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1 # Welcome to Libre-SoC ([provisionally renamed](http://lists.libre-riscv.org/pipermail/libre-riscv-dev/2020-January/003580.html) from Libre-RISCV)!
2
3 The Libre-SoC project is an effort to develop a complete modern capability
4 SoC (quad core, 800mhz, dual issue,
5 GPU, VPU) that is libre to the bedrock.
6
7 Libre has a very specific meaning and guarantees, where "open" does not.
8 See <https://www.gnu.org/philosophy/open-source-misses-the-point.html>
9 for an explanation of the distinction, and for additional examples:
10 <https://wiki.opensourceecology.org/wiki/Fake_Open_Source>
11
12 This is a publicly editable wiki.
13
14 All wikis are supposed to have a [[SandBox]], so this one does too.
15
16 This wiki is powered by [[ikiwiki]].
17
18 This is the sitemap: [[sitemap]]
19
20 ----
21
22 # Contact
23
24 The main contact point is the
25 [mailing list](http://lists.libre-riscv.org/mailman/listinfo/libre-riscv-dev).
26 If you need to contact the sysadmin please use webmaster@libre-riscv.org
27
28 # Joining/Onboarding Process
29
30 This process probably needs some improvement: the basic
31 idea is to join the
32 [mailing list](http://lists.libre-riscv.org/mailman/listinfo/libre-riscv-dev),
33 introduce yourself, and read through
34 [recent posts](http://lists.libre-riscv.org/pipermail/libre-riscv-dev/)
35 and the [[charter]].
36
37 The next thing you should do is read through the [bugs
38 list](http://bugs.libre-riscv.org) and see if there are any bugs that
39 pique your interest.
40
41 We do have funding available (see [[nlnet]]) upon completion of issues -
42 we are also working on procuring more funding which gets the project to
43 nanometre scale tapeout.
44
45 After all this, if you feel that Libre-SoC is a good cause that
46 you would like to contribute to, add yourself to the [[current_members]]
47 page, fill in some information about yourself, and join the mailing list
48 and say hello.
49
50 ## Needed Skills
51
52 Most labor is currently being applied to developing the GPU portion of
53 the Libre-SoC.
54
55 The highest priority needed at the moment is a c++ engineer to work on
56 a MESA 3D driver. This will begin life similar to SwiftShader however
57 retaining the vectorisation and predication intrinsics as well as hardware accelerated opcodes (all of which SwiftShader lacks)
58
59 Medium to long-term we need HDL engineers. Particularly those familiar
60 with nMigen or just python. Most of the techniques being used require
61 software engineering skills (OO design, polymorphism) than they do more
62 traditional HDL programming skills. Basically if you have experience in 2
63 of the following you'll do fine: python, nmigen, verilog/VHDL/gate-level
64 design. See [[HDL_workflow]]
65
66 Also, individuals with experience in formal mathematical verification
67 are quite welcome.
68
69 TODO: add a list of upcoming project tasks/milestones (link to
70 bugtracker).
71
72 # Resources
73
74 * Mailing Lists <http://lists.libre-riscv.org> -
75 Archives at <http://lists.libre-riscv.org/pipermail>
76 * Git repositories <http://git.libre-riscv.org>
77 may be cloned publicly with
78 git clone https://git.libre-riscv.org/git/repositoryname.git
79 * Bugzilla at <http://bugs.libre-riscv.org/>
80 * Kazan (Vulkan driver) at <https://salsa.debian.org/Kazan-team/kazan>
81 * Further Information [[resources]]
82
83 # Main Pages
84
85 * Libre-SoC [[charter]]
86 * [[shakti/m_class]]
87 * [[alt_rvp]]
88 * [[3d_gpu]]
89 * [[vpu]]
90 * [[simple_v_extension]]
91 * [[zfpacc_proposal]]
92 * [[ztrans_proposal]]
93 * [[simple_v_extension/specification/mv.x]]
94 * [[simple_v_extension/specification/ld.x]]
95 * Specifications and [[resources]]
96
97 # Spike Emulator
98 * [Set-Up Instructions][1]
99
100 [1]: https://libre-riscv.org/3d_gpu/spike_sv/
101
102 # Current Members
103
104 [[current_members]]