3bfe8e095c228136f102bfc244e7b9f6b6fe5650
[libreriscv.git] / index.mdwn
1 # Welcome to LibreSoC
2
3 > We're building a chip. A fast chip. A safe chip. A trusted chip.
4
5 > A chip with lots of peripherals. And a gpu. And an AI accelerator...
6
7 > Oh and here, have the source code...
8
9 Sounds cool? Learn more [here](who_we_are)
10
11 ## [[our team | current_members]]
12
13 # Join us in Realizing the First Market Ready LibreSOC!
14
15 1. First, join the
16 [mailing list](http://lists.libre-riscv.org/mailman/listinfo/libre-riscv-dev),
17 introduce yourself, and read through
18 [recent posts](http://lists.libre-riscv.org/pipermail/libre-riscv-dev/)
19 and the [[charter]].
20
21 2. The next thing you should do is read through the [bugs
22 list](http://bugs.libre-riscv.org) and see if there are any bugs that
23 pique your interest.
24
25 3. After that, go ahead and take a look at the resources section below.
26 Try and clone a repository with ``git clone https://git.libre-riscv.org/git/repositoryname.git``
27
28 4. If you plan to do HDL work, you should familiarize yourself with our [[HDL_workflow]].
29
30 5. We do have funding available (see [[nlnet]]) upon completion of issues -
31 we are also working on procuring more funding which gets the project to
32 nanometre scale tapeout.
33
34 6. After all this, if you feel that Libre-SoC is a good cause that
35 you would like to contribute to, add yourself to the [[current_members]]
36 page, fill in some information about yourself, and join the mailing list
37 and say hello.
38
39 Also note that you can edit this wiki. See the last section of this page.
40
41 ## Needed Skills
42
43 Most labor is currently being applied to developing the GPU portion of
44 the Libre-SoC.
45
46 The highest priority needed at the moment is a c++ engineer to work on
47 a MESA 3D driver. This will begin life similar to SwiftShader however
48 retaining the vectorisation and predication intrinsics as well as hardware accelerated opcodes (all of which SwiftShader lacks)
49
50 Medium to long-term we need HDL engineers. Particularly those familiar
51 with nMigen or just python. Most of the techniques being used require
52 software engineering skills (OO design, polymorphism) than they do more
53 traditional HDL programming skills. Basically if you have experience in 2
54 of the following you'll do fine: python, nmigen, verilog/VHDL/gate-level
55 design. See [[HDL_workflow]]
56
57 Also, individuals with experience in formal mathematical verification
58 are quite welcome.
59
60 TODO: add a list of upcoming project tasks/milestones (link to
61 bugtracker).
62
63 # Resources
64
65 | Resource | Link |
66 | --- | --- |
67 | Bugs and Tasks | <http://bugs.libre-riscv.org/> |
68 | Mailing Lists | <http://lists.libre-riscv.org> |
69 | Archives | <http://lists.libre-riscv.org/pipermail> |
70 | Git repositories | <http://git.libre-riscv.org> |
71 | Kazan (Vulkan driver) | <https://salsa.debian.org/Kazan-team/kazan> |
72 | Further Information | [[resources]] |
73
74 # Main Pages
75
76 * Libre-SoC [[charter]]
77 * [[shakti/m_class]]
78 * [[alt_rvp]]
79 * [[3d_gpu]]
80 * [[vpu]]
81 * [[simple_v_extension]]
82 * [[zfpacc_proposal]]
83 * [[ztrans_proposal]]
84 * [[simple_v_extension/specification/mv.x]]
85 * [[simple_v_extension/specification/ld.x]]
86 * Specifications and [[resources]]
87
88 # Spike Emulator
89 * [Set-Up Instructions][1]
90
91 [1]: https://libre-riscv.org/3d_gpu/spike_sv/
92
93 # Wiki Structure
94
95 This is a publicly editable wiki.
96
97 All wikis are supposed to have a [[SandBox]], so this one does too.
98
99 This wiki is powered by [[ikiwiki]].
100
101 This is the sitemap: [[sitemap]]