removed cvs history logs and old comments
[mesa.git] / include / GL / gl.h
1 /* $Id: gl.h,v 1.15 1999/10/21 06:04:20 tjump Exp $ */
2
3 /*
4 * Mesa 3-D graphics library
5 * Version: 3.1
6 *
7 * Copyright (C) 1999 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28
29
30 #ifndef GL_H
31 #define GL_H
32
33 #if defined(USE_MGL_NAMESPACE)
34 #include "gl_mangle.h"
35 #endif
36
37
38 #if defined(__BEOS__)
39 #include <stdlib.h> /* to get some BeOS-isms */
40 #endif
41
42
43 #if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
44 #define OPENSTEP
45 #endif
46
47
48 #if defined(_WIN32) && !defined(__WIN32__)
49 # define __WIN32__
50 #endif
51
52 #if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN32__))
53 # pragma warning( disable : 4068 ) /* unknown pragma */
54 # pragma warning( disable : 4244 ) /* '=' : conversion from 'const double ' to 'float ', possible loss of data */
55 # pragma warning( disable : 4018 ) /* '<' : signed/unsigned mismatch */
56 # pragma warning( disable : 4305 ) /* '=' : truncation from 'const double ' to 'float ' */
57 # pragma warning( disable : 4550 ) /* 'function' undefined; assuming extern returning int */
58 # pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */
59 # pragma warning( disable : 4711 ) /* function 'foo' selected for automatic inline expansion */
60 # if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
61 # define GLAPI __declspec(dllexport)
62 # define WGLAPI __declspec(dllexport)
63 # elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
64 # define GLAPI __declspec(dllimport)
65 # define WGLAPI __declspec(dllimport)
66 # else /* for use with static link lib build of Win32 edition only */
67 # define GLAPI extern
68 # define WGLAPI __declspec(dllimport)
69 # endif /* _STATIC_MESA support */
70 # define GLAPIENTRY __stdcall
71 # define GLCALLBACK __stdcall
72 # define GLWINAPI __stdcall
73 # define GLWINAPIV __cdecl
74 #else
75 /* non-Windows compilation */
76 # define GLAPI extern
77 # define GLAPIENTRY
78 # define GLCALLBACK
79 # define GLWINAPI
80 # define GLWINAPIV
81 #endif /* WIN32 / CYGWIN32 bracket */
82
83 /* compatability guard so we don't need to change client code */
84
85 #if defined(_WIN32) && !defined(_WINDEF_) && !defined(OPENSTEP)
86 # if !defined(MESA_MINWARN)
87 # pragma message( "note: WINDOWS.H not included, providing Mesa definition of CALLBACK macro" )
88 # pragma message( "----: and PROC typedef. If you receive compiler warnings about either ")
89 # pragma message( "----: being multiply defined you should include WINDOWS.H priot to gl/gl.h" )
90 # endif
91 # define CALLBACK GLCALLBACK
92 typedef int (GLAPIENTRY *PROC)();
93 typedef void *HGLRC;
94 typedef void *HDC;
95 typedef unsigned long COLORREF;
96 #endif
97
98 #if defined(_WIN32) && !defined(_WINGDI_) && !defined(OPENSTEP)
99 # if !defined(MESA_MINWARN)
100 # pragma message( "note: WINDOWS.H not included, providing Mesa definition of wgl functions" )
101 # pragma message( "----: and macros. If you receive compiler warnings about any being multiply ")
102 # pragma message( "----: defined you should include WINDOWS.H priot to gl/gl.h" )
103 # endif
104 # define WGL_FONT_LINES 0
105 # define WGL_FONT_POLYGONS 1
106 # ifdef UNICODE
107 # define wglUseFontBitmaps wglUseFontBitmapsW
108 # define wglUseFontOutlines wglUseFontOutlinesW
109 # else
110 # define wglUseFontBitmaps wglUseFontBitmapsA
111 # define wglUseFontOutlines wglUseFontOutlinesA
112 # endif /* !UNICODE */
113 typedef struct tagLAYERPLANEDESCRIPTOR LAYERPLANEDESCRIPTOR, *PLAYERPLANEDESCRIPTOR, *LPLAYERPLANEDESCRIPTOR;
114 typedef struct _GLYPHMETRICSFLOAT GLYPHMETRICSFLOAT, *PGLYPHMETRICSFLOAT, *LPGLYPHMETRICSFLOAT;
115 typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESCRIPTOR, *LPPIXELFORMATDESCRIPTOR;
116 #include <gl/mesa_wgl.h>
117 #endif
118
119 #ifdef __cplusplus
120 extern "C" {
121 #endif
122
123
124 #ifdef macintosh
125 #pragma enumsalwaysint on
126 #if PRAGMA_IMPORT_SUPPORTED
127 #pragma import on
128 #endif
129 #endif
130
131
132
133 /*
134 * Apps can test for this symbol to do conditional compilation if needed.
135 */
136 #define MESA
137
138 #define MESA_MAJOR_VERSION 3
139 #define MESA_MINOR_VERSION 1
140
141
142 #define GL_VERSION_1_1 1
143 #define GL_VERSION_1_2 1
144
145
146 /*
147 *
148 * Enumerations
149 *
150 */
151
152 typedef enum {
153 /* Boolean values */
154 GL_FALSE = 0,
155 GL_TRUE = 1,
156
157 /* Data types */
158 GL_BYTE = 0x1400,
159 GL_UNSIGNED_BYTE = 0x1401,
160 GL_SHORT = 0x1402,
161 GL_UNSIGNED_SHORT = 0x1403,
162 GL_INT = 0x1404,
163 GL_UNSIGNED_INT = 0x1405,
164 GL_FLOAT = 0x1406,
165 GL_DOUBLE = 0x140A,
166 GL_2_BYTES = 0x1407,
167 GL_3_BYTES = 0x1408,
168 GL_4_BYTES = 0x1409,
169
170 /* Primitives */
171 GL_POINTS = 0x0000,
172 GL_LINES = 0x0001,
173 GL_LINE_LOOP = 0x0002,
174 GL_LINE_STRIP = 0x0003,
175 GL_TRIANGLES = 0x0004,
176 GL_TRIANGLE_STRIP = 0x0005,
177 GL_TRIANGLE_FAN = 0x0006,
178 GL_QUADS = 0x0007,
179 GL_QUAD_STRIP = 0x0008,
180 GL_POLYGON = 0x0009,
181
182 /* Vertex Arrays */
183 GL_VERTEX_ARRAY = 0x8074,
184 GL_NORMAL_ARRAY = 0x8075,
185 GL_COLOR_ARRAY = 0x8076,
186 GL_INDEX_ARRAY = 0x8077,
187 GL_TEXTURE_COORD_ARRAY = 0x8078,
188 GL_EDGE_FLAG_ARRAY = 0x8079,
189 GL_VERTEX_ARRAY_SIZE = 0x807A,
190 GL_VERTEX_ARRAY_TYPE = 0x807B,
191 GL_VERTEX_ARRAY_STRIDE = 0x807C,
192 GL_NORMAL_ARRAY_TYPE = 0x807E,
193 GL_NORMAL_ARRAY_STRIDE = 0x807F,
194 GL_COLOR_ARRAY_SIZE = 0x8081,
195 GL_COLOR_ARRAY_TYPE = 0x8082,
196 GL_COLOR_ARRAY_STRIDE = 0x8083,
197 GL_INDEX_ARRAY_TYPE = 0x8085,
198 GL_INDEX_ARRAY_STRIDE = 0x8086,
199 GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088,
200 GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089,
201 GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A,
202 GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C,
203 GL_VERTEX_ARRAY_POINTER = 0x808E,
204 GL_NORMAL_ARRAY_POINTER = 0x808F,
205 GL_COLOR_ARRAY_POINTER = 0x8090,
206 GL_INDEX_ARRAY_POINTER = 0x8091,
207 GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092,
208 GL_EDGE_FLAG_ARRAY_POINTER = 0x8093,
209 GL_V2F = 0x2A20,
210 GL_V3F = 0x2A21,
211 GL_C4UB_V2F = 0x2A22,
212 GL_C4UB_V3F = 0x2A23,
213 GL_C3F_V3F = 0x2A24,
214 GL_N3F_V3F = 0x2A25,
215 GL_C4F_N3F_V3F = 0x2A26,
216 GL_T2F_V3F = 0x2A27,
217 GL_T4F_V4F = 0x2A28,
218 GL_T2F_C4UB_V3F = 0x2A29,
219 GL_T2F_C3F_V3F = 0x2A2A,
220 GL_T2F_N3F_V3F = 0x2A2B,
221 GL_T2F_C4F_N3F_V3F = 0x2A2C,
222 GL_T4F_C4F_N3F_V4F = 0x2A2D,
223
224 /* Matrix Mode */
225 GL_MATRIX_MODE = 0x0BA0,
226 GL_MODELVIEW = 0x1700,
227 GL_PROJECTION = 0x1701,
228 GL_TEXTURE = 0x1702,
229
230 /* Points */
231 GL_POINT_SMOOTH = 0x0B10,
232 GL_POINT_SIZE = 0x0B11,
233 GL_POINT_SIZE_GRANULARITY = 0x0B13,
234 GL_POINT_SIZE_RANGE = 0x0B12,
235
236 /* Lines */
237 GL_LINE_SMOOTH = 0x0B20,
238 GL_LINE_STIPPLE = 0x0B24,
239 GL_LINE_STIPPLE_PATTERN = 0x0B25,
240 GL_LINE_STIPPLE_REPEAT = 0x0B26,
241 GL_LINE_WIDTH = 0x0B21,
242 GL_LINE_WIDTH_GRANULARITY = 0x0B23,
243 GL_LINE_WIDTH_RANGE = 0x0B22,
244
245 /* Polygons */
246 GL_POINT = 0x1B00,
247 GL_LINE = 0x1B01,
248 GL_FILL = 0x1B02,
249 GL_CW = 0x0900,
250 GL_CCW = 0x0901,
251 GL_FRONT = 0x0404,
252 GL_BACK = 0x0405,
253 GL_POLYGON_MODE = 0x0B40,
254 GL_POLYGON_SMOOTH = 0x0B41,
255 GL_POLYGON_STIPPLE = 0x0B42,
256 GL_EDGE_FLAG = 0x0B43,
257 GL_CULL_FACE = 0x0B44,
258 GL_CULL_FACE_MODE = 0x0B45,
259 GL_FRONT_FACE = 0x0B46,
260 GL_POLYGON_OFFSET_FACTOR = 0x8038,
261 GL_POLYGON_OFFSET_UNITS = 0x2A00,
262 GL_POLYGON_OFFSET_POINT = 0x2A01,
263 GL_POLYGON_OFFSET_LINE = 0x2A02,
264 GL_POLYGON_OFFSET_FILL = 0x8037,
265
266 /* Display Lists */
267 GL_COMPILE = 0x1300,
268 GL_COMPILE_AND_EXECUTE = 0x1301,
269 GL_LIST_BASE = 0x0B32,
270 GL_LIST_INDEX = 0x0B33,
271 GL_LIST_MODE = 0x0B30,
272
273 /* Depth buffer */
274 GL_NEVER = 0x0200,
275 GL_LESS = 0x0201,
276 GL_GEQUAL = 0x0206,
277 GL_LEQUAL = 0x0203,
278 GL_GREATER = 0x0204,
279 GL_NOTEQUAL = 0x0205,
280 GL_EQUAL = 0x0202,
281 GL_ALWAYS = 0x0207,
282 GL_DEPTH_TEST = 0x0B71,
283 GL_DEPTH_BITS = 0x0D56,
284 GL_DEPTH_CLEAR_VALUE = 0x0B73,
285 GL_DEPTH_FUNC = 0x0B74,
286 GL_DEPTH_RANGE = 0x0B70,
287 GL_DEPTH_WRITEMASK = 0x0B72,
288 GL_DEPTH_COMPONENT = 0x1902,
289
290 /* Lighting */
291 GL_LIGHTING = 0x0B50,
292 GL_LIGHT0 = 0x4000,
293 GL_LIGHT1 = 0x4001,
294 GL_LIGHT2 = 0x4002,
295 GL_LIGHT3 = 0x4003,
296 GL_LIGHT4 = 0x4004,
297 GL_LIGHT5 = 0x4005,
298 GL_LIGHT6 = 0x4006,
299 GL_LIGHT7 = 0x4007,
300 GL_SPOT_EXPONENT = 0x1205,
301 GL_SPOT_CUTOFF = 0x1206,
302 GL_CONSTANT_ATTENUATION = 0x1207,
303 GL_LINEAR_ATTENUATION = 0x1208,
304 GL_QUADRATIC_ATTENUATION = 0x1209,
305 GL_AMBIENT = 0x1200,
306 GL_DIFFUSE = 0x1201,
307 GL_SPECULAR = 0x1202,
308 GL_SHININESS = 0x1601,
309 GL_EMISSION = 0x1600,
310 GL_POSITION = 0x1203,
311 GL_SPOT_DIRECTION = 0x1204,
312 GL_AMBIENT_AND_DIFFUSE = 0x1602,
313 GL_COLOR_INDEXES = 0x1603,
314 GL_LIGHT_MODEL_TWO_SIDE = 0x0B52,
315 GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51,
316 GL_LIGHT_MODEL_AMBIENT = 0x0B53,
317 GL_FRONT_AND_BACK = 0x0408,
318 GL_SHADE_MODEL = 0x0B54,
319 GL_FLAT = 0x1D00,
320 GL_SMOOTH = 0x1D01,
321 GL_COLOR_MATERIAL = 0x0B57,
322 GL_COLOR_MATERIAL_FACE = 0x0B55,
323 GL_COLOR_MATERIAL_PARAMETER = 0x0B56,
324 GL_NORMALIZE = 0x0BA1,
325
326 /* User clipping planes */
327 GL_CLIP_PLANE0 = 0x3000,
328 GL_CLIP_PLANE1 = 0x3001,
329 GL_CLIP_PLANE2 = 0x3002,
330 GL_CLIP_PLANE3 = 0x3003,
331 GL_CLIP_PLANE4 = 0x3004,
332 GL_CLIP_PLANE5 = 0x3005,
333
334 /* Accumulation buffer */
335 GL_ACCUM_RED_BITS = 0x0D58,
336 GL_ACCUM_GREEN_BITS = 0x0D59,
337 GL_ACCUM_BLUE_BITS = 0x0D5A,
338 GL_ACCUM_ALPHA_BITS = 0x0D5B,
339 GL_ACCUM_CLEAR_VALUE = 0x0B80,
340 GL_ACCUM = 0x0100,
341 GL_ADD = 0x0104,
342 GL_LOAD = 0x0101,
343 GL_MULT = 0x0103,
344 GL_RETURN = 0x0102,
345
346 /* Alpha testing */
347 GL_ALPHA_TEST = 0x0BC0,
348 GL_ALPHA_TEST_REF = 0x0BC2,
349 GL_ALPHA_TEST_FUNC = 0x0BC1,
350
351 /* Blending */
352 GL_BLEND = 0x0BE2,
353 GL_BLEND_SRC = 0x0BE1,
354 GL_BLEND_DST = 0x0BE0,
355 GL_ZERO = 0,
356 GL_ONE = 1,
357 GL_SRC_COLOR = 0x0300,
358 GL_ONE_MINUS_SRC_COLOR = 0x0301,
359 GL_DST_COLOR = 0x0306,
360 GL_ONE_MINUS_DST_COLOR = 0x0307,
361 GL_SRC_ALPHA = 0x0302,
362 GL_ONE_MINUS_SRC_ALPHA = 0x0303,
363 GL_DST_ALPHA = 0x0304,
364 GL_ONE_MINUS_DST_ALPHA = 0x0305,
365 GL_SRC_ALPHA_SATURATE = 0x0308,
366 GL_CONSTANT_COLOR = 0x8001,
367 GL_ONE_MINUS_CONSTANT_COLOR = 0x8002,
368 GL_CONSTANT_ALPHA = 0x8003,
369 GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004,
370
371 /* Render Mode */
372 GL_FEEDBACK = 0x1C01,
373 GL_RENDER = 0x1C00,
374 GL_SELECT = 0x1C02,
375
376 /* Feedback */
377 GL_2D = 0x0600,
378 GL_3D = 0x0601,
379 GL_3D_COLOR = 0x0602,
380 GL_3D_COLOR_TEXTURE = 0x0603,
381 GL_4D_COLOR_TEXTURE = 0x0604,
382 GL_POINT_TOKEN = 0x0701,
383 GL_LINE_TOKEN = 0x0702,
384 GL_LINE_RESET_TOKEN = 0x0707,
385 GL_POLYGON_TOKEN = 0x0703,
386 GL_BITMAP_TOKEN = 0x0704,
387 GL_DRAW_PIXEL_TOKEN = 0x0705,
388 GL_COPY_PIXEL_TOKEN = 0x0706,
389 GL_PASS_THROUGH_TOKEN = 0x0700,
390 GL_FEEDBACK_BUFFER_POINTER = 0x0DF0,
391 GL_FEEDBACK_BUFFER_SIZE = 0x0DF1,
392 GL_FEEDBACK_BUFFER_TYPE = 0x0DF2,
393
394 /* Selection */
395 GL_SELECTION_BUFFER_POINTER = 0x0DF3,
396 GL_SELECTION_BUFFER_SIZE = 0x0DF4,
397
398 /* Fog */
399 GL_FOG = 0x0B60,
400 GL_FOG_MODE = 0x0B65,
401 GL_FOG_DENSITY = 0x0B62,
402 GL_FOG_COLOR = 0x0B66,
403 GL_FOG_INDEX = 0x0B61,
404 GL_FOG_START = 0x0B63,
405 GL_FOG_END = 0x0B64,
406 GL_LINEAR = 0x2601,
407 GL_EXP = 0x0800,
408 GL_EXP2 = 0x0801,
409
410 /* Logic Ops */
411 GL_LOGIC_OP = 0x0BF1,
412 GL_INDEX_LOGIC_OP = 0x0BF1,
413 GL_COLOR_LOGIC_OP = 0x0BF2,
414 GL_LOGIC_OP_MODE = 0x0BF0,
415 GL_CLEAR = 0x1500,
416 GL_SET = 0x150F,
417 GL_COPY = 0x1503,
418 GL_COPY_INVERTED = 0x150C,
419 GL_NOOP = 0x1505,
420 GL_INVERT = 0x150A,
421 GL_AND = 0x1501,
422 GL_NAND = 0x150E,
423 GL_OR = 0x1507,
424 GL_NOR = 0x1508,
425 GL_XOR = 0x1506,
426 GL_EQUIV = 0x1509,
427 GL_AND_REVERSE = 0x1502,
428 GL_AND_INVERTED = 0x1504,
429 GL_OR_REVERSE = 0x150B,
430 GL_OR_INVERTED = 0x150D,
431
432 /* Stencil */
433 GL_STENCIL_TEST = 0x0B90,
434 GL_STENCIL_WRITEMASK = 0x0B98,
435 GL_STENCIL_BITS = 0x0D57,
436 GL_STENCIL_FUNC = 0x0B92,
437 GL_STENCIL_VALUE_MASK = 0x0B93,
438 GL_STENCIL_REF = 0x0B97,
439 GL_STENCIL_FAIL = 0x0B94,
440 GL_STENCIL_PASS_DEPTH_PASS = 0x0B96,
441 GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95,
442 GL_STENCIL_CLEAR_VALUE = 0x0B91,
443 GL_STENCIL_INDEX = 0x1901,
444 GL_KEEP = 0x1E00,
445 GL_REPLACE = 0x1E01,
446 GL_INCR = 0x1E02,
447 GL_DECR = 0x1E03,
448
449 /* Buffers, Pixel Drawing/Reading */
450 GL_NONE = 0,
451 GL_LEFT = 0x0406,
452 GL_RIGHT = 0x0407,
453 /*GL_FRONT = 0x0404, */
454 /*GL_BACK = 0x0405, */
455 /*GL_FRONT_AND_BACK = 0x0408, */
456 GL_FRONT_LEFT = 0x0400,
457 GL_FRONT_RIGHT = 0x0401,
458 GL_BACK_LEFT = 0x0402,
459 GL_BACK_RIGHT = 0x0403,
460 GL_AUX0 = 0x0409,
461 GL_AUX1 = 0x040A,
462 GL_AUX2 = 0x040B,
463 GL_AUX3 = 0x040C,
464 GL_COLOR_INDEX = 0x1900,
465 GL_RED = 0x1903,
466 GL_GREEN = 0x1904,
467 GL_BLUE = 0x1905,
468 GL_ALPHA = 0x1906,
469 GL_LUMINANCE = 0x1909,
470 GL_LUMINANCE_ALPHA = 0x190A,
471 GL_ALPHA_BITS = 0x0D55,
472 GL_RED_BITS = 0x0D52,
473 GL_GREEN_BITS = 0x0D53,
474 GL_BLUE_BITS = 0x0D54,
475 GL_INDEX_BITS = 0x0D51,
476 GL_SUBPIXEL_BITS = 0x0D50,
477 GL_AUX_BUFFERS = 0x0C00,
478 GL_READ_BUFFER = 0x0C02,
479 GL_DRAW_BUFFER = 0x0C01,
480 GL_DOUBLEBUFFER = 0x0C32,
481 GL_STEREO = 0x0C33,
482 GL_BITMAP = 0x1A00,
483 GL_COLOR = 0x1800,
484 GL_DEPTH = 0x1801,
485 GL_STENCIL = 0x1802,
486 GL_DITHER = 0x0BD0,
487 GL_RGB = 0x1907,
488 GL_RGBA = 0x1908,
489
490 /* Implementation limits */
491 GL_MAX_LIST_NESTING = 0x0B31,
492 GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35,
493 GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36,
494 GL_MAX_NAME_STACK_DEPTH = 0x0D37,
495 GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38,
496 GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39,
497 GL_MAX_EVAL_ORDER = 0x0D30,
498 GL_MAX_LIGHTS = 0x0D31,
499 GL_MAX_CLIP_PLANES = 0x0D32,
500 GL_MAX_TEXTURE_SIZE = 0x0D33,
501 GL_MAX_PIXEL_MAP_TABLE = 0x0D34,
502 GL_MAX_VIEWPORT_DIMS = 0x0D3A,
503 GL_MAX_CLIENT_ATTRIB_STACK_DEPTH= 0x0D3B,
504
505 /* Gets */
506 GL_ATTRIB_STACK_DEPTH = 0x0BB0,
507 GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1,
508 GL_COLOR_CLEAR_VALUE = 0x0C22,
509 GL_COLOR_WRITEMASK = 0x0C23,
510 GL_CURRENT_INDEX = 0x0B01,
511 GL_CURRENT_COLOR = 0x0B00,
512 GL_CURRENT_NORMAL = 0x0B02,
513 GL_CURRENT_RASTER_COLOR = 0x0B04,
514 GL_CURRENT_RASTER_DISTANCE = 0x0B09,
515 GL_CURRENT_RASTER_INDEX = 0x0B05,
516 GL_CURRENT_RASTER_POSITION = 0x0B07,
517 GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06,
518 GL_CURRENT_RASTER_POSITION_VALID = 0x0B08,
519 GL_CURRENT_TEXTURE_COORDS = 0x0B03,
520 GL_INDEX_CLEAR_VALUE = 0x0C20,
521 GL_INDEX_MODE = 0x0C30,
522 GL_INDEX_WRITEMASK = 0x0C21,
523 GL_MODELVIEW_MATRIX = 0x0BA6,
524 GL_MODELVIEW_STACK_DEPTH = 0x0BA3,
525 GL_NAME_STACK_DEPTH = 0x0D70,
526 GL_PROJECTION_MATRIX = 0x0BA7,
527 GL_PROJECTION_STACK_DEPTH = 0x0BA4,
528 GL_RENDER_MODE = 0x0C40,
529 GL_RGBA_MODE = 0x0C31,
530 GL_TEXTURE_MATRIX = 0x0BA8,
531 GL_TEXTURE_STACK_DEPTH = 0x0BA5,
532 GL_VIEWPORT = 0x0BA2,
533
534 /* Evaluators */
535 GL_AUTO_NORMAL = 0x0D80,
536 GL_MAP1_COLOR_4 = 0x0D90,
537 GL_MAP1_GRID_DOMAIN = 0x0DD0,
538 GL_MAP1_GRID_SEGMENTS = 0x0DD1,
539 GL_MAP1_INDEX = 0x0D91,
540 GL_MAP1_NORMAL = 0x0D92,
541 GL_MAP1_TEXTURE_COORD_1 = 0x0D93,
542 GL_MAP1_TEXTURE_COORD_2 = 0x0D94,
543 GL_MAP1_TEXTURE_COORD_3 = 0x0D95,
544 GL_MAP1_TEXTURE_COORD_4 = 0x0D96,
545 GL_MAP1_VERTEX_3 = 0x0D97,
546 GL_MAP1_VERTEX_4 = 0x0D98,
547 GL_MAP2_COLOR_4 = 0x0DB0,
548 GL_MAP2_GRID_DOMAIN = 0x0DD2,
549 GL_MAP2_GRID_SEGMENTS = 0x0DD3,
550 GL_MAP2_INDEX = 0x0DB1,
551 GL_MAP2_NORMAL = 0x0DB2,
552 GL_MAP2_TEXTURE_COORD_1 = 0x0DB3,
553 GL_MAP2_TEXTURE_COORD_2 = 0x0DB4,
554 GL_MAP2_TEXTURE_COORD_3 = 0x0DB5,
555 GL_MAP2_TEXTURE_COORD_4 = 0x0DB6,
556 GL_MAP2_VERTEX_3 = 0x0DB7,
557 GL_MAP2_VERTEX_4 = 0x0DB8,
558 GL_COEFF = 0x0A00,
559 GL_DOMAIN = 0x0A02,
560 GL_ORDER = 0x0A01,
561
562 /* Hints */
563 GL_FOG_HINT = 0x0C54,
564 GL_LINE_SMOOTH_HINT = 0x0C52,
565 GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50,
566 GL_POINT_SMOOTH_HINT = 0x0C51,
567 GL_POLYGON_SMOOTH_HINT = 0x0C53,
568 GL_DONT_CARE = 0x1100,
569 GL_FASTEST = 0x1101,
570 GL_NICEST = 0x1102,
571
572 /* Scissor box */
573 GL_SCISSOR_TEST = 0x0C11,
574 GL_SCISSOR_BOX = 0x0C10,
575
576 /* Pixel Mode / Transfer */
577 GL_MAP_COLOR = 0x0D10,
578 GL_MAP_STENCIL = 0x0D11,
579 GL_INDEX_SHIFT = 0x0D12,
580 GL_INDEX_OFFSET = 0x0D13,
581 GL_RED_SCALE = 0x0D14,
582 GL_RED_BIAS = 0x0D15,
583 GL_GREEN_SCALE = 0x0D18,
584 GL_GREEN_BIAS = 0x0D19,
585 GL_BLUE_SCALE = 0x0D1A,
586 GL_BLUE_BIAS = 0x0D1B,
587 GL_ALPHA_SCALE = 0x0D1C,
588 GL_ALPHA_BIAS = 0x0D1D,
589 GL_DEPTH_SCALE = 0x0D1E,
590 GL_DEPTH_BIAS = 0x0D1F,
591 GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1,
592 GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0,
593 GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2,
594 GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3,
595 GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4,
596 GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5,
597 GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6,
598 GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7,
599 GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8,
600 GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9,
601 GL_PIXEL_MAP_S_TO_S = 0x0C71,
602 GL_PIXEL_MAP_I_TO_I = 0x0C70,
603 GL_PIXEL_MAP_I_TO_R = 0x0C72,
604 GL_PIXEL_MAP_I_TO_G = 0x0C73,
605 GL_PIXEL_MAP_I_TO_B = 0x0C74,
606 GL_PIXEL_MAP_I_TO_A = 0x0C75,
607 GL_PIXEL_MAP_R_TO_R = 0x0C76,
608 GL_PIXEL_MAP_G_TO_G = 0x0C77,
609 GL_PIXEL_MAP_B_TO_B = 0x0C78,
610 GL_PIXEL_MAP_A_TO_A = 0x0C79,
611 GL_PACK_ALIGNMENT = 0x0D05,
612 GL_PACK_LSB_FIRST = 0x0D01,
613 GL_PACK_ROW_LENGTH = 0x0D02,
614 GL_PACK_SKIP_PIXELS = 0x0D04,
615 GL_PACK_SKIP_ROWS = 0x0D03,
616 GL_PACK_SWAP_BYTES = 0x0D00,
617 GL_UNPACK_ALIGNMENT = 0x0CF5,
618 GL_UNPACK_LSB_FIRST = 0x0CF1,
619 GL_UNPACK_ROW_LENGTH = 0x0CF2,
620 GL_UNPACK_SKIP_PIXELS = 0x0CF4,
621 GL_UNPACK_SKIP_ROWS = 0x0CF3,
622 GL_UNPACK_SWAP_BYTES = 0x0CF0,
623 GL_ZOOM_X = 0x0D16,
624 GL_ZOOM_Y = 0x0D17,
625
626 /* Texture mapping */
627 GL_TEXTURE_ENV = 0x2300,
628 GL_TEXTURE_ENV_MODE = 0x2200,
629 GL_TEXTURE_1D = 0x0DE0,
630 GL_TEXTURE_2D = 0x0DE1,
631 GL_TEXTURE_WRAP_S = 0x2802,
632 GL_TEXTURE_WRAP_T = 0x2803,
633 GL_TEXTURE_MAG_FILTER = 0x2800,
634 GL_TEXTURE_MIN_FILTER = 0x2801,
635 GL_TEXTURE_ENV_COLOR = 0x2201,
636 GL_TEXTURE_GEN_S = 0x0C60,
637 GL_TEXTURE_GEN_T = 0x0C61,
638 GL_TEXTURE_GEN_MODE = 0x2500,
639 GL_TEXTURE_BORDER_COLOR = 0x1004,
640 GL_TEXTURE_WIDTH = 0x1000,
641 GL_TEXTURE_HEIGHT = 0x1001,
642 GL_TEXTURE_BORDER = 0x1005,
643 GL_TEXTURE_COMPONENTS = 0x1003,
644 GL_TEXTURE_RED_SIZE = 0x805C,
645 GL_TEXTURE_GREEN_SIZE = 0x805D,
646 GL_TEXTURE_BLUE_SIZE = 0x805E,
647 GL_TEXTURE_ALPHA_SIZE = 0x805F,
648 GL_TEXTURE_LUMINANCE_SIZE = 0x8060,
649 GL_TEXTURE_INTENSITY_SIZE = 0x8061,
650 GL_NEAREST_MIPMAP_NEAREST = 0x2700,
651 GL_NEAREST_MIPMAP_LINEAR = 0x2702,
652 GL_LINEAR_MIPMAP_NEAREST = 0x2701,
653 GL_LINEAR_MIPMAP_LINEAR = 0x2703,
654 GL_OBJECT_LINEAR = 0x2401,
655 GL_OBJECT_PLANE = 0x2501,
656 GL_EYE_LINEAR = 0x2400,
657 GL_EYE_PLANE = 0x2502,
658 GL_SPHERE_MAP = 0x2402,
659 GL_DECAL = 0x2101,
660 GL_MODULATE = 0x2100,
661 GL_NEAREST = 0x2600,
662 GL_REPEAT = 0x2901,
663 GL_CLAMP = 0x2900,
664 GL_S = 0x2000,
665 GL_T = 0x2001,
666 GL_R = 0x2002,
667 GL_Q = 0x2003,
668 GL_TEXTURE_GEN_R = 0x0C62,
669 GL_TEXTURE_GEN_Q = 0x0C63,
670
671 /* GL 1.1 texturing */
672 GL_PROXY_TEXTURE_1D = 0x8063,
673 GL_PROXY_TEXTURE_2D = 0x8064,
674 GL_TEXTURE_PRIORITY = 0x8066,
675 GL_TEXTURE_RESIDENT = 0x8067,
676 GL_TEXTURE_BINDING_1D = 0x8068,
677 GL_TEXTURE_BINDING_2D = 0x8069,
678 GL_TEXTURE_INTERNAL_FORMAT = 0x1003,
679
680 /* GL 1.2 texturing */
681 GL_PACK_SKIP_IMAGES = 0x806B,
682 GL_PACK_IMAGE_HEIGHT = 0x806C,
683 GL_UNPACK_SKIP_IMAGES = 0x806D,
684 GL_UNPACK_IMAGE_HEIGHT = 0x806E,
685 GL_TEXTURE_3D = 0x806F,
686 GL_PROXY_TEXTURE_3D = 0x8070,
687 GL_TEXTURE_DEPTH = 0x8071,
688 GL_TEXTURE_WRAP_R = 0x8072,
689 GL_MAX_3D_TEXTURE_SIZE = 0x8073,
690 GL_TEXTURE_BINDING_3D = 0x806A,
691
692 /* Internal texture formats (GL 1.1) */
693 GL_ALPHA4 = 0x803B,
694 GL_ALPHA8 = 0x803C,
695 GL_ALPHA12 = 0x803D,
696 GL_ALPHA16 = 0x803E,
697 GL_LUMINANCE4 = 0x803F,
698 GL_LUMINANCE8 = 0x8040,
699 GL_LUMINANCE12 = 0x8041,
700 GL_LUMINANCE16 = 0x8042,
701 GL_LUMINANCE4_ALPHA4 = 0x8043,
702 GL_LUMINANCE6_ALPHA2 = 0x8044,
703 GL_LUMINANCE8_ALPHA8 = 0x8045,
704 GL_LUMINANCE12_ALPHA4 = 0x8046,
705 GL_LUMINANCE12_ALPHA12 = 0x8047,
706 GL_LUMINANCE16_ALPHA16 = 0x8048,
707 GL_INTENSITY = 0x8049,
708 GL_INTENSITY4 = 0x804A,
709 GL_INTENSITY8 = 0x804B,
710 GL_INTENSITY12 = 0x804C,
711 GL_INTENSITY16 = 0x804D,
712 GL_R3_G3_B2 = 0x2A10,
713 GL_RGB4 = 0x804F,
714 GL_RGB5 = 0x8050,
715 GL_RGB8 = 0x8051,
716 GL_RGB10 = 0x8052,
717 GL_RGB12 = 0x8053,
718 GL_RGB16 = 0x8054,
719 GL_RGBA2 = 0x8055,
720 GL_RGBA4 = 0x8056,
721 GL_RGB5_A1 = 0x8057,
722 GL_RGBA8 = 0x8058,
723 GL_RGB10_A2 = 0x8059,
724 GL_RGBA12 = 0x805A,
725 GL_RGBA16 = 0x805B,
726
727 /* Utility */
728 GL_VENDOR = 0x1F00,
729 GL_RENDERER = 0x1F01,
730 GL_VERSION = 0x1F02,
731 GL_EXTENSIONS = 0x1F03,
732
733 /* Errors */
734 GL_INVALID_VALUE = 0x0501,
735 GL_INVALID_ENUM = 0x0500,
736 GL_INVALID_OPERATION = 0x0502,
737 GL_STACK_OVERFLOW = 0x0503,
738 GL_STACK_UNDERFLOW = 0x0504,
739 GL_OUT_OF_MEMORY = 0x0505,
740
741 /*
742 * Extensions
743 */
744
745 /* GL_EXT_blend_minmax and GL_EXT_blend_color */
746 GL_CONSTANT_COLOR_EXT = 0x8001,
747 GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002,
748 GL_CONSTANT_ALPHA_EXT = 0x8003,
749 GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004,
750 GL_BLEND_EQUATION_EXT = 0x8009,
751 GL_MIN_EXT = 0x8007,
752 GL_MAX_EXT = 0x8008,
753 GL_FUNC_ADD_EXT = 0x8006,
754 GL_FUNC_SUBTRACT_EXT = 0x800A,
755 GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B,
756 GL_BLEND_COLOR_EXT = 0x8005,
757
758 /* GL_EXT_polygon_offset */
759 GL_POLYGON_OFFSET_EXT = 0x8037,
760 GL_POLYGON_OFFSET_FACTOR_EXT = 0x8038,
761 GL_POLYGON_OFFSET_BIAS_EXT = 0x8039,
762
763 /* GL_EXT_vertex_array */
764 GL_VERTEX_ARRAY_EXT = 0x8074,
765 GL_NORMAL_ARRAY_EXT = 0x8075,
766 GL_COLOR_ARRAY_EXT = 0x8076,
767 GL_INDEX_ARRAY_EXT = 0x8077,
768 GL_TEXTURE_COORD_ARRAY_EXT = 0x8078,
769 GL_EDGE_FLAG_ARRAY_EXT = 0x8079,
770 GL_VERTEX_ARRAY_SIZE_EXT = 0x807A,
771 GL_VERTEX_ARRAY_TYPE_EXT = 0x807B,
772 GL_VERTEX_ARRAY_STRIDE_EXT = 0x807C,
773 GL_VERTEX_ARRAY_COUNT_EXT = 0x807D,
774 GL_NORMAL_ARRAY_TYPE_EXT = 0x807E,
775 GL_NORMAL_ARRAY_STRIDE_EXT = 0x807F,
776 GL_NORMAL_ARRAY_COUNT_EXT = 0x8080,
777 GL_COLOR_ARRAY_SIZE_EXT = 0x8081,
778 GL_COLOR_ARRAY_TYPE_EXT = 0x8082,
779 GL_COLOR_ARRAY_STRIDE_EXT = 0x8083,
780 GL_COLOR_ARRAY_COUNT_EXT = 0x8084,
781 GL_INDEX_ARRAY_TYPE_EXT = 0x8085,
782 GL_INDEX_ARRAY_STRIDE_EXT = 0x8086,
783 GL_INDEX_ARRAY_COUNT_EXT = 0x8087,
784 GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088,
785 GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089,
786 GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A,
787 GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B,
788 GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C,
789 GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D,
790 GL_VERTEX_ARRAY_POINTER_EXT = 0x808E,
791 GL_NORMAL_ARRAY_POINTER_EXT = 0x808F,
792 GL_COLOR_ARRAY_POINTER_EXT = 0x8090,
793 GL_INDEX_ARRAY_POINTER_EXT = 0x8091,
794 GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092,
795 GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093,
796
797 /* GL_EXT_texture_object */
798 GL_TEXTURE_PRIORITY_EXT = 0x8066,
799 GL_TEXTURE_RESIDENT_EXT = 0x8067,
800 GL_TEXTURE_1D_BINDING_EXT = 0x8068,
801 GL_TEXTURE_2D_BINDING_EXT = 0x8069,
802
803 /* GL_EXT_texture3D */
804 GL_PACK_SKIP_IMAGES_EXT = 0x806B,
805 GL_PACK_IMAGE_HEIGHT_EXT = 0x806C,
806 GL_UNPACK_SKIP_IMAGES_EXT = 0x806D,
807 GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E,
808 GL_TEXTURE_3D_EXT = 0x806F,
809 GL_PROXY_TEXTURE_3D_EXT = 0x8070,
810 GL_TEXTURE_DEPTH_EXT = 0x8071,
811 GL_TEXTURE_WRAP_R_EXT = 0x8072,
812 GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073,
813 GL_TEXTURE_3D_BINDING_EXT = 0x806A,
814
815 /* GL_EXT_paletted_texture */
816 GL_TABLE_TOO_LARGE_EXT = 0x8031,
817 GL_COLOR_TABLE_FORMAT_EXT = 0x80D8,
818 GL_COLOR_TABLE_WIDTH_EXT = 0x80D9,
819 GL_COLOR_TABLE_RED_SIZE_EXT = 0x80DA,
820 GL_COLOR_TABLE_GREEN_SIZE_EXT = 0x80DB,
821 GL_COLOR_TABLE_BLUE_SIZE_EXT = 0x80DC,
822 GL_COLOR_TABLE_ALPHA_SIZE_EXT = 0x80DD,
823 GL_COLOR_TABLE_LUMINANCE_SIZE_EXT = 0x80DE,
824 GL_COLOR_TABLE_INTENSITY_SIZE_EXT = 0x80DF,
825 GL_TEXTURE_INDEX_SIZE_EXT = 0x80ED,
826 GL_COLOR_INDEX1_EXT = 0x80E2,
827 GL_COLOR_INDEX2_EXT = 0x80E3,
828 GL_COLOR_INDEX4_EXT = 0x80E4,
829 GL_COLOR_INDEX8_EXT = 0x80E5,
830 GL_COLOR_INDEX12_EXT = 0x80E6,
831 GL_COLOR_INDEX16_EXT = 0x80E7,
832
833 /* GL_EXT_shared_texture_palette */
834 GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB,
835
836 /* GL_EXT_point_parameters */
837 GL_POINT_SIZE_MIN_EXT = 0x8126,
838 GL_POINT_SIZE_MAX_EXT = 0x8127,
839 GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128,
840 GL_DISTANCE_ATTENUATION_EXT = 0x8129,
841
842 /* GL_EXT_rescale_normal */
843 GL_RESCALE_NORMAL_EXT = 0x803A,
844
845 /* GL_EXT_abgr */
846 GL_ABGR_EXT = 0x8000,
847
848 /* GL_EXT_stencil_wrap */
849 GL_INCR_WRAP_EXT = 0x8507,
850 GL_DECR_WRAP_EXT = 0x8508,
851
852 /* GL_SGIS_texture_edge_clamp */
853 GL_CLAMP_TO_EDGE_SGIS = 0x812F,
854
855 /* GL_INGR_blend_func_separate */
856 GL_BLEND_DST_RGB_INGR = 0x80C8,
857 GL_BLEND_SRC_RGB_INGR = 0x80C9,
858 GL_BLEND_DST_ALPHA_INGR = 0x80CA,
859 GL_BLEND_SRC_ALPHA_INGR = 0x80CB,
860
861 /* OpenGL 1.2 */
862 GL_RESCALE_NORMAL = 0x803A,
863 GL_CLAMP_TO_EDGE = 0x812F,
864 GL_MAX_ELEMENTS_VERTICES = 0x80E8,
865 GL_MAX_ELEMENTS_INDICES = 0x80E9,
866 GL_BGR = 0x80E0,
867 GL_BGRA = 0x80E1,
868 GL_UNSIGNED_BYTE_3_3_2 = 0x8032,
869 GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362,
870 GL_UNSIGNED_SHORT_5_6_5 = 0x8363,
871 GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364,
872 GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033,
873 GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365,
874 GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034,
875 GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366,
876 GL_UNSIGNED_INT_8_8_8_8 = 0x8035,
877 GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367,
878 GL_UNSIGNED_INT_10_10_10_2 = 0x8036,
879 GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368,
880 GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8,
881 GL_SINGLE_COLOR = 0x81F9,
882 GL_SEPARATE_SPECULAR_COLOR = 0x81FA,
883 GL_TEXTURE_MIN_LOD = 0x813A,
884 GL_TEXTURE_MAX_LOD = 0x813B,
885 GL_TEXTURE_BASE_LEVEL = 0x813C,
886 GL_TEXTURE_MAX_LEVEL = 0x813D,
887
888 /* GL_ARB_multitexture */
889 GL_TEXTURE0_ARB = 0x84C0,
890 GL_TEXTURE1_ARB = 0x84C1,
891 GL_TEXTURE2_ARB = 0x84C2,
892 GL_TEXTURE3_ARB = 0x84C3,
893 GL_TEXTURE4_ARB = 0x84C4,
894 GL_TEXTURE5_ARB = 0x84C5,
895 GL_TEXTURE6_ARB = 0x84C6,
896 GL_TEXTURE7_ARB = 0x84C7,
897 GL_TEXTURE8_ARB = 0x84C8,
898 GL_TEXTURE9_ARB = 0x84C9,
899 GL_TEXTURE10_ARB = 0x84CA,
900 GL_TEXTURE11_ARB = 0x84CB,
901 GL_TEXTURE12_ARB = 0x84CC,
902 GL_TEXTURE13_ARB = 0x84CD,
903 GL_TEXTURE14_ARB = 0x84CE,
904 GL_TEXTURE15_ARB = 0x84CF,
905 GL_TEXTURE16_ARB = 0x84D0,
906 GL_TEXTURE17_ARB = 0x84D1,
907 GL_TEXTURE18_ARB = 0x84D2,
908 GL_TEXTURE19_ARB = 0x84D3,
909 GL_TEXTURE20_ARB = 0x84D4,
910 GL_TEXTURE21_ARB = 0x84D5,
911 GL_TEXTURE22_ARB = 0x84D6,
912 GL_TEXTURE23_ARB = 0x84D7,
913 GL_TEXTURE24_ARB = 0x84D8,
914 GL_TEXTURE25_ARB = 0x84D9,
915 GL_TEXTURE26_ARB = 0x84DA,
916 GL_TEXTURE27_ARB = 0x84DB,
917 GL_TEXTURE28_ARB = 0x84DC,
918 GL_TEXTURE29_ARB = 0x84DD,
919 GL_TEXTURE30_ARB = 0x84DE,
920 GL_TEXTURE31_ARB = 0x84DF,
921 GL_ACTIVE_TEXTURE_ARB = 0x84E0,
922 GL_CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1,
923 GL_MAX_TEXTURE_UNITS_ARB = 0x84E2,
924
925 /*
926 * OpenGL 1.2 imaging subset (NOT IMPLEMENTED BY MESA)
927 */
928 /* GL_EXT_color_table */
929 GL_COLOR_TABLE = 0x80D0,
930 GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1,
931 GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2,
932 GL_PROXY_COLOR_TABLE = 0x80D3,
933 GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4,
934 GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5,
935 GL_COLOR_TABLE_SCALE = 0x80D6,
936 GL_COLOR_TABLE_BIAS = 0x80D7,
937 GL_COLOR_TABLE_FORMAT = 0x80D8,
938 GL_COLOR_TABLE_WIDTH = 0x80D9,
939 GL_COLOR_TABLE_RED_SIZE = 0x80DA,
940 GL_COLOR_TABLE_GREEN_SIZE = 0x80DB,
941 GL_COLOR_TABLE_BLUE_SIZE = 0x80DC,
942 GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD,
943 GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE,
944 GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF,
945 /* GL_EXT_convolution and GL_HP_convolution_border_modes */
946 GL_CONVOLUTION_1D = 0x8010,
947 GL_CONVOLUTION_2D = 0x8011,
948 GL_SEPARABLE_2D = 0x8012,
949 GL_CONVOLUTION_BORDER_MODE = 0x8013,
950 GL_CONVOLUTION_FILTER_SCALE = 0x8014,
951 GL_CONVOLUTION_FILTER_BIAS = 0x8015,
952 GL_REDUCE = 0x8016,
953 GL_CONVOLUTION_FORMAT = 0x8017,
954 GL_CONVOLUTION_WIDTH = 0x8018,
955 GL_CONVOLUTION_HEIGHT = 0x8019,
956 GL_MAX_CONVOLUTION_WIDTH = 0x801A,
957 GL_MAX_CONVOLUTION_HEIGHT = 0x801B,
958 GL_POST_CONVOLUTION_RED_SCALE = 0x801C,
959 GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D,
960 GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E,
961 GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F,
962 GL_POST_CONVOLUTION_RED_BIAS = 0x8020,
963 GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021,
964 GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022,
965 GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023,
966 GL_CONSTANT_BORDER = 0x8151,
967 GL_REPLICATE_BORDER = 0x8153,
968 GL_CONVOLUTION_BORDER_COLOR = 0x8154,
969 /* GL_SGI_color_matrix */
970 GL_COLOR_MATRIX = 0x80B1,
971 GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2,
972 GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3,
973 GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4,
974 GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5,
975 GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6,
976 GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7,
977 GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8,
978 GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9,
979 GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA,
980 GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB,
981 /* GL_EXT_histogram */
982 GL_HISTOGRAM = 0x8024,
983 GL_PROXY_HISTOGRAM = 0x8025,
984 GL_HISTOGRAM_WIDTH = 0x8026,
985 GL_HISTOGRAM_FORMAT = 0x8027,
986 GL_HISTOGRAM_RED_SIZE = 0x8028,
987 GL_HISTOGRAM_GREEN_SIZE = 0x8029,
988 GL_HISTOGRAM_BLUE_SIZE = 0x802A,
989 GL_HISTOGRAM_ALPHA_SIZE = 0x802B,
990 GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C,
991 GL_HISTOGRAM_SINK = 0x802D,
992 GL_MINMAX = 0x802E,
993 GL_MINMAX_FORMAT = 0x802F,
994 GL_MINMAX_SINK = 0x8030,
995 GL_TABLE_TOO_LARGE = 0x8031,
996 /* GL_EXT_blend_color, GL_EXT_blend_minmax */
997 GL_BLEND_EQUATION = 0x8009,
998 GL_MIN = 0x8007,
999 GL_MAX = 0x8008,
1000 GL_FUNC_ADD = 0x8006,
1001 GL_FUNC_SUBTRACT = 0x800A,
1002 GL_FUNC_REVERSE_SUBTRACT = 0x800B,
1003 GL_BLEND_COLOR = 0x8005,
1004
1005 /* GL_NV_texgen_reflection (nVidia) */
1006 GL_NORMAL_MAP_NV = 0x8511,
1007 GL_REFLECTION_MAP_NV = 0x8512,
1008
1009 /* GL_PGI_misc_hints */
1010 GL_PREFER_DOUBLEBUFFER_HINT_PGI = 107000,
1011 GL_STRICT_DEPTHFUNC_HINT_PGI = 107030,
1012 GL_STRICT_LIGHTING_HINT_PGI = 107031,
1013 GL_STRICT_SCISSOR_HINT_PGI = 107032,
1014 GL_FULL_STIPPLE_HINT_PGI = 107033,
1015 GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 107011,
1016 GL_NATIVE_GRAPHICS_END_HINT_PGI = 107012,
1017 GL_CONSERVE_MEMORY_HINT_PGI = 107005,
1018 GL_RECLAIM_MEMORY_HINT_PGI = 107006,
1019 GL_ALWAYS_FAST_HINT_PGI = 107020,
1020 GL_ALWAYS_SOFT_HINT_PGI = 107021,
1021 GL_ALLOW_DRAW_OBJ_HINT_PGI = 107022,
1022 GL_ALLOW_DRAW_WIN_HINT_PGI = 107023,
1023 GL_ALLOW_DRAW_FRG_HINT_PGI = 107024,
1024 GL_ALLOW_DRAW_SPN_HINT_PGI = 107024,
1025 GL_ALLOW_DRAW_MEM_HINT_PGI = 107025,
1026 GL_CLIP_NEAR_HINT_PGI = 107040,
1027 GL_CLIP_FAR_HINT_PGI = 107041,
1028 GL_WIDE_LINE_HINT_PGI = 107042,
1029 GL_BACK_NORMALS_HINT_PGI = 107043,
1030 GL_NATIVE_GRAPHICS_HANDLE_PGI = 107010,
1031
1032 /* GL_EXT_compiled_vertex_array */
1033 GL_ARRAY_ELEMENT_LOCK_FIRST_SGI = 0x81A8,
1034 GL_ARRAY_ELEMENT_LOCK_COUNT_SGI = 0x81A9,
1035
1036 /* GL_EXT_clip_volume_hint */
1037 GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0
1038
1039
1040 /* When you add new enums, please make sure you update the strings
1041 * in enums.c as well...
1042 */
1043
1044 }
1045 #ifdef CENTERLINE_CLPP
1046 /* CenterLine C++ workaround: */
1047 gl_enum;
1048 typedef int GLenum;
1049 #else
1050 /* all other compilers */
1051 GLenum;
1052 #endif
1053
1054
1055 /* GL_NO_ERROR must be zero */
1056 #define GL_NO_ERROR 0
1057
1058
1059
1060 enum {
1061 GL_CURRENT_BIT = 0x00000001,
1062 GL_POINT_BIT = 0x00000002,
1063 GL_LINE_BIT = 0x00000004,
1064 GL_POLYGON_BIT = 0x00000008,
1065 GL_POLYGON_STIPPLE_BIT = 0x00000010,
1066 GL_PIXEL_MODE_BIT = 0x00000020,
1067 GL_LIGHTING_BIT = 0x00000040,
1068 GL_FOG_BIT = 0x00000080,
1069 GL_DEPTH_BUFFER_BIT = 0x00000100,
1070 GL_ACCUM_BUFFER_BIT = 0x00000200,
1071 GL_STENCIL_BUFFER_BIT = 0x00000400,
1072 GL_VIEWPORT_BIT = 0x00000800,
1073 GL_TRANSFORM_BIT = 0x00001000,
1074 GL_ENABLE_BIT = 0x00002000,
1075 GL_COLOR_BUFFER_BIT = 0x00004000,
1076 GL_HINT_BIT = 0x00008000,
1077 GL_EVAL_BIT = 0x00010000,
1078 GL_LIST_BIT = 0x00020000,
1079 GL_TEXTURE_BIT = 0x00040000,
1080 GL_SCISSOR_BIT = 0x00080000,
1081 GL_ALL_ATTRIB_BITS = 0x000FFFFF
1082 };
1083
1084
1085 enum {
1086 GL_CLIENT_PIXEL_STORE_BIT = 0x00000001,
1087 GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002
1088 };
1089 #define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
1090
1091
1092 typedef unsigned int GLbitfield;
1093
1094
1095 #ifdef CENTERLINE_CLPP
1096 #define signed
1097 #endif
1098
1099
1100 /*
1101 *
1102 * Data types (may be architecture dependent in some cases)
1103 *
1104 */
1105
1106 /* C type GL type storage */
1107 /*-------------------------------------------------------------------------*/
1108 typedef void GLvoid;
1109 typedef unsigned char GLboolean;
1110 typedef signed char GLbyte; /* 1-byte signed */
1111 typedef short GLshort; /* 2-byte signed */
1112 typedef int GLint; /* 4-byte signed */
1113 typedef unsigned char GLubyte; /* 1-byte unsigned */
1114 typedef unsigned short GLushort; /* 2-byte unsigned */
1115 typedef unsigned int GLuint; /* 4-byte unsigned */
1116 typedef int GLsizei; /* 4-byte signed */
1117 typedef float GLfloat; /* single precision float */
1118 typedef float GLclampf; /* single precision float in [0,1] */
1119 typedef double GLdouble; /* double precision float */
1120 typedef double GLclampd; /* double precision float in [0,1] */
1121
1122
1123
1124 #if defined(__BEOS__) || defined(__QUICKDRAW__)
1125 #pragma export on
1126 #endif
1127
1128
1129 /*
1130 * Miscellaneous
1131 */
1132
1133 GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
1134
1135 GLAPI void GLAPIENTRY glClearColor( GLclampf red,
1136 GLclampf green,
1137 GLclampf blue,
1138 GLclampf alpha );
1139
1140 GLAPI void GLAPIENTRY glClear( GLbitfield mask );
1141
1142 GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
1143
1144 GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green,
1145 GLboolean blue, GLboolean alpha );
1146
1147 GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
1148
1149 GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
1150
1151 GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
1152
1153 GLAPI void GLAPIENTRY glCullFace( GLenum mode );
1154
1155 GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
1156
1157 GLAPI void GLAPIENTRY glPointSize( GLfloat size );
1158
1159 GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
1160
1161 GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
1162
1163 GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
1164
1165 GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
1166
1167 GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
1168
1169 GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
1170
1171 GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
1172
1173 GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
1174
1175 GLAPI void GLAPIENTRY glScissor( GLint x, GLint y,
1176 GLsizei width, GLsizei height);
1177
1178 GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
1179
1180 GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
1181
1182 GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
1183
1184 GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
1185
1186 GLAPI void GLAPIENTRY glEnable( GLenum cap );
1187
1188 GLAPI void GLAPIENTRY glDisable( GLenum cap );
1189
1190 GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
1191
1192
1193 GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */
1194
1195 GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */
1196
1197
1198 GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
1199
1200 GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
1201
1202 GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
1203
1204 GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
1205
1206
1207 GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
1208
1209 GLAPI void GLAPIENTRY glPopAttrib( void );
1210
1211
1212 GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */
1213
1214 GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */
1215
1216
1217 GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
1218
1219 GLAPI GLenum GLAPIENTRY glGetError( void );
1220
1221 GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name );
1222
1223 GLAPI void GLAPIENTRY glFinish( void );
1224
1225 GLAPI void GLAPIENTRY glFlush( void );
1226
1227 GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
1228
1229
1230
1231 /*
1232 * Depth Buffer
1233 */
1234
1235 GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
1236
1237 GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
1238
1239 GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
1240
1241 GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
1242
1243
1244 /*
1245 * Accumulation Buffer
1246 */
1247
1248 GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green,
1249 GLfloat blue, GLfloat alpha );
1250
1251 GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
1252
1253
1254
1255 /*
1256 * Transformation
1257 */
1258
1259 GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
1260
1261 GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
1262 GLdouble bottom, GLdouble top,
1263 GLdouble near_val, GLdouble far_val );
1264
1265 GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
1266 GLdouble bottom, GLdouble top,
1267 GLdouble near_val, GLdouble far_val );
1268
1269 GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
1270 GLsizei width, GLsizei height );
1271
1272 GLAPI void GLAPIENTRY glPushMatrix( void );
1273
1274 GLAPI void GLAPIENTRY glPopMatrix( void );
1275
1276 GLAPI void GLAPIENTRY glLoadIdentity( void );
1277
1278 GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
1279 GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
1280
1281 GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
1282 GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
1283
1284 GLAPI void GLAPIENTRY glRotated( GLdouble angle,
1285 GLdouble x, GLdouble y, GLdouble z );
1286 GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
1287 GLfloat x, GLfloat y, GLfloat z );
1288
1289 GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
1290 GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
1291
1292 GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
1293 GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
1294
1295
1296
1297 /*
1298 * Display Lists
1299 */
1300
1301 GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
1302
1303 GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
1304
1305 GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
1306
1307 GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
1308
1309 GLAPI void GLAPIENTRY glEndList( void );
1310
1311 GLAPI void GLAPIENTRY glCallList( GLuint list );
1312
1313 GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
1314 const GLvoid *lists );
1315
1316 GLAPI void GLAPIENTRY glListBase( GLuint base );
1317
1318
1319
1320 /*
1321 * Drawing Functions
1322 */
1323
1324 GLAPI void GLAPIENTRY glBegin( GLenum mode );
1325
1326 GLAPI void GLAPIENTRY glEnd( void );
1327
1328
1329 GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
1330 GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
1331 GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
1332 GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
1333
1334 GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
1335 GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
1336 GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
1337 GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
1338
1339 GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1340 GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1341 GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
1342 GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
1343
1344 GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
1345 GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
1346 GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
1347 GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
1348
1349 GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
1350 GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
1351 GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
1352 GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
1353
1354 GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
1355 GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
1356 GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
1357 GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
1358
1359
1360 GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
1361 GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
1362 GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
1363 GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
1364 GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
1365
1366 GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
1367 GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
1368 GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
1369 GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
1370 GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
1371
1372
1373 GLAPI void GLAPIENTRY glIndexd( GLdouble c );
1374 GLAPI void GLAPIENTRY glIndexf( GLfloat c );
1375 GLAPI void GLAPIENTRY glIndexi( GLint c );
1376 GLAPI void GLAPIENTRY glIndexs( GLshort c );
1377 GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */
1378
1379 GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
1380 GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
1381 GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
1382 GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
1383 GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */
1384
1385 GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
1386 GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
1387 GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
1388 GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
1389 GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
1390 GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
1391 GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
1392 GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
1393
1394 GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
1395 GLbyte blue, GLbyte alpha );
1396 GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
1397 GLdouble blue, GLdouble alpha );
1398 GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
1399 GLfloat blue, GLfloat alpha );
1400 GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
1401 GLint blue, GLint alpha );
1402 GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
1403 GLshort blue, GLshort alpha );
1404 GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
1405 GLubyte blue, GLubyte alpha );
1406 GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1407 GLuint blue, GLuint alpha );
1408 GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
1409 GLushort blue, GLushort alpha );
1410
1411
1412 GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1413 GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1414 GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1415 GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1416 GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1417 GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1418 GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1419 GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1420
1421 GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1422 GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1423 GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1424 GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1425 GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1426 GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1427 GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1428 GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1429
1430
1431 GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1432 GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1433 GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1434 GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1435
1436 GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1437 GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1438 GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1439 GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1440
1441 GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1442 GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1443 GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1444 GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1445
1446 GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1447 GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1448 GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1449 GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1450
1451 GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1452 GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1453 GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1454 GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1455
1456 GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1457 GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1458 GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1459 GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1460
1461 GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1462 GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1463 GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1464 GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1465
1466 GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1467 GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1468 GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1469 GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1470
1471
1472 GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1473 GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1474 GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1475 GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1476
1477 GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1478 GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1479 GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1480 GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1481
1482 GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1483 GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1484 GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1485 GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1486
1487 GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1488 GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1489 GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1490 GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1491
1492 GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1493 GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1494 GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1495 GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1496
1497 GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1498 GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1499 GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1500 GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1501
1502
1503 GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1504 GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1505 GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1506 GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1507
1508
1509 GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1510 GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1511 GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1512 GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1513
1514
1515
1516 /*
1517 * Vertex Arrays (1.1)
1518 */
1519
1520 GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1521 GLsizei stride, const GLvoid *ptr );
1522
1523 GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1524 const GLvoid *ptr );
1525
1526 GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1527 GLsizei stride, const GLvoid *ptr );
1528
1529 GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1530 const GLvoid *ptr );
1531
1532 GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1533 GLsizei stride, const GLvoid *ptr );
1534
1535 GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1536
1537 GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, void **params );
1538
1539 GLAPI void GLAPIENTRY glArrayElement( GLint i );
1540
1541 GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1542
1543 GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1544 GLenum type, const GLvoid *indices );
1545
1546 GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1547 const GLvoid *pointer );
1548
1549
1550 /*
1551 * Lighting
1552 */
1553
1554 GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1555
1556 GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1557 GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1558 GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1559 const GLfloat *params );
1560 GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1561 const GLint *params );
1562
1563 GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1564 GLfloat *params );
1565 GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1566 GLint *params );
1567
1568 GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1569 GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1570 GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1571 GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1572
1573 GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1574 GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1575 GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1576 GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1577
1578 GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1579 GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1580
1581 GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1582
1583
1584
1585
1586 /*
1587 * Raster functions
1588 */
1589
1590 GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1591
1592 GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1593 GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1594
1595 GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1596 GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1597
1598 GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLint mapsize,
1599 const GLfloat *values );
1600 GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLint mapsize,
1601 const GLuint *values );
1602 GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLint mapsize,
1603 const GLushort *values );
1604
1605 GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1606 GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1607 GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1608
1609 GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1610 GLfloat xorig, GLfloat yorig,
1611 GLfloat xmove, GLfloat ymove,
1612 const GLubyte *bitmap );
1613
1614 GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1615 GLsizei width, GLsizei height,
1616 GLenum format, GLenum type,
1617 GLvoid *pixels );
1618
1619 GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1620 GLenum format, GLenum type,
1621 const GLvoid *pixels );
1622
1623 GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1624 GLsizei width, GLsizei height,
1625 GLenum type );
1626
1627
1628
1629 /*
1630 * Stenciling
1631 */
1632
1633 GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1634
1635 GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1636
1637 GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1638
1639 GLAPI void GLAPIENTRY glClearStencil( GLint s );
1640
1641
1642
1643 /*
1644 * Texture mapping
1645 */
1646
1647 GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1648 GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1649 GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1650
1651 GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1652 GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1653 GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1654
1655 GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1656 GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1657 GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1658
1659
1660 GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1661 GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1662
1663 GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1664 GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1665
1666 GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1667 GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1668
1669
1670 GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1671 GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1672
1673 GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1674 const GLfloat *params );
1675 GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1676 const GLint *params );
1677
1678 GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1679 GLenum pname, GLfloat *params);
1680 GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1681 GLenum pname, GLint *params );
1682
1683 GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1684 GLenum pname, GLfloat *params );
1685 GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1686 GLenum pname, GLint *params );
1687
1688
1689 GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1690 GLint internalFormat,
1691 GLsizei width, GLint border,
1692 GLenum format, GLenum type,
1693 const GLvoid *pixels );
1694
1695 GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1696 GLint internalFormat,
1697 GLsizei width, GLsizei height,
1698 GLint border, GLenum format, GLenum type,
1699 const GLvoid *pixels );
1700
1701 GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1702 GLenum format, GLenum type,
1703 GLvoid *pixels );
1704
1705
1706
1707 /* 1.1 functions */
1708
1709 GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1710
1711 GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1712
1713 GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1714
1715 GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1716 const GLuint *textures,
1717 const GLclampf *priorities );
1718
1719 GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1720 const GLuint *textures,
1721 GLboolean *residences );
1722
1723 GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1724
1725
1726 GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1727 GLint xoffset,
1728 GLsizei width, GLenum format,
1729 GLenum type, const GLvoid *pixels );
1730
1731
1732 GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1733 GLint xoffset, GLint yoffset,
1734 GLsizei width, GLsizei height,
1735 GLenum format, GLenum type,
1736 const GLvoid *pixels );
1737
1738
1739 GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1740 GLenum internalformat,
1741 GLint x, GLint y,
1742 GLsizei width, GLint border );
1743
1744
1745 GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1746 GLenum internalformat,
1747 GLint x, GLint y,
1748 GLsizei width, GLsizei height,
1749 GLint border );
1750
1751
1752 GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1753 GLint xoffset, GLint x, GLint y,
1754 GLsizei width );
1755
1756
1757 GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1758 GLint xoffset, GLint yoffset,
1759 GLint x, GLint y,
1760 GLsizei width, GLsizei height );
1761
1762
1763
1764
1765 /*
1766 * Evaluators
1767 */
1768
1769 GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1770 GLint stride,
1771 GLint order, const GLdouble *points );
1772 GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1773 GLint stride,
1774 GLint order, const GLfloat *points );
1775
1776 GLAPI void GLAPIENTRY glMap2d( GLenum target,
1777 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1778 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1779 const GLdouble *points );
1780 GLAPI void GLAPIENTRY glMap2f( GLenum target,
1781 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1782 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1783 const GLfloat *points );
1784
1785 GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1786 GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1787 GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1788
1789 GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1790 GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1791
1792 GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1793 GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1794
1795 GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1796 GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1797
1798 GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1799 GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1800
1801 GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1802 GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1803
1804 GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1805 GLint vn, GLdouble v1, GLdouble v2 );
1806 GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1807 GLint vn, GLfloat v1, GLfloat v2 );
1808
1809 GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1810
1811 GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1812
1813 GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1814
1815 GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1816
1817
1818
1819 /*
1820 * Fog
1821 */
1822
1823 GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1824
1825 GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1826
1827 GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1828
1829 GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1830
1831
1832
1833 /*
1834 * Selection and Feedback
1835 */
1836
1837 GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1838
1839 GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1840
1841 GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1842
1843 GLAPI void GLAPIENTRY glInitNames( void );
1844
1845 GLAPI void GLAPIENTRY glLoadName( GLuint name );
1846
1847 GLAPI void GLAPIENTRY glPushName( GLuint name );
1848
1849 GLAPI void GLAPIENTRY glPopName( void );
1850
1851
1852
1853 /*
1854 * Extensions
1855 */
1856
1857 /* GL_EXT_blend_minmax */
1858 GLAPI void GLAPIENTRY glBlendEquationEXT( GLenum mode );
1859
1860
1861
1862 /* GL_EXT_blend_color */
1863 GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green,
1864 GLclampf blue, GLclampf alpha );
1865
1866
1867
1868 /* GL_EXT_polygon_offset */
1869 GLAPI void GLAPIENTRY glPolygonOffsetEXT( GLfloat factor, GLfloat bias );
1870
1871
1872
1873 /* GL_EXT_vertex_array */
1874
1875 GLAPI void GLAPIENTRY glVertexPointerEXT( GLint size, GLenum type,
1876 GLsizei stride,
1877 GLsizei count, const GLvoid *ptr );
1878
1879 GLAPI void GLAPIENTRY glNormalPointerEXT( GLenum type, GLsizei stride,
1880 GLsizei count, const GLvoid *ptr );
1881
1882 GLAPI void GLAPIENTRY glColorPointerEXT( GLint size, GLenum type,
1883 GLsizei stride,
1884 GLsizei count, const GLvoid *ptr );
1885
1886 GLAPI void GLAPIENTRY glIndexPointerEXT( GLenum type, GLsizei stride,
1887 GLsizei count, const GLvoid *ptr );
1888
1889 GLAPI void GLAPIENTRY glTexCoordPointerEXT( GLint size, GLenum type,
1890 GLsizei stride, GLsizei count,
1891 const GLvoid *ptr );
1892
1893 GLAPI void GLAPIENTRY glEdgeFlagPointerEXT( GLsizei stride, GLsizei count,
1894 const GLboolean *ptr );
1895
1896 GLAPI void GLAPIENTRY glGetPointervEXT( GLenum pname, void **params );
1897
1898 GLAPI void GLAPIENTRY glArrayElementEXT( GLint i );
1899
1900 GLAPI void GLAPIENTRY glDrawArraysEXT( GLenum mode, GLint first,
1901 GLsizei count );
1902
1903
1904
1905 /* GL_EXT_texture_object */
1906
1907 GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures );
1908
1909 GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures);
1910
1911 GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture );
1912
1913 GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n,
1914 const GLuint *textures,
1915 const GLclampf *priorities );
1916
1917 GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n,
1918 const GLuint *textures,
1919 GLboolean *residences );
1920
1921 GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture );
1922
1923
1924
1925 /* GL_EXT_texture3D */
1926
1927 GLAPI void GLAPIENTRY glTexImage3DEXT( GLenum target, GLint level,
1928 GLenum internalFormat,
1929 GLsizei width, GLsizei height,
1930 GLsizei depth, GLint border,
1931 GLenum format, GLenum type,
1932 const GLvoid *pixels );
1933
1934 GLAPI void GLAPIENTRY glTexSubImage3DEXT( GLenum target, GLint level,
1935 GLint xoffset, GLint yoffset,
1936 GLint zoffset, GLsizei width,
1937 GLsizei height, GLsizei depth,
1938 GLenum format,
1939 GLenum type, const GLvoid *pixels);
1940
1941 GLAPI void GLAPIENTRY glCopyTexSubImage3DEXT( GLenum target, GLint level,
1942 GLint xoffset, GLint yoffset,
1943 GLint zoffset, GLint x,
1944 GLint y, GLsizei width,
1945 GLsizei height );
1946
1947
1948
1949 /* GL_EXT_color_table */
1950
1951 GLAPI void GLAPIENTRY glColorTableEXT( GLenum target, GLenum internalformat,
1952 GLsizei width, GLenum format,
1953 GLenum type, const GLvoid *table );
1954
1955 GLAPI void GLAPIENTRY glColorSubTableEXT( GLenum target,
1956 GLsizei start, GLsizei count,
1957 GLenum format, GLenum type,
1958 const GLvoid *data );
1959
1960 GLAPI void GLAPIENTRY glGetColorTableEXT( GLenum target, GLenum format,
1961 GLenum type, GLvoid *table );
1962
1963 GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT( GLenum target,
1964 GLenum pname,
1965 GLfloat *params );
1966
1967 GLAPI void GLAPIENTRY glGetColorTableParameterivEXT( GLenum target,
1968 GLenum pname,
1969 GLint *params );
1970
1971
1972 /* GL_ARB_multitexture */
1973
1974 GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
1975 GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
1976 GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
1977 GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
1978 GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
1979 GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
1980 GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
1981 GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
1982 GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
1983 GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
1984 GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
1985 GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
1986 GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
1987 GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
1988 GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
1989 GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
1990 GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
1991 GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
1992 GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
1993 GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
1994 GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
1995 GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
1996 GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
1997 GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
1998 GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
1999 GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
2000 GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2001 GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
2002 GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2003 GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
2004 GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
2005 GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
2006 GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2007 GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
2008
2009
2010
2011 /* GL_EXT_point_parameters */
2012 GLAPI void GLAPIENTRY glPointParameterfEXT( GLenum pname, GLfloat param );
2013 GLAPI void GLAPIENTRY glPointParameterfvEXT( GLenum pname,
2014 const GLfloat *params );
2015
2016
2017
2018 /* GL_INGR_blend_func_separate */
2019 GLAPI void GLAPIENTRY glBlendFuncSeparateINGR( GLenum sfactorRGB,
2020 GLenum dfactorRGB,
2021 GLenum sfactorAlpha,
2022 GLenum dfactorAlpha );
2023
2024
2025
2026 /* GL_MESA_window_pos */
2027
2028 GLAPI void GLAPIENTRY glWindowPos2iMESA( GLint x, GLint y );
2029 GLAPI void GLAPIENTRY glWindowPos2sMESA( GLshort x, GLshort y );
2030 GLAPI void GLAPIENTRY glWindowPos2fMESA( GLfloat x, GLfloat y );
2031 GLAPI void GLAPIENTRY glWindowPos2dMESA( GLdouble x, GLdouble y );
2032
2033 GLAPI void GLAPIENTRY glWindowPos2ivMESA( const GLint *p );
2034 GLAPI void GLAPIENTRY glWindowPos2svMESA( const GLshort *p );
2035 GLAPI void GLAPIENTRY glWindowPos2fvMESA( const GLfloat *p );
2036 GLAPI void GLAPIENTRY glWindowPos2dvMESA( const GLdouble *p );
2037
2038 GLAPI void GLAPIENTRY glWindowPos3iMESA( GLint x, GLint y, GLint z );
2039 GLAPI void GLAPIENTRY glWindowPos3sMESA( GLshort x, GLshort y, GLshort z );
2040 GLAPI void GLAPIENTRY glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z );
2041 GLAPI void GLAPIENTRY glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z );
2042
2043 GLAPI void GLAPIENTRY glWindowPos3ivMESA( const GLint *p );
2044 GLAPI void GLAPIENTRY glWindowPos3svMESA( const GLshort *p );
2045 GLAPI void GLAPIENTRY glWindowPos3fvMESA( const GLfloat *p );
2046 GLAPI void GLAPIENTRY glWindowPos3dvMESA( const GLdouble *p );
2047
2048 GLAPI void GLAPIENTRY glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w );
2049 GLAPI void GLAPIENTRY glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w );
2050 GLAPI void GLAPIENTRY glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
2051 GLAPI void GLAPIENTRY glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w);
2052
2053 GLAPI void GLAPIENTRY glWindowPos4ivMESA( const GLint *p );
2054 GLAPI void GLAPIENTRY glWindowPos4svMESA( const GLshort *p );
2055 GLAPI void GLAPIENTRY glWindowPos4fvMESA( const GLfloat *p );
2056 GLAPI void GLAPIENTRY glWindowPos4dvMESA( const GLdouble *p );
2057
2058
2059 /* GL_MESA_resize_buffers */
2060
2061 GLAPI void GLAPIENTRY glResizeBuffersMESA( void );
2062
2063
2064 /* 1.2 functions */
2065 GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
2066 GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
2067
2068 GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
2069 GLint internalFormat,
2070 GLsizei width, GLsizei height,
2071 GLsizei depth, GLint border,
2072 GLenum format, GLenum type,
2073 const GLvoid *pixels );
2074
2075 GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
2076 GLint xoffset, GLint yoffset,
2077 GLint zoffset, GLsizei width,
2078 GLsizei height, GLsizei depth,
2079 GLenum format,
2080 GLenum type, const GLvoid *pixels);
2081
2082 GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
2083 GLint xoffset, GLint yoffset,
2084 GLint zoffset, GLint x,
2085 GLint y, GLsizei width,
2086 GLsizei height );
2087
2088
2089 /* 1.2 imaging extension functions */
2090
2091 GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
2092 GLsizei width, GLenum format,
2093 GLenum type, const GLvoid *table );
2094
2095 GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
2096 GLsizei start, GLsizei count,
2097 GLenum format, GLenum type,
2098 const GLvoid *data );
2099
2100 GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
2101 const GLint *params);
2102
2103 GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
2104 const GLfloat *params);
2105
2106 GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
2107 GLint x, GLint y, GLsizei width );
2108
2109 GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
2110 GLint x, GLint y, GLsizei width );
2111
2112 GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
2113 GLenum type, GLvoid *table );
2114
2115 GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
2116 GLfloat *params );
2117
2118 GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
2119 GLint *params );
2120
2121 GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
2122
2123 GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
2124 GLclampf blue, GLclampf alpha );
2125
2126 GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
2127 GLenum internalformat, GLboolean sink );
2128
2129 GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
2130
2131 GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
2132 GLenum format, GLenum type,
2133 GLvoid *values );
2134
2135 GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
2136 GLfloat *params );
2137
2138 GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
2139 GLint *params );
2140
2141 GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
2142 GLboolean sink );
2143
2144 GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
2145
2146 GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
2147 GLenum format, GLenum types,
2148 GLvoid *values );
2149
2150 GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
2151 GLfloat *params );
2152
2153 GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
2154 GLint *params );
2155
2156 GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
2157 GLenum internalformat, GLsizei width, GLenum format, GLenum type,
2158 const GLvoid *image );
2159
2160 GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
2161 GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
2162 GLenum type, const GLvoid *image );
2163
2164 GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
2165 GLfloat params );
2166
2167 GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
2168 const GLfloat *params );
2169
2170 GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
2171 GLint params );
2172
2173 GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
2174 const GLint *params );
2175
2176 GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
2177 GLenum internalformat, GLint x, GLint y, GLsizei width );
2178
2179 GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
2180 GLenum internalformat, GLint x, GLint y, GLsizei width,
2181 GLsizei height);
2182
2183 GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
2184 GLenum type, GLvoid *image );
2185
2186 GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
2187 GLfloat *params );
2188
2189 GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
2190 GLint *params );
2191
2192 GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
2193 GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
2194 GLenum type, const GLvoid *row, const GLvoid *column );
2195
2196 GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
2197 GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
2198
2199
2200
2201 /* GL_EXT_compiled_vertex_array */
2202 GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count );
2203 GLAPI void GLAPIENTRY glUnlockArraysEXT( void );
2204
2205
2206
2207 #if defined(__BEOS__) || defined(__QUICKDRAW__)
2208 #pragma export off
2209 #endif
2210
2211
2212 /*
2213 * Compile-time tests for extensions:
2214 */
2215 #define GL_EXT_blend_color 1
2216 #define GL_EXT_blend_logic_op 1
2217 #define GL_EXT_blend_minmax 1
2218 #define GL_EXT_blend_subtract 1
2219 #define GL_EXT_polygon_offset 1
2220 #define GL_EXT_vertex_array 1
2221 #define GL_EXT_texture_object 1
2222 #define GL_EXT_texture3D 1
2223 #define GL_EXT_paletted_texture 1
2224 #define GL_EXT_shared_texture_palette 1
2225 #define GL_EXT_point_parameters 1
2226 #define GL_EXT_rescale_normal 1
2227 #define GL_EXT_abgr 1
2228 #define GL_EXT_stencil_wrap 1
2229 #define GL_MESA_window_pos 1
2230 #define GL_MESA_resize_buffers 1
2231 #define GL_SGIS_texture_edge_clamp 1
2232 #define GL_INGR_blend_func_separate 1
2233 #define GL_ARB_multitexture 1
2234 #define GL_NV_texgen_reflection 1
2235 #define GL_PGI_misc_hints 1
2236 #define GL_EXT_compiled_vertex_array 1
2237 #define GL_EXT_clip_volume_hint 1
2238
2239
2240 #ifdef macintosh
2241 #pragma enumsalwaysint reset
2242 #if PRAGMA_IMPORT_SUPPORTED
2243 #pragma import off
2244 #endif
2245 #endif
2246
2247
2248 #ifdef __cplusplus
2249 }
2250 #endif
2251
2252 #endif