2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
30 /* avoid including linux/fb.h */
31 struct fb_fix_screeninfo
;
32 struct fb_var_screeninfo
;
36 typedef struct GLFBDevVisualRec
*GLFBDevVisualPtr
;
37 typedef struct GLFBDevBufferRec
*GLFBDevBufferPtr
;
38 typedef struct GLFBDevContextRec
*GLFBDevContextPtr
;
42 #define GLFBDEV_VERSION_1_0 1
45 /* For glFBDevCreateVisual */
46 #define GLFBDEV_DOUBLE_BUFFER 100
47 #define GLFBDEV_COLOR_INDEX 101
48 #define GLFBDEV_DEPTH_SIZE 102
49 #define GLFBDEV_STENCIL_SIZE 103
50 #define GLFBDEV_ACCUM_SIZE 104
51 #define GLFBDEV_LEVEL 105
52 #define GLFBDEV_NONE 0
54 /* For glFBDevGetString */
55 #define GLFBDEV_VERSION 200
56 #define GLFBDEV_VENDOR 201
62 glFBDevGetString( int str
);
65 typedef void (*GLFBDevProc
)();
68 extern const GLFBDevProc
69 glFBDevGetProcAddress( const char *procName
);
74 * Create a GLFBDevVisual.
75 * \param fixInfo - needed to get the visual types, etc.
76 * \param varInfo - needed to get the bits_per_pixel, etc.
77 * \param attribs - for requesting depth, stencil, accum buffers, etc.
79 extern GLFBDevVisualPtr
80 glFBDevCreateVisual( const struct fb_fix_screeninfo
*fixInfo
,
81 const struct fb_var_screeninfo
*varInfo
,
85 glFBDevDestroyVisual( GLFBDevVisualPtr visual
);
88 glFBDevGetVisualAttrib( const GLFBDevVisualPtr visual
, int attrib
);
93 * Create a GLFBDevBuffer.
94 * \param fixInfo, varInfo - needed in order to get the screen size
96 * \param visual - as returned by glFBDevCreateVisual()
97 * \param frontBuffer - address of front color buffer
98 * \param backBuffer - address of back color buffer (may be NULL)
99 * \param size - size of the color buffer(s) in bytes.
101 extern GLFBDevBufferPtr
102 glFBDevCreateBuffer( const struct fb_fix_screeninfo
*fixInfo
,
103 const struct fb_var_screeninfo
*varInfo
,
104 const GLFBDevVisualPtr visual
,
105 void *frontBuffer
, void *backBuffer
, size_t size
);
108 glFBDevDestroyBuffer( GLFBDevBufferPtr buffer
);
111 glFBDevGetBufferAttrib( const GLFBDevBufferPtr buffer
, int attrib
);
113 extern GLFBDevBufferPtr
114 glFBDevGetCurrentDrawBuffer( void );
116 extern GLFBDevBufferPtr
117 glFBDevGetCurrentReadBuffer( void );
120 glFBDevSwapBuffers( GLFBDevBufferPtr buffer
);
125 * Create a GLFBDevContext.
126 * \param visual - as created by glFBDevCreateVisual.
127 * \param share - specifies another context with which to share textures,
128 * display lists, etc. (may be NULL).
130 extern GLFBDevContextPtr
131 glFBDevCreateContext( const GLFBDevVisualPtr visual
, GLFBDevContextPtr share
);
134 glFBDevDestroyContext( GLFBDevContextPtr context
);
137 glFBDevGetContextAttrib( const GLFBDevContextPtr context
, int attrib
);
139 extern GLFBDevContextPtr
140 glFBDevGetCurrentContext( void );
143 glFBDevMakeCurrent( GLFBDevContextPtr context
,
144 GLFBDevBufferPtr drawBuffer
,
145 GLFBDevBufferPtr readBuffer
);
148 #endif /* GLFBDEV_H */