st/nine: Additional defines to d3dtypes.h
[mesa.git] / include / D3D9 / d3d9types.h
1 /*
2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #ifndef _D3D9TYPES_H_
24 #define _D3D9TYPES_H_
25
26 #ifdef _WIN32
27 #include <windows.h>
28 #else /* _WIN32 */
29 #include <stdint.h>
30
31 #ifndef NULL
32 #define NULL 0
33 #endif
34
35 /********************************************************
36 * Windows types *
37 ********************************************************/
38 /* Function macros */
39 #define FAILED(x) ((HRESULT)(x) < 0)
40 #define SUCCEEDED(x) ((HRESULT)(x) >= 0)
41
42 #define MAKE_HRESULT(sev,fac,code) \
43 ( \
44 ((HRESULT)(sev) << 31) | \
45 ((HRESULT)(fac) << 16) | \
46 (HRESULT)(code) \
47 )
48
49 /* Windows errors */
50 #define E_OUTOFMEMORY MAKE_HRESULT(1, 0x007, 14)
51 #define E_NOINTERFACE MAKE_HRESULT(1, 0x000, 0x4002)
52 #define E_POINTER MAKE_HRESULT(1, 0x000, 0x4003)
53
54 #define S_OK ((HRESULT)0)
55 #define S_FALSE ((HRESULT)1)
56
57 /* WORD types */
58 typedef uint8_t BYTE;
59 typedef uint16_t WORD;
60 typedef uint32_t DWORD;
61
62 /* Renamed types */
63 typedef int BOOL;
64 #ifndef FALSE
65 #define FALSE 0
66 #define TRUE (!FALSE)
67 #endif
68
69 typedef uint32_t UINT32;
70 typedef uint64_t UINT64;
71
72 typedef unsigned short USHORT;
73 typedef unsigned int UINT;
74 typedef unsigned int ULONG;
75 typedef unsigned long long ULONGLONG;
76
77 typedef short SHORT;
78 typedef int INT;
79 typedef int LONG;
80 typedef long long LONGLONG;
81 typedef float FLOAT;
82
83 /* Windows types */
84 typedef void *HANDLE;
85 typedef int32_t HRESULT;
86 typedef HANDLE HWND;
87 typedef HANDLE HMONITOR;
88 typedef HANDLE HDC;
89
90 /* Unions */
91 typedef union {
92 struct {
93 DWORD LowPart;
94 LONG HighPart;
95 };
96
97 struct {
98 DWORD LowPart;
99 LONG HighPart;
100 } u;
101
102 LONGLONG QuadPart;
103 } LARGE_INTEGER, *LPLARGE_INTEGER;
104
105 /* Structs */
106
107 typedef struct _GUID {
108 DWORD Data1;
109 WORD Data2;
110 WORD Data3;
111 BYTE Data4[8];
112 } GUID, IID, *LPGUID, *REFGUID, *REFIID;
113
114 typedef struct _LUID {
115 DWORD LowPart;
116 LONG HighPart;
117 } LUID, *LPLUID, *PLUID;
118
119 typedef struct _PALETTEENTRY {
120 BYTE peRed;
121 BYTE peGreen;
122 BYTE peBlue;
123 BYTE peFlags;
124 } PALETTEENTRY, *LPPALETTEENTRY;
125
126 typedef struct _POINT {
127 LONG x;
128 LONG y;
129 } POINT, *LPPOINT;
130
131 typedef struct _RECT {
132 LONG left;
133 LONG top;
134 LONG right;
135 LONG bottom;
136 } RECT, *LPRECT;
137
138 typedef struct _RGNDATAHEADER {
139 DWORD dwSize;
140 DWORD iType;
141 DWORD nCount;
142 DWORD nRgnSize;
143 RECT rcBound;
144 } RGNDATAHEADER, *LPRGNDATAHEADER;
145
146 typedef struct _RGNDATA {
147 RGNDATAHEADER rdh;
148 char Buffer[1];
149 } RGNDATA, *LPRGNDATA;
150 #endif /* _WIN32 */
151
152 #ifndef MAKEFOURCC
153 #define MAKEFOURCC(a, b, c, d) \
154 ( \
155 (DWORD)(BYTE)(a) | \
156 ((DWORD)(BYTE)(b) << 8) | \
157 ((DWORD)(BYTE)(c) << 16) | \
158 ((DWORD)(BYTE)(d) << 24) \
159 )
160 #endif /* MAKEFOURCC */
161
162
163 #define D3DPRESENTFLAG_LOCKABLE_BACKBUFFER 0x00000001
164 #define D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL 0x00000002
165 #define D3DPRESENTFLAG_DEVICECLIP 0x00000004
166 #define D3DPRESENTFLAG_VIDEO 0x00000010
167 #define D3DPRESENTFLAG_NOAUTOROTATE 0x00000020
168 #define D3DPRESENTFLAG_UNPRUNEDMODE 0x00000040
169 #define D3DPRESENTFLAG_OVERLAY_LIMITEDRGB 0x00000080
170 #define D3DPRESENTFLAG_OVERLAY_YCbCr_BT709 0x00000100
171 #define D3DPRESENTFLAG_OVERLAY_YCbCr_xvYCC 0x00000200
172 #define D3DPRESENTFLAG_RESTRICTED_CONTENT 0x00000400
173 #define D3DPRESENTFLAG_RESTRICT_SHARED_RESOURCE_DRIVER 0x00000800
174
175
176 #ifdef WINAPI
177 #undef WINAPI
178 #endif /* WINAPI*/
179
180 #if defined(__x86_64__) || defined(_M_X64)
181 #define WINAPI __attribute__((ms_abi))
182 #else /* x86_64 */
183 #define WINAPI __attribute__((__stdcall__))
184 #endif /* x86_64 */
185
186 /* Implementation caps */
187 #define D3DPRESENT_BACK_BUFFERS_MAX 3
188 #define D3DPRESENT_BACK_BUFFERS_MAX_EX 30
189
190 /* Functions */
191 #define MAKE_D3DHRESULT(code) MAKE_HRESULT(1, 0x876, code)
192 #define MAKE_D3DSTATUS(code) MAKE_HRESULT(0, 0x876, code)
193
194 /* SDK version */
195 #define D3D_SDK_VERSION 32
196
197 /* Adapter */
198 #define D3DADAPTER_DEFAULT 0
199
200 /********************************************************
201 * Return codes *
202 ********************************************************/
203 #define D3D_OK S_OK
204 #define D3DOK_NOAUTOGEN MAKE_D3DSTATUS(2159)
205 #define D3DERR_OUTOFVIDEOMEMORY MAKE_D3DHRESULT(380)
206 #define D3DERR_WASSTILLDRAWING MAKE_D3DHRESULT(540)
207 #define D3DERR_WRONGTEXTUREFORMAT MAKE_D3DHRESULT(2072)
208 #define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_D3DHRESULT(2073)
209 #define D3DERR_UNSUPPORTEDCOLORARG MAKE_D3DHRESULT(2074)
210 #define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_D3DHRESULT(2075)
211 #define D3DERR_UNSUPPORTEDALPHAARG MAKE_D3DHRESULT(2076)
212 #define D3DERR_TOOMANYOPERATIONS MAKE_D3DHRESULT(2077)
213 #define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_D3DHRESULT(2078)
214 #define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_D3DHRESULT(2079)
215 #define D3DERR_CONFLICTINGRENDERSTATE MAKE_D3DHRESULT(2081)
216 #define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_D3DHRESULT(2082)
217 #define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_D3DHRESULT(2086)
218 #define D3DERR_DRIVERINTERNALERROR MAKE_D3DHRESULT(2087)
219 #define D3DERR_NOTFOUND MAKE_D3DHRESULT(2150)
220 #define D3DERR_MOREDATA MAKE_D3DHRESULT(2151)
221 #define D3DERR_DEVICELOST MAKE_D3DHRESULT(2152)
222 #define D3DERR_DEVICENOTRESET MAKE_D3DHRESULT(2153)
223 #define D3DERR_NOTAVAILABLE MAKE_D3DHRESULT(2154)
224 #define D3DERR_INVALIDDEVICE MAKE_D3DHRESULT(2155)
225 #define D3DERR_INVALIDCALL MAKE_D3DHRESULT(2156)
226 #define D3DERR_DRIVERINVALIDCALL MAKE_D3DHRESULT(2157)
227 #define D3DERR_DEVICEREMOVED MAKE_D3DHRESULT(2160)
228 #define D3DERR_DEVICEHUNG MAKE_D3DHRESULT(2164)
229
230 /********************************************************
231 * Bitmasks *
232 *******************************************************/
233 /* IDirect3DDevice9::Clear */
234 #define D3DCLEAR_TARGET 0x00000001
235 #define D3DCLEAR_ZBUFFER 0x00000002
236 #define D3DCLEAR_STENCIL 0x00000004
237
238 /* Usage */
239 /* http://msdn.microsoft.com/en-us/library/ee416659(VS.85).aspx */
240 #define D3DUSAGE_RENDERTARGET 0x00000001
241 #define D3DUSAGE_DEPTHSTENCIL 0x00000002
242 #define D3DUSAGE_WRITEONLY 0x00000008
243 #define D3DUSAGE_SOFTWAREPROCESSING 0x00000010
244 #define D3DUSAGE_DONOTCLIP 0x00000020
245 #define D3DUSAGE_POINTS 0x00000040
246 #define D3DUSAGE_RTPATCHES 0x00000080
247 #define D3DUSAGE_NPATCHES 0x00000100
248 #define D3DUSAGE_DYNAMIC 0x00000200
249 #define D3DUSAGE_AUTOGENMIPMAP 0x00000400
250 #ifndef D3D_DISABLE_9EX
251 #define D3DUSAGE_RESTRICTED_CONTENT 0x00000800
252 #define D3DUSAGE_RESTRICT_SHARED_RESOURCE_DRIVER 0x00001000
253 #define D3DUSAGE_RESTRICT_SHARED_RESOURCE 0x00002000
254 #endif
255 #define D3DUSAGE_DMAP 0x00004000
256 #define D3DUSAGE_QUERY_LEGACYBUMPMAP 0x00008000
257 #define D3DUSAGE_QUERY_SRGBREAD 0x00010000
258 #define D3DUSAGE_QUERY_FILTER 0x00020000
259 #define D3DUSAGE_QUERY_SRGBWRITE 0x00040000
260 #define D3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING 0x00080000
261 #define D3DUSAGE_QUERY_VERTEXTEXTURE 0x00100000
262 #define D3DUSAGE_QUERY_WRAPANDMIP 0x00200000
263 #ifndef D3D_DISABLE_9EX
264 #define D3DUSAGE_NONSECURE 0x00800000
265 #define D3DUSAGE_TEXTAPI 0x10000000
266 #endif
267
268 /* Buffer locking */
269 /* http://msdn.microsoft.com/en-us/library/ee416503(VS.85).aspx */
270 #define D3DLOCK_READONLY 0x00000010
271 #define D3DLOCK_NOSYSLOCK 0x00000800
272 #define D3DLOCK_NOOVERWRITE 0x00001000
273 #define D3DLOCK_DISCARD 0x00002000
274 #define D3DLOCK_DONOTWAIT 0x00004000
275 #define D3DLOCK_NO_DIRTY_UPDATE 0x00008000
276
277 /* FVF */
278 /* http://msdn.microsoft.com/en-us/library/ee416490(VS.85).aspx */
279 /* http://msdn.microsoft.com/en-us/library/ms791638.aspx */
280 #define D3DFVF_XYZ 0x00000002
281 #define D3DFVF_XYZRHW 0x00000004
282 #define D3DFVF_XYZB1 0x00000006
283 #define D3DFVF_XYZB2 0x00000008
284 #define D3DFVF_XYZB3 0x0000000A
285 #define D3DFVF_XYZB4 0x0000000C
286 #define D3DFVF_XYZB5 0x0000000E
287 #define D3DFVF_XYZW 0x00004002
288 #define D3DFVF_POSITION_MASK 0x0000400E
289
290 #define D3DFVF_NORMAL 0x00000010
291 #define D3DFVF_PSIZE 0x00000020
292 #define D3DFVF_DIFFUSE 0x00000040
293 #define D3DFVF_SPECULAR 0x00000080
294
295 #define D3DFVF_TEX0 0x00000000
296 #define D3DFVF_TEX1 0x00000100
297 #define D3DFVF_TEX2 0x00000200
298 #define D3DFVF_TEX3 0x00000300
299 #define D3DFVF_TEX4 0x00000400
300 #define D3DFVF_TEX5 0x00000500
301 #define D3DFVF_TEX6 0x00000600
302 #define D3DFVF_TEX7 0x00000700
303 #define D3DFVF_TEX8 0x00000800
304 #define D3DFVF_TEXCOUNT_MASK 0x00000F00
305 #define D3DFVF_TEXCOUNT_SHIFT 8
306 #define D3DFVF_TEXTUREFORMAT1 0x00000003
307 #define D3DFVF_TEXTUREFORMAT2 0x00000000
308 #define D3DFVF_TEXTUREFORMAT3 0x00000001
309 #define D3DFVF_TEXTUREFORMAT4 0x00000002
310
311 #define D3DFVF_POSITION_MASK 0x0000400E
312 #define D3DFVF_TEXCOUNT_MASK 0x00000F00
313 #define D3DFVF_TEXCOUNT_SHIFT 8
314
315 #define D3DFVF_LASTBETA_UBYTE4 0x00001000
316 #define D3DFVF_LASTBETA_D3DCOLOR 0x00008000
317
318 #define D3DFVF_RESERVED0 0x00000001
319 #define D3DFVF_RESERVED2 0x00006000
320
321 #define D3DTA_SELECTMASK 0x0000000f
322 #define D3DTA_DIFFUSE 0x00000000
323 #define D3DTA_CURRENT 0x00000001
324 #define D3DTA_TEXTURE 0x00000002
325 #define D3DTA_TFACTOR 0x00000003
326 #define D3DTA_SPECULAR 0x00000004
327 #define D3DTA_TEMP 0x00000005
328 #define D3DTA_CONSTANT 0x00000006
329 #define D3DTA_COMPLEMENT 0x00000010
330 #define D3DTA_ALPHAREPLICATE 0x00000020
331
332 #define D3DSPD_IUNKNOWN 0x00000001
333
334 #define D3DPRESENT_DONOTWAIT 0x00000001
335 #define D3DPRESENT_LINEAR_CONTENT 0x00000002
336 #define D3DPRESENT_RATE_DEFAULT 0
337
338 #define D3DCREATE_FPU_PRESERVE 0x00000002
339 #define D3DCREATE_MULTITHREADED 0x00000004
340 #define D3DCREATE_PUREDEVICE 0x00000010
341 #define D3DCREATE_SOFTWARE_VERTEXPROCESSING 0x00000020
342 #define D3DCREATE_HARDWARE_VERTEXPROCESSING 0x00000040
343 #define D3DCREATE_MIXED_VERTEXPROCESSING 0x00000080
344 #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT 0x00000100
345 #define D3DCREATE_ADAPTERGROUP_DEVICE 0x00000200
346
347 #define D3DSTREAMSOURCE_INDEXEDDATA (1 << 30)
348 #define D3DSTREAMSOURCE_INSTANCEDATA (2 << 30)
349
350 /* D3DRS_COLORWRITEENABLE */
351 #define D3DCOLORWRITEENABLE_RED (1L << 0)
352 #define D3DCOLORWRITEENABLE_GREEN (1L << 1)
353 #define D3DCOLORWRITEENABLE_BLUE (1L << 2)
354 #define D3DCOLORWRITEENABLE_ALPHA (1L << 3)
355
356
357 /********************************************************
358 * Function macros *
359 *******************************************************/
360
361 /* Colors */
362 #define D3DCOLOR_ARGB(a,r,g,b) \
363 ((D3DCOLOR)( \
364 (((a) & 0xFF) << 24) | \
365 (((r) & 0xFF) << 16) | \
366 (((g) & 0xFF) << 8) | \
367 ((b) & 0xFF) \
368 ))
369
370 #define D3DCOLOR_RGBA(r,g,b,a) D3DCOLOR_ARGB(a,r,g,b)
371 #define D3DCOLOR_XRGB(r,g,b) D3DCOLOR_ARGB(0xFF,r,g,b)
372 #define D3DCOLOR_AYUV(a,y,u,v) D3DCOLOR_ARGB(a,y,u,v)
373 #define D3DCOLOR_XYUV(y,u,v) D3DCOLOR_ARGB(0xFF,y,u,v)
374
375 #define D3DCOLOR_COLORVALUE(r,g,b,a) \
376 D3DCOLOR_RGBA( \
377 (DWORD)((r) * 255.0f), \
378 (DWORD)((g) * 255.0f), \
379 (DWORD)((b) * 255.0f), \
380 (DWORD)((a) * 255.0f) \
381 )
382
383 /* Shaders */
384 #define D3DDECL_END() { 0xFF, 0, D3DDECLTYPE_UNUSED, 0, 0, 0 }
385
386 /*****************************************************************************
387 * Typedefs *
388 *****************************************************************************/
389 typedef DWORD D3DCOLOR;
390
391 /*****************************************************************************
392 * Enums *
393 *****************************************************************************/
394 typedef enum D3DDISPLAYROTATION {
395 D3DDISPLAYROTATION_IDENTITY = 1,
396 D3DDISPLAYROTATION_90 = 2,
397 D3DDISPLAYROTATION_180 = 3,
398 D3DDISPLAYROTATION_270 = 4
399 } D3DDISPLAYROTATION;
400
401 typedef enum D3DSCANLINEORDERING {
402 D3DSCANLINEORDERING_UNKNOWN = 0,
403 D3DSCANLINEORDERING_PROGRESSIVE = 1,
404 D3DSCANLINEORDERING_INTERLACED = 2
405 } D3DSCANLINEORDERING;
406
407 typedef enum _D3DAUTHENTICATEDCHANNELTYPE {
408 D3DAUTHENTICATEDCHANNEL_D3D9 = 1,
409 D3DAUTHENTICATEDCHANNEL_DRIVER_SOFTWARE = 2,
410 D3DAUTHENTICATEDCHANNEL_DRIVER_HARDWARE = 3
411 } D3DAUTHENTICATEDCHANNELTYPE;
412
413 typedef enum _D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE {
414 PROCESSIDTYPE_UNKNOWN = 0,
415 PROCESSIDTYPE_DWM = 1,
416 PROCESSIDTYPE_HANDLE = 2
417 } D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE;
418
419 typedef enum _D3DBACKBUFFER_TYPE {
420 D3DBACKBUFFER_TYPE_MONO = 0,
421 D3DBACKBUFFER_TYPE_LEFT = 1,
422 D3DBACKBUFFER_TYPE_RIGHT = 2
423 } D3DBACKBUFFER_TYPE;
424
425 typedef enum _D3DBASISTYPE {
426 D3DBASIS_BEZIER = 0,
427 D3DBASIS_BSPLINE = 1,
428 D3DBASIS_CATMULL_ROM = 2
429 } D3DBASISTYPE;
430
431 typedef enum _D3DBLEND {
432 D3DBLEND_ZERO = 1,
433 D3DBLEND_ONE = 2,
434 D3DBLEND_SRCCOLOR = 3,
435 D3DBLEND_INVSRCCOLOR = 4,
436 D3DBLEND_SRCALPHA = 5,
437 D3DBLEND_INVSRCALPHA = 6,
438 D3DBLEND_DESTALPHA = 7,
439 D3DBLEND_INVDESTALPHA = 8,
440 D3DBLEND_DESTCOLOR = 9,
441 D3DBLEND_INVDESTCOLOR = 10,
442 D3DBLEND_SRCALPHASAT = 11,
443 D3DBLEND_BOTHSRCALPHA = 12,
444 D3DBLEND_BOTHINVSRCALPHA = 13,
445 D3DBLEND_BLENDFACTOR = 14,
446 D3DBLEND_INVBLENDFACTOR = 15,
447 D3DBLEND_SRCCOLOR2 = 16,
448 D3DBLEND_INVSRCCOLOR2 = 17
449 } D3DBLEND;
450
451 typedef enum _D3DBLENDOP {
452 D3DBLENDOP_ADD = 1,
453 D3DBLENDOP_SUBTRACT = 2,
454 D3DBLENDOP_REVSUBTRACT = 3,
455 D3DBLENDOP_MIN = 4,
456 D3DBLENDOP_MAX = 5
457 } D3DBLENDOP;
458
459 typedef enum _D3DBUSTYPE {
460 D3DBUSTYPE_OTHER = 0x00000000,
461 D3DBUSTYPE_PCI = 0x00000001,
462 D3DBUSTYPE_PCIX = 0x00000002,
463 D3DBUSTYPE_PCIEXPRESS = 0x00000003,
464 D3DBUSTYPE_AGP = 0x00000004,
465 D3DBUSIMPL_MODIFIER_INSIDE_OF_CHIPSET = 0x00010000,
466 D3DBUSIMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_CHIP = 0x00020000,
467 D3DBUSIMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_SOCKET = 0x00030000,
468 D3DBUSIMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR = 0x00040000,
469 D3DBUSIMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR_INSIDE_OF_NUAE = 0x00050000,
470 D3DBUSIMPL_MODIFIER_NON_STANDARD = 0x80000000
471 } D3DBUSTYPE;
472
473 typedef enum _D3DCMPFUNC {
474 D3DCMP_NEVER = 1,
475 D3DCMP_LESS = 2,
476 D3DCMP_EQUAL = 3,
477 D3DCMP_LESSEQUAL = 4,
478 D3DCMP_GREATER = 5,
479 D3DCMP_NOTEQUAL = 6,
480 D3DCMP_GREATEREQUAL = 7,
481 D3DCMP_ALWAYS = 8
482 } D3DCMPFUNC;
483
484 typedef enum _D3DCOMPOSERECTSOP{
485 D3DCOMPOSERECTS_COPY = 1,
486 D3DCOMPOSERECTS_OR = 2,
487 D3DCOMPOSERECTS_AND = 3,
488 D3DCOMPOSERECTS_NEG = 4
489 } D3DCOMPOSERECTSOP;
490
491 typedef enum _D3DCUBEMAP_FACES {
492 D3DCUBEMAP_FACE_POSITIVE_X = 0,
493 D3DCUBEMAP_FACE_NEGATIVE_X = 1,
494 D3DCUBEMAP_FACE_POSITIVE_Y = 2,
495 D3DCUBEMAP_FACE_NEGATIVE_Y = 3,
496 D3DCUBEMAP_FACE_POSITIVE_Z = 4,
497 D3DCUBEMAP_FACE_NEGATIVE_Z = 5
498 } D3DCUBEMAP_FACES;
499
500 typedef enum _D3DCULL {
501 D3DCULL_NONE = 1,
502 D3DCULL_CW = 2,
503 D3DCULL_CCW = 3
504 } D3DCULL;
505
506 typedef enum _D3DDEBUGMONITORTOKENS {
507 D3DDMT_ENABLE = 0,
508 D3DDMT_DISABLE = 1
509 } D3DDEBUGMONITORTOKENS;
510
511 typedef enum _D3DDECLMETHOD {
512 D3DDECLMETHOD_DEFAULT = 0,
513 D3DDECLMETHOD_PARTIALU = 1,
514 D3DDECLMETHOD_PARTIALV = 2,
515 D3DDECLMETHOD_CROSSUV = 3,
516 D3DDECLMETHOD_UV = 4,
517 D3DDECLMETHOD_LOOKUP = 5,
518 D3DDECLMETHOD_LOOKUPPRESAMPLED = 6
519 } D3DDECLMETHOD;
520
521 typedef enum _D3DDECLTYPE {
522 D3DDECLTYPE_FLOAT1 = 0,
523 D3DDECLTYPE_FLOAT2 = 1,
524 D3DDECLTYPE_FLOAT3 = 2,
525 D3DDECLTYPE_FLOAT4 = 3,
526 D3DDECLTYPE_D3DCOLOR = 4,
527 D3DDECLTYPE_UBYTE4 = 5,
528 D3DDECLTYPE_SHORT2 = 6,
529 D3DDECLTYPE_SHORT4 = 7,
530 D3DDECLTYPE_UBYTE4N = 8,
531 D3DDECLTYPE_SHORT2N = 9,
532 D3DDECLTYPE_SHORT4N = 10,
533 D3DDECLTYPE_USHORT2N = 11,
534 D3DDECLTYPE_USHORT4N = 12,
535 D3DDECLTYPE_UDEC3 = 13,
536 D3DDECLTYPE_DEC3N = 14,
537 D3DDECLTYPE_FLOAT16_2 = 15,
538 D3DDECLTYPE_FLOAT16_4 = 16,
539 D3DDECLTYPE_UNUSED = 17
540 } D3DDECLTYPE;
541
542 typedef enum _D3DDECLUSAGE {
543 D3DDECLUSAGE_POSITION = 0,
544 D3DDECLUSAGE_BLENDWEIGHT = 1,
545 D3DDECLUSAGE_BLENDINDICES = 2,
546 D3DDECLUSAGE_NORMAL = 3,
547 D3DDECLUSAGE_PSIZE = 4,
548 D3DDECLUSAGE_TEXCOORD = 5,
549 D3DDECLUSAGE_TANGENT = 6,
550 D3DDECLUSAGE_BINORMAL = 7,
551 D3DDECLUSAGE_TESSFACTOR = 8,
552 D3DDECLUSAGE_POSITIONT = 9,
553 D3DDECLUSAGE_COLOR = 10,
554 D3DDECLUSAGE_FOG = 11,
555 D3DDECLUSAGE_DEPTH = 12,
556 D3DDECLUSAGE_SAMPLE = 13
557 } D3DDECLUSAGE;
558
559 typedef enum _D3DDEGREETYPE {
560 D3DDEGREE_LINEAR = 1,
561 D3DDEGREE_QUADRATIC = 2,
562 D3DDEGREE_CUBIC = 3,
563 D3DDEGREE_QUINTIC = 5
564 } D3DDEGREETYPE;
565
566 typedef enum _D3DDEVTYPE {
567 D3DDEVTYPE_HAL = 1,
568 D3DDEVTYPE_REF = 2,
569 D3DDEVTYPE_SW = 3,
570 D3DDEVTYPE_NULLREF = 4
571 } D3DDEVTYPE;
572
573 typedef enum _D3DFILLMODE {
574 D3DFILL_POINT = 1,
575 D3DFILL_WIREFRAME = 2,
576 D3DFILL_SOLID = 3
577 } D3DFILLMODE;
578
579 typedef enum _D3DFOGMODE {
580 D3DFOG_NONE = 0,
581 D3DFOG_EXP = 1,
582 D3DFOG_EXP2 = 2,
583 D3DFOG_LINEAR = 3
584 } D3DFOGMODE;
585
586 typedef enum _D3DFORMAT {
587 D3DFMT_UNKNOWN = 0,
588 D3DFMT_R8G8B8 = 20,
589 D3DFMT_A8R8G8B8 = 21,
590 D3DFMT_X8R8G8B8 = 22,
591 D3DFMT_R5G6B5 = 23,
592 D3DFMT_X1R5G5B5 = 24,
593 D3DFMT_A1R5G5B5 = 25,
594 D3DFMT_A4R4G4B4 = 26,
595 D3DFMT_R3G3B2 = 27,
596 D3DFMT_A8 = 28,
597 D3DFMT_A8R3G3B2 = 29,
598 D3DFMT_X4R4G4B4 = 30,
599 D3DFMT_A2B10G10R10 = 31,
600 D3DFMT_A8B8G8R8 = 32,
601 D3DFMT_X8B8G8R8 = 33,
602 D3DFMT_G16R16 = 34,
603 D3DFMT_A2R10G10B10 = 35,
604 D3DFMT_A16B16G16R16 = 36,
605 D3DFMT_A8P8 = 40,
606 D3DFMT_P8 = 41,
607 D3DFMT_L8 = 50,
608 D3DFMT_A8L8 = 51,
609 D3DFMT_A4L4 = 52,
610 D3DFMT_V8U8 = 60,
611 D3DFMT_L6V5U5 = 61,
612 D3DFMT_X8L8V8U8 = 62,
613 D3DFMT_Q8W8V8U8 = 63,
614 D3DFMT_V16U16 = 64,
615 D3DFMT_A2W10V10U10 = 67,
616 D3DFMT_UYVY = MAKEFOURCC('U', 'Y', 'V', 'Y'),
617 D3DFMT_R8G8_B8G8 = MAKEFOURCC('R', 'G', 'B', 'G'),
618 D3DFMT_YUY2 = MAKEFOURCC('Y', 'U', 'Y', '2'),
619 D3DFMT_G8R8_G8B8 = MAKEFOURCC('G', 'R', 'G', 'B'),
620 D3DFMT_DXT1 = MAKEFOURCC('D', 'X', 'T', '1'),
621 D3DFMT_DXT2 = MAKEFOURCC('D', 'X', 'T', '2'),
622 D3DFMT_DXT3 = MAKEFOURCC('D', 'X', 'T', '3'),
623 D3DFMT_DXT4 = MAKEFOURCC('D', 'X', 'T', '4'),
624 D3DFMT_DXT5 = MAKEFOURCC('D', 'X', 'T', '5'),
625 D3DFMT_D16_LOCKABLE = 70,
626 D3DFMT_D32 = 71,
627 D3DFMT_D15S1 = 73,
628 D3DFMT_D24S8 = 75,
629 D3DFMT_D24X8 = 77,
630 D3DFMT_D24X4S4 = 79,
631 D3DFMT_D16 = 80,
632 D3DFMT_D32F_LOCKABLE = 82,
633 D3DFMT_D24FS8 = 83,
634 D3DFMT_D32_LOCKABLE = 84,
635 D3DFMT_S8_LOCKABLE = 85,
636 D3DFMT_L16 = 81,
637 D3DFMT_VERTEXDATA = 100,
638 D3DFMT_INDEX16 = 101,
639 D3DFMT_INDEX32 = 102,
640 D3DFMT_Q16W16V16U16 = 110,
641 D3DFMT_MULTI2_ARGB8 = MAKEFOURCC('M','E','T','1'),
642 D3DFMT_R16F = 111,
643 D3DFMT_G16R16F = 112,
644 D3DFMT_A16B16G16R16F = 113,
645 D3DFMT_R32F = 114,
646 D3DFMT_G32R32F = 115,
647 D3DFMT_A32B32G32R32F = 116,
648 D3DFMT_CxV8U8 = 117,
649 D3DFMT_A1 = 118,
650 D3DFMT_A2B10G10R10_XR_BIAS = 119,
651 D3DFMT_BINARYBUFFER = 199,
652 D3DFMT_DF16 = MAKEFOURCC('D', 'F', '1', '6'),
653 D3DFMT_DF24 = MAKEFOURCC('D', 'F', '2', '4'),
654 D3DFMT_INTZ = MAKEFOURCC('I', 'N', 'T', 'Z'),
655 D3DFMT_NULL = MAKEFOURCC('N', 'U', 'L', 'L'),
656 D3DFMT_NV11 = MAKEFOURCC('N', 'V', '1', '1'),
657 D3DFMT_NV12 = MAKEFOURCC('N', 'V', '1', '2'),
658 D3DFMT_Y210 = MAKEFOURCC('Y', '2', '1', '0'),
659 D3DFMT_Y216 = MAKEFOURCC('Y', '2', '1', '6'),
660 D3DFMT_Y410 = MAKEFOURCC('Y', '4', '1', '0')
661 } D3DFORMAT;
662
663 typedef enum _D3DLIGHTTYPE {
664 D3DLIGHT_POINT = 1,
665 D3DLIGHT_SPOT = 2,
666 D3DLIGHT_DIRECTIONAL = 3
667 } D3DLIGHTTYPE;
668
669 typedef enum _D3DMATERIALCOLORSOURCE {
670 D3DMCS_MATERIAL = 0,
671 D3DMCS_COLOR1 = 1,
672 D3DMCS_COLOR2 = 2
673 } D3DMATERIALCOLORSOURCE;
674
675 typedef enum _D3DMULTISAMPLE_TYPE {
676 D3DMULTISAMPLE_NONE = 0,
677 D3DMULTISAMPLE_NONMASKABLE = 1,
678 D3DMULTISAMPLE_2_SAMPLES = 2,
679 D3DMULTISAMPLE_3_SAMPLES = 3,
680 D3DMULTISAMPLE_4_SAMPLES = 4,
681 D3DMULTISAMPLE_5_SAMPLES = 5,
682 D3DMULTISAMPLE_6_SAMPLES = 6,
683 D3DMULTISAMPLE_7_SAMPLES = 7,
684 D3DMULTISAMPLE_8_SAMPLES = 8,
685 D3DMULTISAMPLE_9_SAMPLES = 9,
686 D3DMULTISAMPLE_10_SAMPLES = 10,
687 D3DMULTISAMPLE_11_SAMPLES = 11,
688 D3DMULTISAMPLE_12_SAMPLES = 12,
689 D3DMULTISAMPLE_13_SAMPLES = 13,
690 D3DMULTISAMPLE_14_SAMPLES = 14,
691 D3DMULTISAMPLE_15_SAMPLES = 15,
692 D3DMULTISAMPLE_16_SAMPLES = 16
693 } D3DMULTISAMPLE_TYPE;
694
695 typedef enum _D3DPATCHEDGESTYLE {
696 D3DPATCHEDGE_DISCRETE = 0,
697 D3DPATCHEDGE_CONTINUOUS = 1
698 } D3DPATCHEDGESTYLE;
699
700 typedef enum _D3DPOOL {
701 D3DPOOL_DEFAULT = 0,
702 D3DPOOL_MANAGED = 1,
703 D3DPOOL_SYSTEMMEM = 2,
704 D3DPOOL_SCRATCH = 3
705 } D3DPOOL;
706
707 typedef enum _D3DPRIMITIVETYPE {
708 D3DPT_POINTLIST = 1,
709 D3DPT_LINELIST = 2,
710 D3DPT_LINESTRIP = 3,
711 D3DPT_TRIANGLELIST = 4,
712 D3DPT_TRIANGLESTRIP = 5,
713 D3DPT_TRIANGLEFAN = 6
714 } D3DPRIMITIVETYPE;
715
716 typedef enum _D3DQUERYTYPE {
717 D3DQUERYTYPE_VCACHE = 4,
718 D3DQUERYTYPE_RESOURCEMANAGER = 5,
719 D3DQUERYTYPE_VERTEXSTATS = 6,
720 D3DQUERYTYPE_EVENT = 8,
721 D3DQUERYTYPE_OCCLUSION = 9,
722 D3DQUERYTYPE_TIMESTAMP = 10,
723 D3DQUERYTYPE_TIMESTAMPDISJOINT = 11,
724 D3DQUERYTYPE_TIMESTAMPFREQ = 12,
725 D3DQUERYTYPE_PIPELINETIMINGS = 13,
726 D3DQUERYTYPE_INTERFACETIMINGS = 14,
727 D3DQUERYTYPE_VERTEXTIMINGS = 15,
728 D3DQUERYTYPE_PIXELTIMINGS = 16,
729 D3DQUERYTYPE_BANDWIDTHTIMINGS = 17,
730 D3DQUERYTYPE_CACHEUTILIZATION = 18,
731 D3DQUERYTYPE_MEMORYPRESSURE = 19
732 } D3DQUERYTYPE;
733
734 #define D3DISSUE_BEGIN (1 << 1)
735 #define D3DISSUE_END (1 << 0)
736 #define D3DGETDATA_FLUSH (1 << 0)
737
738
739 typedef enum _D3DRENDERSTATETYPE {
740 D3DRS_ZENABLE = 7,
741 D3DRS_FILLMODE = 8,
742 D3DRS_SHADEMODE = 9,
743 D3DRS_ZWRITEENABLE = 14,
744 D3DRS_ALPHATESTENABLE = 15,
745 D3DRS_LASTPIXEL = 16,
746 D3DRS_SRCBLEND = 19,
747 D3DRS_DESTBLEND = 20,
748 D3DRS_CULLMODE = 22,
749 D3DRS_ZFUNC = 23,
750 D3DRS_ALPHAREF = 24,
751 D3DRS_ALPHAFUNC = 25,
752 D3DRS_DITHERENABLE = 26,
753 D3DRS_ALPHABLENDENABLE = 27,
754 D3DRS_FOGENABLE = 28,
755 D3DRS_SPECULARENABLE = 29,
756 D3DRS_FOGCOLOR = 34,
757 D3DRS_FOGTABLEMODE = 35,
758 D3DRS_FOGSTART = 36,
759 D3DRS_FOGEND = 37,
760 D3DRS_FOGDENSITY = 38,
761 D3DRS_RANGEFOGENABLE = 48,
762 D3DRS_STENCILENABLE = 52,
763 D3DRS_STENCILFAIL = 53,
764 D3DRS_STENCILZFAIL = 54,
765 D3DRS_STENCILPASS = 55,
766 D3DRS_STENCILFUNC = 56,
767 D3DRS_STENCILREF = 57,
768 D3DRS_STENCILMASK = 58,
769 D3DRS_STENCILWRITEMASK = 59,
770 D3DRS_TEXTUREFACTOR = 60,
771 D3DRS_WRAP0 = 128,
772 D3DRS_WRAP1 = 129,
773 D3DRS_WRAP2 = 130,
774 D3DRS_WRAP3 = 131,
775 D3DRS_WRAP4 = 132,
776 D3DRS_WRAP5 = 133,
777 D3DRS_WRAP6 = 134,
778 D3DRS_WRAP7 = 135,
779 D3DRS_CLIPPING = 136,
780 D3DRS_LIGHTING = 137,
781 D3DRS_AMBIENT = 139,
782 D3DRS_FOGVERTEXMODE = 140,
783 D3DRS_COLORVERTEX = 141,
784 D3DRS_LOCALVIEWER = 142,
785 D3DRS_NORMALIZENORMALS = 143,
786 D3DRS_DIFFUSEMATERIALSOURCE = 145,
787 D3DRS_SPECULARMATERIALSOURCE = 146,
788 D3DRS_AMBIENTMATERIALSOURCE = 147,
789 D3DRS_EMISSIVEMATERIALSOURCE = 148,
790 D3DRS_VERTEXBLEND = 151,
791 D3DRS_CLIPPLANEENABLE = 152,
792 D3DRS_POINTSIZE = 154,
793 D3DRS_POINTSIZE_MIN = 155,
794 D3DRS_POINTSPRITEENABLE = 156,
795 D3DRS_POINTSCALEENABLE = 157,
796 D3DRS_POINTSCALE_A = 158,
797 D3DRS_POINTSCALE_B = 159,
798 D3DRS_POINTSCALE_C = 160,
799 D3DRS_MULTISAMPLEANTIALIAS = 161,
800 D3DRS_MULTISAMPLEMASK = 162,
801 D3DRS_PATCHEDGESTYLE = 163,
802 D3DRS_DEBUGMONITORTOKEN = 165,
803 D3DRS_POINTSIZE_MAX = 166,
804 D3DRS_INDEXEDVERTEXBLENDENABLE = 167,
805 D3DRS_COLORWRITEENABLE = 168,
806 D3DRS_TWEENFACTOR = 170,
807 D3DRS_BLENDOP = 171,
808 D3DRS_POSITIONDEGREE = 172,
809 D3DRS_NORMALDEGREE = 173,
810 D3DRS_SCISSORTESTENABLE = 174,
811 D3DRS_SLOPESCALEDEPTHBIAS = 175,
812 D3DRS_ANTIALIASEDLINEENABLE = 176,
813 D3DRS_MINTESSELLATIONLEVEL = 178,
814 D3DRS_MAXTESSELLATIONLEVEL = 179,
815 D3DRS_ADAPTIVETESS_X = 180,
816 D3DRS_ADAPTIVETESS_Y = 181,
817 D3DRS_ADAPTIVETESS_Z = 182,
818 D3DRS_ADAPTIVETESS_W = 183,
819 D3DRS_ENABLEADAPTIVETESSELLATION = 184,
820 D3DRS_TWOSIDEDSTENCILMODE = 185,
821 D3DRS_CCW_STENCILFAIL = 186,
822 D3DRS_CCW_STENCILZFAIL = 187,
823 D3DRS_CCW_STENCILPASS = 188,
824 D3DRS_CCW_STENCILFUNC = 189,
825 D3DRS_COLORWRITEENABLE1 = 190,
826 D3DRS_COLORWRITEENABLE2 = 191,
827 D3DRS_COLORWRITEENABLE3 = 192,
828 D3DRS_BLENDFACTOR = 193,
829 D3DRS_SRGBWRITEENABLE = 194,
830 D3DRS_DEPTHBIAS = 195,
831 D3DRS_WRAP8 = 198,
832 D3DRS_WRAP9 = 199,
833 D3DRS_WRAP10 = 200,
834 D3DRS_WRAP11 = 201,
835 D3DRS_WRAP12 = 202,
836 D3DRS_WRAP13 = 203,
837 D3DRS_WRAP14 = 204,
838 D3DRS_WRAP15 = 205,
839 D3DRS_SEPARATEALPHABLENDENABLE = 206,
840 D3DRS_SRCBLENDALPHA = 207,
841 D3DRS_DESTBLENDALPHA = 208,
842 D3DRS_BLENDOPALPHA = 209
843 } D3DRENDERSTATETYPE;
844
845 typedef enum _D3DRESOURCETYPE {
846 D3DRTYPE_SURFACE = 1,
847 D3DRTYPE_VOLUME = 2,
848 D3DRTYPE_TEXTURE = 3,
849 D3DRTYPE_VOLUMETEXTURE = 4,
850 D3DRTYPE_CUBETEXTURE = 5,
851 D3DRTYPE_VERTEXBUFFER = 6,
852 D3DRTYPE_INDEXBUFFER = 7
853 } D3DRESOURCETYPE;
854 #define D3DRTYPECOUNT (D3DRTYPE_INDEXBUFFER+1)
855
856 typedef enum _D3DSAMPLERSTATETYPE {
857 D3DSAMP_ADDRESSU = 1,
858 D3DSAMP_ADDRESSV = 2,
859 D3DSAMP_ADDRESSW = 3,
860 D3DSAMP_BORDERCOLOR = 4,
861 D3DSAMP_MAGFILTER = 5,
862 D3DSAMP_MINFILTER = 6,
863 D3DSAMP_MIPFILTER = 7,
864 D3DSAMP_MIPMAPLODBIAS = 8,
865 D3DSAMP_MAXMIPLEVEL = 9,
866 D3DSAMP_MAXANISOTROPY = 10,
867 D3DSAMP_SRGBTEXTURE = 11,
868 D3DSAMP_ELEMENTINDEX = 12,
869 D3DSAMP_DMAPOFFSET = 13
870 } D3DSAMPLERSTATETYPE;
871
872 typedef enum _D3DSAMPLER_TEXTURE_TYPE {
873 D3DSTT_UNKNOWN = 0<<27,
874 D3DSTT_1D = 1<<27,
875 D3DSTT_2D = 2<<27,
876 D3DSTT_CUBE = 3<<27,
877 D3DSTT_VOLUME = 4<<27
878 } D3DSAMPLER_TEXTURE_TYPE;
879
880 typedef enum _D3DSHADEMODE {
881 D3DSHADE_FLAT = 1,
882 D3DSHADE_GOURAUD = 2,
883 D3DSHADE_PHONG = 3
884 } D3DSHADEMODE;
885
886 typedef enum _D3DSHADER_ADDRESSMODE_TYPE {
887 D3DSHADER_ADDRMODE_ABSOLUTE = 0<<13,
888 D3DSHADER_ADDRMODE_RELATIVE = 1<<13
889 } D3DSHADER_ADDRESSMODE_TYPE;
890
891 typedef enum _D3DSHADER_COMPARISON {
892 D3DSPC_RESERVED0 = 0,
893 D3DSPC_GT = 1,
894 D3DSPC_EQ = 2,
895 D3DSPC_GE = 3,
896 D3DSPC_LT = 4,
897 D3DSPC_NE = 5,
898 D3DSPC_LE = 6,
899 D3DSPC_RESERVED1 = 7
900 } D3DSHADER_COMPARISON;
901
902 #define D3DDP_MAXTEXCOORD 8
903
904 #define D3DSI_OPCODE_MASK 0x0000FFFF
905 #define D3DSI_INSTLENGTH_MASK 0x0F000000
906 #define D3DSI_INSTLENGTH_SHIFT 24
907
908 typedef enum _D3DSHADER_INSTRUCTION_OPCODE_TYPE {
909 D3DSIO_NOP = 0,
910 D3DSIO_MOV = 1,
911 D3DSIO_ADD = 2,
912 D3DSIO_SUB = 3,
913 D3DSIO_MAD = 4,
914 D3DSIO_MUL = 5,
915 D3DSIO_RCP = 6,
916 D3DSIO_RSQ = 7,
917 D3DSIO_DP3 = 8,
918 D3DSIO_DP4 = 9,
919 D3DSIO_MIN = 10,
920 D3DSIO_MAX = 11,
921 D3DSIO_SLT = 12,
922 D3DSIO_SGE = 13,
923 D3DSIO_EXP = 14,
924 D3DSIO_LOG = 15,
925 D3DSIO_LIT = 16,
926 D3DSIO_DST = 17,
927 D3DSIO_LRP = 18,
928 D3DSIO_FRC = 19,
929 D3DSIO_M4x4 = 20,
930 D3DSIO_M4x3 = 21,
931 D3DSIO_M3x4 = 22,
932 D3DSIO_M3x3 = 23,
933 D3DSIO_M3x2 = 24,
934 D3DSIO_CALL = 25,
935 D3DSIO_CALLNZ = 26,
936 D3DSIO_LOOP = 27,
937 D3DSIO_RET = 28,
938 D3DSIO_ENDLOOP = 29,
939 D3DSIO_LABEL = 30,
940 D3DSIO_DCL = 31,
941 D3DSIO_POW = 32,
942 D3DSIO_CRS = 33,
943 D3DSIO_SGN = 34,
944 D3DSIO_ABS = 35,
945 D3DSIO_NRM = 36,
946 D3DSIO_SINCOS = 37,
947 D3DSIO_REP = 38,
948 D3DSIO_ENDREP = 39,
949 D3DSIO_IF = 40,
950 D3DSIO_IFC = 41,
951 D3DSIO_ELSE = 42,
952 D3DSIO_ENDIF = 43,
953 D3DSIO_BREAK = 44,
954 D3DSIO_BREAKC = 45,
955 D3DSIO_MOVA = 46,
956 D3DSIO_DEFB = 47,
957 D3DSIO_DEFI = 48,
958 D3DSIO_TEXCOORD = 64,
959 D3DSIO_TEXKILL = 65,
960 D3DSIO_TEX = 66,
961 D3DSIO_TEXBEM = 67,
962 D3DSIO_TEXBEML = 68,
963 D3DSIO_TEXREG2AR = 69,
964 D3DSIO_TEXREG2GB = 70,
965 D3DSIO_TEXM3x2PAD = 71,
966 D3DSIO_TEXM3x2TEX = 72,
967 D3DSIO_TEXM3x3PAD = 73,
968 D3DSIO_TEXM3x3TEX = 74,
969 D3DSIO_RESERVED0 = 75,
970 D3DSIO_TEXM3x3SPEC = 76,
971 D3DSIO_TEXM3x3VSPEC = 77,
972 D3DSIO_EXPP = 78,
973 D3DSIO_LOGP = 79,
974 D3DSIO_CND = 80,
975 D3DSIO_DEF = 81,
976 D3DSIO_TEXREG2RGB = 82,
977 D3DSIO_TEXDP3TEX = 83,
978 D3DSIO_TEXM3x2DEPTH = 84,
979 D3DSIO_TEXDP3 = 85,
980 D3DSIO_TEXM3x3 = 86,
981 D3DSIO_TEXDEPTH = 87,
982 D3DSIO_CMP = 88,
983 D3DSIO_BEM = 89,
984 D3DSIO_DP2ADD = 90,
985 D3DSIO_DSX = 91,
986 D3DSIO_DSY = 92,
987 D3DSIO_TEXLDD = 93,
988 D3DSIO_SETP = 94,
989 D3DSIO_TEXLDL = 95,
990 D3DSIO_BREAKP = 96,
991 D3DSIO_PHASE = 0xFFFD,
992 D3DSIO_COMMENT = 0xFFFE,
993 D3DSIO_END = 0xFFFF
994 } D3DSHADER_INSTRUCTION_OPCODE_TYPE;
995
996 #define D3DSI_COISSUE 0x40000000
997
998 #define D3DSP_DCL_USAGE_SHIFT 0
999 #define D3DSP_DCL_USAGE_MASK 0x0000000f
1000
1001 #define D3DSP_DCL_USAGEINDEX_SHIFT 16
1002 #define D3DSP_DCL_USAGEINDEX_MASK 0x000f0000
1003
1004 #define D3DSP_TEXTURETYPE_SHIFT 27
1005 #define D3DSP_TEXTURETYPE_MASK 0x78000000
1006
1007 #define D3DSP_REGNUM_MASK 0x000007FF
1008
1009 #define D3DSP_WRITEMASK_0 0x00010000
1010 #define D3DSP_WRITEMASK_1 0x00020000
1011 #define D3DSP_WRITEMASK_2 0x00040000
1012 #define D3DSP_WRITEMASK_3 0x00080000
1013 #define D3DSP_WRITEMASK_ALL 0x000F0000
1014
1015 #define D3DSP_DSTMOD_SHIFT 20
1016 #define D3DSP_DSTMOD_MASK (0xF << D3DSP_DSTMOD_SHIFT)
1017
1018 typedef enum _D3DSHADER_PARAM_DSTMOD_TYPE {
1019 D3DSPDM_NONE = 0 << D3DSP_DSTMOD_SHIFT,
1020 D3DSPDM_SATURATE = 1 << D3DSP_DSTMOD_SHIFT,
1021 D3DSPDM_PARTIALPRECISION = 2 << D3DSP_DSTMOD_SHIFT,
1022 D3DSPDM_MSAMPCENTROID = 4 << D3DSP_DSTMOD_SHIFT,
1023 D3DSPDM_FORCE_DWORD = 0x7FFFFFFF
1024 } D3DSHADER_PARAM_DSTMOD_TYPE;
1025
1026 #define D3DSP_DSTSHIFT_SHIFT 24
1027 #define D3DSP_DSTSHIFT_MASK (0xF << D3DSP_DSTSHIFT_SHIFT)
1028
1029 #define D3DSP_REGTYPE_SHIFT 28
1030 #define D3DSP_REGTYPE_SHIFT2 8
1031 #define D3DSP_REGTYPE_MASK (0x7 << D3DSP_REGTYPE_SHIFT)
1032 #define D3DSP_REGTYPE_MASK2 0x00001800
1033
1034 typedef enum _D3DSHADER_MISCTYPE_OFFSETS {
1035 D3DSMO_POSITION = 0,
1036 D3DSMO_FACE = 1
1037 } D3DSHADER_MISCTYPE_OFFSETS;
1038
1039 typedef enum _D3DSHADER_PARAM_REGISTER_TYPE {
1040 D3DSPR_TEMP = 0,
1041 D3DSPR_INPUT = 1,
1042 D3DSPR_CONST = 2,
1043 D3DSPR_ADDR = 3,
1044 D3DSPR_TEXTURE = 3,
1045 D3DSPR_RASTOUT = 4,
1046 D3DSPR_ATTROUT = 5,
1047 D3DSPR_TEXCRDOUT = 6,
1048 D3DSPR_OUTPUT = 6,
1049 D3DSPR_CONSTINT = 7,
1050 D3DSPR_COLOROUT = 8,
1051 D3DSPR_DEPTHOUT = 9,
1052 D3DSPR_SAMPLER = 10,
1053 D3DSPR_CONST2 = 11,
1054 D3DSPR_CONST3 = 12,
1055 D3DSPR_CONST4 = 13,
1056 D3DSPR_CONSTBOOL = 14,
1057 D3DSPR_LOOP = 15,
1058 D3DSPR_TEMPFLOAT16 = 16,
1059 D3DSPR_MISCTYPE = 17,
1060 D3DSPR_LABEL = 18,
1061 D3DSPR_PREDICATE = 19
1062 } D3DSHADER_PARAM_REGISTER_TYPE;
1063
1064 #define D3DSP_SWIZZLE_SHIFT 16
1065 #define D3DSP_SWIZZLE_MASK (0xFF << D3DSP_SWIZZLE_SHIFT)
1066
1067 #define D3DSP_NOSWIZZLE \
1068 ((0 << (D3DSP_SWIZZLE_SHIFT + 0)) | (1 << (D3DSP_SWIZZLE_SHIFT + 2)) | (2 << (D3DSP_SWIZZLE_SHIFT + 4)) | (3 << (D3DSP_SWIZZLE_SHIFT + 6)))
1069
1070 #define D3DSP_SRCMOD_SHIFT 24
1071 #define D3DSP_SRCMOD_MASK (0xF << D3DSP_SRCMOD_SHIFT)
1072
1073 typedef enum _D3DSHADER_PARAM_SRCMOD_TYPE {
1074 D3DSPSM_NONE = 0<<24,
1075 D3DSPSM_NEG = 1<<24,
1076 D3DSPSM_BIAS = 2<<24,
1077 D3DSPSM_BIASNEG = 3<<24,
1078 D3DSPSM_SIGN = 4<<24,
1079 D3DSPSM_SIGNNEG = 5<<24,
1080 D3DSPSM_COMP = 6<<24,
1081 D3DSPSM_X2 = 7<<24,
1082 D3DSPSM_X2NEG = 8<<24,
1083 D3DSPSM_DZ = 9<<24,
1084 D3DSPSM_DW = 10<<24,
1085 D3DSPSM_ABS = 11<<24,
1086 D3DSPSM_ABSNEG = 12<<24,
1087 D3DSPSM_NOT = 13<<24
1088 } D3DSHADER_PARAM_SRCMOD_TYPE;
1089
1090 #define D3DPS_VERSION(major, minor) (0xFFFF0000 | ((major) << 8) | (minor))
1091 #define D3DVS_VERSION(major, minor) (0xFFFE0000 | ((major) << 8) | (minor))
1092 #define D3DSHADER_VERSION_MAJOR(version) (((version) >> 8) & 0xFF)
1093 #define D3DSHADER_VERSION_MINOR(version) (((version) >> 0) & 0xFF)
1094
1095 #define D3DSI_COMMENTSIZE_SHIFT 16
1096 #define D3DSI_COMMENTSIZE_MASK (0x7FFF << D3DSI_COMMENTSIZE_SHIFT)
1097
1098 typedef enum _D3DSTATEBLOCKTYPE {
1099 D3DSBT_ALL = 1,
1100 D3DSBT_PIXELSTATE = 2,
1101 D3DSBT_VERTEXSTATE = 3
1102 } D3DSTATEBLOCKTYPE;
1103
1104 typedef enum _D3DSTENCILOP {
1105 D3DSTENCILOP_KEEP = 1,
1106 D3DSTENCILOP_ZERO = 2,
1107 D3DSTENCILOP_REPLACE = 3,
1108 D3DSTENCILOP_INCRSAT = 4,
1109 D3DSTENCILOP_DECRSAT = 5,
1110 D3DSTENCILOP_INVERT = 6,
1111 D3DSTENCILOP_INCR = 7,
1112 D3DSTENCILOP_DECR = 8
1113 } D3DSTENCILOP;
1114
1115 typedef enum _D3DSWAPEFFECT {
1116 D3DSWAPEFFECT_DISCARD = 1,
1117 D3DSWAPEFFECT_FLIP = 2,
1118 D3DSWAPEFFECT_COPY = 3,
1119 D3DSWAPEFFECT_OVERLAY = 4,
1120 D3DSWAPEFFECT_FLIPEX = 5
1121 } D3DSWAPEFFECT;
1122
1123 typedef enum _D3DTEXTUREADDRESS {
1124 D3DTADDRESS_WRAP = 1,
1125 D3DTADDRESS_MIRROR = 2,
1126 D3DTADDRESS_CLAMP = 3,
1127 D3DTADDRESS_BORDER = 4,
1128 D3DTADDRESS_MIRRORONCE = 5
1129 } D3DTEXTUREADDRESS;
1130
1131 typedef enum _D3DTEXTUREFILTERTYPE {
1132 D3DTEXF_NONE = 0,
1133 D3DTEXF_POINT = 1,
1134 D3DTEXF_LINEAR = 2,
1135 D3DTEXF_ANISOTROPIC = 3,
1136 D3DTEXF_PYRAMIDALQUAD = 6,
1137 D3DTEXF_GAUSSIANQUAD = 7,
1138 D3DTEXF_CONVOLUTIONMONO = 8
1139 } D3DTEXTUREFILTERTYPE;
1140
1141 typedef enum _D3DTEXTUREOP {
1142 D3DTOP_DISABLE = 1,
1143 D3DTOP_SELECTARG1 = 2,
1144 D3DTOP_SELECTARG2 = 3,
1145 D3DTOP_MODULATE = 4,
1146 D3DTOP_MODULATE2X = 5,
1147 D3DTOP_MODULATE4X = 6,
1148 D3DTOP_ADD = 7,
1149 D3DTOP_ADDSIGNED = 8,
1150 D3DTOP_ADDSIGNED2X = 9,
1151 D3DTOP_SUBTRACT = 10,
1152 D3DTOP_ADDSMOOTH = 11,
1153 D3DTOP_BLENDDIFFUSEALPHA = 12,
1154 D3DTOP_BLENDTEXTUREALPHA = 13,
1155 D3DTOP_BLENDFACTORALPHA = 14,
1156 D3DTOP_BLENDTEXTUREALPHAPM = 15,
1157 D3DTOP_BLENDCURRENTALPHA = 16,
1158 D3DTOP_PREMODULATE = 17,
1159 D3DTOP_MODULATEALPHA_ADDCOLOR = 18,
1160 D3DTOP_MODULATECOLOR_ADDALPHA = 19,
1161 D3DTOP_MODULATEINVALPHA_ADDCOLOR = 20,
1162 D3DTOP_MODULATEINVCOLOR_ADDALPHA = 21,
1163 D3DTOP_BUMPENVMAP = 22,
1164 D3DTOP_BUMPENVMAPLUMINANCE = 23,
1165 D3DTOP_DOTPRODUCT3 = 24,
1166 D3DTOP_MULTIPLYADD = 25,
1167 D3DTOP_LERP = 26
1168 } D3DTEXTUREOP;
1169
1170 typedef enum _D3DTEXTURESTAGESTATETYPE {
1171 D3DTSS_COLOROP = 1,
1172 D3DTSS_COLORARG1 = 2,
1173 D3DTSS_COLORARG2 = 3,
1174 D3DTSS_ALPHAOP = 4,
1175 D3DTSS_ALPHAARG1 = 5,
1176 D3DTSS_ALPHAARG2 = 6,
1177 D3DTSS_BUMPENVMAT00 = 7,
1178 D3DTSS_BUMPENVMAT01 = 8,
1179 D3DTSS_BUMPENVMAT10 = 9,
1180 D3DTSS_BUMPENVMAT11 = 10,
1181 D3DTSS_TEXCOORDINDEX = 11,
1182 D3DTSS_BUMPENVLSCALE = 22,
1183 D3DTSS_BUMPENVLOFFSET = 23,
1184 D3DTSS_TEXTURETRANSFORMFLAGS = 24,
1185 D3DTSS_COLORARG0 = 26,
1186 D3DTSS_ALPHAARG0 = 27,
1187 D3DTSS_RESULTARG = 28,
1188 D3DTSS_CONSTANT = 32
1189 } D3DTEXTURESTAGESTATETYPE;
1190
1191 /* MSDN has this in d3d9caps.h, but it should be here */
1192 #define D3DTSS_TCI_PASSTHRU 0x00000
1193 #define D3DTSS_TCI_CAMERASPACENORMAL 0x10000
1194 #define D3DTSS_TCI_CAMERASPACEPOSITION 0x20000
1195 #define D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR 0x30000
1196 #define D3DTSS_TCI_SPHEREMAP 0x40000
1197
1198 typedef enum _D3DTEXTURETRANSFORMFLAGS {
1199 D3DTTFF_DISABLE = 0,
1200 D3DTTFF_COUNT1 = 1,
1201 D3DTTFF_COUNT2 = 2,
1202 D3DTTFF_COUNT3 = 3,
1203 D3DTTFF_COUNT4 = 4,
1204 D3DTTFF_PROJECTED = 256
1205 } D3DTEXTURETRANSFORMFLAGS;
1206
1207 typedef enum _D3DTRANSFORMSTATETYPE {
1208 D3DTS_VIEW = 2,
1209 D3DTS_PROJECTION = 3,
1210 D3DTS_TEXTURE0 = 16,
1211 D3DTS_TEXTURE1 = 17,
1212 D3DTS_TEXTURE2 = 18,
1213 D3DTS_TEXTURE3 = 19,
1214 D3DTS_TEXTURE4 = 20,
1215 D3DTS_TEXTURE5 = 21,
1216 D3DTS_TEXTURE6 = 22,
1217 D3DTS_TEXTURE7 = 23
1218 } D3DTRANSFORMSTATETYPE;
1219
1220 #define D3DDMAPSAMPLER 256
1221 #define D3DVERTEXTEXTURESAMPLER0 (D3DDMAPSAMPLER+1)
1222 #define D3DVERTEXTEXTURESAMPLER1 (D3DDMAPSAMPLER+2)
1223 #define D3DVERTEXTEXTURESAMPLER2 (D3DDMAPSAMPLER+3)
1224 #define D3DVERTEXTEXTURESAMPLER3 (D3DDMAPSAMPLER+4)
1225
1226 #define D3DTS_WORLD D3DTS_WORLDMATRIX(0)
1227 #define D3DTS_WORLD1 D3DTS_WORLDMATRIX(1)
1228 #define D3DTS_WORLD2 D3DTS_WORLDMATRIX(2)
1229 #define D3DTS_WORLD3 D3DTS_WORLDMATRIX(3)
1230 #define D3DTS_WORLDMATRIX(index) (D3DTRANSFORMSTATETYPE)(index + 256)
1231
1232 typedef enum _D3DVERTEXBLENDFLAGS {
1233 D3DVBF_DISABLE = 0,
1234 D3DVBF_1WEIGHTS = 1,
1235 D3DVBF_2WEIGHTS = 2,
1236 D3DVBF_3WEIGHTS = 3,
1237 D3DVBF_TWEENING = 255,
1238 D3DVBF_0WEIGHTS = 256
1239 } D3DVERTEXBLENDFLAGS;
1240
1241 typedef enum _D3DVS_ADDRESSMODE_TYPE {
1242 D3DVS_ADDRMODE_ABSOLUTE = 0<<13,
1243 D3DVS_ADDRMODE_RELATIVE = 1<<13
1244 } D3DVS_ADDRESSMODE_TYPE;
1245
1246 typedef enum _D3DVS_RASTOUT_OFFSETS {
1247 D3DSRO_POSITION = 0,
1248 D3DSRO_FOG = 1,
1249 D3DSRO_POINT_SIZE = 2
1250 } D3DVS_RASTOUT_OFFSETS;
1251
1252 typedef enum _D3DZBUFFERTYPE {
1253 D3DZB_FALSE = 0,
1254 D3DZB_TRUE = 1,
1255 D3DZB_USEW = 2
1256 } D3DZBUFFERTYPE;
1257
1258 /*****************************************************************************
1259 * Structs *
1260 *****************************************************************************/
1261 typedef struct D3DDISPLAYMODEEX {
1262 UINT Size;
1263 UINT Width;
1264 UINT Height;
1265 UINT RefreshRate;
1266 D3DFORMAT Format;
1267 D3DSCANLINEORDERING ScanLineOrdering;
1268 } D3DDISPLAYMODEEX, *PD3DDISPLAYMODEEX, *LPD3DDISPLAYMODEEX;
1269
1270 typedef struct D3DDISPLAYMODEFILTER {
1271 UINT Size;
1272 D3DFORMAT Format;
1273 D3DSCANLINEORDERING ScanLineOrdering;
1274 } D3DDISPLAYMODEFILTER, *PD3DDISPLAYMODEFILTER, *LPD3DDISPLAYMODEFILTER;
1275
1276 typedef struct _D3D_OMAC {
1277 BYTE Omac[16];
1278 } D3D_OMAC, *PD3D_OMAC, *LPD3D_OMAC;
1279
1280 typedef struct _D3DADAPTER_IDENTIFIER9 {
1281 char Driver[512];
1282 char Description[512];
1283 char DeviceName[32];
1284 DWORD DriverVersionLowPart;
1285 DWORD DriverVersionHighPart;
1286 DWORD VendorId;
1287 DWORD DeviceId;
1288 DWORD SubSysId;
1289 DWORD Revision;
1290 GUID DeviceIdentifier;
1291 DWORD WHQLLevel;
1292 } D3DADAPTER_IDENTIFIER9, *PD3DADAPTER_IDENTIFIER9, *LPD3DADAPTER_IDENTIFIER9;
1293
1294 typedef struct _D3DAES_CTR_IV {
1295 UINT64 IV;
1296 UINT64 Count;
1297 } D3DAES_CTR_IV, *PD3DAES_CTR_IV, *LPD3DAES_CTR_IV;
1298
1299 typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT {
1300 D3D_OMAC omac;
1301 GUID ConfigureType;
1302 HANDLE hChannel;
1303 UINT SequenceNumber;
1304 } D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT, *PD3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT, *LPD3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT;
1305
1306 typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION {
1307 D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters;
1308 HANDLE DXVA2DecodeHandle;
1309 HANDLE CryptoSessionHandle;
1310 HANDLE DeviceHandle;
1311 } D3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION, *PD3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION, *LPD3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION;
1312
1313 typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE {
1314 D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters;
1315 UINT StartSequenceQuery;
1316 UINT StartSequenceConfigure;
1317 } D3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE, *PD3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE, *LPD3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE;
1318
1319 typedef struct _D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS {
1320 union {
1321 struct {
1322 UINT ProtectionEnabled : 1;
1323 UINT OverlayOrFullscreenRequired : 1;
1324 UINT Reserved : 30;
1325 };
1326 UINT Value;
1327 };
1328 } D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS, *PD3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS, *LPD3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS;
1329
1330 typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGUREPROTECTION {
1331 D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters;
1332 D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS Protections;
1333 } D3DAUTHENTICATEDCHANNEL_CONFIGUREPROTECTION, *PD3DAUTHENTICATEDCHANNEL_CONFIGUREPROTECTION, *LPD3DAUTHENTICATEDCHANNEL_CONFIGUREPROTECTION;
1334
1335 typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE {
1336 D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters;
1337 D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE ProcessIdentiferType;
1338 HANDLE ProcessHandle;
1339 BOOL AllowAccess;
1340 } D3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE, *PD3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE, *LPD3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE;
1341
1342 typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION {
1343 D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters;
1344 GUID EncryptionGuid;
1345 } D3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION, *PD3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION, *LPD3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION;
1346
1347 typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT {
1348 D3D_OMAC omac;
1349 GUID ConfigureType;
1350 HANDLE hChannel;
1351 UINT SequenceNumber;
1352 HRESULT ReturnCode;
1353 } D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT;
1354
1355 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERY_INPUT {
1356 GUID QueryType;
1357 HANDLE hChannel;
1358 UINT SequenceNumber;
1359 } D3DAUTHENTICATEDCHANNEL_QUERY_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERY_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERY_INPUT;
1360
1361 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT {
1362 D3D_OMAC omac;
1363 GUID QueryType;
1364 HANDLE hChannel;
1365 UINT SequenceNumber;
1366 HRESULT ReturnCode;
1367 } D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT;
1368
1369 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT {
1370 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1371 D3DAUTHENTICATEDCHANNELTYPE ChannelType;
1372 } D3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT;
1373
1374 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT {
1375 D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input;
1376 HANDLE DXVA2DecodeHandle;
1377 } D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT;
1378
1379 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT {
1380 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1381 HANDLE DXVA2DecodeHandle;
1382 HANDLE CryptoSessionHandle;
1383 HANDLE DeviceHandle;
1384 } D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT;
1385
1386 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT {
1387 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1388 HANDLE DeviceHandle;
1389 } D3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT;
1390
1391 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT {
1392 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1393 UINT NumEncryptionGuids;
1394 } D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT;
1395
1396 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT {
1397 D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input;
1398 UINT EncryptionGuidIndex;
1399 } D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT;
1400
1401 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT {
1402 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1403 UINT EncryptionGuidIndex;
1404 GUID EncryptionGuid;
1405 } D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT;
1406
1407 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT {
1408 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1409 D3DBUSTYPE BusType;
1410 BOOL bAccessibleInContiguousBlocks;
1411 BOOL bAccessibleInNonContiguousBlocks;
1412 } D3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT;
1413
1414 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT {
1415 D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input;
1416 HANDLE DeviceHandle;
1417 HANDLE CryptoSessionHandle;
1418 } D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT;
1419
1420 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT {
1421 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1422 HANDLE DeviceHandle;
1423 HANDLE CryptoSessionHandle;
1424 UINT NumOutputIDs;
1425 } D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT;
1426
1427 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT {
1428 D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input;
1429 HANDLE DeviceHandle;
1430 HANDLE CryptoSessionHandle;
1431 UINT OutputIDIndex;
1432 } D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT;
1433
1434 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT {
1435 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1436 HANDLE DeviceHandle;
1437 HANDLE CryptoSessionHandle;
1438 UINT OutputIDIndex;
1439 UINT64 OutputID;
1440 } D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT;
1441
1442 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYPROTECTION_OUTPUT {
1443 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1444 D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS ProtectionFlags;
1445 } D3DAUTHENTICATEDCHANNEL_QUERYPROTECTION_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYPROTECTION_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYPROTECTION_OUTPUT;
1446
1447 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT {
1448 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1449 UINT NumRestrictedSharedResourceProcesses;
1450 } D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT;
1451
1452 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT {
1453 D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input;
1454 UINT ProcessIndex;
1455 } D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT;
1456
1457 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT {
1458 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1459 UINT ProcessIndex;
1460 D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE ProcessIdentifer;
1461 HANDLE ProcessHandle;
1462 } D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT;
1463
1464 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT {
1465 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1466 GUID EncryptionGuid;
1467 } D3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT;
1468
1469 typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT {
1470 D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
1471 UINT NumUnrestrictedProtectedSharedResources;
1472 } D3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT;
1473
1474 typedef struct _D3DBOX {
1475 UINT Left;
1476 UINT Top;
1477 UINT Right;
1478 UINT Bottom;
1479 UINT Front;
1480 UINT Back;
1481 } D3DBOX, *PD3DBOX, *LPD3DBOX;
1482
1483 typedef struct _D3DCLIPSTATUS9 {
1484 DWORD ClipUnion;
1485 DWORD ClipIntersection;
1486 } D3DCLIPSTATUS9, *PD3DCLIPSTATUS9, *LPD3DCLIPSTATUS9;
1487
1488 typedef struct _D3DCOLORVALUE {
1489 float r;
1490 float g;
1491 float b;
1492 float a;
1493 } D3DCOLORVALUE, *PD3DCOLORVALUE, *LPD3DCOLORVALUE;
1494
1495 typedef struct _D3DCOMPOSERECTDESC {
1496 USHORT X, Y;
1497 USHORT Width, Height;
1498 } D3DCOMPOSERECTDESC, *PD3DCOMPOSERECTDESC, *LPD3DCOMPOSERECTDESC;
1499
1500 typedef struct _D3DCOMPOSERECTDESTINATION {
1501 USHORT SrcRectIndex;
1502 USHORT Reserved;
1503 SHORT X, Y;
1504 } D3DCOMPOSERECTDESTINATION, *PD3DCOMPOSERECTDESTINATION, *LPD3DCOMPOSERECTDESTINATION;
1505
1506 typedef struct _D3DDEVICE_CREATION_PARAMETERS {
1507 UINT AdapterOrdinal;
1508 D3DDEVTYPE DeviceType;
1509 HWND hFocusWindow;
1510 DWORD BehaviorFlags;
1511 } D3DDEVICE_CREATION_PARAMETERS, *PD3DDEVICE_CREATION_PARAMETERS, *LPD3DDEVICE_CREATION_PARAMETERS;
1512
1513 typedef struct _D3DDEVINFO_D3D9BANDWIDTHTIMINGS {
1514 FLOAT MaxBandwidthUtilized;
1515 FLOAT FrontEndUploadMemoryUtilizedPercent;
1516 FLOAT VertexRateUtilizedPercent;
1517 FLOAT TriangleSetupRateUtilizedPercent;
1518 FLOAT FillRateUtilizedPercent;
1519 } D3DDEVINFO_D3D9BANDWIDTHTIMINGS, *PD3DDEVINFO_D3D9BANDWIDTHTIMINGS, *LPD3DDEVINFO_D3D9BANDWIDTHTIMINGS;
1520
1521 typedef struct _D3DDEVINFO_D3D9CACHEUTILIZATION {
1522 FLOAT TextureCacheHitRate;
1523 FLOAT PostTransformVertexCacheHitRate;
1524 } D3DDEVINFO_D3D9CACHEUTILIZATION, *PD3DDEVINFO_D3D9CACHEUTILIZATION, *LPD3DDEVINFO_D3D9CACHEUTILIZATION;
1525
1526 typedef struct _D3DDEVINFO_D3D9INTERFACETIMINGS {
1527 FLOAT WaitingForGPUToUseApplicationResourceTimePercent;
1528 FLOAT WaitingForGPUToAcceptMoreCommandsTimePercent;
1529 FLOAT WaitingForGPUToStayWithinLatencyTimePercent;
1530 FLOAT WaitingForGPUExclusiveResourceTimePercent;
1531 FLOAT WaitingForGPUOtherTimePercent;
1532 } D3DDEVINFO_D3D9INTERFACETIMINGS, *PD3DDEVINFO_D3D9INTERFACETIMINGS, *LPD3DDEVINFO_D3D9INTERFACETIMINGS;
1533
1534 typedef struct _D3DDEVINFO_D3D9PIPELINETIMINGS {
1535 FLOAT VertexProcessingTimePercent;
1536 FLOAT PixelProcessingTimePercent;
1537 FLOAT OtherGPUProcessingTimePercent;
1538 FLOAT GPUIdleTimePercent;
1539 } D3DDEVINFO_D3D9PIPELINETIMINGS, *PD3DDEVINFO_D3D9PIPELINETIMINGS, *LPD3DDEVINFO_D3D9PIPELINETIMINGS;
1540
1541 typedef struct _D3DDEVINFO_D3D9STAGETIMINGS {
1542 FLOAT MemoryProcessingPercent;
1543 FLOAT ComputationProcessingPercent;
1544 } D3DDEVINFO_D3D9STAGETIMINGS, *PD3DDEVINFO_D3D9STAGETIMINGS, *LPD3DDEVINFO_D3D9STAGETIMINGS;
1545
1546 typedef struct _D3DDEVINFO_D3DVERTEXSTATS {
1547 DWORD NumRenderedTriangles;
1548 DWORD NumExtraClippingTriangles;
1549 } D3DDEVINFO_D3DVERTEXSTATS, *LPD3DDEVINFO_D3DVERTEXSTATS;
1550
1551 typedef struct _D3DRESOURCESTATS {
1552 BOOL bThrashing;
1553 DWORD ApproxBytesDownloaded;
1554 DWORD NumEvicts;
1555 DWORD NumVidCreates;
1556 DWORD LastPri;
1557 DWORD NumUsed;
1558 DWORD NumUsedInVidMem;
1559 DWORD WorkingSet;
1560 DWORD WorkingSetBytes;
1561 DWORD TotalManaged;
1562 DWORD TotalBytes;
1563 } D3DRESOURCESTATS, *PD3DRESOURCESTATS, *LPD3DRESOURCESTATS;
1564
1565 typedef struct _D3DDEVINFO_RESOURCEMANAGER {
1566 D3DRESOURCESTATS stats[(D3DRTYPE_INDEXBUFFER+1)];
1567 } D3DDEVINFO_RESOURCEMANAGER, *LPD3DDEVINFO_RESOURCEMANAGER;
1568
1569 typedef struct _D3DDEVINFO_VCACHE {
1570 DWORD Pattern;
1571 DWORD OptMethod;
1572 DWORD CacheSize;
1573 DWORD MagicNumber;
1574 } D3DDEVINFO_VCACHE, *LPD3DDEVINFO_VCACHE;
1575
1576 typedef struct _D3DDISPLAYMODE {
1577 UINT Width;
1578 UINT Height;
1579 UINT RefreshRate;
1580 D3DFORMAT Format;
1581 } D3DDISPLAYMODE, *PD3DDISPLAYMODE, *LPD3DDISPLAYMODE;
1582
1583 typedef struct _D3DENCRYPTED_BLOCK_INFO {
1584 UINT NumEncryptedBytesAtBeginning;
1585 UINT NumBytesInSkipPattern;
1586 UINT NumBytesInEncryptPattern;
1587 } D3DENCRYPTED_BLOCK_INFO, *PD3DENCRYPTED_BLOCK_INFO, *LPD3DENCRYPTED_BLOCK_INFO;
1588
1589 typedef struct _D3DGAMMARAMP {
1590 WORD red [256];
1591 WORD green[256];
1592 WORD blue [256];
1593 } D3DGAMMARAMP, *PD3DGAMMARAMP, *LPD3DGAMMARAMP;
1594
1595 typedef struct _D3DINDEXBUFFER_DESC {
1596 D3DFORMAT Format;
1597 D3DRESOURCETYPE Type;
1598 DWORD Usage;
1599 D3DPOOL Pool;
1600 UINT Size;
1601 } D3DINDEXBUFFER_DESC, *PD3DINDEXBUFFER_DESC, *LPD3DINDEXBUFFER_DESC;
1602
1603 typedef struct _D3DVECTOR {
1604 float x;
1605 float y;
1606 float z;
1607 } D3DVECTOR, *PD3DVECTOR, *LPD3DVECTOR;
1608
1609 typedef struct _D3DLIGHT9 {
1610 D3DLIGHTTYPE Type;
1611 D3DCOLORVALUE Diffuse;
1612 D3DCOLORVALUE Specular;
1613 D3DCOLORVALUE Ambient;
1614 D3DVECTOR Position;
1615 D3DVECTOR Direction;
1616 float Range;
1617 float Falloff;
1618 float Attenuation0;
1619 float Attenuation1;
1620 float Attenuation2;
1621 float Theta;
1622 float Phi;
1623 } D3DLIGHT9, *PD3DLIGHT9, *LPD3DLIGHT9;
1624
1625 typedef struct _D3DLOCKED_BOX {
1626 INT RowPitch;
1627 INT SlicePitch;
1628 void* pBits;
1629 } D3DLOCKED_BOX, *PD3DLOCKED_BOX, *LPD3DLOCKED_BOX;
1630
1631 typedef struct _D3DLOCKED_RECT {
1632 INT Pitch;
1633 void* pBits;
1634 } D3DLOCKED_RECT, *PD3DLOCKED_RECT, *LPD3DLOCKED_RECT;
1635
1636 typedef struct _D3DMATERIAL9 {
1637 D3DCOLORVALUE Diffuse;
1638 D3DCOLORVALUE Ambient;
1639 D3DCOLORVALUE Specular;
1640 D3DCOLORVALUE Emissive;
1641 float Power;
1642 } D3DMATERIAL9, *PD3DMATERIAL9, *LPD3DMATERIAL9;
1643
1644 typedef struct _D3DMATRIX {
1645 union {
1646 struct {
1647 float _11, _12, _13, _14;
1648 float _21, _22, _23, _24;
1649 float _31, _32, _33, _34;
1650 float _41, _42, _43, _44;
1651 };
1652 float m[4][4];
1653 };
1654 } D3DMATRIX, *PD3DMATRIX, *LPD3DMATRIX;
1655
1656 typedef struct _D3DMEMORYPRESSURE {
1657 UINT64 BytesEvictedFromProcess;
1658 UINT64 SizeOfInefficientAllocation;
1659 DWORD LevelOfEfficiency;
1660 } D3DMEMORYPRESSURE, *PD3DMEMORYPRESSURE, *LPD3DMEMORYPRESSURE;
1661
1662 typedef struct _D3DPRESENTSTATS {
1663 UINT PresentCount;
1664 UINT PresentRefreshCount;
1665 UINT SyncRefreshCount;
1666 LARGE_INTEGER SyncQPCTime;
1667 LARGE_INTEGER SyncGPUTime;
1668 } D3DPRESENTSTATS, *PD3DPRESENTSTATS, *LPD3DPRESENTSTATS;
1669
1670 typedef struct _D3DPRESENT_PARAMETERS_ {
1671 UINT BackBufferWidth;
1672 UINT BackBufferHeight;
1673 D3DFORMAT BackBufferFormat;
1674 UINT BackBufferCount;
1675 D3DMULTISAMPLE_TYPE MultiSampleType;
1676 DWORD MultiSampleQuality;
1677 D3DSWAPEFFECT SwapEffect;
1678 HWND hDeviceWindow;
1679 BOOL Windowed;
1680 BOOL EnableAutoDepthStencil;
1681 D3DFORMAT AutoDepthStencilFormat;
1682 DWORD Flags;
1683 UINT FullScreen_RefreshRateInHz;
1684 UINT PresentationInterval;
1685 } D3DPRESENT_PARAMETERS, *PD3DPRESENT_PARAMETERS, *LPD3DPRESENT_PARAMETERS;
1686
1687 typedef struct _D3DRANGE {
1688 UINT Offset;
1689 UINT Size;
1690 } D3DRANGE, *PD3DRANGE, *LPD3DRANGE;
1691
1692 typedef struct _D3DRASTER_STATUS {
1693 BOOL InVBlank;
1694 UINT ScanLine;
1695 } D3DRASTER_STATUS, *PD3DRASTER_STATUS, *LPD3DRASTER_STATUS;
1696
1697 typedef struct _D3DRECT {
1698 LONG x1;
1699 LONG y1;
1700 LONG x2;
1701 LONG y2;
1702 } D3DRECT, *PD3DRECT, *LPD3DRECT;
1703
1704 typedef struct _D3DRECTPATCH_INFO {
1705 UINT StartVertexOffsetWidth;
1706 UINT StartVertexOffsetHeight;
1707 UINT Width;
1708 UINT Height;
1709 UINT Stride;
1710 D3DBASISTYPE Basis;
1711 D3DDEGREETYPE Degree;
1712 } D3DRECTPATCH_INFO, *PD3DRECTPATCH_INFO, *LPD3DRECTPATCH_INFO;
1713
1714 typedef struct _D3DSURFACE_DESC {
1715 D3DFORMAT Format;
1716 D3DRESOURCETYPE Type;
1717 DWORD Usage;
1718 D3DPOOL Pool;
1719 D3DMULTISAMPLE_TYPE MultiSampleType;
1720 DWORD MultiSampleQuality;
1721 UINT Width;
1722 UINT Height;
1723 } D3DSURFACE_DESC, *PD3DSURFACE_DESC, *LPD3DSURFACE_DESC;
1724
1725 typedef struct _D3DTRIPATCH_INFO {
1726 UINT StartVertexOffset;
1727 UINT NumVertices;
1728 D3DBASISTYPE Basis;
1729 D3DDEGREETYPE Degree;
1730 } D3DTRIPATCH_INFO, *PD3DTRIPATCH_INFO, *LPD3DTRIPATCH_INFO;
1731
1732 typedef struct _D3DVERTEXBUFFER_DESC {
1733 D3DFORMAT Format;
1734 D3DRESOURCETYPE Type;
1735 DWORD Usage;
1736 D3DPOOL Pool;
1737 UINT Size;
1738 DWORD FVF;
1739 } D3DVERTEXBUFFER_DESC, *PD3DVERTEXBUFFER_DESC, *LPD3DVERTEXBUFFER_DESC;
1740
1741 typedef struct _D3DVERTEXELEMENT9 {
1742 WORD Stream;
1743 WORD Offset;
1744 BYTE Type;
1745 BYTE Method;
1746 BYTE Usage;
1747 BYTE UsageIndex;
1748 } D3DVERTEXELEMENT9, *LPD3DVERTEXELEMENT9;
1749
1750 typedef struct _D3DVIEWPORT9 {
1751 DWORD X;
1752 DWORD Y;
1753 DWORD Width;
1754 DWORD Height;
1755 float MinZ;
1756 float MaxZ;
1757 } D3DVIEWPORT9, *PD3DVIEWPORT9, *LPD3DVIEWPORT9;
1758
1759 typedef struct _D3DVOLUME_DESC {
1760 D3DFORMAT Format;
1761 D3DRESOURCETYPE Type;
1762 DWORD Usage;
1763 D3DPOOL Pool;
1764 UINT Width;
1765 UINT Height;
1766 UINT Depth;
1767 } D3DVOLUME_DESC, *PD3DVOLUME_DESC, *LPD3DVOLUME_DESC;
1768
1769 #ifndef _WIN32
1770 /* If _WIN32 isn't declared it means only internal header files are used. To
1771 * avoid a conflict, IUnknown is declared here rather than in d3d9.h */
1772
1773 typedef struct IUnknown IUnknown, *PUNKNOWN, *LPUNKNOWN;
1774
1775 #ifdef __cplusplus
1776 extern "C" const GUID IID_IUnknown;
1777
1778 struct IUnknown
1779 {
1780 virtual HRESULT WINAPI QueryInterface(REFIID riid, void **ppvObject) = 0;
1781 virtual ULONG WINAPI AddRef() = 0;
1782 virtual ULONG WINAPI Release() = 0;
1783 };
1784 #else /* __cplusplus */
1785 extern const GUID IID_IUnknown;
1786
1787 typedef struct IUnknownVtbl
1788 {
1789 /* IUnknown */
1790 HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject);
1791 ULONG (WINAPI *AddRef)(IUnknown *This);
1792 ULONG (WINAPI *Release)(IUnknown *This);
1793 } IUnknownVtbl;
1794
1795 struct IUnknown
1796 {
1797 IUnknownVtbl *lpVtbl;
1798 };
1799
1800 /* IUnknown macros */
1801 #define IUnknown_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1802 #define IUnknown_AddRef(p) (p)->lpVtbl->AddRef(p)
1803 #define IUnknown_Release(p) (p)->lpVtbl->Release(p)
1804 #endif /* __cplusplus */
1805 #endif /* _WIN32 */
1806
1807 #endif /* _D3D9TYPES_H_ */