freedreno: s/Elements/ARRAY_SIZE/
[mesa.git] / include / D3D9 / d3d9types.h
1 /*
2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #ifndef _D3D9TYPES_H_
24 #define _D3D9TYPES_H_
25
26 #ifdef _WIN32
27 #include <windows.h>
28 #else /* _WIN32 */
29 #include <stdint.h>
30
31 #ifndef NULL
32 #define NULL 0
33 #endif
34
35 /********************************************************
36 * Windows types *
37 ********************************************************/
38 /* Function macros */
39 #define FAILED(x) ((HRESULT)(x) < 0)
40 #define SUCCEEDED(x) ((HRESULT)(x) >= 0)
41
42 #define MAKE_HRESULT(sev,fac,code) \
43 ( \
44 ((HRESULT)(sev) << 31) | \
45 ((HRESULT)(fac) << 16) | \
46 (HRESULT)(code) \
47 )
48
49 /* Windows errors */
50 #define E_OUTOFMEMORY MAKE_HRESULT(1, 0x007, 14)
51 #define E_NOINTERFACE MAKE_HRESULT(1, 0x000, 0x4002)
52 #define E_POINTER MAKE_HRESULT(1, 0x000, 0x4003)
53 #define E_FAIL MAKE_HRESULT(1, 0x000, 0x4005)
54
55 #define S_OK ((HRESULT)0)
56 #define S_FALSE ((HRESULT)1)
57
58 /* WORD types */
59 typedef uint8_t BYTE;
60 typedef uint16_t WORD;
61 typedef uint32_t DWORD;
62
63 /* Renamed types */
64 typedef int BOOL;
65 #ifndef FALSE
66 #define FALSE 0
67 #define TRUE (!FALSE)
68 #endif
69
70 typedef uint32_t UINT32;
71 typedef uint64_t UINT64;
72
73 typedef unsigned short USHORT;
74 typedef unsigned int UINT;
75 typedef unsigned int ULONG;
76 typedef unsigned long long ULONGLONG;
77
78 typedef short SHORT;
79 typedef int INT;
80 typedef int LONG;
81 typedef long long LONGLONG;
82 typedef float FLOAT;
83
84 /* Windows types */
85 typedef void *HANDLE;
86 typedef int32_t HRESULT;
87 typedef HANDLE HWND;
88 typedef HANDLE HMONITOR;
89 typedef HANDLE HDC;
90
91 /* Unions */
92 typedef union {
93 struct {
94 DWORD LowPart;
95 LONG HighPart;
96 };
97
98 struct {
99 DWORD LowPart;
100 LONG HighPart;
101 } u;
102
103 LONGLONG QuadPart;
104 } LARGE_INTEGER, *LPLARGE_INTEGER;
105
106 /* Structs */
107
108 typedef struct _GUID {
109 DWORD Data1;
110 WORD Data2;
111 WORD Data3;
112 BYTE Data4[8];
113 } GUID, IID, *LPGUID, *REFGUID, *REFIID;
114
115 typedef struct _LUID {
116 DWORD LowPart;
117 LONG HighPart;
118 } LUID, *LPLUID, *PLUID;
119
120 typedef struct _PALETTEENTRY {
121 BYTE peRed;
122 BYTE peGreen;
123 BYTE peBlue;
124 BYTE peFlags;
125 } PALETTEENTRY, *LPPALETTEENTRY;
126
127 typedef struct _POINT {
128 LONG x;
129 LONG y;
130 } POINT, *LPPOINT;
131
132 typedef struct _RECT {
133 LONG left;
134 LONG top;
135 LONG right;
136 LONG bottom;
137 } RECT, *LPRECT;
138
139 typedef struct _RGNDATAHEADER {
140 DWORD dwSize;
141 DWORD iType;
142 DWORD nCount;
143 DWORD nRgnSize;
144 RECT rcBound;
145 } RGNDATAHEADER, *LPRGNDATAHEADER;
146
147 typedef struct _RGNDATA {
148 RGNDATAHEADER rdh;
149 char Buffer[1];
150 } RGNDATA, *LPRGNDATA;
151 #endif /* _WIN32 */
152
153 #ifndef MAKEFOURCC
154 #define MAKEFOURCC(a, b, c, d) \
155 ( \
156 (DWORD)(BYTE)(a) | \
157 ((DWORD)(BYTE)(b) << 8) | \
158 ((DWORD)(BYTE)(c) << 16) | \
159 ((DWORD)(BYTE)(d) << 24) \
160 )
161 #endif /* MAKEFOURCC */
162
163
164 #define D3DPRESENTFLAG_LOCKABLE_BACKBUFFER 0x00000001
165 #define D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL 0x00000002
166 #define D3DPRESENTFLAG_DEVICECLIP 0x00000004
167 #define D3DPRESENTFLAG_VIDEO 0x00000010
168 #define D3DPRESENTFLAG_NOAUTOROTATE 0x00000020
169 #define D3DPRESENTFLAG_UNPRUNEDMODE 0x00000040
170 #define D3DPRESENTFLAG_OVERLAY_LIMITEDRGB 0x00000080
171 #define D3DPRESENTFLAG_OVERLAY_YCbCr_BT709 0x00000100
172 #define D3DPRESENTFLAG_OVERLAY_YCbCr_xvYCC 0x00000200
173 #define D3DPRESENTFLAG_RESTRICTED_CONTENT 0x00000400
174 #define D3DPRESENTFLAG_RESTRICT_SHARED_RESOURCE_DRIVER 0x00000800
175
176
177 #ifdef WINAPI
178 #undef WINAPI
179 #endif /* WINAPI*/
180
181 #ifdef __GNUC__
182 #if (defined(__x86_64__) && !defined(__ILP32__)) || defined(_M_X64)
183 #define WINAPI __attribute__((ms_abi))
184 #elif defined(__i386) || defined(_M_IX86)
185 #define WINAPI __attribute__((__stdcall__))
186 #else /* neither amd64 nor i386 */
187 #define WINAPI
188 #endif
189 #else /* __GNUC__ */
190 #define WINAPI
191 #endif
192
193 /* Implementation caps */
194 #define D3DPRESENT_BACK_BUFFERS_MAX 3
195 #define D3DPRESENT_BACK_BUFFERS_MAX_EX 30
196
197 /* Functions */
198 #define MAKE_D3DHRESULT(code) MAKE_HRESULT(1, 0x876, code)
199 #define MAKE_D3DSTATUS(code) MAKE_HRESULT(0, 0x876, code)
200
201 /* SDK version */
202 #define D3D_SDK_VERSION 32
203
204 /* Adapter */
205 #define D3DADAPTER_DEFAULT 0
206
207 /********************************************************
208 * Return codes *
209 ********************************************************/
210 #define D3D_OK S_OK
211 #define D3DOK_NOAUTOGEN MAKE_D3DSTATUS(2159)
212 #define D3DERR_OUTOFVIDEOMEMORY MAKE_D3DHRESULT(380)
213 #define D3DERR_WASSTILLDRAWING MAKE_D3DHRESULT(540)
214 #define D3DERR_WRONGTEXTUREFORMAT MAKE_D3DHRESULT(2072)
215 #define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_D3DHRESULT(2073)
216 #define D3DERR_UNSUPPORTEDCOLORARG MAKE_D3DHRESULT(2074)
217 #define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_D3DHRESULT(2075)
218 #define D3DERR_UNSUPPORTEDALPHAARG MAKE_D3DHRESULT(2076)
219 #define D3DERR_TOOMANYOPERATIONS MAKE_D3DHRESULT(2077)
220 #define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_D3DHRESULT(2078)
221 #define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_D3DHRESULT(2079)
222 #define D3DERR_CONFLICTINGRENDERSTATE MAKE_D3DHRESULT(2081)
223 #define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_D3DHRESULT(2082)
224 #define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_D3DHRESULT(2086)
225 #define D3DERR_DRIVERINTERNALERROR MAKE_D3DHRESULT(2087)
226 #define D3DERR_NOTFOUND MAKE_D3DHRESULT(2150)
227 #define D3DERR_MOREDATA MAKE_D3DHRESULT(2151)
228 #define D3DERR_DEVICELOST MAKE_D3DHRESULT(2152)
229 #define D3DERR_DEVICENOTRESET MAKE_D3DHRESULT(2153)
230 #define D3DERR_NOTAVAILABLE MAKE_D3DHRESULT(2154)
231 #define D3DERR_INVALIDDEVICE MAKE_D3DHRESULT(2155)
232 #define D3DERR_INVALIDCALL MAKE_D3DHRESULT(2156)
233 #define D3DERR_DRIVERINVALIDCALL MAKE_D3DHRESULT(2157)
234 #define D3DERR_DEVICEREMOVED MAKE_D3DHRESULT(2160)
235 #define D3DERR_DEVICEHUNG MAKE_D3DHRESULT(2164)
236 #define S_PRESENT_OCCLUDED MAKE_D3DSTATUS(2168)
237
238 /********************************************************
239 * Bitmasks *
240 *******************************************************/
241 /* IDirect3DDevice9::Clear */
242 #define D3DCLEAR_TARGET 0x00000001
243 #define D3DCLEAR_ZBUFFER 0x00000002
244 #define D3DCLEAR_STENCIL 0x00000004
245
246 /* Usage */
247 /* http://msdn.microsoft.com/en-us/library/ee416659(VS.85).aspx */
248 #define D3DUSAGE_RENDERTARGET 0x00000001
249 #define D3DUSAGE_DEPTHSTENCIL 0x00000002
250 #define D3DUSAGE_WRITEONLY 0x00000008
251 #define D3DUSAGE_SOFTWAREPROCESSING 0x00000010
252 #define D3DUSAGE_DONOTCLIP 0x00000020
253 #define D3DUSAGE_POINTS 0x00000040
254 #define D3DUSAGE_RTPATCHES 0x00000080
255 #define D3DUSAGE_NPATCHES 0x00000100
256 #define D3DUSAGE_DYNAMIC 0x00000200
257 #define D3DUSAGE_AUTOGENMIPMAP 0x00000400
258 #ifndef D3D_DISABLE_9EX
259 #define D3DUSAGE_RESTRICTED_CONTENT 0x00000800
260 #define D3DUSAGE_RESTRICT_SHARED_RESOURCE_DRIVER 0x00001000
261 #define D3DUSAGE_RESTRICT_SHARED_RESOURCE 0x00002000
262 #endif
263 #define D3DUSAGE_DMAP 0x00004000
264 #define D3DUSAGE_QUERY_LEGACYBUMPMAP 0x00008000
265 #define D3DUSAGE_QUERY_SRGBREAD 0x00010000
266 #define D3DUSAGE_QUERY_FILTER 0x00020000
267 #define D3DUSAGE_QUERY_SRGBWRITE 0x00040000
268 #define D3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING 0x00080000
269 #define D3DUSAGE_QUERY_VERTEXTEXTURE 0x00100000
270 #define D3DUSAGE_QUERY_WRAPANDMIP 0x00200000
271 #ifndef D3D_DISABLE_9EX
272 #define D3DUSAGE_NONSECURE 0x00800000
273 #define D3DUSAGE_TEXTAPI 0x10000000
274 #endif
275
276 /* Buffer locking */
277 /* http://msdn.microsoft.com/en-us/library/ee416503(VS.85).aspx */
278 #define D3DLOCK_READONLY 0x00000010
279 #define D3DLOCK_NOSYSLOCK 0x00000800
280 #define D3DLOCK_NOOVERWRITE 0x00001000
281 #define D3DLOCK_DISCARD 0x00002000
282 #define D3DLOCK_DONOTWAIT 0x00004000
283 #define D3DLOCK_NO_DIRTY_UPDATE 0x00008000
284
285 /* FVF */
286 /* http://msdn.microsoft.com/en-us/library/ee416490(VS.85).aspx */
287 /* http://msdn.microsoft.com/en-us/library/ms791638.aspx */
288 #define D3DFVF_XYZ 0x00000002
289 #define D3DFVF_XYZRHW 0x00000004
290 #define D3DFVF_XYZB1 0x00000006
291 #define D3DFVF_XYZB2 0x00000008
292 #define D3DFVF_XYZB3 0x0000000A
293 #define D3DFVF_XYZB4 0x0000000C
294 #define D3DFVF_XYZB5 0x0000000E
295 #define D3DFVF_XYZW 0x00004002
296 #define D3DFVF_POSITION_MASK 0x0000400E
297
298 #define D3DFVF_NORMAL 0x00000010
299 #define D3DFVF_PSIZE 0x00000020
300 #define D3DFVF_DIFFUSE 0x00000040
301 #define D3DFVF_SPECULAR 0x00000080
302
303 #define D3DFVF_TEX0 0x00000000
304 #define D3DFVF_TEX1 0x00000100
305 #define D3DFVF_TEX2 0x00000200
306 #define D3DFVF_TEX3 0x00000300
307 #define D3DFVF_TEX4 0x00000400
308 #define D3DFVF_TEX5 0x00000500
309 #define D3DFVF_TEX6 0x00000600
310 #define D3DFVF_TEX7 0x00000700
311 #define D3DFVF_TEX8 0x00000800
312 #define D3DFVF_TEXCOUNT_MASK 0x00000F00
313 #define D3DFVF_TEXCOUNT_SHIFT 8
314 #define D3DFVF_TEXTUREFORMAT1 0x00000003
315 #define D3DFVF_TEXTUREFORMAT2 0x00000000
316 #define D3DFVF_TEXTUREFORMAT3 0x00000001
317 #define D3DFVF_TEXTUREFORMAT4 0x00000002
318
319 #define D3DFVF_POSITION_MASK 0x0000400E
320 #define D3DFVF_TEXCOUNT_MASK 0x00000F00
321 #define D3DFVF_TEXCOUNT_SHIFT 8
322
323 #define D3DFVF_LASTBETA_UBYTE4 0x00001000
324 #define D3DFVF_LASTBETA_D3DCOLOR 0x00008000
325
326 #define D3DFVF_RESERVED0 0x00000001
327 #define D3DFVF_RESERVED2 0x00006000
328
329 #define D3DTA_SELECTMASK 0x0000000f
330 #define D3DTA_DIFFUSE 0x00000000
331 #define D3DTA_CURRENT 0x00000001
332 #define D3DTA_TEXTURE 0x00000002
333 #define D3DTA_TFACTOR 0x00000003
334 #define D3DTA_SPECULAR 0x00000004
335 #define D3DTA_TEMP 0x00000005
336 #define D3DTA_CONSTANT 0x00000006
337 #define D3DTA_COMPLEMENT 0x00000010
338 #define D3DTA_ALPHAREPLICATE 0x00000020
339
340 #define D3DSPD_IUNKNOWN 0x00000001
341
342 #define D3DPRESENT_DONOTWAIT 0x00000001
343 #define D3DPRESENT_LINEAR_CONTENT 0x00000002
344 #define D3DPRESENT_RATE_DEFAULT 0
345
346 #define D3DCREATE_FPU_PRESERVE 0x00000002
347 #define D3DCREATE_MULTITHREADED 0x00000004
348 #define D3DCREATE_PUREDEVICE 0x00000010
349 #define D3DCREATE_SOFTWARE_VERTEXPROCESSING 0x00000020
350 #define D3DCREATE_HARDWARE_VERTEXPROCESSING 0x00000040
351 #define D3DCREATE_MIXED_VERTEXPROCESSING 0x00000080
352 #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT 0x00000100
353 #define D3DCREATE_ADAPTERGROUP_DEVICE 0x00000200
354
355 #define D3DSTREAMSOURCE_INDEXEDDATA (1 << 30)
356 #define D3DSTREAMSOURCE_INSTANCEDATA (2 << 30)
357
358 /* D3DRS_COLORWRITEENABLE */
359 #define D3DCOLORWRITEENABLE_RED (1L << 0)
360 #define D3DCOLORWRITEENABLE_GREEN (1L << 1)
361 #define D3DCOLORWRITEENABLE_BLUE (1L << 2)
362 #define D3DCOLORWRITEENABLE_ALPHA (1L << 3)
363
364
365 /********************************************************
366 * Function macros *
367 *******************************************************/
368
369 /* Colors */
370 #define D3DCOLOR_ARGB(a,r,g,b) \
371 ((D3DCOLOR)( \
372 (((a) & 0xFF) << 24) | \
373 (((r) & 0xFF) << 16) | \
374 (((g) & 0xFF) << 8) | \
375 ((b) & 0xFF) \
376 ))
377
378 #define D3DCOLOR_RGBA(r,g,b,a) D3DCOLOR_ARGB(a,r,g,b)
379 #define D3DCOLOR_XRGB(r,g,b) D3DCOLOR_ARGB(0xFF,r,g,b)
380 #define D3DCOLOR_AYUV(a,y,u,v) D3DCOLOR_ARGB(a,y,u,v)
381 #define D3DCOLOR_XYUV(y,u,v) D3DCOLOR_ARGB(0xFF,y,u,v)
382
383 #define D3DCOLOR_COLORVALUE(r,g,b,a) \
384 D3DCOLOR_RGBA( \
385 (DWORD)((r) * 255.0f), \
386 (DWORD)((g) * 255.0f), \
387 (DWORD)((b) * 255.0f), \
388 (DWORD)((a) * 255.0f) \
389 )
390
391 /* Shaders */
392 #define D3DDECL_END() { 0xFF, 0, D3DDECLTYPE_UNUSED, 0, 0, 0 }
393
394 /*****************************************************************************
395 * Typedefs *
396 *****************************************************************************/
397 typedef DWORD D3DCOLOR;
398
399 /*****************************************************************************
400 * Enums *
401 *****************************************************************************/
402 typedef enum D3DDISPLAYROTATION {
403 D3DDISPLAYROTATION_IDENTITY = 1,
404 D3DDISPLAYROTATION_90 = 2,
405 D3DDISPLAYROTATION_180 = 3,
406 D3DDISPLAYROTATION_270 = 4
407 } D3DDISPLAYROTATION;
408
409 typedef enum D3DSCANLINEORDERING {
410 D3DSCANLINEORDERING_UNKNOWN = 0,
411 D3DSCANLINEORDERING_PROGRESSIVE = 1,
412 D3DSCANLINEORDERING_INTERLACED = 2
413 } D3DSCANLINEORDERING;
414
415 typedef enum _D3DAUTHENTICATEDCHANNELTYPE {
416 D3DAUTHENTICATEDCHANNEL_D3D9 = 1,
417 D3DAUTHENTICATEDCHANNEL_DRIVER_SOFTWARE = 2,
418 D3DAUTHENTICATEDCHANNEL_DRIVER_HARDWARE = 3
419 } D3DAUTHENTICATEDCHANNELTYPE;
420
421 typedef enum _D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE {
422 PROCESSIDTYPE_UNKNOWN = 0,
423 PROCESSIDTYPE_DWM = 1,
424 PROCESSIDTYPE_HANDLE = 2
425 } D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE;
426
427 typedef enum _D3DBACKBUFFER_TYPE {
428 D3DBACKBUFFER_TYPE_MONO = 0,
429 D3DBACKBUFFER_TYPE_LEFT = 1,
430 D3DBACKBUFFER_TYPE_RIGHT = 2
431 } D3DBACKBUFFER_TYPE;
432
433 typedef enum _D3DBASISTYPE {
434 D3DBASIS_BEZIER = 0,
435 D3DBASIS_BSPLINE = 1,
436 D3DBASIS_CATMULL_ROM = 2
437 } D3DBASISTYPE;
438
439 typedef enum _D3DBLEND {
440 D3DBLEND_ZERO = 1,
441 D3DBLEND_ONE = 2,
442 D3DBLEND_SRCCOLOR = 3,
443 D3DBLEND_INVSRCCOLOR = 4,
444 D3DBLEND_SRCALPHA = 5,
445 D3DBLEND_INVSRCALPHA = 6,
446 D3DBLEND_DESTALPHA = 7,
447 D3DBLEND_INVDESTALPHA = 8,
448 D3DBLEND_DESTCOLOR = 9,
449 D3DBLEND_INVDESTCOLOR = 10,
450 D3DBLEND_SRCALPHASAT = 11,
451 D3DBLEND_BOTHSRCALPHA = 12,
452 D3DBLEND_BOTHINVSRCALPHA = 13,
453 D3DBLEND_BLENDFACTOR = 14,
454 D3DBLEND_INVBLENDFACTOR = 15,
455 D3DBLEND_SRCCOLOR2 = 16,
456 D3DBLEND_INVSRCCOLOR2 = 17
457 } D3DBLEND;
458
459 typedef enum _D3DBLENDOP {
460 D3DBLENDOP_ADD = 1,
461 D3DBLENDOP_SUBTRACT = 2,
462 D3DBLENDOP_REVSUBTRACT = 3,
463 D3DBLENDOP_MIN = 4,
464 D3DBLENDOP_MAX = 5
465 } D3DBLENDOP;
466
467 typedef enum _D3DBUSTYPE {
468 D3DBUSTYPE_OTHER = 0x00000000,
469 D3DBUSTYPE_PCI = 0x00000001,
470 D3DBUSTYPE_PCIX = 0x00000002,
471 D3DBUSTYPE_PCIEXPRESS = 0x00000003,
472 D3DBUSTYPE_AGP = 0x00000004,
473 D3DBUSIMPL_MODIFIER_INSIDE_OF_CHIPSET = 0x00010000,
474 D3DBUSIMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_CHIP = 0x00020000,
475 D3DBUSIMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_SOCKET = 0x00030000,
476 D3DBUSIMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR = 0x00040000,
477 D3DBUSIMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR_INSIDE_OF_NUAE = 0x00050000,
478 D3DBUSIMPL_MODIFIER_NON_STANDARD = 0x80000000
479 } D3DBUSTYPE;
480
481 typedef enum _D3DCMPFUNC {
482 D3DCMP_NEVER_ZERO = 0, //Needed to avoid warnings
483 D3DCMP_NEVER = 1,
484 D3DCMP_LESS = 2,
485 D3DCMP_EQUAL = 3,
486 D3DCMP_LESSEQUAL = 4,
487 D3DCMP_GREATER = 5,
488 D3DCMP_NOTEQUAL = 6,
489 D3DCMP_GREATEREQUAL = 7,
490 D3DCMP_ALWAYS = 8
491 } D3DCMPFUNC;
492
493 typedef enum _D3DCOMPOSERECTSOP{
494 D3DCOMPOSERECTS_COPY = 1,
495 D3DCOMPOSERECTS_OR = 2,
496 D3DCOMPOSERECTS_AND = 3,
497 D3DCOMPOSERECTS_NEG = 4
498 } D3DCOMPOSERECTSOP;
499
500 typedef enum _D3DCUBEMAP_FACES {
501 D3DCUBEMAP_FACE_POSITIVE_X = 0,
502 D3DCUBEMAP_FACE_NEGATIVE_X = 1,
503 D3DCUBEMAP_FACE_POSITIVE_Y = 2,
504 D3DCUBEMAP_FACE_NEGATIVE_Y = 3,
505 D3DCUBEMAP_FACE_POSITIVE_Z = 4,
506 D3DCUBEMAP_FACE_NEGATIVE_Z = 5
507 } D3DCUBEMAP_FACES;
508
509 typedef enum _D3DCULL {
510 D3DCULL_NONE = 1,
511 D3DCULL_CW = 2,
512 D3DCULL_CCW = 3
513 } D3DCULL;
514
515 typedef enum _D3DDEBUGMONITORTOKENS {
516 D3DDMT_ENABLE = 0,
517 D3DDMT_DISABLE = 1
518 } D3DDEBUGMONITORTOKENS;
519
520 typedef enum _D3DDECLMETHOD {
521 D3DDECLMETHOD_DEFAULT = 0,
522 D3DDECLMETHOD_PARTIALU = 1,
523 D3DDECLMETHOD_PARTIALV = 2,
524 D3DDECLMETHOD_CROSSUV = 3,
525 D3DDECLMETHOD_UV = 4,
526 D3DDECLMETHOD_LOOKUP = 5,
527 D3DDECLMETHOD_LOOKUPPRESAMPLED = 6
528 } D3DDECLMETHOD;
529
530 typedef enum _D3DDECLTYPE {
531 D3DDECLTYPE_FLOAT1 = 0,
532 D3DDECLTYPE_FLOAT2 = 1,
533 D3DDECLTYPE_FLOAT3 = 2,
534 D3DDECLTYPE_FLOAT4 = 3,
535 D3DDECLTYPE_D3DCOLOR = 4,
536 D3DDECLTYPE_UBYTE4 = 5,
537 D3DDECLTYPE_SHORT2 = 6,
538 D3DDECLTYPE_SHORT4 = 7,
539 D3DDECLTYPE_UBYTE4N = 8,
540 D3DDECLTYPE_SHORT2N = 9,
541 D3DDECLTYPE_SHORT4N = 10,
542 D3DDECLTYPE_USHORT2N = 11,
543 D3DDECLTYPE_USHORT4N = 12,
544 D3DDECLTYPE_UDEC3 = 13,
545 D3DDECLTYPE_DEC3N = 14,
546 D3DDECLTYPE_FLOAT16_2 = 15,
547 D3DDECLTYPE_FLOAT16_4 = 16,
548 D3DDECLTYPE_UNUSED = 17
549 } D3DDECLTYPE;
550
551 typedef enum _D3DDECLUSAGE {
552 D3DDECLUSAGE_POSITION = 0,
553 D3DDECLUSAGE_BLENDWEIGHT = 1,
554 D3DDECLUSAGE_BLENDINDICES = 2,
555 D3DDECLUSAGE_NORMAL = 3,
556 D3DDECLUSAGE_PSIZE = 4,
557 D3DDECLUSAGE_TEXCOORD = 5,
558 D3DDECLUSAGE_TANGENT = 6,
559 D3DDECLUSAGE_BINORMAL = 7,
560 D3DDECLUSAGE_TESSFACTOR = 8,
561 D3DDECLUSAGE_POSITIONT = 9,
562 D3DDECLUSAGE_COLOR = 10,
563 D3DDECLUSAGE_FOG = 11,
564 D3DDECLUSAGE_DEPTH = 12,
565 D3DDECLUSAGE_SAMPLE = 13
566 } D3DDECLUSAGE;
567
568 typedef enum _D3DDEGREETYPE {
569 D3DDEGREE_LINEAR = 1,
570 D3DDEGREE_QUADRATIC = 2,
571 D3DDEGREE_CUBIC = 3,
572 D3DDEGREE_QUINTIC = 5
573 } D3DDEGREETYPE;
574
575 typedef enum _D3DDEVTYPE {
576 D3DDEVTYPE_HAL = 1,
577 D3DDEVTYPE_REF = 2,
578 D3DDEVTYPE_SW = 3,
579 D3DDEVTYPE_NULLREF = 4
580 } D3DDEVTYPE;
581
582 typedef enum _D3DFILLMODE {
583 D3DFILL_SOLID_ZERO = 0,
584 D3DFILL_POINT = 1,
585 D3DFILL_WIREFRAME = 2,
586 D3DFILL_SOLID = 3
587 } D3DFILLMODE;
588
589 typedef enum _D3DFOGMODE {
590 D3DFOG_NONE = 0,
591 D3DFOG_EXP = 1,
592 D3DFOG_EXP2 = 2,
593 D3DFOG_LINEAR = 3
594 } D3DFOGMODE;
595
596 typedef enum _D3DFORMAT {
597 D3DFMT_UNKNOWN = 0,
598 D3DFMT_R8G8B8 = 20,
599 D3DFMT_A8R8G8B8 = 21,
600 D3DFMT_X8R8G8B8 = 22,
601 D3DFMT_R5G6B5 = 23,
602 D3DFMT_X1R5G5B5 = 24,
603 D3DFMT_A1R5G5B5 = 25,
604 D3DFMT_A4R4G4B4 = 26,
605 D3DFMT_R3G3B2 = 27,
606 D3DFMT_A8 = 28,
607 D3DFMT_A8R3G3B2 = 29,
608 D3DFMT_X4R4G4B4 = 30,
609 D3DFMT_A2B10G10R10 = 31,
610 D3DFMT_A8B8G8R8 = 32,
611 D3DFMT_X8B8G8R8 = 33,
612 D3DFMT_G16R16 = 34,
613 D3DFMT_A2R10G10B10 = 35,
614 D3DFMT_A16B16G16R16 = 36,
615 D3DFMT_A8P8 = 40,
616 D3DFMT_P8 = 41,
617 D3DFMT_L8 = 50,
618 D3DFMT_A8L8 = 51,
619 D3DFMT_A4L4 = 52,
620 D3DFMT_V8U8 = 60,
621 D3DFMT_L6V5U5 = 61,
622 D3DFMT_X8L8V8U8 = 62,
623 D3DFMT_Q8W8V8U8 = 63,
624 D3DFMT_V16U16 = 64,
625 D3DFMT_A2W10V10U10 = 67,
626 D3DFMT_UYVY = MAKEFOURCC('U', 'Y', 'V', 'Y'),
627 D3DFMT_R8G8_B8G8 = MAKEFOURCC('R', 'G', 'B', 'G'),
628 D3DFMT_YUY2 = MAKEFOURCC('Y', 'U', 'Y', '2'),
629 D3DFMT_G8R8_G8B8 = MAKEFOURCC('G', 'R', 'G', 'B'),
630 D3DFMT_DXT1 = MAKEFOURCC('D', 'X', 'T', '1'),
631 D3DFMT_DXT2 = MAKEFOURCC('D', 'X', 'T', '2'),
632 D3DFMT_DXT3 = MAKEFOURCC('D', 'X', 'T', '3'),
633 D3DFMT_DXT4 = MAKEFOURCC('D', 'X', 'T', '4'),
634 D3DFMT_DXT5 = MAKEFOURCC('D', 'X', 'T', '5'),
635 D3DFMT_D16_LOCKABLE = 70,
636 D3DFMT_D32 = 71,
637 D3DFMT_D15S1 = 73,
638 D3DFMT_D24S8 = 75,
639 D3DFMT_D24X8 = 77,
640 D3DFMT_D24X4S4 = 79,
641 D3DFMT_D16 = 80,
642 D3DFMT_D32F_LOCKABLE = 82,
643 D3DFMT_D24FS8 = 83,
644 D3DFMT_D32_LOCKABLE = 84,
645 D3DFMT_S8_LOCKABLE = 85,
646 D3DFMT_L16 = 81,
647 D3DFMT_VERTEXDATA = 100,
648 D3DFMT_INDEX16 = 101,
649 D3DFMT_INDEX32 = 102,
650 D3DFMT_Q16W16V16U16 = 110,
651 D3DFMT_MULTI2_ARGB8 = MAKEFOURCC('M','E','T','1'),
652 D3DFMT_R16F = 111,
653 D3DFMT_G16R16F = 112,
654 D3DFMT_A16B16G16R16F = 113,
655 D3DFMT_R32F = 114,
656 D3DFMT_G32R32F = 115,
657 D3DFMT_A32B32G32R32F = 116,
658 D3DFMT_CxV8U8 = 117,
659 D3DFMT_A1 = 118,
660 D3DFMT_A2B10G10R10_XR_BIAS = 119,
661 D3DFMT_BINARYBUFFER = 199,
662 D3DFMT_ATI1 = MAKEFOURCC('A', 'T', 'I', '1'),
663 D3DFMT_ATI2 = MAKEFOURCC('A', 'T', 'I', '2'),
664 D3DFMT_ATOC = MAKEFOURCC('A', 'T', 'O', 'C'),
665 D3DFMT_DF16 = MAKEFOURCC('D', 'F', '1', '6'),
666 D3DFMT_DF24 = MAKEFOURCC('D', 'F', '2', '4'),
667 D3DFMT_INTZ = MAKEFOURCC('I', 'N', 'T', 'Z'),
668 D3DFMT_NULL = MAKEFOURCC('N', 'U', 'L', 'L'),
669 D3DFMT_NVDB = MAKEFOURCC('N', 'V', 'D', 'B'),
670 D3DFMT_NV11 = MAKEFOURCC('N', 'V', '1', '1'),
671 D3DFMT_NV12 = MAKEFOURCC('N', 'V', '1', '2'),
672 D3DFMT_RESZ = MAKEFOURCC('R', 'E', 'S', 'Z'),
673 D3DFMT_Y210 = MAKEFOURCC('Y', '2', '1', '0'),
674 D3DFMT_Y216 = MAKEFOURCC('Y', '2', '1', '6'),
675 D3DFMT_Y410 = MAKEFOURCC('Y', '4', '1', '0')
676 } D3DFORMAT;
677
678 typedef enum _D3DLIGHTTYPE {
679 D3DLIGHT_POINT = 1,
680 D3DLIGHT_SPOT = 2,
681 D3DLIGHT_DIRECTIONAL = 3
682 } D3DLIGHTTYPE;
683
684 typedef enum _D3DMATERIALCOLORSOURCE {
685 D3DMCS_MATERIAL = 0,
686 D3DMCS_COLOR1 = 1,
687 D3DMCS_COLOR2 = 2
688 } D3DMATERIALCOLORSOURCE;
689
690 typedef enum _D3DMULTISAMPLE_TYPE {
691 D3DMULTISAMPLE_NONE = 0,
692 D3DMULTISAMPLE_NONMASKABLE = 1,
693 D3DMULTISAMPLE_2_SAMPLES = 2,
694 D3DMULTISAMPLE_3_SAMPLES = 3,
695 D3DMULTISAMPLE_4_SAMPLES = 4,
696 D3DMULTISAMPLE_5_SAMPLES = 5,
697 D3DMULTISAMPLE_6_SAMPLES = 6,
698 D3DMULTISAMPLE_7_SAMPLES = 7,
699 D3DMULTISAMPLE_8_SAMPLES = 8,
700 D3DMULTISAMPLE_9_SAMPLES = 9,
701 D3DMULTISAMPLE_10_SAMPLES = 10,
702 D3DMULTISAMPLE_11_SAMPLES = 11,
703 D3DMULTISAMPLE_12_SAMPLES = 12,
704 D3DMULTISAMPLE_13_SAMPLES = 13,
705 D3DMULTISAMPLE_14_SAMPLES = 14,
706 D3DMULTISAMPLE_15_SAMPLES = 15,
707 D3DMULTISAMPLE_16_SAMPLES = 16
708 } D3DMULTISAMPLE_TYPE;
709
710 typedef enum _D3DPATCHEDGESTYLE {
711 D3DPATCHEDGE_DISCRETE = 0,
712 D3DPATCHEDGE_CONTINUOUS = 1
713 } D3DPATCHEDGESTYLE;
714
715 typedef enum _D3DPOOL {
716 D3DPOOL_DEFAULT = 0,
717 D3DPOOL_MANAGED = 1,
718 D3DPOOL_SYSTEMMEM = 2,
719 D3DPOOL_SCRATCH = 3
720 } D3DPOOL;
721
722 typedef enum _D3DPRIMITIVETYPE {
723 D3DPT_POINTLIST = 1,
724 D3DPT_LINELIST = 2,
725 D3DPT_LINESTRIP = 3,
726 D3DPT_TRIANGLELIST = 4,
727 D3DPT_TRIANGLESTRIP = 5,
728 D3DPT_TRIANGLEFAN = 6
729 } D3DPRIMITIVETYPE;
730
731 typedef enum _D3DQUERYTYPE {
732 D3DQUERYTYPE_VCACHE = 4,
733 D3DQUERYTYPE_RESOURCEMANAGER = 5,
734 D3DQUERYTYPE_VERTEXSTATS = 6,
735 D3DQUERYTYPE_EVENT = 8,
736 D3DQUERYTYPE_OCCLUSION = 9,
737 D3DQUERYTYPE_TIMESTAMP = 10,
738 D3DQUERYTYPE_TIMESTAMPDISJOINT = 11,
739 D3DQUERYTYPE_TIMESTAMPFREQ = 12,
740 D3DQUERYTYPE_PIPELINETIMINGS = 13,
741 D3DQUERYTYPE_INTERFACETIMINGS = 14,
742 D3DQUERYTYPE_VERTEXTIMINGS = 15,
743 D3DQUERYTYPE_PIXELTIMINGS = 16,
744 D3DQUERYTYPE_BANDWIDTHTIMINGS = 17,
745 D3DQUERYTYPE_CACHEUTILIZATION = 18,
746 D3DQUERYTYPE_MEMORYPRESSURE = 19
747 } D3DQUERYTYPE;
748
749 #define D3DISSUE_BEGIN (1 << 1)
750 #define D3DISSUE_END (1 << 0)
751 #define D3DGETDATA_FLUSH (1 << 0)
752
753
754 typedef enum _D3DRENDERSTATETYPE {
755 D3DRS_ZENABLE = 7,
756 D3DRS_FILLMODE = 8,
757 D3DRS_SHADEMODE = 9,
758 D3DRS_ZWRITEENABLE = 14,
759 D3DRS_ALPHATESTENABLE = 15,
760 D3DRS_LASTPIXEL = 16,
761 D3DRS_SRCBLEND = 19,
762 D3DRS_DESTBLEND = 20,
763 D3DRS_CULLMODE = 22,
764 D3DRS_ZFUNC = 23,
765 D3DRS_ALPHAREF = 24,
766 D3DRS_ALPHAFUNC = 25,
767 D3DRS_DITHERENABLE = 26,
768 D3DRS_ALPHABLENDENABLE = 27,
769 D3DRS_FOGENABLE = 28,
770 D3DRS_SPECULARENABLE = 29,
771 D3DRS_FOGCOLOR = 34,
772 D3DRS_FOGTABLEMODE = 35,
773 D3DRS_FOGSTART = 36,
774 D3DRS_FOGEND = 37,
775 D3DRS_FOGDENSITY = 38,
776 D3DRS_RANGEFOGENABLE = 48,
777 D3DRS_STENCILENABLE = 52,
778 D3DRS_STENCILFAIL = 53,
779 D3DRS_STENCILZFAIL = 54,
780 D3DRS_STENCILPASS = 55,
781 D3DRS_STENCILFUNC = 56,
782 D3DRS_STENCILREF = 57,
783 D3DRS_STENCILMASK = 58,
784 D3DRS_STENCILWRITEMASK = 59,
785 D3DRS_TEXTUREFACTOR = 60,
786 D3DRS_WRAP0 = 128,
787 D3DRS_WRAP1 = 129,
788 D3DRS_WRAP2 = 130,
789 D3DRS_WRAP3 = 131,
790 D3DRS_WRAP4 = 132,
791 D3DRS_WRAP5 = 133,
792 D3DRS_WRAP6 = 134,
793 D3DRS_WRAP7 = 135,
794 D3DRS_CLIPPING = 136,
795 D3DRS_LIGHTING = 137,
796 D3DRS_AMBIENT = 139,
797 D3DRS_FOGVERTEXMODE = 140,
798 D3DRS_COLORVERTEX = 141,
799 D3DRS_LOCALVIEWER = 142,
800 D3DRS_NORMALIZENORMALS = 143,
801 D3DRS_DIFFUSEMATERIALSOURCE = 145,
802 D3DRS_SPECULARMATERIALSOURCE = 146,
803 D3DRS_AMBIENTMATERIALSOURCE = 147,
804 D3DRS_EMISSIVEMATERIALSOURCE = 148,
805 D3DRS_VERTEXBLEND = 151,
806 D3DRS_CLIPPLANEENABLE = 152,
807 D3DRS_POINTSIZE = 154,
808 D3DRS_POINTSIZE_MIN = 155,
809 D3DRS_POINTSPRITEENABLE = 156,
810 D3DRS_POINTSCALEENABLE = 157,
811 D3DRS_POINTSCALE_A = 158,
812 D3DRS_POINTSCALE_B = 159,
813 D3DRS_POINTSCALE_C = 160,
814 D3DRS_MULTISAMPLEANTIALIAS = 161,
815 D3DRS_MULTISAMPLEMASK = 162,
816 D3DRS_PATCHEDGESTYLE = 163,
817 D3DRS_DEBUGMONITORTOKEN = 165,
818 D3DRS_POINTSIZE_MAX = 166,
819 D3DRS_INDEXEDVERTEXBLENDENABLE = 167,
820 D3DRS_COLORWRITEENABLE = 168,
821 D3DRS_TWEENFACTOR = 170,
822 D3DRS_BLENDOP = 171,
823 D3DRS_POSITIONDEGREE = 172,
824 D3DRS_NORMALDEGREE = 173,
825 D3DRS_SCISSORTESTENABLE = 174,
826 D3DRS_SLOPESCALEDEPTHBIAS = 175,
827 D3DRS_ANTIALIASEDLINEENABLE = 176,
828 D3DRS_MINTESSELLATIONLEVEL = 178,
829 D3DRS_MAXTESSELLATIONLEVEL = 179,
830 D3DRS_ADAPTIVETESS_X = 180,
831 D3DRS_ADAPTIVETESS_Y = 181,
832 D3DRS_ADAPTIVETESS_Z = 182,
833 D3DRS_ADAPTIVETESS_W = 183,
834 D3DRS_ENABLEADAPTIVETESSELLATION = 184,
835 D3DRS_TWOSIDEDSTENCILMODE = 185,
836 D3DRS_CCW_STENCILFAIL = 186,
837 D3DRS_CCW_STENCILZFAIL = 187,
838 D3DRS_CCW_STENCILPASS = 188,
839 D3DRS_CCW_STENCILFUNC = 189,
840 D3DRS_COLORWRITEENABLE1 = 190,
841 D3DRS_COLORWRITEENABLE2 = 191,
842 D3DRS_COLORWRITEENABLE3 = 192,
843 D3DRS_BLENDFACTOR = 193,
844 D3DRS_SRGBWRITEENABLE = 194,
845 D3DRS_DEPTHBIAS = 195,
846 D3DRS_WRAP8 = 198,
847 D3DRS_WRAP9 = 199,
848 D3DRS_WRAP10 = 200,
849 D3DRS_WRAP11 = 201,
850 D3DRS_WRAP12 = 202,
851 D3DRS_WRAP13 = 203,
852 D3DRS_WRAP14 = 204,
853 D3DRS_WRAP15 = 205,
854 D3DRS_SEPARATEALPHABLENDENABLE = 206,
855 D3DRS_SRCBLENDALPHA = 207,
856 D3DRS_DESTBLENDALPHA = 208,
857 D3DRS_BLENDOPALPHA = 209
858 } D3DRENDERSTATETYPE;
859
860 typedef enum _D3DRESOURCETYPE {
861 D3DRTYPE_SURFACE = 1,
862 D3DRTYPE_VOLUME = 2,
863 D3DRTYPE_TEXTURE = 3,
864 D3DRTYPE_VOLUMETEXTURE = 4,
865 D3DRTYPE_CUBETEXTURE = 5,
866 D3DRTYPE_VERTEXBUFFER = 6,
867 D3DRTYPE_INDEXBUFFER = 7
868 } D3DRESOURCETYPE;
869 #define D3DRTYPECOUNT (D3DRTYPE_INDEXBUFFER+1)
870
871 typedef enum _D3DSAMPLERSTATETYPE {
872 D3DSAMP_ADDRESSU = 1,
873 D3DSAMP_ADDRESSV = 2,
874 D3DSAMP_ADDRESSW = 3,
875 D3DSAMP_BORDERCOLOR = 4,
876 D3DSAMP_MAGFILTER = 5,
877 D3DSAMP_MINFILTER = 6,
878 D3DSAMP_MIPFILTER = 7,
879 D3DSAMP_MIPMAPLODBIAS = 8,
880 D3DSAMP_MAXMIPLEVEL = 9,
881 D3DSAMP_MAXANISOTROPY = 10,
882 D3DSAMP_SRGBTEXTURE = 11,
883 D3DSAMP_ELEMENTINDEX = 12,
884 D3DSAMP_DMAPOFFSET = 13
885 } D3DSAMPLERSTATETYPE;
886
887 typedef enum _D3DSAMPLER_TEXTURE_TYPE {
888 D3DSTT_UNKNOWN = 0<<27,
889 D3DSTT_1D = 1<<27,
890 D3DSTT_2D = 2<<27,
891 D3DSTT_CUBE = 3<<27,
892 D3DSTT_VOLUME = 4<<27
893 } D3DSAMPLER_TEXTURE_TYPE;
894
895 typedef enum _D3DSHADEMODE {
896 D3DSHADE_FLAT = 1,
897 D3DSHADE_GOURAUD = 2,
898 D3DSHADE_PHONG = 3
899 } D3DSHADEMODE;
900
901 typedef enum _D3DSHADER_ADDRESSMODE_TYPE {
902 D3DSHADER_ADDRMODE_ABSOLUTE = 0<<13,
903 D3DSHADER_ADDRMODE_RELATIVE = 1<<13
904 } D3DSHADER_ADDRESSMODE_TYPE;
905
906 typedef enum _D3DSHADER_COMPARISON {
907 D3DSPC_RESERVED0 = 0,
908 D3DSPC_GT = 1,
909 D3DSPC_EQ = 2,
910 D3DSPC_GE = 3,
911 D3DSPC_LT = 4,
912 D3DSPC_NE = 5,
913 D3DSPC_LE = 6,
914 D3DSPC_RESERVED1 = 7
915 } D3DSHADER_COMPARISON;
916
917 #define D3DDP_MAXTEXCOORD 8
918
919 #define D3DSI_OPCODE_MASK 0x0000FFFF
920 #define D3DSI_INSTLENGTH_MASK 0x0F000000
921 #define D3DSI_INSTLENGTH_SHIFT 24
922
923 typedef enum _D3DSHADER_INSTRUCTION_OPCODE_TYPE {
924 D3DSIO_NOP = 0,
925 D3DSIO_MOV = 1,
926 D3DSIO_ADD = 2,
927 D3DSIO_SUB = 3,
928 D3DSIO_MAD = 4,
929 D3DSIO_MUL = 5,
930 D3DSIO_RCP = 6,
931 D3DSIO_RSQ = 7,
932 D3DSIO_DP3 = 8,
933 D3DSIO_DP4 = 9,
934 D3DSIO_MIN = 10,
935 D3DSIO_MAX = 11,
936 D3DSIO_SLT = 12,
937 D3DSIO_SGE = 13,
938 D3DSIO_EXP = 14,
939 D3DSIO_LOG = 15,
940 D3DSIO_LIT = 16,
941 D3DSIO_DST = 17,
942 D3DSIO_LRP = 18,
943 D3DSIO_FRC = 19,
944 D3DSIO_M4x4 = 20,
945 D3DSIO_M4x3 = 21,
946 D3DSIO_M3x4 = 22,
947 D3DSIO_M3x3 = 23,
948 D3DSIO_M3x2 = 24,
949 D3DSIO_CALL = 25,
950 D3DSIO_CALLNZ = 26,
951 D3DSIO_LOOP = 27,
952 D3DSIO_RET = 28,
953 D3DSIO_ENDLOOP = 29,
954 D3DSIO_LABEL = 30,
955 D3DSIO_DCL = 31,
956 D3DSIO_POW = 32,
957 D3DSIO_CRS = 33,
958 D3DSIO_SGN = 34,
959 D3DSIO_ABS = 35,
960 D3DSIO_NRM = 36,
961 D3DSIO_SINCOS = 37,
962 D3DSIO_REP = 38,
963 D3DSIO_ENDREP = 39,
964 D3DSIO_IF = 40,
965 D3DSIO_IFC = 41,
966 D3DSIO_ELSE = 42,
967 D3DSIO_ENDIF = 43,
968 D3DSIO_BREAK = 44,
969 D3DSIO_BREAKC = 45,
970 D3DSIO_MOVA = 46,
971 D3DSIO_DEFB = 47,
972 D3DSIO_DEFI = 48,
973 D3DSIO_TEXCOORD = 64,
974 D3DSIO_TEXKILL = 65,
975 D3DSIO_TEX = 66,
976 D3DSIO_TEXBEM = 67,
977 D3DSIO_TEXBEML = 68,
978 D3DSIO_TEXREG2AR = 69,
979 D3DSIO_TEXREG2GB = 70,
980 D3DSIO_TEXM3x2PAD = 71,
981 D3DSIO_TEXM3x2TEX = 72,
982 D3DSIO_TEXM3x3PAD = 73,
983 D3DSIO_TEXM3x3TEX = 74,
984 D3DSIO_RESERVED0 = 75,
985 D3DSIO_TEXM3x3SPEC = 76,
986 D3DSIO_TEXM3x3VSPEC = 77,
987 D3DSIO_EXPP = 78,
988 D3DSIO_LOGP = 79,
989 D3DSIO_CND = 80,
990 D3DSIO_DEF = 81,
991 D3DSIO_TEXREG2RGB = 82,
992 D3DSIO_TEXDP3TEX = 83,
993 D3DSIO_TEXM3x2DEPTH = 84,
994 D3DSIO_TEXDP3 = 85,
995 D3DSIO_TEXM3x3 = 86,
996 D3DSIO_TEXDEPTH = 87,
997 D3DSIO_CMP = 88,
998 D3DSIO_BEM = 89,
999 D3DSIO_DP2ADD = 90,
1000 D3DSIO_DSX = 91,
1001 D3DSIO_DSY = 92,
1002 D3DSIO_TEXLDD = 93,
1003 D3DSIO_SETP = 94,
1004 D3DSIO_TEXLDL = 95,
1005 D3DSIO_BREAKP = 96,
1006 D3DSIO_PHASE = 0xFFFD,
1007 D3DSIO_COMMENT = 0xFFFE,
1008 D3DSIO_END = 0xFFFF
1009 } D3DSHADER_INSTRUCTION_OPCODE_TYPE;
1010
1011 #define D3DSI_COISSUE 0x40000000
1012
1013 #define D3DSP_DCL_USAGE_SHIFT 0
1014 #define D3DSP_DCL_USAGE_MASK 0x0000000f
1015
1016 #define D3DSP_DCL_USAGEINDEX_SHIFT 16
1017 #define D3DSP_DCL_USAGEINDEX_MASK 0x000f0000
1018
1019 #define D3DSP_TEXTURETYPE_SHIFT 27
1020 #define D3DSP_TEXTURETYPE_MASK 0x78000000
1021
1022 #define D3DSP_REGNUM_MASK 0x000007FF
1023
1024 #define D3DSP_WRITEMASK_0 0x00010000
1025 #define D3DSP_WRITEMASK_1 0x00020000
1026 #define D3DSP_WRITEMASK_2 0x00040000
1027 #define D3DSP_WRITEMASK_3 0x00080000
1028 #define D3DSP_WRITEMASK_ALL 0x000F0000
1029
1030 #define D3DSP_DSTMOD_SHIFT 20
1031 #define D3DSP_DSTMOD_MASK (0xF << D3DSP_DSTMOD_SHIFT)
1032
1033 typedef enum _D3DSHADER_PARAM_DSTMOD_TYPE {
1034 D3DSPDM_NONE = 0 << D3DSP_DSTMOD_SHIFT,
1035 D3DSPDM_SATURATE = 1 << D3DSP_DSTMOD_SHIFT,
1036 D3DSPDM_PARTIALPRECISION = 2 << D3DSP_DSTMOD_SHIFT,
1037 D3DSPDM_MSAMPCENTROID = 4 << D3DSP_DSTMOD_SHIFT,
1038 D3DSPDM_FORCE_DWORD = 0x7FFFFFFF
1039 } D3DSHADER_PARAM_DSTMOD_TYPE;
1040
1041 #define D3DSP_DSTSHIFT_SHIFT 24
1042 #define D3DSP_DSTSHIFT_MASK (0xF << D3DSP_DSTSHIFT_SHIFT)
1043
1044 #define D3DSP_REGTYPE_SHIFT 28
1045 #define D3DSP_REGTYPE_SHIFT2 8
1046 #define D3DSP_REGTYPE_MASK (0x7 << D3DSP_REGTYPE_SHIFT)
1047 #define D3DSP_REGTYPE_MASK2 0x00001800
1048
1049 typedef enum _D3DSHADER_MISCTYPE_OFFSETS {
1050 D3DSMO_POSITION = 0,
1051 D3DSMO_FACE = 1
1052 } D3DSHADER_MISCTYPE_OFFSETS;
1053
1054 typedef enum _D3DSHADER_PARAM_REGISTER_TYPE {
1055 D3DSPR_TEMP = 0,
1056 D3DSPR_INPUT = 1,
1057 D3DSPR_CONST = 2,
1058 D3DSPR_ADDR = 3,
1059 D3DSPR_TEXTURE = 3,
1060 D3DSPR_RASTOUT = 4,
1061 D3DSPR_ATTROUT = 5,
1062 D3DSPR_TEXCRDOUT = 6,
1063 D3DSPR_OUTPUT = 6,
1064 D3DSPR_CONSTINT = 7,
1065 D3DSPR_COLOROUT = 8,
1066 D3DSPR_DEPTHOUT = 9,
1067 D3DSPR_SAMPLER = 10,
1068 D3DSPR_CONST2 = 11,
1069 D3DSPR_CONST3 = 12,
1070 D3DSPR_CONST4 = 13,
1071 D3DSPR_CONSTBOOL = 14,
1072 D3DSPR_LOOP = 15,
1073 D3DSPR_TEMPFLOAT16 = 16,
1074 D3DSPR_MISCTYPE = 17,
1075 D3DSPR_LABEL = 18,
1076 D3DSPR_PREDICATE = 19
1077 } D3DSHADER_PARAM_REGISTER_TYPE;
1078
1079 #define D3DSP_SWIZZLE_SHIFT 16
1080 #define D3DSP_SWIZZLE_MASK (0xFF << D3DSP_SWIZZLE_SHIFT)
1081
1082 #define D3DSP_NOSWIZZLE \
1083 ((0 << (D3DSP_SWIZZLE_SHIFT + 0)) | (1 << (D3DSP_SWIZZLE_SHIFT + 2)) | (2 << (D3DSP_SWIZZLE_SHIFT + 4)) | (3 << (D3DSP_SWIZZLE_SHIFT + 6)))
1084
1085 #define D3DSP_SRCMOD_SHIFT 24
1086 #define D3DSP_SRCMOD_MASK (0xF << D3DSP_SRCMOD_SHIFT)
1087
1088 typedef enum _D3DSHADER_PARAM_SRCMOD_TYPE {
1089 D3DSPSM_NONE = 0<<24,
1090 D3DSPSM_NEG = 1<<24,
1091 D3DSPSM_BIAS = 2<<24,
1092 D3DSPSM_BIASNEG = 3<<24,
1093 D3DSPSM_SIGN = 4<<24,
1094 D3DSPSM_SIGNNEG = 5<<24,
1095 D3DSPSM_COMP = 6<<24,
1096 D3DSPSM_X2 = 7<<24,
1097 D3DSPSM_X2NEG = 8<<24,
1098 D3DSPSM_DZ = 9<<24,
1099 D3DSPSM_DW = 10<<24,
1100 D3DSPSM_ABS = 11<<24,
1101 D3DSPSM_ABSNEG = 12<<24,
1102 D3DSPSM_NOT = 13<<24
1103 } D3DSHADER_PARAM_SRCMOD_TYPE;
1104
1105 #define D3DPS_VERSION(major, minor) (0xFFFF0000 | ((major) << 8) | (minor))
1106 #define D3DVS_VERSION(major, minor) (0xFFFE0000 | ((major) << 8) | (minor))
1107 #define D3DSHADER_VERSION_MAJOR(version) (((version) >> 8) & 0xFF)
1108 #define D3DSHADER_VERSION_MINOR(version) (((version) >> 0) & 0xFF)
1109
1110 #define D3DSI_COMMENTSIZE_SHIFT 16
1111 #define D3DSI_COMMENTSIZE_MASK (0x7FFF << D3DSI_COMMENTSIZE_SHIFT)
1112
1113 typedef enum _D3DSTATEBLOCKTYPE {
1114 D3DSBT_ALL = 1,
1115 D3DSBT_PIXELSTATE = 2,
1116 D3DSBT_VERTEXSTATE = 3
1117 } D3DSTATEBLOCKTYPE;
1118
1119 typedef enum _D3DSTENCILOP {
1120 D3DSTENCILOP_KEEP = 1,
1121 D3DSTENCILOP_ZERO = 2,
1122 D3DSTENCILOP_REPLACE = 3,
1123 D3DSTENCILOP_INCRSAT = 4,
1124 D3DSTENCILOP_DECRSAT = 5,
1125 D3DSTENCILOP_INVERT = 6,
1126 D3DSTENCILOP_INCR = 7,
1127 D3DSTENCILOP_DECR = 8
1128 } D3DSTENCILOP;
1129
1130 typedef enum _D3DSWAPEFFECT {
1131 D3DSWAPEFFECT_DISCARD = 1,
1132 D3DSWAPEFFECT_FLIP = 2,
1133 D3DSWAPEFFECT_COPY = 3,
1134 D3DSWAPEFFECT_OVERLAY = 4,
1135 D3DSWAPEFFECT_FLIPEX = 5
1136 } D3DSWAPEFFECT;
1137
1138 typedef enum _D3DTEXTUREADDRESS {
1139 D3DTADDRESS_WRAP = 1,
1140 D3DTADDRESS_MIRROR = 2,
1141 D3DTADDRESS_CLAMP = 3,
1142 D3DTADDRESS_BORDER = 4,
1143 D3DTADDRESS_MIRRORONCE = 5
1144 } D3DTEXTUREADDRESS;
1145
1146 typedef enum _D3DTEXTUREFILTERTYPE {
1147 D3DTEXF_NONE = 0,
1148 D3DTEXF_POINT = 1,
1149 D3DTEXF_LINEAR = 2,
1150 D3DTEXF_ANISOTROPIC = 3,
1151 D3DTEXF_PYRAMIDALQUAD = 6,
1152 D3DTEXF_GAUSSIANQUAD = 7,
1153 D3DTEXF_CONVOLUTIONMONO = 8
1154 } D3DTEXTUREFILTERTYPE;
1155
1156 typedef enum _D3DTEXTUREOP {
1157 D3DTOP_DISABLE = 1,
1158 D3DTOP_SELECTARG1 = 2,
1159 D3DTOP_SELECTARG2 = 3,
1160 D3DTOP_MODULATE = 4,
1161 D3DTOP_MODULATE2X = 5,
1162 D3DTOP_MODULATE4X = 6,
1163 D3DTOP_ADD = 7,
1164 D3DTOP_ADDSIGNED = 8,
1165 D3DTOP_ADDSIGNED2X = 9,
1166 D3DTOP_SUBTRACT = 10,
1167 D3DTOP_ADDSMOOTH = 11,
1168 D3DTOP_BLENDDIFFUSEALPHA = 12,
1169 D3DTOP_BLENDTEXTUREALPHA = 13,
1170 D3DTOP_BLENDFACTORALPHA = 14,
1171 D3DTOP_BLENDTEXTUREALPHAPM = 15,
1172 D3DTOP_BLENDCURRENTALPHA = 16,
1173 D3DTOP_PREMODULATE = 17,
1174 D3DTOP_MODULATEALPHA_ADDCOLOR = 18,
1175 D3DTOP_MODULATECOLOR_ADDALPHA = 19,
1176 D3DTOP_MODULATEINVALPHA_ADDCOLOR = 20,
1177 D3DTOP_MODULATEINVCOLOR_ADDALPHA = 21,
1178 D3DTOP_BUMPENVMAP = 22,
1179 D3DTOP_BUMPENVMAPLUMINANCE = 23,
1180 D3DTOP_DOTPRODUCT3 = 24,
1181 D3DTOP_MULTIPLYADD = 25,
1182 D3DTOP_LERP = 26
1183 } D3DTEXTUREOP;
1184
1185 typedef enum _D3DTEXTURESTAGESTATETYPE {
1186 D3DTSS_COLOROP = 1,
1187 D3DTSS_COLORARG1 = 2,
1188 D3DTSS_COLORARG2 = 3,
1189 D3DTSS_ALPHAOP = 4,
1190 D3DTSS_ALPHAARG1 = 5,
1191 D3DTSS_ALPHAARG2 = 6,
1192 D3DTSS_BUMPENVMAT00 = 7,
1193 D3DTSS_BUMPENVMAT01 = 8,
1194 D3DTSS_BUMPENVMAT10 = 9,
1195 D3DTSS_BUMPENVMAT11 = 10,
1196 D3DTSS_TEXCOORDINDEX = 11,
1197 D3DTSS_BUMPENVLSCALE = 22,
1198 D3DTSS_BUMPENVLOFFSET = 23,
1199 D3DTSS_TEXTURETRANSFORMFLAGS = 24,
1200 D3DTSS_COLORARG0 = 26,
1201 D3DTSS_ALPHAARG0 = 27,
1202 D3DTSS_RESULTARG = 28,
1203 D3DTSS_CONSTANT = 32
1204 } D3DTEXTURESTAGESTATETYPE;
1205
1206 /* MSDN has this in d3d9caps.h, but it should be here */
1207 #define D3DTSS_TCI_PASSTHRU 0x00000
1208 #define D3DTSS_TCI_CAMERASPACENORMAL 0x10000
1209 #define D3DTSS_TCI_CAMERASPACEPOSITION 0x20000
1210 #define D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR 0x30000
1211 #define D3DTSS_TCI_SPHEREMAP 0x40000
1212
1213 typedef enum _D3DTEXTURETRANSFORMFLAGS {
1214 D3DTTFF_DISABLE = 0,
1215 D3DTTFF_COUNT1 = 1,
1216 D3DTTFF_COUNT2 = 2,
1217 D3DTTFF_COUNT3 = 3,
1218 D3DTTFF_COUNT4 = 4,
1219 D3DTTFF_PROJECTED = 256
1220 } D3DTEXTURETRANSFORMFLAGS;
1221
1222 typedef enum _D3DTRANSFORMSTATETYPE {
1223 D3DTS_VIEW = 2,
1224 D3DTS_PROJECTION = 3,
1225 D3DTS_TEXTURE0 = 16,
1226 D3DTS_TEXTURE1 = 17,
1227 D3DTS_TEXTURE2 = 18,
1228 D3DTS_TEXTURE3 = 19,
1229 D3DTS_TEXTURE4 = 20,
1230 D3DTS_TEXTURE5 = 21,
1231 D3DTS_TEXTURE6 = 22,
1232 D3DTS_TEXTURE7 = 23
1233 } D3DTRANSFORMSTATETYPE;
1234
1235 #define D3DDMAPSAMPLER 256
1236 #define D3DVERTEXTEXTURESAMPLER0 (D3DDMAPSAMPLER+1)
1237 #define D3DVERTEXTEXTURESAMPLER1 (D3DDMAPSAMPLER+2)
1238 #define D3DVERTEXTEXTURESAMPLER2 (D3DDMAPSAMPLER+3)
1239 #define D3DVERTEXTEXTURESAMPLER3 (D3DDMAPSAMPLER+4)
1240
1241 #define D3DTS_WORLD D3DTS_WORLDMATRIX(0)
1242 #define D3DTS_WORLD1 D3DTS_WORLDMATRIX(1)
1243 #define D3DTS_WORLD2 D3DTS_WORLDMATRIX(2)
1244 #define D3DTS_WORLD3 D3DTS_WORLDMATRIX(3)
1245 #define D3DTS_WORLDMATRIX(index) (D3DTRANSFORMSTATETYPE)(index + 256)
1246
1247 typedef enum _D3DVERTEXBLENDFLAGS {
1248 D3DVBF_DISABLE = 0,
1249 D3DVBF_1WEIGHTS = 1,
1250 D3DVBF_2WEIGHTS = 2,
1251 D3DVBF_3WEIGHTS = 3,
1252 D3DVBF_TWEENING = 255,
1253 D3DVBF_0WEIGHTS = 256
1254 } D3DVERTEXBLENDFLAGS;
1255
1256 typedef enum _D3DVS_ADDRESSMODE_TYPE {
1257 D3DVS_ADDRMODE_ABSOLUTE = 0<<13,
1258 D3DVS_ADDRMODE_RELATIVE = 1<<13
1259 } D3DVS_ADDRESSMODE_TYPE;
1260
1261 typedef enum _D3DVS_RASTOUT_OFFSETS {
1262 D3DSRO_POSITION = 0,
1263 D3DSRO_FOG = 1,
1264 D3DSRO_POINT_SIZE = 2
1265 } D3DVS_RASTOUT_OFFSETS;
1266
1267 typedef enum _D3DZBUFFERTYPE {
1268 D3DZB_FALSE = 0,
1269 D3DZB_TRUE = 1,
1270 D3DZB_USEW = 2
1271 } D3DZBUFFERTYPE;
1272
1273 /*****************************************************************************
1274 * Structs *
1275 *****************************************************************************/
1276 typedef struct D3DDISPLAYMODEEX {
1277 UINT Size;
1278 UINT Width;
1279 UINT Height;
1280 UINT RefreshRate;
1281 D3DFORMAT Format;
1282 D3DSCANLINEORDERING ScanLineOrdering;
1283 } D3DDISPLAYMODEEX, *PD3DDISPLAYMODEEX, *LPD3DDISPLAYMODEEX;
1284
1285 typedef struct D3DDISPLAYMODEFILTER {
1286 UINT Size;
1287 D3DFORMAT Format;
1288 D3DSCANLINEORDERING ScanLineOrdering;
1289 } D3DDISPLAYMODEFILTER, *PD3DDISPLAYMODEFILTER, *LPD3DDISPLAYMODEFILTER;
1290
1291 typedef struct _D3D_OMAC {
1292 BYTE Omac[16];
1293 } D3D_OMAC, *PD3D_OMAC, *LPD3D_OMAC;
1294
1295 typedef struct _D3DADAPTER_IDENTIFIER9 {
1296 char Driver[512];
1297 char Description[512];
1298 char DeviceName[32];
1299 DWORD DriverVersionLowPart;
1300 DWORD DriverVersionHighPart;
1301 DWORD VendorId;
1302 DWORD DeviceId;
1303 DWORD SubSysId;
1304 DWORD Revision;
1305 GUID DeviceIdentifier;
1306 DWORD WHQLLevel;
1307 } D3DADAPTER_IDENTIFIER9, *PD3DADAPTER_IDENTIFIER9, *LPD3DADAPTER_IDENTIFIER9;
1308
1309 typedef struct _D3DAES_CTR_IV {
1310 UINT64 IV;
1311 UINT64 Count;
1312 } D3DAES_CTR_IV, *PD3DAES_CTR_IV, *LPD3DAES_CTR_IV;
1313
1314 typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT {
1315 D3D_OMAC omac;
1316 GUID ConfigureType;
1317 HANDLE hChannel;
1318 UINT SequenceNumber;
1319 } D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT, *PD3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT, *LPD3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT;
1320
1321 typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION {
1322 D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters;
1323 HANDLE DXVA2DecodeHandle;
1324 HANDLE CryptoSessionHandle;
1325 HANDLE DeviceHandle;
1326 } D3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION, *PD3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION, *LPD3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION;
1327
1328 typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE {
1329 D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters;
1330 UINT StartSequenceQuery;
1331 UINT StartSequenceConfigure;
1332 } D3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE, *PD3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE, *LPD3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE;
1333
1334 typedef struct _D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS {
1335 union {
1336 struct {
1337 UINT ProtectionEnabled : 1;
1338 UINT OverlayOrFullscreenRequired : 1;
1339 UINT Reserved : 30;
1340 };
1341 UINT Value;
1342 };
1343 } D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS, *PD3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS, *LPD3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS;
1344
1345 typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGUREPROTECTION {
1346 D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters;
1347 D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS Protections;
1348 } D3DAUTHENTICATEDCHANNEL_CONFIGUREPROTECTION, *PD3DAUTHENTICATEDCHANNEL_CONFIGUREPROTECTION, *LPD3DAUTHENTICATEDCHANNEL_CONFIGUREPROTECTION;
1349
1350 typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE {
1351 D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters;
1352 D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE ProcessIdentiferType;
1353 HANDLE ProcessHandle;
1354 BOOL AllowAccess;
1355 } D3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE, *PD3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE, *LPD3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE;
1356
1357 typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION {
1358 D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters;
1359 GUID EncryptionGuid;
1360 } D3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION, *PD3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION, *LPD3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION;
1361
1362 typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT {
1363 D3D_OMAC omac;
1364 GUID ConfigureType;
1365 HANDLE hChannel;
1366 UINT SequenceNumber;
1367 HRESULT ReturnCode;
1368 } D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT;
1369
1370 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERY_INPUT {
1371 GUID QueryType;
1372 HANDLE hChannel;
1373 UINT SequenceNumber;
1374 } D3DAUTHENTICATEDCHANNEL_QUERY_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERY_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERY_INPUT;
1375
1376 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT {
1377 D3D_OMAC omac;
1378 GUID QueryType;
1379 HANDLE hChannel;
1380 UINT SequenceNumber;
1381 HRESULT ReturnCode;
1382 } D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT;
1383
1384 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT {
1385 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1386 D3DAUTHENTICATEDCHANNELTYPE ChannelType;
1387 } D3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT;
1388
1389 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT {
1390 D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input;
1391 HANDLE DXVA2DecodeHandle;
1392 } D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT;
1393
1394 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT {
1395 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1396 HANDLE DXVA2DecodeHandle;
1397 HANDLE CryptoSessionHandle;
1398 HANDLE DeviceHandle;
1399 } D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT;
1400
1401 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT {
1402 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1403 HANDLE DeviceHandle;
1404 } D3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT;
1405
1406 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT {
1407 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1408 UINT NumEncryptionGuids;
1409 } D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT;
1410
1411 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT {
1412 D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input;
1413 UINT EncryptionGuidIndex;
1414 } D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT;
1415
1416 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT {
1417 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1418 UINT EncryptionGuidIndex;
1419 GUID EncryptionGuid;
1420 } D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT;
1421
1422 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT {
1423 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1424 D3DBUSTYPE BusType;
1425 BOOL bAccessibleInContiguousBlocks;
1426 BOOL bAccessibleInNonContiguousBlocks;
1427 } D3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT;
1428
1429 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT {
1430 D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input;
1431 HANDLE DeviceHandle;
1432 HANDLE CryptoSessionHandle;
1433 } D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT;
1434
1435 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT {
1436 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1437 HANDLE DeviceHandle;
1438 HANDLE CryptoSessionHandle;
1439 UINT NumOutputIDs;
1440 } D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT;
1441
1442 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT {
1443 D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input;
1444 HANDLE DeviceHandle;
1445 HANDLE CryptoSessionHandle;
1446 UINT OutputIDIndex;
1447 } D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT;
1448
1449 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT {
1450 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1451 HANDLE DeviceHandle;
1452 HANDLE CryptoSessionHandle;
1453 UINT OutputIDIndex;
1454 UINT64 OutputID;
1455 } D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT;
1456
1457 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYPROTECTION_OUTPUT {
1458 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1459 D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS ProtectionFlags;
1460 } D3DAUTHENTICATEDCHANNEL_QUERYPROTECTION_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYPROTECTION_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYPROTECTION_OUTPUT;
1461
1462 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT {
1463 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1464 UINT NumRestrictedSharedResourceProcesses;
1465 } D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT;
1466
1467 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT {
1468 D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input;
1469 UINT ProcessIndex;
1470 } D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT;
1471
1472 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT {
1473 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1474 UINT ProcessIndex;
1475 D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE ProcessIdentifer;
1476 HANDLE ProcessHandle;
1477 } D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT;
1478
1479 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT {
1480 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1481 GUID EncryptionGuid;
1482 } D3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT;
1483
1484 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT {
1485 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1486 UINT NumUnrestrictedProtectedSharedResources;
1487 } D3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT;
1488
1489 typedef struct _D3DBOX {
1490 UINT Left;
1491 UINT Top;
1492 UINT Right;
1493 UINT Bottom;
1494 UINT Front;
1495 UINT Back;
1496 } D3DBOX, *PD3DBOX, *LPD3DBOX;
1497
1498 typedef struct _D3DCLIPSTATUS9 {
1499 DWORD ClipUnion;
1500 DWORD ClipIntersection;
1501 } D3DCLIPSTATUS9, *PD3DCLIPSTATUS9, *LPD3DCLIPSTATUS9;
1502
1503 typedef struct _D3DCOLORVALUE {
1504 float r;
1505 float g;
1506 float b;
1507 float a;
1508 } D3DCOLORVALUE, *PD3DCOLORVALUE, *LPD3DCOLORVALUE;
1509
1510 typedef struct _D3DCOMPOSERECTDESC {
1511 USHORT X, Y;
1512 USHORT Width, Height;
1513 } D3DCOMPOSERECTDESC, *PD3DCOMPOSERECTDESC, *LPD3DCOMPOSERECTDESC;
1514
1515 typedef struct _D3DCOMPOSERECTDESTINATION {
1516 USHORT SrcRectIndex;
1517 USHORT Reserved;
1518 SHORT X, Y;
1519 } D3DCOMPOSERECTDESTINATION, *PD3DCOMPOSERECTDESTINATION, *LPD3DCOMPOSERECTDESTINATION;
1520
1521 typedef struct _D3DDEVICE_CREATION_PARAMETERS {
1522 UINT AdapterOrdinal;
1523 D3DDEVTYPE DeviceType;
1524 HWND hFocusWindow;
1525 DWORD BehaviorFlags;
1526 } D3DDEVICE_CREATION_PARAMETERS, *PD3DDEVICE_CREATION_PARAMETERS, *LPD3DDEVICE_CREATION_PARAMETERS;
1527
1528 typedef struct _D3DDEVINFO_D3D9BANDWIDTHTIMINGS {
1529 FLOAT MaxBandwidthUtilized;
1530 FLOAT FrontEndUploadMemoryUtilizedPercent;
1531 FLOAT VertexRateUtilizedPercent;
1532 FLOAT TriangleSetupRateUtilizedPercent;
1533 FLOAT FillRateUtilizedPercent;
1534 } D3DDEVINFO_D3D9BANDWIDTHTIMINGS, *PD3DDEVINFO_D3D9BANDWIDTHTIMINGS, *LPD3DDEVINFO_D3D9BANDWIDTHTIMINGS;
1535
1536 typedef struct _D3DDEVINFO_D3D9CACHEUTILIZATION {
1537 FLOAT TextureCacheHitRate;
1538 FLOAT PostTransformVertexCacheHitRate;
1539 } D3DDEVINFO_D3D9CACHEUTILIZATION, *PD3DDEVINFO_D3D9CACHEUTILIZATION, *LPD3DDEVINFO_D3D9CACHEUTILIZATION;
1540
1541 typedef struct _D3DDEVINFO_D3D9INTERFACETIMINGS {
1542 FLOAT WaitingForGPUToUseApplicationResourceTimePercent;
1543 FLOAT WaitingForGPUToAcceptMoreCommandsTimePercent;
1544 FLOAT WaitingForGPUToStayWithinLatencyTimePercent;
1545 FLOAT WaitingForGPUExclusiveResourceTimePercent;
1546 FLOAT WaitingForGPUOtherTimePercent;
1547 } D3DDEVINFO_D3D9INTERFACETIMINGS, *PD3DDEVINFO_D3D9INTERFACETIMINGS, *LPD3DDEVINFO_D3D9INTERFACETIMINGS;
1548
1549 typedef struct _D3DDEVINFO_D3D9PIPELINETIMINGS {
1550 FLOAT VertexProcessingTimePercent;
1551 FLOAT PixelProcessingTimePercent;
1552 FLOAT OtherGPUProcessingTimePercent;
1553 FLOAT GPUIdleTimePercent;
1554 } D3DDEVINFO_D3D9PIPELINETIMINGS, *PD3DDEVINFO_D3D9PIPELINETIMINGS, *LPD3DDEVINFO_D3D9PIPELINETIMINGS;
1555
1556 typedef struct _D3DDEVINFO_D3D9STAGETIMINGS {
1557 FLOAT MemoryProcessingPercent;
1558 FLOAT ComputationProcessingPercent;
1559 } D3DDEVINFO_D3D9STAGETIMINGS, *PD3DDEVINFO_D3D9STAGETIMINGS, *LPD3DDEVINFO_D3D9STAGETIMINGS;
1560
1561 typedef struct _D3DDEVINFO_D3DVERTEXSTATS {
1562 DWORD NumRenderedTriangles;
1563 DWORD NumExtraClippingTriangles;
1564 } D3DDEVINFO_D3DVERTEXSTATS, *LPD3DDEVINFO_D3DVERTEXSTATS;
1565
1566 typedef struct _D3DRESOURCESTATS {
1567 BOOL bThrashing;
1568 DWORD ApproxBytesDownloaded;
1569 DWORD NumEvicts;
1570 DWORD NumVidCreates;
1571 DWORD LastPri;
1572 DWORD NumUsed;
1573 DWORD NumUsedInVidMem;
1574 DWORD WorkingSet;
1575 DWORD WorkingSetBytes;
1576 DWORD TotalManaged;
1577 DWORD TotalBytes;
1578 } D3DRESOURCESTATS, *PD3DRESOURCESTATS, *LPD3DRESOURCESTATS;
1579
1580 typedef struct _D3DDEVINFO_RESOURCEMANAGER {
1581 D3DRESOURCESTATS stats[(D3DRTYPE_INDEXBUFFER+1)];
1582 } D3DDEVINFO_RESOURCEMANAGER, *LPD3DDEVINFO_RESOURCEMANAGER;
1583
1584 typedef struct _D3DDEVINFO_VCACHE {
1585 DWORD Pattern;
1586 DWORD OptMethod;
1587 DWORD CacheSize;
1588 DWORD MagicNumber;
1589 } D3DDEVINFO_VCACHE, *LPD3DDEVINFO_VCACHE;
1590
1591 typedef struct _D3DDISPLAYMODE {
1592 UINT Width;
1593 UINT Height;
1594 UINT RefreshRate;
1595 D3DFORMAT Format;
1596 } D3DDISPLAYMODE, *PD3DDISPLAYMODE, *LPD3DDISPLAYMODE;
1597
1598 typedef struct _D3DENCRYPTED_BLOCK_INFO {
1599 UINT NumEncryptedBytesAtBeginning;
1600 UINT NumBytesInSkipPattern;
1601 UINT NumBytesInEncryptPattern;
1602 } D3DENCRYPTED_BLOCK_INFO, *PD3DENCRYPTED_BLOCK_INFO, *LPD3DENCRYPTED_BLOCK_INFO;
1603
1604 typedef struct _D3DGAMMARAMP {
1605 WORD red [256];
1606 WORD green[256];
1607 WORD blue [256];
1608 } D3DGAMMARAMP, *PD3DGAMMARAMP, *LPD3DGAMMARAMP;
1609
1610 typedef struct _D3DINDEXBUFFER_DESC {
1611 D3DFORMAT Format;
1612 D3DRESOURCETYPE Type;
1613 DWORD Usage;
1614 D3DPOOL Pool;
1615 UINT Size;
1616 } D3DINDEXBUFFER_DESC, *PD3DINDEXBUFFER_DESC, *LPD3DINDEXBUFFER_DESC;
1617
1618 typedef struct _D3DVECTOR {
1619 float x;
1620 float y;
1621 float z;
1622 } D3DVECTOR, *PD3DVECTOR, *LPD3DVECTOR;
1623
1624 typedef struct _D3DLIGHT9 {
1625 D3DLIGHTTYPE Type;
1626 D3DCOLORVALUE Diffuse;
1627 D3DCOLORVALUE Specular;
1628 D3DCOLORVALUE Ambient;
1629 D3DVECTOR Position;
1630 D3DVECTOR Direction;
1631 float Range;
1632 float Falloff;
1633 float Attenuation0;
1634 float Attenuation1;
1635 float Attenuation2;
1636 float Theta;
1637 float Phi;
1638 } D3DLIGHT9, *PD3DLIGHT9, *LPD3DLIGHT9;
1639
1640 typedef struct _D3DLOCKED_BOX {
1641 INT RowPitch;
1642 INT SlicePitch;
1643 void* pBits;
1644 } D3DLOCKED_BOX, *PD3DLOCKED_BOX, *LPD3DLOCKED_BOX;
1645
1646 typedef struct _D3DLOCKED_RECT {
1647 INT Pitch;
1648 void* pBits;
1649 } D3DLOCKED_RECT, *PD3DLOCKED_RECT, *LPD3DLOCKED_RECT;
1650
1651 typedef struct _D3DMATERIAL9 {
1652 D3DCOLORVALUE Diffuse;
1653 D3DCOLORVALUE Ambient;
1654 D3DCOLORVALUE Specular;
1655 D3DCOLORVALUE Emissive;
1656 float Power;
1657 } D3DMATERIAL9, *PD3DMATERIAL9, *LPD3DMATERIAL9;
1658
1659 typedef struct _D3DMATRIX {
1660 union {
1661 struct {
1662 float _11, _12, _13, _14;
1663 float _21, _22, _23, _24;
1664 float _31, _32, _33, _34;
1665 float _41, _42, _43, _44;
1666 };
1667 float m[4][4];
1668 };
1669 } D3DMATRIX, *PD3DMATRIX, *LPD3DMATRIX;
1670
1671 typedef struct _D3DMEMORYPRESSURE {
1672 UINT64 BytesEvictedFromProcess;
1673 UINT64 SizeOfInefficientAllocation;
1674 DWORD LevelOfEfficiency;
1675 } D3DMEMORYPRESSURE, *PD3DMEMORYPRESSURE, *LPD3DMEMORYPRESSURE;
1676
1677 typedef struct _D3DPRESENTSTATS {
1678 UINT PresentCount;
1679 UINT PresentRefreshCount;
1680 UINT SyncRefreshCount;
1681 LARGE_INTEGER SyncQPCTime;
1682 LARGE_INTEGER SyncGPUTime;
1683 } D3DPRESENTSTATS, *PD3DPRESENTSTATS, *LPD3DPRESENTSTATS;
1684
1685 typedef struct _D3DPRESENT_PARAMETERS_ {
1686 UINT BackBufferWidth;
1687 UINT BackBufferHeight;
1688 D3DFORMAT BackBufferFormat;
1689 UINT BackBufferCount;
1690 D3DMULTISAMPLE_TYPE MultiSampleType;
1691 DWORD MultiSampleQuality;
1692 D3DSWAPEFFECT SwapEffect;
1693 HWND hDeviceWindow;
1694 BOOL Windowed;
1695 BOOL EnableAutoDepthStencil;
1696 D3DFORMAT AutoDepthStencilFormat;
1697 DWORD Flags;
1698 UINT FullScreen_RefreshRateInHz;
1699 UINT PresentationInterval;
1700 } D3DPRESENT_PARAMETERS, *PD3DPRESENT_PARAMETERS, *LPD3DPRESENT_PARAMETERS;
1701
1702 typedef struct _D3DRANGE {
1703 UINT Offset;
1704 UINT Size;
1705 } D3DRANGE, *PD3DRANGE, *LPD3DRANGE;
1706
1707 typedef struct _D3DRASTER_STATUS {
1708 BOOL InVBlank;
1709 UINT ScanLine;
1710 } D3DRASTER_STATUS, *PD3DRASTER_STATUS, *LPD3DRASTER_STATUS;
1711
1712 typedef struct _D3DRECT {
1713 LONG x1;
1714 LONG y1;
1715 LONG x2;
1716 LONG y2;
1717 } D3DRECT, *PD3DRECT, *LPD3DRECT;
1718
1719 typedef struct _D3DRECTPATCH_INFO {
1720 UINT StartVertexOffsetWidth;
1721 UINT StartVertexOffsetHeight;
1722 UINT Width;
1723 UINT Height;
1724 UINT Stride;
1725 D3DBASISTYPE Basis;
1726 D3DDEGREETYPE Degree;
1727 } D3DRECTPATCH_INFO, *PD3DRECTPATCH_INFO, *LPD3DRECTPATCH_INFO;
1728
1729 typedef struct _D3DSURFACE_DESC {
1730 D3DFORMAT Format;
1731 D3DRESOURCETYPE Type;
1732 DWORD Usage;
1733 D3DPOOL Pool;
1734 D3DMULTISAMPLE_TYPE MultiSampleType;
1735 DWORD MultiSampleQuality;
1736 UINT Width;
1737 UINT Height;
1738 } D3DSURFACE_DESC, *PD3DSURFACE_DESC, *LPD3DSURFACE_DESC;
1739
1740 typedef struct _D3DTRIPATCH_INFO {
1741 UINT StartVertexOffset;
1742 UINT NumVertices;
1743 D3DBASISTYPE Basis;
1744 D3DDEGREETYPE Degree;
1745 } D3DTRIPATCH_INFO, *PD3DTRIPATCH_INFO, *LPD3DTRIPATCH_INFO;
1746
1747 typedef struct _D3DVERTEXBUFFER_DESC {
1748 D3DFORMAT Format;
1749 D3DRESOURCETYPE Type;
1750 DWORD Usage;
1751 D3DPOOL Pool;
1752 UINT Size;
1753 DWORD FVF;
1754 } D3DVERTEXBUFFER_DESC, *PD3DVERTEXBUFFER_DESC, *LPD3DVERTEXBUFFER_DESC;
1755
1756 typedef struct _D3DVERTEXELEMENT9 {
1757 WORD Stream;
1758 WORD Offset;
1759 BYTE Type;
1760 BYTE Method;
1761 BYTE Usage;
1762 BYTE UsageIndex;
1763 } D3DVERTEXELEMENT9, *LPD3DVERTEXELEMENT9;
1764
1765 typedef struct _D3DVIEWPORT9 {
1766 DWORD X;
1767 DWORD Y;
1768 DWORD Width;
1769 DWORD Height;
1770 float MinZ;
1771 float MaxZ;
1772 } D3DVIEWPORT9, *PD3DVIEWPORT9, *LPD3DVIEWPORT9;
1773
1774 typedef struct _D3DVOLUME_DESC {
1775 D3DFORMAT Format;
1776 D3DRESOURCETYPE Type;
1777 DWORD Usage;
1778 D3DPOOL Pool;
1779 UINT Width;
1780 UINT Height;
1781 UINT Depth;
1782 } D3DVOLUME_DESC, *PD3DVOLUME_DESC, *LPD3DVOLUME_DESC;
1783
1784 #ifndef _WIN32
1785 /* If _WIN32 isn't declared it means only internal header files are used. To
1786 * avoid a conflict, IUnknown is declared here rather than in d3d9.h */
1787
1788 typedef struct IUnknown IUnknown, *PUNKNOWN, *LPUNKNOWN;
1789
1790 #ifdef __cplusplus
1791 extern "C" const GUID IID_IUnknown;
1792
1793 struct IUnknown
1794 {
1795 virtual HRESULT WINAPI QueryInterface(REFIID riid, void **ppvObject) = 0;
1796 virtual ULONG WINAPI AddRef() = 0;
1797 virtual ULONG WINAPI Release() = 0;
1798 };
1799 #else /* __cplusplus */
1800 extern const GUID IID_IUnknown;
1801
1802 typedef struct IUnknownVtbl
1803 {
1804 /* IUnknown */
1805 HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject);
1806 ULONG (WINAPI *AddRef)(IUnknown *This);
1807 ULONG (WINAPI *Release)(IUnknown *This);
1808 } IUnknownVtbl;
1809
1810 struct IUnknown
1811 {
1812 IUnknownVtbl *lpVtbl;
1813 };
1814
1815 /* IUnknown macros */
1816 #define IUnknown_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1817 #define IUnknown_AddRef(p) (p)->lpVtbl->AddRef(p)
1818 #define IUnknown_Release(p) (p)->lpVtbl->Release(p)
1819 #endif /* __cplusplus */
1820 #endif /* _WIN32 */
1821
1822 #endif /* _D3D9TYPES_H_ */