9 ** Copyright (c) 2013-2016 The Khronos Group Inc.
11 ** Permission is hereby granted, free of charge, to any person obtaining a
12 ** copy of this software and/or associated documentation files (the
13 ** "Materials"), to deal in the Materials without restriction, including
14 ** without limitation the rights to use, copy, modify, merge, publish,
15 ** distribute, sublicense, and/or sell copies of the Materials, and to
16 ** permit persons to whom the Materials are furnished to do so, subject to
17 ** the following conditions:
19 ** The above copyright notice and this permission notice shall be included
20 ** in all copies or substantial portions of the Materials.
22 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
25 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
26 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
27 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
28 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
31 ** This header is generated from the Khronos OpenGL / OpenGL ES XML
32 ** API Registry. The current version of the Registry, generator scripts
33 ** used to make the header, and the header can be found at
34 ** http://www.opengl.org/registry/
36 ** Khronos $Revision: 32749 $ on $Date: 2016-04-28 09:03:03 -0700 (Thu, 28 Apr 2016) $
39 #include <GLES3/gl3platform.h>
42 #define GL_APIENTRYP GL_APIENTRY*
45 /* Generated on date 20160428 */
47 /* Generated C header for:
50 * Versions considered: 2\.[0-9]|3\.0
51 * Versions emitted: .*
52 * Default extensions included: None
53 * Additional extensions included: _nomatch_^
54 * Extensions removed: _nomatch_^
57 #ifndef GL_ES_VERSION_2_0
58 #define GL_ES_VERSION_2_0 1
59 #include <KHR/khrplatform.h>
60 typedef khronos_int8_t GLbyte
;
61 typedef khronos_float_t GLclampf
;
62 typedef khronos_int32_t GLfixed
;
63 typedef short GLshort
;
64 typedef unsigned short GLushort
;
66 typedef struct __GLsync
*GLsync
;
67 typedef khronos_int64_t GLint64
;
68 typedef khronos_uint64_t GLuint64
;
69 typedef unsigned int GLenum
;
70 typedef unsigned int GLuint
;
72 typedef khronos_float_t GLfloat
;
73 typedef khronos_ssize_t GLsizeiptr
;
74 typedef khronos_intptr_t GLintptr
;
75 typedef unsigned int GLbitfield
;
77 typedef unsigned char GLboolean
;
79 typedef khronos_uint8_t GLubyte
;
80 #define GL_DEPTH_BUFFER_BIT 0x00000100
81 #define GL_STENCIL_BUFFER_BIT 0x00000400
82 #define GL_COLOR_BUFFER_BIT 0x00004000
85 #define GL_POINTS 0x0000
86 #define GL_LINES 0x0001
87 #define GL_LINE_LOOP 0x0002
88 #define GL_LINE_STRIP 0x0003
89 #define GL_TRIANGLES 0x0004
90 #define GL_TRIANGLE_STRIP 0x0005
91 #define GL_TRIANGLE_FAN 0x0006
94 #define GL_SRC_COLOR 0x0300
95 #define GL_ONE_MINUS_SRC_COLOR 0x0301
96 #define GL_SRC_ALPHA 0x0302
97 #define GL_ONE_MINUS_SRC_ALPHA 0x0303
98 #define GL_DST_ALPHA 0x0304
99 #define GL_ONE_MINUS_DST_ALPHA 0x0305
100 #define GL_DST_COLOR 0x0306
101 #define GL_ONE_MINUS_DST_COLOR 0x0307
102 #define GL_SRC_ALPHA_SATURATE 0x0308
103 #define GL_FUNC_ADD 0x8006
104 #define GL_BLEND_EQUATION 0x8009
105 #define GL_BLEND_EQUATION_RGB 0x8009
106 #define GL_BLEND_EQUATION_ALPHA 0x883D
107 #define GL_FUNC_SUBTRACT 0x800A
108 #define GL_FUNC_REVERSE_SUBTRACT 0x800B
109 #define GL_BLEND_DST_RGB 0x80C8
110 #define GL_BLEND_SRC_RGB 0x80C9
111 #define GL_BLEND_DST_ALPHA 0x80CA
112 #define GL_BLEND_SRC_ALPHA 0x80CB
113 #define GL_CONSTANT_COLOR 0x8001
114 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
115 #define GL_CONSTANT_ALPHA 0x8003
116 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
117 #define GL_BLEND_COLOR 0x8005
118 #define GL_ARRAY_BUFFER 0x8892
119 #define GL_ELEMENT_ARRAY_BUFFER 0x8893
120 #define GL_ARRAY_BUFFER_BINDING 0x8894
121 #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
122 #define GL_STREAM_DRAW 0x88E0
123 #define GL_STATIC_DRAW 0x88E4
124 #define GL_DYNAMIC_DRAW 0x88E8
125 #define GL_BUFFER_SIZE 0x8764
126 #define GL_BUFFER_USAGE 0x8765
127 #define GL_CURRENT_VERTEX_ATTRIB 0x8626
128 #define GL_FRONT 0x0404
129 #define GL_BACK 0x0405
130 #define GL_FRONT_AND_BACK 0x0408
131 #define GL_TEXTURE_2D 0x0DE1
132 #define GL_CULL_FACE 0x0B44
133 #define GL_BLEND 0x0BE2
134 #define GL_DITHER 0x0BD0
135 #define GL_STENCIL_TEST 0x0B90
136 #define GL_DEPTH_TEST 0x0B71
137 #define GL_SCISSOR_TEST 0x0C11
138 #define GL_POLYGON_OFFSET_FILL 0x8037
139 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
140 #define GL_SAMPLE_COVERAGE 0x80A0
141 #define GL_NO_ERROR 0
142 #define GL_INVALID_ENUM 0x0500
143 #define GL_INVALID_VALUE 0x0501
144 #define GL_INVALID_OPERATION 0x0502
145 #define GL_OUT_OF_MEMORY 0x0505
147 #define GL_CCW 0x0901
148 #define GL_LINE_WIDTH 0x0B21
149 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D
150 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
151 #define GL_CULL_FACE_MODE 0x0B45
152 #define GL_FRONT_FACE 0x0B46
153 #define GL_DEPTH_RANGE 0x0B70
154 #define GL_DEPTH_WRITEMASK 0x0B72
155 #define GL_DEPTH_CLEAR_VALUE 0x0B73
156 #define GL_DEPTH_FUNC 0x0B74
157 #define GL_STENCIL_CLEAR_VALUE 0x0B91
158 #define GL_STENCIL_FUNC 0x0B92
159 #define GL_STENCIL_FAIL 0x0B94
160 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
161 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
162 #define GL_STENCIL_REF 0x0B97
163 #define GL_STENCIL_VALUE_MASK 0x0B93
164 #define GL_STENCIL_WRITEMASK 0x0B98
165 #define GL_STENCIL_BACK_FUNC 0x8800
166 #define GL_STENCIL_BACK_FAIL 0x8801
167 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
168 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
169 #define GL_STENCIL_BACK_REF 0x8CA3
170 #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
171 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5
172 #define GL_VIEWPORT 0x0BA2
173 #define GL_SCISSOR_BOX 0x0C10
174 #define GL_COLOR_CLEAR_VALUE 0x0C22
175 #define GL_COLOR_WRITEMASK 0x0C23
176 #define GL_UNPACK_ALIGNMENT 0x0CF5
177 #define GL_PACK_ALIGNMENT 0x0D05
178 #define GL_MAX_TEXTURE_SIZE 0x0D33
179 #define GL_MAX_VIEWPORT_DIMS 0x0D3A
180 #define GL_SUBPIXEL_BITS 0x0D50
181 #define GL_RED_BITS 0x0D52
182 #define GL_GREEN_BITS 0x0D53
183 #define GL_BLUE_BITS 0x0D54
184 #define GL_ALPHA_BITS 0x0D55
185 #define GL_DEPTH_BITS 0x0D56
186 #define GL_STENCIL_BITS 0x0D57
187 #define GL_POLYGON_OFFSET_UNITS 0x2A00
188 #define GL_POLYGON_OFFSET_FACTOR 0x8038
189 #define GL_TEXTURE_BINDING_2D 0x8069
190 #define GL_SAMPLE_BUFFERS 0x80A8
191 #define GL_SAMPLES 0x80A9
192 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA
193 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB
194 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
195 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
196 #define GL_DONT_CARE 0x1100
197 #define GL_FASTEST 0x1101
198 #define GL_NICEST 0x1102
199 #define GL_GENERATE_MIPMAP_HINT 0x8192
200 #define GL_BYTE 0x1400
201 #define GL_UNSIGNED_BYTE 0x1401
202 #define GL_SHORT 0x1402
203 #define GL_UNSIGNED_SHORT 0x1403
204 #define GL_INT 0x1404
205 #define GL_UNSIGNED_INT 0x1405
206 #define GL_FLOAT 0x1406
207 #define GL_FIXED 0x140C
208 #define GL_DEPTH_COMPONENT 0x1902
209 #define GL_ALPHA 0x1906
210 #define GL_RGB 0x1907
211 #define GL_RGBA 0x1908
212 #define GL_LUMINANCE 0x1909
213 #define GL_LUMINANCE_ALPHA 0x190A
214 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
215 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
216 #define GL_UNSIGNED_SHORT_5_6_5 0x8363
217 #define GL_FRAGMENT_SHADER 0x8B30
218 #define GL_VERTEX_SHADER 0x8B31
219 #define GL_MAX_VERTEX_ATTRIBS 0x8869
220 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
221 #define GL_MAX_VARYING_VECTORS 0x8DFC
222 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
223 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
224 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
225 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
226 #define GL_SHADER_TYPE 0x8B4F
227 #define GL_DELETE_STATUS 0x8B80
228 #define GL_LINK_STATUS 0x8B82
229 #define GL_VALIDATE_STATUS 0x8B83
230 #define GL_ATTACHED_SHADERS 0x8B85
231 #define GL_ACTIVE_UNIFORMS 0x8B86
232 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
233 #define GL_ACTIVE_ATTRIBUTES 0x8B89
234 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
235 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C
236 #define GL_CURRENT_PROGRAM 0x8B8D
237 #define GL_NEVER 0x0200
238 #define GL_LESS 0x0201
239 #define GL_EQUAL 0x0202
240 #define GL_LEQUAL 0x0203
241 #define GL_GREATER 0x0204
242 #define GL_NOTEQUAL 0x0205
243 #define GL_GEQUAL 0x0206
244 #define GL_ALWAYS 0x0207
245 #define GL_KEEP 0x1E00
246 #define GL_REPLACE 0x1E01
247 #define GL_INCR 0x1E02
248 #define GL_DECR 0x1E03
249 #define GL_INVERT 0x150A
250 #define GL_INCR_WRAP 0x8507
251 #define GL_DECR_WRAP 0x8508
252 #define GL_VENDOR 0x1F00
253 #define GL_RENDERER 0x1F01
254 #define GL_VERSION 0x1F02
255 #define GL_EXTENSIONS 0x1F03
256 #define GL_NEAREST 0x2600
257 #define GL_LINEAR 0x2601
258 #define GL_NEAREST_MIPMAP_NEAREST 0x2700
259 #define GL_LINEAR_MIPMAP_NEAREST 0x2701
260 #define GL_NEAREST_MIPMAP_LINEAR 0x2702
261 #define GL_LINEAR_MIPMAP_LINEAR 0x2703
262 #define GL_TEXTURE_MAG_FILTER 0x2800
263 #define GL_TEXTURE_MIN_FILTER 0x2801
264 #define GL_TEXTURE_WRAP_S 0x2802
265 #define GL_TEXTURE_WRAP_T 0x2803
266 #define GL_TEXTURE 0x1702
267 #define GL_TEXTURE_CUBE_MAP 0x8513
268 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
269 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
270 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
271 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
272 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
273 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
274 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
275 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
276 #define GL_TEXTURE0 0x84C0
277 #define GL_TEXTURE1 0x84C1
278 #define GL_TEXTURE2 0x84C2
279 #define GL_TEXTURE3 0x84C3
280 #define GL_TEXTURE4 0x84C4
281 #define GL_TEXTURE5 0x84C5
282 #define GL_TEXTURE6 0x84C6
283 #define GL_TEXTURE7 0x84C7
284 #define GL_TEXTURE8 0x84C8
285 #define GL_TEXTURE9 0x84C9
286 #define GL_TEXTURE10 0x84CA
287 #define GL_TEXTURE11 0x84CB
288 #define GL_TEXTURE12 0x84CC
289 #define GL_TEXTURE13 0x84CD
290 #define GL_TEXTURE14 0x84CE
291 #define GL_TEXTURE15 0x84CF
292 #define GL_TEXTURE16 0x84D0
293 #define GL_TEXTURE17 0x84D1
294 #define GL_TEXTURE18 0x84D2
295 #define GL_TEXTURE19 0x84D3
296 #define GL_TEXTURE20 0x84D4
297 #define GL_TEXTURE21 0x84D5
298 #define GL_TEXTURE22 0x84D6
299 #define GL_TEXTURE23 0x84D7
300 #define GL_TEXTURE24 0x84D8
301 #define GL_TEXTURE25 0x84D9
302 #define GL_TEXTURE26 0x84DA
303 #define GL_TEXTURE27 0x84DB
304 #define GL_TEXTURE28 0x84DC
305 #define GL_TEXTURE29 0x84DD
306 #define GL_TEXTURE30 0x84DE
307 #define GL_TEXTURE31 0x84DF
308 #define GL_ACTIVE_TEXTURE 0x84E0
309 #define GL_REPEAT 0x2901
310 #define GL_CLAMP_TO_EDGE 0x812F
311 #define GL_MIRRORED_REPEAT 0x8370
312 #define GL_FLOAT_VEC2 0x8B50
313 #define GL_FLOAT_VEC3 0x8B51
314 #define GL_FLOAT_VEC4 0x8B52
315 #define GL_INT_VEC2 0x8B53
316 #define GL_INT_VEC3 0x8B54
317 #define GL_INT_VEC4 0x8B55
318 #define GL_BOOL 0x8B56
319 #define GL_BOOL_VEC2 0x8B57
320 #define GL_BOOL_VEC3 0x8B58
321 #define GL_BOOL_VEC4 0x8B59
322 #define GL_FLOAT_MAT2 0x8B5A
323 #define GL_FLOAT_MAT3 0x8B5B
324 #define GL_FLOAT_MAT4 0x8B5C
325 #define GL_SAMPLER_2D 0x8B5E
326 #define GL_SAMPLER_CUBE 0x8B60
327 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
328 #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
329 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
330 #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
331 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
332 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
333 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
334 #define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
335 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
336 #define GL_COMPILE_STATUS 0x8B81
337 #define GL_INFO_LOG_LENGTH 0x8B84
338 #define GL_SHADER_SOURCE_LENGTH 0x8B88
339 #define GL_SHADER_COMPILER 0x8DFA
340 #define GL_SHADER_BINARY_FORMATS 0x8DF8
341 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
342 #define GL_LOW_FLOAT 0x8DF0
343 #define GL_MEDIUM_FLOAT 0x8DF1
344 #define GL_HIGH_FLOAT 0x8DF2
345 #define GL_LOW_INT 0x8DF3
346 #define GL_MEDIUM_INT 0x8DF4
347 #define GL_HIGH_INT 0x8DF5
348 #define GL_FRAMEBUFFER 0x8D40
349 #define GL_RENDERBUFFER 0x8D41
350 #define GL_RGBA4 0x8056
351 #define GL_RGB5_A1 0x8057
352 #define GL_RGB565 0x8D62
353 #define GL_DEPTH_COMPONENT16 0x81A5
354 #define GL_STENCIL_INDEX8 0x8D48
355 #define GL_RENDERBUFFER_WIDTH 0x8D42
356 #define GL_RENDERBUFFER_HEIGHT 0x8D43
357 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
358 #define GL_RENDERBUFFER_RED_SIZE 0x8D50
359 #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
360 #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
361 #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
362 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
363 #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
364 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
365 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
366 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
367 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
368 #define GL_COLOR_ATTACHMENT0 0x8CE0
369 #define GL_DEPTH_ATTACHMENT 0x8D00
370 #define GL_STENCIL_ATTACHMENT 0x8D20
372 #define GL_FRAMEBUFFER_COMPLETE 0x8CD5
373 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
374 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
375 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
376 #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
377 #define GL_FRAMEBUFFER_BINDING 0x8CA6
378 #define GL_RENDERBUFFER_BINDING 0x8CA7
379 #define GL_MAX_RENDERBUFFER_SIZE 0x84E8
380 #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
381 typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC
) (GLenum texture
);
382 typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC
) (GLuint program
, GLuint shader
);
383 typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC
) (GLuint program
, GLuint index
, const GLchar
*name
);
384 typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC
) (GLenum target
, GLuint buffer
);
385 typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC
) (GLenum target
, GLuint framebuffer
);
386 typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC
) (GLenum target
, GLuint renderbuffer
);
387 typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC
) (GLenum target
, GLuint texture
);
388 typedef void (GL_APIENTRYP PFNGLBLENDCOLORPROC
) (GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
);
389 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC
) (GLenum mode
);
390 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC
) (GLenum modeRGB
, GLenum modeAlpha
);
391 typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC
) (GLenum sfactor
, GLenum dfactor
);
392 typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEPROC
) (GLenum sfactorRGB
, GLenum dfactorRGB
, GLenum sfactorAlpha
, GLenum dfactorAlpha
);
393 typedef void (GL_APIENTRYP PFNGLBUFFERDATAPROC
) (GLenum target
, GLsizeiptr size
, const void *data
, GLenum usage
);
394 typedef void (GL_APIENTRYP PFNGLBUFFERSUBDATAPROC
) (GLenum target
, GLintptr offset
, GLsizeiptr size
, const void *data
);
395 typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC
) (GLenum target
);
396 typedef void (GL_APIENTRYP PFNGLCLEARPROC
) (GLbitfield mask
);
397 typedef void (GL_APIENTRYP PFNGLCLEARCOLORPROC
) (GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
);
398 typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFPROC
) (GLfloat d
);
399 typedef void (GL_APIENTRYP PFNGLCLEARSTENCILPROC
) (GLint s
);
400 typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC
) (GLboolean red
, GLboolean green
, GLboolean blue
, GLboolean alpha
);
401 typedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC
) (GLuint shader
);
402 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC
) (GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLsizei imageSize
, const void *data
);
403 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC
) (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLsizei imageSize
, const void *data
);
404 typedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC
) (GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLint border
);
405 typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC
) (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
);
406 typedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC
) (void);
407 typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC
) (GLenum type
);
408 typedef void (GL_APIENTRYP PFNGLCULLFACEPROC
) (GLenum mode
);
409 typedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC
) (GLsizei n
, const GLuint
*buffers
);
410 typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC
) (GLsizei n
, const GLuint
*framebuffers
);
411 typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPROC
) (GLuint program
);
412 typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSPROC
) (GLsizei n
, const GLuint
*renderbuffers
);
413 typedef void (GL_APIENTRYP PFNGLDELETESHADERPROC
) (GLuint shader
);
414 typedef void (GL_APIENTRYP PFNGLDELETETEXTURESPROC
) (GLsizei n
, const GLuint
*textures
);
415 typedef void (GL_APIENTRYP PFNGLDEPTHFUNCPROC
) (GLenum func
);
416 typedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC
) (GLboolean flag
);
417 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFPROC
) (GLfloat n
, GLfloat f
);
418 typedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC
) (GLuint program
, GLuint shader
);
419 typedef void (GL_APIENTRYP PFNGLDISABLEPROC
) (GLenum cap
);
420 typedef void (GL_APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC
) (GLuint index
);
421 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSPROC
) (GLenum mode
, GLint first
, GLsizei count
);
422 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSPROC
) (GLenum mode
, GLsizei count
, GLenum type
, const void *indices
);
423 typedef void (GL_APIENTRYP PFNGLENABLEPROC
) (GLenum cap
);
424 typedef void (GL_APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC
) (GLuint index
);
425 typedef void (GL_APIENTRYP PFNGLFINISHPROC
) (void);
426 typedef void (GL_APIENTRYP PFNGLFLUSHPROC
) (void);
427 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC
) (GLenum target
, GLenum attachment
, GLenum renderbuffertarget
, GLuint renderbuffer
);
428 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC
) (GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
);
429 typedef void (GL_APIENTRYP PFNGLFRONTFACEPROC
) (GLenum mode
);
430 typedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC
) (GLsizei n
, GLuint
*buffers
);
431 typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPPROC
) (GLenum target
);
432 typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSPROC
) (GLsizei n
, GLuint
*framebuffers
);
433 typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSPROC
) (GLsizei n
, GLuint
*renderbuffers
);
434 typedef void (GL_APIENTRYP PFNGLGENTEXTURESPROC
) (GLsizei n
, GLuint
*textures
);
435 typedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC
) (GLuint program
, GLuint index
, GLsizei bufSize
, GLsizei
*length
, GLint
*size
, GLenum
*type
, GLchar
*name
);
436 typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC
) (GLuint program
, GLuint index
, GLsizei bufSize
, GLsizei
*length
, GLint
*size
, GLenum
*type
, GLchar
*name
);
437 typedef void (GL_APIENTRYP PFNGLGETATTACHEDSHADERSPROC
) (GLuint program
, GLsizei maxCount
, GLsizei
*count
, GLuint
*shaders
);
438 typedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC
) (GLuint program
, const GLchar
*name
);
439 typedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC
) (GLenum pname
, GLboolean
*data
);
440 typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC
) (GLenum target
, GLenum pname
, GLint
*params
);
441 typedef GLenum (GL_APIENTRYP PFNGLGETERRORPROC
) (void);
442 typedef void (GL_APIENTRYP PFNGLGETFLOATVPROC
) (GLenum pname
, GLfloat
*data
);
443 typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC
) (GLenum target
, GLenum attachment
, GLenum pname
, GLint
*params
);
444 typedef void (GL_APIENTRYP PFNGLGETINTEGERVPROC
) (GLenum pname
, GLint
*data
);
445 typedef void (GL_APIENTRYP PFNGLGETPROGRAMIVPROC
) (GLuint program
, GLenum pname
, GLint
*params
);
446 typedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC
) (GLuint program
, GLsizei bufSize
, GLsizei
*length
, GLchar
*infoLog
);
447 typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC
) (GLenum target
, GLenum pname
, GLint
*params
);
448 typedef void (GL_APIENTRYP PFNGLGETSHADERIVPROC
) (GLuint shader
, GLenum pname
, GLint
*params
);
449 typedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC
) (GLuint shader
, GLsizei bufSize
, GLsizei
*length
, GLchar
*infoLog
);
450 typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC
) (GLenum shadertype
, GLenum precisiontype
, GLint
*range
, GLint
*precision
);
451 typedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC
) (GLuint shader
, GLsizei bufSize
, GLsizei
*length
, GLchar
*source
);
452 typedef const GLubyte
*(GL_APIENTRYP PFNGLGETSTRINGPROC
) (GLenum name
);
453 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVPROC
) (GLenum target
, GLenum pname
, GLfloat
*params
);
454 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVPROC
) (GLenum target
, GLenum pname
, GLint
*params
);
455 typedef void (GL_APIENTRYP PFNGLGETUNIFORMFVPROC
) (GLuint program
, GLint location
, GLfloat
*params
);
456 typedef void (GL_APIENTRYP PFNGLGETUNIFORMIVPROC
) (GLuint program
, GLint location
, GLint
*params
);
457 typedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC
) (GLuint program
, const GLchar
*name
);
458 typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVPROC
) (GLuint index
, GLenum pname
, GLfloat
*params
);
459 typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVPROC
) (GLuint index
, GLenum pname
, GLint
*params
);
460 typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC
) (GLuint index
, GLenum pname
, void **pointer
);
461 typedef void (GL_APIENTRYP PFNGLHINTPROC
) (GLenum target
, GLenum mode
);
462 typedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC
) (GLuint buffer
);
463 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC
) (GLenum cap
);
464 typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC
) (GLuint framebuffer
);
465 typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC
) (GLuint program
);
466 typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC
) (GLuint renderbuffer
);
467 typedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC
) (GLuint shader
);
468 typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREPROC
) (GLuint texture
);
469 typedef void (GL_APIENTRYP PFNGLLINEWIDTHPROC
) (GLfloat width
);
470 typedef void (GL_APIENTRYP PFNGLLINKPROGRAMPROC
) (GLuint program
);
471 typedef void (GL_APIENTRYP PFNGLPIXELSTOREIPROC
) (GLenum pname
, GLint param
);
472 typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETPROC
) (GLfloat factor
, GLfloat units
);
473 typedef void (GL_APIENTRYP PFNGLREADPIXELSPROC
) (GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, void *pixels
);
474 typedef void (GL_APIENTRYP PFNGLRELEASESHADERCOMPILERPROC
) (void);
475 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC
) (GLenum target
, GLenum internalformat
, GLsizei width
, GLsizei height
);
476 typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEPROC
) (GLfloat value
, GLboolean invert
);
477 typedef void (GL_APIENTRYP PFNGLSCISSORPROC
) (GLint x
, GLint y
, GLsizei width
, GLsizei height
);
478 typedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC
) (GLsizei count
, const GLuint
*shaders
, GLenum binaryformat
, const void *binary
, GLsizei length
);
479 typedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC
) (GLuint shader
, GLsizei count
, const GLchar
*const*string
, const GLint
*length
);
480 typedef void (GL_APIENTRYP PFNGLSTENCILFUNCPROC
) (GLenum func
, GLint ref
, GLuint mask
);
481 typedef void (GL_APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC
) (GLenum face
, GLenum func
, GLint ref
, GLuint mask
);
482 typedef void (GL_APIENTRYP PFNGLSTENCILMASKPROC
) (GLuint mask
);
483 typedef void (GL_APIENTRYP PFNGLSTENCILMASKSEPARATEPROC
) (GLenum face
, GLuint mask
);
484 typedef void (GL_APIENTRYP PFNGLSTENCILOPPROC
) (GLenum fail
, GLenum zfail
, GLenum zpass
);
485 typedef void (GL_APIENTRYP PFNGLSTENCILOPSEPARATEPROC
) (GLenum face
, GLenum sfail
, GLenum dpfail
, GLenum dppass
);
486 typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC
) (GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLenum format
, GLenum type
, const void *pixels
);
487 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFPROC
) (GLenum target
, GLenum pname
, GLfloat param
);
488 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVPROC
) (GLenum target
, GLenum pname
, const GLfloat
*params
);
489 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIPROC
) (GLenum target
, GLenum pname
, GLint param
);
490 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVPROC
) (GLenum target
, GLenum pname
, const GLint
*params
);
491 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC
) (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const void *pixels
);
492 typedef void (GL_APIENTRYP PFNGLUNIFORM1FPROC
) (GLint location
, GLfloat v0
);
493 typedef void (GL_APIENTRYP PFNGLUNIFORM1FVPROC
) (GLint location
, GLsizei count
, const GLfloat
*value
);
494 typedef void (GL_APIENTRYP PFNGLUNIFORM1IPROC
) (GLint location
, GLint v0
);
495 typedef void (GL_APIENTRYP PFNGLUNIFORM1IVPROC
) (GLint location
, GLsizei count
, const GLint
*value
);
496 typedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC
) (GLint location
, GLfloat v0
, GLfloat v1
);
497 typedef void (GL_APIENTRYP PFNGLUNIFORM2FVPROC
) (GLint location
, GLsizei count
, const GLfloat
*value
);
498 typedef void (GL_APIENTRYP PFNGLUNIFORM2IPROC
) (GLint location
, GLint v0
, GLint v1
);
499 typedef void (GL_APIENTRYP PFNGLUNIFORM2IVPROC
) (GLint location
, GLsizei count
, const GLint
*value
);
500 typedef void (GL_APIENTRYP PFNGLUNIFORM3FPROC
) (GLint location
, GLfloat v0
, GLfloat v1
, GLfloat v2
);
501 typedef void (GL_APIENTRYP PFNGLUNIFORM3FVPROC
) (GLint location
, GLsizei count
, const GLfloat
*value
);
502 typedef void (GL_APIENTRYP PFNGLUNIFORM3IPROC
) (GLint location
, GLint v0
, GLint v1
, GLint v2
);
503 typedef void (GL_APIENTRYP PFNGLUNIFORM3IVPROC
) (GLint location
, GLsizei count
, const GLint
*value
);
504 typedef void (GL_APIENTRYP PFNGLUNIFORM4FPROC
) (GLint location
, GLfloat v0
, GLfloat v1
, GLfloat v2
, GLfloat v3
);
505 typedef void (GL_APIENTRYP PFNGLUNIFORM4FVPROC
) (GLint location
, GLsizei count
, const GLfloat
*value
);
506 typedef void (GL_APIENTRYP PFNGLUNIFORM4IPROC
) (GLint location
, GLint v0
, GLint v1
, GLint v2
, GLint v3
);
507 typedef void (GL_APIENTRYP PFNGLUNIFORM4IVPROC
) (GLint location
, GLsizei count
, const GLint
*value
);
508 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC
) (GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
509 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC
) (GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
510 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC
) (GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
511 typedef void (GL_APIENTRYP PFNGLUSEPROGRAMPROC
) (GLuint program
);
512 typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPROC
) (GLuint program
);
513 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FPROC
) (GLuint index
, GLfloat x
);
514 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FVPROC
) (GLuint index
, const GLfloat
*v
);
515 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FPROC
) (GLuint index
, GLfloat x
, GLfloat y
);
516 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FVPROC
) (GLuint index
, const GLfloat
*v
);
517 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FPROC
) (GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
);
518 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FVPROC
) (GLuint index
, const GLfloat
*v
);
519 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC
) (GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
);
520 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC
) (GLuint index
, const GLfloat
*v
);
521 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC
) (GLuint index
, GLint size
, GLenum type
, GLboolean normalized
, GLsizei stride
, const void *pointer
);
522 typedef void (GL_APIENTRYP PFNGLVIEWPORTPROC
) (GLint x
, GLint y
, GLsizei width
, GLsizei height
);
523 #ifdef GL_GLEXT_PROTOTYPES
524 GL_APICALL
void GL_APIENTRY
glActiveTexture (GLenum texture
);
525 GL_APICALL
void GL_APIENTRY
glAttachShader (GLuint program
, GLuint shader
);
526 GL_APICALL
void GL_APIENTRY
glBindAttribLocation (GLuint program
, GLuint index
, const GLchar
*name
);
527 GL_APICALL
void GL_APIENTRY
glBindBuffer (GLenum target
, GLuint buffer
);
528 GL_APICALL
void GL_APIENTRY
glBindFramebuffer (GLenum target
, GLuint framebuffer
);
529 GL_APICALL
void GL_APIENTRY
glBindRenderbuffer (GLenum target
, GLuint renderbuffer
);
530 GL_APICALL
void GL_APIENTRY
glBindTexture (GLenum target
, GLuint texture
);
531 GL_APICALL
void GL_APIENTRY
glBlendColor (GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
);
532 GL_APICALL
void GL_APIENTRY
glBlendEquation (GLenum mode
);
533 GL_APICALL
void GL_APIENTRY
glBlendEquationSeparate (GLenum modeRGB
, GLenum modeAlpha
);
534 GL_APICALL
void GL_APIENTRY
glBlendFunc (GLenum sfactor
, GLenum dfactor
);
535 GL_APICALL
void GL_APIENTRY
glBlendFuncSeparate (GLenum sfactorRGB
, GLenum dfactorRGB
, GLenum sfactorAlpha
, GLenum dfactorAlpha
);
536 GL_APICALL
void GL_APIENTRY
glBufferData (GLenum target
, GLsizeiptr size
, const void *data
, GLenum usage
);
537 GL_APICALL
void GL_APIENTRY
glBufferSubData (GLenum target
, GLintptr offset
, GLsizeiptr size
, const void *data
);
538 GL_APICALL GLenum GL_APIENTRY
glCheckFramebufferStatus (GLenum target
);
539 GL_APICALL
void GL_APIENTRY
glClear (GLbitfield mask
);
540 GL_APICALL
void GL_APIENTRY
glClearColor (GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
);
541 GL_APICALL
void GL_APIENTRY
glClearDepthf (GLfloat d
);
542 GL_APICALL
void GL_APIENTRY
glClearStencil (GLint s
);
543 GL_APICALL
void GL_APIENTRY
glColorMask (GLboolean red
, GLboolean green
, GLboolean blue
, GLboolean alpha
);
544 GL_APICALL
void GL_APIENTRY
glCompileShader (GLuint shader
);
545 GL_APICALL
void GL_APIENTRY
glCompressedTexImage2D (GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLsizei imageSize
, const void *data
);
546 GL_APICALL
void GL_APIENTRY
glCompressedTexSubImage2D (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLsizei imageSize
, const void *data
);
547 GL_APICALL
void GL_APIENTRY
glCopyTexImage2D (GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLint border
);
548 GL_APICALL
void GL_APIENTRY
glCopyTexSubImage2D (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
);
549 GL_APICALL GLuint GL_APIENTRY
glCreateProgram (void);
550 GL_APICALL GLuint GL_APIENTRY
glCreateShader (GLenum type
);
551 GL_APICALL
void GL_APIENTRY
glCullFace (GLenum mode
);
552 GL_APICALL
void GL_APIENTRY
glDeleteBuffers (GLsizei n
, const GLuint
*buffers
);
553 GL_APICALL
void GL_APIENTRY
glDeleteFramebuffers (GLsizei n
, const GLuint
*framebuffers
);
554 GL_APICALL
void GL_APIENTRY
glDeleteProgram (GLuint program
);
555 GL_APICALL
void GL_APIENTRY
glDeleteRenderbuffers (GLsizei n
, const GLuint
*renderbuffers
);
556 GL_APICALL
void GL_APIENTRY
glDeleteShader (GLuint shader
);
557 GL_APICALL
void GL_APIENTRY
glDeleteTextures (GLsizei n
, const GLuint
*textures
);
558 GL_APICALL
void GL_APIENTRY
glDepthFunc (GLenum func
);
559 GL_APICALL
void GL_APIENTRY
glDepthMask (GLboolean flag
);
560 GL_APICALL
void GL_APIENTRY
glDepthRangef (GLfloat n
, GLfloat f
);
561 GL_APICALL
void GL_APIENTRY
glDetachShader (GLuint program
, GLuint shader
);
562 GL_APICALL
void GL_APIENTRY
glDisable (GLenum cap
);
563 GL_APICALL
void GL_APIENTRY
glDisableVertexAttribArray (GLuint index
);
564 GL_APICALL
void GL_APIENTRY
glDrawArrays (GLenum mode
, GLint first
, GLsizei count
);
565 GL_APICALL
void GL_APIENTRY
glDrawElements (GLenum mode
, GLsizei count
, GLenum type
, const void *indices
);
566 GL_APICALL
void GL_APIENTRY
glEnable (GLenum cap
);
567 GL_APICALL
void GL_APIENTRY
glEnableVertexAttribArray (GLuint index
);
568 GL_APICALL
void GL_APIENTRY
glFinish (void);
569 GL_APICALL
void GL_APIENTRY
glFlush (void);
570 GL_APICALL
void GL_APIENTRY
glFramebufferRenderbuffer (GLenum target
, GLenum attachment
, GLenum renderbuffertarget
, GLuint renderbuffer
);
571 GL_APICALL
void GL_APIENTRY
glFramebufferTexture2D (GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
);
572 GL_APICALL
void GL_APIENTRY
glFrontFace (GLenum mode
);
573 GL_APICALL
void GL_APIENTRY
glGenBuffers (GLsizei n
, GLuint
*buffers
);
574 GL_APICALL
void GL_APIENTRY
glGenerateMipmap (GLenum target
);
575 GL_APICALL
void GL_APIENTRY
glGenFramebuffers (GLsizei n
, GLuint
*framebuffers
);
576 GL_APICALL
void GL_APIENTRY
glGenRenderbuffers (GLsizei n
, GLuint
*renderbuffers
);
577 GL_APICALL
void GL_APIENTRY
glGenTextures (GLsizei n
, GLuint
*textures
);
578 GL_APICALL
void GL_APIENTRY
glGetActiveAttrib (GLuint program
, GLuint index
, GLsizei bufSize
, GLsizei
*length
, GLint
*size
, GLenum
*type
, GLchar
*name
);
579 GL_APICALL
void GL_APIENTRY
glGetActiveUniform (GLuint program
, GLuint index
, GLsizei bufSize
, GLsizei
*length
, GLint
*size
, GLenum
*type
, GLchar
*name
);
580 GL_APICALL
void GL_APIENTRY
glGetAttachedShaders (GLuint program
, GLsizei maxCount
, GLsizei
*count
, GLuint
*shaders
);
581 GL_APICALL GLint GL_APIENTRY
glGetAttribLocation (GLuint program
, const GLchar
*name
);
582 GL_APICALL
void GL_APIENTRY
glGetBooleanv (GLenum pname
, GLboolean
*data
);
583 GL_APICALL
void GL_APIENTRY
glGetBufferParameteriv (GLenum target
, GLenum pname
, GLint
*params
);
584 GL_APICALL GLenum GL_APIENTRY
glGetError (void);
585 GL_APICALL
void GL_APIENTRY
glGetFloatv (GLenum pname
, GLfloat
*data
);
586 GL_APICALL
void GL_APIENTRY
glGetFramebufferAttachmentParameteriv (GLenum target
, GLenum attachment
, GLenum pname
, GLint
*params
);
587 GL_APICALL
void GL_APIENTRY
glGetIntegerv (GLenum pname
, GLint
*data
);
588 GL_APICALL
void GL_APIENTRY
glGetProgramiv (GLuint program
, GLenum pname
, GLint
*params
);
589 GL_APICALL
void GL_APIENTRY
glGetProgramInfoLog (GLuint program
, GLsizei bufSize
, GLsizei
*length
, GLchar
*infoLog
);
590 GL_APICALL
void GL_APIENTRY
glGetRenderbufferParameteriv (GLenum target
, GLenum pname
, GLint
*params
);
591 GL_APICALL
void GL_APIENTRY
glGetShaderiv (GLuint shader
, GLenum pname
, GLint
*params
);
592 GL_APICALL
void GL_APIENTRY
glGetShaderInfoLog (GLuint shader
, GLsizei bufSize
, GLsizei
*length
, GLchar
*infoLog
);
593 GL_APICALL
void GL_APIENTRY
glGetShaderPrecisionFormat (GLenum shadertype
, GLenum precisiontype
, GLint
*range
, GLint
*precision
);
594 GL_APICALL
void GL_APIENTRY
glGetShaderSource (GLuint shader
, GLsizei bufSize
, GLsizei
*length
, GLchar
*source
);
595 GL_APICALL
const GLubyte
*GL_APIENTRY
glGetString (GLenum name
);
596 GL_APICALL
void GL_APIENTRY
glGetTexParameterfv (GLenum target
, GLenum pname
, GLfloat
*params
);
597 GL_APICALL
void GL_APIENTRY
glGetTexParameteriv (GLenum target
, GLenum pname
, GLint
*params
);
598 GL_APICALL
void GL_APIENTRY
glGetUniformfv (GLuint program
, GLint location
, GLfloat
*params
);
599 GL_APICALL
void GL_APIENTRY
glGetUniformiv (GLuint program
, GLint location
, GLint
*params
);
600 GL_APICALL GLint GL_APIENTRY
glGetUniformLocation (GLuint program
, const GLchar
*name
);
601 GL_APICALL
void GL_APIENTRY
glGetVertexAttribfv (GLuint index
, GLenum pname
, GLfloat
*params
);
602 GL_APICALL
void GL_APIENTRY
glGetVertexAttribiv (GLuint index
, GLenum pname
, GLint
*params
);
603 GL_APICALL
void GL_APIENTRY
glGetVertexAttribPointerv (GLuint index
, GLenum pname
, void **pointer
);
604 GL_APICALL
void GL_APIENTRY
glHint (GLenum target
, GLenum mode
);
605 GL_APICALL GLboolean GL_APIENTRY
glIsBuffer (GLuint buffer
);
606 GL_APICALL GLboolean GL_APIENTRY
glIsEnabled (GLenum cap
);
607 GL_APICALL GLboolean GL_APIENTRY
glIsFramebuffer (GLuint framebuffer
);
608 GL_APICALL GLboolean GL_APIENTRY
glIsProgram (GLuint program
);
609 GL_APICALL GLboolean GL_APIENTRY
glIsRenderbuffer (GLuint renderbuffer
);
610 GL_APICALL GLboolean GL_APIENTRY
glIsShader (GLuint shader
);
611 GL_APICALL GLboolean GL_APIENTRY
glIsTexture (GLuint texture
);
612 GL_APICALL
void GL_APIENTRY
glLineWidth (GLfloat width
);
613 GL_APICALL
void GL_APIENTRY
glLinkProgram (GLuint program
);
614 GL_APICALL
void GL_APIENTRY
glPixelStorei (GLenum pname
, GLint param
);
615 GL_APICALL
void GL_APIENTRY
glPolygonOffset (GLfloat factor
, GLfloat units
);
616 GL_APICALL
void GL_APIENTRY
glReadPixels (GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, void *pixels
);
617 GL_APICALL
void GL_APIENTRY
glReleaseShaderCompiler (void);
618 GL_APICALL
void GL_APIENTRY
glRenderbufferStorage (GLenum target
, GLenum internalformat
, GLsizei width
, GLsizei height
);
619 GL_APICALL
void GL_APIENTRY
glSampleCoverage (GLfloat value
, GLboolean invert
);
620 GL_APICALL
void GL_APIENTRY
glScissor (GLint x
, GLint y
, GLsizei width
, GLsizei height
);
621 GL_APICALL
void GL_APIENTRY
glShaderBinary (GLsizei count
, const GLuint
*shaders
, GLenum binaryformat
, const void *binary
, GLsizei length
);
622 GL_APICALL
void GL_APIENTRY
glShaderSource (GLuint shader
, GLsizei count
, const GLchar
*const*string
, const GLint
*length
);
623 GL_APICALL
void GL_APIENTRY
glStencilFunc (GLenum func
, GLint ref
, GLuint mask
);
624 GL_APICALL
void GL_APIENTRY
glStencilFuncSeparate (GLenum face
, GLenum func
, GLint ref
, GLuint mask
);
625 GL_APICALL
void GL_APIENTRY
glStencilMask (GLuint mask
);
626 GL_APICALL
void GL_APIENTRY
glStencilMaskSeparate (GLenum face
, GLuint mask
);
627 GL_APICALL
void GL_APIENTRY
glStencilOp (GLenum fail
, GLenum zfail
, GLenum zpass
);
628 GL_APICALL
void GL_APIENTRY
glStencilOpSeparate (GLenum face
, GLenum sfail
, GLenum dpfail
, GLenum dppass
);
629 GL_APICALL
void GL_APIENTRY
glTexImage2D (GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLenum format
, GLenum type
, const void *pixels
);
630 GL_APICALL
void GL_APIENTRY
glTexParameterf (GLenum target
, GLenum pname
, GLfloat param
);
631 GL_APICALL
void GL_APIENTRY
glTexParameterfv (GLenum target
, GLenum pname
, const GLfloat
*params
);
632 GL_APICALL
void GL_APIENTRY
glTexParameteri (GLenum target
, GLenum pname
, GLint param
);
633 GL_APICALL
void GL_APIENTRY
glTexParameteriv (GLenum target
, GLenum pname
, const GLint
*params
);
634 GL_APICALL
void GL_APIENTRY
glTexSubImage2D (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const void *pixels
);
635 GL_APICALL
void GL_APIENTRY
glUniform1f (GLint location
, GLfloat v0
);
636 GL_APICALL
void GL_APIENTRY
glUniform1fv (GLint location
, GLsizei count
, const GLfloat
*value
);
637 GL_APICALL
void GL_APIENTRY
glUniform1i (GLint location
, GLint v0
);
638 GL_APICALL
void GL_APIENTRY
glUniform1iv (GLint location
, GLsizei count
, const GLint
*value
);
639 GL_APICALL
void GL_APIENTRY
glUniform2f (GLint location
, GLfloat v0
, GLfloat v1
);
640 GL_APICALL
void GL_APIENTRY
glUniform2fv (GLint location
, GLsizei count
, const GLfloat
*value
);
641 GL_APICALL
void GL_APIENTRY
glUniform2i (GLint location
, GLint v0
, GLint v1
);
642 GL_APICALL
void GL_APIENTRY
glUniform2iv (GLint location
, GLsizei count
, const GLint
*value
);
643 GL_APICALL
void GL_APIENTRY
glUniform3f (GLint location
, GLfloat v0
, GLfloat v1
, GLfloat v2
);
644 GL_APICALL
void GL_APIENTRY
glUniform3fv (GLint location
, GLsizei count
, const GLfloat
*value
);
645 GL_APICALL
void GL_APIENTRY
glUniform3i (GLint location
, GLint v0
, GLint v1
, GLint v2
);
646 GL_APICALL
void GL_APIENTRY
glUniform3iv (GLint location
, GLsizei count
, const GLint
*value
);
647 GL_APICALL
void GL_APIENTRY
glUniform4f (GLint location
, GLfloat v0
, GLfloat v1
, GLfloat v2
, GLfloat v3
);
648 GL_APICALL
void GL_APIENTRY
glUniform4fv (GLint location
, GLsizei count
, const GLfloat
*value
);
649 GL_APICALL
void GL_APIENTRY
glUniform4i (GLint location
, GLint v0
, GLint v1
, GLint v2
, GLint v3
);
650 GL_APICALL
void GL_APIENTRY
glUniform4iv (GLint location
, GLsizei count
, const GLint
*value
);
651 GL_APICALL
void GL_APIENTRY
glUniformMatrix2fv (GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
652 GL_APICALL
void GL_APIENTRY
glUniformMatrix3fv (GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
653 GL_APICALL
void GL_APIENTRY
glUniformMatrix4fv (GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
654 GL_APICALL
void GL_APIENTRY
glUseProgram (GLuint program
);
655 GL_APICALL
void GL_APIENTRY
glValidateProgram (GLuint program
);
656 GL_APICALL
void GL_APIENTRY
glVertexAttrib1f (GLuint index
, GLfloat x
);
657 GL_APICALL
void GL_APIENTRY
glVertexAttrib1fv (GLuint index
, const GLfloat
*v
);
658 GL_APICALL
void GL_APIENTRY
glVertexAttrib2f (GLuint index
, GLfloat x
, GLfloat y
);
659 GL_APICALL
void GL_APIENTRY
glVertexAttrib2fv (GLuint index
, const GLfloat
*v
);
660 GL_APICALL
void GL_APIENTRY
glVertexAttrib3f (GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
);
661 GL_APICALL
void GL_APIENTRY
glVertexAttrib3fv (GLuint index
, const GLfloat
*v
);
662 GL_APICALL
void GL_APIENTRY
glVertexAttrib4f (GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
);
663 GL_APICALL
void GL_APIENTRY
glVertexAttrib4fv (GLuint index
, const GLfloat
*v
);
664 GL_APICALL
void GL_APIENTRY
glVertexAttribPointer (GLuint index
, GLint size
, GLenum type
, GLboolean normalized
, GLsizei stride
, const void *pointer
);
665 GL_APICALL
void GL_APIENTRY
glViewport (GLint x
, GLint y
, GLsizei width
, GLsizei height
);
667 #endif /* GL_ES_VERSION_2_0 */
669 #ifndef GL_ES_VERSION_3_0
670 #define GL_ES_VERSION_3_0 1
671 typedef unsigned short GLhalf
;
672 #define GL_READ_BUFFER 0x0C02
673 #define GL_UNPACK_ROW_LENGTH 0x0CF2
674 #define GL_UNPACK_SKIP_ROWS 0x0CF3
675 #define GL_UNPACK_SKIP_PIXELS 0x0CF4
676 #define GL_PACK_ROW_LENGTH 0x0D02
677 #define GL_PACK_SKIP_ROWS 0x0D03
678 #define GL_PACK_SKIP_PIXELS 0x0D04
679 #define GL_COLOR 0x1800
680 #define GL_DEPTH 0x1801
681 #define GL_STENCIL 0x1802
682 #define GL_RED 0x1903
683 #define GL_RGB8 0x8051
684 #define GL_RGBA8 0x8058
685 #define GL_RGB10_A2 0x8059
686 #define GL_TEXTURE_BINDING_3D 0x806A
687 #define GL_UNPACK_SKIP_IMAGES 0x806D
688 #define GL_UNPACK_IMAGE_HEIGHT 0x806E
689 #define GL_TEXTURE_3D 0x806F
690 #define GL_TEXTURE_WRAP_R 0x8072
691 #define GL_MAX_3D_TEXTURE_SIZE 0x8073
692 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
693 #define GL_MAX_ELEMENTS_VERTICES 0x80E8
694 #define GL_MAX_ELEMENTS_INDICES 0x80E9
695 #define GL_TEXTURE_MIN_LOD 0x813A
696 #define GL_TEXTURE_MAX_LOD 0x813B
697 #define GL_TEXTURE_BASE_LEVEL 0x813C
698 #define GL_TEXTURE_MAX_LEVEL 0x813D
699 #define GL_MIN 0x8007
700 #define GL_MAX 0x8008
701 #define GL_DEPTH_COMPONENT24 0x81A6
702 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
703 #define GL_TEXTURE_COMPARE_MODE 0x884C
704 #define GL_TEXTURE_COMPARE_FUNC 0x884D
705 #define GL_CURRENT_QUERY 0x8865
706 #define GL_QUERY_RESULT 0x8866
707 #define GL_QUERY_RESULT_AVAILABLE 0x8867
708 #define GL_BUFFER_MAPPED 0x88BC
709 #define GL_BUFFER_MAP_POINTER 0x88BD
710 #define GL_STREAM_READ 0x88E1
711 #define GL_STREAM_COPY 0x88E2
712 #define GL_STATIC_READ 0x88E5
713 #define GL_STATIC_COPY 0x88E6
714 #define GL_DYNAMIC_READ 0x88E9
715 #define GL_DYNAMIC_COPY 0x88EA
716 #define GL_MAX_DRAW_BUFFERS 0x8824
717 #define GL_DRAW_BUFFER0 0x8825
718 #define GL_DRAW_BUFFER1 0x8826
719 #define GL_DRAW_BUFFER2 0x8827
720 #define GL_DRAW_BUFFER3 0x8828
721 #define GL_DRAW_BUFFER4 0x8829
722 #define GL_DRAW_BUFFER5 0x882A
723 #define GL_DRAW_BUFFER6 0x882B
724 #define GL_DRAW_BUFFER7 0x882C
725 #define GL_DRAW_BUFFER8 0x882D
726 #define GL_DRAW_BUFFER9 0x882E
727 #define GL_DRAW_BUFFER10 0x882F
728 #define GL_DRAW_BUFFER11 0x8830
729 #define GL_DRAW_BUFFER12 0x8831
730 #define GL_DRAW_BUFFER13 0x8832
731 #define GL_DRAW_BUFFER14 0x8833
732 #define GL_DRAW_BUFFER15 0x8834
733 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
734 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
735 #define GL_SAMPLER_3D 0x8B5F
736 #define GL_SAMPLER_2D_SHADOW 0x8B62
737 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
738 #define GL_PIXEL_PACK_BUFFER 0x88EB
739 #define GL_PIXEL_UNPACK_BUFFER 0x88EC
740 #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
741 #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
742 #define GL_FLOAT_MAT2x3 0x8B65
743 #define GL_FLOAT_MAT2x4 0x8B66
744 #define GL_FLOAT_MAT3x2 0x8B67
745 #define GL_FLOAT_MAT3x4 0x8B68
746 #define GL_FLOAT_MAT4x2 0x8B69
747 #define GL_FLOAT_MAT4x3 0x8B6A
748 #define GL_SRGB 0x8C40
749 #define GL_SRGB8 0x8C41
750 #define GL_SRGB8_ALPHA8 0x8C43
751 #define GL_COMPARE_REF_TO_TEXTURE 0x884E
752 #define GL_MAJOR_VERSION 0x821B
753 #define GL_MINOR_VERSION 0x821C
754 #define GL_NUM_EXTENSIONS 0x821D
755 #define GL_RGBA32F 0x8814
756 #define GL_RGB32F 0x8815
757 #define GL_RGBA16F 0x881A
758 #define GL_RGB16F 0x881B
759 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
760 #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
761 #define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
762 #define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
763 #define GL_MAX_VARYING_COMPONENTS 0x8B4B
764 #define GL_TEXTURE_2D_ARRAY 0x8C1A
765 #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
766 #define GL_R11F_G11F_B10F 0x8C3A
767 #define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
768 #define GL_RGB9_E5 0x8C3D
769 #define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
770 #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
771 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
772 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
773 #define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
774 #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
775 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
776 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
777 #define GL_RASTERIZER_DISCARD 0x8C89
778 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
779 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
780 #define GL_INTERLEAVED_ATTRIBS 0x8C8C
781 #define GL_SEPARATE_ATTRIBS 0x8C8D
782 #define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
783 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
784 #define GL_RGBA32UI 0x8D70
785 #define GL_RGB32UI 0x8D71
786 #define GL_RGBA16UI 0x8D76
787 #define GL_RGB16UI 0x8D77
788 #define GL_RGBA8UI 0x8D7C
789 #define GL_RGB8UI 0x8D7D
790 #define GL_RGBA32I 0x8D82
791 #define GL_RGB32I 0x8D83
792 #define GL_RGBA16I 0x8D88
793 #define GL_RGB16I 0x8D89
794 #define GL_RGBA8I 0x8D8E
795 #define GL_RGB8I 0x8D8F
796 #define GL_RED_INTEGER 0x8D94
797 #define GL_RGB_INTEGER 0x8D98
798 #define GL_RGBA_INTEGER 0x8D99
799 #define GL_SAMPLER_2D_ARRAY 0x8DC1
800 #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
801 #define GL_SAMPLER_CUBE_SHADOW 0x8DC5
802 #define GL_UNSIGNED_INT_VEC2 0x8DC6
803 #define GL_UNSIGNED_INT_VEC3 0x8DC7
804 #define GL_UNSIGNED_INT_VEC4 0x8DC8
805 #define GL_INT_SAMPLER_2D 0x8DCA
806 #define GL_INT_SAMPLER_3D 0x8DCB
807 #define GL_INT_SAMPLER_CUBE 0x8DCC
808 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
809 #define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
810 #define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
811 #define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
812 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
813 #define GL_BUFFER_ACCESS_FLAGS 0x911F
814 #define GL_BUFFER_MAP_LENGTH 0x9120
815 #define GL_BUFFER_MAP_OFFSET 0x9121
816 #define GL_DEPTH_COMPONENT32F 0x8CAC
817 #define GL_DEPTH32F_STENCIL8 0x8CAD
818 #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
819 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
820 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
821 #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
822 #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
823 #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
824 #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
825 #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
826 #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
827 #define GL_FRAMEBUFFER_DEFAULT 0x8218
828 #define GL_FRAMEBUFFER_UNDEFINED 0x8219
829 #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
830 #define GL_DEPTH_STENCIL 0x84F9
831 #define GL_UNSIGNED_INT_24_8 0x84FA
832 #define GL_DEPTH24_STENCIL8 0x88F0
833 #define GL_UNSIGNED_NORMALIZED 0x8C17
834 #define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
835 #define GL_READ_FRAMEBUFFER 0x8CA8
836 #define GL_DRAW_FRAMEBUFFER 0x8CA9
837 #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
838 #define GL_RENDERBUFFER_SAMPLES 0x8CAB
839 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
840 #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
841 #define GL_COLOR_ATTACHMENT1 0x8CE1
842 #define GL_COLOR_ATTACHMENT2 0x8CE2
843 #define GL_COLOR_ATTACHMENT3 0x8CE3
844 #define GL_COLOR_ATTACHMENT4 0x8CE4
845 #define GL_COLOR_ATTACHMENT5 0x8CE5
846 #define GL_COLOR_ATTACHMENT6 0x8CE6
847 #define GL_COLOR_ATTACHMENT7 0x8CE7
848 #define GL_COLOR_ATTACHMENT8 0x8CE8
849 #define GL_COLOR_ATTACHMENT9 0x8CE9
850 #define GL_COLOR_ATTACHMENT10 0x8CEA
851 #define GL_COLOR_ATTACHMENT11 0x8CEB
852 #define GL_COLOR_ATTACHMENT12 0x8CEC
853 #define GL_COLOR_ATTACHMENT13 0x8CED
854 #define GL_COLOR_ATTACHMENT14 0x8CEE
855 #define GL_COLOR_ATTACHMENT15 0x8CEF
856 #define GL_COLOR_ATTACHMENT16 0x8CF0
857 #define GL_COLOR_ATTACHMENT17 0x8CF1
858 #define GL_COLOR_ATTACHMENT18 0x8CF2
859 #define GL_COLOR_ATTACHMENT19 0x8CF3
860 #define GL_COLOR_ATTACHMENT20 0x8CF4
861 #define GL_COLOR_ATTACHMENT21 0x8CF5
862 #define GL_COLOR_ATTACHMENT22 0x8CF6
863 #define GL_COLOR_ATTACHMENT23 0x8CF7
864 #define GL_COLOR_ATTACHMENT24 0x8CF8
865 #define GL_COLOR_ATTACHMENT25 0x8CF9
866 #define GL_COLOR_ATTACHMENT26 0x8CFA
867 #define GL_COLOR_ATTACHMENT27 0x8CFB
868 #define GL_COLOR_ATTACHMENT28 0x8CFC
869 #define GL_COLOR_ATTACHMENT29 0x8CFD
870 #define GL_COLOR_ATTACHMENT30 0x8CFE
871 #define GL_COLOR_ATTACHMENT31 0x8CFF
872 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
873 #define GL_MAX_SAMPLES 0x8D57
874 #define GL_HALF_FLOAT 0x140B
875 #define GL_MAP_READ_BIT 0x0001
876 #define GL_MAP_WRITE_BIT 0x0002
877 #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
878 #define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
879 #define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
880 #define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
882 #define GL_RG_INTEGER 0x8228
884 #define GL_RG8 0x822B
885 #define GL_R16F 0x822D
886 #define GL_R32F 0x822E
887 #define GL_RG16F 0x822F
888 #define GL_RG32F 0x8230
889 #define GL_R8I 0x8231
890 #define GL_R8UI 0x8232
891 #define GL_R16I 0x8233
892 #define GL_R16UI 0x8234
893 #define GL_R32I 0x8235
894 #define GL_R32UI 0x8236
895 #define GL_RG8I 0x8237
896 #define GL_RG8UI 0x8238
897 #define GL_RG16I 0x8239
898 #define GL_RG16UI 0x823A
899 #define GL_RG32I 0x823B
900 #define GL_RG32UI 0x823C
901 #define GL_VERTEX_ARRAY_BINDING 0x85B5
902 #define GL_R8_SNORM 0x8F94
903 #define GL_RG8_SNORM 0x8F95
904 #define GL_RGB8_SNORM 0x8F96
905 #define GL_RGBA8_SNORM 0x8F97
906 #define GL_SIGNED_NORMALIZED 0x8F9C
907 #define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69
908 #define GL_COPY_READ_BUFFER 0x8F36
909 #define GL_COPY_WRITE_BUFFER 0x8F37
910 #define GL_COPY_READ_BUFFER_BINDING 0x8F36
911 #define GL_COPY_WRITE_BUFFER_BINDING 0x8F37
912 #define GL_UNIFORM_BUFFER 0x8A11
913 #define GL_UNIFORM_BUFFER_BINDING 0x8A28
914 #define GL_UNIFORM_BUFFER_START 0x8A29
915 #define GL_UNIFORM_BUFFER_SIZE 0x8A2A
916 #define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
917 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
918 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
919 #define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
920 #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
921 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
922 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
923 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
924 #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
925 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
926 #define GL_UNIFORM_TYPE 0x8A37
927 #define GL_UNIFORM_SIZE 0x8A38
928 #define GL_UNIFORM_NAME_LENGTH 0x8A39
929 #define GL_UNIFORM_BLOCK_INDEX 0x8A3A
930 #define GL_UNIFORM_OFFSET 0x8A3B
931 #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
932 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
933 #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
934 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F
935 #define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
936 #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
937 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
938 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
939 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
940 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
941 #define GL_INVALID_INDEX 0xFFFFFFFFu
942 #define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
943 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
944 #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
945 #define GL_OBJECT_TYPE 0x9112
946 #define GL_SYNC_CONDITION 0x9113
947 #define GL_SYNC_STATUS 0x9114
948 #define GL_SYNC_FLAGS 0x9115
949 #define GL_SYNC_FENCE 0x9116
950 #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
951 #define GL_UNSIGNALED 0x9118
952 #define GL_SIGNALED 0x9119
953 #define GL_ALREADY_SIGNALED 0x911A
954 #define GL_TIMEOUT_EXPIRED 0x911B
955 #define GL_CONDITION_SATISFIED 0x911C
956 #define GL_WAIT_FAILED 0x911D
957 #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
958 #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull
959 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
960 #define GL_ANY_SAMPLES_PASSED 0x8C2F
961 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
962 #define GL_SAMPLER_BINDING 0x8919
963 #define GL_RGB10_A2UI 0x906F
964 #define GL_TEXTURE_SWIZZLE_R 0x8E42
965 #define GL_TEXTURE_SWIZZLE_G 0x8E43
966 #define GL_TEXTURE_SWIZZLE_B 0x8E44
967 #define GL_TEXTURE_SWIZZLE_A 0x8E45
968 #define GL_GREEN 0x1904
969 #define GL_BLUE 0x1905
970 #define GL_INT_2_10_10_10_REV 0x8D9F
971 #define GL_TRANSFORM_FEEDBACK 0x8E22
972 #define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23
973 #define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24
974 #define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25
975 #define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
976 #define GL_PROGRAM_BINARY_LENGTH 0x8741
977 #define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
978 #define GL_PROGRAM_BINARY_FORMATS 0x87FF
979 #define GL_COMPRESSED_R11_EAC 0x9270
980 #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
981 #define GL_COMPRESSED_RG11_EAC 0x9272
982 #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
983 #define GL_COMPRESSED_RGB8_ETC2 0x9274
984 #define GL_COMPRESSED_SRGB8_ETC2 0x9275
985 #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
986 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
987 #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
988 #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
989 #define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
990 #define GL_MAX_ELEMENT_INDEX 0x8D6B
991 #define GL_NUM_SAMPLE_COUNTS 0x9380
992 #define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
993 typedef void (GL_APIENTRYP PFNGLREADBUFFERPROC
) (GLenum src
);
994 typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSPROC
) (GLenum mode
, GLuint start
, GLuint end
, GLsizei count
, GLenum type
, const void *indices
);
995 typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DPROC
) (GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLenum format
, GLenum type
, const void *pixels
);
996 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DPROC
) (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, const void *pixels
);
997 typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC
) (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
);
998 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC
) (GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLsizei imageSize
, const void *data
);
999 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC
) (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLsizei imageSize
, const void *data
);
1000 typedef void (GL_APIENTRYP PFNGLGENQUERIESPROC
) (GLsizei n
, GLuint
*ids
);
1001 typedef void (GL_APIENTRYP PFNGLDELETEQUERIESPROC
) (GLsizei n
, const GLuint
*ids
);
1002 typedef GLboolean (GL_APIENTRYP PFNGLISQUERYPROC
) (GLuint id
);
1003 typedef void (GL_APIENTRYP PFNGLBEGINQUERYPROC
) (GLenum target
, GLuint id
);
1004 typedef void (GL_APIENTRYP PFNGLENDQUERYPROC
) (GLenum target
);
1005 typedef void (GL_APIENTRYP PFNGLGETQUERYIVPROC
) (GLenum target
, GLenum pname
, GLint
*params
);
1006 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVPROC
) (GLuint id
, GLenum pname
, GLuint
*params
);
1007 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFERPROC
) (GLenum target
);
1008 typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVPROC
) (GLenum target
, GLenum pname
, void **params
);
1009 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSPROC
) (GLsizei n
, const GLenum
*bufs
);
1010 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC
) (GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1011 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC
) (GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1012 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC
) (GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1013 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC
) (GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1014 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC
) (GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1015 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC
) (GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1016 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERPROC
) (GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
, GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
, GLbitfield mask
, GLenum filter
);
1017 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC
) (GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
);
1018 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC
) (GLenum target
, GLenum attachment
, GLuint texture
, GLint level
, GLint layer
);
1019 typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEPROC
) (GLenum target
, GLintptr offset
, GLsizeiptr length
, GLbitfield access
);
1020 typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC
) (GLenum target
, GLintptr offset
, GLsizeiptr length
);
1021 typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYPROC
) (GLuint array
);
1022 typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSPROC
) (GLsizei n
, const GLuint
*arrays
);
1023 typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSPROC
) (GLsizei n
, GLuint
*arrays
);
1024 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYPROC
) (GLuint array
);
1025 typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VPROC
) (GLenum target
, GLuint index
, GLint
*data
);
1026 typedef void (GL_APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC
) (GLenum primitiveMode
);
1027 typedef void (GL_APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC
) (void);
1028 typedef void (GL_APIENTRYP PFNGLBINDBUFFERRANGEPROC
) (GLenum target
, GLuint index
, GLuint buffer
, GLintptr offset
, GLsizeiptr size
);
1029 typedef void (GL_APIENTRYP PFNGLBINDBUFFERBASEPROC
) (GLenum target
, GLuint index
, GLuint buffer
);
1030 typedef void (GL_APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC
) (GLuint program
, GLsizei count
, const GLchar
*const*varyings
, GLenum bufferMode
);
1031 typedef void (GL_APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC
) (GLuint program
, GLuint index
, GLsizei bufSize
, GLsizei
*length
, GLsizei
*size
, GLenum
*type
, GLchar
*name
);
1032 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC
) (GLuint index
, GLint size
, GLenum type
, GLsizei stride
, const void *pointer
);
1033 typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC
) (GLuint index
, GLenum pname
, GLint
*params
);
1034 typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC
) (GLuint index
, GLenum pname
, GLuint
*params
);
1035 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IPROC
) (GLuint index
, GLint x
, GLint y
, GLint z
, GLint w
);
1036 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIPROC
) (GLuint index
, GLuint x
, GLuint y
, GLuint z
, GLuint w
);
1037 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IVPROC
) (GLuint index
, const GLint
*v
);
1038 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC
) (GLuint index
, const GLuint
*v
);
1039 typedef void (GL_APIENTRYP PFNGLGETUNIFORMUIVPROC
) (GLuint program
, GLint location
, GLuint
*params
);
1040 typedef GLint (GL_APIENTRYP PFNGLGETFRAGDATALOCATIONPROC
) (GLuint program
, const GLchar
*name
);
1041 typedef void (GL_APIENTRYP PFNGLUNIFORM1UIPROC
) (GLint location
, GLuint v0
);
1042 typedef void (GL_APIENTRYP PFNGLUNIFORM2UIPROC
) (GLint location
, GLuint v0
, GLuint v1
);
1043 typedef void (GL_APIENTRYP PFNGLUNIFORM3UIPROC
) (GLint location
, GLuint v0
, GLuint v1
, GLuint v2
);
1044 typedef void (GL_APIENTRYP PFNGLUNIFORM4UIPROC
) (GLint location
, GLuint v0
, GLuint v1
, GLuint v2
, GLuint v3
);
1045 typedef void (GL_APIENTRYP PFNGLUNIFORM1UIVPROC
) (GLint location
, GLsizei count
, const GLuint
*value
);
1046 typedef void (GL_APIENTRYP PFNGLUNIFORM2UIVPROC
) (GLint location
, GLsizei count
, const GLuint
*value
);
1047 typedef void (GL_APIENTRYP PFNGLUNIFORM3UIVPROC
) (GLint location
, GLsizei count
, const GLuint
*value
);
1048 typedef void (GL_APIENTRYP PFNGLUNIFORM4UIVPROC
) (GLint location
, GLsizei count
, const GLuint
*value
);
1049 typedef void (GL_APIENTRYP PFNGLCLEARBUFFERIVPROC
) (GLenum buffer
, GLint drawbuffer
, const GLint
*value
);
1050 typedef void (GL_APIENTRYP PFNGLCLEARBUFFERUIVPROC
) (GLenum buffer
, GLint drawbuffer
, const GLuint
*value
);
1051 typedef void (GL_APIENTRYP PFNGLCLEARBUFFERFVPROC
) (GLenum buffer
, GLint drawbuffer
, const GLfloat
*value
);
1052 typedef void (GL_APIENTRYP PFNGLCLEARBUFFERFIPROC
) (GLenum buffer
, GLint drawbuffer
, GLfloat depth
, GLint stencil
);
1053 typedef const GLubyte
*(GL_APIENTRYP PFNGLGETSTRINGIPROC
) (GLenum name
, GLuint index
);
1054 typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC
) (GLenum readTarget
, GLenum writeTarget
, GLintptr readOffset
, GLintptr writeOffset
, GLsizeiptr size
);
1055 typedef void (GL_APIENTRYP PFNGLGETUNIFORMINDICESPROC
) (GLuint program
, GLsizei uniformCount
, const GLchar
*const*uniformNames
, GLuint
*uniformIndices
);
1056 typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC
) (GLuint program
, GLsizei uniformCount
, const GLuint
*uniformIndices
, GLenum pname
, GLint
*params
);
1057 typedef GLuint (GL_APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC
) (GLuint program
, const GLchar
*uniformBlockName
);
1058 typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC
) (GLuint program
, GLuint uniformBlockIndex
, GLenum pname
, GLint
*params
);
1059 typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC
) (GLuint program
, GLuint uniformBlockIndex
, GLsizei bufSize
, GLsizei
*length
, GLchar
*uniformBlockName
);
1060 typedef void (GL_APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC
) (GLuint program
, GLuint uniformBlockIndex
, GLuint uniformBlockBinding
);
1061 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC
) (GLenum mode
, GLint first
, GLsizei count
, GLsizei instancecount
);
1062 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC
) (GLenum mode
, GLsizei count
, GLenum type
, const void *indices
, GLsizei instancecount
);
1063 typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCPROC
) (GLenum condition
, GLbitfield flags
);
1064 typedef GLboolean (GL_APIENTRYP PFNGLISSYNCPROC
) (GLsync sync
);
1065 typedef void (GL_APIENTRYP PFNGLDELETESYNCPROC
) (GLsync sync
);
1066 typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCPROC
) (GLsync sync
, GLbitfield flags
, GLuint64 timeout
);
1067 typedef void (GL_APIENTRYP PFNGLWAITSYNCPROC
) (GLsync sync
, GLbitfield flags
, GLuint64 timeout
);
1068 typedef void (GL_APIENTRYP PFNGLGETINTEGER64VPROC
) (GLenum pname
, GLint64
*data
);
1069 typedef void (GL_APIENTRYP PFNGLGETSYNCIVPROC
) (GLsync sync
, GLenum pname
, GLsizei bufSize
, GLsizei
*length
, GLint
*values
);
1070 typedef void (GL_APIENTRYP PFNGLGETINTEGER64I_VPROC
) (GLenum target
, GLuint index
, GLint64
*data
);
1071 typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC
) (GLenum target
, GLenum pname
, GLint64
*params
);
1072 typedef void (GL_APIENTRYP PFNGLGENSAMPLERSPROC
) (GLsizei count
, GLuint
*samplers
);
1073 typedef void (GL_APIENTRYP PFNGLDELETESAMPLERSPROC
) (GLsizei count
, const GLuint
*samplers
);
1074 typedef GLboolean (GL_APIENTRYP PFNGLISSAMPLERPROC
) (GLuint sampler
);
1075 typedef void (GL_APIENTRYP PFNGLBINDSAMPLERPROC
) (GLuint unit
, GLuint sampler
);
1076 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIPROC
) (GLuint sampler
, GLenum pname
, GLint param
);
1077 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIVPROC
) (GLuint sampler
, GLenum pname
, const GLint
*param
);
1078 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFPROC
) (GLuint sampler
, GLenum pname
, GLfloat param
);
1079 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFVPROC
) (GLuint sampler
, GLenum pname
, const GLfloat
*param
);
1080 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC
) (GLuint sampler
, GLenum pname
, GLint
*params
);
1081 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC
) (GLuint sampler
, GLenum pname
, GLfloat
*params
);
1082 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC
) (GLuint index
, GLuint divisor
);
1083 typedef void (GL_APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC
) (GLenum target
, GLuint id
);
1084 typedef void (GL_APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC
) (GLsizei n
, const GLuint
*ids
);
1085 typedef void (GL_APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC
) (GLsizei n
, GLuint
*ids
);
1086 typedef GLboolean (GL_APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC
) (GLuint id
);
1087 typedef void (GL_APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC
) (void);
1088 typedef void (GL_APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC
) (void);
1089 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYPROC
) (GLuint program
, GLsizei bufSize
, GLsizei
*length
, GLenum
*binaryFormat
, void *binary
);
1090 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYPROC
) (GLuint program
, GLenum binaryFormat
, const void *binary
, GLsizei length
);
1091 typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIPROC
) (GLuint program
, GLenum pname
, GLint value
);
1092 typedef void (GL_APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC
) (GLenum target
, GLsizei numAttachments
, const GLenum
*attachments
);
1093 typedef void (GL_APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC
) (GLenum target
, GLsizei numAttachments
, const GLenum
*attachments
, GLint x
, GLint y
, GLsizei width
, GLsizei height
);
1094 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DPROC
) (GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
);
1095 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DPROC
) (GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
);
1096 typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATIVPROC
) (GLenum target
, GLenum internalformat
, GLenum pname
, GLsizei bufSize
, GLint
*params
);
1097 #ifdef GL_GLEXT_PROTOTYPES
1098 GL_APICALL
void GL_APIENTRY
glReadBuffer (GLenum src
);
1099 GL_APICALL
void GL_APIENTRY
glDrawRangeElements (GLenum mode
, GLuint start
, GLuint end
, GLsizei count
, GLenum type
, const void *indices
);
1100 GL_APICALL
void GL_APIENTRY
glTexImage3D (GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLenum format
, GLenum type
, const void *pixels
);
1101 GL_APICALL
void GL_APIENTRY
glTexSubImage3D (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, const void *pixels
);
1102 GL_APICALL
void GL_APIENTRY
glCopyTexSubImage3D (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
);
1103 GL_APICALL
void GL_APIENTRY
glCompressedTexImage3D (GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLsizei imageSize
, const void *data
);
1104 GL_APICALL
void GL_APIENTRY
glCompressedTexSubImage3D (GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLsizei imageSize
, const void *data
);
1105 GL_APICALL
void GL_APIENTRY
glGenQueries (GLsizei n
, GLuint
*ids
);
1106 GL_APICALL
void GL_APIENTRY
glDeleteQueries (GLsizei n
, const GLuint
*ids
);
1107 GL_APICALL GLboolean GL_APIENTRY
glIsQuery (GLuint id
);
1108 GL_APICALL
void GL_APIENTRY
glBeginQuery (GLenum target
, GLuint id
);
1109 GL_APICALL
void GL_APIENTRY
glEndQuery (GLenum target
);
1110 GL_APICALL
void GL_APIENTRY
glGetQueryiv (GLenum target
, GLenum pname
, GLint
*params
);
1111 GL_APICALL
void GL_APIENTRY
glGetQueryObjectuiv (GLuint id
, GLenum pname
, GLuint
*params
);
1112 GL_APICALL GLboolean GL_APIENTRY
glUnmapBuffer (GLenum target
);
1113 GL_APICALL
void GL_APIENTRY
glGetBufferPointerv (GLenum target
, GLenum pname
, void **params
);
1114 GL_APICALL
void GL_APIENTRY
glDrawBuffers (GLsizei n
, const GLenum
*bufs
);
1115 GL_APICALL
void GL_APIENTRY
glUniformMatrix2x3fv (GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1116 GL_APICALL
void GL_APIENTRY
glUniformMatrix3x2fv (GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1117 GL_APICALL
void GL_APIENTRY
glUniformMatrix2x4fv (GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1118 GL_APICALL
void GL_APIENTRY
glUniformMatrix4x2fv (GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1119 GL_APICALL
void GL_APIENTRY
glUniformMatrix3x4fv (GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1120 GL_APICALL
void GL_APIENTRY
glUniformMatrix4x3fv (GLint location
, GLsizei count
, GLboolean transpose
, const GLfloat
*value
);
1121 GL_APICALL
void GL_APIENTRY
glBlitFramebuffer (GLint srcX0
, GLint srcY0
, GLint srcX1
, GLint srcY1
, GLint dstX0
, GLint dstY0
, GLint dstX1
, GLint dstY1
, GLbitfield mask
, GLenum filter
);
1122 GL_APICALL
void GL_APIENTRY
glRenderbufferStorageMultisample (GLenum target
, GLsizei samples
, GLenum internalformat
, GLsizei width
, GLsizei height
);
1123 GL_APICALL
void GL_APIENTRY
glFramebufferTextureLayer (GLenum target
, GLenum attachment
, GLuint texture
, GLint level
, GLint layer
);
1124 GL_APICALL
void *GL_APIENTRY
glMapBufferRange (GLenum target
, GLintptr offset
, GLsizeiptr length
, GLbitfield access
);
1125 GL_APICALL
void GL_APIENTRY
glFlushMappedBufferRange (GLenum target
, GLintptr offset
, GLsizeiptr length
);
1126 GL_APICALL
void GL_APIENTRY
glBindVertexArray (GLuint array
);
1127 GL_APICALL
void GL_APIENTRY
glDeleteVertexArrays (GLsizei n
, const GLuint
*arrays
);
1128 GL_APICALL
void GL_APIENTRY
glGenVertexArrays (GLsizei n
, GLuint
*arrays
);
1129 GL_APICALL GLboolean GL_APIENTRY
glIsVertexArray (GLuint array
);
1130 GL_APICALL
void GL_APIENTRY
glGetIntegeri_v (GLenum target
, GLuint index
, GLint
*data
);
1131 GL_APICALL
void GL_APIENTRY
glBeginTransformFeedback (GLenum primitiveMode
);
1132 GL_APICALL
void GL_APIENTRY
glEndTransformFeedback (void);
1133 GL_APICALL
void GL_APIENTRY
glBindBufferRange (GLenum target
, GLuint index
, GLuint buffer
, GLintptr offset
, GLsizeiptr size
);
1134 GL_APICALL
void GL_APIENTRY
glBindBufferBase (GLenum target
, GLuint index
, GLuint buffer
);
1135 GL_APICALL
void GL_APIENTRY
glTransformFeedbackVaryings (GLuint program
, GLsizei count
, const GLchar
*const*varyings
, GLenum bufferMode
);
1136 GL_APICALL
void GL_APIENTRY
glGetTransformFeedbackVarying (GLuint program
, GLuint index
, GLsizei bufSize
, GLsizei
*length
, GLsizei
*size
, GLenum
*type
, GLchar
*name
);
1137 GL_APICALL
void GL_APIENTRY
glVertexAttribIPointer (GLuint index
, GLint size
, GLenum type
, GLsizei stride
, const void *pointer
);
1138 GL_APICALL
void GL_APIENTRY
glGetVertexAttribIiv (GLuint index
, GLenum pname
, GLint
*params
);
1139 GL_APICALL
void GL_APIENTRY
glGetVertexAttribIuiv (GLuint index
, GLenum pname
, GLuint
*params
);
1140 GL_APICALL
void GL_APIENTRY
glVertexAttribI4i (GLuint index
, GLint x
, GLint y
, GLint z
, GLint w
);
1141 GL_APICALL
void GL_APIENTRY
glVertexAttribI4ui (GLuint index
, GLuint x
, GLuint y
, GLuint z
, GLuint w
);
1142 GL_APICALL
void GL_APIENTRY
glVertexAttribI4iv (GLuint index
, const GLint
*v
);
1143 GL_APICALL
void GL_APIENTRY
glVertexAttribI4uiv (GLuint index
, const GLuint
*v
);
1144 GL_APICALL
void GL_APIENTRY
glGetUniformuiv (GLuint program
, GLint location
, GLuint
*params
);
1145 GL_APICALL GLint GL_APIENTRY
glGetFragDataLocation (GLuint program
, const GLchar
*name
);
1146 GL_APICALL
void GL_APIENTRY
glUniform1ui (GLint location
, GLuint v0
);
1147 GL_APICALL
void GL_APIENTRY
glUniform2ui (GLint location
, GLuint v0
, GLuint v1
);
1148 GL_APICALL
void GL_APIENTRY
glUniform3ui (GLint location
, GLuint v0
, GLuint v1
, GLuint v2
);
1149 GL_APICALL
void GL_APIENTRY
glUniform4ui (GLint location
, GLuint v0
, GLuint v1
, GLuint v2
, GLuint v3
);
1150 GL_APICALL
void GL_APIENTRY
glUniform1uiv (GLint location
, GLsizei count
, const GLuint
*value
);
1151 GL_APICALL
void GL_APIENTRY
glUniform2uiv (GLint location
, GLsizei count
, const GLuint
*value
);
1152 GL_APICALL
void GL_APIENTRY
glUniform3uiv (GLint location
, GLsizei count
, const GLuint
*value
);
1153 GL_APICALL
void GL_APIENTRY
glUniform4uiv (GLint location
, GLsizei count
, const GLuint
*value
);
1154 GL_APICALL
void GL_APIENTRY
glClearBufferiv (GLenum buffer
, GLint drawbuffer
, const GLint
*value
);
1155 GL_APICALL
void GL_APIENTRY
glClearBufferuiv (GLenum buffer
, GLint drawbuffer
, const GLuint
*value
);
1156 GL_APICALL
void GL_APIENTRY
glClearBufferfv (GLenum buffer
, GLint drawbuffer
, const GLfloat
*value
);
1157 GL_APICALL
void GL_APIENTRY
glClearBufferfi (GLenum buffer
, GLint drawbuffer
, GLfloat depth
, GLint stencil
);
1158 GL_APICALL
const GLubyte
*GL_APIENTRY
glGetStringi (GLenum name
, GLuint index
);
1159 GL_APICALL
void GL_APIENTRY
glCopyBufferSubData (GLenum readTarget
, GLenum writeTarget
, GLintptr readOffset
, GLintptr writeOffset
, GLsizeiptr size
);
1160 GL_APICALL
void GL_APIENTRY
glGetUniformIndices (GLuint program
, GLsizei uniformCount
, const GLchar
*const*uniformNames
, GLuint
*uniformIndices
);
1161 GL_APICALL
void GL_APIENTRY
glGetActiveUniformsiv (GLuint program
, GLsizei uniformCount
, const GLuint
*uniformIndices
, GLenum pname
, GLint
*params
);
1162 GL_APICALL GLuint GL_APIENTRY
glGetUniformBlockIndex (GLuint program
, const GLchar
*uniformBlockName
);
1163 GL_APICALL
void GL_APIENTRY
glGetActiveUniformBlockiv (GLuint program
, GLuint uniformBlockIndex
, GLenum pname
, GLint
*params
);
1164 GL_APICALL
void GL_APIENTRY
glGetActiveUniformBlockName (GLuint program
, GLuint uniformBlockIndex
, GLsizei bufSize
, GLsizei
*length
, GLchar
*uniformBlockName
);
1165 GL_APICALL
void GL_APIENTRY
glUniformBlockBinding (GLuint program
, GLuint uniformBlockIndex
, GLuint uniformBlockBinding
);
1166 GL_APICALL
void GL_APIENTRY
glDrawArraysInstanced (GLenum mode
, GLint first
, GLsizei count
, GLsizei instancecount
);
1167 GL_APICALL
void GL_APIENTRY
glDrawElementsInstanced (GLenum mode
, GLsizei count
, GLenum type
, const void *indices
, GLsizei instancecount
);
1168 GL_APICALL GLsync GL_APIENTRY
glFenceSync (GLenum condition
, GLbitfield flags
);
1169 GL_APICALL GLboolean GL_APIENTRY
glIsSync (GLsync sync
);
1170 GL_APICALL
void GL_APIENTRY
glDeleteSync (GLsync sync
);
1171 GL_APICALL GLenum GL_APIENTRY
glClientWaitSync (GLsync sync
, GLbitfield flags
, GLuint64 timeout
);
1172 GL_APICALL
void GL_APIENTRY
glWaitSync (GLsync sync
, GLbitfield flags
, GLuint64 timeout
);
1173 GL_APICALL
void GL_APIENTRY
glGetInteger64v (GLenum pname
, GLint64
*data
);
1174 GL_APICALL
void GL_APIENTRY
glGetSynciv (GLsync sync
, GLenum pname
, GLsizei bufSize
, GLsizei
*length
, GLint
*values
);
1175 GL_APICALL
void GL_APIENTRY
glGetInteger64i_v (GLenum target
, GLuint index
, GLint64
*data
);
1176 GL_APICALL
void GL_APIENTRY
glGetBufferParameteri64v (GLenum target
, GLenum pname
, GLint64
*params
);
1177 GL_APICALL
void GL_APIENTRY
glGenSamplers (GLsizei count
, GLuint
*samplers
);
1178 GL_APICALL
void GL_APIENTRY
glDeleteSamplers (GLsizei count
, const GLuint
*samplers
);
1179 GL_APICALL GLboolean GL_APIENTRY
glIsSampler (GLuint sampler
);
1180 GL_APICALL
void GL_APIENTRY
glBindSampler (GLuint unit
, GLuint sampler
);
1181 GL_APICALL
void GL_APIENTRY
glSamplerParameteri (GLuint sampler
, GLenum pname
, GLint param
);
1182 GL_APICALL
void GL_APIENTRY
glSamplerParameteriv (GLuint sampler
, GLenum pname
, const GLint
*param
);
1183 GL_APICALL
void GL_APIENTRY
glSamplerParameterf (GLuint sampler
, GLenum pname
, GLfloat param
);
1184 GL_APICALL
void GL_APIENTRY
glSamplerParameterfv (GLuint sampler
, GLenum pname
, const GLfloat
*param
);
1185 GL_APICALL
void GL_APIENTRY
glGetSamplerParameteriv (GLuint sampler
, GLenum pname
, GLint
*params
);
1186 GL_APICALL
void GL_APIENTRY
glGetSamplerParameterfv (GLuint sampler
, GLenum pname
, GLfloat
*params
);
1187 GL_APICALL
void GL_APIENTRY
glVertexAttribDivisor (GLuint index
, GLuint divisor
);
1188 GL_APICALL
void GL_APIENTRY
glBindTransformFeedback (GLenum target
, GLuint id
);
1189 GL_APICALL
void GL_APIENTRY
glDeleteTransformFeedbacks (GLsizei n
, const GLuint
*ids
);
1190 GL_APICALL
void GL_APIENTRY
glGenTransformFeedbacks (GLsizei n
, GLuint
*ids
);
1191 GL_APICALL GLboolean GL_APIENTRY
glIsTransformFeedback (GLuint id
);
1192 GL_APICALL
void GL_APIENTRY
glPauseTransformFeedback (void);
1193 GL_APICALL
void GL_APIENTRY
glResumeTransformFeedback (void);
1194 GL_APICALL
void GL_APIENTRY
glGetProgramBinary (GLuint program
, GLsizei bufSize
, GLsizei
*length
, GLenum
*binaryFormat
, void *binary
);
1195 GL_APICALL
void GL_APIENTRY
glProgramBinary (GLuint program
, GLenum binaryFormat
, const void *binary
, GLsizei length
);
1196 GL_APICALL
void GL_APIENTRY
glProgramParameteri (GLuint program
, GLenum pname
, GLint value
);
1197 GL_APICALL
void GL_APIENTRY
glInvalidateFramebuffer (GLenum target
, GLsizei numAttachments
, const GLenum
*attachments
);
1198 GL_APICALL
void GL_APIENTRY
glInvalidateSubFramebuffer (GLenum target
, GLsizei numAttachments
, const GLenum
*attachments
, GLint x
, GLint y
, GLsizei width
, GLsizei height
);
1199 GL_APICALL
void GL_APIENTRY
glTexStorage2D (GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
);
1200 GL_APICALL
void GL_APIENTRY
glTexStorage3D (GLenum target
, GLsizei levels
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
);
1201 GL_APICALL
void GL_APIENTRY
glGetInternalformativ (GLenum target
, GLenum internalformat
, GLenum pname
, GLsizei bufSize
, GLint
*params
);
1203 #endif /* GL_ES_VERSION_3_0 */