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</h2></div></div></div><div class=
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"Using FILE* and file descriptors"><div class=
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15 See the
<a class=
"link" href=
"ext_io.html" title=
"Chapter 28. Input and Output">extensions
</a> for using
16 <span class=
"type">FILE
</span> and
<span class=
"type">file descriptors
</span> with
17 <code class=
"classname">ofstream
</code> and
18 <code class=
"classname">ifstream
</code>.
19 </p></div><div class=
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"Performance"><div class=
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"title"><a name=
"std.io.c.sync"></a>Performance
</h3></div></div></div><p>
20 Pathetic Performance? Ditch C.
21 </p><p>It sounds like a flame on C, but it isn't. Really. Calm down.
22 I'm just saying it to get your attention.
23 </p><p>Because the C++ library includes the C library, both C-style and
24 C++-style I/O have to work at the same time. For example:
25 </p><pre class=
"programlisting">
26 #include
<iostream
>
27 #include
<cstdio
>
29 std::cout
<< "Hel";
30 std::printf (
"lo, worl");
31 std::cout
<< "d!\n";
32 </pre><p>This must do what you think it does.
33 </p><p>Alert members of the audience will immediately notice that buffering
34 is going to make a hash of the output unless special steps are taken.
35 </p><p>The special steps taken by libstdc++, at least for version
3.0,
36 involve doing very little buffering for the standard streams, leaving
37 most of the buffering to the underlying C library. (This kind of
38 thing is tricky to get right.)
39 The upside is that correctness is ensured. The downside is that
40 writing through
<code class=
"code">cout
</code> can quite easily lead to awful
41 performance when the C++ I/O library is layered on top of the C I/O
42 library (as it is for
3.0 by default). Some patches have been applied
43 which improve the situation for
3.1.
44 </p><p>However, the C and C++ standard streams only need to be kept in sync
45 when both libraries' facilities are in use. If your program only uses
46 C++ I/O, then there's no need to sync with the C streams. The right
47 thing to do in this case is to call
48 </p><pre class=
"programlisting">
49 #include
<span class=
"emphasis"><em>any of the I/O headers such as ios, iostream, etc
</em></span>
51 std::ios::sync_with_stdio(false);
52 </pre><p>You must do this before performing any I/O via the C++ stream objects.
53 Once you call this, the C++ streams will operate independently of the
54 (unused) C streams. For GCC
3.x, this means that
<code class=
"code">cout
</code> and
55 company will become fully buffered on their own.
56 </p><p>Note, by the way, that the synchronization requirement only applies to
57 the standard streams (
<code class=
"code">cin
</code>,
<code class=
"code">cout
</code>,
58 <code class=
"code">cerr
</code>,
59 <code class=
"code">clog
</code>, and their wide-character counterchapters). File stream
60 objects that you declare yourself have no such requirement and are fully
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