9 ** License Applicability. Except to the extent portions of this file are
10 ** made subject to an alternative license as permitted in the SGI Free
11 ** Software License B, Version 1.0 (the "License"), the contents of this
12 ** file are subject only to the provisions of the License. You may not use
13 ** this file except in compliance with the License. You may obtain a copy
14 ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
15 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
17 ** http://oss.sgi.com/projects/FreeB
19 ** Note that, as provided in the License, the Software is distributed on an
20 ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
21 ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
22 ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
23 ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
25 ** Original Code. The Original Code is: OpenGL Sample Implementation,
26 ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
27 ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
28 ** Copyright in any portions created by third parties is as indicated
29 ** elsewhere herein. All Rights Reserved.
31 ** Additional Notice Provisions: The application programming interfaces
32 ** established by SGI in conjunction with the Original Code are The
33 ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
34 ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
35 ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
36 ** Window System(R) (Version 1.3), released October 19, 1998. This software
37 ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
38 ** published by SGI, but has not been independently verified as being
39 ** compliant with the OpenGL(R) version 1.2.1 Specification.
42 #if defined(__SYMBIAN32__)
46 #elif (defined(WIN32) || defined(_WIN32_WCE)) /*&& !defined(APIENTRY) && !defined(__CYGWIN__)*/
48 # ifndef WIN32_LEAN_AND_MEAN
49 # define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
54 #elif defined(__gnu_linux__)
64 # error "Unsupported Operating System"
75 #define GLAPI __declspec(dllexport)
77 #define GLAPI __declspec(dllimport)
81 typedef unsigned int GLenum
;
82 typedef unsigned char GLboolean
;
83 typedef unsigned int GLbitfield
;
84 typedef signed char GLbyte
;
85 typedef short GLshort
;
88 typedef unsigned char GLubyte
;
89 typedef unsigned short GLushort
;
90 typedef unsigned int GLuint
;
91 typedef float GLfloat
;
92 typedef float GLclampf
;
95 typedef int GLsizeiptr
;
98 /* Internal convenience typedefs */
99 typedef void (*_GLfuncptr
)();
101 /*************************************************************/
103 /* OpenGL ES core versions */
104 #define GL_OES_VERSION_1_0 1
105 #define GL_OES_VERSION_1_1 1
108 #define GL_OES_compressed_paletted_texture 1
109 /*#define GL_OES_draw_texture 1*/
110 #define GL_OES_matrix_get 1
111 /*#define GL_OES_matrix_palette 1*/
112 #define GL_OES_point_size_array 1
113 #define GL_OES_point_sprite 1
114 #define GL_OES_read_format 1
116 /* ClearBufferMask */
117 #define GL_DEPTH_BUFFER_BIT 0x00000100
118 #define GL_STENCIL_BUFFER_BIT 0x00000400
119 #define GL_COLOR_BUFFER_BIT 0x00004000
126 #define GL_POINTS 0x0000
127 #define GL_LINES 0x0001
128 #define GL_LINE_LOOP 0x0002
129 #define GL_LINE_STRIP 0x0003
130 #define GL_TRIANGLES 0x0004
131 #define GL_TRIANGLE_STRIP 0x0005
132 #define GL_TRIANGLE_FAN 0x0006
135 #define GL_NEVER 0x0200
136 #define GL_LESS 0x0201
137 #define GL_EQUAL 0x0202
138 #define GL_LEQUAL 0x0203
139 #define GL_GREATER 0x0204
140 #define GL_NOTEQUAL 0x0205
141 #define GL_GEQUAL 0x0206
142 #define GL_ALWAYS 0x0207
144 /* BlendingFactorDest */
147 #define GL_SRC_COLOR 0x0300
148 #define GL_ONE_MINUS_SRC_COLOR 0x0301
149 #define GL_SRC_ALPHA 0x0302
150 #define GL_ONE_MINUS_SRC_ALPHA 0x0303
151 #define GL_DST_ALPHA 0x0304
152 #define GL_ONE_MINUS_DST_ALPHA 0x0305
154 /* BlendingFactorSrc */
157 #define GL_DST_COLOR 0x0306
158 #define GL_ONE_MINUS_DST_COLOR 0x0307
159 #define GL_SRC_ALPHA_SATURATE 0x0308
161 /* GL_ONE_MINUS_SRC_ALPHA */
163 /* GL_ONE_MINUS_DST_ALPHA */
166 #define GL_CLIP_PLANE0 0x3000
167 #define GL_CLIP_PLANE1 0x3001
168 #define GL_CLIP_PLANE2 0x3002
169 #define GL_CLIP_PLANE3 0x3003
170 #define GL_CLIP_PLANE4 0x3004
171 #define GL_CLIP_PLANE5 0x3005
173 /* ColorMaterialFace */
174 /* GL_FRONT_AND_BACK */
176 /* ColorMaterialParameter */
177 /* GL_AMBIENT_AND_DIFFUSE */
179 /* ColorPointerType */
180 /* GL_UNSIGNED_BYTE */
185 #define GL_FRONT 0x0404
186 #define GL_BACK 0x0405
187 #define GL_FRONT_AND_BACK 0x0408
200 #define GL_FOG 0x0B60
201 #define GL_LIGHTING 0x0B50
202 #define GL_TEXTURE_2D 0x0DE1
203 #define GL_CULL_FACE 0x0B44
204 #define GL_ALPHA_TEST 0x0BC0
205 #define GL_BLEND 0x0BE2
206 #define GL_COLOR_LOGIC_OP 0x0BF2
207 #define GL_DITHER 0x0BD0
208 #define GL_STENCIL_TEST 0x0B90
209 #define GL_DEPTH_TEST 0x0B71
218 #define GL_POINT_SMOOTH 0x0B10
219 #define GL_LINE_SMOOTH 0x0B20
220 #define GL_SCISSOR_TEST 0x0C11
221 #define GL_COLOR_MATERIAL 0x0B57
222 #define GL_NORMALIZE 0x0BA1
223 #define GL_RESCALE_NORMAL 0x803A
224 #define GL_POLYGON_OFFSET_FILL 0x8037
225 #define GL_VERTEX_ARRAY 0x8074
226 #define GL_NORMAL_ARRAY 0x8075
227 #define GL_COLOR_ARRAY 0x8076
228 #define GL_TEXTURE_COORD_ARRAY 0x8078
229 #define GL_MULTISAMPLE 0x809D
230 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
231 #define GL_SAMPLE_ALPHA_TO_ONE 0x809F
232 #define GL_SAMPLE_COVERAGE 0x80A0
235 #define GL_NO_ERROR 0
236 #define GL_INVALID_ENUM 0x0500
237 #define GL_INVALID_VALUE 0x0501
238 #define GL_INVALID_OPERATION 0x0502
239 #define GL_STACK_OVERFLOW 0x0503
240 #define GL_STACK_UNDERFLOW 0x0504
241 #define GL_OUT_OF_MEMORY 0x0505
245 #define GL_EXP 0x0800
246 #define GL_EXP2 0x0801
249 #define GL_FOG_DENSITY 0x0B62
250 #define GL_FOG_START 0x0B63
251 #define GL_FOG_END 0x0B64
252 #define GL_FOG_MODE 0x0B65
253 #define GL_FOG_COLOR 0x0B66
255 /* FrontFaceDirection */
257 #define GL_CCW 0x0901
260 #define GL_CURRENT_COLOR 0x0B00
261 #define GL_CURRENT_NORMAL 0x0B02
262 #define GL_CURRENT_TEXTURE_COORDS 0x0B03
263 #define GL_POINT_SIZE 0x0B11
264 #define GL_POINT_SIZE_MIN 0x8126
265 #define GL_POINT_SIZE_MAX 0x8127
266 #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
267 #define GL_POINT_DISTANCE_ATTENUATION 0x8129
268 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
269 #define GL_LINE_WIDTH 0x0B21
270 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
271 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D
272 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
273 #define GL_CULL_FACE_MODE 0x0B45
274 #define GL_FRONT_FACE 0x0B46
275 #define GL_SHADE_MODEL 0x0B54
276 #define GL_DEPTH_RANGE 0x0B70
277 #define GL_DEPTH_WRITEMASK 0x0B72
278 #define GL_DEPTH_CLEAR_VALUE 0x0B73
279 #define GL_DEPTH_FUNC 0x0B74
280 #define GL_STENCIL_CLEAR_VALUE 0x0B91
281 #define GL_STENCIL_FUNC 0x0B92
282 #define GL_STENCIL_VALUE_MASK 0x0B93
283 #define GL_STENCIL_FAIL 0x0B94
284 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
285 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
286 #define GL_STENCIL_REF 0x0B97
287 #define GL_STENCIL_WRITEMASK 0x0B98
288 #define GL_MATRIX_MODE 0x0BA0
289 #define GL_VIEWPORT 0x0BA2
290 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3
291 #define GL_PROJECTION_STACK_DEPTH 0x0BA4
292 #define GL_TEXTURE_STACK_DEPTH 0x0BA5
293 #define GL_MODELVIEW_MATRIX 0x0BA6
294 #define GL_PROJECTION_MATRIX 0x0BA7
295 #define GL_TEXTURE_MATRIX 0x0BA8
296 #define GL_ALPHA_TEST_FUNC 0x0BC1
297 #define GL_ALPHA_TEST_REF 0x0BC2
298 #define GL_BLEND_DST 0x0BE0
299 #define GL_BLEND_SRC 0x0BE1
300 #define GL_LOGIC_OP_MODE 0x0BF0
301 #define GL_SCISSOR_BOX 0x0C10
302 #define GL_SCISSOR_TEST 0x0C11
303 #define GL_COLOR_CLEAR_VALUE 0x0C22
304 #define GL_COLOR_WRITEMASK 0x0C23
305 #define GL_UNPACK_ALIGNMENT 0x0CF5
306 #define GL_PACK_ALIGNMENT 0x0D05
307 #define GL_MAX_LIGHTS 0x0D31
308 #define GL_MAX_CLIP_PLANES 0x0D32
309 #define GL_MAX_TEXTURE_SIZE 0x0D33
310 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
311 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
312 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
313 #define GL_MAX_VIEWPORT_DIMS 0x0D3A
314 #define GL_MAX_ELEMENTS_VERTICES 0x80E8
315 #define GL_MAX_ELEMENTS_INDICES 0x80E9
316 #define GL_MAX_TEXTURE_UNITS 0x84E2
317 #define GL_SUBPIXEL_BITS 0x0D50
318 #define GL_RED_BITS 0x0D52
319 #define GL_GREEN_BITS 0x0D53
320 #define GL_BLUE_BITS 0x0D54
321 #define GL_ALPHA_BITS 0x0D55
322 #define GL_DEPTH_BITS 0x0D56
323 #define GL_STENCIL_BITS 0x0D57
324 #define GL_POLYGON_OFFSET_UNITS 0x2A00
325 #define GL_POLYGON_OFFSET_FILL 0x8037
326 #define GL_POLYGON_OFFSET_FACTOR 0x8038
327 #define GL_TEXTURE_BINDING_2D 0x8069
328 #define GL_VERTEX_ARRAY_SIZE 0x807A
329 #define GL_VERTEX_ARRAY_TYPE 0x807B
330 #define GL_VERTEX_ARRAY_STRIDE 0x807C
331 #define GL_NORMAL_ARRAY_TYPE 0x807E
332 #define GL_NORMAL_ARRAY_STRIDE 0x807F
333 #define GL_COLOR_ARRAY_SIZE 0x8081
334 #define GL_COLOR_ARRAY_TYPE 0x8082
335 #define GL_COLOR_ARRAY_STRIDE 0x8083
336 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
337 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
338 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
339 #define GL_VERTEX_ARRAY_POINTER 0x808E
340 #define GL_NORMAL_ARRAY_POINTER 0x808F
341 #define GL_COLOR_ARRAY_POINTER 0x8090
342 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
343 #define GL_SAMPLE_BUFFERS 0x80A8
344 #define GL_SAMPLES 0x80A9
345 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA
346 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB
348 /* GetTextureParameter */
349 /* GL_TEXTURE_MAG_FILTER */
350 /* GL_TEXTURE_MIN_FILTER */
351 /* GL_TEXTURE_WRAP_S */
352 /* GL_TEXTURE_WRAP_T */
354 #define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
355 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
356 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
357 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
360 #define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS 0x898D
361 #define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS 0x898E
362 #define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS 0x898F
365 #define GL_DONT_CARE 0x1100
366 #define GL_FASTEST 0x1101
367 #define GL_NICEST 0x1102
370 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
371 #define GL_POINT_SMOOTH_HINT 0x0C51
372 #define GL_LINE_SMOOTH_HINT 0x0C52
373 #define GL_POLYGON_SMOOTH_HINT 0x0C53
374 #define GL_FOG_HINT 0x0C54
375 #define GL_GENERATE_MIPMAP_HINT 0x8192
377 /* LightModelParameter */
378 #define GL_LIGHT_MODEL_AMBIENT 0x0B53
379 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
382 #define GL_AMBIENT 0x1200
383 #define GL_DIFFUSE 0x1201
384 #define GL_SPECULAR 0x1202
385 #define GL_POSITION 0x1203
386 #define GL_SPOT_DIRECTION 0x1204
387 #define GL_SPOT_EXPONENT 0x1205
388 #define GL_SPOT_CUTOFF 0x1206
389 #define GL_CONSTANT_ATTENUATION 0x1207
390 #define GL_LINEAR_ATTENUATION 0x1208
391 #define GL_QUADRATIC_ATTENUATION 0x1209
394 #define GL_BYTE 0x1400
395 #define GL_UNSIGNED_BYTE 0x1401
396 #define GL_SHORT 0x1402
397 #define GL_UNSIGNED_SHORT 0x1403
398 #define GL_FLOAT 0x1406
399 #define GL_FIXED 0x140C
402 #define GL_CLEAR 0x1500
403 #define GL_AND 0x1501
404 #define GL_AND_REVERSE 0x1502
405 #define GL_COPY 0x1503
406 #define GL_AND_INVERTED 0x1504
407 #define GL_NOOP 0x1505
408 #define GL_XOR 0x1506
410 #define GL_NOR 0x1508
411 #define GL_EQUIV 0x1509
412 #define GL_INVERT 0x150A
413 #define GL_OR_REVERSE 0x150B
414 #define GL_COPY_INVERTED 0x150C
415 #define GL_OR_INVERTED 0x150D
416 #define GL_NAND 0x150E
417 #define GL_SET 0x150F
420 /* GL_FRONT_AND_BACK */
422 /* MaterialParameter */
423 #define GL_EMISSION 0x1600
424 #define GL_SHININESS 0x1601
425 #define GL_AMBIENT_AND_DIFFUSE 0x1602
431 #define GL_MODELVIEW 0x1700
432 #define GL_PROJECTION 0x1701
433 #define GL_TEXTURE 0x1702
435 /* NormalPointerType */
442 #define GL_ALPHA 0x1906
443 #define GL_RGB 0x1907
444 #define GL_RGBA 0x1908
445 #define GL_LUMINANCE 0x1909
446 #define GL_LUMINANCE_ALPHA 0x190A
448 /* PixelStoreParameter */
449 #define GL_UNPACK_ALIGNMENT 0x0CF5
450 #define GL_PACK_ALIGNMENT 0x0D05
453 /* GL_UNSIGNED_BYTE */
454 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
455 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
456 #define GL_UNSIGNED_SHORT_5_6_5 0x8363
459 #define GL_FLAT 0x1D00
460 #define GL_SMOOTH 0x1D01
462 /* StencilFunction */
474 #define GL_KEEP 0x1E00
475 #define GL_REPLACE 0x1E01
476 #define GL_INCR 0x1E02
477 #define GL_DECR 0x1E03
481 #define GL_VENDOR 0x1F00
482 #define GL_RENDERER 0x1F01
483 #define GL_VERSION 0x1F02
484 #define GL_EXTENSIONS 0x1F03
486 /* TexCoordPointerType */
493 #define GL_MODULATE 0x2100
494 #define GL_DECAL 0x2101
496 #define GL_ADD 0x0104
499 /* TextureEnvParameter */
500 #define GL_TEXTURE_ENV_MODE 0x2200
501 #define GL_TEXTURE_ENV_COLOR 0x2201
503 /* TextureEnvTarget */
504 #define GL_TEXTURE_ENV 0x2300
506 /* TextureMagFilter */
507 #define GL_NEAREST 0x2600
508 #define GL_LINEAR 0x2601
510 /* TextureMinFilter */
513 #define GL_NEAREST_MIPMAP_NEAREST 0x2700
514 #define GL_LINEAR_MIPMAP_NEAREST 0x2701
515 #define GL_NEAREST_MIPMAP_LINEAR 0x2702
516 #define GL_LINEAR_MIPMAP_LINEAR 0x2703
518 /* TextureParameterName */
519 #define GL_TEXTURE_MAG_FILTER 0x2800
520 #define GL_TEXTURE_MIN_FILTER 0x2801
521 #define GL_TEXTURE_WRAP_S 0x2802
522 #define GL_TEXTURE_WRAP_T 0x2803
523 #define GL_GENERATE_MIPMAP 0x8191
529 #define GL_TEXTURE0 0x84C0
530 #define GL_TEXTURE1 0x84C1
531 #define GL_TEXTURE2 0x84C2
532 #define GL_TEXTURE3 0x84C3
533 #define GL_TEXTURE4 0x84C4
534 #define GL_TEXTURE5 0x84C5
535 #define GL_TEXTURE6 0x84C6
536 #define GL_TEXTURE7 0x84C7
537 #define GL_TEXTURE8 0x84C8
538 #define GL_TEXTURE9 0x84C9
539 #define GL_TEXTURE10 0x84CA
540 #define GL_TEXTURE11 0x84CB
541 #define GL_TEXTURE12 0x84CC
542 #define GL_TEXTURE13 0x84CD
543 #define GL_TEXTURE14 0x84CE
544 #define GL_TEXTURE15 0x84CF
545 #define GL_TEXTURE16 0x84D0
546 #define GL_TEXTURE17 0x84D1
547 #define GL_TEXTURE18 0x84D2
548 #define GL_TEXTURE19 0x84D3
549 #define GL_TEXTURE20 0x84D4
550 #define GL_TEXTURE21 0x84D5
551 #define GL_TEXTURE22 0x84D6
552 #define GL_TEXTURE23 0x84D7
553 #define GL_TEXTURE24 0x84D8
554 #define GL_TEXTURE25 0x84D9
555 #define GL_TEXTURE26 0x84DA
556 #define GL_TEXTURE27 0x84DB
557 #define GL_TEXTURE28 0x84DC
558 #define GL_TEXTURE29 0x84DD
559 #define GL_TEXTURE30 0x84DE
560 #define GL_TEXTURE31 0x84DF
561 #define GL_ACTIVE_TEXTURE 0x84E0
562 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
564 /* TextureWrapMode */
565 #define GL_REPEAT 0x2901
566 #define GL_CLAMP_TO_EDGE 0x812F
568 /* PixelInternalFormat */
569 #define GL_PALETTE4_RGB8_OES 0x8B90
570 #define GL_PALETTE4_RGBA8_OES 0x8B91
571 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92
572 #define GL_PALETTE4_RGBA4_OES 0x8B93
573 #define GL_PALETTE4_RGB5_A1_OES 0x8B94
574 #define GL_PALETTE8_RGB8_OES 0x8B95
575 #define GL_PALETTE8_RGBA8_OES 0x8B96
576 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97
577 #define GL_PALETTE8_RGBA4_OES 0x8B98
578 #define GL_PALETTE8_RGB5_A1_OES 0x8B99
580 /* VertexPointerType */
587 #define GL_LIGHT0 0x4000
588 #define GL_LIGHT1 0x4001
589 #define GL_LIGHT2 0x4002
590 #define GL_LIGHT3 0x4003
591 #define GL_LIGHT4 0x4004
592 #define GL_LIGHT5 0x4005
593 #define GL_LIGHT6 0x4006
594 #define GL_LIGHT7 0x4007
597 #define GL_ARRAY_BUFFER 0x8892
598 #define GL_ELEMENT_ARRAY_BUFFER 0x8893
600 #define GL_ARRAY_BUFFER_BINDING 0x8894
601 #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
602 #define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
603 #define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
604 #define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
605 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
607 #define GL_STATIC_DRAW 0x88E4
608 #define GL_DYNAMIC_DRAW 0x88E8
610 #define GL_WRITE_ONLY 0x88B9
612 #define GL_BUFFER_SIZE 0x8764
613 #define GL_BUFFER_USAGE 0x8765
614 #define GL_BUFFER_ACCESS 0x88BB
617 /* Texture combine + dot3 */
618 #define GL_SUBTRACT 0x84E7
619 #define GL_COMBINE 0x8570
620 #define GL_COMBINE_RGB 0x8571
621 #define GL_COMBINE_ALPHA 0x8572
622 #define GL_RGB_SCALE 0x8573
623 #define GL_ADD_SIGNED 0x8574
624 #define GL_INTERPOLATE 0x8575
625 #define GL_CONSTANT 0x8576
626 #define GL_PRIMARY_COLOR 0x8577
627 #define GL_PREVIOUS 0x8578
628 #define GL_OPERAND0_RGB 0x8590
629 #define GL_OPERAND1_RGB 0x8591
630 #define GL_OPERAND2_RGB 0x8592
631 #define GL_OPERAND0_ALPHA 0x8598
632 #define GL_OPERAND1_ALPHA 0x8599
633 #define GL_OPERAND2_ALPHA 0x859A
635 #define GL_ALPHA_SCALE 0x0D1C
637 #define GL_SRC0_RGB 0x8580
638 #define GL_SRC1_RGB 0x8581
639 #define GL_SRC2_RGB 0x8582
640 #define GL_SRC0_ALPHA 0x8588
641 #define GL_SRC1_ALPHA 0x8589
642 #define GL_SRC2_ALPHA 0x858A
644 #define GL_DOT3_RGB 0x86AE
645 #define GL_DOT3_RGBA 0x86AF
647 /*****************************************************************************************/
648 /* OES extension functions */
649 /*****************************************************************************************/
650 /* OES_point_sprite */
651 #define GL_POINT_SPRITE_OES 0x8861
652 #define GL_COORD_REPLACE_OES 0x8862
654 /* OES_point_size_array */
655 #define GL_POINT_SIZE_ARRAY_OES 0x8B9C
656 #define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A
657 #define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B
658 #define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C
659 #define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F
661 /* OES_matrix_palette */
662 #define GL_MAX_VERTEX_UNITS_OES 0x86A4
663 #define GL_MAX_PALETTE_MATRICES_OES 0x8842
664 #define GL_MATRIX_PALETTE_OES 0x8840
665 #define GL_MATRIX_INDEX_ARRAY_OES 0x8844
666 #define GL_WEIGHT_ARRAY_OES 0x86AD
668 #define GL_MATRIX_INDEX_ARRAY_SIZE_OES 0x8846
669 #define GL_MATRIX_INDEX_ARRAY_TYPE_OES 0x8847
670 #define GL_MATRIX_INDEX_ARRAY_STRIDE_OES 0x8848
671 #define GL_MATRIX_INDEX_ARRAY_POINTER_OES 0x8849
672 #define GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES 0x8B9E
674 #define GL_WEIGHT_ARRAY_SIZE_OES 0x86AB
675 #define GL_WEIGHT_ARRAY_TYPE_OES 0x86A9
676 #define GL_WEIGHT_ARRAY_STRIDE_OES 0x86AA
677 #define GL_WEIGHT_ARRAY_POINTER_OES 0x86AC
678 #define GL_WEIGHT_ARRAY_BUFFER_BINDING_OES 0x889E
680 /* OES_draw_texture */
681 #define GL_TEXTURE_CROP_RECT_OES 0x8B9D
683 /*************************************************************/
685 GLAPI
void APIENTRY
glActiveTexture (GLenum texture
);
686 GLAPI
void APIENTRY
glAlphaFunc (GLenum func
, GLclampf ref
);
687 GLAPI
void APIENTRY
glAlphaFuncx (GLenum func
, GLclampx ref
);
688 GLAPI
void APIENTRY
glBindBuffer(GLenum target
, GLuint buffer
);
689 GLAPI
void APIENTRY
glBindTexture (GLenum target
, GLuint texture
);
690 GLAPI
void APIENTRY
glBlendFunc (GLenum sfactor
, GLenum dfactor
);
691 GLAPI
void APIENTRY
glBufferData(GLenum target
, GLsizeiptr size
, const GLvoid
*data
, GLenum usage
);
692 GLAPI
void APIENTRY
glBufferSubData(GLenum target
, GLintptr offset
, GLsizeiptr size
, const GLvoid
*data
);
693 GLAPI
void APIENTRY
glClear (GLbitfield mask
);
694 GLAPI
void APIENTRY
glClearColor (GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
);
695 GLAPI
void APIENTRY
glClearColorx (GLclampx red
, GLclampx green
, GLclampx blue
, GLclampx alpha
);
696 GLAPI
void APIENTRY
glClearDepthf (GLclampf depth
);
697 GLAPI
void APIENTRY
glClearDepthx (GLclampx depth
);
698 GLAPI
void APIENTRY
glClearStencil (GLint s
);
699 GLAPI
void APIENTRY
glClientActiveTexture (GLenum texture
);
700 GLAPI
void APIENTRY
glClipPlanex(GLenum plane
, const GLfixed
*equation
);
701 GLAPI
void APIENTRY
glClipPlanef(GLenum plane
, const GLfloat
*equation
);
702 GLAPI
void APIENTRY
glColor4f (GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
);
703 GLAPI
void APIENTRY
glColor4x (GLfixed red
, GLfixed green
, GLfixed blue
, GLfixed alpha
);
704 GLAPI
void APIENTRY
glColorMask (GLboolean red
, GLboolean green
, GLboolean blue
, GLboolean alpha
);
705 GLAPI
void APIENTRY
glColorPointer (GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*pointer
);
706 GLAPI
void APIENTRY
glCompressedTexImage2D (GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLsizei imageSize
, const GLvoid
*data
);
707 GLAPI
void APIENTRY
glCompressedTexSubImage2D (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLsizei imageSize
, const GLvoid
*data
);
708 GLAPI
void APIENTRY
glCopyTexImage2D (GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLint border
);
709 GLAPI
void APIENTRY
glCopyTexSubImage2D (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
);
710 GLAPI
void APIENTRY
glCullFace (GLenum mode
);
711 GLAPI
void APIENTRY
glDeleteBuffers(GLsizei n
, const GLuint
*buffers
);
712 GLAPI
void APIENTRY
glDeleteTextures (GLsizei n
, const GLuint
*textures
);
713 GLAPI
void APIENTRY
glDepthFunc (GLenum func
);
714 GLAPI
void APIENTRY
glDepthMask (GLboolean flag
);
715 GLAPI
void APIENTRY
glDepthRangef (GLclampf zNear
, GLclampf zFar
);
716 GLAPI
void APIENTRY
glDepthRangex (GLclampx zNear
, GLclampx zFar
);
717 GLAPI
void APIENTRY
glDisable (GLenum cap
);
718 GLAPI
void APIENTRY
glDisableClientState (GLenum array
);
719 GLAPI
void APIENTRY
glDrawArrays (GLenum mode
, GLint first
, GLsizei count
);
720 GLAPI
void APIENTRY
glDrawElements (GLenum mode
, GLsizei count
, GLenum type
, const GLvoid
*indices
);
721 GLAPI
void APIENTRY
glEnable (GLenum cap
);
722 GLAPI
void APIENTRY
glEnableClientState (GLenum array
);
723 GLAPI
void APIENTRY
glFinish (void);
724 GLAPI
void APIENTRY
glFlush (void);
725 GLAPI
void APIENTRY
glFogf (GLenum pname
, GLfloat param
);
726 GLAPI
void APIENTRY
glFogfv (GLenum pname
, const GLfloat
*params
);
727 GLAPI
void APIENTRY
glFogx (GLenum pname
, GLfixed param
);
728 GLAPI
void APIENTRY
glFogxv (GLenum pname
, const GLfixed
*params
);
729 GLAPI
void APIENTRY
glFrontFace (GLenum mode
);
730 GLAPI
void APIENTRY
glFrustumf (GLfloat left
, GLfloat right
, GLfloat bottom
, GLfloat top
, GLfloat zNear
, GLfloat zFar
);
731 GLAPI
void APIENTRY
glFrustumx (GLfixed left
, GLfixed right
, GLfixed bottom
, GLfixed top
, GLfixed zNear
, GLfixed zFar
);
732 GLAPI
void APIENTRY
glGetBooleanv(GLenum pname
, GLboolean
*params
);
733 GLAPI
void APIENTRY
glGetBufferParameteriv(GLenum target
, GLenum pname
, GLint
*params
);
734 GLAPI
void APIENTRY
glGetClipPlanef(GLenum pname
, GLfloat eqn
[4]);
735 GLAPI
void APIENTRY
glGetClipPlanex(GLenum pname
, GLfixed eqn
[4]);
736 GLAPI
void APIENTRY
glGenBuffers(GLsizei n
, GLuint
*buffers
);
737 GLAPI
void APIENTRY
glGenTextures (GLsizei n
, GLuint
*textures
);
738 GLAPI GLenum APIENTRY
glGetError (void);
739 GLAPI
void APIENTRY
glGetFixedv(GLenum pname
, GLfixed
*params
);
740 GLAPI
void APIENTRY
glGetFloatv(GLenum pname
, GLfloat
*params
);
741 GLAPI
void APIENTRY
glGetIntegerv (GLenum pname
, GLint
*params
);
742 GLAPI
void APIENTRY
glGetLightfv(GLenum light
, GLenum pname
, GLfloat
*params
);
743 GLAPI
void APIENTRY
glGetLightxv(GLenum light
, GLenum pname
, GLfixed
*params
);
744 GLAPI
void APIENTRY
glGetMaterialfv(GLenum face
, GLenum pname
, GLfloat
*params
);
745 GLAPI
void APIENTRY
glGetMaterialxv(GLenum face
, GLenum pname
, GLfixed
*params
);
746 GLAPI
void APIENTRY
glGetPointerv(GLenum pname
, void **params
);
747 GLAPI
const GLubyte
* APIENTRY
glGetString (GLenum name
);
748 GLAPI
void APIENTRY
glGetTexEnviv(GLenum env
, GLenum pname
, GLint
*params
);
749 GLAPI
void APIENTRY
glGetTexEnvfv(GLenum env
, GLenum pname
, GLfloat
*params
);
750 GLAPI
void APIENTRY
glGetTexEnvxv(GLenum env
, GLenum pname
, GLfixed
*params
);
751 GLAPI
void APIENTRY
glGetTexParameteriv(GLenum target
, GLenum pname
, GLint
*params
);
752 GLAPI
void APIENTRY
glGetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
*params
);
753 GLAPI
void APIENTRY
glGetTexParameterxv(GLenum target
, GLenum pname
, GLfixed
*params
);
754 GLAPI
void APIENTRY
glHint (GLenum target
, GLenum mode
);
755 GLAPI GLboolean APIENTRY
glIsBuffer(GLuint buffer
);
756 GLAPI GLboolean APIENTRY
glIsEnabled(GLenum cap
);
757 GLAPI GLboolean APIENTRY
glIsTexture(GLuint texture
);
758 GLAPI
void APIENTRY
glLightModelf (GLenum pname
, GLfloat param
);
759 GLAPI
void APIENTRY
glLightModelfv (GLenum pname
, const GLfloat
*params
);
760 GLAPI
void APIENTRY
glLightModelx (GLenum pname
, GLfixed param
);
761 GLAPI
void APIENTRY
glLightModelxv (GLenum pname
, const GLfixed
*params
);
762 GLAPI
void APIENTRY
glLightf (GLenum light
, GLenum pname
, GLfloat param
);
763 GLAPI
void APIENTRY
glLightfv (GLenum light
, GLenum pname
, const GLfloat
*params
);
764 GLAPI
void APIENTRY
glLightx (GLenum light
, GLenum pname
, GLfixed param
);
765 GLAPI
void APIENTRY
glLightxv (GLenum light
, GLenum pname
, const GLfixed
*params
);
766 GLAPI
void APIENTRY
glLineWidth (GLfloat width
);
767 GLAPI
void APIENTRY
glLineWidthx (GLfixed width
);
768 GLAPI
void APIENTRY
glLoadIdentity (void);
769 GLAPI
void APIENTRY
glLoadMatrixf (const GLfloat
*m
);
770 GLAPI
void APIENTRY
glLoadMatrixx (const GLfixed
*m
);
771 GLAPI
void APIENTRY
glLogicOp (GLenum opcode
);
772 GLAPI
void APIENTRY
glMaterialf (GLenum face
, GLenum pname
, GLfloat param
);
773 GLAPI
void APIENTRY
glMaterialfv (GLenum face
, GLenum pname
, const GLfloat
*params
);
774 GLAPI
void APIENTRY
glMaterialx (GLenum face
, GLenum pname
, GLfixed param
);
775 GLAPI
void APIENTRY
glMaterialxv (GLenum face
, GLenum pname
, const GLfixed
*params
);
776 GLAPI
void APIENTRY
glMatrixMode (GLenum mode
);
777 GLAPI
void APIENTRY
glMultMatrixf (const GLfloat
*m
);
778 GLAPI
void APIENTRY
glMultMatrixx (const GLfixed
*m
);
779 GLAPI
void APIENTRY
glMultiTexCoord4f (GLenum target
, GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
);
780 GLAPI
void APIENTRY
glMultiTexCoord4x (GLenum target
, GLfixed s
, GLfixed t
, GLfixed r
, GLfixed q
);
781 GLAPI
void APIENTRY
glNormal3f (GLfloat nx
, GLfloat ny
, GLfloat nz
);
782 GLAPI
void APIENTRY
glNormal3x (GLfixed nx
, GLfixed ny
, GLfixed nz
);
783 GLAPI
void APIENTRY
glNormalPointer (GLenum type
, GLsizei stride
, const GLvoid
*pointer
);
784 GLAPI
void APIENTRY
glOrthof (GLfloat left
, GLfloat right
, GLfloat bottom
, GLfloat top
, GLfloat zNear
, GLfloat zFar
);
785 GLAPI
void APIENTRY
glOrthox (GLfixed left
, GLfixed right
, GLfixed bottom
, GLfixed top
, GLfixed zNear
, GLfixed zFar
);
786 GLAPI
void APIENTRY
glPixelStorei (GLenum pname
, GLint param
);
787 GLAPI
void APIENTRY
glPointParameterf(GLenum pname
, GLfloat param
);
788 GLAPI
void APIENTRY
glPointParameterfv(GLenum pname
, const GLfloat
*params
);
789 GLAPI
void APIENTRY
glPointParameterx(GLenum pname
, GLfixed param
);
790 GLAPI
void APIENTRY
glPointParameterxv(GLenum pname
, const GLfixed
*params
);
791 GLAPI
void APIENTRY
glPointSize (GLfloat size
);
792 GLAPI
void APIENTRY
glPointSizex (GLfixed size
);
793 GLAPI
void APIENTRY
glPolygonOffset (GLfloat factor
, GLfloat units
);
794 GLAPI
void APIENTRY
glPolygonOffsetx (GLfixed factor
, GLfixed units
);
795 GLAPI
void APIENTRY
glPopMatrix (void);
796 GLAPI
void APIENTRY
glPushMatrix (void);
797 GLAPI
void APIENTRY
glReadPixels (GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLvoid
*pixels
);
798 GLAPI
void APIENTRY
glRotatef (GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
);
799 GLAPI
void APIENTRY
glRotatex (GLfixed angle
, GLfixed x
, GLfixed y
, GLfixed z
);
800 GLAPI
void APIENTRY
glSampleCoverage (GLclampf value
, GLboolean invert
);
801 GLAPI
void APIENTRY
glSampleCoveragex (GLclampx value
, GLboolean invert
);
802 GLAPI
void APIENTRY
glScalef (GLfloat x
, GLfloat y
, GLfloat z
);
803 GLAPI
void APIENTRY
glScalex (GLfixed x
, GLfixed y
, GLfixed z
);
804 GLAPI
void APIENTRY
glScissor (GLint x
, GLint y
, GLsizei width
, GLsizei height
);
805 GLAPI
void APIENTRY
glShadeModel (GLenum mode
);
806 GLAPI
void APIENTRY
glStencilFunc (GLenum func
, GLint ref
, GLuint mask
);
807 GLAPI
void APIENTRY
glStencilMask (GLuint mask
);
808 GLAPI
void APIENTRY
glStencilOp (GLenum fail
, GLenum zfail
, GLenum zpass
);
809 GLAPI
void APIENTRY
glTexCoordPointer (GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*pointer
);
810 GLAPI
void APIENTRY
glTexEnvf (GLenum target
, GLenum pname
, GLfloat param
);
811 GLAPI
void APIENTRY
glTexEnvfv (GLenum target
, GLenum pname
, const GLfloat
*params
);
812 GLAPI
void APIENTRY
glTexEnvx (GLenum target
, GLenum pname
, GLfixed param
);
813 GLAPI
void APIENTRY
glTexEnvxv (GLenum target
, GLenum pname
, const GLfixed
*params
);
814 GLAPI
void APIENTRY
glTexImage2D (GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLenum format
, GLenum type
, const GLvoid
*pixels
);
815 GLAPI
void APIENTRY
glTexParameteri (GLenum target
, GLenum pname
, GLint param
);
816 GLAPI
void APIENTRY
glTexParameterf (GLenum target
, GLenum pname
, GLfloat param
);
817 GLAPI
void APIENTRY
glTexParameterx (GLenum target
, GLenum pname
, GLfixed param
);
818 GLAPI
void APIENTRY
glTexSubImage2D (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const GLvoid
*pixels
);
819 GLAPI
void APIENTRY
glTranslatef (GLfloat x
, GLfloat y
, GLfloat z
);
820 GLAPI
void APIENTRY
glTranslatex (GLfixed x
, GLfixed y
, GLfixed z
);
821 GLAPI
void APIENTRY
glVertexPointer (GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*pointer
);
822 GLAPI
void APIENTRY
glViewport (GLint x
, GLint y
, GLsizei width
, GLsizei height
);
824 /*****************************************************************************************/
825 /* OES extension functions */
826 /*****************************************************************************************/
828 #ifdef GL_OES_matrix_palette
830 GLAPI
void APIENTRY
glCurrentPaletteMatrixOES (GLuint matrixpaletteindex
);
831 GLAPI
void APIENTRY
glLoadPaletteFromModelViewMatrixOES (void);
832 GLAPI
void APIENTRY
glMatrixIndexPointerOES (GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*pointer
);
833 GLAPI
void APIENTRY
glWeightPointerOES (GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*pointer
);
835 #endif /* OES_matrix_palette */
837 #ifdef GL_OES_point_size_array
839 GLAPI
void APIENTRY
glPointSizePointerOES(GLenum type
, GLsizei stride
, const GLvoid
*pointer
);
841 #endif /* OES_point_size_array */
843 #ifdef GL_OES_draw_texture
845 GLAPI
void APIENTRY
glDrawTexsOES (GLshort x
, GLshort y
, GLshort z
, GLshort width
, GLshort height
);
846 GLAPI
void APIENTRY
glDrawTexiOES (GLint x
, GLint y
, GLint z
, GLint width
, GLint height
);
847 GLAPI
void APIENTRY
glDrawTexfOES (GLfloat x
, GLfloat y
, GLfloat z
, GLfloat width
, GLfloat height
);
848 GLAPI
void APIENTRY
glDrawTexxOES (GLfixed x
, GLfixed y
, GLfixed z
, GLfixed width
, GLfixed height
);
850 GLAPI
void APIENTRY
glDrawTexsvOES (GLshort
*coords
);
851 GLAPI
void APIENTRY
glDrawTexivOES (GLint
*coords
);
852 GLAPI
void APIENTRY
glDrawTexfvOES (GLfloat
*coords
);
853 GLAPI
void APIENTRY
glDrawTexxvOES (GLfixed
*coords
);
855 #endif /* GL_OES_draw_texture */