New concept checking implementation.
[gcc.git] / libstdc++-v3 / include / bits / stl_heap.h
1 /*
2 *
3 * Copyright (c) 1994
4 * Hewlett-Packard Company
5 *
6 * Permission to use, copy, modify, distribute and sell this software
7 * and its documentation for any purpose is hereby granted without fee,
8 * provided that the above copyright notice appear in all copies and
9 * that both that copyright notice and this permission notice appear
10 * in supporting documentation. Hewlett-Packard Company makes no
11 * representations about the suitability of this software for any
12 * purpose. It is provided "as is" without express or implied warranty.
13 *
14 * Copyright (c) 1997
15 * Silicon Graphics Computer Systems, Inc.
16 *
17 * Permission to use, copy, modify, distribute and sell this software
18 * and its documentation for any purpose is hereby granted without fee,
19 * provided that the above copyright notice appear in all copies and
20 * that both that copyright notice and this permission notice appear
21 * in supporting documentation. Silicon Graphics makes no
22 * representations about the suitability of this software for any
23 * purpose. It is provided "as is" without express or implied warranty.
24 */
25
26 /* NOTE: This is an internal header file, included by other STL headers.
27 * You should not attempt to use it directly.
28 */
29
30 #ifndef _CPP_BITS_STL_HEAP_H
31 #define _CPP_BITS_STL_HEAP_H 1
32
33 namespace std
34 {
35
36 // Heap-manipulation functions: push_heap, pop_heap, make_heap, sort_heap.
37
38 template <class _RandomAccessIterator, class _Distance, class _Tp>
39 void
40 __push_heap(_RandomAccessIterator __first,
41 _Distance __holeIndex, _Distance __topIndex, _Tp __value)
42 {
43 _Distance __parent = (__holeIndex - 1) / 2;
44 while (__holeIndex > __topIndex && *(__first + __parent) < __value) {
45 *(__first + __holeIndex) = *(__first + __parent);
46 __holeIndex = __parent;
47 __parent = (__holeIndex - 1) / 2;
48 }
49 *(__first + __holeIndex) = __value;
50 }
51
52 template <class _RandomAccessIterator, class _Distance, class _Tp>
53 inline void
54 __push_heap_aux(_RandomAccessIterator __first,
55 _RandomAccessIterator __last, _Distance*, _Tp*)
56 {
57 __push_heap(__first, _Distance((__last - __first) - 1), _Distance(0),
58 _Tp(*(__last - 1)));
59 }
60
61 template <class _RandomAccessIterator>
62 inline void
63 push_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)
64 {
65 // concept requirements
66 glibcpp_function_requires(Mutable_RandomAccessIteratorConcept<
67 _RandomAccessIterator>);
68 glibcpp_function_requires(LessThanComparableConcept<
69 typename iterator_traits<_RandomAccessIterator>::value_type>);
70
71 __push_heap_aux(__first, __last,
72 __distance_type(__first), __value_type(__first));
73 }
74
75 template <class _RandomAccessIterator, class _Distance, class _Tp,
76 class _Compare>
77 void
78 __push_heap(_RandomAccessIterator __first, _Distance __holeIndex,
79 _Distance __topIndex, _Tp __value, _Compare __comp)
80 {
81 _Distance __parent = (__holeIndex - 1) / 2;
82 while (__holeIndex > __topIndex && __comp(*(__first + __parent), __value)) {
83 *(__first + __holeIndex) = *(__first + __parent);
84 __holeIndex = __parent;
85 __parent = (__holeIndex - 1) / 2;
86 }
87 *(__first + __holeIndex) = __value;
88 }
89
90 template <class _RandomAccessIterator, class _Compare,
91 class _Distance, class _Tp>
92 inline void
93 __push_heap_aux(_RandomAccessIterator __first,
94 _RandomAccessIterator __last, _Compare __comp,
95 _Distance*, _Tp*)
96 {
97 __push_heap(__first, _Distance((__last - __first) - 1), _Distance(0),
98 _Tp(*(__last - 1)), __comp);
99 }
100
101 template <class _RandomAccessIterator, class _Compare>
102 inline void
103 push_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
104 _Compare __comp)
105 {
106 // concept requirements
107 glibcpp_function_requires(Mutable_RandomAccessIteratorConcept<
108 _RandomAccessIterator>);
109
110 __push_heap_aux(__first, __last, __comp,
111 __distance_type(__first), __value_type(__first));
112 }
113
114 template <class _RandomAccessIterator, class _Distance, class _Tp>
115 void
116 __adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex,
117 _Distance __len, _Tp __value)
118 {
119 _Distance __topIndex = __holeIndex;
120 _Distance __secondChild = 2 * __holeIndex + 2;
121 while (__secondChild < __len) {
122 if (*(__first + __secondChild) < *(__first + (__secondChild - 1)))
123 __secondChild--;
124 *(__first + __holeIndex) = *(__first + __secondChild);
125 __holeIndex = __secondChild;
126 __secondChild = 2 * (__secondChild + 1);
127 }
128 if (__secondChild == __len) {
129 *(__first + __holeIndex) = *(__first + (__secondChild - 1));
130 __holeIndex = __secondChild - 1;
131 }
132 __push_heap(__first, __holeIndex, __topIndex, __value);
133 }
134
135 template <class _RandomAccessIterator, class _Tp, class _Distance>
136 inline void
137 __pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
138 _RandomAccessIterator __result, _Tp __value, _Distance*)
139 {
140 *__result = *__first;
141 __adjust_heap(__first, _Distance(0), _Distance(__last - __first), __value);
142 }
143
144 template <class _RandomAccessIterator, class _Tp>
145 inline void
146 __pop_heap_aux(_RandomAccessIterator __first, _RandomAccessIterator __last,
147 _Tp*)
148 {
149 __pop_heap(__first, __last - 1, __last - 1,
150 _Tp(*(__last - 1)), __distance_type(__first));
151 }
152
153 template <class _RandomAccessIterator>
154 inline void pop_heap(_RandomAccessIterator __first,
155 _RandomAccessIterator __last)
156 {
157 // concept requirements
158 glibcpp_function_requires(Mutable_RandomAccessIteratorConcept<
159 _RandomAccessIterator>);
160 glibcpp_function_requires(LessThanComparableConcept<
161 typename iterator_traits<_RandomAccessIterator>::value_type>);
162
163 __pop_heap_aux(__first, __last, __value_type(__first));
164 }
165
166 template <class _RandomAccessIterator, class _Distance,
167 class _Tp, class _Compare>
168 void
169 __adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex,
170 _Distance __len, _Tp __value, _Compare __comp)
171 {
172 _Distance __topIndex = __holeIndex;
173 _Distance __secondChild = 2 * __holeIndex + 2;
174 while (__secondChild < __len) {
175 if (__comp(*(__first + __secondChild), *(__first + (__secondChild - 1))))
176 __secondChild--;
177 *(__first + __holeIndex) = *(__first + __secondChild);
178 __holeIndex = __secondChild;
179 __secondChild = 2 * (__secondChild + 1);
180 }
181 if (__secondChild == __len) {
182 *(__first + __holeIndex) = *(__first + (__secondChild - 1));
183 __holeIndex = __secondChild - 1;
184 }
185 __push_heap(__first, __holeIndex, __topIndex, __value, __comp);
186 }
187
188 template <class _RandomAccessIterator, class _Tp, class _Compare,
189 class _Distance>
190 inline void
191 __pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
192 _RandomAccessIterator __result, _Tp __value, _Compare __comp,
193 _Distance*)
194 {
195 *__result = *__first;
196 __adjust_heap(__first, _Distance(0), _Distance(__last - __first),
197 __value, __comp);
198 }
199
200 template <class _RandomAccessIterator, class _Tp, class _Compare>
201 inline void
202 __pop_heap_aux(_RandomAccessIterator __first,
203 _RandomAccessIterator __last, _Tp*, _Compare __comp)
204 {
205 __pop_heap(__first, __last - 1, __last - 1, _Tp(*(__last - 1)), __comp,
206 __distance_type(__first));
207 }
208
209 template <class _RandomAccessIterator, class _Compare>
210 inline void
211 pop_heap(_RandomAccessIterator __first,
212 _RandomAccessIterator __last, _Compare __comp)
213 {
214 // concept requirements
215 glibcpp_function_requires(Mutable_RandomAccessIteratorConcept<
216 _RandomAccessIterator>);
217
218 __pop_heap_aux(__first, __last, __value_type(__first), __comp);
219 }
220
221 template <class _RandomAccessIterator, class _Tp, class _Distance>
222 void
223 __make_heap(_RandomAccessIterator __first,
224 _RandomAccessIterator __last, _Tp*, _Distance*)
225 {
226 if (__last - __first < 2) return;
227 _Distance __len = __last - __first;
228 _Distance __parent = (__len - 2)/2;
229
230 while (true) {
231 __adjust_heap(__first, __parent, __len, _Tp(*(__first + __parent)));
232 if (__parent == 0) return;
233 __parent--;
234 }
235 }
236
237 template <class _RandomAccessIterator>
238 inline void
239 make_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)
240 {
241 // concept requirements
242 glibcpp_function_requires(Mutable_RandomAccessIteratorConcept<
243 _RandomAccessIterator>);
244 glibcpp_function_requires(LessThanComparableConcept<
245 typename iterator_traits<_RandomAccessIterator>::value_type>);
246
247 __make_heap(__first, __last,
248 __value_type(__first), __distance_type(__first));
249 }
250
251 template <class _RandomAccessIterator, class _Compare,
252 class _Tp, class _Distance>
253 void
254 __make_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
255 _Compare __comp, _Tp*, _Distance*)
256 {
257 if (__last - __first < 2) return;
258 _Distance __len = __last - __first;
259 _Distance __parent = (__len - 2)/2;
260
261 while (true) {
262 __adjust_heap(__first, __parent, __len, _Tp(*(__first + __parent)),
263 __comp);
264 if (__parent == 0) return;
265 __parent--;
266 }
267 }
268
269 template <class _RandomAccessIterator, class _Compare>
270 inline void
271 make_heap(_RandomAccessIterator __first,
272 _RandomAccessIterator __last, _Compare __comp)
273 {
274 // concept requirements
275 glibcpp_function_requires(Mutable_RandomAccessIteratorConcept<
276 _RandomAccessIterator>);
277
278 __make_heap(__first, __last, __comp,
279 __value_type(__first), __distance_type(__first));
280 }
281
282 template <class _RandomAccessIterator>
283 void sort_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)
284 {
285 // concept requirements
286 glibcpp_function_requires(Mutable_RandomAccessIteratorConcept<
287 _RandomAccessIterator>);
288 glibcpp_function_requires(LessThanComparableConcept<
289 typename iterator_traits<_RandomAccessIterator>::value_type>);
290
291 while (__last - __first > 1)
292 pop_heap(__first, __last--);
293 }
294
295 template <class _RandomAccessIterator, class _Compare>
296 void
297 sort_heap(_RandomAccessIterator __first,
298 _RandomAccessIterator __last, _Compare __comp)
299 {
300 // concept requirements
301 glibcpp_function_requires(Mutable_RandomAccessIteratorConcept<
302 _RandomAccessIterator>);
303
304 while (__last - __first > 1)
305 pop_heap(__first, __last--, __comp);
306 }
307
308 } // namespace std
309
310 #endif /* _CPP_BITS_STL_HEAP_H */
311
312 // Local Variables:
313 // mode:C++
314 // End: