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15 "><link rel="home" href="../index.html" title="The GNU C++ Library"><link rel="up" href="appendix_porting.html" title="Appendix B.  Porting and Maintenance"><link rel="prev" href="documentation_hacking.html" title="Writing and Generating Documentation"><link rel="next" href="test.html" title="Test"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Porting to New Hardware or Operating Systems</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="documentation_hacking.html">Prev</a> </td><th width="60%" align="center">Appendix B. 
16 Porting and Maintenance
17
18 </th><td width="20%" align="right"> <a accesskey="n" href="test.html">Next</a></td></tr></table><hr></div><div class="section" title="Porting to New Hardware or Operating Systems"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="appendix.porting.internals"></a>Porting to New Hardware or Operating Systems</h2></div></div></div><p>
19 </p><p>This document explains how to port libstdc++ (the GNU C++ library) to
20 a new target.
21 </p><p>In order to make the GNU C++ library (libstdc++) work with a new
22 target, you must edit some configuration files and provide some new
23 header files. Unless this is done, libstdc++ will use generic
24 settings which may not be correct for your target; even if they are
25 correct, they will likely be inefficient.
26 </p><p>Before you get started, make sure that you have a working C library on
27 your target. The C library need not precisely comply with any
28 particular standard, but should generally conform to the requirements
29 imposed by the ANSI/ISO standard.
30 </p><p>In addition, you should try to verify that the C++ compiler generally
31 works. It is difficult to test the C++ compiler without a working
32 library, but you should at least try some minimal test cases.
33 </p><p>(Note that what we think of as a "target," the library refers to as
34 a "host." The comment at the top of <code class="code">configure.ac</code> explains why.)
35 </p><div class="section" title="Operating System"><div class="titlepage"><div><div><h3 class="title"><a name="internals.os"></a>Operating System</h3></div></div></div><p>If you are porting to a new operating system (as opposed to a new chip
36 using an existing operating system), you will need to create a new
37 directory in the <code class="code">config/os</code> hierarchy. For example, the IRIX
38 configuration files are all in <code class="code">config/os/irix</code>. There is no set
39 way to organize the OS configuration directory. For example,
40 <code class="code">config/os/solaris/solaris-2.6</code> and
41 <code class="code">config/os/solaris/solaris-2.7</code> are used as configuration
42 directories for these two versions of Solaris. On the other hand, both
43 Solaris 2.7 and Solaris 2.8 use the <code class="code">config/os/solaris/solaris-2.7</code>
44 directory. The important information is that there needs to be a
45 directory under <code class="code">config/os</code> to store the files for your operating
46 system.
47 </p><p>You might have to change the <code class="code">configure.host</code> file to ensure that
48 your new directory is activated. Look for the switch statement that sets
49 <code class="code">os_include_dir</code>, and add a pattern to handle your operating system
50 if the default will not suffice. The switch statement switches on only
51 the OS portion of the standard target triplet; e.g., the <code class="code">solaris2.8</code>
52 in <code class="code">sparc-sun-solaris2.8</code>. If the new directory is named after the
53 OS portion of the triplet (the default), then nothing needs to be changed.
54 </p><p>The first file to create in this directory, should be called
55 <code class="code">os_defines.h</code>. This file contains basic macro definitions
56 that are required to allow the C++ library to work with your C library.
57 </p><p>Several libstdc++ source files unconditionally define the macro
58 <code class="code">_POSIX_SOURCE</code>. On many systems, defining this macro causes
59 large portions of the C library header files to be eliminated
60 at preprocessing time. Therefore, you may have to <code class="code">#undef</code> this
61 macro, or define other macros (like <code class="code">_LARGEFILE_SOURCE</code> or
62 <code class="code">__EXTENSIONS__</code>). You won't know what macros to define or
63 undefine at this point; you'll have to try compiling the library and
64 seeing what goes wrong. If you see errors about calling functions
65 that have not been declared, look in your C library headers to see if
66 the functions are declared there, and then figure out what macros you
67 need to define. You will need to add them to the
68 <code class="code">CPLUSPLUS_CPP_SPEC</code> macro in the GCC configuration file for your
69 target. It will not work to simply define these macros in
70 <code class="code">os_defines.h</code>.
71 </p><p>At this time, there are a few libstdc++-specific macros which may be
72 defined:
73 </p><p><code class="code">_GLIBCXX_USE_C99_CHECK</code> may be defined to 1 to check C99
74 function declarations (which are not covered by specialization below)
75 found in system headers against versions found in the library headers
76 derived from the standard.
77 </p><p><code class="code">_GLIBCXX_USE_C99_DYNAMIC</code> may be defined to an expression that
78 yields 0 if and only if the system headers are exposing proper support
79 for C99 functions (which are not covered by specialization below). If
80 defined, it must be 0 while bootstrapping the compiler/rebuilding the
81 library.
82 </p><p><code class="code">_GLIBCXX_USE_C99_LONG_LONG_CHECK</code> may be defined to 1 to check
83 the set of C99 long long function declarations found in system headers
84 against versions found in the library headers derived from the
85 standard.
86
87 </p><p><code class="code">_GLIBCXX_USE_C99_LONG_LONG_DYNAMIC</code> may be defined to an
88 expression that yields 0 if and only if the system headers are
89 exposing proper support for the set of C99 long long functions. If
90 defined, it must be 0 while bootstrapping the compiler/rebuilding the
91 library.
92 </p><p><code class="code">_GLIBCXX_USE_C99_FP_MACROS_DYNAMIC</code> may be defined to an
93 expression that yields 0 if and only if the system headers
94 are exposing proper support for the related set of macros. If defined,
95 it must be 0 while bootstrapping the compiler/rebuilding the library.
96 </p><p><code class="code">_GLIBCXX_USE_C99_FLOAT_TRANSCENDENTALS_CHECK</code> may be defined
97 to 1 to check the related set of function declarations found in system
98 headers against versions found in the library headers derived from
99 the standard.
100 </p><p><code class="code">_GLIBCXX_USE_C99_FLOAT_TRANSCENDENTALS_DYNAMIC</code> may be defined
101 to an expression that yields 0 if and only if the system headers
102 are exposing proper support for the related set of functions. If defined,
103 it must be 0 while bootstrapping the compiler/rebuilding the library.
104 </p><p>Finally, you should bracket the entire file in an include-guard, like
105 this:
106 </p><pre class="programlisting">
107
108 #ifndef _GLIBCXX_OS_DEFINES
109 #define _GLIBCXX_OS_DEFINES
110 ...
111 #endif
112 </pre><p>We recommend copying an existing <code class="code">os_defines.h</code> to use as a
113 starting point.
114 </p></div><div class="section" title="CPU"><div class="titlepage"><div><div><h3 class="title"><a name="internals.cpu"></a>CPU</h3></div></div></div><p>If you are porting to a new chip (as opposed to a new operating system
115 running on an existing chip), you will need to create a new directory in the
116 <code class="code">config/cpu</code> hierarchy. Much like the <a class="link" href="internals.html#internals.os" title="Operating System">Operating system</a> setup,
117 there are no strict rules on how to organize the CPU configuration
118 directory, but careful naming choices will allow the configury to find your
119 setup files without explicit help.
120 </p><p>We recommend that for a target triplet <code class="code">&lt;CPU&gt;-&lt;vendor&gt;-&lt;OS&gt;</code>, you
121 name your configuration directory <code class="code">config/cpu/&lt;CPU&gt;</code>. If you do this,
122 the configury will find the directory by itself. Otherwise you will need to
123 edit the <code class="code">configure.host</code> file and, in the switch statement that sets
124 <code class="code">cpu_include_dir</code>, add a pattern to handle your chip.
125 </p><p>Note that some chip families share a single configuration directory, for
126 example, <code class="code">alpha</code>, <code class="code">alphaev5</code>, and <code class="code">alphaev6</code> all use the
127 <code class="code">config/cpu/alpha</code> directory, and there is an entry in the
128 <code class="code">configure.host</code> switch statement to handle this.
129 </p><p>The <code class="code">cpu_include_dir</code> sets default locations for the files controlling
130 <a class="link" href="internals.html#internals.thread_safety" title="Thread Safety">Thread safety</a> and <a class="link" href="internals.html#internals.numeric_limits" title="Numeric Limits">Numeric limits</a>, if the defaults are not
131 appropriate for your chip.
132 </p></div><div class="section" title="Character Types"><div class="titlepage"><div><div><h3 class="title"><a name="internals.char_types"></a>Character Types</h3></div></div></div><p>The library requires that you provide three header files to implement
133 character classification, analogous to that provided by the C libraries
134 <code class="code">&lt;ctype.h&gt;</code> header. You can model these on the files provided in
135 <code class="code">config/os/generic</code>. However, these files will almost
136 certainly need some modification.
137 </p><p>The first file to write is <code class="code">ctype_base.h</code>. This file provides
138 some very basic information about character classification. The libstdc++
139 library assumes that your C library implements <code class="code">&lt;ctype.h&gt;</code> by using
140 a table (indexed by character code) containing integers, where each of
141 these integers is a bit-mask indicating whether the character is
142 upper-case, lower-case, alphabetic, etc. The <code class="code">ctype_base.h</code>
143 file gives the type of the integer, and the values of the various bit
144 masks. You will have to peer at your own <code class="code">&lt;ctype.h&gt;</code> to figure out
145 how to define the values required by this file.
146 </p><p>The <code class="code">ctype_base.h</code> header file does not need include guards.
147 It should contain a single <code class="code">struct</code> definition called
148 <code class="code">ctype_base</code>. This <code class="code">struct</code> should contain two type
149 declarations, and one enumeration declaration, like this example, taken
150 from the IRIX configuration:
151 </p><pre class="programlisting">
152 struct ctype_base
153 {
154 typedef unsigned int mask;
155 typedef int* __to_type;
156
157 enum
158 {
159 space = _ISspace,
160 print = _ISprint,
161 cntrl = _IScntrl,
162 upper = _ISupper,
163 lower = _ISlower,
164 alpha = _ISalpha,
165 digit = _ISdigit,
166 punct = _ISpunct,
167 xdigit = _ISxdigit,
168 alnum = _ISalnum,
169 graph = _ISgraph
170 };
171 };
172 </pre><p>The <code class="code">mask</code> type is the type of the elements in the table. If your
173 C library uses a table to map lower-case numbers to upper-case numbers,
174 and vice versa, you should define <code class="code">__to_type</code> to be the type of the
175 elements in that table. If you don't mind taking a minor performance
176 penalty, or if your library doesn't implement <code class="code">toupper</code> and
177 <code class="code">tolower</code> in this way, you can pick any pointer-to-integer type,
178 but you must still define the type.
179 </p><p>The enumeration should give definitions for all the values in the above
180 example, using the values from your native <code class="code">&lt;ctype.h&gt;</code>. They can
181 be given symbolically (as above), or numerically, if you prefer. You do
182 not have to include <code class="code">&lt;ctype.h&gt;</code> in this header; it will always be
183 included before <code class="code">ctype_base.h</code> is included.
184 </p><p>The next file to write is <code class="code">ctype_configure_char.cc</code>.
185 The first function that must be written is the <code class="code">ctype&lt;char&gt;::ctype</code> constructor. Here is the IRIX example:
186 </p><pre class="programlisting">
187 ctype&lt;char&gt;::ctype(const mask* __table = 0, bool __del = false,
188 size_t __refs = 0)
189 : _Ctype_nois&lt;char&gt;(__refs), _M_del(__table != 0 &amp;&amp; __del),
190 _M_toupper(NULL),
191 _M_tolower(NULL),
192 _M_ctable(NULL),
193 _M_table(!__table
194 ? (const mask*) (__libc_attr._ctype_tbl-&gt;_class + 1)
195 : __table)
196 { }
197 </pre><p>There are two parts of this that you might choose to alter. The first,
198 and most important, is the line involving <code class="code">__libc_attr</code>. That is
199 IRIX system-dependent code that gets the base of the table mapping
200 character codes to attributes. You need to substitute code that obtains
201 the address of this table on your system. If you want to use your
202 operating system's tables to map upper-case letters to lower-case, and
203 vice versa, you should initialize <code class="code">_M_toupper</code> and
204 <code class="code">_M_tolower</code> with those tables, in similar fashion.
205 </p><p>Now, you have to write two functions to convert from upper-case to
206 lower-case, and vice versa. Here are the IRIX versions:
207 </p><pre class="programlisting">
208 char
209 ctype&lt;char&gt;::do_toupper(char __c) const
210 { return _toupper(__c); }
211
212 char
213 ctype&lt;char&gt;::do_tolower(char __c) const
214 { return _tolower(__c); }
215 </pre><p>Your C library provides equivalents to IRIX's <code class="code">_toupper</code> and
216 <code class="code">_tolower</code>. If you initialized <code class="code">_M_toupper</code> and
217 <code class="code">_M_tolower</code> above, then you could use those tables instead.
218 </p><p>Finally, you have to provide two utility functions that convert strings
219 of characters. The versions provided here will always work - but you
220 could use specialized routines for greater performance if you have
221 machinery to do that on your system:
222 </p><pre class="programlisting">
223 const char*
224 ctype&lt;char&gt;::do_toupper(char* __low, const char* __high) const
225 {
226 while (__low &lt; __high)
227 {
228 *__low = do_toupper(*__low);
229 ++__low;
230 }
231 return __high;
232 }
233
234 const char*
235 ctype&lt;char&gt;::do_tolower(char* __low, const char* __high) const
236 {
237 while (__low &lt; __high)
238 {
239 *__low = do_tolower(*__low);
240 ++__low;
241 }
242 return __high;
243 }
244 </pre><p>You must also provide the <code class="code">ctype_inline.h</code> file, which
245 contains a few more functions. On most systems, you can just copy
246 <code class="code">config/os/generic/ctype_inline.h</code> and use it on your system.
247 </p><p>In detail, the functions provided test characters for particular
248 properties; they are analogous to the functions like <code class="code">isalpha</code> and
249 <code class="code">islower</code> provided by the C library.
250 </p><p>The first function is implemented like this on IRIX:
251 </p><pre class="programlisting">
252 bool
253 ctype&lt;char&gt;::
254 is(mask __m, char __c) const throw()
255 { return (_M_table)[(unsigned char)(__c)] &amp; __m; }
256 </pre><p>The <code class="code">_M_table</code> is the table passed in above, in the constructor.
257 This is the table that contains the bitmasks for each character. The
258 implementation here should work on all systems.
259 </p><p>The next function is:
260 </p><pre class="programlisting">
261 const char*
262 ctype&lt;char&gt;::
263 is(const char* __low, const char* __high, mask* __vec) const throw()
264 {
265 while (__low &lt; __high)
266 *__vec++ = (_M_table)[(unsigned char)(*__low++)];
267 return __high;
268 }
269 </pre><p>This function is similar; it copies the masks for all the characters
270 from <code class="code">__low</code> up until <code class="code">__high</code> into the vector given by
271 <code class="code">__vec</code>.
272 </p><p>The last two functions again are entirely generic:
273 </p><pre class="programlisting">
274 const char*
275 ctype&lt;char&gt;::
276 scan_is(mask __m, const char* __low, const char* __high) const throw()
277 {
278 while (__low &lt; __high &amp;&amp; !this-&gt;is(__m, *__low))
279 ++__low;
280 return __low;
281 }
282
283 const char*
284 ctype&lt;char&gt;::
285 scan_not(mask __m, const char* __low, const char* __high) const throw()
286 {
287 while (__low &lt; __high &amp;&amp; this-&gt;is(__m, *__low))
288 ++__low;
289 return __low;
290 }
291 </pre></div><div class="section" title="Thread Safety"><div class="titlepage"><div><div><h3 class="title"><a name="internals.thread_safety"></a>Thread Safety</h3></div></div></div><p>The C++ library string functionality requires a couple of atomic
292 operations to provide thread-safety. If you don't take any special
293 action, the library will use stub versions of these functions that are
294 not thread-safe. They will work fine, unless your applications are
295 multi-threaded.
296 </p><p>If you want to provide custom, safe, versions of these functions, there
297 are two distinct approaches. One is to provide a version for your CPU,
298 using assembly language constructs. The other is to use the
299 thread-safety primitives in your operating system. In either case, you
300 make a file called <code class="code">atomicity.h</code>, and the variable
301 <code class="code">ATOMICITYH</code> must point to this file.
302 </p><p>If you are using the assembly-language approach, put this code in
303 <code class="code">config/cpu/&lt;chip&gt;/atomicity.h</code>, where chip is the name of
304 your processor (see <a class="link" href="internals.html#internals.cpu" title="CPU">CPU</a>). No additional changes are necessary to
305 locate the file in this case; <code class="code">ATOMICITYH</code> will be set by default.
306 </p><p>If you are using the operating system thread-safety primitives approach,
307 you can also put this code in the same CPU directory, in which case no more
308 work is needed to locate the file. For examples of this approach,
309 see the <code class="code">atomicity.h</code> file for IRIX or IA64.
310 </p><p>Alternatively, if the primitives are more closely related to the OS
311 than they are to the CPU, you can put the <code class="code">atomicity.h</code> file in
312 the <a class="link" href="internals.html#internals.os" title="Operating System">Operating system</a> directory instead. In this case, you must
313 edit <code class="code">configure.host</code>, and in the switch statement that handles
314 operating systems, override the <code class="code">ATOMICITYH</code> variable to point to
315 the appropriate <code class="code">os_include_dir</code>. For examples of this approach,
316 see the <code class="code">atomicity.h</code> file for AIX.
317 </p><p>With those bits out of the way, you have to actually write
318 <code class="code">atomicity.h</code> itself. This file should be wrapped in an
319 include guard named <code class="code">_GLIBCXX_ATOMICITY_H</code>. It should define one
320 type, and two functions.
321 </p><p>The type is <code class="code">_Atomic_word</code>. Here is the version used on IRIX:
322 </p><pre class="programlisting">
323 typedef long _Atomic_word;
324 </pre><p>This type must be a signed integral type supporting atomic operations.
325 If you're using the OS approach, use the same type used by your system's
326 primitives. Otherwise, use the type for which your CPU provides atomic
327 primitives.
328 </p><p>Then, you must provide two functions. The bodies of these functions
329 must be equivalent to those provided here, but using atomic operations:
330 </p><pre class="programlisting">
331 static inline _Atomic_word
332 __attribute__ ((__unused__))
333 __exchange_and_add (_Atomic_word* __mem, int __val)
334 {
335 _Atomic_word __result = *__mem;
336 *__mem += __val;
337 return __result;
338 }
339
340 static inline void
341 __attribute__ ((__unused__))
342 __atomic_add (_Atomic_word* __mem, int __val)
343 {
344 *__mem += __val;
345 }
346 </pre></div><div class="section" title="Numeric Limits"><div class="titlepage"><div><div><h3 class="title"><a name="internals.numeric_limits"></a>Numeric Limits</h3></div></div></div><p>The C++ library requires information about the fundamental data types,
347 such as the minimum and maximum representable values of each type.
348 You can define each of these values individually, but it is usually
349 easiest just to indicate how many bits are used in each of the data
350 types and let the library do the rest. For information about the
351 macros to define, see the top of <code class="code">include/bits/std_limits.h</code>.
352 </p><p>If you need to define any macros, you can do so in <code class="code">os_defines.h</code>.
353 However, if all operating systems for your CPU are likely to use the
354 same values, you can provide a CPU-specific file instead so that you
355 do not have to provide the same definitions for each operating system.
356 To take that approach, create a new file called <code class="code">cpu_limits.h</code> in
357 your CPU configuration directory (see <a class="link" href="internals.html#internals.cpu" title="CPU">CPU</a>).
358 </p></div><div class="section" title="Libtool"><div class="titlepage"><div><div><h3 class="title"><a name="internals.libtool"></a>Libtool</h3></div></div></div><p>The C++ library is compiled, archived and linked with libtool.
359 Explaining the full workings of libtool is beyond the scope of this
360 document, but there are a few, particular bits that are necessary for
361 porting.
362 </p><p>Some parts of the libstdc++ library are compiled with the libtool
363 <code class="code">--tags CXX</code> option (the C++ definitions for libtool). Therefore,
364 <code class="code">ltcf-cxx.sh</code> in the top-level directory needs to have the correct
365 logic to compile and archive objects equivalent to the C version of libtool,
366 <code class="code">ltcf-c.sh</code>. Some libtool targets have definitions for C but not
367 for C++, or C++ definitions which have not been kept up to date.
368 </p><p>The C++ run-time library contains initialization code that needs to be
369 run as the library is loaded. Often, that requires linking in special
370 object files when the C++ library is built as a shared library, or
371 taking other system-specific actions.
372 </p><p>The libstdc++ library is linked with the C version of libtool, even
373 though it is a C++ library. Therefore, the C version of libtool needs to
374 ensure that the run-time library initializers are run. The usual way to
375 do this is to build the library using <code class="code">gcc -shared</code>.
376 </p><p>If you need to change how the library is linked, look at
377 <code class="code">ltcf-c.sh</code> in the top-level directory. Find the switch statement
378 that sets <code class="code">archive_cmds</code>. Here, adjust the setting for your
379 operating system.
380 </p></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="documentation_hacking.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="appendix_porting.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="test.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Writing and Generating Documentation </td><td width="20%" align="center"><a accesskey="h" href="../index.html">Home</a></td><td width="40%" align="right" valign="top"> Test</td></tr></table></div></body></html>