1 /* $Id: gl.h,v 1.8 1999/09/19 02:03:18 tjump Exp $ */
4 * Mesa 3-D graphics library
7 * Copyright (C) 1999 Brian Paul All Rights Reserved.
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
33 #if defined(USE_MGL_NAMESPACE)
34 #include "gl_mangle.h"
39 #include <stdlib.h> /* to get some BeOS-isms */
43 #if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
48 #if defined(_WIN32) && !defined(__WIN32__)
52 #if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN32__))
53 # pragma warning( disable : 4244 ) /* '=' : conversion from 'const double ' to 'float ', possible loss of data */
54 # pragma warning( disable : 4018 ) /* '<' : signed/unsigned mismatch */
55 # pragma warning( disable : 4305 ) /* '=' : truncation from 'const double ' to 'float ' */
56 # pragma warning( disable : 4550 ) /* 'function' undefined; assuming extern returning int */
57 # pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */
58 # if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
59 # define GLAPI __declspec(dllexport)
60 # define WGLAPI __declspec(dllexport)
61 # elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
62 # define GLAPI __declspec(dllimport)
63 # define WGLAPI __declspec(dllimport)
64 # else /* for use with static link lib build of Win32 edition only */
66 # define WGLAPI __declspec(dllimport)
67 # endif /* _STATIC_MESA support */
68 # define GLAPIENTRY __stdcall
69 # define GLCALLBACK __stdcall
70 # define GLWINAPI __stdcall
71 # define GLWINAPIV __cdecl
73 /* non-Windows compilation */
79 #endif /* WIN32 / CYGWIN32 bracket */
81 /* compatability guard so we don't need to change client code */
83 #if defined(_WIN32) && !defined(_WINDEF_) && !defined(OPENSTEP)
84 # if !defined(MESA_MINWARN)
85 # pragma message( "note: WINDOWS.H not included, providing Mesa definition of CALLBACK macro" )
86 # pragma message( "----: and PROC typedef. If you receive compiler warnings about either ")
87 # pragma message( "----: being multiply defined you should include WINDOWS.H priot to gl/gl.h" )
89 # define CALLBACK GLCALLBACK
90 typedef int (GLAPIENTRY
*PROC
)();
93 typedef unsigned long COLORREF
;
96 #if defined(_WIN32) && !defined(_WINGDI_) && !defined(OPENSTEP)
97 # if !defined(MESA_MINWARN)
98 # pragma message( "note: WINDOWS.H not included, providing Mesa definition of wgl functions" )
99 # pragma message( "----: and macros. If you receive compiler warnings about any being multiply ")
100 # pragma message( "----: defined you should include WINDOWS.H priot to gl/gl.h" )
102 # define WGL_FONT_LINES 0
103 # define WGL_FONT_POLYGONS 1
105 # define wglUseFontBitmaps wglUseFontBitmapsW
106 # define wglUseFontOutlines wglUseFontOutlinesW
108 # define wglUseFontBitmaps wglUseFontBitmapsA
109 # define wglUseFontOutlines wglUseFontOutlinesA
110 # endif /* !UNICODE */
111 typedef struct tagLAYERPLANEDESCRIPTOR LAYERPLANEDESCRIPTOR
, *PLAYERPLANEDESCRIPTOR
, *LPLAYERPLANEDESCRIPTOR
;
112 typedef struct _GLYPHMETRICSFLOAT GLYPHMETRICSFLOAT
, *PGLYPHMETRICSFLOAT
, *LPGLYPHMETRICSFLOAT
;
113 typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR
, *PPIXELFORMATDESCRIPTOR
, *LPPIXELFORMATDESCRIPTOR
;
114 #include <gl/mesa_wgl.h>
124 #pragma enumsalwaysint on
125 #if PRAGMA_IMPORT_SUPPORTED
133 * Apps can test for this symbol to do conditional compilation if needed.
137 #define MESA_MAJOR_VERSION 3
138 #define MESA_MINOR_VERSION 1
141 #define GL_VERSION_1_1 1
142 #define GL_VERSION_1_2 1
158 GL_UNSIGNED_BYTE
= 0x1401,
160 GL_UNSIGNED_SHORT
= 0x1403,
162 GL_UNSIGNED_INT
= 0x1405,
172 GL_LINE_LOOP
= 0x0002,
173 GL_LINE_STRIP
= 0x0003,
174 GL_TRIANGLES
= 0x0004,
175 GL_TRIANGLE_STRIP
= 0x0005,
176 GL_TRIANGLE_FAN
= 0x0006,
178 GL_QUAD_STRIP
= 0x0008,
182 GL_VERTEX_ARRAY
= 0x8074,
183 GL_NORMAL_ARRAY
= 0x8075,
184 GL_COLOR_ARRAY
= 0x8076,
185 GL_INDEX_ARRAY
= 0x8077,
186 GL_TEXTURE_COORD_ARRAY
= 0x8078,
187 GL_EDGE_FLAG_ARRAY
= 0x8079,
188 GL_VERTEX_ARRAY_SIZE
= 0x807A,
189 GL_VERTEX_ARRAY_TYPE
= 0x807B,
190 GL_VERTEX_ARRAY_STRIDE
= 0x807C,
191 GL_NORMAL_ARRAY_TYPE
= 0x807E,
192 GL_NORMAL_ARRAY_STRIDE
= 0x807F,
193 GL_COLOR_ARRAY_SIZE
= 0x8081,
194 GL_COLOR_ARRAY_TYPE
= 0x8082,
195 GL_COLOR_ARRAY_STRIDE
= 0x8083,
196 GL_INDEX_ARRAY_TYPE
= 0x8085,
197 GL_INDEX_ARRAY_STRIDE
= 0x8086,
198 GL_TEXTURE_COORD_ARRAY_SIZE
= 0x8088,
199 GL_TEXTURE_COORD_ARRAY_TYPE
= 0x8089,
200 GL_TEXTURE_COORD_ARRAY_STRIDE
= 0x808A,
201 GL_EDGE_FLAG_ARRAY_STRIDE
= 0x808C,
202 GL_VERTEX_ARRAY_POINTER
= 0x808E,
203 GL_NORMAL_ARRAY_POINTER
= 0x808F,
204 GL_COLOR_ARRAY_POINTER
= 0x8090,
205 GL_INDEX_ARRAY_POINTER
= 0x8091,
206 GL_TEXTURE_COORD_ARRAY_POINTER
= 0x8092,
207 GL_EDGE_FLAG_ARRAY_POINTER
= 0x8093,
210 GL_C4UB_V2F
= 0x2A22,
211 GL_C4UB_V3F
= 0x2A23,
214 GL_C4F_N3F_V3F
= 0x2A26,
217 GL_T2F_C4UB_V3F
= 0x2A29,
218 GL_T2F_C3F_V3F
= 0x2A2A,
219 GL_T2F_N3F_V3F
= 0x2A2B,
220 GL_T2F_C4F_N3F_V3F
= 0x2A2C,
221 GL_T4F_C4F_N3F_V4F
= 0x2A2D,
224 GL_MATRIX_MODE
= 0x0BA0,
225 GL_MODELVIEW
= 0x1700,
226 GL_PROJECTION
= 0x1701,
230 GL_POINT_SMOOTH
= 0x0B10,
231 GL_POINT_SIZE
= 0x0B11,
232 GL_POINT_SIZE_GRANULARITY
= 0x0B13,
233 GL_POINT_SIZE_RANGE
= 0x0B12,
236 GL_LINE_SMOOTH
= 0x0B20,
237 GL_LINE_STIPPLE
= 0x0B24,
238 GL_LINE_STIPPLE_PATTERN
= 0x0B25,
239 GL_LINE_STIPPLE_REPEAT
= 0x0B26,
240 GL_LINE_WIDTH
= 0x0B21,
241 GL_LINE_WIDTH_GRANULARITY
= 0x0B23,
242 GL_LINE_WIDTH_RANGE
= 0x0B22,
252 GL_POLYGON_MODE
= 0x0B40,
253 GL_POLYGON_SMOOTH
= 0x0B41,
254 GL_POLYGON_STIPPLE
= 0x0B42,
255 GL_EDGE_FLAG
= 0x0B43,
256 GL_CULL_FACE
= 0x0B44,
257 GL_CULL_FACE_MODE
= 0x0B45,
258 GL_FRONT_FACE
= 0x0B46,
259 GL_POLYGON_OFFSET_FACTOR
= 0x8038,
260 GL_POLYGON_OFFSET_UNITS
= 0x2A00,
261 GL_POLYGON_OFFSET_POINT
= 0x2A01,
262 GL_POLYGON_OFFSET_LINE
= 0x2A02,
263 GL_POLYGON_OFFSET_FILL
= 0x8037,
267 GL_COMPILE_AND_EXECUTE
= 0x1301,
268 GL_LIST_BASE
= 0x0B32,
269 GL_LIST_INDEX
= 0x0B33,
270 GL_LIST_MODE
= 0x0B30,
278 GL_NOTEQUAL
= 0x0205,
281 GL_DEPTH_TEST
= 0x0B71,
282 GL_DEPTH_BITS
= 0x0D56,
283 GL_DEPTH_CLEAR_VALUE
= 0x0B73,
284 GL_DEPTH_FUNC
= 0x0B74,
285 GL_DEPTH_RANGE
= 0x0B70,
286 GL_DEPTH_WRITEMASK
= 0x0B72,
287 GL_DEPTH_COMPONENT
= 0x1902,
290 GL_LIGHTING
= 0x0B50,
299 GL_SPOT_EXPONENT
= 0x1205,
300 GL_SPOT_CUTOFF
= 0x1206,
301 GL_CONSTANT_ATTENUATION
= 0x1207,
302 GL_LINEAR_ATTENUATION
= 0x1208,
303 GL_QUADRATIC_ATTENUATION
= 0x1209,
306 GL_SPECULAR
= 0x1202,
307 GL_SHININESS
= 0x1601,
308 GL_EMISSION
= 0x1600,
309 GL_POSITION
= 0x1203,
310 GL_SPOT_DIRECTION
= 0x1204,
311 GL_AMBIENT_AND_DIFFUSE
= 0x1602,
312 GL_COLOR_INDEXES
= 0x1603,
313 GL_LIGHT_MODEL_TWO_SIDE
= 0x0B52,
314 GL_LIGHT_MODEL_LOCAL_VIEWER
= 0x0B51,
315 GL_LIGHT_MODEL_AMBIENT
= 0x0B53,
316 GL_FRONT_AND_BACK
= 0x0408,
317 GL_SHADE_MODEL
= 0x0B54,
320 GL_COLOR_MATERIAL
= 0x0B57,
321 GL_COLOR_MATERIAL_FACE
= 0x0B55,
322 GL_COLOR_MATERIAL_PARAMETER
= 0x0B56,
323 GL_NORMALIZE
= 0x0BA1,
325 /* User clipping planes */
326 GL_CLIP_PLANE0
= 0x3000,
327 GL_CLIP_PLANE1
= 0x3001,
328 GL_CLIP_PLANE2
= 0x3002,
329 GL_CLIP_PLANE3
= 0x3003,
330 GL_CLIP_PLANE4
= 0x3004,
331 GL_CLIP_PLANE5
= 0x3005,
333 /* Accumulation buffer */
334 GL_ACCUM_RED_BITS
= 0x0D58,
335 GL_ACCUM_GREEN_BITS
= 0x0D59,
336 GL_ACCUM_BLUE_BITS
= 0x0D5A,
337 GL_ACCUM_ALPHA_BITS
= 0x0D5B,
338 GL_ACCUM_CLEAR_VALUE
= 0x0B80,
346 GL_ALPHA_TEST
= 0x0BC0,
347 GL_ALPHA_TEST_REF
= 0x0BC2,
348 GL_ALPHA_TEST_FUNC
= 0x0BC1,
352 GL_BLEND_SRC
= 0x0BE1,
353 GL_BLEND_DST
= 0x0BE0,
356 GL_SRC_COLOR
= 0x0300,
357 GL_ONE_MINUS_SRC_COLOR
= 0x0301,
358 GL_DST_COLOR
= 0x0306,
359 GL_ONE_MINUS_DST_COLOR
= 0x0307,
360 GL_SRC_ALPHA
= 0x0302,
361 GL_ONE_MINUS_SRC_ALPHA
= 0x0303,
362 GL_DST_ALPHA
= 0x0304,
363 GL_ONE_MINUS_DST_ALPHA
= 0x0305,
364 GL_SRC_ALPHA_SATURATE
= 0x0308,
365 GL_CONSTANT_COLOR
= 0x8001,
366 GL_ONE_MINUS_CONSTANT_COLOR
= 0x8002,
367 GL_CONSTANT_ALPHA
= 0x8003,
368 GL_ONE_MINUS_CONSTANT_ALPHA
= 0x8004,
371 GL_FEEDBACK
= 0x1C01,
378 GL_3D_COLOR
= 0x0602,
379 GL_3D_COLOR_TEXTURE
= 0x0603,
380 GL_4D_COLOR_TEXTURE
= 0x0604,
381 GL_POINT_TOKEN
= 0x0701,
382 GL_LINE_TOKEN
= 0x0702,
383 GL_LINE_RESET_TOKEN
= 0x0707,
384 GL_POLYGON_TOKEN
= 0x0703,
385 GL_BITMAP_TOKEN
= 0x0704,
386 GL_DRAW_PIXEL_TOKEN
= 0x0705,
387 GL_COPY_PIXEL_TOKEN
= 0x0706,
388 GL_PASS_THROUGH_TOKEN
= 0x0700,
389 GL_FEEDBACK_BUFFER_POINTER
= 0x0DF0,
390 GL_FEEDBACK_BUFFER_SIZE
= 0x0DF1,
391 GL_FEEDBACK_BUFFER_TYPE
= 0x0DF2,
394 GL_SELECTION_BUFFER_POINTER
= 0x0DF3,
395 GL_SELECTION_BUFFER_SIZE
= 0x0DF4,
399 GL_FOG_MODE
= 0x0B65,
400 GL_FOG_DENSITY
= 0x0B62,
401 GL_FOG_COLOR
= 0x0B66,
402 GL_FOG_INDEX
= 0x0B61,
403 GL_FOG_START
= 0x0B63,
410 GL_LOGIC_OP
= 0x0BF1,
411 GL_INDEX_LOGIC_OP
= 0x0BF1,
412 GL_COLOR_LOGIC_OP
= 0x0BF2,
413 GL_LOGIC_OP_MODE
= 0x0BF0,
417 GL_COPY_INVERTED
= 0x150C,
426 GL_AND_REVERSE
= 0x1502,
427 GL_AND_INVERTED
= 0x1504,
428 GL_OR_REVERSE
= 0x150B,
429 GL_OR_INVERTED
= 0x150D,
432 GL_STENCIL_TEST
= 0x0B90,
433 GL_STENCIL_WRITEMASK
= 0x0B98,
434 GL_STENCIL_BITS
= 0x0D57,
435 GL_STENCIL_FUNC
= 0x0B92,
436 GL_STENCIL_VALUE_MASK
= 0x0B93,
437 GL_STENCIL_REF
= 0x0B97,
438 GL_STENCIL_FAIL
= 0x0B94,
439 GL_STENCIL_PASS_DEPTH_PASS
= 0x0B96,
440 GL_STENCIL_PASS_DEPTH_FAIL
= 0x0B95,
441 GL_STENCIL_CLEAR_VALUE
= 0x0B91,
442 GL_STENCIL_INDEX
= 0x1901,
448 /* Buffers, Pixel Drawing/Reading */
452 /*GL_FRONT = 0x0404, */
453 /*GL_BACK = 0x0405, */
454 /*GL_FRONT_AND_BACK = 0x0408, */
455 GL_FRONT_LEFT
= 0x0400,
456 GL_FRONT_RIGHT
= 0x0401,
457 GL_BACK_LEFT
= 0x0402,
458 GL_BACK_RIGHT
= 0x0403,
463 GL_COLOR_INDEX
= 0x1900,
468 GL_LUMINANCE
= 0x1909,
469 GL_LUMINANCE_ALPHA
= 0x190A,
470 GL_ALPHA_BITS
= 0x0D55,
471 GL_RED_BITS
= 0x0D52,
472 GL_GREEN_BITS
= 0x0D53,
473 GL_BLUE_BITS
= 0x0D54,
474 GL_INDEX_BITS
= 0x0D51,
475 GL_SUBPIXEL_BITS
= 0x0D50,
476 GL_AUX_BUFFERS
= 0x0C00,
477 GL_READ_BUFFER
= 0x0C02,
478 GL_DRAW_BUFFER
= 0x0C01,
479 GL_DOUBLEBUFFER
= 0x0C32,
489 /* Implementation limits */
490 GL_MAX_LIST_NESTING
= 0x0B31,
491 GL_MAX_ATTRIB_STACK_DEPTH
= 0x0D35,
492 GL_MAX_MODELVIEW_STACK_DEPTH
= 0x0D36,
493 GL_MAX_NAME_STACK_DEPTH
= 0x0D37,
494 GL_MAX_PROJECTION_STACK_DEPTH
= 0x0D38,
495 GL_MAX_TEXTURE_STACK_DEPTH
= 0x0D39,
496 GL_MAX_EVAL_ORDER
= 0x0D30,
497 GL_MAX_LIGHTS
= 0x0D31,
498 GL_MAX_CLIP_PLANES
= 0x0D32,
499 GL_MAX_TEXTURE_SIZE
= 0x0D33,
500 GL_MAX_PIXEL_MAP_TABLE
= 0x0D34,
501 GL_MAX_VIEWPORT_DIMS
= 0x0D3A,
502 GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
= 0x0D3B,
505 GL_ATTRIB_STACK_DEPTH
= 0x0BB0,
506 GL_CLIENT_ATTRIB_STACK_DEPTH
= 0x0BB1,
507 GL_COLOR_CLEAR_VALUE
= 0x0C22,
508 GL_COLOR_WRITEMASK
= 0x0C23,
509 GL_CURRENT_INDEX
= 0x0B01,
510 GL_CURRENT_COLOR
= 0x0B00,
511 GL_CURRENT_NORMAL
= 0x0B02,
512 GL_CURRENT_RASTER_COLOR
= 0x0B04,
513 GL_CURRENT_RASTER_DISTANCE
= 0x0B09,
514 GL_CURRENT_RASTER_INDEX
= 0x0B05,
515 GL_CURRENT_RASTER_POSITION
= 0x0B07,
516 GL_CURRENT_RASTER_TEXTURE_COORDS
= 0x0B06,
517 GL_CURRENT_RASTER_POSITION_VALID
= 0x0B08,
518 GL_CURRENT_TEXTURE_COORDS
= 0x0B03,
519 GL_INDEX_CLEAR_VALUE
= 0x0C20,
520 GL_INDEX_MODE
= 0x0C30,
521 GL_INDEX_WRITEMASK
= 0x0C21,
522 GL_MODELVIEW_MATRIX
= 0x0BA6,
523 GL_MODELVIEW_STACK_DEPTH
= 0x0BA3,
524 GL_NAME_STACK_DEPTH
= 0x0D70,
525 GL_PROJECTION_MATRIX
= 0x0BA7,
526 GL_PROJECTION_STACK_DEPTH
= 0x0BA4,
527 GL_RENDER_MODE
= 0x0C40,
528 GL_RGBA_MODE
= 0x0C31,
529 GL_TEXTURE_MATRIX
= 0x0BA8,
530 GL_TEXTURE_STACK_DEPTH
= 0x0BA5,
531 GL_VIEWPORT
= 0x0BA2,
534 GL_AUTO_NORMAL
= 0x0D80,
535 GL_MAP1_COLOR_4
= 0x0D90,
536 GL_MAP1_GRID_DOMAIN
= 0x0DD0,
537 GL_MAP1_GRID_SEGMENTS
= 0x0DD1,
538 GL_MAP1_INDEX
= 0x0D91,
539 GL_MAP1_NORMAL
= 0x0D92,
540 GL_MAP1_TEXTURE_COORD_1
= 0x0D93,
541 GL_MAP1_TEXTURE_COORD_2
= 0x0D94,
542 GL_MAP1_TEXTURE_COORD_3
= 0x0D95,
543 GL_MAP1_TEXTURE_COORD_4
= 0x0D96,
544 GL_MAP1_VERTEX_3
= 0x0D97,
545 GL_MAP1_VERTEX_4
= 0x0D98,
546 GL_MAP2_COLOR_4
= 0x0DB0,
547 GL_MAP2_GRID_DOMAIN
= 0x0DD2,
548 GL_MAP2_GRID_SEGMENTS
= 0x0DD3,
549 GL_MAP2_INDEX
= 0x0DB1,
550 GL_MAP2_NORMAL
= 0x0DB2,
551 GL_MAP2_TEXTURE_COORD_1
= 0x0DB3,
552 GL_MAP2_TEXTURE_COORD_2
= 0x0DB4,
553 GL_MAP2_TEXTURE_COORD_3
= 0x0DB5,
554 GL_MAP2_TEXTURE_COORD_4
= 0x0DB6,
555 GL_MAP2_VERTEX_3
= 0x0DB7,
556 GL_MAP2_VERTEX_4
= 0x0DB8,
562 GL_FOG_HINT
= 0x0C54,
563 GL_LINE_SMOOTH_HINT
= 0x0C52,
564 GL_PERSPECTIVE_CORRECTION_HINT
= 0x0C50,
565 GL_POINT_SMOOTH_HINT
= 0x0C51,
566 GL_POLYGON_SMOOTH_HINT
= 0x0C53,
567 GL_DONT_CARE
= 0x1100,
572 GL_SCISSOR_TEST
= 0x0C11,
573 GL_SCISSOR_BOX
= 0x0C10,
575 /* Pixel Mode / Transfer */
576 GL_MAP_COLOR
= 0x0D10,
577 GL_MAP_STENCIL
= 0x0D11,
578 GL_INDEX_SHIFT
= 0x0D12,
579 GL_INDEX_OFFSET
= 0x0D13,
580 GL_RED_SCALE
= 0x0D14,
581 GL_RED_BIAS
= 0x0D15,
582 GL_GREEN_SCALE
= 0x0D18,
583 GL_GREEN_BIAS
= 0x0D19,
584 GL_BLUE_SCALE
= 0x0D1A,
585 GL_BLUE_BIAS
= 0x0D1B,
586 GL_ALPHA_SCALE
= 0x0D1C,
587 GL_ALPHA_BIAS
= 0x0D1D,
588 GL_DEPTH_SCALE
= 0x0D1E,
589 GL_DEPTH_BIAS
= 0x0D1F,
590 GL_PIXEL_MAP_S_TO_S_SIZE
= 0x0CB1,
591 GL_PIXEL_MAP_I_TO_I_SIZE
= 0x0CB0,
592 GL_PIXEL_MAP_I_TO_R_SIZE
= 0x0CB2,
593 GL_PIXEL_MAP_I_TO_G_SIZE
= 0x0CB3,
594 GL_PIXEL_MAP_I_TO_B_SIZE
= 0x0CB4,
595 GL_PIXEL_MAP_I_TO_A_SIZE
= 0x0CB5,
596 GL_PIXEL_MAP_R_TO_R_SIZE
= 0x0CB6,
597 GL_PIXEL_MAP_G_TO_G_SIZE
= 0x0CB7,
598 GL_PIXEL_MAP_B_TO_B_SIZE
= 0x0CB8,
599 GL_PIXEL_MAP_A_TO_A_SIZE
= 0x0CB9,
600 GL_PIXEL_MAP_S_TO_S
= 0x0C71,
601 GL_PIXEL_MAP_I_TO_I
= 0x0C70,
602 GL_PIXEL_MAP_I_TO_R
= 0x0C72,
603 GL_PIXEL_MAP_I_TO_G
= 0x0C73,
604 GL_PIXEL_MAP_I_TO_B
= 0x0C74,
605 GL_PIXEL_MAP_I_TO_A
= 0x0C75,
606 GL_PIXEL_MAP_R_TO_R
= 0x0C76,
607 GL_PIXEL_MAP_G_TO_G
= 0x0C77,
608 GL_PIXEL_MAP_B_TO_B
= 0x0C78,
609 GL_PIXEL_MAP_A_TO_A
= 0x0C79,
610 GL_PACK_ALIGNMENT
= 0x0D05,
611 GL_PACK_LSB_FIRST
= 0x0D01,
612 GL_PACK_ROW_LENGTH
= 0x0D02,
613 GL_PACK_SKIP_PIXELS
= 0x0D04,
614 GL_PACK_SKIP_ROWS
= 0x0D03,
615 GL_PACK_SWAP_BYTES
= 0x0D00,
616 GL_UNPACK_ALIGNMENT
= 0x0CF5,
617 GL_UNPACK_LSB_FIRST
= 0x0CF1,
618 GL_UNPACK_ROW_LENGTH
= 0x0CF2,
619 GL_UNPACK_SKIP_PIXELS
= 0x0CF4,
620 GL_UNPACK_SKIP_ROWS
= 0x0CF3,
621 GL_UNPACK_SWAP_BYTES
= 0x0CF0,
625 /* Texture mapping */
626 GL_TEXTURE_ENV
= 0x2300,
627 GL_TEXTURE_ENV_MODE
= 0x2200,
628 GL_TEXTURE_1D
= 0x0DE0,
629 GL_TEXTURE_2D
= 0x0DE1,
630 GL_TEXTURE_WRAP_S
= 0x2802,
631 GL_TEXTURE_WRAP_T
= 0x2803,
632 GL_TEXTURE_MAG_FILTER
= 0x2800,
633 GL_TEXTURE_MIN_FILTER
= 0x2801,
634 GL_TEXTURE_ENV_COLOR
= 0x2201,
635 GL_TEXTURE_GEN_S
= 0x0C60,
636 GL_TEXTURE_GEN_T
= 0x0C61,
637 GL_TEXTURE_GEN_MODE
= 0x2500,
638 GL_TEXTURE_BORDER_COLOR
= 0x1004,
639 GL_TEXTURE_WIDTH
= 0x1000,
640 GL_TEXTURE_HEIGHT
= 0x1001,
641 GL_TEXTURE_BORDER
= 0x1005,
642 GL_TEXTURE_COMPONENTS
= 0x1003,
643 GL_TEXTURE_RED_SIZE
= 0x805C,
644 GL_TEXTURE_GREEN_SIZE
= 0x805D,
645 GL_TEXTURE_BLUE_SIZE
= 0x805E,
646 GL_TEXTURE_ALPHA_SIZE
= 0x805F,
647 GL_TEXTURE_LUMINANCE_SIZE
= 0x8060,
648 GL_TEXTURE_INTENSITY_SIZE
= 0x8061,
649 GL_NEAREST_MIPMAP_NEAREST
= 0x2700,
650 GL_NEAREST_MIPMAP_LINEAR
= 0x2702,
651 GL_LINEAR_MIPMAP_NEAREST
= 0x2701,
652 GL_LINEAR_MIPMAP_LINEAR
= 0x2703,
653 GL_OBJECT_LINEAR
= 0x2401,
654 GL_OBJECT_PLANE
= 0x2501,
655 GL_EYE_LINEAR
= 0x2400,
656 GL_EYE_PLANE
= 0x2502,
657 GL_SPHERE_MAP
= 0x2402,
659 GL_MODULATE
= 0x2100,
667 GL_TEXTURE_GEN_R
= 0x0C62,
668 GL_TEXTURE_GEN_Q
= 0x0C63,
670 /* GL 1.1 texturing */
671 GL_PROXY_TEXTURE_1D
= 0x8063,
672 GL_PROXY_TEXTURE_2D
= 0x8064,
673 GL_TEXTURE_PRIORITY
= 0x8066,
674 GL_TEXTURE_RESIDENT
= 0x8067,
675 GL_TEXTURE_BINDING_1D
= 0x8068,
676 GL_TEXTURE_BINDING_2D
= 0x8069,
677 GL_TEXTURE_INTERNAL_FORMAT
= 0x1003,
679 /* GL 1.2 texturing */
680 GL_PACK_SKIP_IMAGES
= 0x806B,
681 GL_PACK_IMAGE_HEIGHT
= 0x806C,
682 GL_UNPACK_SKIP_IMAGES
= 0x806D,
683 GL_UNPACK_IMAGE_HEIGHT
= 0x806E,
684 GL_TEXTURE_3D
= 0x806F,
685 GL_PROXY_TEXTURE_3D
= 0x8070,
686 GL_TEXTURE_DEPTH
= 0x8071,
687 GL_TEXTURE_WRAP_R
= 0x8072,
688 GL_MAX_3D_TEXTURE_SIZE
= 0x8073,
689 GL_TEXTURE_BINDING_3D
= 0x806A,
691 /* Internal texture formats (GL 1.1) */
696 GL_LUMINANCE4
= 0x803F,
697 GL_LUMINANCE8
= 0x8040,
698 GL_LUMINANCE12
= 0x8041,
699 GL_LUMINANCE16
= 0x8042,
700 GL_LUMINANCE4_ALPHA4
= 0x8043,
701 GL_LUMINANCE6_ALPHA2
= 0x8044,
702 GL_LUMINANCE8_ALPHA8
= 0x8045,
703 GL_LUMINANCE12_ALPHA4
= 0x8046,
704 GL_LUMINANCE12_ALPHA12
= 0x8047,
705 GL_LUMINANCE16_ALPHA16
= 0x8048,
706 GL_INTENSITY
= 0x8049,
707 GL_INTENSITY4
= 0x804A,
708 GL_INTENSITY8
= 0x804B,
709 GL_INTENSITY12
= 0x804C,
710 GL_INTENSITY16
= 0x804D,
711 GL_R3_G3_B2
= 0x2A10,
722 GL_RGB10_A2
= 0x8059,
728 GL_RENDERER
= 0x1F01,
730 GL_EXTENSIONS
= 0x1F03,
733 GL_INVALID_VALUE
= 0x0501,
734 GL_INVALID_ENUM
= 0x0500,
735 GL_INVALID_OPERATION
= 0x0502,
736 GL_STACK_OVERFLOW
= 0x0503,
737 GL_STACK_UNDERFLOW
= 0x0504,
738 GL_OUT_OF_MEMORY
= 0x0505,
744 /* GL_EXT_blend_minmax and GL_EXT_blend_color */
745 GL_CONSTANT_COLOR_EXT
= 0x8001,
746 GL_ONE_MINUS_CONSTANT_COLOR_EXT
= 0x8002,
747 GL_CONSTANT_ALPHA_EXT
= 0x8003,
748 GL_ONE_MINUS_CONSTANT_ALPHA_EXT
= 0x8004,
749 GL_BLEND_EQUATION_EXT
= 0x8009,
752 GL_FUNC_ADD_EXT
= 0x8006,
753 GL_FUNC_SUBTRACT_EXT
= 0x800A,
754 GL_FUNC_REVERSE_SUBTRACT_EXT
= 0x800B,
755 GL_BLEND_COLOR_EXT
= 0x8005,
757 /* GL_EXT_polygon_offset */
758 GL_POLYGON_OFFSET_EXT
= 0x8037,
759 GL_POLYGON_OFFSET_FACTOR_EXT
= 0x8038,
760 GL_POLYGON_OFFSET_BIAS_EXT
= 0x8039,
762 /* GL_EXT_vertex_array */
763 GL_VERTEX_ARRAY_EXT
= 0x8074,
764 GL_NORMAL_ARRAY_EXT
= 0x8075,
765 GL_COLOR_ARRAY_EXT
= 0x8076,
766 GL_INDEX_ARRAY_EXT
= 0x8077,
767 GL_TEXTURE_COORD_ARRAY_EXT
= 0x8078,
768 GL_EDGE_FLAG_ARRAY_EXT
= 0x8079,
769 GL_VERTEX_ARRAY_SIZE_EXT
= 0x807A,
770 GL_VERTEX_ARRAY_TYPE_EXT
= 0x807B,
771 GL_VERTEX_ARRAY_STRIDE_EXT
= 0x807C,
772 GL_VERTEX_ARRAY_COUNT_EXT
= 0x807D,
773 GL_NORMAL_ARRAY_TYPE_EXT
= 0x807E,
774 GL_NORMAL_ARRAY_STRIDE_EXT
= 0x807F,
775 GL_NORMAL_ARRAY_COUNT_EXT
= 0x8080,
776 GL_COLOR_ARRAY_SIZE_EXT
= 0x8081,
777 GL_COLOR_ARRAY_TYPE_EXT
= 0x8082,
778 GL_COLOR_ARRAY_STRIDE_EXT
= 0x8083,
779 GL_COLOR_ARRAY_COUNT_EXT
= 0x8084,
780 GL_INDEX_ARRAY_TYPE_EXT
= 0x8085,
781 GL_INDEX_ARRAY_STRIDE_EXT
= 0x8086,
782 GL_INDEX_ARRAY_COUNT_EXT
= 0x8087,
783 GL_TEXTURE_COORD_ARRAY_SIZE_EXT
= 0x8088,
784 GL_TEXTURE_COORD_ARRAY_TYPE_EXT
= 0x8089,
785 GL_TEXTURE_COORD_ARRAY_STRIDE_EXT
= 0x808A,
786 GL_TEXTURE_COORD_ARRAY_COUNT_EXT
= 0x808B,
787 GL_EDGE_FLAG_ARRAY_STRIDE_EXT
= 0x808C,
788 GL_EDGE_FLAG_ARRAY_COUNT_EXT
= 0x808D,
789 GL_VERTEX_ARRAY_POINTER_EXT
= 0x808E,
790 GL_NORMAL_ARRAY_POINTER_EXT
= 0x808F,
791 GL_COLOR_ARRAY_POINTER_EXT
= 0x8090,
792 GL_INDEX_ARRAY_POINTER_EXT
= 0x8091,
793 GL_TEXTURE_COORD_ARRAY_POINTER_EXT
= 0x8092,
794 GL_EDGE_FLAG_ARRAY_POINTER_EXT
= 0x8093,
796 /* GL_EXT_texture_object */
797 GL_TEXTURE_PRIORITY_EXT
= 0x8066,
798 GL_TEXTURE_RESIDENT_EXT
= 0x8067,
799 GL_TEXTURE_1D_BINDING_EXT
= 0x8068,
800 GL_TEXTURE_2D_BINDING_EXT
= 0x8069,
802 /* GL_EXT_texture3D */
803 GL_PACK_SKIP_IMAGES_EXT
= 0x806B,
804 GL_PACK_IMAGE_HEIGHT_EXT
= 0x806C,
805 GL_UNPACK_SKIP_IMAGES_EXT
= 0x806D,
806 GL_UNPACK_IMAGE_HEIGHT_EXT
= 0x806E,
807 GL_TEXTURE_3D_EXT
= 0x806F,
808 GL_PROXY_TEXTURE_3D_EXT
= 0x8070,
809 GL_TEXTURE_DEPTH_EXT
= 0x8071,
810 GL_TEXTURE_WRAP_R_EXT
= 0x8072,
811 GL_MAX_3D_TEXTURE_SIZE_EXT
= 0x8073,
812 GL_TEXTURE_3D_BINDING_EXT
= 0x806A,
814 /* GL_EXT_paletted_texture */
815 GL_TABLE_TOO_LARGE_EXT
= 0x8031,
816 GL_COLOR_TABLE_FORMAT_EXT
= 0x80D8,
817 GL_COLOR_TABLE_WIDTH_EXT
= 0x80D9,
818 GL_COLOR_TABLE_RED_SIZE_EXT
= 0x80DA,
819 GL_COLOR_TABLE_GREEN_SIZE_EXT
= 0x80DB,
820 GL_COLOR_TABLE_BLUE_SIZE_EXT
= 0x80DC,
821 GL_COLOR_TABLE_ALPHA_SIZE_EXT
= 0x80DD,
822 GL_COLOR_TABLE_LUMINANCE_SIZE_EXT
= 0x80DE,
823 GL_COLOR_TABLE_INTENSITY_SIZE_EXT
= 0x80DF,
824 GL_TEXTURE_INDEX_SIZE_EXT
= 0x80ED,
825 GL_COLOR_INDEX1_EXT
= 0x80E2,
826 GL_COLOR_INDEX2_EXT
= 0x80E3,
827 GL_COLOR_INDEX4_EXT
= 0x80E4,
828 GL_COLOR_INDEX8_EXT
= 0x80E5,
829 GL_COLOR_INDEX12_EXT
= 0x80E6,
830 GL_COLOR_INDEX16_EXT
= 0x80E7,
832 /* GL_EXT_shared_texture_palette */
833 GL_SHARED_TEXTURE_PALETTE_EXT
= 0x81FB,
835 /* GL_EXT_point_parameters */
836 GL_POINT_SIZE_MIN_EXT
= 0x8126,
837 GL_POINT_SIZE_MAX_EXT
= 0x8127,
838 GL_POINT_FADE_THRESHOLD_SIZE_EXT
= 0x8128,
839 GL_DISTANCE_ATTENUATION_EXT
= 0x8129,
841 /* GL_EXT_rescale_normal */
842 GL_RESCALE_NORMAL_EXT
= 0x803A,
845 GL_ABGR_EXT
= 0x8000,
847 /* GL_EXT_stencil_wrap */
848 GL_INCR_WRAP_EXT
= 0x8507,
849 GL_DECR_WRAP_EXT
= 0x8508,
851 /* GL_SGIS_texture_edge_clamp */
852 GL_CLAMP_TO_EDGE_SGIS
= 0x812F,
854 /* GL_INGR_blend_func_separate */
855 GL_BLEND_DST_RGB_INGR
= 0x80C8,
856 GL_BLEND_SRC_RGB_INGR
= 0x80C9,
857 GL_BLEND_DST_ALPHA_INGR
= 0x80CA,
858 GL_BLEND_SRC_ALPHA_INGR
= 0x80CB,
861 GL_RESCALE_NORMAL
= 0x803A,
862 GL_CLAMP_TO_EDGE
= 0x812F,
863 GL_MAX_ELEMENTS_VERTICES
= 0xF0E8,
864 GL_MAX_ELEMENTS_INDICES
= 0xF0E9,
867 GL_UNSIGNED_BYTE_3_3_2
= 0x8032,
868 GL_UNSIGNED_BYTE_2_3_3_REV
= 0x8362,
869 GL_UNSIGNED_SHORT_5_6_5
= 0x8363,
870 GL_UNSIGNED_SHORT_5_6_5_REV
= 0x8364,
871 GL_UNSIGNED_SHORT_4_4_4_4
= 0x8033,
872 GL_UNSIGNED_SHORT_4_4_4_4_REV
= 0x8365,
873 GL_UNSIGNED_SHORT_5_5_5_1
= 0x8034,
874 GL_UNSIGNED_SHORT_1_5_5_5_REV
= 0x8366,
875 GL_UNSIGNED_INT_8_8_8_8
= 0x8035,
876 GL_UNSIGNED_INT_8_8_8_8_REV
= 0x8367,
877 GL_UNSIGNED_INT_10_10_10_2
= 0x8036,
878 GL_UNSIGNED_INT_2_10_10_10_REV
= 0x8368,
879 GL_LIGHT_MODEL_COLOR_CONTROL
= 0x81F8,
880 GL_SINGLE_COLOR
= 0x81F9,
881 GL_SEPARATE_SPECULAR_COLOR
= 0x81FA,
882 GL_TEXTURE_MIN_LOD
= 0x813A,
883 GL_TEXTURE_MAX_LOD
= 0x813B,
884 GL_TEXTURE_BASE_LEVEL
= 0x813C,
885 GL_TEXTURE_MAX_LEVEL
= 0x813D,
887 /* GL_ARB_multitexture */
888 GL_TEXTURE0_ARB
= 0x84C0,
889 GL_TEXTURE1_ARB
= 0x84C1,
890 GL_TEXTURE2_ARB
= 0x84C2,
891 GL_TEXTURE3_ARB
= 0x84C3,
892 GL_TEXTURE4_ARB
= 0x84C4,
893 GL_TEXTURE5_ARB
= 0x84C5,
894 GL_TEXTURE6_ARB
= 0x84C6,
895 GL_TEXTURE7_ARB
= 0x84C7,
896 GL_TEXTURE8_ARB
= 0x84C8,
897 GL_TEXTURE9_ARB
= 0x84C9,
898 GL_TEXTURE10_ARB
= 0x84CA,
899 GL_TEXTURE11_ARB
= 0x84CB,
900 GL_TEXTURE12_ARB
= 0x84CC,
901 GL_TEXTURE13_ARB
= 0x84CD,
902 GL_TEXTURE14_ARB
= 0x84CE,
903 GL_TEXTURE15_ARB
= 0x84CF,
904 GL_TEXTURE16_ARB
= 0x84D0,
905 GL_TEXTURE17_ARB
= 0x84D1,
906 GL_TEXTURE18_ARB
= 0x84D2,
907 GL_TEXTURE19_ARB
= 0x84D3,
908 GL_TEXTURE20_ARB
= 0x84D4,
909 GL_TEXTURE21_ARB
= 0x84D5,
910 GL_TEXTURE22_ARB
= 0x84D6,
911 GL_TEXTURE23_ARB
= 0x84D7,
912 GL_TEXTURE24_ARB
= 0x84D8,
913 GL_TEXTURE25_ARB
= 0x84D9,
914 GL_TEXTURE26_ARB
= 0x84DA,
915 GL_TEXTURE27_ARB
= 0x84DB,
916 GL_TEXTURE28_ARB
= 0x84DC,
917 GL_TEXTURE29_ARB
= 0x84DD,
918 GL_TEXTURE30_ARB
= 0x84DE,
919 GL_TEXTURE31_ARB
= 0x84DF,
920 GL_ACTIVE_TEXTURE_ARB
= 0x84E0,
921 GL_CLIENT_ACTIVE_TEXTURE_ARB
= 0x84E1,
922 GL_MAX_TEXTURE_UNITS_ARB
= 0x84E2,
925 * OpenGL 1.2 imaging subset (NOT IMPLEMENTED BY MESA)
927 /* GL_EXT_color_table */
928 GL_COLOR_TABLE
= 0x80D0,
929 GL_POST_CONVOLUTION_COLOR_TABLE
= 0x80D1,
930 GL_POST_COLOR_MATRIX_COLOR_TABLE
= 0x80D2,
931 GL_PROXY_COLOR_TABLE
= 0x80D3,
932 GL_PROXY_POST_CONVOLUTION_COLOR_TABLE
= 0x80D4,
933 GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE
= 0x80D5,
934 GL_COLOR_TABLE_SCALE
= 0x80D6,
935 GL_COLOR_TABLE_BIAS
= 0x80D7,
936 GL_COLOR_TABLE_FORMAT
= 0x80D8,
937 GL_COLOR_TABLE_WIDTH
= 0x80D9,
938 GL_COLOR_TABLE_RED_SIZE
= 0x80DA,
939 GL_COLOR_TABLE_GREEN_SIZE
= 0x80DB,
940 GL_COLOR_TABLE_BLUE_SIZE
= 0x80DC,
941 GL_COLOR_TABLE_ALPHA_SIZE
= 0x80DD,
942 GL_COLOR_TABLE_LUMINANCE_SIZE
= 0x80DE,
943 GL_COLOR_TABLE_INTENSITY_SIZE
= 0x80DF,
945 /* GL_EXT_convolution and GL_HP_convolution_border_modes */
946 GL_CONVOLUTION_1D
= 0x8010,
947 GL_CONVOLUTION_2D
= 0x8011,
948 GL_SEPARABLE_2D
= 0x8012,
949 GL_CONVOLUTION_BORDER_MODE
= 0x8013,
950 GL_CONVOLUTION_FILTER_SCALE
= 0x8014,
951 GL_CONVOLUTION_FILTER_BIAS
= 0x8015,
953 GL_CONVOLUTION_FORMAT
= 0x8017,
954 GL_CONVOLUTION_WIDTH
= 0x8018,
955 GL_CONVOLUTION_HEIGHT
= 0x8019,
956 GL_MAX_CONVOLUTION_WIDTH
= 0x801A,
957 GL_MAX_CONVOLUTION_HEIGHT
= 0x801B,
958 GL_POST_CONVOLUTION_RED_SCALE
= 0x801C,
959 GL_POST_CONVOLUTION_GREEN_SCALE
= 0x801D,
960 GL_POST_CONVOLUTION_BLUE_SCALE
= 0x801E,
961 GL_POST_CONVOLUTION_ALPHA_SCALE
= 0x801F,
962 GL_POST_CONVOLUTION_RED_BIAS
= 0x8020,
963 GL_POST_CONVOLUTION_GREEN_BIAS
= 0x8021,
964 GL_POST_CONVOLUTION_BLUE_BIAS
= 0x8022,
965 GL_POST_CONVOLUTION_ALPHA_BIAS
= 0x8023,
966 GL_CONSTANT_BORDER
= 0x8151,
967 GL_REPLICATE_BORDER
= 0x8153,
968 GL_CONVOLUTION_BORDER_COLOR
= 0x8154,
970 /* GL_SGI_color_matrix */
971 GL_COLOR_MATRIX
= 0x80B1,
972 GL_COLOR_MATRIX_STACK_DEPTH
= 0x80B2,
973 GL_MAX_COLOR_MATRIX_STACK_DEPTH
= 0x80B3,
974 GL_POST_COLOR_MATRIX_RED_SCALE
= 0x80B4,
975 GL_POST_COLOR_MATRIX_GREEN_SCALE
= 0x80B5,
976 GL_POST_COLOR_MATRIX_BLUE_SCALE
= 0x80B6,
977 GL_POST_COLOR_MATRIX_ALPHA_SCALE
= 0x80B7,
978 GL_POST_COLOR_MATRIX_RED_BIAS
= 0x80B8,
979 GL_POST_COLOR_MATRIX_GREEN_BIAS
= 0x80B9,
980 GL_POST_COLOR_MATRIX_BLUE_BIAS
= 0x80BA,
981 GL_POST_COLOR_MATRIX_ALPHA_BIAS
= 0x80BB,
983 /* GL_EXT_histogram */
984 GL_HISTOGRAM
= 0x8024,
985 GL_PROXY_HISTOGRAM
= 0x8025,
986 GL_HISTOGRAM_WIDTH
= 0x8026,
987 GL_HISTOGRAM_FORMAT
= 0x8027,
988 GL_HISTOGRAM_RED_SIZE
= 0x8028,
989 GL_HISTOGRAM_GREEN_SIZE
= 0x8029,
990 GL_HISTOGRAM_BLUE_SIZE
= 0x802A,
991 GL_HISTOGRAM_ALPHA_SIZE
= 0x802B,
992 GL_HISTOGRAM_LUMINANCE_SIZE
= 0x802C,
993 GL_HISTOGRAM_SINK
= 0x802D,
995 GL_MINMAX_FORMAT
= 0x802F,
996 GL_MINMAX_SINK
= 0x8030,
997 GL_TABLE_TOO_LARGE
= 0x8031,
999 /* GL_NV_texgen_reflection (nVidia) */
1000 GL_NORMAL_MAP_NV
= 0x8511,
1001 GL_REFLECTION_MAP_NV
= 0x8512,
1003 /* GL_PGI_misc_hints */
1004 GL_PREFER_DOUBLEBUFFER_HINT_PGI
= 107000,
1005 GL_STRICT_DEPTHFUNC_HINT_PGI
= 107030,
1006 GL_STRICT_LIGHTING_HINT_PGI
= 107031,
1007 GL_STRICT_SCISSOR_HINT_PGI
= 107032,
1008 GL_FULL_STIPPLE_HINT_PGI
= 107033,
1009 GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI
= 107011,
1010 GL_NATIVE_GRAPHICS_END_HINT_PGI
= 107012,
1011 GL_CONSERVE_MEMORY_HINT_PGI
= 107005,
1012 GL_RECLAIM_MEMORY_HINT_PGI
= 107006,
1013 GL_ALWAYS_FAST_HINT_PGI
= 107020,
1014 GL_ALWAYS_SOFT_HINT_PGI
= 107021,
1015 GL_ALLOW_DRAW_OBJ_HINT_PGI
= 107022,
1016 GL_ALLOW_DRAW_WIN_HINT_PGI
= 107023,
1017 GL_ALLOW_DRAW_FRG_HINT_PGI
= 107024,
1018 GL_ALLOW_DRAW_SPN_HINT_PGI
= 107024,
1019 GL_ALLOW_DRAW_MEM_HINT_PGI
= 107025,
1020 GL_CLIP_NEAR_HINT_PGI
= 107040,
1021 GL_CLIP_FAR_HINT_PGI
= 107041,
1022 GL_WIDE_LINE_HINT_PGI
= 107042,
1023 GL_BACK_NORMALS_HINT_PGI
= 107043,
1024 GL_NATIVE_GRAPHICS_HANDLE_PGI
= 107010,
1026 /* GL_EXT_compiled_vertex_array */
1027 GL_ARRAY_ELEMENT_LOCK_FIRST_SGI
= 0x81A8,
1028 GL_ARRAY_ELEMENT_LOCK_COUNT_SGI
= 0x81A9,
1030 /* GL_EXT_clip_volume_hint */
1031 GL_CLIP_VOLUME_CLIPPING_HINT_EXT
= 0x80F0
1034 /* When you add new enums, please make sure you update the strings
1035 * in enums.c as well...
1039 #ifdef CENTERLINE_CLPP
1040 /* CenterLine C++ workaround: */
1044 /* all other compilers */
1049 /* GL_NO_ERROR must be zero */
1050 #define GL_NO_ERROR 0
1055 GL_CURRENT_BIT
= 0x00000001,
1056 GL_POINT_BIT
= 0x00000002,
1057 GL_LINE_BIT
= 0x00000004,
1058 GL_POLYGON_BIT
= 0x00000008,
1059 GL_POLYGON_STIPPLE_BIT
= 0x00000010,
1060 GL_PIXEL_MODE_BIT
= 0x00000020,
1061 GL_LIGHTING_BIT
= 0x00000040,
1062 GL_FOG_BIT
= 0x00000080,
1063 GL_DEPTH_BUFFER_BIT
= 0x00000100,
1064 GL_ACCUM_BUFFER_BIT
= 0x00000200,
1065 GL_STENCIL_BUFFER_BIT
= 0x00000400,
1066 GL_VIEWPORT_BIT
= 0x00000800,
1067 GL_TRANSFORM_BIT
= 0x00001000,
1068 GL_ENABLE_BIT
= 0x00002000,
1069 GL_COLOR_BUFFER_BIT
= 0x00004000,
1070 GL_HINT_BIT
= 0x00008000,
1071 GL_EVAL_BIT
= 0x00010000,
1072 GL_LIST_BIT
= 0x00020000,
1073 GL_TEXTURE_BIT
= 0x00040000,
1074 GL_SCISSOR_BIT
= 0x00080000,
1075 GL_ALL_ATTRIB_BITS
= 0x000FFFFF
1080 GL_CLIENT_PIXEL_STORE_BIT
= 0x00000001,
1081 GL_CLIENT_VERTEX_ARRAY_BIT
= 0x00000002
1083 #define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
1086 typedef unsigned int GLbitfield
;
1089 #ifdef CENTERLINE_CLPP
1096 * Data types (may be architecture dependent in some cases)
1100 /* C type GL type storage */
1101 /*-------------------------------------------------------------------------*/
1102 typedef void GLvoid
;
1103 typedef unsigned char GLboolean
;
1104 typedef signed char GLbyte
; /* 1-byte signed */
1105 typedef short GLshort
; /* 2-byte signed */
1106 typedef int GLint
; /* 4-byte signed */
1107 typedef unsigned char GLubyte
; /* 1-byte unsigned */
1108 typedef unsigned short GLushort
; /* 2-byte unsigned */
1109 typedef unsigned int GLuint
; /* 4-byte unsigned */
1110 typedef int GLsizei
; /* 4-byte signed */
1111 typedef float GLfloat
; /* single precision float */
1112 typedef float GLclampf
; /* single precision float in [0,1] */
1113 typedef double GLdouble
; /* double precision float */
1114 typedef double GLclampd
; /* double precision float in [0,1] */
1118 #if defined(__BEOS__) || defined(__QUICKDRAW__)
1127 GLAPI
void GLAPIENTRY
glClearIndex( GLfloat c
);
1129 GLAPI
void GLAPIENTRY
glClearColor( GLclampf red
,
1134 GLAPI
void GLAPIENTRY
glClear( GLbitfield mask
);
1136 GLAPI
void GLAPIENTRY
glIndexMask( GLuint mask
);
1138 GLAPI
void GLAPIENTRY
glColorMask( GLboolean red
, GLboolean green
,
1139 GLboolean blue
, GLboolean alpha
);
1141 GLAPI
void GLAPIENTRY
glAlphaFunc( GLenum func
, GLclampf ref
);
1143 GLAPI
void GLAPIENTRY
glBlendFunc( GLenum sfactor
, GLenum dfactor
);
1145 GLAPI
void GLAPIENTRY
glLogicOp( GLenum opcode
);
1147 GLAPI
void GLAPIENTRY
glCullFace( GLenum mode
);
1149 GLAPI
void GLAPIENTRY
glFrontFace( GLenum mode
);
1151 GLAPI
void GLAPIENTRY
glPointSize( GLfloat size
);
1153 GLAPI
void GLAPIENTRY
glLineWidth( GLfloat width
);
1155 GLAPI
void GLAPIENTRY
glLineStipple( GLint factor
, GLushort pattern
);
1157 GLAPI
void GLAPIENTRY
glPolygonMode( GLenum face
, GLenum mode
);
1159 GLAPI
void GLAPIENTRY
glPolygonOffset( GLfloat factor
, GLfloat units
);
1161 GLAPI
void GLAPIENTRY
glPolygonStipple( const GLubyte
*mask
);
1163 GLAPI
void GLAPIENTRY
glGetPolygonStipple( GLubyte
*mask
);
1165 GLAPI
void GLAPIENTRY
glEdgeFlag( GLboolean flag
);
1167 GLAPI
void GLAPIENTRY
glEdgeFlagv( const GLboolean
*flag
);
1169 GLAPI
void GLAPIENTRY
glScissor( GLint x
, GLint y
,
1170 GLsizei width
, GLsizei height
);
1172 GLAPI
void GLAPIENTRY
glClipPlane( GLenum plane
, const GLdouble
*equation
);
1174 GLAPI
void GLAPIENTRY
glGetClipPlane( GLenum plane
, GLdouble
*equation
);
1176 GLAPI
void GLAPIENTRY
glDrawBuffer( GLenum mode
);
1178 GLAPI
void GLAPIENTRY
glReadBuffer( GLenum mode
);
1180 GLAPI
void GLAPIENTRY
glEnable( GLenum cap
);
1182 GLAPI
void GLAPIENTRY
glDisable( GLenum cap
);
1184 GLAPI GLboolean GLAPIENTRY
glIsEnabled( GLenum cap
);
1187 GLAPI
void GLAPIENTRY
glEnableClientState( GLenum cap
); /* 1.1 */
1189 GLAPI
void GLAPIENTRY
glDisableClientState( GLenum cap
); /* 1.1 */
1192 GLAPI
void GLAPIENTRY
glGetBooleanv( GLenum pname
, GLboolean
*params
);
1194 GLAPI
void GLAPIENTRY
glGetDoublev( GLenum pname
, GLdouble
*params
);
1196 GLAPI
void GLAPIENTRY
glGetFloatv( GLenum pname
, GLfloat
*params
);
1198 GLAPI
void GLAPIENTRY
glGetIntegerv( GLenum pname
, GLint
*params
);
1201 GLAPI
void GLAPIENTRY
glPushAttrib( GLbitfield mask
);
1203 GLAPI
void GLAPIENTRY
glPopAttrib( void );
1206 GLAPI
void GLAPIENTRY
glPushClientAttrib( GLbitfield mask
); /* 1.1 */
1208 GLAPI
void GLAPIENTRY
glPopClientAttrib( void ); /* 1.1 */
1211 GLAPI GLint GLAPIENTRY
glRenderMode( GLenum mode
);
1213 GLAPI GLenum GLAPIENTRY
glGetError( void );
1215 GLAPI
const GLubyte
* GLAPIENTRY
glGetString( GLenum name
);
1217 GLAPI
void GLAPIENTRY
glFinish( void );
1219 GLAPI
void GLAPIENTRY
glFlush( void );
1221 GLAPI
void GLAPIENTRY
glHint( GLenum target
, GLenum mode
);
1229 GLAPI
void GLAPIENTRY
glClearDepth( GLclampd depth
);
1231 GLAPI
void GLAPIENTRY
glDepthFunc( GLenum func
);
1233 GLAPI
void GLAPIENTRY
glDepthMask( GLboolean flag
);
1235 GLAPI
void GLAPIENTRY
glDepthRange( GLclampd near_val
, GLclampd far_val
);
1239 * Accumulation Buffer
1242 GLAPI
void GLAPIENTRY
glClearAccum( GLfloat red
, GLfloat green
,
1243 GLfloat blue
, GLfloat alpha
);
1245 GLAPI
void GLAPIENTRY
glAccum( GLenum op
, GLfloat value
);
1253 GLAPI
void GLAPIENTRY
glMatrixMode( GLenum mode
);
1255 GLAPI
void GLAPIENTRY
glOrtho( GLdouble left
, GLdouble right
,
1256 GLdouble bottom
, GLdouble top
,
1257 GLdouble near_val
, GLdouble far_val
);
1259 GLAPI
void GLAPIENTRY
glFrustum( GLdouble left
, GLdouble right
,
1260 GLdouble bottom
, GLdouble top
,
1261 GLdouble near_val
, GLdouble far_val
);
1263 GLAPI
void GLAPIENTRY
glViewport( GLint x
, GLint y
,
1264 GLsizei width
, GLsizei height
);
1266 GLAPI
void GLAPIENTRY
glPushMatrix( void );
1268 GLAPI
void GLAPIENTRY
glPopMatrix( void );
1270 GLAPI
void GLAPIENTRY
glLoadIdentity( void );
1272 GLAPI
void GLAPIENTRY
glLoadMatrixd( const GLdouble
*m
);
1273 GLAPI
void GLAPIENTRY
glLoadMatrixf( const GLfloat
*m
);
1275 GLAPI
void GLAPIENTRY
glMultMatrixd( const GLdouble
*m
);
1276 GLAPI
void GLAPIENTRY
glMultMatrixf( const GLfloat
*m
);
1278 GLAPI
void GLAPIENTRY
glRotated( GLdouble angle
,
1279 GLdouble x
, GLdouble y
, GLdouble z
);
1280 GLAPI
void GLAPIENTRY
glRotatef( GLfloat angle
,
1281 GLfloat x
, GLfloat y
, GLfloat z
);
1283 GLAPI
void GLAPIENTRY
glScaled( GLdouble x
, GLdouble y
, GLdouble z
);
1284 GLAPI
void GLAPIENTRY
glScalef( GLfloat x
, GLfloat y
, GLfloat z
);
1286 GLAPI
void GLAPIENTRY
glTranslated( GLdouble x
, GLdouble y
, GLdouble z
);
1287 GLAPI
void GLAPIENTRY
glTranslatef( GLfloat x
, GLfloat y
, GLfloat z
);
1295 GLAPI GLboolean GLAPIENTRY
glIsList( GLuint list
);
1297 GLAPI
void GLAPIENTRY
glDeleteLists( GLuint list
, GLsizei range
);
1299 GLAPI GLuint GLAPIENTRY
glGenLists( GLsizei range
);
1301 GLAPI
void GLAPIENTRY
glNewList( GLuint list
, GLenum mode
);
1303 GLAPI
void GLAPIENTRY
glEndList( void );
1305 GLAPI
void GLAPIENTRY
glCallList( GLuint list
);
1307 GLAPI
void GLAPIENTRY
glCallLists( GLsizei n
, GLenum type
,
1308 const GLvoid
*lists
);
1310 GLAPI
void GLAPIENTRY
glListBase( GLuint base
);
1318 GLAPI
void GLAPIENTRY
glBegin( GLenum mode
);
1320 GLAPI
void GLAPIENTRY
glEnd( void );
1323 GLAPI
void GLAPIENTRY
glVertex2d( GLdouble x
, GLdouble y
);
1324 GLAPI
void GLAPIENTRY
glVertex2f( GLfloat x
, GLfloat y
);
1325 GLAPI
void GLAPIENTRY
glVertex2i( GLint x
, GLint y
);
1326 GLAPI
void GLAPIENTRY
glVertex2s( GLshort x
, GLshort y
);
1328 GLAPI
void GLAPIENTRY
glVertex3d( GLdouble x
, GLdouble y
, GLdouble z
);
1329 GLAPI
void GLAPIENTRY
glVertex3f( GLfloat x
, GLfloat y
, GLfloat z
);
1330 GLAPI
void GLAPIENTRY
glVertex3i( GLint x
, GLint y
, GLint z
);
1331 GLAPI
void GLAPIENTRY
glVertex3s( GLshort x
, GLshort y
, GLshort z
);
1333 GLAPI
void GLAPIENTRY
glVertex4d( GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
);
1334 GLAPI
void GLAPIENTRY
glVertex4f( GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
);
1335 GLAPI
void GLAPIENTRY
glVertex4i( GLint x
, GLint y
, GLint z
, GLint w
);
1336 GLAPI
void GLAPIENTRY
glVertex4s( GLshort x
, GLshort y
, GLshort z
, GLshort w
);
1338 GLAPI
void GLAPIENTRY
glVertex2dv( const GLdouble
*v
);
1339 GLAPI
void GLAPIENTRY
glVertex2fv( const GLfloat
*v
);
1340 GLAPI
void GLAPIENTRY
glVertex2iv( const GLint
*v
);
1341 GLAPI
void GLAPIENTRY
glVertex2sv( const GLshort
*v
);
1343 GLAPI
void GLAPIENTRY
glVertex3dv( const GLdouble
*v
);
1344 GLAPI
void GLAPIENTRY
glVertex3fv( const GLfloat
*v
);
1345 GLAPI
void GLAPIENTRY
glVertex3iv( const GLint
*v
);
1346 GLAPI
void GLAPIENTRY
glVertex3sv( const GLshort
*v
);
1348 GLAPI
void GLAPIENTRY
glVertex4dv( const GLdouble
*v
);
1349 GLAPI
void GLAPIENTRY
glVertex4fv( const GLfloat
*v
);
1350 GLAPI
void GLAPIENTRY
glVertex4iv( const GLint
*v
);
1351 GLAPI
void GLAPIENTRY
glVertex4sv( const GLshort
*v
);
1354 GLAPI
void GLAPIENTRY
glNormal3b( GLbyte nx
, GLbyte ny
, GLbyte nz
);
1355 GLAPI
void GLAPIENTRY
glNormal3d( GLdouble nx
, GLdouble ny
, GLdouble nz
);
1356 GLAPI
void GLAPIENTRY
glNormal3f( GLfloat nx
, GLfloat ny
, GLfloat nz
);
1357 GLAPI
void GLAPIENTRY
glNormal3i( GLint nx
, GLint ny
, GLint nz
);
1358 GLAPI
void GLAPIENTRY
glNormal3s( GLshort nx
, GLshort ny
, GLshort nz
);
1360 GLAPI
void GLAPIENTRY
glNormal3bv( const GLbyte
*v
);
1361 GLAPI
void GLAPIENTRY
glNormal3dv( const GLdouble
*v
);
1362 GLAPI
void GLAPIENTRY
glNormal3fv( const GLfloat
*v
);
1363 GLAPI
void GLAPIENTRY
glNormal3iv( const GLint
*v
);
1364 GLAPI
void GLAPIENTRY
glNormal3sv( const GLshort
*v
);
1367 GLAPI
void GLAPIENTRY
glIndexd( GLdouble c
);
1368 GLAPI
void GLAPIENTRY
glIndexf( GLfloat c
);
1369 GLAPI
void GLAPIENTRY
glIndexi( GLint c
);
1370 GLAPI
void GLAPIENTRY
glIndexs( GLshort c
);
1371 GLAPI
void GLAPIENTRY
glIndexub( GLubyte c
); /* 1.1 */
1373 GLAPI
void GLAPIENTRY
glIndexdv( const GLdouble
*c
);
1374 GLAPI
void GLAPIENTRY
glIndexfv( const GLfloat
*c
);
1375 GLAPI
void GLAPIENTRY
glIndexiv( const GLint
*c
);
1376 GLAPI
void GLAPIENTRY
glIndexsv( const GLshort
*c
);
1377 GLAPI
void GLAPIENTRY
glIndexubv( const GLubyte
*c
); /* 1.1 */
1379 GLAPI
void GLAPIENTRY
glColor3b( GLbyte red
, GLbyte green
, GLbyte blue
);
1380 GLAPI
void GLAPIENTRY
glColor3d( GLdouble red
, GLdouble green
, GLdouble blue
);
1381 GLAPI
void GLAPIENTRY
glColor3f( GLfloat red
, GLfloat green
, GLfloat blue
);
1382 GLAPI
void GLAPIENTRY
glColor3i( GLint red
, GLint green
, GLint blue
);
1383 GLAPI
void GLAPIENTRY
glColor3s( GLshort red
, GLshort green
, GLshort blue
);
1384 GLAPI
void GLAPIENTRY
glColor3ub( GLubyte red
, GLubyte green
, GLubyte blue
);
1385 GLAPI
void GLAPIENTRY
glColor3ui( GLuint red
, GLuint green
, GLuint blue
);
1386 GLAPI
void GLAPIENTRY
glColor3us( GLushort red
, GLushort green
, GLushort blue
);
1388 GLAPI
void GLAPIENTRY
glColor4b( GLbyte red
, GLbyte green
,
1389 GLbyte blue
, GLbyte alpha
);
1390 GLAPI
void GLAPIENTRY
glColor4d( GLdouble red
, GLdouble green
,
1391 GLdouble blue
, GLdouble alpha
);
1392 GLAPI
void GLAPIENTRY
glColor4f( GLfloat red
, GLfloat green
,
1393 GLfloat blue
, GLfloat alpha
);
1394 GLAPI
void GLAPIENTRY
glColor4i( GLint red
, GLint green
,
1395 GLint blue
, GLint alpha
);
1396 GLAPI
void GLAPIENTRY
glColor4s( GLshort red
, GLshort green
,
1397 GLshort blue
, GLshort alpha
);
1398 GLAPI
void GLAPIENTRY
glColor4ub( GLubyte red
, GLubyte green
,
1399 GLubyte blue
, GLubyte alpha
);
1400 GLAPI
void GLAPIENTRY
glColor4ui( GLuint red
, GLuint green
,
1401 GLuint blue
, GLuint alpha
);
1402 GLAPI
void GLAPIENTRY
glColor4us( GLushort red
, GLushort green
,
1403 GLushort blue
, GLushort alpha
);
1406 GLAPI
void GLAPIENTRY
glColor3bv( const GLbyte
*v
);
1407 GLAPI
void GLAPIENTRY
glColor3dv( const GLdouble
*v
);
1408 GLAPI
void GLAPIENTRY
glColor3fv( const GLfloat
*v
);
1409 GLAPI
void GLAPIENTRY
glColor3iv( const GLint
*v
);
1410 GLAPI
void GLAPIENTRY
glColor3sv( const GLshort
*v
);
1411 GLAPI
void GLAPIENTRY
glColor3ubv( const GLubyte
*v
);
1412 GLAPI
void GLAPIENTRY
glColor3uiv( const GLuint
*v
);
1413 GLAPI
void GLAPIENTRY
glColor3usv( const GLushort
*v
);
1415 GLAPI
void GLAPIENTRY
glColor4bv( const GLbyte
*v
);
1416 GLAPI
void GLAPIENTRY
glColor4dv( const GLdouble
*v
);
1417 GLAPI
void GLAPIENTRY
glColor4fv( const GLfloat
*v
);
1418 GLAPI
void GLAPIENTRY
glColor4iv( const GLint
*v
);
1419 GLAPI
void GLAPIENTRY
glColor4sv( const GLshort
*v
);
1420 GLAPI
void GLAPIENTRY
glColor4ubv( const GLubyte
*v
);
1421 GLAPI
void GLAPIENTRY
glColor4uiv( const GLuint
*v
);
1422 GLAPI
void GLAPIENTRY
glColor4usv( const GLushort
*v
);
1425 GLAPI
void GLAPIENTRY
glTexCoord1d( GLdouble s
);
1426 GLAPI
void GLAPIENTRY
glTexCoord1f( GLfloat s
);
1427 GLAPI
void GLAPIENTRY
glTexCoord1i( GLint s
);
1428 GLAPI
void GLAPIENTRY
glTexCoord1s( GLshort s
);
1430 GLAPI
void GLAPIENTRY
glTexCoord2d( GLdouble s
, GLdouble t
);
1431 GLAPI
void GLAPIENTRY
glTexCoord2f( GLfloat s
, GLfloat t
);
1432 GLAPI
void GLAPIENTRY
glTexCoord2i( GLint s
, GLint t
);
1433 GLAPI
void GLAPIENTRY
glTexCoord2s( GLshort s
, GLshort t
);
1435 GLAPI
void GLAPIENTRY
glTexCoord3d( GLdouble s
, GLdouble t
, GLdouble r
);
1436 GLAPI
void GLAPIENTRY
glTexCoord3f( GLfloat s
, GLfloat t
, GLfloat r
);
1437 GLAPI
void GLAPIENTRY
glTexCoord3i( GLint s
, GLint t
, GLint r
);
1438 GLAPI
void GLAPIENTRY
glTexCoord3s( GLshort s
, GLshort t
, GLshort r
);
1440 GLAPI
void GLAPIENTRY
glTexCoord4d( GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
);
1441 GLAPI
void GLAPIENTRY
glTexCoord4f( GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
);
1442 GLAPI
void GLAPIENTRY
glTexCoord4i( GLint s
, GLint t
, GLint r
, GLint q
);
1443 GLAPI
void GLAPIENTRY
glTexCoord4s( GLshort s
, GLshort t
, GLshort r
, GLshort q
);
1445 GLAPI
void GLAPIENTRY
glTexCoord1dv( const GLdouble
*v
);
1446 GLAPI
void GLAPIENTRY
glTexCoord1fv( const GLfloat
*v
);
1447 GLAPI
void GLAPIENTRY
glTexCoord1iv( const GLint
*v
);
1448 GLAPI
void GLAPIENTRY
glTexCoord1sv( const GLshort
*v
);
1450 GLAPI
void GLAPIENTRY
glTexCoord2dv( const GLdouble
*v
);
1451 GLAPI
void GLAPIENTRY
glTexCoord2fv( const GLfloat
*v
);
1452 GLAPI
void GLAPIENTRY
glTexCoord2iv( const GLint
*v
);
1453 GLAPI
void GLAPIENTRY
glTexCoord2sv( const GLshort
*v
);
1455 GLAPI
void GLAPIENTRY
glTexCoord3dv( const GLdouble
*v
);
1456 GLAPI
void GLAPIENTRY
glTexCoord3fv( const GLfloat
*v
);
1457 GLAPI
void GLAPIENTRY
glTexCoord3iv( const GLint
*v
);
1458 GLAPI
void GLAPIENTRY
glTexCoord3sv( const GLshort
*v
);
1460 GLAPI
void GLAPIENTRY
glTexCoord4dv( const GLdouble
*v
);
1461 GLAPI
void GLAPIENTRY
glTexCoord4fv( const GLfloat
*v
);
1462 GLAPI
void GLAPIENTRY
glTexCoord4iv( const GLint
*v
);
1463 GLAPI
void GLAPIENTRY
glTexCoord4sv( const GLshort
*v
);
1466 GLAPI
void GLAPIENTRY
glRasterPos2d( GLdouble x
, GLdouble y
);
1467 GLAPI
void GLAPIENTRY
glRasterPos2f( GLfloat x
, GLfloat y
);
1468 GLAPI
void GLAPIENTRY
glRasterPos2i( GLint x
, GLint y
);
1469 GLAPI
void GLAPIENTRY
glRasterPos2s( GLshort x
, GLshort y
);
1471 GLAPI
void GLAPIENTRY
glRasterPos3d( GLdouble x
, GLdouble y
, GLdouble z
);
1472 GLAPI
void GLAPIENTRY
glRasterPos3f( GLfloat x
, GLfloat y
, GLfloat z
);
1473 GLAPI
void GLAPIENTRY
glRasterPos3i( GLint x
, GLint y
, GLint z
);
1474 GLAPI
void GLAPIENTRY
glRasterPos3s( GLshort x
, GLshort y
, GLshort z
);
1476 GLAPI
void GLAPIENTRY
glRasterPos4d( GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
);
1477 GLAPI
void GLAPIENTRY
glRasterPos4f( GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
);
1478 GLAPI
void GLAPIENTRY
glRasterPos4i( GLint x
, GLint y
, GLint z
, GLint w
);
1479 GLAPI
void GLAPIENTRY
glRasterPos4s( GLshort x
, GLshort y
, GLshort z
, GLshort w
);
1481 GLAPI
void GLAPIENTRY
glRasterPos2dv( const GLdouble
*v
);
1482 GLAPI
void GLAPIENTRY
glRasterPos2fv( const GLfloat
*v
);
1483 GLAPI
void GLAPIENTRY
glRasterPos2iv( const GLint
*v
);
1484 GLAPI
void GLAPIENTRY
glRasterPos2sv( const GLshort
*v
);
1486 GLAPI
void GLAPIENTRY
glRasterPos3dv( const GLdouble
*v
);
1487 GLAPI
void GLAPIENTRY
glRasterPos3fv( const GLfloat
*v
);
1488 GLAPI
void GLAPIENTRY
glRasterPos3iv( const GLint
*v
);
1489 GLAPI
void GLAPIENTRY
glRasterPos3sv( const GLshort
*v
);
1491 GLAPI
void GLAPIENTRY
glRasterPos4dv( const GLdouble
*v
);
1492 GLAPI
void GLAPIENTRY
glRasterPos4fv( const GLfloat
*v
);
1493 GLAPI
void GLAPIENTRY
glRasterPos4iv( const GLint
*v
);
1494 GLAPI
void GLAPIENTRY
glRasterPos4sv( const GLshort
*v
);
1497 GLAPI
void GLAPIENTRY
glRectd( GLdouble x1
, GLdouble y1
, GLdouble x2
, GLdouble y2
);
1498 GLAPI
void GLAPIENTRY
glRectf( GLfloat x1
, GLfloat y1
, GLfloat x2
, GLfloat y2
);
1499 GLAPI
void GLAPIENTRY
glRecti( GLint x1
, GLint y1
, GLint x2
, GLint y2
);
1500 GLAPI
void GLAPIENTRY
glRects( GLshort x1
, GLshort y1
, GLshort x2
, GLshort y2
);
1503 GLAPI
void GLAPIENTRY
glRectdv( const GLdouble
*v1
, const GLdouble
*v2
);
1504 GLAPI
void GLAPIENTRY
glRectfv( const GLfloat
*v1
, const GLfloat
*v2
);
1505 GLAPI
void GLAPIENTRY
glRectiv( const GLint
*v1
, const GLint
*v2
);
1506 GLAPI
void GLAPIENTRY
glRectsv( const GLshort
*v1
, const GLshort
*v2
);
1511 * Vertex Arrays (1.1)
1514 GLAPI
void GLAPIENTRY
glVertexPointer( GLint size
, GLenum type
,
1515 GLsizei stride
, const GLvoid
*ptr
);
1517 GLAPI
void GLAPIENTRY
glNormalPointer( GLenum type
, GLsizei stride
,
1518 const GLvoid
*ptr
);
1520 GLAPI
void GLAPIENTRY
glColorPointer( GLint size
, GLenum type
,
1521 GLsizei stride
, const GLvoid
*ptr
);
1523 GLAPI
void GLAPIENTRY
glIndexPointer( GLenum type
, GLsizei stride
,
1524 const GLvoid
*ptr
);
1526 GLAPI
void GLAPIENTRY
glTexCoordPointer( GLint size
, GLenum type
,
1527 GLsizei stride
, const GLvoid
*ptr
);
1529 GLAPI
void GLAPIENTRY
glEdgeFlagPointer( GLsizei stride
, const GLvoid
*ptr
);
1531 GLAPI
void GLAPIENTRY
glGetPointerv( GLenum pname
, void **params
);
1533 GLAPI
void GLAPIENTRY
glArrayElement( GLint i
);
1535 GLAPI
void GLAPIENTRY
glDrawArrays( GLenum mode
, GLint first
, GLsizei count
);
1537 GLAPI
void GLAPIENTRY
glDrawElements( GLenum mode
, GLsizei count
,
1538 GLenum type
, const GLvoid
*indices
);
1540 GLAPI
void GLAPIENTRY
glInterleavedArrays( GLenum format
, GLsizei stride
,
1541 const GLvoid
*pointer
);
1548 GLAPI
void GLAPIENTRY
glShadeModel( GLenum mode
);
1550 GLAPI
void GLAPIENTRY
glLightf( GLenum light
, GLenum pname
, GLfloat param
);
1551 GLAPI
void GLAPIENTRY
glLighti( GLenum light
, GLenum pname
, GLint param
);
1552 GLAPI
void GLAPIENTRY
glLightfv( GLenum light
, GLenum pname
,
1553 const GLfloat
*params
);
1554 GLAPI
void GLAPIENTRY
glLightiv( GLenum light
, GLenum pname
,
1555 const GLint
*params
);
1557 GLAPI
void GLAPIENTRY
glGetLightfv( GLenum light
, GLenum pname
,
1559 GLAPI
void GLAPIENTRY
glGetLightiv( GLenum light
, GLenum pname
,
1562 GLAPI
void GLAPIENTRY
glLightModelf( GLenum pname
, GLfloat param
);
1563 GLAPI
void GLAPIENTRY
glLightModeli( GLenum pname
, GLint param
);
1564 GLAPI
void GLAPIENTRY
glLightModelfv( GLenum pname
, const GLfloat
*params
);
1565 GLAPI
void GLAPIENTRY
glLightModeliv( GLenum pname
, const GLint
*params
);
1567 GLAPI
void GLAPIENTRY
glMaterialf( GLenum face
, GLenum pname
, GLfloat param
);
1568 GLAPI
void GLAPIENTRY
glMateriali( GLenum face
, GLenum pname
, GLint param
);
1569 GLAPI
void GLAPIENTRY
glMaterialfv( GLenum face
, GLenum pname
, const GLfloat
*params
);
1570 GLAPI
void GLAPIENTRY
glMaterialiv( GLenum face
, GLenum pname
, const GLint
*params
);
1572 GLAPI
void GLAPIENTRY
glGetMaterialfv( GLenum face
, GLenum pname
, GLfloat
*params
);
1573 GLAPI
void GLAPIENTRY
glGetMaterialiv( GLenum face
, GLenum pname
, GLint
*params
);
1575 GLAPI
void GLAPIENTRY
glColorMaterial( GLenum face
, GLenum mode
);
1584 GLAPI
void GLAPIENTRY
glPixelZoom( GLfloat xfactor
, GLfloat yfactor
);
1586 GLAPI
void GLAPIENTRY
glPixelStoref( GLenum pname
, GLfloat param
);
1587 GLAPI
void GLAPIENTRY
glPixelStorei( GLenum pname
, GLint param
);
1589 GLAPI
void GLAPIENTRY
glPixelTransferf( GLenum pname
, GLfloat param
);
1590 GLAPI
void GLAPIENTRY
glPixelTransferi( GLenum pname
, GLint param
);
1592 GLAPI
void GLAPIENTRY
glPixelMapfv( GLenum map
, GLint mapsize
,
1593 const GLfloat
*values
);
1594 GLAPI
void GLAPIENTRY
glPixelMapuiv( GLenum map
, GLint mapsize
,
1595 const GLuint
*values
);
1596 GLAPI
void GLAPIENTRY
glPixelMapusv( GLenum map
, GLint mapsize
,
1597 const GLushort
*values
);
1599 GLAPI
void GLAPIENTRY
glGetPixelMapfv( GLenum map
, GLfloat
*values
);
1600 GLAPI
void GLAPIENTRY
glGetPixelMapuiv( GLenum map
, GLuint
*values
);
1601 GLAPI
void GLAPIENTRY
glGetPixelMapusv( GLenum map
, GLushort
*values
);
1603 GLAPI
void GLAPIENTRY
glBitmap( GLsizei width
, GLsizei height
,
1604 GLfloat xorig
, GLfloat yorig
,
1605 GLfloat xmove
, GLfloat ymove
,
1606 const GLubyte
*bitmap
);
1608 GLAPI
void GLAPIENTRY
glReadPixels( GLint x
, GLint y
,
1609 GLsizei width
, GLsizei height
,
1610 GLenum format
, GLenum type
,
1613 GLAPI
void GLAPIENTRY
glDrawPixels( GLsizei width
, GLsizei height
,
1614 GLenum format
, GLenum type
,
1615 const GLvoid
*pixels
);
1617 GLAPI
void GLAPIENTRY
glCopyPixels( GLint x
, GLint y
,
1618 GLsizei width
, GLsizei height
,
1627 GLAPI
void GLAPIENTRY
glStencilFunc( GLenum func
, GLint ref
, GLuint mask
);
1629 GLAPI
void GLAPIENTRY
glStencilMask( GLuint mask
);
1631 GLAPI
void GLAPIENTRY
glStencilOp( GLenum fail
, GLenum zfail
, GLenum zpass
);
1633 GLAPI
void GLAPIENTRY
glClearStencil( GLint s
);
1641 GLAPI
void GLAPIENTRY
glTexGend( GLenum coord
, GLenum pname
, GLdouble param
);
1642 GLAPI
void GLAPIENTRY
glTexGenf( GLenum coord
, GLenum pname
, GLfloat param
);
1643 GLAPI
void GLAPIENTRY
glTexGeni( GLenum coord
, GLenum pname
, GLint param
);
1645 GLAPI
void GLAPIENTRY
glTexGendv( GLenum coord
, GLenum pname
, const GLdouble
*params
);
1646 GLAPI
void GLAPIENTRY
glTexGenfv( GLenum coord
, GLenum pname
, const GLfloat
*params
);
1647 GLAPI
void GLAPIENTRY
glTexGeniv( GLenum coord
, GLenum pname
, const GLint
*params
);
1649 GLAPI
void GLAPIENTRY
glGetTexGendv( GLenum coord
, GLenum pname
, GLdouble
*params
);
1650 GLAPI
void GLAPIENTRY
glGetTexGenfv( GLenum coord
, GLenum pname
, GLfloat
*params
);
1651 GLAPI
void GLAPIENTRY
glGetTexGeniv( GLenum coord
, GLenum pname
, GLint
*params
);
1654 GLAPI
void GLAPIENTRY
glTexEnvf( GLenum target
, GLenum pname
, GLfloat param
);
1655 GLAPI
void GLAPIENTRY
glTexEnvi( GLenum target
, GLenum pname
, GLint param
);
1657 GLAPI
void GLAPIENTRY
glTexEnvfv( GLenum target
, GLenum pname
, const GLfloat
*params
);
1658 GLAPI
void GLAPIENTRY
glTexEnviv( GLenum target
, GLenum pname
, const GLint
*params
);
1660 GLAPI
void GLAPIENTRY
glGetTexEnvfv( GLenum target
, GLenum pname
, GLfloat
*params
);
1661 GLAPI
void GLAPIENTRY
glGetTexEnviv( GLenum target
, GLenum pname
, GLint
*params
);
1664 GLAPI
void GLAPIENTRY
glTexParameterf( GLenum target
, GLenum pname
, GLfloat param
);
1665 GLAPI
void GLAPIENTRY
glTexParameteri( GLenum target
, GLenum pname
, GLint param
);
1667 GLAPI
void GLAPIENTRY
glTexParameterfv( GLenum target
, GLenum pname
,
1668 const GLfloat
*params
);
1669 GLAPI
void GLAPIENTRY
glTexParameteriv( GLenum target
, GLenum pname
,
1670 const GLint
*params
);
1672 GLAPI
void GLAPIENTRY
glGetTexParameterfv( GLenum target
,
1673 GLenum pname
, GLfloat
*params
);
1674 GLAPI
void GLAPIENTRY
glGetTexParameteriv( GLenum target
,
1675 GLenum pname
, GLint
*params
);
1677 GLAPI
void GLAPIENTRY
glGetTexLevelParameterfv( GLenum target
, GLint level
,
1678 GLenum pname
, GLfloat
*params
);
1679 GLAPI
void GLAPIENTRY
glGetTexLevelParameteriv( GLenum target
, GLint level
,
1680 GLenum pname
, GLint
*params
);
1683 GLAPI
void GLAPIENTRY
glTexImage1D( GLenum target
, GLint level
,
1684 GLint internalFormat
,
1685 GLsizei width
, GLint border
,
1686 GLenum format
, GLenum type
,
1687 const GLvoid
*pixels
);
1689 GLAPI
void GLAPIENTRY
glTexImage2D( GLenum target
, GLint level
,
1690 GLint internalFormat
,
1691 GLsizei width
, GLsizei height
,
1692 GLint border
, GLenum format
, GLenum type
,
1693 const GLvoid
*pixels
);
1695 GLAPI
void GLAPIENTRY
glGetTexImage( GLenum target
, GLint level
,
1696 GLenum format
, GLenum type
,
1703 GLAPI
void GLAPIENTRY
glGenTextures( GLsizei n
, GLuint
*textures
);
1705 GLAPI
void GLAPIENTRY
glDeleteTextures( GLsizei n
, const GLuint
*textures
);
1707 GLAPI
void GLAPIENTRY
glBindTexture( GLenum target
, GLuint texture
);
1709 GLAPI
void GLAPIENTRY
glPrioritizeTextures( GLsizei n
,
1710 const GLuint
*textures
,
1711 const GLclampf
*priorities
);
1713 GLAPI GLboolean GLAPIENTRY
glAreTexturesResident( GLsizei n
,
1714 const GLuint
*textures
,
1715 GLboolean
*residences
);
1717 GLAPI GLboolean GLAPIENTRY
glIsTexture( GLuint texture
);
1720 GLAPI
void GLAPIENTRY
glTexSubImage1D( GLenum target
, GLint level
,
1722 GLsizei width
, GLenum format
,
1723 GLenum type
, const GLvoid
*pixels
);
1726 GLAPI
void GLAPIENTRY
glTexSubImage2D( GLenum target
, GLint level
,
1727 GLint xoffset
, GLint yoffset
,
1728 GLsizei width
, GLsizei height
,
1729 GLenum format
, GLenum type
,
1730 const GLvoid
*pixels
);
1733 GLAPI
void GLAPIENTRY
glCopyTexImage1D( GLenum target
, GLint level
,
1734 GLenum internalformat
,
1736 GLsizei width
, GLint border
);
1739 GLAPI
void GLAPIENTRY
glCopyTexImage2D( GLenum target
, GLint level
,
1740 GLenum internalformat
,
1742 GLsizei width
, GLsizei height
,
1746 GLAPI
void GLAPIENTRY
glCopyTexSubImage1D( GLenum target
, GLint level
,
1747 GLint xoffset
, GLint x
, GLint y
,
1751 GLAPI
void GLAPIENTRY
glCopyTexSubImage2D( GLenum target
, GLint level
,
1752 GLint xoffset
, GLint yoffset
,
1754 GLsizei width
, GLsizei height
);
1763 GLAPI
void GLAPIENTRY
glMap1d( GLenum target
, GLdouble u1
, GLdouble u2
,
1765 GLint order
, const GLdouble
*points
);
1766 GLAPI
void GLAPIENTRY
glMap1f( GLenum target
, GLfloat u1
, GLfloat u2
,
1768 GLint order
, const GLfloat
*points
);
1770 GLAPI
void GLAPIENTRY
glMap2d( GLenum target
,
1771 GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
,
1772 GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
,
1773 const GLdouble
*points
);
1774 GLAPI
void GLAPIENTRY
glMap2f( GLenum target
,
1775 GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
,
1776 GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
,
1777 const GLfloat
*points
);
1779 GLAPI
void GLAPIENTRY
glGetMapdv( GLenum target
, GLenum query
, GLdouble
*v
);
1780 GLAPI
void GLAPIENTRY
glGetMapfv( GLenum target
, GLenum query
, GLfloat
*v
);
1781 GLAPI
void GLAPIENTRY
glGetMapiv( GLenum target
, GLenum query
, GLint
*v
);
1783 GLAPI
void GLAPIENTRY
glEvalCoord1d( GLdouble u
);
1784 GLAPI
void GLAPIENTRY
glEvalCoord1f( GLfloat u
);
1786 GLAPI
void GLAPIENTRY
glEvalCoord1dv( const GLdouble
*u
);
1787 GLAPI
void GLAPIENTRY
glEvalCoord1fv( const GLfloat
*u
);
1789 GLAPI
void GLAPIENTRY
glEvalCoord2d( GLdouble u
, GLdouble v
);
1790 GLAPI
void GLAPIENTRY
glEvalCoord2f( GLfloat u
, GLfloat v
);
1792 GLAPI
void GLAPIENTRY
glEvalCoord2dv( const GLdouble
*u
);
1793 GLAPI
void GLAPIENTRY
glEvalCoord2fv( const GLfloat
*u
);
1795 GLAPI
void GLAPIENTRY
glMapGrid1d( GLint un
, GLdouble u1
, GLdouble u2
);
1796 GLAPI
void GLAPIENTRY
glMapGrid1f( GLint un
, GLfloat u1
, GLfloat u2
);
1798 GLAPI
void GLAPIENTRY
glMapGrid2d( GLint un
, GLdouble u1
, GLdouble u2
,
1799 GLint vn
, GLdouble v1
, GLdouble v2
);
1800 GLAPI
void GLAPIENTRY
glMapGrid2f( GLint un
, GLfloat u1
, GLfloat u2
,
1801 GLint vn
, GLfloat v1
, GLfloat v2
);
1803 GLAPI
void GLAPIENTRY
glEvalPoint1( GLint i
);
1805 GLAPI
void GLAPIENTRY
glEvalPoint2( GLint i
, GLint j
);
1807 GLAPI
void GLAPIENTRY
glEvalMesh1( GLenum mode
, GLint i1
, GLint i2
);
1809 GLAPI
void GLAPIENTRY
glEvalMesh2( GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
);
1817 GLAPI
void GLAPIENTRY
glFogf( GLenum pname
, GLfloat param
);
1819 GLAPI
void GLAPIENTRY
glFogi( GLenum pname
, GLint param
);
1821 GLAPI
void GLAPIENTRY
glFogfv( GLenum pname
, const GLfloat
*params
);
1823 GLAPI
void GLAPIENTRY
glFogiv( GLenum pname
, const GLint
*params
);
1828 * Selection and Feedback
1831 GLAPI
void GLAPIENTRY
glFeedbackBuffer( GLsizei size
, GLenum type
, GLfloat
*buffer
);
1833 GLAPI
void GLAPIENTRY
glPassThrough( GLfloat token
);
1835 GLAPI
void GLAPIENTRY
glSelectBuffer( GLsizei size
, GLuint
*buffer
);
1837 GLAPI
void GLAPIENTRY
glInitNames( void );
1839 GLAPI
void GLAPIENTRY
glLoadName( GLuint name
);
1841 GLAPI
void GLAPIENTRY
glPushName( GLuint name
);
1843 GLAPI
void GLAPIENTRY
glPopName( void );
1851 /* GL_EXT_blend_minmax */
1852 GLAPI
void GLAPIENTRY
glBlendEquationEXT( GLenum mode
);
1856 /* GL_EXT_blend_color */
1857 GLAPI
void GLAPIENTRY
glBlendColorEXT( GLclampf red
, GLclampf green
,
1858 GLclampf blue
, GLclampf alpha
);
1862 /* GL_EXT_polygon_offset */
1863 GLAPI
void GLAPIENTRY
glPolygonOffsetEXT( GLfloat factor
, GLfloat bias
);
1867 /* GL_EXT_vertex_array */
1869 GLAPI
void GLAPIENTRY
glVertexPointerEXT( GLint size
, GLenum type
,
1871 GLsizei count
, const GLvoid
*ptr
);
1873 GLAPI
void GLAPIENTRY
glNormalPointerEXT( GLenum type
, GLsizei stride
,
1874 GLsizei count
, const GLvoid
*ptr
);
1876 GLAPI
void GLAPIENTRY
glColorPointerEXT( GLint size
, GLenum type
,
1878 GLsizei count
, const GLvoid
*ptr
);
1880 GLAPI
void GLAPIENTRY
glIndexPointerEXT( GLenum type
, GLsizei stride
,
1881 GLsizei count
, const GLvoid
*ptr
);
1883 GLAPI
void GLAPIENTRY
glTexCoordPointerEXT( GLint size
, GLenum type
,
1884 GLsizei stride
, GLsizei count
,
1885 const GLvoid
*ptr
);
1887 GLAPI
void GLAPIENTRY
glEdgeFlagPointerEXT( GLsizei stride
, GLsizei count
,
1888 const GLboolean
*ptr
);
1890 GLAPI
void GLAPIENTRY
glGetPointervEXT( GLenum pname
, void **params
);
1892 GLAPI
void GLAPIENTRY
glArrayElementEXT( GLint i
);
1894 GLAPI
void GLAPIENTRY
glDrawArraysEXT( GLenum mode
, GLint first
,
1899 /* GL_EXT_texture_object */
1901 GLAPI
void GLAPIENTRY
glGenTexturesEXT( GLsizei n
, GLuint
*textures
);
1903 GLAPI
void GLAPIENTRY
glDeleteTexturesEXT( GLsizei n
, const GLuint
*textures
);
1905 GLAPI
void GLAPIENTRY
glBindTextureEXT( GLenum target
, GLuint texture
);
1907 GLAPI
void GLAPIENTRY
glPrioritizeTexturesEXT( GLsizei n
,
1908 const GLuint
*textures
,
1909 const GLclampf
*priorities
);
1911 GLAPI GLboolean GLAPIENTRY
glAreTexturesResidentEXT( GLsizei n
,
1912 const GLuint
*textures
,
1913 GLboolean
*residences
);
1915 GLAPI GLboolean GLAPIENTRY
glIsTextureEXT( GLuint texture
);
1919 /* GL_EXT_texture3D */
1921 GLAPI
void GLAPIENTRY
glTexImage3DEXT( GLenum target
, GLint level
,
1922 GLenum internalFormat
,
1923 GLsizei width
, GLsizei height
,
1924 GLsizei depth
, GLint border
,
1925 GLenum format
, GLenum type
,
1926 const GLvoid
*pixels
);
1928 GLAPI
void GLAPIENTRY
glTexSubImage3DEXT( GLenum target
, GLint level
,
1929 GLint xoffset
, GLint yoffset
,
1930 GLint zoffset
, GLsizei width
,
1931 GLsizei height
, GLsizei depth
,
1933 GLenum type
, const GLvoid
*pixels
);
1935 GLAPI
void GLAPIENTRY
glCopyTexSubImage3DEXT( GLenum target
, GLint level
,
1936 GLint xoffset
, GLint yoffset
,
1937 GLint zoffset
, GLint x
,
1938 GLint y
, GLsizei width
,
1943 /* GL_EXT_color_table */
1945 GLAPI
void GLAPIENTRY
glColorTableEXT( GLenum target
, GLenum internalformat
,
1946 GLsizei width
, GLenum format
,
1947 GLenum type
, const GLvoid
*table
);
1949 GLAPI
void GLAPIENTRY
glColorSubTableEXT( GLenum target
,
1950 GLsizei start
, GLsizei count
,
1951 GLenum format
, GLenum type
,
1952 const GLvoid
*data
);
1954 GLAPI
void GLAPIENTRY
glGetColorTableEXT( GLenum target
, GLenum format
,
1955 GLenum type
, GLvoid
*table
);
1957 GLAPI
void GLAPIENTRY
glGetColorTableParameterfvEXT( GLenum target
,
1961 GLAPI
void GLAPIENTRY
glGetColorTableParameterivEXT( GLenum target
,
1966 /* GL_ARB_multitexture */
1968 GLAPI
void GLAPIENTRY
glActiveTextureARB(GLenum texture
);
1969 GLAPI
void GLAPIENTRY
glClientActiveTextureARB(GLenum texture
);
1970 GLAPI
void GLAPIENTRY
glMultiTexCoord1dARB(GLenum target
, GLdouble s
);
1971 GLAPI
void GLAPIENTRY
glMultiTexCoord1dvARB(GLenum target
, const GLdouble
*v
);
1972 GLAPI
void GLAPIENTRY
glMultiTexCoord1fARB(GLenum target
, GLfloat s
);
1973 GLAPI
void GLAPIENTRY
glMultiTexCoord1fvARB(GLenum target
, const GLfloat
*v
);
1974 GLAPI
void GLAPIENTRY
glMultiTexCoord1iARB(GLenum target
, GLint s
);
1975 GLAPI
void GLAPIENTRY
glMultiTexCoord1ivARB(GLenum target
, const GLint
*v
);
1976 GLAPI
void GLAPIENTRY
glMultiTexCoord1sARB(GLenum target
, GLshort s
);
1977 GLAPI
void GLAPIENTRY
glMultiTexCoord1svARB(GLenum target
, const GLshort
*v
);
1978 GLAPI
void GLAPIENTRY
glMultiTexCoord2dARB(GLenum target
, GLdouble s
, GLdouble t
);
1979 GLAPI
void GLAPIENTRY
glMultiTexCoord2dvARB(GLenum target
, const GLdouble
*v
);
1980 GLAPI
void GLAPIENTRY
glMultiTexCoord2fARB(GLenum target
, GLfloat s
, GLfloat t
);
1981 GLAPI
void GLAPIENTRY
glMultiTexCoord2fvARB(GLenum target
, const GLfloat
*v
);
1982 GLAPI
void GLAPIENTRY
glMultiTexCoord2iARB(GLenum target
, GLint s
, GLint t
);
1983 GLAPI
void GLAPIENTRY
glMultiTexCoord2ivARB(GLenum target
, const GLint
*v
);
1984 GLAPI
void GLAPIENTRY
glMultiTexCoord2sARB(GLenum target
, GLshort s
, GLshort t
);
1985 GLAPI
void GLAPIENTRY
glMultiTexCoord2svARB(GLenum target
, const GLshort
*v
);
1986 GLAPI
void GLAPIENTRY
glMultiTexCoord3dARB(GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
);
1987 GLAPI
void GLAPIENTRY
glMultiTexCoord3dvARB(GLenum target
, const GLdouble
*v
);
1988 GLAPI
void GLAPIENTRY
glMultiTexCoord3fARB(GLenum target
, GLfloat s
, GLfloat t
, GLfloat r
);
1989 GLAPI
void GLAPIENTRY
glMultiTexCoord3fvARB(GLenum target
, const GLfloat
*v
);
1990 GLAPI
void GLAPIENTRY
glMultiTexCoord3iARB(GLenum target
, GLint s
, GLint t
, GLint r
);
1991 GLAPI
void GLAPIENTRY
glMultiTexCoord3ivARB(GLenum target
, const GLint
*v
);
1992 GLAPI
void GLAPIENTRY
glMultiTexCoord3sARB(GLenum target
, GLshort s
, GLshort t
, GLshort r
);
1993 GLAPI
void GLAPIENTRY
glMultiTexCoord3svARB(GLenum target
, const GLshort
*v
);
1994 GLAPI
void GLAPIENTRY
glMultiTexCoord4dARB(GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
);
1995 GLAPI
void GLAPIENTRY
glMultiTexCoord4dvARB(GLenum target
, const GLdouble
*v
);
1996 GLAPI
void GLAPIENTRY
glMultiTexCoord4fARB(GLenum target
, GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
);
1997 GLAPI
void GLAPIENTRY
glMultiTexCoord4fvARB(GLenum target
, const GLfloat
*v
);
1998 GLAPI
void GLAPIENTRY
glMultiTexCoord4iARB(GLenum target
, GLint s
, GLint t
, GLint r
, GLint q
);
1999 GLAPI
void GLAPIENTRY
glMultiTexCoord4ivARB(GLenum target
, const GLint
*v
);
2000 GLAPI
void GLAPIENTRY
glMultiTexCoord4sARB(GLenum target
, GLshort s
, GLshort t
, GLshort r
, GLshort q
);
2001 GLAPI
void GLAPIENTRY
glMultiTexCoord4svARB(GLenum target
, const GLshort
*v
);
2005 /* GL_EXT_point_parameters */
2006 GLAPI
void GLAPIENTRY
glPointParameterfEXT( GLenum pname
, GLfloat param
);
2007 GLAPI
void GLAPIENTRY
glPointParameterfvEXT( GLenum pname
,
2008 const GLfloat
*params
);
2012 /* GL_INGR_blend_func_separate */
2013 GLAPI
void GLAPIENTRY
glBlendFuncSeparateINGR( GLenum sfactorRGB
,
2015 GLenum sfactorAlpha
,
2016 GLenum dfactorAlpha
);
2020 /* GL_MESA_window_pos */
2022 GLAPI
void GLAPIENTRY
glWindowPos2iMESA( GLint x
, GLint y
);
2023 GLAPI
void GLAPIENTRY
glWindowPos2sMESA( GLshort x
, GLshort y
);
2024 GLAPI
void GLAPIENTRY
glWindowPos2fMESA( GLfloat x
, GLfloat y
);
2025 GLAPI
void GLAPIENTRY
glWindowPos2dMESA( GLdouble x
, GLdouble y
);
2027 GLAPI
void GLAPIENTRY
glWindowPos2ivMESA( const GLint
*p
);
2028 GLAPI
void GLAPIENTRY
glWindowPos2svMESA( const GLshort
*p
);
2029 GLAPI
void GLAPIENTRY
glWindowPos2fvMESA( const GLfloat
*p
);
2030 GLAPI
void GLAPIENTRY
glWindowPos2dvMESA( const GLdouble
*p
);
2032 GLAPI
void GLAPIENTRY
glWindowPos3iMESA( GLint x
, GLint y
, GLint z
);
2033 GLAPI
void GLAPIENTRY
glWindowPos3sMESA( GLshort x
, GLshort y
, GLshort z
);
2034 GLAPI
void GLAPIENTRY
glWindowPos3fMESA( GLfloat x
, GLfloat y
, GLfloat z
);
2035 GLAPI
void GLAPIENTRY
glWindowPos3dMESA( GLdouble x
, GLdouble y
, GLdouble z
);
2037 GLAPI
void GLAPIENTRY
glWindowPos3ivMESA( const GLint
*p
);
2038 GLAPI
void GLAPIENTRY
glWindowPos3svMESA( const GLshort
*p
);
2039 GLAPI
void GLAPIENTRY
glWindowPos3fvMESA( const GLfloat
*p
);
2040 GLAPI
void GLAPIENTRY
glWindowPos3dvMESA( const GLdouble
*p
);
2042 GLAPI
void GLAPIENTRY
glWindowPos4iMESA( GLint x
, GLint y
, GLint z
, GLint w
);
2043 GLAPI
void GLAPIENTRY
glWindowPos4sMESA( GLshort x
, GLshort y
, GLshort z
, GLshort w
);
2044 GLAPI
void GLAPIENTRY
glWindowPos4fMESA( GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
);
2045 GLAPI
void GLAPIENTRY
glWindowPos4dMESA( GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
);
2047 GLAPI
void GLAPIENTRY
glWindowPos4ivMESA( const GLint
*p
);
2048 GLAPI
void GLAPIENTRY
glWindowPos4svMESA( const GLshort
*p
);
2049 GLAPI
void GLAPIENTRY
glWindowPos4fvMESA( const GLfloat
*p
);
2050 GLAPI
void GLAPIENTRY
glWindowPos4dvMESA( const GLdouble
*p
);
2053 /* GL_MESA_resize_buffers */
2055 GLAPI
void GLAPIENTRY
glResizeBuffersMESA( void );
2059 GLAPI
void GLAPIENTRY
glDrawRangeElements( GLenum mode
, GLuint start
,
2060 GLuint end
, GLsizei count
, GLenum type
, const GLvoid
*indices
);
2062 GLAPI
void GLAPIENTRY
glTexImage3D( GLenum target
, GLint level
,
2063 GLint internalFormat
,
2064 GLsizei width
, GLsizei height
,
2065 GLsizei depth
, GLint border
,
2066 GLenum format
, GLenum type
,
2067 const GLvoid
*pixels
);
2069 GLAPI
void GLAPIENTRY
glTexSubImage3D( GLenum target
, GLint level
,
2070 GLint xoffset
, GLint yoffset
,
2071 GLint zoffset
, GLsizei width
,
2072 GLsizei height
, GLsizei depth
,
2074 GLenum type
, const GLvoid
*pixels
);
2076 GLAPI
void GLAPIENTRY
glCopyTexSubImage3D( GLenum target
, GLint level
,
2077 GLint xoffset
, GLint yoffset
,
2078 GLint zoffset
, GLint x
,
2079 GLint y
, GLsizei width
,
2083 /* 1.2 imaging extension functions */
2085 GLAPI
void GLAPIENTRY
glBlendEquation( GLenum mode
);
2087 GLAPI
void GLAPIENTRY
glBlendColor( GLclampf red
, GLclampf green
,
2088 GLclampf blue
, GLclampf alpha
);
2090 GLAPI
void GLAPIENTRY
glHistogram( GLenum target
, GLsizei width
,
2091 GLenum internalformat
, GLboolean sink
);
2093 GLAPI
void GLAPIENTRY
glResetHistogram( GLenum target
);
2095 GLAPI
void GLAPIENTRY
glGetHistogram( GLenum target
, GLboolean reset
,
2096 GLenum format
, GLenum type
,
2099 GLAPI
void GLAPIENTRY
glGetHistogramParameterfv( GLenum target
, GLenum pname
,
2102 GLAPI
void GLAPIENTRY
glGetHistogramParameteriv( GLenum target
, GLenum pname
,
2105 GLAPI
void GLAPIENTRY
glMinmax( GLenum target
, GLenum internalformat
,
2108 GLAPI
void GLAPIENTRY
glResetMinmax( GLenum target
);
2110 GLAPI
void GLAPIENTRY
glGetMinMax( GLenum target
, GLboolean reset
,
2111 GLenum format
, GLenum types
,
2114 GLAPI
void GLAPIENTRY
glGetMinmaxParameterfv( GLenum target
, GLenum pname
,
2117 GLAPI
void GLAPIENTRY
glGetMinmaxParameteriv( GLenum target
, GLenum pname
,
2120 GLAPI
void GLAPIENTRY
glConvolutionFilter1D( GLenum target
,
2121 GLenum internalformat
, GLsizei width
, GLenum format
, GLenum type
,
2122 const GLvoid
*image
);
2124 GLAPI
void GLAPIENTRY
glConvolutionFilter2D( GLenum target
,
2125 GLenum internalformat
, GLsizei width
, GLsizei height
, GLenum format
,
2126 GLenum type
, const GLvoid
*image
);
2128 GLAPI
void GLAPIENTRY
glConvolutionParameterf( GLenum target
, GLenum pname
,
2131 GLAPI
void GLAPIENTRY
glConvolutionParameterfv( GLenum target
, GLenum pname
,
2132 const GLfloat
*params
);
2134 GLAPI
void GLAPIENTRY
glConvolutionParameteri( GLenum target
, GLenum pname
,
2137 GLAPI
void GLAPIENTRY
glConvolutionParameteriv( GLenum target
, GLenum pname
,
2138 const GLint
*params
);
2140 GLAPI
void GLAPIENTRY
glCopyConvolutionFilter1D( GLenum target
,
2141 GLenum internalformat
, GLint x
, GLint y
, GLsizei width
);
2143 GLAPI
void GLAPIENTRY
glCopyConvolutionFilter2D( GLenum target
,
2144 GLenum internalformat
, GLint x
, GLint y
, GLsizei width
,
2147 GLAPI
void GLAPIENTRY
glGetConvolutionFilter( GLenum target
, GLenum format
,
2148 GLenum type
, GLvoid
*image
);
2150 GLAPI
void GLAPIENTRY
glGetConvolutionParameterfv( GLenum target
, GLenum pname
,
2153 GLAPI
void GLAPIENTRY
glGetConvolutionParameteriv( GLenum target
, GLenum pname
,
2156 GLAPI
void GLAPIENTRY
glSeparableFilter2D( GLenum target
,
2157 GLenum internalformat
, GLsizei width
, GLsizei height
, GLenum format
,
2158 GLenum type
, const GLvoid
*row
, const GLvoid
*column
);
2160 GLAPI
void GLAPIENTRY
glGetSeparableFilter( GLenum target
, GLenum format
,
2161 GLenum type
, GLvoid
*row
, GLvoid
*column
, GLvoid
*span
);
2163 GLAPI
void GLAPIENTRY
glCopyColorSubTable( GLenum target
, GLsizei start
,
2164 GLint x
, GLint y
, GLsizei width
);
2166 GLAPI
void GLAPIENTRY
glCopyColorTable( GLenum target
, GLenum internalformat
,
2167 GLint x
, GLint y
, GLsizei width
);
2171 /* GL_EXT_compiled_vertex_array */
2172 GLAPI
void GLAPIENTRY
glLockArraysEXT( GLint first
, GLsizei count
);
2173 GLAPI
void GLAPIENTRY
glUnlockArraysEXT( void );
2177 * GL_EXT_get_proc_address
2179 * XXX this is a preliminary extension. It may change! Use at your
2180 * own risk! Do not release code which uses this extension yet!
2181 * If you want to try it out, #define GL_EXT_get_proc_address before
2182 * #include <GL/gl.h>
2184 #define GL_EXT_get_proc_address 1
2185 #ifdef GL_EXT_get_proc_address
2186 GLAPI
void (GLAPIENTRY
*glGetProcAddressEXT(const GLubyte
*procName
))();
2189 #if defined(__BEOS__) || defined(__QUICKDRAW__)
2195 * Compile-time tests for extensions:
2197 #define GL_EXT_blend_color 1
2198 #define GL_EXT_blend_logic_op 1
2199 #define GL_EXT_blend_minmax 1
2200 #define GL_EXT_blend_subtract 1
2201 #define GL_EXT_polygon_offset 1
2202 #define GL_EXT_vertex_array 1
2203 #define GL_EXT_texture_object 1
2204 #define GL_EXT_texture3D 1
2205 #define GL_EXT_paletted_texture 1
2206 #define GL_EXT_shared_texture_palette 1
2207 #define GL_EXT_point_parameters 1
2208 #define GL_EXT_rescale_normal 1
2209 #define GL_EXT_abgr 1
2210 #define GL_EXT_stencil_wrap 1
2211 #define GL_MESA_window_pos 1
2212 #define GL_MESA_resize_buffers 1
2213 #define GL_SGIS_texture_edge_clamp 1
2214 #define GL_INGR_blend_func_separate 1
2215 #define GL_ARB_multitexture 1
2216 #define GL_NV_texgen_reflection 1
2217 #define GL_PGI_misc_hints 1
2218 #define GL_EXT_compiled_vertex_array 1
2219 #define GL_EXT_clip_volume_hint 1
2223 #pragma enumsalwaysint reset
2224 #if PRAGMA_IMPORT_SUPPORTED