1 #ifndef __gles2_gl2ext_h_
2 #define __gles2_gl2ext_h_ 1
9 ** Copyright (c) 2013-2018 The Khronos Group Inc.
11 ** Permission is hereby granted, free of charge, to any person obtaining a
12 ** copy of this software and/or associated documentation files (the
13 ** "Materials"), to deal in the Materials without restriction, including
14 ** without limitation the rights to use, copy, modify, merge, publish,
15 ** distribute, sublicense, and/or sell copies of the Materials, and to
16 ** permit persons to whom the Materials are furnished to do so, subject to
17 ** the following conditions:
19 ** The above copyright notice and this permission notice shall be included
20 ** in all copies or substantial portions of the Materials.
22 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
25 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
26 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
27 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
28 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
31 ** This header is generated from the Khronos OpenGL / OpenGL ES XML
32 ** API Registry. The current version of the Registry, generator scripts
33 ** used to make the header, and the header can be found at
34 ** https://github.com/KhronosGroup/OpenGL-Registry
38 #define GL_APIENTRYP GL_APIENTRY*
41 /* Generated on date 20190911 */
43 /* Generated C header for:
46 * Versions considered: 2\.[0-9]
47 * Versions emitted: _nomatch_^
48 * Default extensions included: gles2
49 * Additional extensions included: _nomatch_^
50 * Extensions removed: _nomatch_^
53 #ifndef GL_KHR_blend_equation_advanced
54 #define GL_KHR_blend_equation_advanced 1
55 #define GL_MULTIPLY_KHR 0x9294
56 #define GL_SCREEN_KHR 0x9295
57 #define GL_OVERLAY_KHR 0x9296
58 #define GL_DARKEN_KHR 0x9297
59 #define GL_LIGHTEN_KHR 0x9298
60 #define GL_COLORDODGE_KHR 0x9299
61 #define GL_COLORBURN_KHR 0x929A
62 #define GL_HARDLIGHT_KHR 0x929B
63 #define GL_SOFTLIGHT_KHR 0x929C
64 #define GL_DIFFERENCE_KHR 0x929E
65 #define GL_EXCLUSION_KHR 0x92A0
66 #define GL_HSL_HUE_KHR 0x92AD
67 #define GL_HSL_SATURATION_KHR 0x92AE
68 #define GL_HSL_COLOR_KHR 0x92AF
69 #define GL_HSL_LUMINOSITY_KHR 0x92B0
70 typedef void (GL_APIENTRYP PFNGLBLENDBARRIERKHRPROC
) (void);
71 #ifdef GL_GLEXT_PROTOTYPES
72 GL_APICALL
void GL_APIENTRY
glBlendBarrierKHR (void);
74 #endif /* GL_KHR_blend_equation_advanced */
76 #ifndef GL_KHR_blend_equation_advanced_coherent
77 #define GL_KHR_blend_equation_advanced_coherent 1
78 #define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285
79 #endif /* GL_KHR_blend_equation_advanced_coherent */
81 #ifndef GL_KHR_context_flush_control
82 #define GL_KHR_context_flush_control 1
83 #define GL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x82FB
84 #define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC
85 #endif /* GL_KHR_context_flush_control */
88 #define GL_KHR_debug 1
89 typedef void (GL_APIENTRY
*GLDEBUGPROCKHR
)(GLenum source
,GLenum type
,GLuint id
,GLenum severity
,GLsizei length
,const GLchar
*message
,const void *userParam
);
90 #define GL_SAMPLER 0x82E6
91 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242
92 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243
93 #define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244
94 #define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245
95 #define GL_DEBUG_SOURCE_API_KHR 0x8246
96 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247
97 #define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248
98 #define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249
99 #define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A
100 #define GL_DEBUG_SOURCE_OTHER_KHR 0x824B
101 #define GL_DEBUG_TYPE_ERROR_KHR 0x824C
102 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D
103 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E
104 #define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F
105 #define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250
106 #define GL_DEBUG_TYPE_OTHER_KHR 0x8251
107 #define GL_DEBUG_TYPE_MARKER_KHR 0x8268
108 #define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269
109 #define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A
110 #define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B
111 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C
112 #define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D
113 #define GL_BUFFER_KHR 0x82E0
114 #define GL_SHADER_KHR 0x82E1
115 #define GL_PROGRAM_KHR 0x82E2
116 #define GL_VERTEX_ARRAY_KHR 0x8074
117 #define GL_QUERY_KHR 0x82E3
118 #define GL_PROGRAM_PIPELINE_KHR 0x82E4
119 #define GL_SAMPLER_KHR 0x82E6
120 #define GL_MAX_LABEL_LENGTH_KHR 0x82E8
121 #define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143
122 #define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144
123 #define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145
124 #define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146
125 #define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147
126 #define GL_DEBUG_SEVERITY_LOW_KHR 0x9148
127 #define GL_DEBUG_OUTPUT_KHR 0x92E0
128 #define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002
129 #define GL_STACK_OVERFLOW_KHR 0x0503
130 #define GL_STACK_UNDERFLOW_KHR 0x0504
131 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC
) (GLenum source
, GLenum type
, GLenum severity
, GLsizei count
, const GLuint
*ids
, GLboolean enabled
);
132 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC
) (GLenum source
, GLenum type
, GLuint id
, GLenum severity
, GLsizei length
, const GLchar
*buf
);
133 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC
) (GLDEBUGPROCKHR callback
, const void *userParam
);
134 typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC
) (GLuint count
, GLsizei bufSize
, GLenum
*sources
, GLenum
*types
, GLuint
*ids
, GLenum
*severities
, GLsizei
*lengths
, GLchar
*messageLog
);
135 typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC
) (GLenum source
, GLuint id
, GLsizei length
, const GLchar
*message
);
136 typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC
) (void);
137 typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC
) (GLenum identifier
, GLuint name
, GLsizei length
, const GLchar
*label
);
138 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC
) (GLenum identifier
, GLuint name
, GLsizei bufSize
, GLsizei
*length
, GLchar
*label
);
139 typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC
) (const void *ptr
, GLsizei length
, const GLchar
*label
);
140 typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC
) (const void *ptr
, GLsizei bufSize
, GLsizei
*length
, GLchar
*label
);
141 typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC
) (GLenum pname
, void **params
);
142 #ifdef GL_GLEXT_PROTOTYPES
143 GL_APICALL
void GL_APIENTRY
glDebugMessageControlKHR (GLenum source
, GLenum type
, GLenum severity
, GLsizei count
, const GLuint
*ids
, GLboolean enabled
);
144 GL_APICALL
void GL_APIENTRY
glDebugMessageInsertKHR (GLenum source
, GLenum type
, GLuint id
, GLenum severity
, GLsizei length
, const GLchar
*buf
);
145 GL_APICALL
void GL_APIENTRY
glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback
, const void *userParam
);
146 GL_APICALL GLuint GL_APIENTRY
glGetDebugMessageLogKHR (GLuint count
, GLsizei bufSize
, GLenum
*sources
, GLenum
*types
, GLuint
*ids
, GLenum
*severities
, GLsizei
*lengths
, GLchar
*messageLog
);
147 GL_APICALL
void GL_APIENTRY
glPushDebugGroupKHR (GLenum source
, GLuint id
, GLsizei length
, const GLchar
*message
);
148 GL_APICALL
void GL_APIENTRY
glPopDebugGroupKHR (void);
149 GL_APICALL
void GL_APIENTRY
glObjectLabelKHR (GLenum identifier
, GLuint name
, GLsizei length
, const GLchar
*label
);
150 GL_APICALL
void GL_APIENTRY
glGetObjectLabelKHR (GLenum identifier
, GLuint name
, GLsizei bufSize
, GLsizei
*length
, GLchar
*label
);
151 GL_APICALL
void GL_APIENTRY
glObjectPtrLabelKHR (const void *ptr
, GLsizei length
, const GLchar
*label
);
152 GL_APICALL
void GL_APIENTRY
glGetObjectPtrLabelKHR (const void *ptr
, GLsizei bufSize
, GLsizei
*length
, GLchar
*label
);
153 GL_APICALL
void GL_APIENTRY
glGetPointervKHR (GLenum pname
, void **params
);
155 #endif /* GL_KHR_debug */
157 #ifndef GL_KHR_no_error
158 #define GL_KHR_no_error 1
159 #define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
160 #endif /* GL_KHR_no_error */
162 #ifndef GL_KHR_parallel_shader_compile
163 #define GL_KHR_parallel_shader_compile 1
164 #define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0
165 #define GL_COMPLETION_STATUS_KHR 0x91B1
166 typedef void (GL_APIENTRYP PFNGLMAXSHADERCOMPILERTHREADSKHRPROC
) (GLuint count
);
167 #ifdef GL_GLEXT_PROTOTYPES
168 GL_APICALL
void GL_APIENTRY
glMaxShaderCompilerThreadsKHR (GLuint count
);
170 #endif /* GL_KHR_parallel_shader_compile */
172 #ifndef GL_KHR_robust_buffer_access_behavior
173 #define GL_KHR_robust_buffer_access_behavior 1
174 #endif /* GL_KHR_robust_buffer_access_behavior */
176 #ifndef GL_KHR_robustness
177 #define GL_KHR_robustness 1
178 #define GL_CONTEXT_ROBUST_ACCESS_KHR 0x90F3
179 #define GL_LOSE_CONTEXT_ON_RESET_KHR 0x8252
180 #define GL_GUILTY_CONTEXT_RESET_KHR 0x8253
181 #define GL_INNOCENT_CONTEXT_RESET_KHR 0x8254
182 #define GL_UNKNOWN_CONTEXT_RESET_KHR 0x8255
183 #define GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256
184 #define GL_NO_RESET_NOTIFICATION_KHR 0x8261
185 #define GL_CONTEXT_LOST_KHR 0x0507
186 typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSKHRPROC
) (void);
187 typedef void (GL_APIENTRYP PFNGLREADNPIXELSKHRPROC
) (GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLsizei bufSize
, void *data
);
188 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVKHRPROC
) (GLuint program
, GLint location
, GLsizei bufSize
, GLfloat
*params
);
189 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVKHRPROC
) (GLuint program
, GLint location
, GLsizei bufSize
, GLint
*params
);
190 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMUIVKHRPROC
) (GLuint program
, GLint location
, GLsizei bufSize
, GLuint
*params
);
191 #ifdef GL_GLEXT_PROTOTYPES
192 GL_APICALL GLenum GL_APIENTRY
glGetGraphicsResetStatusKHR (void);
193 GL_APICALL
void GL_APIENTRY
glReadnPixelsKHR (GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLsizei bufSize
, void *data
);
194 GL_APICALL
void GL_APIENTRY
glGetnUniformfvKHR (GLuint program
, GLint location
, GLsizei bufSize
, GLfloat
*params
);
195 GL_APICALL
void GL_APIENTRY
glGetnUniformivKHR (GLuint program
, GLint location
, GLsizei bufSize
, GLint
*params
);
196 GL_APICALL
void GL_APIENTRY
glGetnUniformuivKHR (GLuint program
, GLint location
, GLsizei bufSize
, GLuint
*params
);
198 #endif /* GL_KHR_robustness */
200 #ifndef GL_KHR_shader_subgroup
201 #define GL_KHR_shader_subgroup 1
202 #define GL_SUBGROUP_SIZE_KHR 0x9532
203 #define GL_SUBGROUP_SUPPORTED_STAGES_KHR 0x9533
204 #define GL_SUBGROUP_SUPPORTED_FEATURES_KHR 0x9534
205 #define GL_SUBGROUP_QUAD_ALL_STAGES_KHR 0x9535
206 #define GL_SUBGROUP_FEATURE_BASIC_BIT_KHR 0x00000001
207 #define GL_SUBGROUP_FEATURE_VOTE_BIT_KHR 0x00000002
208 #define GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR 0x00000004
209 #define GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR 0x00000008
210 #define GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR 0x00000010
211 #define GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR 0x00000020
212 #define GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR 0x00000040
213 #define GL_SUBGROUP_FEATURE_QUAD_BIT_KHR 0x00000080
214 #endif /* GL_KHR_shader_subgroup */
216 #ifndef GL_KHR_texture_compression_astc_hdr
217 #define GL_KHR_texture_compression_astc_hdr 1
218 #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
219 #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
220 #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
221 #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
222 #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
223 #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
224 #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
225 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
226 #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
227 #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
228 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
229 #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
230 #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
231 #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
232 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
233 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
234 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
235 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
236 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
237 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
238 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
239 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
240 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
241 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
242 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
243 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
244 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
245 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
246 #endif /* GL_KHR_texture_compression_astc_hdr */
248 #ifndef GL_KHR_texture_compression_astc_ldr
249 #define GL_KHR_texture_compression_astc_ldr 1
250 #endif /* GL_KHR_texture_compression_astc_ldr */
252 #ifndef GL_KHR_texture_compression_astc_sliced_3d
253 #define GL_KHR_texture_compression_astc_sliced_3d 1
254 #endif /* GL_KHR_texture_compression_astc_sliced_3d */
256 #ifndef GL_OES_EGL_image
257 #define GL_OES_EGL_image 1
258 typedef void *GLeglImageOES
;
259 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC
) (GLenum target
, GLeglImageOES image
);
260 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC
) (GLenum target
, GLeglImageOES image
);
261 #ifdef GL_GLEXT_PROTOTYPES
262 GL_APICALL
void GL_APIENTRY
glEGLImageTargetTexture2DOES (GLenum target
, GLeglImageOES image
);
263 GL_APICALL
void GL_APIENTRY
glEGLImageTargetRenderbufferStorageOES (GLenum target
, GLeglImageOES image
);
265 #endif /* GL_OES_EGL_image */
267 #ifndef GL_OES_EGL_image_external
268 #define GL_OES_EGL_image_external 1
269 #define GL_TEXTURE_EXTERNAL_OES 0x8D65
270 #define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67
271 #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
272 #define GL_SAMPLER_EXTERNAL_OES 0x8D66
273 #endif /* GL_OES_EGL_image_external */
275 #ifndef GL_OES_EGL_image_external_essl3
276 #define GL_OES_EGL_image_external_essl3 1
277 #endif /* GL_OES_EGL_image_external_essl3 */
279 #ifndef GL_OES_compressed_ETC1_RGB8_sub_texture
280 #define GL_OES_compressed_ETC1_RGB8_sub_texture 1
281 #endif /* GL_OES_compressed_ETC1_RGB8_sub_texture */
283 #ifndef GL_OES_compressed_ETC1_RGB8_texture
284 #define GL_OES_compressed_ETC1_RGB8_texture 1
285 #define GL_ETC1_RGB8_OES 0x8D64
286 #endif /* GL_OES_compressed_ETC1_RGB8_texture */
288 #ifndef GL_OES_compressed_paletted_texture
289 #define GL_OES_compressed_paletted_texture 1
290 #define GL_PALETTE4_RGB8_OES 0x8B90
291 #define GL_PALETTE4_RGBA8_OES 0x8B91
292 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92
293 #define GL_PALETTE4_RGBA4_OES 0x8B93
294 #define GL_PALETTE4_RGB5_A1_OES 0x8B94
295 #define GL_PALETTE8_RGB8_OES 0x8B95
296 #define GL_PALETTE8_RGBA8_OES 0x8B96
297 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97
298 #define GL_PALETTE8_RGBA4_OES 0x8B98
299 #define GL_PALETTE8_RGB5_A1_OES 0x8B99
300 #endif /* GL_OES_compressed_paletted_texture */
302 #ifndef GL_OES_copy_image
303 #define GL_OES_copy_image 1
304 typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAOESPROC
) (GLuint srcName
, GLenum srcTarget
, GLint srcLevel
, GLint srcX
, GLint srcY
, GLint srcZ
, GLuint dstName
, GLenum dstTarget
, GLint dstLevel
, GLint dstX
, GLint dstY
, GLint dstZ
, GLsizei srcWidth
, GLsizei srcHeight
, GLsizei srcDepth
);
305 #ifdef GL_GLEXT_PROTOTYPES
306 GL_APICALL
void GL_APIENTRY
glCopyImageSubDataOES (GLuint srcName
, GLenum srcTarget
, GLint srcLevel
, GLint srcX
, GLint srcY
, GLint srcZ
, GLuint dstName
, GLenum dstTarget
, GLint dstLevel
, GLint dstX
, GLint dstY
, GLint dstZ
, GLsizei srcWidth
, GLsizei srcHeight
, GLsizei srcDepth
);
308 #endif /* GL_OES_copy_image */
310 #ifndef GL_OES_depth24
311 #define GL_OES_depth24 1
312 #define GL_DEPTH_COMPONENT24_OES 0x81A6
313 #endif /* GL_OES_depth24 */
315 #ifndef GL_OES_depth32
316 #define GL_OES_depth32 1
317 #define GL_DEPTH_COMPONENT32_OES 0x81A7
318 #endif /* GL_OES_depth32 */
320 #ifndef GL_OES_depth_texture
321 #define GL_OES_depth_texture 1
322 #endif /* GL_OES_depth_texture */
324 #ifndef GL_OES_draw_buffers_indexed
325 #define GL_OES_draw_buffers_indexed 1
326 #define GL_MIN 0x8007
327 #define GL_MAX 0x8008
328 typedef void (GL_APIENTRYP PFNGLENABLEIOESPROC
) (GLenum target
, GLuint index
);
329 typedef void (GL_APIENTRYP PFNGLDISABLEIOESPROC
) (GLenum target
, GLuint index
);
330 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIOESPROC
) (GLuint buf
, GLenum mode
);
331 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIOESPROC
) (GLuint buf
, GLenum modeRGB
, GLenum modeAlpha
);
332 typedef void (GL_APIENTRYP PFNGLBLENDFUNCIOESPROC
) (GLuint buf
, GLenum src
, GLenum dst
);
333 typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIOESPROC
) (GLuint buf
, GLenum srcRGB
, GLenum dstRGB
, GLenum srcAlpha
, GLenum dstAlpha
);
334 typedef void (GL_APIENTRYP PFNGLCOLORMASKIOESPROC
) (GLuint index
, GLboolean r
, GLboolean g
, GLboolean b
, GLboolean a
);
335 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIOESPROC
) (GLenum target
, GLuint index
);
336 #ifdef GL_GLEXT_PROTOTYPES
337 GL_APICALL
void GL_APIENTRY
glEnableiOES (GLenum target
, GLuint index
);
338 GL_APICALL
void GL_APIENTRY
glDisableiOES (GLenum target
, GLuint index
);
339 GL_APICALL
void GL_APIENTRY
glBlendEquationiOES (GLuint buf
, GLenum mode
);
340 GL_APICALL
void GL_APIENTRY
glBlendEquationSeparateiOES (GLuint buf
, GLenum modeRGB
, GLenum modeAlpha
);
341 GL_APICALL
void GL_APIENTRY
glBlendFunciOES (GLuint buf
, GLenum src
, GLenum dst
);
342 GL_APICALL
void GL_APIENTRY
glBlendFuncSeparateiOES (GLuint buf
, GLenum srcRGB
, GLenum dstRGB
, GLenum srcAlpha
, GLenum dstAlpha
);
343 GL_APICALL
void GL_APIENTRY
glColorMaskiOES (GLuint index
, GLboolean r
, GLboolean g
, GLboolean b
, GLboolean a
);
344 GL_APICALL GLboolean GL_APIENTRY
glIsEnablediOES (GLenum target
, GLuint index
);
346 #endif /* GL_OES_draw_buffers_indexed */
348 #ifndef GL_OES_draw_elements_base_vertex
349 #define GL_OES_draw_elements_base_vertex 1
350 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXOESPROC
) (GLenum mode
, GLsizei count
, GLenum type
, const void *indices
, GLint basevertex
);
351 typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC
) (GLenum mode
, GLuint start
, GLuint end
, GLsizei count
, GLenum type
, const void *indices
, GLint basevertex
);
352 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC
) (GLenum mode
, GLsizei count
, GLenum type
, const void *indices
, GLsizei instancecount
, GLint basevertex
);
353 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC
) (GLenum mode
, const GLsizei
*count
, GLenum type
, const void *const*indices
, GLsizei primcount
, const GLint
*basevertex
);
354 #ifdef GL_GLEXT_PROTOTYPES
355 GL_APICALL
void GL_APIENTRY
glDrawElementsBaseVertexOES (GLenum mode
, GLsizei count
, GLenum type
, const void *indices
, GLint basevertex
);
356 GL_APICALL
void GL_APIENTRY
glDrawRangeElementsBaseVertexOES (GLenum mode
, GLuint start
, GLuint end
, GLsizei count
, GLenum type
, const void *indices
, GLint basevertex
);
357 GL_APICALL
void GL_APIENTRY
glDrawElementsInstancedBaseVertexOES (GLenum mode
, GLsizei count
, GLenum type
, const void *indices
, GLsizei instancecount
, GLint basevertex
);
358 GL_APICALL
void GL_APIENTRY
glMultiDrawElementsBaseVertexEXT (GLenum mode
, const GLsizei
*count
, GLenum type
, const void *const*indices
, GLsizei primcount
, const GLint
*basevertex
);
360 #endif /* GL_OES_draw_elements_base_vertex */
362 #ifndef GL_OES_element_index_uint
363 #define GL_OES_element_index_uint 1
364 #endif /* GL_OES_element_index_uint */
366 #ifndef GL_OES_fbo_render_mipmap
367 #define GL_OES_fbo_render_mipmap 1
368 #endif /* GL_OES_fbo_render_mipmap */
370 #ifndef GL_OES_fragment_precision_high
371 #define GL_OES_fragment_precision_high 1
372 #endif /* GL_OES_fragment_precision_high */
374 #ifndef GL_OES_geometry_point_size
375 #define GL_OES_geometry_point_size 1
376 #endif /* GL_OES_geometry_point_size */
378 #ifndef GL_OES_geometry_shader
379 #define GL_OES_geometry_shader 1
380 #define GL_GEOMETRY_SHADER_OES 0x8DD9
381 #define GL_GEOMETRY_SHADER_BIT_OES 0x00000004
382 #define GL_GEOMETRY_LINKED_VERTICES_OUT_OES 0x8916
383 #define GL_GEOMETRY_LINKED_INPUT_TYPE_OES 0x8917
384 #define GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES 0x8918
385 #define GL_GEOMETRY_SHADER_INVOCATIONS_OES 0x887F
386 #define GL_LAYER_PROVOKING_VERTEX_OES 0x825E
387 #define GL_LINES_ADJACENCY_OES 0x000A
388 #define GL_LINE_STRIP_ADJACENCY_OES 0x000B
389 #define GL_TRIANGLES_ADJACENCY_OES 0x000C
390 #define GL_TRIANGLE_STRIP_ADJACENCY_OES 0x000D
391 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8DDF
392 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES 0x8A2C
393 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8A32
394 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES 0x9123
395 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES 0x9124
396 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES 0x8DE0
397 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES 0x8DE1
398 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES 0x8E5A
399 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES 0x8C29
400 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES 0x92CF
401 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES 0x92D5
402 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES 0x90CD
403 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES 0x90D7
404 #define GL_FIRST_VERTEX_CONVENTION_OES 0x8E4D
405 #define GL_LAST_VERTEX_CONVENTION_OES 0x8E4E
406 #define GL_UNDEFINED_VERTEX_OES 0x8260
407 #define GL_PRIMITIVES_GENERATED_OES 0x8C87
408 #define GL_FRAMEBUFFER_DEFAULT_LAYERS_OES 0x9312
409 #define GL_MAX_FRAMEBUFFER_LAYERS_OES 0x9317
410 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES 0x8DA8
411 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES 0x8DA7
412 #define GL_REFERENCED_BY_GEOMETRY_SHADER_OES 0x9309
413 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREOESPROC
) (GLenum target
, GLenum attachment
, GLuint texture
, GLint level
);
414 #ifdef GL_GLEXT_PROTOTYPES
415 GL_APICALL
void GL_APIENTRY
glFramebufferTextureOES (GLenum target
, GLenum attachment
, GLuint texture
, GLint level
);
417 #endif /* GL_OES_geometry_shader */
419 #ifndef GL_OES_get_program_binary
420 #define GL_OES_get_program_binary 1
421 #define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
422 #define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE
423 #define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF
424 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC
) (GLuint program
, GLsizei bufSize
, GLsizei
*length
, GLenum
*binaryFormat
, void *binary
);
425 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC
) (GLuint program
, GLenum binaryFormat
, const void *binary
, GLint length
);
426 #ifdef GL_GLEXT_PROTOTYPES
427 GL_APICALL
void GL_APIENTRY
glGetProgramBinaryOES (GLuint program
, GLsizei bufSize
, GLsizei
*length
, GLenum
*binaryFormat
, void *binary
);
428 GL_APICALL
void GL_APIENTRY
glProgramBinaryOES (GLuint program
, GLenum binaryFormat
, const void *binary
, GLint length
);
430 #endif /* GL_OES_get_program_binary */
432 #ifndef GL_OES_gpu_shader5
433 #define GL_OES_gpu_shader5 1
434 #endif /* GL_OES_gpu_shader5 */
436 #ifndef GL_OES_mapbuffer
437 #define GL_OES_mapbuffer 1
438 #define GL_WRITE_ONLY_OES 0x88B9
439 #define GL_BUFFER_ACCESS_OES 0x88BB
440 #define GL_BUFFER_MAPPED_OES 0x88BC
441 #define GL_BUFFER_MAP_POINTER_OES 0x88BD
442 typedef void *(GL_APIENTRYP PFNGLMAPBUFFEROESPROC
) (GLenum target
, GLenum access
);
443 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC
) (GLenum target
);
444 typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC
) (GLenum target
, GLenum pname
, void **params
);
445 #ifdef GL_GLEXT_PROTOTYPES
446 GL_APICALL
void *GL_APIENTRY
glMapBufferOES (GLenum target
, GLenum access
);
447 GL_APICALL GLboolean GL_APIENTRY
glUnmapBufferOES (GLenum target
);
448 GL_APICALL
void GL_APIENTRY
glGetBufferPointervOES (GLenum target
, GLenum pname
, void **params
);
450 #endif /* GL_OES_mapbuffer */
452 #ifndef GL_OES_packed_depth_stencil
453 #define GL_OES_packed_depth_stencil 1
454 #define GL_DEPTH_STENCIL_OES 0x84F9
455 #define GL_UNSIGNED_INT_24_8_OES 0x84FA
456 #define GL_DEPTH24_STENCIL8_OES 0x88F0
457 #endif /* GL_OES_packed_depth_stencil */
459 #ifndef GL_OES_primitive_bounding_box
460 #define GL_OES_primitive_bounding_box 1
461 #define GL_PRIMITIVE_BOUNDING_BOX_OES 0x92BE
462 typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXOESPROC
) (GLfloat minX
, GLfloat minY
, GLfloat minZ
, GLfloat minW
, GLfloat maxX
, GLfloat maxY
, GLfloat maxZ
, GLfloat maxW
);
463 #ifdef GL_GLEXT_PROTOTYPES
464 GL_APICALL
void GL_APIENTRY
glPrimitiveBoundingBoxOES (GLfloat minX
, GLfloat minY
, GLfloat minZ
, GLfloat minW
, GLfloat maxX
, GLfloat maxY
, GLfloat maxZ
, GLfloat maxW
);
466 #endif /* GL_OES_primitive_bounding_box */
468 #ifndef GL_OES_required_internalformat
469 #define GL_OES_required_internalformat 1
470 #define GL_ALPHA8_OES 0x803C
471 #define GL_DEPTH_COMPONENT16_OES 0x81A5
472 #define GL_LUMINANCE4_ALPHA4_OES 0x8043
473 #define GL_LUMINANCE8_ALPHA8_OES 0x8045
474 #define GL_LUMINANCE8_OES 0x8040
475 #define GL_RGBA4_OES 0x8056
476 #define GL_RGB5_A1_OES 0x8057
477 #define GL_RGB565_OES 0x8D62
478 #define GL_RGB8_OES 0x8051
479 #define GL_RGBA8_OES 0x8058
480 #define GL_RGB10_EXT 0x8052
481 #define GL_RGB10_A2_EXT 0x8059
482 #endif /* GL_OES_required_internalformat */
484 #ifndef GL_OES_rgb8_rgba8
485 #define GL_OES_rgb8_rgba8 1
486 #endif /* GL_OES_rgb8_rgba8 */
488 #ifndef GL_OES_sample_shading
489 #define GL_OES_sample_shading 1
490 #define GL_SAMPLE_SHADING_OES 0x8C36
491 #define GL_MIN_SAMPLE_SHADING_VALUE_OES 0x8C37
492 typedef void (GL_APIENTRYP PFNGLMINSAMPLESHADINGOESPROC
) (GLfloat value
);
493 #ifdef GL_GLEXT_PROTOTYPES
494 GL_APICALL
void GL_APIENTRY
glMinSampleShadingOES (GLfloat value
);
496 #endif /* GL_OES_sample_shading */
498 #ifndef GL_OES_sample_variables
499 #define GL_OES_sample_variables 1
500 #endif /* GL_OES_sample_variables */
502 #ifndef GL_OES_shader_image_atomic
503 #define GL_OES_shader_image_atomic 1
504 #endif /* GL_OES_shader_image_atomic */
506 #ifndef GL_OES_shader_io_blocks
507 #define GL_OES_shader_io_blocks 1
508 #endif /* GL_OES_shader_io_blocks */
510 #ifndef GL_OES_shader_multisample_interpolation
511 #define GL_OES_shader_multisample_interpolation 1
512 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5B
513 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5C
514 #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES 0x8E5D
515 #endif /* GL_OES_shader_multisample_interpolation */
517 #ifndef GL_OES_standard_derivatives
518 #define GL_OES_standard_derivatives 1
519 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
520 #endif /* GL_OES_standard_derivatives */
522 #ifndef GL_OES_stencil1
523 #define GL_OES_stencil1 1
524 #define GL_STENCIL_INDEX1_OES 0x8D46
525 #endif /* GL_OES_stencil1 */
527 #ifndef GL_OES_stencil4
528 #define GL_OES_stencil4 1
529 #define GL_STENCIL_INDEX4_OES 0x8D47
530 #endif /* GL_OES_stencil4 */
532 #ifndef GL_OES_surfaceless_context
533 #define GL_OES_surfaceless_context 1
534 #define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219
535 #endif /* GL_OES_surfaceless_context */
537 #ifndef GL_OES_tessellation_point_size
538 #define GL_OES_tessellation_point_size 1
539 #endif /* GL_OES_tessellation_point_size */
541 #ifndef GL_OES_tessellation_shader
542 #define GL_OES_tessellation_shader 1
543 #define GL_PATCHES_OES 0x000E
544 #define GL_PATCH_VERTICES_OES 0x8E72
545 #define GL_TESS_CONTROL_OUTPUT_VERTICES_OES 0x8E75
546 #define GL_TESS_GEN_MODE_OES 0x8E76
547 #define GL_TESS_GEN_SPACING_OES 0x8E77
548 #define GL_TESS_GEN_VERTEX_ORDER_OES 0x8E78
549 #define GL_TESS_GEN_POINT_MODE_OES 0x8E79
550 #define GL_ISOLINES_OES 0x8E7A
551 #define GL_QUADS_OES 0x0007
552 #define GL_FRACTIONAL_ODD_OES 0x8E7B
553 #define GL_FRACTIONAL_EVEN_OES 0x8E7C
554 #define GL_MAX_PATCH_VERTICES_OES 0x8E7D
555 #define GL_MAX_TESS_GEN_LEVEL_OES 0x8E7E
556 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E7F
557 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E80
558 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES 0x8E81
559 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES 0x8E82
560 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES 0x8E83
561 #define GL_MAX_TESS_PATCH_COMPONENTS_OES 0x8E84
562 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES 0x8E85
563 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES 0x8E86
564 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES 0x8E89
565 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES 0x8E8A
566 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES 0x886C
567 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES 0x886D
568 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E1E
569 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E1F
570 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES 0x92CD
571 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES 0x92CE
572 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES 0x92D3
573 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES 0x92D4
574 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES 0x90CB
575 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES 0x90CC
576 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES 0x90D8
577 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES 0x90D9
578 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES 0x8221
579 #define GL_IS_PER_PATCH_OES 0x92E7
580 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES 0x9307
581 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES 0x9308
582 #define GL_TESS_CONTROL_SHADER_OES 0x8E88
583 #define GL_TESS_EVALUATION_SHADER_OES 0x8E87
584 #define GL_TESS_CONTROL_SHADER_BIT_OES 0x00000008
585 #define GL_TESS_EVALUATION_SHADER_BIT_OES 0x00000010
586 typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIOESPROC
) (GLenum pname
, GLint value
);
587 #ifdef GL_GLEXT_PROTOTYPES
588 GL_APICALL
void GL_APIENTRY
glPatchParameteriOES (GLenum pname
, GLint value
);
590 #endif /* GL_OES_tessellation_shader */
592 #ifndef GL_OES_texture_3D
593 #define GL_OES_texture_3D 1
594 #define GL_TEXTURE_WRAP_R_OES 0x8072
595 #define GL_TEXTURE_3D_OES 0x806F
596 #define GL_TEXTURE_BINDING_3D_OES 0x806A
597 #define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073
598 #define GL_SAMPLER_3D_OES 0x8B5F
599 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4
600 typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC
) (GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLenum format
, GLenum type
, const void *pixels
);
601 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC
) (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, const void *pixels
);
602 typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC
) (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
);
603 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC
) (GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLsizei imageSize
, const void *data
);
604 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC
) (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLsizei imageSize
, const void *data
);
605 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC
) (GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
, GLint zoffset
);
606 #ifdef GL_GLEXT_PROTOTYPES
607 GL_APICALL
void GL_APIENTRY
glTexImage3DOES (GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLenum format
, GLenum type
, const void *pixels
);
608 GL_APICALL
void GL_APIENTRY
glTexSubImage3DOES (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, const void *pixels
);
609 GL_APICALL
void GL_APIENTRY
glCopyTexSubImage3DOES (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
);
610 GL_APICALL
void GL_APIENTRY
glCompressedTexImage3DOES (GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLsizei imageSize
, const void *data
);
611 GL_APICALL
void GL_APIENTRY
glCompressedTexSubImage3DOES (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLsizei imageSize
, const void *data
);
612 GL_APICALL
void GL_APIENTRY
glFramebufferTexture3DOES (GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
, GLint zoffset
);
614 #endif /* GL_OES_texture_3D */
616 #ifndef GL_OES_texture_border_clamp
617 #define GL_OES_texture_border_clamp 1
618 #define GL_TEXTURE_BORDER_COLOR_OES 0x1004
619 #define GL_CLAMP_TO_BORDER_OES 0x812D
620 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVOESPROC
) (GLenum target
, GLenum pname
, const GLint
*params
);
621 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVOESPROC
) (GLenum target
, GLenum pname
, const GLuint
*params
);
622 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVOESPROC
) (GLenum target
, GLenum pname
, GLint
*params
);
623 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVOESPROC
) (GLenum target
, GLenum pname
, GLuint
*params
);
624 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVOESPROC
) (GLuint sampler
, GLenum pname
, const GLint
*param
);
625 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVOESPROC
) (GLuint sampler
, GLenum pname
, const GLuint
*param
);
626 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVOESPROC
) (GLuint sampler
, GLenum pname
, GLint
*params
);
627 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVOESPROC
) (GLuint sampler
, GLenum pname
, GLuint
*params
);
628 #ifdef GL_GLEXT_PROTOTYPES
629 GL_APICALL
void GL_APIENTRY
glTexParameterIivOES (GLenum target
, GLenum pname
, const GLint
*params
);
630 GL_APICALL
void GL_APIENTRY
glTexParameterIuivOES (GLenum target
, GLenum pname
, const GLuint
*params
);
631 GL_APICALL
void GL_APIENTRY
glGetTexParameterIivOES (GLenum target
, GLenum pname
, GLint
*params
);
632 GL_APICALL
void GL_APIENTRY
glGetTexParameterIuivOES (GLenum target
, GLenum pname
, GLuint
*params
);
633 GL_APICALL
void GL_APIENTRY
glSamplerParameterIivOES (GLuint sampler
, GLenum pname
, const GLint
*param
);
634 GL_APICALL
void GL_APIENTRY
glSamplerParameterIuivOES (GLuint sampler
, GLenum pname
, const GLuint
*param
);
635 GL_APICALL
void GL_APIENTRY
glGetSamplerParameterIivOES (GLuint sampler
, GLenum pname
, GLint
*params
);
636 GL_APICALL
void GL_APIENTRY
glGetSamplerParameterIuivOES (GLuint sampler
, GLenum pname
, GLuint
*params
);
638 #endif /* GL_OES_texture_border_clamp */
640 #ifndef GL_OES_texture_buffer
641 #define GL_OES_texture_buffer 1
642 #define GL_TEXTURE_BUFFER_OES 0x8C2A
643 #define GL_TEXTURE_BUFFER_BINDING_OES 0x8C2A
644 #define GL_MAX_TEXTURE_BUFFER_SIZE_OES 0x8C2B
645 #define GL_TEXTURE_BINDING_BUFFER_OES 0x8C2C
646 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES 0x8C2D
647 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES 0x919F
648 #define GL_SAMPLER_BUFFER_OES 0x8DC2
649 #define GL_INT_SAMPLER_BUFFER_OES 0x8DD0
650 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_OES 0x8DD8
651 #define GL_IMAGE_BUFFER_OES 0x9051
652 #define GL_INT_IMAGE_BUFFER_OES 0x905C
653 #define GL_UNSIGNED_INT_IMAGE_BUFFER_OES 0x9067
654 #define GL_TEXTURE_BUFFER_OFFSET_OES 0x919D
655 #define GL_TEXTURE_BUFFER_SIZE_OES 0x919E
656 typedef void (GL_APIENTRYP PFNGLTEXBUFFEROESPROC
) (GLenum target
, GLenum internalformat
, GLuint buffer
);
657 typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEOESPROC
) (GLenum target
, GLenum internalformat
, GLuint buffer
, GLintptr offset
, GLsizeiptr size
);
658 #ifdef GL_GLEXT_PROTOTYPES
659 GL_APICALL
void GL_APIENTRY
glTexBufferOES (GLenum target
, GLenum internalformat
, GLuint buffer
);
660 GL_APICALL
void GL_APIENTRY
glTexBufferRangeOES (GLenum target
, GLenum internalformat
, GLuint buffer
, GLintptr offset
, GLsizeiptr size
);
662 #endif /* GL_OES_texture_buffer */
664 #ifndef GL_OES_texture_compression_astc
665 #define GL_OES_texture_compression_astc 1
666 #define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0
667 #define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1
668 #define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2
669 #define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3
670 #define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4
671 #define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5
672 #define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6
673 #define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7
674 #define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8
675 #define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9
676 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0
677 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1
678 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2
679 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3
680 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4
681 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5
682 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6
683 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7
684 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8
685 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9
686 #endif /* GL_OES_texture_compression_astc */
688 #ifndef GL_OES_texture_cube_map_array
689 #define GL_OES_texture_cube_map_array 1
690 #define GL_TEXTURE_CUBE_MAP_ARRAY_OES 0x9009
691 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES 0x900A
692 #define GL_SAMPLER_CUBE_MAP_ARRAY_OES 0x900C
693 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES 0x900D
694 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900E
695 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900F
696 #define GL_IMAGE_CUBE_MAP_ARRAY_OES 0x9054
697 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x905F
698 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x906A
699 #endif /* GL_OES_texture_cube_map_array */
701 #ifndef GL_OES_texture_float
702 #define GL_OES_texture_float 1
703 #endif /* GL_OES_texture_float */
705 #ifndef GL_OES_texture_float_linear
706 #define GL_OES_texture_float_linear 1
707 #endif /* GL_OES_texture_float_linear */
709 #ifndef GL_OES_texture_half_float
710 #define GL_OES_texture_half_float 1
711 #define GL_HALF_FLOAT_OES 0x8D61
712 #endif /* GL_OES_texture_half_float */
714 #ifndef GL_OES_texture_half_float_linear
715 #define GL_OES_texture_half_float_linear 1
716 #endif /* GL_OES_texture_half_float_linear */
718 #ifndef GL_OES_texture_npot
719 #define GL_OES_texture_npot 1
720 #endif /* GL_OES_texture_npot */
722 #ifndef GL_OES_texture_stencil8
723 #define GL_OES_texture_stencil8 1
724 #define GL_STENCIL_INDEX_OES 0x1901
725 #define GL_STENCIL_INDEX8_OES 0x8D48
726 #endif /* GL_OES_texture_stencil8 */
728 #ifndef GL_OES_texture_storage_multisample_2d_array
729 #define GL_OES_texture_storage_multisample_2d_array 1
730 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES 0x9102
731 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES 0x9105
732 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910B
733 #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910C
734 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910D
735 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC
) (GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLboolean fixedsamplelocations
);
736 #ifdef GL_GLEXT_PROTOTYPES
737 GL_APICALL
void GL_APIENTRY
glTexStorage3DMultisampleOES (GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLboolean fixedsamplelocations
);
739 #endif /* GL_OES_texture_storage_multisample_2d_array */
741 #ifndef GL_OES_texture_view
742 #define GL_OES_texture_view 1
743 #define GL_TEXTURE_VIEW_MIN_LEVEL_OES 0x82DB
744 #define GL_TEXTURE_VIEW_NUM_LEVELS_OES 0x82DC
745 #define GL_TEXTURE_VIEW_MIN_LAYER_OES 0x82DD
746 #define GL_TEXTURE_VIEW_NUM_LAYERS_OES 0x82DE
747 #define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
748 typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWOESPROC
) (GLuint texture
, GLenum target
, GLuint origtexture
, GLenum internalformat
, GLuint minlevel
, GLuint numlevels
, GLuint minlayer
, GLuint numlayers
);
749 #ifdef GL_GLEXT_PROTOTYPES
750 GL_APICALL
void GL_APIENTRY
glTextureViewOES (GLuint texture
, GLenum target
, GLuint origtexture
, GLenum internalformat
, GLuint minlevel
, GLuint numlevels
, GLuint minlayer
, GLuint numlayers
);
752 #endif /* GL_OES_texture_view */
754 #ifndef GL_OES_vertex_array_object
755 #define GL_OES_vertex_array_object 1
756 #define GL_VERTEX_ARRAY_BINDING_OES 0x85B5
757 typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC
) (GLuint array
);
758 typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC
) (GLsizei n
, const GLuint
*arrays
);
759 typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC
) (GLsizei n
, GLuint
*arrays
);
760 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC
) (GLuint array
);
761 #ifdef GL_GLEXT_PROTOTYPES
762 GL_APICALL
void GL_APIENTRY
glBindVertexArrayOES (GLuint array
);
763 GL_APICALL
void GL_APIENTRY
glDeleteVertexArraysOES (GLsizei n
, const GLuint
*arrays
);
764 GL_APICALL
void GL_APIENTRY
glGenVertexArraysOES (GLsizei n
, GLuint
*arrays
);
765 GL_APICALL GLboolean GL_APIENTRY
glIsVertexArrayOES (GLuint array
);
767 #endif /* GL_OES_vertex_array_object */
769 #ifndef GL_OES_vertex_half_float
770 #define GL_OES_vertex_half_float 1
771 #endif /* GL_OES_vertex_half_float */
773 #ifndef GL_OES_vertex_type_10_10_10_2
774 #define GL_OES_vertex_type_10_10_10_2 1
775 #define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6
776 #define GL_INT_10_10_10_2_OES 0x8DF7
777 #endif /* GL_OES_vertex_type_10_10_10_2 */
779 #ifndef GL_OES_viewport_array
780 #define GL_OES_viewport_array 1
781 #define GL_MAX_VIEWPORTS_OES 0x825B
782 #define GL_VIEWPORT_SUBPIXEL_BITS_OES 0x825C
783 #define GL_VIEWPORT_BOUNDS_RANGE_OES 0x825D
784 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES 0x825F
785 typedef void (GL_APIENTRYP PFNGLVIEWPORTARRAYVOESPROC
) (GLuint first
, GLsizei count
, const GLfloat
*v
);
786 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFOESPROC
) (GLuint index
, GLfloat x
, GLfloat y
, GLfloat w
, GLfloat h
);
787 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVOESPROC
) (GLuint index
, const GLfloat
*v
);
788 typedef void (GL_APIENTRYP PFNGLSCISSORARRAYVOESPROC
) (GLuint first
, GLsizei count
, const GLint
*v
);
789 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDOESPROC
) (GLuint index
, GLint left
, GLint bottom
, GLsizei width
, GLsizei height
);
790 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDVOESPROC
) (GLuint index
, const GLint
*v
);
791 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVOESPROC
) (GLuint first
, GLsizei count
, const GLfloat
*v
);
792 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFOESPROC
) (GLuint index
, GLfloat n
, GLfloat f
);
793 typedef void (GL_APIENTRYP PFNGLGETFLOATI_VOESPROC
) (GLenum target
, GLuint index
, GLfloat
*data
);
794 #ifdef GL_GLEXT_PROTOTYPES
795 GL_APICALL
void GL_APIENTRY
glViewportArrayvOES (GLuint first
, GLsizei count
, const GLfloat
*v
);
796 GL_APICALL
void GL_APIENTRY
glViewportIndexedfOES (GLuint index
, GLfloat x
, GLfloat y
, GLfloat w
, GLfloat h
);
797 GL_APICALL
void GL_APIENTRY
glViewportIndexedfvOES (GLuint index
, const GLfloat
*v
);
798 GL_APICALL
void GL_APIENTRY
glScissorArrayvOES (GLuint first
, GLsizei count
, const GLint
*v
);
799 GL_APICALL
void GL_APIENTRY
glScissorIndexedOES (GLuint index
, GLint left
, GLint bottom
, GLsizei width
, GLsizei height
);
800 GL_APICALL
void GL_APIENTRY
glScissorIndexedvOES (GLuint index
, const GLint
*v
);
801 GL_APICALL
void GL_APIENTRY
glDepthRangeArrayfvOES (GLuint first
, GLsizei count
, const GLfloat
*v
);
802 GL_APICALL
void GL_APIENTRY
glDepthRangeIndexedfOES (GLuint index
, GLfloat n
, GLfloat f
);
803 GL_APICALL
void GL_APIENTRY
glGetFloati_vOES (GLenum target
, GLuint index
, GLfloat
*data
);
805 #endif /* GL_OES_viewport_array */
807 #ifndef GL_AMD_compressed_3DC_texture
808 #define GL_AMD_compressed_3DC_texture 1
809 #define GL_3DC_X_AMD 0x87F9
810 #define GL_3DC_XY_AMD 0x87FA
811 #endif /* GL_AMD_compressed_3DC_texture */
813 #ifndef GL_AMD_compressed_ATC_texture
814 #define GL_AMD_compressed_ATC_texture 1
815 #define GL_ATC_RGB_AMD 0x8C92
816 #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
817 #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
818 #endif /* GL_AMD_compressed_ATC_texture */
820 #ifndef GL_AMD_framebuffer_multisample_advanced
821 #define GL_AMD_framebuffer_multisample_advanced 1
822 #define GL_RENDERBUFFER_STORAGE_SAMPLES_AMD 0x91B2
823 #define GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD 0x91B3
824 #define GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD 0x91B4
825 #define GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD 0x91B5
826 #define GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B6
827 #define GL_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B7
828 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC
) (GLenum target
, GLsizei samples
, GLsizei storageSamples
, GLenum internalformat
, GLsizei width
, GLsizei height
);
829 typedef void (GL_APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC
) (GLuint renderbuffer
, GLsizei samples
, GLsizei storageSamples
, GLenum internalformat
, GLsizei width
, GLsizei height
);
830 #ifdef GL_GLEXT_PROTOTYPES
831 GL_APICALL
void GL_APIENTRY
glRenderbufferStorageMultisampleAdvancedAMD (GLenum target
, GLsizei samples
, GLsizei storageSamples
, GLenum internalformat
, GLsizei width
, GLsizei height
);
832 GL_APICALL
void GL_APIENTRY
glNamedRenderbufferStorageMultisampleAdvancedAMD (GLuint renderbuffer
, GLsizei samples
, GLsizei storageSamples
, GLenum internalformat
, GLsizei width
, GLsizei height
);
834 #endif /* GL_AMD_framebuffer_multisample_advanced */
836 #ifndef GL_AMD_performance_monitor
837 #define GL_AMD_performance_monitor 1
838 #define GL_COUNTER_TYPE_AMD 0x8BC0
839 #define GL_COUNTER_RANGE_AMD 0x8BC1
840 #define GL_UNSIGNED_INT64_AMD 0x8BC2
841 #define GL_PERCENTAGE_AMD 0x8BC3
842 #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
843 #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
844 #define GL_PERFMON_RESULT_AMD 0x8BC6
845 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC
) (GLint
*numGroups
, GLsizei groupsSize
, GLuint
*groups
);
846 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC
) (GLuint group
, GLint
*numCounters
, GLint
*maxActiveCounters
, GLsizei counterSize
, GLuint
*counters
);
847 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC
) (GLuint group
, GLsizei bufSize
, GLsizei
*length
, GLchar
*groupString
);
848 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC
) (GLuint group
, GLuint counter
, GLsizei bufSize
, GLsizei
*length
, GLchar
*counterString
);
849 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC
) (GLuint group
, GLuint counter
, GLenum pname
, void *data
);
850 typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC
) (GLsizei n
, GLuint
*monitors
);
851 typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC
) (GLsizei n
, GLuint
*monitors
);
852 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC
) (GLuint monitor
, GLboolean enable
, GLuint group
, GLint numCounters
, GLuint
*counterList
);
853 typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC
) (GLuint monitor
);
854 typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC
) (GLuint monitor
);
855 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC
) (GLuint monitor
, GLenum pname
, GLsizei dataSize
, GLuint
*data
, GLint
*bytesWritten
);
856 #ifdef GL_GLEXT_PROTOTYPES
857 GL_APICALL
void GL_APIENTRY
glGetPerfMonitorGroupsAMD (GLint
*numGroups
, GLsizei groupsSize
, GLuint
*groups
);
858 GL_APICALL
void GL_APIENTRY
glGetPerfMonitorCountersAMD (GLuint group
, GLint
*numCounters
, GLint
*maxActiveCounters
, GLsizei counterSize
, GLuint
*counters
);
859 GL_APICALL
void GL_APIENTRY
glGetPerfMonitorGroupStringAMD (GLuint group
, GLsizei bufSize
, GLsizei
*length
, GLchar
*groupString
);
860 GL_APICALL
void GL_APIENTRY
glGetPerfMonitorCounterStringAMD (GLuint group
, GLuint counter
, GLsizei bufSize
, GLsizei
*length
, GLchar
*counterString
);
861 GL_APICALL
void GL_APIENTRY
glGetPerfMonitorCounterInfoAMD (GLuint group
, GLuint counter
, GLenum pname
, void *data
);
862 GL_APICALL
void GL_APIENTRY
glGenPerfMonitorsAMD (GLsizei n
, GLuint
*monitors
);
863 GL_APICALL
void GL_APIENTRY
glDeletePerfMonitorsAMD (GLsizei n
, GLuint
*monitors
);
864 GL_APICALL
void GL_APIENTRY
glSelectPerfMonitorCountersAMD (GLuint monitor
, GLboolean enable
, GLuint group
, GLint numCounters
, GLuint
*counterList
);
865 GL_APICALL
void GL_APIENTRY
glBeginPerfMonitorAMD (GLuint monitor
);
866 GL_APICALL
void GL_APIENTRY
glEndPerfMonitorAMD (GLuint monitor
);
867 GL_APICALL
void GL_APIENTRY
glGetPerfMonitorCounterDataAMD (GLuint monitor
, GLenum pname
, GLsizei dataSize
, GLuint
*data
, GLint
*bytesWritten
);
869 #endif /* GL_AMD_performance_monitor */
871 #ifndef GL_AMD_program_binary_Z400
872 #define GL_AMD_program_binary_Z400 1
873 #define GL_Z400_BINARY_AMD 0x8740
874 #endif /* GL_AMD_program_binary_Z400 */
876 #ifndef GL_ANDROID_extension_pack_es31a
877 #define GL_ANDROID_extension_pack_es31a 1
878 #endif /* GL_ANDROID_extension_pack_es31a */
880 #ifndef GL_ANGLE_depth_texture
881 #define GL_ANGLE_depth_texture 1
882 #endif /* GL_ANGLE_depth_texture */
884 #ifndef GL_ANGLE_framebuffer_blit
885 #define GL_ANGLE_framebuffer_blit 1
886 #define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8
887 #define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9
888 #define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
889 #define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
890 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC
) (GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
, GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
, GLbitfield mask
, GLenum filter
);
891 #ifdef GL_GLEXT_PROTOTYPES
892 GL_APICALL
void GL_APIENTRY
glBlitFramebufferANGLE (GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
, GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
, GLbitfield mask
, GLenum filter
);
894 #endif /* GL_ANGLE_framebuffer_blit */
896 #ifndef GL_ANGLE_framebuffer_multisample
897 #define GL_ANGLE_framebuffer_multisample 1
898 #define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB
899 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56
900 #define GL_MAX_SAMPLES_ANGLE 0x8D57
901 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC
) (GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
);
902 #ifdef GL_GLEXT_PROTOTYPES
903 GL_APICALL
void GL_APIENTRY
glRenderbufferStorageMultisampleANGLE (GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
);
905 #endif /* GL_ANGLE_framebuffer_multisample */
907 #ifndef GL_ANGLE_instanced_arrays
908 #define GL_ANGLE_instanced_arrays 1
909 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE
910 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC
) (GLenum mode
, GLint first
, GLsizei count
, GLsizei primcount
);
911 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC
) (GLenum mode
, GLsizei count
, GLenum type
, const void *indices
, GLsizei primcount
);
912 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC
) (GLuint index
, GLuint divisor
);
913 #ifdef GL_GLEXT_PROTOTYPES
914 GL_APICALL
void GL_APIENTRY
glDrawArraysInstancedANGLE (GLenum mode
, GLint first
, GLsizei count
, GLsizei primcount
);
915 GL_APICALL
void GL_APIENTRY
glDrawElementsInstancedANGLE (GLenum mode
, GLsizei count
, GLenum type
, const void *indices
, GLsizei primcount
);
916 GL_APICALL
void GL_APIENTRY
glVertexAttribDivisorANGLE (GLuint index
, GLuint divisor
);
918 #endif /* GL_ANGLE_instanced_arrays */
920 #ifndef GL_ANGLE_pack_reverse_row_order
921 #define GL_ANGLE_pack_reverse_row_order 1
922 #define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4
923 #endif /* GL_ANGLE_pack_reverse_row_order */
925 #ifndef GL_ANGLE_program_binary
926 #define GL_ANGLE_program_binary 1
927 #define GL_PROGRAM_BINARY_ANGLE 0x93A6
928 #endif /* GL_ANGLE_program_binary */
930 #ifndef GL_ANGLE_texture_compression_dxt3
931 #define GL_ANGLE_texture_compression_dxt3 1
932 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
933 #endif /* GL_ANGLE_texture_compression_dxt3 */
935 #ifndef GL_ANGLE_texture_compression_dxt5
936 #define GL_ANGLE_texture_compression_dxt5 1
937 #define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
938 #endif /* GL_ANGLE_texture_compression_dxt5 */
940 #ifndef GL_ANGLE_texture_usage
941 #define GL_ANGLE_texture_usage 1
942 #define GL_TEXTURE_USAGE_ANGLE 0x93A2
943 #define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3
944 #endif /* GL_ANGLE_texture_usage */
946 #ifndef GL_ANGLE_translated_shader_source
947 #define GL_ANGLE_translated_shader_source 1
948 #define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
949 typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC
) (GLuint shader
, GLsizei bufsize
, GLsizei
*length
, GLchar
*source
);
950 #ifdef GL_GLEXT_PROTOTYPES
951 GL_APICALL
void GL_APIENTRY
glGetTranslatedShaderSourceANGLE (GLuint shader
, GLsizei bufsize
, GLsizei
*length
, GLchar
*source
);
953 #endif /* GL_ANGLE_translated_shader_source */
955 #ifndef GL_APPLE_clip_distance
956 #define GL_APPLE_clip_distance 1
957 #define GL_MAX_CLIP_DISTANCES_APPLE 0x0D32
958 #define GL_CLIP_DISTANCE0_APPLE 0x3000
959 #define GL_CLIP_DISTANCE1_APPLE 0x3001
960 #define GL_CLIP_DISTANCE2_APPLE 0x3002
961 #define GL_CLIP_DISTANCE3_APPLE 0x3003
962 #define GL_CLIP_DISTANCE4_APPLE 0x3004
963 #define GL_CLIP_DISTANCE5_APPLE 0x3005
964 #define GL_CLIP_DISTANCE6_APPLE 0x3006
965 #define GL_CLIP_DISTANCE7_APPLE 0x3007
966 #endif /* GL_APPLE_clip_distance */
968 #ifndef GL_APPLE_color_buffer_packed_float
969 #define GL_APPLE_color_buffer_packed_float 1
970 #endif /* GL_APPLE_color_buffer_packed_float */
972 #ifndef GL_APPLE_copy_texture_levels
973 #define GL_APPLE_copy_texture_levels 1
974 typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC
) (GLuint destinationTexture
, GLuint sourceTexture
, GLint sourceBaseLevel
, GLsizei sourceLevelCount
);
975 #ifdef GL_GLEXT_PROTOTYPES
976 GL_APICALL
void GL_APIENTRY
glCopyTextureLevelsAPPLE (GLuint destinationTexture
, GLuint sourceTexture
, GLint sourceBaseLevel
, GLsizei sourceLevelCount
);
978 #endif /* GL_APPLE_copy_texture_levels */
980 #ifndef GL_APPLE_framebuffer_multisample
981 #define GL_APPLE_framebuffer_multisample 1
982 #define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
983 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
984 #define GL_MAX_SAMPLES_APPLE 0x8D57
985 #define GL_READ_FRAMEBUFFER_APPLE 0x8CA8
986 #define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9
987 #define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
988 #define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
989 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC
) (GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
);
990 typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC
) (void);
991 #ifdef GL_GLEXT_PROTOTYPES
992 GL_APICALL
void GL_APIENTRY
glRenderbufferStorageMultisampleAPPLE (GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
);
993 GL_APICALL
void GL_APIENTRY
glResolveMultisampleFramebufferAPPLE (void);
995 #endif /* GL_APPLE_framebuffer_multisample */
997 #ifndef GL_APPLE_rgb_422
998 #define GL_APPLE_rgb_422 1
999 #define GL_RGB_422_APPLE 0x8A1F
1000 #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
1001 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
1002 #define GL_RGB_RAW_422_APPLE 0x8A51
1003 #endif /* GL_APPLE_rgb_422 */
1005 #ifndef GL_APPLE_sync
1006 #define GL_APPLE_sync 1
1007 #define GL_SYNC_OBJECT_APPLE 0x8A53
1008 #define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111
1009 #define GL_OBJECT_TYPE_APPLE 0x9112
1010 #define GL_SYNC_CONDITION_APPLE 0x9113
1011 #define GL_SYNC_STATUS_APPLE 0x9114
1012 #define GL_SYNC_FLAGS_APPLE 0x9115
1013 #define GL_SYNC_FENCE_APPLE 0x9116
1014 #define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
1015 #define GL_UNSIGNALED_APPLE 0x9118
1016 #define GL_SIGNALED_APPLE 0x9119
1017 #define GL_ALREADY_SIGNALED_APPLE 0x911A
1018 #define GL_TIMEOUT_EXPIRED_APPLE 0x911B
1019 #define GL_CONDITION_SATISFIED_APPLE 0x911C
1020 #define GL_WAIT_FAILED_APPLE 0x911D
1021 #define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001
1022 #define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull
1023 typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC
) (GLenum condition
, GLbitfield flags
);
1024 typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC
) (GLsync sync
);
1025 typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC
) (GLsync sync
);
1026 typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC
) (GLsync sync
, GLbitfield flags
, GLuint64 timeout
);
1027 typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC
) (GLsync sync
, GLbitfield flags
, GLuint64 timeout
);
1028 typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC
) (GLenum pname
, GLint64
*params
);
1029 typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC
) (GLsync sync
, GLenum pname
, GLsizei bufSize
, GLsizei
*length
, GLint
*values
);
1030 #ifdef GL_GLEXT_PROTOTYPES
1031 GL_APICALL GLsync GL_APIENTRY
glFenceSyncAPPLE (GLenum condition
, GLbitfield flags
);
1032 GL_APICALL GLboolean GL_APIENTRY
glIsSyncAPPLE (GLsync sync
);
1033 GL_APICALL
void GL_APIENTRY
glDeleteSyncAPPLE (GLsync sync
);
1034 GL_APICALL GLenum GL_APIENTRY
glClientWaitSyncAPPLE (GLsync sync
, GLbitfield flags
, GLuint64 timeout
);
1035 GL_APICALL
void GL_APIENTRY
glWaitSyncAPPLE (GLsync sync
, GLbitfield flags
, GLuint64 timeout
);
1036 GL_APICALL
void GL_APIENTRY
glGetInteger64vAPPLE (GLenum pname
, GLint64
*params
);
1037 GL_APICALL
void GL_APIENTRY
glGetSyncivAPPLE (GLsync sync
, GLenum pname
, GLsizei bufSize
, GLsizei
*length
, GLint
*values
);
1039 #endif /* GL_APPLE_sync */
1041 #ifndef GL_APPLE_texture_format_BGRA8888
1042 #define GL_APPLE_texture_format_BGRA8888 1
1043 #define GL_BGRA_EXT 0x80E1
1044 #define GL_BGRA8_EXT 0x93A1
1045 #endif /* GL_APPLE_texture_format_BGRA8888 */
1047 #ifndef GL_APPLE_texture_max_level
1048 #define GL_APPLE_texture_max_level 1
1049 #define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D
1050 #endif /* GL_APPLE_texture_max_level */
1052 #ifndef GL_APPLE_texture_packed_float
1053 #define GL_APPLE_texture_packed_float 1
1054 #define GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE 0x8C3B
1055 #define GL_UNSIGNED_INT_5_9_9_9_REV_APPLE 0x8C3E
1056 #define GL_R11F_G11F_B10F_APPLE 0x8C3A
1057 #define GL_RGB9_E5_APPLE 0x8C3D
1058 #endif /* GL_APPLE_texture_packed_float */
1060 #ifndef GL_ARM_mali_program_binary
1061 #define GL_ARM_mali_program_binary 1
1062 #define GL_MALI_PROGRAM_BINARY_ARM 0x8F61
1063 #endif /* GL_ARM_mali_program_binary */
1065 #ifndef GL_ARM_mali_shader_binary
1066 #define GL_ARM_mali_shader_binary 1
1067 #define GL_MALI_SHADER_BINARY_ARM 0x8F60
1068 #endif /* GL_ARM_mali_shader_binary */
1070 #ifndef GL_ARM_rgba8
1071 #define GL_ARM_rgba8 1
1072 #endif /* GL_ARM_rgba8 */
1074 #ifndef GL_ARM_shader_framebuffer_fetch
1075 #define GL_ARM_shader_framebuffer_fetch 1
1076 #define GL_FETCH_PER_SAMPLE_ARM 0x8F65
1077 #define GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66
1078 #endif /* GL_ARM_shader_framebuffer_fetch */
1080 #ifndef GL_ARM_shader_framebuffer_fetch_depth_stencil
1081 #define GL_ARM_shader_framebuffer_fetch_depth_stencil 1
1082 #endif /* GL_ARM_shader_framebuffer_fetch_depth_stencil */
1084 #ifndef GL_DMP_program_binary
1085 #define GL_DMP_program_binary 1
1086 #define GL_SMAPHS30_PROGRAM_BINARY_DMP 0x9251
1087 #define GL_SMAPHS_PROGRAM_BINARY_DMP 0x9252
1088 #define GL_DMP_PROGRAM_BINARY_DMP 0x9253
1089 #endif /* GL_DMP_program_binary */
1091 #ifndef GL_DMP_shader_binary
1092 #define GL_DMP_shader_binary 1
1093 #define GL_SHADER_BINARY_DMP 0x9250
1094 #endif /* GL_DMP_shader_binary */
1096 #ifndef GL_EXT_EGL_image_array
1097 #define GL_EXT_EGL_image_array 1
1098 #endif /* GL_EXT_EGL_image_array */
1100 #ifndef GL_EXT_EGL_image_storage
1101 #define GL_EXT_EGL_image_storage 1
1102 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC
) (GLenum target
, GLeglImageOES image
, const GLint
* attrib_list
);
1103 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC
) (GLuint texture
, GLeglImageOES image
, const GLint
* attrib_list
);
1104 #ifdef GL_GLEXT_PROTOTYPES
1105 GL_APICALL
void GL_APIENTRY
glEGLImageTargetTexStorageEXT (GLenum target
, GLeglImageOES image
, const GLint
* attrib_list
);
1106 GL_APICALL
void GL_APIENTRY
glEGLImageTargetTextureStorageEXT (GLuint texture
, GLeglImageOES image
, const GLint
* attrib_list
);
1108 #endif /* GL_EXT_EGL_image_storage */
1110 #ifndef GL_EXT_YUV_target
1111 #define GL_EXT_YUV_target 1
1112 #define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 0x8BE7
1113 #endif /* GL_EXT_YUV_target */
1115 #ifndef GL_EXT_base_instance
1116 #define GL_EXT_base_instance 1
1117 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC
) (GLenum mode
, GLint first
, GLsizei count
, GLsizei instancecount
, GLuint baseinstance
);
1118 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC
) (GLenum mode
, GLsizei count
, GLenum type
, const void *indices
, GLsizei instancecount
, GLuint baseinstance
);
1119 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC
) (GLenum mode
, GLsizei count
, GLenum type
, const void *indices
, GLsizei instancecount
, GLint basevertex
, GLuint baseinstance
);
1120 #ifdef GL_GLEXT_PROTOTYPES
1121 GL_APICALL
void GL_APIENTRY
glDrawArraysInstancedBaseInstanceEXT (GLenum mode
, GLint first
, GLsizei count
, GLsizei instancecount
, GLuint baseinstance
);
1122 GL_APICALL
void GL_APIENTRY
glDrawElementsInstancedBaseInstanceEXT (GLenum mode
, GLsizei count
, GLenum type
, const void *indices
, GLsizei instancecount
, GLuint baseinstance
);
1123 GL_APICALL
void GL_APIENTRY
glDrawElementsInstancedBaseVertexBaseInstanceEXT (GLenum mode
, GLsizei count
, GLenum type
, const void *indices
, GLsizei instancecount
, GLint basevertex
, GLuint baseinstance
);
1125 #endif /* GL_EXT_base_instance */
1127 #ifndef GL_EXT_blend_func_extended
1128 #define GL_EXT_blend_func_extended 1
1129 #define GL_SRC1_COLOR_EXT 0x88F9
1130 #define GL_SRC1_ALPHA_EXT 0x8589
1131 #define GL_ONE_MINUS_SRC1_COLOR_EXT 0x88FA
1132 #define GL_ONE_MINUS_SRC1_ALPHA_EXT 0x88FB
1133 #define GL_SRC_ALPHA_SATURATE_EXT 0x0308
1134 #define GL_LOCATION_INDEX_EXT 0x930F
1135 #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 0x88FC
1136 typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC
) (GLuint program
, GLuint colorNumber
, GLuint index
, const GLchar
*name
);
1137 typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC
) (GLuint program
, GLuint color
, const GLchar
*name
);
1138 typedef GLint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC
) (GLuint program
, GLenum programInterface
, const GLchar
*name
);
1139 typedef GLint (GL_APIENTRYP PFNGLGETFRAGDATAINDEXEXTPROC
) (GLuint program
, const GLchar
*name
);
1140 #ifdef GL_GLEXT_PROTOTYPES
1141 GL_APICALL
void GL_APIENTRY
glBindFragDataLocationIndexedEXT (GLuint program
, GLuint colorNumber
, GLuint index
, const GLchar
*name
);
1142 GL_APICALL
void GL_APIENTRY
glBindFragDataLocationEXT (GLuint program
, GLuint color
, const GLchar
*name
);
1143 GL_APICALL GLint GL_APIENTRY
glGetProgramResourceLocationIndexEXT (GLuint program
, GLenum programInterface
, const GLchar
*name
);
1144 GL_APICALL GLint GL_APIENTRY
glGetFragDataIndexEXT (GLuint program
, const GLchar
*name
);
1146 #endif /* GL_EXT_blend_func_extended */
1148 #ifndef GL_EXT_blend_minmax
1149 #define GL_EXT_blend_minmax 1
1150 #define GL_MIN_EXT 0x8007
1151 #define GL_MAX_EXT 0x8008
1152 #endif /* GL_EXT_blend_minmax */
1154 #ifndef GL_EXT_buffer_storage
1155 #define GL_EXT_buffer_storage 1
1156 #define GL_MAP_READ_BIT 0x0001
1157 #define GL_MAP_WRITE_BIT 0x0002
1158 #define GL_MAP_PERSISTENT_BIT_EXT 0x0040
1159 #define GL_MAP_COHERENT_BIT_EXT 0x0080
1160 #define GL_DYNAMIC_STORAGE_BIT_EXT 0x0100
1161 #define GL_CLIENT_STORAGE_BIT_EXT 0x0200
1162 #define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT 0x00004000
1163 #define GL_BUFFER_IMMUTABLE_STORAGE_EXT 0x821F
1164 #define GL_BUFFER_STORAGE_FLAGS_EXT 0x8220
1165 typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTPROC
) (GLenum target
, GLsizeiptr size
, const void *data
, GLbitfield flags
);
1166 #ifdef GL_GLEXT_PROTOTYPES
1167 GL_APICALL
void GL_APIENTRY
glBufferStorageEXT (GLenum target
, GLsizeiptr size
, const void *data
, GLbitfield flags
);
1169 #endif /* GL_EXT_buffer_storage */
1171 #ifndef GL_EXT_clear_texture
1172 #define GL_EXT_clear_texture 1
1173 typedef void (GL_APIENTRYP PFNGLCLEARTEXIMAGEEXTPROC
) (GLuint texture
, GLint level
, GLenum format
, GLenum type
, const void *data
);
1174 typedef void (GL_APIENTRYP PFNGLCLEARTEXSUBIMAGEEXTPROC
) (GLuint texture
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, const void *data
);
1175 #ifdef GL_GLEXT_PROTOTYPES
1176 GL_APICALL
void GL_APIENTRY
glClearTexImageEXT (GLuint texture
, GLint level
, GLenum format
, GLenum type
, const void *data
);
1177 GL_APICALL
void GL_APIENTRY
glClearTexSubImageEXT (GLuint texture
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, const void *data
);
1179 #endif /* GL_EXT_clear_texture */
1181 #ifndef GL_EXT_clip_control
1182 #define GL_EXT_clip_control 1
1183 #define GL_LOWER_LEFT_EXT 0x8CA1
1184 #define GL_UPPER_LEFT_EXT 0x8CA2
1185 #define GL_NEGATIVE_ONE_TO_ONE_EXT 0x935E
1186 #define GL_ZERO_TO_ONE_EXT 0x935F
1187 #define GL_CLIP_ORIGIN_EXT 0x935C
1188 #define GL_CLIP_DEPTH_MODE_EXT 0x935D
1189 typedef void (GL_APIENTRYP PFNGLCLIPCONTROLEXTPROC
) (GLenum origin
, GLenum depth
);
1190 #ifdef GL_GLEXT_PROTOTYPES
1191 GL_APICALL
void GL_APIENTRY
glClipControlEXT (GLenum origin
, GLenum depth
);
1193 #endif /* GL_EXT_clip_control */
1195 #ifndef GL_EXT_clip_cull_distance
1196 #define GL_EXT_clip_cull_distance 1
1197 #define GL_MAX_CLIP_DISTANCES_EXT 0x0D32
1198 #define GL_MAX_CULL_DISTANCES_EXT 0x82F9
1199 #define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT 0x82FA
1200 #define GL_CLIP_DISTANCE0_EXT 0x3000
1201 #define GL_CLIP_DISTANCE1_EXT 0x3001
1202 #define GL_CLIP_DISTANCE2_EXT 0x3002
1203 #define GL_CLIP_DISTANCE3_EXT 0x3003
1204 #define GL_CLIP_DISTANCE4_EXT 0x3004
1205 #define GL_CLIP_DISTANCE5_EXT 0x3005
1206 #define GL_CLIP_DISTANCE6_EXT 0x3006
1207 #define GL_CLIP_DISTANCE7_EXT 0x3007
1208 #endif /* GL_EXT_clip_cull_distance */
1210 #ifndef GL_EXT_color_buffer_float
1211 #define GL_EXT_color_buffer_float 1
1212 #endif /* GL_EXT_color_buffer_float */
1214 #ifndef GL_EXT_color_buffer_half_float
1215 #define GL_EXT_color_buffer_half_float 1
1216 #define GL_RGBA16F_EXT 0x881A
1217 #define GL_RGB16F_EXT 0x881B
1218 #define GL_RG16F_EXT 0x822F
1219 #define GL_R16F_EXT 0x822D
1220 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211
1221 #define GL_UNSIGNED_NORMALIZED_EXT 0x8C17
1222 #endif /* GL_EXT_color_buffer_half_float */
1224 #ifndef GL_EXT_conservative_depth
1225 #define GL_EXT_conservative_depth 1
1226 #endif /* GL_EXT_conservative_depth */
1228 #ifndef GL_EXT_copy_image
1229 #define GL_EXT_copy_image 1
1230 typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAEXTPROC
) (GLuint srcName
, GLenum srcTarget
, GLint srcLevel
, GLint srcX
, GLint srcY
, GLint srcZ
, GLuint dstName
, GLenum dstTarget
, GLint dstLevel
, GLint dstX
, GLint dstY
, GLint dstZ
, GLsizei srcWidth
, GLsizei srcHeight
, GLsizei srcDepth
);
1231 #ifdef GL_GLEXT_PROTOTYPES
1232 GL_APICALL
void GL_APIENTRY
glCopyImageSubDataEXT (GLuint srcName
, GLenum srcTarget
, GLint srcLevel
, GLint srcX
, GLint srcY
, GLint srcZ
, GLuint dstName
, GLenum dstTarget
, GLint dstLevel
, GLint dstX
, GLint dstY
, GLint dstZ
, GLsizei srcWidth
, GLsizei srcHeight
, GLsizei srcDepth
);
1234 #endif /* GL_EXT_copy_image */
1236 #ifndef GL_EXT_debug_label
1237 #define GL_EXT_debug_label 1
1238 #define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
1239 #define GL_PROGRAM_OBJECT_EXT 0x8B40
1240 #define GL_SHADER_OBJECT_EXT 0x8B48
1241 #define GL_BUFFER_OBJECT_EXT 0x9151
1242 #define GL_QUERY_OBJECT_EXT 0x9153
1243 #define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
1244 #define GL_TRANSFORM_FEEDBACK 0x8E22
1245 typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC
) (GLenum type
, GLuint object
, GLsizei length
, const GLchar
*label
);
1246 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC
) (GLenum type
, GLuint object
, GLsizei bufSize
, GLsizei
*length
, GLchar
*label
);
1247 #ifdef GL_GLEXT_PROTOTYPES
1248 GL_APICALL
void GL_APIENTRY
glLabelObjectEXT (GLenum type
, GLuint object
, GLsizei length
, const GLchar
*label
);
1249 GL_APICALL
void GL_APIENTRY
glGetObjectLabelEXT (GLenum type
, GLuint object
, GLsizei bufSize
, GLsizei
*length
, GLchar
*label
);
1251 #endif /* GL_EXT_debug_label */
1253 #ifndef GL_EXT_debug_marker
1254 #define GL_EXT_debug_marker 1
1255 typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC
) (GLsizei length
, const GLchar
*marker
);
1256 typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC
) (GLsizei length
, const GLchar
*marker
);
1257 typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC
) (void);
1258 #ifdef GL_GLEXT_PROTOTYPES
1259 GL_APICALL
void GL_APIENTRY
glInsertEventMarkerEXT (GLsizei length
, const GLchar
*marker
);
1260 GL_APICALL
void GL_APIENTRY
glPushGroupMarkerEXT (GLsizei length
, const GLchar
*marker
);
1261 GL_APICALL
void GL_APIENTRY
glPopGroupMarkerEXT (void);
1263 #endif /* GL_EXT_debug_marker */
1265 #ifndef GL_EXT_depth_clamp
1266 #define GL_EXT_depth_clamp 1
1267 #define GL_DEPTH_CLAMP_EXT 0x864F
1268 #endif /* GL_EXT_depth_clamp */
1270 #ifndef GL_EXT_discard_framebuffer
1271 #define GL_EXT_discard_framebuffer 1
1272 #define GL_COLOR_EXT 0x1800
1273 #define GL_DEPTH_EXT 0x1801
1274 #define GL_STENCIL_EXT 0x1802
1275 typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC
) (GLenum target
, GLsizei numAttachments
, const GLenum
*attachments
);
1276 #ifdef GL_GLEXT_PROTOTYPES
1277 GL_APICALL
void GL_APIENTRY
glDiscardFramebufferEXT (GLenum target
, GLsizei numAttachments
, const GLenum
*attachments
);
1279 #endif /* GL_EXT_discard_framebuffer */
1281 #ifndef GL_EXT_disjoint_timer_query
1282 #define GL_EXT_disjoint_timer_query 1
1283 #define GL_QUERY_COUNTER_BITS_EXT 0x8864
1284 #define GL_CURRENT_QUERY_EXT 0x8865
1285 #define GL_QUERY_RESULT_EXT 0x8866
1286 #define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867
1287 #define GL_TIME_ELAPSED_EXT 0x88BF
1288 #define GL_TIMESTAMP_EXT 0x8E28
1289 #define GL_GPU_DISJOINT_EXT 0x8FBB
1290 typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC
) (GLsizei n
, GLuint
*ids
);
1291 typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC
) (GLsizei n
, const GLuint
*ids
);
1292 typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC
) (GLuint id
);
1293 typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC
) (GLenum target
, GLuint id
);
1294 typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC
) (GLenum target
);
1295 typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC
) (GLuint id
, GLenum target
);
1296 typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC
) (GLenum target
, GLenum pname
, GLint
*params
);
1297 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC
) (GLuint id
, GLenum pname
, GLint
*params
);
1298 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC
) (GLuint id
, GLenum pname
, GLuint
*params
);
1299 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC
) (GLuint id
, GLenum pname
, GLint64
*params
);
1300 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC
) (GLuint id
, GLenum pname
, GLuint64
*params
);
1301 #ifdef GL_GLEXT_PROTOTYPES
1302 GL_APICALL
void GL_APIENTRY
glGenQueriesEXT (GLsizei n
, GLuint
*ids
);
1303 GL_APICALL
void GL_APIENTRY
glDeleteQueriesEXT (GLsizei n
, const GLuint
*ids
);
1304 GL_APICALL GLboolean GL_APIENTRY
glIsQueryEXT (GLuint id
);
1305 GL_APICALL
void GL_APIENTRY
glBeginQueryEXT (GLenum target
, GLuint id
);
1306 GL_APICALL
void GL_APIENTRY
glEndQueryEXT (GLenum target
);
1307 GL_APICALL
void GL_APIENTRY
glQueryCounterEXT (GLuint id
, GLenum target
);
1308 GL_APICALL
void GL_APIENTRY
glGetQueryivEXT (GLenum target
, GLenum pname
, GLint
*params
);
1309 GL_APICALL
void GL_APIENTRY
glGetQueryObjectivEXT (GLuint id
, GLenum pname
, GLint
*params
);
1310 GL_APICALL
void GL_APIENTRY
glGetQueryObjectuivEXT (GLuint id
, GLenum pname
, GLuint
*params
);
1311 GL_APICALL
void GL_APIENTRY
glGetQueryObjecti64vEXT (GLuint id
, GLenum pname
, GLint64
*params
);
1312 GL_APICALL
void GL_APIENTRY
glGetQueryObjectui64vEXT (GLuint id
, GLenum pname
, GLuint64
*params
);
1314 #endif /* GL_EXT_disjoint_timer_query */
1316 #ifndef GL_EXT_draw_buffers
1317 #define GL_EXT_draw_buffers 1
1318 #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
1319 #define GL_MAX_DRAW_BUFFERS_EXT 0x8824
1320 #define GL_DRAW_BUFFER0_EXT 0x8825
1321 #define GL_DRAW_BUFFER1_EXT 0x8826
1322 #define GL_DRAW_BUFFER2_EXT 0x8827
1323 #define GL_DRAW_BUFFER3_EXT 0x8828
1324 #define GL_DRAW_BUFFER4_EXT 0x8829
1325 #define GL_DRAW_BUFFER5_EXT 0x882A
1326 #define GL_DRAW_BUFFER6_EXT 0x882B
1327 #define GL_DRAW_BUFFER7_EXT 0x882C
1328 #define GL_DRAW_BUFFER8_EXT 0x882D
1329 #define GL_DRAW_BUFFER9_EXT 0x882E
1330 #define GL_DRAW_BUFFER10_EXT 0x882F
1331 #define GL_DRAW_BUFFER11_EXT 0x8830
1332 #define GL_DRAW_BUFFER12_EXT 0x8831
1333 #define GL_DRAW_BUFFER13_EXT 0x8832
1334 #define GL_DRAW_BUFFER14_EXT 0x8833
1335 #define GL_DRAW_BUFFER15_EXT 0x8834
1336 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
1337 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
1338 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
1339 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
1340 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
1341 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
1342 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
1343 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
1344 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
1345 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
1346 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
1347 #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
1348 #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
1349 #define GL_COLOR_ATTACHMENT13_EXT 0x8CED
1350 #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
1351 #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
1352 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC
) (GLsizei n
, const GLenum
*bufs
);
1353 #ifdef GL_GLEXT_PROTOTYPES
1354 GL_APICALL
void GL_APIENTRY
glDrawBuffersEXT (GLsizei n
, const GLenum
*bufs
);
1356 #endif /* GL_EXT_draw_buffers */
1358 #ifndef GL_EXT_draw_buffers_indexed
1359 #define GL_EXT_draw_buffers_indexed 1
1360 typedef void (GL_APIENTRYP PFNGLENABLEIEXTPROC
) (GLenum target
, GLuint index
);
1361 typedef void (GL_APIENTRYP PFNGLDISABLEIEXTPROC
) (GLenum target
, GLuint index
);
1362 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIEXTPROC
) (GLuint buf
, GLenum mode
);
1363 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIEXTPROC
) (GLuint buf
, GLenum modeRGB
, GLenum modeAlpha
);
1364 typedef void (GL_APIENTRYP PFNGLBLENDFUNCIEXTPROC
) (GLuint buf
, GLenum src
, GLenum dst
);
1365 typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIEXTPROC
) (GLuint buf
, GLenum srcRGB
, GLenum dstRGB
, GLenum srcAlpha
, GLenum dstAlpha
);
1366 typedef void (GL_APIENTRYP PFNGLCOLORMASKIEXTPROC
) (GLuint index
, GLboolean r
, GLboolean g
, GLboolean b
, GLboolean a
);
1367 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIEXTPROC
) (GLenum target
, GLuint index
);
1368 #ifdef GL_GLEXT_PROTOTYPES
1369 GL_APICALL
void GL_APIENTRY
glEnableiEXT (GLenum target
, GLuint index
);
1370 GL_APICALL
void GL_APIENTRY
glDisableiEXT (GLenum target
, GLuint index
);
1371 GL_APICALL
void GL_APIENTRY
glBlendEquationiEXT (GLuint buf
, GLenum mode
);
1372 GL_APICALL
void GL_APIENTRY
glBlendEquationSeparateiEXT (GLuint buf
, GLenum modeRGB
, GLenum modeAlpha
);
1373 GL_APICALL
void GL_APIENTRY
glBlendFunciEXT (GLuint buf
, GLenum src
, GLenum dst
);
1374 GL_APICALL
void GL_APIENTRY
glBlendFuncSeparateiEXT (GLuint buf
, GLenum srcRGB
, GLenum dstRGB
, GLenum srcAlpha
, GLenum dstAlpha
);
1375 GL_APICALL
void GL_APIENTRY
glColorMaskiEXT (GLuint index
, GLboolean r
, GLboolean g
, GLboolean b
, GLboolean a
);
1376 GL_APICALL GLboolean GL_APIENTRY
glIsEnablediEXT (GLenum target
, GLuint index
);
1378 #endif /* GL_EXT_draw_buffers_indexed */
1380 #ifndef GL_EXT_draw_elements_base_vertex
1381 #define GL_EXT_draw_elements_base_vertex 1
1382 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXEXTPROC
) (GLenum mode
, GLsizei count
, GLenum type
, const void *indices
, GLint basevertex
);
1383 typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC
) (GLenum mode
, GLuint start
, GLuint end
, GLsizei count
, GLenum type
, const void *indices
, GLint basevertex
);
1384 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC
) (GLenum mode
, GLsizei count
, GLenum type
, const void *indices
, GLsizei instancecount
, GLint basevertex
);
1385 #ifdef GL_GLEXT_PROTOTYPES
1386 GL_APICALL
void GL_APIENTRY
glDrawElementsBaseVertexEXT (GLenum mode
, GLsizei count
, GLenum type
, const void *indices
, GLint basevertex
);
1387 GL_APICALL
void GL_APIENTRY
glDrawRangeElementsBaseVertexEXT (GLenum mode
, GLuint start
, GLuint end
, GLsizei count
, GLenum type
, const void *indices
, GLint basevertex
);
1388 GL_APICALL
void GL_APIENTRY
glDrawElementsInstancedBaseVertexEXT (GLenum mode
, GLsizei count
, GLenum type
, const void *indices
, GLsizei instancecount
, GLint basevertex
);
1390 #endif /* GL_EXT_draw_elements_base_vertex */
1392 #ifndef GL_EXT_draw_instanced
1393 #define GL_EXT_draw_instanced 1
1394 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC
) (GLenum mode
, GLint start
, GLsizei count
, GLsizei primcount
);
1395 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC
) (GLenum mode
, GLsizei count
, GLenum type
, const void *indices
, GLsizei primcount
);
1396 #ifdef GL_GLEXT_PROTOTYPES
1397 GL_APICALL
void GL_APIENTRY
glDrawArraysInstancedEXT (GLenum mode
, GLint start
, GLsizei count
, GLsizei primcount
);
1398 GL_APICALL
void GL_APIENTRY
glDrawElementsInstancedEXT (GLenum mode
, GLsizei count
, GLenum type
, const void *indices
, GLsizei primcount
);
1400 #endif /* GL_EXT_draw_instanced */
1402 #ifndef GL_EXT_draw_transform_feedback
1403 #define GL_EXT_draw_transform_feedback 1
1404 typedef void (GL_APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKEXTPROC
) (GLenum mode
, GLuint id
);
1405 typedef void (GL_APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDEXTPROC
) (GLenum mode
, GLuint id
, GLsizei instancecount
);
1406 #ifdef GL_GLEXT_PROTOTYPES
1407 GL_APICALL
void GL_APIENTRY
glDrawTransformFeedbackEXT (GLenum mode
, GLuint id
);
1408 GL_APICALL
void GL_APIENTRY
glDrawTransformFeedbackInstancedEXT (GLenum mode
, GLuint id
, GLsizei instancecount
);
1410 #endif /* GL_EXT_draw_transform_feedback */
1412 #ifndef GL_EXT_external_buffer
1413 #define GL_EXT_external_buffer 1
1414 typedef void *GLeglClientBufferEXT
;
1415 typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTERNALEXTPROC
) (GLenum target
, GLintptr offset
, GLsizeiptr size
, GLeglClientBufferEXT clientBuffer
, GLbitfield flags
);
1416 typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC
) (GLuint buffer
, GLintptr offset
, GLsizeiptr size
, GLeglClientBufferEXT clientBuffer
, GLbitfield flags
);
1417 #ifdef GL_GLEXT_PROTOTYPES
1418 GL_APICALL
void GL_APIENTRY
glBufferStorageExternalEXT (GLenum target
, GLintptr offset
, GLsizeiptr size
, GLeglClientBufferEXT clientBuffer
, GLbitfield flags
);
1419 GL_APICALL
void GL_APIENTRY
glNamedBufferStorageExternalEXT (GLuint buffer
, GLintptr offset
, GLsizeiptr size
, GLeglClientBufferEXT clientBuffer
, GLbitfield flags
);
1421 #endif /* GL_EXT_external_buffer */
1423 #ifndef GL_EXT_float_blend
1424 #define GL_EXT_float_blend 1
1425 #endif /* GL_EXT_float_blend */
1427 #ifndef GL_EXT_geometry_point_size
1428 #define GL_EXT_geometry_point_size 1
1429 #endif /* GL_EXT_geometry_point_size */
1431 #ifndef GL_EXT_geometry_shader
1432 #define GL_EXT_geometry_shader 1
1433 #define GL_GEOMETRY_SHADER_EXT 0x8DD9
1434 #define GL_GEOMETRY_SHADER_BIT_EXT 0x00000004
1435 #define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916
1436 #define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917
1437 #define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918
1438 #define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F
1439 #define GL_LAYER_PROVOKING_VERTEX_EXT 0x825E
1440 #define GL_LINES_ADJACENCY_EXT 0x000A
1441 #define GL_LINE_STRIP_ADJACENCY_EXT 0x000B
1442 #define GL_TRIANGLES_ADJACENCY_EXT 0x000C
1443 #define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D
1444 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
1445 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C
1446 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32
1447 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123
1448 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124
1449 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
1450 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
1451 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A
1452 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
1453 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF
1454 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5
1455 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD
1456 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7
1457 #define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D
1458 #define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E
1459 #define GL_UNDEFINED_VERTEX_EXT 0x8260
1460 #define GL_PRIMITIVES_GENERATED_EXT 0x8C87
1461 #define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312
1462 #define GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317
1463 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
1464 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
1465 #define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309
1466 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC
) (GLenum target
, GLenum attachment
, GLuint texture
, GLint level
);
1467 #ifdef GL_GLEXT_PROTOTYPES
1468 GL_APICALL
void GL_APIENTRY
glFramebufferTextureEXT (GLenum target
, GLenum attachment
, GLuint texture
, GLint level
);
1470 #endif /* GL_EXT_geometry_shader */
1472 #ifndef GL_EXT_gpu_shader5
1473 #define GL_EXT_gpu_shader5 1
1474 #endif /* GL_EXT_gpu_shader5 */
1476 #ifndef GL_EXT_instanced_arrays
1477 #define GL_EXT_instanced_arrays 1
1478 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE
1479 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISOREXTPROC
) (GLuint index
, GLuint divisor
);
1480 #ifdef GL_GLEXT_PROTOTYPES
1481 GL_APICALL
void GL_APIENTRY
glVertexAttribDivisorEXT (GLuint index
, GLuint divisor
);
1483 #endif /* GL_EXT_instanced_arrays */
1485 #ifndef GL_EXT_map_buffer_range
1486 #define GL_EXT_map_buffer_range 1
1487 #define GL_MAP_READ_BIT_EXT 0x0001
1488 #define GL_MAP_WRITE_BIT_EXT 0x0002
1489 #define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004
1490 #define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008
1491 #define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010
1492 #define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020
1493 typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC
) (GLenum target
, GLintptr offset
, GLsizeiptr length
, GLbitfield access
);
1494 typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC
) (GLenum target
, GLintptr offset
, GLsizeiptr length
);
1495 #ifdef GL_GLEXT_PROTOTYPES
1496 GL_APICALL
void *GL_APIENTRY
glMapBufferRangeEXT (GLenum target
, GLintptr offset
, GLsizeiptr length
, GLbitfield access
);
1497 GL_APICALL
void GL_APIENTRY
glFlushMappedBufferRangeEXT (GLenum target
, GLintptr offset
, GLsizeiptr length
);
1499 #endif /* GL_EXT_map_buffer_range */
1501 #ifndef GL_EXT_memory_object
1502 #define GL_EXT_memory_object 1
1503 #define GL_TEXTURE_TILING_EXT 0x9580
1504 #define GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581
1505 #define GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B
1506 #define GL_NUM_TILING_TYPES_EXT 0x9582
1507 #define GL_TILING_TYPES_EXT 0x9583
1508 #define GL_OPTIMAL_TILING_EXT 0x9584
1509 #define GL_LINEAR_TILING_EXT 0x9585
1510 #define GL_NUM_DEVICE_UUIDS_EXT 0x9596
1511 #define GL_DEVICE_UUID_EXT 0x9597
1512 #define GL_DRIVER_UUID_EXT 0x9598
1513 #define GL_UUID_SIZE_EXT 16
1514 typedef void (GL_APIENTRYP PFNGLGETUNSIGNEDBYTEVEXTPROC
) (GLenum pname
, GLubyte
*data
);
1515 typedef void (GL_APIENTRYP PFNGLGETUNSIGNEDBYTEI_VEXTPROC
) (GLenum target
, GLuint index
, GLubyte
*data
);
1516 typedef void (GL_APIENTRYP PFNGLDELETEMEMORYOBJECTSEXTPROC
) (GLsizei n
, const GLuint
*memoryObjects
);
1517 typedef GLboolean (GL_APIENTRYP PFNGLISMEMORYOBJECTEXTPROC
) (GLuint memoryObject
);
1518 typedef void (GL_APIENTRYP PFNGLCREATEMEMORYOBJECTSEXTPROC
) (GLsizei n
, GLuint
*memoryObjects
);
1519 typedef void (GL_APIENTRYP PFNGLMEMORYOBJECTPARAMETERIVEXTPROC
) (GLuint memoryObject
, GLenum pname
, const GLint
*params
);
1520 typedef void (GL_APIENTRYP PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC
) (GLuint memoryObject
, GLenum pname
, GLint
*params
);
1521 typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM2DEXTPROC
) (GLenum target
, GLsizei levels
, GLenum internalFormat
, GLsizei width
, GLsizei height
, GLuint memory
, GLuint64 offset
);
1522 typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC
) (GLenum target
, GLsizei samples
, GLenum internalFormat
, GLsizei width
, GLsizei height
, GLboolean fixedSampleLocations
, GLuint memory
, GLuint64 offset
);
1523 typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM3DEXTPROC
) (GLenum target
, GLsizei levels
, GLenum internalFormat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLuint memory
, GLuint64 offset
);
1524 typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC
) (GLenum target
, GLsizei samples
, GLenum internalFormat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLboolean fixedSampleLocations
, GLuint memory
, GLuint64 offset
);
1525 typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEMEMEXTPROC
) (GLenum target
, GLsizeiptr size
, GLuint memory
, GLuint64 offset
);
1526 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM2DEXTPROC
) (GLuint texture
, GLsizei levels
, GLenum internalFormat
, GLsizei width
, GLsizei height
, GLuint memory
, GLuint64 offset
);
1527 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC
) (GLuint texture
, GLsizei samples
, GLenum internalFormat
, GLsizei width
, GLsizei height
, GLboolean fixedSampleLocations
, GLuint memory
, GLuint64 offset
);
1528 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM3DEXTPROC
) (GLuint texture
, GLsizei levels
, GLenum internalFormat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLuint memory
, GLuint64 offset
);
1529 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC
) (GLuint texture
, GLsizei samples
, GLenum internalFormat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLboolean fixedSampleLocations
, GLuint memory
, GLuint64 offset
);
1530 typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC
) (GLuint buffer
, GLsizeiptr size
, GLuint memory
, GLuint64 offset
);
1531 #ifdef GL_GLEXT_PROTOTYPES
1532 GL_APICALL
void GL_APIENTRY
glGetUnsignedBytevEXT (GLenum pname
, GLubyte
*data
);
1533 GL_APICALL
void GL_APIENTRY
glGetUnsignedBytei_vEXT (GLenum target
, GLuint index
, GLubyte
*data
);
1534 GL_APICALL
void GL_APIENTRY
glDeleteMemoryObjectsEXT (GLsizei n
, const GLuint
*memoryObjects
);
1535 GL_APICALL GLboolean GL_APIENTRY
glIsMemoryObjectEXT (GLuint memoryObject
);
1536 GL_APICALL
void GL_APIENTRY
glCreateMemoryObjectsEXT (GLsizei n
, GLuint
*memoryObjects
);
1537 GL_APICALL
void GL_APIENTRY
glMemoryObjectParameterivEXT (GLuint memoryObject
, GLenum pname
, const GLint
*params
);
1538 GL_APICALL
void GL_APIENTRY
glGetMemoryObjectParameterivEXT (GLuint memoryObject
, GLenum pname
, GLint
*params
);
1539 GL_APICALL
void GL_APIENTRY
glTexStorageMem2DEXT (GLenum target
, GLsizei levels
, GLenum internalFormat
, GLsizei width
, GLsizei height
, GLuint memory
, GLuint64 offset
);
1540 GL_APICALL
void GL_APIENTRY
glTexStorageMem2DMultisampleEXT (GLenum target
, GLsizei samples
, GLenum internalFormat
, GLsizei width
, GLsizei height
, GLboolean fixedSampleLocations
, GLuint memory
, GLuint64 offset
);
1541 GL_APICALL
void GL_APIENTRY
glTexStorageMem3DEXT (GLenum target
, GLsizei levels
, GLenum internalFormat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLuint memory
, GLuint64 offset
);
1542 GL_APICALL
void GL_APIENTRY
glTexStorageMem3DMultisampleEXT (GLenum target
, GLsizei samples
, GLenum internalFormat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLboolean fixedSampleLocations
, GLuint memory
, GLuint64 offset
);
1543 GL_APICALL
void GL_APIENTRY
glBufferStorageMemEXT (GLenum target
, GLsizeiptr size
, GLuint memory
, GLuint64 offset
);
1544 GL_APICALL
void GL_APIENTRY
glTextureStorageMem2DEXT (GLuint texture
, GLsizei levels
, GLenum internalFormat
, GLsizei width
, GLsizei height
, GLuint memory
, GLuint64 offset
);
1545 GL_APICALL
void GL_APIENTRY
glTextureStorageMem2DMultisampleEXT (GLuint texture
, GLsizei samples
, GLenum internalFormat
, GLsizei width
, GLsizei height
, GLboolean fixedSampleLocations
, GLuint memory
, GLuint64 offset
);
1546 GL_APICALL
void GL_APIENTRY
glTextureStorageMem3DEXT (GLuint texture
, GLsizei levels
, GLenum internalFormat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLuint memory
, GLuint64 offset
);
1547 GL_APICALL
void GL_APIENTRY
glTextureStorageMem3DMultisampleEXT (GLuint texture
, GLsizei samples
, GLenum internalFormat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLboolean fixedSampleLocations
, GLuint memory
, GLuint64 offset
);
1548 GL_APICALL
void GL_APIENTRY
glNamedBufferStorageMemEXT (GLuint buffer
, GLsizeiptr size
, GLuint memory
, GLuint64 offset
);
1550 #endif /* GL_EXT_memory_object */
1552 #ifndef GL_EXT_memory_object_fd
1553 #define GL_EXT_memory_object_fd 1
1554 #define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586
1555 typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYFDEXTPROC
) (GLuint memory
, GLuint64 size
, GLenum handleType
, GLint fd
);
1556 #ifdef GL_GLEXT_PROTOTYPES
1557 GL_APICALL
void GL_APIENTRY
glImportMemoryFdEXT (GLuint memory
, GLuint64 size
, GLenum handleType
, GLint fd
);
1559 #endif /* GL_EXT_memory_object_fd */
1561 #ifndef GL_EXT_memory_object_win32
1562 #define GL_EXT_memory_object_win32 1
1563 #define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587
1564 #define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588
1565 #define GL_DEVICE_LUID_EXT 0x9599
1566 #define GL_DEVICE_NODE_MASK_EXT 0x959A
1567 #define GL_LUID_SIZE_EXT 8
1568 #define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589
1569 #define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A
1570 #define GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B
1571 #define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C
1572 typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC
) (GLuint memory
, GLuint64 size
, GLenum handleType
, void *handle
);
1573 typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYWIN32NAMEEXTPROC
) (GLuint memory
, GLuint64 size
, GLenum handleType
, const void *name
);
1574 #ifdef GL_GLEXT_PROTOTYPES
1575 GL_APICALL
void GL_APIENTRY
glImportMemoryWin32HandleEXT (GLuint memory
, GLuint64 size
, GLenum handleType
, void *handle
);
1576 GL_APICALL
void GL_APIENTRY
glImportMemoryWin32NameEXT (GLuint memory
, GLuint64 size
, GLenum handleType
, const void *name
);
1578 #endif /* GL_EXT_memory_object_win32 */
1580 #ifndef GL_EXT_multi_draw_arrays
1581 #define GL_EXT_multi_draw_arrays 1
1582 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC
) (GLenum mode
, const GLint
*first
, const GLsizei
*count
, GLsizei primcount
);
1583 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC
) (GLenum mode
, const GLsizei
*count
, GLenum type
, const void *const*indices
, GLsizei primcount
);
1584 #ifdef GL_GLEXT_PROTOTYPES
1585 GL_APICALL
void GL_APIENTRY
glMultiDrawArraysEXT (GLenum mode
, const GLint
*first
, const GLsizei
*count
, GLsizei primcount
);
1586 GL_APICALL
void GL_APIENTRY
glMultiDrawElementsEXT (GLenum mode
, const GLsizei
*count
, GLenum type
, const void *const*indices
, GLsizei primcount
);
1588 #endif /* GL_EXT_multi_draw_arrays */
1590 #ifndef GL_EXT_multi_draw_indirect
1591 #define GL_EXT_multi_draw_indirect 1
1592 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC
) (GLenum mode
, const void *indirect
, GLsizei drawcount
, GLsizei stride
);
1593 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC
) (GLenum mode
, GLenum type
, const void *indirect
, GLsizei drawcount
, GLsizei stride
);
1594 #ifdef GL_GLEXT_PROTOTYPES
1595 GL_APICALL
void GL_APIENTRY
glMultiDrawArraysIndirectEXT (GLenum mode
, const void *indirect
, GLsizei drawcount
, GLsizei stride
);
1596 GL_APICALL
void GL_APIENTRY
glMultiDrawElementsIndirectEXT (GLenum mode
, GLenum type
, const void *indirect
, GLsizei drawcount
, GLsizei stride
);
1598 #endif /* GL_EXT_multi_draw_indirect */
1600 #ifndef GL_EXT_multisampled_compatibility
1601 #define GL_EXT_multisampled_compatibility 1
1602 #define GL_MULTISAMPLE_EXT 0x809D
1603 #define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F
1604 #endif /* GL_EXT_multisampled_compatibility */
1606 #ifndef GL_EXT_multisampled_render_to_texture
1607 #define GL_EXT_multisampled_render_to_texture 1
1608 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
1609 #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
1610 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
1611 #define GL_MAX_SAMPLES_EXT 0x8D57
1612 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC
) (GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
);
1613 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC
) (GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
, GLsizei samples
);
1614 #ifdef GL_GLEXT_PROTOTYPES
1615 GL_APICALL
void GL_APIENTRY
glRenderbufferStorageMultisampleEXT (GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
);
1616 GL_APICALL
void GL_APIENTRY
glFramebufferTexture2DMultisampleEXT (GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
, GLsizei samples
);
1618 #endif /* GL_EXT_multisampled_render_to_texture */
1620 #ifndef GL_EXT_multiview_draw_buffers
1621 #define GL_EXT_multiview_draw_buffers 1
1622 #define GL_COLOR_ATTACHMENT_EXT 0x90F0
1623 #define GL_MULTIVIEW_EXT 0x90F1
1624 #define GL_DRAW_BUFFER_EXT 0x0C01
1625 #define GL_READ_BUFFER_EXT 0x0C02
1626 #define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2
1627 typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC
) (GLenum src
, GLint index
);
1628 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC
) (GLint n
, const GLenum
*location
, const GLint
*indices
);
1629 typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC
) (GLenum target
, GLuint index
, GLint
*data
);
1630 #ifdef GL_GLEXT_PROTOTYPES
1631 GL_APICALL
void GL_APIENTRY
glReadBufferIndexedEXT (GLenum src
, GLint index
);
1632 GL_APICALL
void GL_APIENTRY
glDrawBuffersIndexedEXT (GLint n
, const GLenum
*location
, const GLint
*indices
);
1633 GL_APICALL
void GL_APIENTRY
glGetIntegeri_vEXT (GLenum target
, GLuint index
, GLint
*data
);
1635 #endif /* GL_EXT_multiview_draw_buffers */
1637 #ifndef GL_EXT_multiview_tessellation_geometry_shader
1638 #define GL_EXT_multiview_tessellation_geometry_shader 1
1639 #endif /* GL_EXT_multiview_tessellation_geometry_shader */
1641 #ifndef GL_EXT_multiview_texture_multisample
1642 #define GL_EXT_multiview_texture_multisample 1
1643 #endif /* GL_EXT_multiview_texture_multisample */
1645 #ifndef GL_EXT_multiview_timer_query
1646 #define GL_EXT_multiview_timer_query 1
1647 #endif /* GL_EXT_multiview_timer_query */
1649 #ifndef GL_EXT_occlusion_query_boolean
1650 #define GL_EXT_occlusion_query_boolean 1
1651 #define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F
1652 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A
1653 #endif /* GL_EXT_occlusion_query_boolean */
1655 #ifndef GL_EXT_polygon_offset_clamp
1656 #define GL_EXT_polygon_offset_clamp 1
1657 #define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B
1658 typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETCLAMPEXTPROC
) (GLfloat factor
, GLfloat units
, GLfloat clamp
);
1659 #ifdef GL_GLEXT_PROTOTYPES
1660 GL_APICALL
void GL_APIENTRY
glPolygonOffsetClampEXT (GLfloat factor
, GLfloat units
, GLfloat clamp
);
1662 #endif /* GL_EXT_polygon_offset_clamp */
1664 #ifndef GL_EXT_post_depth_coverage
1665 #define GL_EXT_post_depth_coverage 1
1666 #endif /* GL_EXT_post_depth_coverage */
1668 #ifndef GL_EXT_primitive_bounding_box
1669 #define GL_EXT_primitive_bounding_box 1
1670 #define GL_PRIMITIVE_BOUNDING_BOX_EXT 0x92BE
1671 typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXEXTPROC
) (GLfloat minX
, GLfloat minY
, GLfloat minZ
, GLfloat minW
, GLfloat maxX
, GLfloat maxY
, GLfloat maxZ
, GLfloat maxW
);
1672 #ifdef GL_GLEXT_PROTOTYPES
1673 GL_APICALL
void GL_APIENTRY
glPrimitiveBoundingBoxEXT (GLfloat minX
, GLfloat minY
, GLfloat minZ
, GLfloat minW
, GLfloat maxX
, GLfloat maxY
, GLfloat maxZ
, GLfloat maxW
);
1675 #endif /* GL_EXT_primitive_bounding_box */
1677 #ifndef GL_EXT_protected_textures
1678 #define GL_EXT_protected_textures 1
1679 #define GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT 0x00000010
1680 #define GL_TEXTURE_PROTECTED_EXT 0x8BFA
1681 #endif /* GL_EXT_protected_textures */
1683 #ifndef GL_EXT_pvrtc_sRGB
1684 #define GL_EXT_pvrtc_sRGB 1
1685 #define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54
1686 #define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55
1687 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56
1688 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57
1689 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG 0x93F0
1690 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG 0x93F1
1691 #endif /* GL_EXT_pvrtc_sRGB */
1693 #ifndef GL_EXT_raster_multisample
1694 #define GL_EXT_raster_multisample 1
1695 #define GL_RASTER_MULTISAMPLE_EXT 0x9327
1696 #define GL_RASTER_SAMPLES_EXT 0x9328
1697 #define GL_MAX_RASTER_SAMPLES_EXT 0x9329
1698 #define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A
1699 #define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B
1700 #define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C
1701 typedef void (GL_APIENTRYP PFNGLRASTERSAMPLESEXTPROC
) (GLuint samples
, GLboolean fixedsamplelocations
);
1702 #ifdef GL_GLEXT_PROTOTYPES
1703 GL_APICALL
void GL_APIENTRY
glRasterSamplesEXT (GLuint samples
, GLboolean fixedsamplelocations
);
1705 #endif /* GL_EXT_raster_multisample */
1707 #ifndef GL_EXT_read_format_bgra
1708 #define GL_EXT_read_format_bgra 1
1709 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
1710 #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
1711 #endif /* GL_EXT_read_format_bgra */
1713 #ifndef GL_EXT_render_snorm
1714 #define GL_EXT_render_snorm 1
1715 #define GL_R8_SNORM 0x8F94
1716 #define GL_RG8_SNORM 0x8F95
1717 #define GL_RGBA8_SNORM 0x8F97
1718 #define GL_R16_SNORM_EXT 0x8F98
1719 #define GL_RG16_SNORM_EXT 0x8F99
1720 #define GL_RGBA16_SNORM_EXT 0x8F9B
1721 #endif /* GL_EXT_render_snorm */
1723 #ifndef GL_EXT_robustness
1724 #define GL_EXT_robustness 1
1725 #define GL_GUILTY_CONTEXT_RESET_EXT 0x8253
1726 #define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254
1727 #define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255
1728 #define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3
1729 #define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
1730 #define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252
1731 #define GL_NO_RESET_NOTIFICATION_EXT 0x8261
1732 typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC
) (void);
1733 typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC
) (GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLsizei bufSize
, void *data
);
1734 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC
) (GLuint program
, GLint location
, GLsizei bufSize
, GLfloat
*params
);
1735 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC
) (GLuint program
, GLint location
, GLsizei bufSize
, GLint
*params
);
1736 #ifdef GL_GLEXT_PROTOTYPES
1737 GL_APICALL GLenum GL_APIENTRY
glGetGraphicsResetStatusEXT (void);
1738 GL_APICALL
void GL_APIENTRY
glReadnPixelsEXT (GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLsizei bufSize
, void *data
);
1739 GL_APICALL
void GL_APIENTRY
glGetnUniformfvEXT (GLuint program
, GLint location
, GLsizei bufSize
, GLfloat
*params
);
1740 GL_APICALL
void GL_APIENTRY
glGetnUniformivEXT (GLuint program
, GLint location
, GLsizei bufSize
, GLint
*params
);
1742 #endif /* GL_EXT_robustness */
1745 #define GL_EXT_sRGB 1
1746 #define GL_SRGB_EXT 0x8C40
1747 #define GL_SRGB_ALPHA_EXT 0x8C42
1748 #define GL_SRGB8_ALPHA8_EXT 0x8C43
1749 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
1750 #endif /* GL_EXT_sRGB */
1752 #ifndef GL_EXT_sRGB_write_control
1753 #define GL_EXT_sRGB_write_control 1
1754 #define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
1755 #endif /* GL_EXT_sRGB_write_control */
1757 #ifndef GL_EXT_semaphore
1758 #define GL_EXT_semaphore 1
1759 #define GL_LAYOUT_GENERAL_EXT 0x958D
1760 #define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E
1761 #define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F
1762 #define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590
1763 #define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591
1764 #define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592
1765 #define GL_LAYOUT_TRANSFER_DST_EXT 0x9593
1766 #define GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT 0x9530
1767 #define GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT 0x9531
1768 typedef void (GL_APIENTRYP PFNGLGENSEMAPHORESEXTPROC
) (GLsizei n
, GLuint
*semaphores
);
1769 typedef void (GL_APIENTRYP PFNGLDELETESEMAPHORESEXTPROC
) (GLsizei n
, const GLuint
*semaphores
);
1770 typedef GLboolean (GL_APIENTRYP PFNGLISSEMAPHOREEXTPROC
) (GLuint semaphore
);
1771 typedef void (GL_APIENTRYP PFNGLSEMAPHOREPARAMETERUI64VEXTPROC
) (GLuint semaphore
, GLenum pname
, const GLuint64
*params
);
1772 typedef void (GL_APIENTRYP PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC
) (GLuint semaphore
, GLenum pname
, GLuint64
*params
);
1773 typedef void (GL_APIENTRYP PFNGLWAITSEMAPHOREEXTPROC
) (GLuint semaphore
, GLuint numBufferBarriers
, const GLuint
*buffers
, GLuint numTextureBarriers
, const GLuint
*textures
, const GLenum
*srcLayouts
);
1774 typedef void (GL_APIENTRYP PFNGLSIGNALSEMAPHOREEXTPROC
) (GLuint semaphore
, GLuint numBufferBarriers
, const GLuint
*buffers
, GLuint numTextureBarriers
, const GLuint
*textures
, const GLenum
*dstLayouts
);
1775 #ifdef GL_GLEXT_PROTOTYPES
1776 GL_APICALL
void GL_APIENTRY
glGenSemaphoresEXT (GLsizei n
, GLuint
*semaphores
);
1777 GL_APICALL
void GL_APIENTRY
glDeleteSemaphoresEXT (GLsizei n
, const GLuint
*semaphores
);
1778 GL_APICALL GLboolean GL_APIENTRY
glIsSemaphoreEXT (GLuint semaphore
);
1779 GL_APICALL
void GL_APIENTRY
glSemaphoreParameterui64vEXT (GLuint semaphore
, GLenum pname
, const GLuint64
*params
);
1780 GL_APICALL
void GL_APIENTRY
glGetSemaphoreParameterui64vEXT (GLuint semaphore
, GLenum pname
, GLuint64
*params
);
1781 GL_APICALL
void GL_APIENTRY
glWaitSemaphoreEXT (GLuint semaphore
, GLuint numBufferBarriers
, const GLuint
*buffers
, GLuint numTextureBarriers
, const GLuint
*textures
, const GLenum
*srcLayouts
);
1782 GL_APICALL
void GL_APIENTRY
glSignalSemaphoreEXT (GLuint semaphore
, GLuint numBufferBarriers
, const GLuint
*buffers
, GLuint numTextureBarriers
, const GLuint
*textures
, const GLenum
*dstLayouts
);
1784 #endif /* GL_EXT_semaphore */
1786 #ifndef GL_EXT_semaphore_fd
1787 #define GL_EXT_semaphore_fd 1
1788 typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREFDEXTPROC
) (GLuint semaphore
, GLenum handleType
, GLint fd
);
1789 #ifdef GL_GLEXT_PROTOTYPES
1790 GL_APICALL
void GL_APIENTRY
glImportSemaphoreFdEXT (GLuint semaphore
, GLenum handleType
, GLint fd
);
1792 #endif /* GL_EXT_semaphore_fd */
1794 #ifndef GL_EXT_semaphore_win32
1795 #define GL_EXT_semaphore_win32 1
1796 #define GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594
1797 #define GL_D3D12_FENCE_VALUE_EXT 0x9595
1798 typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC
) (GLuint semaphore
, GLenum handleType
, void *handle
);
1799 typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC
) (GLuint semaphore
, GLenum handleType
, const void *name
);
1800 #ifdef GL_GLEXT_PROTOTYPES
1801 GL_APICALL
void GL_APIENTRY
glImportSemaphoreWin32HandleEXT (GLuint semaphore
, GLenum handleType
, void *handle
);
1802 GL_APICALL
void GL_APIENTRY
glImportSemaphoreWin32NameEXT (GLuint semaphore
, GLenum handleType
, const void *name
);
1804 #endif /* GL_EXT_semaphore_win32 */
1806 #ifndef GL_EXT_separate_shader_objects
1807 #define GL_EXT_separate_shader_objects 1
1808 #define GL_ACTIVE_PROGRAM_EXT 0x8259
1809 #define GL_VERTEX_SHADER_BIT_EXT 0x00000001
1810 #define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002
1811 #define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF
1812 #define GL_PROGRAM_SEPARABLE_EXT 0x8258
1813 #define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A
1814 typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC
) (GLuint pipeline
, GLuint program
);
1815 typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC
) (GLuint pipeline
);
1816 typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC
) (GLenum type
, GLsizei count
, const GLchar
**strings
);
1817 typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC
) (GLsizei n
, const GLuint
*pipelines
);
1818 typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC
) (GLsizei n
, GLuint
*pipelines
);
1819 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC
) (GLuint pipeline
, GLsizei bufSize
, GLsizei
*length
, GLchar
*infoLog
);
1820 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC
) (GLuint pipeline
, GLenum pname
, GLint
*params
);
1821 typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC
) (GLuint pipeline
);
1822 typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC
) (GLuint program
, GLenum pname
, GLint value
);
1823 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC
) (GLuint program
, GLint location
, GLfloat v0
);
1824 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLfloat
*value
);
1825 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC
) (GLuint program
, GLint location
, GLint v0
);
1826 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLint
*value
);
1827 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC
) (GLuint program
, GLint location
, GLfloat v0
, GLfloat v1
);
1828 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLfloat
*value
);
1829 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC
) (GLuint program
, GLint location
, GLint v0
, GLint v1
);
1830 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLint
*value
);
1831 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC
) (GLuint program
, GLint location
, GLfloat v0
, GLfloat v1
, GLfloat v2
);
1832 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLfloat
*value
);
1833 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC
) (GLuint program
, GLint location
, GLint v0
, GLint v1
, GLint v2
);
1834 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLint
*value
);
1835 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC
) (GLuint program
, GLint location
, GLfloat v0
, GLfloat v1
, GLfloat v2
, GLfloat v3
);
1836 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLfloat
*value
);
1837 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC
) (GLuint program
, GLint location
, GLint v0
, GLint v1
, GLint v2
, GLint v3
);
1838 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLint
*value
);
1839 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1840 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1841 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1842 typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC
) (GLuint pipeline
, GLbitfield stages
, GLuint program
);
1843 typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC
) (GLuint pipeline
);
1844 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC
) (GLuint program
, GLint location
, GLuint v0
);
1845 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC
) (GLuint program
, GLint location
, GLuint v0
, GLuint v1
);
1846 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC
) (GLuint program
, GLint location
, GLuint v0
, GLuint v1
, GLuint v2
);
1847 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC
) (GLuint program
, GLint location
, GLuint v0
, GLuint v1
, GLuint v2
, GLuint v3
);
1848 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLuint
*value
);
1849 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLuint
*value
);
1850 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLuint
*value
);
1851 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLuint
*value
);
1852 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1853 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1854 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1855 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1856 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1857 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC
) (GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1858 #ifdef GL_GLEXT_PROTOTYPES
1859 GL_APICALL
void GL_APIENTRY
glActiveShaderProgramEXT (GLuint pipeline
, GLuint program
);
1860 GL_APICALL
void GL_APIENTRY
glBindProgramPipelineEXT (GLuint pipeline
);
1861 GL_APICALL GLuint GL_APIENTRY
glCreateShaderProgramvEXT (GLenum type
, GLsizei count
, const GLchar
**strings
);
1862 GL_APICALL
void GL_APIENTRY
glDeleteProgramPipelinesEXT (GLsizei n
, const GLuint
*pipelines
);
1863 GL_APICALL
void GL_APIENTRY
glGenProgramPipelinesEXT (GLsizei n
, GLuint
*pipelines
);
1864 GL_APICALL
void GL_APIENTRY
glGetProgramPipelineInfoLogEXT (GLuint pipeline
, GLsizei bufSize
, GLsizei
*length
, GLchar
*infoLog
);
1865 GL_APICALL
void GL_APIENTRY
glGetProgramPipelineivEXT (GLuint pipeline
, GLenum pname
, GLint
*params
);
1866 GL_APICALL GLboolean GL_APIENTRY
glIsProgramPipelineEXT (GLuint pipeline
);
1867 GL_APICALL
void GL_APIENTRY
glProgramParameteriEXT (GLuint program
, GLenum pname
, GLint value
);
1868 GL_APICALL
void GL_APIENTRY
glProgramUniform1fEXT (GLuint program
, GLint location
, GLfloat v0
);
1869 GL_APICALL
void GL_APIENTRY
glProgramUniform1fvEXT (GLuint program
, GLint location
, GLsizei count
, const GLfloat
*value
);
1870 GL_APICALL
void GL_APIENTRY
glProgramUniform1iEXT (GLuint program
, GLint location
, GLint v0
);
1871 GL_APICALL
void GL_APIENTRY
glProgramUniform1ivEXT (GLuint program
, GLint location
, GLsizei count
, const GLint
*value
);
1872 GL_APICALL
void GL_APIENTRY
glProgramUniform2fEXT (GLuint program
, GLint location
, GLfloat v0
, GLfloat v1
);
1873 GL_APICALL
void GL_APIENTRY
glProgramUniform2fvEXT (GLuint program
, GLint location
, GLsizei count
, const GLfloat
*value
);
1874 GL_APICALL
void GL_APIENTRY
glProgramUniform2iEXT (GLuint program
, GLint location
, GLint v0
, GLint v1
);
1875 GL_APICALL
void GL_APIENTRY
glProgramUniform2ivEXT (GLuint program
, GLint location
, GLsizei count
, const GLint
*value
);
1876 GL_APICALL
void GL_APIENTRY
glProgramUniform3fEXT (GLuint program
, GLint location
, GLfloat v0
, GLfloat v1
, GLfloat v2
);
1877 GL_APICALL
void GL_APIENTRY
glProgramUniform3fvEXT (GLuint program
, GLint location
, GLsizei count
, const GLfloat
*value
);
1878 GL_APICALL
void GL_APIENTRY
glProgramUniform3iEXT (GLuint program
, GLint location
, GLint v0
, GLint v1
, GLint v2
);
1879 GL_APICALL
void GL_APIENTRY
glProgramUniform3ivEXT (GLuint program
, GLint location
, GLsizei count
, const GLint
*value
);
1880 GL_APICALL
void GL_APIENTRY
glProgramUniform4fEXT (GLuint program
, GLint location
, GLfloat v0
, GLfloat v1
, GLfloat v2
, GLfloat v3
);
1881 GL_APICALL
void GL_APIENTRY
glProgramUniform4fvEXT (GLuint program
, GLint location
, GLsizei count
, const GLfloat
*value
);
1882 GL_APICALL
void GL_APIENTRY
glProgramUniform4iEXT (GLuint program
, GLint location
, GLint v0
, GLint v1
, GLint v2
, GLint v3
);
1883 GL_APICALL
void GL_APIENTRY
glProgramUniform4ivEXT (GLuint program
, GLint location
, GLsizei count
, const GLint
*value
);
1884 GL_APICALL
void GL_APIENTRY
glProgramUniformMatrix2fvEXT (GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1885 GL_APICALL
void GL_APIENTRY
glProgramUniformMatrix3fvEXT (GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1886 GL_APICALL
void GL_APIENTRY
glProgramUniformMatrix4fvEXT (GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1887 GL_APICALL
void GL_APIENTRY
glUseProgramStagesEXT (GLuint pipeline
, GLbitfield stages
, GLuint program
);
1888 GL_APICALL
void GL_APIENTRY
glValidateProgramPipelineEXT (GLuint pipeline
);
1889 GL_APICALL
void GL_APIENTRY
glProgramUniform1uiEXT (GLuint program
, GLint location
, GLuint v0
);
1890 GL_APICALL
void GL_APIENTRY
glProgramUniform2uiEXT (GLuint program
, GLint location
, GLuint v0
, GLuint v1
);
1891 GL_APICALL
void GL_APIENTRY
glProgramUniform3uiEXT (GLuint program
, GLint location
, GLuint v0
, GLuint v1
, GLuint v2
);
1892 GL_APICALL
void GL_APIENTRY
glProgramUniform4uiEXT (GLuint program
, GLint location
, GLuint v0
, GLuint v1
, GLuint v2
, GLuint v3
);
1893 GL_APICALL
void GL_APIENTRY
glProgramUniform1uivEXT (GLuint program
, GLint location
, GLsizei count
, const GLuint
*value
);
1894 GL_APICALL
void GL_APIENTRY
glProgramUniform2uivEXT (GLuint program
, GLint location
, GLsizei count
, const GLuint
*value
);
1895 GL_APICALL
void GL_APIENTRY
glProgramUniform3uivEXT (GLuint program
, GLint location
, GLsizei count
, const GLuint
*value
);
1896 GL_APICALL
void GL_APIENTRY
glProgramUniform4uivEXT (GLuint program
, GLint location
, GLsizei count
, const GLuint
*value
);
1897 GL_APICALL
void GL_APIENTRY
glProgramUniformMatrix2x3fvEXT (GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1898 GL_APICALL
void GL_APIENTRY
glProgramUniformMatrix3x2fvEXT (GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1899 GL_APICALL
void GL_APIENTRY
glProgramUniformMatrix2x4fvEXT (GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1900 GL_APICALL
void GL_APIENTRY
glProgramUniformMatrix4x2fvEXT (GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1901 GL_APICALL
void GL_APIENTRY
glProgramUniformMatrix3x4fvEXT (GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1902 GL_APICALL
void GL_APIENTRY
glProgramUniformMatrix4x3fvEXT (GLuint program
, GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1904 #endif /* GL_EXT_separate_shader_objects */
1906 #ifndef GL_EXT_shader_framebuffer_fetch
1907 #define GL_EXT_shader_framebuffer_fetch 1
1908 #define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
1909 #endif /* GL_EXT_shader_framebuffer_fetch */
1911 #ifndef GL_EXT_shader_framebuffer_fetch_non_coherent
1912 #define GL_EXT_shader_framebuffer_fetch_non_coherent 1
1913 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC
) (void);
1914 #ifdef GL_GLEXT_PROTOTYPES
1915 GL_APICALL
void GL_APIENTRY
glFramebufferFetchBarrierEXT (void);
1917 #endif /* GL_EXT_shader_framebuffer_fetch_non_coherent */
1919 #ifndef GL_EXT_shader_group_vote
1920 #define GL_EXT_shader_group_vote 1
1921 #endif /* GL_EXT_shader_group_vote */
1923 #ifndef GL_EXT_shader_implicit_conversions
1924 #define GL_EXT_shader_implicit_conversions 1
1925 #endif /* GL_EXT_shader_implicit_conversions */
1927 #ifndef GL_EXT_shader_integer_mix
1928 #define GL_EXT_shader_integer_mix 1
1929 #endif /* GL_EXT_shader_integer_mix */
1931 #ifndef GL_EXT_shader_io_blocks
1932 #define GL_EXT_shader_io_blocks 1
1933 #endif /* GL_EXT_shader_io_blocks */
1935 #ifndef GL_EXT_shader_non_constant_global_initializers
1936 #define GL_EXT_shader_non_constant_global_initializers 1
1937 #endif /* GL_EXT_shader_non_constant_global_initializers */
1939 #ifndef GL_EXT_shader_pixel_local_storage
1940 #define GL_EXT_shader_pixel_local_storage 1
1941 #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63
1942 #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67
1943 #define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64
1944 #endif /* GL_EXT_shader_pixel_local_storage */
1946 #ifndef GL_EXT_shader_pixel_local_storage2
1947 #define GL_EXT_shader_pixel_local_storage2 1
1948 #define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT 0x9650
1949 #define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT 0x9651
1950 #define GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT 0x9652
1951 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC
) (GLuint target
, GLsizei size
);
1952 typedef GLsizei (GL_APIENTRYP PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC
) (GLuint target
);
1953 typedef void (GL_APIENTRYP PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC
) (GLsizei offset
, GLsizei n
, const GLuint
*values
);
1954 #ifdef GL_GLEXT_PROTOTYPES
1955 GL_APICALL
void GL_APIENTRY
glFramebufferPixelLocalStorageSizeEXT (GLuint target
, GLsizei size
);
1956 GL_APICALL GLsizei GL_APIENTRY
glGetFramebufferPixelLocalStorageSizeEXT (GLuint target
);
1957 GL_APICALL
void GL_APIENTRY
glClearPixelLocalStorageuiEXT (GLsizei offset
, GLsizei n
, const GLuint
*values
);
1959 #endif /* GL_EXT_shader_pixel_local_storage2 */
1961 #ifndef GL_EXT_shader_texture_lod
1962 #define GL_EXT_shader_texture_lod 1
1963 #endif /* GL_EXT_shader_texture_lod */
1965 #ifndef GL_EXT_shadow_samplers
1966 #define GL_EXT_shadow_samplers 1
1967 #define GL_TEXTURE_COMPARE_MODE_EXT 0x884C
1968 #define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D
1969 #define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E
1970 #define GL_SAMPLER_2D_SHADOW_EXT 0x8B62
1971 #endif /* GL_EXT_shadow_samplers */
1973 #ifndef GL_EXT_sparse_texture
1974 #define GL_EXT_sparse_texture 1
1975 #define GL_TEXTURE_SPARSE_EXT 0x91A6
1976 #define GL_VIRTUAL_PAGE_SIZE_INDEX_EXT 0x91A7
1977 #define GL_NUM_SPARSE_LEVELS_EXT 0x91AA
1978 #define GL_NUM_VIRTUAL_PAGE_SIZES_EXT 0x91A8
1979 #define GL_VIRTUAL_PAGE_SIZE_X_EXT 0x9195
1980 #define GL_VIRTUAL_PAGE_SIZE_Y_EXT 0x9196
1981 #define GL_VIRTUAL_PAGE_SIZE_Z_EXT 0x9197
1982 #define GL_TEXTURE_2D_ARRAY 0x8C1A
1983 #define GL_TEXTURE_3D 0x806F
1984 #define GL_MAX_SPARSE_TEXTURE_SIZE_EXT 0x9198
1985 #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT 0x9199
1986 #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT 0x919A
1987 #define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT 0x91A9
1988 typedef void (GL_APIENTRYP PFNGLTEXPAGECOMMITMENTEXTPROC
) (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLboolean commit
);
1989 #ifdef GL_GLEXT_PROTOTYPES
1990 GL_APICALL
void GL_APIENTRY
glTexPageCommitmentEXT (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLboolean commit
);
1992 #endif /* GL_EXT_sparse_texture */
1994 #ifndef GL_EXT_sparse_texture2
1995 #define GL_EXT_sparse_texture2 1
1996 #endif /* GL_EXT_sparse_texture2 */
1998 #ifndef GL_EXT_tessellation_point_size
1999 #define GL_EXT_tessellation_point_size 1
2000 #endif /* GL_EXT_tessellation_point_size */
2002 #ifndef GL_EXT_tessellation_shader
2003 #define GL_EXT_tessellation_shader 1
2004 #define GL_PATCHES_EXT 0x000E
2005 #define GL_PATCH_VERTICES_EXT 0x8E72
2006 #define GL_TESS_CONTROL_OUTPUT_VERTICES_EXT 0x8E75
2007 #define GL_TESS_GEN_MODE_EXT 0x8E76
2008 #define GL_TESS_GEN_SPACING_EXT 0x8E77
2009 #define GL_TESS_GEN_VERTEX_ORDER_EXT 0x8E78
2010 #define GL_TESS_GEN_POINT_MODE_EXT 0x8E79
2011 #define GL_ISOLINES_EXT 0x8E7A
2012 #define GL_QUADS_EXT 0x0007
2013 #define GL_FRACTIONAL_ODD_EXT 0x8E7B
2014 #define GL_FRACTIONAL_EVEN_EXT 0x8E7C
2015 #define GL_MAX_PATCH_VERTICES_EXT 0x8E7D
2016 #define GL_MAX_TESS_GEN_LEVEL_EXT 0x8E7E
2017 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E7F
2018 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E80
2019 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT 0x8E81
2020 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT 0x8E82
2021 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT 0x8E83
2022 #define GL_MAX_TESS_PATCH_COMPONENTS_EXT 0x8E84
2023 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT 0x8E85
2024 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT 0x8E86
2025 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT 0x8E89
2026 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT 0x8E8A
2027 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT 0x886C
2028 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT 0x886D
2029 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E1E
2030 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E1F
2031 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT 0x92CD
2032 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT 0x92CE
2033 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT 0x92D3
2034 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT 0x92D4
2035 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT 0x90CB
2036 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT 0x90CC
2037 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT 0x90D8
2038 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT 0x90D9
2039 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
2040 #define GL_IS_PER_PATCH_EXT 0x92E7
2041 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT 0x9307
2042 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT 0x9308
2043 #define GL_TESS_CONTROL_SHADER_EXT 0x8E88
2044 #define GL_TESS_EVALUATION_SHADER_EXT 0x8E87
2045 #define GL_TESS_CONTROL_SHADER_BIT_EXT 0x00000008
2046 #define GL_TESS_EVALUATION_SHADER_BIT_EXT 0x00000010
2047 typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIEXTPROC
) (GLenum pname
, GLint value
);
2048 #ifdef GL_GLEXT_PROTOTYPES
2049 GL_APICALL
void GL_APIENTRY
glPatchParameteriEXT (GLenum pname
, GLint value
);
2051 #endif /* GL_EXT_tessellation_shader */
2053 #ifndef GL_EXT_texture_border_clamp
2054 #define GL_EXT_texture_border_clamp 1
2055 #define GL_TEXTURE_BORDER_COLOR_EXT 0x1004
2056 #define GL_CLAMP_TO_BORDER_EXT 0x812D
2057 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC
) (GLenum target
, GLenum pname
, const GLint
*params
);
2058 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC
) (GLenum target
, GLenum pname
, const GLuint
*params
);
2059 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC
) (GLenum target
, GLenum pname
, GLint
*params
);
2060 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC
) (GLenum target
, GLenum pname
, GLuint
*params
);
2061 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVEXTPROC
) (GLuint sampler
, GLenum pname
, const GLint
*param
);
2062 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVEXTPROC
) (GLuint sampler
, GLenum pname
, const GLuint
*param
);
2063 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVEXTPROC
) (GLuint sampler
, GLenum pname
, GLint
*params
);
2064 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVEXTPROC
) (GLuint sampler
, GLenum pname
, GLuint
*params
);
2065 #ifdef GL_GLEXT_PROTOTYPES
2066 GL_APICALL
void GL_APIENTRY
glTexParameterIivEXT (GLenum target
, GLenum pname
, const GLint
*params
);
2067 GL_APICALL
void GL_APIENTRY
glTexParameterIuivEXT (GLenum target
, GLenum pname
, const GLuint
*params
);
2068 GL_APICALL
void GL_APIENTRY
glGetTexParameterIivEXT (GLenum target
, GLenum pname
, GLint
*params
);
2069 GL_APICALL
void GL_APIENTRY
glGetTexParameterIuivEXT (GLenum target
, GLenum pname
, GLuint
*params
);
2070 GL_APICALL
void GL_APIENTRY
glSamplerParameterIivEXT (GLuint sampler
, GLenum pname
, const GLint
*param
);
2071 GL_APICALL
void GL_APIENTRY
glSamplerParameterIuivEXT (GLuint sampler
, GLenum pname
, const GLuint
*param
);
2072 GL_APICALL
void GL_APIENTRY
glGetSamplerParameterIivEXT (GLuint sampler
, GLenum pname
, GLint
*params
);
2073 GL_APICALL
void GL_APIENTRY
glGetSamplerParameterIuivEXT (GLuint sampler
, GLenum pname
, GLuint
*params
);
2075 #endif /* GL_EXT_texture_border_clamp */
2077 #ifndef GL_EXT_texture_buffer
2078 #define GL_EXT_texture_buffer 1
2079 #define GL_TEXTURE_BUFFER_EXT 0x8C2A
2080 #define GL_TEXTURE_BUFFER_BINDING_EXT 0x8C2A
2081 #define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B
2082 #define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C
2083 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
2084 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT 0x919F
2085 #define GL_SAMPLER_BUFFER_EXT 0x8DC2
2086 #define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0
2087 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
2088 #define GL_IMAGE_BUFFER_EXT 0x9051
2089 #define GL_INT_IMAGE_BUFFER_EXT 0x905C
2090 #define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067
2091 #define GL_TEXTURE_BUFFER_OFFSET_EXT 0x919D
2092 #define GL_TEXTURE_BUFFER_SIZE_EXT 0x919E
2093 typedef void (GL_APIENTRYP PFNGLTEXBUFFEREXTPROC
) (GLenum target
, GLenum internalformat
, GLuint buffer
);
2094 typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEEXTPROC
) (GLenum target
, GLenum internalformat
, GLuint buffer
, GLintptr offset
, GLsizeiptr size
);
2095 #ifdef GL_GLEXT_PROTOTYPES
2096 GL_APICALL
void GL_APIENTRY
glTexBufferEXT (GLenum target
, GLenum internalformat
, GLuint buffer
);
2097 GL_APICALL
void GL_APIENTRY
glTexBufferRangeEXT (GLenum target
, GLenum internalformat
, GLuint buffer
, GLintptr offset
, GLsizeiptr size
);
2099 #endif /* GL_EXT_texture_buffer */
2101 #ifndef GL_EXT_texture_compression_astc_decode_mode
2102 #define GL_EXT_texture_compression_astc_decode_mode 1
2103 #define GL_TEXTURE_ASTC_DECODE_PRECISION_EXT 0x8F69
2104 #endif /* GL_EXT_texture_compression_astc_decode_mode */
2106 #ifndef GL_EXT_texture_compression_bptc
2107 #define GL_EXT_texture_compression_bptc 1
2108 #define GL_COMPRESSED_RGBA_BPTC_UNORM_EXT 0x8E8C
2109 #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT 0x8E8D
2110 #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT 0x8E8E
2111 #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT 0x8E8F
2112 #endif /* GL_EXT_texture_compression_bptc */
2114 #ifndef GL_EXT_texture_compression_dxt1
2115 #define GL_EXT_texture_compression_dxt1 1
2116 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
2117 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
2118 #endif /* GL_EXT_texture_compression_dxt1 */
2120 #ifndef GL_EXT_texture_compression_rgtc
2121 #define GL_EXT_texture_compression_rgtc 1
2122 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
2123 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
2124 #define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
2125 #define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
2126 #endif /* GL_EXT_texture_compression_rgtc */
2128 #ifndef GL_EXT_texture_compression_s3tc
2129 #define GL_EXT_texture_compression_s3tc 1
2130 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
2131 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
2132 #endif /* GL_EXT_texture_compression_s3tc */
2134 #ifndef GL_EXT_texture_compression_s3tc_srgb
2135 #define GL_EXT_texture_compression_s3tc_srgb 1
2136 #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
2137 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
2138 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
2139 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
2140 #endif /* GL_EXT_texture_compression_s3tc_srgb */
2142 #ifndef GL_EXT_texture_cube_map_array
2143 #define GL_EXT_texture_cube_map_array 1
2144 #define GL_TEXTURE_CUBE_MAP_ARRAY_EXT 0x9009
2145 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 0x900A
2146 #define GL_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900C
2147 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 0x900D
2148 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900E
2149 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900F
2150 #define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054
2151 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F
2152 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
2153 #endif /* GL_EXT_texture_cube_map_array */
2155 #ifndef GL_EXT_texture_filter_anisotropic
2156 #define GL_EXT_texture_filter_anisotropic 1
2157 #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
2158 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
2159 #endif /* GL_EXT_texture_filter_anisotropic */
2161 #ifndef GL_EXT_texture_filter_minmax
2162 #define GL_EXT_texture_filter_minmax 1
2163 #define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366
2164 #define GL_WEIGHTED_AVERAGE_EXT 0x9367
2165 #endif /* GL_EXT_texture_filter_minmax */
2167 #ifndef GL_EXT_texture_format_BGRA8888
2168 #define GL_EXT_texture_format_BGRA8888 1
2169 #endif /* GL_EXT_texture_format_BGRA8888 */
2171 #ifndef GL_EXT_texture_format_sRGB_override
2172 #define GL_EXT_texture_format_sRGB_override 1
2173 #define GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT 0x8FBF
2174 #endif /* GL_EXT_texture_format_sRGB_override */
2176 #ifndef GL_EXT_texture_mirror_clamp_to_edge
2177 #define GL_EXT_texture_mirror_clamp_to_edge 1
2178 #define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
2179 #endif /* GL_EXT_texture_mirror_clamp_to_edge */
2181 #ifndef GL_EXT_texture_norm16
2182 #define GL_EXT_texture_norm16 1
2183 #define GL_R16_EXT 0x822A
2184 #define GL_RG16_EXT 0x822C
2185 #define GL_RGBA16_EXT 0x805B
2186 #define GL_RGB16_EXT 0x8054
2187 #define GL_RGB16_SNORM_EXT 0x8F9A
2188 #endif /* GL_EXT_texture_norm16 */
2190 #ifndef GL_EXT_texture_query_lod
2191 #define GL_EXT_texture_query_lod 1
2192 #endif /* GL_EXT_texture_query_lod */
2194 #ifndef GL_EXT_texture_rg
2195 #define GL_EXT_texture_rg 1
2196 #define GL_RED_EXT 0x1903
2197 #define GL_RG_EXT 0x8227
2198 #define GL_R8_EXT 0x8229
2199 #define GL_RG8_EXT 0x822B
2200 #endif /* GL_EXT_texture_rg */
2202 #ifndef GL_EXT_texture_sRGB_R8
2203 #define GL_EXT_texture_sRGB_R8 1
2204 #define GL_SR8_EXT 0x8FBD
2205 #endif /* GL_EXT_texture_sRGB_R8 */
2207 #ifndef GL_EXT_texture_sRGB_RG8
2208 #define GL_EXT_texture_sRGB_RG8 1
2209 #define GL_SRG8_EXT 0x8FBE
2210 #endif /* GL_EXT_texture_sRGB_RG8 */
2212 #ifndef GL_EXT_texture_sRGB_decode
2213 #define GL_EXT_texture_sRGB_decode 1
2214 #define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
2215 #define GL_DECODE_EXT 0x8A49
2216 #define GL_SKIP_DECODE_EXT 0x8A4A
2217 #endif /* GL_EXT_texture_sRGB_decode */
2219 #ifndef GL_EXT_texture_shadow_lod
2220 #define GL_EXT_texture_shadow_lod 1
2221 #endif /* GL_EXT_texture_shadow_lod */
2223 #ifndef GL_EXT_texture_storage
2224 #define GL_EXT_texture_storage 1
2225 #define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
2226 #define GL_ALPHA8_EXT 0x803C
2227 #define GL_LUMINANCE8_EXT 0x8040
2228 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045
2229 #define GL_RGBA32F_EXT 0x8814
2230 #define GL_RGB32F_EXT 0x8815
2231 #define GL_ALPHA32F_EXT 0x8816
2232 #define GL_LUMINANCE32F_EXT 0x8818
2233 #define GL_LUMINANCE_ALPHA32F_EXT 0x8819
2234 #define GL_ALPHA16F_EXT 0x881C
2235 #define GL_LUMINANCE16F_EXT 0x881E
2236 #define GL_LUMINANCE_ALPHA16F_EXT 0x881F
2237 #define GL_R32F_EXT 0x822E
2238 #define GL_RG32F_EXT 0x8230
2239 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC
) (GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
);
2240 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC
) (GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
);
2241 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC
) (GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
);
2242 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC
) (GLuint texture
, GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
);
2243 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC
) (GLuint texture
, GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
);
2244 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC
) (GLuint texture
, GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
);
2245 #ifdef GL_GLEXT_PROTOTYPES
2246 GL_APICALL
void GL_APIENTRY
glTexStorage1DEXT (GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
);
2247 GL_APICALL
void GL_APIENTRY
glTexStorage2DEXT (GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
);
2248 GL_APICALL
void GL_APIENTRY
glTexStorage3DEXT (GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
);
2249 GL_APICALL
void GL_APIENTRY
glTextureStorage1DEXT (GLuint texture
, GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
);
2250 GL_APICALL
void GL_APIENTRY
glTextureStorage2DEXT (GLuint texture
, GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
);
2251 GL_APICALL
void GL_APIENTRY
glTextureStorage3DEXT (GLuint texture
, GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
);
2253 #endif /* GL_EXT_texture_storage */
2255 #ifndef GL_EXT_texture_type_2_10_10_10_REV
2256 #define GL_EXT_texture_type_2_10_10_10_REV 1
2257 #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
2258 #endif /* GL_EXT_texture_type_2_10_10_10_REV */
2260 #ifndef GL_EXT_texture_view
2261 #define GL_EXT_texture_view 1
2262 #define GL_TEXTURE_VIEW_MIN_LEVEL_EXT 0x82DB
2263 #define GL_TEXTURE_VIEW_NUM_LEVELS_EXT 0x82DC
2264 #define GL_TEXTURE_VIEW_MIN_LAYER_EXT 0x82DD
2265 #define GL_TEXTURE_VIEW_NUM_LAYERS_EXT 0x82DE
2266 typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWEXTPROC
) (GLuint texture
, GLenum target
, GLuint origtexture
, GLenum internalformat
, GLuint minlevel
, GLuint numlevels
, GLuint minlayer
, GLuint numlayers
);
2267 #ifdef GL_GLEXT_PROTOTYPES
2268 GL_APICALL
void GL_APIENTRY
glTextureViewEXT (GLuint texture
, GLenum target
, GLuint origtexture
, GLenum internalformat
, GLuint minlevel
, GLuint numlevels
, GLuint minlayer
, GLuint numlayers
);
2270 #endif /* GL_EXT_texture_view */
2272 #ifndef GL_EXT_unpack_subimage
2273 #define GL_EXT_unpack_subimage 1
2274 #define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2
2275 #define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3
2276 #define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4
2277 #endif /* GL_EXT_unpack_subimage */
2279 #ifndef GL_EXT_win32_keyed_mutex
2280 #define GL_EXT_win32_keyed_mutex 1
2281 typedef GLboolean (GL_APIENTRYP PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC
) (GLuint memory
, GLuint64 key
, GLuint timeout
);
2282 typedef GLboolean (GL_APIENTRYP PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC
) (GLuint memory
, GLuint64 key
);
2283 #ifdef GL_GLEXT_PROTOTYPES
2284 GL_APICALL GLboolean GL_APIENTRY
glAcquireKeyedMutexWin32EXT (GLuint memory
, GLuint64 key
, GLuint timeout
);
2285 GL_APICALL GLboolean GL_APIENTRY
glReleaseKeyedMutexWin32EXT (GLuint memory
, GLuint64 key
);
2287 #endif /* GL_EXT_win32_keyed_mutex */
2289 #ifndef GL_EXT_window_rectangles
2290 #define GL_EXT_window_rectangles 1
2291 #define GL_INCLUSIVE_EXT 0x8F10
2292 #define GL_EXCLUSIVE_EXT 0x8F11
2293 #define GL_WINDOW_RECTANGLE_EXT 0x8F12
2294 #define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13
2295 #define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14
2296 #define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15
2297 typedef void (GL_APIENTRYP PFNGLWINDOWRECTANGLESEXTPROC
) (GLenum mode
, GLsizei count
, const GLint
*box
);
2298 #ifdef GL_GLEXT_PROTOTYPES
2299 GL_APICALL
void GL_APIENTRY
glWindowRectanglesEXT (GLenum mode
, GLsizei count
, const GLint
*box
);
2301 #endif /* GL_EXT_window_rectangles */
2303 #ifndef GL_FJ_shader_binary_GCCSO
2304 #define GL_FJ_shader_binary_GCCSO 1
2305 #define GL_GCCSO_SHADER_BINARY_FJ 0x9260
2306 #endif /* GL_FJ_shader_binary_GCCSO */
2308 #ifndef GL_IMG_bindless_texture
2309 #define GL_IMG_bindless_texture 1
2310 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLEIMGPROC
) (GLuint texture
);
2311 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTURESAMPLERHANDLEIMGPROC
) (GLuint texture
, GLuint sampler
);
2312 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64IMGPROC
) (GLint location
, GLuint64 value
);
2313 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64VIMGPROC
) (GLint location
, GLsizei count
, const GLuint64
*value
);
2314 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64IMGPROC
) (GLuint program
, GLint location
, GLuint64 value
);
2315 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VIMGPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLuint64
*values
);
2316 #ifdef GL_GLEXT_PROTOTYPES
2317 GL_APICALL GLuint64 GL_APIENTRY
glGetTextureHandleIMG (GLuint texture
);
2318 GL_APICALL GLuint64 GL_APIENTRY
glGetTextureSamplerHandleIMG (GLuint texture
, GLuint sampler
);
2319 GL_APICALL
void GL_APIENTRY
glUniformHandleui64IMG (GLint location
, GLuint64 value
);
2320 GL_APICALL
void GL_APIENTRY
glUniformHandleui64vIMG (GLint location
, GLsizei count
, const GLuint64
*value
);
2321 GL_APICALL
void GL_APIENTRY
glProgramUniformHandleui64IMG (GLuint program
, GLint location
, GLuint64 value
);
2322 GL_APICALL
void GL_APIENTRY
glProgramUniformHandleui64vIMG (GLuint program
, GLint location
, GLsizei count
, const GLuint64
*values
);
2324 #endif /* GL_IMG_bindless_texture */
2326 #ifndef GL_IMG_framebuffer_downsample
2327 #define GL_IMG_framebuffer_downsample 1
2328 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG 0x913C
2329 #define GL_NUM_DOWNSAMPLE_SCALES_IMG 0x913D
2330 #define GL_DOWNSAMPLE_SCALES_IMG 0x913E
2331 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG 0x913F
2332 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DDOWNSAMPLEIMGPROC
) (GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
, GLint xscale
, GLint yscale
);
2333 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERDOWNSAMPLEIMGPROC
) (GLenum target
, GLenum attachment
, GLuint texture
, GLint level
, GLint layer
, GLint xscale
, GLint yscale
);
2334 #ifdef GL_GLEXT_PROTOTYPES
2335 GL_APICALL
void GL_APIENTRY
glFramebufferTexture2DDownsampleIMG (GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
, GLint xscale
, GLint yscale
);
2336 GL_APICALL
void GL_APIENTRY
glFramebufferTextureLayerDownsampleIMG (GLenum target
, GLenum attachment
, GLuint texture
, GLint level
, GLint layer
, GLint xscale
, GLint yscale
);
2338 #endif /* GL_IMG_framebuffer_downsample */
2340 #ifndef GL_IMG_multisampled_render_to_texture
2341 #define GL_IMG_multisampled_render_to_texture 1
2342 #define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
2343 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
2344 #define GL_MAX_SAMPLES_IMG 0x9135
2345 #define GL_TEXTURE_SAMPLES_IMG 0x9136
2346 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC
) (GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
);
2347 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC
) (GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
, GLsizei samples
);
2348 #ifdef GL_GLEXT_PROTOTYPES
2349 GL_APICALL
void GL_APIENTRY
glRenderbufferStorageMultisampleIMG (GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
);
2350 GL_APICALL
void GL_APIENTRY
glFramebufferTexture2DMultisampleIMG (GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
, GLsizei samples
);
2352 #endif /* GL_IMG_multisampled_render_to_texture */
2354 #ifndef GL_IMG_program_binary
2355 #define GL_IMG_program_binary 1
2356 #define GL_SGX_PROGRAM_BINARY_IMG 0x9130
2357 #endif /* GL_IMG_program_binary */
2359 #ifndef GL_IMG_read_format
2360 #define GL_IMG_read_format 1
2361 #define GL_BGRA_IMG 0x80E1
2362 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
2363 #endif /* GL_IMG_read_format */
2365 #ifndef GL_IMG_shader_binary
2366 #define GL_IMG_shader_binary 1
2367 #define GL_SGX_BINARY_IMG 0x8C0A
2368 #endif /* GL_IMG_shader_binary */
2370 #ifndef GL_IMG_texture_compression_pvrtc
2371 #define GL_IMG_texture_compression_pvrtc 1
2372 #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
2373 #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
2374 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
2375 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
2376 #endif /* GL_IMG_texture_compression_pvrtc */
2378 #ifndef GL_IMG_texture_compression_pvrtc2
2379 #define GL_IMG_texture_compression_pvrtc2 1
2380 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137
2381 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
2382 #endif /* GL_IMG_texture_compression_pvrtc2 */
2384 #ifndef GL_IMG_texture_filter_cubic
2385 #define GL_IMG_texture_filter_cubic 1
2386 #define GL_CUBIC_IMG 0x9139
2387 #define GL_CUBIC_MIPMAP_NEAREST_IMG 0x913A
2388 #define GL_CUBIC_MIPMAP_LINEAR_IMG 0x913B
2389 #endif /* GL_IMG_texture_filter_cubic */
2391 #ifndef GL_INTEL_blackhole_render
2392 #define GL_INTEL_blackhole_render 1
2393 #define GL_BLACKHOLE_RENDER_INTEL 0x83FC
2394 #endif /* GL_INTEL_blackhole_render */
2396 #ifndef GL_INTEL_conservative_rasterization
2397 #define GL_INTEL_conservative_rasterization 1
2398 #define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE
2399 #endif /* GL_INTEL_conservative_rasterization */
2401 #ifndef GL_INTEL_framebuffer_CMAA
2402 #define GL_INTEL_framebuffer_CMAA 1
2403 typedef void (GL_APIENTRYP PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC
) (void);
2404 #ifdef GL_GLEXT_PROTOTYPES
2405 GL_APICALL
void GL_APIENTRY
glApplyFramebufferAttachmentCMAAINTEL (void);
2407 #endif /* GL_INTEL_framebuffer_CMAA */
2409 #ifndef GL_INTEL_performance_query
2410 #define GL_INTEL_performance_query 1
2411 #define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000
2412 #define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001
2413 #define GL_PERFQUERY_WAIT_INTEL 0x83FB
2414 #define GL_PERFQUERY_FLUSH_INTEL 0x83FA
2415 #define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9
2416 #define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0
2417 #define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1
2418 #define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2
2419 #define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3
2420 #define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4
2421 #define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5
2422 #define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8
2423 #define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9
2424 #define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA
2425 #define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB
2426 #define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC
2427 #define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD
2428 #define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE
2429 #define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF
2430 #define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500
2431 typedef void (GL_APIENTRYP PFNGLBEGINPERFQUERYINTELPROC
) (GLuint queryHandle
);
2432 typedef void (GL_APIENTRYP PFNGLCREATEPERFQUERYINTELPROC
) (GLuint queryId
, GLuint
*queryHandle
);
2433 typedef void (GL_APIENTRYP PFNGLDELETEPERFQUERYINTELPROC
) (GLuint queryHandle
);
2434 typedef void (GL_APIENTRYP PFNGLENDPERFQUERYINTELPROC
) (GLuint queryHandle
);
2435 typedef void (GL_APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC
) (GLuint
*queryId
);
2436 typedef void (GL_APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC
) (GLuint queryId
, GLuint
*nextQueryId
);
2437 typedef void (GL_APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC
) (GLuint queryId
, GLuint counterId
, GLuint counterNameLength
, GLchar
*counterName
, GLuint counterDescLength
, GLchar
*counterDesc
, GLuint
*counterOffset
, GLuint
*counterDataSize
, GLuint
*counterTypeEnum
, GLuint
*counterDataTypeEnum
, GLuint64
*rawCounterMaxValue
);
2438 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC
) (GLuint queryHandle
, GLuint flags
, GLsizei dataSize
, void *data
, GLuint
*bytesWritten
);
2439 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC
) (GLchar
*queryName
, GLuint
*queryId
);
2440 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC
) (GLuint queryId
, GLuint queryNameLength
, GLchar
*queryName
, GLuint
*dataSize
, GLuint
*noCounters
, GLuint
*noInstances
, GLuint
*capsMask
);
2441 #ifdef GL_GLEXT_PROTOTYPES
2442 GL_APICALL
void GL_APIENTRY
glBeginPerfQueryINTEL (GLuint queryHandle
);
2443 GL_APICALL
void GL_APIENTRY
glCreatePerfQueryINTEL (GLuint queryId
, GLuint
*queryHandle
);
2444 GL_APICALL
void GL_APIENTRY
glDeletePerfQueryINTEL (GLuint queryHandle
);
2445 GL_APICALL
void GL_APIENTRY
glEndPerfQueryINTEL (GLuint queryHandle
);
2446 GL_APICALL
void GL_APIENTRY
glGetFirstPerfQueryIdINTEL (GLuint
*queryId
);
2447 GL_APICALL
void GL_APIENTRY
glGetNextPerfQueryIdINTEL (GLuint queryId
, GLuint
*nextQueryId
);
2448 GL_APICALL
void GL_APIENTRY
glGetPerfCounterInfoINTEL (GLuint queryId
, GLuint counterId
, GLuint counterNameLength
, GLchar
*counterName
, GLuint counterDescLength
, GLchar
*counterDesc
, GLuint
*counterOffset
, GLuint
*counterDataSize
, GLuint
*counterTypeEnum
, GLuint
*counterDataTypeEnum
, GLuint64
*rawCounterMaxValue
);
2449 GL_APICALL
void GL_APIENTRY
glGetPerfQueryDataINTEL (GLuint queryHandle
, GLuint flags
, GLsizei dataSize
, void *data
, GLuint
*bytesWritten
);
2450 GL_APICALL
void GL_APIENTRY
glGetPerfQueryIdByNameINTEL (GLchar
*queryName
, GLuint
*queryId
);
2451 GL_APICALL
void GL_APIENTRY
glGetPerfQueryInfoINTEL (GLuint queryId
, GLuint queryNameLength
, GLchar
*queryName
, GLuint
*dataSize
, GLuint
*noCounters
, GLuint
*noInstances
, GLuint
*capsMask
);
2453 #endif /* GL_INTEL_performance_query */
2455 #ifndef GL_MESA_framebuffer_flip_y
2456 #define GL_MESA_framebuffer_flip_y 1
2457 #define GL_FRAMEBUFFER_FLIP_Y_MESA 0x8BBB
2458 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPARAMETERIMESAPROC
) (GLenum target
, GLenum pname
, GLint param
);
2459 typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVMESAPROC
) (GLenum target
, GLenum pname
, GLint
*params
);
2460 #ifdef GL_GLEXT_PROTOTYPES
2461 GL_APICALL
void GL_APIENTRY
glFramebufferParameteriMESA (GLenum target
, GLenum pname
, GLint param
);
2462 GL_APICALL
void GL_APIENTRY
glGetFramebufferParameterivMESA (GLenum target
, GLenum pname
, GLint
*params
);
2464 #endif /* GL_MESA_framebuffer_flip_y */
2466 #ifndef GL_MESA_program_binary_formats
2467 #define GL_MESA_program_binary_formats 1
2468 #define GL_PROGRAM_BINARY_FORMAT_MESA 0x875F
2469 #endif /* GL_MESA_program_binary_formats */
2471 #ifndef GL_MESA_shader_integer_functions
2472 #define GL_MESA_shader_integer_functions 1
2473 #endif /* GL_MESA_shader_integer_functions */
2475 #ifndef GL_NVX_blend_equation_advanced_multi_draw_buffers
2476 #define GL_NVX_blend_equation_advanced_multi_draw_buffers 1
2477 #endif /* GL_NVX_blend_equation_advanced_multi_draw_buffers */
2479 #ifndef GL_NV_bindless_texture
2480 #define GL_NV_bindless_texture 1
2481 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLENVPROC
) (GLuint texture
);
2482 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC
) (GLuint texture
, GLuint sampler
);
2483 typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC
) (GLuint64 handle
);
2484 typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC
) (GLuint64 handle
);
2485 typedef GLuint64 (GL_APIENTRYP PFNGLGETIMAGEHANDLENVPROC
) (GLuint texture
, GLint level
, GLboolean layered
, GLint layer
, GLenum format
);
2486 typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC
) (GLuint64 handle
, GLenum access
);
2487 typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC
) (GLuint64 handle
);
2488 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC
) (GLint location
, GLuint64 value
);
2489 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC
) (GLint location
, GLsizei count
, const GLuint64
*value
);
2490 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC
) (GLuint program
, GLint location
, GLuint64 value
);
2491 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLuint64
*values
);
2492 typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC
) (GLuint64 handle
);
2493 typedef GLboolean (GL_APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC
) (GLuint64 handle
);
2494 #ifdef GL_GLEXT_PROTOTYPES
2495 GL_APICALL GLuint64 GL_APIENTRY
glGetTextureHandleNV (GLuint texture
);
2496 GL_APICALL GLuint64 GL_APIENTRY
glGetTextureSamplerHandleNV (GLuint texture
, GLuint sampler
);
2497 GL_APICALL
void GL_APIENTRY
glMakeTextureHandleResidentNV (GLuint64 handle
);
2498 GL_APICALL
void GL_APIENTRY
glMakeTextureHandleNonResidentNV (GLuint64 handle
);
2499 GL_APICALL GLuint64 GL_APIENTRY
glGetImageHandleNV (GLuint texture
, GLint level
, GLboolean layered
, GLint layer
, GLenum format
);
2500 GL_APICALL
void GL_APIENTRY
glMakeImageHandleResidentNV (GLuint64 handle
, GLenum access
);
2501 GL_APICALL
void GL_APIENTRY
glMakeImageHandleNonResidentNV (GLuint64 handle
);
2502 GL_APICALL
void GL_APIENTRY
glUniformHandleui64NV (GLint location
, GLuint64 value
);
2503 GL_APICALL
void GL_APIENTRY
glUniformHandleui64vNV (GLint location
, GLsizei count
, const GLuint64
*value
);
2504 GL_APICALL
void GL_APIENTRY
glProgramUniformHandleui64NV (GLuint program
, GLint location
, GLuint64 value
);
2505 GL_APICALL
void GL_APIENTRY
glProgramUniformHandleui64vNV (GLuint program
, GLint location
, GLsizei count
, const GLuint64
*values
);
2506 GL_APICALL GLboolean GL_APIENTRY
glIsTextureHandleResidentNV (GLuint64 handle
);
2507 GL_APICALL GLboolean GL_APIENTRY
glIsImageHandleResidentNV (GLuint64 handle
);
2509 #endif /* GL_NV_bindless_texture */
2511 #ifndef GL_NV_blend_equation_advanced
2512 #define GL_NV_blend_equation_advanced 1
2513 #define GL_BLEND_OVERLAP_NV 0x9281
2514 #define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280
2515 #define GL_BLUE_NV 0x1905
2516 #define GL_COLORBURN_NV 0x929A
2517 #define GL_COLORDODGE_NV 0x9299
2518 #define GL_CONJOINT_NV 0x9284
2519 #define GL_CONTRAST_NV 0x92A1
2520 #define GL_DARKEN_NV 0x9297
2521 #define GL_DIFFERENCE_NV 0x929E
2522 #define GL_DISJOINT_NV 0x9283
2523 #define GL_DST_ATOP_NV 0x928F
2524 #define GL_DST_IN_NV 0x928B
2525 #define GL_DST_NV 0x9287
2526 #define GL_DST_OUT_NV 0x928D
2527 #define GL_DST_OVER_NV 0x9289
2528 #define GL_EXCLUSION_NV 0x92A0
2529 #define GL_GREEN_NV 0x1904
2530 #define GL_HARDLIGHT_NV 0x929B
2531 #define GL_HARDMIX_NV 0x92A9
2532 #define GL_HSL_COLOR_NV 0x92AF
2533 #define GL_HSL_HUE_NV 0x92AD
2534 #define GL_HSL_LUMINOSITY_NV 0x92B0
2535 #define GL_HSL_SATURATION_NV 0x92AE
2536 #define GL_INVERT_OVG_NV 0x92B4
2537 #define GL_INVERT_RGB_NV 0x92A3
2538 #define GL_LIGHTEN_NV 0x9298
2539 #define GL_LINEARBURN_NV 0x92A5
2540 #define GL_LINEARDODGE_NV 0x92A4
2541 #define GL_LINEARLIGHT_NV 0x92A7
2542 #define GL_MINUS_CLAMPED_NV 0x92B3
2543 #define GL_MINUS_NV 0x929F
2544 #define GL_MULTIPLY_NV 0x9294
2545 #define GL_OVERLAY_NV 0x9296
2546 #define GL_PINLIGHT_NV 0x92A8
2547 #define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2
2548 #define GL_PLUS_CLAMPED_NV 0x92B1
2549 #define GL_PLUS_DARKER_NV 0x9292
2550 #define GL_PLUS_NV 0x9291
2551 #define GL_RED_NV 0x1903
2552 #define GL_SCREEN_NV 0x9295
2553 #define GL_SOFTLIGHT_NV 0x929C
2554 #define GL_SRC_ATOP_NV 0x928E
2555 #define GL_SRC_IN_NV 0x928A
2556 #define GL_SRC_NV 0x9286
2557 #define GL_SRC_OUT_NV 0x928C
2558 #define GL_SRC_OVER_NV 0x9288
2559 #define GL_UNCORRELATED_NV 0x9282
2560 #define GL_VIVIDLIGHT_NV 0x92A6
2561 #define GL_XOR_NV 0x1506
2562 typedef void (GL_APIENTRYP PFNGLBLENDPARAMETERINVPROC
) (GLenum pname
, GLint value
);
2563 typedef void (GL_APIENTRYP PFNGLBLENDBARRIERNVPROC
) (void);
2564 #ifdef GL_GLEXT_PROTOTYPES
2565 GL_APICALL
void GL_APIENTRY
glBlendParameteriNV (GLenum pname
, GLint value
);
2566 GL_APICALL
void GL_APIENTRY
glBlendBarrierNV (void);
2568 #endif /* GL_NV_blend_equation_advanced */
2570 #ifndef GL_NV_blend_equation_advanced_coherent
2571 #define GL_NV_blend_equation_advanced_coherent 1
2572 #define GL_BLEND_ADVANCED_COHERENT_NV 0x9285
2573 #endif /* GL_NV_blend_equation_advanced_coherent */
2575 #ifndef GL_NV_blend_minmax_factor
2576 #define GL_NV_blend_minmax_factor 1
2577 #define GL_FACTOR_MIN_AMD 0x901C
2578 #define GL_FACTOR_MAX_AMD 0x901D
2579 #endif /* GL_NV_blend_minmax_factor */
2581 #ifndef GL_NV_clip_space_w_scaling
2582 #define GL_NV_clip_space_w_scaling 1
2583 #define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C
2584 #define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D
2585 #define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E
2586 typedef void (GL_APIENTRYP PFNGLVIEWPORTPOSITIONWSCALENVPROC
) (GLuint index
, GLfloat xcoeff
, GLfloat ycoeff
);
2587 #ifdef GL_GLEXT_PROTOTYPES
2588 GL_APICALL
void GL_APIENTRY
glViewportPositionWScaleNV (GLuint index
, GLfloat xcoeff
, GLfloat ycoeff
);
2590 #endif /* GL_NV_clip_space_w_scaling */
2592 #ifndef GL_NV_compute_shader_derivatives
2593 #define GL_NV_compute_shader_derivatives 1
2594 #endif /* GL_NV_compute_shader_derivatives */
2596 #ifndef GL_NV_conditional_render
2597 #define GL_NV_conditional_render 1
2598 #define GL_QUERY_WAIT_NV 0x8E13
2599 #define GL_QUERY_NO_WAIT_NV 0x8E14
2600 #define GL_QUERY_BY_REGION_WAIT_NV 0x8E15
2601 #define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16
2602 typedef void (GL_APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC
) (GLuint id
, GLenum mode
);
2603 typedef void (GL_APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC
) (void);
2604 #ifdef GL_GLEXT_PROTOTYPES
2605 GL_APICALL
void GL_APIENTRY
glBeginConditionalRenderNV (GLuint id
, GLenum mode
);
2606 GL_APICALL
void GL_APIENTRY
glEndConditionalRenderNV (void);
2608 #endif /* GL_NV_conditional_render */
2610 #ifndef GL_NV_conservative_raster
2611 #define GL_NV_conservative_raster 1
2612 #define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346
2613 #define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347
2614 #define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348
2615 #define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349
2616 typedef void (GL_APIENTRYP PFNGLSUBPIXELPRECISIONBIASNVPROC
) (GLuint xbits
, GLuint ybits
);
2617 #ifdef GL_GLEXT_PROTOTYPES
2618 GL_APICALL
void GL_APIENTRY
glSubpixelPrecisionBiasNV (GLuint xbits
, GLuint ybits
);
2620 #endif /* GL_NV_conservative_raster */
2622 #ifndef GL_NV_conservative_raster_pre_snap
2623 #define GL_NV_conservative_raster_pre_snap 1
2624 #define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV 0x9550
2625 #endif /* GL_NV_conservative_raster_pre_snap */
2627 #ifndef GL_NV_conservative_raster_pre_snap_triangles
2628 #define GL_NV_conservative_raster_pre_snap_triangles 1
2629 #define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D
2630 #define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E
2631 #define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F
2632 typedef void (GL_APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERINVPROC
) (GLenum pname
, GLint param
);
2633 #ifdef GL_GLEXT_PROTOTYPES
2634 GL_APICALL
void GL_APIENTRY
glConservativeRasterParameteriNV (GLenum pname
, GLint param
);
2636 #endif /* GL_NV_conservative_raster_pre_snap_triangles */
2638 #ifndef GL_NV_copy_buffer
2639 #define GL_NV_copy_buffer 1
2640 #define GL_COPY_READ_BUFFER_NV 0x8F36
2641 #define GL_COPY_WRITE_BUFFER_NV 0x8F37
2642 typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATANVPROC
) (GLenum readTarget
, GLenum writeTarget
, GLintptr readOffset
, GLintptr writeOffset
, GLsizeiptr size
);
2643 #ifdef GL_GLEXT_PROTOTYPES
2644 GL_APICALL
void GL_APIENTRY
glCopyBufferSubDataNV (GLenum readTarget
, GLenum writeTarget
, GLintptr readOffset
, GLintptr writeOffset
, GLsizeiptr size
);
2646 #endif /* GL_NV_copy_buffer */
2648 #ifndef GL_NV_coverage_sample
2649 #define GL_NV_coverage_sample 1
2650 #define GL_COVERAGE_COMPONENT_NV 0x8ED0
2651 #define GL_COVERAGE_COMPONENT4_NV 0x8ED1
2652 #define GL_COVERAGE_ATTACHMENT_NV 0x8ED2
2653 #define GL_COVERAGE_BUFFERS_NV 0x8ED3
2654 #define GL_COVERAGE_SAMPLES_NV 0x8ED4
2655 #define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5
2656 #define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6
2657 #define GL_COVERAGE_AUTOMATIC_NV 0x8ED7
2658 #define GL_COVERAGE_BUFFER_BIT_NV 0x00008000
2659 typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC
) (GLboolean mask
);
2660 typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC
) (GLenum operation
);
2661 #ifdef GL_GLEXT_PROTOTYPES
2662 GL_APICALL
void GL_APIENTRY
glCoverageMaskNV (GLboolean mask
);
2663 GL_APICALL
void GL_APIENTRY
glCoverageOperationNV (GLenum operation
);
2665 #endif /* GL_NV_coverage_sample */
2667 #ifndef GL_NV_depth_nonlinear
2668 #define GL_NV_depth_nonlinear 1
2669 #define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C
2670 #endif /* GL_NV_depth_nonlinear */
2672 #ifndef GL_NV_draw_buffers
2673 #define GL_NV_draw_buffers 1
2674 #define GL_MAX_DRAW_BUFFERS_NV 0x8824
2675 #define GL_DRAW_BUFFER0_NV 0x8825
2676 #define GL_DRAW_BUFFER1_NV 0x8826
2677 #define GL_DRAW_BUFFER2_NV 0x8827
2678 #define GL_DRAW_BUFFER3_NV 0x8828
2679 #define GL_DRAW_BUFFER4_NV 0x8829
2680 #define GL_DRAW_BUFFER5_NV 0x882A
2681 #define GL_DRAW_BUFFER6_NV 0x882B
2682 #define GL_DRAW_BUFFER7_NV 0x882C
2683 #define GL_DRAW_BUFFER8_NV 0x882D
2684 #define GL_DRAW_BUFFER9_NV 0x882E
2685 #define GL_DRAW_BUFFER10_NV 0x882F
2686 #define GL_DRAW_BUFFER11_NV 0x8830
2687 #define GL_DRAW_BUFFER12_NV 0x8831
2688 #define GL_DRAW_BUFFER13_NV 0x8832
2689 #define GL_DRAW_BUFFER14_NV 0x8833
2690 #define GL_DRAW_BUFFER15_NV 0x8834
2691 #define GL_COLOR_ATTACHMENT0_NV 0x8CE0
2692 #define GL_COLOR_ATTACHMENT1_NV 0x8CE1
2693 #define GL_COLOR_ATTACHMENT2_NV 0x8CE2
2694 #define GL_COLOR_ATTACHMENT3_NV 0x8CE3
2695 #define GL_COLOR_ATTACHMENT4_NV 0x8CE4
2696 #define GL_COLOR_ATTACHMENT5_NV 0x8CE5
2697 #define GL_COLOR_ATTACHMENT6_NV 0x8CE6
2698 #define GL_COLOR_ATTACHMENT7_NV 0x8CE7
2699 #define GL_COLOR_ATTACHMENT8_NV 0x8CE8
2700 #define GL_COLOR_ATTACHMENT9_NV 0x8CE9
2701 #define GL_COLOR_ATTACHMENT10_NV 0x8CEA
2702 #define GL_COLOR_ATTACHMENT11_NV 0x8CEB
2703 #define GL_COLOR_ATTACHMENT12_NV 0x8CEC
2704 #define GL_COLOR_ATTACHMENT13_NV 0x8CED
2705 #define GL_COLOR_ATTACHMENT14_NV 0x8CEE
2706 #define GL_COLOR_ATTACHMENT15_NV 0x8CEF
2707 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC
) (GLsizei n
, const GLenum
*bufs
);
2708 #ifdef GL_GLEXT_PROTOTYPES
2709 GL_APICALL
void GL_APIENTRY
glDrawBuffersNV (GLsizei n
, const GLenum
*bufs
);
2711 #endif /* GL_NV_draw_buffers */
2713 #ifndef GL_NV_draw_instanced
2714 #define GL_NV_draw_instanced 1
2715 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC
) (GLenum mode
, GLint first
, GLsizei count
, GLsizei primcount
);
2716 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC
) (GLenum mode
, GLsizei count
, GLenum type
, const void *indices
, GLsizei primcount
);
2717 #ifdef GL_GLEXT_PROTOTYPES
2718 GL_APICALL
void GL_APIENTRY
glDrawArraysInstancedNV (GLenum mode
, GLint first
, GLsizei count
, GLsizei primcount
);
2719 GL_APICALL
void GL_APIENTRY
glDrawElementsInstancedNV (GLenum mode
, GLsizei count
, GLenum type
, const void *indices
, GLsizei primcount
);
2721 #endif /* GL_NV_draw_instanced */
2723 #ifndef GL_NV_draw_vulkan_image
2724 #define GL_NV_draw_vulkan_image 1
2725 typedef void (GL_APIENTRY
*GLVULKANPROCNV
)(void);
2726 typedef void (GL_APIENTRYP PFNGLDRAWVKIMAGENVPROC
) (GLuint64 vkImage
, GLuint sampler
, GLfloat x0
, GLfloat y0
, GLfloat x1
, GLfloat y1
, GLfloat z
, GLfloat s0
, GLfloat t0
, GLfloat s1
, GLfloat t1
);
2727 typedef GLVULKANPROCNV (GL_APIENTRYP PFNGLGETVKPROCADDRNVPROC
) (const GLchar
*name
);
2728 typedef void (GL_APIENTRYP PFNGLWAITVKSEMAPHORENVPROC
) (GLuint64 vkSemaphore
);
2729 typedef void (GL_APIENTRYP PFNGLSIGNALVKSEMAPHORENVPROC
) (GLuint64 vkSemaphore
);
2730 typedef void (GL_APIENTRYP PFNGLSIGNALVKFENCENVPROC
) (GLuint64 vkFence
);
2731 #ifdef GL_GLEXT_PROTOTYPES
2732 GL_APICALL
void GL_APIENTRY
glDrawVkImageNV (GLuint64 vkImage
, GLuint sampler
, GLfloat x0
, GLfloat y0
, GLfloat x1
, GLfloat y1
, GLfloat z
, GLfloat s0
, GLfloat t0
, GLfloat s1
, GLfloat t1
);
2733 GL_APICALL GLVULKANPROCNV GL_APIENTRY
glGetVkProcAddrNV (const GLchar
*name
);
2734 GL_APICALL
void GL_APIENTRY
glWaitVkSemaphoreNV (GLuint64 vkSemaphore
);
2735 GL_APICALL
void GL_APIENTRY
glSignalVkSemaphoreNV (GLuint64 vkSemaphore
);
2736 GL_APICALL
void GL_APIENTRY
glSignalVkFenceNV (GLuint64 vkFence
);
2738 #endif /* GL_NV_draw_vulkan_image */
2740 #ifndef GL_NV_explicit_attrib_location
2741 #define GL_NV_explicit_attrib_location 1
2742 #endif /* GL_NV_explicit_attrib_location */
2744 #ifndef GL_NV_fbo_color_attachments
2745 #define GL_NV_fbo_color_attachments 1
2746 #define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF
2747 #endif /* GL_NV_fbo_color_attachments */
2750 #define GL_NV_fence 1
2751 #define GL_ALL_COMPLETED_NV 0x84F2
2752 #define GL_FENCE_STATUS_NV 0x84F3
2753 #define GL_FENCE_CONDITION_NV 0x84F4
2754 typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC
) (GLsizei n
, const GLuint
*fences
);
2755 typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC
) (GLsizei n
, GLuint
*fences
);
2756 typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC
) (GLuint fence
);
2757 typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC
) (GLuint fence
);
2758 typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC
) (GLuint fence
, GLenum pname
, GLint
*params
);
2759 typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC
) (GLuint fence
);
2760 typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC
) (GLuint fence
, GLenum condition
);
2761 #ifdef GL_GLEXT_PROTOTYPES
2762 GL_APICALL
void GL_APIENTRY
glDeleteFencesNV (GLsizei n
, const GLuint
*fences
);
2763 GL_APICALL
void GL_APIENTRY
glGenFencesNV (GLsizei n
, GLuint
*fences
);
2764 GL_APICALL GLboolean GL_APIENTRY
glIsFenceNV (GLuint fence
);
2765 GL_APICALL GLboolean GL_APIENTRY
glTestFenceNV (GLuint fence
);
2766 GL_APICALL
void GL_APIENTRY
glGetFenceivNV (GLuint fence
, GLenum pname
, GLint
*params
);
2767 GL_APICALL
void GL_APIENTRY
glFinishFenceNV (GLuint fence
);
2768 GL_APICALL
void GL_APIENTRY
glSetFenceNV (GLuint fence
, GLenum condition
);
2770 #endif /* GL_NV_fence */
2772 #ifndef GL_NV_fill_rectangle
2773 #define GL_NV_fill_rectangle 1
2774 #define GL_FILL_RECTANGLE_NV 0x933C
2775 #endif /* GL_NV_fill_rectangle */
2777 #ifndef GL_NV_fragment_coverage_to_color
2778 #define GL_NV_fragment_coverage_to_color 1
2779 #define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD
2780 #define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE
2781 typedef void (GL_APIENTRYP PFNGLFRAGMENTCOVERAGECOLORNVPROC
) (GLuint color
);
2782 #ifdef GL_GLEXT_PROTOTYPES
2783 GL_APICALL
void GL_APIENTRY
glFragmentCoverageColorNV (GLuint color
);
2785 #endif /* GL_NV_fragment_coverage_to_color */
2787 #ifndef GL_NV_fragment_shader_barycentric
2788 #define GL_NV_fragment_shader_barycentric 1
2789 #endif /* GL_NV_fragment_shader_barycentric */
2791 #ifndef GL_NV_fragment_shader_interlock
2792 #define GL_NV_fragment_shader_interlock 1
2793 #endif /* GL_NV_fragment_shader_interlock */
2795 #ifndef GL_NV_framebuffer_blit
2796 #define GL_NV_framebuffer_blit 1
2797 #define GL_READ_FRAMEBUFFER_NV 0x8CA8
2798 #define GL_DRAW_FRAMEBUFFER_NV 0x8CA9
2799 #define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6
2800 #define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA
2801 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC
) (GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
, GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
, GLbitfield mask
, GLenum filter
);
2802 #ifdef GL_GLEXT_PROTOTYPES
2803 GL_APICALL
void GL_APIENTRY
glBlitFramebufferNV (GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
, GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
, GLbitfield mask
, GLenum filter
);
2805 #endif /* GL_NV_framebuffer_blit */
2807 #ifndef GL_NV_framebuffer_mixed_samples
2808 #define GL_NV_framebuffer_mixed_samples 1
2809 #define GL_COVERAGE_MODULATION_TABLE_NV 0x9331
2810 #define GL_COLOR_SAMPLES_NV 0x8E20
2811 #define GL_DEPTH_SAMPLES_NV 0x932D
2812 #define GL_STENCIL_SAMPLES_NV 0x932E
2813 #define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F
2814 #define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330
2815 #define GL_COVERAGE_MODULATION_NV 0x9332
2816 #define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333
2817 typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONTABLENVPROC
) (GLsizei n
, const GLfloat
*v
);
2818 typedef void (GL_APIENTRYP PFNGLGETCOVERAGEMODULATIONTABLENVPROC
) (GLsizei bufsize
, GLfloat
*v
);
2819 typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONNVPROC
) (GLenum components
);
2820 #ifdef GL_GLEXT_PROTOTYPES
2821 GL_APICALL
void GL_APIENTRY
glCoverageModulationTableNV (GLsizei n
, const GLfloat
*v
);
2822 GL_APICALL
void GL_APIENTRY
glGetCoverageModulationTableNV (GLsizei bufsize
, GLfloat
*v
);
2823 GL_APICALL
void GL_APIENTRY
glCoverageModulationNV (GLenum components
);
2825 #endif /* GL_NV_framebuffer_mixed_samples */
2827 #ifndef GL_NV_framebuffer_multisample
2828 #define GL_NV_framebuffer_multisample 1
2829 #define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB
2830 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56
2831 #define GL_MAX_SAMPLES_NV 0x8D57
2832 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC
) (GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
);
2833 #ifdef GL_GLEXT_PROTOTYPES
2834 GL_APICALL
void GL_APIENTRY
glRenderbufferStorageMultisampleNV (GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
);
2836 #endif /* GL_NV_framebuffer_multisample */
2838 #ifndef GL_NV_generate_mipmap_sRGB
2839 #define GL_NV_generate_mipmap_sRGB 1
2840 #endif /* GL_NV_generate_mipmap_sRGB */
2842 #ifndef GL_NV_geometry_shader_passthrough
2843 #define GL_NV_geometry_shader_passthrough 1
2844 #endif /* GL_NV_geometry_shader_passthrough */
2846 #ifndef GL_NV_gpu_shader5
2847 #define GL_NV_gpu_shader5 1
2848 typedef khronos_int64_t GLint64EXT
;
2849 typedef khronos_uint64_t GLuint64EXT
;
2850 #define GL_INT64_NV 0x140E
2851 #define GL_UNSIGNED_INT64_NV 0x140F
2852 #define GL_INT8_NV 0x8FE0
2853 #define GL_INT8_VEC2_NV 0x8FE1
2854 #define GL_INT8_VEC3_NV 0x8FE2
2855 #define GL_INT8_VEC4_NV 0x8FE3
2856 #define GL_INT16_NV 0x8FE4
2857 #define GL_INT16_VEC2_NV 0x8FE5
2858 #define GL_INT16_VEC3_NV 0x8FE6
2859 #define GL_INT16_VEC4_NV 0x8FE7
2860 #define GL_INT64_VEC2_NV 0x8FE9
2861 #define GL_INT64_VEC3_NV 0x8FEA
2862 #define GL_INT64_VEC4_NV 0x8FEB
2863 #define GL_UNSIGNED_INT8_NV 0x8FEC
2864 #define GL_UNSIGNED_INT8_VEC2_NV 0x8FED
2865 #define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE
2866 #define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF
2867 #define GL_UNSIGNED_INT16_NV 0x8FF0
2868 #define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1
2869 #define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2
2870 #define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3
2871 #define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5
2872 #define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6
2873 #define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7
2874 #define GL_FLOAT16_NV 0x8FF8
2875 #define GL_FLOAT16_VEC2_NV 0x8FF9
2876 #define GL_FLOAT16_VEC3_NV 0x8FFA
2877 #define GL_FLOAT16_VEC4_NV 0x8FFB
2878 #define GL_PATCHES 0x000E
2879 typedef void (GL_APIENTRYP PFNGLUNIFORM1I64NVPROC
) (GLint location
, GLint64EXT x
);
2880 typedef void (GL_APIENTRYP PFNGLUNIFORM2I64NVPROC
) (GLint location
, GLint64EXT x
, GLint64EXT y
);
2881 typedef void (GL_APIENTRYP PFNGLUNIFORM3I64NVPROC
) (GLint location
, GLint64EXT x
, GLint64EXT y
, GLint64EXT z
);
2882 typedef void (GL_APIENTRYP PFNGLUNIFORM4I64NVPROC
) (GLint location
, GLint64EXT x
, GLint64EXT y
, GLint64EXT z
, GLint64EXT w
);
2883 typedef void (GL_APIENTRYP PFNGLUNIFORM1I64VNVPROC
) (GLint location
, GLsizei count
, const GLint64EXT
*value
);
2884 typedef void (GL_APIENTRYP PFNGLUNIFORM2I64VNVPROC
) (GLint location
, GLsizei count
, const GLint64EXT
*value
);
2885 typedef void (GL_APIENTRYP PFNGLUNIFORM3I64VNVPROC
) (GLint location
, GLsizei count
, const GLint64EXT
*value
);
2886 typedef void (GL_APIENTRYP PFNGLUNIFORM4I64VNVPROC
) (GLint location
, GLsizei count
, const GLint64EXT
*value
);
2887 typedef void (GL_APIENTRYP PFNGLUNIFORM1UI64NVPROC
) (GLint location
, GLuint64EXT x
);
2888 typedef void (GL_APIENTRYP PFNGLUNIFORM2UI64NVPROC
) (GLint location
, GLuint64EXT x
, GLuint64EXT y
);
2889 typedef void (GL_APIENTRYP PFNGLUNIFORM3UI64NVPROC
) (GLint location
, GLuint64EXT x
, GLuint64EXT y
, GLuint64EXT z
);
2890 typedef void (GL_APIENTRYP PFNGLUNIFORM4UI64NVPROC
) (GLint location
, GLuint64EXT x
, GLuint64EXT y
, GLuint64EXT z
, GLuint64EXT w
);
2891 typedef void (GL_APIENTRYP PFNGLUNIFORM1UI64VNVPROC
) (GLint location
, GLsizei count
, const GLuint64EXT
*value
);
2892 typedef void (GL_APIENTRYP PFNGLUNIFORM2UI64VNVPROC
) (GLint location
, GLsizei count
, const GLuint64EXT
*value
);
2893 typedef void (GL_APIENTRYP PFNGLUNIFORM3UI64VNVPROC
) (GLint location
, GLsizei count
, const GLuint64EXT
*value
);
2894 typedef void (GL_APIENTRYP PFNGLUNIFORM4UI64VNVPROC
) (GLint location
, GLsizei count
, const GLuint64EXT
*value
);
2895 typedef void (GL_APIENTRYP PFNGLGETUNIFORMI64VNVPROC
) (GLuint program
, GLint location
, GLint64EXT
*params
);
2896 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC
) (GLuint program
, GLint location
, GLint64EXT x
);
2897 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC
) (GLuint program
, GLint location
, GLint64EXT x
, GLint64EXT y
);
2898 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC
) (GLuint program
, GLint location
, GLint64EXT x
, GLint64EXT y
, GLint64EXT z
);
2899 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC
) (GLuint program
, GLint location
, GLint64EXT x
, GLint64EXT y
, GLint64EXT z
, GLint64EXT w
);
2900 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLint64EXT
*value
);
2901 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLint64EXT
*value
);
2902 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLint64EXT
*value
);
2903 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLint64EXT
*value
);
2904 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC
) (GLuint program
, GLint location
, GLuint64EXT x
);
2905 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC
) (GLuint program
, GLint location
, GLuint64EXT x
, GLuint64EXT y
);
2906 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC
) (GLuint program
, GLint location
, GLuint64EXT x
, GLuint64EXT y
, GLuint64EXT z
);
2907 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC
) (GLuint program
, GLint location
, GLuint64EXT x
, GLuint64EXT y
, GLuint64EXT z
, GLuint64EXT w
);
2908 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLuint64EXT
*value
);
2909 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLuint64EXT
*value
);
2910 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLuint64EXT
*value
);
2911 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC
) (GLuint program
, GLint location
, GLsizei count
, const GLuint64EXT
*value
);
2912 #ifdef GL_GLEXT_PROTOTYPES
2913 GL_APICALL
void GL_APIENTRY
glUniform1i64NV (GLint location
, GLint64EXT x
);
2914 GL_APICALL
void GL_APIENTRY
glUniform2i64NV (GLint location
, GLint64EXT x
, GLint64EXT y
);
2915 GL_APICALL
void GL_APIENTRY
glUniform3i64NV (GLint location
, GLint64EXT x
, GLint64EXT y
, GLint64EXT z
);
2916 GL_APICALL
void GL_APIENTRY
glUniform4i64NV (GLint location
, GLint64EXT x
, GLint64EXT y
, GLint64EXT z
, GLint64EXT w
);
2917 GL_APICALL
void GL_APIENTRY
glUniform1i64vNV (GLint location
, GLsizei count
, const GLint64EXT
*value
);
2918 GL_APICALL
void GL_APIENTRY
glUniform2i64vNV (GLint location
, GLsizei count
, const GLint64EXT
*value
);
2919 GL_APICALL
void GL_APIENTRY
glUniform3i64vNV (GLint location
, GLsizei count
, const GLint64EXT
*value
);
2920 GL_APICALL
void GL_APIENTRY
glUniform4i64vNV (GLint location
, GLsizei count
, const GLint64EXT
*value
);
2921 GL_APICALL
void GL_APIENTRY
glUniform1ui64NV (GLint location
, GLuint64EXT x
);
2922 GL_APICALL
void GL_APIENTRY
glUniform2ui64NV (GLint location
, GLuint64EXT x
, GLuint64EXT y
);
2923 GL_APICALL
void GL_APIENTRY
glUniform3ui64NV (GLint location
, GLuint64EXT x
, GLuint64EXT y
, GLuint64EXT z
);
2924 GL_APICALL
void GL_APIENTRY
glUniform4ui64NV (GLint location
, GLuint64EXT x
, GLuint64EXT y
, GLuint64EXT z
, GLuint64EXT w
);
2925 GL_APICALL
void GL_APIENTRY
glUniform1ui64vNV (GLint location
, GLsizei count
, const GLuint64EXT
*value
);
2926 GL_APICALL
void GL_APIENTRY
glUniform2ui64vNV (GLint location
, GLsizei count
, const GLuint64EXT
*value
);
2927 GL_APICALL
void GL_APIENTRY
glUniform3ui64vNV (GLint location
, GLsizei count
, const GLuint64EXT
*value
);
2928 GL_APICALL
void GL_APIENTRY
glUniform4ui64vNV (GLint location
, GLsizei count
, const GLuint64EXT
*value
);
2929 GL_APICALL
void GL_APIENTRY
glGetUniformi64vNV (GLuint program
, GLint location
, GLint64EXT
*params
);
2930 GL_APICALL
void GL_APIENTRY
glProgramUniform1i64NV (GLuint program
, GLint location
, GLint64EXT x
);
2931 GL_APICALL
void GL_APIENTRY
glProgramUniform2i64NV (GLuint program
, GLint location
, GLint64EXT x
, GLint64EXT y
);
2932 GL_APICALL
void GL_APIENTRY
glProgramUniform3i64NV (GLuint program
, GLint location
, GLint64EXT x
, GLint64EXT y
, GLint64EXT z
);
2933 GL_APICALL
void GL_APIENTRY
glProgramUniform4i64NV (GLuint program
, GLint location
, GLint64EXT x
, GLint64EXT y
, GLint64EXT z
, GLint64EXT w
);
2934 GL_APICALL
void GL_APIENTRY
glProgramUniform1i64vNV (GLuint program
, GLint location
, GLsizei count
, const GLint64EXT
*value
);
2935 GL_APICALL
void GL_APIENTRY
glProgramUniform2i64vNV (GLuint program
, GLint location
, GLsizei count
, const GLint64EXT
*value
);
2936 GL_APICALL
void GL_APIENTRY
glProgramUniform3i64vNV (GLuint program
, GLint location
, GLsizei count
, const GLint64EXT
*value
);
2937 GL_APICALL
void GL_APIENTRY
glProgramUniform4i64vNV (GLuint program
, GLint location
, GLsizei count
, const GLint64EXT
*value
);
2938 GL_APICALL
void GL_APIENTRY
glProgramUniform1ui64NV (GLuint program
, GLint location
, GLuint64EXT x
);
2939 GL_APICALL
void GL_APIENTRY
glProgramUniform2ui64NV (GLuint program
, GLint location
, GLuint64EXT x
, GLuint64EXT y
);
2940 GL_APICALL
void GL_APIENTRY
glProgramUniform3ui64NV (GLuint program
, GLint location
, GLuint64EXT x
, GLuint64EXT y
, GLuint64EXT z
);
2941 GL_APICALL
void GL_APIENTRY
glProgramUniform4ui64NV (GLuint program
, GLint location
, GLuint64EXT x
, GLuint64EXT y
, GLuint64EXT z
, GLuint64EXT w
);
2942 GL_APICALL
void GL_APIENTRY
glProgramUniform1ui64vNV (GLuint program
, GLint location
, GLsizei count
, const GLuint64EXT
*value
);
2943 GL_APICALL
void GL_APIENTRY
glProgramUniform2ui64vNV (GLuint program
, GLint location
, GLsizei count
, const GLuint64EXT
*value
);
2944 GL_APICALL
void GL_APIENTRY
glProgramUniform3ui64vNV (GLuint program
, GLint location
, GLsizei count
, const GLuint64EXT
*value
);
2945 GL_APICALL
void GL_APIENTRY
glProgramUniform4ui64vNV (GLuint program
, GLint location
, GLsizei count
, const GLuint64EXT
*value
);
2947 #endif /* GL_NV_gpu_shader5 */
2949 #ifndef GL_NV_image_formats
2950 #define GL_NV_image_formats 1
2951 #endif /* GL_NV_image_formats */
2953 #ifndef GL_NV_instanced_arrays
2954 #define GL_NV_instanced_arrays 1
2955 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE
2956 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC
) (GLuint index
, GLuint divisor
);
2957 #ifdef GL_GLEXT_PROTOTYPES
2958 GL_APICALL
void GL_APIENTRY
glVertexAttribDivisorNV (GLuint index
, GLuint divisor
);
2960 #endif /* GL_NV_instanced_arrays */
2962 #ifndef GL_NV_internalformat_sample_query
2963 #define GL_NV_internalformat_sample_query 1
2964 #define GL_TEXTURE_2D_MULTISAMPLE 0x9100
2965 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
2966 #define GL_MULTISAMPLES_NV 0x9371
2967 #define GL_SUPERSAMPLE_SCALE_X_NV 0x9372
2968 #define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373
2969 #define GL_CONFORMANT_NV 0x9374
2970 typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATSAMPLEIVNVPROC
) (GLenum target
, GLenum internalformat
, GLsizei samples
, GLenum pname
, GLsizei bufSize
, GLint
*params
);
2971 #ifdef GL_GLEXT_PROTOTYPES
2972 GL_APICALL
void GL_APIENTRY
glGetInternalformatSampleivNV (GLenum target
, GLenum internalformat
, GLsizei samples
, GLenum pname
, GLsizei bufSize
, GLint
*params
);
2974 #endif /* GL_NV_internalformat_sample_query */
2976 #ifndef GL_NV_memory_attachment
2977 #define GL_NV_memory_attachment 1
2978 #define GL_ATTACHED_MEMORY_OBJECT_NV 0x95A4
2979 #define GL_ATTACHED_MEMORY_OFFSET_NV 0x95A5
2980 #define GL_MEMORY_ATTACHABLE_ALIGNMENT_NV 0x95A6
2981 #define GL_MEMORY_ATTACHABLE_SIZE_NV 0x95A7
2982 #define GL_MEMORY_ATTACHABLE_NV 0x95A8
2983 #define GL_DETACHED_MEMORY_INCARNATION_NV 0x95A9
2984 #define GL_DETACHED_TEXTURES_NV 0x95AA
2985 #define GL_DETACHED_BUFFERS_NV 0x95AB
2986 #define GL_MAX_DETACHED_TEXTURES_NV 0x95AC
2987 #define GL_MAX_DETACHED_BUFFERS_NV 0x95AD
2988 typedef void (GL_APIENTRYP PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC
) (GLuint memory
, GLenum pname
, GLint first
, GLsizei count
, GLuint
*params
);
2989 typedef void (GL_APIENTRYP PFNGLRESETMEMORYOBJECTPARAMETERNVPROC
) (GLuint memory
, GLenum pname
);
2990 typedef void (GL_APIENTRYP PFNGLTEXATTACHMEMORYNVPROC
) (GLenum target
, GLuint memory
, GLuint64 offset
);
2991 typedef void (GL_APIENTRYP PFNGLBUFFERATTACHMEMORYNVPROC
) (GLenum target
, GLuint memory
, GLuint64 offset
);
2992 typedef void (GL_APIENTRYP PFNGLTEXTUREATTACHMEMORYNVPROC
) (GLuint texture
, GLuint memory
, GLuint64 offset
);
2993 typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERATTACHMEMORYNVPROC
) (GLuint buffer
, GLuint memory
, GLuint64 offset
);
2994 #ifdef GL_GLEXT_PROTOTYPES
2995 GL_APICALL
void GL_APIENTRY
glGetMemoryObjectDetachedResourcesuivNV (GLuint memory
, GLenum pname
, GLint first
, GLsizei count
, GLuint
*params
);
2996 GL_APICALL
void GL_APIENTRY
glResetMemoryObjectParameterNV (GLuint memory
, GLenum pname
);
2997 GL_APICALL
void GL_APIENTRY
glTexAttachMemoryNV (GLenum target
, GLuint memory
, GLuint64 offset
);
2998 GL_APICALL
void GL_APIENTRY
glBufferAttachMemoryNV (GLenum target
, GLuint memory
, GLuint64 offset
);
2999 GL_APICALL
void GL_APIENTRY
glTextureAttachMemoryNV (GLuint texture
, GLuint memory
, GLuint64 offset
);
3000 GL_APICALL
void GL_APIENTRY
glNamedBufferAttachMemoryNV (GLuint buffer
, GLuint memory
, GLuint64 offset
);
3002 #endif /* GL_NV_memory_attachment */
3004 #ifndef GL_NV_mesh_shader
3005 #define GL_NV_mesh_shader 1
3006 #define GL_MESH_SHADER_NV 0x9559
3007 #define GL_TASK_SHADER_NV 0x955A
3008 #define GL_MAX_MESH_UNIFORM_BLOCKS_NV 0x8E60
3009 #define GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV 0x8E61
3010 #define GL_MAX_MESH_IMAGE_UNIFORMS_NV 0x8E62
3011 #define GL_MAX_MESH_UNIFORM_COMPONENTS_NV 0x8E63
3012 #define GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV 0x8E64
3013 #define GL_MAX_MESH_ATOMIC_COUNTERS_NV 0x8E65
3014 #define GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV 0x8E66
3015 #define GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV 0x8E67
3016 #define GL_MAX_TASK_UNIFORM_BLOCKS_NV 0x8E68
3017 #define GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV 0x8E69
3018 #define GL_MAX_TASK_IMAGE_UNIFORMS_NV 0x8E6A
3019 #define GL_MAX_TASK_UNIFORM_COMPONENTS_NV 0x8E6B
3020 #define GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV 0x8E6C
3021 #define GL_MAX_TASK_ATOMIC_COUNTERS_NV 0x8E6D
3022 #define GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV 0x8E6E
3023 #define GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV 0x8E6F
3024 #define GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV 0x95A2
3025 #define GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV 0x95A3
3026 #define GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV 0x9536
3027 #define GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV 0x9537
3028 #define GL_MAX_MESH_OUTPUT_VERTICES_NV 0x9538
3029 #define GL_MAX_MESH_OUTPUT_PRIMITIVES_NV 0x9539
3030 #define GL_MAX_TASK_OUTPUT_COUNT_NV 0x953A
3031 #define GL_MAX_DRAW_MESH_TASKS_COUNT_NV 0x953D
3032 #define GL_MAX_MESH_VIEWS_NV 0x9557
3033 #define GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV 0x92DF
3034 #define GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV 0x9543
3035 #define GL_MAX_MESH_WORK_GROUP_SIZE_NV 0x953B
3036 #define GL_MAX_TASK_WORK_GROUP_SIZE_NV 0x953C
3037 #define GL_MESH_WORK_GROUP_SIZE_NV 0x953E
3038 #define GL_TASK_WORK_GROUP_SIZE_NV 0x953F
3039 #define GL_MESH_VERTICES_OUT_NV 0x9579
3040 #define GL_MESH_PRIMITIVES_OUT_NV 0x957A
3041 #define GL_MESH_OUTPUT_TYPE_NV 0x957B
3042 #define GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV 0x959C
3043 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV 0x959D
3044 #define GL_REFERENCED_BY_MESH_SHADER_NV 0x95A0
3045 #define GL_REFERENCED_BY_TASK_SHADER_NV 0x95A1
3046 #define GL_MESH_SHADER_BIT_NV 0x00000040
3047 #define GL_TASK_SHADER_BIT_NV 0x00000080
3048 #define GL_MESH_SUBROUTINE_NV 0x957C
3049 #define GL_TASK_SUBROUTINE_NV 0x957D
3050 #define GL_MESH_SUBROUTINE_UNIFORM_NV 0x957E
3051 #define GL_TASK_SUBROUTINE_UNIFORM_NV 0x957F
3052 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV 0x959E
3053 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV 0x959F
3054 typedef void (GL_APIENTRYP PFNGLDRAWMESHTASKSNVPROC
) (GLuint first
, GLuint count
);
3055 typedef void (GL_APIENTRYP PFNGLDRAWMESHTASKSINDIRECTNVPROC
) (GLintptr indirect
);
3056 typedef void (GL_APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC
) (GLintptr indirect
, GLsizei drawcount
, GLsizei stride
);
3057 typedef void (GL_APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC
) (GLintptr indirect
, GLintptr drawcount
, GLsizei maxdrawcount
, GLsizei stride
);
3058 #ifdef GL_GLEXT_PROTOTYPES
3059 GL_APICALL
void GL_APIENTRY
glDrawMeshTasksNV (GLuint first
, GLuint count
);
3060 GL_APICALL
void GL_APIENTRY
glDrawMeshTasksIndirectNV (GLintptr indirect
);
3061 GL_APICALL
void GL_APIENTRY
glMultiDrawMeshTasksIndirectNV (GLintptr indirect
, GLsizei drawcount
, GLsizei stride
);
3062 GL_APICALL
void GL_APIENTRY
glMultiDrawMeshTasksIndirectCountNV (GLintptr indirect
, GLintptr drawcount
, GLsizei maxdrawcount
, GLsizei stride
);
3064 #endif /* GL_NV_mesh_shader */
3066 #ifndef GL_NV_non_square_matrices
3067 #define GL_NV_non_square_matrices 1
3068 #define GL_FLOAT_MAT2x3_NV 0x8B65
3069 #define GL_FLOAT_MAT2x4_NV 0x8B66
3070 #define GL_FLOAT_MAT3x2_NV 0x8B67
3071 #define GL_FLOAT_MAT3x4_NV 0x8B68
3072 #define GL_FLOAT_MAT4x2_NV 0x8B69
3073 #define GL_FLOAT_MAT4x3_NV 0x8B6A
3074 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVNVPROC
) (GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
3075 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVNVPROC
) (GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
3076 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVNVPROC
) (GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
3077 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVNVPROC
) (GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
3078 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVNVPROC
) (GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
3079 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVNVPROC
) (GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
3080 #ifdef GL_GLEXT_PROTOTYPES
3081 GL_APICALL
void GL_APIENTRY
glUniformMatrix2x3fvNV (GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
3082 GL_APICALL
void GL_APIENTRY
glUniformMatrix3x2fvNV (GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
3083 GL_APICALL
void GL_APIENTRY
glUniformMatrix2x4fvNV (GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
3084 GL_APICALL
void GL_APIENTRY
glUniformMatrix4x2fvNV (GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
3085 GL_APICALL
void GL_APIENTRY
glUniformMatrix3x4fvNV (GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
3086 GL_APICALL
void GL_APIENTRY
glUniformMatrix4x3fvNV (GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
3088 #endif /* GL_NV_non_square_matrices */
3090 #ifndef GL_NV_path_rendering
3091 #define GL_NV_path_rendering 1
3092 typedef double GLdouble
;
3093 #define GL_PATH_FORMAT_SVG_NV 0x9070
3094 #define GL_PATH_FORMAT_PS_NV 0x9071
3095 #define GL_STANDARD_FONT_NAME_NV 0x9072
3096 #define GL_SYSTEM_FONT_NAME_NV 0x9073
3097 #define GL_FILE_NAME_NV 0x9074
3098 #define GL_PATH_STROKE_WIDTH_NV 0x9075
3099 #define GL_PATH_END_CAPS_NV 0x9076
3100 #define GL_PATH_INITIAL_END_CAP_NV 0x9077
3101 #define GL_PATH_TERMINAL_END_CAP_NV 0x9078
3102 #define GL_PATH_JOIN_STYLE_NV 0x9079
3103 #define GL_PATH_MITER_LIMIT_NV 0x907A
3104 #define GL_PATH_DASH_CAPS_NV 0x907B
3105 #define GL_PATH_INITIAL_DASH_CAP_NV 0x907C
3106 #define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D
3107 #define GL_PATH_DASH_OFFSET_NV 0x907E
3108 #define GL_PATH_CLIENT_LENGTH_NV 0x907F
3109 #define GL_PATH_FILL_MODE_NV 0x9080
3110 #define GL_PATH_FILL_MASK_NV 0x9081
3111 #define GL_PATH_FILL_COVER_MODE_NV 0x9082
3112 #define GL_PATH_STROKE_COVER_MODE_NV 0x9083
3113 #define GL_PATH_STROKE_MASK_NV 0x9084
3114 #define GL_COUNT_UP_NV 0x9088
3115 #define GL_COUNT_DOWN_NV 0x9089
3116 #define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A
3117 #define GL_CONVEX_HULL_NV 0x908B
3118 #define GL_BOUNDING_BOX_NV 0x908D
3119 #define GL_TRANSLATE_X_NV 0x908E
3120 #define GL_TRANSLATE_Y_NV 0x908F
3121 #define GL_TRANSLATE_2D_NV 0x9090
3122 #define GL_TRANSLATE_3D_NV 0x9091
3123 #define GL_AFFINE_2D_NV 0x9092
3124 #define GL_AFFINE_3D_NV 0x9094
3125 #define GL_TRANSPOSE_AFFINE_2D_NV 0x9096
3126 #define GL_TRANSPOSE_AFFINE_3D_NV 0x9098
3127 #define GL_UTF8_NV 0x909A
3128 #define GL_UTF16_NV 0x909B
3129 #define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C
3130 #define GL_PATH_COMMAND_COUNT_NV 0x909D
3131 #define GL_PATH_COORD_COUNT_NV 0x909E
3132 #define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F
3133 #define GL_PATH_COMPUTED_LENGTH_NV 0x90A0
3134 #define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1
3135 #define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2
3136 #define GL_SQUARE_NV 0x90A3
3137 #define GL_ROUND_NV 0x90A4
3138 #define GL_TRIANGULAR_NV 0x90A5
3139 #define GL_BEVEL_NV 0x90A6
3140 #define GL_MITER_REVERT_NV 0x90A7
3141 #define GL_MITER_TRUNCATE_NV 0x90A8
3142 #define GL_SKIP_MISSING_GLYPH_NV 0x90A9
3143 #define GL_USE_MISSING_GLYPH_NV 0x90AA
3144 #define GL_PATH_ERROR_POSITION_NV 0x90AB
3145 #define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD
3146 #define GL_ADJACENT_PAIRS_NV 0x90AE
3147 #define GL_FIRST_TO_REST_NV 0x90AF
3148 #define GL_PATH_GEN_MODE_NV 0x90B0
3149 #define GL_PATH_GEN_COEFF_NV 0x90B1
3150 #define GL_PATH_GEN_COMPONENTS_NV 0x90B3
3151 #define GL_PATH_STENCIL_FUNC_NV 0x90B7
3152 #define GL_PATH_STENCIL_REF_NV 0x90B8
3153 #define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9
3154 #define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD
3155 #define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE
3156 #define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF
3157 #define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4
3158 #define GL_MOVE_TO_RESETS_NV 0x90B5
3159 #define GL_MOVE_TO_CONTINUES_NV 0x90B6
3160 #define GL_CLOSE_PATH_NV 0x00
3161 #define GL_MOVE_TO_NV 0x02
3162 #define GL_RELATIVE_MOVE_TO_NV 0x03
3163 #define GL_LINE_TO_NV 0x04
3164 #define GL_RELATIVE_LINE_TO_NV 0x05
3165 #define GL_HORIZONTAL_LINE_TO_NV 0x06
3166 #define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07
3167 #define GL_VERTICAL_LINE_TO_NV 0x08
3168 #define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09
3169 #define GL_QUADRATIC_CURVE_TO_NV 0x0A
3170 #define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B
3171 #define GL_CUBIC_CURVE_TO_NV 0x0C
3172 #define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D
3173 #define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E
3174 #define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F
3175 #define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10
3176 #define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11
3177 #define GL_SMALL_CCW_ARC_TO_NV 0x12
3178 #define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13
3179 #define GL_SMALL_CW_ARC_TO_NV 0x14
3180 #define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15
3181 #define GL_LARGE_CCW_ARC_TO_NV 0x16
3182 #define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17
3183 #define GL_LARGE_CW_ARC_TO_NV 0x18
3184 #define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19
3185 #define GL_RESTART_PATH_NV 0xF0
3186 #define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2
3187 #define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4
3188 #define GL_RECT_NV 0xF6
3189 #define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8
3190 #define GL_CIRCULAR_CW_ARC_TO_NV 0xFA
3191 #define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC
3192 #define GL_ARC_TO_NV 0xFE
3193 #define GL_RELATIVE_ARC_TO_NV 0xFF
3194 #define GL_BOLD_BIT_NV 0x01
3195 #define GL_ITALIC_BIT_NV 0x02
3196 #define GL_GLYPH_WIDTH_BIT_NV 0x01
3197 #define GL_GLYPH_HEIGHT_BIT_NV 0x02
3198 #define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04
3199 #define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08
3200 #define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10
3201 #define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20
3202 #define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40
3203 #define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80
3204 #define GL_GLYPH_HAS_KERNING_BIT_NV 0x100
3205 #define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000
3206 #define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000
3207 #define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000
3208 #define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000
3209 #define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000
3210 #define GL_FONT_ASCENDER_BIT_NV 0x00200000
3211 #define GL_FONT_DESCENDER_BIT_NV 0x00400000
3212 #define GL_FONT_HEIGHT_BIT_NV 0x00800000
3213 #define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000
3214 #define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000
3215 #define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000
3216 #define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000
3217 #define GL_FONT_HAS_KERNING_BIT_NV 0x10000000
3218 #define GL_ROUNDED_RECT_NV 0xE8
3219 #define GL_RELATIVE_ROUNDED_RECT_NV 0xE9
3220 #define GL_ROUNDED_RECT2_NV 0xEA
3221 #define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB
3222 #define GL_ROUNDED_RECT4_NV 0xEC
3223 #define GL_RELATIVE_ROUNDED_RECT4_NV 0xED
3224 #define GL_ROUNDED_RECT8_NV 0xEE
3225 #define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF
3226 #define GL_RELATIVE_RECT_NV 0xF7
3227 #define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368
3228 #define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369
3229 #define GL_FONT_UNAVAILABLE_NV 0x936A
3230 #define GL_FONT_UNINTELLIGIBLE_NV 0x936B
3231 #define GL_CONIC_CURVE_TO_NV 0x1A
3232 #define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B
3233 #define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000
3234 #define GL_STANDARD_FONT_FORMAT_NV 0x936C
3235 #define GL_PATH_PROJECTION_NV 0x1701
3236 #define GL_PATH_MODELVIEW_NV 0x1700
3237 #define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3
3238 #define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6
3239 #define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36
3240 #define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3
3241 #define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4
3242 #define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7
3243 #define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38
3244 #define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4
3245 #define GL_FRAGMENT_INPUT_NV 0x936D
3246 typedef GLuint (GL_APIENTRYP PFNGLGENPATHSNVPROC
) (GLsizei range
);
3247 typedef void (GL_APIENTRYP PFNGLDELETEPATHSNVPROC
) (GLuint path
, GLsizei range
);
3248 typedef GLboolean (GL_APIENTRYP PFNGLISPATHNVPROC
) (GLuint path
);
3249 typedef void (GL_APIENTRYP PFNGLPATHCOMMANDSNVPROC
) (GLuint path
, GLsizei numCommands
, const GLubyte
*commands
, GLsizei numCoords
, GLenum coordType
, const void *coords
);
3250 typedef void (GL_APIENTRYP PFNGLPATHCOORDSNVPROC
) (GLuint path
, GLsizei numCoords
, GLenum coordType
, const void *coords
);
3251 typedef void (GL_APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC
) (GLuint path
, GLsizei commandStart
, GLsizei commandsToDelete
, GLsizei numCommands
, const GLubyte
*commands
, GLsizei numCoords
, GLenum coordType
, const void *coords
);
3252 typedef void (GL_APIENTRYP PFNGLPATHSUBCOORDSNVPROC
) (GLuint path
, GLsizei coordStart
, GLsizei numCoords
, GLenum coordType
, const void *coords
);
3253 typedef void (GL_APIENTRYP PFNGLPATHSTRINGNVPROC
) (GLuint path
, GLenum format
, GLsizei length
, const void *pathString
);
3254 typedef void (GL_APIENTRYP PFNGLPATHGLYPHSNVPROC
) (GLuint firstPathName
, GLenum fontTarget
, const void *fontName
, GLbitfield fontStyle
, GLsizei numGlyphs
, GLenum type
, const void *charcodes
, GLenum handleMissingGlyphs
, GLuint pathParameterTemplate
, GLfloat emScale
);
3255 typedef void (GL_APIENTRYP PFNGLPATHGLYPHRANGENVPROC
) (GLuint firstPathName
, GLenum fontTarget
, const void *fontName
, GLbitfield fontStyle
, GLuint firstGlyph
, GLsizei numGlyphs
, GLenum handleMissingGlyphs
, GLuint pathParameterTemplate
, GLfloat emScale
);
3256 typedef void (GL_APIENTRYP PFNGLWEIGHTPATHSNVPROC
) (GLuint resultPath
, GLsizei numPaths
, const GLuint
*paths
, const GLfloat
*weights
);
3257 typedef void (GL_APIENTRYP PFNGLCOPYPATHNVPROC
) (GLuint resultPath
, GLuint srcPath
);
3258 typedef void (GL_APIENTRYP PFNGLINTERPOLATEPATHSNVPROC
) (GLuint resultPath
, GLuint pathA
, GLuint pathB
, GLfloat weight
);
3259 typedef void (GL_APIENTRYP PFNGLTRANSFORMPATHNVPROC
) (GLuint resultPath
, GLuint srcPath
, GLenum transformType
, const GLfloat
*transformValues
);
3260 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERIVNVPROC
) (GLuint path
, GLenum pname
, const GLint
*value
);
3261 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERINVPROC
) (GLuint path
, GLenum pname
, GLint value
);
3262 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFVNVPROC
) (GLuint path
, GLenum pname
, const GLfloat
*value
);
3263 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFNVPROC
) (GLuint path
, GLenum pname
, GLfloat value
);
3264 typedef void (GL_APIENTRYP PFNGLPATHDASHARRAYNVPROC
) (GLuint path
, GLsizei dashCount
, const GLfloat
*dashArray
);
3265 typedef void (GL_APIENTRYP PFNGLPATHSTENCILFUNCNVPROC
) (GLenum func
, GLint ref
, GLuint mask
);
3266 typedef void (GL_APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC
) (GLfloat factor
, GLfloat units
);
3267 typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHNVPROC
) (GLuint path
, GLenum fillMode
, GLuint mask
);
3268 typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC
) (GLuint path
, GLint reference
, GLuint mask
);
3269 typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC
) (GLsizei numPaths
, GLenum pathNameType
, const void *paths
, GLuint pathBase
, GLenum fillMode
, GLuint mask
, GLenum transformType
, const GLfloat
*transformValues
);
3270 typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC
) (GLsizei numPaths
, GLenum pathNameType
, const void *paths
, GLuint pathBase
, GLint reference
, GLuint mask
, GLenum transformType
, const GLfloat
*transformValues
);
3271 typedef void (GL_APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC
) (GLenum func
);
3272 typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHNVPROC
) (GLuint path
, GLenum coverMode
);
3273 typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHNVPROC
) (GLuint path
, GLenum coverMode
);
3274 typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC
) (GLsizei numPaths
, GLenum pathNameType
, const void *paths
, GLuint pathBase
, GLenum coverMode
, GLenum transformType
, const GLfloat
*transformValues
);
3275 typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC
) (GLsizei numPaths
, GLenum pathNameType
, const void *paths
, GLuint pathBase
, GLenum coverMode
, GLenum transformType
, const GLfloat
*transformValues
);
3276 typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC
) (GLuint path
, GLenum pname
, GLint
*value
);
3277 typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC
) (GLuint path
, GLenum pname
, GLfloat
*value
);
3278 typedef void (GL_APIENTRYP PFNGLGETPATHCOMMANDSNVPROC
) (GLuint path
, GLubyte
*commands
);
3279 typedef void (GL_APIENTRYP PFNGLGETPATHCOORDSNVPROC
) (GLuint path
, GLfloat
*coords
);
3280 typedef void (GL_APIENTRYP PFNGLGETPATHDASHARRAYNVPROC
) (GLuint path
, GLfloat
*dashArray
);
3281 typedef void (GL_APIENTRYP PFNGLGETPATHMETRICSNVPROC
) (GLbitfield metricQueryMask
, GLsizei numPaths
, GLenum pathNameType
, const void *paths
, GLuint pathBase
, GLsizei stride
, GLfloat
*metrics
);
3282 typedef void (GL_APIENTRYP PFNGLGETPATHMETRICRANGENVPROC
) (GLbitfield metricQueryMask
, GLuint firstPathName
, GLsizei numPaths
, GLsizei stride
, GLfloat
*metrics
);
3283 typedef void (GL_APIENTRYP PFNGLGETPATHSPACINGNVPROC
) (GLenum pathListMode
, GLsizei numPaths
, GLenum pathNameType
, const void *paths
, GLuint pathBase
, GLfloat advanceScale
, GLfloat kerningScale
, GLenum transformType
, GLfloat
*returnedSpacing
);
3284 typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINFILLPATHNVPROC
) (GLuint path
, GLuint mask
, GLfloat x
, GLfloat y
);
3285 typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC
) (GLuint path
, GLfloat x
, GLfloat y
);
3286 typedef GLfloat (GL_APIENTRYP PFNGLGETPATHLENGTHNVPROC
) (GLuint path
, GLsizei startSegment
, GLsizei numSegments
);
3287 typedef GLboolean (GL_APIENTRYP PFNGLPOINTALONGPATHNVPROC
) (GLuint path
, GLsizei startSegment
, GLsizei numSegments
, GLfloat distance
, GLfloat
*x
, GLfloat
*y
, GLfloat
*tangentX
, GLfloat
*tangentY
);
3288 typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X2FNVPROC
) (GLenum matrixMode
, const GLfloat
*m
);
3289 typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X3FNVPROC
) (GLenum matrixMode
, const GLfloat
*m
);
3290 typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC
) (GLenum matrixMode
, const GLfloat
*m
);
3291 typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X2FNVPROC
) (GLenum matrixMode
, const GLfloat
*m
);
3292 typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X3FNVPROC
) (GLenum matrixMode
, const GLfloat
*m
);
3293 typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC
) (GLenum matrixMode
, const GLfloat
*m
);
3294 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC
) (GLuint path
, GLenum fillMode
, GLuint mask
, GLenum coverMode
);
3295 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC
) (GLuint path
, GLint reference
, GLuint mask
, GLenum coverMode
);
3296 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC
) (GLsizei numPaths
, GLenum pathNameType
, const void *paths
, GLuint pathBase
, GLenum fillMode
, GLuint mask
, GLenum coverMode
, GLenum transformType
, const GLfloat
*transformValues
);
3297 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC
) (GLsizei numPaths
, GLenum pathNameType
, const void *paths
, GLuint pathBase
, GLint reference
, GLuint mask
, GLenum coverMode
, GLenum transformType
, const GLfloat
*transformValues
);
3298 typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC
) (GLenum fontTarget
, const void *fontName
, GLbitfield fontStyle
, GLuint pathParameterTemplate
, GLfloat emScale
, GLuint baseAndCount
[2]);
3299 typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC
) (GLuint firstPathName
, GLenum fontTarget
, const void *fontName
, GLbitfield fontStyle
, GLuint firstGlyphIndex
, GLsizei numGlyphs
, GLuint pathParameterTemplate
, GLfloat emScale
);
3300 typedef GLenum (GL_APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC
) (GLuint firstPathName
, GLenum fontTarget
, GLsizeiptr fontSize
, const void *fontData
, GLsizei faceIndex
, GLuint firstGlyphIndex
, GLsizei numGlyphs
, GLuint pathParameterTemplate
, GLfloat emScale
);
3301 typedef void (GL_APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC
) (GLuint program
, GLint location
, GLenum genMode
, GLint components
, const GLfloat
*coeffs
);
3302 typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC
) (GLuint program
, GLenum programInterface
, GLuint index
, GLsizei propCount
, const GLenum
*props
, GLsizei bufSize
, GLsizei
*length
, GLfloat
*params
);
3303 typedef void (GL_APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC
) (GLenum mode
, GLdouble left
, GLdouble right
, GLdouble bottom
, GLdouble top
, GLdouble zNear
, GLdouble zFar
);
3304 typedef void (GL_APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC
) (GLenum mode
);
3305 typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC
) (GLenum mode
, const GLfloat
*m
);
3306 typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC
) (GLenum mode
, const GLdouble
*m
);
3307 typedef void (GL_APIENTRYP PFNGLMATRIXLOADFEXTPROC
) (GLenum mode
, const GLfloat
*m
);
3308 typedef void (GL_APIENTRYP PFNGLMATRIXLOADDEXTPROC
) (GLenum mode
, const GLdouble
*m
);
3309 typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC
) (GLenum mode
, const GLfloat
*m
);
3310 typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC
) (GLenum mode
, const GLdouble
*m
);
3311 typedef void (GL_APIENTRYP PFNGLMATRIXMULTFEXTPROC
) (GLenum mode
, const GLfloat
*m
);
3312 typedef void (GL_APIENTRYP PFNGLMATRIXMULTDEXTPROC
) (GLenum mode
, const GLdouble
*m
);
3313 typedef void (GL_APIENTRYP PFNGLMATRIXORTHOEXTPROC
) (GLenum mode
, GLdouble left
, GLdouble right
, GLdouble bottom
, GLdouble top
, GLdouble zNear
, GLdouble zFar
);
3314 typedef void (GL_APIENTRYP PFNGLMATRIXPOPEXTPROC
) (GLenum mode
);
3315 typedef void (GL_APIENTRYP PFNGLMATRIXPUSHEXTPROC
) (GLenum mode
);
3316 typedef void (GL_APIENTRYP PFNGLMATRIXROTATEFEXTPROC
) (GLenum mode
, GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
);
3317 typedef void (GL_APIENTRYP PFNGLMATRIXROTATEDEXTPROC
) (GLenum mode
, GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
);
3318 typedef void (GL_APIENTRYP PFNGLMATRIXSCALEFEXTPROC
) (GLenum mode
, GLfloat x
, GLfloat y
, GLfloat z
);
3319 typedef void (GL_APIENTRYP PFNGLMATRIXSCALEDEXTPROC
) (GLenum mode
, GLdouble x
, GLdouble y
, GLdouble z
);
3320 typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC
) (GLenum mode
, GLfloat x
, GLfloat y
, GLfloat z
);
3321 typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC
) (GLenum mode
, GLdouble x
, GLdouble y
, GLdouble z
);
3322 #ifdef GL_GLEXT_PROTOTYPES
3323 GL_APICALL GLuint GL_APIENTRY
glGenPathsNV (GLsizei range
);
3324 GL_APICALL
void GL_APIENTRY
glDeletePathsNV (GLuint path
, GLsizei range
);
3325 GL_APICALL GLboolean GL_APIENTRY
glIsPathNV (GLuint path
);
3326 GL_APICALL
void GL_APIENTRY
glPathCommandsNV (GLuint path
, GLsizei numCommands
, const GLubyte
*commands
, GLsizei numCoords
, GLenum coordType
, const void *coords
);
3327 GL_APICALL
void GL_APIENTRY
glPathCoordsNV (GLuint path
, GLsizei numCoords
, GLenum coordType
, const void *coords
);
3328 GL_APICALL
void GL_APIENTRY
glPathSubCommandsNV (GLuint path
, GLsizei commandStart
, GLsizei commandsToDelete
, GLsizei numCommands
, const GLubyte
*commands
, GLsizei numCoords
, GLenum coordType
, const void *coords
);
3329 GL_APICALL
void GL_APIENTRY
glPathSubCoordsNV (GLuint path
, GLsizei coordStart
, GLsizei numCoords
, GLenum coordType
, const void *coords
);
3330 GL_APICALL
void GL_APIENTRY
glPathStringNV (GLuint path
, GLenum format
, GLsizei length
, const void *pathString
);
3331 GL_APICALL
void GL_APIENTRY
glPathGlyphsNV (GLuint firstPathName
, GLenum fontTarget
, const void *fontName
, GLbitfield fontStyle
, GLsizei numGlyphs
, GLenum type
, const void *charcodes
, GLenum handleMissingGlyphs
, GLuint pathParameterTemplate
, GLfloat emScale
);
3332 GL_APICALL
void GL_APIENTRY
glPathGlyphRangeNV (GLuint firstPathName
, GLenum fontTarget
, const void *fontName
, GLbitfield fontStyle
, GLuint firstGlyph
, GLsizei numGlyphs
, GLenum handleMissingGlyphs
, GLuint pathParameterTemplate
, GLfloat emScale
);
3333 GL_APICALL
void GL_APIENTRY
glWeightPathsNV (GLuint resultPath
, GLsizei numPaths
, const GLuint
*paths
, const GLfloat
*weights
);
3334 GL_APICALL
void GL_APIENTRY
glCopyPathNV (GLuint resultPath
, GLuint srcPath
);
3335 GL_APICALL
void GL_APIENTRY
glInterpolatePathsNV (GLuint resultPath
, GLuint pathA
, GLuint pathB
, GLfloat weight
);
3336 GL_APICALL
void GL_APIENTRY
glTransformPathNV (GLuint resultPath
, GLuint srcPath
, GLenum transformType
, const GLfloat
*transformValues
);
3337 GL_APICALL
void GL_APIENTRY
glPathParameterivNV (GLuint path
, GLenum pname
, const GLint
*value
);
3338 GL_APICALL
void GL_APIENTRY
glPathParameteriNV (GLuint path
, GLenum pname
, GLint value
);
3339 GL_APICALL
void GL_APIENTRY
glPathParameterfvNV (GLuint path
, GLenum pname
, const GLfloat
*value
);
3340 GL_APICALL
void GL_APIENTRY
glPathParameterfNV (GLuint path
, GLenum pname
, GLfloat value
);
3341 GL_APICALL
void GL_APIENTRY
glPathDashArrayNV (GLuint path
, GLsizei dashCount
, const GLfloat
*dashArray
);
3342 GL_APICALL
void GL_APIENTRY
glPathStencilFuncNV (GLenum func
, GLint ref
, GLuint mask
);
3343 GL_APICALL
void GL_APIENTRY
glPathStencilDepthOffsetNV (GLfloat factor
, GLfloat units
);
3344 GL_APICALL
void GL_APIENTRY
glStencilFillPathNV (GLuint path
, GLenum fillMode
, GLuint mask
);
3345 GL_APICALL
void GL_APIENTRY
glStencilStrokePathNV (GLuint path
, GLint reference
, GLuint mask
);
3346 GL_APICALL
void GL_APIENTRY
glStencilFillPathInstancedNV (GLsizei numPaths
, GLenum pathNameType
, const void *paths
, GLuint pathBase
, GLenum fillMode
, GLuint mask
, GLenum transformType
, const GLfloat
*transformValues
);
3347 GL_APICALL
void GL_APIENTRY
glStencilStrokePathInstancedNV (GLsizei numPaths
, GLenum pathNameType
, const void *paths
, GLuint pathBase
, GLint reference
, GLuint mask
, GLenum transformType
, const GLfloat
*transformValues
);
3348 GL_APICALL
void GL_APIENTRY
glPathCoverDepthFuncNV (GLenum func
);
3349 GL_APICALL
void GL_APIENTRY
glCoverFillPathNV (GLuint path
, GLenum coverMode
);
3350 GL_APICALL
void GL_APIENTRY
glCoverStrokePathNV (GLuint path
, GLenum coverMode
);
3351 GL_APICALL
void GL_APIENTRY
glCoverFillPathInstancedNV (GLsizei numPaths
, GLenum pathNameType
, const void *paths
, GLuint pathBase
, GLenum coverMode
, GLenum transformType
, const GLfloat
*transformValues
);
3352 GL_APICALL
void GL_APIENTRY
glCoverStrokePathInstancedNV (GLsizei numPaths
, GLenum pathNameType
, const void *paths
, GLuint pathBase
, GLenum coverMode
, GLenum transformType
, const GLfloat
*transformValues
);
3353 GL_APICALL
void GL_APIENTRY
glGetPathParameterivNV (GLuint path
, GLenum pname
, GLint
*value
);
3354 GL_APICALL
void GL_APIENTRY
glGetPathParameterfvNV (GLuint path
, GLenum pname
, GLfloat
*value
);
3355 GL_APICALL
void GL_APIENTRY
glGetPathCommandsNV (GLuint path
, GLubyte
*commands
);
3356 GL_APICALL
void GL_APIENTRY
glGetPathCoordsNV (GLuint path
, GLfloat
*coords
);
3357 GL_APICALL
void GL_APIENTRY
glGetPathDashArrayNV (GLuint path
, GLfloat
*dashArray
);
3358 GL_APICALL
void GL_APIENTRY
glGetPathMetricsNV (GLbitfield metricQueryMask
, GLsizei numPaths
, GLenum pathNameType
, const void *paths
, GLuint pathBase
, GLsizei stride
, GLfloat
*metrics
);
3359 GL_APICALL
void GL_APIENTRY
glGetPathMetricRangeNV (GLbitfield metricQueryMask
, GLuint firstPathName
, GLsizei numPaths
, GLsizei stride
, GLfloat
*metrics
);
3360 GL_APICALL
void GL_APIENTRY
glGetPathSpacingNV (GLenum pathListMode
, GLsizei numPaths
, GLenum pathNameType
, const void *paths
, GLuint pathBase
, GLfloat advanceScale
, GLfloat kerningScale
, GLenum transformType
, GLfloat
*returnedSpacing
);
3361 GL_APICALL GLboolean GL_APIENTRY
glIsPointInFillPathNV (GLuint path
, GLuint mask
, GLfloat x
, GLfloat y
);
3362 GL_APICALL GLboolean GL_APIENTRY
glIsPointInStrokePathNV (GLuint path
, GLfloat x
, GLfloat y
);
3363 GL_APICALL GLfloat GL_APIENTRY
glGetPathLengthNV (GLuint path
, GLsizei startSegment
, GLsizei numSegments
);
3364 GL_APICALL GLboolean GL_APIENTRY
glPointAlongPathNV (GLuint path
, GLsizei startSegment
, GLsizei numSegments
, GLfloat distance
, GLfloat
*x
, GLfloat
*y
, GLfloat
*tangentX
, GLfloat
*tangentY
);
3365 GL_APICALL
void GL_APIENTRY
glMatrixLoad3x2fNV (GLenum matrixMode
, const GLfloat
*m
);
3366 GL_APICALL
void GL_APIENTRY
glMatrixLoad3x3fNV (GLenum matrixMode
, const GLfloat
*m
);
3367 GL_APICALL
void GL_APIENTRY
glMatrixLoadTranspose3x3fNV (GLenum matrixMode
, const GLfloat
*m
);
3368 GL_APICALL
void GL_APIENTRY
glMatrixMult3x2fNV (GLenum matrixMode
, const GLfloat
*m
);
3369 GL_APICALL
void GL_APIENTRY
glMatrixMult3x3fNV (GLenum matrixMode
, const GLfloat
*m
);
3370 GL_APICALL
void GL_APIENTRY
glMatrixMultTranspose3x3fNV (GLenum matrixMode
, const GLfloat
*m
);
3371 GL_APICALL
void GL_APIENTRY
glStencilThenCoverFillPathNV (GLuint path
, GLenum fillMode
, GLuint mask
, GLenum coverMode
);
3372 GL_APICALL
void GL_APIENTRY
glStencilThenCoverStrokePathNV (GLuint path
, GLint reference
, GLuint mask
, GLenum coverMode
);
3373 GL_APICALL
void GL_APIENTRY
glStencilThenCoverFillPathInstancedNV (GLsizei numPaths
, GLenum pathNameType
, const void *paths
, GLuint pathBase
, GLenum fillMode
, GLuint mask
, GLenum coverMode
, GLenum transformType
, const GLfloat
*transformValues
);
3374 GL_APICALL
void GL_APIENTRY
glStencilThenCoverStrokePathInstancedNV (GLsizei numPaths
, GLenum pathNameType
, const void *paths
, GLuint pathBase
, GLint reference
, GLuint mask
, GLenum coverMode
, GLenum transformType
, const GLfloat
*transformValues
);
3375 GL_APICALL GLenum GL_APIENTRY
glPathGlyphIndexRangeNV (GLenum fontTarget
, const void *fontName
, GLbitfield fontStyle
, GLuint pathParameterTemplate
, GLfloat emScale
, GLuint baseAndCount
[2]);
3376 GL_APICALL GLenum GL_APIENTRY
glPathGlyphIndexArrayNV (GLuint firstPathName
, GLenum fontTarget
, const void *fontName
, GLbitfield fontStyle
, GLuint firstGlyphIndex
, GLsizei numGlyphs
, GLuint pathParameterTemplate
, GLfloat emScale
);
3377 GL_APICALL GLenum GL_APIENTRY
glPathMemoryGlyphIndexArrayNV (GLuint firstPathName
, GLenum fontTarget
, GLsizeiptr fontSize
, const void *fontData
, GLsizei faceIndex
, GLuint firstGlyphIndex
, GLsizei numGlyphs
, GLuint pathParameterTemplate
, GLfloat emScale
);
3378 GL_APICALL
void GL_APIENTRY
glProgramPathFragmentInputGenNV (GLuint program
, GLint location
, GLenum genMode
, GLint components
, const GLfloat
*coeffs
);
3379 GL_APICALL
void GL_APIENTRY
glGetProgramResourcefvNV (GLuint program
, GLenum programInterface
, GLuint index
, GLsizei propCount
, const GLenum
*props
, GLsizei bufSize
, GLsizei
*length
, GLfloat
*params
);
3380 GL_APICALL
void GL_APIENTRY
glMatrixFrustumEXT (GLenum mode
, GLdouble left
, GLdouble right
, GLdouble bottom
, GLdouble top
, GLdouble zNear
, GLdouble zFar
);
3381 GL_APICALL
void GL_APIENTRY
glMatrixLoadIdentityEXT (GLenum mode
);
3382 GL_APICALL
void GL_APIENTRY
glMatrixLoadTransposefEXT (GLenum mode
, const GLfloat
*m
);
3383 GL_APICALL
void GL_APIENTRY
glMatrixLoadTransposedEXT (GLenum mode
, const GLdouble
*m
);
3384 GL_APICALL
void GL_APIENTRY
glMatrixLoadfEXT (GLenum mode
, const GLfloat
*m
);
3385 GL_APICALL
void GL_APIENTRY
glMatrixLoaddEXT (GLenum mode
, const GLdouble
*m
);
3386 GL_APICALL
void GL_APIENTRY
glMatrixMultTransposefEXT (GLenum mode
, const GLfloat
*m
);
3387 GL_APICALL
void GL_APIENTRY
glMatrixMultTransposedEXT (GLenum mode
, const GLdouble
*m
);
3388 GL_APICALL
void GL_APIENTRY
glMatrixMultfEXT (GLenum mode
, const GLfloat
*m
);
3389 GL_APICALL
void GL_APIENTRY
glMatrixMultdEXT (GLenum mode
, const GLdouble
*m
);
3390 GL_APICALL
void GL_APIENTRY
glMatrixOrthoEXT (GLenum mode
, GLdouble left
, GLdouble right
, GLdouble bottom
, GLdouble top
, GLdouble zNear
, GLdouble zFar
);
3391 GL_APICALL
void GL_APIENTRY
glMatrixPopEXT (GLenum mode
);
3392 GL_APICALL
void GL_APIENTRY
glMatrixPushEXT (GLenum mode
);
3393 GL_APICALL
void GL_APIENTRY
glMatrixRotatefEXT (GLenum mode
, GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
);
3394 GL_APICALL
void GL_APIENTRY
glMatrixRotatedEXT (GLenum mode
, GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
);
3395 GL_APICALL
void GL_APIENTRY
glMatrixScalefEXT (GLenum mode
, GLfloat x
, GLfloat y
, GLfloat z
);
3396 GL_APICALL
void GL_APIENTRY
glMatrixScaledEXT (GLenum mode
, GLdouble x
, GLdouble y
, GLdouble z
);
3397 GL_APICALL
void GL_APIENTRY
glMatrixTranslatefEXT (GLenum mode
, GLfloat x
, GLfloat y
, GLfloat z
);
3398 GL_APICALL
void GL_APIENTRY
glMatrixTranslatedEXT (GLenum mode
, GLdouble x
, GLdouble y
, GLdouble z
);
3400 #endif /* GL_NV_path_rendering */
3402 #ifndef GL_NV_path_rendering_shared_edge
3403 #define GL_NV_path_rendering_shared_edge 1
3404 #define GL_SHARED_EDGE_NV 0xC0
3405 #endif /* GL_NV_path_rendering_shared_edge */
3407 #ifndef GL_NV_pixel_buffer_object
3408 #define GL_NV_pixel_buffer_object 1
3409 #define GL_PIXEL_PACK_BUFFER_NV 0x88EB
3410 #define GL_PIXEL_UNPACK_BUFFER_NV 0x88EC
3411 #define GL_PIXEL_PACK_BUFFER_BINDING_NV 0x88ED
3412 #define GL_PIXEL_UNPACK_BUFFER_BINDING_NV 0x88EF
3413 #endif /* GL_NV_pixel_buffer_object */
3415 #ifndef GL_NV_polygon_mode
3416 #define GL_NV_polygon_mode 1
3417 #define GL_POLYGON_MODE_NV 0x0B40
3418 #define GL_POLYGON_OFFSET_POINT_NV 0x2A01
3419 #define GL_POLYGON_OFFSET_LINE_NV 0x2A02
3420 #define GL_POINT_NV 0x1B00
3421 #define GL_LINE_NV 0x1B01
3422 #define GL_FILL_NV 0x1B02
3423 typedef void (GL_APIENTRYP PFNGLPOLYGONMODENVPROC
) (GLenum face
, GLenum mode
);
3424 #ifdef GL_GLEXT_PROTOTYPES
3425 GL_APICALL
void GL_APIENTRY
glPolygonModeNV (GLenum face
, GLenum mode
);
3427 #endif /* GL_NV_polygon_mode */
3429 #ifndef GL_NV_read_buffer
3430 #define GL_NV_read_buffer 1
3431 #define GL_READ_BUFFER_NV 0x0C02
3432 typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC
) (GLenum mode
);
3433 #ifdef GL_GLEXT_PROTOTYPES
3434 GL_APICALL
void GL_APIENTRY
glReadBufferNV (GLenum mode
);
3436 #endif /* GL_NV_read_buffer */
3438 #ifndef GL_NV_read_buffer_front
3439 #define GL_NV_read_buffer_front 1
3440 #endif /* GL_NV_read_buffer_front */
3442 #ifndef GL_NV_read_depth
3443 #define GL_NV_read_depth 1
3444 #endif /* GL_NV_read_depth */
3446 #ifndef GL_NV_read_depth_stencil
3447 #define GL_NV_read_depth_stencil 1
3448 #endif /* GL_NV_read_depth_stencil */
3450 #ifndef GL_NV_read_stencil
3451 #define GL_NV_read_stencil 1
3452 #endif /* GL_NV_read_stencil */
3454 #ifndef GL_NV_representative_fragment_test
3455 #define GL_NV_representative_fragment_test 1
3456 #define GL_REPRESENTATIVE_FRAGMENT_TEST_NV 0x937F
3457 #endif /* GL_NV_representative_fragment_test */
3459 #ifndef GL_NV_sRGB_formats
3460 #define GL_NV_sRGB_formats 1
3461 #define GL_SLUMINANCE_NV 0x8C46
3462 #define GL_SLUMINANCE_ALPHA_NV 0x8C44
3463 #define GL_SRGB8_NV 0x8C41
3464 #define GL_SLUMINANCE8_NV 0x8C47
3465 #define GL_SLUMINANCE8_ALPHA8_NV 0x8C45
3466 #define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C
3467 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D
3468 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E
3469 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F
3470 #define GL_ETC1_SRGB8_NV 0x88EE
3471 #endif /* GL_NV_sRGB_formats */
3473 #ifndef GL_NV_sample_locations
3474 #define GL_NV_sample_locations 1
3475 #define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D
3476 #define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E
3477 #define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F
3478 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340
3479 #define GL_SAMPLE_LOCATION_NV 0x8E50
3480 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341
3481 #define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342
3482 #define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343
3483 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC
) (GLenum target
, GLuint start
, GLsizei count
, const GLfloat
*v
);
3484 typedef void (GL_APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC
) (GLuint framebuffer
, GLuint start
, GLsizei count
, const GLfloat
*v
);
3485 typedef void (GL_APIENTRYP PFNGLRESOLVEDEPTHVALUESNVPROC
) (void);
3486 #ifdef GL_GLEXT_PROTOTYPES
3487 GL_APICALL
void GL_APIENTRY
glFramebufferSampleLocationsfvNV (GLenum target
, GLuint start
, GLsizei count
, const GLfloat
*v
);
3488 GL_APICALL
void GL_APIENTRY
glNamedFramebufferSampleLocationsfvNV (GLuint framebuffer
, GLuint start
, GLsizei count
, const GLfloat
*v
);
3489 GL_APICALL
void GL_APIENTRY
glResolveDepthValuesNV (void);
3491 #endif /* GL_NV_sample_locations */
3493 #ifndef GL_NV_sample_mask_override_coverage
3494 #define GL_NV_sample_mask_override_coverage 1
3495 #endif /* GL_NV_sample_mask_override_coverage */
3497 #ifndef GL_NV_scissor_exclusive
3498 #define GL_NV_scissor_exclusive 1
3499 #define GL_SCISSOR_TEST_EXCLUSIVE_NV 0x9555
3500 #define GL_SCISSOR_BOX_EXCLUSIVE_NV 0x9556
3501 typedef void (GL_APIENTRYP PFNGLSCISSOREXCLUSIVENVPROC
) (GLint x
, GLint y
, GLsizei width
, GLsizei height
);
3502 typedef void (GL_APIENTRYP PFNGLSCISSOREXCLUSIVEARRAYVNVPROC
) (GLuint first
, GLsizei count
, const GLint
*v
);
3503 #ifdef GL_GLEXT_PROTOTYPES
3504 GL_APICALL
void GL_APIENTRY
glScissorExclusiveNV (GLint x
, GLint y
, GLsizei width
, GLsizei height
);
3505 GL_APICALL
void GL_APIENTRY
glScissorExclusiveArrayvNV (GLuint first
, GLsizei count
, const GLint
*v
);
3507 #endif /* GL_NV_scissor_exclusive */
3509 #ifndef GL_NV_shader_atomic_fp16_vector
3510 #define GL_NV_shader_atomic_fp16_vector 1
3511 #endif /* GL_NV_shader_atomic_fp16_vector */
3513 #ifndef GL_NV_shader_noperspective_interpolation
3514 #define GL_NV_shader_noperspective_interpolation 1
3515 #endif /* GL_NV_shader_noperspective_interpolation */
3517 #ifndef GL_NV_shader_subgroup_partitioned
3518 #define GL_NV_shader_subgroup_partitioned 1
3519 #define GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV 0x00000100
3520 #endif /* GL_NV_shader_subgroup_partitioned */
3522 #ifndef GL_NV_shader_texture_footprint
3523 #define GL_NV_shader_texture_footprint 1
3524 #endif /* GL_NV_shader_texture_footprint */
3526 #ifndef GL_NV_shading_rate_image
3527 #define GL_NV_shading_rate_image 1
3528 #define GL_SHADING_RATE_IMAGE_NV 0x9563
3529 #define GL_SHADING_RATE_NO_INVOCATIONS_NV 0x9564
3530 #define GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV 0x9565
3531 #define GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV 0x9566
3532 #define GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV 0x9567
3533 #define GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV 0x9568
3534 #define GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV 0x9569
3535 #define GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV 0x956A
3536 #define GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV 0x956B
3537 #define GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV 0x956C
3538 #define GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV 0x956D
3539 #define GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV 0x956E
3540 #define GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV 0x956F
3541 #define GL_SHADING_RATE_IMAGE_BINDING_NV 0x955B
3542 #define GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV 0x955C
3543 #define GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV 0x955D
3544 #define GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV 0x955E
3545 #define GL_MAX_COARSE_FRAGMENT_SAMPLES_NV 0x955F
3546 #define GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV 0x95AE
3547 #define GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV 0x95AF
3548 #define GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV 0x95B0
3549 typedef void (GL_APIENTRYP PFNGLBINDSHADINGRATEIMAGENVPROC
) (GLuint texture
);
3550 typedef void (GL_APIENTRYP PFNGLGETSHADINGRATEIMAGEPALETTENVPROC
) (GLuint viewport
, GLuint entry
, GLenum
*rate
);
3551 typedef void (GL_APIENTRYP PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC
) (GLenum rate
, GLuint samples
, GLuint index
, GLint
*location
);
3552 typedef void (GL_APIENTRYP PFNGLSHADINGRATEIMAGEBARRIERNVPROC
) (GLboolean synchronize
);
3553 typedef void (GL_APIENTRYP PFNGLSHADINGRATEIMAGEPALETTENVPROC
) (GLuint viewport
, GLuint first
, GLsizei count
, const GLenum
*rates
);
3554 typedef void (GL_APIENTRYP PFNGLSHADINGRATESAMPLEORDERNVPROC
) (GLenum order
);
3555 typedef void (GL_APIENTRYP PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC
) (GLenum rate
, GLuint samples
, const GLint
*locations
);
3556 #ifdef GL_GLEXT_PROTOTYPES
3557 GL_APICALL
void GL_APIENTRY
glBindShadingRateImageNV (GLuint texture
);
3558 GL_APICALL
void GL_APIENTRY
glGetShadingRateImagePaletteNV (GLuint viewport
, GLuint entry
, GLenum
*rate
);
3559 GL_APICALL
void GL_APIENTRY
glGetShadingRateSampleLocationivNV (GLenum rate
, GLuint samples
, GLuint index
, GLint
*location
);
3560 GL_APICALL
void GL_APIENTRY
glShadingRateImageBarrierNV (GLboolean synchronize
);
3561 GL_APICALL
void GL_APIENTRY
glShadingRateImagePaletteNV (GLuint viewport
, GLuint first
, GLsizei count
, const GLenum
*rates
);
3562 GL_APICALL
void GL_APIENTRY
glShadingRateSampleOrderNV (GLenum order
);
3563 GL_APICALL
void GL_APIENTRY
glShadingRateSampleOrderCustomNV (GLenum rate
, GLuint samples
, const GLint
*locations
);
3565 #endif /* GL_NV_shading_rate_image */
3567 #ifndef GL_NV_shadow_samplers_array
3568 #define GL_NV_shadow_samplers_array 1
3569 #define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4
3570 #endif /* GL_NV_shadow_samplers_array */
3572 #ifndef GL_NV_shadow_samplers_cube
3573 #define GL_NV_shadow_samplers_cube 1
3574 #define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5
3575 #endif /* GL_NV_shadow_samplers_cube */
3577 #ifndef GL_NV_stereo_view_rendering
3578 #define GL_NV_stereo_view_rendering 1
3579 #endif /* GL_NV_stereo_view_rendering */
3581 #ifndef GL_NV_texture_border_clamp
3582 #define GL_NV_texture_border_clamp 1
3583 #define GL_TEXTURE_BORDER_COLOR_NV 0x1004
3584 #define GL_CLAMP_TO_BORDER_NV 0x812D
3585 #endif /* GL_NV_texture_border_clamp */
3587 #ifndef GL_NV_texture_compression_s3tc_update
3588 #define GL_NV_texture_compression_s3tc_update 1
3589 #endif /* GL_NV_texture_compression_s3tc_update */
3591 #ifndef GL_NV_texture_npot_2D_mipmap
3592 #define GL_NV_texture_npot_2D_mipmap 1
3593 #endif /* GL_NV_texture_npot_2D_mipmap */
3595 #ifndef GL_NV_viewport_array
3596 #define GL_NV_viewport_array 1
3597 #define GL_MAX_VIEWPORTS_NV 0x825B
3598 #define GL_VIEWPORT_SUBPIXEL_BITS_NV 0x825C
3599 #define GL_VIEWPORT_BOUNDS_RANGE_NV 0x825D
3600 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV 0x825F
3601 typedef void (GL_APIENTRYP PFNGLVIEWPORTARRAYVNVPROC
) (GLuint first
, GLsizei count
, const GLfloat
*v
);
3602 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFNVPROC
) (GLuint index
, GLfloat x
, GLfloat y
, GLfloat w
, GLfloat h
);
3603 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVNVPROC
) (GLuint index
, const GLfloat
*v
);
3604 typedef void (GL_APIENTRYP PFNGLSCISSORARRAYVNVPROC
) (GLuint first
, GLsizei count
, const GLint
*v
);
3605 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDNVPROC
) (GLuint index
, GLint left
, GLint bottom
, GLsizei width
, GLsizei height
);
3606 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDVNVPROC
) (GLuint index
, const GLint
*v
);
3607 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVNVPROC
) (GLuint first
, GLsizei count
, const GLfloat
*v
);
3608 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFNVPROC
) (GLuint index
, GLfloat n
, GLfloat f
);
3609 typedef void (GL_APIENTRYP PFNGLGETFLOATI_VNVPROC
) (GLenum target
, GLuint index
, GLfloat
*data
);
3610 typedef void (GL_APIENTRYP PFNGLENABLEINVPROC
) (GLenum target
, GLuint index
);
3611 typedef void (GL_APIENTRYP PFNGLDISABLEINVPROC
) (GLenum target
, GLuint index
);
3612 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDINVPROC
) (GLenum target
, GLuint index
);
3613 #ifdef GL_GLEXT_PROTOTYPES
3614 GL_APICALL
void GL_APIENTRY
glViewportArrayvNV (GLuint first
, GLsizei count
, const GLfloat
*v
);
3615 GL_APICALL
void GL_APIENTRY
glViewportIndexedfNV (GLuint index
, GLfloat x
, GLfloat y
, GLfloat w
, GLfloat h
);
3616 GL_APICALL
void GL_APIENTRY
glViewportIndexedfvNV (GLuint index
, const GLfloat
*v
);
3617 GL_APICALL
void GL_APIENTRY
glScissorArrayvNV (GLuint first
, GLsizei count
, const GLint
*v
);
3618 GL_APICALL
void GL_APIENTRY
glScissorIndexedNV (GLuint index
, GLint left
, GLint bottom
, GLsizei width
, GLsizei height
);
3619 GL_APICALL
void GL_APIENTRY
glScissorIndexedvNV (GLuint index
, const GLint
*v
);
3620 GL_APICALL
void GL_APIENTRY
glDepthRangeArrayfvNV (GLuint first
, GLsizei count
, const GLfloat
*v
);
3621 GL_APICALL
void GL_APIENTRY
glDepthRangeIndexedfNV (GLuint index
, GLfloat n
, GLfloat f
);
3622 GL_APICALL
void GL_APIENTRY
glGetFloati_vNV (GLenum target
, GLuint index
, GLfloat
*data
);
3623 GL_APICALL
void GL_APIENTRY
glEnableiNV (GLenum target
, GLuint index
);
3624 GL_APICALL
void GL_APIENTRY
glDisableiNV (GLenum target
, GLuint index
);
3625 GL_APICALL GLboolean GL_APIENTRY
glIsEnablediNV (GLenum target
, GLuint index
);
3627 #endif /* GL_NV_viewport_array */
3629 #ifndef GL_NV_viewport_array2
3630 #define GL_NV_viewport_array2 1
3631 #endif /* GL_NV_viewport_array2 */
3633 #ifndef GL_NV_viewport_swizzle
3634 #define GL_NV_viewport_swizzle 1
3635 #define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350
3636 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351
3637 #define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352
3638 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353
3639 #define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354
3640 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355
3641 #define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356
3642 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357
3643 #define GL_VIEWPORT_SWIZZLE_X_NV 0x9358
3644 #define GL_VIEWPORT_SWIZZLE_Y_NV 0x9359
3645 #define GL_VIEWPORT_SWIZZLE_Z_NV 0x935A
3646 #define GL_VIEWPORT_SWIZZLE_W_NV 0x935B
3647 typedef void (GL_APIENTRYP PFNGLVIEWPORTSWIZZLENVPROC
) (GLuint index
, GLenum swizzlex
, GLenum swizzley
, GLenum swizzlez
, GLenum swizzlew
);
3648 #ifdef GL_GLEXT_PROTOTYPES
3649 GL_APICALL
void GL_APIENTRY
glViewportSwizzleNV (GLuint index
, GLenum swizzlex
, GLenum swizzley
, GLenum swizzlez
, GLenum swizzlew
);
3651 #endif /* GL_NV_viewport_swizzle */
3653 #ifndef GL_OVR_multiview
3654 #define GL_OVR_multiview 1
3655 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630
3656 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632
3657 #define GL_MAX_VIEWS_OVR 0x9631
3658 #define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633
3659 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC
) (GLenum target
, GLenum attachment
, GLuint texture
, GLint level
, GLint baseViewIndex
, GLsizei numViews
);
3660 #ifdef GL_GLEXT_PROTOTYPES
3661 GL_APICALL
void GL_APIENTRY
glFramebufferTextureMultiviewOVR (GLenum target
, GLenum attachment
, GLuint texture
, GLint level
, GLint baseViewIndex
, GLsizei numViews
);
3663 #endif /* GL_OVR_multiview */
3665 #ifndef GL_OVR_multiview2
3666 #define GL_OVR_multiview2 1
3667 #endif /* GL_OVR_multiview2 */
3669 #ifndef GL_OVR_multiview_multisampled_render_to_texture
3670 #define GL_OVR_multiview_multisampled_render_to_texture 1
3671 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC
) (GLenum target
, GLenum attachment
, GLuint texture
, GLint level
, GLsizei samples
, GLint baseViewIndex
, GLsizei numViews
);
3672 #ifdef GL_GLEXT_PROTOTYPES
3673 GL_APICALL
void GL_APIENTRY
glFramebufferTextureMultisampleMultiviewOVR (GLenum target
, GLenum attachment
, GLuint texture
, GLint level
, GLsizei samples
, GLint baseViewIndex
, GLsizei numViews
);
3675 #endif /* GL_OVR_multiview_multisampled_render_to_texture */
3677 #ifndef GL_QCOM_YUV_texture_gather
3678 #define GL_QCOM_YUV_texture_gather 1
3679 #endif /* GL_QCOM_YUV_texture_gather */
3681 #ifndef GL_QCOM_alpha_test
3682 #define GL_QCOM_alpha_test 1
3683 #define GL_ALPHA_TEST_QCOM 0x0BC0
3684 #define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1
3685 #define GL_ALPHA_TEST_REF_QCOM 0x0BC2
3686 typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC
) (GLenum func
, GLclampf ref
);
3687 #ifdef GL_GLEXT_PROTOTYPES
3688 GL_APICALL
void GL_APIENTRY
glAlphaFuncQCOM (GLenum func
, GLclampf ref
);
3690 #endif /* GL_QCOM_alpha_test */
3692 #ifndef GL_QCOM_binning_control
3693 #define GL_QCOM_binning_control 1
3694 #define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0
3695 #define GL_CPU_OPTIMIZED_QCOM 0x8FB1
3696 #define GL_GPU_OPTIMIZED_QCOM 0x8FB2
3697 #define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3
3698 #endif /* GL_QCOM_binning_control */
3700 #ifndef GL_QCOM_driver_control
3701 #define GL_QCOM_driver_control 1
3702 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC
) (GLint
*num
, GLsizei size
, GLuint
*driverControls
);
3703 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC
) (GLuint driverControl
, GLsizei bufSize
, GLsizei
*length
, GLchar
*driverControlString
);
3704 typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC
) (GLuint driverControl
);
3705 typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC
) (GLuint driverControl
);
3706 #ifdef GL_GLEXT_PROTOTYPES
3707 GL_APICALL
void GL_APIENTRY
glGetDriverControlsQCOM (GLint
*num
, GLsizei size
, GLuint
*driverControls
);
3708 GL_APICALL
void GL_APIENTRY
glGetDriverControlStringQCOM (GLuint driverControl
, GLsizei bufSize
, GLsizei
*length
, GLchar
*driverControlString
);
3709 GL_APICALL
void GL_APIENTRY
glEnableDriverControlQCOM (GLuint driverControl
);
3710 GL_APICALL
void GL_APIENTRY
glDisableDriverControlQCOM (GLuint driverControl
);
3712 #endif /* GL_QCOM_driver_control */
3714 #ifndef GL_QCOM_extended_get
3715 #define GL_QCOM_extended_get 1
3716 #define GL_TEXTURE_WIDTH_QCOM 0x8BD2
3717 #define GL_TEXTURE_HEIGHT_QCOM 0x8BD3
3718 #define GL_TEXTURE_DEPTH_QCOM 0x8BD4
3719 #define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5
3720 #define GL_TEXTURE_FORMAT_QCOM 0x8BD6
3721 #define GL_TEXTURE_TYPE_QCOM 0x8BD7
3722 #define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8
3723 #define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9
3724 #define GL_TEXTURE_TARGET_QCOM 0x8BDA
3725 #define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB
3726 #define GL_STATE_RESTORE 0x8BDC
3727 typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC
) (GLuint
*textures
, GLint maxTextures
, GLint
*numTextures
);
3728 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC
) (GLuint
*buffers
, GLint maxBuffers
, GLint
*numBuffers
);
3729 typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC
) (GLuint
*renderbuffers
, GLint maxRenderbuffers
, GLint
*numRenderbuffers
);
3730 typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC
) (GLuint
*framebuffers
, GLint maxFramebuffers
, GLint
*numFramebuffers
);
3731 typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC
) (GLuint texture
, GLenum face
, GLint level
, GLenum pname
, GLint
*params
);
3732 typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC
) (GLenum target
, GLenum pname
, GLint param
);
3733 typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC
) (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, void *texels
);
3734 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC
) (GLenum target
, void **params
);
3735 #ifdef GL_GLEXT_PROTOTYPES
3736 GL_APICALL
void GL_APIENTRY
glExtGetTexturesQCOM (GLuint
*textures
, GLint maxTextures
, GLint
*numTextures
);
3737 GL_APICALL
void GL_APIENTRY
glExtGetBuffersQCOM (GLuint
*buffers
, GLint maxBuffers
, GLint
*numBuffers
);
3738 GL_APICALL
void GL_APIENTRY
glExtGetRenderbuffersQCOM (GLuint
*renderbuffers
, GLint maxRenderbuffers
, GLint
*numRenderbuffers
);
3739 GL_APICALL
void GL_APIENTRY
glExtGetFramebuffersQCOM (GLuint
*framebuffers
, GLint maxFramebuffers
, GLint
*numFramebuffers
);
3740 GL_APICALL
void GL_APIENTRY
glExtGetTexLevelParameterivQCOM (GLuint texture
, GLenum face
, GLint level
, GLenum pname
, GLint
*params
);
3741 GL_APICALL
void GL_APIENTRY
glExtTexObjectStateOverrideiQCOM (GLenum target
, GLenum pname
, GLint param
);
3742 GL_APICALL
void GL_APIENTRY
glExtGetTexSubImageQCOM (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, void *texels
);
3743 GL_APICALL
void GL_APIENTRY
glExtGetBufferPointervQCOM (GLenum target
, void **params
);
3745 #endif /* GL_QCOM_extended_get */
3747 #ifndef GL_QCOM_extended_get2
3748 #define GL_QCOM_extended_get2 1
3749 typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC
) (GLuint
*shaders
, GLint maxShaders
, GLint
*numShaders
);
3750 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC
) (GLuint
*programs
, GLint maxPrograms
, GLint
*numPrograms
);
3751 typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC
) (GLuint program
);
3752 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC
) (GLuint program
, GLenum shadertype
, GLchar
*source
, GLint
*length
);
3753 #ifdef GL_GLEXT_PROTOTYPES
3754 GL_APICALL
void GL_APIENTRY
glExtGetShadersQCOM (GLuint
*shaders
, GLint maxShaders
, GLint
*numShaders
);
3755 GL_APICALL
void GL_APIENTRY
glExtGetProgramsQCOM (GLuint
*programs
, GLint maxPrograms
, GLint
*numPrograms
);
3756 GL_APICALL GLboolean GL_APIENTRY
glExtIsProgramBinaryQCOM (GLuint program
);
3757 GL_APICALL
void GL_APIENTRY
glExtGetProgramBinarySourceQCOM (GLuint program
, GLenum shadertype
, GLchar
*source
, GLint
*length
);
3759 #endif /* GL_QCOM_extended_get2 */
3761 #ifndef GL_QCOM_framebuffer_foveated
3762 #define GL_QCOM_framebuffer_foveated 1
3763 #define GL_FOVEATION_ENABLE_BIT_QCOM 0x00000001
3764 #define GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM 0x00000002
3765 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC
) (GLuint framebuffer
, GLuint numLayers
, GLuint focalPointsPerLayer
, GLuint requestedFeatures
, GLuint
*providedFeatures
);
3766 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC
) (GLuint framebuffer
, GLuint layer
, GLuint focalPoint
, GLfloat focalX
, GLfloat focalY
, GLfloat gainX
, GLfloat gainY
, GLfloat foveaArea
);
3767 #ifdef GL_GLEXT_PROTOTYPES
3768 GL_APICALL
void GL_APIENTRY
glFramebufferFoveationConfigQCOM (GLuint framebuffer
, GLuint numLayers
, GLuint focalPointsPerLayer
, GLuint requestedFeatures
, GLuint
*providedFeatures
);
3769 GL_APICALL
void GL_APIENTRY
glFramebufferFoveationParametersQCOM (GLuint framebuffer
, GLuint layer
, GLuint focalPoint
, GLfloat focalX
, GLfloat focalY
, GLfloat gainX
, GLfloat gainY
, GLfloat foveaArea
);
3771 #endif /* GL_QCOM_framebuffer_foveated */
3773 #ifndef GL_QCOM_perfmon_global_mode
3774 #define GL_QCOM_perfmon_global_mode 1
3775 #define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
3776 #endif /* GL_QCOM_perfmon_global_mode */
3778 #ifndef GL_QCOM_shader_framebuffer_fetch_noncoherent
3779 #define GL_QCOM_shader_framebuffer_fetch_noncoherent 1
3780 #define GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM 0x96A2
3781 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC
) (void);
3782 #ifdef GL_GLEXT_PROTOTYPES
3783 GL_APICALL
void GL_APIENTRY
glFramebufferFetchBarrierQCOM (void);
3785 #endif /* GL_QCOM_shader_framebuffer_fetch_noncoherent */
3787 #ifndef GL_QCOM_shader_framebuffer_fetch_rate
3788 #define GL_QCOM_shader_framebuffer_fetch_rate 1
3789 #endif /* GL_QCOM_shader_framebuffer_fetch_rate */
3791 #ifndef GL_QCOM_texture_foveated
3792 #define GL_QCOM_texture_foveated 1
3793 #define GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM 0x8BFB
3794 #define GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM 0x8BFC
3795 #define GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM 0x8BFD
3796 #define GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM 0x8BFE
3797 #define GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM 0x8BFF
3798 typedef void (GL_APIENTRYP PFNGLTEXTUREFOVEATIONPARAMETERSQCOMPROC
) (GLuint texture
, GLuint layer
, GLuint focalPoint
, GLfloat focalX
, GLfloat focalY
, GLfloat gainX
, GLfloat gainY
, GLfloat foveaArea
);
3799 #ifdef GL_GLEXT_PROTOTYPES
3800 GL_APICALL
void GL_APIENTRY
glTextureFoveationParametersQCOM (GLuint texture
, GLuint layer
, GLuint focalPoint
, GLfloat focalX
, GLfloat focalY
, GLfloat gainX
, GLfloat gainY
, GLfloat foveaArea
);
3802 #endif /* GL_QCOM_texture_foveated */
3804 #ifndef GL_QCOM_texture_foveated_subsampled_layout
3805 #define GL_QCOM_texture_foveated_subsampled_layout 1
3806 #define GL_FOVEATION_SUBSAMPLED_LAYOUT_METHOD_BIT_QCOM 0x00000004
3807 #define GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM 0x8FA1
3808 #endif /* GL_QCOM_texture_foveated_subsampled_layout */
3810 #ifndef GL_QCOM_tiled_rendering
3811 #define GL_QCOM_tiled_rendering 1
3812 #define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
3813 #define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002
3814 #define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004
3815 #define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008
3816 #define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010
3817 #define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020
3818 #define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040
3819 #define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080
3820 #define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100
3821 #define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200
3822 #define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400
3823 #define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800
3824 #define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000
3825 #define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000
3826 #define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000
3827 #define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000
3828 #define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000
3829 #define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000
3830 #define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000
3831 #define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000
3832 #define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000
3833 #define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000
3834 #define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000
3835 #define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000
3836 #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000
3837 #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000
3838 #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000
3839 #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000
3840 #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000
3841 #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000
3842 #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000
3843 #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
3844 typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC
) (GLuint x
, GLuint y
, GLuint width
, GLuint height
, GLbitfield preserveMask
);
3845 typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC
) (GLbitfield preserveMask
);
3846 #ifdef GL_GLEXT_PROTOTYPES
3847 GL_APICALL
void GL_APIENTRY
glStartTilingQCOM (GLuint x
, GLuint y
, GLuint width
, GLuint height
, GLbitfield preserveMask
);
3848 GL_APICALL
void GL_APIENTRY
glEndTilingQCOM (GLbitfield preserveMask
);
3850 #endif /* GL_QCOM_tiled_rendering */
3852 #ifndef GL_QCOM_writeonly_rendering
3853 #define GL_QCOM_writeonly_rendering 1
3854 #define GL_WRITEONLY_RENDERING_QCOM 0x8823
3855 #endif /* GL_QCOM_writeonly_rendering */
3857 #ifndef GL_VIV_shader_binary
3858 #define GL_VIV_shader_binary 1
3859 #define GL_SHADER_BINARY_VIV 0x8FC4
3860 #endif /* GL_VIV_shader_binary */