70d08e71f6ecf660351cef812335eafc30acdb5c
[mesa.git] / lp_bld_blend_aos.c
1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 /**
30 * @file
31 * Blend LLVM IR generation -- AoS layout.
32 *
33 * AoS blending is in general much slower than SoA, but there are some cases
34 * where it might be faster. In particular, if a pixel is rendered only once
35 * then the overhead of tiling and untiling will dominate over the speedup that
36 * SoA gives. So we might want to detect such cases and fallback to AoS in the
37 * future, but for now this function is here for historical/benchmarking
38 * purposes.
39 *
40 * Run lp_blend_test after any change to this file.
41 *
42 * @author Jose Fonseca <jfonseca@vmware.com>
43 */
44
45
46 #include "pipe/p_state.h"
47 #include "util/u_debug.h"
48
49 #include "gallivm/lp_bld_type.h"
50 #include "gallivm/lp_bld_const.h"
51 #include "gallivm/lp_bld_arit.h"
52 #include "gallivm/lp_bld_logic.h"
53 #include "gallivm/lp_bld_swizzle.h"
54 #include "gallivm/lp_bld_debug.h"
55
56 #include "lp_bld_blend.h"
57
58
59 /**
60 * We may the same values several times, so we keep them here to avoid
61 * recomputing them. Also reusing the values allows us to do simplifications
62 * that LLVM optimization passes wouldn't normally be able to do.
63 */
64 struct lp_build_blend_aos_context
65 {
66 struct lp_build_context base;
67
68 LLVMValueRef src;
69 LLVMValueRef dst;
70 LLVMValueRef const_;
71
72 LLVMValueRef inv_src;
73 LLVMValueRef inv_dst;
74 LLVMValueRef inv_const;
75 LLVMValueRef saturate;
76
77 LLVMValueRef rgb_src_factor;
78 LLVMValueRef alpha_src_factor;
79 LLVMValueRef rgb_dst_factor;
80 LLVMValueRef alpha_dst_factor;
81 };
82
83
84 static LLVMValueRef
85 lp_build_blend_factor_unswizzled(struct lp_build_blend_aos_context *bld,
86 unsigned factor,
87 boolean alpha)
88 {
89 switch (factor) {
90 case PIPE_BLENDFACTOR_ZERO:
91 return bld->base.zero;
92 case PIPE_BLENDFACTOR_ONE:
93 return bld->base.one;
94 case PIPE_BLENDFACTOR_SRC_COLOR:
95 case PIPE_BLENDFACTOR_SRC_ALPHA:
96 return bld->src;
97 case PIPE_BLENDFACTOR_DST_COLOR:
98 case PIPE_BLENDFACTOR_DST_ALPHA:
99 return bld->dst;
100 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
101 if(alpha)
102 return bld->base.one;
103 else {
104 if(!bld->inv_dst)
105 bld->inv_dst = lp_build_comp(&bld->base, bld->dst);
106 if(!bld->saturate)
107 bld->saturate = lp_build_min(&bld->base, bld->src, bld->inv_dst);
108 return bld->saturate;
109 }
110 case PIPE_BLENDFACTOR_CONST_COLOR:
111 case PIPE_BLENDFACTOR_CONST_ALPHA:
112 return bld->const_;
113 case PIPE_BLENDFACTOR_SRC1_COLOR:
114 case PIPE_BLENDFACTOR_SRC1_ALPHA:
115 /* TODO */
116 assert(0);
117 return bld->base.zero;
118 case PIPE_BLENDFACTOR_INV_SRC_COLOR:
119 case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
120 if(!bld->inv_src)
121 bld->inv_src = lp_build_comp(&bld->base, bld->src);
122 return bld->inv_src;
123 case PIPE_BLENDFACTOR_INV_DST_COLOR:
124 case PIPE_BLENDFACTOR_INV_DST_ALPHA:
125 if(!bld->inv_dst)
126 bld->inv_dst = lp_build_comp(&bld->base, bld->dst);
127 return bld->inv_dst;
128 case PIPE_BLENDFACTOR_INV_CONST_COLOR:
129 case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
130 if(!bld->inv_const)
131 bld->inv_const = lp_build_comp(&bld->base, bld->const_);
132 return bld->inv_const;
133 case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
134 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
135 /* TODO */
136 assert(0);
137 return bld->base.zero;
138 default:
139 assert(0);
140 return bld->base.zero;
141 }
142 }
143
144
145 enum lp_build_blend_swizzle {
146 LP_BUILD_BLEND_SWIZZLE_RGBA = 0,
147 LP_BUILD_BLEND_SWIZZLE_AAAA = 1
148 };
149
150
151 /**
152 * How should we shuffle the base factor.
153 */
154 static enum lp_build_blend_swizzle
155 lp_build_blend_factor_swizzle(unsigned factor)
156 {
157 switch (factor) {
158 case PIPE_BLENDFACTOR_ONE:
159 case PIPE_BLENDFACTOR_ZERO:
160 case PIPE_BLENDFACTOR_SRC_COLOR:
161 case PIPE_BLENDFACTOR_DST_COLOR:
162 case PIPE_BLENDFACTOR_CONST_COLOR:
163 case PIPE_BLENDFACTOR_SRC1_COLOR:
164 case PIPE_BLENDFACTOR_INV_SRC_COLOR:
165 case PIPE_BLENDFACTOR_INV_DST_COLOR:
166 case PIPE_BLENDFACTOR_INV_CONST_COLOR:
167 case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
168 return LP_BUILD_BLEND_SWIZZLE_RGBA;
169 case PIPE_BLENDFACTOR_SRC_ALPHA:
170 case PIPE_BLENDFACTOR_DST_ALPHA:
171 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
172 case PIPE_BLENDFACTOR_SRC1_ALPHA:
173 case PIPE_BLENDFACTOR_CONST_ALPHA:
174 case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
175 case PIPE_BLENDFACTOR_INV_DST_ALPHA:
176 case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
177 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
178 return LP_BUILD_BLEND_SWIZZLE_AAAA;
179 default:
180 assert(0);
181 return LP_BUILD_BLEND_SWIZZLE_RGBA;
182 }
183 }
184
185
186 static LLVMValueRef
187 lp_build_blend_swizzle(struct lp_build_blend_aos_context *bld,
188 LLVMValueRef rgb,
189 LLVMValueRef alpha,
190 enum lp_build_blend_swizzle rgb_swizzle,
191 unsigned alpha_swizzle)
192 {
193 if(rgb == alpha) {
194 if(rgb_swizzle == LP_BUILD_BLEND_SWIZZLE_RGBA)
195 return rgb;
196 if(rgb_swizzle == LP_BUILD_BLEND_SWIZZLE_AAAA)
197 return lp_build_broadcast_aos(&bld->base, rgb, alpha_swizzle);
198 }
199 else {
200 if(rgb_swizzle == LP_BUILD_BLEND_SWIZZLE_RGBA) {
201 boolean cond[4] = {0, 0, 0, 0};
202 cond[alpha_swizzle] = 1;
203 return lp_build_select_aos(&bld->base, alpha, rgb, cond);
204 }
205 if(rgb_swizzle == LP_BUILD_BLEND_SWIZZLE_AAAA) {
206 unsigned char swizzle[4];
207 swizzle[0] = alpha_swizzle;
208 swizzle[1] = alpha_swizzle;
209 swizzle[2] = alpha_swizzle;
210 swizzle[3] = alpha_swizzle;
211 swizzle[alpha_swizzle] += 4;
212 return lp_build_swizzle2_aos(&bld->base, rgb, alpha, swizzle);
213 }
214 }
215 assert(0);
216 return bld->base.undef;
217 }
218
219
220 /**
221 * @sa http://www.opengl.org/sdk/docs/man/xhtml/glBlendFuncSeparate.xml
222 */
223 static LLVMValueRef
224 lp_build_blend_factor(struct lp_build_blend_aos_context *bld,
225 LLVMValueRef factor1,
226 unsigned rgb_factor,
227 unsigned alpha_factor,
228 unsigned alpha_swizzle)
229 {
230 LLVMValueRef rgb_factor_;
231 LLVMValueRef alpha_factor_;
232 LLVMValueRef factor2;
233 enum lp_build_blend_swizzle rgb_swizzle;
234
235 rgb_factor_ = lp_build_blend_factor_unswizzled(bld, rgb_factor, FALSE);
236 alpha_factor_ = lp_build_blend_factor_unswizzled(bld, alpha_factor, TRUE);
237
238 rgb_swizzle = lp_build_blend_factor_swizzle(rgb_factor);
239
240 factor2 = lp_build_blend_swizzle(bld, rgb_factor_, alpha_factor_, rgb_swizzle, alpha_swizzle);
241
242 return lp_build_mul(&bld->base, factor1, factor2);
243 }
244
245
246 /**
247 * Is (a OP b) == (b OP a)?
248 */
249 boolean
250 lp_build_blend_func_commutative(unsigned func)
251 {
252 switch (func) {
253 case PIPE_BLEND_ADD:
254 case PIPE_BLEND_MIN:
255 case PIPE_BLEND_MAX:
256 return TRUE;
257 case PIPE_BLEND_SUBTRACT:
258 case PIPE_BLEND_REVERSE_SUBTRACT:
259 return FALSE;
260 default:
261 assert(0);
262 return TRUE;
263 }
264 }
265
266
267 boolean
268 lp_build_blend_func_reverse(unsigned rgb_func, unsigned alpha_func)
269 {
270 if(rgb_func == alpha_func)
271 return FALSE;
272 if(rgb_func == PIPE_BLEND_SUBTRACT && alpha_func == PIPE_BLEND_REVERSE_SUBTRACT)
273 return TRUE;
274 if(rgb_func == PIPE_BLEND_REVERSE_SUBTRACT && alpha_func == PIPE_BLEND_SUBTRACT)
275 return TRUE;
276 return FALSE;
277 }
278
279
280 /**
281 * @sa http://www.opengl.org/sdk/docs/man/xhtml/glBlendEquationSeparate.xml
282 */
283 LLVMValueRef
284 lp_build_blend_func(struct lp_build_context *bld,
285 unsigned func,
286 LLVMValueRef term1,
287 LLVMValueRef term2)
288 {
289 switch (func) {
290 case PIPE_BLEND_ADD:
291 return lp_build_add(bld, term1, term2);
292 case PIPE_BLEND_SUBTRACT:
293 return lp_build_sub(bld, term1, term2);
294 case PIPE_BLEND_REVERSE_SUBTRACT:
295 return lp_build_sub(bld, term2, term1);
296 case PIPE_BLEND_MIN:
297 return lp_build_min(bld, term1, term2);
298 case PIPE_BLEND_MAX:
299 return lp_build_max(bld, term1, term2);
300 default:
301 assert(0);
302 return bld->zero;
303 }
304 }
305
306
307 LLVMValueRef
308 lp_build_blend_aos(LLVMBuilderRef builder,
309 const struct pipe_blend_state *blend,
310 struct lp_type type,
311 unsigned rt,
312 LLVMValueRef src,
313 LLVMValueRef dst,
314 LLVMValueRef const_,
315 unsigned alpha_swizzle)
316 {
317 struct lp_build_blend_aos_context bld;
318 LLVMValueRef src_term;
319 LLVMValueRef dst_term;
320
321 /* FIXME: color masking not implemented yet */
322 assert(blend->rt[rt].colormask == 0xf);
323
324 if(!blend->rt[rt].blend_enable)
325 return src;
326
327 /* It makes no sense to blend unless values are normalized */
328 assert(type.norm);
329
330 /* Setup build context */
331 memset(&bld, 0, sizeof bld);
332 lp_build_context_init(&bld.base, builder, type);
333 bld.src = src;
334 bld.dst = dst;
335 bld.const_ = const_;
336
337 /* TODO: There are still a few optimization opportunities here. For certain
338 * combinations it is possible to reorder the operations and therefore saving
339 * some instructions. */
340
341 src_term = lp_build_blend_factor(&bld, src, blend->rt[rt].rgb_src_factor,
342 blend->rt[rt].alpha_src_factor, alpha_swizzle);
343 dst_term = lp_build_blend_factor(&bld, dst, blend->rt[rt].rgb_dst_factor,
344 blend->rt[rt].alpha_dst_factor, alpha_swizzle);
345
346 lp_build_name(src_term, "src_term");
347 lp_build_name(dst_term, "dst_term");
348
349 if(blend->rt[rt].rgb_func == blend->rt[rt].alpha_func) {
350 return lp_build_blend_func(&bld.base, blend->rt[rt].rgb_func, src_term, dst_term);
351 }
352 else {
353 /* Seperate RGB / A functions */
354
355 LLVMValueRef rgb;
356 LLVMValueRef alpha;
357
358 rgb = lp_build_blend_func(&bld.base, blend->rt[rt].rgb_func, src_term, dst_term);
359 alpha = lp_build_blend_func(&bld.base, blend->rt[rt].alpha_func, src_term, dst_term);
360
361 return lp_build_blend_swizzle(&bld, rgb, alpha, LP_BUILD_BLEND_SWIZZLE_RGBA, alpha_swizzle);
362 }
363 }