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1 # Welcome to LibreSoC
2
3 > We're gonna build a chip. A fast chip. A chip with lots of peripherals. And a gpu. Here have the source code.
4
5 Sounds cool? Learn more [here](who_we_are)
6
7 # Join us in Realizing the First Market Ready LibreSOC!
8
9 1. First, join the
10 [mailing list](http://lists.libre-riscv.org/mailman/listinfo/libre-riscv-dev),
11 introduce yourself, and read through
12 [recent posts](http://lists.libre-riscv.org/pipermail/libre-riscv-dev/)
13 and the [[charter]].
14
15 2. The next thing you should do is read through the [bugs
16 list](http://bugs.libre-riscv.org) and see if there are any bugs that
17 pique your interest.
18
19 3. After that, go ahead and take a look at the resources section below.
20 Try and clone a repository with ``git clone https://git.libre-riscv.org/git/repositoryname.git``
21
22 4. If you plan to do HDL work, you should familiarize yourself with our [[HDL_workflow]].
23
24 5. We do have funding available (see [[nlnet]]) upon completion of issues -
25 we are also working on procuring more funding which gets the project to
26 nanometre scale tapeout.
27
28 6. After all this, if you feel that Libre-SoC is a good cause that
29 you would like to contribute to, add yourself to the [[current_members]]
30 page, fill in some information about yourself, and join the mailing list
31 and say hello.
32
33 Also note that you can edit this wiki. See the last section of this page.
34
35 ## Needed Skills
36
37 Most labor is currently being applied to developing the GPU portion of
38 the Libre-SoC.
39
40 The highest priority needed at the moment is a c++ engineer to work on
41 a MESA 3D driver. This will begin life similar to SwiftShader however
42 retaining the vectorisation and predication intrinsics as well as hardware accelerated opcodes (all of which SwiftShader lacks)
43
44 Medium to long-term we need HDL engineers. Particularly those familiar
45 with nMigen or just python. Most of the techniques being used require
46 software engineering skills (OO design, polymorphism) than they do more
47 traditional HDL programming skills. Basically if you have experience in 2
48 of the following you'll do fine: python, nmigen, verilog/VHDL/gate-level
49 design. See [[HDL_workflow]]
50
51 Also, individuals with experience in formal mathematical verification
52 are quite welcome.
53
54 TODO: add a list of upcoming project tasks/milestones (link to
55 bugtracker).
56
57 # Resources
58
59 | Resource | Link |
60 | --- | --- |
61 | Bugs and Tasks | <http://bugs.libre-riscv.org/> |
62 | Mailing Lists | <http://lists.libre-riscv.org> |
63 | Archives | <http://lists.libre-riscv.org/pipermail> |
64 | Git repositories | <http://git.libre-riscv.org> |
65 | Kazan (Vulkan driver) | <https://salsa.debian.org/Kazan-team/kazan> |
66 | Further Information | [[resources]] |
67
68 # Main Pages
69
70 * Libre-SoC [[charter]]
71 * [[shakti/m_class]]
72 * [[alt_rvp]]
73 * [[3d_gpu]]
74 * [[vpu]]
75 * [[simple_v_extension]]
76 * [[zfpacc_proposal]]
77 * [[ztrans_proposal]]
78 * [[simple_v_extension/specification/mv.x]]
79 * [[simple_v_extension/specification/ld.x]]
80 * Specifications and [[resources]]
81
82 # Spike Emulator
83 * [Set-Up Instructions][1]
84
85 [1]: https://libre-riscv.org/3d_gpu/spike_sv/
86
87 # Current Members
88
89 [[current_members]]
90
91 # Wiki Structure
92
93 This is a publicly editable wiki.
94
95 All wikis are supposed to have a [[SandBox]], so this one does too.
96
97 This wiki is powered by [[ikiwiki]].
98
99 This is the sitemap: [[sitemap]]