D3DDEGREETYPE Degree;
1721 } D3DRECTPATCH_INFO, *PD3DRECTPATCH_INFO, *LPD3DRECTPATCH_INFO;
1722
1723 typedef struct _D3DSURFACE_DESC {
1724 D3DFORMAT Format;
1725 D3DRESOURCETYPE Type;
1726 DWORD Usage;
1727 D3DPOOL Pool;
1728 D3DMULTISAMPLE_TYPE MultiSampleType;
1729 DWORD MultiSampleQuality;
1730 UINT Width;
1731 UINT Height;
1732 } D3DSURFACE_DESC, *PD3DSURFACE_DESC, *LPD3DSURFACE_DESC;
1733
1734 typedef struct _D3DTRIPATCH_INFO {
1735 UINT StartVertexOffset;
1736 UINT NumVertices;
1737 D3DBASISTYPE Basis;
1738 D3DDEGREETYPE Degree;
1739 } D3DTRIPATCH_INFO, *PD3DTRIPATCH_INFO, *LPD3DTRIPATCH_INFO;
1740
1741 typedef struct _D3DVERTEXBUFFER_DESC {
1742 D3DFORMAT Format;
1743 D3DRESOURCETYPE Type;
1744 DWORD Usage;
1745 D3DPOOL Pool;
1746 UINT Size;
1747 DWORD FVF;
1748 } D3DVERTEXBUFFER_DESC, *PD3DVERTEXBUFFER_DESC, *LPD3DVERTEXBUFFER_DESC;
1749
1750 typedef struct _D3DVERTEXELEMENT9 {
1751 WORD Stream;
1752 WORD Offset;
1753 BYTE Type;
1754 BYTE Method;
1755 BYTE Usage;
1756 BYTE UsageIndex;
1757 } D3DVERTEXELEMENT9, *LPD3DVERTEXELEMENT9;
1758
1759 typedef struct _D3DVIEWPORT9 {
1760 DWORD X;
1761 DWORD Y;
1762 DWORD Width;
1763 DWORD Height;
1764 float MinZ;
1765 float MaxZ;
1766 } D3DVIEWPORT9, *PD3DVIEWPORT9, *LPD3DVIEWPORT9;
1767
1768 typedef struct _D3DVOLUME_DESC {
1769 D3DFORMAT Format;
1770 D3DRESOURCETYPE Type;
1771 DWORD Usage;
1772 D3DPOOL Pool;
1773 UINT Width;
1774 UINT Height;
1775 UINT Depth;
1776 } D3DVOLUME_DESC, *PD3DVOLUME_DESC, *LPD3DVOLUME_DESC;
1777
1778 #ifndef _WIN32
1779 /* If _WIN32 isn't declared it means only internal header files are used. To
1780 * avoid a conflict, IUnknown is declared here rather than in d3d9.h */
1781
1782 typedef struct IUnknown IUnknown, *PUNKNOWN, *LPUNKNOWN;
1783
1784 #ifdef __cplusplus
1785 extern "C" const GUID IID_IUnknown;
1786
1787 struct IUnknown
1788 {
1789 virtual HRESULT WINAPI QueryInterface(REFIID riid, void **ppvObject) = 0;
1790 virtual ULONG WINAPI AddRef() = 0;
1791 virtual ULONG WINAPI Release() = 0;
1792 };
1793 #else /* __cplusplus */
1794 extern const GUID IID_IUnknown;
1795
1796 typedef struct IUnknownVtbl
1797 {
1798 /* IUnknown */
1799 HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject);
1800 ULONG (WINAPI *AddRef)(IUnknown *This);
1801 ULONG (WINAPI *Release)(IUnknown *This);
1802 } IUnknownVtbl;
1803
1804 struct IUnknown
1805 {
1806 IUnknownVtbl *lpVtbl;
1807 };
1808
1809 /* IUnknown macros */
1810 #define IUnknown_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1811 #define IUnknown_AddRef(p) (p)->lpVtbl->AddRef(p)
1812 #define IUnknown_Release(p) (p)->lpVtbl->Release(p)
1813 #endif /* __cplusplus */
1814 #endif /* _WIN32 */
1815
1816 #endif /* _D3D9TYPES_H_ */