2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23 #ifndef _D3DADAPTER9_H_
24 #define _D3DADAPTER9_H_
30 /* Representation of an adapter group, although since this is implemented by
31 * the driver, it knows nothing about the windowing system it's on */
32 typedef struct ID3DAdapter9Vtbl
35 HRESULT (WINAPI
*QueryInterface
)(ID3DAdapter9
*This
, REFIID riid
, void **ppvObject
);
36 ULONG (WINAPI
*AddRef
)(ID3DAdapter9
*This
);
37 ULONG (WINAPI
*Release
)(ID3DAdapter9
*This
);
40 HRESULT (WINAPI
*GetAdapterIdentifier
)(ID3DAdapter9
*This
, DWORD Flags
, D3DADAPTER_IDENTIFIER9
*pIdentifier
);
41 HRESULT (WINAPI
*CheckDeviceType
)(ID3DAdapter9
*This
, D3DDEVTYPE DevType
, D3DFORMAT AdapterFormat
, D3DFORMAT BackBufferFormat
, BOOL bWindowed
);
42 HRESULT (WINAPI
*CheckDeviceFormat
)(ID3DAdapter9
*This
, D3DDEVTYPE DeviceType
, D3DFORMAT AdapterFormat
, DWORD Usage
, D3DRESOURCETYPE RType
, D3DFORMAT CheckFormat
);
43 HRESULT (WINAPI
*CheckDeviceMultiSampleType
)(ID3DAdapter9
*This
, D3DDEVTYPE DeviceType
, D3DFORMAT SurfaceFormat
, BOOL Windowed
, D3DMULTISAMPLE_TYPE MultiSampleType
, DWORD
*pQualityLevels
);
44 HRESULT (WINAPI
*CheckDepthStencilMatch
)(ID3DAdapter9
*This
, D3DDEVTYPE DeviceType
, D3DFORMAT AdapterFormat
, D3DFORMAT RenderTargetFormat
, D3DFORMAT DepthStencilFormat
);
45 HRESULT (WINAPI
*CheckDeviceFormatConversion
)(ID3DAdapter9
*This
, D3DDEVTYPE DeviceType
, D3DFORMAT SourceFormat
, D3DFORMAT TargetFormat
);
46 HRESULT (WINAPI
*GetDeviceCaps
)(ID3DAdapter9
*This
, D3DDEVTYPE DeviceType
, D3DCAPS9
*pCaps
);
47 HRESULT (WINAPI
*CreateDevice
)(ID3DAdapter9
*This
, UINT RealAdapter
, D3DDEVTYPE DeviceType
, HWND hFocusWindow
, DWORD BehaviorFlags
, D3DPRESENT_PARAMETERS
*pPresentationParameters
, IDirect3D9
*pD3D9
, ID3DPresentGroup
*pPresentationFactory
, IDirect3DDevice9
**ppReturnedDeviceInterface
);
48 HRESULT (WINAPI
*CreateDeviceEx
)(ID3DAdapter9
*This
, UINT RealAdapter
, D3DDEVTYPE DeviceType
, HWND hFocusWindow
, DWORD BehaviorFlags
, D3DPRESENT_PARAMETERS
*pPresentationParameters
, D3DDISPLAYMODEEX
*pFullscreenDisplayMode
, IDirect3D9Ex
*pD3D9Ex
, ID3DPresentGroup
*pPresentationFactory
, IDirect3DDevice9Ex
**ppReturnedDeviceInterface
);
53 ID3DAdapter9Vtbl
*lpVtbl
;
57 #define ID3DAdapter9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
58 #define ID3DAdapter9_AddRef(p) (p)->lpVtbl->AddRef(p)
59 #define ID3DAdapter9_Release(p) (p)->lpVtbl->Release(p)
60 /* ID3DAdapter9 macros */
61 #define ID3DAdapter9_GetAdapterIdentifier(p,a,b) (p)->lpVtbl->GetAdapterIdentifier(p,a,b)
62 #define ID3DAdapter9_CheckDeviceType(p,a,b,c,d) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d)
63 #define ID3DAdapter9_CheckDeviceFormat(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e)
64 #define ID3DAdapter9_CheckDeviceMultiSampleType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e)
65 #define ID3DAdapter9_CheckDepthStencilMatch(p,a,b,c,d) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d)
66 #define ID3DAdapter9_CheckDeviceFormatConversion(p,a,b,c) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c)
67 #define ID3DAdapter9_GetDeviceCaps(p,a,b) (p)->lpVtbl->GetDeviceCaps(p,a,b)
68 #define ID3DAdapter9_CreateDevice(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f,g,h)
69 #define ID3DAdapter9_CreateDeviceEx(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d,e,f,g,h,i)
71 #else /* __cplusplus */
73 struct ID3DAdapter9
: public IUnknown
75 HRESULT WINAPI
GetAdapterIdentifier(DWORD Flags
, D3DADAPTER_IDENTIFIER9
*pIdentifier
);
76 HRESULT WINAPI
CheckDeviceType(D3DDEVTYPE DevType
, D3DFORMAT AdapterFormat
, D3DFORMAT BackBufferFormat
, BOOL bWindowed
);
77 HRESULT WINAPI
CheckDeviceFormat(D3DDEVTYPE DeviceType
, D3DFORMAT AdapterFormat
, DWORD Usage
, D3DRESOURCETYPE RType
, D3DFORMAT CheckFormat
);
78 HRESULT WINAPI
CheckDeviceMultiSampleType(D3DDEVTYPE DeviceType
, D3DFORMAT SurfaceFormat
, BOOL Windowed
, D3DMULTISAMPLE_TYPE MultiSampleType
, DWORD
*pQualityLevels
);
79 HRESULT WINAPI
CheckDepthStencilMatch(D3DDEVTYPE DeviceType
, D3DFORMAT AdapterFormat
, D3DFORMAT RenderTargetFormat
, D3DFORMAT DepthStencilFormat
);
80 HRESULT WINAPI
CheckDeviceFormatConversion(D3DDEVTYPE DeviceType
, D3DFORMAT SourceFormat
, D3DFORMAT TargetFormat
);
81 HRESULT WINAPI
GetDeviceCaps(D3DDEVTYPE DeviceType
, D3DCAPS9
*pCaps
);
82 HRESULT WINAPI
CreateDevice(UINT RealAdapter
, D3DDEVTYPE DeviceType
, HWND hFocusWindow
, DWORD BehaviorFlags
, D3DPRESENT_PARAMETERS
*pPresentationParameters
, IDirect3D9
*pD3D9
, ID3DPresentGroup
*pPresentationFactory
, IDirect3DDevice9
**ppReturnedDeviceInterface
);
83 HRESULT WINAPI
CreateDeviceEx(UINT RealAdapter
, D3DDEVTYPE DeviceType
, HWND hFocusWindow
, DWORD BehaviorFlags
, D3DPRESENT_PARAMETERS
*pPresentationParameters
, D3DDISPLAYMODEEX
*pFullscreenDisplayMode
, IDirect3D9Ex
*pD3D9Ex
, ID3DPresentGroup
*pPresentationFactory
, IDirect3DDevice9Ex
**ppReturnedDeviceInterface
);
86 #endif /* __cplusplus */
90 #endif /* __cplusplus */
92 /* acquire a const struct D3DAdapter9* structure describing the interface
95 D3DAdapter9GetProc( const char *name
);
99 #endif /* __cplusplus */
101 #endif /* _D3DADAPTER9_H_ */