added XMesaCreatePBuffer()
[mesa.git] / include / GL / xmesa.h
1 /* $Id: xmesa.h,v 1.14 2002/10/05 03:03:37 brianp Exp $ */
2
3 /*
4 * Mesa 3-D graphics library
5 * Version: 4.1
6 *
7 * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28 /*
29 * Mesa/X11 interface. This header file serves as the documentation for
30 * the Mesa/X11 interface functions.
31 *
32 * Note: this interface isn't intended for user programs. It's primarily
33 * just for implementing the pseudo-GLX interface.
34 */
35
36
37 /* Sample Usage:
38
39 In addition to the usual X calls to select a visual, create a colormap
40 and create a window, you must do the following to use the X/Mesa interface:
41
42 1. Call XMesaCreateVisual() to make an XMesaVisual from an XVisualInfo.
43
44 2. Call XMesaCreateContext() to create an X/Mesa rendering context, given
45 the XMesaVisual.
46
47 3. Call XMesaCreateWindowBuffer() to create an XMesaBuffer from an X window
48 and XMesaVisual.
49
50 4. Call XMesaMakeCurrent() to bind the XMesaBuffer to an XMesaContext and
51 to make the context the current one.
52
53 5. Make gl* calls to render your graphics.
54
55 6. Use XMesaSwapBuffers() when double buffering to swap front/back buffers.
56
57 7. Before the X window is destroyed, call XMesaDestroyBuffer().
58
59 8. Before exiting, call XMesaDestroyVisual and XMesaDestroyContext.
60
61 */
62
63
64
65
66 #ifndef XMESA_H
67 #define XMESA_H
68
69 #ifdef __VMS
70 #include <GL/vms_x_fix.h>
71 #endif
72
73 #ifdef __cplusplus
74 extern "C" {
75 #endif
76
77 #ifdef XFree86Server
78 #include "xmesa_xf86.h"
79 #else
80 #include <X11/Xlib.h>
81 #include <X11/Xutil.h>
82 #include "xmesa_x.h"
83 #endif
84 #include "GL/gl.h"
85
86 #ifdef AMIWIN
87 #include <pragmas/xlib_pragmas.h>
88 extern struct Library *XLibBase;
89 #endif
90
91
92 #define XMESA_MAJOR_VERSION 4
93 #define XMESA_MINOR_VERSION 1
94
95
96
97 /*
98 * Values passed to XMesaGetString:
99 */
100 #define XMESA_VERSION 1
101 #define XMESA_EXTENSIONS 2
102
103
104 /*
105 * Values passed to XMesaSetFXmode:
106 */
107 #define XMESA_FX_WINDOW 1
108 #define XMESA_FX_FULLSCREEN 2
109
110
111
112 typedef struct xmesa_context *XMesaContext;
113
114 typedef struct xmesa_visual *XMesaVisual;
115
116 typedef struct xmesa_buffer *XMesaBuffer;
117
118
119
120 /*
121 * Create a new X/Mesa visual.
122 * Input: display - X11 display
123 * visinfo - an XVisualInfo pointer
124 * rgb_flag - GL_TRUE = RGB mode,
125 * GL_FALSE = color index mode
126 * alpha_flag - alpha buffer requested?
127 * db_flag - GL_TRUE = double-buffered,
128 * GL_FALSE = single buffered
129 * stereo_flag - stereo visual?
130 * ximage_flag - GL_TRUE = use an XImage for back buffer,
131 * GL_FALSE = use an off-screen pixmap for back buffer
132 * depth_size - requested bits/depth values, or zero
133 * stencil_size - requested bits/stencil values, or zero
134 * accum_red_size - requested bits/red accum values, or zero
135 * accum_green_size - requested bits/green accum values, or zero
136 * accum_blue_size - requested bits/blue accum values, or zero
137 * accum_alpha_size - requested bits/alpha accum values, or zero
138 * num_samples - number of samples/pixel if multisampling, or zero
139 * level - visual level, usually 0
140 * visualCaveat - ala the GLX extension, usually GLX_NONE_EXT
141 * Return; a new XMesaVisual or 0 if error.
142 */
143 extern XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
144 XMesaVisualInfo visinfo,
145 GLboolean rgb_flag,
146 GLboolean alpha_flag,
147 GLboolean db_flag,
148 GLboolean stereo_flag,
149 GLboolean ximage_flag,
150 GLint depth_size,
151 GLint stencil_size,
152 GLint accum_red_size,
153 GLint accum_green_size,
154 GLint accum_blue_size,
155 GLint accum_alpha_size,
156 GLint num_samples,
157 GLint level,
158 GLint visualCaveat );
159
160 /*
161 * Destroy an XMesaVisual, but not the associated XVisualInfo.
162 */
163 extern void XMesaDestroyVisual( XMesaVisual v );
164
165
166
167 /*
168 * Create a new XMesaContext for rendering into an X11 window.
169 *
170 * Input: visual - an XMesaVisual
171 * share_list - another XMesaContext with which to share display
172 * lists or NULL if no sharing is wanted.
173 * Return: an XMesaContext or NULL if error.
174 */
175 extern XMesaContext XMesaCreateContext( XMesaVisual v,
176 XMesaContext share_list );
177
178
179 /*
180 * Destroy a rendering context as returned by XMesaCreateContext()
181 */
182 extern void XMesaDestroyContext( XMesaContext c );
183
184
185 /*
186 * Create an XMesaBuffer from an X window.
187 */
188 extern XMesaBuffer XMesaCreateWindowBuffer( XMesaVisual v, XMesaWindow w );
189
190
191 /*
192 * Create an XMesaBuffer from an X pixmap.
193 */
194 extern XMesaBuffer XMesaCreatePixmapBuffer( XMesaVisual v,
195 XMesaPixmap p,
196 XMesaColormap cmap );
197
198
199 /*
200 * Destroy an XMesaBuffer, but not the corresponding window or pixmap.
201 */
202 extern void XMesaDestroyBuffer( XMesaBuffer b );
203
204
205 /*
206 * Return the XMesaBuffer handle which corresponds to an X drawable, if any.
207 *
208 * New in Mesa 2.3.
209 */
210 extern XMesaBuffer XMesaFindBuffer( XMesaDisplay *dpy,
211 XMesaDrawable d );
212
213
214
215 /*
216 * Bind a buffer to a context and make the context the current one.
217 */
218 extern GLboolean XMesaMakeCurrent( XMesaContext c,
219 XMesaBuffer b );
220
221
222 /*
223 * Bind two buffers (read and draw) to a context and make the
224 * context the current one.
225 * New in Mesa 3.3
226 */
227 extern GLboolean XMesaMakeCurrent2( XMesaContext c,
228 XMesaBuffer drawBuffer,
229 XMesaBuffer readBuffer );
230
231
232 /*
233 * Unbind the current context from its buffer.
234 */
235 extern GLboolean XMesaUnbindContext( XMesaContext c );
236
237
238 /*
239 * Return a handle to the current context.
240 */
241 extern XMesaContext XMesaGetCurrentContext( void );
242
243
244 /*
245 * Return handle to the current (draw) buffer.
246 */
247 extern XMesaBuffer XMesaGetCurrentBuffer( void );
248
249
250 /*
251 * Return handle to the current read buffer.
252 * New in Mesa 3.3
253 */
254 extern XMesaBuffer XMesaGetCurrentReadBuffer( void );
255
256
257 /*
258 * Swap the front and back buffers for the given buffer. No action is
259 * taken if the buffer is not double buffered.
260 */
261 extern void XMesaSwapBuffers( XMesaBuffer b );
262
263
264 /*
265 * Copy a sub-region of the back buffer to the front buffer.
266 *
267 * New in Mesa 2.6
268 */
269 extern void XMesaCopySubBuffer( XMesaBuffer b,
270 int x,
271 int y,
272 int width,
273 int height );
274
275
276 /*
277 * Return a pointer to the the Pixmap or XImage being used as the back
278 * color buffer of an XMesaBuffer. This function is a way to get "under
279 * the hood" of X/Mesa so one can manipulate the back buffer directly.
280 * Input: b - the XMesaBuffer
281 * Output: pixmap - pointer to back buffer's Pixmap, or 0
282 * ximage - pointer to back buffer's XImage, or NULL
283 * Return: GL_TRUE = context is double buffered
284 * GL_FALSE = context is single buffered
285 */
286 extern GLboolean XMesaGetBackBuffer( XMesaBuffer b,
287 XMesaPixmap *pixmap,
288 XMesaImage **ximage );
289
290
291
292 /*
293 * Return the depth buffer associated with an XMesaBuffer.
294 * Input: b - the XMesa buffer handle
295 * Output: width, height - size of buffer in pixels
296 * bytesPerValue - bytes per depth value (2 or 4)
297 * buffer - pointer to depth buffer values
298 * Return: GL_TRUE or GL_FALSE to indicate success or failure.
299 *
300 * New in Mesa 2.4.
301 */
302 extern GLboolean XMesaGetDepthBuffer( XMesaBuffer b,
303 GLint *width,
304 GLint *height,
305 GLint *bytesPerValue,
306 void **buffer );
307
308
309
310 /*
311 * Flush/sync a context
312 */
313 extern void XMesaFlush( XMesaContext c );
314
315
316
317 /*
318 * Get an X/Mesa-specific string.
319 * Input: name - either XMESA_VERSION or XMESA_EXTENSIONS
320 */
321 extern const char *XMesaGetString( XMesaContext c, int name );
322
323
324
325 /*
326 * Scan for XMesaBuffers whose window/pixmap has been destroyed, then free
327 * any memory used by that buffer.
328 *
329 * New in Mesa 2.3.
330 */
331 extern void XMesaGarbageCollect( void );
332
333
334
335 /*
336 * Return a dithered pixel value.
337 * Input: c - XMesaContext
338 * x, y - window coordinate
339 * red, green, blue, alpha - color components in [0,1]
340 * Return: pixel value
341 *
342 * New in Mesa 2.3.
343 */
344 extern unsigned long XMesaDitherColor( XMesaContext xmesa,
345 GLint x,
346 GLint y,
347 GLfloat red,
348 GLfloat green,
349 GLfloat blue,
350 GLfloat alpha );
351
352
353
354 /*
355 * 3Dfx Glide driver only!
356 * Set 3Dfx/Glide full-screen or window rendering mode.
357 * Input: mode - either XMESA_FX_WINDOW (window rendering mode) or
358 * XMESA_FX_FULLSCREEN (full-screen rendering mode)
359 * Return: GL_TRUE if success
360 * GL_FALSE if invalid mode or if not using 3Dfx driver
361 *
362 * New in Mesa 2.6.
363 */
364 extern GLboolean XMesaSetFXmode( GLint mode );
365
366
367
368 /*
369 * Reallocate the back/depth/stencil/accum/etc/ buffers associated with
370 * buffer <b> if its size has changed.
371 *
372 * New in Mesa 4.0.2
373 */
374 extern void XMesaResizeBuffers( XMesaBuffer b );
375
376
377
378 /*
379 * Create a pbuffer.
380 * New in Mesa 4.1
381 */
382 extern XMesaBuffer XMesaCreatePBuffer(XMesaVisual v, XMesaColormap cmap,
383 unsigned int width, unsigned int height);
384
385
386
387 #ifdef __cplusplus
388 }
389 #endif
390
391
392 #endif