etnaviv: Remove etna_bo_from_handle() prototype
[mesa.git] / include / GLES2 / gl2ext.h
1 #ifndef __gles2_gl2ext_h_
2 #define __gles2_gl2ext_h_ 1
3
4 #ifdef __cplusplus
5 extern "C" {
6 #endif
7
8 /*
9 ** Copyright (c) 2013-2018 The Khronos Group Inc.
10 **
11 ** Permission is hereby granted, free of charge, to any person obtaining a
12 ** copy of this software and/or associated documentation files (the
13 ** "Materials"), to deal in the Materials without restriction, including
14 ** without limitation the rights to use, copy, modify, merge, publish,
15 ** distribute, sublicense, and/or sell copies of the Materials, and to
16 ** permit persons to whom the Materials are furnished to do so, subject to
17 ** the following conditions:
18 **
19 ** The above copyright notice and this permission notice shall be included
20 ** in all copies or substantial portions of the Materials.
21 **
22 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
25 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
26 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
27 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
28 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
29 */
30 /*
31 ** This header is generated from the Khronos OpenGL / OpenGL ES XML
32 ** API Registry. The current version of the Registry, generator scripts
33 ** used to make the header, and the header can be found at
34 ** https://github.com/KhronosGroup/OpenGL-Registry
35 */
36
37 #ifndef GL_APIENTRYP
38 #define GL_APIENTRYP GL_APIENTRY*
39 #endif
40
41 /* Generated on date 20190611 */
42
43 /* Generated C header for:
44 * API: gles2
45 * Profile: common
46 * Versions considered: 2\.[0-9]
47 * Versions emitted: _nomatch_^
48 * Default extensions included: gles2
49 * Additional extensions included: _nomatch_^
50 * Extensions removed: _nomatch_^
51 */
52
53 #ifndef GL_KHR_blend_equation_advanced
54 #define GL_KHR_blend_equation_advanced 1
55 #define GL_MULTIPLY_KHR 0x9294
56 #define GL_SCREEN_KHR 0x9295
57 #define GL_OVERLAY_KHR 0x9296
58 #define GL_DARKEN_KHR 0x9297
59 #define GL_LIGHTEN_KHR 0x9298
60 #define GL_COLORDODGE_KHR 0x9299
61 #define GL_COLORBURN_KHR 0x929A
62 #define GL_HARDLIGHT_KHR 0x929B
63 #define GL_SOFTLIGHT_KHR 0x929C
64 #define GL_DIFFERENCE_KHR 0x929E
65 #define GL_EXCLUSION_KHR 0x92A0
66 #define GL_HSL_HUE_KHR 0x92AD
67 #define GL_HSL_SATURATION_KHR 0x92AE
68 #define GL_HSL_COLOR_KHR 0x92AF
69 #define GL_HSL_LUMINOSITY_KHR 0x92B0
70 typedef void (GL_APIENTRYP PFNGLBLENDBARRIERKHRPROC) (void);
71 #ifdef GL_GLEXT_PROTOTYPES
72 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void);
73 #endif
74 #endif /* GL_KHR_blend_equation_advanced */
75
76 #ifndef GL_KHR_blend_equation_advanced_coherent
77 #define GL_KHR_blend_equation_advanced_coherent 1
78 #define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285
79 #endif /* GL_KHR_blend_equation_advanced_coherent */
80
81 #ifndef GL_KHR_context_flush_control
82 #define GL_KHR_context_flush_control 1
83 #define GL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x82FB
84 #define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC
85 #endif /* GL_KHR_context_flush_control */
86
87 #ifndef GL_KHR_debug
88 #define GL_KHR_debug 1
89 typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
90 #define GL_SAMPLER 0x82E6
91 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242
92 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243
93 #define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244
94 #define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245
95 #define GL_DEBUG_SOURCE_API_KHR 0x8246
96 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247
97 #define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248
98 #define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249
99 #define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A
100 #define GL_DEBUG_SOURCE_OTHER_KHR 0x824B
101 #define GL_DEBUG_TYPE_ERROR_KHR 0x824C
102 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D
103 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E
104 #define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F
105 #define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250
106 #define GL_DEBUG_TYPE_OTHER_KHR 0x8251
107 #define GL_DEBUG_TYPE_MARKER_KHR 0x8268
108 #define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269
109 #define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A
110 #define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B
111 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C
112 #define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D
113 #define GL_BUFFER_KHR 0x82E0
114 #define GL_SHADER_KHR 0x82E1
115 #define GL_PROGRAM_KHR 0x82E2
116 #define GL_VERTEX_ARRAY_KHR 0x8074
117 #define GL_QUERY_KHR 0x82E3
118 #define GL_PROGRAM_PIPELINE_KHR 0x82E4
119 #define GL_SAMPLER_KHR 0x82E6
120 #define GL_MAX_LABEL_LENGTH_KHR 0x82E8
121 #define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143
122 #define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144
123 #define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145
124 #define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146
125 #define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147
126 #define GL_DEBUG_SEVERITY_LOW_KHR 0x9148
127 #define GL_DEBUG_OUTPUT_KHR 0x92E0
128 #define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002
129 #define GL_STACK_OVERFLOW_KHR 0x0503
130 #define GL_STACK_UNDERFLOW_KHR 0x0504
131 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
132 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
133 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam);
134 typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
135 typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
136 typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void);
137 typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
138 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
139 typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label);
140 typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
141 typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, void **params);
142 #ifdef GL_GLEXT_PROTOTYPES
143 GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
144 GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
145 GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam);
146 GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
147 GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message);
148 GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void);
149 GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
150 GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
151 GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label);
152 GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
153 GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params);
154 #endif
155 #endif /* GL_KHR_debug */
156
157 #ifndef GL_KHR_no_error
158 #define GL_KHR_no_error 1
159 #define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
160 #endif /* GL_KHR_no_error */
161
162 #ifndef GL_KHR_parallel_shader_compile
163 #define GL_KHR_parallel_shader_compile 1
164 #define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0
165 #define GL_COMPLETION_STATUS_KHR 0x91B1
166 typedef void (GL_APIENTRYP PFNGLMAXSHADERCOMPILERTHREADSKHRPROC) (GLuint count);
167 #ifdef GL_GLEXT_PROTOTYPES
168 GL_APICALL void GL_APIENTRY glMaxShaderCompilerThreadsKHR (GLuint count);
169 #endif
170 #endif /* GL_KHR_parallel_shader_compile */
171
172 #ifndef GL_KHR_robust_buffer_access_behavior
173 #define GL_KHR_robust_buffer_access_behavior 1
174 #endif /* GL_KHR_robust_buffer_access_behavior */
175
176 #ifndef GL_KHR_robustness
177 #define GL_KHR_robustness 1
178 #define GL_CONTEXT_ROBUST_ACCESS_KHR 0x90F3
179 #define GL_LOSE_CONTEXT_ON_RESET_KHR 0x8252
180 #define GL_GUILTY_CONTEXT_RESET_KHR 0x8253
181 #define GL_INNOCENT_CONTEXT_RESET_KHR 0x8254
182 #define GL_UNKNOWN_CONTEXT_RESET_KHR 0x8255
183 #define GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256
184 #define GL_NO_RESET_NOTIFICATION_KHR 0x8261
185 #define GL_CONTEXT_LOST_KHR 0x0507
186 typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSKHRPROC) (void);
187 typedef void (GL_APIENTRYP PFNGLREADNPIXELSKHRPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
188 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
189 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
190 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMUIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
191 #ifdef GL_GLEXT_PROTOTYPES
192 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void);
193 GL_APICALL void GL_APIENTRY glReadnPixelsKHR (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
194 GL_APICALL void GL_APIENTRY glGetnUniformfvKHR (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
195 GL_APICALL void GL_APIENTRY glGetnUniformivKHR (GLuint program, GLint location, GLsizei bufSize, GLint *params);
196 GL_APICALL void GL_APIENTRY glGetnUniformuivKHR (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
197 #endif
198 #endif /* GL_KHR_robustness */
199
200 #ifndef GL_KHR_texture_compression_astc_hdr
201 #define GL_KHR_texture_compression_astc_hdr 1
202 #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
203 #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
204 #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
205 #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
206 #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
207 #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
208 #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
209 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
210 #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
211 #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
212 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
213 #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
214 #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
215 #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
216 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
217 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
218 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
219 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
220 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
221 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
222 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
223 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
224 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
225 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
226 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
227 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
228 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
229 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
230 #endif /* GL_KHR_texture_compression_astc_hdr */
231
232 #ifndef GL_KHR_texture_compression_astc_ldr
233 #define GL_KHR_texture_compression_astc_ldr 1
234 #endif /* GL_KHR_texture_compression_astc_ldr */
235
236 #ifndef GL_KHR_texture_compression_astc_sliced_3d
237 #define GL_KHR_texture_compression_astc_sliced_3d 1
238 #endif /* GL_KHR_texture_compression_astc_sliced_3d */
239
240 #ifndef GL_OES_EGL_image
241 #define GL_OES_EGL_image 1
242 typedef void *GLeglImageOES;
243 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
244 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
245 #ifdef GL_GLEXT_PROTOTYPES
246 GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
247 GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
248 #endif
249 #endif /* GL_OES_EGL_image */
250
251 #ifndef GL_OES_EGL_image_external
252 #define GL_OES_EGL_image_external 1
253 #define GL_TEXTURE_EXTERNAL_OES 0x8D65
254 #define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67
255 #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
256 #define GL_SAMPLER_EXTERNAL_OES 0x8D66
257 #endif /* GL_OES_EGL_image_external */
258
259 #ifndef GL_OES_EGL_image_external_essl3
260 #define GL_OES_EGL_image_external_essl3 1
261 #endif /* GL_OES_EGL_image_external_essl3 */
262
263 #ifndef GL_OES_compressed_ETC1_RGB8_sub_texture
264 #define GL_OES_compressed_ETC1_RGB8_sub_texture 1
265 #endif /* GL_OES_compressed_ETC1_RGB8_sub_texture */
266
267 #ifndef GL_OES_compressed_ETC1_RGB8_texture
268 #define GL_OES_compressed_ETC1_RGB8_texture 1
269 #define GL_ETC1_RGB8_OES 0x8D64
270 #endif /* GL_OES_compressed_ETC1_RGB8_texture */
271
272 #ifndef GL_OES_compressed_paletted_texture
273 #define GL_OES_compressed_paletted_texture 1
274 #define GL_PALETTE4_RGB8_OES 0x8B90
275 #define GL_PALETTE4_RGBA8_OES 0x8B91
276 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92
277 #define GL_PALETTE4_RGBA4_OES 0x8B93
278 #define GL_PALETTE4_RGB5_A1_OES 0x8B94
279 #define GL_PALETTE8_RGB8_OES 0x8B95
280 #define GL_PALETTE8_RGBA8_OES 0x8B96
281 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97
282 #define GL_PALETTE8_RGBA4_OES 0x8B98
283 #define GL_PALETTE8_RGB5_A1_OES 0x8B99
284 #endif /* GL_OES_compressed_paletted_texture */
285
286 #ifndef GL_OES_copy_image
287 #define GL_OES_copy_image 1
288 typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAOESPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
289 #ifdef GL_GLEXT_PROTOTYPES
290 GL_APICALL void GL_APIENTRY glCopyImageSubDataOES (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
291 #endif
292 #endif /* GL_OES_copy_image */
293
294 #ifndef GL_OES_depth24
295 #define GL_OES_depth24 1
296 #define GL_DEPTH_COMPONENT24_OES 0x81A6
297 #endif /* GL_OES_depth24 */
298
299 #ifndef GL_OES_depth32
300 #define GL_OES_depth32 1
301 #define GL_DEPTH_COMPONENT32_OES 0x81A7
302 #endif /* GL_OES_depth32 */
303
304 #ifndef GL_OES_depth_texture
305 #define GL_OES_depth_texture 1
306 #endif /* GL_OES_depth_texture */
307
308 #ifndef GL_OES_draw_buffers_indexed
309 #define GL_OES_draw_buffers_indexed 1
310 #define GL_MIN 0x8007
311 #define GL_MAX 0x8008
312 typedef void (GL_APIENTRYP PFNGLENABLEIOESPROC) (GLenum target, GLuint index);
313 typedef void (GL_APIENTRYP PFNGLDISABLEIOESPROC) (GLenum target, GLuint index);
314 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIOESPROC) (GLuint buf, GLenum mode);
315 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIOESPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
316 typedef void (GL_APIENTRYP PFNGLBLENDFUNCIOESPROC) (GLuint buf, GLenum src, GLenum dst);
317 typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIOESPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
318 typedef void (GL_APIENTRYP PFNGLCOLORMASKIOESPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
319 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIOESPROC) (GLenum target, GLuint index);
320 #ifdef GL_GLEXT_PROTOTYPES
321 GL_APICALL void GL_APIENTRY glEnableiOES (GLenum target, GLuint index);
322 GL_APICALL void GL_APIENTRY glDisableiOES (GLenum target, GLuint index);
323 GL_APICALL void GL_APIENTRY glBlendEquationiOES (GLuint buf, GLenum mode);
324 GL_APICALL void GL_APIENTRY glBlendEquationSeparateiOES (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
325 GL_APICALL void GL_APIENTRY glBlendFunciOES (GLuint buf, GLenum src, GLenum dst);
326 GL_APICALL void GL_APIENTRY glBlendFuncSeparateiOES (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
327 GL_APICALL void GL_APIENTRY glColorMaskiOES (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
328 GL_APICALL GLboolean GL_APIENTRY glIsEnablediOES (GLenum target, GLuint index);
329 #endif
330 #endif /* GL_OES_draw_buffers_indexed */
331
332 #ifndef GL_OES_draw_elements_base_vertex
333 #define GL_OES_draw_elements_base_vertex 1
334 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
335 typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
336 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
337 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex);
338 #ifdef GL_GLEXT_PROTOTYPES
339 GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
340 GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexOES (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
341 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
342 GL_APICALL void GL_APIENTRY glMultiDrawElementsBaseVertexEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex);
343 #endif
344 #endif /* GL_OES_draw_elements_base_vertex */
345
346 #ifndef GL_OES_element_index_uint
347 #define GL_OES_element_index_uint 1
348 #endif /* GL_OES_element_index_uint */
349
350 #ifndef GL_OES_fbo_render_mipmap
351 #define GL_OES_fbo_render_mipmap 1
352 #endif /* GL_OES_fbo_render_mipmap */
353
354 #ifndef GL_OES_fragment_precision_high
355 #define GL_OES_fragment_precision_high 1
356 #endif /* GL_OES_fragment_precision_high */
357
358 #ifndef GL_OES_geometry_point_size
359 #define GL_OES_geometry_point_size 1
360 #endif /* GL_OES_geometry_point_size */
361
362 #ifndef GL_OES_geometry_shader
363 #define GL_OES_geometry_shader 1
364 #define GL_GEOMETRY_SHADER_OES 0x8DD9
365 #define GL_GEOMETRY_SHADER_BIT_OES 0x00000004
366 #define GL_GEOMETRY_LINKED_VERTICES_OUT_OES 0x8916
367 #define GL_GEOMETRY_LINKED_INPUT_TYPE_OES 0x8917
368 #define GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES 0x8918
369 #define GL_GEOMETRY_SHADER_INVOCATIONS_OES 0x887F
370 #define GL_LAYER_PROVOKING_VERTEX_OES 0x825E
371 #define GL_LINES_ADJACENCY_OES 0x000A
372 #define GL_LINE_STRIP_ADJACENCY_OES 0x000B
373 #define GL_TRIANGLES_ADJACENCY_OES 0x000C
374 #define GL_TRIANGLE_STRIP_ADJACENCY_OES 0x000D
375 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8DDF
376 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES 0x8A2C
377 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8A32
378 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES 0x9123
379 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES 0x9124
380 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES 0x8DE0
381 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES 0x8DE1
382 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES 0x8E5A
383 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES 0x8C29
384 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES 0x92CF
385 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES 0x92D5
386 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES 0x90CD
387 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES 0x90D7
388 #define GL_FIRST_VERTEX_CONVENTION_OES 0x8E4D
389 #define GL_LAST_VERTEX_CONVENTION_OES 0x8E4E
390 #define GL_UNDEFINED_VERTEX_OES 0x8260
391 #define GL_PRIMITIVES_GENERATED_OES 0x8C87
392 #define GL_FRAMEBUFFER_DEFAULT_LAYERS_OES 0x9312
393 #define GL_MAX_FRAMEBUFFER_LAYERS_OES 0x9317
394 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES 0x8DA8
395 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES 0x8DA7
396 #define GL_REFERENCED_BY_GEOMETRY_SHADER_OES 0x9309
397 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREOESPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
398 #ifdef GL_GLEXT_PROTOTYPES
399 GL_APICALL void GL_APIENTRY glFramebufferTextureOES (GLenum target, GLenum attachment, GLuint texture, GLint level);
400 #endif
401 #endif /* GL_OES_geometry_shader */
402
403 #ifndef GL_OES_get_program_binary
404 #define GL_OES_get_program_binary 1
405 #define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
406 #define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE
407 #define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF
408 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
409 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
410 #ifdef GL_GLEXT_PROTOTYPES
411 GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
412 GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
413 #endif
414 #endif /* GL_OES_get_program_binary */
415
416 #ifndef GL_OES_gpu_shader5
417 #define GL_OES_gpu_shader5 1
418 #endif /* GL_OES_gpu_shader5 */
419
420 #ifndef GL_OES_mapbuffer
421 #define GL_OES_mapbuffer 1
422 #define GL_WRITE_ONLY_OES 0x88B9
423 #define GL_BUFFER_ACCESS_OES 0x88BB
424 #define GL_BUFFER_MAPPED_OES 0x88BC
425 #define GL_BUFFER_MAP_POINTER_OES 0x88BD
426 typedef void *(GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
427 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
428 typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void **params);
429 #ifdef GL_GLEXT_PROTOTYPES
430 GL_APICALL void *GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
431 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
432 GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void **params);
433 #endif
434 #endif /* GL_OES_mapbuffer */
435
436 #ifndef GL_OES_packed_depth_stencil
437 #define GL_OES_packed_depth_stencil 1
438 #define GL_DEPTH_STENCIL_OES 0x84F9
439 #define GL_UNSIGNED_INT_24_8_OES 0x84FA
440 #define GL_DEPTH24_STENCIL8_OES 0x88F0
441 #endif /* GL_OES_packed_depth_stencil */
442
443 #ifndef GL_OES_primitive_bounding_box
444 #define GL_OES_primitive_bounding_box 1
445 #define GL_PRIMITIVE_BOUNDING_BOX_OES 0x92BE
446 typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXOESPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
447 #ifdef GL_GLEXT_PROTOTYPES
448 GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxOES (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
449 #endif
450 #endif /* GL_OES_primitive_bounding_box */
451
452 #ifndef GL_OES_required_internalformat
453 #define GL_OES_required_internalformat 1
454 #define GL_ALPHA8_OES 0x803C
455 #define GL_DEPTH_COMPONENT16_OES 0x81A5
456 #define GL_LUMINANCE4_ALPHA4_OES 0x8043
457 #define GL_LUMINANCE8_ALPHA8_OES 0x8045
458 #define GL_LUMINANCE8_OES 0x8040
459 #define GL_RGBA4_OES 0x8056
460 #define GL_RGB5_A1_OES 0x8057
461 #define GL_RGB565_OES 0x8D62
462 #define GL_RGB8_OES 0x8051
463 #define GL_RGBA8_OES 0x8058
464 #define GL_RGB10_EXT 0x8052
465 #define GL_RGB10_A2_EXT 0x8059
466 #endif /* GL_OES_required_internalformat */
467
468 #ifndef GL_OES_rgb8_rgba8
469 #define GL_OES_rgb8_rgba8 1
470 #endif /* GL_OES_rgb8_rgba8 */
471
472 #ifndef GL_OES_sample_shading
473 #define GL_OES_sample_shading 1
474 #define GL_SAMPLE_SHADING_OES 0x8C36
475 #define GL_MIN_SAMPLE_SHADING_VALUE_OES 0x8C37
476 typedef void (GL_APIENTRYP PFNGLMINSAMPLESHADINGOESPROC) (GLfloat value);
477 #ifdef GL_GLEXT_PROTOTYPES
478 GL_APICALL void GL_APIENTRY glMinSampleShadingOES (GLfloat value);
479 #endif
480 #endif /* GL_OES_sample_shading */
481
482 #ifndef GL_OES_sample_variables
483 #define GL_OES_sample_variables 1
484 #endif /* GL_OES_sample_variables */
485
486 #ifndef GL_OES_shader_image_atomic
487 #define GL_OES_shader_image_atomic 1
488 #endif /* GL_OES_shader_image_atomic */
489
490 #ifndef GL_OES_shader_io_blocks
491 #define GL_OES_shader_io_blocks 1
492 #endif /* GL_OES_shader_io_blocks */
493
494 #ifndef GL_OES_shader_multisample_interpolation
495 #define GL_OES_shader_multisample_interpolation 1
496 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5B
497 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5C
498 #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES 0x8E5D
499 #endif /* GL_OES_shader_multisample_interpolation */
500
501 #ifndef GL_OES_standard_derivatives
502 #define GL_OES_standard_derivatives 1
503 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
504 #endif /* GL_OES_standard_derivatives */
505
506 #ifndef GL_OES_stencil1
507 #define GL_OES_stencil1 1
508 #define GL_STENCIL_INDEX1_OES 0x8D46
509 #endif /* GL_OES_stencil1 */
510
511 #ifndef GL_OES_stencil4
512 #define GL_OES_stencil4 1
513 #define GL_STENCIL_INDEX4_OES 0x8D47
514 #endif /* GL_OES_stencil4 */
515
516 #ifndef GL_OES_surfaceless_context
517 #define GL_OES_surfaceless_context 1
518 #define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219
519 #endif /* GL_OES_surfaceless_context */
520
521 #ifndef GL_OES_tessellation_point_size
522 #define GL_OES_tessellation_point_size 1
523 #endif /* GL_OES_tessellation_point_size */
524
525 #ifndef GL_OES_tessellation_shader
526 #define GL_OES_tessellation_shader 1
527 #define GL_PATCHES_OES 0x000E
528 #define GL_PATCH_VERTICES_OES 0x8E72
529 #define GL_TESS_CONTROL_OUTPUT_VERTICES_OES 0x8E75
530 #define GL_TESS_GEN_MODE_OES 0x8E76
531 #define GL_TESS_GEN_SPACING_OES 0x8E77
532 #define GL_TESS_GEN_VERTEX_ORDER_OES 0x8E78
533 #define GL_TESS_GEN_POINT_MODE_OES 0x8E79
534 #define GL_ISOLINES_OES 0x8E7A
535 #define GL_QUADS_OES 0x0007
536 #define GL_FRACTIONAL_ODD_OES 0x8E7B
537 #define GL_FRACTIONAL_EVEN_OES 0x8E7C
538 #define GL_MAX_PATCH_VERTICES_OES 0x8E7D
539 #define GL_MAX_TESS_GEN_LEVEL_OES 0x8E7E
540 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E7F
541 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E80
542 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES 0x8E81
543 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES 0x8E82
544 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES 0x8E83
545 #define GL_MAX_TESS_PATCH_COMPONENTS_OES 0x8E84
546 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES 0x8E85
547 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES 0x8E86
548 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES 0x8E89
549 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES 0x8E8A
550 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES 0x886C
551 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES 0x886D
552 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E1E
553 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E1F
554 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES 0x92CD
555 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES 0x92CE
556 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES 0x92D3
557 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES 0x92D4
558 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES 0x90CB
559 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES 0x90CC
560 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES 0x90D8
561 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES 0x90D9
562 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES 0x8221
563 #define GL_IS_PER_PATCH_OES 0x92E7
564 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES 0x9307
565 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES 0x9308
566 #define GL_TESS_CONTROL_SHADER_OES 0x8E88
567 #define GL_TESS_EVALUATION_SHADER_OES 0x8E87
568 #define GL_TESS_CONTROL_SHADER_BIT_OES 0x00000008
569 #define GL_TESS_EVALUATION_SHADER_BIT_OES 0x00000010
570 typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIOESPROC) (GLenum pname, GLint value);
571 #ifdef GL_GLEXT_PROTOTYPES
572 GL_APICALL void GL_APIENTRY glPatchParameteriOES (GLenum pname, GLint value);
573 #endif
574 #endif /* GL_OES_tessellation_shader */
575
576 #ifndef GL_OES_texture_3D
577 #define GL_OES_texture_3D 1
578 #define GL_TEXTURE_WRAP_R_OES 0x8072
579 #define GL_TEXTURE_3D_OES 0x806F
580 #define GL_TEXTURE_BINDING_3D_OES 0x806A
581 #define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073
582 #define GL_SAMPLER_3D_OES 0x8B5F
583 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4
584 typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
585 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
586 typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
587 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
588 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
589 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
590 #ifdef GL_GLEXT_PROTOTYPES
591 GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
592 GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
593 GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
594 GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
595 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
596 GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
597 #endif
598 #endif /* GL_OES_texture_3D */
599
600 #ifndef GL_OES_texture_border_clamp
601 #define GL_OES_texture_border_clamp 1
602 #define GL_TEXTURE_BORDER_COLOR_OES 0x1004
603 #define GL_CLAMP_TO_BORDER_OES 0x812D
604 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, const GLint *params);
605 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, const GLuint *params);
606 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, GLint *params);
607 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, GLuint *params);
608 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, const GLint *param);
609 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, const GLuint *param);
610 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, GLint *params);
611 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, GLuint *params);
612 #ifdef GL_GLEXT_PROTOTYPES
613 GL_APICALL void GL_APIENTRY glTexParameterIivOES (GLenum target, GLenum pname, const GLint *params);
614 GL_APICALL void GL_APIENTRY glTexParameterIuivOES (GLenum target, GLenum pname, const GLuint *params);
615 GL_APICALL void GL_APIENTRY glGetTexParameterIivOES (GLenum target, GLenum pname, GLint *params);
616 GL_APICALL void GL_APIENTRY glGetTexParameterIuivOES (GLenum target, GLenum pname, GLuint *params);
617 GL_APICALL void GL_APIENTRY glSamplerParameterIivOES (GLuint sampler, GLenum pname, const GLint *param);
618 GL_APICALL void GL_APIENTRY glSamplerParameterIuivOES (GLuint sampler, GLenum pname, const GLuint *param);
619 GL_APICALL void GL_APIENTRY glGetSamplerParameterIivOES (GLuint sampler, GLenum pname, GLint *params);
620 GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivOES (GLuint sampler, GLenum pname, GLuint *params);
621 #endif
622 #endif /* GL_OES_texture_border_clamp */
623
624 #ifndef GL_OES_texture_buffer
625 #define GL_OES_texture_buffer 1
626 #define GL_TEXTURE_BUFFER_OES 0x8C2A
627 #define GL_TEXTURE_BUFFER_BINDING_OES 0x8C2A
628 #define GL_MAX_TEXTURE_BUFFER_SIZE_OES 0x8C2B
629 #define GL_TEXTURE_BINDING_BUFFER_OES 0x8C2C
630 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES 0x8C2D
631 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES 0x919F
632 #define GL_SAMPLER_BUFFER_OES 0x8DC2
633 #define GL_INT_SAMPLER_BUFFER_OES 0x8DD0
634 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_OES 0x8DD8
635 #define GL_IMAGE_BUFFER_OES 0x9051
636 #define GL_INT_IMAGE_BUFFER_OES 0x905C
637 #define GL_UNSIGNED_INT_IMAGE_BUFFER_OES 0x9067
638 #define GL_TEXTURE_BUFFER_OFFSET_OES 0x919D
639 #define GL_TEXTURE_BUFFER_SIZE_OES 0x919E
640 typedef void (GL_APIENTRYP PFNGLTEXBUFFEROESPROC) (GLenum target, GLenum internalformat, GLuint buffer);
641 typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEOESPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
642 #ifdef GL_GLEXT_PROTOTYPES
643 GL_APICALL void GL_APIENTRY glTexBufferOES (GLenum target, GLenum internalformat, GLuint buffer);
644 GL_APICALL void GL_APIENTRY glTexBufferRangeOES (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
645 #endif
646 #endif /* GL_OES_texture_buffer */
647
648 #ifndef GL_OES_texture_compression_astc
649 #define GL_OES_texture_compression_astc 1
650 #define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0
651 #define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1
652 #define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2
653 #define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3
654 #define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4
655 #define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5
656 #define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6
657 #define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7
658 #define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8
659 #define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9
660 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0
661 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1
662 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2
663 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3
664 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4
665 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5
666 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6
667 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7
668 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8
669 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9
670 #endif /* GL_OES_texture_compression_astc */
671
672 #ifndef GL_OES_texture_cube_map_array
673 #define GL_OES_texture_cube_map_array 1
674 #define GL_TEXTURE_CUBE_MAP_ARRAY_OES 0x9009
675 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES 0x900A
676 #define GL_SAMPLER_CUBE_MAP_ARRAY_OES 0x900C
677 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES 0x900D
678 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900E
679 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900F
680 #define GL_IMAGE_CUBE_MAP_ARRAY_OES 0x9054
681 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x905F
682 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x906A
683 #endif /* GL_OES_texture_cube_map_array */
684
685 #ifndef GL_OES_texture_float
686 #define GL_OES_texture_float 1
687 #endif /* GL_OES_texture_float */
688
689 #ifndef GL_OES_texture_float_linear
690 #define GL_OES_texture_float_linear 1
691 #endif /* GL_OES_texture_float_linear */
692
693 #ifndef GL_OES_texture_half_float
694 #define GL_OES_texture_half_float 1
695 #define GL_HALF_FLOAT_OES 0x8D61
696 #endif /* GL_OES_texture_half_float */
697
698 #ifndef GL_OES_texture_half_float_linear
699 #define GL_OES_texture_half_float_linear 1
700 #endif /* GL_OES_texture_half_float_linear */
701
702 #ifndef GL_OES_texture_npot
703 #define GL_OES_texture_npot 1
704 #endif /* GL_OES_texture_npot */
705
706 #ifndef GL_OES_texture_stencil8
707 #define GL_OES_texture_stencil8 1
708 #define GL_STENCIL_INDEX_OES 0x1901
709 #define GL_STENCIL_INDEX8_OES 0x8D48
710 #endif /* GL_OES_texture_stencil8 */
711
712 #ifndef GL_OES_texture_storage_multisample_2d_array
713 #define GL_OES_texture_storage_multisample_2d_array 1
714 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES 0x9102
715 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES 0x9105
716 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910B
717 #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910C
718 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910D
719 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
720 #ifdef GL_GLEXT_PROTOTYPES
721 GL_APICALL void GL_APIENTRY glTexStorage3DMultisampleOES (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
722 #endif
723 #endif /* GL_OES_texture_storage_multisample_2d_array */
724
725 #ifndef GL_OES_texture_view
726 #define GL_OES_texture_view 1
727 #define GL_TEXTURE_VIEW_MIN_LEVEL_OES 0x82DB
728 #define GL_TEXTURE_VIEW_NUM_LEVELS_OES 0x82DC
729 #define GL_TEXTURE_VIEW_MIN_LAYER_OES 0x82DD
730 #define GL_TEXTURE_VIEW_NUM_LAYERS_OES 0x82DE
731 #define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
732 typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWOESPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
733 #ifdef GL_GLEXT_PROTOTYPES
734 GL_APICALL void GL_APIENTRY glTextureViewOES (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
735 #endif
736 #endif /* GL_OES_texture_view */
737
738 #ifndef GL_OES_vertex_array_object
739 #define GL_OES_vertex_array_object 1
740 #define GL_VERTEX_ARRAY_BINDING_OES 0x85B5
741 typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
742 typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
743 typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
744 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
745 #ifdef GL_GLEXT_PROTOTYPES
746 GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
747 GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
748 GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
749 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
750 #endif
751 #endif /* GL_OES_vertex_array_object */
752
753 #ifndef GL_OES_vertex_half_float
754 #define GL_OES_vertex_half_float 1
755 #endif /* GL_OES_vertex_half_float */
756
757 #ifndef GL_OES_vertex_type_10_10_10_2
758 #define GL_OES_vertex_type_10_10_10_2 1
759 #define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6
760 #define GL_INT_10_10_10_2_OES 0x8DF7
761 #endif /* GL_OES_vertex_type_10_10_10_2 */
762
763 #ifndef GL_OES_viewport_array
764 #define GL_OES_viewport_array 1
765 #define GL_MAX_VIEWPORTS_OES 0x825B
766 #define GL_VIEWPORT_SUBPIXEL_BITS_OES 0x825C
767 #define GL_VIEWPORT_BOUNDS_RANGE_OES 0x825D
768 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES 0x825F
769 typedef void (GL_APIENTRYP PFNGLVIEWPORTARRAYVOESPROC) (GLuint first, GLsizei count, const GLfloat *v);
770 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFOESPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
771 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVOESPROC) (GLuint index, const GLfloat *v);
772 typedef void (GL_APIENTRYP PFNGLSCISSORARRAYVOESPROC) (GLuint first, GLsizei count, const GLint *v);
773 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDOESPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
774 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDVOESPROC) (GLuint index, const GLint *v);
775 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVOESPROC) (GLuint first, GLsizei count, const GLfloat *v);
776 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFOESPROC) (GLuint index, GLfloat n, GLfloat f);
777 typedef void (GL_APIENTRYP PFNGLGETFLOATI_VOESPROC) (GLenum target, GLuint index, GLfloat *data);
778 #ifdef GL_GLEXT_PROTOTYPES
779 GL_APICALL void GL_APIENTRY glViewportArrayvOES (GLuint first, GLsizei count, const GLfloat *v);
780 GL_APICALL void GL_APIENTRY glViewportIndexedfOES (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
781 GL_APICALL void GL_APIENTRY glViewportIndexedfvOES (GLuint index, const GLfloat *v);
782 GL_APICALL void GL_APIENTRY glScissorArrayvOES (GLuint first, GLsizei count, const GLint *v);
783 GL_APICALL void GL_APIENTRY glScissorIndexedOES (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
784 GL_APICALL void GL_APIENTRY glScissorIndexedvOES (GLuint index, const GLint *v);
785 GL_APICALL void GL_APIENTRY glDepthRangeArrayfvOES (GLuint first, GLsizei count, const GLfloat *v);
786 GL_APICALL void GL_APIENTRY glDepthRangeIndexedfOES (GLuint index, GLfloat n, GLfloat f);
787 GL_APICALL void GL_APIENTRY glGetFloati_vOES (GLenum target, GLuint index, GLfloat *data);
788 #endif
789 #endif /* GL_OES_viewport_array */
790
791 #ifndef GL_AMD_compressed_3DC_texture
792 #define GL_AMD_compressed_3DC_texture 1
793 #define GL_3DC_X_AMD 0x87F9
794 #define GL_3DC_XY_AMD 0x87FA
795 #endif /* GL_AMD_compressed_3DC_texture */
796
797 #ifndef GL_AMD_compressed_ATC_texture
798 #define GL_AMD_compressed_ATC_texture 1
799 #define GL_ATC_RGB_AMD 0x8C92
800 #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
801 #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
802 #endif /* GL_AMD_compressed_ATC_texture */
803
804 #ifndef GL_AMD_framebuffer_multisample_advanced
805 #define GL_AMD_framebuffer_multisample_advanced 1
806 #define GL_RENDERBUFFER_STORAGE_SAMPLES_AMD 0x91B2
807 #define GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD 0x91B3
808 #define GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD 0x91B4
809 #define GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD 0x91B5
810 #define GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B6
811 #define GL_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B7
812 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
813 typedef void (GL_APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
814 #ifdef GL_GLEXT_PROTOTYPES
815 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAdvancedAMD (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
816 GL_APICALL void GL_APIENTRY glNamedRenderbufferStorageMultisampleAdvancedAMD (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
817 #endif
818 #endif /* GL_AMD_framebuffer_multisample_advanced */
819
820 #ifndef GL_AMD_performance_monitor
821 #define GL_AMD_performance_monitor 1
822 #define GL_COUNTER_TYPE_AMD 0x8BC0
823 #define GL_COUNTER_RANGE_AMD 0x8BC1
824 #define GL_UNSIGNED_INT64_AMD 0x8BC2
825 #define GL_PERCENTAGE_AMD 0x8BC3
826 #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
827 #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
828 #define GL_PERFMON_RESULT_AMD 0x8BC6
829 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
830 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
831 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
832 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
833 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data);
834 typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
835 typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
836 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
837 typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
838 typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
839 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
840 #ifdef GL_GLEXT_PROTOTYPES
841 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
842 GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
843 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
844 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
845 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data);
846 GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
847 GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
848 GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
849 GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
850 GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
851 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
852 #endif
853 #endif /* GL_AMD_performance_monitor */
854
855 #ifndef GL_AMD_program_binary_Z400
856 #define GL_AMD_program_binary_Z400 1
857 #define GL_Z400_BINARY_AMD 0x8740
858 #endif /* GL_AMD_program_binary_Z400 */
859
860 #ifndef GL_ANDROID_extension_pack_es31a
861 #define GL_ANDROID_extension_pack_es31a 1
862 #endif /* GL_ANDROID_extension_pack_es31a */
863
864 #ifndef GL_ANGLE_depth_texture
865 #define GL_ANGLE_depth_texture 1
866 #endif /* GL_ANGLE_depth_texture */
867
868 #ifndef GL_ANGLE_framebuffer_blit
869 #define GL_ANGLE_framebuffer_blit 1
870 #define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8
871 #define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9
872 #define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
873 #define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
874 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
875 #ifdef GL_GLEXT_PROTOTYPES
876 GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
877 #endif
878 #endif /* GL_ANGLE_framebuffer_blit */
879
880 #ifndef GL_ANGLE_framebuffer_multisample
881 #define GL_ANGLE_framebuffer_multisample 1
882 #define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB
883 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56
884 #define GL_MAX_SAMPLES_ANGLE 0x8D57
885 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
886 #ifdef GL_GLEXT_PROTOTYPES
887 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
888 #endif
889 #endif /* GL_ANGLE_framebuffer_multisample */
890
891 #ifndef GL_ANGLE_instanced_arrays
892 #define GL_ANGLE_instanced_arrays 1
893 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE
894 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
895 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
896 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
897 #ifdef GL_GLEXT_PROTOTYPES
898 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
899 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
900 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);
901 #endif
902 #endif /* GL_ANGLE_instanced_arrays */
903
904 #ifndef GL_ANGLE_pack_reverse_row_order
905 #define GL_ANGLE_pack_reverse_row_order 1
906 #define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4
907 #endif /* GL_ANGLE_pack_reverse_row_order */
908
909 #ifndef GL_ANGLE_program_binary
910 #define GL_ANGLE_program_binary 1
911 #define GL_PROGRAM_BINARY_ANGLE 0x93A6
912 #endif /* GL_ANGLE_program_binary */
913
914 #ifndef GL_ANGLE_texture_compression_dxt3
915 #define GL_ANGLE_texture_compression_dxt3 1
916 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
917 #endif /* GL_ANGLE_texture_compression_dxt3 */
918
919 #ifndef GL_ANGLE_texture_compression_dxt5
920 #define GL_ANGLE_texture_compression_dxt5 1
921 #define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
922 #endif /* GL_ANGLE_texture_compression_dxt5 */
923
924 #ifndef GL_ANGLE_texture_usage
925 #define GL_ANGLE_texture_usage 1
926 #define GL_TEXTURE_USAGE_ANGLE 0x93A2
927 #define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3
928 #endif /* GL_ANGLE_texture_usage */
929
930 #ifndef GL_ANGLE_translated_shader_source
931 #define GL_ANGLE_translated_shader_source 1
932 #define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
933 typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
934 #ifdef GL_GLEXT_PROTOTYPES
935 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
936 #endif
937 #endif /* GL_ANGLE_translated_shader_source */
938
939 #ifndef GL_APPLE_clip_distance
940 #define GL_APPLE_clip_distance 1
941 #define GL_MAX_CLIP_DISTANCES_APPLE 0x0D32
942 #define GL_CLIP_DISTANCE0_APPLE 0x3000
943 #define GL_CLIP_DISTANCE1_APPLE 0x3001
944 #define GL_CLIP_DISTANCE2_APPLE 0x3002
945 #define GL_CLIP_DISTANCE3_APPLE 0x3003
946 #define GL_CLIP_DISTANCE4_APPLE 0x3004
947 #define GL_CLIP_DISTANCE5_APPLE 0x3005
948 #define GL_CLIP_DISTANCE6_APPLE 0x3006
949 #define GL_CLIP_DISTANCE7_APPLE 0x3007
950 #endif /* GL_APPLE_clip_distance */
951
952 #ifndef GL_APPLE_color_buffer_packed_float
953 #define GL_APPLE_color_buffer_packed_float 1
954 #endif /* GL_APPLE_color_buffer_packed_float */
955
956 #ifndef GL_APPLE_copy_texture_levels
957 #define GL_APPLE_copy_texture_levels 1
958 typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
959 #ifdef GL_GLEXT_PROTOTYPES
960 GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
961 #endif
962 #endif /* GL_APPLE_copy_texture_levels */
963
964 #ifndef GL_APPLE_framebuffer_multisample
965 #define GL_APPLE_framebuffer_multisample 1
966 #define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
967 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
968 #define GL_MAX_SAMPLES_APPLE 0x8D57
969 #define GL_READ_FRAMEBUFFER_APPLE 0x8CA8
970 #define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9
971 #define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
972 #define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
973 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
974 typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
975 #ifdef GL_GLEXT_PROTOTYPES
976 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
977 GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
978 #endif
979 #endif /* GL_APPLE_framebuffer_multisample */
980
981 #ifndef GL_APPLE_rgb_422
982 #define GL_APPLE_rgb_422 1
983 #define GL_RGB_422_APPLE 0x8A1F
984 #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
985 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
986 #define GL_RGB_RAW_422_APPLE 0x8A51
987 #endif /* GL_APPLE_rgb_422 */
988
989 #ifndef GL_APPLE_sync
990 #define GL_APPLE_sync 1
991 #define GL_SYNC_OBJECT_APPLE 0x8A53
992 #define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111
993 #define GL_OBJECT_TYPE_APPLE 0x9112
994 #define GL_SYNC_CONDITION_APPLE 0x9113
995 #define GL_SYNC_STATUS_APPLE 0x9114
996 #define GL_SYNC_FLAGS_APPLE 0x9115
997 #define GL_SYNC_FENCE_APPLE 0x9116
998 #define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
999 #define GL_UNSIGNALED_APPLE 0x9118
1000 #define GL_SIGNALED_APPLE 0x9119
1001 #define GL_ALREADY_SIGNALED_APPLE 0x911A
1002 #define GL_TIMEOUT_EXPIRED_APPLE 0x911B
1003 #define GL_CONDITION_SATISFIED_APPLE 0x911C
1004 #define GL_WAIT_FAILED_APPLE 0x911D
1005 #define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001
1006 #define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull
1007 typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
1008 typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
1009 typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
1010 typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
1011 typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
1012 typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
1013 typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
1014 #ifdef GL_GLEXT_PROTOTYPES
1015 GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
1016 GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
1017 GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
1018 GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
1019 GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
1020 GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
1021 GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
1022 #endif
1023 #endif /* GL_APPLE_sync */
1024
1025 #ifndef GL_APPLE_texture_format_BGRA8888
1026 #define GL_APPLE_texture_format_BGRA8888 1
1027 #define GL_BGRA_EXT 0x80E1
1028 #define GL_BGRA8_EXT 0x93A1
1029 #endif /* GL_APPLE_texture_format_BGRA8888 */
1030
1031 #ifndef GL_APPLE_texture_max_level
1032 #define GL_APPLE_texture_max_level 1
1033 #define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D
1034 #endif /* GL_APPLE_texture_max_level */
1035
1036 #ifndef GL_APPLE_texture_packed_float
1037 #define GL_APPLE_texture_packed_float 1
1038 #define GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE 0x8C3B
1039 #define GL_UNSIGNED_INT_5_9_9_9_REV_APPLE 0x8C3E
1040 #define GL_R11F_G11F_B10F_APPLE 0x8C3A
1041 #define GL_RGB9_E5_APPLE 0x8C3D
1042 #endif /* GL_APPLE_texture_packed_float */
1043
1044 #ifndef GL_ARM_mali_program_binary
1045 #define GL_ARM_mali_program_binary 1
1046 #define GL_MALI_PROGRAM_BINARY_ARM 0x8F61
1047 #endif /* GL_ARM_mali_program_binary */
1048
1049 #ifndef GL_ARM_mali_shader_binary
1050 #define GL_ARM_mali_shader_binary 1
1051 #define GL_MALI_SHADER_BINARY_ARM 0x8F60
1052 #endif /* GL_ARM_mali_shader_binary */
1053
1054 #ifndef GL_ARM_rgba8
1055 #define GL_ARM_rgba8 1
1056 #endif /* GL_ARM_rgba8 */
1057
1058 #ifndef GL_ARM_shader_framebuffer_fetch
1059 #define GL_ARM_shader_framebuffer_fetch 1
1060 #define GL_FETCH_PER_SAMPLE_ARM 0x8F65
1061 #define GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66
1062 #endif /* GL_ARM_shader_framebuffer_fetch */
1063
1064 #ifndef GL_ARM_shader_framebuffer_fetch_depth_stencil
1065 #define GL_ARM_shader_framebuffer_fetch_depth_stencil 1
1066 #endif /* GL_ARM_shader_framebuffer_fetch_depth_stencil */
1067
1068 #ifndef GL_DMP_program_binary
1069 #define GL_DMP_program_binary 1
1070 #define GL_SMAPHS30_PROGRAM_BINARY_DMP 0x9251
1071 #define GL_SMAPHS_PROGRAM_BINARY_DMP 0x9252
1072 #define GL_DMP_PROGRAM_BINARY_DMP 0x9253
1073 #endif /* GL_DMP_program_binary */
1074
1075 #ifndef GL_DMP_shader_binary
1076 #define GL_DMP_shader_binary 1
1077 #define GL_SHADER_BINARY_DMP 0x9250
1078 #endif /* GL_DMP_shader_binary */
1079
1080 #ifndef GL_EXT_EGL_image_array
1081 #define GL_EXT_EGL_image_array 1
1082 #endif /* GL_EXT_EGL_image_array */
1083
1084 #ifndef GL_EXT_EGL_image_storage
1085 #define GL_EXT_EGL_image_storage 1
1086 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC) (GLenum target, GLeglImageOES image, const GLint* attrib_list);
1087 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC) (GLuint texture, GLeglImageOES image, const GLint* attrib_list);
1088 #ifdef GL_GLEXT_PROTOTYPES
1089 GL_APICALL void GL_APIENTRY glEGLImageTargetTexStorageEXT (GLenum target, GLeglImageOES image, const GLint* attrib_list);
1090 GL_APICALL void GL_APIENTRY glEGLImageTargetTextureStorageEXT (GLuint texture, GLeglImageOES image, const GLint* attrib_list);
1091 #endif
1092 #endif /* GL_EXT_EGL_image_storage */
1093
1094 #ifndef GL_EXT_YUV_target
1095 #define GL_EXT_YUV_target 1
1096 #define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 0x8BE7
1097 #endif /* GL_EXT_YUV_target */
1098
1099 #ifndef GL_EXT_base_instance
1100 #define GL_EXT_base_instance 1
1101 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
1102 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
1103 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
1104 #ifdef GL_GLEXT_PROTOTYPES
1105 GL_APICALL void GL_APIENTRY glDrawArraysInstancedBaseInstanceEXT (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
1106 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
1107 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
1108 #endif
1109 #endif /* GL_EXT_base_instance */
1110
1111 #ifndef GL_EXT_blend_func_extended
1112 #define GL_EXT_blend_func_extended 1
1113 #define GL_SRC1_COLOR_EXT 0x88F9
1114 #define GL_SRC1_ALPHA_EXT 0x8589
1115 #define GL_ONE_MINUS_SRC1_COLOR_EXT 0x88FA
1116 #define GL_ONE_MINUS_SRC1_ALPHA_EXT 0x88FB
1117 #define GL_SRC_ALPHA_SATURATE_EXT 0x0308
1118 #define GL_LOCATION_INDEX_EXT 0x930F
1119 #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 0x88FC
1120 typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
1121 typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name);
1122 typedef GLint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC) (GLuint program, GLenum programInterface, const GLchar *name);
1123 typedef GLint (GL_APIENTRYP PFNGLGETFRAGDATAINDEXEXTPROC) (GLuint program, const GLchar *name);
1124 #ifdef GL_GLEXT_PROTOTYPES
1125 GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
1126 GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name);
1127 GL_APICALL GLint GL_APIENTRY glGetProgramResourceLocationIndexEXT (GLuint program, GLenum programInterface, const GLchar *name);
1128 GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLuint program, const GLchar *name);
1129 #endif
1130 #endif /* GL_EXT_blend_func_extended */
1131
1132 #ifndef GL_EXT_blend_minmax
1133 #define GL_EXT_blend_minmax 1
1134 #define GL_MIN_EXT 0x8007
1135 #define GL_MAX_EXT 0x8008
1136 #endif /* GL_EXT_blend_minmax */
1137
1138 #ifndef GL_EXT_buffer_storage
1139 #define GL_EXT_buffer_storage 1
1140 #define GL_MAP_READ_BIT 0x0001
1141 #define GL_MAP_WRITE_BIT 0x0002
1142 #define GL_MAP_PERSISTENT_BIT_EXT 0x0040
1143 #define GL_MAP_COHERENT_BIT_EXT 0x0080
1144 #define GL_DYNAMIC_STORAGE_BIT_EXT 0x0100
1145 #define GL_CLIENT_STORAGE_BIT_EXT 0x0200
1146 #define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT 0x00004000
1147 #define GL_BUFFER_IMMUTABLE_STORAGE_EXT 0x821F
1148 #define GL_BUFFER_STORAGE_FLAGS_EXT 0x8220
1149 typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
1150 #ifdef GL_GLEXT_PROTOTYPES
1151 GL_APICALL void GL_APIENTRY glBufferStorageEXT (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
1152 #endif
1153 #endif /* GL_EXT_buffer_storage */
1154
1155 #ifndef GL_EXT_clear_texture
1156 #define GL_EXT_clear_texture 1
1157 typedef void (GL_APIENTRYP PFNGLCLEARTEXIMAGEEXTPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data);
1158 typedef void (GL_APIENTRYP PFNGLCLEARTEXSUBIMAGEEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
1159 #ifdef GL_GLEXT_PROTOTYPES
1160 GL_APICALL void GL_APIENTRY glClearTexImageEXT (GLuint texture, GLint level, GLenum format, GLenum type, const void *data);
1161 GL_APICALL void GL_APIENTRY glClearTexSubImageEXT (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
1162 #endif
1163 #endif /* GL_EXT_clear_texture */
1164
1165 #ifndef GL_EXT_clip_control
1166 #define GL_EXT_clip_control 1
1167 #define GL_LOWER_LEFT_EXT 0x8CA1
1168 #define GL_UPPER_LEFT_EXT 0x8CA2
1169 #define GL_NEGATIVE_ONE_TO_ONE_EXT 0x935E
1170 #define GL_ZERO_TO_ONE_EXT 0x935F
1171 #define GL_CLIP_ORIGIN_EXT 0x935C
1172 #define GL_CLIP_DEPTH_MODE_EXT 0x935D
1173 typedef void (GL_APIENTRYP PFNGLCLIPCONTROLEXTPROC) (GLenum origin, GLenum depth);
1174 #ifdef GL_GLEXT_PROTOTYPES
1175 GL_APICALL void GL_APIENTRY glClipControlEXT (GLenum origin, GLenum depth);
1176 #endif
1177 #endif /* GL_EXT_clip_control */
1178
1179 #ifndef GL_EXT_clip_cull_distance
1180 #define GL_EXT_clip_cull_distance 1
1181 #define GL_MAX_CLIP_DISTANCES_EXT 0x0D32
1182 #define GL_MAX_CULL_DISTANCES_EXT 0x82F9
1183 #define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT 0x82FA
1184 #define GL_CLIP_DISTANCE0_EXT 0x3000
1185 #define GL_CLIP_DISTANCE1_EXT 0x3001
1186 #define GL_CLIP_DISTANCE2_EXT 0x3002
1187 #define GL_CLIP_DISTANCE3_EXT 0x3003
1188 #define GL_CLIP_DISTANCE4_EXT 0x3004
1189 #define GL_CLIP_DISTANCE5_EXT 0x3005
1190 #define GL_CLIP_DISTANCE6_EXT 0x3006
1191 #define GL_CLIP_DISTANCE7_EXT 0x3007
1192 #endif /* GL_EXT_clip_cull_distance */
1193
1194 #ifndef GL_EXT_color_buffer_float
1195 #define GL_EXT_color_buffer_float 1
1196 #endif /* GL_EXT_color_buffer_float */
1197
1198 #ifndef GL_EXT_color_buffer_half_float
1199 #define GL_EXT_color_buffer_half_float 1
1200 #define GL_RGBA16F_EXT 0x881A
1201 #define GL_RGB16F_EXT 0x881B
1202 #define GL_RG16F_EXT 0x822F
1203 #define GL_R16F_EXT 0x822D
1204 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211
1205 #define GL_UNSIGNED_NORMALIZED_EXT 0x8C17
1206 #endif /* GL_EXT_color_buffer_half_float */
1207
1208 #ifndef GL_EXT_conservative_depth
1209 #define GL_EXT_conservative_depth 1
1210 #endif /* GL_EXT_conservative_depth */
1211
1212 #ifndef GL_EXT_copy_image
1213 #define GL_EXT_copy_image 1
1214 typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAEXTPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
1215 #ifdef GL_GLEXT_PROTOTYPES
1216 GL_APICALL void GL_APIENTRY glCopyImageSubDataEXT (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
1217 #endif
1218 #endif /* GL_EXT_copy_image */
1219
1220 #ifndef GL_EXT_debug_label
1221 #define GL_EXT_debug_label 1
1222 #define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
1223 #define GL_PROGRAM_OBJECT_EXT 0x8B40
1224 #define GL_SHADER_OBJECT_EXT 0x8B48
1225 #define GL_BUFFER_OBJECT_EXT 0x9151
1226 #define GL_QUERY_OBJECT_EXT 0x9153
1227 #define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
1228 #define GL_TRANSFORM_FEEDBACK 0x8E22
1229 typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label);
1230 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
1231 #ifdef GL_GLEXT_PROTOTYPES
1232 GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label);
1233 GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
1234 #endif
1235 #endif /* GL_EXT_debug_label */
1236
1237 #ifndef GL_EXT_debug_marker
1238 #define GL_EXT_debug_marker 1
1239 typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
1240 typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
1241 typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
1242 #ifdef GL_GLEXT_PROTOTYPES
1243 GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
1244 GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
1245 GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
1246 #endif
1247 #endif /* GL_EXT_debug_marker */
1248
1249 #ifndef GL_EXT_depth_clamp
1250 #define GL_EXT_depth_clamp 1
1251 #define GL_DEPTH_CLAMP_EXT 0x864F
1252 #endif /* GL_EXT_depth_clamp */
1253
1254 #ifndef GL_EXT_discard_framebuffer
1255 #define GL_EXT_discard_framebuffer 1
1256 #define GL_COLOR_EXT 0x1800
1257 #define GL_DEPTH_EXT 0x1801
1258 #define GL_STENCIL_EXT 0x1802
1259 typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
1260 #ifdef GL_GLEXT_PROTOTYPES
1261 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
1262 #endif
1263 #endif /* GL_EXT_discard_framebuffer */
1264
1265 #ifndef GL_EXT_disjoint_timer_query
1266 #define GL_EXT_disjoint_timer_query 1
1267 #define GL_QUERY_COUNTER_BITS_EXT 0x8864
1268 #define GL_CURRENT_QUERY_EXT 0x8865
1269 #define GL_QUERY_RESULT_EXT 0x8866
1270 #define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867
1271 #define GL_TIME_ELAPSED_EXT 0x88BF
1272 #define GL_TIMESTAMP_EXT 0x8E28
1273 #define GL_GPU_DISJOINT_EXT 0x8FBB
1274 typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
1275 typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
1276 typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
1277 typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
1278 typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
1279 typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target);
1280 typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
1281 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params);
1282 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
1283 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params);
1284 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params);
1285 #ifdef GL_GLEXT_PROTOTYPES
1286 GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
1287 GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
1288 GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
1289 GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
1290 GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
1291 GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target);
1292 GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
1293 GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params);
1294 GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
1295 GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params);
1296 GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params);
1297 #endif
1298 #endif /* GL_EXT_disjoint_timer_query */
1299
1300 #ifndef GL_EXT_draw_buffers
1301 #define GL_EXT_draw_buffers 1
1302 #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
1303 #define GL_MAX_DRAW_BUFFERS_EXT 0x8824
1304 #define GL_DRAW_BUFFER0_EXT 0x8825
1305 #define GL_DRAW_BUFFER1_EXT 0x8826
1306 #define GL_DRAW_BUFFER2_EXT 0x8827
1307 #define GL_DRAW_BUFFER3_EXT 0x8828
1308 #define GL_DRAW_BUFFER4_EXT 0x8829
1309 #define GL_DRAW_BUFFER5_EXT 0x882A
1310 #define GL_DRAW_BUFFER6_EXT 0x882B
1311 #define GL_DRAW_BUFFER7_EXT 0x882C
1312 #define GL_DRAW_BUFFER8_EXT 0x882D
1313 #define GL_DRAW_BUFFER9_EXT 0x882E
1314 #define GL_DRAW_BUFFER10_EXT 0x882F
1315 #define GL_DRAW_BUFFER11_EXT 0x8830
1316 #define GL_DRAW_BUFFER12_EXT 0x8831
1317 #define GL_DRAW_BUFFER13_EXT 0x8832
1318 #define GL_DRAW_BUFFER14_EXT 0x8833
1319 #define GL_DRAW_BUFFER15_EXT 0x8834
1320 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
1321 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
1322 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
1323 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
1324 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
1325 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
1326 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
1327 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
1328 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
1329 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
1330 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
1331 #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
1332 #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
1333 #define GL_COLOR_ATTACHMENT13_EXT 0x8CED
1334 #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
1335 #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
1336 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs);
1337 #ifdef GL_GLEXT_PROTOTYPES
1338 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs);
1339 #endif
1340 #endif /* GL_EXT_draw_buffers */
1341
1342 #ifndef GL_EXT_draw_buffers_indexed
1343 #define GL_EXT_draw_buffers_indexed 1
1344 typedef void (GL_APIENTRYP PFNGLENABLEIEXTPROC) (GLenum target, GLuint index);
1345 typedef void (GL_APIENTRYP PFNGLDISABLEIEXTPROC) (GLenum target, GLuint index);
1346 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIEXTPROC) (GLuint buf, GLenum mode);
1347 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIEXTPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
1348 typedef void (GL_APIENTRYP PFNGLBLENDFUNCIEXTPROC) (GLuint buf, GLenum src, GLenum dst);
1349 typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIEXTPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
1350 typedef void (GL_APIENTRYP PFNGLCOLORMASKIEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
1351 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIEXTPROC) (GLenum target, GLuint index);
1352 #ifdef GL_GLEXT_PROTOTYPES
1353 GL_APICALL void GL_APIENTRY glEnableiEXT (GLenum target, GLuint index);
1354 GL_APICALL void GL_APIENTRY glDisableiEXT (GLenum target, GLuint index);
1355 GL_APICALL void GL_APIENTRY glBlendEquationiEXT (GLuint buf, GLenum mode);
1356 GL_APICALL void GL_APIENTRY glBlendEquationSeparateiEXT (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
1357 GL_APICALL void GL_APIENTRY glBlendFunciEXT (GLuint buf, GLenum src, GLenum dst);
1358 GL_APICALL void GL_APIENTRY glBlendFuncSeparateiEXT (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
1359 GL_APICALL void GL_APIENTRY glColorMaskiEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
1360 GL_APICALL GLboolean GL_APIENTRY glIsEnablediEXT (GLenum target, GLuint index);
1361 #endif
1362 #endif /* GL_EXT_draw_buffers_indexed */
1363
1364 #ifndef GL_EXT_draw_elements_base_vertex
1365 #define GL_EXT_draw_elements_base_vertex 1
1366 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
1367 typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
1368 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
1369 #ifdef GL_GLEXT_PROTOTYPES
1370 GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
1371 GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
1372 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
1373 #endif
1374 #endif /* GL_EXT_draw_elements_base_vertex */
1375
1376 #ifndef GL_EXT_draw_instanced
1377 #define GL_EXT_draw_instanced 1
1378 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
1379 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
1380 #ifdef GL_GLEXT_PROTOTYPES
1381 GL_APICALL void GL_APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
1382 GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
1383 #endif
1384 #endif /* GL_EXT_draw_instanced */
1385
1386 #ifndef GL_EXT_draw_transform_feedback
1387 #define GL_EXT_draw_transform_feedback 1
1388 typedef void (GL_APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKEXTPROC) (GLenum mode, GLuint id);
1389 typedef void (GL_APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDEXTPROC) (GLenum mode, GLuint id, GLsizei instancecount);
1390 #ifdef GL_GLEXT_PROTOTYPES
1391 GL_APICALL void GL_APIENTRY glDrawTransformFeedbackEXT (GLenum mode, GLuint id);
1392 GL_APICALL void GL_APIENTRY glDrawTransformFeedbackInstancedEXT (GLenum mode, GLuint id, GLsizei instancecount);
1393 #endif
1394 #endif /* GL_EXT_draw_transform_feedback */
1395
1396 #ifndef GL_EXT_external_buffer
1397 #define GL_EXT_external_buffer 1
1398 typedef void *GLeglClientBufferEXT;
1399 typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTERNALEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
1400 typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
1401 #ifdef GL_GLEXT_PROTOTYPES
1402 GL_APICALL void GL_APIENTRY glBufferStorageExternalEXT (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
1403 GL_APICALL void GL_APIENTRY glNamedBufferStorageExternalEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
1404 #endif
1405 #endif /* GL_EXT_external_buffer */
1406
1407 #ifndef GL_EXT_float_blend
1408 #define GL_EXT_float_blend 1
1409 #endif /* GL_EXT_float_blend */
1410
1411 #ifndef GL_EXT_geometry_point_size
1412 #define GL_EXT_geometry_point_size 1
1413 #endif /* GL_EXT_geometry_point_size */
1414
1415 #ifndef GL_EXT_geometry_shader
1416 #define GL_EXT_geometry_shader 1
1417 #define GL_GEOMETRY_SHADER_EXT 0x8DD9
1418 #define GL_GEOMETRY_SHADER_BIT_EXT 0x00000004
1419 #define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916
1420 #define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917
1421 #define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918
1422 #define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F
1423 #define GL_LAYER_PROVOKING_VERTEX_EXT 0x825E
1424 #define GL_LINES_ADJACENCY_EXT 0x000A
1425 #define GL_LINE_STRIP_ADJACENCY_EXT 0x000B
1426 #define GL_TRIANGLES_ADJACENCY_EXT 0x000C
1427 #define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D
1428 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
1429 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C
1430 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32
1431 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123
1432 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124
1433 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
1434 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
1435 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A
1436 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
1437 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF
1438 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5
1439 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD
1440 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7
1441 #define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D
1442 #define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E
1443 #define GL_UNDEFINED_VERTEX_EXT 0x8260
1444 #define GL_PRIMITIVES_GENERATED_EXT 0x8C87
1445 #define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312
1446 #define GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317
1447 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
1448 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
1449 #define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309
1450 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
1451 #ifdef GL_GLEXT_PROTOTYPES
1452 GL_APICALL void GL_APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level);
1453 #endif
1454 #endif /* GL_EXT_geometry_shader */
1455
1456 #ifndef GL_EXT_gpu_shader5
1457 #define GL_EXT_gpu_shader5 1
1458 #endif /* GL_EXT_gpu_shader5 */
1459
1460 #ifndef GL_EXT_instanced_arrays
1461 #define GL_EXT_instanced_arrays 1
1462 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE
1463 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor);
1464 #ifdef GL_GLEXT_PROTOTYPES
1465 GL_APICALL void GL_APIENTRY glVertexAttribDivisorEXT (GLuint index, GLuint divisor);
1466 #endif
1467 #endif /* GL_EXT_instanced_arrays */
1468
1469 #ifndef GL_EXT_map_buffer_range
1470 #define GL_EXT_map_buffer_range 1
1471 #define GL_MAP_READ_BIT_EXT 0x0001
1472 #define GL_MAP_WRITE_BIT_EXT 0x0002
1473 #define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004
1474 #define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008
1475 #define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010
1476 #define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020
1477 typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1478 typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
1479 #ifdef GL_GLEXT_PROTOTYPES
1480 GL_APICALL void *GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1481 GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
1482 #endif
1483 #endif /* GL_EXT_map_buffer_range */
1484
1485 #ifndef GL_EXT_memory_object
1486 #define GL_EXT_memory_object 1
1487 #define GL_TEXTURE_TILING_EXT 0x9580
1488 #define GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581
1489 #define GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B
1490 #define GL_NUM_TILING_TYPES_EXT 0x9582
1491 #define GL_TILING_TYPES_EXT 0x9583
1492 #define GL_OPTIMAL_TILING_EXT 0x9584
1493 #define GL_LINEAR_TILING_EXT 0x9585
1494 #define GL_NUM_DEVICE_UUIDS_EXT 0x9596
1495 #define GL_DEVICE_UUID_EXT 0x9597
1496 #define GL_DRIVER_UUID_EXT 0x9598
1497 #define GL_UUID_SIZE_EXT 16
1498 typedef void (GL_APIENTRYP PFNGLGETUNSIGNEDBYTEVEXTPROC) (GLenum pname, GLubyte *data);
1499 typedef void (GL_APIENTRYP PFNGLGETUNSIGNEDBYTEI_VEXTPROC) (GLenum target, GLuint index, GLubyte *data);
1500 typedef void (GL_APIENTRYP PFNGLDELETEMEMORYOBJECTSEXTPROC) (GLsizei n, const GLuint *memoryObjects);
1501 typedef GLboolean (GL_APIENTRYP PFNGLISMEMORYOBJECTEXTPROC) (GLuint memoryObject);
1502 typedef void (GL_APIENTRYP PFNGLCREATEMEMORYOBJECTSEXTPROC) (GLsizei n, GLuint *memoryObjects);
1503 typedef void (GL_APIENTRYP PFNGLMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, const GLint *params);
1504 typedef void (GL_APIENTRYP PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, GLint *params);
1505 typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
1506 typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1507 typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
1508 typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1509 typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEMEMEXTPROC) (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
1510 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM2DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
1511 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1512 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM3DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
1513 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1514 typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC) (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
1515 #ifdef GL_GLEXT_PROTOTYPES
1516 GL_APICALL void GL_APIENTRY glGetUnsignedBytevEXT (GLenum pname, GLubyte *data);
1517 GL_APICALL void GL_APIENTRY glGetUnsignedBytei_vEXT (GLenum target, GLuint index, GLubyte *data);
1518 GL_APICALL void GL_APIENTRY glDeleteMemoryObjectsEXT (GLsizei n, const GLuint *memoryObjects);
1519 GL_APICALL GLboolean GL_APIENTRY glIsMemoryObjectEXT (GLuint memoryObject);
1520 GL_APICALL void GL_APIENTRY glCreateMemoryObjectsEXT (GLsizei n, GLuint *memoryObjects);
1521 GL_APICALL void GL_APIENTRY glMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, const GLint *params);
1522 GL_APICALL void GL_APIENTRY glGetMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, GLint *params);
1523 GL_APICALL void GL_APIENTRY glTexStorageMem2DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
1524 GL_APICALL void GL_APIENTRY glTexStorageMem2DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1525 GL_APICALL void GL_APIENTRY glTexStorageMem3DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
1526 GL_APICALL void GL_APIENTRY glTexStorageMem3DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1527 GL_APICALL void GL_APIENTRY glBufferStorageMemEXT (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
1528 GL_APICALL void GL_APIENTRY glTextureStorageMem2DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
1529 GL_APICALL void GL_APIENTRY glTextureStorageMem2DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1530 GL_APICALL void GL_APIENTRY glTextureStorageMem3DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
1531 GL_APICALL void GL_APIENTRY glTextureStorageMem3DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1532 GL_APICALL void GL_APIENTRY glNamedBufferStorageMemEXT (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
1533 #endif
1534 #endif /* GL_EXT_memory_object */
1535
1536 #ifndef GL_EXT_memory_object_fd
1537 #define GL_EXT_memory_object_fd 1
1538 #define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586
1539 typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYFDEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
1540 #ifdef GL_GLEXT_PROTOTYPES
1541 GL_APICALL void GL_APIENTRY glImportMemoryFdEXT (GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
1542 #endif
1543 #endif /* GL_EXT_memory_object_fd */
1544
1545 #ifndef GL_EXT_memory_object_win32
1546 #define GL_EXT_memory_object_win32 1
1547 #define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587
1548 #define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588
1549 #define GL_DEVICE_LUID_EXT 0x9599
1550 #define GL_DEVICE_NODE_MASK_EXT 0x959A
1551 #define GL_LUID_SIZE_EXT 8
1552 #define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589
1553 #define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A
1554 #define GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B
1555 #define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C
1556 typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, void *handle);
1557 typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYWIN32NAMEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, const void *name);
1558 #ifdef GL_GLEXT_PROTOTYPES
1559 GL_APICALL void GL_APIENTRY glImportMemoryWin32HandleEXT (GLuint memory, GLuint64 size, GLenum handleType, void *handle);
1560 GL_APICALL void GL_APIENTRY glImportMemoryWin32NameEXT (GLuint memory, GLuint64 size, GLenum handleType, const void *name);
1561 #endif
1562 #endif /* GL_EXT_memory_object_win32 */
1563
1564 #ifndef GL_EXT_multi_draw_arrays
1565 #define GL_EXT_multi_draw_arrays 1
1566 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
1567 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
1568 #ifdef GL_GLEXT_PROTOTYPES
1569 GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
1570 GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
1571 #endif
1572 #endif /* GL_EXT_multi_draw_arrays */
1573
1574 #ifndef GL_EXT_multi_draw_indirect
1575 #define GL_EXT_multi_draw_indirect 1
1576 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
1577 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
1578 #ifdef GL_GLEXT_PROTOTYPES
1579 GL_APICALL void GL_APIENTRY glMultiDrawArraysIndirectEXT (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
1580 GL_APICALL void GL_APIENTRY glMultiDrawElementsIndirectEXT (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
1581 #endif
1582 #endif /* GL_EXT_multi_draw_indirect */
1583
1584 #ifndef GL_EXT_multisampled_compatibility
1585 #define GL_EXT_multisampled_compatibility 1
1586 #define GL_MULTISAMPLE_EXT 0x809D
1587 #define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F
1588 #endif /* GL_EXT_multisampled_compatibility */
1589
1590 #ifndef GL_EXT_multisampled_render_to_texture
1591 #define GL_EXT_multisampled_render_to_texture 1
1592 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
1593 #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
1594 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
1595 #define GL_MAX_SAMPLES_EXT 0x8D57
1596 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1597 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1598 #ifdef GL_GLEXT_PROTOTYPES
1599 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1600 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1601 #endif
1602 #endif /* GL_EXT_multisampled_render_to_texture */
1603
1604 #ifndef GL_EXT_multiview_draw_buffers
1605 #define GL_EXT_multiview_draw_buffers 1
1606 #define GL_COLOR_ATTACHMENT_EXT 0x90F0
1607 #define GL_MULTIVIEW_EXT 0x90F1
1608 #define GL_DRAW_BUFFER_EXT 0x0C01
1609 #define GL_READ_BUFFER_EXT 0x0C02
1610 #define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2
1611 typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index);
1612 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices);
1613 typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data);
1614 #ifdef GL_GLEXT_PROTOTYPES
1615 GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index);
1616 GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices);
1617 GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data);
1618 #endif
1619 #endif /* GL_EXT_multiview_draw_buffers */
1620
1621 #ifndef GL_EXT_multiview_tessellation_geometry_shader
1622 #define GL_EXT_multiview_tessellation_geometry_shader 1
1623 #endif /* GL_EXT_multiview_tessellation_geometry_shader */
1624
1625 #ifndef GL_EXT_multiview_texture_multisample
1626 #define GL_EXT_multiview_texture_multisample 1
1627 #endif /* GL_EXT_multiview_texture_multisample */
1628
1629 #ifndef GL_EXT_multiview_timer_query
1630 #define GL_EXT_multiview_timer_query 1
1631 #endif /* GL_EXT_multiview_timer_query */
1632
1633 #ifndef GL_EXT_occlusion_query_boolean
1634 #define GL_EXT_occlusion_query_boolean 1
1635 #define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F
1636 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A
1637 #endif /* GL_EXT_occlusion_query_boolean */
1638
1639 #ifndef GL_EXT_polygon_offset_clamp
1640 #define GL_EXT_polygon_offset_clamp 1
1641 #define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B
1642 typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETCLAMPEXTPROC) (GLfloat factor, GLfloat units, GLfloat clamp);
1643 #ifdef GL_GLEXT_PROTOTYPES
1644 GL_APICALL void GL_APIENTRY glPolygonOffsetClampEXT (GLfloat factor, GLfloat units, GLfloat clamp);
1645 #endif
1646 #endif /* GL_EXT_polygon_offset_clamp */
1647
1648 #ifndef GL_EXT_post_depth_coverage
1649 #define GL_EXT_post_depth_coverage 1
1650 #endif /* GL_EXT_post_depth_coverage */
1651
1652 #ifndef GL_EXT_primitive_bounding_box
1653 #define GL_EXT_primitive_bounding_box 1
1654 #define GL_PRIMITIVE_BOUNDING_BOX_EXT 0x92BE
1655 typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXEXTPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
1656 #ifdef GL_GLEXT_PROTOTYPES
1657 GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxEXT (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
1658 #endif
1659 #endif /* GL_EXT_primitive_bounding_box */
1660
1661 #ifndef GL_EXT_protected_textures
1662 #define GL_EXT_protected_textures 1
1663 #define GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT 0x00000010
1664 #define GL_TEXTURE_PROTECTED_EXT 0x8BFA
1665 #endif /* GL_EXT_protected_textures */
1666
1667 #ifndef GL_EXT_pvrtc_sRGB
1668 #define GL_EXT_pvrtc_sRGB 1
1669 #define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54
1670 #define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55
1671 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56
1672 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57
1673 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG 0x93F0
1674 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG 0x93F1
1675 #endif /* GL_EXT_pvrtc_sRGB */
1676
1677 #ifndef GL_EXT_raster_multisample
1678 #define GL_EXT_raster_multisample 1
1679 #define GL_RASTER_MULTISAMPLE_EXT 0x9327
1680 #define GL_RASTER_SAMPLES_EXT 0x9328
1681 #define GL_MAX_RASTER_SAMPLES_EXT 0x9329
1682 #define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A
1683 #define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B
1684 #define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C
1685 typedef void (GL_APIENTRYP PFNGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations);
1686 #ifdef GL_GLEXT_PROTOTYPES
1687 GL_APICALL void GL_APIENTRY glRasterSamplesEXT (GLuint samples, GLboolean fixedsamplelocations);
1688 #endif
1689 #endif /* GL_EXT_raster_multisample */
1690
1691 #ifndef GL_EXT_read_format_bgra
1692 #define GL_EXT_read_format_bgra 1
1693 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
1694 #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
1695 #endif /* GL_EXT_read_format_bgra */
1696
1697 #ifndef GL_EXT_render_snorm
1698 #define GL_EXT_render_snorm 1
1699 #define GL_R8_SNORM 0x8F94
1700 #define GL_RG8_SNORM 0x8F95
1701 #define GL_RGBA8_SNORM 0x8F97
1702 #define GL_R16_SNORM_EXT 0x8F98
1703 #define GL_RG16_SNORM_EXT 0x8F99
1704 #define GL_RGBA16_SNORM_EXT 0x8F9B
1705 #endif /* GL_EXT_render_snorm */
1706
1707 #ifndef GL_EXT_robustness
1708 #define GL_EXT_robustness 1
1709 #define GL_GUILTY_CONTEXT_RESET_EXT 0x8253
1710 #define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254
1711 #define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255
1712 #define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3
1713 #define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
1714 #define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252
1715 #define GL_NO_RESET_NOTIFICATION_EXT 0x8261
1716 typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
1717 typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
1718 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
1719 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1720 #ifdef GL_GLEXT_PROTOTYPES
1721 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
1722 GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
1723 GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
1724 GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1725 #endif
1726 #endif /* GL_EXT_robustness */
1727
1728 #ifndef GL_EXT_sRGB
1729 #define GL_EXT_sRGB 1
1730 #define GL_SRGB_EXT 0x8C40
1731 #define GL_SRGB_ALPHA_EXT 0x8C42
1732 #define GL_SRGB8_ALPHA8_EXT 0x8C43
1733 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
1734 #endif /* GL_EXT_sRGB */
1735
1736 #ifndef GL_EXT_sRGB_write_control
1737 #define GL_EXT_sRGB_write_control 1
1738 #define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
1739 #endif /* GL_EXT_sRGB_write_control */
1740
1741 #ifndef GL_EXT_semaphore
1742 #define GL_EXT_semaphore 1
1743 #define GL_LAYOUT_GENERAL_EXT 0x958D
1744 #define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E
1745 #define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F
1746 #define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590
1747 #define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591
1748 #define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592
1749 #define GL_LAYOUT_TRANSFER_DST_EXT 0x9593
1750 #define GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT 0x9530
1751 #define GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT 0x9531
1752 typedef void (GL_APIENTRYP PFNGLGENSEMAPHORESEXTPROC) (GLsizei n, GLuint *semaphores);
1753 typedef void (GL_APIENTRYP PFNGLDELETESEMAPHORESEXTPROC) (GLsizei n, const GLuint *semaphores);
1754 typedef GLboolean (GL_APIENTRYP PFNGLISSEMAPHOREEXTPROC) (GLuint semaphore);
1755 typedef void (GL_APIENTRYP PFNGLSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, const GLuint64 *params);
1756 typedef void (GL_APIENTRYP PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, GLuint64 *params);
1757 typedef void (GL_APIENTRYP PFNGLWAITSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts);
1758 typedef void (GL_APIENTRYP PFNGLSIGNALSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts);
1759 #ifdef GL_GLEXT_PROTOTYPES
1760 GL_APICALL void GL_APIENTRY glGenSemaphoresEXT (GLsizei n, GLuint *semaphores);
1761 GL_APICALL void GL_APIENTRY glDeleteSemaphoresEXT (GLsizei n, const GLuint *semaphores);
1762 GL_APICALL GLboolean GL_APIENTRY glIsSemaphoreEXT (GLuint semaphore);
1763 GL_APICALL void GL_APIENTRY glSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, const GLuint64 *params);
1764 GL_APICALL void GL_APIENTRY glGetSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, GLuint64 *params);
1765 GL_APICALL void GL_APIENTRY glWaitSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts);
1766 GL_APICALL void GL_APIENTRY glSignalSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts);
1767 #endif
1768 #endif /* GL_EXT_semaphore */
1769
1770 #ifndef GL_EXT_semaphore_fd
1771 #define GL_EXT_semaphore_fd 1
1772 typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREFDEXTPROC) (GLuint semaphore, GLenum handleType, GLint fd);
1773 #ifdef GL_GLEXT_PROTOTYPES
1774 GL_APICALL void GL_APIENTRY glImportSemaphoreFdEXT (GLuint semaphore, GLenum handleType, GLint fd);
1775 #endif
1776 #endif /* GL_EXT_semaphore_fd */
1777
1778 #ifndef GL_EXT_semaphore_win32
1779 #define GL_EXT_semaphore_win32 1
1780 #define GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594
1781 #define GL_D3D12_FENCE_VALUE_EXT 0x9595
1782 typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC) (GLuint semaphore, GLenum handleType, void *handle);
1783 typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC) (GLuint semaphore, GLenum handleType, const void *name);
1784 #ifdef GL_GLEXT_PROTOTYPES
1785 GL_APICALL void GL_APIENTRY glImportSemaphoreWin32HandleEXT (GLuint semaphore, GLenum handleType, void *handle);
1786 GL_APICALL void GL_APIENTRY glImportSemaphoreWin32NameEXT (GLuint semaphore, GLenum handleType, const void *name);
1787 #endif
1788 #endif /* GL_EXT_semaphore_win32 */
1789
1790 #ifndef GL_EXT_separate_shader_objects
1791 #define GL_EXT_separate_shader_objects 1
1792 #define GL_ACTIVE_PROGRAM_EXT 0x8259
1793 #define GL_VERTEX_SHADER_BIT_EXT 0x00000001
1794 #define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002
1795 #define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF
1796 #define GL_PROGRAM_SEPARABLE_EXT 0x8258
1797 #define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A
1798 typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
1799 typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1800 typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings);
1801 typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines);
1802 typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
1803 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1804 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params);
1805 typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1806 typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
1807 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0);
1808 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1809 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0);
1810 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1811 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
1812 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1813 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1);
1814 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1815 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
1816 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1817 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
1818 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1819 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
1820 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1821 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1822 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1823 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1824 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1825 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1826 typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
1827 typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1828 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0);
1829 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
1830 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
1831 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1832 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1833 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1834 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1835 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1836 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1837 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1838 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1839 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1840 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1841 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1842 #ifdef GL_GLEXT_PROTOTYPES
1843 GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);
1844 GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline);
1845 GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings);
1846 GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines);
1847 GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines);
1848 GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1849 GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params);
1850 GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline);
1851 GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
1852 GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0);
1853 GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1854 GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0);
1855 GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1856 GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1);
1857 GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1858 GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1);
1859 GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1860 GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
1861 GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1862 GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
1863 GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1864 GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
1865 GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1866 GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1867 GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1868 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1869 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1870 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1871 GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program);
1872 GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline);
1873 GL_APICALL void GL_APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0);
1874 GL_APICALL void GL_APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1);
1875 GL_APICALL void GL_APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
1876 GL_APICALL void GL_APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1877 GL_APICALL void GL_APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
1878 GL_APICALL void GL_APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
1879 GL_APICALL void GL_APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
1880 GL_APICALL void GL_APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
1881 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1882 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1883 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1884 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1885 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1886 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1887 #endif
1888 #endif /* GL_EXT_separate_shader_objects */
1889
1890 #ifndef GL_EXT_shader_framebuffer_fetch
1891 #define GL_EXT_shader_framebuffer_fetch 1
1892 #define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
1893 #endif /* GL_EXT_shader_framebuffer_fetch */
1894
1895 #ifndef GL_EXT_shader_framebuffer_fetch_non_coherent
1896 #define GL_EXT_shader_framebuffer_fetch_non_coherent 1
1897 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC) (void);
1898 #ifdef GL_GLEXT_PROTOTYPES
1899 GL_APICALL void GL_APIENTRY glFramebufferFetchBarrierEXT (void);
1900 #endif
1901 #endif /* GL_EXT_shader_framebuffer_fetch_non_coherent */
1902
1903 #ifndef GL_EXT_shader_group_vote
1904 #define GL_EXT_shader_group_vote 1
1905 #endif /* GL_EXT_shader_group_vote */
1906
1907 #ifndef GL_EXT_shader_implicit_conversions
1908 #define GL_EXT_shader_implicit_conversions 1
1909 #endif /* GL_EXT_shader_implicit_conversions */
1910
1911 #ifndef GL_EXT_shader_integer_mix
1912 #define GL_EXT_shader_integer_mix 1
1913 #endif /* GL_EXT_shader_integer_mix */
1914
1915 #ifndef GL_EXT_shader_io_blocks
1916 #define GL_EXT_shader_io_blocks 1
1917 #endif /* GL_EXT_shader_io_blocks */
1918
1919 #ifndef GL_EXT_shader_non_constant_global_initializers
1920 #define GL_EXT_shader_non_constant_global_initializers 1
1921 #endif /* GL_EXT_shader_non_constant_global_initializers */
1922
1923 #ifndef GL_EXT_shader_pixel_local_storage
1924 #define GL_EXT_shader_pixel_local_storage 1
1925 #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63
1926 #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67
1927 #define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64
1928 #endif /* GL_EXT_shader_pixel_local_storage */
1929
1930 #ifndef GL_EXT_shader_pixel_local_storage2
1931 #define GL_EXT_shader_pixel_local_storage2 1
1932 #define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT 0x9650
1933 #define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT 0x9651
1934 #define GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT 0x9652
1935 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target, GLsizei size);
1936 typedef GLsizei (GL_APIENTRYP PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target);
1937 typedef void (GL_APIENTRYP PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC) (GLsizei offset, GLsizei n, const GLuint *values);
1938 #ifdef GL_GLEXT_PROTOTYPES
1939 GL_APICALL void GL_APIENTRY glFramebufferPixelLocalStorageSizeEXT (GLuint target, GLsizei size);
1940 GL_APICALL GLsizei GL_APIENTRY glGetFramebufferPixelLocalStorageSizeEXT (GLuint target);
1941 GL_APICALL void GL_APIENTRY glClearPixelLocalStorageuiEXT (GLsizei offset, GLsizei n, const GLuint *values);
1942 #endif
1943 #endif /* GL_EXT_shader_pixel_local_storage2 */
1944
1945 #ifndef GL_EXT_shader_texture_lod
1946 #define GL_EXT_shader_texture_lod 1
1947 #endif /* GL_EXT_shader_texture_lod */
1948
1949 #ifndef GL_EXT_shadow_samplers
1950 #define GL_EXT_shadow_samplers 1
1951 #define GL_TEXTURE_COMPARE_MODE_EXT 0x884C
1952 #define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D
1953 #define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E
1954 #define GL_SAMPLER_2D_SHADOW_EXT 0x8B62
1955 #endif /* GL_EXT_shadow_samplers */
1956
1957 #ifndef GL_EXT_sparse_texture
1958 #define GL_EXT_sparse_texture 1
1959 #define GL_TEXTURE_SPARSE_EXT 0x91A6
1960 #define GL_VIRTUAL_PAGE_SIZE_INDEX_EXT 0x91A7
1961 #define GL_NUM_SPARSE_LEVELS_EXT 0x91AA
1962 #define GL_NUM_VIRTUAL_PAGE_SIZES_EXT 0x91A8
1963 #define GL_VIRTUAL_PAGE_SIZE_X_EXT 0x9195
1964 #define GL_VIRTUAL_PAGE_SIZE_Y_EXT 0x9196
1965 #define GL_VIRTUAL_PAGE_SIZE_Z_EXT 0x9197
1966 #define GL_TEXTURE_2D_ARRAY 0x8C1A
1967 #define GL_TEXTURE_3D 0x806F
1968 #define GL_MAX_SPARSE_TEXTURE_SIZE_EXT 0x9198
1969 #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT 0x9199
1970 #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT 0x919A
1971 #define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT 0x91A9
1972 typedef void (GL_APIENTRYP PFNGLTEXPAGECOMMITMENTEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
1973 #ifdef GL_GLEXT_PROTOTYPES
1974 GL_APICALL void GL_APIENTRY glTexPageCommitmentEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
1975 #endif
1976 #endif /* GL_EXT_sparse_texture */
1977
1978 #ifndef GL_EXT_sparse_texture2
1979 #define GL_EXT_sparse_texture2 1
1980 #endif /* GL_EXT_sparse_texture2 */
1981
1982 #ifndef GL_EXT_tessellation_point_size
1983 #define GL_EXT_tessellation_point_size 1
1984 #endif /* GL_EXT_tessellation_point_size */
1985
1986 #ifndef GL_EXT_tessellation_shader
1987 #define GL_EXT_tessellation_shader 1
1988 #define GL_PATCHES_EXT 0x000E
1989 #define GL_PATCH_VERTICES_EXT 0x8E72
1990 #define GL_TESS_CONTROL_OUTPUT_VERTICES_EXT 0x8E75
1991 #define GL_TESS_GEN_MODE_EXT 0x8E76
1992 #define GL_TESS_GEN_SPACING_EXT 0x8E77
1993 #define GL_TESS_GEN_VERTEX_ORDER_EXT 0x8E78
1994 #define GL_TESS_GEN_POINT_MODE_EXT 0x8E79
1995 #define GL_ISOLINES_EXT 0x8E7A
1996 #define GL_QUADS_EXT 0x0007
1997 #define GL_FRACTIONAL_ODD_EXT 0x8E7B
1998 #define GL_FRACTIONAL_EVEN_EXT 0x8E7C
1999 #define GL_MAX_PATCH_VERTICES_EXT 0x8E7D
2000 #define GL_MAX_TESS_GEN_LEVEL_EXT 0x8E7E
2001 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E7F
2002 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E80
2003 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT 0x8E81
2004 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT 0x8E82
2005 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT 0x8E83
2006 #define GL_MAX_TESS_PATCH_COMPONENTS_EXT 0x8E84
2007 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT 0x8E85
2008 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT 0x8E86
2009 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT 0x8E89
2010 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT 0x8E8A
2011 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT 0x886C
2012 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT 0x886D
2013 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E1E
2014 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E1F
2015 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT 0x92CD
2016 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT 0x92CE
2017 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT 0x92D3
2018 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT 0x92D4
2019 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT 0x90CB
2020 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT 0x90CC
2021 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT 0x90D8
2022 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT 0x90D9
2023 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
2024 #define GL_IS_PER_PATCH_EXT 0x92E7
2025 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT 0x9307
2026 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT 0x9308
2027 #define GL_TESS_CONTROL_SHADER_EXT 0x8E88
2028 #define GL_TESS_EVALUATION_SHADER_EXT 0x8E87
2029 #define GL_TESS_CONTROL_SHADER_BIT_EXT 0x00000008
2030 #define GL_TESS_EVALUATION_SHADER_BIT_EXT 0x00000010
2031 typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIEXTPROC) (GLenum pname, GLint value);
2032 #ifdef GL_GLEXT_PROTOTYPES
2033 GL_APICALL void GL_APIENTRY glPatchParameteriEXT (GLenum pname, GLint value);
2034 #endif
2035 #endif /* GL_EXT_tessellation_shader */
2036
2037 #ifndef GL_EXT_texture_border_clamp
2038 #define GL_EXT_texture_border_clamp 1
2039 #define GL_TEXTURE_BORDER_COLOR_EXT 0x1004
2040 #define GL_CLAMP_TO_BORDER_EXT 0x812D
2041 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
2042 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params);
2043 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
2044 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params);
2045 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, const GLint *param);
2046 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, const GLuint *param);
2047 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, GLint *params);
2048 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, GLuint *params);
2049 #ifdef GL_GLEXT_PROTOTYPES
2050 GL_APICALL void GL_APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params);
2051 GL_APICALL void GL_APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params);
2052 GL_APICALL void GL_APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params);
2053 GL_APICALL void GL_APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params);
2054 GL_APICALL void GL_APIENTRY glSamplerParameterIivEXT (GLuint sampler, GLenum pname, const GLint *param);
2055 GL_APICALL void GL_APIENTRY glSamplerParameterIuivEXT (GLuint sampler, GLenum pname, const GLuint *param);
2056 GL_APICALL void GL_APIENTRY glGetSamplerParameterIivEXT (GLuint sampler, GLenum pname, GLint *params);
2057 GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivEXT (GLuint sampler, GLenum pname, GLuint *params);
2058 #endif
2059 #endif /* GL_EXT_texture_border_clamp */
2060
2061 #ifndef GL_EXT_texture_buffer
2062 #define GL_EXT_texture_buffer 1
2063 #define GL_TEXTURE_BUFFER_EXT 0x8C2A
2064 #define GL_TEXTURE_BUFFER_BINDING_EXT 0x8C2A
2065 #define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B
2066 #define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C
2067 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
2068 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT 0x919F
2069 #define GL_SAMPLER_BUFFER_EXT 0x8DC2
2070 #define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0
2071 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
2072 #define GL_IMAGE_BUFFER_EXT 0x9051
2073 #define GL_INT_IMAGE_BUFFER_EXT 0x905C
2074 #define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067
2075 #define GL_TEXTURE_BUFFER_OFFSET_EXT 0x919D
2076 #define GL_TEXTURE_BUFFER_SIZE_EXT 0x919E
2077 typedef void (GL_APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer);
2078 typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEEXTPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
2079 #ifdef GL_GLEXT_PROTOTYPES
2080 GL_APICALL void GL_APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer);
2081 GL_APICALL void GL_APIENTRY glTexBufferRangeEXT (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
2082 #endif
2083 #endif /* GL_EXT_texture_buffer */
2084
2085 #ifndef GL_EXT_texture_compression_astc_decode_mode
2086 #define GL_EXT_texture_compression_astc_decode_mode 1
2087 #define GL_TEXTURE_ASTC_DECODE_PRECISION_EXT 0x8F69
2088 #endif /* GL_EXT_texture_compression_astc_decode_mode */
2089
2090 #ifndef GL_EXT_texture_compression_bptc
2091 #define GL_EXT_texture_compression_bptc 1
2092 #define GL_COMPRESSED_RGBA_BPTC_UNORM_EXT 0x8E8C
2093 #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT 0x8E8D
2094 #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT 0x8E8E
2095 #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT 0x8E8F
2096 #endif /* GL_EXT_texture_compression_bptc */
2097
2098 #ifndef GL_EXT_texture_compression_dxt1
2099 #define GL_EXT_texture_compression_dxt1 1
2100 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
2101 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
2102 #endif /* GL_EXT_texture_compression_dxt1 */
2103
2104 #ifndef GL_EXT_texture_compression_rgtc
2105 #define GL_EXT_texture_compression_rgtc 1
2106 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
2107 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
2108 #define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
2109 #define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
2110 #endif /* GL_EXT_texture_compression_rgtc */
2111
2112 #ifndef GL_EXT_texture_compression_s3tc
2113 #define GL_EXT_texture_compression_s3tc 1
2114 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
2115 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
2116 #endif /* GL_EXT_texture_compression_s3tc */
2117
2118 #ifndef GL_EXT_texture_compression_s3tc_srgb
2119 #define GL_EXT_texture_compression_s3tc_srgb 1
2120 #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
2121 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
2122 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
2123 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
2124 #endif /* GL_EXT_texture_compression_s3tc_srgb */
2125
2126 #ifndef GL_EXT_texture_cube_map_array
2127 #define GL_EXT_texture_cube_map_array 1
2128 #define GL_TEXTURE_CUBE_MAP_ARRAY_EXT 0x9009
2129 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 0x900A
2130 #define GL_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900C
2131 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 0x900D
2132 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900E
2133 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900F
2134 #define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054
2135 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F
2136 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
2137 #endif /* GL_EXT_texture_cube_map_array */
2138
2139 #ifndef GL_EXT_texture_filter_anisotropic
2140 #define GL_EXT_texture_filter_anisotropic 1
2141 #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
2142 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
2143 #endif /* GL_EXT_texture_filter_anisotropic */
2144
2145 #ifndef GL_EXT_texture_filter_minmax
2146 #define GL_EXT_texture_filter_minmax 1
2147 #define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366
2148 #define GL_WEIGHTED_AVERAGE_EXT 0x9367
2149 #endif /* GL_EXT_texture_filter_minmax */
2150
2151 #ifndef GL_EXT_texture_format_BGRA8888
2152 #define GL_EXT_texture_format_BGRA8888 1
2153 #endif /* GL_EXT_texture_format_BGRA8888 */
2154
2155 #ifndef GL_EXT_texture_format_sRGB_override
2156 #define GL_EXT_texture_format_sRGB_override 1
2157 #define GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT 0x8FBF
2158 #endif /* GL_EXT_texture_format_sRGB_override */
2159
2160 #ifndef GL_EXT_texture_mirror_clamp_to_edge
2161 #define GL_EXT_texture_mirror_clamp_to_edge 1
2162 #define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
2163 #endif /* GL_EXT_texture_mirror_clamp_to_edge */
2164
2165 #ifndef GL_EXT_texture_norm16
2166 #define GL_EXT_texture_norm16 1
2167 #define GL_R16_EXT 0x822A
2168 #define GL_RG16_EXT 0x822C
2169 #define GL_RGBA16_EXT 0x805B
2170 #define GL_RGB16_EXT 0x8054
2171 #define GL_RGB16_SNORM_EXT 0x8F9A
2172 #endif /* GL_EXT_texture_norm16 */
2173
2174 #ifndef GL_EXT_texture_query_lod
2175 #define GL_EXT_texture_query_lod 1
2176 #endif /* GL_EXT_texture_query_lod */
2177
2178 #ifndef GL_EXT_texture_rg
2179 #define GL_EXT_texture_rg 1
2180 #define GL_RED_EXT 0x1903
2181 #define GL_RG_EXT 0x8227
2182 #define GL_R8_EXT 0x8229
2183 #define GL_RG8_EXT 0x822B
2184 #endif /* GL_EXT_texture_rg */
2185
2186 #ifndef GL_EXT_texture_sRGB_R8
2187 #define GL_EXT_texture_sRGB_R8 1
2188 #define GL_SR8_EXT 0x8FBD
2189 #endif /* GL_EXT_texture_sRGB_R8 */
2190
2191 #ifndef GL_EXT_texture_sRGB_RG8
2192 #define GL_EXT_texture_sRGB_RG8 1
2193 #define GL_SRG8_EXT 0x8FBE
2194 #endif /* GL_EXT_texture_sRGB_RG8 */
2195
2196 #ifndef GL_EXT_texture_sRGB_decode
2197 #define GL_EXT_texture_sRGB_decode 1
2198 #define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
2199 #define GL_DECODE_EXT 0x8A49
2200 #define GL_SKIP_DECODE_EXT 0x8A4A
2201 #endif /* GL_EXT_texture_sRGB_decode */
2202
2203 #ifndef GL_EXT_texture_shadow_lod
2204 #define GL_EXT_texture_shadow_lod 1
2205 #endif /* GL_EXT_texture_shadow_lod */
2206
2207 #ifndef GL_EXT_texture_storage
2208 #define GL_EXT_texture_storage 1
2209 #define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
2210 #define GL_ALPHA8_EXT 0x803C
2211 #define GL_LUMINANCE8_EXT 0x8040
2212 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045
2213 #define GL_RGBA32F_EXT 0x8814
2214 #define GL_RGB32F_EXT 0x8815
2215 #define GL_ALPHA32F_EXT 0x8816
2216 #define GL_LUMINANCE32F_EXT 0x8818
2217 #define GL_LUMINANCE_ALPHA32F_EXT 0x8819
2218 #define GL_ALPHA16F_EXT 0x881C
2219 #define GL_LUMINANCE16F_EXT 0x881E
2220 #define GL_LUMINANCE_ALPHA16F_EXT 0x881F
2221 #define GL_R32F_EXT 0x822E
2222 #define GL_RG32F_EXT 0x8230
2223 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
2224 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
2225 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
2226 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
2227 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
2228 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
2229 #ifdef GL_GLEXT_PROTOTYPES
2230 GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
2231 GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
2232 GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
2233 GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
2234 GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
2235 GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
2236 #endif
2237 #endif /* GL_EXT_texture_storage */
2238
2239 #ifndef GL_EXT_texture_type_2_10_10_10_REV
2240 #define GL_EXT_texture_type_2_10_10_10_REV 1
2241 #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
2242 #endif /* GL_EXT_texture_type_2_10_10_10_REV */
2243
2244 #ifndef GL_EXT_texture_view
2245 #define GL_EXT_texture_view 1
2246 #define GL_TEXTURE_VIEW_MIN_LEVEL_EXT 0x82DB
2247 #define GL_TEXTURE_VIEW_NUM_LEVELS_EXT 0x82DC
2248 #define GL_TEXTURE_VIEW_MIN_LAYER_EXT 0x82DD
2249 #define GL_TEXTURE_VIEW_NUM_LAYERS_EXT 0x82DE
2250 typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWEXTPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
2251 #ifdef GL_GLEXT_PROTOTYPES
2252 GL_APICALL void GL_APIENTRY glTextureViewEXT (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
2253 #endif
2254 #endif /* GL_EXT_texture_view */
2255
2256 #ifndef GL_EXT_unpack_subimage
2257 #define GL_EXT_unpack_subimage 1
2258 #define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2
2259 #define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3
2260 #define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4
2261 #endif /* GL_EXT_unpack_subimage */
2262
2263 #ifndef GL_EXT_win32_keyed_mutex
2264 #define GL_EXT_win32_keyed_mutex 1
2265 typedef GLboolean (GL_APIENTRYP PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key, GLuint timeout);
2266 typedef GLboolean (GL_APIENTRYP PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key);
2267 #ifdef GL_GLEXT_PROTOTYPES
2268 GL_APICALL GLboolean GL_APIENTRY glAcquireKeyedMutexWin32EXT (GLuint memory, GLuint64 key, GLuint timeout);
2269 GL_APICALL GLboolean GL_APIENTRY glReleaseKeyedMutexWin32EXT (GLuint memory, GLuint64 key);
2270 #endif
2271 #endif /* GL_EXT_win32_keyed_mutex */
2272
2273 #ifndef GL_EXT_window_rectangles
2274 #define GL_EXT_window_rectangles 1
2275 #define GL_INCLUSIVE_EXT 0x8F10
2276 #define GL_EXCLUSIVE_EXT 0x8F11
2277 #define GL_WINDOW_RECTANGLE_EXT 0x8F12
2278 #define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13
2279 #define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14
2280 #define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15
2281 typedef void (GL_APIENTRYP PFNGLWINDOWRECTANGLESEXTPROC) (GLenum mode, GLsizei count, const GLint *box);
2282 #ifdef GL_GLEXT_PROTOTYPES
2283 GL_APICALL void GL_APIENTRY glWindowRectanglesEXT (GLenum mode, GLsizei count, const GLint *box);
2284 #endif
2285 #endif /* GL_EXT_window_rectangles */
2286
2287 #ifndef GL_FJ_shader_binary_GCCSO
2288 #define GL_FJ_shader_binary_GCCSO 1
2289 #define GL_GCCSO_SHADER_BINARY_FJ 0x9260
2290 #endif /* GL_FJ_shader_binary_GCCSO */
2291
2292 #ifndef GL_IMG_bindless_texture
2293 #define GL_IMG_bindless_texture 1
2294 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLEIMGPROC) (GLuint texture);
2295 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTURESAMPLERHANDLEIMGPROC) (GLuint texture, GLuint sampler);
2296 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64IMGPROC) (GLint location, GLuint64 value);
2297 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64VIMGPROC) (GLint location, GLsizei count, const GLuint64 *value);
2298 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64IMGPROC) (GLuint program, GLint location, GLuint64 value);
2299 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VIMGPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
2300 #ifdef GL_GLEXT_PROTOTYPES
2301 GL_APICALL GLuint64 GL_APIENTRY glGetTextureHandleIMG (GLuint texture);
2302 GL_APICALL GLuint64 GL_APIENTRY glGetTextureSamplerHandleIMG (GLuint texture, GLuint sampler);
2303 GL_APICALL void GL_APIENTRY glUniformHandleui64IMG (GLint location, GLuint64 value);
2304 GL_APICALL void GL_APIENTRY glUniformHandleui64vIMG (GLint location, GLsizei count, const GLuint64 *value);
2305 GL_APICALL void GL_APIENTRY glProgramUniformHandleui64IMG (GLuint program, GLint location, GLuint64 value);
2306 GL_APICALL void GL_APIENTRY glProgramUniformHandleui64vIMG (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
2307 #endif
2308 #endif /* GL_IMG_bindless_texture */
2309
2310 #ifndef GL_IMG_framebuffer_downsample
2311 #define GL_IMG_framebuffer_downsample 1
2312 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG 0x913C
2313 #define GL_NUM_DOWNSAMPLE_SCALES_IMG 0x913D
2314 #define GL_DOWNSAMPLE_SCALES_IMG 0x913E
2315 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG 0x913F
2316 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DDOWNSAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale);
2317 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERDOWNSAMPLEIMGPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale);
2318 #ifdef GL_GLEXT_PROTOTYPES
2319 GL_APICALL void GL_APIENTRY glFramebufferTexture2DDownsampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale);
2320 GL_APICALL void GL_APIENTRY glFramebufferTextureLayerDownsampleIMG (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale);
2321 #endif
2322 #endif /* GL_IMG_framebuffer_downsample */
2323
2324 #ifndef GL_IMG_multisampled_render_to_texture
2325 #define GL_IMG_multisampled_render_to_texture 1
2326 #define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
2327 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
2328 #define GL_MAX_SAMPLES_IMG 0x9135
2329 #define GL_TEXTURE_SAMPLES_IMG 0x9136
2330 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
2331 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
2332 #ifdef GL_GLEXT_PROTOTYPES
2333 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
2334 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
2335 #endif
2336 #endif /* GL_IMG_multisampled_render_to_texture */
2337
2338 #ifndef GL_IMG_program_binary
2339 #define GL_IMG_program_binary 1
2340 #define GL_SGX_PROGRAM_BINARY_IMG 0x9130
2341 #endif /* GL_IMG_program_binary */
2342
2343 #ifndef GL_IMG_read_format
2344 #define GL_IMG_read_format 1
2345 #define GL_BGRA_IMG 0x80E1
2346 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
2347 #endif /* GL_IMG_read_format */
2348
2349 #ifndef GL_IMG_shader_binary
2350 #define GL_IMG_shader_binary 1
2351 #define GL_SGX_BINARY_IMG 0x8C0A
2352 #endif /* GL_IMG_shader_binary */
2353
2354 #ifndef GL_IMG_texture_compression_pvrtc
2355 #define GL_IMG_texture_compression_pvrtc 1
2356 #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
2357 #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
2358 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
2359 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
2360 #endif /* GL_IMG_texture_compression_pvrtc */
2361
2362 #ifndef GL_IMG_texture_compression_pvrtc2
2363 #define GL_IMG_texture_compression_pvrtc2 1
2364 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137
2365 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
2366 #endif /* GL_IMG_texture_compression_pvrtc2 */
2367
2368 #ifndef GL_IMG_texture_filter_cubic
2369 #define GL_IMG_texture_filter_cubic 1
2370 #define GL_CUBIC_IMG 0x9139
2371 #define GL_CUBIC_MIPMAP_NEAREST_IMG 0x913A
2372 #define GL_CUBIC_MIPMAP_LINEAR_IMG 0x913B
2373 #endif /* GL_IMG_texture_filter_cubic */
2374
2375 #ifndef GL_INTEL_blackhole_render
2376 #define GL_INTEL_blackhole_render 1
2377 #define GL_BLACKHOLE_RENDER_INTEL 0x83FC
2378 #endif /* GL_INTEL_blackhole_render */
2379
2380 #ifndef GL_INTEL_conservative_rasterization
2381 #define GL_INTEL_conservative_rasterization 1
2382 #define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE
2383 #endif /* GL_INTEL_conservative_rasterization */
2384
2385 #ifndef GL_INTEL_framebuffer_CMAA
2386 #define GL_INTEL_framebuffer_CMAA 1
2387 typedef void (GL_APIENTRYP PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC) (void);
2388 #ifdef GL_GLEXT_PROTOTYPES
2389 GL_APICALL void GL_APIENTRY glApplyFramebufferAttachmentCMAAINTEL (void);
2390 #endif
2391 #endif /* GL_INTEL_framebuffer_CMAA */
2392
2393 #ifndef GL_INTEL_performance_query
2394 #define GL_INTEL_performance_query 1
2395 #define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000
2396 #define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001
2397 #define GL_PERFQUERY_WAIT_INTEL 0x83FB
2398 #define GL_PERFQUERY_FLUSH_INTEL 0x83FA
2399 #define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9
2400 #define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0
2401 #define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1
2402 #define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2
2403 #define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3
2404 #define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4
2405 #define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5
2406 #define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8
2407 #define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9
2408 #define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA
2409 #define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB
2410 #define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC
2411 #define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD
2412 #define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE
2413 #define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF
2414 #define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500
2415 typedef void (GL_APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle);
2416 typedef void (GL_APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle);
2417 typedef void (GL_APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle);
2418 typedef void (GL_APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle);
2419 typedef void (GL_APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId);
2420 typedef void (GL_APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId);
2421 typedef void (GL_APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
2422 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten);
2423 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId);
2424 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
2425 #ifdef GL_GLEXT_PROTOTYPES
2426 GL_APICALL void GL_APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle);
2427 GL_APICALL void GL_APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint *queryHandle);
2428 GL_APICALL void GL_APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle);
2429 GL_APICALL void GL_APIENTRY glEndPerfQueryINTEL (GLuint queryHandle);
2430 GL_APICALL void GL_APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId);
2431 GL_APICALL void GL_APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId);
2432 GL_APICALL void GL_APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
2433 GL_APICALL void GL_APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten);
2434 GL_APICALL void GL_APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId);
2435 GL_APICALL void GL_APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
2436 #endif
2437 #endif /* GL_INTEL_performance_query */
2438
2439 #ifndef GL_MESA_framebuffer_flip_y
2440 #define GL_MESA_framebuffer_flip_y 1
2441 #define GL_FRAMEBUFFER_FLIP_Y_MESA 0x8BBB
2442 #endif /* GL_MESA_framebuffer_flip_y */
2443
2444 #ifndef GL_MESA_program_binary_formats
2445 #define GL_MESA_program_binary_formats 1
2446 #define GL_PROGRAM_BINARY_FORMAT_MESA 0x875F
2447 #endif /* GL_MESA_program_binary_formats */
2448
2449 #ifndef GL_MESA_shader_integer_functions
2450 #define GL_MESA_shader_integer_functions 1
2451 #endif /* GL_MESA_shader_integer_functions */
2452
2453 #ifndef GL_NVX_blend_equation_advanced_multi_draw_buffers
2454 #define GL_NVX_blend_equation_advanced_multi_draw_buffers 1
2455 #endif /* GL_NVX_blend_equation_advanced_multi_draw_buffers */
2456
2457 #ifndef GL_NV_bindless_texture
2458 #define GL_NV_bindless_texture 1
2459 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture);
2460 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler);
2461 typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle);
2462 typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle);
2463 typedef GLuint64 (GL_APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
2464 typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access);
2465 typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle);
2466 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value);
2467 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64 *value);
2468 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value);
2469 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
2470 typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle);
2471 typedef GLboolean (GL_APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle);
2472 #ifdef GL_GLEXT_PROTOTYPES
2473 GL_APICALL GLuint64 GL_APIENTRY glGetTextureHandleNV (GLuint texture);
2474 GL_APICALL GLuint64 GL_APIENTRY glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler);
2475 GL_APICALL void GL_APIENTRY glMakeTextureHandleResidentNV (GLuint64 handle);
2476 GL_APICALL void GL_APIENTRY glMakeTextureHandleNonResidentNV (GLuint64 handle);
2477 GL_APICALL GLuint64 GL_APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
2478 GL_APICALL void GL_APIENTRY glMakeImageHandleResidentNV (GLuint64 handle, GLenum access);
2479 GL_APICALL void GL_APIENTRY glMakeImageHandleNonResidentNV (GLuint64 handle);
2480 GL_APICALL void GL_APIENTRY glUniformHandleui64NV (GLint location, GLuint64 value);
2481 GL_APICALL void GL_APIENTRY glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64 *value);
2482 GL_APICALL void GL_APIENTRY glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value);
2483 GL_APICALL void GL_APIENTRY glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
2484 GL_APICALL GLboolean GL_APIENTRY glIsTextureHandleResidentNV (GLuint64 handle);
2485 GL_APICALL GLboolean GL_APIENTRY glIsImageHandleResidentNV (GLuint64 handle);
2486 #endif
2487 #endif /* GL_NV_bindless_texture */
2488
2489 #ifndef GL_NV_blend_equation_advanced
2490 #define GL_NV_blend_equation_advanced 1
2491 #define GL_BLEND_OVERLAP_NV 0x9281
2492 #define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280
2493 #define GL_BLUE_NV 0x1905
2494 #define GL_COLORBURN_NV 0x929A
2495 #define GL_COLORDODGE_NV 0x9299
2496 #define GL_CONJOINT_NV 0x9284
2497 #define GL_CONTRAST_NV 0x92A1
2498 #define GL_DARKEN_NV 0x9297
2499 #define GL_DIFFERENCE_NV 0x929E
2500 #define GL_DISJOINT_NV 0x9283
2501 #define GL_DST_ATOP_NV 0x928F
2502 #define GL_DST_IN_NV 0x928B
2503 #define GL_DST_NV 0x9287
2504 #define GL_DST_OUT_NV 0x928D
2505 #define GL_DST_OVER_NV 0x9289
2506 #define GL_EXCLUSION_NV 0x92A0
2507 #define GL_GREEN_NV 0x1904
2508 #define GL_HARDLIGHT_NV 0x929B
2509 #define GL_HARDMIX_NV 0x92A9
2510 #define GL_HSL_COLOR_NV 0x92AF
2511 #define GL_HSL_HUE_NV 0x92AD
2512 #define GL_HSL_LUMINOSITY_NV 0x92B0
2513 #define GL_HSL_SATURATION_NV 0x92AE
2514 #define GL_INVERT_OVG_NV 0x92B4
2515 #define GL_INVERT_RGB_NV 0x92A3
2516 #define GL_LIGHTEN_NV 0x9298
2517 #define GL_LINEARBURN_NV 0x92A5
2518 #define GL_LINEARDODGE_NV 0x92A4
2519 #define GL_LINEARLIGHT_NV 0x92A7
2520 #define GL_MINUS_CLAMPED_NV 0x92B3
2521 #define GL_MINUS_NV 0x929F
2522 #define GL_MULTIPLY_NV 0x9294
2523 #define GL_OVERLAY_NV 0x9296
2524 #define GL_PINLIGHT_NV 0x92A8
2525 #define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2
2526 #define GL_PLUS_CLAMPED_NV 0x92B1
2527 #define GL_PLUS_DARKER_NV 0x9292
2528 #define GL_PLUS_NV 0x9291
2529 #define GL_RED_NV 0x1903
2530 #define GL_SCREEN_NV 0x9295
2531 #define GL_SOFTLIGHT_NV 0x929C
2532 #define GL_SRC_ATOP_NV 0x928E
2533 #define GL_SRC_IN_NV 0x928A
2534 #define GL_SRC_NV 0x9286
2535 #define GL_SRC_OUT_NV 0x928C
2536 #define GL_SRC_OVER_NV 0x9288
2537 #define GL_UNCORRELATED_NV 0x9282
2538 #define GL_VIVIDLIGHT_NV 0x92A6
2539 #define GL_XOR_NV 0x1506
2540 typedef void (GL_APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value);
2541 typedef void (GL_APIENTRYP PFNGLBLENDBARRIERNVPROC) (void);
2542 #ifdef GL_GLEXT_PROTOTYPES
2543 GL_APICALL void GL_APIENTRY glBlendParameteriNV (GLenum pname, GLint value);
2544 GL_APICALL void GL_APIENTRY glBlendBarrierNV (void);
2545 #endif
2546 #endif /* GL_NV_blend_equation_advanced */
2547
2548 #ifndef GL_NV_blend_equation_advanced_coherent
2549 #define GL_NV_blend_equation_advanced_coherent 1
2550 #define GL_BLEND_ADVANCED_COHERENT_NV 0x9285
2551 #endif /* GL_NV_blend_equation_advanced_coherent */
2552
2553 #ifndef GL_NV_blend_minmax_factor
2554 #define GL_NV_blend_minmax_factor 1
2555 #define GL_FACTOR_MIN_AMD 0x901C
2556 #define GL_FACTOR_MAX_AMD 0x901D
2557 #endif /* GL_NV_blend_minmax_factor */
2558
2559 #ifndef GL_NV_clip_space_w_scaling
2560 #define GL_NV_clip_space_w_scaling 1
2561 #define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C
2562 #define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D
2563 #define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E
2564 typedef void (GL_APIENTRYP PFNGLVIEWPORTPOSITIONWSCALENVPROC) (GLuint index, GLfloat xcoeff, GLfloat ycoeff);
2565 #ifdef GL_GLEXT_PROTOTYPES
2566 GL_APICALL void GL_APIENTRY glViewportPositionWScaleNV (GLuint index, GLfloat xcoeff, GLfloat ycoeff);
2567 #endif
2568 #endif /* GL_NV_clip_space_w_scaling */
2569
2570 #ifndef GL_NV_compute_shader_derivatives
2571 #define GL_NV_compute_shader_derivatives 1
2572 #endif /* GL_NV_compute_shader_derivatives */
2573
2574 #ifndef GL_NV_conditional_render
2575 #define GL_NV_conditional_render 1
2576 #define GL_QUERY_WAIT_NV 0x8E13
2577 #define GL_QUERY_NO_WAIT_NV 0x8E14
2578 #define GL_QUERY_BY_REGION_WAIT_NV 0x8E15
2579 #define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16
2580 typedef void (GL_APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode);
2581 typedef void (GL_APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void);
2582 #ifdef GL_GLEXT_PROTOTYPES
2583 GL_APICALL void GL_APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode);
2584 GL_APICALL void GL_APIENTRY glEndConditionalRenderNV (void);
2585 #endif
2586 #endif /* GL_NV_conditional_render */
2587
2588 #ifndef GL_NV_conservative_raster
2589 #define GL_NV_conservative_raster 1
2590 #define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346
2591 #define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347
2592 #define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348
2593 #define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349
2594 typedef void (GL_APIENTRYP PFNGLSUBPIXELPRECISIONBIASNVPROC) (GLuint xbits, GLuint ybits);
2595 #ifdef GL_GLEXT_PROTOTYPES
2596 GL_APICALL void GL_APIENTRY glSubpixelPrecisionBiasNV (GLuint xbits, GLuint ybits);
2597 #endif
2598 #endif /* GL_NV_conservative_raster */
2599
2600 #ifndef GL_NV_conservative_raster_pre_snap
2601 #define GL_NV_conservative_raster_pre_snap 1
2602 #define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV 0x9550
2603 #endif /* GL_NV_conservative_raster_pre_snap */
2604
2605 #ifndef GL_NV_conservative_raster_pre_snap_triangles
2606 #define GL_NV_conservative_raster_pre_snap_triangles 1
2607 #define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D
2608 #define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E
2609 #define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F
2610 typedef void (GL_APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERINVPROC) (GLenum pname, GLint param);
2611 #ifdef GL_GLEXT_PROTOTYPES
2612 GL_APICALL void GL_APIENTRY glConservativeRasterParameteriNV (GLenum pname, GLint param);
2613 #endif
2614 #endif /* GL_NV_conservative_raster_pre_snap_triangles */
2615
2616 #ifndef GL_NV_copy_buffer
2617 #define GL_NV_copy_buffer 1
2618 #define GL_COPY_READ_BUFFER_NV 0x8F36
2619 #define GL_COPY_WRITE_BUFFER_NV 0x8F37
2620 typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATANVPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
2621 #ifdef GL_GLEXT_PROTOTYPES
2622 GL_APICALL void GL_APIENTRY glCopyBufferSubDataNV (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
2623 #endif
2624 #endif /* GL_NV_copy_buffer */
2625
2626 #ifndef GL_NV_coverage_sample
2627 #define GL_NV_coverage_sample 1
2628 #define GL_COVERAGE_COMPONENT_NV 0x8ED0
2629 #define GL_COVERAGE_COMPONENT4_NV 0x8ED1
2630 #define GL_COVERAGE_ATTACHMENT_NV 0x8ED2
2631 #define GL_COVERAGE_BUFFERS_NV 0x8ED3
2632 #define GL_COVERAGE_SAMPLES_NV 0x8ED4
2633 #define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5
2634 #define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6
2635 #define GL_COVERAGE_AUTOMATIC_NV 0x8ED7
2636 #define GL_COVERAGE_BUFFER_BIT_NV 0x00008000
2637 typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
2638 typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
2639 #ifdef GL_GLEXT_PROTOTYPES
2640 GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
2641 GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
2642 #endif
2643 #endif /* GL_NV_coverage_sample */
2644
2645 #ifndef GL_NV_depth_nonlinear
2646 #define GL_NV_depth_nonlinear 1
2647 #define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C
2648 #endif /* GL_NV_depth_nonlinear */
2649
2650 #ifndef GL_NV_draw_buffers
2651 #define GL_NV_draw_buffers 1
2652 #define GL_MAX_DRAW_BUFFERS_NV 0x8824
2653 #define GL_DRAW_BUFFER0_NV 0x8825
2654 #define GL_DRAW_BUFFER1_NV 0x8826
2655 #define GL_DRAW_BUFFER2_NV 0x8827
2656 #define GL_DRAW_BUFFER3_NV 0x8828
2657 #define GL_DRAW_BUFFER4_NV 0x8829
2658 #define GL_DRAW_BUFFER5_NV 0x882A
2659 #define GL_DRAW_BUFFER6_NV 0x882B
2660 #define GL_DRAW_BUFFER7_NV 0x882C
2661 #define GL_DRAW_BUFFER8_NV 0x882D
2662 #define GL_DRAW_BUFFER9_NV 0x882E
2663 #define GL_DRAW_BUFFER10_NV 0x882F
2664 #define GL_DRAW_BUFFER11_NV 0x8830
2665 #define GL_DRAW_BUFFER12_NV 0x8831
2666 #define GL_DRAW_BUFFER13_NV 0x8832
2667 #define GL_DRAW_BUFFER14_NV 0x8833
2668 #define GL_DRAW_BUFFER15_NV 0x8834
2669 #define GL_COLOR_ATTACHMENT0_NV 0x8CE0
2670 #define GL_COLOR_ATTACHMENT1_NV 0x8CE1
2671 #define GL_COLOR_ATTACHMENT2_NV 0x8CE2
2672 #define GL_COLOR_ATTACHMENT3_NV 0x8CE3
2673 #define GL_COLOR_ATTACHMENT4_NV 0x8CE4
2674 #define GL_COLOR_ATTACHMENT5_NV 0x8CE5
2675 #define GL_COLOR_ATTACHMENT6_NV 0x8CE6
2676 #define GL_COLOR_ATTACHMENT7_NV 0x8CE7
2677 #define GL_COLOR_ATTACHMENT8_NV 0x8CE8
2678 #define GL_COLOR_ATTACHMENT9_NV 0x8CE9
2679 #define GL_COLOR_ATTACHMENT10_NV 0x8CEA
2680 #define GL_COLOR_ATTACHMENT11_NV 0x8CEB
2681 #define GL_COLOR_ATTACHMENT12_NV 0x8CEC
2682 #define GL_COLOR_ATTACHMENT13_NV 0x8CED
2683 #define GL_COLOR_ATTACHMENT14_NV 0x8CEE
2684 #define GL_COLOR_ATTACHMENT15_NV 0x8CEF
2685 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
2686 #ifdef GL_GLEXT_PROTOTYPES
2687 GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
2688 #endif
2689 #endif /* GL_NV_draw_buffers */
2690
2691 #ifndef GL_NV_draw_instanced
2692 #define GL_NV_draw_instanced 1
2693 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
2694 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
2695 #ifdef GL_GLEXT_PROTOTYPES
2696 GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
2697 GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
2698 #endif
2699 #endif /* GL_NV_draw_instanced */
2700
2701 #ifndef GL_NV_draw_vulkan_image
2702 #define GL_NV_draw_vulkan_image 1
2703 typedef void (GL_APIENTRY *GLVULKANPROCNV)(void);
2704 typedef void (GL_APIENTRYP PFNGLDRAWVKIMAGENVPROC) (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
2705 typedef GLVULKANPROCNV (GL_APIENTRYP PFNGLGETVKPROCADDRNVPROC) (const GLchar *name);
2706 typedef void (GL_APIENTRYP PFNGLWAITVKSEMAPHORENVPROC) (GLuint64 vkSemaphore);
2707 typedef void (GL_APIENTRYP PFNGLSIGNALVKSEMAPHORENVPROC) (GLuint64 vkSemaphore);
2708 typedef void (GL_APIENTRYP PFNGLSIGNALVKFENCENVPROC) (GLuint64 vkFence);
2709 #ifdef GL_GLEXT_PROTOTYPES
2710 GL_APICALL void GL_APIENTRY glDrawVkImageNV (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
2711 GL_APICALL GLVULKANPROCNV GL_APIENTRY glGetVkProcAddrNV (const GLchar *name);
2712 GL_APICALL void GL_APIENTRY glWaitVkSemaphoreNV (GLuint64 vkSemaphore);
2713 GL_APICALL void GL_APIENTRY glSignalVkSemaphoreNV (GLuint64 vkSemaphore);
2714 GL_APICALL void GL_APIENTRY glSignalVkFenceNV (GLuint64 vkFence);
2715 #endif
2716 #endif /* GL_NV_draw_vulkan_image */
2717
2718 #ifndef GL_NV_explicit_attrib_location
2719 #define GL_NV_explicit_attrib_location 1
2720 #endif /* GL_NV_explicit_attrib_location */
2721
2722 #ifndef GL_NV_fbo_color_attachments
2723 #define GL_NV_fbo_color_attachments 1
2724 #define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF
2725 #endif /* GL_NV_fbo_color_attachments */
2726
2727 #ifndef GL_NV_fence
2728 #define GL_NV_fence 1
2729 #define GL_ALL_COMPLETED_NV 0x84F2
2730 #define GL_FENCE_STATUS_NV 0x84F3
2731 #define GL_FENCE_CONDITION_NV 0x84F4
2732 typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
2733 typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
2734 typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
2735 typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
2736 typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
2737 typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
2738 typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
2739 #ifdef GL_GLEXT_PROTOTYPES
2740 GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
2741 GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
2742 GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence);
2743 GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence);
2744 GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
2745 GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence);
2746 GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
2747 #endif
2748 #endif /* GL_NV_fence */
2749
2750 #ifndef GL_NV_fill_rectangle
2751 #define GL_NV_fill_rectangle 1
2752 #define GL_FILL_RECTANGLE_NV 0x933C
2753 #endif /* GL_NV_fill_rectangle */
2754
2755 #ifndef GL_NV_fragment_coverage_to_color
2756 #define GL_NV_fragment_coverage_to_color 1
2757 #define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD
2758 #define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE
2759 typedef void (GL_APIENTRYP PFNGLFRAGMENTCOVERAGECOLORNVPROC) (GLuint color);
2760 #ifdef GL_GLEXT_PROTOTYPES
2761 GL_APICALL void GL_APIENTRY glFragmentCoverageColorNV (GLuint color);
2762 #endif
2763 #endif /* GL_NV_fragment_coverage_to_color */
2764
2765 #ifndef GL_NV_fragment_shader_barycentric
2766 #define GL_NV_fragment_shader_barycentric 1
2767 #endif /* GL_NV_fragment_shader_barycentric */
2768
2769 #ifndef GL_NV_fragment_shader_interlock
2770 #define GL_NV_fragment_shader_interlock 1
2771 #endif /* GL_NV_fragment_shader_interlock */
2772
2773 #ifndef GL_NV_framebuffer_blit
2774 #define GL_NV_framebuffer_blit 1
2775 #define GL_READ_FRAMEBUFFER_NV 0x8CA8
2776 #define GL_DRAW_FRAMEBUFFER_NV 0x8CA9
2777 #define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6
2778 #define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA
2779 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
2780 #ifdef GL_GLEXT_PROTOTYPES
2781 GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
2782 #endif
2783 #endif /* GL_NV_framebuffer_blit */
2784
2785 #ifndef GL_NV_framebuffer_mixed_samples
2786 #define GL_NV_framebuffer_mixed_samples 1
2787 #define GL_COVERAGE_MODULATION_TABLE_NV 0x9331
2788 #define GL_COLOR_SAMPLES_NV 0x8E20
2789 #define GL_DEPTH_SAMPLES_NV 0x932D
2790 #define GL_STENCIL_SAMPLES_NV 0x932E
2791 #define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F
2792 #define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330
2793 #define GL_COVERAGE_MODULATION_NV 0x9332
2794 #define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333
2795 typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONTABLENVPROC) (GLsizei n, const GLfloat *v);
2796 typedef void (GL_APIENTRYP PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufsize, GLfloat *v);
2797 typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONNVPROC) (GLenum components);
2798 #ifdef GL_GLEXT_PROTOTYPES
2799 GL_APICALL void GL_APIENTRY glCoverageModulationTableNV (GLsizei n, const GLfloat *v);
2800 GL_APICALL void GL_APIENTRY glGetCoverageModulationTableNV (GLsizei bufsize, GLfloat *v);
2801 GL_APICALL void GL_APIENTRY glCoverageModulationNV (GLenum components);
2802 #endif
2803 #endif /* GL_NV_framebuffer_mixed_samples */
2804
2805 #ifndef GL_NV_framebuffer_multisample
2806 #define GL_NV_framebuffer_multisample 1
2807 #define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB
2808 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56
2809 #define GL_MAX_SAMPLES_NV 0x8D57
2810 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
2811 #ifdef GL_GLEXT_PROTOTYPES
2812 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
2813 #endif
2814 #endif /* GL_NV_framebuffer_multisample */
2815
2816 #ifndef GL_NV_generate_mipmap_sRGB
2817 #define GL_NV_generate_mipmap_sRGB 1
2818 #endif /* GL_NV_generate_mipmap_sRGB */
2819
2820 #ifndef GL_NV_geometry_shader_passthrough
2821 #define GL_NV_geometry_shader_passthrough 1
2822 #endif /* GL_NV_geometry_shader_passthrough */
2823
2824 #ifndef GL_NV_gpu_shader5
2825 #define GL_NV_gpu_shader5 1
2826 typedef khronos_int64_t GLint64EXT;
2827 typedef khronos_uint64_t GLuint64EXT;
2828 #define GL_INT64_NV 0x140E
2829 #define GL_UNSIGNED_INT64_NV 0x140F
2830 #define GL_INT8_NV 0x8FE0
2831 #define GL_INT8_VEC2_NV 0x8FE1
2832 #define GL_INT8_VEC3_NV 0x8FE2
2833 #define GL_INT8_VEC4_NV 0x8FE3
2834 #define GL_INT16_NV 0x8FE4
2835 #define GL_INT16_VEC2_NV 0x8FE5
2836 #define GL_INT16_VEC3_NV 0x8FE6
2837 #define GL_INT16_VEC4_NV 0x8FE7
2838 #define GL_INT64_VEC2_NV 0x8FE9
2839 #define GL_INT64_VEC3_NV 0x8FEA
2840 #define GL_INT64_VEC4_NV 0x8FEB
2841 #define GL_UNSIGNED_INT8_NV 0x8FEC
2842 #define GL_UNSIGNED_INT8_VEC2_NV 0x8FED
2843 #define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE
2844 #define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF
2845 #define GL_UNSIGNED_INT16_NV 0x8FF0
2846 #define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1
2847 #define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2
2848 #define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3
2849 #define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5
2850 #define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6
2851 #define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7
2852 #define GL_FLOAT16_NV 0x8FF8
2853 #define GL_FLOAT16_VEC2_NV 0x8FF9
2854 #define GL_FLOAT16_VEC3_NV 0x8FFA
2855 #define GL_FLOAT16_VEC4_NV 0x8FFB
2856 #define GL_PATCHES 0x000E
2857 typedef void (GL_APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x);
2858 typedef void (GL_APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y);
2859 typedef void (GL_APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
2860 typedef void (GL_APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
2861 typedef void (GL_APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
2862 typedef void (GL_APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
2863 typedef void (GL_APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
2864 typedef void (GL_APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
2865 typedef void (GL_APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x);
2866 typedef void (GL_APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y);
2867 typedef void (GL_APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
2868 typedef void (GL_APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
2869 typedef void (GL_APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
2870 typedef void (GL_APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
2871 typedef void (GL_APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
2872 typedef void (GL_APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
2873 typedef void (GL_APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params);
2874 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x);
2875 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
2876 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
2877 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
2878 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
2879 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
2880 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
2881 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
2882 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x);
2883 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
2884 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
2885 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
2886 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
2887 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
2888 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
2889 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
2890 #ifdef GL_GLEXT_PROTOTYPES
2891 GL_APICALL void GL_APIENTRY glUniform1i64NV (GLint location, GLint64EXT x);
2892 GL_APICALL void GL_APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y);
2893 GL_APICALL void GL_APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
2894 GL_APICALL void GL_APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
2895 GL_APICALL void GL_APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
2896 GL_APICALL void GL_APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
2897 GL_APICALL void GL_APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
2898 GL_APICALL void GL_APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
2899 GL_APICALL void GL_APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x);
2900 GL_APICALL void GL_APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y);
2901 GL_APICALL void GL_APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
2902 GL_APICALL void GL_APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
2903 GL_APICALL void GL_APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
2904 GL_APICALL void GL_APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
2905 GL_APICALL void GL_APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
2906 GL_APICALL void GL_APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
2907 GL_APICALL void GL_APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params);
2908 GL_APICALL void GL_APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x);
2909 GL_APICALL void GL_APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
2910 GL_APICALL void GL_APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
2911 GL_APICALL void GL_APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
2912 GL_APICALL void GL_APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
2913 GL_APICALL void GL_APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
2914 GL_APICALL void GL_APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
2915 GL_APICALL void GL_APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
2916 GL_APICALL void GL_APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x);
2917 GL_APICALL void GL_APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
2918 GL_APICALL void GL_APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
2919 GL_APICALL void GL_APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
2920 GL_APICALL void GL_APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
2921 GL_APICALL void GL_APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
2922 GL_APICALL void GL_APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
2923 GL_APICALL void GL_APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
2924 #endif
2925 #endif /* GL_NV_gpu_shader5 */
2926
2927 #ifndef GL_NV_image_formats
2928 #define GL_NV_image_formats 1
2929 #endif /* GL_NV_image_formats */
2930
2931 #ifndef GL_NV_instanced_arrays
2932 #define GL_NV_instanced_arrays 1
2933 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE
2934 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor);
2935 #ifdef GL_GLEXT_PROTOTYPES
2936 GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor);
2937 #endif
2938 #endif /* GL_NV_instanced_arrays */
2939
2940 #ifndef GL_NV_internalformat_sample_query
2941 #define GL_NV_internalformat_sample_query 1
2942 #define GL_TEXTURE_2D_MULTISAMPLE 0x9100
2943 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
2944 #define GL_MULTISAMPLES_NV 0x9371
2945 #define GL_SUPERSAMPLE_SCALE_X_NV 0x9372
2946 #define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373
2947 #define GL_CONFORMANT_NV 0x9374
2948 typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATSAMPLEIVNVPROC) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params);
2949 #ifdef GL_GLEXT_PROTOTYPES
2950 GL_APICALL void GL_APIENTRY glGetInternalformatSampleivNV (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params);
2951 #endif
2952 #endif /* GL_NV_internalformat_sample_query */
2953
2954 #ifndef GL_NV_memory_attachment
2955 #define GL_NV_memory_attachment 1
2956 #define GL_ATTACHED_MEMORY_OBJECT_NV 0x95A4
2957 #define GL_ATTACHED_MEMORY_OFFSET_NV 0x95A5
2958 #define GL_MEMORY_ATTACHABLE_ALIGNMENT_NV 0x95A6
2959 #define GL_MEMORY_ATTACHABLE_SIZE_NV 0x95A7
2960 #define GL_MEMORY_ATTACHABLE_NV 0x95A8
2961 #define GL_DETACHED_MEMORY_INCARNATION_NV 0x95A9
2962 #define GL_DETACHED_TEXTURES_NV 0x95AA
2963 #define GL_DETACHED_BUFFERS_NV 0x95AB
2964 #define GL_MAX_DETACHED_TEXTURES_NV 0x95AC
2965 #define GL_MAX_DETACHED_BUFFERS_NV 0x95AD
2966 typedef void (GL_APIENTRYP PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC) (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params);
2967 typedef void (GL_APIENTRYP PFNGLRESETMEMORYOBJECTPARAMETERNVPROC) (GLuint memory, GLenum pname);
2968 typedef void (GL_APIENTRYP PFNGLTEXATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset);
2969 typedef void (GL_APIENTRYP PFNGLBUFFERATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset);
2970 typedef void (GL_APIENTRYP PFNGLTEXTUREATTACHMEMORYNVPROC) (GLuint texture, GLuint memory, GLuint64 offset);
2971 typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERATTACHMEMORYNVPROC) (GLuint buffer, GLuint memory, GLuint64 offset);
2972 #ifdef GL_GLEXT_PROTOTYPES
2973 GL_APICALL void GL_APIENTRY glGetMemoryObjectDetachedResourcesuivNV (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params);
2974 GL_APICALL void GL_APIENTRY glResetMemoryObjectParameterNV (GLuint memory, GLenum pname);
2975 GL_APICALL void GL_APIENTRY glTexAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset);
2976 GL_APICALL void GL_APIENTRY glBufferAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset);
2977 GL_APICALL void GL_APIENTRY glTextureAttachMemoryNV (GLuint texture, GLuint memory, GLuint64 offset);
2978 GL_APICALL void GL_APIENTRY glNamedBufferAttachMemoryNV (GLuint buffer, GLuint memory, GLuint64 offset);
2979 #endif
2980 #endif /* GL_NV_memory_attachment */
2981
2982 #ifndef GL_NV_mesh_shader
2983 #define GL_NV_mesh_shader 1
2984 #define GL_MESH_SHADER_NV 0x9559
2985 #define GL_TASK_SHADER_NV 0x955A
2986 #define GL_MAX_MESH_UNIFORM_BLOCKS_NV 0x8E60
2987 #define GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV 0x8E61
2988 #define GL_MAX_MESH_IMAGE_UNIFORMS_NV 0x8E62
2989 #define GL_MAX_MESH_UNIFORM_COMPONENTS_NV 0x8E63
2990 #define GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV 0x8E64
2991 #define GL_MAX_MESH_ATOMIC_COUNTERS_NV 0x8E65
2992 #define GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV 0x8E66
2993 #define GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV 0x8E67
2994 #define GL_MAX_TASK_UNIFORM_BLOCKS_NV 0x8E68
2995 #define GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV 0x8E69
2996 #define GL_MAX_TASK_IMAGE_UNIFORMS_NV 0x8E6A
2997 #define GL_MAX_TASK_UNIFORM_COMPONENTS_NV 0x8E6B
2998 #define GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV 0x8E6C
2999 #define GL_MAX_TASK_ATOMIC_COUNTERS_NV 0x8E6D
3000 #define GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV 0x8E6E
3001 #define GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV 0x8E6F
3002 #define GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV 0x95A2
3003 #define GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV 0x95A3
3004 #define GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV 0x9536
3005 #define GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV 0x9537
3006 #define GL_MAX_MESH_OUTPUT_VERTICES_NV 0x9538
3007 #define GL_MAX_MESH_OUTPUT_PRIMITIVES_NV 0x9539
3008 #define GL_MAX_TASK_OUTPUT_COUNT_NV 0x953A
3009 #define GL_MAX_DRAW_MESH_TASKS_COUNT_NV 0x953D
3010 #define GL_MAX_MESH_VIEWS_NV 0x9557
3011 #define GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV 0x92DF
3012 #define GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV 0x9543
3013 #define GL_MAX_MESH_WORK_GROUP_SIZE_NV 0x953B
3014 #define GL_MAX_TASK_WORK_GROUP_SIZE_NV 0x953C
3015 #define GL_MESH_WORK_GROUP_SIZE_NV 0x953E
3016 #define GL_TASK_WORK_GROUP_SIZE_NV 0x953F
3017 #define GL_MESH_VERTICES_OUT_NV 0x9579
3018 #define GL_MESH_PRIMITIVES_OUT_NV 0x957A
3019 #define GL_MESH_OUTPUT_TYPE_NV 0x957B
3020 #define GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV 0x959C
3021 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV 0x959D
3022 #define GL_REFERENCED_BY_MESH_SHADER_NV 0x95A0
3023 #define GL_REFERENCED_BY_TASK_SHADER_NV 0x95A1
3024 #define GL_MESH_SHADER_BIT_NV 0x00000040
3025 #define GL_TASK_SHADER_BIT_NV 0x00000080
3026 #define GL_MESH_SUBROUTINE_NV 0x957C
3027 #define GL_TASK_SUBROUTINE_NV 0x957D
3028 #define GL_MESH_SUBROUTINE_UNIFORM_NV 0x957E
3029 #define GL_TASK_SUBROUTINE_UNIFORM_NV 0x957F
3030 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV 0x959E
3031 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV 0x959F
3032 typedef void (GL_APIENTRYP PFNGLDRAWMESHTASKSNVPROC) (GLuint first, GLuint count);
3033 typedef void (GL_APIENTRYP PFNGLDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect);
3034 typedef void (GL_APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect, GLsizei drawcount, GLsizei stride);
3035 typedef void (GL_APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC) (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
3036 #ifdef GL_GLEXT_PROTOTYPES
3037 GL_APICALL void GL_APIENTRY glDrawMeshTasksNV (GLuint first, GLuint count);
3038 GL_APICALL void GL_APIENTRY glDrawMeshTasksIndirectNV (GLintptr indirect);
3039 GL_APICALL void GL_APIENTRY glMultiDrawMeshTasksIndirectNV (GLintptr indirect, GLsizei drawcount, GLsizei stride);
3040 GL_APICALL void GL_APIENTRY glMultiDrawMeshTasksIndirectCountNV (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
3041 #endif
3042 #endif /* GL_NV_mesh_shader */
3043
3044 #ifndef GL_NV_non_square_matrices
3045 #define GL_NV_non_square_matrices 1
3046 #define GL_FLOAT_MAT2x3_NV 0x8B65
3047 #define GL_FLOAT_MAT2x4_NV 0x8B66
3048 #define GL_FLOAT_MAT3x2_NV 0x8B67
3049 #define GL_FLOAT_MAT3x4_NV 0x8B68
3050 #define GL_FLOAT_MAT4x2_NV 0x8B69
3051 #define GL_FLOAT_MAT4x3_NV 0x8B6A
3052 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3053 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3054 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3055 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3056 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3057 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3058 #ifdef GL_GLEXT_PROTOTYPES
3059 GL_APICALL void GL_APIENTRY glUniformMatrix2x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3060 GL_APICALL void GL_APIENTRY glUniformMatrix3x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3061 GL_APICALL void GL_APIENTRY glUniformMatrix2x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3062 GL_APICALL void GL_APIENTRY glUniformMatrix4x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3063 GL_APICALL void GL_APIENTRY glUniformMatrix3x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3064 GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3065 #endif
3066 #endif /* GL_NV_non_square_matrices */
3067
3068 #ifndef GL_NV_path_rendering
3069 #define GL_NV_path_rendering 1
3070 typedef double GLdouble;
3071 #define GL_PATH_FORMAT_SVG_NV 0x9070
3072 #define GL_PATH_FORMAT_PS_NV 0x9071
3073 #define GL_STANDARD_FONT_NAME_NV 0x9072
3074 #define GL_SYSTEM_FONT_NAME_NV 0x9073
3075 #define GL_FILE_NAME_NV 0x9074
3076 #define GL_PATH_STROKE_WIDTH_NV 0x9075
3077 #define GL_PATH_END_CAPS_NV 0x9076
3078 #define GL_PATH_INITIAL_END_CAP_NV 0x9077
3079 #define GL_PATH_TERMINAL_END_CAP_NV 0x9078
3080 #define GL_PATH_JOIN_STYLE_NV 0x9079
3081 #define GL_PATH_MITER_LIMIT_NV 0x907A
3082 #define GL_PATH_DASH_CAPS_NV 0x907B
3083 #define GL_PATH_INITIAL_DASH_CAP_NV 0x907C
3084 #define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D
3085 #define GL_PATH_DASH_OFFSET_NV 0x907E
3086 #define GL_PATH_CLIENT_LENGTH_NV 0x907F
3087 #define GL_PATH_FILL_MODE_NV 0x9080
3088 #define GL_PATH_FILL_MASK_NV 0x9081
3089 #define GL_PATH_FILL_COVER_MODE_NV 0x9082
3090 #define GL_PATH_STROKE_COVER_MODE_NV 0x9083
3091 #define GL_PATH_STROKE_MASK_NV 0x9084
3092 #define GL_COUNT_UP_NV 0x9088
3093 #define GL_COUNT_DOWN_NV 0x9089
3094 #define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A
3095 #define GL_CONVEX_HULL_NV 0x908B
3096 #define GL_BOUNDING_BOX_NV 0x908D
3097 #define GL_TRANSLATE_X_NV 0x908E
3098 #define GL_TRANSLATE_Y_NV 0x908F
3099 #define GL_TRANSLATE_2D_NV 0x9090
3100 #define GL_TRANSLATE_3D_NV 0x9091
3101 #define GL_AFFINE_2D_NV 0x9092
3102 #define GL_AFFINE_3D_NV 0x9094
3103 #define GL_TRANSPOSE_AFFINE_2D_NV 0x9096
3104 #define GL_TRANSPOSE_AFFINE_3D_NV 0x9098
3105 #define GL_UTF8_NV 0x909A
3106 #define GL_UTF16_NV 0x909B
3107 #define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C
3108 #define GL_PATH_COMMAND_COUNT_NV 0x909D
3109 #define GL_PATH_COORD_COUNT_NV 0x909E
3110 #define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F
3111 #define GL_PATH_COMPUTED_LENGTH_NV 0x90A0
3112 #define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1
3113 #define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2
3114 #define GL_SQUARE_NV 0x90A3
3115 #define GL_ROUND_NV 0x90A4
3116 #define GL_TRIANGULAR_NV 0x90A5
3117 #define GL_BEVEL_NV 0x90A6
3118 #define GL_MITER_REVERT_NV 0x90A7
3119 #define GL_MITER_TRUNCATE_NV 0x90A8
3120 #define GL_SKIP_MISSING_GLYPH_NV 0x90A9
3121 #define GL_USE_MISSING_GLYPH_NV 0x90AA
3122 #define GL_PATH_ERROR_POSITION_NV 0x90AB
3123 #define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD
3124 #define GL_ADJACENT_PAIRS_NV 0x90AE
3125 #define GL_FIRST_TO_REST_NV 0x90AF
3126 #define GL_PATH_GEN_MODE_NV 0x90B0
3127 #define GL_PATH_GEN_COEFF_NV 0x90B1
3128 #define GL_PATH_GEN_COMPONENTS_NV 0x90B3
3129 #define GL_PATH_STENCIL_FUNC_NV 0x90B7
3130 #define GL_PATH_STENCIL_REF_NV 0x90B8
3131 #define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9
3132 #define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD
3133 #define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE
3134 #define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF
3135 #define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4
3136 #define GL_MOVE_TO_RESETS_NV 0x90B5
3137 #define GL_MOVE_TO_CONTINUES_NV 0x90B6
3138 #define GL_CLOSE_PATH_NV 0x00
3139 #define GL_MOVE_TO_NV 0x02
3140 #define GL_RELATIVE_MOVE_TO_NV 0x03
3141 #define GL_LINE_TO_NV 0x04
3142 #define GL_RELATIVE_LINE_TO_NV 0x05
3143 #define GL_HORIZONTAL_LINE_TO_NV 0x06
3144 #define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07
3145 #define GL_VERTICAL_LINE_TO_NV 0x08
3146 #define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09
3147 #define GL_QUADRATIC_CURVE_TO_NV 0x0A
3148 #define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B
3149 #define GL_CUBIC_CURVE_TO_NV 0x0C
3150 #define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D
3151 #define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E
3152 #define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F
3153 #define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10
3154 #define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11
3155 #define GL_SMALL_CCW_ARC_TO_NV 0x12
3156 #define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13
3157 #define GL_SMALL_CW_ARC_TO_NV 0x14
3158 #define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15
3159 #define GL_LARGE_CCW_ARC_TO_NV 0x16
3160 #define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17
3161 #define GL_LARGE_CW_ARC_TO_NV 0x18
3162 #define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19
3163 #define GL_RESTART_PATH_NV 0xF0
3164 #define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2
3165 #define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4
3166 #define GL_RECT_NV 0xF6
3167 #define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8
3168 #define GL_CIRCULAR_CW_ARC_TO_NV 0xFA
3169 #define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC
3170 #define GL_ARC_TO_NV 0xFE
3171 #define GL_RELATIVE_ARC_TO_NV 0xFF
3172 #define GL_BOLD_BIT_NV 0x01
3173 #define GL_ITALIC_BIT_NV 0x02
3174 #define GL_GLYPH_WIDTH_BIT_NV 0x01
3175 #define GL_GLYPH_HEIGHT_BIT_NV 0x02
3176 #define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04
3177 #define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08
3178 #define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10
3179 #define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20
3180 #define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40
3181 #define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80
3182 #define GL_GLYPH_HAS_KERNING_BIT_NV 0x100
3183 #define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000
3184 #define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000
3185 #define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000
3186 #define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000
3187 #define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000
3188 #define GL_FONT_ASCENDER_BIT_NV 0x00200000
3189 #define GL_FONT_DESCENDER_BIT_NV 0x00400000
3190 #define GL_FONT_HEIGHT_BIT_NV 0x00800000
3191 #define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000
3192 #define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000
3193 #define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000
3194 #define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000
3195 #define GL_FONT_HAS_KERNING_BIT_NV 0x10000000
3196 #define GL_ROUNDED_RECT_NV 0xE8
3197 #define GL_RELATIVE_ROUNDED_RECT_NV 0xE9
3198 #define GL_ROUNDED_RECT2_NV 0xEA
3199 #define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB
3200 #define GL_ROUNDED_RECT4_NV 0xEC
3201 #define GL_RELATIVE_ROUNDED_RECT4_NV 0xED
3202 #define GL_ROUNDED_RECT8_NV 0xEE
3203 #define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF
3204 #define GL_RELATIVE_RECT_NV 0xF7
3205 #define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368
3206 #define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369
3207 #define GL_FONT_UNAVAILABLE_NV 0x936A
3208 #define GL_FONT_UNINTELLIGIBLE_NV 0x936B
3209 #define GL_CONIC_CURVE_TO_NV 0x1A
3210 #define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B
3211 #define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000
3212 #define GL_STANDARD_FONT_FORMAT_NV 0x936C
3213 #define GL_PATH_PROJECTION_NV 0x1701
3214 #define GL_PATH_MODELVIEW_NV 0x1700
3215 #define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3
3216 #define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6
3217 #define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36
3218 #define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3
3219 #define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4
3220 #define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7
3221 #define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38
3222 #define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4
3223 #define GL_FRAGMENT_INPUT_NV 0x936D
3224 typedef GLuint (GL_APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range);
3225 typedef void (GL_APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range);
3226 typedef GLboolean (GL_APIENTRYP PFNGLISPATHNVPROC) (GLuint path);
3227 typedef void (GL_APIENTRYP PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
3228 typedef void (GL_APIENTRYP PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords);
3229 typedef void (GL_APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
3230 typedef void (GL_APIENTRYP PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords);
3231 typedef void (GL_APIENTRYP PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString);
3232 typedef void (GL_APIENTRYP PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3233 typedef void (GL_APIENTRYP PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3234 typedef void (GL_APIENTRYP PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights);
3235 typedef void (GL_APIENTRYP PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath);
3236 typedef void (GL_APIENTRYP PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
3237 typedef void (GL_APIENTRYP PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues);
3238 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value);
3239 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value);
3240 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value);
3241 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value);
3242 typedef void (GL_APIENTRYP PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat *dashArray);
3243 typedef void (GL_APIENTRYP PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask);
3244 typedef void (GL_APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units);
3245 typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask);
3246 typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask);
3247 typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues);
3248 typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues);
3249 typedef void (GL_APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum func);
3250 typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode);
3251 typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode);
3252 typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3253 typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3254 typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint *value);
3255 typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat *value);
3256 typedef void (GL_APIENTRYP PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte *commands);
3257 typedef void (GL_APIENTRYP PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat *coords);
3258 typedef void (GL_APIENTRYP PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat *dashArray);
3259 typedef void (GL_APIENTRYP PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics);
3260 typedef void (GL_APIENTRYP PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics);
3261 typedef void (GL_APIENTRYP PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing);
3262 typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y);
3263 typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y);
3264 typedef GLfloat (GL_APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments);
3265 typedef GLboolean (GL_APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY);
3266 typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat *m);
3267 typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
3268 typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
3269 typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat *m);
3270 typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
3271 typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
3272 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode);
3273 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode);
3274 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3275 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3276 typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]);
3277 typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3278 typedef GLenum (GL_APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3279 typedef void (GL_APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs);
3280 typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params);
3281 typedef void (GL_APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
3282 typedef void (GL_APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode);
3283 typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
3284 typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
3285 typedef void (GL_APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m);
3286 typedef void (GL_APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m);
3287 typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
3288 typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
3289 typedef void (GL_APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m);
3290 typedef void (GL_APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m);
3291 typedef void (GL_APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
3292 typedef void (GL_APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode);
3293 typedef void (GL_APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode);
3294 typedef void (GL_APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
3295 typedef void (GL_APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
3296 typedef void (GL_APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
3297 typedef void (GL_APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
3298 typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
3299 typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
3300 #ifdef GL_GLEXT_PROTOTYPES
3301 GL_APICALL GLuint GL_APIENTRY glGenPathsNV (GLsizei range);
3302 GL_APICALL void GL_APIENTRY glDeletePathsNV (GLuint path, GLsizei range);
3303 GL_APICALL GLboolean GL_APIENTRY glIsPathNV (GLuint path);
3304 GL_APICALL void GL_APIENTRY glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
3305 GL_APICALL void GL_APIENTRY glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords);
3306 GL_APICALL void GL_APIENTRY glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
3307 GL_APICALL void GL_APIENTRY glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords);
3308 GL_APICALL void GL_APIENTRY glPathStringNV (GLuint path, GLenum format, GLsizei length, const void *pathString);
3309 GL_APICALL void GL_APIENTRY glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3310 GL_APICALL void GL_APIENTRY glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3311 GL_APICALL void GL_APIENTRY glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights);
3312 GL_APICALL void GL_APIENTRY glCopyPathNV (GLuint resultPath, GLuint srcPath);
3313 GL_APICALL void GL_APIENTRY glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
3314 GL_APICALL void GL_APIENTRY glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues);
3315 GL_APICALL void GL_APIENTRY glPathParameterivNV (GLuint path, GLenum pname, const GLint *value);
3316 GL_APICALL void GL_APIENTRY glPathParameteriNV (GLuint path, GLenum pname, GLint value);
3317 GL_APICALL void GL_APIENTRY glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value);
3318 GL_APICALL void GL_APIENTRY glPathParameterfNV (GLuint path, GLenum pname, GLfloat value);
3319 GL_APICALL void GL_APIENTRY glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray);
3320 GL_APICALL void GL_APIENTRY glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask);
3321 GL_APICALL void GL_APIENTRY glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units);
3322 GL_APICALL void GL_APIENTRY glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask);
3323 GL_APICALL void GL_APIENTRY glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask);
3324 GL_APICALL void GL_APIENTRY glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues);
3325 GL_APICALL void GL_APIENTRY glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues);
3326 GL_APICALL void GL_APIENTRY glPathCoverDepthFuncNV (GLenum func);
3327 GL_APICALL void GL_APIENTRY glCoverFillPathNV (GLuint path, GLenum coverMode);
3328 GL_APICALL void GL_APIENTRY glCoverStrokePathNV (GLuint path, GLenum coverMode);
3329 GL_APICALL void GL_APIENTRY glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3330 GL_APICALL void GL_APIENTRY glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3331 GL_APICALL void GL_APIENTRY glGetPathParameterivNV (GLuint path, GLenum pname, GLint *value);
3332 GL_APICALL void GL_APIENTRY glGetPathParameterfvNV (GLuint path, GLenum pname, GLfloat *value);
3333 GL_APICALL void GL_APIENTRY glGetPathCommandsNV (GLuint path, GLubyte *commands);
3334 GL_APICALL void GL_APIENTRY glGetPathCoordsNV (GLuint path, GLfloat *coords);
3335 GL_APICALL void GL_APIENTRY glGetPathDashArrayNV (GLuint path, GLfloat *dashArray);
3336 GL_APICALL void GL_APIENTRY glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics);
3337 GL_APICALL void GL_APIENTRY glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics);
3338 GL_APICALL void GL_APIENTRY glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing);
3339 GL_APICALL GLboolean GL_APIENTRY glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y);
3340 GL_APICALL GLboolean GL_APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y);
3341 GL_APICALL GLfloat GL_APIENTRY glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments);
3342 GL_APICALL GLboolean GL_APIENTRY glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY);
3343 GL_APICALL void GL_APIENTRY glMatrixLoad3x2fNV (GLenum matrixMode, const GLfloat *m);
3344 GL_APICALL void GL_APIENTRY glMatrixLoad3x3fNV (GLenum matrixMode, const GLfloat *m);
3345 GL_APICALL void GL_APIENTRY glMatrixLoadTranspose3x3fNV (GLenum matrixMode, const GLfloat *m);
3346 GL_APICALL void GL_APIENTRY glMatrixMult3x2fNV (GLenum matrixMode, const GLfloat *m);
3347 GL_APICALL void GL_APIENTRY glMatrixMult3x3fNV (GLenum matrixMode, const GLfloat *m);
3348 GL_APICALL void GL_APIENTRY glMatrixMultTranspose3x3fNV (GLenum matrixMode, const GLfloat *m);
3349 GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathNV (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode);
3350 GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathNV (GLuint path, GLint reference, GLuint mask, GLenum coverMode);
3351 GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3352 GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3353 GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexRangeNV (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]);
3354 GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3355 GL_APICALL GLenum GL_APIENTRY glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3356 GL_APICALL void GL_APIENTRY glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs);
3357 GL_APICALL void GL_APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params);
3358 GL_APICALL void GL_APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
3359 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityEXT (GLenum mode);
3360 GL_APICALL void GL_APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m);
3361 GL_APICALL void GL_APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m);
3362 GL_APICALL void GL_APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m);
3363 GL_APICALL void GL_APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m);
3364 GL_APICALL void GL_APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m);
3365 GL_APICALL void GL_APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m);
3366 GL_APICALL void GL_APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m);
3367 GL_APICALL void GL_APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m);
3368 GL_APICALL void GL_APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
3369 GL_APICALL void GL_APIENTRY glMatrixPopEXT (GLenum mode);
3370 GL_APICALL void GL_APIENTRY glMatrixPushEXT (GLenum mode);
3371 GL_APICALL void GL_APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
3372 GL_APICALL void GL_APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
3373 GL_APICALL void GL_APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
3374 GL_APICALL void GL_APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
3375 GL_APICALL void GL_APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
3376 GL_APICALL void GL_APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
3377 #endif
3378 #endif /* GL_NV_path_rendering */
3379
3380 #ifndef GL_NV_path_rendering_shared_edge
3381 #define GL_NV_path_rendering_shared_edge 1
3382 #define GL_SHARED_EDGE_NV 0xC0
3383 #endif /* GL_NV_path_rendering_shared_edge */
3384
3385 #ifndef GL_NV_pixel_buffer_object
3386 #define GL_NV_pixel_buffer_object 1
3387 #define GL_PIXEL_PACK_BUFFER_NV 0x88EB
3388 #define GL_PIXEL_UNPACK_BUFFER_NV 0x88EC
3389 #define GL_PIXEL_PACK_BUFFER_BINDING_NV 0x88ED
3390 #define GL_PIXEL_UNPACK_BUFFER_BINDING_NV 0x88EF
3391 #endif /* GL_NV_pixel_buffer_object */
3392
3393 #ifndef GL_NV_polygon_mode
3394 #define GL_NV_polygon_mode 1
3395 #define GL_POLYGON_MODE_NV 0x0B40
3396 #define GL_POLYGON_OFFSET_POINT_NV 0x2A01
3397 #define GL_POLYGON_OFFSET_LINE_NV 0x2A02
3398 #define GL_POINT_NV 0x1B00
3399 #define GL_LINE_NV 0x1B01
3400 #define GL_FILL_NV 0x1B02
3401 typedef void (GL_APIENTRYP PFNGLPOLYGONMODENVPROC) (GLenum face, GLenum mode);
3402 #ifdef GL_GLEXT_PROTOTYPES
3403 GL_APICALL void GL_APIENTRY glPolygonModeNV (GLenum face, GLenum mode);
3404 #endif
3405 #endif /* GL_NV_polygon_mode */
3406
3407 #ifndef GL_NV_read_buffer
3408 #define GL_NV_read_buffer 1
3409 #define GL_READ_BUFFER_NV 0x0C02
3410 typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
3411 #ifdef GL_GLEXT_PROTOTYPES
3412 GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode);
3413 #endif
3414 #endif /* GL_NV_read_buffer */
3415
3416 #ifndef GL_NV_read_buffer_front
3417 #define GL_NV_read_buffer_front 1
3418 #endif /* GL_NV_read_buffer_front */
3419
3420 #ifndef GL_NV_read_depth
3421 #define GL_NV_read_depth 1
3422 #endif /* GL_NV_read_depth */
3423
3424 #ifndef GL_NV_read_depth_stencil
3425 #define GL_NV_read_depth_stencil 1
3426 #endif /* GL_NV_read_depth_stencil */
3427
3428 #ifndef GL_NV_read_stencil
3429 #define GL_NV_read_stencil 1
3430 #endif /* GL_NV_read_stencil */
3431
3432 #ifndef GL_NV_representative_fragment_test
3433 #define GL_NV_representative_fragment_test 1
3434 #define GL_REPRESENTATIVE_FRAGMENT_TEST_NV 0x937F
3435 #endif /* GL_NV_representative_fragment_test */
3436
3437 #ifndef GL_NV_sRGB_formats
3438 #define GL_NV_sRGB_formats 1
3439 #define GL_SLUMINANCE_NV 0x8C46
3440 #define GL_SLUMINANCE_ALPHA_NV 0x8C44
3441 #define GL_SRGB8_NV 0x8C41
3442 #define GL_SLUMINANCE8_NV 0x8C47
3443 #define GL_SLUMINANCE8_ALPHA8_NV 0x8C45
3444 #define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C
3445 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D
3446 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E
3447 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F
3448 #define GL_ETC1_SRGB8_NV 0x88EE
3449 #endif /* GL_NV_sRGB_formats */
3450
3451 #ifndef GL_NV_sample_locations
3452 #define GL_NV_sample_locations 1
3453 #define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D
3454 #define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E
3455 #define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F
3456 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340
3457 #define GL_SAMPLE_LOCATION_NV 0x8E50
3458 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341
3459 #define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342
3460 #define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343
3461 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v);
3462 typedef void (GL_APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v);
3463 typedef void (GL_APIENTRYP PFNGLRESOLVEDEPTHVALUESNVPROC) (void);
3464 #ifdef GL_GLEXT_PROTOTYPES
3465 GL_APICALL void GL_APIENTRY glFramebufferSampleLocationsfvNV (GLenum target, GLuint start, GLsizei count, const GLfloat *v);
3466 GL_APICALL void GL_APIENTRY glNamedFramebufferSampleLocationsfvNV (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v);
3467 GL_APICALL void GL_APIENTRY glResolveDepthValuesNV (void);
3468 #endif
3469 #endif /* GL_NV_sample_locations */
3470
3471 #ifndef GL_NV_sample_mask_override_coverage
3472 #define GL_NV_sample_mask_override_coverage 1
3473 #endif /* GL_NV_sample_mask_override_coverage */
3474
3475 #ifndef GL_NV_scissor_exclusive
3476 #define GL_NV_scissor_exclusive 1
3477 #define GL_SCISSOR_TEST_EXCLUSIVE_NV 0x9555
3478 #define GL_SCISSOR_BOX_EXCLUSIVE_NV 0x9556
3479 typedef void (GL_APIENTRYP PFNGLSCISSOREXCLUSIVENVPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
3480 typedef void (GL_APIENTRYP PFNGLSCISSOREXCLUSIVEARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v);
3481 #ifdef GL_GLEXT_PROTOTYPES
3482 GL_APICALL void GL_APIENTRY glScissorExclusiveNV (GLint x, GLint y, GLsizei width, GLsizei height);
3483 GL_APICALL void GL_APIENTRY glScissorExclusiveArrayvNV (GLuint first, GLsizei count, const GLint *v);
3484 #endif
3485 #endif /* GL_NV_scissor_exclusive */
3486
3487 #ifndef GL_NV_shader_atomic_fp16_vector
3488 #define GL_NV_shader_atomic_fp16_vector 1
3489 #endif /* GL_NV_shader_atomic_fp16_vector */
3490
3491 #ifndef GL_NV_shader_noperspective_interpolation
3492 #define GL_NV_shader_noperspective_interpolation 1
3493 #endif /* GL_NV_shader_noperspective_interpolation */
3494
3495 #ifndef GL_NV_shader_texture_footprint
3496 #define GL_NV_shader_texture_footprint 1
3497 #endif /* GL_NV_shader_texture_footprint */
3498
3499 #ifndef GL_NV_shading_rate_image
3500 #define GL_NV_shading_rate_image 1
3501 #define GL_SHADING_RATE_IMAGE_NV 0x9563
3502 #define GL_SHADING_RATE_NO_INVOCATIONS_NV 0x9564
3503 #define GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV 0x9565
3504 #define GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV 0x9566
3505 #define GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV 0x9567
3506 #define GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV 0x9568
3507 #define GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV 0x9569
3508 #define GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV 0x956A
3509 #define GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV 0x956B
3510 #define GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV 0x956C
3511 #define GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV 0x956D
3512 #define GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV 0x956E
3513 #define GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV 0x956F
3514 #define GL_SHADING_RATE_IMAGE_BINDING_NV 0x955B
3515 #define GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV 0x955C
3516 #define GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV 0x955D
3517 #define GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV 0x955E
3518 #define GL_MAX_COARSE_FRAGMENT_SAMPLES_NV 0x955F
3519 #define GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV 0x95AE
3520 #define GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV 0x95AF
3521 #define GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV 0x95B0
3522 typedef void (GL_APIENTRYP PFNGLBINDSHADINGRATEIMAGENVPROC) (GLuint texture);
3523 typedef void (GL_APIENTRYP PFNGLGETSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint entry, GLenum *rate);
3524 typedef void (GL_APIENTRYP PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC) (GLenum rate, GLuint samples, GLuint index, GLint *location);
3525 typedef void (GL_APIENTRYP PFNGLSHADINGRATEIMAGEBARRIERNVPROC) (GLboolean synchronize);
3526 typedef void (GL_APIENTRYP PFNGLSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint first, GLsizei count, const GLenum *rates);
3527 typedef void (GL_APIENTRYP PFNGLSHADINGRATESAMPLEORDERNVPROC) (GLenum order);
3528 typedef void (GL_APIENTRYP PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC) (GLenum rate, GLuint samples, const GLint *locations);
3529 #ifdef GL_GLEXT_PROTOTYPES
3530 GL_APICALL void GL_APIENTRY glBindShadingRateImageNV (GLuint texture);
3531 GL_APICALL void GL_APIENTRY glGetShadingRateImagePaletteNV (GLuint viewport, GLuint entry, GLenum *rate);
3532 GL_APICALL void GL_APIENTRY glGetShadingRateSampleLocationivNV (GLenum rate, GLuint samples, GLuint index, GLint *location);
3533 GL_APICALL void GL_APIENTRY glShadingRateImageBarrierNV (GLboolean synchronize);
3534 GL_APICALL void GL_APIENTRY glShadingRateImagePaletteNV (GLuint viewport, GLuint first, GLsizei count, const GLenum *rates);
3535 GL_APICALL void GL_APIENTRY glShadingRateSampleOrderNV (GLenum order);
3536 GL_APICALL void GL_APIENTRY glShadingRateSampleOrderCustomNV (GLenum rate, GLuint samples, const GLint *locations);
3537 #endif
3538 #endif /* GL_NV_shading_rate_image */
3539
3540 #ifndef GL_NV_shadow_samplers_array
3541 #define GL_NV_shadow_samplers_array 1
3542 #define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4
3543 #endif /* GL_NV_shadow_samplers_array */
3544
3545 #ifndef GL_NV_shadow_samplers_cube
3546 #define GL_NV_shadow_samplers_cube 1
3547 #define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5
3548 #endif /* GL_NV_shadow_samplers_cube */
3549
3550 #ifndef GL_NV_stereo_view_rendering
3551 #define GL_NV_stereo_view_rendering 1
3552 #endif /* GL_NV_stereo_view_rendering */
3553
3554 #ifndef GL_NV_texture_border_clamp
3555 #define GL_NV_texture_border_clamp 1
3556 #define GL_TEXTURE_BORDER_COLOR_NV 0x1004
3557 #define GL_CLAMP_TO_BORDER_NV 0x812D
3558 #endif /* GL_NV_texture_border_clamp */
3559
3560 #ifndef GL_NV_texture_compression_s3tc_update
3561 #define GL_NV_texture_compression_s3tc_update 1
3562 #endif /* GL_NV_texture_compression_s3tc_update */
3563
3564 #ifndef GL_NV_texture_npot_2D_mipmap
3565 #define GL_NV_texture_npot_2D_mipmap 1
3566 #endif /* GL_NV_texture_npot_2D_mipmap */
3567
3568 #ifndef GL_NV_viewport_array
3569 #define GL_NV_viewport_array 1
3570 #define GL_MAX_VIEWPORTS_NV 0x825B
3571 #define GL_VIEWPORT_SUBPIXEL_BITS_NV 0x825C
3572 #define GL_VIEWPORT_BOUNDS_RANGE_NV 0x825D
3573 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV 0x825F
3574 typedef void (GL_APIENTRYP PFNGLVIEWPORTARRAYVNVPROC) (GLuint first, GLsizei count, const GLfloat *v);
3575 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
3576 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVNVPROC) (GLuint index, const GLfloat *v);
3577 typedef void (GL_APIENTRYP PFNGLSCISSORARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v);
3578 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDNVPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
3579 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDVNVPROC) (GLuint index, const GLint *v);
3580 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVNVPROC) (GLuint first, GLsizei count, const GLfloat *v);
3581 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFNVPROC) (GLuint index, GLfloat n, GLfloat f);
3582 typedef void (GL_APIENTRYP PFNGLGETFLOATI_VNVPROC) (GLenum target, GLuint index, GLfloat *data);
3583 typedef void (GL_APIENTRYP PFNGLENABLEINVPROC) (GLenum target, GLuint index);
3584 typedef void (GL_APIENTRYP PFNGLDISABLEINVPROC) (GLenum target, GLuint index);
3585 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDINVPROC) (GLenum target, GLuint index);
3586 #ifdef GL_GLEXT_PROTOTYPES
3587 GL_APICALL void GL_APIENTRY glViewportArrayvNV (GLuint first, GLsizei count, const GLfloat *v);
3588 GL_APICALL void GL_APIENTRY glViewportIndexedfNV (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
3589 GL_APICALL void GL_APIENTRY glViewportIndexedfvNV (GLuint index, const GLfloat *v);
3590 GL_APICALL void GL_APIENTRY glScissorArrayvNV (GLuint first, GLsizei count, const GLint *v);
3591 GL_APICALL void GL_APIENTRY glScissorIndexedNV (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
3592 GL_APICALL void GL_APIENTRY glScissorIndexedvNV (GLuint index, const GLint *v);
3593 GL_APICALL void GL_APIENTRY glDepthRangeArrayfvNV (GLuint first, GLsizei count, const GLfloat *v);
3594 GL_APICALL void GL_APIENTRY glDepthRangeIndexedfNV (GLuint index, GLfloat n, GLfloat f);
3595 GL_APICALL void GL_APIENTRY glGetFloati_vNV (GLenum target, GLuint index, GLfloat *data);
3596 GL_APICALL void GL_APIENTRY glEnableiNV (GLenum target, GLuint index);
3597 GL_APICALL void GL_APIENTRY glDisableiNV (GLenum target, GLuint index);
3598 GL_APICALL GLboolean GL_APIENTRY glIsEnablediNV (GLenum target, GLuint index);
3599 #endif
3600 #endif /* GL_NV_viewport_array */
3601
3602 #ifndef GL_NV_viewport_array2
3603 #define GL_NV_viewport_array2 1
3604 #endif /* GL_NV_viewport_array2 */
3605
3606 #ifndef GL_NV_viewport_swizzle
3607 #define GL_NV_viewport_swizzle 1
3608 #define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350
3609 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351
3610 #define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352
3611 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353
3612 #define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354
3613 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355
3614 #define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356
3615 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357
3616 #define GL_VIEWPORT_SWIZZLE_X_NV 0x9358
3617 #define GL_VIEWPORT_SWIZZLE_Y_NV 0x9359
3618 #define GL_VIEWPORT_SWIZZLE_Z_NV 0x935A
3619 #define GL_VIEWPORT_SWIZZLE_W_NV 0x935B
3620 typedef void (GL_APIENTRYP PFNGLVIEWPORTSWIZZLENVPROC) (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew);
3621 #ifdef GL_GLEXT_PROTOTYPES
3622 GL_APICALL void GL_APIENTRY glViewportSwizzleNV (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew);
3623 #endif
3624 #endif /* GL_NV_viewport_swizzle */
3625
3626 #ifndef GL_OVR_multiview
3627 #define GL_OVR_multiview 1
3628 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630
3629 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632
3630 #define GL_MAX_VIEWS_OVR 0x9631
3631 #define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633
3632 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
3633 #ifdef GL_GLEXT_PROTOTYPES
3634 GL_APICALL void GL_APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
3635 #endif
3636 #endif /* GL_OVR_multiview */
3637
3638 #ifndef GL_OVR_multiview2
3639 #define GL_OVR_multiview2 1
3640 #endif /* GL_OVR_multiview2 */
3641
3642 #ifndef GL_OVR_multiview_multisampled_render_to_texture
3643 #define GL_OVR_multiview_multisampled_render_to_texture 1
3644 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews);
3645 #ifdef GL_GLEXT_PROTOTYPES
3646 GL_APICALL void GL_APIENTRY glFramebufferTextureMultisampleMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews);
3647 #endif
3648 #endif /* GL_OVR_multiview_multisampled_render_to_texture */
3649
3650 #ifndef GL_QCOM_YUV_texture_gather
3651 #define GL_QCOM_YUV_texture_gather 1
3652 #endif /* GL_QCOM_YUV_texture_gather */
3653
3654 #ifndef GL_QCOM_alpha_test
3655 #define GL_QCOM_alpha_test 1
3656 #define GL_ALPHA_TEST_QCOM 0x0BC0
3657 #define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1
3658 #define GL_ALPHA_TEST_REF_QCOM 0x0BC2
3659 typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
3660 #ifdef GL_GLEXT_PROTOTYPES
3661 GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
3662 #endif
3663 #endif /* GL_QCOM_alpha_test */
3664
3665 #ifndef GL_QCOM_binning_control
3666 #define GL_QCOM_binning_control 1
3667 #define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0
3668 #define GL_CPU_OPTIMIZED_QCOM 0x8FB1
3669 #define GL_GPU_OPTIMIZED_QCOM 0x8FB2
3670 #define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3
3671 #endif /* GL_QCOM_binning_control */
3672
3673 #ifndef GL_QCOM_driver_control
3674 #define GL_QCOM_driver_control 1
3675 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
3676 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
3677 typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
3678 typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
3679 #ifdef GL_GLEXT_PROTOTYPES
3680 GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
3681 GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
3682 GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
3683 GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
3684 #endif
3685 #endif /* GL_QCOM_driver_control */
3686
3687 #ifndef GL_QCOM_extended_get
3688 #define GL_QCOM_extended_get 1
3689 #define GL_TEXTURE_WIDTH_QCOM 0x8BD2
3690 #define GL_TEXTURE_HEIGHT_QCOM 0x8BD3
3691 #define GL_TEXTURE_DEPTH_QCOM 0x8BD4
3692 #define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5
3693 #define GL_TEXTURE_FORMAT_QCOM 0x8BD6
3694 #define GL_TEXTURE_TYPE_QCOM 0x8BD7
3695 #define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8
3696 #define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9
3697 #define GL_TEXTURE_TARGET_QCOM 0x8BDA
3698 #define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB
3699 #define GL_STATE_RESTORE 0x8BDC
3700 typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
3701 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
3702 typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
3703 typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
3704 typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
3705 typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
3706 typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
3707 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params);
3708 #ifdef GL_GLEXT_PROTOTYPES
3709 GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
3710 GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
3711 GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
3712 GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
3713 GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
3714 GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
3715 GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
3716 GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params);
3717 #endif
3718 #endif /* GL_QCOM_extended_get */
3719
3720 #ifndef GL_QCOM_extended_get2
3721 #define GL_QCOM_extended_get2 1
3722 typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
3723 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
3724 typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
3725 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
3726 #ifdef GL_GLEXT_PROTOTYPES
3727 GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
3728 GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
3729 GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
3730 GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
3731 #endif
3732 #endif /* GL_QCOM_extended_get2 */
3733
3734 #ifndef GL_QCOM_framebuffer_foveated
3735 #define GL_QCOM_framebuffer_foveated 1
3736 #define GL_FOVEATION_ENABLE_BIT_QCOM 0x00000001
3737 #define GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM 0x00000002
3738 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC) (GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint *providedFeatures);
3739 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC) (GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
3740 #ifdef GL_GLEXT_PROTOTYPES
3741 GL_APICALL void GL_APIENTRY glFramebufferFoveationConfigQCOM (GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint *providedFeatures);
3742 GL_APICALL void GL_APIENTRY glFramebufferFoveationParametersQCOM (GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
3743 #endif
3744 #endif /* GL_QCOM_framebuffer_foveated */
3745
3746 #ifndef GL_QCOM_perfmon_global_mode
3747 #define GL_QCOM_perfmon_global_mode 1
3748 #define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
3749 #endif /* GL_QCOM_perfmon_global_mode */
3750
3751 #ifndef GL_QCOM_shader_framebuffer_fetch_noncoherent
3752 #define GL_QCOM_shader_framebuffer_fetch_noncoherent 1
3753 #define GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM 0x96A2
3754 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC) (void);
3755 #ifdef GL_GLEXT_PROTOTYPES
3756 GL_APICALL void GL_APIENTRY glFramebufferFetchBarrierQCOM (void);
3757 #endif
3758 #endif /* GL_QCOM_shader_framebuffer_fetch_noncoherent */
3759
3760 #ifndef GL_QCOM_shader_framebuffer_fetch_rate
3761 #define GL_QCOM_shader_framebuffer_fetch_rate 1
3762 #endif /* GL_QCOM_shader_framebuffer_fetch_rate */
3763
3764 #ifndef GL_QCOM_texture_foveated
3765 #define GL_QCOM_texture_foveated 1
3766 #define GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM 0x8BFB
3767 #define GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM 0x8BFC
3768 #define GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM 0x8BFD
3769 #define GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM 0x8BFE
3770 #define GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM 0x8BFF
3771 typedef void (GL_APIENTRYP PFNGLTEXTUREFOVEATIONPARAMETERSQCOMPROC) (GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
3772 #ifdef GL_GLEXT_PROTOTYPES
3773 GL_APICALL void GL_APIENTRY glTextureFoveationParametersQCOM (GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
3774 #endif
3775 #endif /* GL_QCOM_texture_foveated */
3776
3777 #ifndef GL_QCOM_texture_foveated_subsampled_layout
3778 #define GL_QCOM_texture_foveated_subsampled_layout 1
3779 #define GL_FOVEATION_SUBSAMPLED_LAYOUT_METHOD_BIT_QCOM 0x00000004
3780 #define GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM 0x8FA1
3781 #endif /* GL_QCOM_texture_foveated_subsampled_layout */
3782
3783 #ifndef GL_QCOM_tiled_rendering
3784 #define GL_QCOM_tiled_rendering 1
3785 #define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
3786 #define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002
3787 #define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004
3788 #define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008
3789 #define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010
3790 #define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020
3791 #define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040
3792 #define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080
3793 #define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100
3794 #define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200
3795 #define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400
3796 #define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800
3797 #define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000
3798 #define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000
3799 #define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000
3800 #define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000
3801 #define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000
3802 #define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000
3803 #define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000
3804 #define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000
3805 #define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000
3806 #define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000
3807 #define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000
3808 #define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000
3809 #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000
3810 #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000
3811 #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000
3812 #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000
3813 #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000
3814 #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000
3815 #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000
3816 #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
3817 typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
3818 typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
3819 #ifdef GL_GLEXT_PROTOTYPES
3820 GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
3821 GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
3822 #endif
3823 #endif /* GL_QCOM_tiled_rendering */
3824
3825 #ifndef GL_QCOM_writeonly_rendering
3826 #define GL_QCOM_writeonly_rendering 1
3827 #define GL_WRITEONLY_RENDERING_QCOM 0x8823
3828 #endif /* GL_QCOM_writeonly_rendering */
3829
3830 #ifndef GL_VIV_shader_binary
3831 #define GL_VIV_shader_binary 1
3832 #define GL_SHADER_BINARY_VIV 0x8FC4
3833 #endif /* GL_VIV_shader_binary */
3834
3835 #ifdef __cplusplus
3836 }
3837 #endif
3838
3839 #endif