Merge commit 'origin/openvg-1.0'
[mesa.git] / include / GL / gl.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.6
4 *
5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 #ifndef __gl_h_
28 #define __gl_h_
29
30 #if defined(USE_MGL_NAMESPACE)
31 #include "gl_mangle.h"
32 #endif
33
34
35 /**********************************************************************
36 * Begin system-specific stuff. Do not do any of this when building
37 * for SciTech SNAP, as this is all done before this header file is
38 * included.
39 */
40 #if !defined(__SCITECH_SNAP__)
41
42 #if defined(__BEOS__)
43 #include <stdlib.h> /* to get some BeOS-isms */
44 #endif
45
46 #if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
47 #define OPENSTEP
48 #endif
49
50 #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
51 #define __WIN32__
52 #endif
53
54 #if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
55 # if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
56 # define GLAPI __declspec(dllexport)
57 # elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
58 # define GLAPI __declspec(dllimport)
59 # else /* for use with static link lib build of Win32 edition only */
60 # define GLAPI extern
61 # endif /* _STATIC_MESA support */
62 # if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE) /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */
63 # define GLAPIENTRY
64 # else
65 # define GLAPIENTRY __stdcall
66 # endif
67 #elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
68 # define GLAPI extern
69 # define GLAPIENTRY __stdcall
70 #elif defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303
71 # define GLAPI __attribute__((visibility("default")))
72 # define GLAPIENTRY
73 #endif /* WIN32 && !CYGWIN */
74
75 #if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__)
76 # define PRAGMA_EXPORT_SUPPORTED 1
77 #endif
78
79 /*
80 * WINDOWS: Include windows.h here to define APIENTRY.
81 * It is also useful when applications include this file by
82 * including only glut.h, since glut.h depends on windows.h.
83 * Applications needing to include windows.h with parms other
84 * than "WIN32_LEAN_AND_MEAN" may include windows.h before
85 * glut.h or gl.h.
86 */
87 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
88 #define WIN32_LEAN_AND_MEAN 1
89 #include <windows.h>
90 #endif
91
92 #if defined(_WIN32) && !defined(_WINGDI_) && !defined(_WIN32_WCE) \
93 && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) \
94 && !defined(__CYGWIN__) || defined(__MINGW32__)
95 #include <GL/mesa_wgl.h>
96 #endif
97
98 #if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
99 #pragma import on
100 #endif
101
102 #ifndef GLAPI
103 #define GLAPI extern
104 #endif
105
106 #ifndef GLAPIENTRY
107 #define GLAPIENTRY
108 #endif
109
110 #ifndef APIENTRY
111 #define APIENTRY GLAPIENTRY
112 #endif
113
114 /* "P" suffix to be used for a pointer to a function */
115 #ifndef APIENTRYP
116 #define APIENTRYP APIENTRY *
117 #endif
118
119 #ifndef GLAPIENTRYP
120 #define GLAPIENTRYP GLAPIENTRY *
121 #endif
122
123 #ifdef CENTERLINE_CLPP
124 #define signed
125 #endif
126
127 #if defined(PRAGMA_EXPORT_SUPPORTED)
128 #pragma export on
129 #endif
130
131 #endif /* !__SCITECH_SNAP__ */
132 /*
133 * End system-specific stuff.
134 **********************************************************************/
135
136
137
138 #ifdef __cplusplus
139 extern "C" {
140 #endif
141
142
143
144 #define GL_VERSION_1_1 1
145 #define GL_VERSION_1_2 1
146 #define GL_VERSION_1_3 1
147 #define GL_ARB_imaging 1
148
149
150 /*
151 * Datatypes
152 */
153 typedef unsigned int GLenum;
154 typedef unsigned char GLboolean;
155 typedef unsigned int GLbitfield;
156 typedef void GLvoid;
157 typedef signed char GLbyte; /* 1-byte signed */
158 typedef short GLshort; /* 2-byte signed */
159 typedef int GLint; /* 4-byte signed */
160 typedef unsigned char GLubyte; /* 1-byte unsigned */
161 typedef unsigned short GLushort; /* 2-byte unsigned */
162 typedef unsigned int GLuint; /* 4-byte unsigned */
163 typedef int GLsizei; /* 4-byte signed */
164 typedef float GLfloat; /* single precision float */
165 typedef float GLclampf; /* single precision float in [0,1] */
166 typedef double GLdouble; /* double precision float */
167 typedef double GLclampd; /* double precision float in [0,1] */
168
169
170
171 /*
172 * Constants
173 */
174
175 /* Boolean values */
176 #define GL_FALSE 0x0
177 #define GL_TRUE 0x1
178
179 /* Data types */
180 #define GL_BYTE 0x1400
181 #define GL_UNSIGNED_BYTE 0x1401
182 #define GL_SHORT 0x1402
183 #define GL_UNSIGNED_SHORT 0x1403
184 #define GL_INT 0x1404
185 #define GL_UNSIGNED_INT 0x1405
186 #define GL_FLOAT 0x1406
187 #define GL_2_BYTES 0x1407
188 #define GL_3_BYTES 0x1408
189 #define GL_4_BYTES 0x1409
190 #define GL_DOUBLE 0x140A
191
192 /* Primitives */
193 #define GL_POINTS 0x0000
194 #define GL_LINES 0x0001
195 #define GL_LINE_LOOP 0x0002
196 #define GL_LINE_STRIP 0x0003
197 #define GL_TRIANGLES 0x0004
198 #define GL_TRIANGLE_STRIP 0x0005
199 #define GL_TRIANGLE_FAN 0x0006
200 #define GL_QUADS 0x0007
201 #define GL_QUAD_STRIP 0x0008
202 #define GL_POLYGON 0x0009
203
204 /* Vertex Arrays */
205 #define GL_VERTEX_ARRAY 0x8074
206 #define GL_NORMAL_ARRAY 0x8075
207 #define GL_COLOR_ARRAY 0x8076
208 #define GL_INDEX_ARRAY 0x8077
209 #define GL_TEXTURE_COORD_ARRAY 0x8078
210 #define GL_EDGE_FLAG_ARRAY 0x8079
211 #define GL_VERTEX_ARRAY_SIZE 0x807A
212 #define GL_VERTEX_ARRAY_TYPE 0x807B
213 #define GL_VERTEX_ARRAY_STRIDE 0x807C
214 #define GL_NORMAL_ARRAY_TYPE 0x807E
215 #define GL_NORMAL_ARRAY_STRIDE 0x807F
216 #define GL_COLOR_ARRAY_SIZE 0x8081
217 #define GL_COLOR_ARRAY_TYPE 0x8082
218 #define GL_COLOR_ARRAY_STRIDE 0x8083
219 #define GL_INDEX_ARRAY_TYPE 0x8085
220 #define GL_INDEX_ARRAY_STRIDE 0x8086
221 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
222 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
223 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
224 #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
225 #define GL_VERTEX_ARRAY_POINTER 0x808E
226 #define GL_NORMAL_ARRAY_POINTER 0x808F
227 #define GL_COLOR_ARRAY_POINTER 0x8090
228 #define GL_INDEX_ARRAY_POINTER 0x8091
229 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
230 #define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
231 #define GL_V2F 0x2A20
232 #define GL_V3F 0x2A21
233 #define GL_C4UB_V2F 0x2A22
234 #define GL_C4UB_V3F 0x2A23
235 #define GL_C3F_V3F 0x2A24
236 #define GL_N3F_V3F 0x2A25
237 #define GL_C4F_N3F_V3F 0x2A26
238 #define GL_T2F_V3F 0x2A27
239 #define GL_T4F_V4F 0x2A28
240 #define GL_T2F_C4UB_V3F 0x2A29
241 #define GL_T2F_C3F_V3F 0x2A2A
242 #define GL_T2F_N3F_V3F 0x2A2B
243 #define GL_T2F_C4F_N3F_V3F 0x2A2C
244 #define GL_T4F_C4F_N3F_V4F 0x2A2D
245
246 /* Matrix Mode */
247 #define GL_MATRIX_MODE 0x0BA0
248 #define GL_MODELVIEW 0x1700
249 #define GL_PROJECTION 0x1701
250 #define GL_TEXTURE 0x1702
251
252 /* Points */
253 #define GL_POINT_SMOOTH 0x0B10
254 #define GL_POINT_SIZE 0x0B11
255 #define GL_POINT_SIZE_GRANULARITY 0x0B13
256 #define GL_POINT_SIZE_RANGE 0x0B12
257
258 /* Lines */
259 #define GL_LINE_SMOOTH 0x0B20
260 #define GL_LINE_STIPPLE 0x0B24
261 #define GL_LINE_STIPPLE_PATTERN 0x0B25
262 #define GL_LINE_STIPPLE_REPEAT 0x0B26
263 #define GL_LINE_WIDTH 0x0B21
264 #define GL_LINE_WIDTH_GRANULARITY 0x0B23
265 #define GL_LINE_WIDTH_RANGE 0x0B22
266
267 /* Polygons */
268 #define GL_POINT 0x1B00
269 #define GL_LINE 0x1B01
270 #define GL_FILL 0x1B02
271 #define GL_CW 0x0900
272 #define GL_CCW 0x0901
273 #define GL_FRONT 0x0404
274 #define GL_BACK 0x0405
275 #define GL_POLYGON_MODE 0x0B40
276 #define GL_POLYGON_SMOOTH 0x0B41
277 #define GL_POLYGON_STIPPLE 0x0B42
278 #define GL_EDGE_FLAG 0x0B43
279 #define GL_CULL_FACE 0x0B44
280 #define GL_CULL_FACE_MODE 0x0B45
281 #define GL_FRONT_FACE 0x0B46
282 #define GL_POLYGON_OFFSET_FACTOR 0x8038
283 #define GL_POLYGON_OFFSET_UNITS 0x2A00
284 #define GL_POLYGON_OFFSET_POINT 0x2A01
285 #define GL_POLYGON_OFFSET_LINE 0x2A02
286 #define GL_POLYGON_OFFSET_FILL 0x8037
287
288 /* Display Lists */
289 #define GL_COMPILE 0x1300
290 #define GL_COMPILE_AND_EXECUTE 0x1301
291 #define GL_LIST_BASE 0x0B32
292 #define GL_LIST_INDEX 0x0B33
293 #define GL_LIST_MODE 0x0B30
294
295 /* Depth buffer */
296 #define GL_NEVER 0x0200
297 #define GL_LESS 0x0201
298 #define GL_EQUAL 0x0202
299 #define GL_LEQUAL 0x0203
300 #define GL_GREATER 0x0204
301 #define GL_NOTEQUAL 0x0205
302 #define GL_GEQUAL 0x0206
303 #define GL_ALWAYS 0x0207
304 #define GL_DEPTH_TEST 0x0B71
305 #define GL_DEPTH_BITS 0x0D56
306 #define GL_DEPTH_CLEAR_VALUE 0x0B73
307 #define GL_DEPTH_FUNC 0x0B74
308 #define GL_DEPTH_RANGE 0x0B70
309 #define GL_DEPTH_WRITEMASK 0x0B72
310 #define GL_DEPTH_COMPONENT 0x1902
311
312 /* Lighting */
313 #define GL_LIGHTING 0x0B50
314 #define GL_LIGHT0 0x4000
315 #define GL_LIGHT1 0x4001
316 #define GL_LIGHT2 0x4002
317 #define GL_LIGHT3 0x4003
318 #define GL_LIGHT4 0x4004
319 #define GL_LIGHT5 0x4005
320 #define GL_LIGHT6 0x4006
321 #define GL_LIGHT7 0x4007
322 #define GL_SPOT_EXPONENT 0x1205
323 #define GL_SPOT_CUTOFF 0x1206
324 #define GL_CONSTANT_ATTENUATION 0x1207
325 #define GL_LINEAR_ATTENUATION 0x1208
326 #define GL_QUADRATIC_ATTENUATION 0x1209
327 #define GL_AMBIENT 0x1200
328 #define GL_DIFFUSE 0x1201
329 #define GL_SPECULAR 0x1202
330 #define GL_SHININESS 0x1601
331 #define GL_EMISSION 0x1600
332 #define GL_POSITION 0x1203
333 #define GL_SPOT_DIRECTION 0x1204
334 #define GL_AMBIENT_AND_DIFFUSE 0x1602
335 #define GL_COLOR_INDEXES 0x1603
336 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
337 #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
338 #define GL_LIGHT_MODEL_AMBIENT 0x0B53
339 #define GL_FRONT_AND_BACK 0x0408
340 #define GL_SHADE_MODEL 0x0B54
341 #define GL_FLAT 0x1D00
342 #define GL_SMOOTH 0x1D01
343 #define GL_COLOR_MATERIAL 0x0B57
344 #define GL_COLOR_MATERIAL_FACE 0x0B55
345 #define GL_COLOR_MATERIAL_PARAMETER 0x0B56
346 #define GL_NORMALIZE 0x0BA1
347
348 /* User clipping planes */
349 #define GL_CLIP_PLANE0 0x3000
350 #define GL_CLIP_PLANE1 0x3001
351 #define GL_CLIP_PLANE2 0x3002
352 #define GL_CLIP_PLANE3 0x3003
353 #define GL_CLIP_PLANE4 0x3004
354 #define GL_CLIP_PLANE5 0x3005
355
356 /* Accumulation buffer */
357 #define GL_ACCUM_RED_BITS 0x0D58
358 #define GL_ACCUM_GREEN_BITS 0x0D59
359 #define GL_ACCUM_BLUE_BITS 0x0D5A
360 #define GL_ACCUM_ALPHA_BITS 0x0D5B
361 #define GL_ACCUM_CLEAR_VALUE 0x0B80
362 #define GL_ACCUM 0x0100
363 #define GL_ADD 0x0104
364 #define GL_LOAD 0x0101
365 #define GL_MULT 0x0103
366 #define GL_RETURN 0x0102
367
368 /* Alpha testing */
369 #define GL_ALPHA_TEST 0x0BC0
370 #define GL_ALPHA_TEST_REF 0x0BC2
371 #define GL_ALPHA_TEST_FUNC 0x0BC1
372
373 /* Blending */
374 #define GL_BLEND 0x0BE2
375 #define GL_BLEND_SRC 0x0BE1
376 #define GL_BLEND_DST 0x0BE0
377 #define GL_ZERO 0x0
378 #define GL_ONE 0x1
379 #define GL_SRC_COLOR 0x0300
380 #define GL_ONE_MINUS_SRC_COLOR 0x0301
381 #define GL_SRC_ALPHA 0x0302
382 #define GL_ONE_MINUS_SRC_ALPHA 0x0303
383 #define GL_DST_ALPHA 0x0304
384 #define GL_ONE_MINUS_DST_ALPHA 0x0305
385 #define GL_DST_COLOR 0x0306
386 #define GL_ONE_MINUS_DST_COLOR 0x0307
387 #define GL_SRC_ALPHA_SATURATE 0x0308
388
389 /* Render Mode */
390 #define GL_FEEDBACK 0x1C01
391 #define GL_RENDER 0x1C00
392 #define GL_SELECT 0x1C02
393
394 /* Feedback */
395 #define GL_2D 0x0600
396 #define GL_3D 0x0601
397 #define GL_3D_COLOR 0x0602
398 #define GL_3D_COLOR_TEXTURE 0x0603
399 #define GL_4D_COLOR_TEXTURE 0x0604
400 #define GL_POINT_TOKEN 0x0701
401 #define GL_LINE_TOKEN 0x0702
402 #define GL_LINE_RESET_TOKEN 0x0707
403 #define GL_POLYGON_TOKEN 0x0703
404 #define GL_BITMAP_TOKEN 0x0704
405 #define GL_DRAW_PIXEL_TOKEN 0x0705
406 #define GL_COPY_PIXEL_TOKEN 0x0706
407 #define GL_PASS_THROUGH_TOKEN 0x0700
408 #define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
409 #define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
410 #define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
411
412 /* Selection */
413 #define GL_SELECTION_BUFFER_POINTER 0x0DF3
414 #define GL_SELECTION_BUFFER_SIZE 0x0DF4
415
416 /* Fog */
417 #define GL_FOG 0x0B60
418 #define GL_FOG_MODE 0x0B65
419 #define GL_FOG_DENSITY 0x0B62
420 #define GL_FOG_COLOR 0x0B66
421 #define GL_FOG_INDEX 0x0B61
422 #define GL_FOG_START 0x0B63
423 #define GL_FOG_END 0x0B64
424 #define GL_LINEAR 0x2601
425 #define GL_EXP 0x0800
426 #define GL_EXP2 0x0801
427
428 /* Logic Ops */
429 #define GL_LOGIC_OP 0x0BF1
430 #define GL_INDEX_LOGIC_OP 0x0BF1
431 #define GL_COLOR_LOGIC_OP 0x0BF2
432 #define GL_LOGIC_OP_MODE 0x0BF0
433 #define GL_CLEAR 0x1500
434 #define GL_SET 0x150F
435 #define GL_COPY 0x1503
436 #define GL_COPY_INVERTED 0x150C
437 #define GL_NOOP 0x1505
438 #define GL_INVERT 0x150A
439 #define GL_AND 0x1501
440 #define GL_NAND 0x150E
441 #define GL_OR 0x1507
442 #define GL_NOR 0x1508
443 #define GL_XOR 0x1506
444 #define GL_EQUIV 0x1509
445 #define GL_AND_REVERSE 0x1502
446 #define GL_AND_INVERTED 0x1504
447 #define GL_OR_REVERSE 0x150B
448 #define GL_OR_INVERTED 0x150D
449
450 /* Stencil */
451 #define GL_STENCIL_BITS 0x0D57
452 #define GL_STENCIL_TEST 0x0B90
453 #define GL_STENCIL_CLEAR_VALUE 0x0B91
454 #define GL_STENCIL_FUNC 0x0B92
455 #define GL_STENCIL_VALUE_MASK 0x0B93
456 #define GL_STENCIL_FAIL 0x0B94
457 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
458 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
459 #define GL_STENCIL_REF 0x0B97
460 #define GL_STENCIL_WRITEMASK 0x0B98
461 #define GL_STENCIL_INDEX 0x1901
462 #define GL_KEEP 0x1E00
463 #define GL_REPLACE 0x1E01
464 #define GL_INCR 0x1E02
465 #define GL_DECR 0x1E03
466
467 /* Buffers, Pixel Drawing/Reading */
468 #define GL_NONE 0x0
469 #define GL_LEFT 0x0406
470 #define GL_RIGHT 0x0407
471 /*GL_FRONT 0x0404 */
472 /*GL_BACK 0x0405 */
473 /*GL_FRONT_AND_BACK 0x0408 */
474 #define GL_FRONT_LEFT 0x0400
475 #define GL_FRONT_RIGHT 0x0401
476 #define GL_BACK_LEFT 0x0402
477 #define GL_BACK_RIGHT 0x0403
478 #define GL_AUX0 0x0409
479 #define GL_AUX1 0x040A
480 #define GL_AUX2 0x040B
481 #define GL_AUX3 0x040C
482 #define GL_COLOR_INDEX 0x1900
483 #define GL_RED 0x1903
484 #define GL_GREEN 0x1904
485 #define GL_BLUE 0x1905
486 #define GL_ALPHA 0x1906
487 #define GL_LUMINANCE 0x1909
488 #define GL_LUMINANCE_ALPHA 0x190A
489 #define GL_ALPHA_BITS 0x0D55
490 #define GL_RED_BITS 0x0D52
491 #define GL_GREEN_BITS 0x0D53
492 #define GL_BLUE_BITS 0x0D54
493 #define GL_INDEX_BITS 0x0D51
494 #define GL_SUBPIXEL_BITS 0x0D50
495 #define GL_AUX_BUFFERS 0x0C00
496 #define GL_READ_BUFFER 0x0C02
497 #define GL_DRAW_BUFFER 0x0C01
498 #define GL_DOUBLEBUFFER 0x0C32
499 #define GL_STEREO 0x0C33
500 #define GL_BITMAP 0x1A00
501 #define GL_COLOR 0x1800
502 #define GL_DEPTH 0x1801
503 #define GL_STENCIL 0x1802
504 #define GL_DITHER 0x0BD0
505 #define GL_RGB 0x1907
506 #define GL_RGBA 0x1908
507
508 /* Implementation limits */
509 #define GL_MAX_LIST_NESTING 0x0B31
510 #define GL_MAX_EVAL_ORDER 0x0D30
511 #define GL_MAX_LIGHTS 0x0D31
512 #define GL_MAX_CLIP_PLANES 0x0D32
513 #define GL_MAX_TEXTURE_SIZE 0x0D33
514 #define GL_MAX_PIXEL_MAP_TABLE 0x0D34
515 #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
516 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
517 #define GL_MAX_NAME_STACK_DEPTH 0x0D37
518 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
519 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
520 #define GL_MAX_VIEWPORT_DIMS 0x0D3A
521 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
522
523 /* Gets */
524 #define GL_ATTRIB_STACK_DEPTH 0x0BB0
525 #define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
526 #define GL_COLOR_CLEAR_VALUE 0x0C22
527 #define GL_COLOR_WRITEMASK 0x0C23
528 #define GL_CURRENT_INDEX 0x0B01
529 #define GL_CURRENT_COLOR 0x0B00
530 #define GL_CURRENT_NORMAL 0x0B02
531 #define GL_CURRENT_RASTER_COLOR 0x0B04
532 #define GL_CURRENT_RASTER_DISTANCE 0x0B09
533 #define GL_CURRENT_RASTER_INDEX 0x0B05
534 #define GL_CURRENT_RASTER_POSITION 0x0B07
535 #define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
536 #define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
537 #define GL_CURRENT_TEXTURE_COORDS 0x0B03
538 #define GL_INDEX_CLEAR_VALUE 0x0C20
539 #define GL_INDEX_MODE 0x0C30
540 #define GL_INDEX_WRITEMASK 0x0C21
541 #define GL_MODELVIEW_MATRIX 0x0BA6
542 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3
543 #define GL_NAME_STACK_DEPTH 0x0D70
544 #define GL_PROJECTION_MATRIX 0x0BA7
545 #define GL_PROJECTION_STACK_DEPTH 0x0BA4
546 #define GL_RENDER_MODE 0x0C40
547 #define GL_RGBA_MODE 0x0C31
548 #define GL_TEXTURE_MATRIX 0x0BA8
549 #define GL_TEXTURE_STACK_DEPTH 0x0BA5
550 #define GL_VIEWPORT 0x0BA2
551
552 /* Evaluators */
553 #define GL_AUTO_NORMAL 0x0D80
554 #define GL_MAP1_COLOR_4 0x0D90
555 #define GL_MAP1_INDEX 0x0D91
556 #define GL_MAP1_NORMAL 0x0D92
557 #define GL_MAP1_TEXTURE_COORD_1 0x0D93
558 #define GL_MAP1_TEXTURE_COORD_2 0x0D94
559 #define GL_MAP1_TEXTURE_COORD_3 0x0D95
560 #define GL_MAP1_TEXTURE_COORD_4 0x0D96
561 #define GL_MAP1_VERTEX_3 0x0D97
562 #define GL_MAP1_VERTEX_4 0x0D98
563 #define GL_MAP2_COLOR_4 0x0DB0
564 #define GL_MAP2_INDEX 0x0DB1
565 #define GL_MAP2_NORMAL 0x0DB2
566 #define GL_MAP2_TEXTURE_COORD_1 0x0DB3
567 #define GL_MAP2_TEXTURE_COORD_2 0x0DB4
568 #define GL_MAP2_TEXTURE_COORD_3 0x0DB5
569 #define GL_MAP2_TEXTURE_COORD_4 0x0DB6
570 #define GL_MAP2_VERTEX_3 0x0DB7
571 #define GL_MAP2_VERTEX_4 0x0DB8
572 #define GL_MAP1_GRID_DOMAIN 0x0DD0
573 #define GL_MAP1_GRID_SEGMENTS 0x0DD1
574 #define GL_MAP2_GRID_DOMAIN 0x0DD2
575 #define GL_MAP2_GRID_SEGMENTS 0x0DD3
576 #define GL_COEFF 0x0A00
577 #define GL_ORDER 0x0A01
578 #define GL_DOMAIN 0x0A02
579
580 /* Hints */
581 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
582 #define GL_POINT_SMOOTH_HINT 0x0C51
583 #define GL_LINE_SMOOTH_HINT 0x0C52
584 #define GL_POLYGON_SMOOTH_HINT 0x0C53
585 #define GL_FOG_HINT 0x0C54
586 #define GL_DONT_CARE 0x1100
587 #define GL_FASTEST 0x1101
588 #define GL_NICEST 0x1102
589
590 /* Scissor box */
591 #define GL_SCISSOR_BOX 0x0C10
592 #define GL_SCISSOR_TEST 0x0C11
593
594 /* Pixel Mode / Transfer */
595 #define GL_MAP_COLOR 0x0D10
596 #define GL_MAP_STENCIL 0x0D11
597 #define GL_INDEX_SHIFT 0x0D12
598 #define GL_INDEX_OFFSET 0x0D13
599 #define GL_RED_SCALE 0x0D14
600 #define GL_RED_BIAS 0x0D15
601 #define GL_GREEN_SCALE 0x0D18
602 #define GL_GREEN_BIAS 0x0D19
603 #define GL_BLUE_SCALE 0x0D1A
604 #define GL_BLUE_BIAS 0x0D1B
605 #define GL_ALPHA_SCALE 0x0D1C
606 #define GL_ALPHA_BIAS 0x0D1D
607 #define GL_DEPTH_SCALE 0x0D1E
608 #define GL_DEPTH_BIAS 0x0D1F
609 #define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
610 #define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
611 #define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
612 #define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
613 #define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
614 #define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
615 #define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
616 #define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
617 #define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
618 #define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
619 #define GL_PIXEL_MAP_S_TO_S 0x0C71
620 #define GL_PIXEL_MAP_I_TO_I 0x0C70
621 #define GL_PIXEL_MAP_I_TO_R 0x0C72
622 #define GL_PIXEL_MAP_I_TO_G 0x0C73
623 #define GL_PIXEL_MAP_I_TO_B 0x0C74
624 #define GL_PIXEL_MAP_I_TO_A 0x0C75
625 #define GL_PIXEL_MAP_R_TO_R 0x0C76
626 #define GL_PIXEL_MAP_G_TO_G 0x0C77
627 #define GL_PIXEL_MAP_B_TO_B 0x0C78
628 #define GL_PIXEL_MAP_A_TO_A 0x0C79
629 #define GL_PACK_ALIGNMENT 0x0D05
630 #define GL_PACK_LSB_FIRST 0x0D01
631 #define GL_PACK_ROW_LENGTH 0x0D02
632 #define GL_PACK_SKIP_PIXELS 0x0D04
633 #define GL_PACK_SKIP_ROWS 0x0D03
634 #define GL_PACK_SWAP_BYTES 0x0D00
635 #define GL_UNPACK_ALIGNMENT 0x0CF5
636 #define GL_UNPACK_LSB_FIRST 0x0CF1
637 #define GL_UNPACK_ROW_LENGTH 0x0CF2
638 #define GL_UNPACK_SKIP_PIXELS 0x0CF4
639 #define GL_UNPACK_SKIP_ROWS 0x0CF3
640 #define GL_UNPACK_SWAP_BYTES 0x0CF0
641 #define GL_ZOOM_X 0x0D16
642 #define GL_ZOOM_Y 0x0D17
643
644 /* Texture mapping */
645 #define GL_TEXTURE_ENV 0x2300
646 #define GL_TEXTURE_ENV_MODE 0x2200
647 #define GL_TEXTURE_1D 0x0DE0
648 #define GL_TEXTURE_2D 0x0DE1
649 #define GL_TEXTURE_WRAP_S 0x2802
650 #define GL_TEXTURE_WRAP_T 0x2803
651 #define GL_TEXTURE_MAG_FILTER 0x2800
652 #define GL_TEXTURE_MIN_FILTER 0x2801
653 #define GL_TEXTURE_ENV_COLOR 0x2201
654 #define GL_TEXTURE_GEN_S 0x0C60
655 #define GL_TEXTURE_GEN_T 0x0C61
656 #define GL_TEXTURE_GEN_MODE 0x2500
657 #define GL_TEXTURE_BORDER_COLOR 0x1004
658 #define GL_TEXTURE_WIDTH 0x1000
659 #define GL_TEXTURE_HEIGHT 0x1001
660 #define GL_TEXTURE_BORDER 0x1005
661 #define GL_TEXTURE_COMPONENTS 0x1003
662 #define GL_TEXTURE_RED_SIZE 0x805C
663 #define GL_TEXTURE_GREEN_SIZE 0x805D
664 #define GL_TEXTURE_BLUE_SIZE 0x805E
665 #define GL_TEXTURE_ALPHA_SIZE 0x805F
666 #define GL_TEXTURE_LUMINANCE_SIZE 0x8060
667 #define GL_TEXTURE_INTENSITY_SIZE 0x8061
668 #define GL_NEAREST_MIPMAP_NEAREST 0x2700
669 #define GL_NEAREST_MIPMAP_LINEAR 0x2702
670 #define GL_LINEAR_MIPMAP_NEAREST 0x2701
671 #define GL_LINEAR_MIPMAP_LINEAR 0x2703
672 #define GL_OBJECT_LINEAR 0x2401
673 #define GL_OBJECT_PLANE 0x2501
674 #define GL_EYE_LINEAR 0x2400
675 #define GL_EYE_PLANE 0x2502
676 #define GL_SPHERE_MAP 0x2402
677 #define GL_DECAL 0x2101
678 #define GL_MODULATE 0x2100
679 #define GL_NEAREST 0x2600
680 #define GL_REPEAT 0x2901
681 #define GL_CLAMP 0x2900
682 #define GL_S 0x2000
683 #define GL_T 0x2001
684 #define GL_R 0x2002
685 #define GL_Q 0x2003
686 #define GL_TEXTURE_GEN_R 0x0C62
687 #define GL_TEXTURE_GEN_Q 0x0C63
688
689 /* Utility */
690 #define GL_VENDOR 0x1F00
691 #define GL_RENDERER 0x1F01
692 #define GL_VERSION 0x1F02
693 #define GL_EXTENSIONS 0x1F03
694
695 /* Errors */
696 #define GL_NO_ERROR 0x0
697 #define GL_INVALID_ENUM 0x0500
698 #define GL_INVALID_VALUE 0x0501
699 #define GL_INVALID_OPERATION 0x0502
700 #define GL_STACK_OVERFLOW 0x0503
701 #define GL_STACK_UNDERFLOW 0x0504
702 #define GL_OUT_OF_MEMORY 0x0505
703
704 /* glPush/PopAttrib bits */
705 #define GL_CURRENT_BIT 0x00000001
706 #define GL_POINT_BIT 0x00000002
707 #define GL_LINE_BIT 0x00000004
708 #define GL_POLYGON_BIT 0x00000008
709 #define GL_POLYGON_STIPPLE_BIT 0x00000010
710 #define GL_PIXEL_MODE_BIT 0x00000020
711 #define GL_LIGHTING_BIT 0x00000040
712 #define GL_FOG_BIT 0x00000080
713 #define GL_DEPTH_BUFFER_BIT 0x00000100
714 #define GL_ACCUM_BUFFER_BIT 0x00000200
715 #define GL_STENCIL_BUFFER_BIT 0x00000400
716 #define GL_VIEWPORT_BIT 0x00000800
717 #define GL_TRANSFORM_BIT 0x00001000
718 #define GL_ENABLE_BIT 0x00002000
719 #define GL_COLOR_BUFFER_BIT 0x00004000
720 #define GL_HINT_BIT 0x00008000
721 #define GL_EVAL_BIT 0x00010000
722 #define GL_LIST_BIT 0x00020000
723 #define GL_TEXTURE_BIT 0x00040000
724 #define GL_SCISSOR_BIT 0x00080000
725 #define GL_ALL_ATTRIB_BITS 0x000FFFFF
726
727
728 /* OpenGL 1.1 */
729 #define GL_PROXY_TEXTURE_1D 0x8063
730 #define GL_PROXY_TEXTURE_2D 0x8064
731 #define GL_TEXTURE_PRIORITY 0x8066
732 #define GL_TEXTURE_RESIDENT 0x8067
733 #define GL_TEXTURE_BINDING_1D 0x8068
734 #define GL_TEXTURE_BINDING_2D 0x8069
735 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003
736 #define GL_ALPHA4 0x803B
737 #define GL_ALPHA8 0x803C
738 #define GL_ALPHA12 0x803D
739 #define GL_ALPHA16 0x803E
740 #define GL_LUMINANCE4 0x803F
741 #define GL_LUMINANCE8 0x8040
742 #define GL_LUMINANCE12 0x8041
743 #define GL_LUMINANCE16 0x8042
744 #define GL_LUMINANCE4_ALPHA4 0x8043
745 #define GL_LUMINANCE6_ALPHA2 0x8044
746 #define GL_LUMINANCE8_ALPHA8 0x8045
747 #define GL_LUMINANCE12_ALPHA4 0x8046
748 #define GL_LUMINANCE12_ALPHA12 0x8047
749 #define GL_LUMINANCE16_ALPHA16 0x8048
750 #define GL_INTENSITY 0x8049
751 #define GL_INTENSITY4 0x804A
752 #define GL_INTENSITY8 0x804B
753 #define GL_INTENSITY12 0x804C
754 #define GL_INTENSITY16 0x804D
755 #define GL_R3_G3_B2 0x2A10
756 #define GL_RGB4 0x804F
757 #define GL_RGB5 0x8050
758 #define GL_RGB8 0x8051
759 #define GL_RGB10 0x8052
760 #define GL_RGB12 0x8053
761 #define GL_RGB16 0x8054
762 #define GL_RGBA2 0x8055
763 #define GL_RGBA4 0x8056
764 #define GL_RGB5_A1 0x8057
765 #define GL_RGBA8 0x8058
766 #define GL_RGB10_A2 0x8059
767 #define GL_RGBA12 0x805A
768 #define GL_RGBA16 0x805B
769 #define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
770 #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
771 #define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF
772 #define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
773
774
775
776 /*
777 * Miscellaneous
778 */
779
780 GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
781
782 GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
783
784 GLAPI void GLAPIENTRY glClear( GLbitfield mask );
785
786 GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
787
788 GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
789
790 GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
791
792 GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
793
794 GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
795
796 GLAPI void GLAPIENTRY glCullFace( GLenum mode );
797
798 GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
799
800 GLAPI void GLAPIENTRY glPointSize( GLfloat size );
801
802 GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
803
804 GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
805
806 GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
807
808 GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
809
810 GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
811
812 GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
813
814 GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
815
816 GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
817
818 GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
819
820 GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
821
822 GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
823
824 GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
825
826 GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
827
828 GLAPI void GLAPIENTRY glEnable( GLenum cap );
829
830 GLAPI void GLAPIENTRY glDisable( GLenum cap );
831
832 GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
833
834
835 GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */
836
837 GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */
838
839
840 GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
841
842 GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
843
844 GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
845
846 GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
847
848
849 GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
850
851 GLAPI void GLAPIENTRY glPopAttrib( void );
852
853
854 GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */
855
856 GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */
857
858
859 GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
860
861 GLAPI GLenum GLAPIENTRY glGetError( void );
862
863 GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name );
864
865 GLAPI void GLAPIENTRY glFinish( void );
866
867 GLAPI void GLAPIENTRY glFlush( void );
868
869 GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
870
871
872 /*
873 * Depth Buffer
874 */
875
876 GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
877
878 GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
879
880 GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
881
882 GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
883
884
885 /*
886 * Accumulation Buffer
887 */
888
889 GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
890
891 GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
892
893
894 /*
895 * Transformation
896 */
897
898 GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
899
900 GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
901 GLdouble bottom, GLdouble top,
902 GLdouble near_val, GLdouble far_val );
903
904 GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
905 GLdouble bottom, GLdouble top,
906 GLdouble near_val, GLdouble far_val );
907
908 GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
909 GLsizei width, GLsizei height );
910
911 GLAPI void GLAPIENTRY glPushMatrix( void );
912
913 GLAPI void GLAPIENTRY glPopMatrix( void );
914
915 GLAPI void GLAPIENTRY glLoadIdentity( void );
916
917 GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
918 GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
919
920 GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
921 GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
922
923 GLAPI void GLAPIENTRY glRotated( GLdouble angle,
924 GLdouble x, GLdouble y, GLdouble z );
925 GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
926 GLfloat x, GLfloat y, GLfloat z );
927
928 GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
929 GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
930
931 GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
932 GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
933
934
935 /*
936 * Display Lists
937 */
938
939 GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
940
941 GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
942
943 GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
944
945 GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
946
947 GLAPI void GLAPIENTRY glEndList( void );
948
949 GLAPI void GLAPIENTRY glCallList( GLuint list );
950
951 GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
952 const GLvoid *lists );
953
954 GLAPI void GLAPIENTRY glListBase( GLuint base );
955
956
957 /*
958 * Drawing Functions
959 */
960
961 GLAPI void GLAPIENTRY glBegin( GLenum mode );
962
963 GLAPI void GLAPIENTRY glEnd( void );
964
965
966 GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
967 GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
968 GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
969 GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
970
971 GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
972 GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
973 GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
974 GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
975
976 GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
977 GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
978 GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
979 GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
980
981 GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
982 GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
983 GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
984 GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
985
986 GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
987 GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
988 GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
989 GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
990
991 GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
992 GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
993 GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
994 GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
995
996
997 GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
998 GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
999 GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
1000 GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
1001 GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
1002
1003 GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
1004 GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
1005 GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
1006 GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
1007 GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
1008
1009
1010 GLAPI void GLAPIENTRY glIndexd( GLdouble c );
1011 GLAPI void GLAPIENTRY glIndexf( GLfloat c );
1012 GLAPI void GLAPIENTRY glIndexi( GLint c );
1013 GLAPI void GLAPIENTRY glIndexs( GLshort c );
1014 GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */
1015
1016 GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
1017 GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
1018 GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
1019 GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
1020 GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */
1021
1022 GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
1023 GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
1024 GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
1025 GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
1026 GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
1027 GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
1028 GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
1029 GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
1030
1031 GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
1032 GLbyte blue, GLbyte alpha );
1033 GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
1034 GLdouble blue, GLdouble alpha );
1035 GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
1036 GLfloat blue, GLfloat alpha );
1037 GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
1038 GLint blue, GLint alpha );
1039 GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
1040 GLshort blue, GLshort alpha );
1041 GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
1042 GLubyte blue, GLubyte alpha );
1043 GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1044 GLuint blue, GLuint alpha );
1045 GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
1046 GLushort blue, GLushort alpha );
1047
1048
1049 GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1050 GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1051 GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1052 GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1053 GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1054 GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1055 GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1056 GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1057
1058 GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1059 GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1060 GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1061 GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1062 GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1063 GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1064 GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1065 GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1066
1067
1068 GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1069 GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1070 GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1071 GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1072
1073 GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1074 GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1075 GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1076 GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1077
1078 GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1079 GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1080 GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1081 GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1082
1083 GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1084 GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1085 GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1086 GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1087
1088 GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1089 GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1090 GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1091 GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1092
1093 GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1094 GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1095 GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1096 GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1097
1098 GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1099 GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1100 GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1101 GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1102
1103 GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1104 GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1105 GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1106 GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1107
1108
1109 GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1110 GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1111 GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1112 GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1113
1114 GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1115 GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1116 GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1117 GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1118
1119 GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1120 GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1121 GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1122 GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1123
1124 GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1125 GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1126 GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1127 GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1128
1129 GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1130 GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1131 GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1132 GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1133
1134 GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1135 GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1136 GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1137 GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1138
1139
1140 GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1141 GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1142 GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1143 GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1144
1145
1146 GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1147 GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1148 GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1149 GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1150
1151
1152 /*
1153 * Vertex Arrays (1.1)
1154 */
1155
1156 GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1157 GLsizei stride, const GLvoid *ptr );
1158
1159 GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1160 const GLvoid *ptr );
1161
1162 GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1163 GLsizei stride, const GLvoid *ptr );
1164
1165 GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1166 const GLvoid *ptr );
1167
1168 GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1169 GLsizei stride, const GLvoid *ptr );
1170
1171 GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1172
1173 GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
1174
1175 GLAPI void GLAPIENTRY glArrayElement( GLint i );
1176
1177 GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1178
1179 GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1180 GLenum type, const GLvoid *indices );
1181
1182 GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1183 const GLvoid *pointer );
1184
1185 /*
1186 * Lighting
1187 */
1188
1189 GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1190
1191 GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1192 GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1193 GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1194 const GLfloat *params );
1195 GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1196 const GLint *params );
1197
1198 GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1199 GLfloat *params );
1200 GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1201 GLint *params );
1202
1203 GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1204 GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1205 GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1206 GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1207
1208 GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1209 GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1210 GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1211 GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1212
1213 GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1214 GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1215
1216 GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1217
1218
1219 /*
1220 * Raster functions
1221 */
1222
1223 GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1224
1225 GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1226 GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1227
1228 GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1229 GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1230
1231 GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize,
1232 const GLfloat *values );
1233 GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize,
1234 const GLuint *values );
1235 GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize,
1236 const GLushort *values );
1237
1238 GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1239 GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1240 GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1241
1242 GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1243 GLfloat xorig, GLfloat yorig,
1244 GLfloat xmove, GLfloat ymove,
1245 const GLubyte *bitmap );
1246
1247 GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1248 GLsizei width, GLsizei height,
1249 GLenum format, GLenum type,
1250 GLvoid *pixels );
1251
1252 GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1253 GLenum format, GLenum type,
1254 const GLvoid *pixels );
1255
1256 GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1257 GLsizei width, GLsizei height,
1258 GLenum type );
1259
1260 /*
1261 * Stenciling
1262 */
1263
1264 GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1265
1266 GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1267
1268 GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1269
1270 GLAPI void GLAPIENTRY glClearStencil( GLint s );
1271
1272
1273
1274 /*
1275 * Texture mapping
1276 */
1277
1278 GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1279 GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1280 GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1281
1282 GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1283 GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1284 GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1285
1286 GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1287 GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1288 GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1289
1290
1291 GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1292 GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1293
1294 GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1295 GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1296
1297 GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1298 GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1299
1300
1301 GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1302 GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1303
1304 GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1305 const GLfloat *params );
1306 GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1307 const GLint *params );
1308
1309 GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1310 GLenum pname, GLfloat *params);
1311 GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1312 GLenum pname, GLint *params );
1313
1314 GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1315 GLenum pname, GLfloat *params );
1316 GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1317 GLenum pname, GLint *params );
1318
1319
1320 GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1321 GLint internalFormat,
1322 GLsizei width, GLint border,
1323 GLenum format, GLenum type,
1324 const GLvoid *pixels );
1325
1326 GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1327 GLint internalFormat,
1328 GLsizei width, GLsizei height,
1329 GLint border, GLenum format, GLenum type,
1330 const GLvoid *pixels );
1331
1332 GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1333 GLenum format, GLenum type,
1334 GLvoid *pixels );
1335
1336
1337 /* 1.1 functions */
1338
1339 GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1340
1341 GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1342
1343 GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1344
1345 GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1346 const GLuint *textures,
1347 const GLclampf *priorities );
1348
1349 GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1350 const GLuint *textures,
1351 GLboolean *residences );
1352
1353 GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1354
1355
1356 GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1357 GLint xoffset,
1358 GLsizei width, GLenum format,
1359 GLenum type, const GLvoid *pixels );
1360
1361
1362 GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1363 GLint xoffset, GLint yoffset,
1364 GLsizei width, GLsizei height,
1365 GLenum format, GLenum type,
1366 const GLvoid *pixels );
1367
1368
1369 GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1370 GLenum internalformat,
1371 GLint x, GLint y,
1372 GLsizei width, GLint border );
1373
1374
1375 GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1376 GLenum internalformat,
1377 GLint x, GLint y,
1378 GLsizei width, GLsizei height,
1379 GLint border );
1380
1381
1382 GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1383 GLint xoffset, GLint x, GLint y,
1384 GLsizei width );
1385
1386
1387 GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1388 GLint xoffset, GLint yoffset,
1389 GLint x, GLint y,
1390 GLsizei width, GLsizei height );
1391
1392
1393 /*
1394 * Evaluators
1395 */
1396
1397 GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1398 GLint stride,
1399 GLint order, const GLdouble *points );
1400 GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1401 GLint stride,
1402 GLint order, const GLfloat *points );
1403
1404 GLAPI void GLAPIENTRY glMap2d( GLenum target,
1405 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1406 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1407 const GLdouble *points );
1408 GLAPI void GLAPIENTRY glMap2f( GLenum target,
1409 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1410 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1411 const GLfloat *points );
1412
1413 GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1414 GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1415 GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1416
1417 GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1418 GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1419
1420 GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1421 GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1422
1423 GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1424 GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1425
1426 GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1427 GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1428
1429 GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1430 GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1431
1432 GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1433 GLint vn, GLdouble v1, GLdouble v2 );
1434 GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1435 GLint vn, GLfloat v1, GLfloat v2 );
1436
1437 GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1438
1439 GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1440
1441 GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1442
1443 GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1444
1445
1446 /*
1447 * Fog
1448 */
1449
1450 GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1451
1452 GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1453
1454 GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1455
1456 GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1457
1458
1459 /*
1460 * Selection and Feedback
1461 */
1462
1463 GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1464
1465 GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1466
1467 GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1468
1469 GLAPI void GLAPIENTRY glInitNames( void );
1470
1471 GLAPI void GLAPIENTRY glLoadName( GLuint name );
1472
1473 GLAPI void GLAPIENTRY glPushName( GLuint name );
1474
1475 GLAPI void GLAPIENTRY glPopName( void );
1476
1477
1478
1479 /*
1480 * OpenGL 1.2
1481 */
1482
1483 #define GL_RESCALE_NORMAL 0x803A
1484 #define GL_CLAMP_TO_EDGE 0x812F
1485 #define GL_MAX_ELEMENTS_VERTICES 0x80E8
1486 #define GL_MAX_ELEMENTS_INDICES 0x80E9
1487 #define GL_BGR 0x80E0
1488 #define GL_BGRA 0x80E1
1489 #define GL_UNSIGNED_BYTE_3_3_2 0x8032
1490 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
1491 #define GL_UNSIGNED_SHORT_5_6_5 0x8363
1492 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
1493 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
1494 #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
1495 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
1496 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
1497 #define GL_UNSIGNED_INT_8_8_8_8 0x8035
1498 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
1499 #define GL_UNSIGNED_INT_10_10_10_2 0x8036
1500 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
1501 #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
1502 #define GL_SINGLE_COLOR 0x81F9
1503 #define GL_SEPARATE_SPECULAR_COLOR 0x81FA
1504 #define GL_TEXTURE_MIN_LOD 0x813A
1505 #define GL_TEXTURE_MAX_LOD 0x813B
1506 #define GL_TEXTURE_BASE_LEVEL 0x813C
1507 #define GL_TEXTURE_MAX_LEVEL 0x813D
1508 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
1509 #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
1510 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
1511 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
1512 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D
1513 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
1514 #define GL_PACK_SKIP_IMAGES 0x806B
1515 #define GL_PACK_IMAGE_HEIGHT 0x806C
1516 #define GL_UNPACK_SKIP_IMAGES 0x806D
1517 #define GL_UNPACK_IMAGE_HEIGHT 0x806E
1518 #define GL_TEXTURE_3D 0x806F
1519 #define GL_PROXY_TEXTURE_3D 0x8070
1520 #define GL_TEXTURE_DEPTH 0x8071
1521 #define GL_TEXTURE_WRAP_R 0x8072
1522 #define GL_MAX_3D_TEXTURE_SIZE 0x8073
1523 #define GL_TEXTURE_BINDING_3D 0x806A
1524
1525 GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
1526 GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
1527
1528 GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
1529 GLint internalFormat,
1530 GLsizei width, GLsizei height,
1531 GLsizei depth, GLint border,
1532 GLenum format, GLenum type,
1533 const GLvoid *pixels );
1534
1535 GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
1536 GLint xoffset, GLint yoffset,
1537 GLint zoffset, GLsizei width,
1538 GLsizei height, GLsizei depth,
1539 GLenum format,
1540 GLenum type, const GLvoid *pixels);
1541
1542 GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
1543 GLint xoffset, GLint yoffset,
1544 GLint zoffset, GLint x,
1545 GLint y, GLsizei width,
1546 GLsizei height );
1547
1548 typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
1549 typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
1550 typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
1551 typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1552
1553
1554 /*
1555 * GL_ARB_imaging
1556 */
1557
1558 #define GL_CONSTANT_COLOR 0x8001
1559 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
1560 #define GL_CONSTANT_ALPHA 0x8003
1561 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
1562 #define GL_COLOR_TABLE 0x80D0
1563 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
1564 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
1565 #define GL_PROXY_COLOR_TABLE 0x80D3
1566 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
1567 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
1568 #define GL_COLOR_TABLE_SCALE 0x80D6
1569 #define GL_COLOR_TABLE_BIAS 0x80D7
1570 #define GL_COLOR_TABLE_FORMAT 0x80D8
1571 #define GL_COLOR_TABLE_WIDTH 0x80D9
1572 #define GL_COLOR_TABLE_RED_SIZE 0x80DA
1573 #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
1574 #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
1575 #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
1576 #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
1577 #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
1578 #define GL_CONVOLUTION_1D 0x8010
1579 #define GL_CONVOLUTION_2D 0x8011
1580 #define GL_SEPARABLE_2D 0x8012
1581 #define GL_CONVOLUTION_BORDER_MODE 0x8013
1582 #define GL_CONVOLUTION_FILTER_SCALE 0x8014
1583 #define GL_CONVOLUTION_FILTER_BIAS 0x8015
1584 #define GL_REDUCE 0x8016
1585 #define GL_CONVOLUTION_FORMAT 0x8017
1586 #define GL_CONVOLUTION_WIDTH 0x8018
1587 #define GL_CONVOLUTION_HEIGHT 0x8019
1588 #define GL_MAX_CONVOLUTION_WIDTH 0x801A
1589 #define GL_MAX_CONVOLUTION_HEIGHT 0x801B
1590 #define GL_POST_CONVOLUTION_RED_SCALE 0x801C
1591 #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
1592 #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
1593 #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
1594 #define GL_POST_CONVOLUTION_RED_BIAS 0x8020
1595 #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
1596 #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
1597 #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
1598 #define GL_CONSTANT_BORDER 0x8151
1599 #define GL_REPLICATE_BORDER 0x8153
1600 #define GL_CONVOLUTION_BORDER_COLOR 0x8154
1601 #define GL_COLOR_MATRIX 0x80B1
1602 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
1603 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
1604 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
1605 #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
1606 #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
1607 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
1608 #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
1609 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
1610 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
1611 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
1612 #define GL_HISTOGRAM 0x8024
1613 #define GL_PROXY_HISTOGRAM 0x8025
1614 #define GL_HISTOGRAM_WIDTH 0x8026
1615 #define GL_HISTOGRAM_FORMAT 0x8027
1616 #define GL_HISTOGRAM_RED_SIZE 0x8028
1617 #define GL_HISTOGRAM_GREEN_SIZE 0x8029
1618 #define GL_HISTOGRAM_BLUE_SIZE 0x802A
1619 #define GL_HISTOGRAM_ALPHA_SIZE 0x802B
1620 #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
1621 #define GL_HISTOGRAM_SINK 0x802D
1622 #define GL_MINMAX 0x802E
1623 #define GL_MINMAX_FORMAT 0x802F
1624 #define GL_MINMAX_SINK 0x8030
1625 #define GL_TABLE_TOO_LARGE 0x8031
1626 #define GL_BLEND_EQUATION 0x8009
1627 #define GL_MIN 0x8007
1628 #define GL_MAX 0x8008
1629 #define GL_FUNC_ADD 0x8006
1630 #define GL_FUNC_SUBTRACT 0x800A
1631 #define GL_FUNC_REVERSE_SUBTRACT 0x800B
1632 #define GL_BLEND_COLOR 0x8005
1633
1634
1635 GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
1636 GLsizei width, GLenum format,
1637 GLenum type, const GLvoid *table );
1638
1639 GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
1640 GLsizei start, GLsizei count,
1641 GLenum format, GLenum type,
1642 const GLvoid *data );
1643
1644 GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
1645 const GLint *params);
1646
1647 GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
1648 const GLfloat *params);
1649
1650 GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
1651 GLint x, GLint y, GLsizei width );
1652
1653 GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
1654 GLint x, GLint y, GLsizei width );
1655
1656 GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
1657 GLenum type, GLvoid *table );
1658
1659 GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
1660 GLfloat *params );
1661
1662 GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
1663 GLint *params );
1664
1665 GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
1666
1667 GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
1668 GLclampf blue, GLclampf alpha );
1669
1670 GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
1671 GLenum internalformat, GLboolean sink );
1672
1673 GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
1674
1675 GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
1676 GLenum format, GLenum type,
1677 GLvoid *values );
1678
1679 GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
1680 GLfloat *params );
1681
1682 GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
1683 GLint *params );
1684
1685 GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
1686 GLboolean sink );
1687
1688 GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
1689
1690 GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
1691 GLenum format, GLenum types,
1692 GLvoid *values );
1693
1694 GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
1695 GLfloat *params );
1696
1697 GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
1698 GLint *params );
1699
1700 GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
1701 GLenum internalformat, GLsizei width, GLenum format, GLenum type,
1702 const GLvoid *image );
1703
1704 GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
1705 GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1706 GLenum type, const GLvoid *image );
1707
1708 GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
1709 GLfloat params );
1710
1711 GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
1712 const GLfloat *params );
1713
1714 GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
1715 GLint params );
1716
1717 GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
1718 const GLint *params );
1719
1720 GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
1721 GLenum internalformat, GLint x, GLint y, GLsizei width );
1722
1723 GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
1724 GLenum internalformat, GLint x, GLint y, GLsizei width,
1725 GLsizei height);
1726
1727 GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
1728 GLenum type, GLvoid *image );
1729
1730 GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
1731 GLfloat *params );
1732
1733 GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
1734 GLint *params );
1735
1736 GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
1737 GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1738 GLenum type, const GLvoid *row, const GLvoid *column );
1739
1740 GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
1741 GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
1742
1743
1744
1745 /*
1746 * OpenGL 1.3
1747 */
1748
1749 /* multitexture */
1750 #define GL_TEXTURE0 0x84C0
1751 #define GL_TEXTURE1 0x84C1
1752 #define GL_TEXTURE2 0x84C2
1753 #define GL_TEXTURE3 0x84C3
1754 #define GL_TEXTURE4 0x84C4
1755 #define GL_TEXTURE5 0x84C5
1756 #define GL_TEXTURE6 0x84C6
1757 #define GL_TEXTURE7 0x84C7
1758 #define GL_TEXTURE8 0x84C8
1759 #define GL_TEXTURE9 0x84C9
1760 #define GL_TEXTURE10 0x84CA
1761 #define GL_TEXTURE11 0x84CB
1762 #define GL_TEXTURE12 0x84CC
1763 #define GL_TEXTURE13 0x84CD
1764 #define GL_TEXTURE14 0x84CE
1765 #define GL_TEXTURE15 0x84CF
1766 #define GL_TEXTURE16 0x84D0
1767 #define GL_TEXTURE17 0x84D1
1768 #define GL_TEXTURE18 0x84D2
1769 #define GL_TEXTURE19 0x84D3
1770 #define GL_TEXTURE20 0x84D4
1771 #define GL_TEXTURE21 0x84D5
1772 #define GL_TEXTURE22 0x84D6
1773 #define GL_TEXTURE23 0x84D7
1774 #define GL_TEXTURE24 0x84D8
1775 #define GL_TEXTURE25 0x84D9
1776 #define GL_TEXTURE26 0x84DA
1777 #define GL_TEXTURE27 0x84DB
1778 #define GL_TEXTURE28 0x84DC
1779 #define GL_TEXTURE29 0x84DD
1780 #define GL_TEXTURE30 0x84DE
1781 #define GL_TEXTURE31 0x84DF
1782 #define GL_ACTIVE_TEXTURE 0x84E0
1783 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
1784 #define GL_MAX_TEXTURE_UNITS 0x84E2
1785 /* texture_cube_map */
1786 #define GL_NORMAL_MAP 0x8511
1787 #define GL_REFLECTION_MAP 0x8512
1788 #define GL_TEXTURE_CUBE_MAP 0x8513
1789 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
1790 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
1791 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
1792 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
1793 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
1794 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
1795 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
1796 #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
1797 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
1798 /* texture_compression */
1799 #define GL_COMPRESSED_ALPHA 0x84E9
1800 #define GL_COMPRESSED_LUMINANCE 0x84EA
1801 #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
1802 #define GL_COMPRESSED_INTENSITY 0x84EC
1803 #define GL_COMPRESSED_RGB 0x84ED
1804 #define GL_COMPRESSED_RGBA 0x84EE
1805 #define GL_TEXTURE_COMPRESSION_HINT 0x84EF
1806 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
1807 #define GL_TEXTURE_COMPRESSED 0x86A1
1808 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
1809 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
1810 /* multisample */
1811 #define GL_MULTISAMPLE 0x809D
1812 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
1813 #define GL_SAMPLE_ALPHA_TO_ONE 0x809F
1814 #define GL_SAMPLE_COVERAGE 0x80A0
1815 #define GL_SAMPLE_BUFFERS 0x80A8
1816 #define GL_SAMPLES 0x80A9
1817 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA
1818 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB
1819 #define GL_MULTISAMPLE_BIT 0x20000000
1820 /* transpose_matrix */
1821 #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
1822 #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
1823 #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
1824 #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
1825 /* texture_env_combine */
1826 #define GL_COMBINE 0x8570
1827 #define GL_COMBINE_RGB 0x8571
1828 #define GL_COMBINE_ALPHA 0x8572
1829 #define GL_SOURCE0_RGB 0x8580
1830 #define GL_SOURCE1_RGB 0x8581
1831 #define GL_SOURCE2_RGB 0x8582
1832 #define GL_SOURCE0_ALPHA 0x8588
1833 #define GL_SOURCE1_ALPHA 0x8589
1834 #define GL_SOURCE2_ALPHA 0x858A
1835 #define GL_OPERAND0_RGB 0x8590
1836 #define GL_OPERAND1_RGB 0x8591
1837 #define GL_OPERAND2_RGB 0x8592
1838 #define GL_OPERAND0_ALPHA 0x8598
1839 #define GL_OPERAND1_ALPHA 0x8599
1840 #define GL_OPERAND2_ALPHA 0x859A
1841 #define GL_RGB_SCALE 0x8573
1842 #define GL_ADD_SIGNED 0x8574
1843 #define GL_INTERPOLATE 0x8575
1844 #define GL_SUBTRACT 0x84E7
1845 #define GL_CONSTANT 0x8576
1846 #define GL_PRIMARY_COLOR 0x8577
1847 #define GL_PREVIOUS 0x8578
1848 /* texture_env_dot3 */
1849 #define GL_DOT3_RGB 0x86AE
1850 #define GL_DOT3_RGBA 0x86AF
1851 /* texture_border_clamp */
1852 #define GL_CLAMP_TO_BORDER 0x812D
1853
1854 GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
1855
1856 GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
1857
1858 GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
1859
1860 GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
1861
1862 GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
1863
1864 GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
1865
1866 GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
1867
1868 GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
1869
1870 GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
1871
1872 GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
1873
1874 GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
1875
1876 GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
1877
1878 GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
1879
1880 GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s );
1881
1882 GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
1883
1884 GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
1885
1886 GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
1887
1888 GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
1889
1890 GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
1891
1892 GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
1893
1894 GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
1895
1896 GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
1897
1898 GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
1899
1900 GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
1901
1902 GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
1903
1904 GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
1905
1906 GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
1907
1908 GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
1909
1910 GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
1911
1912 GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
1913
1914 GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
1915
1916 GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
1917
1918 GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
1919
1920 GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1921
1922 GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
1923
1924 GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1925
1926 GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
1927
1928 GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
1929
1930 GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
1931
1932 GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
1933
1934 GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
1935
1936
1937 GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
1938
1939 GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
1940
1941 GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
1942
1943 GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
1944
1945 GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
1946
1947
1948 /*
1949 * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
1950 */
1951 #ifndef GL_ARB_multitexture
1952 #define GL_ARB_multitexture 1
1953
1954 #define GL_TEXTURE0_ARB 0x84C0
1955 #define GL_TEXTURE1_ARB 0x84C1
1956 #define GL_TEXTURE2_ARB 0x84C2
1957 #define GL_TEXTURE3_ARB 0x84C3
1958 #define GL_TEXTURE4_ARB 0x84C4
1959 #define GL_TEXTURE5_ARB 0x84C5
1960 #define GL_TEXTURE6_ARB 0x84C6
1961 #define GL_TEXTURE7_ARB 0x84C7
1962 #define GL_TEXTURE8_ARB 0x84C8
1963 #define GL_TEXTURE9_ARB 0x84C9
1964 #define GL_TEXTURE10_ARB 0x84CA
1965 #define GL_TEXTURE11_ARB 0x84CB
1966 #define GL_TEXTURE12_ARB 0x84CC
1967 #define GL_TEXTURE13_ARB 0x84CD
1968 #define GL_TEXTURE14_ARB 0x84CE
1969 #define GL_TEXTURE15_ARB 0x84CF
1970 #define GL_TEXTURE16_ARB 0x84D0
1971 #define GL_TEXTURE17_ARB 0x84D1
1972 #define GL_TEXTURE18_ARB 0x84D2
1973 #define GL_TEXTURE19_ARB 0x84D3
1974 #define GL_TEXTURE20_ARB 0x84D4
1975 #define GL_TEXTURE21_ARB 0x84D5
1976 #define GL_TEXTURE22_ARB 0x84D6
1977 #define GL_TEXTURE23_ARB 0x84D7
1978 #define GL_TEXTURE24_ARB 0x84D8
1979 #define GL_TEXTURE25_ARB 0x84D9
1980 #define GL_TEXTURE26_ARB 0x84DA
1981 #define GL_TEXTURE27_ARB 0x84DB
1982 #define GL_TEXTURE28_ARB 0x84DC
1983 #define GL_TEXTURE29_ARB 0x84DD
1984 #define GL_TEXTURE30_ARB 0x84DE
1985 #define GL_TEXTURE31_ARB 0x84DF
1986 #define GL_ACTIVE_TEXTURE_ARB 0x84E0
1987 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
1988 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
1989
1990 GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
1991 GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
1992 GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
1993 GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
1994 GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
1995 GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
1996 GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
1997 GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
1998 GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
1999 GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
2000 GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
2001 GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
2002 GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
2003 GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
2004 GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
2005 GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
2006 GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
2007 GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
2008 GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
2009 GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
2010 GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
2011 GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
2012 GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
2013 GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
2014 GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
2015 GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
2016 GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2017 GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
2018 GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2019 GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
2020 GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
2021 GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
2022 GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2023 GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
2024
2025 typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
2026 typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
2027 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
2028 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
2029 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
2030 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
2031 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
2032 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
2033 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
2034 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
2035 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
2036 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
2037 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
2038 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
2039 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
2040 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
2041 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
2042 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
2043 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
2044 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
2045 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
2046 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
2047 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
2048 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
2049 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
2050 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
2051 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2052 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
2053 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2054 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
2055 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
2056 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
2057 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2058 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
2059
2060 #endif /* GL_ARB_multitexture */
2061
2062
2063
2064 /*
2065 * Define this token if you want "old-style" header file behaviour (extensions
2066 * defined in gl.h). Otherwise, extensions will be included from glext.h.
2067 */
2068 #if defined(GL_GLEXT_LEGACY)
2069
2070 /* All extensions that used to be here are now found in glext.h */
2071
2072 #else /* GL_GLEXT_LEGACY */
2073
2074 #include <GL/glext.h>
2075
2076 #endif /* GL_GLEXT_LEGACY */
2077
2078
2079
2080 #if GL_ARB_shader_objects
2081
2082 #ifndef GL_MESA_shader_debug
2083 #define GL_MESA_shader_debug 1
2084
2085 #define GL_DEBUG_OBJECT_MESA 0x8759
2086 #define GL_DEBUG_PRINT_MESA 0x875A
2087 #define GL_DEBUG_ASSERT_MESA 0x875B
2088
2089 GLAPI GLhandleARB GLAPIENTRY glCreateDebugObjectMESA (void);
2090 GLAPI void GLAPIENTRY glClearDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
2091 GLAPI void GLAPIENTRY glGetDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType, GLsizei maxLength,
2092 GLsizei *length, GLcharARB *debugLog);
2093 GLAPI GLsizei GLAPIENTRY glGetDebugLogLengthMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
2094
2095 #endif /* GL_MESA_shader_debug */
2096
2097 #endif /* GL_ARB_shader_objects */
2098
2099
2100 /*
2101 * ???. GL_MESA_packed_depth_stencil
2102 * XXX obsolete
2103 */
2104 #ifndef GL_MESA_packed_depth_stencil
2105 #define GL_MESA_packed_depth_stencil 1
2106
2107 #define GL_DEPTH_STENCIL_MESA 0x8750
2108 #define GL_UNSIGNED_INT_24_8_MESA 0x8751
2109 #define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752
2110 #define GL_UNSIGNED_SHORT_15_1_MESA 0x8753
2111 #define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754
2112
2113 #endif /* GL_MESA_packed_depth_stencil */
2114
2115
2116 #ifndef GL_MESA_program_debug
2117 #define GL_MESA_program_debug 1
2118
2119 #define GL_FRAGMENT_PROGRAM_POSITION_MESA 0x8bb0
2120 #define GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x8bb1
2121 #define GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x8bb2
2122 #define GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x8bb3
2123 #define GL_VERTEX_PROGRAM_POSITION_MESA 0x8bb4
2124 #define GL_VERTEX_PROGRAM_CALLBACK_MESA 0x8bb5
2125 #define GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x8bb6
2126 #define GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x8bb7
2127
2128 typedef void (*GLprogramcallbackMESA)(GLenum target, GLvoid *data);
2129
2130 GLAPI void GLAPIENTRY glProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback, GLvoid *data);
2131
2132 GLAPI void GLAPIENTRY glGetProgramRegisterfvMESA(GLenum target, GLsizei len, const GLubyte *name, GLfloat *v);
2133
2134 #endif /* GL_MESA_program_debug */
2135
2136
2137 #ifndef GL_MESA_texture_array
2138 #define GL_MESA_texture_array 1
2139
2140 /* GL_MESA_texture_array uses the same enum values as GL_EXT_texture_array.
2141 */
2142 #ifndef GL_EXT_texture_array
2143
2144 #ifdef GL_GLEXT_PROTOTYPES
2145 GLAPI void APIENTRY glFramebufferTextureLayerEXT(GLenum target,
2146 GLenum attachment, GLuint texture, GLint level, GLint layer);
2147 #endif /* GL_GLEXT_PROTOTYPES */
2148
2149 #if 0
2150 /* (temporarily) disabled because of collision with typedef in glext.h
2151 * that happens if apps include both gl.h and glext.h
2152 */
2153 typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target,
2154 GLenum attachment, GLuint texture, GLint level, GLint layer);
2155 #endif
2156
2157 #define GL_TEXTURE_1D_ARRAY_EXT 0x8C18
2158 #define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
2159 #define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
2160 #define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
2161 #define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
2162 #define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
2163 #define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
2164 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
2165 #endif
2166
2167 #endif
2168
2169
2170 #ifndef GL_ATI_blend_equation_separate
2171 #define GL_ATI_blend_equation_separate 1
2172
2173 #define GL_ALPHA_BLEND_EQUATION_ATI 0x883D
2174
2175 GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA );
2176 typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA);
2177
2178 #endif /* GL_ATI_blend_equation_separate */
2179
2180
2181
2182 /**
2183 ** NOTE!!!!! If you add new functions to this file, or update
2184 ** glext.h be sure to regenerate the gl_mangle.h file. See comments
2185 ** in that file for details.
2186 **/
2187
2188
2189
2190 /**********************************************************************
2191 * Begin system-specific stuff
2192 */
2193 #if defined(PRAGMA_EXPORT_SUPPORTED)
2194 #pragma export off
2195 #endif
2196
2197 #if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
2198 #pragma import off
2199 #endif
2200 /*
2201 * End system-specific stuff
2202 **********************************************************************/
2203
2204
2205 #ifdef __cplusplus
2206 }
2207 #endif
2208
2209 #endif /* __gl_h_ */