2 * Mesa 3-D graphics library
4 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
30 #if defined(USE_MGL_NAMESPACE)
31 #include "gl_mangle.h"
35 /**********************************************************************
36 * Begin system-specific stuff.
39 #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
43 #if defined(__WIN32__) && !defined(__CYGWIN__)
44 # if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
45 # define GLAPI __declspec(dllexport)
46 # elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
47 # define GLAPI __declspec(dllimport)
48 # else /* for use with static link lib build of Win32 edition only */
50 # endif /* _STATIC_MESA support */
51 # if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE) /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */
54 # define GLAPIENTRY __stdcall
56 #elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
58 # define GLAPIENTRY __stdcall
59 #elif (defined(__GNUC__) && __GNUC__ >= 4) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
60 # define GLAPI __attribute__((visibility("default")))
62 #endif /* WIN32 && !CYGWIN */
65 * WINDOWS: Include windows.h here to define APIENTRY.
66 * It is also useful when applications include this file by
67 * including only glut.h, since glut.h depends on windows.h.
68 * Applications needing to include windows.h with parms other
69 * than "WIN32_LEAN_AND_MEAN" may include windows.h before
72 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
73 #ifndef WIN32_LEAN_AND_MEAN
74 #define WIN32_LEAN_AND_MEAN 1
88 #define APIENTRY GLAPIENTRY
91 /* "P" suffix to be used for a pointer to a function */
93 #define APIENTRYP APIENTRY *
97 #define GLAPIENTRYP GLAPIENTRY *
100 #if defined(PRAGMA_EXPORT_SUPPORTED)
105 * End system-specific stuff.
106 **********************************************************************/
116 #define GL_VERSION_1_1 1
117 #define GL_VERSION_1_2 1
118 #define GL_VERSION_1_3 1
119 #define GL_ARB_imaging 1
125 typedef unsigned int GLenum
;
126 typedef unsigned char GLboolean
;
127 typedef unsigned int GLbitfield
;
129 typedef signed char GLbyte
; /* 1-byte signed */
130 typedef short GLshort
; /* 2-byte signed */
131 typedef int GLint
; /* 4-byte signed */
132 typedef unsigned char GLubyte
; /* 1-byte unsigned */
133 typedef unsigned short GLushort
; /* 2-byte unsigned */
134 typedef unsigned int GLuint
; /* 4-byte unsigned */
135 typedef int GLsizei
; /* 4-byte signed */
136 typedef float GLfloat
; /* single precision float */
137 typedef float GLclampf
; /* single precision float in [0,1] */
138 typedef double GLdouble
; /* double precision float */
139 typedef double GLclampd
; /* double precision float in [0,1] */
152 #define GL_BYTE 0x1400
153 #define GL_UNSIGNED_BYTE 0x1401
154 #define GL_SHORT 0x1402
155 #define GL_UNSIGNED_SHORT 0x1403
156 #define GL_INT 0x1404
157 #define GL_UNSIGNED_INT 0x1405
158 #define GL_FLOAT 0x1406
159 #define GL_2_BYTES 0x1407
160 #define GL_3_BYTES 0x1408
161 #define GL_4_BYTES 0x1409
162 #define GL_DOUBLE 0x140A
165 #define GL_POINTS 0x0000
166 #define GL_LINES 0x0001
167 #define GL_LINE_LOOP 0x0002
168 #define GL_LINE_STRIP 0x0003
169 #define GL_TRIANGLES 0x0004
170 #define GL_TRIANGLE_STRIP 0x0005
171 #define GL_TRIANGLE_FAN 0x0006
172 #define GL_QUADS 0x0007
173 #define GL_QUAD_STRIP 0x0008
174 #define GL_POLYGON 0x0009
177 #define GL_VERTEX_ARRAY 0x8074
178 #define GL_NORMAL_ARRAY 0x8075
179 #define GL_COLOR_ARRAY 0x8076
180 #define GL_INDEX_ARRAY 0x8077
181 #define GL_TEXTURE_COORD_ARRAY 0x8078
182 #define GL_EDGE_FLAG_ARRAY 0x8079
183 #define GL_VERTEX_ARRAY_SIZE 0x807A
184 #define GL_VERTEX_ARRAY_TYPE 0x807B
185 #define GL_VERTEX_ARRAY_STRIDE 0x807C
186 #define GL_NORMAL_ARRAY_TYPE 0x807E
187 #define GL_NORMAL_ARRAY_STRIDE 0x807F
188 #define GL_COLOR_ARRAY_SIZE 0x8081
189 #define GL_COLOR_ARRAY_TYPE 0x8082
190 #define GL_COLOR_ARRAY_STRIDE 0x8083
191 #define GL_INDEX_ARRAY_TYPE 0x8085
192 #define GL_INDEX_ARRAY_STRIDE 0x8086
193 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
194 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
195 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
196 #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
197 #define GL_VERTEX_ARRAY_POINTER 0x808E
198 #define GL_NORMAL_ARRAY_POINTER 0x808F
199 #define GL_COLOR_ARRAY_POINTER 0x8090
200 #define GL_INDEX_ARRAY_POINTER 0x8091
201 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
202 #define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
203 #define GL_V2F 0x2A20
204 #define GL_V3F 0x2A21
205 #define GL_C4UB_V2F 0x2A22
206 #define GL_C4UB_V3F 0x2A23
207 #define GL_C3F_V3F 0x2A24
208 #define GL_N3F_V3F 0x2A25
209 #define GL_C4F_N3F_V3F 0x2A26
210 #define GL_T2F_V3F 0x2A27
211 #define GL_T4F_V4F 0x2A28
212 #define GL_T2F_C4UB_V3F 0x2A29
213 #define GL_T2F_C3F_V3F 0x2A2A
214 #define GL_T2F_N3F_V3F 0x2A2B
215 #define GL_T2F_C4F_N3F_V3F 0x2A2C
216 #define GL_T4F_C4F_N3F_V4F 0x2A2D
219 #define GL_MATRIX_MODE 0x0BA0
220 #define GL_MODELVIEW 0x1700
221 #define GL_PROJECTION 0x1701
222 #define GL_TEXTURE 0x1702
225 #define GL_POINT_SMOOTH 0x0B10
226 #define GL_POINT_SIZE 0x0B11
227 #define GL_POINT_SIZE_GRANULARITY 0x0B13
228 #define GL_POINT_SIZE_RANGE 0x0B12
231 #define GL_LINE_SMOOTH 0x0B20
232 #define GL_LINE_STIPPLE 0x0B24
233 #define GL_LINE_STIPPLE_PATTERN 0x0B25
234 #define GL_LINE_STIPPLE_REPEAT 0x0B26
235 #define GL_LINE_WIDTH 0x0B21
236 #define GL_LINE_WIDTH_GRANULARITY 0x0B23
237 #define GL_LINE_WIDTH_RANGE 0x0B22
240 #define GL_POINT 0x1B00
241 #define GL_LINE 0x1B01
242 #define GL_FILL 0x1B02
244 #define GL_CCW 0x0901
245 #define GL_FRONT 0x0404
246 #define GL_BACK 0x0405
247 #define GL_POLYGON_MODE 0x0B40
248 #define GL_POLYGON_SMOOTH 0x0B41
249 #define GL_POLYGON_STIPPLE 0x0B42
250 #define GL_EDGE_FLAG 0x0B43
251 #define GL_CULL_FACE 0x0B44
252 #define GL_CULL_FACE_MODE 0x0B45
253 #define GL_FRONT_FACE 0x0B46
254 #define GL_POLYGON_OFFSET_FACTOR 0x8038
255 #define GL_POLYGON_OFFSET_UNITS 0x2A00
256 #define GL_POLYGON_OFFSET_POINT 0x2A01
257 #define GL_POLYGON_OFFSET_LINE 0x2A02
258 #define GL_POLYGON_OFFSET_FILL 0x8037
261 #define GL_COMPILE 0x1300
262 #define GL_COMPILE_AND_EXECUTE 0x1301
263 #define GL_LIST_BASE 0x0B32
264 #define GL_LIST_INDEX 0x0B33
265 #define GL_LIST_MODE 0x0B30
268 #define GL_NEVER 0x0200
269 #define GL_LESS 0x0201
270 #define GL_EQUAL 0x0202
271 #define GL_LEQUAL 0x0203
272 #define GL_GREATER 0x0204
273 #define GL_NOTEQUAL 0x0205
274 #define GL_GEQUAL 0x0206
275 #define GL_ALWAYS 0x0207
276 #define GL_DEPTH_TEST 0x0B71
277 #define GL_DEPTH_BITS 0x0D56
278 #define GL_DEPTH_CLEAR_VALUE 0x0B73
279 #define GL_DEPTH_FUNC 0x0B74
280 #define GL_DEPTH_RANGE 0x0B70
281 #define GL_DEPTH_WRITEMASK 0x0B72
282 #define GL_DEPTH_COMPONENT 0x1902
285 #define GL_LIGHTING 0x0B50
286 #define GL_LIGHT0 0x4000
287 #define GL_LIGHT1 0x4001
288 #define GL_LIGHT2 0x4002
289 #define GL_LIGHT3 0x4003
290 #define GL_LIGHT4 0x4004
291 #define GL_LIGHT5 0x4005
292 #define GL_LIGHT6 0x4006
293 #define GL_LIGHT7 0x4007
294 #define GL_SPOT_EXPONENT 0x1205
295 #define GL_SPOT_CUTOFF 0x1206
296 #define GL_CONSTANT_ATTENUATION 0x1207
297 #define GL_LINEAR_ATTENUATION 0x1208
298 #define GL_QUADRATIC_ATTENUATION 0x1209
299 #define GL_AMBIENT 0x1200
300 #define GL_DIFFUSE 0x1201
301 #define GL_SPECULAR 0x1202
302 #define GL_SHININESS 0x1601
303 #define GL_EMISSION 0x1600
304 #define GL_POSITION 0x1203
305 #define GL_SPOT_DIRECTION 0x1204
306 #define GL_AMBIENT_AND_DIFFUSE 0x1602
307 #define GL_COLOR_INDEXES 0x1603
308 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
309 #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
310 #define GL_LIGHT_MODEL_AMBIENT 0x0B53
311 #define GL_FRONT_AND_BACK 0x0408
312 #define GL_SHADE_MODEL 0x0B54
313 #define GL_FLAT 0x1D00
314 #define GL_SMOOTH 0x1D01
315 #define GL_COLOR_MATERIAL 0x0B57
316 #define GL_COLOR_MATERIAL_FACE 0x0B55
317 #define GL_COLOR_MATERIAL_PARAMETER 0x0B56
318 #define GL_NORMALIZE 0x0BA1
320 /* User clipping planes */
321 #define GL_CLIP_PLANE0 0x3000
322 #define GL_CLIP_PLANE1 0x3001
323 #define GL_CLIP_PLANE2 0x3002
324 #define GL_CLIP_PLANE3 0x3003
325 #define GL_CLIP_PLANE4 0x3004
326 #define GL_CLIP_PLANE5 0x3005
328 /* Accumulation buffer */
329 #define GL_ACCUM_RED_BITS 0x0D58
330 #define GL_ACCUM_GREEN_BITS 0x0D59
331 #define GL_ACCUM_BLUE_BITS 0x0D5A
332 #define GL_ACCUM_ALPHA_BITS 0x0D5B
333 #define GL_ACCUM_CLEAR_VALUE 0x0B80
334 #define GL_ACCUM 0x0100
335 #define GL_ADD 0x0104
336 #define GL_LOAD 0x0101
337 #define GL_MULT 0x0103
338 #define GL_RETURN 0x0102
341 #define GL_ALPHA_TEST 0x0BC0
342 #define GL_ALPHA_TEST_REF 0x0BC2
343 #define GL_ALPHA_TEST_FUNC 0x0BC1
346 #define GL_BLEND 0x0BE2
347 #define GL_BLEND_SRC 0x0BE1
348 #define GL_BLEND_DST 0x0BE0
351 #define GL_SRC_COLOR 0x0300
352 #define GL_ONE_MINUS_SRC_COLOR 0x0301
353 #define GL_SRC_ALPHA 0x0302
354 #define GL_ONE_MINUS_SRC_ALPHA 0x0303
355 #define GL_DST_ALPHA 0x0304
356 #define GL_ONE_MINUS_DST_ALPHA 0x0305
357 #define GL_DST_COLOR 0x0306
358 #define GL_ONE_MINUS_DST_COLOR 0x0307
359 #define GL_SRC_ALPHA_SATURATE 0x0308
362 #define GL_FEEDBACK 0x1C01
363 #define GL_RENDER 0x1C00
364 #define GL_SELECT 0x1C02
369 #define GL_3D_COLOR 0x0602
370 #define GL_3D_COLOR_TEXTURE 0x0603
371 #define GL_4D_COLOR_TEXTURE 0x0604
372 #define GL_POINT_TOKEN 0x0701
373 #define GL_LINE_TOKEN 0x0702
374 #define GL_LINE_RESET_TOKEN 0x0707
375 #define GL_POLYGON_TOKEN 0x0703
376 #define GL_BITMAP_TOKEN 0x0704
377 #define GL_DRAW_PIXEL_TOKEN 0x0705
378 #define GL_COPY_PIXEL_TOKEN 0x0706
379 #define GL_PASS_THROUGH_TOKEN 0x0700
380 #define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
381 #define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
382 #define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
385 #define GL_SELECTION_BUFFER_POINTER 0x0DF3
386 #define GL_SELECTION_BUFFER_SIZE 0x0DF4
389 #define GL_FOG 0x0B60
390 #define GL_FOG_MODE 0x0B65
391 #define GL_FOG_DENSITY 0x0B62
392 #define GL_FOG_COLOR 0x0B66
393 #define GL_FOG_INDEX 0x0B61
394 #define GL_FOG_START 0x0B63
395 #define GL_FOG_END 0x0B64
396 #define GL_LINEAR 0x2601
397 #define GL_EXP 0x0800
398 #define GL_EXP2 0x0801
401 #define GL_LOGIC_OP 0x0BF1
402 #define GL_INDEX_LOGIC_OP 0x0BF1
403 #define GL_COLOR_LOGIC_OP 0x0BF2
404 #define GL_LOGIC_OP_MODE 0x0BF0
405 #define GL_CLEAR 0x1500
406 #define GL_SET 0x150F
407 #define GL_COPY 0x1503
408 #define GL_COPY_INVERTED 0x150C
409 #define GL_NOOP 0x1505
410 #define GL_INVERT 0x150A
411 #define GL_AND 0x1501
412 #define GL_NAND 0x150E
414 #define GL_NOR 0x1508
415 #define GL_XOR 0x1506
416 #define GL_EQUIV 0x1509
417 #define GL_AND_REVERSE 0x1502
418 #define GL_AND_INVERTED 0x1504
419 #define GL_OR_REVERSE 0x150B
420 #define GL_OR_INVERTED 0x150D
423 #define GL_STENCIL_BITS 0x0D57
424 #define GL_STENCIL_TEST 0x0B90
425 #define GL_STENCIL_CLEAR_VALUE 0x0B91
426 #define GL_STENCIL_FUNC 0x0B92
427 #define GL_STENCIL_VALUE_MASK 0x0B93
428 #define GL_STENCIL_FAIL 0x0B94
429 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
430 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
431 #define GL_STENCIL_REF 0x0B97
432 #define GL_STENCIL_WRITEMASK 0x0B98
433 #define GL_STENCIL_INDEX 0x1901
434 #define GL_KEEP 0x1E00
435 #define GL_REPLACE 0x1E01
436 #define GL_INCR 0x1E02
437 #define GL_DECR 0x1E03
439 /* Buffers, Pixel Drawing/Reading */
441 #define GL_LEFT 0x0406
442 #define GL_RIGHT 0x0407
445 /*GL_FRONT_AND_BACK 0x0408 */
446 #define GL_FRONT_LEFT 0x0400
447 #define GL_FRONT_RIGHT 0x0401
448 #define GL_BACK_LEFT 0x0402
449 #define GL_BACK_RIGHT 0x0403
450 #define GL_AUX0 0x0409
451 #define GL_AUX1 0x040A
452 #define GL_AUX2 0x040B
453 #define GL_AUX3 0x040C
454 #define GL_COLOR_INDEX 0x1900
455 #define GL_RED 0x1903
456 #define GL_GREEN 0x1904
457 #define GL_BLUE 0x1905
458 #define GL_ALPHA 0x1906
459 #define GL_LUMINANCE 0x1909
460 #define GL_LUMINANCE_ALPHA 0x190A
461 #define GL_ALPHA_BITS 0x0D55
462 #define GL_RED_BITS 0x0D52
463 #define GL_GREEN_BITS 0x0D53
464 #define GL_BLUE_BITS 0x0D54
465 #define GL_INDEX_BITS 0x0D51
466 #define GL_SUBPIXEL_BITS 0x0D50
467 #define GL_AUX_BUFFERS 0x0C00
468 #define GL_READ_BUFFER 0x0C02
469 #define GL_DRAW_BUFFER 0x0C01
470 #define GL_DOUBLEBUFFER 0x0C32
471 #define GL_STEREO 0x0C33
472 #define GL_BITMAP 0x1A00
473 #define GL_COLOR 0x1800
474 #define GL_DEPTH 0x1801
475 #define GL_STENCIL 0x1802
476 #define GL_DITHER 0x0BD0
477 #define GL_RGB 0x1907
478 #define GL_RGBA 0x1908
480 /* Implementation limits */
481 #define GL_MAX_LIST_NESTING 0x0B31
482 #define GL_MAX_EVAL_ORDER 0x0D30
483 #define GL_MAX_LIGHTS 0x0D31
484 #define GL_MAX_CLIP_PLANES 0x0D32
485 #define GL_MAX_TEXTURE_SIZE 0x0D33
486 #define GL_MAX_PIXEL_MAP_TABLE 0x0D34
487 #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
488 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
489 #define GL_MAX_NAME_STACK_DEPTH 0x0D37
490 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
491 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
492 #define GL_MAX_VIEWPORT_DIMS 0x0D3A
493 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
496 #define GL_ATTRIB_STACK_DEPTH 0x0BB0
497 #define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
498 #define GL_COLOR_CLEAR_VALUE 0x0C22
499 #define GL_COLOR_WRITEMASK 0x0C23
500 #define GL_CURRENT_INDEX 0x0B01
501 #define GL_CURRENT_COLOR 0x0B00
502 #define GL_CURRENT_NORMAL 0x0B02
503 #define GL_CURRENT_RASTER_COLOR 0x0B04
504 #define GL_CURRENT_RASTER_DISTANCE 0x0B09
505 #define GL_CURRENT_RASTER_INDEX 0x0B05
506 #define GL_CURRENT_RASTER_POSITION 0x0B07
507 #define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
508 #define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
509 #define GL_CURRENT_TEXTURE_COORDS 0x0B03
510 #define GL_INDEX_CLEAR_VALUE 0x0C20
511 #define GL_INDEX_MODE 0x0C30
512 #define GL_INDEX_WRITEMASK 0x0C21
513 #define GL_MODELVIEW_MATRIX 0x0BA6
514 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3
515 #define GL_NAME_STACK_DEPTH 0x0D70
516 #define GL_PROJECTION_MATRIX 0x0BA7
517 #define GL_PROJECTION_STACK_DEPTH 0x0BA4
518 #define GL_RENDER_MODE 0x0C40
519 #define GL_RGBA_MODE 0x0C31
520 #define GL_TEXTURE_MATRIX 0x0BA8
521 #define GL_TEXTURE_STACK_DEPTH 0x0BA5
522 #define GL_VIEWPORT 0x0BA2
525 #define GL_AUTO_NORMAL 0x0D80
526 #define GL_MAP1_COLOR_4 0x0D90
527 #define GL_MAP1_INDEX 0x0D91
528 #define GL_MAP1_NORMAL 0x0D92
529 #define GL_MAP1_TEXTURE_COORD_1 0x0D93
530 #define GL_MAP1_TEXTURE_COORD_2 0x0D94
531 #define GL_MAP1_TEXTURE_COORD_3 0x0D95
532 #define GL_MAP1_TEXTURE_COORD_4 0x0D96
533 #define GL_MAP1_VERTEX_3 0x0D97
534 #define GL_MAP1_VERTEX_4 0x0D98
535 #define GL_MAP2_COLOR_4 0x0DB0
536 #define GL_MAP2_INDEX 0x0DB1
537 #define GL_MAP2_NORMAL 0x0DB2
538 #define GL_MAP2_TEXTURE_COORD_1 0x0DB3
539 #define GL_MAP2_TEXTURE_COORD_2 0x0DB4
540 #define GL_MAP2_TEXTURE_COORD_3 0x0DB5
541 #define GL_MAP2_TEXTURE_COORD_4 0x0DB6
542 #define GL_MAP2_VERTEX_3 0x0DB7
543 #define GL_MAP2_VERTEX_4 0x0DB8
544 #define GL_MAP1_GRID_DOMAIN 0x0DD0
545 #define GL_MAP1_GRID_SEGMENTS 0x0DD1
546 #define GL_MAP2_GRID_DOMAIN 0x0DD2
547 #define GL_MAP2_GRID_SEGMENTS 0x0DD3
548 #define GL_COEFF 0x0A00
549 #define GL_ORDER 0x0A01
550 #define GL_DOMAIN 0x0A02
553 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
554 #define GL_POINT_SMOOTH_HINT 0x0C51
555 #define GL_LINE_SMOOTH_HINT 0x0C52
556 #define GL_POLYGON_SMOOTH_HINT 0x0C53
557 #define GL_FOG_HINT 0x0C54
558 #define GL_DONT_CARE 0x1100
559 #define GL_FASTEST 0x1101
560 #define GL_NICEST 0x1102
563 #define GL_SCISSOR_BOX 0x0C10
564 #define GL_SCISSOR_TEST 0x0C11
566 /* Pixel Mode / Transfer */
567 #define GL_MAP_COLOR 0x0D10
568 #define GL_MAP_STENCIL 0x0D11
569 #define GL_INDEX_SHIFT 0x0D12
570 #define GL_INDEX_OFFSET 0x0D13
571 #define GL_RED_SCALE 0x0D14
572 #define GL_RED_BIAS 0x0D15
573 #define GL_GREEN_SCALE 0x0D18
574 #define GL_GREEN_BIAS 0x0D19
575 #define GL_BLUE_SCALE 0x0D1A
576 #define GL_BLUE_BIAS 0x0D1B
577 #define GL_ALPHA_SCALE 0x0D1C
578 #define GL_ALPHA_BIAS 0x0D1D
579 #define GL_DEPTH_SCALE 0x0D1E
580 #define GL_DEPTH_BIAS 0x0D1F
581 #define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
582 #define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
583 #define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
584 #define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
585 #define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
586 #define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
587 #define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
588 #define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
589 #define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
590 #define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
591 #define GL_PIXEL_MAP_S_TO_S 0x0C71
592 #define GL_PIXEL_MAP_I_TO_I 0x0C70
593 #define GL_PIXEL_MAP_I_TO_R 0x0C72
594 #define GL_PIXEL_MAP_I_TO_G 0x0C73
595 #define GL_PIXEL_MAP_I_TO_B 0x0C74
596 #define GL_PIXEL_MAP_I_TO_A 0x0C75
597 #define GL_PIXEL_MAP_R_TO_R 0x0C76
598 #define GL_PIXEL_MAP_G_TO_G 0x0C77
599 #define GL_PIXEL_MAP_B_TO_B 0x0C78
600 #define GL_PIXEL_MAP_A_TO_A 0x0C79
601 #define GL_PACK_ALIGNMENT 0x0D05
602 #define GL_PACK_LSB_FIRST 0x0D01
603 #define GL_PACK_ROW_LENGTH 0x0D02
604 #define GL_PACK_SKIP_PIXELS 0x0D04
605 #define GL_PACK_SKIP_ROWS 0x0D03
606 #define GL_PACK_SWAP_BYTES 0x0D00
607 #define GL_UNPACK_ALIGNMENT 0x0CF5
608 #define GL_UNPACK_LSB_FIRST 0x0CF1
609 #define GL_UNPACK_ROW_LENGTH 0x0CF2
610 #define GL_UNPACK_SKIP_PIXELS 0x0CF4
611 #define GL_UNPACK_SKIP_ROWS 0x0CF3
612 #define GL_UNPACK_SWAP_BYTES 0x0CF0
613 #define GL_ZOOM_X 0x0D16
614 #define GL_ZOOM_Y 0x0D17
616 /* Texture mapping */
617 #define GL_TEXTURE_ENV 0x2300
618 #define GL_TEXTURE_ENV_MODE 0x2200
619 #define GL_TEXTURE_1D 0x0DE0
620 #define GL_TEXTURE_2D 0x0DE1
621 #define GL_TEXTURE_WRAP_S 0x2802
622 #define GL_TEXTURE_WRAP_T 0x2803
623 #define GL_TEXTURE_MAG_FILTER 0x2800
624 #define GL_TEXTURE_MIN_FILTER 0x2801
625 #define GL_TEXTURE_ENV_COLOR 0x2201
626 #define GL_TEXTURE_GEN_S 0x0C60
627 #define GL_TEXTURE_GEN_T 0x0C61
628 #define GL_TEXTURE_GEN_R 0x0C62
629 #define GL_TEXTURE_GEN_Q 0x0C63
630 #define GL_TEXTURE_GEN_MODE 0x2500
631 #define GL_TEXTURE_BORDER_COLOR 0x1004
632 #define GL_TEXTURE_WIDTH 0x1000
633 #define GL_TEXTURE_HEIGHT 0x1001
634 #define GL_TEXTURE_BORDER 0x1005
635 #define GL_TEXTURE_COMPONENTS 0x1003
636 #define GL_TEXTURE_RED_SIZE 0x805C
637 #define GL_TEXTURE_GREEN_SIZE 0x805D
638 #define GL_TEXTURE_BLUE_SIZE 0x805E
639 #define GL_TEXTURE_ALPHA_SIZE 0x805F
640 #define GL_TEXTURE_LUMINANCE_SIZE 0x8060
641 #define GL_TEXTURE_INTENSITY_SIZE 0x8061
642 #define GL_NEAREST_MIPMAP_NEAREST 0x2700
643 #define GL_NEAREST_MIPMAP_LINEAR 0x2702
644 #define GL_LINEAR_MIPMAP_NEAREST 0x2701
645 #define GL_LINEAR_MIPMAP_LINEAR 0x2703
646 #define GL_OBJECT_LINEAR 0x2401
647 #define GL_OBJECT_PLANE 0x2501
648 #define GL_EYE_LINEAR 0x2400
649 #define GL_EYE_PLANE 0x2502
650 #define GL_SPHERE_MAP 0x2402
651 #define GL_DECAL 0x2101
652 #define GL_MODULATE 0x2100
653 #define GL_NEAREST 0x2600
654 #define GL_REPEAT 0x2901
655 #define GL_CLAMP 0x2900
662 #define GL_VENDOR 0x1F00
663 #define GL_RENDERER 0x1F01
664 #define GL_VERSION 0x1F02
665 #define GL_EXTENSIONS 0x1F03
668 #define GL_NO_ERROR 0
669 #define GL_INVALID_ENUM 0x0500
670 #define GL_INVALID_VALUE 0x0501
671 #define GL_INVALID_OPERATION 0x0502
672 #define GL_STACK_OVERFLOW 0x0503
673 #define GL_STACK_UNDERFLOW 0x0504
674 #define GL_OUT_OF_MEMORY 0x0505
676 /* glPush/PopAttrib bits */
677 #define GL_CURRENT_BIT 0x00000001
678 #define GL_POINT_BIT 0x00000002
679 #define GL_LINE_BIT 0x00000004
680 #define GL_POLYGON_BIT 0x00000008
681 #define GL_POLYGON_STIPPLE_BIT 0x00000010
682 #define GL_PIXEL_MODE_BIT 0x00000020
683 #define GL_LIGHTING_BIT 0x00000040
684 #define GL_FOG_BIT 0x00000080
685 #define GL_DEPTH_BUFFER_BIT 0x00000100
686 #define GL_ACCUM_BUFFER_BIT 0x00000200
687 #define GL_STENCIL_BUFFER_BIT 0x00000400
688 #define GL_VIEWPORT_BIT 0x00000800
689 #define GL_TRANSFORM_BIT 0x00001000
690 #define GL_ENABLE_BIT 0x00002000
691 #define GL_COLOR_BUFFER_BIT 0x00004000
692 #define GL_HINT_BIT 0x00008000
693 #define GL_EVAL_BIT 0x00010000
694 #define GL_LIST_BIT 0x00020000
695 #define GL_TEXTURE_BIT 0x00040000
696 #define GL_SCISSOR_BIT 0x00080000
697 #define GL_ALL_ATTRIB_BITS 0x000FFFFF
701 #define GL_PROXY_TEXTURE_1D 0x8063
702 #define GL_PROXY_TEXTURE_2D 0x8064
703 #define GL_TEXTURE_PRIORITY 0x8066
704 #define GL_TEXTURE_RESIDENT 0x8067
705 #define GL_TEXTURE_BINDING_1D 0x8068
706 #define GL_TEXTURE_BINDING_2D 0x8069
707 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003
708 #define GL_ALPHA4 0x803B
709 #define GL_ALPHA8 0x803C
710 #define GL_ALPHA12 0x803D
711 #define GL_ALPHA16 0x803E
712 #define GL_LUMINANCE4 0x803F
713 #define GL_LUMINANCE8 0x8040
714 #define GL_LUMINANCE12 0x8041
715 #define GL_LUMINANCE16 0x8042
716 #define GL_LUMINANCE4_ALPHA4 0x8043
717 #define GL_LUMINANCE6_ALPHA2 0x8044
718 #define GL_LUMINANCE8_ALPHA8 0x8045
719 #define GL_LUMINANCE12_ALPHA4 0x8046
720 #define GL_LUMINANCE12_ALPHA12 0x8047
721 #define GL_LUMINANCE16_ALPHA16 0x8048
722 #define GL_INTENSITY 0x8049
723 #define GL_INTENSITY4 0x804A
724 #define GL_INTENSITY8 0x804B
725 #define GL_INTENSITY12 0x804C
726 #define GL_INTENSITY16 0x804D
727 #define GL_R3_G3_B2 0x2A10
728 #define GL_RGB4 0x804F
729 #define GL_RGB5 0x8050
730 #define GL_RGB8 0x8051
731 #define GL_RGB10 0x8052
732 #define GL_RGB12 0x8053
733 #define GL_RGB16 0x8054
734 #define GL_RGBA2 0x8055
735 #define GL_RGBA4 0x8056
736 #define GL_RGB5_A1 0x8057
737 #define GL_RGBA8 0x8058
738 #define GL_RGB10_A2 0x8059
739 #define GL_RGBA12 0x805A
740 #define GL_RGBA16 0x805B
741 #define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
742 #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
743 #define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF
744 #define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
752 GLAPI
void GLAPIENTRY
glClearIndex( GLfloat c
);
754 GLAPI
void GLAPIENTRY
glClearColor( GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
);
756 GLAPI
void GLAPIENTRY
glClear( GLbitfield mask
);
758 GLAPI
void GLAPIENTRY
glIndexMask( GLuint mask
);
760 GLAPI
void GLAPIENTRY
glColorMask( GLboolean red
, GLboolean green
, GLboolean blue
, GLboolean alpha
);
762 GLAPI
void GLAPIENTRY
glAlphaFunc( GLenum func
, GLclampf ref
);
764 GLAPI
void GLAPIENTRY
glBlendFunc( GLenum sfactor
, GLenum dfactor
);
766 GLAPI
void GLAPIENTRY
glLogicOp( GLenum opcode
);
768 GLAPI
void GLAPIENTRY
glCullFace( GLenum mode
);
770 GLAPI
void GLAPIENTRY
glFrontFace( GLenum mode
);
772 GLAPI
void GLAPIENTRY
glPointSize( GLfloat size
);
774 GLAPI
void GLAPIENTRY
glLineWidth( GLfloat width
);
776 GLAPI
void GLAPIENTRY
glLineStipple( GLint factor
, GLushort pattern
);
778 GLAPI
void GLAPIENTRY
glPolygonMode( GLenum face
, GLenum mode
);
780 GLAPI
void GLAPIENTRY
glPolygonOffset( GLfloat factor
, GLfloat units
);
782 GLAPI
void GLAPIENTRY
glPolygonStipple( const GLubyte
*mask
);
784 GLAPI
void GLAPIENTRY
glGetPolygonStipple( GLubyte
*mask
);
786 GLAPI
void GLAPIENTRY
glEdgeFlag( GLboolean flag
);
788 GLAPI
void GLAPIENTRY
glEdgeFlagv( const GLboolean
*flag
);
790 GLAPI
void GLAPIENTRY
glScissor( GLint x
, GLint y
, GLsizei width
, GLsizei height
);
792 GLAPI
void GLAPIENTRY
glClipPlane( GLenum plane
, const GLdouble
*equation
);
794 GLAPI
void GLAPIENTRY
glGetClipPlane( GLenum plane
, GLdouble
*equation
);
796 GLAPI
void GLAPIENTRY
glDrawBuffer( GLenum mode
);
798 GLAPI
void GLAPIENTRY
glReadBuffer( GLenum mode
);
800 GLAPI
void GLAPIENTRY
glEnable( GLenum cap
);
802 GLAPI
void GLAPIENTRY
glDisable( GLenum cap
);
804 GLAPI GLboolean GLAPIENTRY
glIsEnabled( GLenum cap
);
807 GLAPI
void GLAPIENTRY
glEnableClientState( GLenum cap
); /* 1.1 */
809 GLAPI
void GLAPIENTRY
glDisableClientState( GLenum cap
); /* 1.1 */
812 GLAPI
void GLAPIENTRY
glGetBooleanv( GLenum pname
, GLboolean
*params
);
814 GLAPI
void GLAPIENTRY
glGetDoublev( GLenum pname
, GLdouble
*params
);
816 GLAPI
void GLAPIENTRY
glGetFloatv( GLenum pname
, GLfloat
*params
);
818 GLAPI
void GLAPIENTRY
glGetIntegerv( GLenum pname
, GLint
*params
);
821 GLAPI
void GLAPIENTRY
glPushAttrib( GLbitfield mask
);
823 GLAPI
void GLAPIENTRY
glPopAttrib( void );
826 GLAPI
void GLAPIENTRY
glPushClientAttrib( GLbitfield mask
); /* 1.1 */
828 GLAPI
void GLAPIENTRY
glPopClientAttrib( void ); /* 1.1 */
831 GLAPI GLint GLAPIENTRY
glRenderMode( GLenum mode
);
833 GLAPI GLenum GLAPIENTRY
glGetError( void );
835 GLAPI
const GLubyte
* GLAPIENTRY
glGetString( GLenum name
);
837 GLAPI
void GLAPIENTRY
glFinish( void );
839 GLAPI
void GLAPIENTRY
glFlush( void );
841 GLAPI
void GLAPIENTRY
glHint( GLenum target
, GLenum mode
);
848 GLAPI
void GLAPIENTRY
glClearDepth( GLclampd depth
);
850 GLAPI
void GLAPIENTRY
glDepthFunc( GLenum func
);
852 GLAPI
void GLAPIENTRY
glDepthMask( GLboolean flag
);
854 GLAPI
void GLAPIENTRY
glDepthRange( GLclampd near_val
, GLclampd far_val
);
858 * Accumulation Buffer
861 GLAPI
void GLAPIENTRY
glClearAccum( GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
);
863 GLAPI
void GLAPIENTRY
glAccum( GLenum op
, GLfloat value
);
870 GLAPI
void GLAPIENTRY
glMatrixMode( GLenum mode
);
872 GLAPI
void GLAPIENTRY
glOrtho( GLdouble left
, GLdouble right
,
873 GLdouble bottom
, GLdouble top
,
874 GLdouble near_val
, GLdouble far_val
);
876 GLAPI
void GLAPIENTRY
glFrustum( GLdouble left
, GLdouble right
,
877 GLdouble bottom
, GLdouble top
,
878 GLdouble near_val
, GLdouble far_val
);
880 GLAPI
void GLAPIENTRY
glViewport( GLint x
, GLint y
,
881 GLsizei width
, GLsizei height
);
883 GLAPI
void GLAPIENTRY
glPushMatrix( void );
885 GLAPI
void GLAPIENTRY
glPopMatrix( void );
887 GLAPI
void GLAPIENTRY
glLoadIdentity( void );
889 GLAPI
void GLAPIENTRY
glLoadMatrixd( const GLdouble
*m
);
890 GLAPI
void GLAPIENTRY
glLoadMatrixf( const GLfloat
*m
);
892 GLAPI
void GLAPIENTRY
glMultMatrixd( const GLdouble
*m
);
893 GLAPI
void GLAPIENTRY
glMultMatrixf( const GLfloat
*m
);
895 GLAPI
void GLAPIENTRY
glRotated( GLdouble angle
,
896 GLdouble x
, GLdouble y
, GLdouble z
);
897 GLAPI
void GLAPIENTRY
glRotatef( GLfloat angle
,
898 GLfloat x
, GLfloat y
, GLfloat z
);
900 GLAPI
void GLAPIENTRY
glScaled( GLdouble x
, GLdouble y
, GLdouble z
);
901 GLAPI
void GLAPIENTRY
glScalef( GLfloat x
, GLfloat y
, GLfloat z
);
903 GLAPI
void GLAPIENTRY
glTranslated( GLdouble x
, GLdouble y
, GLdouble z
);
904 GLAPI
void GLAPIENTRY
glTranslatef( GLfloat x
, GLfloat y
, GLfloat z
);
911 GLAPI GLboolean GLAPIENTRY
glIsList( GLuint list
);
913 GLAPI
void GLAPIENTRY
glDeleteLists( GLuint list
, GLsizei range
);
915 GLAPI GLuint GLAPIENTRY
glGenLists( GLsizei range
);
917 GLAPI
void GLAPIENTRY
glNewList( GLuint list
, GLenum mode
);
919 GLAPI
void GLAPIENTRY
glEndList( void );
921 GLAPI
void GLAPIENTRY
glCallList( GLuint list
);
923 GLAPI
void GLAPIENTRY
glCallLists( GLsizei n
, GLenum type
,
924 const GLvoid
*lists
);
926 GLAPI
void GLAPIENTRY
glListBase( GLuint base
);
933 GLAPI
void GLAPIENTRY
glBegin( GLenum mode
);
935 GLAPI
void GLAPIENTRY
glEnd( void );
938 GLAPI
void GLAPIENTRY
glVertex2d( GLdouble x
, GLdouble y
);
939 GLAPI
void GLAPIENTRY
glVertex2f( GLfloat x
, GLfloat y
);
940 GLAPI
void GLAPIENTRY
glVertex2i( GLint x
, GLint y
);
941 GLAPI
void GLAPIENTRY
glVertex2s( GLshort x
, GLshort y
);
943 GLAPI
void GLAPIENTRY
glVertex3d( GLdouble x
, GLdouble y
, GLdouble z
);
944 GLAPI
void GLAPIENTRY
glVertex3f( GLfloat x
, GLfloat y
, GLfloat z
);
945 GLAPI
void GLAPIENTRY
glVertex3i( GLint x
, GLint y
, GLint z
);
946 GLAPI
void GLAPIENTRY
glVertex3s( GLshort x
, GLshort y
, GLshort z
);
948 GLAPI
void GLAPIENTRY
glVertex4d( GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
);
949 GLAPI
void GLAPIENTRY
glVertex4f( GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
);
950 GLAPI
void GLAPIENTRY
glVertex4i( GLint x
, GLint y
, GLint z
, GLint w
);
951 GLAPI
void GLAPIENTRY
glVertex4s( GLshort x
, GLshort y
, GLshort z
, GLshort w
);
953 GLAPI
void GLAPIENTRY
glVertex2dv( const GLdouble
*v
);
954 GLAPI
void GLAPIENTRY
glVertex2fv( const GLfloat
*v
);
955 GLAPI
void GLAPIENTRY
glVertex2iv( const GLint
*v
);
956 GLAPI
void GLAPIENTRY
glVertex2sv( const GLshort
*v
);
958 GLAPI
void GLAPIENTRY
glVertex3dv( const GLdouble
*v
);
959 GLAPI
void GLAPIENTRY
glVertex3fv( const GLfloat
*v
);
960 GLAPI
void GLAPIENTRY
glVertex3iv( const GLint
*v
);
961 GLAPI
void GLAPIENTRY
glVertex3sv( const GLshort
*v
);
963 GLAPI
void GLAPIENTRY
glVertex4dv( const GLdouble
*v
);
964 GLAPI
void GLAPIENTRY
glVertex4fv( const GLfloat
*v
);
965 GLAPI
void GLAPIENTRY
glVertex4iv( const GLint
*v
);
966 GLAPI
void GLAPIENTRY
glVertex4sv( const GLshort
*v
);
969 GLAPI
void GLAPIENTRY
glNormal3b( GLbyte nx
, GLbyte ny
, GLbyte nz
);
970 GLAPI
void GLAPIENTRY
glNormal3d( GLdouble nx
, GLdouble ny
, GLdouble nz
);
971 GLAPI
void GLAPIENTRY
glNormal3f( GLfloat nx
, GLfloat ny
, GLfloat nz
);
972 GLAPI
void GLAPIENTRY
glNormal3i( GLint nx
, GLint ny
, GLint nz
);
973 GLAPI
void GLAPIENTRY
glNormal3s( GLshort nx
, GLshort ny
, GLshort nz
);
975 GLAPI
void GLAPIENTRY
glNormal3bv( const GLbyte
*v
);
976 GLAPI
void GLAPIENTRY
glNormal3dv( const GLdouble
*v
);
977 GLAPI
void GLAPIENTRY
glNormal3fv( const GLfloat
*v
);
978 GLAPI
void GLAPIENTRY
glNormal3iv( const GLint
*v
);
979 GLAPI
void GLAPIENTRY
glNormal3sv( const GLshort
*v
);
982 GLAPI
void GLAPIENTRY
glIndexd( GLdouble c
);
983 GLAPI
void GLAPIENTRY
glIndexf( GLfloat c
);
984 GLAPI
void GLAPIENTRY
glIndexi( GLint c
);
985 GLAPI
void GLAPIENTRY
glIndexs( GLshort c
);
986 GLAPI
void GLAPIENTRY
glIndexub( GLubyte c
); /* 1.1 */
988 GLAPI
void GLAPIENTRY
glIndexdv( const GLdouble
*c
);
989 GLAPI
void GLAPIENTRY
glIndexfv( const GLfloat
*c
);
990 GLAPI
void GLAPIENTRY
glIndexiv( const GLint
*c
);
991 GLAPI
void GLAPIENTRY
glIndexsv( const GLshort
*c
);
992 GLAPI
void GLAPIENTRY
glIndexubv( const GLubyte
*c
); /* 1.1 */
994 GLAPI
void GLAPIENTRY
glColor3b( GLbyte red
, GLbyte green
, GLbyte blue
);
995 GLAPI
void GLAPIENTRY
glColor3d( GLdouble red
, GLdouble green
, GLdouble blue
);
996 GLAPI
void GLAPIENTRY
glColor3f( GLfloat red
, GLfloat green
, GLfloat blue
);
997 GLAPI
void GLAPIENTRY
glColor3i( GLint red
, GLint green
, GLint blue
);
998 GLAPI
void GLAPIENTRY
glColor3s( GLshort red
, GLshort green
, GLshort blue
);
999 GLAPI
void GLAPIENTRY
glColor3ub( GLubyte red
, GLubyte green
, GLubyte blue
);
1000 GLAPI
void GLAPIENTRY
glColor3ui( GLuint red
, GLuint green
, GLuint blue
);
1001 GLAPI
void GLAPIENTRY
glColor3us( GLushort red
, GLushort green
, GLushort blue
);
1003 GLAPI
void GLAPIENTRY
glColor4b( GLbyte red
, GLbyte green
,
1004 GLbyte blue
, GLbyte alpha
);
1005 GLAPI
void GLAPIENTRY
glColor4d( GLdouble red
, GLdouble green
,
1006 GLdouble blue
, GLdouble alpha
);
1007 GLAPI
void GLAPIENTRY
glColor4f( GLfloat red
, GLfloat green
,
1008 GLfloat blue
, GLfloat alpha
);
1009 GLAPI
void GLAPIENTRY
glColor4i( GLint red
, GLint green
,
1010 GLint blue
, GLint alpha
);
1011 GLAPI
void GLAPIENTRY
glColor4s( GLshort red
, GLshort green
,
1012 GLshort blue
, GLshort alpha
);
1013 GLAPI
void GLAPIENTRY
glColor4ub( GLubyte red
, GLubyte green
,
1014 GLubyte blue
, GLubyte alpha
);
1015 GLAPI
void GLAPIENTRY
glColor4ui( GLuint red
, GLuint green
,
1016 GLuint blue
, GLuint alpha
);
1017 GLAPI
void GLAPIENTRY
glColor4us( GLushort red
, GLushort green
,
1018 GLushort blue
, GLushort alpha
);
1021 GLAPI
void GLAPIENTRY
glColor3bv( const GLbyte
*v
);
1022 GLAPI
void GLAPIENTRY
glColor3dv( const GLdouble
*v
);
1023 GLAPI
void GLAPIENTRY
glColor3fv( const GLfloat
*v
);
1024 GLAPI
void GLAPIENTRY
glColor3iv( const GLint
*v
);
1025 GLAPI
void GLAPIENTRY
glColor3sv( const GLshort
*v
);
1026 GLAPI
void GLAPIENTRY
glColor3ubv( const GLubyte
*v
);
1027 GLAPI
void GLAPIENTRY
glColor3uiv( const GLuint
*v
);
1028 GLAPI
void GLAPIENTRY
glColor3usv( const GLushort
*v
);
1030 GLAPI
void GLAPIENTRY
glColor4bv( const GLbyte
*v
);
1031 GLAPI
void GLAPIENTRY
glColor4dv( const GLdouble
*v
);
1032 GLAPI
void GLAPIENTRY
glColor4fv( const GLfloat
*v
);
1033 GLAPI
void GLAPIENTRY
glColor4iv( const GLint
*v
);
1034 GLAPI
void GLAPIENTRY
glColor4sv( const GLshort
*v
);
1035 GLAPI
void GLAPIENTRY
glColor4ubv( const GLubyte
*v
);
1036 GLAPI
void GLAPIENTRY
glColor4uiv( const GLuint
*v
);
1037 GLAPI
void GLAPIENTRY
glColor4usv( const GLushort
*v
);
1040 GLAPI
void GLAPIENTRY
glTexCoord1d( GLdouble s
);
1041 GLAPI
void GLAPIENTRY
glTexCoord1f( GLfloat s
);
1042 GLAPI
void GLAPIENTRY
glTexCoord1i( GLint s
);
1043 GLAPI
void GLAPIENTRY
glTexCoord1s( GLshort s
);
1045 GLAPI
void GLAPIENTRY
glTexCoord2d( GLdouble s
, GLdouble t
);
1046 GLAPI
void GLAPIENTRY
glTexCoord2f( GLfloat s
, GLfloat t
);
1047 GLAPI
void GLAPIENTRY
glTexCoord2i( GLint s
, GLint t
);
1048 GLAPI
void GLAPIENTRY
glTexCoord2s( GLshort s
, GLshort t
);
1050 GLAPI
void GLAPIENTRY
glTexCoord3d( GLdouble s
, GLdouble t
, GLdouble r
);
1051 GLAPI
void GLAPIENTRY
glTexCoord3f( GLfloat s
, GLfloat t
, GLfloat r
);
1052 GLAPI
void GLAPIENTRY
glTexCoord3i( GLint s
, GLint t
, GLint r
);
1053 GLAPI
void GLAPIENTRY
glTexCoord3s( GLshort s
, GLshort t
, GLshort r
);
1055 GLAPI
void GLAPIENTRY
glTexCoord4d( GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
);
1056 GLAPI
void GLAPIENTRY
glTexCoord4f( GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
);
1057 GLAPI
void GLAPIENTRY
glTexCoord4i( GLint s
, GLint t
, GLint r
, GLint q
);
1058 GLAPI
void GLAPIENTRY
glTexCoord4s( GLshort s
, GLshort t
, GLshort r
, GLshort q
);
1060 GLAPI
void GLAPIENTRY
glTexCoord1dv( const GLdouble
*v
);
1061 GLAPI
void GLAPIENTRY
glTexCoord1fv( const GLfloat
*v
);
1062 GLAPI
void GLAPIENTRY
glTexCoord1iv( const GLint
*v
);
1063 GLAPI
void GLAPIENTRY
glTexCoord1sv( const GLshort
*v
);
1065 GLAPI
void GLAPIENTRY
glTexCoord2dv( const GLdouble
*v
);
1066 GLAPI
void GLAPIENTRY
glTexCoord2fv( const GLfloat
*v
);
1067 GLAPI
void GLAPIENTRY
glTexCoord2iv( const GLint
*v
);
1068 GLAPI
void GLAPIENTRY
glTexCoord2sv( const GLshort
*v
);
1070 GLAPI
void GLAPIENTRY
glTexCoord3dv( const GLdouble
*v
);
1071 GLAPI
void GLAPIENTRY
glTexCoord3fv( const GLfloat
*v
);
1072 GLAPI
void GLAPIENTRY
glTexCoord3iv( const GLint
*v
);
1073 GLAPI
void GLAPIENTRY
glTexCoord3sv( const GLshort
*v
);
1075 GLAPI
void GLAPIENTRY
glTexCoord4dv( const GLdouble
*v
);
1076 GLAPI
void GLAPIENTRY
glTexCoord4fv( const GLfloat
*v
);
1077 GLAPI
void GLAPIENTRY
glTexCoord4iv( const GLint
*v
);
1078 GLAPI
void GLAPIENTRY
glTexCoord4sv( const GLshort
*v
);
1081 GLAPI
void GLAPIENTRY
glRasterPos2d( GLdouble x
, GLdouble y
);
1082 GLAPI
void GLAPIENTRY
glRasterPos2f( GLfloat x
, GLfloat y
);
1083 GLAPI
void GLAPIENTRY
glRasterPos2i( GLint x
, GLint y
);
1084 GLAPI
void GLAPIENTRY
glRasterPos2s( GLshort x
, GLshort y
);
1086 GLAPI
void GLAPIENTRY
glRasterPos3d( GLdouble x
, GLdouble y
, GLdouble z
);
1087 GLAPI
void GLAPIENTRY
glRasterPos3f( GLfloat x
, GLfloat y
, GLfloat z
);
1088 GLAPI
void GLAPIENTRY
glRasterPos3i( GLint x
, GLint y
, GLint z
);
1089 GLAPI
void GLAPIENTRY
glRasterPos3s( GLshort x
, GLshort y
, GLshort z
);
1091 GLAPI
void GLAPIENTRY
glRasterPos4d( GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
);
1092 GLAPI
void GLAPIENTRY
glRasterPos4f( GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
);
1093 GLAPI
void GLAPIENTRY
glRasterPos4i( GLint x
, GLint y
, GLint z
, GLint w
);
1094 GLAPI
void GLAPIENTRY
glRasterPos4s( GLshort x
, GLshort y
, GLshort z
, GLshort w
);
1096 GLAPI
void GLAPIENTRY
glRasterPos2dv( const GLdouble
*v
);
1097 GLAPI
void GLAPIENTRY
glRasterPos2fv( const GLfloat
*v
);
1098 GLAPI
void GLAPIENTRY
glRasterPos2iv( const GLint
*v
);
1099 GLAPI
void GLAPIENTRY
glRasterPos2sv( const GLshort
*v
);
1101 GLAPI
void GLAPIENTRY
glRasterPos3dv( const GLdouble
*v
);
1102 GLAPI
void GLAPIENTRY
glRasterPos3fv( const GLfloat
*v
);
1103 GLAPI
void GLAPIENTRY
glRasterPos3iv( const GLint
*v
);
1104 GLAPI
void GLAPIENTRY
glRasterPos3sv( const GLshort
*v
);
1106 GLAPI
void GLAPIENTRY
glRasterPos4dv( const GLdouble
*v
);
1107 GLAPI
void GLAPIENTRY
glRasterPos4fv( const GLfloat
*v
);
1108 GLAPI
void GLAPIENTRY
glRasterPos4iv( const GLint
*v
);
1109 GLAPI
void GLAPIENTRY
glRasterPos4sv( const GLshort
*v
);
1112 GLAPI
void GLAPIENTRY
glRectd( GLdouble x1
, GLdouble y1
, GLdouble x2
, GLdouble y2
);
1113 GLAPI
void GLAPIENTRY
glRectf( GLfloat x1
, GLfloat y1
, GLfloat x2
, GLfloat y2
);
1114 GLAPI
void GLAPIENTRY
glRecti( GLint x1
, GLint y1
, GLint x2
, GLint y2
);
1115 GLAPI
void GLAPIENTRY
glRects( GLshort x1
, GLshort y1
, GLshort x2
, GLshort y2
);
1118 GLAPI
void GLAPIENTRY
glRectdv( const GLdouble
*v1
, const GLdouble
*v2
);
1119 GLAPI
void GLAPIENTRY
glRectfv( const GLfloat
*v1
, const GLfloat
*v2
);
1120 GLAPI
void GLAPIENTRY
glRectiv( const GLint
*v1
, const GLint
*v2
);
1121 GLAPI
void GLAPIENTRY
glRectsv( const GLshort
*v1
, const GLshort
*v2
);
1125 * Vertex Arrays (1.1)
1128 GLAPI
void GLAPIENTRY
glVertexPointer( GLint size
, GLenum type
,
1129 GLsizei stride
, const GLvoid
*ptr
);
1131 GLAPI
void GLAPIENTRY
glNormalPointer( GLenum type
, GLsizei stride
,
1132 const GLvoid
*ptr
);
1134 GLAPI
void GLAPIENTRY
glColorPointer( GLint size
, GLenum type
,
1135 GLsizei stride
, const GLvoid
*ptr
);
1137 GLAPI
void GLAPIENTRY
glIndexPointer( GLenum type
, GLsizei stride
,
1138 const GLvoid
*ptr
);
1140 GLAPI
void GLAPIENTRY
glTexCoordPointer( GLint size
, GLenum type
,
1141 GLsizei stride
, const GLvoid
*ptr
);
1143 GLAPI
void GLAPIENTRY
glEdgeFlagPointer( GLsizei stride
, const GLvoid
*ptr
);
1145 GLAPI
void GLAPIENTRY
glGetPointerv( GLenum pname
, GLvoid
**params
);
1147 GLAPI
void GLAPIENTRY
glArrayElement( GLint i
);
1149 GLAPI
void GLAPIENTRY
glDrawArrays( GLenum mode
, GLint first
, GLsizei count
);
1151 GLAPI
void GLAPIENTRY
glDrawElements( GLenum mode
, GLsizei count
,
1152 GLenum type
, const GLvoid
*indices
);
1154 GLAPI
void GLAPIENTRY
glInterleavedArrays( GLenum format
, GLsizei stride
,
1155 const GLvoid
*pointer
);
1161 GLAPI
void GLAPIENTRY
glShadeModel( GLenum mode
);
1163 GLAPI
void GLAPIENTRY
glLightf( GLenum light
, GLenum pname
, GLfloat param
);
1164 GLAPI
void GLAPIENTRY
glLighti( GLenum light
, GLenum pname
, GLint param
);
1165 GLAPI
void GLAPIENTRY
glLightfv( GLenum light
, GLenum pname
,
1166 const GLfloat
*params
);
1167 GLAPI
void GLAPIENTRY
glLightiv( GLenum light
, GLenum pname
,
1168 const GLint
*params
);
1170 GLAPI
void GLAPIENTRY
glGetLightfv( GLenum light
, GLenum pname
,
1172 GLAPI
void GLAPIENTRY
glGetLightiv( GLenum light
, GLenum pname
,
1175 GLAPI
void GLAPIENTRY
glLightModelf( GLenum pname
, GLfloat param
);
1176 GLAPI
void GLAPIENTRY
glLightModeli( GLenum pname
, GLint param
);
1177 GLAPI
void GLAPIENTRY
glLightModelfv( GLenum pname
, const GLfloat
*params
);
1178 GLAPI
void GLAPIENTRY
glLightModeliv( GLenum pname
, const GLint
*params
);
1180 GLAPI
void GLAPIENTRY
glMaterialf( GLenum face
, GLenum pname
, GLfloat param
);
1181 GLAPI
void GLAPIENTRY
glMateriali( GLenum face
, GLenum pname
, GLint param
);
1182 GLAPI
void GLAPIENTRY
glMaterialfv( GLenum face
, GLenum pname
, const GLfloat
*params
);
1183 GLAPI
void GLAPIENTRY
glMaterialiv( GLenum face
, GLenum pname
, const GLint
*params
);
1185 GLAPI
void GLAPIENTRY
glGetMaterialfv( GLenum face
, GLenum pname
, GLfloat
*params
);
1186 GLAPI
void GLAPIENTRY
glGetMaterialiv( GLenum face
, GLenum pname
, GLint
*params
);
1188 GLAPI
void GLAPIENTRY
glColorMaterial( GLenum face
, GLenum mode
);
1195 GLAPI
void GLAPIENTRY
glPixelZoom( GLfloat xfactor
, GLfloat yfactor
);
1197 GLAPI
void GLAPIENTRY
glPixelStoref( GLenum pname
, GLfloat param
);
1198 GLAPI
void GLAPIENTRY
glPixelStorei( GLenum pname
, GLint param
);
1200 GLAPI
void GLAPIENTRY
glPixelTransferf( GLenum pname
, GLfloat param
);
1201 GLAPI
void GLAPIENTRY
glPixelTransferi( GLenum pname
, GLint param
);
1203 GLAPI
void GLAPIENTRY
glPixelMapfv( GLenum map
, GLsizei mapsize
,
1204 const GLfloat
*values
);
1205 GLAPI
void GLAPIENTRY
glPixelMapuiv( GLenum map
, GLsizei mapsize
,
1206 const GLuint
*values
);
1207 GLAPI
void GLAPIENTRY
glPixelMapusv( GLenum map
, GLsizei mapsize
,
1208 const GLushort
*values
);
1210 GLAPI
void GLAPIENTRY
glGetPixelMapfv( GLenum map
, GLfloat
*values
);
1211 GLAPI
void GLAPIENTRY
glGetPixelMapuiv( GLenum map
, GLuint
*values
);
1212 GLAPI
void GLAPIENTRY
glGetPixelMapusv( GLenum map
, GLushort
*values
);
1214 GLAPI
void GLAPIENTRY
glBitmap( GLsizei width
, GLsizei height
,
1215 GLfloat xorig
, GLfloat yorig
,
1216 GLfloat xmove
, GLfloat ymove
,
1217 const GLubyte
*bitmap
);
1219 GLAPI
void GLAPIENTRY
glReadPixels( GLint x
, GLint y
,
1220 GLsizei width
, GLsizei height
,
1221 GLenum format
, GLenum type
,
1224 GLAPI
void GLAPIENTRY
glDrawPixels( GLsizei width
, GLsizei height
,
1225 GLenum format
, GLenum type
,
1226 const GLvoid
*pixels
);
1228 GLAPI
void GLAPIENTRY
glCopyPixels( GLint x
, GLint y
,
1229 GLsizei width
, GLsizei height
,
1236 GLAPI
void GLAPIENTRY
glStencilFunc( GLenum func
, GLint ref
, GLuint mask
);
1238 GLAPI
void GLAPIENTRY
glStencilMask( GLuint mask
);
1240 GLAPI
void GLAPIENTRY
glStencilOp( GLenum fail
, GLenum zfail
, GLenum zpass
);
1242 GLAPI
void GLAPIENTRY
glClearStencil( GLint s
);
1250 GLAPI
void GLAPIENTRY
glTexGend( GLenum coord
, GLenum pname
, GLdouble param
);
1251 GLAPI
void GLAPIENTRY
glTexGenf( GLenum coord
, GLenum pname
, GLfloat param
);
1252 GLAPI
void GLAPIENTRY
glTexGeni( GLenum coord
, GLenum pname
, GLint param
);
1254 GLAPI
void GLAPIENTRY
glTexGendv( GLenum coord
, GLenum pname
, const GLdouble
*params
);
1255 GLAPI
void GLAPIENTRY
glTexGenfv( GLenum coord
, GLenum pname
, const GLfloat
*params
);
1256 GLAPI
void GLAPIENTRY
glTexGeniv( GLenum coord
, GLenum pname
, const GLint
*params
);
1258 GLAPI
void GLAPIENTRY
glGetTexGendv( GLenum coord
, GLenum pname
, GLdouble
*params
);
1259 GLAPI
void GLAPIENTRY
glGetTexGenfv( GLenum coord
, GLenum pname
, GLfloat
*params
);
1260 GLAPI
void GLAPIENTRY
glGetTexGeniv( GLenum coord
, GLenum pname
, GLint
*params
);
1263 GLAPI
void GLAPIENTRY
glTexEnvf( GLenum target
, GLenum pname
, GLfloat param
);
1264 GLAPI
void GLAPIENTRY
glTexEnvi( GLenum target
, GLenum pname
, GLint param
);
1266 GLAPI
void GLAPIENTRY
glTexEnvfv( GLenum target
, GLenum pname
, const GLfloat
*params
);
1267 GLAPI
void GLAPIENTRY
glTexEnviv( GLenum target
, GLenum pname
, const GLint
*params
);
1269 GLAPI
void GLAPIENTRY
glGetTexEnvfv( GLenum target
, GLenum pname
, GLfloat
*params
);
1270 GLAPI
void GLAPIENTRY
glGetTexEnviv( GLenum target
, GLenum pname
, GLint
*params
);
1273 GLAPI
void GLAPIENTRY
glTexParameterf( GLenum target
, GLenum pname
, GLfloat param
);
1274 GLAPI
void GLAPIENTRY
glTexParameteri( GLenum target
, GLenum pname
, GLint param
);
1276 GLAPI
void GLAPIENTRY
glTexParameterfv( GLenum target
, GLenum pname
,
1277 const GLfloat
*params
);
1278 GLAPI
void GLAPIENTRY
glTexParameteriv( GLenum target
, GLenum pname
,
1279 const GLint
*params
);
1281 GLAPI
void GLAPIENTRY
glGetTexParameterfv( GLenum target
,
1282 GLenum pname
, GLfloat
*params
);
1283 GLAPI
void GLAPIENTRY
glGetTexParameteriv( GLenum target
,
1284 GLenum pname
, GLint
*params
);
1286 GLAPI
void GLAPIENTRY
glGetTexLevelParameterfv( GLenum target
, GLint level
,
1287 GLenum pname
, GLfloat
*params
);
1288 GLAPI
void GLAPIENTRY
glGetTexLevelParameteriv( GLenum target
, GLint level
,
1289 GLenum pname
, GLint
*params
);
1292 GLAPI
void GLAPIENTRY
glTexImage1D( GLenum target
, GLint level
,
1293 GLint internalFormat
,
1294 GLsizei width
, GLint border
,
1295 GLenum format
, GLenum type
,
1296 const GLvoid
*pixels
);
1298 GLAPI
void GLAPIENTRY
glTexImage2D( GLenum target
, GLint level
,
1299 GLint internalFormat
,
1300 GLsizei width
, GLsizei height
,
1301 GLint border
, GLenum format
, GLenum type
,
1302 const GLvoid
*pixels
);
1304 GLAPI
void GLAPIENTRY
glGetTexImage( GLenum target
, GLint level
,
1305 GLenum format
, GLenum type
,
1311 GLAPI
void GLAPIENTRY
glGenTextures( GLsizei n
, GLuint
*textures
);
1313 GLAPI
void GLAPIENTRY
glDeleteTextures( GLsizei n
, const GLuint
*textures
);
1315 GLAPI
void GLAPIENTRY
glBindTexture( GLenum target
, GLuint texture
);
1317 GLAPI
void GLAPIENTRY
glPrioritizeTextures( GLsizei n
,
1318 const GLuint
*textures
,
1319 const GLclampf
*priorities
);
1321 GLAPI GLboolean GLAPIENTRY
glAreTexturesResident( GLsizei n
,
1322 const GLuint
*textures
,
1323 GLboolean
*residences
);
1325 GLAPI GLboolean GLAPIENTRY
glIsTexture( GLuint texture
);
1328 GLAPI
void GLAPIENTRY
glTexSubImage1D( GLenum target
, GLint level
,
1330 GLsizei width
, GLenum format
,
1331 GLenum type
, const GLvoid
*pixels
);
1334 GLAPI
void GLAPIENTRY
glTexSubImage2D( GLenum target
, GLint level
,
1335 GLint xoffset
, GLint yoffset
,
1336 GLsizei width
, GLsizei height
,
1337 GLenum format
, GLenum type
,
1338 const GLvoid
*pixels
);
1341 GLAPI
void GLAPIENTRY
glCopyTexImage1D( GLenum target
, GLint level
,
1342 GLenum internalformat
,
1344 GLsizei width
, GLint border
);
1347 GLAPI
void GLAPIENTRY
glCopyTexImage2D( GLenum target
, GLint level
,
1348 GLenum internalformat
,
1350 GLsizei width
, GLsizei height
,
1354 GLAPI
void GLAPIENTRY
glCopyTexSubImage1D( GLenum target
, GLint level
,
1355 GLint xoffset
, GLint x
, GLint y
,
1359 GLAPI
void GLAPIENTRY
glCopyTexSubImage2D( GLenum target
, GLint level
,
1360 GLint xoffset
, GLint yoffset
,
1362 GLsizei width
, GLsizei height
);
1369 GLAPI
void GLAPIENTRY
glMap1d( GLenum target
, GLdouble u1
, GLdouble u2
,
1371 GLint order
, const GLdouble
*points
);
1372 GLAPI
void GLAPIENTRY
glMap1f( GLenum target
, GLfloat u1
, GLfloat u2
,
1374 GLint order
, const GLfloat
*points
);
1376 GLAPI
void GLAPIENTRY
glMap2d( GLenum target
,
1377 GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
,
1378 GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
,
1379 const GLdouble
*points
);
1380 GLAPI
void GLAPIENTRY
glMap2f( GLenum target
,
1381 GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
,
1382 GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
,
1383 const GLfloat
*points
);
1385 GLAPI
void GLAPIENTRY
glGetMapdv( GLenum target
, GLenum query
, GLdouble
*v
);
1386 GLAPI
void GLAPIENTRY
glGetMapfv( GLenum target
, GLenum query
, GLfloat
*v
);
1387 GLAPI
void GLAPIENTRY
glGetMapiv( GLenum target
, GLenum query
, GLint
*v
);
1389 GLAPI
void GLAPIENTRY
glEvalCoord1d( GLdouble u
);
1390 GLAPI
void GLAPIENTRY
glEvalCoord1f( GLfloat u
);
1392 GLAPI
void GLAPIENTRY
glEvalCoord1dv( const GLdouble
*u
);
1393 GLAPI
void GLAPIENTRY
glEvalCoord1fv( const GLfloat
*u
);
1395 GLAPI
void GLAPIENTRY
glEvalCoord2d( GLdouble u
, GLdouble v
);
1396 GLAPI
void GLAPIENTRY
glEvalCoord2f( GLfloat u
, GLfloat v
);
1398 GLAPI
void GLAPIENTRY
glEvalCoord2dv( const GLdouble
*u
);
1399 GLAPI
void GLAPIENTRY
glEvalCoord2fv( const GLfloat
*u
);
1401 GLAPI
void GLAPIENTRY
glMapGrid1d( GLint un
, GLdouble u1
, GLdouble u2
);
1402 GLAPI
void GLAPIENTRY
glMapGrid1f( GLint un
, GLfloat u1
, GLfloat u2
);
1404 GLAPI
void GLAPIENTRY
glMapGrid2d( GLint un
, GLdouble u1
, GLdouble u2
,
1405 GLint vn
, GLdouble v1
, GLdouble v2
);
1406 GLAPI
void GLAPIENTRY
glMapGrid2f( GLint un
, GLfloat u1
, GLfloat u2
,
1407 GLint vn
, GLfloat v1
, GLfloat v2
);
1409 GLAPI
void GLAPIENTRY
glEvalPoint1( GLint i
);
1411 GLAPI
void GLAPIENTRY
glEvalPoint2( GLint i
, GLint j
);
1413 GLAPI
void GLAPIENTRY
glEvalMesh1( GLenum mode
, GLint i1
, GLint i2
);
1415 GLAPI
void GLAPIENTRY
glEvalMesh2( GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
);
1422 GLAPI
void GLAPIENTRY
glFogf( GLenum pname
, GLfloat param
);
1424 GLAPI
void GLAPIENTRY
glFogi( GLenum pname
, GLint param
);
1426 GLAPI
void GLAPIENTRY
glFogfv( GLenum pname
, const GLfloat
*params
);
1428 GLAPI
void GLAPIENTRY
glFogiv( GLenum pname
, const GLint
*params
);
1432 * Selection and Feedback
1435 GLAPI
void GLAPIENTRY
glFeedbackBuffer( GLsizei size
, GLenum type
, GLfloat
*buffer
);
1437 GLAPI
void GLAPIENTRY
glPassThrough( GLfloat token
);
1439 GLAPI
void GLAPIENTRY
glSelectBuffer( GLsizei size
, GLuint
*buffer
);
1441 GLAPI
void GLAPIENTRY
glInitNames( void );
1443 GLAPI
void GLAPIENTRY
glLoadName( GLuint name
);
1445 GLAPI
void GLAPIENTRY
glPushName( GLuint name
);
1447 GLAPI
void GLAPIENTRY
glPopName( void );
1455 #define GL_RESCALE_NORMAL 0x803A
1456 #define GL_CLAMP_TO_EDGE 0x812F
1457 #define GL_MAX_ELEMENTS_VERTICES 0x80E8
1458 #define GL_MAX_ELEMENTS_INDICES 0x80E9
1459 #define GL_BGR 0x80E0
1460 #define GL_BGRA 0x80E1
1461 #define GL_UNSIGNED_BYTE_3_3_2 0x8032
1462 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
1463 #define GL_UNSIGNED_SHORT_5_6_5 0x8363
1464 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
1465 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
1466 #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
1467 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
1468 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
1469 #define GL_UNSIGNED_INT_8_8_8_8 0x8035
1470 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
1471 #define GL_UNSIGNED_INT_10_10_10_2 0x8036
1472 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
1473 #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
1474 #define GL_SINGLE_COLOR 0x81F9
1475 #define GL_SEPARATE_SPECULAR_COLOR 0x81FA
1476 #define GL_TEXTURE_MIN_LOD 0x813A
1477 #define GL_TEXTURE_MAX_LOD 0x813B
1478 #define GL_TEXTURE_BASE_LEVEL 0x813C
1479 #define GL_TEXTURE_MAX_LEVEL 0x813D
1480 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
1481 #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
1482 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
1483 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
1484 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D
1485 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
1486 #define GL_PACK_SKIP_IMAGES 0x806B
1487 #define GL_PACK_IMAGE_HEIGHT 0x806C
1488 #define GL_UNPACK_SKIP_IMAGES 0x806D
1489 #define GL_UNPACK_IMAGE_HEIGHT 0x806E
1490 #define GL_TEXTURE_3D 0x806F
1491 #define GL_PROXY_TEXTURE_3D 0x8070
1492 #define GL_TEXTURE_DEPTH 0x8071
1493 #define GL_TEXTURE_WRAP_R 0x8072
1494 #define GL_MAX_3D_TEXTURE_SIZE 0x8073
1495 #define GL_TEXTURE_BINDING_3D 0x806A
1497 GLAPI
void GLAPIENTRY
glDrawRangeElements( GLenum mode
, GLuint start
,
1498 GLuint end
, GLsizei count
, GLenum type
, const GLvoid
*indices
);
1500 GLAPI
void GLAPIENTRY
glTexImage3D( GLenum target
, GLint level
,
1501 GLint internalFormat
,
1502 GLsizei width
, GLsizei height
,
1503 GLsizei depth
, GLint border
,
1504 GLenum format
, GLenum type
,
1505 const GLvoid
*pixels
);
1507 GLAPI
void GLAPIENTRY
glTexSubImage3D( GLenum target
, GLint level
,
1508 GLint xoffset
, GLint yoffset
,
1509 GLint zoffset
, GLsizei width
,
1510 GLsizei height
, GLsizei depth
,
1512 GLenum type
, const GLvoid
*pixels
);
1514 GLAPI
void GLAPIENTRY
glCopyTexSubImage3D( GLenum target
, GLint level
,
1515 GLint xoffset
, GLint yoffset
,
1516 GLint zoffset
, GLint x
,
1517 GLint y
, GLsizei width
,
1520 typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC
) (GLenum mode
, GLuint start
, GLuint end
, GLsizei count
, GLenum type
, const GLvoid
*indices
);
1521 typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC
) (GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLenum format
, GLenum type
, const GLvoid
*pixels
);
1522 typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC
) (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, const GLvoid
*pixels
);
1523 typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC
) (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
);
1530 #define GL_CONSTANT_COLOR 0x8001
1531 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
1532 #define GL_CONSTANT_ALPHA 0x8003
1533 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
1534 #define GL_COLOR_TABLE 0x80D0
1535 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
1536 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
1537 #define GL_PROXY_COLOR_TABLE 0x80D3
1538 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
1539 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
1540 #define GL_COLOR_TABLE_SCALE 0x80D6
1541 #define GL_COLOR_TABLE_BIAS 0x80D7
1542 #define GL_COLOR_TABLE_FORMAT 0x80D8
1543 #define GL_COLOR_TABLE_WIDTH 0x80D9
1544 #define GL_COLOR_TABLE_RED_SIZE 0x80DA
1545 #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
1546 #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
1547 #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
1548 #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
1549 #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
1550 #define GL_CONVOLUTION_1D 0x8010
1551 #define GL_CONVOLUTION_2D 0x8011
1552 #define GL_SEPARABLE_2D 0x8012
1553 #define GL_CONVOLUTION_BORDER_MODE 0x8013
1554 #define GL_CONVOLUTION_FILTER_SCALE 0x8014
1555 #define GL_CONVOLUTION_FILTER_BIAS 0x8015
1556 #define GL_REDUCE 0x8016
1557 #define GL_CONVOLUTION_FORMAT 0x8017
1558 #define GL_CONVOLUTION_WIDTH 0x8018
1559 #define GL_CONVOLUTION_HEIGHT 0x8019
1560 #define GL_MAX_CONVOLUTION_WIDTH 0x801A
1561 #define GL_MAX_CONVOLUTION_HEIGHT 0x801B
1562 #define GL_POST_CONVOLUTION_RED_SCALE 0x801C
1563 #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
1564 #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
1565 #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
1566 #define GL_POST_CONVOLUTION_RED_BIAS 0x8020
1567 #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
1568 #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
1569 #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
1570 #define GL_CONSTANT_BORDER 0x8151
1571 #define GL_REPLICATE_BORDER 0x8153
1572 #define GL_CONVOLUTION_BORDER_COLOR 0x8154
1573 #define GL_COLOR_MATRIX 0x80B1
1574 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
1575 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
1576 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
1577 #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
1578 #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
1579 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
1580 #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
1581 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
1582 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
1583 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
1584 #define GL_HISTOGRAM 0x8024
1585 #define GL_PROXY_HISTOGRAM 0x8025
1586 #define GL_HISTOGRAM_WIDTH 0x8026
1587 #define GL_HISTOGRAM_FORMAT 0x8027
1588 #define GL_HISTOGRAM_RED_SIZE 0x8028
1589 #define GL_HISTOGRAM_GREEN_SIZE 0x8029
1590 #define GL_HISTOGRAM_BLUE_SIZE 0x802A
1591 #define GL_HISTOGRAM_ALPHA_SIZE 0x802B
1592 #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
1593 #define GL_HISTOGRAM_SINK 0x802D
1594 #define GL_MINMAX 0x802E
1595 #define GL_MINMAX_FORMAT 0x802F
1596 #define GL_MINMAX_SINK 0x8030
1597 #define GL_TABLE_TOO_LARGE 0x8031
1598 #define GL_BLEND_EQUATION 0x8009
1599 #define GL_MIN 0x8007
1600 #define GL_MAX 0x8008
1601 #define GL_FUNC_ADD 0x8006
1602 #define GL_FUNC_SUBTRACT 0x800A
1603 #define GL_FUNC_REVERSE_SUBTRACT 0x800B
1604 #define GL_BLEND_COLOR 0x8005
1607 GLAPI
void GLAPIENTRY
glColorTable( GLenum target
, GLenum internalformat
,
1608 GLsizei width
, GLenum format
,
1609 GLenum type
, const GLvoid
*table
);
1611 GLAPI
void GLAPIENTRY
glColorSubTable( GLenum target
,
1612 GLsizei start
, GLsizei count
,
1613 GLenum format
, GLenum type
,
1614 const GLvoid
*data
);
1616 GLAPI
void GLAPIENTRY
glColorTableParameteriv(GLenum target
, GLenum pname
,
1617 const GLint
*params
);
1619 GLAPI
void GLAPIENTRY
glColorTableParameterfv(GLenum target
, GLenum pname
,
1620 const GLfloat
*params
);
1622 GLAPI
void GLAPIENTRY
glCopyColorSubTable( GLenum target
, GLsizei start
,
1623 GLint x
, GLint y
, GLsizei width
);
1625 GLAPI
void GLAPIENTRY
glCopyColorTable( GLenum target
, GLenum internalformat
,
1626 GLint x
, GLint y
, GLsizei width
);
1628 GLAPI
void GLAPIENTRY
glGetColorTable( GLenum target
, GLenum format
,
1629 GLenum type
, GLvoid
*table
);
1631 GLAPI
void GLAPIENTRY
glGetColorTableParameterfv( GLenum target
, GLenum pname
,
1634 GLAPI
void GLAPIENTRY
glGetColorTableParameteriv( GLenum target
, GLenum pname
,
1637 GLAPI
void GLAPIENTRY
glBlendEquation( GLenum mode
);
1639 GLAPI
void GLAPIENTRY
glBlendColor( GLclampf red
, GLclampf green
,
1640 GLclampf blue
, GLclampf alpha
);
1642 GLAPI
void GLAPIENTRY
glHistogram( GLenum target
, GLsizei width
,
1643 GLenum internalformat
, GLboolean sink
);
1645 GLAPI
void GLAPIENTRY
glResetHistogram( GLenum target
);
1647 GLAPI
void GLAPIENTRY
glGetHistogram( GLenum target
, GLboolean reset
,
1648 GLenum format
, GLenum type
,
1651 GLAPI
void GLAPIENTRY
glGetHistogramParameterfv( GLenum target
, GLenum pname
,
1654 GLAPI
void GLAPIENTRY
glGetHistogramParameteriv( GLenum target
, GLenum pname
,
1657 GLAPI
void GLAPIENTRY
glMinmax( GLenum target
, GLenum internalformat
,
1660 GLAPI
void GLAPIENTRY
glResetMinmax( GLenum target
);
1662 GLAPI
void GLAPIENTRY
glGetMinmax( GLenum target
, GLboolean reset
,
1663 GLenum format
, GLenum types
,
1666 GLAPI
void GLAPIENTRY
glGetMinmaxParameterfv( GLenum target
, GLenum pname
,
1669 GLAPI
void GLAPIENTRY
glGetMinmaxParameteriv( GLenum target
, GLenum pname
,
1672 GLAPI
void GLAPIENTRY
glConvolutionFilter1D( GLenum target
,
1673 GLenum internalformat
, GLsizei width
, GLenum format
, GLenum type
,
1674 const GLvoid
*image
);
1676 GLAPI
void GLAPIENTRY
glConvolutionFilter2D( GLenum target
,
1677 GLenum internalformat
, GLsizei width
, GLsizei height
, GLenum format
,
1678 GLenum type
, const GLvoid
*image
);
1680 GLAPI
void GLAPIENTRY
glConvolutionParameterf( GLenum target
, GLenum pname
,
1683 GLAPI
void GLAPIENTRY
glConvolutionParameterfv( GLenum target
, GLenum pname
,
1684 const GLfloat
*params
);
1686 GLAPI
void GLAPIENTRY
glConvolutionParameteri( GLenum target
, GLenum pname
,
1689 GLAPI
void GLAPIENTRY
glConvolutionParameteriv( GLenum target
, GLenum pname
,
1690 const GLint
*params
);
1692 GLAPI
void GLAPIENTRY
glCopyConvolutionFilter1D( GLenum target
,
1693 GLenum internalformat
, GLint x
, GLint y
, GLsizei width
);
1695 GLAPI
void GLAPIENTRY
glCopyConvolutionFilter2D( GLenum target
,
1696 GLenum internalformat
, GLint x
, GLint y
, GLsizei width
,
1699 GLAPI
void GLAPIENTRY
glGetConvolutionFilter( GLenum target
, GLenum format
,
1700 GLenum type
, GLvoid
*image
);
1702 GLAPI
void GLAPIENTRY
glGetConvolutionParameterfv( GLenum target
, GLenum pname
,
1705 GLAPI
void GLAPIENTRY
glGetConvolutionParameteriv( GLenum target
, GLenum pname
,
1708 GLAPI
void GLAPIENTRY
glSeparableFilter2D( GLenum target
,
1709 GLenum internalformat
, GLsizei width
, GLsizei height
, GLenum format
,
1710 GLenum type
, const GLvoid
*row
, const GLvoid
*column
);
1712 GLAPI
void GLAPIENTRY
glGetSeparableFilter( GLenum target
, GLenum format
,
1713 GLenum type
, GLvoid
*row
, GLvoid
*column
, GLvoid
*span
);
1723 #define GL_TEXTURE0 0x84C0
1724 #define GL_TEXTURE1 0x84C1
1725 #define GL_TEXTURE2 0x84C2
1726 #define GL_TEXTURE3 0x84C3
1727 #define GL_TEXTURE4 0x84C4
1728 #define GL_TEXTURE5 0x84C5
1729 #define GL_TEXTURE6 0x84C6
1730 #define GL_TEXTURE7 0x84C7
1731 #define GL_TEXTURE8 0x84C8
1732 #define GL_TEXTURE9 0x84C9
1733 #define GL_TEXTURE10 0x84CA
1734 #define GL_TEXTURE11 0x84CB
1735 #define GL_TEXTURE12 0x84CC
1736 #define GL_TEXTURE13 0x84CD
1737 #define GL_TEXTURE14 0x84CE
1738 #define GL_TEXTURE15 0x84CF
1739 #define GL_TEXTURE16 0x84D0
1740 #define GL_TEXTURE17 0x84D1
1741 #define GL_TEXTURE18 0x84D2
1742 #define GL_TEXTURE19 0x84D3
1743 #define GL_TEXTURE20 0x84D4
1744 #define GL_TEXTURE21 0x84D5
1745 #define GL_TEXTURE22 0x84D6
1746 #define GL_TEXTURE23 0x84D7
1747 #define GL_TEXTURE24 0x84D8
1748 #define GL_TEXTURE25 0x84D9
1749 #define GL_TEXTURE26 0x84DA
1750 #define GL_TEXTURE27 0x84DB
1751 #define GL_TEXTURE28 0x84DC
1752 #define GL_TEXTURE29 0x84DD
1753 #define GL_TEXTURE30 0x84DE
1754 #define GL_TEXTURE31 0x84DF
1755 #define GL_ACTIVE_TEXTURE 0x84E0
1756 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
1757 #define GL_MAX_TEXTURE_UNITS 0x84E2
1758 /* texture_cube_map */
1759 #define GL_NORMAL_MAP 0x8511
1760 #define GL_REFLECTION_MAP 0x8512
1761 #define GL_TEXTURE_CUBE_MAP 0x8513
1762 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
1763 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
1764 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
1765 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
1766 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
1767 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
1768 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
1769 #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
1770 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
1771 /* texture_compression */
1772 #define GL_COMPRESSED_ALPHA 0x84E9
1773 #define GL_COMPRESSED_LUMINANCE 0x84EA
1774 #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
1775 #define GL_COMPRESSED_INTENSITY 0x84EC
1776 #define GL_COMPRESSED_RGB 0x84ED
1777 #define GL_COMPRESSED_RGBA 0x84EE
1778 #define GL_TEXTURE_COMPRESSION_HINT 0x84EF
1779 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
1780 #define GL_TEXTURE_COMPRESSED 0x86A1
1781 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
1782 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
1784 #define GL_MULTISAMPLE 0x809D
1785 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
1786 #define GL_SAMPLE_ALPHA_TO_ONE 0x809F
1787 #define GL_SAMPLE_COVERAGE 0x80A0
1788 #define GL_SAMPLE_BUFFERS 0x80A8
1789 #define GL_SAMPLES 0x80A9
1790 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA
1791 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB
1792 #define GL_MULTISAMPLE_BIT 0x20000000
1793 /* transpose_matrix */
1794 #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
1795 #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
1796 #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
1797 #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
1798 /* texture_env_combine */
1799 #define GL_COMBINE 0x8570
1800 #define GL_COMBINE_RGB 0x8571
1801 #define GL_COMBINE_ALPHA 0x8572
1802 #define GL_SOURCE0_RGB 0x8580
1803 #define GL_SOURCE1_RGB 0x8581
1804 #define GL_SOURCE2_RGB 0x8582
1805 #define GL_SOURCE0_ALPHA 0x8588
1806 #define GL_SOURCE1_ALPHA 0x8589
1807 #define GL_SOURCE2_ALPHA 0x858A
1808 #define GL_OPERAND0_RGB 0x8590
1809 #define GL_OPERAND1_RGB 0x8591
1810 #define GL_OPERAND2_RGB 0x8592
1811 #define GL_OPERAND0_ALPHA 0x8598
1812 #define GL_OPERAND1_ALPHA 0x8599
1813 #define GL_OPERAND2_ALPHA 0x859A
1814 #define GL_RGB_SCALE 0x8573
1815 #define GL_ADD_SIGNED 0x8574
1816 #define GL_INTERPOLATE 0x8575
1817 #define GL_SUBTRACT 0x84E7
1818 #define GL_CONSTANT 0x8576
1819 #define GL_PRIMARY_COLOR 0x8577
1820 #define GL_PREVIOUS 0x8578
1821 /* texture_env_dot3 */
1822 #define GL_DOT3_RGB 0x86AE
1823 #define GL_DOT3_RGBA 0x86AF
1824 /* texture_border_clamp */
1825 #define GL_CLAMP_TO_BORDER 0x812D
1827 GLAPI
void GLAPIENTRY
glActiveTexture( GLenum texture
);
1829 GLAPI
void GLAPIENTRY
glClientActiveTexture( GLenum texture
);
1831 GLAPI
void GLAPIENTRY
glCompressedTexImage1D( GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLint border
, GLsizei imageSize
, const GLvoid
*data
);
1833 GLAPI
void GLAPIENTRY
glCompressedTexImage2D( GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLsizei imageSize
, const GLvoid
*data
);
1835 GLAPI
void GLAPIENTRY
glCompressedTexImage3D( GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLsizei imageSize
, const GLvoid
*data
);
1837 GLAPI
void GLAPIENTRY
glCompressedTexSubImage1D( GLenum target
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLsizei imageSize
, const GLvoid
*data
);
1839 GLAPI
void GLAPIENTRY
glCompressedTexSubImage2D( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLsizei imageSize
, const GLvoid
*data
);
1841 GLAPI
void GLAPIENTRY
glCompressedTexSubImage3D( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLsizei imageSize
, const GLvoid
*data
);
1843 GLAPI
void GLAPIENTRY
glGetCompressedTexImage( GLenum target
, GLint lod
, GLvoid
*img
);
1845 GLAPI
void GLAPIENTRY
glMultiTexCoord1d( GLenum target
, GLdouble s
);
1847 GLAPI
void GLAPIENTRY
glMultiTexCoord1dv( GLenum target
, const GLdouble
*v
);
1849 GLAPI
void GLAPIENTRY
glMultiTexCoord1f( GLenum target
, GLfloat s
);
1851 GLAPI
void GLAPIENTRY
glMultiTexCoord1fv( GLenum target
, const GLfloat
*v
);
1853 GLAPI
void GLAPIENTRY
glMultiTexCoord1i( GLenum target
, GLint s
);
1855 GLAPI
void GLAPIENTRY
glMultiTexCoord1iv( GLenum target
, const GLint
*v
);
1857 GLAPI
void GLAPIENTRY
glMultiTexCoord1s( GLenum target
, GLshort s
);
1859 GLAPI
void GLAPIENTRY
glMultiTexCoord1sv( GLenum target
, const GLshort
*v
);
1861 GLAPI
void GLAPIENTRY
glMultiTexCoord2d( GLenum target
, GLdouble s
, GLdouble t
);
1863 GLAPI
void GLAPIENTRY
glMultiTexCoord2dv( GLenum target
, const GLdouble
*v
);
1865 GLAPI
void GLAPIENTRY
glMultiTexCoord2f( GLenum target
, GLfloat s
, GLfloat t
);
1867 GLAPI
void GLAPIENTRY
glMultiTexCoord2fv( GLenum target
, const GLfloat
*v
);
1869 GLAPI
void GLAPIENTRY
glMultiTexCoord2i( GLenum target
, GLint s
, GLint t
);
1871 GLAPI
void GLAPIENTRY
glMultiTexCoord2iv( GLenum target
, const GLint
*v
);
1873 GLAPI
void GLAPIENTRY
glMultiTexCoord2s( GLenum target
, GLshort s
, GLshort t
);
1875 GLAPI
void GLAPIENTRY
glMultiTexCoord2sv( GLenum target
, const GLshort
*v
);
1877 GLAPI
void GLAPIENTRY
glMultiTexCoord3d( GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
);
1879 GLAPI
void GLAPIENTRY
glMultiTexCoord3dv( GLenum target
, const GLdouble
*v
);
1881 GLAPI
void GLAPIENTRY
glMultiTexCoord3f( GLenum target
, GLfloat s
, GLfloat t
, GLfloat r
);
1883 GLAPI
void GLAPIENTRY
glMultiTexCoord3fv( GLenum target
, const GLfloat
*v
);
1885 GLAPI
void GLAPIENTRY
glMultiTexCoord3i( GLenum target
, GLint s
, GLint t
, GLint r
);
1887 GLAPI
void GLAPIENTRY
glMultiTexCoord3iv( GLenum target
, const GLint
*v
);
1889 GLAPI
void GLAPIENTRY
glMultiTexCoord3s( GLenum target
, GLshort s
, GLshort t
, GLshort r
);
1891 GLAPI
void GLAPIENTRY
glMultiTexCoord3sv( GLenum target
, const GLshort
*v
);
1893 GLAPI
void GLAPIENTRY
glMultiTexCoord4d( GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
);
1895 GLAPI
void GLAPIENTRY
glMultiTexCoord4dv( GLenum target
, const GLdouble
*v
);
1897 GLAPI
void GLAPIENTRY
glMultiTexCoord4f( GLenum target
, GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
);
1899 GLAPI
void GLAPIENTRY
glMultiTexCoord4fv( GLenum target
, const GLfloat
*v
);
1901 GLAPI
void GLAPIENTRY
glMultiTexCoord4i( GLenum target
, GLint s
, GLint t
, GLint r
, GLint q
);
1903 GLAPI
void GLAPIENTRY
glMultiTexCoord4iv( GLenum target
, const GLint
*v
);
1905 GLAPI
void GLAPIENTRY
glMultiTexCoord4s( GLenum target
, GLshort s
, GLshort t
, GLshort r
, GLshort q
);
1907 GLAPI
void GLAPIENTRY
glMultiTexCoord4sv( GLenum target
, const GLshort
*v
);
1910 GLAPI
void GLAPIENTRY
glLoadTransposeMatrixd( const GLdouble m
[16] );
1912 GLAPI
void GLAPIENTRY
glLoadTransposeMatrixf( const GLfloat m
[16] );
1914 GLAPI
void GLAPIENTRY
glMultTransposeMatrixd( const GLdouble m
[16] );
1916 GLAPI
void GLAPIENTRY
glMultTransposeMatrixf( const GLfloat m
[16] );
1918 GLAPI
void GLAPIENTRY
glSampleCoverage( GLclampf value
, GLboolean invert
);
1921 typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC
) (GLenum texture
);
1922 typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC
) (GLclampf value
, GLboolean invert
);
1923 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC
) (GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLsizei imageSize
, const GLvoid
*data
);
1924 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC
) (GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLsizei imageSize
, const GLvoid
*data
);
1925 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC
) (GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLint border
, GLsizei imageSize
, const GLvoid
*data
);
1926 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC
) (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLsizei imageSize
, const GLvoid
*data
);
1927 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC
) (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLsizei imageSize
, const GLvoid
*data
);
1928 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC
) (GLenum target
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLsizei imageSize
, const GLvoid
*data
);
1929 typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC
) (GLenum target
, GLint level
, GLvoid
*img
);
1934 * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
1936 #ifndef GL_ARB_multitexture
1937 #define GL_ARB_multitexture 1
1939 #define GL_TEXTURE0_ARB 0x84C0
1940 #define GL_TEXTURE1_ARB 0x84C1
1941 #define GL_TEXTURE2_ARB 0x84C2
1942 #define GL_TEXTURE3_ARB 0x84C3
1943 #define GL_TEXTURE4_ARB 0x84C4
1944 #define GL_TEXTURE5_ARB 0x84C5
1945 #define GL_TEXTURE6_ARB 0x84C6
1946 #define GL_TEXTURE7_ARB 0x84C7
1947 #define GL_TEXTURE8_ARB 0x84C8
1948 #define GL_TEXTURE9_ARB 0x84C9
1949 #define GL_TEXTURE10_ARB 0x84CA
1950 #define GL_TEXTURE11_ARB 0x84CB
1951 #define GL_TEXTURE12_ARB 0x84CC
1952 #define GL_TEXTURE13_ARB 0x84CD
1953 #define GL_TEXTURE14_ARB 0x84CE
1954 #define GL_TEXTURE15_ARB 0x84CF
1955 #define GL_TEXTURE16_ARB 0x84D0
1956 #define GL_TEXTURE17_ARB 0x84D1
1957 #define GL_TEXTURE18_ARB 0x84D2
1958 #define GL_TEXTURE19_ARB 0x84D3
1959 #define GL_TEXTURE20_ARB 0x84D4
1960 #define GL_TEXTURE21_ARB 0x84D5
1961 #define GL_TEXTURE22_ARB 0x84D6
1962 #define GL_TEXTURE23_ARB 0x84D7
1963 #define GL_TEXTURE24_ARB 0x84D8
1964 #define GL_TEXTURE25_ARB 0x84D9
1965 #define GL_TEXTURE26_ARB 0x84DA
1966 #define GL_TEXTURE27_ARB 0x84DB
1967 #define GL_TEXTURE28_ARB 0x84DC
1968 #define GL_TEXTURE29_ARB 0x84DD
1969 #define GL_TEXTURE30_ARB 0x84DE
1970 #define GL_TEXTURE31_ARB 0x84DF
1971 #define GL_ACTIVE_TEXTURE_ARB 0x84E0
1972 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
1973 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
1975 GLAPI
void GLAPIENTRY
glActiveTextureARB(GLenum texture
);
1976 GLAPI
void GLAPIENTRY
glClientActiveTextureARB(GLenum texture
);
1977 GLAPI
void GLAPIENTRY
glMultiTexCoord1dARB(GLenum target
, GLdouble s
);
1978 GLAPI
void GLAPIENTRY
glMultiTexCoord1dvARB(GLenum target
, const GLdouble
*v
);
1979 GLAPI
void GLAPIENTRY
glMultiTexCoord1fARB(GLenum target
, GLfloat s
);
1980 GLAPI
void GLAPIENTRY
glMultiTexCoord1fvARB(GLenum target
, const GLfloat
*v
);
1981 GLAPI
void GLAPIENTRY
glMultiTexCoord1iARB(GLenum target
, GLint s
);
1982 GLAPI
void GLAPIENTRY
glMultiTexCoord1ivARB(GLenum target
, const GLint
*v
);
1983 GLAPI
void GLAPIENTRY
glMultiTexCoord1sARB(GLenum target
, GLshort s
);
1984 GLAPI
void GLAPIENTRY
glMultiTexCoord1svARB(GLenum target
, const GLshort
*v
);
1985 GLAPI
void GLAPIENTRY
glMultiTexCoord2dARB(GLenum target
, GLdouble s
, GLdouble t
);
1986 GLAPI
void GLAPIENTRY
glMultiTexCoord2dvARB(GLenum target
, const GLdouble
*v
);
1987 GLAPI
void GLAPIENTRY
glMultiTexCoord2fARB(GLenum target
, GLfloat s
, GLfloat t
);
1988 GLAPI
void GLAPIENTRY
glMultiTexCoord2fvARB(GLenum target
, const GLfloat
*v
);
1989 GLAPI
void GLAPIENTRY
glMultiTexCoord2iARB(GLenum target
, GLint s
, GLint t
);
1990 GLAPI
void GLAPIENTRY
glMultiTexCoord2ivARB(GLenum target
, const GLint
*v
);
1991 GLAPI
void GLAPIENTRY
glMultiTexCoord2sARB(GLenum target
, GLshort s
, GLshort t
);
1992 GLAPI
void GLAPIENTRY
glMultiTexCoord2svARB(GLenum target
, const GLshort
*v
);
1993 GLAPI
void GLAPIENTRY
glMultiTexCoord3dARB(GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
);
1994 GLAPI
void GLAPIENTRY
glMultiTexCoord3dvARB(GLenum target
, const GLdouble
*v
);
1995 GLAPI
void GLAPIENTRY
glMultiTexCoord3fARB(GLenum target
, GLfloat s
, GLfloat t
, GLfloat r
);
1996 GLAPI
void GLAPIENTRY
glMultiTexCoord3fvARB(GLenum target
, const GLfloat
*v
);
1997 GLAPI
void GLAPIENTRY
glMultiTexCoord3iARB(GLenum target
, GLint s
, GLint t
, GLint r
);
1998 GLAPI
void GLAPIENTRY
glMultiTexCoord3ivARB(GLenum target
, const GLint
*v
);
1999 GLAPI
void GLAPIENTRY
glMultiTexCoord3sARB(GLenum target
, GLshort s
, GLshort t
, GLshort r
);
2000 GLAPI
void GLAPIENTRY
glMultiTexCoord3svARB(GLenum target
, const GLshort
*v
);
2001 GLAPI
void GLAPIENTRY
glMultiTexCoord4dARB(GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
);
2002 GLAPI
void GLAPIENTRY
glMultiTexCoord4dvARB(GLenum target
, const GLdouble
*v
);
2003 GLAPI
void GLAPIENTRY
glMultiTexCoord4fARB(GLenum target
, GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
);
2004 GLAPI
void GLAPIENTRY
glMultiTexCoord4fvARB(GLenum target
, const GLfloat
*v
);
2005 GLAPI
void GLAPIENTRY
glMultiTexCoord4iARB(GLenum target
, GLint s
, GLint t
, GLint r
, GLint q
);
2006 GLAPI
void GLAPIENTRY
glMultiTexCoord4ivARB(GLenum target
, const GLint
*v
);
2007 GLAPI
void GLAPIENTRY
glMultiTexCoord4sARB(GLenum target
, GLshort s
, GLshort t
, GLshort r
, GLshort q
);
2008 GLAPI
void GLAPIENTRY
glMultiTexCoord4svARB(GLenum target
, const GLshort
*v
);
2010 typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC
) (GLenum texture
);
2011 typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC
) (GLenum texture
);
2012 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC
) (GLenum target
, GLdouble s
);
2013 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC
) (GLenum target
, const GLdouble
*v
);
2014 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC
) (GLenum target
, GLfloat s
);
2015 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC
) (GLenum target
, const GLfloat
*v
);
2016 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC
) (GLenum target
, GLint s
);
2017 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC
) (GLenum target
, const GLint
*v
);
2018 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC
) (GLenum target
, GLshort s
);
2019 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC
) (GLenum target
, const GLshort
*v
);
2020 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC
) (GLenum target
, GLdouble s
, GLdouble t
);
2021 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC
) (GLenum target
, const GLdouble
*v
);
2022 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC
) (GLenum target
, GLfloat s
, GLfloat t
);
2023 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC
) (GLenum target
, const GLfloat
*v
);
2024 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC
) (GLenum target
, GLint s
, GLint t
);
2025 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC
) (GLenum target
, const GLint
*v
);
2026 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC
) (GLenum target
, GLshort s
, GLshort t
);
2027 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC
) (GLenum target
, const GLshort
*v
);
2028 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC
) (GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
);
2029 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC
) (GLenum target
, const GLdouble
*v
);
2030 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC
) (GLenum target
, GLfloat s
, GLfloat t
, GLfloat r
);
2031 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC
) (GLenum target
, const GLfloat
*v
);
2032 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC
) (GLenum target
, GLint s
, GLint t
, GLint r
);
2033 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC
) (GLenum target
, const GLint
*v
);
2034 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC
) (GLenum target
, GLshort s
, GLshort t
, GLshort r
);
2035 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC
) (GLenum target
, const GLshort
*v
);
2036 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC
) (GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
);
2037 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC
) (GLenum target
, const GLdouble
*v
);
2038 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC
) (GLenum target
, GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
);
2039 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC
) (GLenum target
, const GLfloat
*v
);
2040 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC
) (GLenum target
, GLint s
, GLint t
, GLint r
, GLint q
);
2041 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC
) (GLenum target
, const GLint
*v
);
2042 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC
) (GLenum target
, GLshort s
, GLshort t
, GLshort r
, GLshort q
);
2043 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC
) (GLenum target
, const GLshort
*v
);
2045 #endif /* GL_ARB_multitexture */
2050 * Define this token if you want "old-style" header file behaviour (extensions
2051 * defined in gl.h). Otherwise, extensions will be included from glext.h.
2053 #if defined(GL_GLEXT_LEGACY)
2055 /* All extensions that used to be here are now found in glext.h */
2057 #else /* GL_GLEXT_LEGACY */
2059 #include <GL/glext.h>
2061 #endif /* GL_GLEXT_LEGACY */
2066 * ???. GL_MESA_packed_depth_stencil
2069 #ifndef GL_MESA_packed_depth_stencil
2070 #define GL_MESA_packed_depth_stencil 1
2072 #define GL_DEPTH_STENCIL_MESA 0x8750
2073 #define GL_UNSIGNED_INT_24_8_MESA 0x8751
2074 #define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752
2075 #define GL_UNSIGNED_SHORT_15_1_MESA 0x8753
2076 #define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754
2078 #endif /* GL_MESA_packed_depth_stencil */
2081 #ifndef GL_MESA_texture_array
2082 #define GL_MESA_texture_array 1
2084 /* GL_MESA_texture_array uses the same enum values as GL_EXT_texture_array.
2086 #ifndef GL_EXT_texture_array
2088 #ifdef GL_GLEXT_PROTOTYPES
2089 GLAPI
void APIENTRY
glFramebufferTextureLayerEXT(GLenum target
,
2090 GLenum attachment
, GLuint texture
, GLint level
, GLint layer
);
2091 #endif /* GL_GLEXT_PROTOTYPES */
2094 /* (temporarily) disabled because of collision with typedef in glext.h
2095 * that happens if apps include both gl.h and glext.h
2097 typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC
) (GLenum target
,
2098 GLenum attachment
, GLuint texture
, GLint level
, GLint layer
);
2101 #define GL_TEXTURE_1D_ARRAY_EXT 0x8C18
2102 #define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
2103 #define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
2104 #define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
2105 #define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
2106 #define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
2107 #define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
2108 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
2114 #ifndef GL_ATI_blend_equation_separate
2115 #define GL_ATI_blend_equation_separate 1
2117 #define GL_ALPHA_BLEND_EQUATION_ATI 0x883D
2119 GLAPI
void GLAPIENTRY
glBlendEquationSeparateATI( GLenum modeRGB
, GLenum modeA
);
2120 typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC
) (GLenum modeRGB
, GLenum modeA
);
2122 #endif /* GL_ATI_blend_equation_separate */
2125 /* GL_OES_EGL_image */
2126 #ifndef GL_OES_EGL_image
2127 typedef void* GLeglImageOES
;
2130 #ifndef GL_OES_EGL_image
2131 #define GL_OES_EGL_image 1
2132 #ifdef GL_GLEXT_PROTOTYPES
2133 GLAPI
void APIENTRY
glEGLImageTargetTexture2DOES (GLenum target
, GLeglImageOES image
);
2134 GLAPI
void APIENTRY
glEGLImageTargetRenderbufferStorageOES (GLenum target
, GLeglImageOES image
);
2136 typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC
) (GLenum target
, GLeglImageOES image
);
2137 typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC
) (GLenum target
, GLeglImageOES image
);
2142 ** NOTE!!!!! If you add new functions to this file, or update
2143 ** glext.h be sure to regenerate the gl_mangle.h file. See comments
2144 ** in that file for details.
2149 /**********************************************************************
2150 * Begin system-specific stuff
2152 #if defined(PRAGMA_EXPORT_SUPPORTED)
2157 * End system-specific stuff
2158 **********************************************************************/
2165 #endif /* __gl_h_ */