sel-sched.c (mark_unavailable_hard_regs): Do not try to search available registers...
[gcc.git] / libobjc / thr.c
1 /* GNU Objective C Runtime Thread Interface
2 Copyright (C) 1996, 1997, 2009 Free Software Foundation, Inc.
3 Contributed by Galen C. Hunt (gchunt@cs.rochester.edu)
4
5 This file is part of GCC.
6
7 GCC is free software; you can redistribute it and/or modify it under the
8 terms of the GNU General Public License as published by the Free Software
9 Foundation; either version 3, or (at your option) any later version.
10
11 GCC is distributed in the hope that it will be useful, but WITHOUT ANY
12 WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
13 FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
14 details.
15
16 Under Section 7 of GPL version 3, you are granted additional
17 permissions described in the GCC Runtime Library Exception, version
18 3.1, as published by the Free Software Foundation.
19
20 You should have received a copy of the GNU General Public License and
21 a copy of the GCC Runtime Library Exception along with this program;
22 see the files COPYING3 and COPYING.RUNTIME respectively. If not, see
23 <http://www.gnu.org/licenses/>. */
24
25
26 #include <stdlib.h>
27 #include "objc/runtime.h"
28
29 /* Global exit status. */
30 int __objc_thread_exit_status = 0;
31
32 /* Flag which lets us know if we ever became multi threaded */
33 int __objc_is_multi_threaded = 0;
34
35 /* The hook function called when the runtime becomes multi threaded */
36 objc_thread_callback _objc_became_multi_threaded = NULL;
37
38 /*
39 Use this to set the hook function that will be called when the
40 runtime initially becomes multi threaded.
41 The hook function is only called once, meaning only when the
42 2nd thread is spawned, not for each and every thread.
43
44 It returns the previous hook function or NULL if there is none.
45
46 A program outside of the runtime could set this to some function so
47 it can be informed; for example, the GNUstep Base Library sets it
48 so it can implement the NSBecomingMultiThreaded notification.
49 */
50 objc_thread_callback objc_set_thread_callback (objc_thread_callback func)
51 {
52 objc_thread_callback temp = _objc_became_multi_threaded;
53 _objc_became_multi_threaded = func;
54 return temp;
55 }
56
57 /*
58 Private functions
59
60 These functions are utilized by the frontend, but they are not
61 considered part of the public interface.
62 */
63
64 /*
65 First function called in a thread, starts everything else.
66
67 This function is passed to the backend by objc_thread_detach
68 as the starting function for a new thread.
69 */
70 struct __objc_thread_start_state
71 {
72 SEL selector;
73 id object;
74 id argument;
75 };
76
77 static void __attribute__((noreturn))
78 __objc_thread_detach_function (struct __objc_thread_start_state *istate)
79 {
80 /* Valid state? */
81 if (istate) {
82 id (*imp) (id, SEL, id);
83 SEL selector = istate->selector;
84 id object = istate->object;
85 id argument = istate->argument;
86
87 /* Don't need anymore so free it */
88 objc_free (istate);
89
90 /* Clear out the thread local storage */
91 objc_thread_set_data (NULL);
92
93 /* Check to see if we just became multi threaded */
94 if (! __objc_is_multi_threaded)
95 {
96 __objc_is_multi_threaded = 1;
97
98 /* Call the hook function */
99 if (_objc_became_multi_threaded != NULL)
100 (*_objc_became_multi_threaded) ();
101 }
102
103 /* Call the method */
104 if ((imp = (id (*) (id, SEL, id))objc_msg_lookup (object, selector)))
105 (*imp) (object, selector, argument);
106 else
107 objc_error (object, OBJC_ERR_UNIMPLEMENTED,
108 "objc_thread_detach called with bad selector.\n");
109 }
110 else
111 objc_error (nil, OBJC_ERR_BAD_STATE,
112 "objc_thread_detach called with NULL state.\n");
113
114 /* Exit the thread */
115 objc_thread_exit ();
116
117 /* Make sure compiler detects no return. */
118 __builtin_trap ();
119 }
120
121 /*
122 Frontend functions
123
124 These functions constitute the public interface to the Objective-C thread
125 and mutex functionality.
126 */
127
128 /* Frontend thread functions */
129
130 /*
131 Detach a new thread of execution and return its id. Returns NULL if fails.
132 Thread is started by sending message with selector to object. Message
133 takes a single argument.
134 */
135 objc_thread_t
136 objc_thread_detach (SEL selector, id object, id argument)
137 {
138 struct __objc_thread_start_state *istate;
139 objc_thread_t thread_id = NULL;
140
141 /* Allocate the state structure */
142 if (! (istate = (struct __objc_thread_start_state *)
143 objc_malloc (sizeof (*istate))))
144 return NULL;
145
146 /* Initialize the state structure */
147 istate->selector = selector;
148 istate->object = object;
149 istate->argument = argument;
150
151 /* lock access */
152 objc_mutex_lock (__objc_runtime_mutex);
153
154 /* Call the backend to spawn the thread */
155 if ((thread_id = __objc_thread_detach ((void *)__objc_thread_detach_function,
156 istate)) == NULL)
157 {
158 /* failed! */
159 objc_mutex_unlock (__objc_runtime_mutex);
160 objc_free (istate);
161 return NULL;
162 }
163
164 /* Increment our thread counter */
165 __objc_runtime_threads_alive++;
166 objc_mutex_unlock (__objc_runtime_mutex);
167
168 return thread_id;
169 }
170
171 /* Set the current thread's priority. */
172 int
173 objc_thread_set_priority (int priority)
174 {
175 /* Call the backend */
176 return __objc_thread_set_priority (priority);
177 }
178
179 /* Return the current thread's priority. */
180 int
181 objc_thread_get_priority (void)
182 {
183 /* Call the backend */
184 return __objc_thread_get_priority ();
185 }
186
187 /*
188 Yield our process time to another thread. Any BUSY waiting that is done
189 by a thread should use this function to make sure that other threads can
190 make progress even on a lazy uniprocessor system.
191 */
192 void
193 objc_thread_yield (void)
194 {
195 /* Call the backend */
196 __objc_thread_yield ();
197 }
198
199 /*
200 Terminate the current tread. Doesn't return.
201 Actually, if it failed returns -1.
202 */
203 int
204 objc_thread_exit (void)
205 {
206 /* Decrement our counter of the number of threads alive */
207 objc_mutex_lock (__objc_runtime_mutex);
208 __objc_runtime_threads_alive--;
209 objc_mutex_unlock (__objc_runtime_mutex);
210
211 /* Call the backend to terminate the thread */
212 return __objc_thread_exit ();
213 }
214
215 /*
216 Returns an integer value which uniquely describes a thread. Must not be
217 NULL which is reserved as a marker for "no thread".
218 */
219 objc_thread_t
220 objc_thread_id (void)
221 {
222 /* Call the backend */
223 return __objc_thread_id ();
224 }
225
226 /*
227 Sets the thread's local storage pointer.
228 Returns 0 if successful or -1 if failed.
229 */
230 int
231 objc_thread_set_data (void *value)
232 {
233 /* Call the backend */
234 return __objc_thread_set_data (value);
235 }
236
237 /*
238 Returns the thread's local storage pointer. Returns NULL on failure.
239 */
240 void *
241 objc_thread_get_data (void)
242 {
243 /* Call the backend */
244 return __objc_thread_get_data ();
245 }
246
247 /* Frontend mutex functions */
248
249 /*
250 Allocate a mutex. Return the mutex pointer if successful or NULL if the
251 allocation failed for any reason.
252 */
253 objc_mutex_t
254 objc_mutex_allocate (void)
255 {
256 objc_mutex_t mutex;
257
258 /* Allocate the mutex structure */
259 if (! (mutex = (objc_mutex_t)objc_malloc (sizeof (struct objc_mutex))))
260 return NULL;
261
262 /* Call backend to create the mutex */
263 if (__objc_mutex_allocate (mutex))
264 {
265 /* failed! */
266 objc_free (mutex);
267 return NULL;
268 }
269
270 /* Initialize mutex */
271 mutex->owner = NULL;
272 mutex->depth = 0;
273 return mutex;
274 }
275
276 /*
277 Deallocate a mutex. Note that this includes an implicit mutex_lock to
278 insure that no one else is using the lock. It is legal to deallocate
279 a lock if we have a lock on it, but illegal to deallocate a lock held
280 by anyone else.
281 Returns the number of locks on the thread. (1 for deallocate).
282 */
283 int
284 objc_mutex_deallocate (objc_mutex_t mutex)
285 {
286 int depth;
287
288 /* Valid mutex? */
289 if (! mutex)
290 return -1;
291
292 /* Acquire lock on mutex */
293 depth = objc_mutex_lock (mutex);
294
295 /* Call backend to destroy mutex */
296 if (__objc_mutex_deallocate (mutex))
297 return -1;
298
299 /* Free the mutex structure */
300 objc_free (mutex);
301
302 /* Return last depth */
303 return depth;
304 }
305
306 /*
307 Grab a lock on a mutex. If this thread already has a lock on this mutex
308 then we increment the lock count. If another thread has a lock on the
309 mutex we block and wait for the thread to release the lock.
310 Returns the lock count on the mutex held by this thread.
311 */
312 int
313 objc_mutex_lock (objc_mutex_t mutex)
314 {
315 objc_thread_t thread_id;
316 int status;
317
318 /* Valid mutex? */
319 if (! mutex)
320 return -1;
321
322 /* If we already own the lock then increment depth */
323 thread_id = __objc_thread_id ();
324 if (mutex->owner == thread_id)
325 return ++mutex->depth;
326
327 /* Call the backend to lock the mutex */
328 status = __objc_mutex_lock (mutex);
329
330 /* Failed? */
331 if (status)
332 return status;
333
334 /* Successfully locked the thread */
335 mutex->owner = thread_id;
336 return mutex->depth = 1;
337 }
338
339 /*
340 Try to grab a lock on a mutex. If this thread already has a lock on
341 this mutex then we increment the lock count and return it. If another
342 thread has a lock on the mutex returns -1.
343 */
344 int
345 objc_mutex_trylock (objc_mutex_t mutex)
346 {
347 objc_thread_t thread_id;
348 int status;
349
350 /* Valid mutex? */
351 if (! mutex)
352 return -1;
353
354 /* If we already own the lock then increment depth */
355 thread_id = __objc_thread_id ();
356 if (mutex->owner == thread_id)
357 return ++mutex->depth;
358
359 /* Call the backend to try to lock the mutex */
360 status = __objc_mutex_trylock (mutex);
361
362 /* Failed? */
363 if (status)
364 return status;
365
366 /* Successfully locked the thread */
367 mutex->owner = thread_id;
368 return mutex->depth = 1;
369 }
370
371 /*
372 Unlocks the mutex by one level.
373 Decrements the lock count on this mutex by one.
374 If the lock count reaches zero, release the lock on the mutex.
375 Returns the lock count on the mutex.
376 It is an error to attempt to unlock a mutex which this thread
377 doesn't hold in which case return -1 and the mutex is unaffected.
378 */
379 int
380 objc_mutex_unlock (objc_mutex_t mutex)
381 {
382 objc_thread_t thread_id;
383 int status;
384
385 /* Valid mutex? */
386 if (! mutex)
387 return -1;
388
389 /* If another thread owns the lock then abort */
390 thread_id = __objc_thread_id ();
391 if (mutex->owner != thread_id)
392 return -1;
393
394 /* Decrement depth and return */
395 if (mutex->depth > 1)
396 return --mutex->depth;
397
398 /* Depth down to zero so we are no longer the owner */
399 mutex->depth = 0;
400 mutex->owner = NULL;
401
402 /* Have the backend unlock the mutex */
403 status = __objc_mutex_unlock (mutex);
404
405 /* Failed? */
406 if (status)
407 return status;
408
409 return 0;
410 }
411
412 /* Frontend condition mutex functions */
413
414 /*
415 Allocate a condition. Return the condition pointer if successful or NULL
416 if the allocation failed for any reason.
417 */
418 objc_condition_t
419 objc_condition_allocate (void)
420 {
421 objc_condition_t condition;
422
423 /* Allocate the condition mutex structure */
424 if (! (condition =
425 (objc_condition_t) objc_malloc (sizeof (struct objc_condition))))
426 return NULL;
427
428 /* Call the backend to create the condition mutex */
429 if (__objc_condition_allocate (condition))
430 {
431 /* failed! */
432 objc_free (condition);
433 return NULL;
434 }
435
436 /* Success! */
437 return condition;
438 }
439
440 /*
441 Deallocate a condition. Note that this includes an implicit
442 condition_broadcast to insure that waiting threads have the opportunity
443 to wake. It is legal to dealloc a condition only if no other
444 thread is/will be using it. Here we do NOT check for other threads
445 waiting but just wake them up.
446 */
447 int
448 objc_condition_deallocate (objc_condition_t condition)
449 {
450 /* Broadcast the condition */
451 if (objc_condition_broadcast (condition))
452 return -1;
453
454 /* Call the backend to destroy */
455 if (__objc_condition_deallocate (condition))
456 return -1;
457
458 /* Free the condition mutex structure */
459 objc_free (condition);
460
461 return 0;
462 }
463
464 /*
465 Wait on the condition unlocking the mutex until objc_condition_signal ()
466 or objc_condition_broadcast () are called for the same condition. The
467 given mutex *must* have the depth set to 1 so that it can be unlocked
468 here, so that someone else can lock it and signal/broadcast the condition.
469 The mutex is used to lock access to the shared data that make up the
470 "condition" predicate.
471 */
472 int
473 objc_condition_wait (objc_condition_t condition, objc_mutex_t mutex)
474 {
475 objc_thread_t thread_id;
476
477 /* Valid arguments? */
478 if (! mutex || ! condition)
479 return -1;
480
481 /* Make sure we are owner of mutex */
482 thread_id = __objc_thread_id ();
483 if (mutex->owner != thread_id)
484 return -1;
485
486 /* Cannot be locked more than once */
487 if (mutex->depth > 1)
488 return -1;
489
490 /* Virtually unlock the mutex */
491 mutex->depth = 0;
492 mutex->owner = (objc_thread_t)NULL;
493
494 /* Call the backend to wait */
495 __objc_condition_wait (condition, mutex);
496
497 /* Make ourselves owner of the mutex */
498 mutex->owner = thread_id;
499 mutex->depth = 1;
500
501 return 0;
502 }
503
504 /*
505 Wake up all threads waiting on this condition. It is recommended that
506 the called would lock the same mutex as the threads in objc_condition_wait
507 before changing the "condition predicate" and make this call and unlock it
508 right away after this call.
509 */
510 int
511 objc_condition_broadcast (objc_condition_t condition)
512 {
513 /* Valid condition mutex? */
514 if (! condition)
515 return -1;
516
517 return __objc_condition_broadcast (condition);
518 }
519
520 /*
521 Wake up one thread waiting on this condition. It is recommended that
522 the called would lock the same mutex as the threads in objc_condition_wait
523 before changing the "condition predicate" and make this call and unlock it
524 right away after this call.
525 */
526 int
527 objc_condition_signal (objc_condition_t condition)
528 {
529 /* Valid condition mutex? */
530 if (! condition)
531 return -1;
532
533 return __objc_condition_signal (condition);
534 }
535
536 /* Make the objc thread system aware that a thread which is managed
537 (started, stopped) by external code could access objc facilities
538 from now on. This is used when you are interfacing with some
539 external non-objc-based environment/system - you must call
540 objc_thread_add () before an alien thread makes any calls to
541 Objective-C. Do not cause the _objc_became_multi_threaded hook to
542 be executed. */
543 void
544 objc_thread_add (void)
545 {
546 objc_mutex_lock (__objc_runtime_mutex);
547 __objc_is_multi_threaded = 1;
548 __objc_runtime_threads_alive++;
549 objc_mutex_unlock (__objc_runtime_mutex);
550 }
551
552 /* Make the objc thread system aware that a thread managed (started,
553 stopped) by some external code will no longer access objc and thus
554 can be forgotten by the objc thread system. Call
555 objc_thread_remove () when your alien thread is done with making
556 calls to Objective-C. */
557 void
558 objc_thread_remove (void)
559 {
560 objc_mutex_lock (__objc_runtime_mutex);
561 __objc_runtime_threads_alive--;
562 objc_mutex_unlock (__objc_runtime_mutex);
563 }
564
565 /* End of File */