f4cc2a80fa1c7588736efd2524e4263f76a7945d
[mesa.git] / include / GL / gl.h
1 /* $Id: gl.h,v 1.59 2001/09/23 16:06:13 brianp Exp $ */
2
3 /*
4 * Mesa 3-D graphics library
5 * Version: 4.0
6 *
7 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28 #ifndef __gl_h_
29 #define __gl_h_
30
31 #if defined(USE_MGL_NAMESPACE)
32 #include "gl_mangle.h"
33 #endif
34
35
36 /**********************************************************************
37 * Begin system-specific stuff.
38 */
39 #if defined(__BEOS__)
40 #include <stdlib.h> /* to get some BeOS-isms */
41 #endif
42
43 #if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
44 #define OPENSTEP
45 #endif
46
47 #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
48 #define __WIN32__
49 #endif
50
51 #if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
52 # if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
53 # define GLAPI __declspec(dllexport)
54 # elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
55 # define GLAPI __declspec(dllimport)
56 # else /* for use with static link lib build of Win32 edition only */
57 # define GLAPI extern
58 # endif /* _STATIC_MESA support */
59 # define GLAPIENTRY __stdcall
60 #else
61 /* non-Windows compilation */
62 # define GLAPI extern
63 # define GLAPIENTRY
64 #endif /* WIN32 / CYGWIN bracket */
65
66 #if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__)
67 #include <gl/mesa_wgl.h>
68 #endif
69
70 #if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
71 #pragma import on
72 #endif
73 /*
74 * End system-specific stuff.
75 **********************************************************************/
76
77
78
79 #ifdef __cplusplus
80 extern "C" {
81 #endif
82
83
84
85 #define GL_VERSION_1_1 1
86 #define GL_VERSION_1_2 1
87 /*#define GL_VERSION_1_3 1 not yet */
88 #define GL_ARB_imaging 1
89
90
91 /*
92 *
93 * Datatypes
94 *
95 */
96 #ifdef CENTERLINE_CLPP
97 #define signed
98 #endif
99 typedef unsigned int GLenum;
100 typedef unsigned char GLboolean;
101 typedef unsigned int GLbitfield;
102 typedef void GLvoid;
103 typedef signed char GLbyte; /* 1-byte signed */
104 typedef short GLshort; /* 2-byte signed */
105 typedef int GLint; /* 4-byte signed */
106 typedef unsigned char GLubyte; /* 1-byte unsigned */
107 typedef unsigned short GLushort; /* 2-byte unsigned */
108 typedef unsigned int GLuint; /* 4-byte unsigned */
109 typedef int GLsizei; /* 4-byte signed */
110 typedef float GLfloat; /* single precision float */
111 typedef float GLclampf; /* single precision float in [0,1] */
112 typedef double GLdouble; /* double precision float */
113 typedef double GLclampd; /* double precision float in [0,1] */
114
115
116
117 /*
118 *
119 * Constants
120 *
121 */
122
123 /* Boolean values */
124 #define GL_FALSE 0x0
125 #define GL_TRUE 0x1
126
127 /* Data types */
128 #define GL_BYTE 0x1400
129 #define GL_UNSIGNED_BYTE 0x1401
130 #define GL_SHORT 0x1402
131 #define GL_UNSIGNED_SHORT 0x1403
132 #define GL_INT 0x1404
133 #define GL_UNSIGNED_INT 0x1405
134 #define GL_FLOAT 0x1406
135 #define GL_DOUBLE 0x140A
136 #define GL_2_BYTES 0x1407
137 #define GL_3_BYTES 0x1408
138 #define GL_4_BYTES 0x1409
139
140 /* Primitives */
141 #define GL_POINTS 0x0000
142 #define GL_LINES 0x0001
143 #define GL_LINE_LOOP 0x0002
144 #define GL_LINE_STRIP 0x0003
145 #define GL_TRIANGLES 0x0004
146 #define GL_TRIANGLE_STRIP 0x0005
147 #define GL_TRIANGLE_FAN 0x0006
148 #define GL_QUADS 0x0007
149 #define GL_QUAD_STRIP 0x0008
150 #define GL_POLYGON 0x0009
151
152 /* Vertex Arrays */
153 #define GL_VERTEX_ARRAY 0x8074
154 #define GL_NORMAL_ARRAY 0x8075
155 #define GL_COLOR_ARRAY 0x8076
156 #define GL_INDEX_ARRAY 0x8077
157 #define GL_TEXTURE_COORD_ARRAY 0x8078
158 #define GL_EDGE_FLAG_ARRAY 0x8079
159 #define GL_VERTEX_ARRAY_SIZE 0x807A
160 #define GL_VERTEX_ARRAY_TYPE 0x807B
161 #define GL_VERTEX_ARRAY_STRIDE 0x807C
162 #define GL_NORMAL_ARRAY_TYPE 0x807E
163 #define GL_NORMAL_ARRAY_STRIDE 0x807F
164 #define GL_COLOR_ARRAY_SIZE 0x8081
165 #define GL_COLOR_ARRAY_TYPE 0x8082
166 #define GL_COLOR_ARRAY_STRIDE 0x8083
167 #define GL_INDEX_ARRAY_TYPE 0x8085
168 #define GL_INDEX_ARRAY_STRIDE 0x8086
169 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
170 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
171 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
172 #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
173 #define GL_VERTEX_ARRAY_POINTER 0x808E
174 #define GL_NORMAL_ARRAY_POINTER 0x808F
175 #define GL_COLOR_ARRAY_POINTER 0x8090
176 #define GL_INDEX_ARRAY_POINTER 0x8091
177 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
178 #define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
179 #define GL_V2F 0x2A20
180 #define GL_V3F 0x2A21
181 #define GL_C4UB_V2F 0x2A22
182 #define GL_C4UB_V3F 0x2A23
183 #define GL_C3F_V3F 0x2A24
184 #define GL_N3F_V3F 0x2A25
185 #define GL_C4F_N3F_V3F 0x2A26
186 #define GL_T2F_V3F 0x2A27
187 #define GL_T4F_V4F 0x2A28
188 #define GL_T2F_C4UB_V3F 0x2A29
189 #define GL_T2F_C3F_V3F 0x2A2A
190 #define GL_T2F_N3F_V3F 0x2A2B
191 #define GL_T2F_C4F_N3F_V3F 0x2A2C
192 #define GL_T4F_C4F_N3F_V4F 0x2A2D
193
194 /* Matrix Mode */
195 #define GL_MATRIX_MODE 0x0BA0
196 #define GL_MODELVIEW 0x1700
197 #define GL_PROJECTION 0x1701
198 #define GL_TEXTURE 0x1702
199
200 /* Points */
201 #define GL_POINT_SMOOTH 0x0B10
202 #define GL_POINT_SIZE 0x0B11
203 #define GL_POINT_SIZE_GRANULARITY 0x0B13
204 #define GL_POINT_SIZE_RANGE 0x0B12
205
206 /* Lines */
207 #define GL_LINE_SMOOTH 0x0B20
208 #define GL_LINE_STIPPLE 0x0B24
209 #define GL_LINE_STIPPLE_PATTERN 0x0B25
210 #define GL_LINE_STIPPLE_REPEAT 0x0B26
211 #define GL_LINE_WIDTH 0x0B21
212 #define GL_LINE_WIDTH_GRANULARITY 0x0B23
213 #define GL_LINE_WIDTH_RANGE 0x0B22
214
215 /* Polygons */
216 #define GL_POINT 0x1B00
217 #define GL_LINE 0x1B01
218 #define GL_FILL 0x1B02
219 #define GL_CW 0x0900
220 #define GL_CCW 0x0901
221 #define GL_FRONT 0x0404
222 #define GL_BACK 0x0405
223 #define GL_POLYGON_MODE 0x0B40
224 #define GL_POLYGON_SMOOTH 0x0B41
225 #define GL_POLYGON_STIPPLE 0x0B42
226 #define GL_EDGE_FLAG 0x0B43
227 #define GL_CULL_FACE 0x0B44
228 #define GL_CULL_FACE_MODE 0x0B45
229 #define GL_FRONT_FACE 0x0B46
230 #define GL_POLYGON_OFFSET_FACTOR 0x8038
231 #define GL_POLYGON_OFFSET_UNITS 0x2A00
232 #define GL_POLYGON_OFFSET_POINT 0x2A01
233 #define GL_POLYGON_OFFSET_LINE 0x2A02
234 #define GL_POLYGON_OFFSET_FILL 0x8037
235
236 /* Display Lists */
237 #define GL_COMPILE 0x1300
238 #define GL_COMPILE_AND_EXECUTE 0x1301
239 #define GL_LIST_BASE 0x0B32
240 #define GL_LIST_INDEX 0x0B33
241 #define GL_LIST_MODE 0x0B30
242
243 /* Depth buffer */
244 #define GL_NEVER 0x0200
245 #define GL_LESS 0x0201
246 #define GL_EQUAL 0x0202
247 #define GL_LEQUAL 0x0203
248 #define GL_GREATER 0x0204
249 #define GL_NOTEQUAL 0x0205
250 #define GL_GEQUAL 0x0206
251 #define GL_ALWAYS 0x0207
252 #define GL_DEPTH_TEST 0x0B71
253 #define GL_DEPTH_BITS 0x0D56
254 #define GL_DEPTH_CLEAR_VALUE 0x0B73
255 #define GL_DEPTH_FUNC 0x0B74
256 #define GL_DEPTH_RANGE 0x0B70
257 #define GL_DEPTH_WRITEMASK 0x0B72
258 #define GL_DEPTH_COMPONENT 0x1902
259
260 /* Lighting */
261 #define GL_LIGHTING 0x0B50
262 #define GL_LIGHT0 0x4000
263 #define GL_LIGHT1 0x4001
264 #define GL_LIGHT2 0x4002
265 #define GL_LIGHT3 0x4003
266 #define GL_LIGHT4 0x4004
267 #define GL_LIGHT5 0x4005
268 #define GL_LIGHT6 0x4006
269 #define GL_LIGHT7 0x4007
270 #define GL_SPOT_EXPONENT 0x1205
271 #define GL_SPOT_CUTOFF 0x1206
272 #define GL_CONSTANT_ATTENUATION 0x1207
273 #define GL_LINEAR_ATTENUATION 0x1208
274 #define GL_QUADRATIC_ATTENUATION 0x1209
275 #define GL_AMBIENT 0x1200
276 #define GL_DIFFUSE 0x1201
277 #define GL_SPECULAR 0x1202
278 #define GL_SHININESS 0x1601
279 #define GL_EMISSION 0x1600
280 #define GL_POSITION 0x1203
281 #define GL_SPOT_DIRECTION 0x1204
282 #define GL_AMBIENT_AND_DIFFUSE 0x1602
283 #define GL_COLOR_INDEXES 0x1603
284 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
285 #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
286 #define GL_LIGHT_MODEL_AMBIENT 0x0B53
287 #define GL_FRONT_AND_BACK 0x0408
288 #define GL_SHADE_MODEL 0x0B54
289 #define GL_FLAT 0x1D00
290 #define GL_SMOOTH 0x1D01
291 #define GL_COLOR_MATERIAL 0x0B57
292 #define GL_COLOR_MATERIAL_FACE 0x0B55
293 #define GL_COLOR_MATERIAL_PARAMETER 0x0B56
294 #define GL_NORMALIZE 0x0BA1
295
296 /* User clipping planes */
297 #define GL_CLIP_PLANE0 0x3000
298 #define GL_CLIP_PLANE1 0x3001
299 #define GL_CLIP_PLANE2 0x3002
300 #define GL_CLIP_PLANE3 0x3003
301 #define GL_CLIP_PLANE4 0x3004
302 #define GL_CLIP_PLANE5 0x3005
303
304 /* Accumulation buffer */
305 #define GL_ACCUM_RED_BITS 0x0D58
306 #define GL_ACCUM_GREEN_BITS 0x0D59
307 #define GL_ACCUM_BLUE_BITS 0x0D5A
308 #define GL_ACCUM_ALPHA_BITS 0x0D5B
309 #define GL_ACCUM_CLEAR_VALUE 0x0B80
310 #define GL_ACCUM 0x0100
311 #define GL_ADD 0x0104
312 #define GL_LOAD 0x0101
313 #define GL_MULT 0x0103
314 #define GL_RETURN 0x0102
315
316 /* Alpha testing */
317 #define GL_ALPHA_TEST 0x0BC0
318 #define GL_ALPHA_TEST_REF 0x0BC2
319 #define GL_ALPHA_TEST_FUNC 0x0BC1
320
321 /* Blending */
322 #define GL_BLEND 0x0BE2
323 #define GL_BLEND_SRC 0x0BE1
324 #define GL_BLEND_DST 0x0BE0
325 #define GL_ZERO 0x0
326 #define GL_ONE 0x1
327 #define GL_SRC_COLOR 0x0300
328 #define GL_ONE_MINUS_SRC_COLOR 0x0301
329 #define GL_SRC_ALPHA 0x0302
330 #define GL_ONE_MINUS_SRC_ALPHA 0x0303
331 #define GL_DST_ALPHA 0x0304
332 #define GL_ONE_MINUS_DST_ALPHA 0x0305
333 #define GL_DST_COLOR 0x0306
334 #define GL_ONE_MINUS_DST_COLOR 0x0307
335 #define GL_SRC_ALPHA_SATURATE 0x0308
336 #define GL_CONSTANT_COLOR 0x8001
337 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
338 #define GL_CONSTANT_ALPHA 0x8003
339 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
340
341 /* Render Mode */
342 #define GL_FEEDBACK 0x1C01
343 #define GL_RENDER 0x1C00
344 #define GL_SELECT 0x1C02
345
346 /* Feedback */
347 #define GL_2D 0x0600
348 #define GL_3D 0x0601
349 #define GL_3D_COLOR 0x0602
350 #define GL_3D_COLOR_TEXTURE 0x0603
351 #define GL_4D_COLOR_TEXTURE 0x0604
352 #define GL_POINT_TOKEN 0x0701
353 #define GL_LINE_TOKEN 0x0702
354 #define GL_LINE_RESET_TOKEN 0x0707
355 #define GL_POLYGON_TOKEN 0x0703
356 #define GL_BITMAP_TOKEN 0x0704
357 #define GL_DRAW_PIXEL_TOKEN 0x0705
358 #define GL_COPY_PIXEL_TOKEN 0x0706
359 #define GL_PASS_THROUGH_TOKEN 0x0700
360 #define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
361 #define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
362 #define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
363
364 /* Selection */
365 #define GL_SELECTION_BUFFER_POINTER 0x0DF3
366 #define GL_SELECTION_BUFFER_SIZE 0x0DF4
367
368 /* Fog */
369 #define GL_FOG 0x0B60
370 #define GL_FOG_MODE 0x0B65
371 #define GL_FOG_DENSITY 0x0B62
372 #define GL_FOG_COLOR 0x0B66
373 #define GL_FOG_INDEX 0x0B61
374 #define GL_FOG_START 0x0B63
375 #define GL_FOG_END 0x0B64
376 #define GL_LINEAR 0x2601
377 #define GL_EXP 0x0800
378 #define GL_EXP2 0x0801
379
380 /* Logic Ops */
381 #define GL_LOGIC_OP 0x0BF1
382 #define GL_INDEX_LOGIC_OP 0x0BF1
383 #define GL_COLOR_LOGIC_OP 0x0BF2
384 #define GL_LOGIC_OP_MODE 0x0BF0
385 #define GL_CLEAR 0x1500
386 #define GL_SET 0x150F
387 #define GL_COPY 0x1503
388 #define GL_COPY_INVERTED 0x150C
389 #define GL_NOOP 0x1505
390 #define GL_INVERT 0x150A
391 #define GL_AND 0x1501
392 #define GL_NAND 0x150E
393 #define GL_OR 0x1507
394 #define GL_NOR 0x1508
395 #define GL_XOR 0x1506
396 #define GL_EQUIV 0x1509
397 #define GL_AND_REVERSE 0x1502
398 #define GL_AND_INVERTED 0x1504
399 #define GL_OR_REVERSE 0x150B
400 #define GL_OR_INVERTED 0x150D
401
402 /* Stencil */
403 #define GL_STENCIL_TEST 0x0B90
404 #define GL_STENCIL_WRITEMASK 0x0B98
405 #define GL_STENCIL_BITS 0x0D57
406 #define GL_STENCIL_FUNC 0x0B92
407 #define GL_STENCIL_VALUE_MASK 0x0B93
408 #define GL_STENCIL_REF 0x0B97
409 #define GL_STENCIL_FAIL 0x0B94
410 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
411 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
412 #define GL_STENCIL_CLEAR_VALUE 0x0B91
413 #define GL_STENCIL_INDEX 0x1901
414 #define GL_KEEP 0x1E00
415 #define GL_REPLACE 0x1E01
416 #define GL_INCR 0x1E02
417 #define GL_DECR 0x1E03
418
419 /* Buffers, Pixel Drawing/Reading */
420 #define GL_NONE 0x0
421 #define GL_LEFT 0x0406
422 #define GL_RIGHT 0x0407
423 /*GL_FRONT 0x0404 */
424 /*GL_BACK 0x0405 */
425 /*GL_FRONT_AND_BACK 0x0408 */
426 #define GL_FRONT_LEFT 0x0400
427 #define GL_FRONT_RIGHT 0x0401
428 #define GL_BACK_LEFT 0x0402
429 #define GL_BACK_RIGHT 0x0403
430 #define GL_AUX0 0x0409
431 #define GL_AUX1 0x040A
432 #define GL_AUX2 0x040B
433 #define GL_AUX3 0x040C
434 #define GL_COLOR_INDEX 0x1900
435 #define GL_RED 0x1903
436 #define GL_GREEN 0x1904
437 #define GL_BLUE 0x1905
438 #define GL_ALPHA 0x1906
439 #define GL_LUMINANCE 0x1909
440 #define GL_LUMINANCE_ALPHA 0x190A
441 #define GL_ALPHA_BITS 0x0D55
442 #define GL_RED_BITS 0x0D52
443 #define GL_GREEN_BITS 0x0D53
444 #define GL_BLUE_BITS 0x0D54
445 #define GL_INDEX_BITS 0x0D51
446 #define GL_SUBPIXEL_BITS 0x0D50
447 #define GL_AUX_BUFFERS 0x0C00
448 #define GL_READ_BUFFER 0x0C02
449 #define GL_DRAW_BUFFER 0x0C01
450 #define GL_DOUBLEBUFFER 0x0C32
451 #define GL_STEREO 0x0C33
452 #define GL_BITMAP 0x1A00
453 #define GL_COLOR 0x1800
454 #define GL_DEPTH 0x1801
455 #define GL_STENCIL 0x1802
456 #define GL_DITHER 0x0BD0
457 #define GL_RGB 0x1907
458 #define GL_RGBA 0x1908
459
460 /* Implementation limits */
461 #define GL_MAX_LIST_NESTING 0x0B31
462 #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
463 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
464 #define GL_MAX_NAME_STACK_DEPTH 0x0D37
465 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
466 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
467 #define GL_MAX_EVAL_ORDER 0x0D30
468 #define GL_MAX_LIGHTS 0x0D31
469 #define GL_MAX_CLIP_PLANES 0x0D32
470 #define GL_MAX_TEXTURE_SIZE 0x0D33
471 #define GL_MAX_PIXEL_MAP_TABLE 0x0D34
472 #define GL_MAX_VIEWPORT_DIMS 0x0D3A
473 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
474
475 /* Gets */
476 #define GL_ATTRIB_STACK_DEPTH 0x0BB0
477 #define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
478 #define GL_COLOR_CLEAR_VALUE 0x0C22
479 #define GL_COLOR_WRITEMASK 0x0C23
480 #define GL_CURRENT_INDEX 0x0B01
481 #define GL_CURRENT_COLOR 0x0B00
482 #define GL_CURRENT_NORMAL 0x0B02
483 #define GL_CURRENT_RASTER_COLOR 0x0B04
484 #define GL_CURRENT_RASTER_DISTANCE 0x0B09
485 #define GL_CURRENT_RASTER_INDEX 0x0B05
486 #define GL_CURRENT_RASTER_POSITION 0x0B07
487 #define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
488 #define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
489 #define GL_CURRENT_TEXTURE_COORDS 0x0B03
490 #define GL_INDEX_CLEAR_VALUE 0x0C20
491 #define GL_INDEX_MODE 0x0C30
492 #define GL_INDEX_WRITEMASK 0x0C21
493 #define GL_MODELVIEW_MATRIX 0x0BA6
494 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3
495 #define GL_NAME_STACK_DEPTH 0x0D70
496 #define GL_PROJECTION_MATRIX 0x0BA7
497 #define GL_PROJECTION_STACK_DEPTH 0x0BA4
498 #define GL_RENDER_MODE 0x0C40
499 #define GL_RGBA_MODE 0x0C31
500 #define GL_TEXTURE_MATRIX 0x0BA8
501 #define GL_TEXTURE_STACK_DEPTH 0x0BA5
502 #define GL_VIEWPORT 0x0BA2
503
504 /* Evaluators */
505 #define GL_AUTO_NORMAL 0x0D80
506 #define GL_MAP1_COLOR_4 0x0D90
507 #define GL_MAP1_GRID_DOMAIN 0x0DD0
508 #define GL_MAP1_GRID_SEGMENTS 0x0DD1
509 #define GL_MAP1_INDEX 0x0D91
510 #define GL_MAP1_NORMAL 0x0D92
511 #define GL_MAP1_TEXTURE_COORD_1 0x0D93
512 #define GL_MAP1_TEXTURE_COORD_2 0x0D94
513 #define GL_MAP1_TEXTURE_COORD_3 0x0D95
514 #define GL_MAP1_TEXTURE_COORD_4 0x0D96
515 #define GL_MAP1_VERTEX_3 0x0D97
516 #define GL_MAP1_VERTEX_4 0x0D98
517 #define GL_MAP2_COLOR_4 0x0DB0
518 #define GL_MAP2_GRID_DOMAIN 0x0DD2
519 #define GL_MAP2_GRID_SEGMENTS 0x0DD3
520 #define GL_MAP2_INDEX 0x0DB1
521 #define GL_MAP2_NORMAL 0x0DB2
522 #define GL_MAP2_TEXTURE_COORD_1 0x0DB3
523 #define GL_MAP2_TEXTURE_COORD_2 0x0DB4
524 #define GL_MAP2_TEXTURE_COORD_3 0x0DB5
525 #define GL_MAP2_TEXTURE_COORD_4 0x0DB6
526 #define GL_MAP2_VERTEX_3 0x0DB7
527 #define GL_MAP2_VERTEX_4 0x0DB8
528 #define GL_COEFF 0x0A00
529 #define GL_DOMAIN 0x0A02
530 #define GL_ORDER 0x0A01
531
532 /* Hints */
533 #define GL_FOG_HINT 0x0C54
534 #define GL_LINE_SMOOTH_HINT 0x0C52
535 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
536 #define GL_POINT_SMOOTH_HINT 0x0C51
537 #define GL_POLYGON_SMOOTH_HINT 0x0C53
538 #define GL_DONT_CARE 0x1100
539 #define GL_FASTEST 0x1101
540 #define GL_NICEST 0x1102
541
542 /* Scissor box */
543 #define GL_SCISSOR_TEST 0x0C11
544 #define GL_SCISSOR_BOX 0x0C10
545
546 /* Pixel Mode / Transfer */
547 #define GL_MAP_COLOR 0x0D10
548 #define GL_MAP_STENCIL 0x0D11
549 #define GL_INDEX_SHIFT 0x0D12
550 #define GL_INDEX_OFFSET 0x0D13
551 #define GL_RED_SCALE 0x0D14
552 #define GL_RED_BIAS 0x0D15
553 #define GL_GREEN_SCALE 0x0D18
554 #define GL_GREEN_BIAS 0x0D19
555 #define GL_BLUE_SCALE 0x0D1A
556 #define GL_BLUE_BIAS 0x0D1B
557 #define GL_ALPHA_SCALE 0x0D1C
558 #define GL_ALPHA_BIAS 0x0D1D
559 #define GL_DEPTH_SCALE 0x0D1E
560 #define GL_DEPTH_BIAS 0x0D1F
561 #define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
562 #define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
563 #define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
564 #define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
565 #define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
566 #define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
567 #define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
568 #define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
569 #define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
570 #define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
571 #define GL_PIXEL_MAP_S_TO_S 0x0C71
572 #define GL_PIXEL_MAP_I_TO_I 0x0C70
573 #define GL_PIXEL_MAP_I_TO_R 0x0C72
574 #define GL_PIXEL_MAP_I_TO_G 0x0C73
575 #define GL_PIXEL_MAP_I_TO_B 0x0C74
576 #define GL_PIXEL_MAP_I_TO_A 0x0C75
577 #define GL_PIXEL_MAP_R_TO_R 0x0C76
578 #define GL_PIXEL_MAP_G_TO_G 0x0C77
579 #define GL_PIXEL_MAP_B_TO_B 0x0C78
580 #define GL_PIXEL_MAP_A_TO_A 0x0C79
581 #define GL_PACK_ALIGNMENT 0x0D05
582 #define GL_PACK_LSB_FIRST 0x0D01
583 #define GL_PACK_ROW_LENGTH 0x0D02
584 #define GL_PACK_SKIP_PIXELS 0x0D04
585 #define GL_PACK_SKIP_ROWS 0x0D03
586 #define GL_PACK_SWAP_BYTES 0x0D00
587 #define GL_UNPACK_ALIGNMENT 0x0CF5
588 #define GL_UNPACK_LSB_FIRST 0x0CF1
589 #define GL_UNPACK_ROW_LENGTH 0x0CF2
590 #define GL_UNPACK_SKIP_PIXELS 0x0CF4
591 #define GL_UNPACK_SKIP_ROWS 0x0CF3
592 #define GL_UNPACK_SWAP_BYTES 0x0CF0
593 #define GL_ZOOM_X 0x0D16
594 #define GL_ZOOM_Y 0x0D17
595
596 /* Texture mapping */
597 #define GL_TEXTURE_ENV 0x2300
598 #define GL_TEXTURE_ENV_MODE 0x2200
599 #define GL_TEXTURE_1D 0x0DE0
600 #define GL_TEXTURE_2D 0x0DE1
601 #define GL_TEXTURE_WRAP_S 0x2802
602 #define GL_TEXTURE_WRAP_T 0x2803
603 #define GL_TEXTURE_MAG_FILTER 0x2800
604 #define GL_TEXTURE_MIN_FILTER 0x2801
605 #define GL_TEXTURE_ENV_COLOR 0x2201
606 #define GL_TEXTURE_GEN_S 0x0C60
607 #define GL_TEXTURE_GEN_T 0x0C61
608 #define GL_TEXTURE_GEN_MODE 0x2500
609 #define GL_TEXTURE_BORDER_COLOR 0x1004
610 #define GL_TEXTURE_WIDTH 0x1000
611 #define GL_TEXTURE_HEIGHT 0x1001
612 #define GL_TEXTURE_BORDER 0x1005
613 #define GL_TEXTURE_COMPONENTS 0x1003
614 #define GL_TEXTURE_RED_SIZE 0x805C
615 #define GL_TEXTURE_GREEN_SIZE 0x805D
616 #define GL_TEXTURE_BLUE_SIZE 0x805E
617 #define GL_TEXTURE_ALPHA_SIZE 0x805F
618 #define GL_TEXTURE_LUMINANCE_SIZE 0x8060
619 #define GL_TEXTURE_INTENSITY_SIZE 0x8061
620 #define GL_NEAREST_MIPMAP_NEAREST 0x2700
621 #define GL_NEAREST_MIPMAP_LINEAR 0x2702
622 #define GL_LINEAR_MIPMAP_NEAREST 0x2701
623 #define GL_LINEAR_MIPMAP_LINEAR 0x2703
624 #define GL_OBJECT_LINEAR 0x2401
625 #define GL_OBJECT_PLANE 0x2501
626 #define GL_EYE_LINEAR 0x2400
627 #define GL_EYE_PLANE 0x2502
628 #define GL_SPHERE_MAP 0x2402
629 #define GL_DECAL 0x2101
630 #define GL_MODULATE 0x2100
631 #define GL_NEAREST 0x2600
632 #define GL_REPEAT 0x2901
633 #define GL_CLAMP 0x2900
634 #define GL_S 0x2000
635 #define GL_T 0x2001
636 #define GL_R 0x2002
637 #define GL_Q 0x2003
638 #define GL_TEXTURE_GEN_R 0x0C62
639 #define GL_TEXTURE_GEN_Q 0x0C63
640
641 /* Utility */
642 #define GL_VENDOR 0x1F00
643 #define GL_RENDERER 0x1F01
644 #define GL_VERSION 0x1F02
645 #define GL_EXTENSIONS 0x1F03
646
647 /* Errors */
648 #define GL_NO_ERROR 0x0
649 #define GL_INVALID_VALUE 0x0501
650 #define GL_INVALID_ENUM 0x0500
651 #define GL_INVALID_OPERATION 0x0502
652 #define GL_STACK_OVERFLOW 0x0503
653 #define GL_STACK_UNDERFLOW 0x0504
654 #define GL_OUT_OF_MEMORY 0x0505
655
656 /* glPush/PopAttrib bits */
657 #define GL_CURRENT_BIT 0x00000001
658 #define GL_POINT_BIT 0x00000002
659 #define GL_LINE_BIT 0x00000004
660 #define GL_POLYGON_BIT 0x00000008
661 #define GL_POLYGON_STIPPLE_BIT 0x00000010
662 #define GL_PIXEL_MODE_BIT 0x00000020
663 #define GL_LIGHTING_BIT 0x00000040
664 #define GL_FOG_BIT 0x00000080
665 #define GL_DEPTH_BUFFER_BIT 0x00000100
666 #define GL_ACCUM_BUFFER_BIT 0x00000200
667 #define GL_STENCIL_BUFFER_BIT 0x00000400
668 #define GL_VIEWPORT_BIT 0x00000800
669 #define GL_TRANSFORM_BIT 0x00001000
670 #define GL_ENABLE_BIT 0x00002000
671 #define GL_COLOR_BUFFER_BIT 0x00004000
672 #define GL_HINT_BIT 0x00008000
673 #define GL_EVAL_BIT 0x00010000
674 #define GL_LIST_BIT 0x00020000
675 #define GL_TEXTURE_BIT 0x00040000
676 #define GL_SCISSOR_BIT 0x00080000
677 #define GL_ALL_ATTRIB_BITS 0x000FFFFF
678
679
680 /* OpenGL 1.1 */
681 #define GL_PROXY_TEXTURE_1D 0x8063
682 #define GL_PROXY_TEXTURE_2D 0x8064
683 #define GL_TEXTURE_PRIORITY 0x8066
684 #define GL_TEXTURE_RESIDENT 0x8067
685 #define GL_TEXTURE_BINDING_1D 0x8068
686 #define GL_TEXTURE_BINDING_2D 0x8069
687 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003
688 #define GL_ALPHA4 0x803B
689 #define GL_ALPHA8 0x803C
690 #define GL_ALPHA12 0x803D
691 #define GL_ALPHA16 0x803E
692 #define GL_LUMINANCE4 0x803F
693 #define GL_LUMINANCE8 0x8040
694 #define GL_LUMINANCE12 0x8041
695 #define GL_LUMINANCE16 0x8042
696 #define GL_LUMINANCE4_ALPHA4 0x8043
697 #define GL_LUMINANCE6_ALPHA2 0x8044
698 #define GL_LUMINANCE8_ALPHA8 0x8045
699 #define GL_LUMINANCE12_ALPHA4 0x8046
700 #define GL_LUMINANCE12_ALPHA12 0x8047
701 #define GL_LUMINANCE16_ALPHA16 0x8048
702 #define GL_INTENSITY 0x8049
703 #define GL_INTENSITY4 0x804A
704 #define GL_INTENSITY8 0x804B
705 #define GL_INTENSITY12 0x804C
706 #define GL_INTENSITY16 0x804D
707 #define GL_R3_G3_B2 0x2A10
708 #define GL_RGB4 0x804F
709 #define GL_RGB5 0x8050
710 #define GL_RGB8 0x8051
711 #define GL_RGB10 0x8052
712 #define GL_RGB12 0x8053
713 #define GL_RGB16 0x8054
714 #define GL_RGBA2 0x8055
715 #define GL_RGBA4 0x8056
716 #define GL_RGB5_A1 0x8057
717 #define GL_RGBA8 0x8058
718 #define GL_RGB10_A2 0x8059
719 #define GL_RGBA12 0x805A
720 #define GL_RGBA16 0x805B
721 #define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
722 #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
723 #define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF
724 #define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
725
726
727 /* OpenGL 1.2 */
728 #define GL_RESCALE_NORMAL 0x803A
729 #define GL_CLAMP_TO_EDGE 0x812F
730 #define GL_MAX_ELEMENTS_VERTICES 0x80E8
731 #define GL_MAX_ELEMENTS_INDICES 0x80E9
732 #define GL_BGR 0x80E0
733 #define GL_BGRA 0x80E1
734 #define GL_UNSIGNED_BYTE_3_3_2 0x8032
735 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
736 #define GL_UNSIGNED_SHORT_5_6_5 0x8363
737 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
738 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
739 #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
740 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
741 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
742 #define GL_UNSIGNED_INT_8_8_8_8 0x8035
743 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
744 #define GL_UNSIGNED_INT_10_10_10_2 0x8036
745 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
746 #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
747 #define GL_SINGLE_COLOR 0x81F9
748 #define GL_SEPARATE_SPECULAR_COLOR 0x81FA
749 #define GL_TEXTURE_MIN_LOD 0x813A
750 #define GL_TEXTURE_MAX_LOD 0x813B
751 #define GL_TEXTURE_BASE_LEVEL 0x813C
752 #define GL_TEXTURE_MAX_LEVEL 0x813D
753 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
754 #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
755 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
756 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
757 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D
758 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
759 #define GL_PACK_SKIP_IMAGES 0x806B
760 #define GL_PACK_IMAGE_HEIGHT 0x806C
761 #define GL_UNPACK_SKIP_IMAGES 0x806D
762 #define GL_UNPACK_IMAGE_HEIGHT 0x806E
763 #define GL_TEXTURE_3D 0x806F
764 #define GL_PROXY_TEXTURE_3D 0x8070
765 #define GL_TEXTURE_DEPTH 0x8071
766 #define GL_TEXTURE_WRAP_R 0x8072
767 #define GL_MAX_3D_TEXTURE_SIZE 0x8073
768 #define GL_TEXTURE_BINDING_3D 0x806A
769
770
771 /*
772 * OpenGL 1.2 imaging subset
773 */
774 /* GL_EXT_color_table */
775 #define GL_COLOR_TABLE 0x80D0
776 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
777 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
778 #define GL_PROXY_COLOR_TABLE 0x80D3
779 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
780 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
781 #define GL_COLOR_TABLE_SCALE 0x80D6
782 #define GL_COLOR_TABLE_BIAS 0x80D7
783 #define GL_COLOR_TABLE_FORMAT 0x80D8
784 #define GL_COLOR_TABLE_WIDTH 0x80D9
785 #define GL_COLOR_TABLE_RED_SIZE 0x80DA
786 #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
787 #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
788 #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
789 #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
790 #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
791 /* GL_EXT_convolution and GL_HP_convolution_border_modes */
792 #define GL_CONVOLUTION_1D 0x8010
793 #define GL_CONVOLUTION_2D 0x8011
794 #define GL_SEPARABLE_2D 0x8012
795 #define GL_CONVOLUTION_BORDER_MODE 0x8013
796 #define GL_CONVOLUTION_FILTER_SCALE 0x8014
797 #define GL_CONVOLUTION_FILTER_BIAS 0x8015
798 #define GL_REDUCE 0x8016
799 #define GL_CONVOLUTION_FORMAT 0x8017
800 #define GL_CONVOLUTION_WIDTH 0x8018
801 #define GL_CONVOLUTION_HEIGHT 0x8019
802 #define GL_MAX_CONVOLUTION_WIDTH 0x801A
803 #define GL_MAX_CONVOLUTION_HEIGHT 0x801B
804 #define GL_POST_CONVOLUTION_RED_SCALE 0x801C
805 #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
806 #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
807 #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
808 #define GL_POST_CONVOLUTION_RED_BIAS 0x8020
809 #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
810 #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
811 #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
812 #define GL_CONSTANT_BORDER 0x8151
813 #define GL_REPLICATE_BORDER 0x8153
814 #define GL_CONVOLUTION_BORDER_COLOR 0x8154
815 /* GL_SGI_color_matrix */
816 #define GL_COLOR_MATRIX 0x80B1
817 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
818 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
819 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
820 #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
821 #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
822 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
823 #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
824 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
825 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
826 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
827 /* GL_EXT_histogram */
828 #define GL_HISTOGRAM 0x8024
829 #define GL_PROXY_HISTOGRAM 0x8025
830 #define GL_HISTOGRAM_WIDTH 0x8026
831 #define GL_HISTOGRAM_FORMAT 0x8027
832 #define GL_HISTOGRAM_RED_SIZE 0x8028
833 #define GL_HISTOGRAM_GREEN_SIZE 0x8029
834 #define GL_HISTOGRAM_BLUE_SIZE 0x802A
835 #define GL_HISTOGRAM_ALPHA_SIZE 0x802B
836 #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
837 #define GL_HISTOGRAM_SINK 0x802D
838 #define GL_MINMAX 0x802E
839 #define GL_MINMAX_FORMAT 0x802F
840 #define GL_MINMAX_SINK 0x8030
841 #define GL_TABLE_TOO_LARGE 0x8031
842 /* GL_EXT_blend_color, GL_EXT_blend_minmax */
843 #define GL_BLEND_EQUATION 0x8009
844 #define GL_MIN 0x8007
845 #define GL_MAX 0x8008
846 #define GL_FUNC_ADD 0x8006
847 #define GL_FUNC_SUBTRACT 0x800A
848 #define GL_FUNC_REVERSE_SUBTRACT 0x800B
849 #define GL_BLEND_COLOR 0x8005
850
851
852 /* OpenGL 1.3 */
853 /* multitexture */
854 #define GL_TEXTURE0 0x84C0
855 #define GL_TEXTURE1 0x84C1
856 #define GL_TEXTURE2 0x84C2
857 #define GL_TEXTURE3 0x84C3
858 #define GL_TEXTURE4 0x84C4
859 #define GL_TEXTURE5 0x84C5
860 #define GL_TEXTURE6 0x84C6
861 #define GL_TEXTURE7 0x84C7
862 #define GL_TEXTURE8 0x84C8
863 #define GL_TEXTURE9 0x84C9
864 #define GL_TEXTURE10 0x84CA
865 #define GL_TEXTURE11 0x84CB
866 #define GL_TEXTURE12 0x84CC
867 #define GL_TEXTURE13 0x84CD
868 #define GL_TEXTURE14 0x84CE
869 #define GL_TEXTURE15 0x84CF
870 #define GL_TEXTURE16 0x84D0
871 #define GL_TEXTURE17 0x84D1
872 #define GL_TEXTURE18 0x84D2
873 #define GL_TEXTURE19 0x84D3
874 #define GL_TEXTURE20 0x84D4
875 #define GL_TEXTURE21 0x84D5
876 #define GL_TEXTURE22 0x84D6
877 #define GL_TEXTURE23 0x84D7
878 #define GL_TEXTURE24 0x84D8
879 #define GL_TEXTURE25 0x84D9
880 #define GL_TEXTURE26 0x84DA
881 #define GL_TEXTURE27 0x84DB
882 #define GL_TEXTURE28 0x84DC
883 #define GL_TEXTURE29 0x84DD
884 #define GL_TEXTURE30 0x84DE
885 #define GL_TEXTURE31 0x84DF
886 #define GL_ACTIVE_TEXTURE 0x84E0
887 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
888 #define GL_MAX_TEXTURE_UNITS 0x84E2
889 /* texture_cube_map */
890 #define GL_NORMAL_MAP 0x8511
891 #define GL_REFLECTION_MAP 0x8512
892 #define GL_TEXTURE_CUBE_MAP 0x8513
893 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
894 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
895 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
896 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
897 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
898 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
899 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
900 #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
901 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
902 /* texture_compression */
903 #define GL_COMPRESSED_ALPHA 0x84E9
904 #define GL_COMPRESSED_LUMINANCE 0x84EA
905 #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
906 #define GL_COMPRESSED_INTENSITY 0x84EC
907 #define GL_COMPRESSED_RGB 0x84ED
908 #define GL_COMPRESSED_RGBA 0x84EE
909 #define GL_TEXTURE_COMPRESSION_HINT 0x84EF
910 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
911 #define GL_TEXTURE_COMPRESSED 0x86A1
912 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
913 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
914 /* multisample */
915 #define GL_MULTISAMPLE 0x809D
916 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
917 #define GL_SAMPLE_ALPHA_TO_ONE 0x809F
918 #define GL_SAMPLE_COVERAGE 0x80A0
919 #define GL_SAMPLE_BUFFERS 0x80A8
920 #define GL_SAMPLES 0x80A9
921 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA
922 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB
923 #define GL_MULTISAMPLE_BIT 0x20000000
924 /* transpose_matrix */
925 #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
926 #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
927 #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
928 #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
929 /* texture_env_combine */
930 #define GL_COMBINE 0x8570
931 #define GL_COMBINE_RGB 0x8571
932 #define GL_COMBINE_ALPHA 0x8572
933 #define GL_SOURCE0_RGB 0x8580
934 #define GL_SOURCE1_RGB 0x8581
935 #define GL_SOURCE2_RGB 0x8582
936 #define GL_SOURCE0_ALPHA 0x8588
937 #define GL_SOURCE1_ALPHA 0x8589
938 #define GL_SOURCE2_ALPHA 0x858A
939 #define GL_OPERAND0_RGB 0x8590
940 #define GL_OPERAND1_RGB 0x8591
941 #define GL_OPERAND2_RGB 0x8592
942 #define GL_OPERAND0_ALPHA 0x8598
943 #define GL_OPERAND1_ALPHA 0x8599
944 #define GL_OPERAND2_ALPHA 0x859A
945 #define GL_RGB_SCALE 0x8573
946 #define GL_ADD_SIGNED 0x8574
947 #define GL_INTERPOLATE 0x8575
948 #define GL_SUBTRACT 0x84E7
949 #define GL_CONSTANT 0x8576
950 #define GL_PRIMARY_COLOR 0x8577
951 #define GL_PREVIOUS 0x8578
952 /* texture_env_dot3 */
953 #define GL_DOT3_RGB 0x86AE
954 #define GL_DOT3_RGBA 0x86AF
955 /* texture_border_clamp */
956 #define GL_CLAMP_TO_BORDER 0x812D
957
958
959
960 #if defined(__BEOS__) || defined(__QUICKDRAW__)
961 #pragma export on
962 #endif
963
964
965 /*
966 * Miscellaneous
967 */
968
969 GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
970
971 GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
972
973 GLAPI void GLAPIENTRY glClear( GLbitfield mask );
974
975 GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
976
977 GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
978
979 GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
980
981 GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
982
983 GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
984
985 GLAPI void GLAPIENTRY glCullFace( GLenum mode );
986
987 GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
988
989 GLAPI void GLAPIENTRY glPointSize( GLfloat size );
990
991 GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
992
993 GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
994
995 GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
996
997 GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
998
999 GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
1000
1001 GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
1002
1003 GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
1004
1005 GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
1006
1007 GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
1008
1009 GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
1010
1011 GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
1012
1013 GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
1014
1015 GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
1016
1017 GLAPI void GLAPIENTRY glEnable( GLenum cap );
1018
1019 GLAPI void GLAPIENTRY glDisable( GLenum cap );
1020
1021 GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
1022
1023
1024 GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */
1025
1026 GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */
1027
1028
1029 GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
1030
1031 GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
1032
1033 GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
1034
1035 GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
1036
1037
1038 GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
1039
1040 GLAPI void GLAPIENTRY glPopAttrib( void );
1041
1042
1043 GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */
1044
1045 GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */
1046
1047
1048 GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
1049
1050 GLAPI GLenum GLAPIENTRY glGetError( void );
1051
1052 GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name );
1053
1054 GLAPI void GLAPIENTRY glFinish( void );
1055
1056 GLAPI void GLAPIENTRY glFlush( void );
1057
1058 GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
1059
1060
1061
1062 /*
1063 * Depth Buffer
1064 */
1065
1066 GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
1067
1068 GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
1069
1070 GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
1071
1072 GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
1073
1074
1075 /*
1076 * Accumulation Buffer
1077 */
1078
1079 GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
1080
1081 GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
1082
1083
1084
1085 /*
1086 * Transformation
1087 */
1088
1089 GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
1090
1091 GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
1092 GLdouble bottom, GLdouble top,
1093 GLdouble near_val, GLdouble far_val );
1094
1095 GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
1096 GLdouble bottom, GLdouble top,
1097 GLdouble near_val, GLdouble far_val );
1098
1099 GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
1100 GLsizei width, GLsizei height );
1101
1102 GLAPI void GLAPIENTRY glPushMatrix( void );
1103
1104 GLAPI void GLAPIENTRY glPopMatrix( void );
1105
1106 GLAPI void GLAPIENTRY glLoadIdentity( void );
1107
1108 GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
1109 GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
1110
1111 GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
1112 GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
1113
1114 GLAPI void GLAPIENTRY glRotated( GLdouble angle,
1115 GLdouble x, GLdouble y, GLdouble z );
1116 GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
1117 GLfloat x, GLfloat y, GLfloat z );
1118
1119 GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
1120 GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
1121
1122 GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
1123 GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
1124
1125
1126
1127 /*
1128 * Display Lists
1129 */
1130
1131 GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
1132
1133 GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
1134
1135 GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
1136
1137 GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
1138
1139 GLAPI void GLAPIENTRY glEndList( void );
1140
1141 GLAPI void GLAPIENTRY glCallList( GLuint list );
1142
1143 GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
1144 const GLvoid *lists );
1145
1146 GLAPI void GLAPIENTRY glListBase( GLuint base );
1147
1148
1149
1150 /*
1151 * Drawing Functions
1152 */
1153
1154 GLAPI void GLAPIENTRY glBegin( GLenum mode );
1155
1156 GLAPI void GLAPIENTRY glEnd( void );
1157
1158
1159 GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
1160 GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
1161 GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
1162 GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
1163
1164 GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
1165 GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
1166 GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
1167 GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
1168
1169 GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1170 GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1171 GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
1172 GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
1173
1174 GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
1175 GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
1176 GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
1177 GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
1178
1179 GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
1180 GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
1181 GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
1182 GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
1183
1184 GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
1185 GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
1186 GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
1187 GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
1188
1189
1190 GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
1191 GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
1192 GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
1193 GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
1194 GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
1195
1196 GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
1197 GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
1198 GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
1199 GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
1200 GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
1201
1202
1203 GLAPI void GLAPIENTRY glIndexd( GLdouble c );
1204 GLAPI void GLAPIENTRY glIndexf( GLfloat c );
1205 GLAPI void GLAPIENTRY glIndexi( GLint c );
1206 GLAPI void GLAPIENTRY glIndexs( GLshort c );
1207 GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */
1208
1209 GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
1210 GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
1211 GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
1212 GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
1213 GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */
1214
1215 GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
1216 GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
1217 GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
1218 GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
1219 GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
1220 GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
1221 GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
1222 GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
1223
1224 GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
1225 GLbyte blue, GLbyte alpha );
1226 GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
1227 GLdouble blue, GLdouble alpha );
1228 GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
1229 GLfloat blue, GLfloat alpha );
1230 GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
1231 GLint blue, GLint alpha );
1232 GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
1233 GLshort blue, GLshort alpha );
1234 GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
1235 GLubyte blue, GLubyte alpha );
1236 GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1237 GLuint blue, GLuint alpha );
1238 GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
1239 GLushort blue, GLushort alpha );
1240
1241
1242 GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1243 GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1244 GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1245 GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1246 GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1247 GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1248 GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1249 GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1250
1251 GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1252 GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1253 GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1254 GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1255 GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1256 GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1257 GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1258 GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1259
1260
1261 GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1262 GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1263 GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1264 GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1265
1266 GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1267 GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1268 GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1269 GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1270
1271 GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1272 GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1273 GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1274 GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1275
1276 GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1277 GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1278 GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1279 GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1280
1281 GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1282 GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1283 GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1284 GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1285
1286 GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1287 GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1288 GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1289 GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1290
1291 GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1292 GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1293 GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1294 GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1295
1296 GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1297 GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1298 GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1299 GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1300
1301
1302 GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1303 GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1304 GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1305 GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1306
1307 GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1308 GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1309 GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1310 GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1311
1312 GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1313 GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1314 GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1315 GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1316
1317 GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1318 GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1319 GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1320 GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1321
1322 GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1323 GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1324 GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1325 GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1326
1327 GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1328 GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1329 GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1330 GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1331
1332
1333 GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1334 GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1335 GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1336 GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1337
1338
1339 GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1340 GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1341 GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1342 GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1343
1344
1345
1346 /*
1347 * Vertex Arrays (1.1)
1348 */
1349
1350 GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1351 GLsizei stride, const GLvoid *ptr );
1352
1353 GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1354 const GLvoid *ptr );
1355
1356 GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1357 GLsizei stride, const GLvoid *ptr );
1358
1359 GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1360 const GLvoid *ptr );
1361
1362 GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1363 GLsizei stride, const GLvoid *ptr );
1364
1365 GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1366
1367 GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
1368
1369 GLAPI void GLAPIENTRY glArrayElement( GLint i );
1370
1371 GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1372
1373 GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1374 GLenum type, const GLvoid *indices );
1375
1376 GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1377 const GLvoid *pointer );
1378
1379
1380 /*
1381 * Lighting
1382 */
1383
1384 GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1385
1386 GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1387 GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1388 GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1389 const GLfloat *params );
1390 GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1391 const GLint *params );
1392
1393 GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1394 GLfloat *params );
1395 GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1396 GLint *params );
1397
1398 GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1399 GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1400 GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1401 GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1402
1403 GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1404 GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1405 GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1406 GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1407
1408 GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1409 GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1410
1411 GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1412
1413
1414
1415
1416 /*
1417 * Raster functions
1418 */
1419
1420 GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1421
1422 GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1423 GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1424
1425 GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1426 GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1427
1428 GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLint mapsize,
1429 const GLfloat *values );
1430 GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLint mapsize,
1431 const GLuint *values );
1432 GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLint mapsize,
1433 const GLushort *values );
1434
1435 GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1436 GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1437 GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1438
1439 GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1440 GLfloat xorig, GLfloat yorig,
1441 GLfloat xmove, GLfloat ymove,
1442 const GLubyte *bitmap );
1443
1444 GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1445 GLsizei width, GLsizei height,
1446 GLenum format, GLenum type,
1447 GLvoid *pixels );
1448
1449 GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1450 GLenum format, GLenum type,
1451 const GLvoid *pixels );
1452
1453 GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1454 GLsizei width, GLsizei height,
1455 GLenum type );
1456
1457
1458
1459 /*
1460 * Stenciling
1461 */
1462
1463 GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1464
1465 GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1466
1467 GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1468
1469 GLAPI void GLAPIENTRY glClearStencil( GLint s );
1470
1471
1472
1473 /*
1474 * Texture mapping
1475 */
1476
1477 GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1478 GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1479 GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1480
1481 GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1482 GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1483 GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1484
1485 GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1486 GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1487 GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1488
1489
1490 GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1491 GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1492
1493 GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1494 GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1495
1496 GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1497 GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1498
1499
1500 GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1501 GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1502
1503 GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1504 const GLfloat *params );
1505 GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1506 const GLint *params );
1507
1508 GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1509 GLenum pname, GLfloat *params);
1510 GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1511 GLenum pname, GLint *params );
1512
1513 GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1514 GLenum pname, GLfloat *params );
1515 GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1516 GLenum pname, GLint *params );
1517
1518
1519 GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1520 GLint internalFormat,
1521 GLsizei width, GLint border,
1522 GLenum format, GLenum type,
1523 const GLvoid *pixels );
1524
1525 GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1526 GLint internalFormat,
1527 GLsizei width, GLsizei height,
1528 GLint border, GLenum format, GLenum type,
1529 const GLvoid *pixels );
1530
1531 GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1532 GLenum format, GLenum type,
1533 GLvoid *pixels );
1534
1535
1536
1537 /* 1.1 functions */
1538
1539 GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1540
1541 GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1542
1543 GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1544
1545 GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1546 const GLuint *textures,
1547 const GLclampf *priorities );
1548
1549 GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1550 const GLuint *textures,
1551 GLboolean *residences );
1552
1553 GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1554
1555
1556 GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1557 GLint xoffset,
1558 GLsizei width, GLenum format,
1559 GLenum type, const GLvoid *pixels );
1560
1561
1562 GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1563 GLint xoffset, GLint yoffset,
1564 GLsizei width, GLsizei height,
1565 GLenum format, GLenum type,
1566 const GLvoid *pixels );
1567
1568
1569 GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1570 GLenum internalformat,
1571 GLint x, GLint y,
1572 GLsizei width, GLint border );
1573
1574
1575 GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1576 GLenum internalformat,
1577 GLint x, GLint y,
1578 GLsizei width, GLsizei height,
1579 GLint border );
1580
1581
1582 GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1583 GLint xoffset, GLint x, GLint y,
1584 GLsizei width );
1585
1586
1587 GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1588 GLint xoffset, GLint yoffset,
1589 GLint x, GLint y,
1590 GLsizei width, GLsizei height );
1591
1592
1593
1594
1595 /*
1596 * Evaluators
1597 */
1598
1599 GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1600 GLint stride,
1601 GLint order, const GLdouble *points );
1602 GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1603 GLint stride,
1604 GLint order, const GLfloat *points );
1605
1606 GLAPI void GLAPIENTRY glMap2d( GLenum target,
1607 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1608 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1609 const GLdouble *points );
1610 GLAPI void GLAPIENTRY glMap2f( GLenum target,
1611 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1612 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1613 const GLfloat *points );
1614
1615 GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1616 GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1617 GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1618
1619 GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1620 GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1621
1622 GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1623 GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1624
1625 GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1626 GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1627
1628 GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1629 GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1630
1631 GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1632 GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1633
1634 GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1635 GLint vn, GLdouble v1, GLdouble v2 );
1636 GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1637 GLint vn, GLfloat v1, GLfloat v2 );
1638
1639 GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1640
1641 GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1642
1643 GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1644
1645 GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1646
1647
1648
1649 /*
1650 * Fog
1651 */
1652
1653 GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1654
1655 GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1656
1657 GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1658
1659 GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1660
1661
1662
1663 /*
1664 * Selection and Feedback
1665 */
1666
1667 GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1668
1669 GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1670
1671 GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1672
1673 GLAPI void GLAPIENTRY glInitNames( void );
1674
1675 GLAPI void GLAPIENTRY glLoadName( GLuint name );
1676
1677 GLAPI void GLAPIENTRY glPushName( GLuint name );
1678
1679 GLAPI void GLAPIENTRY glPopName( void );
1680
1681
1682
1683 /* 1.2 functions */
1684 GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
1685 GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
1686
1687 GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
1688 GLenum internalFormat,
1689 GLsizei width, GLsizei height,
1690 GLsizei depth, GLint border,
1691 GLenum format, GLenum type,
1692 const GLvoid *pixels );
1693
1694 GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
1695 GLint xoffset, GLint yoffset,
1696 GLint zoffset, GLsizei width,
1697 GLsizei height, GLsizei depth,
1698 GLenum format,
1699 GLenum type, const GLvoid *pixels);
1700
1701 GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
1702 GLint xoffset, GLint yoffset,
1703 GLint zoffset, GLint x,
1704 GLint y, GLsizei width,
1705 GLsizei height );
1706
1707
1708 /* 1.2 imaging extension functions */
1709
1710 GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
1711 GLsizei width, GLenum format,
1712 GLenum type, const GLvoid *table );
1713
1714 GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
1715 GLsizei start, GLsizei count,
1716 GLenum format, GLenum type,
1717 const GLvoid *data );
1718
1719 GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
1720 const GLint *params);
1721
1722 GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
1723 const GLfloat *params);
1724
1725 GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
1726 GLint x, GLint y, GLsizei width );
1727
1728 GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
1729 GLint x, GLint y, GLsizei width );
1730
1731 GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
1732 GLenum type, GLvoid *table );
1733
1734 GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
1735 GLfloat *params );
1736
1737 GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
1738 GLint *params );
1739
1740 GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
1741
1742 GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
1743 GLclampf blue, GLclampf alpha );
1744
1745 GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
1746 GLenum internalformat, GLboolean sink );
1747
1748 GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
1749
1750 GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
1751 GLenum format, GLenum type,
1752 GLvoid *values );
1753
1754 GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
1755 GLfloat *params );
1756
1757 GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
1758 GLint *params );
1759
1760 GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
1761 GLboolean sink );
1762
1763 GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
1764
1765 GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
1766 GLenum format, GLenum types,
1767 GLvoid *values );
1768
1769 GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
1770 GLfloat *params );
1771
1772 GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
1773 GLint *params );
1774
1775 GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
1776 GLenum internalformat, GLsizei width, GLenum format, GLenum type,
1777 const GLvoid *image );
1778
1779 GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
1780 GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1781 GLenum type, const GLvoid *image );
1782
1783 GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
1784 GLfloat params );
1785
1786 GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
1787 const GLfloat *params );
1788
1789 GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
1790 GLint params );
1791
1792 GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
1793 const GLint *params );
1794
1795 GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
1796 GLenum internalformat, GLint x, GLint y, GLsizei width );
1797
1798 GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
1799 GLenum internalformat, GLint x, GLint y, GLsizei width,
1800 GLsizei height);
1801
1802 GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
1803 GLenum type, GLvoid *image );
1804
1805 GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
1806 GLfloat *params );
1807
1808 GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
1809 GLint *params );
1810
1811 GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
1812 GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1813 GLenum type, const GLvoid *row, const GLvoid *column );
1814
1815 GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
1816 GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
1817
1818
1819
1820 /* 1.3 functions */
1821
1822 GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
1823
1824 GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
1825
1826 GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
1827
1828 GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
1829
1830 GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
1831
1832 GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
1833
1834 GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
1835
1836 GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
1837
1838 GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
1839
1840 GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
1841
1842 GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
1843
1844 GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
1845
1846 GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
1847
1848 GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s );
1849
1850 GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
1851
1852 GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
1853
1854 GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
1855
1856 GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
1857
1858 GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
1859
1860 GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
1861
1862 GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
1863
1864 GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
1865
1866 GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
1867
1868 GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
1869
1870 GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
1871
1872 GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
1873
1874 GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
1875
1876 GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
1877
1878 GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
1879
1880 GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
1881
1882 GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
1883
1884 GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
1885
1886 GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
1887
1888 GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1889
1890 GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
1891
1892 GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1893
1894 GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
1895
1896 GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
1897
1898 GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
1899
1900 GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
1901
1902 GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
1903
1904
1905 GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
1906
1907 GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
1908
1909 GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
1910
1911 GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
1912
1913 GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
1914
1915 GLAPI void GLAPIENTRY glSamplePass( GLenum pass );
1916
1917
1918 /*
1919 * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
1920 */
1921 #ifndef GL_ARB_multitexture
1922 #define GL_ARB_multitexture 1
1923
1924 #define GL_TEXTURE0_ARB 0x84C0
1925 #define GL_TEXTURE1_ARB 0x84C1
1926 #define GL_TEXTURE2_ARB 0x84C2
1927 #define GL_TEXTURE3_ARB 0x84C3
1928 #define GL_TEXTURE4_ARB 0x84C4
1929 #define GL_TEXTURE5_ARB 0x84C5
1930 #define GL_TEXTURE6_ARB 0x84C6
1931 #define GL_TEXTURE7_ARB 0x84C7
1932 #define GL_TEXTURE8_ARB 0x84C8
1933 #define GL_TEXTURE9_ARB 0x84C9
1934 #define GL_TEXTURE10_ARB 0x84CA
1935 #define GL_TEXTURE11_ARB 0x84CB
1936 #define GL_TEXTURE12_ARB 0x84CC
1937 #define GL_TEXTURE13_ARB 0x84CD
1938 #define GL_TEXTURE14_ARB 0x84CE
1939 #define GL_TEXTURE15_ARB 0x84CF
1940 #define GL_TEXTURE16_ARB 0x84D0
1941 #define GL_TEXTURE17_ARB 0x84D1
1942 #define GL_TEXTURE18_ARB 0x84D2
1943 #define GL_TEXTURE19_ARB 0x84D3
1944 #define GL_TEXTURE20_ARB 0x84D4
1945 #define GL_TEXTURE21_ARB 0x84D5
1946 #define GL_TEXTURE22_ARB 0x84D6
1947 #define GL_TEXTURE23_ARB 0x84D7
1948 #define GL_TEXTURE24_ARB 0x84D8
1949 #define GL_TEXTURE25_ARB 0x84D9
1950 #define GL_TEXTURE26_ARB 0x84DA
1951 #define GL_TEXTURE27_ARB 0x84DB
1952 #define GL_TEXTURE28_ARB 0x84DC
1953 #define GL_TEXTURE29_ARB 0x84DD
1954 #define GL_TEXTURE30_ARB 0x84DE
1955 #define GL_TEXTURE31_ARB 0x84DF
1956 #define GL_ACTIVE_TEXTURE_ARB 0x84E0
1957 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
1958 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
1959
1960 GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
1961 GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
1962 GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
1963 GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
1964 GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
1965 GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
1966 GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
1967 GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
1968 GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
1969 GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
1970 GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
1971 GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
1972 GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
1973 GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
1974 GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
1975 GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
1976 GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
1977 GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
1978 GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
1979 GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
1980 GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
1981 GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
1982 GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
1983 GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
1984 GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
1985 GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
1986 GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
1987 GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
1988 GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
1989 GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
1990 GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
1991 GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
1992 GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
1993 GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
1994
1995 #endif /* GL_ARB_multitexture */
1996
1997
1998
1999
2000 #if defined(GL_GLEXT_LEGACY)
2001
2002
2003 /*
2004 * 1. GL_EXT_abgr
2005 */
2006 #ifndef GL_EXT_abgr
2007 #define GL_EXT_abgr 1
2008
2009 #define GL_ABGR_EXT 0x8000
2010
2011 #endif /* GL_EXT_abgr */
2012
2013
2014
2015 /*
2016 * 2. GL_EXT_blend_color
2017 */
2018 #ifndef GL_EXT_blend_color
2019 #define GL_EXT_blend_color 1
2020
2021 #define GL_CONSTANT_COLOR_EXT 0x8001
2022 #define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
2023 #define GL_CONSTANT_ALPHA_EXT 0x8003
2024 #define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
2025 #define GL_BLEND_COLOR_EXT 0x8005
2026
2027 GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
2028
2029 #endif /* GL_EXT_blend_color */
2030
2031
2032
2033 /*
2034 * 3. GL_EXT_polygon_offset
2035 */
2036 #ifndef GL_EXT_polygon_offset
2037 #define GL_EXT_polygon_offset 1
2038
2039 #define GL_POLYGON_OFFSET_EXT 0x8037
2040 #define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038
2041 #define GL_POLYGON_OFFSET_BIAS_EXT 0x8039
2042
2043 GLAPI void GLAPIENTRY glPolygonOffsetEXT( GLfloat factor, GLfloat bias );
2044
2045 #endif /* GL_EXT_polygon_offset */
2046
2047
2048
2049 /*
2050 * 6. GL_EXT_texture3D
2051 */
2052 #ifndef GL_EXT_texture3D
2053 #define GL_EXT_texture3D 1
2054
2055 #define GL_PACK_SKIP_IMAGES_EXT 0x806B
2056 #define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
2057 #define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
2058 #define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
2059 #define GL_TEXTURE_3D_EXT 0x806F
2060 #define GL_PROXY_TEXTURE_3D_EXT 0x8070
2061 #define GL_TEXTURE_DEPTH_EXT 0x8071
2062 #define GL_TEXTURE_WRAP_R_EXT 0x8072
2063 #define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
2064 #define GL_TEXTURE_3D_BINDING_EXT 0x806A
2065
2066 GLAPI void GLAPIENTRY glTexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels );
2067
2068 GLAPI void GLAPIENTRY glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
2069
2070 GLAPI void GLAPIENTRY glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height );
2071
2072 #endif /* GL_EXT_texture3D */
2073
2074
2075
2076 /*
2077 * 20. GL_EXT_texture_object
2078 */
2079 #ifndef GL_EXT_texture_object
2080 #define GL_EXT_texture_object 1
2081
2082 #define GL_TEXTURE_PRIORITY_EXT 0x8066
2083 #define GL_TEXTURE_RESIDENT_EXT 0x8067
2084 #define GL_TEXTURE_1D_BINDING_EXT 0x8068
2085 #define GL_TEXTURE_2D_BINDING_EXT 0x8069
2086
2087 GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures );
2088
2089 GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures);
2090
2091 GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture );
2092
2093 GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n, const GLuint *textures, const GLclampf *priorities );
2094
2095 GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n, const GLuint *textures, GLboolean *residences );
2096
2097 GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture );
2098
2099 #endif /* GL_EXT_texture_object */
2100
2101
2102
2103 /*
2104 * 27. GL_EXT_rescale_normal
2105 */
2106 #ifndef GL_EXT_rescale_normal
2107 #define GL_EXT_rescale_normal 1
2108
2109 #define GL_RESCALE_NORMAL_EXT 0x803A
2110
2111 #endif /* GL_EXT_rescale_normal */
2112
2113
2114
2115 /*
2116 * 30. GL_EXT_vertex_array
2117 */
2118 #ifndef GL_EXT_vertex_array
2119 #define GL_EXT_vertex_array 1
2120
2121 #define GL_VERTEX_ARRAY_EXT 0x8074
2122 #define GL_NORMAL_ARRAY_EXT 0x8075
2123 #define GL_COLOR_ARRAY_EXT 0x8076
2124 #define GL_INDEX_ARRAY_EXT 0x8077
2125 #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078
2126 #define GL_EDGE_FLAG_ARRAY_EXT 0x8079
2127 #define GL_VERTEX_ARRAY_SIZE_EXT 0x807A
2128 #define GL_VERTEX_ARRAY_TYPE_EXT 0x807B
2129 #define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
2130 #define GL_VERTEX_ARRAY_COUNT_EXT 0x807D
2131 #define GL_NORMAL_ARRAY_TYPE_EXT 0x807E
2132 #define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
2133 #define GL_NORMAL_ARRAY_COUNT_EXT 0x8080
2134 #define GL_COLOR_ARRAY_SIZE_EXT 0x8081
2135 #define GL_COLOR_ARRAY_TYPE_EXT 0x8082
2136 #define GL_COLOR_ARRAY_STRIDE_EXT 0x8083
2137 #define GL_COLOR_ARRAY_COUNT_EXT 0x8084
2138 #define GL_INDEX_ARRAY_TYPE_EXT 0x8085
2139 #define GL_INDEX_ARRAY_STRIDE_EXT 0x8086
2140 #define GL_INDEX_ARRAY_COUNT_EXT 0x8087
2141 #define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
2142 #define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
2143 #define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
2144 #define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
2145 #define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
2146 #define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
2147 #define GL_VERTEX_ARRAY_POINTER_EXT 0x808E
2148 #define GL_NORMAL_ARRAY_POINTER_EXT 0x808F
2149 #define GL_COLOR_ARRAY_POINTER_EXT 0x8090
2150 #define GL_INDEX_ARRAY_POINTER_EXT 0x8091
2151 #define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
2152 #define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
2153
2154 GLAPI void GLAPIENTRY glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
2155
2156 GLAPI void GLAPIENTRY glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
2157
2158 GLAPI void GLAPIENTRY glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
2159
2160 GLAPI void GLAPIENTRY glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
2161
2162 GLAPI void GLAPIENTRY glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
2163
2164 GLAPI void GLAPIENTRY glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, const GLboolean *ptr );
2165
2166 GLAPI void GLAPIENTRY glGetPointervEXT( GLenum pname, GLvoid **params );
2167
2168 GLAPI void GLAPIENTRY glArrayElementEXT( GLint i );
2169
2170 GLAPI void GLAPIENTRY glDrawArraysEXT( GLenum mode, GLint first, GLsizei count );
2171
2172 #endif /* GL_EXT_vertex_array */
2173
2174
2175
2176 /*
2177 * 35. GL_SGIS_texture_edge_clamp
2178 */
2179 #ifndef GL_SGIS_texture_edge_clamp
2180 #define GL_SGIS_texture_edge_clamp 1
2181
2182 #define GL_CLAMP_TO_EDGE_SGIS 0x812F
2183
2184 #endif /* GL_SGIS_texture_edge_clamp */
2185
2186
2187
2188 /*
2189 * 37. GL_EXT_blend_minmax
2190 */
2191 #ifndef GL_EXT_blend_minmax
2192 #define GL_EXT_blend_minmax 1
2193
2194 #define GL_FUNC_ADD_EXT 0x8006
2195 #define GL_MIN_EXT 0x8007
2196 #define GL_MAX_EXT 0x8008
2197 #define GL_BLEND_EQUATION_EXT 0x8009
2198
2199 GLAPI void GLAPIENTRY glBlendEquationEXT( GLenum mode );
2200
2201 #endif /* GL_EXT_blend_minmax */
2202
2203
2204
2205 /*
2206 * 38. GL_EXT_blend_subtract (requires GL_EXT_blend_max )
2207 */
2208 #ifndef GL_EXT_blend_subtract
2209 #define GL_EXT_blend_subtract 1
2210
2211 #define GL_FUNC_SUBTRACT_EXT 0x800A
2212 #define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
2213
2214 #endif /* GL_EXT_blend_subtract */
2215
2216
2217
2218 /*
2219 * 39. GL_EXT_blend_logic_op
2220 */
2221 #ifndef GL_EXT_blend_logic_op
2222 #define GL_EXT_blend_logic_op 1
2223
2224 /* No new tokens or functions */
2225
2226 #endif /* GL_EXT_blend_logic_op */
2227
2228
2229
2230 /*
2231 * 54. GL_EXT_point_parameters
2232 */
2233 #ifndef GL_EXT_point_parameters
2234 #define GL_EXT_point_parameters 1
2235
2236 #define GL_POINT_SIZE_MIN_EXT 0x8126
2237 #define GL_POINT_SIZE_MAX_EXT 0x8127
2238 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
2239 #define GL_DISTANCE_ATTENUATION_EXT 0x8129
2240
2241 GLAPI void GLAPIENTRY glPointParameterfEXT( GLenum pname, GLfloat param );
2242 GLAPI void GLAPIENTRY glPointParameterfvEXT( GLenum pname, const GLfloat *params );
2243 GLAPI void GLAPIENTRY glPointParameterfSGIS(GLenum pname, GLfloat param);
2244 GLAPI void GLAPIENTRY glPointParameterfvSGIS(GLenum pname, const GLfloat *params);
2245
2246 #endif /* GL_EXT_point_parameters */
2247
2248
2249
2250 /*
2251 * 78. GL_EXT_paletted_texture
2252 */
2253 #ifndef GL_EXT_paletted_texture
2254 #define GL_EXT_paletted_texture 1
2255
2256 #define GL_TABLE_TOO_LARGE_EXT 0x8031
2257 #define GL_COLOR_TABLE_FORMAT_EXT 0x80D8
2258 #define GL_COLOR_TABLE_WIDTH_EXT 0x80D9
2259 #define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA
2260 #define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB
2261 #define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC
2262 #define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD
2263 #define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE
2264 #define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF
2265 #define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
2266 #define GL_COLOR_INDEX1_EXT 0x80E2
2267 #define GL_COLOR_INDEX2_EXT 0x80E3
2268 #define GL_COLOR_INDEX4_EXT 0x80E4
2269 #define GL_COLOR_INDEX8_EXT 0x80E5
2270 #define GL_COLOR_INDEX12_EXT 0x80E6
2271 #define GL_COLOR_INDEX16_EXT 0x80E7
2272
2273 GLAPI void GLAPIENTRY glColorTableEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table );
2274
2275 GLAPI void GLAPIENTRY glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data );
2276
2277 GLAPI void GLAPIENTRY glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid *table );
2278
2279 GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat *params );
2280
2281 GLAPI void GLAPIENTRY glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint *params );
2282
2283 #endif /* GL_EXT_paletted_texture */
2284
2285
2286
2287 /*
2288 * 79. GL_EXT_clip_volume_hint
2289 */
2290 #ifndef GL_EXT_clip_volume_hint
2291 #define GL_EXT_clip_volume_hint 1
2292
2293 #define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0
2294
2295 #endif /* GL_EXT_clip_volume_hint */
2296
2297
2298
2299 /*
2300 * 97. GL_EXT_compiled_vertex_array
2301 */
2302 #ifndef GL_EXT_compiled_vertex_array
2303 #define GL_EXT_compiled_vertex_array 1
2304
2305 #define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
2306 #define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
2307
2308 GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count );
2309 GLAPI void GLAPIENTRY glUnlockArraysEXT( void );
2310
2311 #endif /* GL_EXT_compiled_vertex_array */
2312
2313 /*
2314 * 137. GL_HP_occlusion_test
2315 */
2316 #ifndef GL_HP_occlusion_test
2317 #define GL_HP_occlusion_test 1
2318
2319 #define GL_OCCLUSION_TEST_HP 0x8165
2320 #define GL_OCCLUSION_TEST_RESULT_HP 0x8166
2321
2322 #endif /* GL_HP_occlusion_test */
2323
2324
2325 /*
2326 * 141. GL_EXT_shared_texture_palette (req's GL_EXT_paletted_texture)
2327 */
2328 #ifndef GL_EXT_shared_texture_palette
2329 #define GL_EXT_shared_texture_palette 1
2330
2331 #define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
2332
2333 #endif /* GL_EXT_shared_texture_palette */
2334
2335
2336
2337 /*
2338 * 176. GL_EXT_stencil_wrap
2339 */
2340 #ifndef GL_EXT_stencil_wrap
2341 #define GL_EXT_stencil_wrap 1
2342
2343 #define GL_INCR_WRAP_EXT 0x8507
2344 #define GL_DECR_WRAP_EXT 0x8508
2345
2346 #endif /* GL_EXT_stencil_wrap */
2347
2348
2349
2350 /*
2351 * 179. GL_NV_texgen_reflection
2352 */
2353 #ifndef GL_NV_texgen_reflection
2354 #define GL_NV_texgen_reflection 1
2355
2356 #define GL_NORMAL_MAP_NV 0x8511
2357 #define GL_REFLECTION_MAP_NV 0x8512
2358
2359 #endif /* GL_NV_texgen_reflection */
2360
2361
2362
2363 /*
2364 * 185. GL_EXT_texture_env_add
2365 */
2366 #ifndef GL_EXT_texture_env_add
2367 #define GL_EXT_texture_env_add 1
2368
2369 /* No new tokens or functions */
2370
2371 #endif /* GL_EXT_texture_env_add */
2372
2373
2374
2375
2376
2377 /*
2378 * 197. GL_MESA_window_pos
2379 */
2380 #ifndef GL_MESA_window_pos
2381 #define GL_MESA_window_pos 1
2382
2383 GLAPI void GLAPIENTRY glWindowPos2iMESA( GLint x, GLint y );
2384 GLAPI void GLAPIENTRY glWindowPos2sMESA( GLshort x, GLshort y );
2385 GLAPI void GLAPIENTRY glWindowPos2fMESA( GLfloat x, GLfloat y );
2386 GLAPI void GLAPIENTRY glWindowPos2dMESA( GLdouble x, GLdouble y );
2387 GLAPI void GLAPIENTRY glWindowPos2ivMESA( const GLint *p );
2388 GLAPI void GLAPIENTRY glWindowPos2svMESA( const GLshort *p );
2389 GLAPI void GLAPIENTRY glWindowPos2fvMESA( const GLfloat *p );
2390 GLAPI void GLAPIENTRY glWindowPos2dvMESA( const GLdouble *p );
2391 GLAPI void GLAPIENTRY glWindowPos3iMESA( GLint x, GLint y, GLint z );
2392 GLAPI void GLAPIENTRY glWindowPos3sMESA( GLshort x, GLshort y, GLshort z );
2393 GLAPI void GLAPIENTRY glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z );
2394 GLAPI void GLAPIENTRY glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z );
2395 GLAPI void GLAPIENTRY glWindowPos3ivMESA( const GLint *p );
2396 GLAPI void GLAPIENTRY glWindowPos3svMESA( const GLshort *p );
2397 GLAPI void GLAPIENTRY glWindowPos3fvMESA( const GLfloat *p );
2398 GLAPI void GLAPIENTRY glWindowPos3dvMESA( const GLdouble *p );
2399 GLAPI void GLAPIENTRY glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w );
2400 GLAPI void GLAPIENTRY glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w );
2401 GLAPI void GLAPIENTRY glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
2402 GLAPI void GLAPIENTRY glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w);
2403 GLAPI void GLAPIENTRY glWindowPos4ivMESA( const GLint *p );
2404 GLAPI void GLAPIENTRY glWindowPos4svMESA( const GLshort *p );
2405 GLAPI void GLAPIENTRY glWindowPos4fvMESA( const GLfloat *p );
2406 GLAPI void GLAPIENTRY glWindowPos4dvMESA( const GLdouble *p );
2407
2408 #endif /* GL_MESA_window_pos */
2409
2410
2411
2412 /*
2413 * 196. GL_MESA_resize_bufffers
2414 */
2415 #ifndef GL_MESA_resize_bufffers
2416 #define GL_MESA_resize_buffers 1
2417
2418 GLAPI void GLAPIENTRY glResizeBuffersMESA( void );
2419
2420 #endif /* GL_MESA_resize_bufffers */
2421
2422
2423
2424 /*
2425 * 220. GL_EXT_texture_env_dot3
2426 */
2427 #ifndef GL_EXT_texture_env_dot3
2428 #define GL_EXT_texture_env_dot3 1
2429
2430 #define GL_DOT3_RGB_EXT 0x8740
2431 #define GL_DOT3_RGBA_EXT 0x8741
2432
2433 #endif /* GL_EXT_texture_env_dot3 */
2434
2435
2436 #else /* GL_GLEXT_LEGACY */
2437
2438 #include <GL/glext.h>
2439
2440 #endif /* GL_GLEXT_LEGACY */
2441
2442
2443
2444 /*
2445 * ???. GL_MESA_trace
2446 * XXX this should go into glext.h at some point
2447 */
2448 #ifndef GL_MESA_trace
2449 #define GL_MESA_trace 1
2450
2451 #define GL_TRACE_ALL_BITS_MESA 0xFFFF
2452 #define GL_TRACE_OPERATIONS_BIT_MESA 0x0001
2453 #define GL_TRACE_PRIMITIVES_BIT_MESA 0x0002
2454 #define GL_TRACE_ARRAYS_BIT_MESA 0x0004
2455 #define GL_TRACE_TEXTURES_BIT_MESA 0x0008
2456 #define GL_TRACE_PIXELS_BIT_MESA 0x0010
2457 #define GL_TRACE_ERRORS_BIT_MESA 0x0020
2458 #define GL_TRACE_MASK_MESA 0x8755
2459 #define GL_TRACE_NAME_MESA 0x8756
2460
2461 GLAPI void GLAPIENTRY glEnableTraceMESA( GLbitfield mask );
2462 GLAPI void GLAPIENTRY glDisableTraceMESA( GLbitfield mask );
2463 GLAPI void GLAPIENTRY glNewTraceMESA( GLbitfield mask, const GLubyte * traceName );
2464 GLAPI void GLAPIENTRY glEndTraceMESA( void );
2465 GLAPI void GLAPIENTRY glTraceAssertAttribMESA( GLbitfield attribMask );
2466 GLAPI void GLAPIENTRY glTraceCommentMESA( const GLubyte * comment );
2467 GLAPI void GLAPIENTRY glTraceTextureMESA( GLuint name, const GLubyte* comment );
2468 GLAPI void GLAPIENTRY glTraceListMESA( GLuint name, const GLubyte* comment );
2469 GLAPI void GLAPIENTRY glTracePointerMESA( GLvoid* pointer, const GLubyte* comment );
2470 GLAPI void GLAPIENTRY glTracePointerRangeMESA( const GLvoid* first, const GLvoid* last, const GLubyte* comment );
2471
2472 #endif /* GL_MESA_trace */
2473
2474
2475 /*
2476 * ???. GL_MESA_packed_depth_stencil
2477 * XXX this will be in glext.h someday
2478 */
2479 #ifndef GL_MESA_packed_depth_stencil
2480 #define GL_MESA_packed_depth_stencil 1
2481
2482 #define GL_DEPTH_STENCIL_MESA 0x8750
2483 #define GL_UNSIGNED_INT_24_8_MESA 0x8751
2484 #define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752
2485 #define GL_UNSIGNED_SHORT_15_1_MESA 0x8753
2486 #define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754
2487
2488 #endif /* GL_MESA_packed_depth_stencil */
2489
2490
2491 /*
2492 * ??. GL_MESA_sprite_point
2493 */
2494 #ifndef GL_MESA_sprite_point
2495 #define GL_MESA_sprite_point 1
2496
2497 #define GL_SPRITE_POINT_MESA 0x8757 /* XXX not finalized! */
2498
2499 #endif
2500
2501
2502 /**********************************************************************
2503 * Begin system-specific stuff
2504 */
2505 #if defined(__BEOS__) || defined(__QUICKDRAW__)
2506 #pragma export off
2507 #endif
2508
2509 #if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
2510 #pragma import off
2511 #endif
2512 /*
2513 * End system-specific stuff
2514 **********************************************************************/
2515
2516
2517 #ifdef __cplusplus
2518 }
2519 #endif
2520
2521 #endif /* __gl_h_ */